# Copyright (c) Meta Platforms, Inc. and affiliates. # All rights reserved. # # This source code is licensed under the license found in the # LICENSE file in the root directory of this source tree. """ Grid search file, simply list all the exp you want in `explorer`. Any new exp added there will be scheduled. You can cancel and experiment by commenting its line. This grid shows how to train a MusicGen EnCodec model at 32 kHz. """ from ._explorers import CompressionExplorer from ...environment import AudioCraftEnvironment @CompressionExplorer def explorer(launcher): partitions = AudioCraftEnvironment.get_slurm_partitions(['team', 'global']) launcher.slurm_(gpus=8, partition=partitions) # use configuration for MusicGen's EnCodec model trained on monophonic audio sampled at 32 kHz # MusicGen's EnCodec is trained with a total stride of 640 leading to a frame rate of 50 hz launcher.bind_(solver='compression/encodec_musicgen_32khz') # replace this by the desired music dataset launcher.bind_(dset='internal/music_400k_32khz') # launch xp launcher() launcher({ 'metrics.visqol.bin': '/data/home/jadecopet/local/usr/opt/visqol', 'label': 'visqol', 'evaluate.metrics.visqol': True })