#include "Wav.hpp" Wav::Wav(const wchar_t* Path) :header(WAV_HEADER()) { char buf[1024]; FILE* stream; _wfreopen_s(&stream, Path, L"rb", stderr); if (stream == nullptr) { throw (std::exception("File not exists")); } fread(buf, 1, HEAD_LENGTH, stream); int pos = 0; while (pos < HEAD_LENGTH) { if ((buf[pos] == 'R') && (buf[pos + 1] == 'I') && (buf[pos + 2] == 'F') && (buf[pos + 3] == 'F')) { pos += 4; break; } ++pos; } if (pos >= HEAD_LENGTH) throw (std::exception("Don't order fried rice (annoyed)")); header.ChunkSize = *(int*)&buf[pos]; pos += 8; while (pos < HEAD_LENGTH) { if ((buf[pos] == 'f') && (buf[pos + 1] == 'm') && (buf[pos + 2] == 't')) { pos += 4; break; } ++pos; } if (pos >= HEAD_LENGTH) throw (std::exception("Don't order fried rice (annoyed)")); header.Subchunk1Size = *(int*)&buf[pos]; pos += 4; header.AudioFormat = *(short*)&buf[pos]; pos += 2; header.NumOfChan = *(short*)&buf[pos]; pos += 2; header.SamplesPerSec = *(int*)&buf[pos]; pos += 4; header.bytesPerSec = *(int*)&buf[pos]; pos += 4; header.blockAlign = *(short*)&buf[pos]; pos += 2; header.bitsPerSample = *(short*)&buf[pos]; pos += 2; while (pos < HEAD_LENGTH) { if ((buf[pos] == 'd') && (buf[pos + 1] == 'a') && (buf[pos + 2] == 't') && (buf[pos + 3] == 'a')) { pos += 4; break; } ++pos; } if (pos >= HEAD_LENGTH) throw (std::exception("Don't order fried rice (annoyed)")); header.Subchunk2Size = *(int*)&buf[pos]; pos += 4; StartPos = pos; Data = new char[header.Subchunk2Size + 1]; fseek(stream, StartPos, SEEK_SET); fread(Data, 1, header.Subchunk2Size, stream); if (stream != nullptr) { fclose(stream); } SData = reinterpret_cast(Data); dataSize = header.Subchunk2Size / 2; } Wav::Wav(const Wav& input) :header(WAV_HEADER()) { Data = new char[(input.header.Subchunk2Size + 1)]; if (Data == nullptr) { throw std::exception("OOM"); } memcpy(header.RIFF, input.header.RIFF, 4); memcpy(header.fmt, input.header.fmt, 4); memcpy(header.WAVE, input.header.WAVE, 4); memcpy(header.Subchunk2ID, input.header.Subchunk2ID, 4); header.ChunkSize = input.header.ChunkSize; header.Subchunk1Size = input.header.Subchunk1Size; header.AudioFormat = input.header.AudioFormat; header.NumOfChan = input.header.NumOfChan; header.SamplesPerSec = input.header.SamplesPerSec; header.bytesPerSec = input.header.bytesPerSec; header.blockAlign = input.header.blockAlign; header.bitsPerSample = input.header.bitsPerSample; header.Subchunk2Size = input.header.Subchunk2Size; StartPos = input.StartPos; memcpy(Data, input.Data, input.header.Subchunk2Size); SData = reinterpret_cast(Data); dataSize = header.Subchunk2Size / 2; } Wav::Wav(Wav&& input) noexcept { Data = input.Data; input.Data = nullptr; memcpy(header.RIFF, input.header.RIFF, 4); memcpy(header.fmt, input.header.fmt, 4); memcpy(header.WAVE, input.header.WAVE, 4); memcpy(header.Subchunk2ID, input.header.Subchunk2ID, 4); header.ChunkSize = input.header.ChunkSize; header.Subchunk1Size = input.header.Subchunk1Size; header.AudioFormat = input.header.AudioFormat; header.NumOfChan = input.header.NumOfChan; header.SamplesPerSec = input.header.SamplesPerSec; header.bytesPerSec = input.header.bytesPerSec; header.blockAlign = input.header.blockAlign; header.bitsPerSample = input.header.bitsPerSample; header.Subchunk2Size = input.header.Subchunk2Size; StartPos = input.StartPos; SData = reinterpret_cast(Data); dataSize = header.Subchunk2Size / 2; } Wav& Wav::operator=(Wav&& input) noexcept { destory(); Data = input.Data; input.Data = nullptr; memcpy(header.RIFF, input.header.RIFF, 4); memcpy(header.fmt, input.header.fmt, 4); memcpy(header.WAVE, input.header.WAVE, 4); memcpy(header.Subchunk2ID, input.header.Subchunk2ID, 4); header.ChunkSize = input.header.ChunkSize; header.Subchunk1Size = input.header.Subchunk1Size; header.AudioFormat = input.header.AudioFormat; header.NumOfChan = input.header.NumOfChan; header.SamplesPerSec = input.header.SamplesPerSec; header.bytesPerSec = input.header.bytesPerSec; header.blockAlign = input.header.blockAlign; header.bitsPerSample = input.header.bitsPerSample; header.Subchunk2Size = input.header.Subchunk2Size; StartPos = input.StartPos; SData = reinterpret_cast(Data); dataSize = header.Subchunk2Size / 2; return *this; } Wav& Wav::cat(const Wav& input) { if (header.AudioFormat != 1) return *this; if (header.SamplesPerSec != input.header.bitsPerSample || header.NumOfChan != input.header.NumOfChan) return *this; char* buffer = new char[(int64_t)header.Subchunk2Size + (int64_t)input.header.Subchunk2Size + 1]; if (buffer == nullptr)return *this; memcpy(buffer, Data, header.Subchunk2Size); memcpy(buffer + header.Subchunk2Size, input.Data, input.header.Subchunk2Size); header.ChunkSize += input.header.Subchunk2Size; header.Subchunk2Size += input.header.Subchunk2Size; delete[] Data; Data = buffer; SData = reinterpret_cast(Data); dataSize = header.Subchunk2Size / 2; return *this; }