# Copyright (c) Meta Platforms, Inc. and affiliates. # All rights reserved. # # This source code is licensed under the license found in the # LICENSE file in the root directory of this source tree. from ._explorers import LMExplorer from ...environment import AudioCraftEnvironment @LMExplorer def explorer(launcher): partitions = AudioCraftEnvironment.get_slurm_partitions(['team', 'global']) launcher.slurm_(gpus=32, partition=partitions) launcher.bind_(solver='musicgen/musicgen_base_32khz') # replace this by the desired music dataset launcher.bind_(dset='internal/music_400k_32khz') launcher.bind_(conditioner='clapemb2music') fsdp = {'autocast': False, 'fsdp.use': True} cache_path = {'conditioners.description.clap.cache_path': '/fsx-audio-craft-llm/jadecopet/experiments/audiocraft/caches/clap_embed_music'} text_wav_training_opt = {'conditioners.description.clap.text_p': 0.5} launcher.bind_(fsdp) launcher.slurm_(gpus=32).bind_(label='32gpus') with launcher.job_array(): launcher() launcher(text_wav_training_opt) launcher(cache_path) launcher(cache_path, text_wav_training_opt)