import numpy as np import torch from tqdm import tqdm import clip from glob import glob import gradio as gr import os import torchvision import pickle from collections import Counter from SimSearch import FaissCosineNeighbors # HELPERS to_np = lambda x: x.data.to('cpu').numpy() # DOWNLOAD THE DATASET and Files torchvision.datasets.utils.download_file_from_google_drive('1kB1vNdVaNS1OGZ3K8BspBUKkPACCsnrG', '.', 'GTAV-Videos.zip') torchvision.datasets.utils.download_file_from_google_drive('1pgvIBTs_6h23wIU28EdqO5y2T1wUfOak', '.', 'GTAV-embedding-vit32.zip') # EXTRACT torchvision.datasets.utils.extract_archive(from_path='GTAV-embedding-vit32.zip', to_path='Embeddings/VIT32/', remove_finished=False) torchvision.datasets.utils.extract_archive(from_path='GTAV-Videos.zip', to_path='Videos/', remove_finished=False) # Initialize CLIP model clip.available_models() # # Searcher class GamePhysicsSearcher: def __init__(self, CLIP_MODEL, GAME_NAME, EMBEDDING_PATH='./Embeddings/VIT32/'): self.CLIP_MODEL = CLIP_MODEL self.GAME_NAME = GAME_NAME self.simsearcher = FaissCosineNeighbors() self.all_embeddings = glob(f'{EMBEDDING_PATH}{self.GAME_NAME}/*.npy') self.filenames = [os.path.basename(x) for x in self.all_embeddings] self.file_to_class_id = {x:i for i, x in enumerate(self.filenames)} self.class_id_to_file = {i:x for i, x in enumerate(self.filenames)} self.build_index() def read_features(self, file_path): with open(file_path, 'rb') as f: video_features = pickle.load(f) return video_features def read_all_features(self): features = {} filenames_extended = [] X_train = [] y_train = [] for i, vfile in enumerate(tqdm(self.all_embeddings)): vfeatures = to_np(self.read_features(vfile)) features[vfile.split('/')[-1]] = vfeatures X_train.extend(vfeatures) y_train.extend([i]*vfeatures.shape[0]) filenames_extended.extend(vfeatures.shape[0]*[vfile.split('/')[-1]]) X_train = np.asarray(X_train) y_train = np.asarray(y_train) return X_train, y_train def build_index(self): X_train, y_train = self.read_all_features() self.simsearcher.fit(X_train, y_train) def text_to_vector(self, query): text_tokens = clip.tokenize(query).cuda() with torch.no_grad(): text_features = self.CLIP_MODEL.encode_text(text_tokens).float() text_features /= text_features.norm(dim=-1, keepdim=True) return to_np(text_features) # Source: https://stackoverflow.com/a/480227 def f7(self, seq): seen = set() seen_add = seen.add # This is for performance improvement, don't remove return [x for x in seq if not (x in seen or seen_add(x))] def search_top_k(self, q, k=5, pool_size=1000, search_mod='Majority'): q = self.text_to_vector(q) nearest_data_points = self.simsearcher.get_nearest_labels(q, pool_size) if search_mod == 'Majority': topKs = [x[0] for x in Counter(nearest_data_points[0]).most_common(k)] elif search_mod == 'Top-K': topKs = list(self.f7(nearest_data_points[0]))[:k] video_filename = [f'./Videos/{self.GAME_NAME}/' + self.class_id_to_file[x].replace('npy', 'mp4') for x in topKs] return video_filename ################ SEARCH CORE ################ # CRAETE CLIP MODEL vit_model, vit_preprocess = clip.load("ViT-B/32") vit_model.cuda().eval() saved_searchers = {} def gradio_search(query, game_name, selected_model, aggregator, pool_size, k=6): # print(query, game_name, selected_model, aggregator, pool_size) if f'{game_name}_{selected_model}' in saved_searchers.keys(): searcher = saved_searchers[f'{game_name}_{selected_model}'] else: if selected_model == 'ViT-B/32': model = vit_model searcher = GamePhysicsSearcher(CLIP_MODEL=model, GAME_NAME=game_name) else: raise saved_searchers[f'{game_name}_{selected_model}'] = searcher results = [] relevant_videos = searcher.search_top_k(query, k=k, pool_size=pool_size, search_mod=aggregator) params = ', '.join(map(str, [query, game_name, selected_model, aggregator, pool_size])) results.append(params) results.extend(relevant_videos) print(results) return results list_of_games = ['Grand Theft Auto V'] # GRADIO APP iface = gr.Interface(fn=gradio_search, inputs =[ gr.inputs.Textbox(lines=1, placeholder='Search Query', default="A man in the air", label=None), gr.inputs.Radio(list_of_games, label="Game To Search"), gr.inputs.Radio(['ViT-B/32'], label="MODEL"), gr.inputs.Radio(['Majority', 'Top-K'], label="Aggregator"), gr.inputs.Slider(300, 2000, label="Pool Size"), ], outputs=[ gr.outputs.Textbox(type="auto", label='Search Params'), gr.outputs.Video(type='mp4', label='Result 1'), gr.outputs.Video(type='mp4', label='Result 2'), gr.outputs.Video(type='mp4', label='Result 3'), gr.outputs.Video(type='mp4', label='Result 4'), gr.outputs.Video(type='mp4', label='Result 5')], server_port=7878, server_name="0.0.0.0", # examples=[], title='CLIP Meets Game Physics Demo' ) iface.launch()