from collections import abc import torch from torch.nn import functional as F def upfirdn2d(inputs, kernel, up=1, down=1, pad=(0, 0)): if not isinstance(up, abc.Iterable): up = (up, up) if not isinstance(down, abc.Iterable): down = (down, down) if len(pad) == 2: pad = (pad[0], pad[1], pad[0], pad[1]) return upfirdn2d_native(inputs, kernel, *up, *down, *pad) def upfirdn2d_native( inputs, kernel, up_x, up_y, down_x, down_y, pad_x0, pad_x1, pad_y0, pad_y1 ): _, channel, in_h, in_w = inputs.shape inputs = inputs.reshape(-1, in_h, in_w, 1) _, in_h, in_w, minor = inputs.shape kernel_h, kernel_w = kernel.shape out = inputs.view(-1, in_h, 1, in_w, 1, minor) out = F.pad(out, [0, 0, 0, up_x - 1, 0, 0, 0, up_y - 1]) out = out.view(-1, in_h * up_y, in_w * up_x, minor) out = F.pad( out, [0, 0, max(pad_x0, 0), max(pad_x1, 0), max(pad_y0, 0), max(pad_y1, 0)] ) out = out[ :, max(-pad_y0, 0): out.shape[1] - max(-pad_y1, 0), max(-pad_x0, 0): out.shape[2] - max(-pad_x1, 0), :, ] out = out.permute(0, 3, 1, 2) out = out.reshape( [-1, 1, in_h * up_y + pad_y0 + pad_y1, in_w * up_x + pad_x0 + pad_x1] ) w = torch.flip(kernel, [0, 1]).view(1, 1, kernel_h, kernel_w) out = F.conv2d(out, w) out = out.reshape( -1, minor, in_h * up_y + pad_y0 + pad_y1 - kernel_h + 1, in_w * up_x + pad_x0 + pad_x1 - kernel_w + 1, ) out = out.permute(0, 2, 3, 1) out = out[:, ::down_y, ::down_x, :] out_h = (in_h * up_y + pad_y0 + pad_y1 - kernel_h + down_y) // down_y out_w = (in_w * up_x + pad_x0 + pad_x1 - kernel_w + down_x) // down_x return out.view(-1, channel, out_h, out_w)