version: "3.1" stories: - story: happy_path steps: - intent: greet - action: utter_greet - intent: mood_happy - action: utter_happy - intent: goodbye - action: utter_goodbye - story: sad_path steps: - intent: greet - action: utter_greet - intent: mood_unhappy - action: action_joke - intent: goodbye - action: utter_goodbye - story: weather_with_location steps: - intent: greet - action: utter_greet - intent: get_weather entities: - location: Mississauga - slot_was_set: - location: Mississauga - action: action_get_weather - intent: goodbye - action: utter_goodbye - story: weather_without_location steps: - intent: greet - action: utter_greet - intent: get_weather - action: utter_ask_location - intent: inform entities: - location: Mississauga - slot_was_set: - location: Mississauga - action: action_get_weather - intent: goodbye - action: utter_goodbye