from generate_person import init_display_person_dataframe, schedule_to_df, update_schedules, visualize_person_info from generate_scene import person_info_to_description, reset_person_page, visualize_dynamic_generate, person_info_to_elements from io import BytesIO import pickle from utils import read_character import gradio as gr from pathlib import Path def add_character_click(character_file: str, person_name_to_file: dict[str, list[str|Path|dict]], person_name_to_info: dict[str, dict], person_name_to_description: dict[str, str], *reset_inputs): # we can test this by add person and check if it is one the person choice dropdown character_dict = pickle.load(open(character_file, 'rb')) _, person_info, _ = read_character(character_dict) person_name = person_info['name'] person_name_to_file[person_name] = character_dict person_name_to_info[person_name] = person_info person_name_to_description[person_name] = person_info_to_description(person_info) return [ person_name_to_file, person_name_to_info, person_name_to_description, gr.update(choices=sorted(person_name_to_description.values())), gr.update(visible=False) ] + reset_person_page(*reset_inputs) def display_person_file(person_description_dropdown: str, person_name_to_file: dict[str, list[str|Path|dict]], person_name_to_info: dict[str, dict], person_name_to_description: dict[str, str]): # get person name person_name = [person_name for person_name, description in person_name_to_description.items() if description == person_description_dropdown][0] # get person file person_file = person_name_to_file[person_name] _, _, schedules = read_character(person_file) schedule_updates = update_schedules(schedules) person_info = person_name_to_info[person_name] return list(person_info_to_elements(person_info)) + schedule_updates def create_person_page(): with gr.Row(visible=False) as row: image = gr.Image(width=200, scale=0.25, show_label=False, interactive=False) with gr.Column(): name = gr.Markdown() age = gr.Markdown() gender = gr.Markdown() personality = gr.Markdown() routine = gr.Markdown() return row, (image, name, age, gender, personality, routine) def person_info_page(person_name_to_file: gr.State, person_name_to_info: gr.State, person_name_to_description: gr.State): with gr.Blocks(): upload_button = gr.UploadButton() person_description_dropdown = gr.Dropdown(label="Person Description", choices=sorted(person_name_to_description.value.values())) person_row, person_elements = create_person_page() schedule_df_list, schedule_tab_list = init_display_person_dataframe() person_description_dropdown.change( fn=display_person_file, inputs=[person_description_dropdown, person_name_to_file, person_name_to_info, person_name_to_description], outputs=list(person_elements) + schedule_df_list + schedule_tab_list, ) person_description_dropdown.change( fn=lambda : gr.update(visible=True), outputs=[person_row], ) return person_description_dropdown, upload_button def visualize(): with gr.Blocks() as demo: with gr.Tab("Create Person"): add_character_button, character_file, person_name_to_file, person_name_to_info, person_name_to_description = visualize_person_info() with gr.Tab("Person Info"): person_description_dropdown, upload_button = person_info_page(person_name_to_file, person_name_to_info, person_name_to_description) with gr.Tab("Generate Scene"): reset_inputs, reset_outputs = visualize_dynamic_generate(person_name_to_file, person_name_to_info, person_name_to_description) add_character_button.click( fn=add_character_click, inputs=[character_file, person_name_to_file, person_name_to_info, person_name_to_description] + reset_inputs, outputs=[person_name_to_file, person_name_to_info, person_name_to_description, person_description_dropdown, add_character_button] + reset_outputs ) upload_button.upload( fn=add_character_click, inputs=[upload_button, person_name_to_file, person_name_to_info, person_name_to_description] + reset_inputs, outputs=[person_name_to_file, person_name_to_info, person_name_to_description, person_description_dropdown, add_character_button] + reset_outputs ) demo.launch() if __name__ == "__main__": # with gr.Blocks() as demo: # with gr.Tab("Create Person"): # visualize_person_info() # with gr.Tab("Generate Scene"): # visualize_dynamic_generate() visualize() # your_dictionary = { # 'key1': 'value1', # 'key2': 'value2', # 'key3': 'value3' # } # # 将字典序列化为 pickle 格式的 bytes 对象 # def serialize_dictionary_to_bytes_obj(dictionary): # # 使用 pickle 将字典序列化为 bytes 对象 # pickle_bytes = pickle.dumps(dictionary) # # 返回 bytes 对象和文件名 # return pickle_bytes # def process_and_return_file_path(dictionary): # # 创建一个临时文件,该文件在关闭时会被自动删除 # with tempfile.NamedTemporaryFile(delete=False) as tmp_file: # # 向临时文件写入数据 # tmp_file.write(serialize_dictionary_to_bytes_obj(dictionary)) # # 获取临时文件的路径 # temp_file_path = tmp_file.name # # 返回文件路径 # # 注意:这里我们不关闭文件,因为我们需要文件路径有效 # # 但这意味着文件在操作系统级别不会自动删除,需要手动管理 # return temp_file_path # with gr.Blocks() as demo: # file_path = process_and_return_file_path(your_dictionary) # gr.File(file_path, label="Download File") # demo.launch()