import numpy as np class Inpainter: def __call__(self, img, height_top_mask, height_down_mask, width_left_mask, width_right_mask): h = img.shape[0] w = img.shape[1] h_top_mask = int(float(h) / 100.0 * float(height_top_mask)) h_down_mask = int(float(h) / 100.0 * float(height_down_mask)) w_left_mask = int(float(w) / 100.0 * float(width_left_mask)) w_right_mask = int(float(w) / 100.0 * float(width_right_mask)) img_new = img img_new[h_top_mask:h_down_mask, w_left_mask:w_right_mask] = 0 img_new = img_new.astype('ubyte') return img_new