# decorators.py import functools import torch import threading import time class spaces: @staticmethod def GPU(duration=100): def decorator(func): @functools.wraps(func) def wrapper(*args, **kwargs): if not torch.cuda.is_available(): raise RuntimeError("GPU no está disponible.") result = [None] exception = [None] def target(): try: result[0] = func(*args, **kwargs) except Exception as e: exception[0] = e thread = threading.Thread(target=target) thread.start() thread.join(duration) if thread.is_alive(): raise TimeoutError(f"La ejecución de la función excedió {duration} segundos.") if exception[0]: raise exception[0] return result[0] return wrapper return decorator