{{/each}}; })();
function onWrestlerClick(wrestler) { console.log(Clicked on wrestler ${wrestler.name}); alert(You clicked on wrestler ${wrestler.name}); playSound("wrestling_bell"); updateGameState(wrestler); }
function updateGameState(wrestler) { // Add code to update the game state with the selected wrestler }
function playSound(soundName) { // Add code to play a sound effect using the soundName }
const moves = [ { name: "Uppercut", damage: 10, }, { name: "Jab", damage: 5, }, { name: "Hook", damage: 15, }, { name: "Knee", damage: 10, }, { name: "Elbow", damage: 15, }, ];
function onMoveClick(move) { console.log(Clicked on move ${move.name}); alert(You selected the ${move.name} move); updateMove(move); }
function updateMove(move) { // Add code to update the move in the game state }
console.log("DaisyUI loaded");