# coding=utf-8 # Copyright 2021 The Google Research Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # Lint as: python3 """Different datasets implementation plus a general port for all the datasets.""" INTERNAL = False # pylint: disable=g-statement-before-imports import json import os from os import path import queue import threading # if not INTERNAL: # import cv2 # pylint: disable=g-import-not-at-top import jax import numpy as np from PIL import Image from jaxnerf.nerf import utils from jaxnerf.nerf import clip_utils def get_dataset(split, args, clip_model = None): return dataset_dict[args.dataset](split, args, clip_model) def convert_to_ndc(origins, directions, focal, w, h, near=1.): """Convert a set of rays to NDC coordinates.""" # Shift ray origins to near plane t = -(near + origins[..., 2]) / directions[..., 2] origins = origins + t[..., None] * directions dx, dy, dz = tuple(np.moveaxis(directions, -1, 0)) ox, oy, oz = tuple(np.moveaxis(origins, -1, 0)) # Projection o0 = -((2 * focal) / w) * (ox / oz) o1 = -((2 * focal) / h) * (oy / oz) o2 = 1 + 2 * near / oz d0 = -((2 * focal) / w) * (dx / dz - ox / oz) d1 = -((2 * focal) / h) * (dy / dz - oy / oz) d2 = -2 * near / oz origins = np.stack([o0, o1, o2], -1) directions = np.stack([d0, d1, d2], -1) return origins, directions class Dataset(threading.Thread): """Dataset Base Class.""" def __init__(self, split, flags, clip_model): super(Dataset, self).__init__() self.queue = queue.Queue(3) # Set prefetch buffer to 3 batches. self.daemon = True self.use_pixel_centers = flags.use_pixel_centers self.split = split if split == "train": self._train_init(flags, clip_model) elif split == "test": self._test_init(flags) else: raise ValueError( "the split argument should be either \"train\" or \"test\", set" "to {} here.".format(split)) self.batch_size = flags.batch_size // jax.process_count() self.batching = flags.batching self.render_path = flags.render_path self.far = flags.far self.near = flags.near self.max_steps = flags.max_steps self.sc_loss_factor = flags.sc_loss_factor self.start() def __iter__(self): return self def __next__(self): """Get the next training batch or test example. Returns: batch: dict, has "pixels" and "rays". """ x = self.queue.get() if self.split == "train": return utils.shard(x) else: return utils.to_device(x) def peek(self): """Peek at the next training batch or test example without dequeuing it. Returns: batch: dict, has "pixels" and "rays". """ x = self.queue.queue[0].copy() # Make a copy of the front of the queue. if self.split == "train": return utils.shard(x) else: return utils.to_device(x) def run(self): if self.split == "train": next_func = self._next_train else: next_func = self._next_test while True: self.queue.put(next_func()) @property def size(self): return self.n_examples def _train_init(self, flags, clip_model): """Initialize training.""" self._load_renderings(flags, clip_model) self._generate_rays() if flags.batching == "all_images": # flatten the ray and image dimension together. self.images = self.images.reshape([-1, 3]) self.rays = utils.namedtuple_map(lambda r: r.reshape([-1, r.shape[-1]]), self.rays) elif flags.batching == "single_image": self.images = self.images.reshape([-1, self.resolution, 3]) self.rays = utils.namedtuple_map( lambda r: r.reshape([-1, self.resolution, r.shape[-1]]), self.rays) else: raise NotImplementedError( f"{flags.batching} batching strategy is not implemented.") def _test_init(self, flags): self._load_renderings(flags, clip_model = None) self._generate_rays() self.it = 0 def _next_train(self): """Sample next training batch.""" if self.batching == "all_images": ray_indices = np.random.randint(0, self.rays[0].shape[0], (self.batch_size,)) batch_pixels = self.images[ray_indices] batch_rays = utils.namedtuple_map(lambda r: r[ray_indices], self.rays) raise NotImplementedError("image_index not implemented for batching=all_images") elif self.batching == "single_image": image_index = np.random.randint(0, self.n_examples, ()) ray_indices = np.random.randint(0, self.rays[0][0].shape[0], (self.batch_size,)) batch_pixels = self.images[image_index][ray_indices] batch_rays = utils.namedtuple_map(lambda r: r[image_index][ray_indices], self.rays) else: raise NotImplementedError( f"{self.batching} batching strategy is not implemented.") return {"pixels": batch_pixels, "rays": batch_rays, "image_index": image_index} def _next_test(self): """Sample next test example.""" idx = self.it self.it = (self.it + 1) % self.n_examples if self.render_path: return {"rays": utils.namedtuple_map(lambda r: r[idx], self.render_rays)} else: return {"pixels": self.images[idx], "rays": utils.namedtuple_map(lambda r: r[idx], self.rays), "image_index": idx} # TODO(bydeng): Swap this function with a more flexible camera model. def _generate_rays(self): """Generating rays for all images.""" pixel_center = 0.5 if self.use_pixel_centers else 0.0 x, y = np.meshgrid( # pylint: disable=unbalanced-tuple-unpacking np.arange(self.w, dtype=np.float32) + pixel_center, # X-Axis (columns) np.arange(self.h, dtype=np.float32) + pixel_center, # Y-Axis (rows) indexing="xy") camera_dirs = np.stack([(x - self.w * 0.5) / self.focal, -(y - self.h * 0.5) / self.focal, -np.ones_like(x)], axis=-1) directions = ((camera_dirs[None, ..., None, :] * self.camtoworlds[:, None, None, :3, :3]).sum(axis=-1)) origins = np.broadcast_to(self.camtoworlds[:, None, None, :3, -1], directions.shape) viewdirs = directions / np.linalg.norm(directions, axis=-1, keepdims=True) self.rays = utils.Rays( origins=origins, directions=directions, viewdirs=viewdirs) def camtoworld_matrix_to_rays(self, camtoworld, downsample = 1): """ render one instance of rays given a camera to world matrix (4, 4) """ pixel_center = 0.5 if self.use_pixel_centers else 0.0 # TODO @Alex: apply mesh downsampling here x, y = np.meshgrid( # pylint: disable=unbalanced-tuple-unpacking np.arange(self.w, step = downsample, dtype=np.float32) + pixel_center, # X-Axis (columns) np.arange(self.h, step = downsample, dtype=np.float32) + pixel_center, # Y-Axis (rows) indexing="xy") camera_dirs = np.stack([(x - self.w * 0.5) / self.focal, -(y - self.h * 0.5) / self.focal, -np.ones_like(x)], axis=-1) directions = (camera_dirs[..., None, :] * camtoworld[None, None, :3, :3]).sum(axis=-1) origins = np.broadcast_to(camtoworld[None, None, :3, -1], directions.shape) viewdirs = directions / np.linalg.norm(directions, axis=-1, keepdims=True) return utils.Rays(origins=origins, directions=directions, viewdirs=viewdirs) class Blender(Dataset): """Blender Dataset.""" def _load_renderings(self, flags, clip_model = None): """Load images from disk.""" if flags.render_path: raise ValueError("render_path cannot be used for the blender dataset.") cams, images, meta = self.load_files(flags.data_dir, self.split, flags.factor, flags.few_shot) # load in CLIP precomputed image features self.images = np.stack(images, axis=0) if flags.white_bkgd: self.images = (self.images[..., :3] * self.images[..., -1:] + (1. - self.images[..., -1:])) else: self.images = self.images[..., :3] self.h, self.w = self.images.shape[1:3] self.resolution = self.h * self.w self.camtoworlds = np.stack(cams, axis=0) camera_angle_x = float(meta["camera_angle_x"]) self.focal = .5 * self.w / np.tan(.5 * camera_angle_x) self.n_examples = self.images.shape[0] if flags.use_semantic_loss and clip_model is not None: embs = [] for img in self.images: img = np.expand_dims(np.transpose(img,[2,0,1]), 0) embs.append(clip_model.get_image_features(pixel_values = clip_utils.preprocess_for_CLIP(img))) self.embeddings = np.concatenate(embs, 0) self.image_idx = np.arange(self.images.shape[0]) np.random.shuffle(self.image_idx) self.image_idx = self.image_idx.tolist() # self.embeddings = utils.read_pickle(flags.precompute_pkl_path) # self.precompute_pkl_path = flags.precompute_pkl_path @staticmethod def load_files(data_dir, split, factor, few_shot): with utils.open_file(path.join(data_dir, "transforms_{}.json".format(split)), "r") as fp: meta = json.load(fp) images = [] cams = [] frames = np.arange(len(meta["frames"])) if few_shot > 0 and split == 'train': np.random.shuffle(frames) frames = frames[:few_shot] for i in frames: frame = meta["frames"][i] fname = os.path.join(data_dir, frame["file_path"] + ".png") with utils.open_file(fname, "rb") as imgin: image = np.array(Image.open(imgin)).astype(np.float32) / 255. if factor == 2: [halfres_h, halfres_w] = [hw // 2 for hw in image.shape[:2]] image = cv2.resize(image, (halfres_w, halfres_h), interpolation=cv2.INTER_AREA) elif factor == 4: [halfres_h, halfres_w] = [hw // 4 for hw in image.shape[:2]] image = cv2.resize(image, (halfres_w, halfres_h), interpolation=cv2.INTER_AREA) elif factor > 0: raise ValueError("Blender dataset only supports factor=0 or 2 or 4, {} " "set.".format(factor)) cams.append(np.array(frame["transform_matrix"], dtype=np.float32)) images.append(image) return cams, images, meta def _next_train(self): batch_dict = super(Blender, self)._next_train() if self.batching == "single_image": image_index = batch_dict.pop("image_index") # target image for CLIP ''' batch_dict["embedding"] = self.embeddings[image_index] # source rays for CLIP (for constructing source image later) src_seed = int(np.random.randint(0, self.max_steps, ())) src_rng = jax.random.PRNGKey(src_seed) src_camtoworld = np.array(clip_utils.random_pose(src_rng, (self.near, self.far))) random_rays = self.camtoworld_matrix_to_rays(src_camtoworld, downsample = 16) random_rays = utils.Rays(origins=np.reshape(random_rays[0], [-1,3]), directions=np.reshape(random_rays[1], [-1,3]), viewdirs=np.reshape(random_rays[2], [-1,3])) batch_dict["random_rays"] = random_rays ''' else: raise NotImplementedError return batch_dict def get_clip_data(self): if len(self.image_idx) == 0: self.image_idx = np.arange(self.images.shape[0]) np.random.shuffle(self.image_idx) self.image_idx = self.image_idx.tolist() image_index = self.image_idx.pop() batch_dict = {} batch_dict["embedding"] = self.embeddings[image_index] # source rays for CLIP (for constructing source image later) src_seed = int(np.random.randint(0, self.max_steps, ())) src_rng = jax.random.PRNGKey(src_seed) src_camtoworld = np.array(clip_utils.random_pose(src_rng, (self.near, self.far))) random_rays = self.camtoworld_matrix_to_rays(src_camtoworld, downsample = 16) random_rays = utils.Rays(origins=np.reshape(random_rays[0], [-1,3]), directions=np.reshape(random_rays[1], [-1,3]), viewdirs=np.reshape(random_rays[2], [-1,3])) batch_dict["random_rays"] = random_rays return batch_dict class LLFF(Dataset): """LLFF Dataset.""" def _load_renderings(self, flags): """Load images from disk.""" # Load images. imgdir_suffix = "" if flags.factor > 0: imgdir_suffix = "_{}".format(flags.factor) factor = flags.factor else: factor = 1 imgdir = path.join(flags.data_dir, "images" + imgdir_suffix) if not utils.file_exists(imgdir): raise ValueError("Image folder {} doesn't exist.".format(imgdir)) imgfiles = [ path.join(imgdir, f) for f in sorted(utils.listdir(imgdir)) if f.endswith("JPG") or f.endswith("jpg") or f.endswith("png") ] images = [] for imgfile in imgfiles: with utils.open_file(imgfile, "rb") as imgin: image = np.array(Image.open(imgin), dtype=np.float32) / 255. images.append(image) images = np.stack(images, axis=-1) # Load poses and bds. with utils.open_file(path.join(flags.data_dir, "poses_bounds.npy"), "rb") as fp: poses_arr = np.load(fp) poses = poses_arr[:, :-2].reshape([-1, 3, 5]).transpose([1, 2, 0]) bds = poses_arr[:, -2:].transpose([1, 0]) if poses.shape[-1] != images.shape[-1]: raise RuntimeError("Mismatch between imgs {} and poses {}".format( images.shape[-1], poses.shape[-1])) # Update poses according to downsampling. poses[:2, 4, :] = np.array(images.shape[:2]).reshape([2, 1]) poses[2, 4, :] = poses[2, 4, :] * 1. / factor # Correct rotation matrix ordering and move variable dim to axis 0. poses = np.concatenate( [poses[:, 1:2, :], -poses[:, 0:1, :], poses[:, 2:, :]], 1) poses = np.moveaxis(poses, -1, 0).astype(np.float32) images = np.moveaxis(images, -1, 0) bds = np.moveaxis(bds, -1, 0).astype(np.float32) # Rescale according to a default bd factor. scale = 1. / (bds.min() * .75) poses[:, :3, 3] *= scale bds *= scale # Recenter poses. poses = self._recenter_poses(poses) # Generate a spiral/spherical ray path for rendering videos. if flags.spherify: poses = self._generate_spherical_poses(poses, bds) self.spherify = True else: self.spherify = False if not flags.spherify and self.split == "test": self._generate_spiral_poses(poses, bds) # Select the split. i_test = np.arange(images.shape[0])[::flags.llffhold] i_train = np.array( [i for i in np.arange(int(images.shape[0])) if i not in i_test]) if self.split == "train": indices = i_train else: indices = i_test images = images[indices] poses = poses[indices] self.images = images self.camtoworlds = poses[:, :3, :4] self.focal = poses[0, -1, -1] self.h, self.w = images.shape[1:3] self.resolution = self.h * self.w if flags.render_path: self.n_examples = self.render_poses.shape[0] else: self.n_examples = images.shape[0] def _generate_rays(self): """Generate normalized device coordinate rays for llff.""" if self.split == "test": n_render_poses = self.render_poses.shape[0] self.camtoworlds = np.concatenate([self.render_poses, self.camtoworlds], axis=0) super()._generate_rays() if not self.spherify: ndc_origins, ndc_directions = convert_to_ndc(self.rays.origins, self.rays.directions, self.focal, self.w, self.h) self.rays = utils.Rays( origins=ndc_origins, directions=ndc_directions, viewdirs=self.rays.viewdirs) # Split poses from the dataset and generated poses if self.split == "test": self.camtoworlds = self.camtoworlds[n_render_poses:] split = [np.split(r, [n_render_poses], 0) for r in self.rays] split0, split1 = zip(*split) self.render_rays = utils.Rays(*split0) self.rays = utils.Rays(*split1) def _recenter_poses(self, poses): """Recenter poses according to the original NeRF code.""" poses_ = poses.copy() bottom = np.reshape([0, 0, 0, 1.], [1, 4]) c2w = self._poses_avg(poses) c2w = np.concatenate([c2w[:3, :4], bottom], -2) bottom = np.tile(np.reshape(bottom, [1, 1, 4]), [poses.shape[0], 1, 1]) poses = np.concatenate([poses[:, :3, :4], bottom], -2) poses = np.linalg.inv(c2w) @ poses poses_[:, :3, :4] = poses[:, :3, :4] poses = poses_ return poses def _poses_avg(self, poses): """Average poses according to the original NeRF code.""" hwf = poses[0, :3, -1:] center = poses[:, :3, 3].mean(0) vec2 = self._normalize(poses[:, :3, 2].sum(0)) up = poses[:, :3, 1].sum(0) c2w = np.concatenate([self._viewmatrix(vec2, up, center), hwf], 1) return c2w def _viewmatrix(self, z, up, pos): """Construct lookat view matrix.""" vec2 = self._normalize(z) vec1_avg = up vec0 = self._normalize(np.cross(vec1_avg, vec2)) vec1 = self._normalize(np.cross(vec2, vec0)) m = np.stack([vec0, vec1, vec2, pos], 1) return m def _normalize(self, x): """Normalization helper function.""" return x / np.linalg.norm(x) def _generate_spiral_poses(self, poses, bds): """Generate a spiral path for rendering.""" c2w = self._poses_avg(poses) # Get average pose. up = self._normalize(poses[:, :3, 1].sum(0)) # Find a reasonable "focus depth" for this dataset. close_depth, inf_depth = bds.min() * .9, bds.max() * 5. dt = .75 mean_dz = 1. / (((1. - dt) / close_depth + dt / inf_depth)) focal = mean_dz # Get radii for spiral path. tt = poses[:, :3, 3] rads = np.percentile(np.abs(tt), 90, 0) c2w_path = c2w n_views = 120 n_rots = 2 # Generate poses for spiral path. render_poses = [] rads = np.array(list(rads) + [1.]) hwf = c2w_path[:, 4:5] zrate = .5 for theta in np.linspace(0., 2. * np.pi * n_rots, n_views + 1)[:-1]: c = np.dot(c2w[:3, :4], (np.array( [np.cos(theta), -np.sin(theta), -np.sin(theta * zrate), 1.]) * rads)) z = self._normalize(c - np.dot(c2w[:3, :4], np.array([0, 0, -focal, 1.]))) render_poses.append(np.concatenate([self._viewmatrix(z, up, c), hwf], 1)) self.render_poses = np.array(render_poses).astype(np.float32)[:, :3, :4] def _generate_spherical_poses(self, poses, bds): """Generate a 360 degree spherical path for rendering.""" # pylint: disable=g-long-lambda p34_to_44 = lambda p: np.concatenate([ p, np.tile(np.reshape(np.eye(4)[-1, :], [1, 1, 4]), [p.shape[0], 1, 1]) ], 1) rays_d = poses[:, :3, 2:3] rays_o = poses[:, :3, 3:4] def min_line_dist(rays_o, rays_d): a_i = np.eye(3) - rays_d * np.transpose(rays_d, [0, 2, 1]) b_i = -a_i @ rays_o pt_mindist = np.squeeze(-np.linalg.inv( (np.transpose(a_i, [0, 2, 1]) @ a_i).mean(0)) @ (b_i).mean(0)) return pt_mindist pt_mindist = min_line_dist(rays_o, rays_d) center = pt_mindist up = (poses[:, :3, 3] - center).mean(0) vec0 = self._normalize(up) vec1 = self._normalize(np.cross([.1, .2, .3], vec0)) vec2 = self._normalize(np.cross(vec0, vec1)) pos = center c2w = np.stack([vec1, vec2, vec0, pos], 1) poses_reset = ( np.linalg.inv(p34_to_44(c2w[None])) @ p34_to_44(poses[:, :3, :4])) rad = np.sqrt(np.mean(np.sum(np.square(poses_reset[:, :3, 3]), -1))) sc = 1. / rad poses_reset[:, :3, 3] *= sc bds *= sc rad *= sc centroid = np.mean(poses_reset[:, :3, 3], 0) zh = centroid[2] radcircle = np.sqrt(rad ** 2 - zh ** 2) new_poses = [] for th in np.linspace(0., 2. * np.pi, 120): camorigin = np.array([radcircle * np.cos(th), radcircle * np.sin(th), zh]) up = np.array([0, 0, -1.]) vec2 = self._normalize(camorigin) vec0 = self._normalize(np.cross(vec2, up)) vec1 = self._normalize(np.cross(vec2, vec0)) pos = camorigin p = np.stack([vec0, vec1, vec2, pos], 1) new_poses.append(p) new_poses = np.stack(new_poses, 0) new_poses = np.concatenate([ new_poses, np.broadcast_to(poses[0, :3, -1:], new_poses[:, :3, -1:].shape) ], -1) poses_reset = np.concatenate([ poses_reset[:, :3, :4], np.broadcast_to(poses[0, :3, -1:], poses_reset[:, :3, -1:].shape) ], -1) if self.split == "test": self.render_poses = new_poses[:, :3, :4] return poses_reset dataset_dict = {"blender": Blender, "llff": LLFF}