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import os
import gradio as gr
import random
import pickle
import numpy as np
import zipfile
from PIL import Image
from huggingface_hub import hf_hub_download
def pose_generation(scene, count):
assert isinstance(scene, str)
results_path = hf_hub_download('SceneDiffuser/SceneDiffuser', 'results/pose_generation/results.pkl')
with open(results_path, 'rb') as f:
results = pickle.load(f)
images = [Image.fromarray(results[scene][random.randint(0, 19)]) for i in range(count)]
return images
def grasp_generation(case_id):
assert isinstance(case_id, str)
res = f"./results/grasp_generation/results/{case_id}/{random.randint(0, 19)}.glb"
if not os.path.exists(res):
results_path = hf_hub_download('SceneDiffuser/SceneDiffuser', 'results/grasp_generation/results.zip')
os.makedirs('./results/grasp_generation/', exist_ok=True)
with zipfile.ZipFile(results_path, 'r') as zip_ref:
zip_ref.extractall('./results/grasp_generation/')
return res
def path_planning(case_id):
assert isinstance(case_id, str)
results_path = hf_hub_download('SceneDiffuser/SceneDiffuser', 'results/path_planning/results.pkl')
with open(results_path, 'rb') as f:
results = pickle.load(f)
case = results[case_id]
steps = case['step']
image = Image.fromarray(case['image'])
return image, steps
with gr.Blocks() as demo:
gr.Markdown("# **<p align='center'>Diffusion-based Generation, Optimization, and Planning in 3D Scenes</p>**")
gr.HTML(value="<img src='file/figures/teaser.png' alt='Teaser' width='710px' height='284px' style='display: block; margin: auto;'>")
gr.HTML(value="<p align='center' style='font-size: 1.25em; color: #485fc7;'><a href='' target='_blank'>Paper</a> | <a href='' target='_blank'>Project Page</a> | <a href='' target='_blank'>Github</a></p>")
gr.Markdown("<p align='center'><i>\"SceneDiffuser provides a unified model for solving scene-conditioned generation, optimization, and planning.\"</i></p>")
## five task
## pose generation
with gr.Tab("Pose Generation"):
with gr.Row():
with gr.Column():
input1 = [
gr.Dropdown(choices=['MPH16', 'MPH1Library', 'N0SittingBooth', 'N3OpenArea'], label='Scenes'),
gr.Slider(minimum=1, maximum=4, step=1, label='Count', interactive=True)
]
button1 = gr.Button("Generate")
with gr.Column():
output1 = [
gr.Gallery(label="Result").style(grid=[1], height="auto")
]
button1.click(pose_generation, inputs=input1, outputs=output1)
## motion generation
with gr.Tab("Motion Generation"):
gr.Markdown('Coming soon!')
## grasp generation
with gr.Tab("Grasp Generation"):
with gr.Row():
with gr.Column():
input3 = [
gr.Dropdown(choices=['contactdb+apple', 'contactdb+camera', 'contactdb+cylinder_medium', 'contactdb+door_knob', 'contactdb+rubber_duck', 'contactdb+water_bottle', 'ycb+baseball', 'ycb+pear', 'ycb+potted_meat_can', 'ycb+tomato_soup_can'], label='Objects')
]
button3 = gr.Button("Run")
with gr.Column():
output3 = [
gr.Model3D(clear_color=[255, 255, 255, 255], label="Result")
]
button3.click(grasp_generation, inputs=input3, outputs=output3)
## path planning
with gr.Tab("Path Planing"):
with gr.Row():
with gr.Column():
input4 = [
gr.Dropdown(choices=['scene0603_00_N0pT', 'scene0621_00_cJ4H', 'scene0634_00_48Y3', 'scene0634_00_gIRH', 'scene0637_00_YgjR', 'scene0640_00_BO94', 'scene0641_00_3K6J', 'scene0641_00_KBKx', 'scene0641_00_cb7l', 'scene0645_00_35Hy', 'scene0645_00_47D1', 'scene0645_00_XfLE', 'scene0667_00_DK4F', 'scene0667_00_o7XB', 'scene0667_00_rUMp', 'scene0672_00_U250', 'scene0673_00_Jyw8', 'scene0673_00_u1lJ', 'scene0678_00_QbNL', 'scene0678_00_RrY0', 'scene0678_00_aE1p', 'scene0678_00_hnXu', 'scene0694_00_DgAL', 'scene0694_00_etF5', 'scene0698_00_tT3Q'], label='Scenes'),
]
button4 = gr.Button("Run")
with gr.Column():
# output4 = gr.Gallery(label="Result").style(grid=[1], height="auto")
output4 = [
gr.Image(label="Result"),
gr.Number(label="Steps", precision=0)
]
button4.click(path_planning, inputs=input4, outputs=output4)
## arm motion planning
with gr.Tab("Arm Motion Planning"):
gr.Markdown('Coming soon!')
demo.launch()