# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. import imgui from gui_utils import imgui_utils #---------------------------------------------------------------------------- class TruncationNoiseWidget: def __init__(self, viz): self.viz = viz self.prev_num_ws = 0 self.trunc_psi = 1 self.trunc_cutoff = 0 self.noise_enable = True self.noise_seed = 0 self.noise_anim = False @imgui_utils.scoped_by_object_id def __call__(self, show=True): viz = self.viz num_ws = viz.result.get('num_ws', 0) has_noise = viz.result.get('has_noise', False) if num_ws > 0 and num_ws != self.prev_num_ws: if self.trunc_cutoff > num_ws or self.trunc_cutoff == self.prev_num_ws: self.trunc_cutoff = num_ws self.prev_num_ws = num_ws if show: imgui.text('Truncate') imgui.same_line(viz.label_w) with imgui_utils.item_width(viz.font_size * 10), imgui_utils.grayed_out(num_ws == 0): _changed, self.trunc_psi = imgui.slider_float('##psi', self.trunc_psi, -1, 2, format='Psi %.2f') imgui.same_line() if num_ws == 0: imgui_utils.button('Cutoff 0', width=(viz.font_size * 8 + viz.spacing), enabled=False) else: with imgui_utils.item_width(viz.font_size * 8 + viz.spacing): changed, new_cutoff = imgui.slider_int('##cutoff', self.trunc_cutoff, 0, num_ws, format='Cutoff %d') if changed: self.trunc_cutoff = min(max(new_cutoff, 0), num_ws) with imgui_utils.grayed_out(not has_noise): imgui.same_line() _clicked, self.noise_enable = imgui.checkbox('Noise##enable', self.noise_enable) imgui.same_line(round(viz.font_size * 27.7)) with imgui_utils.grayed_out(not self.noise_enable): with imgui_utils.item_width(-1 - viz.button_w - viz.spacing - viz.font_size * 4): _changed, self.noise_seed = imgui.input_int('##seed', self.noise_seed) imgui.same_line(spacing=0) _clicked, self.noise_anim = imgui.checkbox('Anim##noise', self.noise_anim) is_def_trunc = (self.trunc_psi == 1 and self.trunc_cutoff == num_ws) is_def_noise = (self.noise_enable and self.noise_seed == 0 and not self.noise_anim) with imgui_utils.grayed_out(is_def_trunc and not has_noise): imgui.same_line(imgui.get_content_region_max()[0] - 1 - viz.button_w) if imgui_utils.button('Reset', width=-1, enabled=(not is_def_trunc or not is_def_noise)): self.prev_num_ws = num_ws self.trunc_psi = 1 self.trunc_cutoff = num_ws self.noise_enable = True self.noise_seed = 0 self.noise_anim = False if self.noise_anim: self.noise_seed += 1 viz.args.update(trunc_psi=self.trunc_psi, trunc_cutoff=self.trunc_cutoff, random_seed=self.noise_seed) viz.args.noise_mode = ('none' if not self.noise_enable else 'const' if self.noise_seed == 0 else 'random') #----------------------------------------------------------------------------