ECON: Explicit Clothed humans Obtained from Normals

Yuliang Xiu · Jinlong Yang · Xu Cao · Dimitrios Tzionas · Michael J. Black

arXiv 2022

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ECON is designed for "Human digitization from a color image", which combines the best properties of implicit and explicit representations, to infer high-fidelity 3D clothed humans from in-the-wild images, even with **loose clothing** or in **challenging poses**. ECON also supports **multi-person reconstruction** and **SMPL-X based animation**.

## News :triangular_flag_on_post: - [2022/12/22] Google Colab is now available, created by [AroArz](https://github.com/AroArz)! - [2022/12/15] Both demo and arXiv are available. ## TODO - [ ] Blender add-on for FBX export - [ ] Full RGB texture generation
Table of Contents
  1. Instructions
  2. Demo
  3. Applications
  4. Tricks
  5. Citation

## Instructions - See [docs/installation.md](docs/installation.md) to install all the required packages and setup the models ## Demo ```bash # For single-person image-based reconstruction python -m apps.infer -cfg ./configs/econ.yaml -in_dir ./examples -out_dir ./results # For multi-person image-based reconstruction (see config/econ.yaml) python -m apps.infer -cfg ./configs/econ.yaml -in_dir ./examples -out_dir ./results -multi # To generate the demo video of reconstruction results python -m apps.multi_render -n {filename} # To animate the reconstruction with SMPL-X pose parameters python -m apps.avatarizer -n {filename} ``` ## Tricks ### Some adjustable parameters in _config/econ.yaml_ - `use_ifnet: False` - True: use IF-Nets+ for mesh completion ( $\text{ECON}_\text{IF}$ - Better quality, **~2min / img**) - False: use SMPL-X for mesh completion ( $\text{ECON}_\text{EX}$ - Faster speed, **~1.5min / img**) - `use_smpl: ["hand", "face"]` - [ ]: don't use either hands or face parts from SMPL-X - ["hand"]: only use the **visible** hands from SMPL-X - ["hand", "face"]: use both **visible** hands and face from SMPL-X - `thickness: 2cm` - could be increased accordingly in case final reconstruction **xx_full.obj** looks flat - `k: 4` - could be reduced accordingly in case the surface of **xx_full.obj** has discontinous artifacts - `hps_type: PIXIE` - "pixie": more accurate for face and hands - "pymafx": more robust for challenging poses - `texture_src: image` - "image": direct mapping the aligned pixels to final mesh - "SD": use Stable Diffusion to generate full texture (TODO)
## More Qualitative Results | ![OOD Poses](assets/OOD-poses.jpg) | | :------------------------------------: | | _Challenging Poses_ | | ![OOD Clothes](assets/OOD-outfits.jpg) | | _Loose Clothes_ | ## Applications | ![SHHQ](assets/SHHQ.gif) | ![crowd](assets/crowd.gif) | | :----------------------------------------------------------------------------------------------------: | :-----------------------------------------: | | _ECON could provide pseudo 3D GT for [SHHQ Dataset](https://github.com/stylegan-human/StyleGAN-Human)_ | _ECON supports multi-person reconstruction_ |

## Citation ```bibtex @article{xiu2022econ, title={{ECON: Explicit Clothed humans Obtained from Normals}}, author={Xiu, Yuliang and Yang, Jinlong and Cao, Xu and Tzionas, Dimitrios and Black, Michael J.}, year={2022} journal={{arXiv}:2212.07422}, } ```
## Acknowledgments We thank [Lea Hering](https://is.mpg.de/person/lhering) and [Radek Daněček](https://is.mpg.de/person/rdanecek) for proof reading, [Yao Feng](https://ps.is.mpg.de/person/yfeng), [Haven Feng](https://is.mpg.de/person/hfeng), and [Weiyang Liu](https://wyliu.com/) for their feedback and discussions, [Tsvetelina Alexiadis](https://ps.is.mpg.de/person/talexiadis) for her help with the AMT perceptual study. Here are some great resources we benefit from: - [ICON](https://github.com/YuliangXiu/ICON) for SMPL-X Body Fitting - [BiNI](https://github.com/hoshino042/bilateral_normal_integration) for Bilateral Normal Integration - [MonoPortDataset](https://github.com/Project-Splinter/MonoPortDataset) for Data Processing, [MonoPort](https://github.com/Project-Splinter/MonoPort) for fast implicit surface query - [rembg](https://github.com/danielgatis/rembg) for Human Segmentation - [MediaPipe](https://google.github.io/mediapipe/getting_started/python.html) for full-body landmark estimation - [PyTorch-NICP](https://github.com/wuhaozhe/pytorch-nicp) for non-rigid registration - [smplx](https://github.com/vchoutas/smplx), [PyMAF-X](https://www.liuyebin.com/pymaf-x/), [PIXIE](https://github.com/YadiraF/PIXIE) for Human Pose & Shape Estimation - [CAPE](https://github.com/qianlim/CAPE) and [THuman](https://github.com/ZhengZerong/DeepHuman/tree/master/THUmanDataset) for Dataset - [PyTorch3D](https://github.com/facebookresearch/pytorch3d) for Differential Rendering Some images used in the qualitative examples come from [pinterest.com](https://www.pinterest.com/). This project has received funding from the European Union’s Horizon 2020 research and innovation programme under the Marie Skłodowska-Curie grant agreement No.860768 ([CLIPE Project](https://www.clipe-itn.eu)). ---
## License This code and model are available for non-commercial scientific research purposes as defined in the [LICENSE](LICENSE) file. By downloading and using the code and model you agree to the terms in the [LICENSE](LICENSE). ## Disclosure MJB has received research gift funds from Adobe, Intel, Nvidia, Meta/Facebook, and Amazon. MJB has financial interests in Amazon, Datagen Technologies, and Meshcapade GmbH. While MJB is a part-time employee of Meshcapade, his research was performed solely at, and funded solely by, the Max Planck Society. ## Contact For technical questions, please contact yuliang.xiu@tue.mpg.de For commercial licensing, please contact ps-licensing@tue.mpg.de