## Use the container (with docker ≥ 19.03) ``` cd docker/ # Build: docker build --build-arg USER_ID=$UID -t detectron2:v0 . # Launch (require GPUs): docker run --gpus all -it \ --shm-size=8gb --env="DISPLAY" --volume="/tmp/.X11-unix:/tmp/.X11-unix:rw" \ --name=detectron2 detectron2:v0 # Grant docker access to host X server to show images xhost +local:`docker inspect --format='{{ .Config.Hostname }}' detectron2` ``` ## Use the container (with docker-compose ≥ 1.28.0) Install docker-compose and nvidia-docker-toolkit, then run: ``` cd docker && USER_ID=$UID docker-compose run detectron2 ``` ## Use the deployment container (to test C++ examples) After building the base detectron2 container as above, do: ``` # Build: docker build -t detectron2-deploy:v0 -f deploy.Dockerfile . # Launch: docker run --gpus all -it detectron2-deploy:v0 ``` #### Using a persistent cache directory You can prevent models from being re-downloaded on every run, by storing them in a cache directory. To do this, add `--volume=$HOME/.torch/fvcore_cache:/tmp:rw` in the run command. ## Install new dependencies Add the following to `Dockerfile` to make persistent changes. ``` RUN sudo apt-get update && sudo apt-get install -y vim ``` Or run them in the container to make temporary changes.