# Copyright (c) 2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved. # # NVIDIA CORPORATION and its licensors retain all intellectual property # and proprietary rights in and to this software, related documentation # and any modifications thereto. Any use, reproduction, disclosure or # distribution of this software and related documentation without an express # license agreement from NVIDIA CORPORATION is strictly prohibited. import numpy as np import imgui import dnnlib from gui_utils import imgui_utils #---------------------------------------------------------------------------- class EquivarianceWidget: def __init__(self, viz): self.viz = viz self.xlate = dnnlib.EasyDict(x=0, y=0, anim=False, round=False, speed=1e-2) self.xlate_def = dnnlib.EasyDict(self.xlate) self.rotate = dnnlib.EasyDict(val=0, anim=False, speed=5e-3) self.rotate_def = dnnlib.EasyDict(self.rotate) self.opts = dnnlib.EasyDict(untransform=False) self.opts_def = dnnlib.EasyDict(self.opts) @imgui_utils.scoped_by_object_id def __call__(self, show=True): viz = self.viz if show: imgui.text('Translate') imgui.same_line(viz.label_w) with imgui_utils.item_width(viz.font_size * 8): _changed, (self.xlate.x, self.xlate.y) = imgui.input_float2('##xlate', self.xlate.x, self.xlate.y, format='%.4f') imgui.same_line(viz.label_w + viz.font_size * 8 + viz.spacing) _clicked, dragging, dx, dy = imgui_utils.drag_button('Drag fast##xlate', width=viz.button_w) if dragging: self.xlate.x += dx / viz.font_size * 2e-2 self.xlate.y += dy / viz.font_size * 2e-2 imgui.same_line() _clicked, dragging, dx, dy = imgui_utils.drag_button('Drag slow##xlate', width=viz.button_w) if dragging: self.xlate.x += dx / viz.font_size * 4e-4 self.xlate.y += dy / viz.font_size * 4e-4 imgui.same_line() _clicked, self.xlate.anim = imgui.checkbox('Anim##xlate', self.xlate.anim) imgui.same_line() _clicked, self.xlate.round = imgui.checkbox('Round##xlate', self.xlate.round) imgui.same_line() with imgui_utils.item_width(-1 - viz.button_w - viz.spacing), imgui_utils.grayed_out(not self.xlate.anim): changed, speed = imgui.slider_float('##xlate_speed', self.xlate.speed, 0, 0.5, format='Speed %.5f', power=5) if changed: self.xlate.speed = speed imgui.same_line() if imgui_utils.button('Reset##xlate', width=-1, enabled=(self.xlate != self.xlate_def)): self.xlate = dnnlib.EasyDict(self.xlate_def) if show: imgui.text('Rotate') imgui.same_line(viz.label_w) with imgui_utils.item_width(viz.font_size * 8): _changed, self.rotate.val = imgui.input_float('##rotate', self.rotate.val, format='%.4f') imgui.same_line(viz.label_w + viz.font_size * 8 + viz.spacing) _clicked, dragging, dx, _dy = imgui_utils.drag_button('Drag fast##rotate', width=viz.button_w) if dragging: self.rotate.val += dx / viz.font_size * 2e-2 imgui.same_line() _clicked, dragging, dx, _dy = imgui_utils.drag_button('Drag slow##rotate', width=viz.button_w) if dragging: self.rotate.val += dx / viz.font_size * 4e-4 imgui.same_line() _clicked, self.rotate.anim = imgui.checkbox('Anim##rotate', self.rotate.anim) imgui.same_line() with imgui_utils.item_width(-1 - viz.button_w - viz.spacing), imgui_utils.grayed_out(not self.rotate.anim): changed, speed = imgui.slider_float('##rotate_speed', self.rotate.speed, -1, 1, format='Speed %.4f', power=3) if changed: self.rotate.speed = speed imgui.same_line() if imgui_utils.button('Reset##rotate', width=-1, enabled=(self.rotate != self.rotate_def)): self.rotate = dnnlib.EasyDict(self.rotate_def) if show: imgui.set_cursor_pos_x(imgui.get_content_region_max()[0] - 1 - viz.button_w*1 - viz.font_size*16) _clicked, self.opts.untransform = imgui.checkbox('Untransform', self.opts.untransform) imgui.same_line(imgui.get_content_region_max()[0] - 1 - viz.button_w) if imgui_utils.button('Reset##opts', width=-1, enabled=(self.opts != self.opts_def)): self.opts = dnnlib.EasyDict(self.opts_def) if self.xlate.anim: c = np.array([self.xlate.x, self.xlate.y], dtype=np.float64) t = c.copy() if np.max(np.abs(t)) < 1e-4: t += 1 t *= 0.1 / np.hypot(*t) t += c[::-1] * [1, -1] d = t - c d *= (viz.frame_delta * self.xlate.speed) / np.hypot(*d) self.xlate.x += d[0] self.xlate.y += d[1] if self.rotate.anim: self.rotate.val += viz.frame_delta * self.rotate.speed pos = np.array([self.xlate.x, self.xlate.y], dtype=np.float64) if self.xlate.round and 'img_resolution' in viz.result: pos = np.rint(pos * viz.result.img_resolution) / viz.result.img_resolution angle = self.rotate.val * np.pi * 2 viz.args.input_transform = [ [np.cos(angle), np.sin(angle), pos[0]], [-np.sin(angle), np.cos(angle), pos[1]], [0, 0, 1]] viz.args.update(untransform=self.opts.untransform) #----------------------------------------------------------------------------