import torch from utils.general import check_version TORCH_1_10 = check_version(torch.__version__, '1.10.0') def make_anchors(feats, strides, grid_cell_offset=0.5): """Generate anchors from features.""" anchor_points, stride_tensor = [], [] assert feats is not None dtype, device = feats[0].dtype, feats[0].device for i, stride in enumerate(strides): _, _, h, w = feats[i].shape sx = torch.arange(end=w, device=device, dtype=dtype) + grid_cell_offset # shift x sy = torch.arange(end=h, device=device, dtype=dtype) + grid_cell_offset # shift y sy, sx = torch.meshgrid(sy, sx, indexing='ij') if TORCH_1_10 else torch.meshgrid(sy, sx) anchor_points.append(torch.stack((sx, sy), -1).view(-1, 2)) stride_tensor.append(torch.full((h * w, 1), stride, dtype=dtype, device=device)) return torch.cat(anchor_points), torch.cat(stride_tensor) def dist2bbox(distance, anchor_points, xywh=True, dim=-1): """Transform distance(ltrb) to box(xywh or xyxy).""" lt, rb = torch.split(distance, 2, dim) x1y1 = anchor_points - lt x2y2 = anchor_points + rb if xywh: c_xy = (x1y1 + x2y2) / 2 wh = x2y2 - x1y1 return torch.cat((c_xy, wh), dim) # xywh bbox return torch.cat((x1y1, x2y2), dim) # xyxy bbox def bbox2dist(anchor_points, bbox, reg_max): """Transform bbox(xyxy) to dist(ltrb).""" x1y1, x2y2 = torch.split(bbox, 2, -1) return torch.cat((anchor_points - x1y1, x2y2 - anchor_points), -1).clamp(0, reg_max - 0.01) # dist (lt, rb)