User1: is there some way to tell unity to use as little video memory as possible to see if it reduces the problems in bug 1121715 ?
User2: bug 1121715 in xserver-xorg-video-nouveau (Ubuntu) "Unity corruption with nouveau driver on GeForce 7025" [Undecided,New] https://launchpad.net/bugs/1121715
User3: User4 FYI -- the upstream CI machinery is in in place for experimental/100scopes.cfg
User4: User3 thanks a million \o/
User4: User3 can you notice davidcalle, mhr3, pawel and thomas S. about it, please?
User4: User3 so that they stop pushing directly to trunk
User3: User4 let me drop an e-mail...
 * didrocks had *another* breakage because of symbols not being updated
User4: User3 thanks ;)
User3: User4 thomas S = strehl?
User4: User3 yep
User5: sil2100, hey, how are you?
User5: 2 questions for you
User5: 1- did you look at this compiz bug I pinged about on monday? you said you would look at it "tomorrow in the morning", which was yesterday
User5: 2- do you know about those unity-team-staging quantal unity build?
User5: I keep receiving emails about build failure
User5: e.g https://launchpadlibrarian.net/134133221/buildlog_ubuntu-quantal-armhf.unity_6.12.0daily91.69.162.6bzr3215pkg0quantal0_FAILEDTOBUILD.txt.gz
User5: /build/buildd/unity-6.12.0daily91.69.162.6bzr3215pkg0quantal0/services/panel-service.c:30:39: fatal error: libindicator/indicator-ng.h: No such file or directory
User6: User5 I'm still in the middle of fixing the bug, as I mentioned to mterry yesterday - if I won't be able to fix it till afternoon today, I'll simply revert thhe fix
User6: User5 the build failure I'll look into in a moment - thanks for pointing it out, since I was busy with Qt5 and this compiz thing, so I didn't notice
User5: sil2100, yw, thanks ;-)
User4: User7 hey!
User4: https://code.launchpad.net/~didrocks/ubuntu-scopes/manpages-add-build-deps/+merge/153312
User4: https://code.launchpad.net/~didrocks/ubuntu-scopes/clementine-build-dep/+merge/153311
User4: User7 mind having a look? ^
User7: didrocks, hey! Sure
User4: thanks :)
User7: didrocks, I have issues with Tomboy and Launchpad tests. Tomboy sends data over dbus, I'm not sure how to mock that. And how to mock launchpadlib (without having to make a small fake lplib).
User4: User7 maybe you should talk to pitti with dbus-mock :)
User4: User7 for launchpadlib, I generally have a mock in process
User4: or adding it with PYTHON_PATH
User4: User7 hey hey
User4: User7 good good news, you like karma isn't it? :)
User7: didrocks, I *love* it. Tell me more! :)
User4: User7 I have a dummy comment for you on all python scopes :)
User4: User7 they should depend on a new shiny package
User4: called unity-scopes-runner
User7: Why a separate package?
User4: User7 it's an executable and tool you don't need if you only have vala scopes for instance
User4: User7 and libunity should only have the lib
User4: it's a new binary package
User4: but contained in the libunity source
User7: didrocks, you never only have vala scopes, I'm making sure of that :p
User7: I see
User4: User7 I'm seeing that! :)
User7: Ok
User4: hey kenvandine!
User8: hey didrocks
User4: how are you?
User7: didrocks, sure of the name : unity-scopes-runner ?
User8: good
User8: qml-friends now has unit tests!
User4: User7 yeah :)
User4: User8 woot!
User8: didrocks, i am having trouble with autopilot though
User4: User8 is it daily landing? I saw you change your friends WI to done :-)
User8: looks like something isn't working in autopilot-qt
 * davidcalle closes his eyes and press enter
User4: urgh :/
User4: User7 karma karmaâ¦
User8: didrocks, and the qt5 stuff for autopilot isn't in raring
User8: didrocks, do you know if anyone is working on that?
User4: cyphermox: ^
User4: User8 should we revert your friends WI to TODO or do you prefer to add a new one?
User4: as we want daily release for all the friends ui :)
User4: not just the backend
User7: didrocks, oh dear god, I was in the wrong folder. *go clean up the mess*
User4: User7 ahah ;)
User8: oh... well i didn't block on qml-friends because we don't know if it is going to get the FFe
User8: but we can move it back to a TODO
User8: although, i am going to add it to daily releases today :)
User8: oh, actually i guess i am not going to
User8: not going to merge the branch with tests until i get the FFe
User4: User8 ok, let's revert it so that we don't forget it :)
User4: User8 set it to inprogress while changing the blueprint to "pending approval" :)
User8: mhall119, can i upload some friends packages to the core apps PPA?
User8: i've got a bunch of queued up changes pending FFe for raring, but want them available for our session tomorrow
User9: User8 I don't see why not, ping popey if you don't have access to upload
User10: User8 you shouild have access now
User8: popey, thanks
User8: mhall119, the twitter app can now get a model for the view like this:
User8: StreamModel { account: 1 }
User8: they just need to find the account they want to display from accounts-qml-module
User8: they can also filter for all twitter accounts with service: "twitter"
User9: User8 could you write a short blog post or someting showing how to do that?
User8: yup
User9: thanks
User9: I assume the Facebook app can do the smae
User9: User8 any idea when we'll have an UOA app for Touch?
User8: mhall119, UOA app?
User8: mhall119, yes, same for facebook, flickr, fourquare, identi.ca
User8: mhall119, i'm also going to add a map component to display locations tagged in posts
User8: UOA plugin is in raring already as well as the super-friends ppa
User9: by User8 "UOA app" I mean an app for adding/logging in/granting access for your online accounts
User8: ah
User8: still waiting for design
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