#include // TODO Undo all logic introduced for Note [Avoiding Include Cycles In Static Dispatch] // Code introduced to avoid cyclic dependency in static dispatch is no longer // needed as static dispatch logic is moved from TensorBody.h, which caused cycles in the first place, // to Operators.cpp for supporting multiple backends with multiple kernels. // // Note [Avoiding Include Cycles In Static Dispatch] // In order to avoid #include cycles in the static dispatch build, we've carefully split out // the static function definition files into {DispatchKey}Functions.h and {DispatchKey}Functions_inl.h. // // Without this split, the include cycle looks like TensorBody.h -> CPUFunctions.h -> TensorBody.h. // - TensorBody.h #includes CPUFunctions.h in the static dispatch build, because the tensor methods // all need to call into the fastpath C++ API defined in CPUFunctions.h. The methods are also all // directly inlined into TensorBody.h. // - CPUFunctions.h #includes TensorBody.h because it contains function declarations for the entire C++ API, // which include functions that have defaultable optional arguments. // That requires knowing the full Tensor class definition. // // We break the cycle by doing the following: // - Split out CPUFunction.h into two files: CPUFunctions.h and CPUFunctions_inl.h // - CPUFunction.h is a dummy file that just includes the Tensor class and includes CPUFunctions_inl., // - CPUFunctions_inl.h includes everything else // - (only in the static dispatch build) TensorBody.h makes sure to finish defining the Tensor class, // and then it includes CPUFunctions_inl.h. // - All other files that want the cpu fastpath functions can include CPUFunctions.h directly. // - This also means that static dispatch build, CPUFunctions.h only needs to // #include TensorBody.h, and it will automatically bring in CPUFunctions_inl.h. #include