import cv2 import torch import numpy as np from PIL import Image import copy import time import sys def is_platform_win(): return sys.platform == "win32" def colormap(rgb=True): color_list = np.array( [ 0.000, 0.000, 0.000, 1.000, 1.000, 1.000, 1.000, 0.498, 0.313, 0.392, 0.581, 0.929, 0.000, 0.447, 0.741, 0.850, 0.325, 0.098, 0.929, 0.694, 0.125, 0.494, 0.184, 0.556, 0.466, 0.674, 0.188, 0.301, 0.745, 0.933, 0.635, 0.078, 0.184, 0.300, 0.300, 0.300, 0.600, 0.600, 0.600, 1.000, 0.000, 0.000, 1.000, 0.500, 0.000, 0.749, 0.749, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 1.000, 0.667, 0.000, 1.000, 0.333, 0.333, 0.000, 0.333, 0.667, 0.000, 0.333, 1.000, 0.000, 0.667, 0.333, 0.000, 0.667, 0.667, 0.000, 0.667, 1.000, 0.000, 1.000, 0.333, 0.000, 1.000, 0.667, 0.000, 1.000, 1.000, 0.000, 0.000, 0.333, 0.500, 0.000, 0.667, 0.500, 0.000, 1.000, 0.500, 0.333, 0.000, 0.500, 0.333, 0.333, 0.500, 0.333, 0.667, 0.500, 0.333, 1.000, 0.500, 0.667, 0.000, 0.500, 0.667, 0.333, 0.500, 0.667, 0.667, 0.500, 0.667, 1.000, 0.500, 1.000, 0.000, 0.500, 1.000, 0.333, 0.500, 1.000, 0.667, 0.500, 1.000, 1.000, 0.500, 0.000, 0.333, 1.000, 0.000, 0.667, 1.000, 0.000, 1.000, 1.000, 0.333, 0.000, 1.000, 0.333, 0.333, 1.000, 0.333, 0.667, 1.000, 0.333, 1.000, 1.000, 0.667, 0.000, 1.000, 0.667, 0.333, 1.000, 0.667, 0.667, 1.000, 0.667, 1.000, 1.000, 1.000, 0.000, 1.000, 1.000, 0.333, 1.000, 1.000, 0.667, 1.000, 0.167, 0.000, 0.000, 0.333, 0.000, 0.000, 0.500, 0.000, 0.000, 0.667, 0.000, 0.000, 0.833, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.167, 0.000, 0.000, 0.333, 0.000, 0.000, 0.500, 0.000, 0.000, 0.667, 0.000, 0.000, 0.833, 0.000, 0.000, 1.000, 0.000, 0.000, 0.000, 0.167, 0.000, 0.000, 0.333, 0.000, 0.000, 0.500, 0.000, 0.000, 0.667, 0.000, 0.000, 0.833, 0.000, 0.000, 1.000, 0.143, 0.143, 0.143, 0.286, 0.286, 0.286, 0.429, 0.429, 0.429, 0.571, 0.571, 0.571, 0.714, 0.714, 0.714, 0.857, 0.857, 0.857 ] ).astype(np.float32) color_list = color_list.reshape((-1, 3)) * 255 if not rgb: color_list = color_list[:, ::-1] return color_list color_list = colormap() color_list = color_list.astype('uint8').tolist() def vis_add_mask(image, mask, color, alpha, kernel_size): color = np.array(color) mask = mask.astype('float').copy() mask = (cv2.GaussianBlur(mask, (kernel_size, kernel_size), kernel_size) / 255.) * (alpha) for i in range(3): image[:, :, i] = image[:, :, i] * (1-alpha+mask) + color[i] * (alpha-mask) return image def vis_add_mask_wo_blur(image, mask, color, alpha): color = np.array(color) mask = mask.astype('float').copy() for i in range(3): image[:, :, i] = image[:, :, i] * (1-alpha+mask) + color[i] * (alpha-mask) return image def vis_add_mask_wo_gaussian(image, background_mask, contour_mask, background_color, contour_color, background_alpha, contour_alpha): background_color = np.array(background_color) contour_color = np.array(contour_color) # background_mask = 1 - background_mask # contour_mask = 1 - contour_mask for i in range(3): image[:, :, i] = image[:, :, i] * (1-background_alpha+background_mask*background_alpha) \ + background_color[i] * (background_alpha-background_mask*background_alpha) image[:, :, i] = image[:, :, i] * (1-contour_alpha+contour_mask*contour_alpha) \ + contour_color[i] * (contour_alpha-contour_mask*contour_alpha) return image.astype('uint8') def mask_painter(input_image, input_mask, background_alpha=0.7, background_blur_radius=7, contour_width=3, contour_color=3, contour_alpha=1): """ Input: input_image: numpy array input_mask: numpy array background_alpha: transparency of background, [0, 1], 1: all black, 0: do nothing background_blur_radius: radius of background blur, must be odd number contour_width: width of mask contour, must be odd number contour_color: color index (in color map) of mask contour, 0: black, 1: white, >1: others contour_alpha: transparency of mask contour, [0, 1], if 0: no contour highlighted Output: painted_image: numpy array """ assert input_image.shape[:2] == input_mask.shape, 'different shape' assert background_blur_radius % 2 * contour_width % 2 > 0, 'background_blur_radius and contour_width must be ODD' # 0: background, 1: foreground input_mask[input_mask>0] = 255 # mask background painted_image = vis_add_mask(input_image, input_mask, color_list[0], background_alpha, background_blur_radius) # black for background # mask contour contour_mask = input_mask.copy() contour_mask = cv2.Canny(contour_mask, 100, 200) # contour extraction # widden contour kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (contour_width, contour_width)) contour_mask = cv2.dilate(contour_mask, kernel) painted_image = vis_add_mask(painted_image, 255-contour_mask, color_list[contour_color], contour_alpha, contour_width) # painted_image = background_dist_map return painted_image def mask_generator_00(mask, background_radius, contour_radius): # no background width when '00' # distance map dist_transform_fore = cv2.distanceTransform(mask, cv2.DIST_L2, 3) dist_transform_back = cv2.distanceTransform(1-mask, cv2.DIST_L2, 3) dist_map = dist_transform_fore - dist_transform_back # ...:::!!!:::... contour_radius += 2 contour_mask = np.abs(np.clip(dist_map, -contour_radius, contour_radius)) contour_mask = contour_mask / np.max(contour_mask) contour_mask[contour_mask>0.5] = 1. return mask, contour_mask def mask_generator_01(mask, background_radius, contour_radius): # no background width when '00' # distance map dist_transform_fore = cv2.distanceTransform(mask, cv2.DIST_L2, 3) dist_transform_back = cv2.distanceTransform(1-mask, cv2.DIST_L2, 3) dist_map = dist_transform_fore - dist_transform_back # ...:::!!!:::... contour_radius += 2 contour_mask = np.abs(np.clip(dist_map, -contour_radius, contour_radius)) contour_mask = contour_mask / np.max(contour_mask) return mask, contour_mask def mask_generator_10(mask, background_radius, contour_radius): # distance map dist_transform_fore = cv2.distanceTransform(mask, cv2.DIST_L2, 3) dist_transform_back = cv2.distanceTransform(1-mask, cv2.DIST_L2, 3) dist_map = dist_transform_fore - dist_transform_back # .....:::::!!!!! background_mask = np.clip(dist_map, -background_radius, background_radius) background_mask = (background_mask - np.min(background_mask)) background_mask = background_mask / np.max(background_mask) # ...:::!!!:::... contour_radius += 2 contour_mask = np.abs(np.clip(dist_map, -contour_radius, contour_radius)) contour_mask = contour_mask / np.max(contour_mask) contour_mask[contour_mask>0.5] = 1. return background_mask, contour_mask def mask_generator_11(mask, background_radius, contour_radius): # distance map dist_transform_fore = cv2.distanceTransform(mask, cv2.DIST_L2, 3) dist_transform_back = cv2.distanceTransform(1-mask, cv2.DIST_L2, 3) dist_map = dist_transform_fore - dist_transform_back # .....:::::!!!!! background_mask = np.clip(dist_map, -background_radius, background_radius) background_mask = (background_mask - np.min(background_mask)) background_mask = background_mask / np.max(background_mask) # ...:::!!!:::... contour_radius += 2 contour_mask = np.abs(np.clip(dist_map, -contour_radius, contour_radius)) contour_mask = contour_mask / np.max(contour_mask) return background_mask, contour_mask def mask_painter_wo_gaussian(input_image, input_mask, background_alpha=0.5, background_blur_radius=7, contour_width=3, contour_color=3, contour_alpha=1, mode='11'): """ Input: input_image: numpy array input_mask: numpy array background_alpha: transparency of background, [0, 1], 1: all black, 0: do nothing background_blur_radius: radius of background blur, must be odd number contour_width: width of mask contour, must be odd number contour_color: color index (in color map) of mask contour, 0: black, 1: white, >1: others contour_alpha: transparency of mask contour, [0, 1], if 0: no contour highlighted mode: painting mode, '00', no blur, '01' only blur contour, '10' only blur background, '11' blur both Output: painted_image: numpy array """ assert input_image.shape[:2] == input_mask.shape, 'different shape' assert background_blur_radius % 2 * contour_width % 2 > 0, 'background_blur_radius and contour_width must be ODD' assert mode in ['00', '01', '10', '11'], 'mode should be 00, 01, 10, or 11' # downsample input image and mask width, height = input_image.shape[0], input_image.shape[1] res = 1024 ratio = min(1.0 * res / max(width, height), 1.0) input_image = cv2.resize(input_image, (int(height*ratio), int(width*ratio))) input_mask = cv2.resize(input_mask, (int(height*ratio), int(width*ratio))) # 0: background, 1: foreground msk = np.clip(input_mask, 0, 1) # generate masks for background and contour pixels background_radius = (background_blur_radius - 1) // 2 contour_radius = (contour_width - 1) // 2 generator_dict = {'00':mask_generator_00, '01':mask_generator_01, '10':mask_generator_10, '11':mask_generator_11} background_mask, contour_mask = generator_dict[mode](msk, background_radius, contour_radius) # paint painted_image = vis_add_mask_wo_gaussian \ (input_image, background_mask, contour_mask, color_list[0], color_list[contour_color], background_alpha, contour_alpha) # black for background return painted_image if __name__ == '__main__': background_alpha = 0.7 # transparency of background 1: all black, 0: do nothing background_blur_radius = 31 # radius of background blur, must be odd number contour_width = 11 # contour width, must be odd number contour_color = 3 # id in color map, 0: black, 1: white, >1: others contour_alpha = 1 # transparency of background, 0: no contour highlighted # load input image and mask input_image = np.array(Image.open('./test_img/painter_input_image.jpg').convert('RGB')) input_mask = np.array(Image.open('./test_img/painter_input_mask.jpg').convert('P')) # paint overall_time_1 = 0 overall_time_2 = 0 overall_time_3 = 0 overall_time_4 = 0 overall_time_5 = 0 for i in range(50): t2 = time.time() painted_image_00 = mask_painter_wo_gaussian(input_image, input_mask, background_alpha, background_blur_radius, contour_width, contour_color, contour_alpha, mode='00') e2 = time.time() t3 = time.time() painted_image_10 = mask_painter_wo_gaussian(input_image, input_mask, background_alpha, background_blur_radius, contour_width, contour_color, contour_alpha, mode='10') e3 = time.time() t1 = time.time() painted_image = mask_painter(input_image, input_mask, background_alpha, background_blur_radius, contour_width, contour_color, contour_alpha) e1 = time.time() t4 = time.time() painted_image_01 = mask_painter_wo_gaussian(input_image, input_mask, background_alpha, background_blur_radius, contour_width, contour_color, contour_alpha, mode='01') e4 = time.time() t5 = time.time() painted_image_11 = mask_painter_wo_gaussian(input_image, input_mask, background_alpha, background_blur_radius, contour_width, contour_color, contour_alpha, mode='11') e5 = time.time() overall_time_1 += (e1 - t1) overall_time_2 += (e2 - t2) overall_time_3 += (e3 - t3) overall_time_4 += (e4 - t4) overall_time_5 += (e5 - t5) print(f'average time w gaussian: {overall_time_1/50}') print(f'average time w/o gaussian00: {overall_time_2/50}') print(f'average time w/o gaussian10: {overall_time_3/50}') print(f'average time w/o gaussian01: {overall_time_4/50}') print(f'average time w/o gaussian11: {overall_time_5/50}') # save painted_image_00 = Image.fromarray(painted_image_00) painted_image_00.save('./test_img/painter_output_image_00.png') painted_image_10 = Image.fromarray(painted_image_10) painted_image_10.save('./test_img/painter_output_image_10.png') painted_image_01 = Image.fromarray(painted_image_01) painted_image_01.save('./test_img/painter_output_image_01.png') painted_image_11 = Image.fromarray(painted_image_11) painted_image_11.save('./test_img/painter_output_image_11.png')