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SubscribeDo text-free diffusion models learn discriminative visual representations?
While many unsupervised learning models focus on one family of tasks, either generative or discriminative, we explore the possibility of a unified representation learner: a model which addresses both families of tasks simultaneously. We identify diffusion models, a state-of-the-art method for generative tasks, as a prime candidate. Such models involve training a U-Net to iteratively predict and remove noise, and the resulting model can synthesize high-fidelity, diverse, novel images. We find that the intermediate feature maps of the U-Net are diverse, discriminative feature representations. We propose a novel attention mechanism for pooling feature maps and further leverage this mechanism as DifFormer, a transformer feature fusion of features from different diffusion U-Net blocks and noise steps. We also develop DifFeed, a novel feedback mechanism tailored to diffusion. We find that diffusion models are better than GANs, and, with our fusion and feedback mechanisms, can compete with state-of-the-art unsupervised image representation learning methods for discriminative tasks - image classification with full and semi-supervision, transfer for fine-grained classification, object detection and segmentation, and semantic segmentation. Our project website (https://mgwillia.github.io/diffssl/) and code (https://github.com/soumik-kanad/diffssl) are available publicly.
Human Pose Estimation on Privacy-Preserving Low-Resolution Depth Images
Human pose estimation (HPE) is a key building block for developing AI-based context-aware systems inside the operating room (OR). The 24/7 use of images coming from cameras mounted on the OR ceiling can however raise concerns for privacy, even in the case of depth images captured by RGB-D sensors. Being able to solely use low-resolution privacy-preserving images would address these concerns and help scale up the computer-assisted approaches that rely on such data to a larger number of ORs. In this paper, we introduce the problem of HPE on low-resolution depth images and propose an end-to-end solution that integrates a multi-scale super-resolution network with a 2D human pose estimation network. By exploiting intermediate feature-maps generated at different super-resolution, our approach achieves body pose results on low-resolution images (of size 64x48) that are on par with those of an approach trained and tested on full resolution images (of size 640x480).
HarDNet: A Low Memory Traffic Network
State-of-the-art neural network architectures such as ResNet, MobileNet, and DenseNet have achieved outstanding accuracy over low MACs and small model size counterparts. However, these metrics might not be accurate for predicting the inference time. We suggest that memory traffic for accessing intermediate feature maps can be a factor dominating the inference latency, especially in such tasks as real-time object detection and semantic segmentation of high-resolution video. We propose a Harmonic Densely Connected Network to achieve high efficiency in terms of both low MACs and memory traffic. The new network achieves 35%, 36%, 30%, 32%, and 45% inference time reduction compared with FC-DenseNet-103, DenseNet-264, ResNet-50, ResNet-152, and SSD-VGG, respectively. We use tools including Nvidia profiler and ARM Scale-Sim to measure the memory traffic and verify that the inference latency is indeed proportional to the memory traffic consumption and the proposed network consumes low memory traffic. We conclude that one should take memory traffic into consideration when designing neural network architectures for high-resolution applications at the edge.
Training Deep Nets with Sublinear Memory Cost
We propose a systematic approach to reduce the memory consumption of deep neural network training. Specifically, we design an algorithm that costs O(sqrt(n)) memory to train a n layer network, with only the computational cost of an extra forward pass per mini-batch. As many of the state-of-the-art models hit the upper bound of the GPU memory, our algorithm allows deeper and more complex models to be explored, and helps advance the innovations in deep learning research. We focus on reducing the memory cost to store the intermediate feature maps and gradients during training. Computation graph analysis is used for automatic in-place operation and memory sharing optimizations. We show that it is possible to trade computation for memory - giving a more memory efficient training algorithm with a little extra computation cost. In the extreme case, our analysis also shows that the memory consumption can be reduced to O(log n) with as little as O(n log n) extra cost for forward computation. Our experiments show that we can reduce the memory cost of a 1,000-layer deep residual network from 48G to 7G with only 30 percent additional running time cost on ImageNet problems. Similarly, significant memory cost reduction is observed in training complex recurrent neural networks on very long sequences.
Multi-Label Knowledge Distillation
Existing knowledge distillation methods typically work by imparting the knowledge of output logits or intermediate feature maps from the teacher network to the student network, which is very successful in multi-class single-label learning. However, these methods can hardly be extended to the multi-label learning scenario, where each instance is associated with multiple semantic labels, because the prediction probabilities do not sum to one and feature maps of the whole example may ignore minor classes in such a scenario. In this paper, we propose a novel multi-label knowledge distillation method. On one hand, it exploits the informative semantic knowledge from the logits by dividing the multi-label learning problem into a set of binary classification problems; on the other hand, it enhances the distinctiveness of the learned feature representations by leveraging the structural information of label-wise embeddings. Experimental results on multiple benchmark datasets validate that the proposed method can avoid knowledge counteraction among labels, thus achieving superior performance against diverse comparing methods. Our code is available at: https://github.com/penghui-yang/L2D
MaxFusion: Plug&Play Multi-Modal Generation in Text-to-Image Diffusion Models
Large diffusion-based Text-to-Image (T2I) models have shown impressive generative powers for text-to-image generation as well as spatially conditioned image generation. For most applications, we can train the model end-toend with paired data to obtain photorealistic generation quality. However, to add an additional task, one often needs to retrain the model from scratch using paired data across all modalities to retain good generation performance. In this paper, we tackle this issue and propose a novel strategy to scale a generative model across new tasks with minimal compute. During our experiments, we discovered that the variance maps of intermediate feature maps of diffusion models capture the intensity of conditioning. Utilizing this prior information, we propose MaxFusion, an efficient strategy to scale up text-to-image generation models to accommodate new modality conditions. Specifically, we combine aligned features of multiple models, hence bringing a compositional effect. Our fusion strategy can be integrated into off-the-shelf models to enhance their generative prowess.
Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priors
Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative models without requiring 3D ground truths. However, the quality of the generated 3D humans still has much room to improve in terms of both fidelity and diversity. In this paper, we present Get3DHuman, a novel 3D human framework that can significantly boost the realism and diversity of the generated outcomes by only using a limited budget of 3D ground-truth data. Our key observation is that the 3D generator can profit from human-related priors learned through 2D human generators and 3D reconstructors. Specifically, we bridge the latent space of Get3DHuman with that of StyleGAN-Human via a specially-designed prior network, where the input latent code is mapped to the shape and texture feature volumes spanned by the pixel-aligned 3D reconstructor. The outcomes of the prior network are then leveraged as the supervisory signals for the main generator network. To ensure effective training, we further propose three tailored losses applied to the generated feature volumes and the intermediate feature maps. Extensive experiments demonstrate that Get3DHuman greatly outperforms the other state-of-the-art approaches and can support a wide range of applications including shape interpolation, shape re-texturing, and single-view reconstruction through latent inversion.
Diffusion Models Beat GANs on Image Classification
While many unsupervised learning models focus on one family of tasks, either generative or discriminative, we explore the possibility of a unified representation learner: a model which uses a single pre-training stage to address both families of tasks simultaneously. We identify diffusion models as a prime candidate. Diffusion models have risen to prominence as a state-of-the-art method for image generation, denoising, inpainting, super-resolution, manipulation, etc. Such models involve training a U-Net to iteratively predict and remove noise, and the resulting model can synthesize high fidelity, diverse, novel images. The U-Net architecture, as a convolution-based architecture, generates a diverse set of feature representations in the form of intermediate feature maps. We present our findings that these embeddings are useful beyond the noise prediction task, as they contain discriminative information and can also be leveraged for classification. We explore optimal methods for extracting and using these embeddings for classification tasks, demonstrating promising results on the ImageNet classification task. We find that with careful feature selection and pooling, diffusion models outperform comparable generative-discriminative methods such as BigBiGAN for classification tasks. We investigate diffusion models in the transfer learning regime, examining their performance on several fine-grained visual classification datasets. We compare these embeddings to those generated by competing architectures and pre-trainings for classification tasks.
All You Need is a Few Shifts: Designing Efficient Convolutional Neural Networks for Image Classification
Shift operation is an efficient alternative over depthwise separable convolution. However, it is still bottlenecked by its implementation manner, namely memory movement. To put this direction forward, a new and novel basic component named Sparse Shift Layer (SSL) is introduced in this paper to construct efficient convolutional neural networks. In this family of architectures, the basic block is only composed by 1x1 convolutional layers with only a few shift operations applied to the intermediate feature maps. To make this idea feasible, we introduce shift operation penalty during optimization and further propose a quantization-aware shift learning method to impose the learned displacement more friendly for inference. Extensive ablation studies indicate that only a few shift operations are sufficient to provide spatial information communication. Furthermore, to maximize the role of SSL, we redesign an improved network architecture to Fully Exploit the limited capacity of neural Network (FE-Net). Equipped with SSL, this network can achieve 75.0% top-1 accuracy on ImageNet with only 563M M-Adds. It surpasses other counterparts constructed by depthwise separable convolution and the networks searched by NAS in terms of accuracy and practical speed.
Masked Autoencoders Enable Efficient Knowledge Distillers
This paper studies the potential of distilling knowledge from pre-trained models, especially Masked Autoencoders. Our approach is simple: in addition to optimizing the pixel reconstruction loss on masked inputs, we minimize the distance between the intermediate feature map of the teacher model and that of the student model. This design leads to a computationally efficient knowledge distillation framework, given 1) only a small visible subset of patches is used, and 2) the (cumbersome) teacher model only needs to be partially executed, ie, forward propagate inputs through the first few layers, for obtaining intermediate feature maps. Compared to directly distilling fine-tuned models, distilling pre-trained models substantially improves downstream performance. For example, by distilling the knowledge from an MAE pre-trained ViT-L into a ViT-B, our method achieves 84.0% ImageNet top-1 accuracy, outperforming the baseline of directly distilling a fine-tuned ViT-L by 1.2%. More intriguingly, our method can robustly distill knowledge from teacher models even with extremely high masking ratios: e.g., with 95% masking ratio where merely TEN patches are visible during distillation, our ViT-B competitively attains a top-1 ImageNet accuracy of 83.6%; surprisingly, it can still secure 82.4% top-1 ImageNet accuracy by aggressively training with just FOUR visible patches (98% masking ratio). The code and models are publicly available at https://github.com/UCSC-VLAA/DMAE.
LW-DETR: A Transformer Replacement to YOLO for Real-Time Detection
In this paper, we present a light-weight detection transformer, LW-DETR, which outperforms YOLOs for real-time object detection. The architecture is a simple stack of a ViT encoder, a projector, and a shallow DETR decoder. Our approach leverages recent advanced techniques, such as training-effective techniques, e.g., improved loss and pretraining, and interleaved window and global attentions for reducing the ViT encoder complexity. We improve the ViT encoder by aggregating multi-level feature maps, and the intermediate and final feature maps in the ViT encoder, forming richer feature maps, and introduce window-major feature map organization for improving the efficiency of interleaved attention computation. Experimental results demonstrate that the proposed approach is superior over existing real-time detectors, e.g., YOLO and its variants, on COCO and other benchmark datasets. Code and models are available at (https://github.com/Atten4Vis/LW-DETR).
CBAM: Convolutional Block Attention Module
We propose Convolutional Block Attention Module (CBAM), a simple yet effective attention module for feed-forward convolutional neural networks. Given an intermediate feature map, our module sequentially infers attention maps along two separate dimensions, channel and spatial, then the attention maps are multiplied to the input feature map for adaptive feature refinement. Because CBAM is a lightweight and general module, it can be integrated into any CNN architectures seamlessly with negligible overheads and is end-to-end trainable along with base CNNs. We validate our CBAM through extensive experiments on ImageNet-1K, MS~COCO detection, and VOC~2007 detection datasets. Our experiments show consistent improvements in classification and detection performances with various models, demonstrating the wide applicability of CBAM. The code and models will be publicly available.
SD4Match: Learning to Prompt Stable Diffusion Model for Semantic Matching
In this paper, we address the challenge of matching semantically similar keypoints across image pairs. Existing research indicates that the intermediate output of the UNet within the Stable Diffusion (SD) can serve as robust image feature maps for such a matching task. We demonstrate that by employing a basic prompt tuning technique, the inherent potential of Stable Diffusion can be harnessed, resulting in a significant enhancement in accuracy over previous approaches. We further introduce a novel conditional prompting module that conditions the prompt on the local details of the input image pairs, leading to a further improvement in performance. We designate our approach as SD4Match, short for Stable Diffusion for Semantic Matching. Comprehensive evaluations of SD4Match on the PF-Pascal, PF-Willow, and SPair-71k datasets show that it sets new benchmarks in accuracy across all these datasets. Particularly, SD4Match outperforms the previous state-of-the-art by a margin of 12 percentage points on the challenging SPair-71k dataset.
Image Processing Using Multi-Code GAN Prior
Despite the success of Generative Adversarial Networks (GANs) in image synthesis, applying trained GAN models to real image processing remains challenging. Previous methods typically invert a target image back to the latent space either by back-propagation or by learning an additional encoder. However, the reconstructions from both of the methods are far from ideal. In this work, we propose a novel approach, called mGANprior, to incorporate the well-trained GANs as effective prior to a variety of image processing tasks. In particular, we employ multiple latent codes to generate multiple feature maps at some intermediate layer of the generator, then compose them with adaptive channel importance to recover the input image. Such an over-parameterization of the latent space significantly improves the image reconstruction quality, outperforming existing competitors. The resulting high-fidelity image reconstruction enables the trained GAN models as prior to many real-world applications, such as image colorization, super-resolution, image inpainting, and semantic manipulation. We further analyze the properties of the layer-wise representation learned by GAN models and shed light on what knowledge each layer is capable of representing.
Defects of Convolutional Decoder Networks in Frequency Representation
In this paper, we prove representation bottlenecks of a cascaded convolutional decoder network, considering the capacity of representing different frequency components of an input sample. We conduct the discrete Fourier transform on each channel of the feature map in an intermediate layer of the decoder network. Then, we introduce the rule of the forward propagation of such intermediate-layer spectrum maps, which is equivalent to the forward propagation of feature maps through a convolutional layer. Based on this, we find that each frequency component in the spectrum map is forward propagated independently with other frequency components. Furthermore, we prove two bottlenecks in representing feature spectrums. First, we prove that the convolution operation, the zero-padding operation, and a set of other settings all make a convolutional decoder network more likely to weaken high-frequency components. Second, we prove that the upsampling operation generates a feature spectrum, in which strong signals repetitively appears at certain frequencies.
Recovering Realistic Texture in Image Super-resolution by Deep Spatial Feature Transform
Despite that convolutional neural networks (CNN) have recently demonstrated high-quality reconstruction for single-image super-resolution (SR), recovering natural and realistic texture remains a challenging problem. In this paper, we show that it is possible to recover textures faithful to semantic classes. In particular, we only need to modulate features of a few intermediate layers in a single network conditioned on semantic segmentation probability maps. This is made possible through a novel Spatial Feature Transform (SFT) layer that generates affine transformation parameters for spatial-wise feature modulation. SFT layers can be trained end-to-end together with the SR network using the same loss function. During testing, it accepts an input image of arbitrary size and generates a high-resolution image with just a single forward pass conditioned on the categorical priors. Our final results show that an SR network equipped with SFT can generate more realistic and visually pleasing textures in comparison to state-of-the-art SRGAN and EnhanceNet.
Attentive CutMix: An Enhanced Data Augmentation Approach for Deep Learning Based Image Classification
Convolutional neural networks (CNN) are capable of learning robust representation with different regularization methods and activations as convolutional layers are spatially correlated. Based on this property, a large variety of regional dropout strategies have been proposed, such as Cutout, DropBlock, CutMix, etc. These methods aim to promote the network to generalize better by partially occluding the discriminative parts of objects. However, all of them perform this operation randomly, without capturing the most important region(s) within an object. In this paper, we propose Attentive CutMix, a naturally enhanced augmentation strategy based on CutMix. In each training iteration, we choose the most descriptive regions based on the intermediate attention maps from a feature extractor, which enables searching for the most discriminative parts in an image. Our proposed method is simple yet effective, easy to implement and can boost the baseline significantly. Extensive experiments on CIFAR-10/100, ImageNet datasets with various CNN architectures (in a unified setting) demonstrate the effectiveness of our proposed method, which consistently outperforms the baseline CutMix and other methods by a significant margin.
RepVideo: Rethinking Cross-Layer Representation for Video Generation
Video generation has achieved remarkable progress with the introduction of diffusion models, which have significantly improved the quality of generated videos. However, recent research has primarily focused on scaling up model training, while offering limited insights into the direct impact of representations on the video generation process. In this paper, we initially investigate the characteristics of features in intermediate layers, finding substantial variations in attention maps across different layers. These variations lead to unstable semantic representations and contribute to cumulative differences between features, which ultimately reduce the similarity between adjacent frames and negatively affect temporal coherence. To address this, we propose RepVideo, an enhanced representation framework for text-to-video diffusion models. By accumulating features from neighboring layers to form enriched representations, this approach captures more stable semantic information. These enhanced representations are then used as inputs to the attention mechanism, thereby improving semantic expressiveness while ensuring feature consistency across adjacent frames. Extensive experiments demonstrate that our RepVideo not only significantly enhances the ability to generate accurate spatial appearances, such as capturing complex spatial relationships between multiple objects, but also improves temporal consistency in video generation.
NEAT: Neural Attention Fields for End-to-End Autonomous Driving
Efficient reasoning about the semantic, spatial, and temporal structure of a scene is a crucial prerequisite for autonomous driving. We present NEural ATtention fields (NEAT), a novel representation that enables such reasoning for end-to-end imitation learning models. NEAT is a continuous function which maps locations in Bird's Eye View (BEV) scene coordinates to waypoints and semantics, using intermediate attention maps to iteratively compress high-dimensional 2D image features into a compact representation. This allows our model to selectively attend to relevant regions in the input while ignoring information irrelevant to the driving task, effectively associating the images with the BEV representation. In a new evaluation setting involving adverse environmental conditions and challenging scenarios, NEAT outperforms several strong baselines and achieves driving scores on par with the privileged CARLA expert used to generate its training data. Furthermore, visualizing the attention maps for models with NEAT intermediate representations provides improved interpretability.
Feature Refinement to Improve High Resolution Image Inpainting
In this paper, we address the problem of degradation in inpainting quality of neural networks operating at high resolutions. Inpainting networks are often unable to generate globally coherent structures at resolutions higher than their training set. This is partially attributed to the receptive field remaining static, despite an increase in image resolution. Although downscaling the image prior to inpainting produces coherent structure, it inherently lacks detail present at higher resolutions. To get the best of both worlds, we optimize the intermediate featuremaps of a network by minimizing a multiscale consistency loss at inference. This runtime optimization improves the inpainting results and establishes a new state-of-the-art for high resolution inpainting. Code is available at: https://github.com/geomagical/lama-with-refiner/tree/refinement.
Deep Feature Factorization For Concept Discovery
We propose Deep Feature Factorization (DFF), a method capable of localizing similar semantic concepts within an image or a set of images. We use DFF to gain insight into a deep convolutional neural network's learned features, where we detect hierarchical cluster structures in feature space. This is visualized as heat maps, which highlight semantically matching regions across a set of images, revealing what the network `perceives' as similar. DFF can also be used to perform co-segmentation and co-localization, and we report state-of-the-art results on these tasks.
FreeReg: Image-to-Point Cloud Registration Leveraging Pretrained Diffusion Models and Monocular Depth Estimators
Matching cross-modality features between images and point clouds is a fundamental problem for image-to-point cloud registration. However, due to the modality difference between images and points, it is difficult to learn robust and discriminative cross-modality features by existing metric learning methods for feature matching. Instead of applying metric learning on cross-modality data, we propose to unify the modality between images and point clouds by pretrained large-scale models first, and then establish robust correspondence within the same modality. We show that the intermediate features, called diffusion features, extracted by depth-to-image diffusion models are semantically consistent between images and point clouds, which enables the building of coarse but robust cross-modality correspondences. We further extract geometric features on depth maps produced by the monocular depth estimator. By matching such geometric features, we significantly improve the accuracy of the coarse correspondences produced by diffusion features. Extensive experiments demonstrate that without any task-specific training, direct utilization of both features produces accurate image-to-point cloud registration. On three public indoor and outdoor benchmarks, the proposed method averagely achieves a 20.6 percent improvement in Inlier Ratio, a three-fold higher Inlier Number, and a 48.6 percent improvement in Registration Recall than existing state-of-the-arts.
Diffusion Hyperfeatures: Searching Through Time and Space for Semantic Correspondence
Diffusion models have been shown to be capable of generating high-quality images, suggesting that they could contain meaningful internal representations. Unfortunately, the feature maps that encode a diffusion model's internal information are spread not only over layers of the network, but also over diffusion timesteps, making it challenging to extract useful descriptors. We propose Diffusion Hyperfeatures, a framework for consolidating multi-scale and multi-timestep feature maps into per-pixel feature descriptors that can be used for downstream tasks. These descriptors can be extracted for both synthetic and real images using the generation and inversion processes. We evaluate the utility of our Diffusion Hyperfeatures on the task of semantic keypoint correspondence: our method achieves superior performance on the SPair-71k real image benchmark. We also demonstrate that our method is flexible and transferable: our feature aggregation network trained on the inversion features of real image pairs can be used on the generation features of synthetic image pairs with unseen objects and compositions. Our code is available at https://diffusion-hyperfeatures.github.io.
Point2Point : A Framework for Efficient Deep Learning on Hilbert sorted Point Clouds with applications in Spatio-Temporal Occupancy Prediction
The irregularity and permutation invariance of point cloud data pose challenges for effective learning. Conventional methods for addressing this issue involve converting raw point clouds to intermediate representations such as 3D voxel grids or range images. While such intermediate representations solve the problem of permutation invariance, they can result in significant loss of information. Approaches that do learn on raw point clouds either have trouble in resolving neighborhood relationships between points or are too complicated in their formulation. In this paper, we propose a novel approach to representing point clouds as a locality preserving 1D ordering induced by the Hilbert space-filling curve. We also introduce Point2Point, a neural architecture that can effectively learn on Hilbert-sorted point clouds. We show that Point2Point shows competitive performance on point cloud segmentation and generation tasks. Finally, we show the performance of Point2Point on Spatio-temporal Occupancy prediction from Point clouds.
SHIC: Shape-Image Correspondences with no Keypoint Supervision
Canonical surface mapping generalizes keypoint detection by assigning each pixel of an object to a corresponding point in a 3D template. Popularised by DensePose for the analysis of humans, authors have since attempted to apply the concept to more categories, but with limited success due to the high cost of manual supervision. In this work, we introduce SHIC, a method to learn canonical maps without manual supervision which achieves better results than supervised methods for most categories. Our idea is to leverage foundation computer vision models such as DINO and Stable Diffusion that are open-ended and thus possess excellent priors over natural categories. SHIC reduces the problem of estimating image-to-template correspondences to predicting image-to-image correspondences using features from the foundation models. The reduction works by matching images of the object to non-photorealistic renders of the template, which emulates the process of collecting manual annotations for this task. These correspondences are then used to supervise high-quality canonical maps for any object of interest. We also show that image generators can further improve the realism of the template views, which provide an additional source of supervision for the model.
Going Beyond Neural Network Feature Similarity: The Network Feature Complexity and Its Interpretation Using Category Theory
The behavior of neural networks still remains opaque, and a recently widely noted phenomenon is that networks often achieve similar performance when initialized with different random parameters. This phenomenon has attracted significant attention in measuring the similarity between features learned by distinct networks. However, feature similarity could be vague in describing the same feature since equivalent features hardly exist. In this paper, we expand the concept of equivalent feature and provide the definition of what we call functionally equivalent features. These features produce equivalent output under certain transformations. Using this definition, we aim to derive a more intrinsic metric for the so-called feature complexity regarding the redundancy of features learned by a neural network at each layer. We offer a formal interpretation of our approach through the lens of category theory, a well-developed area in mathematics. To quantify the feature complexity, we further propose an efficient algorithm named Iterative Feature Merging. Our experimental results validate our ideas and theories from various perspectives. We empirically demonstrate that the functionally equivalence widely exists among different features learned by the same neural network and we could reduce the number of parameters of the network without affecting the performance.The IFM shows great potential as a data-agnostic model prune method. We have also drawn several interesting empirical findings regarding the defined feature complexity.
DendroMap: Visual Exploration of Large-Scale Image Datasets for Machine Learning with Treemaps
In this paper, we present DendroMap, a novel approach to interactively exploring large-scale image datasets for machine learning (ML). ML practitioners often explore image datasets by generating a grid of images or projecting high-dimensional representations of images into 2-D using dimensionality reduction techniques (e.g., t-SNE). However, neither approach effectively scales to large datasets because images are ineffectively organized and interactions are insufficiently supported. To address these challenges, we develop DendroMap by adapting Treemaps, a well-known visualization technique. DendroMap effectively organizes images by extracting hierarchical cluster structures from high-dimensional representations of images. It enables users to make sense of the overall distributions of datasets and interactively zoom into specific areas of interests at multiple levels of abstraction. Our case studies with widely-used image datasets for deep learning demonstrate that users can discover insights about datasets and trained models by examining the diversity of images, identifying underperforming subgroups, and analyzing classification errors. We conducted a user study that evaluates the effectiveness of DendroMap in grouping and searching tasks by comparing it with a gridified version of t-SNE and found that participants preferred DendroMap. DendroMap is available at https://div-lab.github.io/dendromap/.
ELITE: Encoding Visual Concepts into Textual Embeddings for Customized Text-to-Image Generation
Despite unprecedented ability in imaginary creation, large text-to-image models are further expected to express customized concepts. Existing works generally learn such concepts in an optimization-based manner, yet bringing excessive computation or memory burden. In this paper, we instead propose a learning-based encoder for fast and accurate concept customization, which consists of global and local mapping networks. In specific, the global mapping network separately projects the hierarchical features of a given image into multiple ``new'' words in the textual word embedding space, i.e., one primary word for well-editable concept and other auxiliary words to exclude irrelevant disturbances (e.g., background). In the meantime, a local mapping network injects the encoded patch features into cross attention layers to provide omitted details, without sacrificing the editability of primary concepts. We compare our method with prior optimization-based approaches on a variety of user-defined concepts, and demonstrate that our method enables more high-fidelity inversion and robust editability with a significantly faster encoding process. Our code will be publicly available at https://github.com/csyxwei/ELITE.
IFAdapter: Instance Feature Control for Grounded Text-to-Image Generation
While Text-to-Image (T2I) diffusion models excel at generating visually appealing images of individual instances, they struggle to accurately position and control the features generation of multiple instances. The Layout-to-Image (L2I) task was introduced to address the positioning challenges by incorporating bounding boxes as spatial control signals, but it still falls short in generating precise instance features. In response, we propose the Instance Feature Generation (IFG) task, which aims to ensure both positional accuracy and feature fidelity in generated instances. To address the IFG task, we introduce the Instance Feature Adapter (IFAdapter). The IFAdapter enhances feature depiction by incorporating additional appearance tokens and utilizing an Instance Semantic Map to align instance-level features with spatial locations. The IFAdapter guides the diffusion process as a plug-and-play module, making it adaptable to various community models. For evaluation, we contribute an IFG benchmark and develop a verification pipeline to objectively compare models' abilities to generate instances with accurate positioning and features. Experimental results demonstrate that IFAdapter outperforms other models in both quantitative and qualitative evaluations.
CubeDiff: Repurposing Diffusion-Based Image Models for Panorama Generation
We introduce a novel method for generating 360{\deg} panoramas from text prompts or images. Our approach leverages recent advances in 3D generation by employing multi-view diffusion models to jointly synthesize the six faces of a cubemap. Unlike previous methods that rely on processing equirectangular projections or autoregressive generation, our method treats each face as a standard perspective image, simplifying the generation process and enabling the use of existing multi-view diffusion models. We demonstrate that these models can be adapted to produce high-quality cubemaps without requiring correspondence-aware attention layers. Our model allows for fine-grained text control, generates high resolution panorama images and generalizes well beyond its training set, whilst achieving state-of-the-art results, both qualitatively and quantitatively. Project page: https://cubediff.github.io/
Representing 3D sparse map points and lines for camera relocalization
Recent advancements in visual localization and mapping have demonstrated considerable success in integrating point and line features. However, expanding the localization framework to include additional mapping components frequently results in increased demand for memory and computational resources dedicated to matching tasks. In this study, we show how a lightweight neural network can learn to represent both 3D point and line features, and exhibit leading pose accuracy by harnessing the power of multiple learned mappings. Specifically, we utilize a single transformer block to encode line features, effectively transforming them into distinctive point-like descriptors. Subsequently, we treat these point and line descriptor sets as distinct yet interconnected feature sets. Through the integration of self- and cross-attention within several graph layers, our method effectively refines each feature before regressing 3D maps using two simple MLPs. In comprehensive experiments, our indoor localization findings surpass those of Hloc and Limap across both point-based and line-assisted configurations. Moreover, in outdoor scenarios, our method secures a significant lead, marking the most considerable enhancement over state-of-the-art learning-based methodologies. The source code and demo videos of this work are publicly available at: https://thpjp.github.io/pl2map/
Interfacing Foundation Models' Embeddings
We present FIND, a generalized interface for aligning foundation models' embeddings. As shown in teaser figure, a lightweight transformer interface without tuning any foundation model weights is enough for a unified image (segmentation) and dataset-level (retrieval) understanding. The proposed interface has the following favorable attributes: (1) Generalizable. It applies to various tasks spanning retrieval, segmentation, etc., under the same architecture and weights. (2) Prototypable. Different tasks are able to be implemented through prototyping attention masks and embedding types. (3) Extendable. The proposed interface is adaptive to new tasks, and new models. (4) Interleavable. With the benefit of multi-task multi-modal training, the proposed interface creates an interleaved shared embedding space. In light of the interleaved embedding space, we introduce the FIND-Bench, which introduces new training and evaluation annotations to the COCO dataset for interleave segmentation and retrieval. Our approach achieves state-of-the-art performance on FIND-Bench and competitive performance on standard retrieval and segmentation settings. The training, evaluation, and demo code as well as the dataset have been released at https://github.com/UX-Decoder/FIND.
EmerDiff: Emerging Pixel-level Semantic Knowledge in Diffusion Models
Diffusion models have recently received increasing research attention for their remarkable transfer abilities in semantic segmentation tasks. However, generating fine-grained segmentation masks with diffusion models often requires additional training on annotated datasets, leaving it unclear to what extent pre-trained diffusion models alone understand the semantic relations of their generated images. To address this question, we leverage the semantic knowledge extracted from Stable Diffusion (SD) and aim to develop an image segmentor capable of generating fine-grained segmentation maps without any additional training. The primary difficulty stems from the fact that semantically meaningful feature maps typically exist only in the spatially lower-dimensional layers, which poses a challenge in directly extracting pixel-level semantic relations from these feature maps. To overcome this issue, our framework identifies semantic correspondences between image pixels and spatial locations of low-dimensional feature maps by exploiting SD's generation process and utilizes them for constructing image-resolution segmentation maps. In extensive experiments, the produced segmentation maps are demonstrated to be well delineated and capture detailed parts of the images, indicating the existence of highly accurate pixel-level semantic knowledge in diffusion models.
Pre-training with Random Orthogonal Projection Image Modeling
Masked Image Modeling (MIM) is a powerful self-supervised strategy for visual pre-training without the use of labels. MIM applies random crops to input images, processes them with an encoder, and then recovers the masked inputs with a decoder, which encourages the network to capture and learn structural information about objects and scenes. The intermediate feature representations obtained from MIM are suitable for fine-tuning on downstream tasks. In this paper, we propose an Image Modeling framework based on random orthogonal projection instead of binary masking as in MIM. Our proposed Random Orthogonal Projection Image Modeling (ROPIM) reduces spatially-wise token information under guaranteed bound on the noise variance and can be considered as masking entire spatial image area under locally varying masking degrees. Since ROPIM uses a random subspace for the projection that realizes the masking step, the readily available complement of the subspace can be used during unmasking to promote recovery of removed information. In this paper, we show that using random orthogonal projection leads to superior performance compared to crop-based masking. We demonstrate state-of-the-art results on several popular benchmarks.
A Parse-Then-Place Approach for Generating Graphic Layouts from Textual Descriptions
Creating layouts is a fundamental step in graphic design. In this work, we propose to use text as the guidance to create graphic layouts, i.e., Text-to-Layout, aiming to lower the design barriers. Text-to-Layout is a challenging task, because it needs to consider the implicit, combined, and incomplete layout constraints from text, each of which has not been studied in previous work. To address this, we present a two-stage approach, named parse-then-place. The approach introduces an intermediate representation (IR) between text and layout to represent diverse layout constraints. With IR, Text-to-Layout is decomposed into a parse stage and a place stage. The parse stage takes a textual description as input and generates an IR, in which the implicit constraints from the text are transformed into explicit ones. The place stage generates layouts based on the IR. To model combined and incomplete constraints, we use a Transformer-based layout generation model and carefully design a way to represent constraints and layouts as sequences. Besides, we adopt the pretrain-then-finetune strategy to boost the performance of the layout generation model with large-scale unlabeled layouts. To evaluate our approach, we construct two Text-to-Layout datasets and conduct experiments on them. Quantitative results, qualitative analysis, and user studies demonstrate the effectiveness of our approach.
MM-Interleaved: Interleaved Image-Text Generative Modeling via Multi-modal Feature Synchronizer
Developing generative models for interleaved image-text data has both research and practical value. It requires models to understand the interleaved sequences and subsequently generate images and text. However, existing attempts are limited by the issue that the fixed number of visual tokens cannot efficiently capture image details, which is particularly problematic in the multi-image scenarios. To address this, this paper presents MM-Interleaved, an end-to-end generative model for interleaved image-text data. It introduces a multi-scale and multi-image feature synchronizer module, allowing direct access to fine-grained image features in the previous context during the generation process. MM-Interleaved is end-to-end pre-trained on both paired and interleaved image-text corpora. It is further enhanced through a supervised fine-tuning phase, wherein the model improves its ability to follow complex multi-modal instructions. Experiments demonstrate the versatility of MM-Interleaved in recognizing visual details following multi-modal instructions and generating consistent images following both textual and visual conditions. Code and models are available at https://github.com/OpenGVLab/MM-Interleaved.
AutoLink: Self-supervised Learning of Human Skeletons and Object Outlines by Linking Keypoints
Structured representations such as keypoints are widely used in pose transfer, conditional image generation, animation, and 3D reconstruction. However, their supervised learning requires expensive annotation for each target domain. We propose a self-supervised method that learns to disentangle object structure from the appearance with a graph of 2D keypoints linked by straight edges. Both the keypoint location and their pairwise edge weights are learned, given only a collection of images depicting the same object class. The resulting graph is interpretable, for example, AutoLink recovers the human skeleton topology when applied to images showing people. Our key ingredients are i) an encoder that predicts keypoint locations in an input image, ii) a shared graph as a latent variable that links the same pairs of keypoints in every image, iii) an intermediate edge map that combines the latent graph edge weights and keypoint locations in a soft, differentiable manner, and iv) an inpainting objective on randomly masked images. Although simpler, AutoLink outperforms existing self-supervised methods on the established keypoint and pose estimation benchmarks and paves the way for structure-conditioned generative models on more diverse datasets. Project website: https://xingzhehe.github.io/autolink/.
An Intermediate Fusion ViT Enables Efficient Text-Image Alignment in Diffusion Models
Diffusion models have been widely used for conditional data cross-modal generation tasks such as text-to-image and text-to-video. However, state-of-the-art models still fail to align the generated visual concepts with high-level semantics in a language such as object count, spatial relationship, etc. We approach this problem from a multimodal data fusion perspective and investigate how different fusion strategies can affect vision-language alignment. We discover that compared to the widely used early fusion of conditioning text in a pretrained image feature space, a specially designed intermediate fusion can: (i) boost text-to-image alignment with improved generation quality and (ii) improve training and inference efficiency by reducing low-rank text-to-image attention calculations. We perform experiments using a text-to-image generation task on the MS-COCO dataset. We compare our intermediate fusion mechanism with the classic early fusion mechanism on two common conditioning methods on a U-shaped ViT backbone. Our intermediate fusion model achieves a higher CLIP Score and lower FID, with 20% reduced FLOPs, and 50% increased training speed compared to a strong U-ViT baseline with an early fusion.
CartoMark: a benchmark dataset for map pattern recognition and 1 map content retrieval with machine intelligence
Maps are fundamental medium to visualize and represent the real word in a simple and 16 philosophical way. The emergence of the 3rd wave information has made a proportion of maps are available to be generated ubiquitously, which would significantly enrich the dimensions and perspectives to understand the characteristics of the real world. However, a majority of map dataset have never been discovered, acquired and effectively used, and the map data used in many applications might not be completely fitted for the authentic demands of these applications. This challenge is emerged due to the lack of numerous well-labelled benchmark datasets for implementing the deep learning approaches into identifying complicated map content. Thus, we develop a large-scale benchmark dataset that includes well-labelled dataset for map text annotation recognition, map scene classification, map super-resolution reconstruction, and map style transferring. Furthermore, these well-labelled datasets would facilitate the state-of-the-art machine intelligence technologies to conduct map feature detection, map pattern recognition and map content retrieval. We hope our efforts would be useful for AI-enhanced cartographical applications.
Probing the 3D Awareness of Visual Foundation Models
Recent advances in large-scale pretraining have yielded visual foundation models with strong capabilities. Not only can recent models generalize to arbitrary images for their training task, their intermediate representations are useful for other visual tasks such as detection and segmentation. Given that such models can classify, delineate, and localize objects in 2D, we ask whether they also represent their 3D structure? In this work, we analyze the 3D awareness of visual foundation models. We posit that 3D awareness implies that representations (1) encode the 3D structure of the scene and (2) consistently represent the surface across views. We conduct a series of experiments using task-specific probes and zero-shot inference procedures on frozen features. Our experiments reveal several limitations of the current models. Our code and analysis can be found at https://github.com/mbanani/probe3d.
Unlocking Feature Visualization for Deeper Networks with MAgnitude Constrained Optimization
Feature visualization has gained substantial popularity, particularly after the influential work by Olah et al. in 2017, which established it as a crucial tool for explainability. However, its widespread adoption has been limited due to a reliance on tricks to generate interpretable images, and corresponding challenges in scaling it to deeper neural networks. Here, we describe MACO, a simple approach to address these shortcomings. The main idea is to generate images by optimizing the phase spectrum while keeping the magnitude constant to ensure that generated explanations lie in the space of natural images. Our approach yields significantly better results (both qualitatively and quantitatively) and unlocks efficient and interpretable feature visualizations for large state-of-the-art neural networks. We also show that our approach exhibits an attribution mechanism allowing us to augment feature visualizations with spatial importance. We validate our method on a novel benchmark for comparing feature visualization methods, and release its visualizations for all classes of the ImageNet dataset on https://serre-lab.github.io/Lens/. Overall, our approach unlocks, for the first time, feature visualizations for large, state-of-the-art deep neural networks without resorting to any parametric prior image model.
Global and Dense Embeddings of Earth: Major TOM Floating in the Latent Space
With the ever-increasing volumes of the Earth observation data present in the archives of large programmes such as Copernicus, there is a growing need for efficient vector representations of the underlying raw data. The approach of extracting feature representations from pretrained deep neural networks is a powerful approach that can provide semantic abstractions of the input data. However, the way this is done for imagery archives containing geospatial data has not yet been defined. In this work, an extension is proposed to an existing community project, Major TOM, focused on the provision and standardization of open and free AI-ready datasets for Earth observation. Furthermore, four global and dense embedding datasets are released openly and for free along with the publication of this manuscript, resulting in the most comprehensive global open dataset of geospatial visual embeddings in terms of covered Earth's surface.
TwinTex: Geometry-aware Texture Generation for Abstracted 3D Architectural Models
Coarse architectural models are often generated at scales ranging from individual buildings to scenes for downstream applications such as Digital Twin City, Metaverse, LODs, etc. Such piece-wise planar models can be abstracted as twins from 3D dense reconstructions. However, these models typically lack realistic texture relative to the real building or scene, making them unsuitable for vivid display or direct reference. In this paper, we present TwinTex, the first automatic texture mapping framework to generate a photo-realistic texture for a piece-wise planar proxy. Our method addresses most challenges occurring in such twin texture generation. Specifically, for each primitive plane, we first select a small set of photos with greedy heuristics considering photometric quality, perspective quality and facade texture completeness. Then, different levels of line features (LoLs) are extracted from the set of selected photos to generate guidance for later steps. With LoLs, we employ optimization algorithms to align texture with geometry from local to global. Finally, we fine-tune a diffusion model with a multi-mask initialization component and a new dataset to inpaint the missing region. Experimental results on many buildings, indoor scenes and man-made objects of varying complexity demonstrate the generalization ability of our algorithm. Our approach surpasses state-of-the-art texture mapping methods in terms of high-fidelity quality and reaches a human-expert production level with much less effort. Project page: https://vcc.tech/research/2023/TwinTex.
DenseGAP: Graph-Structured Dense Correspondence Learning with Anchor Points
Establishing dense correspondence between two images is a fundamental computer vision problem, which is typically tackled by matching local feature descriptors. However, without global awareness, such local features are often insufficient for disambiguating similar regions. And computing the pairwise feature correlation across images is both computation-expensive and memory-intensive. To make the local features aware of the global context and improve their matching accuracy, we introduce DenseGAP, a new solution for efficient Dense correspondence learning with a Graph-structured neural network conditioned on Anchor Points. Specifically, we first propose a graph structure that utilizes anchor points to provide sparse but reliable prior on inter- and intra-image context and propagates them to all image points via directed edges. We also design a graph-structured network to broadcast multi-level contexts via light-weighted message-passing layers and generate high-resolution feature maps at low memory cost. Finally, based on the predicted feature maps, we introduce a coarse-to-fine framework for accurate correspondence prediction using cycle consistency. Our feature descriptors capture both local and global information, thus enabling a continuous feature field for querying arbitrary points at high resolution. Through comprehensive ablative experiments and evaluations on large-scale indoor and outdoor datasets, we demonstrate that our method advances the state-of-the-art of correspondence learning on most benchmarks.
DreamDrone
We introduce DreamDrone, an innovative method for generating unbounded flythrough scenes from textual prompts. Central to our method is a novel feature-correspondence-guidance diffusion process, which utilizes the strong correspondence of intermediate features in the diffusion model. Leveraging this guidance strategy, we further propose an advanced technique for editing the intermediate latent code, enabling the generation of subsequent novel views with geometric consistency. Extensive experiments reveal that DreamDrone significantly surpasses existing methods, delivering highly authentic scene generation with exceptional visual quality. This approach marks a significant step in zero-shot perpetual view generation from textual prompts, enabling the creation of diverse scenes, including natural landscapes like oases and caves, as well as complex urban settings such as Lego-style street views. Our code is publicly available.
SemAffiNet: Semantic-Affine Transformation for Point Cloud Segmentation
Conventional point cloud semantic segmentation methods usually employ an encoder-decoder architecture, where mid-level features are locally aggregated to extract geometric information. However, the over-reliance on these class-agnostic local geometric representations may raise confusion between local parts from different categories that are similar in appearance or spatially adjacent. To address this issue, we argue that mid-level features can be further enhanced with semantic information, and propose semantic-affine transformation that transforms features of mid-level points belonging to different categories with class-specific affine parameters. Based on this technique, we propose SemAffiNet for point cloud semantic segmentation, which utilizes the attention mechanism in the Transformer module to implicitly and explicitly capture global structural knowledge within local parts for overall comprehension of each category. We conduct extensive experiments on the ScanNetV2 and NYUv2 datasets, and evaluate semantic-affine transformation on various 3D point cloud and 2D image segmentation baselines, where both qualitative and quantitative results demonstrate the superiority and generalization ability of our proposed approach. Code is available at https://github.com/wangzy22/SemAffiNet.
Network In Network
We propose a novel deep network structure called "Network In Network" (NIN) to enhance model discriminability for local patches within the receptive field. The conventional convolutional layer uses linear filters followed by a nonlinear activation function to scan the input. Instead, we build micro neural networks with more complex structures to abstract the data within the receptive field. We instantiate the micro neural network with a multilayer perceptron, which is a potent function approximator. The feature maps are obtained by sliding the micro networks over the input in a similar manner as CNN; they are then fed into the next layer. Deep NIN can be implemented by stacking mutiple of the above described structure. With enhanced local modeling via the micro network, we are able to utilize global average pooling over feature maps in the classification layer, which is easier to interpret and less prone to overfitting than traditional fully connected layers. We demonstrated the state-of-the-art classification performances with NIN on CIFAR-10 and CIFAR-100, and reasonable performances on SVHN and MNIST datasets.
WizMap: Scalable Interactive Visualization for Exploring Large Machine Learning Embeddings
Machine learning models often learn latent embedding representations that capture the domain semantics of their training data. These embedding representations are valuable for interpreting trained models, building new models, and analyzing new datasets. However, interpreting and using embeddings can be challenging due to their opaqueness, high dimensionality, and the large size of modern datasets. To tackle these challenges, we present WizMap, an interactive visualization tool to help researchers and practitioners easily explore large embeddings. With a novel multi-resolution embedding summarization method and a familiar map-like interaction design, WizMap enables users to navigate and interpret embedding spaces with ease. Leveraging modern web technologies such as WebGL and Web Workers, WizMap scales to millions of embedding points directly in users' web browsers and computational notebooks without the need for dedicated backend servers. WizMap is open-source and available at the following public demo link: https://poloclub.github.io/wizmap.
Zero-Shot 3D Shape Correspondence
We propose a novel zero-shot approach to computing correspondences between 3D shapes. Existing approaches mainly focus on isometric and near-isometric shape pairs (e.g., human vs. human), but less attention has been given to strongly non-isometric and inter-class shape matching (e.g., human vs. cow). To this end, we introduce a fully automatic method that exploits the exceptional reasoning capabilities of recent foundation models in language and vision to tackle difficult shape correspondence problems. Our approach comprises multiple stages. First, we classify the 3D shapes in a zero-shot manner by feeding rendered shape views to a language-vision model (e.g., BLIP2) to generate a list of class proposals per shape. These proposals are unified into a single class per shape by employing the reasoning capabilities of ChatGPT. Second, we attempt to segment the two shapes in a zero-shot manner, but in contrast to the co-segmentation problem, we do not require a mutual set of semantic regions. Instead, we propose to exploit the in-context learning capabilities of ChatGPT to generate two different sets of semantic regions for each shape and a semantic mapping between them. This enables our approach to match strongly non-isometric shapes with significant differences in geometric structure. Finally, we employ the generated semantic mapping to produce coarse correspondences that can further be refined by the functional maps framework to produce dense point-to-point maps. Our approach, despite its simplicity, produces highly plausible results in a zero-shot manner, especially between strongly non-isometric shapes.
Hierarchical Feature Learning for Medical Point Clouds via State Space Model
Deep learning-based point cloud modeling has been widely investigated as an indispensable component of general shape analysis. Recently, transformer and state space model (SSM) have shown promising capacities in point cloud learning. However, limited research has been conducted on medical point clouds, which have great potential in disease diagnosis and treatment. This paper presents an SSM-based hierarchical feature learning framework for medical point cloud understanding. Specifically, we down-sample input into multiple levels through the farthest point sampling. At each level, we perform a series of k-nearest neighbor (KNN) queries to aggregate multi-scale structural information. To assist SSM in processing point clouds, we introduce coordinate-order and inside-out scanning strategies for efficient serialization of irregular points. Point features are calculated progressively from short neighbor sequences and long point sequences through vanilla and group Point SSM blocks, to capture both local patterns and long-range dependencies. To evaluate the proposed method, we build a large-scale medical point cloud dataset named MedPointS for anatomy classification, completion, and segmentation. Extensive experiments conducted on MedPointS demonstrate that our method achieves superior performance across all tasks. The dataset is available at https://flemme-docs.readthedocs.io/en/latest/medpoints.html. Code is merged to a public medical imaging platform: https://github.com/wlsdzyzl/flemme.
LMEye: An Interactive Perception Network for Large Language Models
Training a Large Visual Language Model (LVLM) from scratch, like GPT-4, is resource-intensive. Our paper presents a play-and-plug module for Large Language Models (LLMs), namely Interactive Perception Network (IPN), aiming to achieve a LVLM by incorporating the image understanding capability into LLMs. Previous methods incorporate visual information into LLMs with a simple visual mapping network, where the image feature is projected into the embedding space of LLMs via a linear layer. Such mapping network projects the image feature once yet does not consider the interaction between the image and the human input query. Hence, the obtained visual information with no connections with human intention may be inadequate for LLMs to make intention-following responses, which we term as static visual information. IPN addresses this issue by allowing the LLM to request the desired visual information aligned with various human instructions, which we term as the dynamic interaction between the LLM and visual information. Specifically, IPN consists of a simple visual mapping network to provide the basic perception of an image for LLMs. It also contains additional modules responsible for acquiring requests from LLMs, performing request-based visual information interaction, and transmitting the resulting interacted visual information to LLMs, respectively. In this way, LLMs act to understand the human query, deliver the corresponding request to the request-based visual information interaction module, and generate the response based on the interleaved multimodal information. We evaluate IPN through extensive experiments on multimodal question answering, reasoning, and so on, demonstrating that it significantly improves the zero-shot performance of LVLMs on various multimodal tasks compared to previous methods.
Control Map Distribution using Map Query Bank for Online Map Generation
Reliable autonomous driving systems require high-definition (HD) map that contains detailed map information for planning and navigation. However, pre-build HD map requires a large cost. Visual-based Online Map Generation (OMG) has become an alternative low-cost solution to build a local HD map. Query-based BEV Transformer has been a base model for this task. This model learns HD map predictions from an initial map queries distribution which is obtained by offline optimization on training set. Besides the quality of BEV feature, the performance of this model also highly relies on the capacity of initial map query distribution. However, this distribution is limited because the limited query number. To make map predictions optimal on each test sample, it is essential to generate a suitable initial distribution for each specific scenario. This paper proposes to decompose the whole HD map distribution into a set of point representations, namely map query bank (MQBank). To build specific map query initial distributions of different scenarios, low-cost standard definition map (SD map) data is introduced as a kind of prior knowledge. Moreover, each layer of map decoder network learns instance-level map query features, which will lose detailed information of each point. However, BEV feature map is a point-level dense feature. It is important to keep point-level information in map queries when interacting with BEV feature map. This can also be solved with map query bank method. Final experiments show a new insight on SD map prior and a new record on OpenLaneV2 benchmark with 40.5%, 45.7% mAP on vehicle lane and pedestrian area.
VectorMapNet: End-to-end Vectorized HD Map Learning
Autonomous driving systems require High-Definition (HD) semantic maps to navigate around urban roads. Existing solutions approach the semantic mapping problem by offline manual annotation, which suffers from serious scalability issues. Recent learning-based methods produce dense rasterized segmentation predictions to construct maps. However, these predictions do not include instance information of individual map elements and require heuristic post-processing to obtain vectorized maps. To tackle these challenges, we introduce an end-to-end vectorized HD map learning pipeline, termed VectorMapNet. VectorMapNet takes onboard sensor observations and predicts a sparse set of polylines in the bird's-eye view. This pipeline can explicitly model the spatial relation between map elements and generate vectorized maps that are friendly to downstream autonomous driving tasks. Extensive experiments show that VectorMapNet achieve strong map learning performance on both nuScenes and Argoverse2 dataset, surpassing previous state-of-the-art methods by 14.2 mAP and 14.6mAP. Qualitatively, VectorMapNet is capable of generating comprehensive maps and capturing fine-grained details of road geometry. To the best of our knowledge, VectorMapNet is the first work designed towards end-to-end vectorized map learning from onboard observations. Our project website is available at https://tsinghua-mars-lab.github.io/vectormapnet/.
A Taxonomy and Library for Visualizing Learned Features in Convolutional Neural Networks
Over the last decade, Convolutional Neural Networks (CNN) saw a tremendous surge in performance. However, understanding what a network has learned still proves to be a challenging task. To remedy this unsatisfactory situation, a number of groups have recently proposed different methods to visualize the learned models. In this work we suggest a general taxonomy to classify and compare these methods, subdividing the literature into three main categories and providing researchers with a terminology to base their works on. Furthermore, we introduce the FeatureVis library for MatConvNet: an extendable, easy to use open source library for visualizing CNNs. It contains implementations from each of the three main classes of visualization methods and serves as a useful tool for an enhanced understanding of the features learned by intermediate layers, as well as for the analysis of why a network might fail for certain examples.
CoReS: Compatible Representations via Stationarity
Compatible features enable the direct comparison of old and new learned features allowing to use them interchangeably over time. In visual search systems, this eliminates the need to extract new features from the gallery-set when the representation model is upgraded with novel data. This has a big value in real applications as re-indexing the gallery-set can be computationally expensive when the gallery-set is large, or even infeasible due to privacy or other concerns of the application. In this paper, we propose CoReS, a new training procedure to learn representations that are compatible with those previously learned, grounding on the stationarity of the features as provided by fixed classifiers based on polytopes. With this solution, classes are maximally separated in the representation space and maintain their spatial configuration stationary as new classes are added, so that there is no need to learn any mappings between representations nor to impose pairwise training with the previously learned model. We demonstrate that our training procedure largely outperforms the current state of the art and is particularly effective in the case of multiple upgrades of the training-set, which is the typical case in real applications.
Coordinate-Aware Modulation for Neural Fields
Neural fields, mapping low-dimensional input coordinates to corresponding signals, have shown promising results in representing various signals. Numerous methodologies have been proposed, and techniques employing MLPs and grid representations have achieved substantial success. MLPs allow compact and high expressibility, yet often suffer from spectral bias and slow convergence speed. On the other hand, methods using grids are free from spectral bias and achieve fast training speed, however, at the expense of high spatial complexity. In this work, we propose a novel way for exploiting both MLPs and grid representations in neural fields. Unlike the prevalent methods that combine them sequentially (extract features from the grids first and feed them to the MLP), we inject spectral bias-free grid representations into the intermediate features in the MLP. More specifically, we suggest a Coordinate-Aware Modulation (CAM), which modulates the intermediate features using scale and shift parameters extracted from the grid representations. This can maintain the strengths of MLPs while mitigating any remaining potential biases, facilitating the rapid learning of high-frequency components. In addition, we empirically found that the feature normalizations, which have not been successful in neural filed literature, proved to be effective when applied in conjunction with the proposed CAM. Experimental results demonstrate that CAM enhances the performance of neural representation and improves learning stability across a range of signals. Especially in the novel view synthesis task, we achieved state-of-the-art performance with the least number of parameters and fast training speed for dynamic scenes and the best performance under 1MB memory for static scenes. CAM also outperforms the best-performing video compression methods using neural fields by a large margin.
LLaVA-NeXT-Interleave: Tackling Multi-image, Video, and 3D in Large Multimodal Models
Visual instruction tuning has made considerable strides in enhancing the capabilities of Large Multimodal Models (LMMs). However, existing open LMMs largely focus on single-image tasks, their applications to multi-image scenarios remains less explored. Additionally, prior LMM research separately tackles different scenarios, leaving it impossible to generalize cross scenarios with new emerging capabilities. To this end, we introduce LLaVA-NeXT-Interleave, which simultaneously tackles Multi-image, Multi-frame (video), Multi-view (3D), and Multi-patch (single-image) scenarios in LMMs. To enable these capabilities, we regard the interleaved data format as a general template and compile the M4-Instruct dataset with 1,177.6k samples, spanning 4 primary domains with 14 tasks and 41 datasets. We also curate the LLaVA-Interleave Bench to comprehensively evaluate the multi-image performance of LMMs. Through extensive experiments, LLaVA-NeXT-Interleave achieves leading results in multi-image, video, and 3D benchmarks, while maintaining the performance of single-image tasks. Besides, our model also exhibits several emerging capabilities, e.g., transferring tasks across different settings and modalities. Code is available at https://github.com/LLaVA-VL/LLaVA-NeXT
Generalized Zero- and Few-Shot Learning via Aligned Variational Autoencoders
Many approaches in generalized zero-shot learning rely on cross-modal mapping between the image feature space and the class embedding space. As labeled images are expensive, one direction is to augment the dataset by generating either images or image features. However, the former misses fine-grained details and the latter requires learning a mapping associated with class embeddings. In this work, we take feature generation one step further and propose a model where a shared latent space of image features and class embeddings is learned by modality-specific aligned variational autoencoders. This leaves us with the required discriminative information about the image and classes in the latent features, on which we train a softmax classifier. The key to our approach is that we align the distributions learned from images and from side-information to construct latent features that contain the essential multi-modal information associated with unseen classes. We evaluate our learned latent features on several benchmark datasets, i.e. CUB, SUN, AWA1 and AWA2, and establish a new state of the art on generalized zero-shot as well as on few-shot learning. Moreover, our results on ImageNet with various zero-shot splits show that our latent features generalize well in large-scale settings.
Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields
Recent advancements in 2D and multimodal models have achieved remarkable success by leveraging large-scale training on extensive datasets. However, extending these achievements to enable free-form interactions and high-level semantic operations with complex 3D/4D scenes remains challenging. This difficulty stems from the limited availability of large-scale, annotated 3D/4D or multi-view datasets, which are crucial for generalizable vision and language tasks such as open-vocabulary and prompt-based segmentation, language-guided editing, and visual question answering (VQA). In this paper, we introduce Feature4X, a universal framework designed to extend any functionality from 2D vision foundation model into the 4D realm, using only monocular video input, which is widely available from user-generated content. The "X" in Feature4X represents its versatility, enabling any task through adaptable, model-conditioned 4D feature field distillation. At the core of our framework is a dynamic optimization strategy that unifies multiple model capabilities into a single representation. Additionally, to the best of our knowledge, Feature4X is the first method to distill and lift the features of video foundation models (e.g. SAM2, InternVideo2) into an explicit 4D feature field using Gaussian Splatting. Our experiments showcase novel view segment anything, geometric and appearance scene editing, and free-form VQA across all time steps, empowered by LLMs in feedback loops. These advancements broaden the scope of agentic AI applications by providing a foundation for scalable, contextually and spatiotemporally aware systems capable of immersive dynamic 4D scene interaction.
Scene Graph to Image Generation with Contextualized Object Layout Refinement
Generating images from scene graphs is a challenging task that attracted substantial interest recently. Prior works have approached this task by generating an intermediate layout description of the target image. However, the representation of each object in the layout was generated independently, which resulted in high overlap, low coverage, and an overall blurry layout. We propose a novel method that alleviates these issues by generating the entire layout description gradually to improve inter-object dependency. We empirically show on the COCO-STUFF dataset that our approach improves the quality of both the intermediate layout and the final image. Our approach improves the layout coverage by almost 20 points and drops object overlap to negligible amounts.
Enhancing Online Road Network Perception and Reasoning with Standard Definition Maps
Autonomous driving for urban and highway driving applications often requires High Definition (HD) maps to generate a navigation plan. Nevertheless, various challenges arise when generating and maintaining HD maps at scale. While recent online mapping methods have started to emerge, their performance especially for longer ranges is limited by heavy occlusion in dynamic environments. With these considerations in mind, our work focuses on leveraging lightweight and scalable priors-Standard Definition (SD) maps-in the development of online vectorized HD map representations. We first examine the integration of prototypical rasterized SD map representations into various online mapping architectures. Furthermore, to identify lightweight strategies, we extend the OpenLane-V2 dataset with OpenStreetMaps and evaluate the benefits of graphical SD map representations. A key finding from designing SD map integration components is that SD map encoders are model agnostic and can be quickly adapted to new architectures that utilize bird's eye view (BEV) encoders. Our results show that making use of SD maps as priors for the online mapping task can significantly speed up convergence and boost the performance of the online centerline perception task by 30% (mAP). Furthermore, we show that the introduction of the SD maps leads to a reduction of the number of parameters in the perception and reasoning task by leveraging SD map graphs while improving the overall performance. Project Page: https://henryzhangzhy.github.io/sdhdmap/.
FeatEnHancer: Enhancing Hierarchical Features for Object Detection and Beyond Under Low-Light Vision
Extracting useful visual cues for the downstream tasks is especially challenging under low-light vision. Prior works create enhanced representations by either correlating visual quality with machine perception or designing illumination-degrading transformation methods that require pre-training on synthetic datasets. We argue that optimizing enhanced image representation pertaining to the loss of the downstream task can result in more expressive representations. Therefore, in this work, we propose a novel module, FeatEnHancer, that hierarchically combines multiscale features using multiheaded attention guided by task-related loss function to create suitable representations. Furthermore, our intra-scale enhancement improves the quality of features extracted at each scale or level, as well as combines features from different scales in a way that reflects their relative importance for the task at hand. FeatEnHancer is a general-purpose plug-and-play module and can be incorporated into any low-light vision pipeline. We show with extensive experimentation that the enhanced representation produced with FeatEnHancer significantly and consistently improves results in several low-light vision tasks, including dark object detection (+5.7 mAP on ExDark), face detection (+1.5 mAPon DARK FACE), nighttime semantic segmentation (+5.1 mIoU on ACDC ), and video object detection (+1.8 mAP on DarkVision), highlighting the effectiveness of enhancing hierarchical features under low-light vision.
Feature Representation Learning for Click-through Rate Prediction: A Review and New Perspectives
Representation learning has been a critical topic in machine learning. In Click-through Rate Prediction, most features are represented as embedding vectors and learned simultaneously with other parameters in the model. With the development of CTR models, feature representation learning has become a trending topic and has been extensively studied by both industrial and academic researchers in recent years. This survey aims at summarizing the feature representation learning in a broader picture and pave the way for future research. To achieve such a goal, we first present a taxonomy of current research methods on feature representation learning following two main issues: (i) which feature to represent and (ii) how to represent these features. Then we give a detailed description of each method regarding these two issues. Finally, the review concludes with a discussion on the future directions of this field.
FeatUp: A Model-Agnostic Framework for Features at Any Resolution
Deep features are a cornerstone of computer vision research, capturing image semantics and enabling the community to solve downstream tasks even in the zero- or few-shot regime. However, these features often lack the spatial resolution to directly perform dense prediction tasks like segmentation and depth prediction because models aggressively pool information over large areas. In this work, we introduce FeatUp, a task- and model-agnostic framework to restore lost spatial information in deep features. We introduce two variants of FeatUp: one that guides features with high-resolution signal in a single forward pass, and one that fits an implicit model to a single image to reconstruct features at any resolution. Both approaches use a multi-view consistency loss with deep analogies to NeRFs. Our features retain their original semantics and can be swapped into existing applications to yield resolution and performance gains even without re-training. We show that FeatUp significantly outperforms other feature upsampling and image super-resolution approaches in class activation map generation, transfer learning for segmentation and depth prediction, and end-to-end training for semantic segmentation.
Cascaded Dual Vision Transformer for Accurate Facial Landmark Detection
Facial landmark detection is a fundamental problem in computer vision for many downstream applications. This paper introduces a new facial landmark detector based on vision transformers, which consists of two unique designs: Dual Vision Transformer (D-ViT) and Long Skip Connections (LSC). Based on the observation that the channel dimension of feature maps essentially represents the linear bases of the heatmap space, we propose learning the interconnections between these linear bases to model the inherent geometric relations among landmarks via Channel-split ViT. We integrate such channel-split ViT into the standard vision transformer (i.e., spatial-split ViT), forming our Dual Vision Transformer to constitute the prediction blocks. We also suggest using long skip connections to deliver low-level image features to all prediction blocks, thereby preventing useful information from being discarded by intermediate supervision. Extensive experiments are conducted to evaluate the performance of our proposal on the widely used benchmarks, i.e., WFLW, COFW, and 300W, demonstrating that our model outperforms the previous SOTAs across all three benchmarks.
Deep Hough Transform for Semantic Line Detection
We focus on a fundamental task of detecting meaningful line structures, a.k.a. semantic line, in natural scenes. Many previous methods regard this problem as a special case of object detection and adjust existing object detectors for semantic line detection. However, these methods neglect the inherent characteristics of lines, leading to sub-optimal performance. Lines enjoy much simpler geometric property than complex objects and thus can be compactly parameterized by a few arguments. To better exploit the property of lines, in this paper, we incorporate the classical Hough transform technique into deeply learned representations and propose a one-shot end-to-end learning framework for line detection. By parameterizing lines with slopes and biases, we perform Hough transform to translate deep representations into the parametric domain, in which we perform line detection. Specifically, we aggregate features along candidate lines on the feature map plane and then assign the aggregated features to corresponding locations in the parametric domain. Consequently, the problem of detecting semantic lines in the spatial domain is transformed into spotting individual points in the parametric domain, making the post-processing steps, i.e. non-maximal suppression, more efficient. Furthermore, our method makes it easy to extract contextual line features eg features along lines close to a specific line, that are critical for accurate line detection. In addition to the proposed method, we design an evaluation metric to assess the quality of line detection and construct a large scale dataset for the line detection task. Experimental results on our proposed dataset and another public dataset demonstrate the advantages of our method over previous state-of-the-art alternatives.
Visual Explanations via Iterated Integrated Attributions
We introduce Iterated Integrated Attributions (IIA) - a generic method for explaining the predictions of vision models. IIA employs iterative integration across the input image, the internal representations generated by the model, and their gradients, yielding precise and focused explanation maps. We demonstrate the effectiveness of IIA through comprehensive evaluations across various tasks, datasets, and network architectures. Our results showcase that IIA produces accurate explanation maps, outperforming other state-of-the-art explanation techniques.
Semantic Map-based Generation of Navigation Instructions
We are interested in the generation of navigation instructions, either in their own right or as training material for robotic navigation task. In this paper, we propose a new approach to navigation instruction generation by framing the problem as an image captioning task using semantic maps as visual input. Conventional approaches employ a sequence of panorama images to generate navigation instructions. Semantic maps abstract away from visual details and fuse the information in multiple panorama images into a single top-down representation, thereby reducing computational complexity to process the input. We present a benchmark dataset for instruction generation using semantic maps, propose an initial model and ask human subjects to manually assess the quality of generated instructions. Our initial investigations show promise in using semantic maps for instruction generation instead of a sequence of panorama images, but there is vast scope for improvement. We release the code for data preparation and model training at https://github.com/chengzu-li/VLGen.
Ferret: Refer and Ground Anything Anywhere at Any Granularity
We introduce Ferret, a new Multimodal Large Language Model (MLLM) capable of understanding spatial referring of any shape or granularity within an image and accurately grounding open-vocabulary descriptions. To unify referring and grounding in the LLM paradigm, Ferret employs a novel and powerful hybrid region representation that integrates discrete coordinates and continuous features jointly to represent a region in the image. To extract the continuous features of versatile regions, we propose a spatial-aware visual sampler, adept at handling varying sparsity across different shapes. Consequently, Ferret can accept diverse region inputs, such as points, bounding boxes, and free-form shapes. To bolster the desired capability of Ferret, we curate GRIT, a comprehensive refer-and-ground instruction tuning dataset including 1.1M samples that contain rich hierarchical spatial knowledge, with 95K hard negative data to promote model robustness. The resulting model not only achieves superior performance in classical referring and grounding tasks, but also greatly outperforms existing MLLMs in region-based and localization-demanded multimodal chatting. Our evaluations also reveal a significantly improved capability of describing image details and a remarkable alleviation in object hallucination. Code and data will be available at https://github.com/apple/ml-ferret
Compact Neural Graphics Primitives with Learned Hash Probing
Neural graphics primitives are faster and achieve higher quality when their neural networks are augmented by spatial data structures that hold trainable features arranged in a grid. However, existing feature grids either come with a large memory footprint (dense or factorized grids, trees, and hash tables) or slow performance (index learning and vector quantization). In this paper, we show that a hash table with learned probes has neither disadvantage, resulting in a favorable combination of size and speed. Inference is faster than unprobed hash tables at equal quality while training is only 1.2-2.6x slower, significantly outperforming prior index learning approaches. We arrive at this formulation by casting all feature grids into a common framework: they each correspond to a lookup function that indexes into a table of feature vectors. In this framework, the lookup functions of existing data structures can be combined by simple arithmetic combinations of their indices, resulting in Pareto optimal compression and speed.
N2F2: Hierarchical Scene Understanding with Nested Neural Feature Fields
Understanding complex scenes at multiple levels of abstraction remains a formidable challenge in computer vision. To address this, we introduce Nested Neural Feature Fields (N2F2), a novel approach that employs hierarchical supervision to learn a single feature field, wherein different dimensions within the same high-dimensional feature encode scene properties at varying granularities. Our method allows for a flexible definition of hierarchies, tailored to either the physical dimensions or semantics or both, thereby enabling a comprehensive and nuanced understanding of scenes. We leverage a 2D class-agnostic segmentation model to provide semantically meaningful pixel groupings at arbitrary scales in the image space, and query the CLIP vision-encoder to obtain language-aligned embeddings for each of these segments. Our proposed hierarchical supervision method then assigns different nested dimensions of the feature field to distill the CLIP embeddings using deferred volumetric rendering at varying physical scales, creating a coarse-to-fine representation. Extensive experiments show that our approach outperforms the state-of-the-art feature field distillation methods on tasks such as open-vocabulary 3D segmentation and localization, demonstrating the effectiveness of the learned nested feature field.
Generating Images with Multimodal Language Models
We propose a method to fuse frozen text-only large language models (LLMs) with pre-trained image encoder and decoder models, by mapping between their embedding spaces. Our model demonstrates a wide suite of multimodal capabilities: image retrieval, novel image generation, and multimodal dialogue. Ours is the first approach capable of conditioning on arbitrarily interleaved image and text inputs to generate coherent image (and text) outputs. To achieve strong performance on image generation, we propose an efficient mapping network to ground the LLM to an off-the-shelf text-to-image generation model. This mapping network translates hidden representations of text into the embedding space of the visual models, enabling us to leverage the strong text representations of the LLM for visual outputs. Our approach outperforms baseline generation models on tasks with longer and more complex language. In addition to novel image generation, our model is also capable of image retrieval from a prespecified dataset, and decides whether to retrieve or generate at inference time. This is done with a learnt decision module which conditions on the hidden representations of the LLM. Our model exhibits a wider range of capabilities compared to prior multimodal language models. It can process image-and-text inputs, and produce retrieved images, generated images, and generated text -- outperforming non-LLM based generation models across several text-to-image tasks that measure context dependence.
4M-21: An Any-to-Any Vision Model for Tens of Tasks and Modalities
Current multimodal and multitask foundation models like 4M or UnifiedIO show promising results, but in practice their out-of-the-box abilities to accept diverse inputs and perform diverse tasks are limited by the (usually rather small) number of modalities and tasks they are trained on. In this paper, we expand upon the capabilities of them by training a single model on tens of highly diverse modalities and by performing co-training on large-scale multimodal datasets and text corpora. This includes training on several semantic and geometric modalities, feature maps from recent state of the art models like DINOv2 and ImageBind, pseudo labels of specialist models like SAM and 4DHumans, and a range of new modalities that allow for novel ways to interact with the model and steer the generation, for example image metadata or color palettes. A crucial step in this process is performing discrete tokenization on various modalities, whether they are image-like, neural network feature maps, vectors, structured data like instance segmentation or human poses, or data that can be represented as text. Through this, we expand on the out-of-the-box capabilities of multimodal models and specifically show the possibility of training one model to solve at least 3x more tasks/modalities than existing ones and doing so without a loss in performance. This enables more fine-grained and controllable multimodal generation capabilities and allows us to study the distillation of models trained on diverse data and objectives into a unified model. We successfully scale the training to a three billion parameter model using tens of modalities and different datasets. The resulting models and training code are open sourced at 4m.epfl.ch.
Topological street-network characterization through feature-vector and cluster analysis
Complex networks provide a means to describe cities through their street mesh, expressing characteristics that refer to the structure and organization of an urban zone. Although other studies have used complex networks to model street meshes, we observed a lack of methods to characterize the relationship between cities by using their topological features. Accordingly, this paper aims to describe interactions between cities by using vectors of topological features extracted from their street meshes represented as complex networks. The methodology of this study is based on the use of digital maps. Over the computational representation of such maps, we extract global complex-network features that embody the characteristics of the cities. These vectors allow for the use of multidimensional projection and clustering techniques, enabling a similarity-based comparison of the street meshes. We experiment with 645 cities from the Brazilian state of Sao Paulo. Our results show how the joint of global features describes urban indicators that are deep-rooted in the network's topology and how they reveal characteristics and similarities among sets of cities that are separated from each other.
IntrinsiX: High-Quality PBR Generation using Image Priors
We introduce IntrinsiX, a novel method that generates high-quality intrinsic images from text description. In contrast to existing text-to-image models whose outputs contain baked-in scene lighting, our approach predicts physically-based rendering (PBR) maps. This enables the generated outputs to be used for content creation scenarios in core graphics applications that facilitate re-lighting, editing, and texture generation tasks. In order to train our generator, we exploit strong image priors, and pre-train separate models for each PBR material component (albedo, roughness, metallic, normals). We then align these models with a new cross-intrinsic attention formulation that concatenates key and value features in a consistent fashion. This allows us to exchange information between each output modality and to obtain semantically coherent PBR predictions. To ground each intrinsic component, we propose a rendering loss which provides image-space signals to constrain the model, thus facilitating sharp details also in the output BRDF properties. Our results demonstrate detailed intrinsic generation with strong generalization capabilities that outperforms existing intrinsic image decomposition methods used with generated images by a significant margin. Finally, we show a series of applications, including re-lighting, editing, and text-conditioned room-scale PBR texture generation.
Can Generative Video Models Help Pose Estimation?
Pairwise pose estimation from images with little or no overlap is an open challenge in computer vision. Existing methods, even those trained on large-scale datasets, struggle in these scenarios due to the lack of identifiable correspondences or visual overlap. Inspired by the human ability to infer spatial relationships from diverse scenes, we propose a novel approach, InterPose, that leverages the rich priors encoded within pre-trained generative video models. We propose to use a video model to hallucinate intermediate frames between two input images, effectively creating a dense, visual transition, which significantly simplifies the problem of pose estimation. Since current video models can still produce implausible motion or inconsistent geometry, we introduce a self-consistency score that evaluates the consistency of pose predictions from sampled videos. We demonstrate that our approach generalizes among three state-of-the-art video models and show consistent improvements over the state-of-the-art DUSt3R on four diverse datasets encompassing indoor, outdoor, and object-centric scenes. Our findings suggest a promising avenue for improving pose estimation models by leveraging large generative models trained on vast amounts of video data, which is more readily available than 3D data. See our project page for results: https://inter-pose.github.io/.
TokenPacker: Efficient Visual Projector for Multimodal LLM
The visual projector serves as an essential bridge between the visual encoder and the Large Language Model (LLM) in a Multimodal LLM (MLLM). Typically, MLLMs adopt a simple MLP to preserve all visual contexts via one-to-one transformation. However, the visual tokens are redundant and can be considerably increased when dealing with high-resolution images, impairing the efficiency of MLLMs significantly. Some recent works have introduced resampler or abstractor to reduce the number of resulting visual tokens. Unfortunately, they fail to capture finer details and undermine the visual reasoning capabilities of MLLMs. In this work, we propose a novel visual projector, which adopts a coarse-to-fine scheme to inject the enriched characteristics to generate the condensed visual tokens. In specific, we first interpolate the visual features as a low-resolution point query, providing the overall visual representation as the foundation. Then, we introduce a region-to-point injection module that utilizes high-resolution, multi-level region-based cues as fine-grained reference keys and values, allowing them to be fully absorbed within the corresponding local context region. This step effectively updates the coarse point query, transforming it into an enriched one for the subsequent LLM reasoning. Extensive experiments demonstrate that our approach compresses the visual tokens by 75%~89%, while achieves comparable or even better performance across diverse benchmarks with significantly higher efficiency. The source codes can be found at https://github.com/CircleRadon/TokenPacker.
Can we Constrain Concept Bottleneck Models to Learn Semantically Meaningful Input Features?
Concept Bottleneck Models (CBMs) are regarded as inherently interpretable because they first predict a set of human-defined concepts which are used to predict a task label. For inherent interpretability to be fully realised, and ensure trust in a model's output, it's desirable for concept predictions to use semantically meaningful input features. For instance, in an image, pixels representing a broken bone should contribute to predicting a fracture. However, current literature suggests that concept predictions often rely on irrelevant input features. We hypothesise that this occurs when dataset labels include inaccurate concept annotations, or the relationship between input features and concepts is unclear. In general, the effect of dataset labelling on concept representations remains an understudied area. In this paper, we demonstrate that CBMs can learn to map concepts to semantically meaningful input features, by utilising datasets with a clear link between the input features and the desired concept predictions. This is achieved, for instance, by ensuring multiple concepts do not always co-occur and, therefore provide a clear training signal for the CBM to distinguish the relevant input features for each concept. We validate our hypothesis on both synthetic and real-world image datasets, and demonstrate under the correct conditions, CBMs can learn to attribute semantically meaningful input features to the correct concept predictions.
TRAVEL: Training-Free Retrieval and Alignment for Vision-and-Language Navigation
In this work, we propose a modular approach for the Vision-Language Navigation (VLN) task by decomposing the problem into four sub-modules that use state-of-the-art Large Language Models (LLMs) and Vision-Language Models (VLMs) in a zero-shot setting. Given navigation instruction in natural language, we first prompt LLM to extract the landmarks and the order in which they are visited. Assuming the known model of the environment, we retrieve the top-k locations of the last landmark and generate k path hypotheses from the starting location to the last landmark using the shortest path algorithm on the topological map of the environment. Each path hypothesis is represented by a sequence of panoramas. We then use dynamic programming to compute the alignment score between the sequence of panoramas and the sequence of landmark names, which match scores obtained from VLM. Finally, we compute the nDTW metric between the hypothesis that yields the highest alignment score to evaluate the path fidelity. We demonstrate superior performance compared to other approaches that use joint semantic maps like VLMaps vlmaps on the complex R2R-Habitat r2r instruction dataset and quantify in detail the effect of visual grounding on navigation performance.
PivotNet: Vectorized Pivot Learning for End-to-end HD Map Construction
Vectorized high-definition map online construction has garnered considerable attention in the field of autonomous driving research. Most existing approaches model changeable map elements using a fixed number of points, or predict local maps in a two-stage autoregressive manner, which may miss essential details and lead to error accumulation. Towards precise map element learning, we propose a simple yet effective architecture named PivotNet, which adopts unified pivot-based map representations and is formulated as a direct set prediction paradigm. Concretely, we first propose a novel point-to-line mask module to encode both the subordinate and geometrical point-line priors in the network. Then, a well-designed pivot dynamic matching module is proposed to model the topology in dynamic point sequences by introducing the concept of sequence matching. Furthermore, to supervise the position and topology of the vectorized point predictions, we propose a dynamic vectorized sequence loss. Extensive experiments and ablations show that PivotNet is remarkably superior to other SOTAs by 5.9 mAP at least. The code will be available soon.
ConDL: Detector-Free Dense Image Matching
In this work, we introduce a deep-learning framework designed for estimating dense image correspondences. Our fully convolutional model generates dense feature maps for images, where each pixel is associated with a descriptor that can be matched across multiple images. Unlike previous methods, our model is trained on synthetic data that includes significant distortions, such as perspective changes, illumination variations, shadows, and specular highlights. Utilizing contrastive learning, our feature maps achieve greater invariance to these distortions, enabling robust matching. Notably, our method eliminates the need for a keypoint detector, setting it apart from many existing image-matching techniques.
Self-Supervised Model Adaptation for Multimodal Semantic Segmentation
Learning to reliably perceive and understand the scene is an integral enabler for robots to operate in the real-world. This problem is inherently challenging due to the multitude of object types as well as appearance changes caused by varying illumination and weather conditions. Leveraging complementary modalities can enable learning of semantically richer representations that are resilient to such perturbations. Despite the tremendous progress in recent years, most multimodal convolutional neural network approaches directly concatenate feature maps from individual modality streams rendering the model incapable of focusing only on relevant complementary information for fusion. To address this limitation, we propose a mutimodal semantic segmentation framework that dynamically adapts the fusion of modality-specific features while being sensitive to the object category, spatial location and scene context in a self-supervised manner. Specifically, we propose an architecture consisting of two modality-specific encoder streams that fuse intermediate encoder representations into a single decoder using our proposed self-supervised model adaptation fusion mechanism which optimally combines complementary features. As intermediate representations are not aligned across modalities, we introduce an attention scheme for better correlation. In addition, we propose a computationally efficient unimodal segmentation architecture termed AdapNet++ that incorporates a new encoder with multiscale residual units and an efficient atrous spatial pyramid pooling that has a larger effective receptive field with more than 10x fewer parameters, complemented with a strong decoder with a multi-resolution supervision scheme that recovers high-resolution details. Comprehensive empirical evaluations on several benchmarks demonstrate that both our unimodal and multimodal architectures achieve state-of-the-art performance.
Optimizing Feature Set for Click-Through Rate Prediction
Click-through prediction (CTR) models transform features into latent vectors and enumerate possible feature interactions to improve performance based on the input feature set. Therefore, when selecting an optimal feature set, we should consider the influence of both feature and its interaction. However, most previous works focus on either feature field selection or only select feature interaction based on the fixed feature set to produce the feature set. The former restricts search space to the feature field, which is too coarse to determine subtle features. They also do not filter useless feature interactions, leading to higher computation costs and degraded model performance. The latter identifies useful feature interaction from all available features, resulting in many redundant features in the feature set. In this paper, we propose a novel method named OptFS to address these problems. To unify the selection of feature and its interaction, we decompose the selection of each feature interaction into the selection of two correlated features. Such a decomposition makes the model end-to-end trainable given various feature interaction operations. By adopting feature-level search space, we set a learnable gate to determine whether each feature should be within the feature set. Because of the large-scale search space, we develop a learning-by-continuation training scheme to learn such gates. Hence, OptFS generates the feature set only containing features which improve the final prediction results. Experimentally, we evaluate OptFS on three public datasets, demonstrating OptFS can optimize feature sets which enhance the model performance and further reduce both the storage and computational cost.
SNAP: Self-Supervised Neural Maps for Visual Positioning and Semantic Understanding
Semantic 2D maps are commonly used by humans and machines for navigation purposes, whether it's walking or driving. However, these maps have limitations: they lack detail, often contain inaccuracies, and are difficult to create and maintain, especially in an automated fashion. Can we use raw imagery to automatically create better maps that can be easily interpreted by both humans and machines? We introduce SNAP, a deep network that learns rich neural 2D maps from ground-level and overhead images. We train our model to align neural maps estimated from different inputs, supervised only with camera poses over tens of millions of StreetView images. SNAP can resolve the location of challenging image queries beyond the reach of traditional methods, outperforming the state of the art in localization by a large margin. Moreover, our neural maps encode not only geometry and appearance but also high-level semantics, discovered without explicit supervision. This enables effective pre-training for data-efficient semantic scene understanding, with the potential to unlock cost-efficient creation of more detailed maps.
3D Human Mesh Estimation from Virtual Markers
Inspired by the success of volumetric 3D pose estimation, some recent human mesh estimators propose to estimate 3D skeletons as intermediate representations, from which, the dense 3D meshes are regressed by exploiting the mesh topology. However, body shape information is lost in extracting skeletons, leading to mediocre performance. The advanced motion capture systems solve the problem by placing dense physical markers on the body surface, which allows to extract realistic meshes from their non-rigid motions. However, they cannot be applied to wild images without markers. In this work, we present an intermediate representation, named virtual markers, which learns 64 landmark keypoints on the body surface based on the large-scale mocap data in a generative style, mimicking the effects of physical markers. The virtual markers can be accurately detected from wild images and can reconstruct the intact meshes with realistic shapes by simple interpolation. Our approach outperforms the state-of-the-art methods on three datasets. In particular, it surpasses the existing methods by a notable margin on the SURREAL dataset, which has diverse body shapes. Code is available at https://github.com/ShirleyMaxx/VirtualMarker.
CRAFT: Concept Recursive Activation FacTorization for Explainability
Attribution methods, which employ heatmaps to identify the most influential regions of an image that impact model decisions, have gained widespread popularity as a type of explainability method. However, recent research has exposed the limited practical value of these methods, attributed in part to their narrow focus on the most prominent regions of an image -- revealing "where" the model looks, but failing to elucidate "what" the model sees in those areas. In this work, we try to fill in this gap with CRAFT -- a novel approach to identify both "what" and "where" by generating concept-based explanations. We introduce 3 new ingredients to the automatic concept extraction literature: (i) a recursive strategy to detect and decompose concepts across layers, (ii) a novel method for a more faithful estimation of concept importance using Sobol indices, and (iii) the use of implicit differentiation to unlock Concept Attribution Maps. We conduct both human and computer vision experiments to demonstrate the benefits of the proposed approach. We show that the proposed concept importance estimation technique is more faithful to the model than previous methods. When evaluating the usefulness of the method for human experimenters on a human-centered utility benchmark, we find that our approach significantly improves on two of the three test scenarios. Our code is freely available at github.com/deel-ai/Craft.
FILM: Frame Interpolation for Large Motion
We present a frame interpolation algorithm that synthesizes multiple intermediate frames from two input images with large in-between motion. Recent methods use multiple networks to estimate optical flow or depth and a separate network dedicated to frame synthesis. This is often complex and requires scarce optical flow or depth ground-truth. In this work, we present a single unified network, distinguished by a multi-scale feature extractor that shares weights at all scales, and is trainable from frames alone. To synthesize crisp and pleasing frames, we propose to optimize our network with the Gram matrix loss that measures the correlation difference between feature maps. Our approach outperforms state-of-the-art methods on the Xiph large motion benchmark. We also achieve higher scores on Vimeo-90K, Middlebury and UCF101, when comparing to methods that use perceptual losses. We study the effect of weight sharing and of training with datasets of increasing motion range. Finally, we demonstrate our model's effectiveness in synthesizing high quality and temporally coherent videos on a challenging near-duplicate photos dataset. Codes and pre-trained models are available at https://film-net.github.io.
OmniDiff: A Comprehensive Benchmark for Fine-grained Image Difference Captioning
Image Difference Captioning (IDC) aims to generate natural language descriptions of subtle differences between image pairs, requiring both precise visual change localization and coherent semantic expression. Despite recent advancements, existing datasets often lack breadth and depth, limiting their applicability in complex and dynamic environments: (1) from a breadth perspective, current datasets are constrained to limited variations of objects in specific scenes, and (2) from a depth perspective, prior benchmarks often provide overly simplistic descriptions. To address these challenges, we introduce OmniDiff, a comprehensive dataset comprising 324 diverse scenarios-spanning real-world complex environments and 3D synthetic settings-with fine-grained human annotations averaging 60 words in length and covering 12 distinct change types. Building on this foundation, we propose M^3Diff, a MultiModal large language model enhanced by a plug-and-play Multi-scale Differential Perception (MDP) module. This module improves the model's ability to accurately identify and describe inter-image differences while maintaining the foundational model's generalization capabilities. With the addition of the OmniDiff dataset, M^3Diff achieves state-of-the-art performance across multiple benchmarks, including Spot-the-Diff, IEdit, CLEVR-Change, CLEVR-DC, and OmniDiff, demonstrating significant improvements in cross-scenario difference recognition accuracy compared to existing methods. The dataset, code, and models will be made publicly available to support further research.
Mask2Map: Vectorized HD Map Construction Using Bird's Eye View Segmentation Masks
In this paper, we introduce Mask2Map, a novel end-to-end online HD map construction method designed for autonomous driving applications. Our approach focuses on predicting the class and ordered point set of map instances within a scene, represented in the bird's eye view (BEV). Mask2Map consists of two primary components: the Instance-Level Mask Prediction Network (IMPNet) and the Mask-Driven Map Prediction Network (MMPNet). IMPNet generates Mask-Aware Queries and BEV Segmentation Masks to capture comprehensive semantic information globally. Subsequently, MMPNet enhances these query features using local contextual information through two submodules: the Positional Query Generator (PQG) and the Geometric Feature Extractor (GFE). PQG extracts instance-level positional queries by embedding BEV positional information into Mask-Aware Queries, while GFE utilizes BEV Segmentation Masks to generate point-level geometric features. However, we observed limited performance in Mask2Map due to inter-network inconsistency stemming from different predictions to Ground Truth (GT) matching between IMPNet and MMPNet. To tackle this challenge, we propose the Inter-network Denoising Training method, which guides the model to denoise the output affected by both noisy GT queries and perturbed GT Segmentation Masks. Our evaluation conducted on nuScenes and Argoverse2 benchmarks demonstrates that Mask2Map achieves remarkable performance improvements over previous state-of-the-art methods, with gains of 10.1% mAP and 4.1 mAP, respectively. Our code can be found at https://github.com/SehwanChoi0307/Mask2Map.
Diffusion Lens: Interpreting Text Encoders in Text-to-Image Pipelines
Text-to-image diffusion models (T2I) use a latent representation of a text prompt to guide the image generation process. However, the process by which the encoder produces the text representation is unknown. We propose the Diffusion Lens, a method for analyzing the text encoder of T2I models by generating images from its intermediate representations. Using the Diffusion Lens, we perform an extensive analysis of two recent T2I models. Exploring compound prompts, we find that complex scenes describing multiple objects are composed progressively and more slowly compared to simple scenes; Exploring knowledge retrieval, we find that representation of uncommon concepts requires further computation compared to common concepts, and that knowledge retrieval is gradual across layers. Overall, our findings provide valuable insights into the text encoder component in T2I pipelines.
Cascaded Sparse Feature Propagation Network for Interactive Segmentation
We aim to tackle the problem of point-based interactive segmentation, in which the key challenge is to propagate the user-provided annotations to unlabeled regions efficiently. Existing methods tackle this challenge by utilizing computationally expensive fully connected graphs or transformer architectures that sacrifice important fine-grained information required for accurate segmentation. To overcome these limitations, we propose a cascade sparse feature propagation network that learns a click-augmented feature representation for propagating user-provided information to unlabeled regions. The sparse design of our network enables efficient information propagation on high-resolution features, resulting in more detailed object segmentation. We validate the effectiveness of our method through comprehensive experiments on various benchmarks, and the results demonstrate the superior performance of our approach. Code is available at https://github.com/kleinzcy/CSFPN{https://github.com/kleinzcy/CSFPN}.
Swivel: Improving Embeddings by Noticing What's Missing
We present Submatrix-wise Vector Embedding Learner (Swivel), a method for generating low-dimensional feature embeddings from a feature co-occurrence matrix. Swivel performs approximate factorization of the point-wise mutual information matrix via stochastic gradient descent. It uses a piecewise loss with special handling for unobserved co-occurrences, and thus makes use of all the information in the matrix. While this requires computation proportional to the size of the entire matrix, we make use of vectorized multiplication to process thousands of rows and columns at once to compute millions of predicted values. Furthermore, we partition the matrix into shards in order to parallelize the computation across many nodes. This approach results in more accurate embeddings than can be achieved with methods that consider only observed co-occurrences, and can scale to much larger corpora than can be handled with sampling methods.
Through-The-Mask: Mask-based Motion Trajectories for Image-to-Video Generation
We consider the task of Image-to-Video (I2V) generation, which involves transforming static images into realistic video sequences based on a textual description. While recent advancements produce photorealistic outputs, they frequently struggle to create videos with accurate and consistent object motion, especially in multi-object scenarios. To address these limitations, we propose a two-stage compositional framework that decomposes I2V generation into: (i) An explicit intermediate representation generation stage, followed by (ii) A video generation stage that is conditioned on this representation. Our key innovation is the introduction of a mask-based motion trajectory as an intermediate representation, that captures both semantic object information and motion, enabling an expressive but compact representation of motion and semantics. To incorporate the learned representation in the second stage, we utilize object-level attention objectives. Specifically, we consider a spatial, per-object, masked-cross attention objective, integrating object-specific prompts into corresponding latent space regions and a masked spatio-temporal self-attention objective, ensuring frame-to-frame consistency for each object. We evaluate our method on challenging benchmarks with multi-object and high-motion scenarios and empirically demonstrate that the proposed method achieves state-of-the-art results in temporal coherence, motion realism, and text-prompt faithfulness. Additionally, we introduce \benchmark, a new challenging benchmark for single-object and multi-object I2V generation, and demonstrate our method's superiority on this benchmark. Project page is available at https://guyyariv.github.io/TTM/.
MapSAM: Adapting Segment Anything Model for Automated Feature Detection in Historical Maps
Automated feature detection in historical maps can significantly accelerate the reconstruction of the geospatial past. However, this process is often constrained by the time-consuming task of manually digitizing sufficient high-quality training data. The emergence of visual foundation models, such as the Segment Anything Model (SAM), offers a promising solution due to their remarkable generalization capabilities and rapid adaptation to new data distributions. Despite this, directly applying SAM in a zero-shot manner to historical map segmentation poses significant challenges, including poor recognition of certain geospatial features and a reliance on input prompts, which limits its ability to be fully automated. To address these challenges, we introduce MapSAM, a parameter-efficient fine-tuning strategy that adapts SAM into a prompt-free and versatile solution for various downstream historical map segmentation tasks. Specifically, we employ Weight-Decomposed Low-Rank Adaptation (DoRA) to integrate domain-specific knowledge into the image encoder. Additionally, we develop an automatic prompt generation process, eliminating the need for manual input. We further enhance the positional prompt in SAM, transforming it into a higher-level positional-semantic prompt, and modify the cross-attention mechanism in the mask decoder with masked attention for more effective feature aggregation. The proposed MapSAM framework demonstrates promising performance across two distinct historical map segmentation tasks: one focused on linear features and the other on areal features. Experimental results show that it adapts well to various features, even when fine-tuned with extremely limited data (e.g. 10 shots).
Learned Feature Importance Scores for Automated Feature Engineering
Feature engineering has demonstrated substantial utility for many machine learning workflows, such as in the small data regime or when distribution shifts are severe. Thus automating this capability can relieve much manual effort and improve model performance. Towards this, we propose AutoMAN, or Automated Mask-based Feature Engineering, an automated feature engineering framework that achieves high accuracy, low latency, and can be extended to heterogeneous and time-varying data. AutoMAN is based on effectively exploring the candidate transforms space, without explicitly manifesting transformed features. This is achieved by learning feature importance masks, which can be extended to support other modalities such as time series. AutoMAN learns feature transform importance end-to-end, incorporating a dataset's task target directly into feature engineering, resulting in state-of-the-art performance with significantly lower latency compared to alternatives.
Leveraging Representations from Intermediate Encoder-blocks for Synthetic Image Detection
The recently developed and publicly available synthetic image generation methods and services make it possible to create extremely realistic imagery on demand, raising great risks for the integrity and safety of online information. State-of-the-art Synthetic Image Detection (SID) research has led to strong evidence on the advantages of feature extraction from foundation models. However, such extracted features mostly encapsulate high-level visual semantics instead of fine-grained details, which are more important for the SID task. On the contrary, shallow layers encode low-level visual information. In this work, we leverage the image representations extracted by intermediate Transformer blocks of CLIP's image-encoder via a lightweight network that maps them to a learnable forgery-aware vector space capable of generalizing exceptionally well. We also employ a trainable module to incorporate the importance of each Transformer block to the final prediction. Our method is compared against the state-of-the-art by evaluating it on 20 test datasets and exhibits an average +10.6% absolute performance improvement. Notably, the best performing models require just a single epoch for training (~8 minutes). Code available at https://github.com/mever-team/rine.
Visual Language Maps for Robot Navigation
Grounding language to the visual observations of a navigating agent can be performed using off-the-shelf visual-language models pretrained on Internet-scale data (e.g., image captions). While this is useful for matching images to natural language descriptions of object goals, it remains disjoint from the process of mapping the environment, so that it lacks the spatial precision of classic geometric maps. To address this problem, we propose VLMaps, a spatial map representation that directly fuses pretrained visual-language features with a 3D reconstruction of the physical world. VLMaps can be autonomously built from video feed on robots using standard exploration approaches and enables natural language indexing of the map without additional labeled data. Specifically, when combined with large language models (LLMs), VLMaps can be used to (i) translate natural language commands into a sequence of open-vocabulary navigation goals (which, beyond prior work, can be spatial by construction, e.g., "in between the sofa and TV" or "three meters to the right of the chair") directly localized in the map, and (ii) can be shared among multiple robots with different embodiments to generate new obstacle maps on-the-fly (by using a list of obstacle categories). Extensive experiments carried out in simulated and real world environments show that VLMaps enable navigation according to more complex language instructions than existing methods. Videos are available at https://vlmaps.github.io.
Image Reconstruction as a Tool for Feature Analysis
Vision encoders are increasingly used in modern applications, from vision-only models to multimodal systems such as vision-language models. Despite their remarkable success, it remains unclear how these architectures represent features internally. Here, we propose a novel approach for interpreting vision features via image reconstruction. We compare two related model families, SigLIP and SigLIP2, which differ only in their training objective, and show that encoders pre-trained on image-based tasks retain significantly more image information than those trained on non-image tasks such as contrastive learning. We further apply our method to a range of vision encoders, ranking them by the informativeness of their feature representations. Finally, we demonstrate that manipulating the feature space yields predictable changes in reconstructed images, revealing that orthogonal rotations (rather than spatial transformations) control color encoding. Our approach can be applied to any vision encoder, shedding light on the inner structure of its feature space. The code and model weights to reproduce the experiments are available in GitHub.
On Uni-Modal Feature Learning in Supervised Multi-Modal Learning
We abstract the features (i.e. learned representations) of multi-modal data into 1) uni-modal features, which can be learned from uni-modal training, and 2) paired features, which can only be learned from cross-modal interactions. Multi-modal models are expected to benefit from cross-modal interactions on the basis of ensuring uni-modal feature learning. However, recent supervised multi-modal late-fusion training approaches still suffer from insufficient learning of uni-modal features on each modality. We prove that this phenomenon does hurt the model's generalization ability. To this end, we propose to choose a targeted late-fusion learning method for the given supervised multi-modal task from Uni-Modal Ensemble(UME) and the proposed Uni-Modal Teacher(UMT), according to the distribution of uni-modal and paired features. We demonstrate that, under a simple guiding strategy, we can achieve comparable results to other complex late-fusion or intermediate-fusion methods on various multi-modal datasets, including VGG-Sound, Kinetics-400, UCF101, and ModelNet40.
SEPT: Standard-Definition Map Enhanced Scene Perception and Topology Reasoning for Autonomous Driving
Online scene perception and topology reasoning are critical for autonomous vehicles to understand their driving environments, particularly for mapless driving systems that endeavor to reduce reliance on costly High-Definition (HD) maps. However, recent advances in online scene understanding still face limitations, especially in long-range or occluded scenarios, due to the inherent constraints of onboard sensors. To address this challenge, we propose a Standard-Definition (SD) Map Enhanced scene Perception and Topology reasoning (SEPT) framework, which explores how to effectively incorporate the SD map as prior knowledge into existing perception and reasoning pipelines. Specifically, we introduce a novel hybrid feature fusion strategy that combines SD maps with Bird's-Eye-View (BEV) features, considering both rasterized and vectorized representations, while mitigating potential misalignment between SD maps and BEV feature spaces. Additionally, we leverage the SD map characteristics to design an auxiliary intersection-aware keypoint detection task, which further enhances the overall scene understanding performance. Experimental results on the large-scale OpenLane-V2 dataset demonstrate that by effectively integrating SD map priors, our framework significantly improves both scene perception and topology reasoning, outperforming existing methods by a substantial margin.
Visual Attribute Transfer through Deep Image Analogy
We propose a new technique for visual attribute transfer across images that may have very different appearance but have perceptually similar semantic structure. By visual attribute transfer, we mean transfer of visual information (such as color, tone, texture, and style) from one image to another. For example, one image could be that of a painting or a sketch while the other is a photo of a real scene, and both depict the same type of scene. Our technique finds semantically-meaningful dense correspondences between two input images. To accomplish this, it adapts the notion of "image analogy" with features extracted from a Deep Convolutional Neutral Network for matching; we call our technique Deep Image Analogy. A coarse-to-fine strategy is used to compute the nearest-neighbor field for generating the results. We validate the effectiveness of our proposed method in a variety of cases, including style/texture transfer, color/style swap, sketch/painting to photo, and time lapse.
Spatially and Spectrally Consistent Deep Functional Maps
Cycle consistency has long been exploited as a powerful prior for jointly optimizing maps within a collection of shapes. In this paper, we investigate its utility in the approaches of Deep Functional Maps, which are considered state-of-the-art in non-rigid shape matching. We first justify that under certain conditions, the learned maps, when represented in the spectral domain, are already cycle consistent. Furthermore, we identify the discrepancy that spectrally consistent maps are not necessarily spatially, or point-wise, consistent. In light of this, we present a novel design of unsupervised Deep Functional Maps, which effectively enforces the harmony of learned maps under the spectral and the point-wise representation. By taking advantage of cycle consistency, our framework produces state-of-the-art results in mapping shapes even under significant distortions. Beyond that, by independently estimating maps in both spectral and spatial domains, our method naturally alleviates over-fitting in network training, yielding superior generalization performance and accuracy within an array of challenging tests for both near-isometric and non-isometric datasets. Codes are available at https://github.com/rqhuang88/Spatiallyand-Spectrally-Consistent-Deep-Functional-Maps.
A Mapping Strategy for Interacting with Latent Audio Synthesis Using Artistic Materials
This paper presents a mapping strategy for interacting with the latent spaces of generative AI models. Our approach involves using unsupervised feature learning to encode a human control space and mapping it to an audio synthesis model's latent space. To demonstrate how this mapping strategy can turn high-dimensional sensor data into control mechanisms of a deep generative model, we present a proof-of-concept system that uses visual sketches to control an audio synthesis model. We draw on emerging discourses in XAIxArts to discuss how this approach can contribute to XAI in artistic and creative contexts, we also discuss its current limitations and propose future research directions.
Towards Interactive Image Inpainting via Sketch Refinement
One tough problem of image inpainting is to restore complex structures in the corrupted regions. It motivates interactive image inpainting which leverages additional hints, e.g., sketches, to assist the inpainting process. Sketch is simple and intuitive to end users, but meanwhile has free forms with much randomness. Such randomness may confuse the inpainting models, and incur severe artifacts in completed images. To address this problem, we propose a two-stage image inpainting method termed SketchRefiner. In the first stage, we propose using a cross-correlation loss function to robustly calibrate and refine the user-provided sketches in a coarse-to-fine fashion. In the second stage, we learn to extract informative features from the abstracted sketches in the feature space and modulate the inpainting process. We also propose an algorithm to simulate real sketches automatically and build a test protocol with different applications. Experimental results on public datasets demonstrate that SketchRefiner effectively utilizes sketch information and eliminates the artifacts due to the free-form sketches. Our method consistently outperforms the state-of-the-art ones both qualitatively and quantitatively, meanwhile revealing great potential in real-world applications. Our code and dataset are available.
MapFormer: Boosting Change Detection by Using Pre-change Information
Change detection in remote sensing imagery is essential for a variety of applications such as urban planning, disaster management, and climate research. However, existing methods for identifying semantically changed areas overlook the availability of semantic information in the form of existing maps describing features of the earth's surface. In this paper, we leverage this information for change detection in bi-temporal images. We show that the simple integration of the additional information via concatenation of latent representations suffices to significantly outperform state-of-the-art change detection methods. Motivated by this observation, we propose the new task of *Conditional Change Detection*, where pre-change semantic information is used as input next to bi-temporal images. To fully exploit the extra information, we propose *MapFormer*, a novel architecture based on a multi-modal feature fusion module that allows for feature processing conditioned on the available semantic information. We further employ a supervised, cross-modal contrastive loss to guide the learning of visual representations. Our approach outperforms existing change detection methods by an absolute 11.7\% and 18.4\% in terms of binary change IoU on DynamicEarthNet and HRSCD, respectively. Furthermore, we demonstrate the robustness of our approach to the quality of the pre-change semantic information and the absence pre-change imagery. The code is available at https://github.com/mxbh/mapformer.
Audio Visual Language Maps for Robot Navigation
While interacting in the world is a multi-sensory experience, many robots continue to predominantly rely on visual perception to map and navigate in their environments. In this work, we propose Audio-Visual-Language Maps (AVLMaps), a unified 3D spatial map representation for storing cross-modal information from audio, visual, and language cues. AVLMaps integrate the open-vocabulary capabilities of multimodal foundation models pre-trained on Internet-scale data by fusing their features into a centralized 3D voxel grid. In the context of navigation, we show that AVLMaps enable robot systems to index goals in the map based on multimodal queries, e.g., textual descriptions, images, or audio snippets of landmarks. In particular, the addition of audio information enables robots to more reliably disambiguate goal locations. Extensive experiments in simulation show that AVLMaps enable zero-shot multimodal goal navigation from multimodal prompts and provide 50% better recall in ambiguous scenarios. These capabilities extend to mobile robots in the real world - navigating to landmarks referring to visual, audio, and spatial concepts. Videos and code are available at: https://avlmaps.github.io.
ColorMNet: A Memory-based Deep Spatial-Temporal Feature Propagation Network for Video Colorization
How to effectively explore spatial-temporal features is important for video colorization. Instead of stacking multiple frames along the temporal dimension or recurrently propagating estimated features that will accumulate errors or cannot explore information from far-apart frames, we develop a memory-based feature propagation module that can establish reliable connections with features from far-apart frames and alleviate the influence of inaccurately estimated features. To extract better features from each frame for the above-mentioned feature propagation, we explore the features from large-pretrained visual models to guide the feature estimation of each frame so that the estimated features can model complex scenarios. In addition, we note that adjacent frames usually contain similar contents. To explore this property for better spatial and temporal feature utilization, we develop a local attention module to aggregate the features from adjacent frames in a spatial-temporal neighborhood. We formulate our memory-based feature propagation module, large-pretrained visual model guided feature estimation module, and local attention module into an end-to-end trainable network (named ColorMNet) and show that it performs favorably against state-of-the-art methods on both the benchmark datasets and real-world scenarios. The source code and pre-trained models will be available at https://github.com/yyang181/colormnet.
Learning Fine-Grained Features for Pixel-wise Video Correspondences
Video analysis tasks rely heavily on identifying the pixels from different frames that correspond to the same visual target. To tackle this problem, recent studies have advocated feature learning methods that aim to learn distinctive representations to match the pixels, especially in a self-supervised fashion. Unfortunately, these methods have difficulties for tiny or even single-pixel visual targets. Pixel-wise video correspondences were traditionally related to optical flows, which however lead to deterministic correspondences and lack robustness on real-world videos. We address the problem of learning features for establishing pixel-wise correspondences. Motivated by optical flows as well as the self-supervised feature learning, we propose to use not only labeled synthetic videos but also unlabeled real-world videos for learning fine-grained representations in a holistic framework. We adopt an adversarial learning scheme to enhance the generalization ability of the learned features. Moreover, we design a coarse-to-fine framework to pursue high computational efficiency. Our experimental results on a series of correspondence-based tasks demonstrate that the proposed method outperforms state-of-the-art rivals in both accuracy and efficiency.
Prompt-CAM: Making Vision Transformers Interpretable for Fine-Grained Analysis
We present a simple approach to make pre-trained Vision Transformers (ViTs) interpretable for fine-grained analysis, aiming to identify and localize the traits that distinguish visually similar categories, such as bird species. Pre-trained ViTs, such as DINO, have demonstrated remarkable capabilities in extracting localized, discriminative features. However, saliency maps like Grad-CAM often fail to identify these traits, producing blurred, coarse heatmaps that highlight entire objects instead. We propose a novel approach, Prompt Class Attention Map (Prompt-CAM), to address this limitation. Prompt-CAM learns class-specific prompts for a pre-trained ViT and uses the corresponding outputs for classification. To correctly classify an image, the true-class prompt must attend to unique image patches not present in other classes' images (i.e., traits). As a result, the true class's multi-head attention maps reveal traits and their locations. Implementation-wise, Prompt-CAM is almost a ``free lunch,'' requiring only a modification to the prediction head of Visual Prompt Tuning (VPT). This makes Prompt-CAM easy to train and apply, in stark contrast to other interpretable methods that require designing specific models and training processes. Extensive empirical studies on a dozen datasets from various domains (e.g., birds, fishes, insects, fungi, flowers, food, and cars) validate the superior interpretation capability of Prompt-CAM. The source code and demo are available at https://github.com/Imageomics/Prompt_CAM.
RegionBLIP: A Unified Multi-modal Pre-training Framework for Holistic and Regional Comprehension
In this work, we investigate extending the comprehension of Multi-modal Large Language Models (MLLMs) to regional objects. To this end, we propose to extract features corresponding to regional objects as soft prompts for LLM, which provides a straightforward and scalable approach and eliminates the need for LLM fine-tuning. To effectively extract regional features from regular image features and irregular point cloud features, we present a novel and unified position-assisted feature extraction module. Furthermore, training an MLLM from scratch is highly time-consuming. Thus, we propose incrementally extending existing pre-trained MLLMs to comprehend more modalities and the regional objects of those modalities. Specifically, we freeze the Q-Former from BLIP-2, an impressive MLLM, and optimize the modality-specific Lora parameters in Q-Former and LLM for each newly introduced modality. The freezing of the Q-Former eliminates the need for extensive pre-training on massive image-text data. The freezed Q-Former pre-trained from massive image-text data is also beneficial for the pre-training on image-region-text data. We name our framework RegionBLIP. We pre-train RegionBLIP on image-region-text, point-cloud-text, and point-cloud-region-text data. Experimental results verify that can preserve the image comprehension capability of BILP-2 and further gain a comprehension of the newly introduced point cloud modality and regional objects. The Data, Code, and Pre-trained models will be available at https://github.com/mightyzau/RegionBLIP.
Functional Map of the World
We present a new dataset, Functional Map of the World (fMoW), which aims to inspire the development of machine learning models capable of predicting the functional purpose of buildings and land use from temporal sequences of satellite images and a rich set of metadata features. The metadata provided with each image enables reasoning about location, time, sun angles, physical sizes, and other features when making predictions about objects in the image. Our dataset consists of over 1 million images from over 200 countries. For each image, we provide at least one bounding box annotation containing one of 63 categories, including a "false detection" category. We present an analysis of the dataset along with baseline approaches that reason about metadata and temporal views. Our data, code, and pretrained models have been made publicly available.
Doodle Your 3D: From Abstract Freehand Sketches to Precise 3D Shapes
In this paper, we democratise 3D content creation, enabling precise generation of 3D shapes from abstract sketches while overcoming limitations tied to drawing skills. We introduce a novel part-level modelling and alignment framework that facilitates abstraction modelling and cross-modal correspondence. Leveraging the same part-level decoder, our approach seamlessly extends to sketch modelling by establishing correspondence between CLIPasso edgemaps and projected 3D part regions, eliminating the need for a dataset pairing human sketches and 3D shapes. Additionally, our method introduces a seamless in-position editing process as a byproduct of cross-modal part-aligned modelling. Operating in a low-dimensional implicit space, our approach significantly reduces computational demands and processing time.
xView: Objects in Context in Overhead Imagery
We introduce a new large-scale dataset for the advancement of object detection techniques and overhead object detection research. This satellite imagery dataset enables research progress pertaining to four key computer vision frontiers. We utilize a novel process for geospatial category detection and bounding box annotation with three stages of quality control. Our data is collected from WorldView-3 satellites at 0.3m ground sample distance, providing higher resolution imagery than most public satellite imagery datasets. We compare xView to other object detection datasets in both natural and overhead imagery domains and then provide a baseline analysis using the Single Shot MultiBox Detector. xView is one of the largest and most diverse publicly available object-detection datasets to date, with over 1 million objects across 60 classes in over 1,400 km^2 of imagery.
Charting and Navigating Hugging Face's Model Atlas
As there are now millions of publicly available neural networks, searching and analyzing large model repositories becomes increasingly important. Navigating so many models requires an atlas, but as most models are poorly documented charting such an atlas is challenging. To explore the hidden potential of model repositories, we chart a preliminary atlas representing the documented fraction of Hugging Face. It provides stunning visualizations of the model landscape and evolution. We demonstrate several applications of this atlas including predicting model attributes (e.g., accuracy), and analyzing trends in computer vision models. However, as the current atlas remains incomplete, we propose a method for charting undocumented regions. Specifically, we identify high-confidence structural priors based on dominant real-world model training practices. Leveraging these priors, our approach enables accurate mapping of previously undocumented areas of the atlas. We publicly release our datasets, code, and interactive atlas.
Hallucination Detection in LLMs Using Spectral Features of Attention Maps
Large Language Models (LLMs) have demonstrated remarkable performance across various tasks but remain prone to hallucinations. Detecting hallucinations is essential for safety-critical applications, and recent methods leverage attention map properties to this end, though their effectiveness remains limited. In this work, we investigate the spectral features of attention maps by interpreting them as adjacency matrices of graph structures. We propose the LapEigvals method, which utilises the top-k eigenvalues of the Laplacian matrix derived from the attention maps as an input to hallucination detection probes. Empirical evaluations demonstrate that our approach achieves state-of-the-art hallucination detection performance among attention-based methods. Extensive ablation studies further highlight the robustness and generalisation of LapEigvals, paving the way for future advancements in the hallucination detection domain.
MHS-VM: Multi-Head Scanning in Parallel Subspaces for Vision Mamba
Recently, State Space Models (SSMs), with Mamba as a prime example, have shown great promise for long-range dependency modeling with linear complexity. Then, Vision Mamba and the subsequent architectures are presented successively, and they perform well on visual tasks. The crucial step of applying Mamba to visual tasks is to construct 2D visual features in sequential manners. To effectively organize and construct visual features within the 2D image space through 1D selective scan, we propose a novel Multi-Head Scan (MHS) module. The embeddings extracted from the preceding layer are projected into multiple lower-dimensional subspaces. Subsequently, within each subspace, the selective scan is performed along distinct scan routes. The resulting sub-embeddings, obtained from the multi-head scan process, are then integrated and ultimately projected back into the high-dimensional space. Moreover, we incorporate a Scan Route Attention (SRA) mechanism to enhance the module's capability to discern complex structures. To validate the efficacy of our module, we exclusively substitute the 2D-Selective-Scan (SS2D) block in VM-UNet with our proposed module, and we train our models from scratch without using any pre-trained weights. The results indicate a significant improvement in performance while reducing the parameters of the original VM-UNet. The code for this study is publicly available at https://github.com/PixDeep/MHS-VM.
Geometry-Aware Learning of Maps for Camera Localization
Maps are a key component in image-based camera localization and visual SLAM systems: they are used to establish geometric constraints between images, correct drift in relative pose estimation, and relocalize cameras after lost tracking. The exact definitions of maps, however, are often application-specific and hand-crafted for different scenarios (e.g. 3D landmarks, lines, planes, bags of visual words). We propose to represent maps as a deep neural net called MapNet, which enables learning a data-driven map representation. Unlike prior work on learning maps, MapNet exploits cheap and ubiquitous sensory inputs like visual odometry and GPS in addition to images and fuses them together for camera localization. Geometric constraints expressed by these inputs, which have traditionally been used in bundle adjustment or pose-graph optimization, are formulated as loss terms in MapNet training and also used during inference. In addition to directly improving localization accuracy, this allows us to update the MapNet (i.e., maps) in a self-supervised manner using additional unlabeled video sequences from the scene. We also propose a novel parameterization for camera rotation which is better suited for deep-learning based camera pose regression. Experimental results on both the indoor 7-Scenes dataset and the outdoor Oxford RobotCar dataset show significant performance improvement over prior work. The MapNet project webpage is https://goo.gl/mRB3Au.
Smooth Grad-CAM++: An Enhanced Inference Level Visualization Technique for Deep Convolutional Neural Network Models
Gaining insight into how deep convolutional neural network models perform image classification and how to explain their outputs have been a concern to computer vision researchers and decision makers. These deep models are often referred to as black box due to low comprehension of their internal workings. As an effort to developing explainable deep learning models, several methods have been proposed such as finding gradients of class output with respect to input image (sensitivity maps), class activation map (CAM), and Gradient based Class Activation Maps (Grad-CAM). These methods under perform when localizing multiple occurrences of the same class and do not work for all CNNs. In addition, Grad-CAM does not capture the entire object in completeness when used on single object images, this affect performance on recognition tasks. With the intention to create an enhanced visual explanation in terms of visual sharpness, object localization and explaining multiple occurrences of objects in a single image, we present Smooth Grad-CAM++ Simple demo: http://35.238.22.135:5000/, a technique that combines methods from two other recent techniques---SMOOTHGRAD and Grad-CAM++. Our Smooth Grad-CAM++ technique provides the capability of either visualizing a layer, subset of feature maps, or subset of neurons within a feature map at each instance at the inference level (model prediction process). After experimenting with few images, Smooth Grad-CAM++ produced more visually sharp maps with better localization of objects in the given input images when compared with other methods.
On the Foundations of Shortcut Learning
Deep-learning models can extract a rich assortment of features from data. Which features a model uses depends not only on predictivity-how reliably a feature indicates train-set labels-but also on availability-how easily the feature can be extracted, or leveraged, from inputs. The literature on shortcut learning has noted examples in which models privilege one feature over another, for example texture over shape and image backgrounds over foreground objects. Here, we test hypotheses about which input properties are more available to a model, and systematically study how predictivity and availability interact to shape models' feature use. We construct a minimal, explicit generative framework for synthesizing classification datasets with two latent features that vary in predictivity and in factors we hypothesize to relate to availability, and quantify a model's shortcut bias-its over-reliance on the shortcut (more available, less predictive) feature at the expense of the core (less available, more predictive) feature. We find that linear models are relatively unbiased, but introducing a single hidden layer with ReLU or Tanh units yields a bias. Our empirical findings are consistent with a theoretical account based on Neural Tangent Kernels. Finally, we study how models used in practice trade off predictivity and availability in naturalistic datasets, discovering availability manipulations which increase models' degree of shortcut bias. Taken together, these findings suggest that the propensity to learn shortcut features is a fundamental characteristic of deep nonlinear architectures warranting systematic study given its role in shaping how models solve tasks.
DM^2S^2: Deep Multi-Modal Sequence Sets with Hierarchical Modality Attention
There is increasing interest in the use of multimodal data in various web applications, such as digital advertising and e-commerce. Typical methods for extracting important information from multimodal data rely on a mid-fusion architecture that combines the feature representations from multiple encoders. However, as the number of modalities increases, several potential problems with the mid-fusion model structure arise, such as an increase in the dimensionality of the concatenated multimodal features and missing modalities. To address these problems, we propose a new concept that considers multimodal inputs as a set of sequences, namely, deep multimodal sequence sets (DM^2S^2). Our set-aware concept consists of three components that capture the relationships among multiple modalities: (a) a BERT-based encoder to handle the inter- and intra-order of elements in the sequences, (b) intra-modality residual attention (IntraMRA) to capture the importance of the elements in a modality, and (c) inter-modality residual attention (InterMRA) to enhance the importance of elements with modality-level granularity further. Our concept exhibits performance that is comparable to or better than the previous set-aware models. Furthermore, we demonstrate that the visualization of the learned InterMRA and IntraMRA weights can provide an interpretation of the prediction results.
InterFormer: Real-time Interactive Image Segmentation
Interactive image segmentation enables annotators to efficiently perform pixel-level annotation for segmentation tasks. However, the existing interactive segmentation pipeline suffers from inefficient computations of interactive models because of the following two issues. First, annotators' later click is based on models' feedback of annotators' former click. This serial interaction is unable to utilize model's parallelism capabilities. Second, in each interaction step, the model handles the invariant image along with the sparse variable clicks, resulting in a process that's highly repetitive and redundant. For efficient computations, we propose a method named InterFormer that follows a new pipeline to address these issues. InterFormer extracts and preprocesses the computationally time-consuming part i.e. image processing from the existing process. Specifically, InterFormer employs a large vision transformer (ViT) on high-performance devices to preprocess images in parallel, and then uses a lightweight module called interactive multi-head self attention (I-MSA) for interactive segmentation. Furthermore, the I-MSA module's deployment on low-power devices extends the practical application of interactive segmentation. The I-MSA module utilizes the preprocessed features to efficiently response to the annotator inputs in real-time. The experiments on several datasets demonstrate the effectiveness of InterFormer, which outperforms previous interactive segmentation models in terms of computational efficiency and segmentation quality, achieve real-time high-quality interactive segmentation on CPU-only devices. The code is available at https://github.com/YouHuang67/InterFormer.
Learning Tubule-Sensitive CNNs for Pulmonary Airway and Artery-Vein Segmentation in CT
Training convolutional neural networks (CNNs) for segmentation of pulmonary airway, artery, and vein is challenging due to sparse supervisory signals caused by the severe class imbalance between tubular targets and background. We present a CNNs-based method for accurate airway and artery-vein segmentation in non-contrast computed tomography. It enjoys superior sensitivity to tenuous peripheral bronchioles, arterioles, and venules. The method first uses a feature recalibration module to make the best use of features learned from the neural networks. Spatial information of features is properly integrated to retain relative priority of activated regions, which benefits the subsequent channel-wise recalibration. Then, attention distillation module is introduced to reinforce representation learning of tubular objects. Fine-grained details in high-resolution attention maps are passing down from one layer to its previous layer recursively to enrich context. Anatomy prior of lung context map and distance transform map is designed and incorporated for better artery-vein differentiation capacity. Extensive experiments demonstrated considerable performance gains brought by these components. Compared with state-of-the-art methods, our method extracted much more branches while maintaining competitive overall segmentation performance. Codes and models are available at http://www.pami.sjtu.edu.cn/News/56
Towards Principled Evaluations of Sparse Autoencoders for Interpretability and Control
Disentangling model activations into meaningful features is a central problem in interpretability. However, the absence of ground-truth for these features in realistic scenarios makes validating recent approaches, such as sparse dictionary learning, elusive. To address this challenge, we propose a framework for evaluating feature dictionaries in the context of specific tasks, by comparing them against supervised feature dictionaries. First, we demonstrate that supervised dictionaries achieve excellent approximation, control, and interpretability of model computations on the task. Second, we use the supervised dictionaries to develop and contextualize evaluations of unsupervised dictionaries along the same three axes. We apply this framework to the indirect object identification (IOI) task using GPT-2 Small, with sparse autoencoders (SAEs) trained on either the IOI or OpenWebText datasets. We find that these SAEs capture interpretable features for the IOI task, but they are less successful than supervised features in controlling the model. Finally, we observe two qualitative phenomena in SAE training: feature occlusion (where a causally relevant concept is robustly overshadowed by even slightly higher-magnitude ones in the learned features), and feature over-splitting (where binary features split into many smaller, less interpretable features). We hope that our framework will provide a useful step towards more objective and grounded evaluations of sparse dictionary learning methods.
Towards Optimal Feature-Shaping Methods for Out-of-Distribution Detection
Feature shaping refers to a family of methods that exhibit state-of-the-art performance for out-of-distribution (OOD) detection. These approaches manipulate the feature representation, typically from the penultimate layer of a pre-trained deep learning model, so as to better differentiate between in-distribution (ID) and OOD samples. However, existing feature-shaping methods usually employ rules manually designed for specific model architectures and OOD datasets, which consequently limit their generalization ability. To address this gap, we first formulate an abstract optimization framework for studying feature-shaping methods. We then propose a concrete reduction of the framework with a simple piecewise constant shaping function and show that existing feature-shaping methods approximate the optimal solution to the concrete optimization problem. Further, assuming that OOD data is inaccessible, we propose a formulation that yields a closed-form solution for the piecewise constant shaping function, utilizing solely the ID data. Through extensive experiments, we show that the feature-shaping function optimized by our method improves the generalization ability of OOD detection across a large variety of datasets and model architectures.
2-D SSM: A General Spatial Layer for Visual Transformers
A central objective in computer vision is to design models with appropriate 2-D inductive bias. Desiderata for 2D inductive bias include two-dimensional position awareness, dynamic spatial locality, and translation and permutation invariance. To address these goals, we leverage an expressive variation of the multidimensional State Space Model (SSM). Our approach introduces efficient parameterization, accelerated computation, and a suitable normalization scheme. Empirically, we observe that incorporating our layer at the beginning of each transformer block of Vision Transformers (ViT) significantly enhances performance for multiple ViT backbones and across datasets. The new layer is effective even with a negligible amount of additional parameters and inference time. Ablation studies and visualizations demonstrate that the layer has a strong 2-D inductive bias. For example, vision transformers equipped with our layer exhibit effective performance even without positional encoding
Bifurcated backbone strategy for RGB-D salient object detection
Multi-level feature fusion is a fundamental topic in computer vision. It has been exploited to detect, segment and classify objects at various scales. When multi-level features meet multi-modal cues, the optimal feature aggregation and multi-modal learning strategy become a hot potato. In this paper, we leverage the inherent multi-modal and multi-level nature of RGB-D salient object detection to devise a novel cascaded refinement network. In particular, first, we propose to regroup the multi-level features into teacher and student features using a bifurcated backbone strategy (BBS). Second, we introduce a depth-enhanced module (DEM) to excavate informative depth cues from the channel and spatial views. Then, RGB and depth modalities are fused in a complementary way. Our architecture, named Bifurcated Backbone Strategy Network (BBS-Net), is simple, efficient, and backbone-independent. Extensive experiments show that BBS-Net significantly outperforms eighteen SOTA models on eight challenging datasets under five evaluation measures, demonstrating the superiority of our approach (sim 4 % improvement in S-measure vs. the top-ranked model: DMRA-iccv2019). In addition, we provide a comprehensive analysis on the generalization ability of different RGB-D datasets and provide a powerful training set for future research.
Representation Disparity-aware Distillation for 3D Object Detection
In this paper, we focus on developing knowledge distillation (KD) for compact 3D detectors. We observe that off-the-shelf KD methods manifest their efficacy only when the teacher model and student counterpart share similar intermediate feature representations. This might explain why they are less effective in building extreme-compact 3D detectors where significant representation disparity arises due primarily to the intrinsic sparsity and irregularity in 3D point clouds. This paper presents a novel representation disparity-aware distillation (RDD) method to address the representation disparity issue and reduce performance gap between compact students and over-parameterized teachers. This is accomplished by building our RDD from an innovative perspective of information bottleneck (IB), which can effectively minimize the disparity of proposal region pairs from student and teacher in features and logits. Extensive experiments are performed to demonstrate the superiority of our RDD over existing KD methods. For example, our RDD increases mAP of CP-Voxel-S to 57.1% on nuScenes dataset, which even surpasses teacher performance while taking up only 42% FLOPs.
PhD: A Prompted Visual Hallucination Evaluation Dataset
The rapid growth of Large Language Models (LLMs) has driven the development of Large Vision-Language Models (LVLMs). The challenge of hallucination, prevalent in LLMs, also emerges in LVLMs. However, most existing efforts mainly focus on object hallucination in LVLM, ignoring diverse types of LVLM hallucinations. In this study, we delve into the Intrinsic Vision-Language Hallucination (IVL-Hallu) issue, thoroughly analyzing different types of IVL-Hallu on their causes and reflections. Specifically, we propose several novel IVL-Hallu tasks and categorize them into four types: (a) object hallucination, which arises from the misidentification of objects, (b) attribute hallucination, which is caused by the misidentification of attributes, (c) multi-modal conflicting hallucination, which derives from the contradictions between textual and visual information, and (d) counter-common-sense hallucination, which owes to the contradictions between the LVLM knowledge and actual images. Based on these taxonomies, we propose a more challenging benchmark named PhD to evaluate and explore IVL-Hallu. An automated pipeline is proposed for generating different types of IVL-Hallu data. Extensive experiments on five SOTA LVLMs reveal their inability to effectively tackle our proposed IVL-Hallu tasks, with detailed analyses and insights on the origins and possible solutions of these new challenging IVL-Hallu tasks, facilitating future researches on IVL-Hallu and LVLM. The benchmark can be accessed at https://github.com/jiazhen-code/IntrinsicHallu
Layered Image Vectorization via Semantic Simplification
This work presents a novel progressive image vectorization technique aimed at generating layered vectors that represent the original image from coarse to fine detail levels. Our approach introduces semantic simplification, which combines Score Distillation Sampling and semantic segmentation to iteratively simplify the input image. Subsequently, our method optimizes the vector layers for each of the progressively simplified images. Our method provides robust optimization, which avoids local minima and enables adjustable detail levels in the final output. The layered, compact vector representation enhances usability for further editing and modification. Comparative analysis with conventional vectorization methods demonstrates our technique's superiority in producing vectors with high visual fidelity, and more importantly, maintaining vector compactness and manageability. The project homepage is https://szuviz.github.io/layered_vectorization/.
EVP: Enhanced Visual Perception using Inverse Multi-Attentive Feature Refinement and Regularized Image-Text Alignment
This work presents the network architecture EVP (Enhanced Visual Perception). EVP builds on the previous work VPD which paved the way to use the Stable Diffusion network for computer vision tasks. We propose two major enhancements. First, we develop the Inverse Multi-Attentive Feature Refinement (IMAFR) module which enhances feature learning capabilities by aggregating spatial information from higher pyramid levels. Second, we propose a novel image-text alignment module for improved feature extraction of the Stable Diffusion backbone. The resulting architecture is suitable for a wide variety of tasks and we demonstrate its performance in the context of single-image depth estimation with a specialized decoder using classification-based bins and referring segmentation with an off-the-shelf decoder. Comprehensive experiments conducted on established datasets show that EVP achieves state-of-the-art results in single-image depth estimation for indoor (NYU Depth v2, 11.8% RMSE improvement over VPD) and outdoor (KITTI) environments, as well as referring segmentation (RefCOCO, 2.53 IoU improvement over ReLA). The code and pre-trained models are publicly available at https://github.com/Lavreniuk/EVP.
Follow-Up Differential Descriptions: Language Models Resolve Ambiguities for Image Classification
A promising approach for improving the performance of vision-language models like CLIP for image classification is to extend the class descriptions (i.e., prompts) with related attributes, e.g., using brown sparrow instead of sparrow. However, current zero-shot methods select a subset of attributes regardless of commonalities between the target classes, potentially providing no useful information that would have helped to distinguish between them. For instance, they may use color instead of bill shape to distinguish between sparrows and wrens, which are both brown. We propose Follow-up Differential Descriptions (FuDD), a zero-shot approach that tailors the class descriptions to each dataset and leads to additional attributes that better differentiate the target classes. FuDD first identifies the ambiguous classes for each image, and then uses a Large Language Model (LLM) to generate new class descriptions that differentiate between them. The new class descriptions resolve the initial ambiguity and help predict the correct label. In our experiments, FuDD consistently outperforms generic description ensembles and naive LLM-generated descriptions on 12 datasets. We show that differential descriptions are an effective tool to resolve class ambiguities, which otherwise significantly degrade the performance. We also show that high quality natural language class descriptions produced by FuDD result in comparable performance to few-shot adaptation methods.
Highly Accurate Dichotomous Image Segmentation
We present a systematic study on a new task called dichotomous image segmentation (DIS) , which aims to segment highly accurate objects from natural images. To this end, we collected the first large-scale DIS dataset, called DIS5K, which contains 5,470 high-resolution (e.g., 2K, 4K or larger) images covering camouflaged, salient, or meticulous objects in various backgrounds. DIS is annotated with extremely fine-grained labels. Besides, we introduce a simple intermediate supervision baseline (IS-Net) using both feature-level and mask-level guidance for DIS model training. IS-Net outperforms various cutting-edge baselines on the proposed DIS5K, making it a general self-learned supervision network that can facilitate future research in DIS. Further, we design a new metric called human correction efforts (HCE) which approximates the number of mouse clicking operations required to correct the false positives and false negatives. HCE is utilized to measure the gap between models and real-world applications and thus can complement existing metrics. Finally, we conduct the largest-scale benchmark, evaluating 16 representative segmentation models, providing a more insightful discussion regarding object complexities, and showing several potential applications (e.g., background removal, art design, 3D reconstruction). Hoping these efforts can open up promising directions for both academic and industries. Project page: https://xuebinqin.github.io/dis/index.html.
GlueStick: Robust Image Matching by Sticking Points and Lines Together
Line segments are powerful features complementary to points. They offer structural cues, robust to drastic viewpoint and illumination changes, and can be present even in texture-less areas. However, describing and matching them is more challenging compared to points due to partial occlusions, lack of texture, or repetitiveness. This paper introduces a new matching paradigm, where points, lines, and their descriptors are unified into a single wireframe structure. We propose GlueStick, a deep matching Graph Neural Network (GNN) that takes two wireframes from different images and leverages the connectivity information between nodes to better glue them together. In addition to the increased efficiency brought by the joint matching, we also demonstrate a large boost of performance when leveraging the complementary nature of these two features in a single architecture. We show that our matching strategy outperforms the state-of-the-art approaches independently matching line segments and points for a wide variety of datasets and tasks. The code is available at https://github.com/cvg/GlueStick.
Delineate Anything: Resolution-Agnostic Field Boundary Delineation on Satellite Imagery
The accurate delineation of agricultural field boundaries from satellite imagery is vital for land management and crop monitoring. However, current methods face challenges due to limited dataset sizes, resolution discrepancies, and diverse environmental conditions. We address this by reformulating the task as instance segmentation and introducing the Field Boundary Instance Segmentation - 22M dataset (FBIS-22M), a large-scale, multi-resolution dataset comprising 672,909 high-resolution satellite image patches (ranging from 0.25 m to 10 m) and 22,926,427 instance masks of individual fields, significantly narrowing the gap between agricultural datasets and those in other computer vision domains. We further propose Delineate Anything, an instance segmentation model trained on our new FBIS-22M dataset. Our proposed model sets a new state-of-the-art, achieving a substantial improvement of 88.5% in mAP@0.5 and 103% in mAP@0.5:0.95 over existing methods, while also demonstrating significantly faster inference and strong zero-shot generalization across diverse image resolutions and unseen geographic regions. Code, pre-trained models, and the FBIS-22M dataset are available at https://lavreniuk.github.io/Delineate-Anything.
X3D: Expanding Architectures for Efficient Video Recognition
This paper presents X3D, a family of efficient video networks that progressively expand a tiny 2D image classification architecture along multiple network axes, in space, time, width and depth. Inspired by feature selection methods in machine learning, a simple stepwise network expansion approach is employed that expands a single axis in each step, such that good accuracy to complexity trade-off is achieved. To expand X3D to a specific target complexity, we perform progressive forward expansion followed by backward contraction. X3D achieves state-of-the-art performance while requiring 4.8x and 5.5x fewer multiply-adds and parameters for similar accuracy as previous work. Our most surprising finding is that networks with high spatiotemporal resolution can perform well, while being extremely light in terms of network width and parameters. We report competitive accuracy at unprecedented efficiency on video classification and detection benchmarks. Code will be available at: https://github.com/facebookresearch/SlowFast
R-SCoRe: Revisiting Scene Coordinate Regression for Robust Large-Scale Visual Localization
Learning-based visual localization methods that use scene coordinate regression (SCR) offer the advantage of smaller map sizes. However, on datasets with complex illumination changes or image-level ambiguities, it remains a less robust alternative to feature matching methods. This work aims to close the gap. We introduce a covisibility graph-based global encoding learning and data augmentation strategy, along with a depth-adjusted reprojection loss to facilitate implicit triangulation. Additionally, we revisit the network architecture and local feature extraction module. Our method achieves state-of-the-art on challenging large-scale datasets without relying on network ensembles or 3D supervision. On Aachen Day-Night, we are 10times more accurate than previous SCR methods with similar map sizes and require at least 5times smaller map sizes than any other SCR method while still delivering superior accuracy. Code will be available at: https://github.com/cvg/scrstudio .
Inverting Visual Representations with Convolutional Networks
Feature representations, both hand-designed and learned ones, are often hard to analyze and interpret, even when they are extracted from visual data. We propose a new approach to study image representations by inverting them with an up-convolutional neural network. We apply the method to shallow representations (HOG, SIFT, LBP), as well as to deep networks. For shallow representations our approach provides significantly better reconstructions than existing methods, revealing that there is surprisingly rich information contained in these features. Inverting a deep network trained on ImageNet provides several insights into the properties of the feature representation learned by the network. Most strikingly, the colors and the rough contours of an image can be reconstructed from activations in higher network layers and even from the predicted class probabilities.
Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting
Depth maps are widely used in feed-forward 3D Gaussian Splatting (3DGS) pipelines by unprojecting them into 3D point clouds for novel view synthesis. This approach offers advantages such as efficient training, the use of known camera poses, and accurate geometry estimation. However, depth discontinuities at object boundaries often lead to fragmented or sparse point clouds, degrading rendering quality -- a well-known limitation of depth-based representations. To tackle this issue, we introduce PM-Loss, a novel regularization loss based on a pointmap predicted by a pre-trained transformer. Although the pointmap itself may be less accurate than the depth map, it effectively enforces geometric smoothness, especially around object boundaries. With the improved depth map, our method significantly improves the feed-forward 3DGS across various architectures and scenes, delivering consistently better rendering results. Our project page: https://aim-uofa.github.io/PMLoss
ConceptBed: Evaluating Concept Learning Abilities of Text-to-Image Diffusion Models
The ability to understand visual concepts and replicate and compose these concepts from images is a central goal for computer vision. Recent advances in text-to-image (T2I) models have lead to high definition and realistic image quality generation by learning from large databases of images and their descriptions. However, the evaluation of T2I models has focused on photorealism and limited qualitative measures of visual understanding. To quantify the ability of T2I models in learning and synthesizing novel visual concepts, we introduce ConceptBed, a large-scale dataset that consists of 284 unique visual concepts, 5K unique concept compositions, and 33K composite text prompts. Along with the dataset, we propose an evaluation metric, Concept Confidence Deviation (CCD), that uses the confidence of oracle concept classifiers to measure the alignment between concepts generated by T2I generators and concepts contained in ground truth images. We evaluate visual concepts that are either objects, attributes, or styles, and also evaluate four dimensions of compositionality: counting, attributes, relations, and actions. Our human study shows that CCD is highly correlated with human understanding of concepts. Our results point to a trade-off between learning the concepts and preserving the compositionality which existing approaches struggle to overcome.
SAS: Segment Any 3D Scene with Integrated 2D Priors
The open vocabulary capability of 3D models is increasingly valued, as traditional methods with models trained with fixed categories fail to recognize unseen objects in complex dynamic 3D scenes. In this paper, we propose a simple yet effective approach, SAS, to integrate the open vocabulary capability of multiple 2D models and migrate it to 3D domain. Specifically, we first propose Model Alignment via Text to map different 2D models into the same embedding space using text as a bridge. Then, we propose Annotation-Free Model Capability Construction to explicitly quantify the 2D model's capability of recognizing different categories using diffusion models. Following this, point cloud features from different 2D models are fused with the guide of constructed model capabilities. Finally, the integrated 2D open vocabulary capability is transferred to 3D domain through feature distillation. SAS outperforms previous methods by a large margin across multiple datasets, including ScanNet v2, Matterport3D, and nuScenes, while its generalizability is further validated on downstream tasks, e.g., gaussian segmentation and instance segmentation.
DISK: Learning local features with policy gradient
Local feature frameworks are difficult to learn in an end-to-end fashion, due to the discreteness inherent to the selection and matching of sparse keypoints. We introduce DISK (DIScrete Keypoints), a novel method that overcomes these obstacles by leveraging principles from Reinforcement Learning (RL), optimizing end-to-end for a high number of correct feature matches. Our simple yet expressive probabilistic model lets us keep the training and inference regimes close, while maintaining good enough convergence properties to reliably train from scratch. Our features can be extracted very densely while remaining discriminative, challenging commonly held assumptions about what constitutes a good keypoint, as showcased in Fig. 1, and deliver state-of-the-art results on three public benchmarks.
Integrally Pre-Trained Transformer Pyramid Networks
In this paper, we present an integral pre-training framework based on masked image modeling (MIM). We advocate for pre-training the backbone and neck jointly so that the transfer gap between MIM and downstream recognition tasks is minimal. We make two technical contributions. First, we unify the reconstruction and recognition necks by inserting a feature pyramid into the pre-training stage. Second, we complement mask image modeling (MIM) with masked feature modeling (MFM) that offers multi-stage supervision to the feature pyramid. The pre-trained models, termed integrally pre-trained transformer pyramid networks (iTPNs), serve as powerful foundation models for visual recognition. In particular, the base/large-level iTPN achieves an 86.2%/87.8% top-1 accuracy on ImageNet-1K, a 53.2%/55.6% box AP on COCO object detection with 1x training schedule using Mask-RCNN, and a 54.7%/57.7% mIoU on ADE20K semantic segmentation using UPerHead -- all these results set new records. Our work inspires the community to work on unifying upstream pre-training and downstream fine-tuning tasks. Code and the pre-trained models will be released at https://github.com/sunsmarterjie/iTPN.
Object Goal Navigation with Recursive Implicit Maps
Object goal navigation aims to navigate an agent to locations of a given object category in unseen environments. Classical methods explicitly build maps of environments and require extensive engineering while lacking semantic information for object-oriented exploration. On the other hand, end-to-end learning methods alleviate manual map design and predict actions using implicit representations. Such methods, however, lack an explicit notion of geometry and may have limited ability to encode navigation history. In this work, we propose an implicit spatial map for object goal navigation. Our implicit map is recursively updated with new observations at each step using a transformer. To encourage spatial reasoning, we introduce auxiliary tasks and train our model to reconstruct explicit maps as well as to predict visual features, semantic labels and actions. Our method significantly outperforms the state of the art on the challenging MP3D dataset and generalizes well to the HM3D dataset. We successfully deploy our model on a real robot and achieve encouraging object goal navigation results in real scenes using only a few real-world demonstrations. Code, trained models and videos are available at https://www.di.ens.fr/willow/research/onav_rim/.
Generative Dual Adversarial Network for Generalized Zero-shot Learning
This paper studies the problem of generalized zero-shot learning which requires the model to train on image-label pairs from some seen classes and test on the task of classifying new images from both seen and unseen classes. Most previous models try to learn a fixed one-directional mapping between visual and semantic space, while some recently proposed generative methods try to generate image features for unseen classes so that the zero-shot learning problem becomes a traditional fully-supervised classification problem. In this paper, we propose a novel model that provides a unified framework for three different approaches: visual-> semantic mapping, semantic->visual mapping, and metric learning. Specifically, our proposed model consists of a feature generator that can generate various visual features given class embeddings as input, a regressor that maps each visual feature back to its corresponding class embedding, and a discriminator that learns to evaluate the closeness of an image feature and a class embedding. All three components are trained under the combination of cyclic consistency loss and dual adversarial loss. Experimental results show that our model not only preserves higher accuracy in classifying images from seen classes, but also performs better than existing state-of-the-art models in in classifying images from unseen classes.
M3: 3D-Spatial MultiModal Memory
We present 3D Spatial MultiModal Memory (M3), a multimodal memory system designed to retain information about medium-sized static scenes through video sources for visual perception. By integrating 3D Gaussian Splatting techniques with foundation models, M3 builds a multimodal memory capable of rendering feature representations across granularities, encompassing a wide range of knowledge. In our exploration, we identify two key challenges in previous works on feature splatting: (1) computational constraints in storing high-dimensional features for each Gaussian primitive, and (2) misalignment or information loss between distilled features and foundation model features. To address these challenges, we propose M3 with key components of principal scene components and Gaussian memory attention, enabling efficient training and inference. To validate M3, we conduct comprehensive quantitative evaluations of feature similarity and downstream tasks, as well as qualitative visualizations to highlight the pixel trace of Gaussian memory attention. Our approach encompasses a diverse range of foundation models, including vision-language models (VLMs), perception models, and large multimodal and language models (LMMs/LLMs). Furthermore, to demonstrate real-world applicability, we deploy M3's feature field in indoor scenes on a quadruped robot. Notably, we claim that M3 is the first work to address the core compression challenges in 3D feature distillation.
GeoMIM: Towards Better 3D Knowledge Transfer via Masked Image Modeling for Multi-view 3D Understanding
Multi-view camera-based 3D detection is a challenging problem in computer vision. Recent works leverage a pretrained LiDAR detection model to transfer knowledge to a camera-based student network. However, we argue that there is a major domain gap between the LiDAR BEV features and the camera-based BEV features, as they have different characteristics and are derived from different sources. In this paper, we propose Geometry Enhanced Masked Image Modeling (GeoMIM) to transfer the knowledge of the LiDAR model in a pretrain-finetune paradigm for improving the multi-view camera-based 3D detection. GeoMIM is a multi-camera vision transformer with Cross-View Attention (CVA) blocks that uses LiDAR BEV features encoded by the pretrained BEV model as learning targets. During pretraining, GeoMIM's decoder has a semantic branch completing dense perspective-view features and the other geometry branch reconstructing dense perspective-view depth maps. The depth branch is designed to be camera-aware by inputting the camera's parameters for better transfer capability. Extensive results demonstrate that GeoMIM outperforms existing methods on nuScenes benchmark, achieving state-of-the-art performance for camera-based 3D object detection and 3D segmentation. Code and pretrained models are available at https://github.com/Sense-X/GeoMIM.
Interpretable non-linear dimensionality reduction using gaussian weighted linear transformation
Dimensionality reduction techniques are fundamental for analyzing and visualizing high-dimensional data. With established methods like t-SNE and PCA presenting a trade-off between representational power and interpretability. This paper introduces a novel approach that bridges this gap by combining the interpretability of linear methods with the expressiveness of non-linear transformations. The proposed algorithm constructs a non-linear mapping between high-dimensional and low-dimensional spaces through a combination of linear transformations, each weighted by Gaussian functions. This architecture enables complex non-linear transformations while preserving the interpretability advantages of linear methods, as each transformation can be analyzed independently. The resulting model provides both powerful dimensionality reduction and transparent insights into the transformed space. Techniques for interpreting the learned transformations are presented, including methods for identifying suppressed dimensions and how space is expanded and contracted. These tools enable practitioners to understand how the algorithm preserves and modifies geometric relationships during dimensionality reduction. To ensure the practical utility of this algorithm, the creation of user-friendly software packages is emphasized, facilitating its adoption in both academia and industry.
NuiScene: Exploring Efficient Generation of Unbounded Outdoor Scenes
In this paper, we explore the task of generating expansive outdoor scenes, ranging from castles to high-rises. Unlike indoor scene generation, which has been a primary focus of prior work, outdoor scene generation presents unique challenges, including wide variations in scene heights and the need for a method capable of rapidly producing large landscapes. To address this, we propose an efficient approach that encodes scene chunks as uniform vector sets, offering better compression and performance than the spatially structured latents used in prior methods. Furthermore, we train an explicit outpainting model for unbounded generation, which improves coherence compared to prior resampling-based inpainting schemes while also speeding up generation by eliminating extra diffusion steps. To facilitate this task, we curate NuiScene43, a small but high-quality set of scenes, preprocessed for joint training. Notably, when trained on scenes of varying styles, our model can blend different environments, such as rural houses and city skyscrapers, within the same scene, highlighting the potential of our curation process to leverage heterogeneous scenes for joint training.
InternLM-XComposer: A Vision-Language Large Model for Advanced Text-image Comprehension and Composition
We propose InternLM-XComposer, a vision-language large model that enables advanced image-text comprehension and composition. The innovative nature of our model is highlighted by three appealing properties: 1) Interleaved Text-Image Composition: InternLM-XComposer can effortlessly generate coherent and contextual articles that seamlessly integrate images, providing a more engaging and immersive reading experience. Simply provide a title, and our system will generate the corresponding manuscript. It can intelligently identify the areas in the text where images would enhance the content and automatically insert the most appropriate visual candidates. 2) Comprehension with Rich Multilingual Knowledge: The text-image comprehension is empowered by training on extensive multi-modal multilingual concepts with carefully crafted strategies, resulting in a deep understanding of visual content. 3) State-of-the-art Performance: Our model consistently achieves state-of-the-art results across various mainstream benchmarks for vision-language foundational models, including MME Benchmark, MMBench, MMBench-CN, Seed-Bench, and CCBench (Chinese Cultural Benchmark). Collectively, InternLM-XComposer seamlessly blends advanced text-image comprehension and composition, revolutionizing vision-language interaction and offering new insights and opportunities. The InternLM-XComposer model series with 7B parameters are publicly available at https://github.com/InternLM/InternLM-XComposer.
Transductive Multi-view Zero-Shot Learning
Most existing zero-shot learning approaches exploit transfer learning via an intermediate-level semantic representation shared between an annotated auxiliary dataset and a target dataset with different classes and no annotation. A projection from a low-level feature space to the semantic representation space is learned from the auxiliary dataset and is applied without adaptation to the target dataset. In this paper we identify two inherent limitations with these approaches. First, due to having disjoint and potentially unrelated classes, the projection functions learned from the auxiliary dataset/domain are biased when applied directly to the target dataset/domain. We call this problem the projection domain shift problem and propose a novel framework, transductive multi-view embedding, to solve it. The second limitation is the prototype sparsity problem which refers to the fact that for each target class, only a single prototype is available for zero-shot learning given a semantic representation. To overcome this problem, a novel heterogeneous multi-view hypergraph label propagation method is formulated for zero-shot learning in the transductive embedding space. It effectively exploits the complementary information offered by different semantic representations and takes advantage of the manifold structures of multiple representation spaces in a coherent manner. We demonstrate through extensive experiments that the proposed approach (1) rectifies the projection shift between the auxiliary and target domains, (2) exploits the complementarity of multiple semantic representations, (3) significantly outperforms existing methods for both zero-shot and N-shot recognition on three image and video benchmark datasets, and (4) enables novel cross-view annotation tasks.
Relation Preserving Triplet Mining for Stabilising the Triplet Loss in Re-identification Systems
Object appearances change dramatically with pose variations. This creates a challenge for embedding schemes that seek to map instances with the same object ID to locations that are as close as possible. This issue becomes significantly heightened in complex computer vision tasks such as re-identification(reID). In this paper, we suggest that these dramatic appearance changes are indications that an object ID is composed of multiple natural groups, and it is counterproductive to forcefully map instances from different groups to a common location. This leads us to introduce Relation Preserving Triplet Mining (RPTM), a feature-matching guided triplet mining scheme, that ensures that triplets will respect the natural subgroupings within an object ID. We use this triplet mining mechanism to establish a pose-aware, well-conditioned triplet loss by implicitly enforcing view consistency. This allows a single network to be trained with fixed parameters across datasets while providing state-of-the-art results. Code is available at https://github.com/adhirajghosh/RPTM_reid.
ResNeSt: Split-Attention Networks
It is well known that featuremap attention and multi-path representation are important for visual recognition. In this paper, we present a modularized architecture, which applies the channel-wise attention on different network branches to leverage their success in capturing cross-feature interactions and learning diverse representations. Our design results in a simple and unified computation block, which can be parameterized using only a few variables. Our model, named ResNeSt, outperforms EfficientNet in accuracy and latency trade-off on image classification. In addition, ResNeSt has achieved superior transfer learning results on several public benchmarks serving as the backbone, and has been adopted by the winning entries of COCO-LVIS challenge. The source code for complete system and pretrained models are publicly available.
MMFuser: Multimodal Multi-Layer Feature Fuser for Fine-Grained Vision-Language Understanding
Despite significant advancements in Multimodal Large Language Models (MLLMs) for understanding complex human intentions through cross-modal interactions, capturing intricate image details remains challenging. Previous methods integrating multiple vision encoders to enhance visual detail introduce redundancy and computational overhead. We observe that most MLLMs utilize only the last-layer feature map of the vision encoder for visual representation, neglecting the rich fine-grained information in shallow feature maps. To address this issue, we propose \modelname, a simple yet effective multi-layer feature fuser that efficiently integrates deep and shallow features from Vision Transformers (ViTs). Specifically, it leverages semantically aligned deep features as queries to dynamically extract missing details from shallow features, thus preserving semantic alignment while enriching the representation with fine-grained information. Applied to the LLaVA-1.5 model, \modelname~achieves significant improvements in visual representation and benchmark performance, providing a more flexible and lightweight solution compared to multi-encoder ensemble methods. The code and model have been released at https://github.com/yuecao0119/MMFuser.
2D-3D Interlaced Transformer for Point Cloud Segmentation with Scene-Level Supervision
We present a Multimodal Interlaced Transformer (MIT) that jointly considers 2D and 3D data for weakly supervised point cloud segmentation. Research studies have shown that 2D and 3D features are complementary for point cloud segmentation. However, existing methods require extra 2D annotations to achieve 2D-3D information fusion. Considering the high annotation cost of point clouds, effective 2D and 3D feature fusion based on weakly supervised learning is in great demand. To this end, we propose a transformer model with two encoders and one decoder for weakly supervised point cloud segmentation using only scene-level class tags. Specifically, the two encoders compute the self-attended features for 3D point clouds and 2D multi-view images, respectively. The decoder implements interlaced 2D-3D cross-attention and carries out implicit 2D and 3D feature fusion. We alternately switch the roles of queries and key-value pairs in the decoder layers. It turns out that the 2D and 3D features are iteratively enriched by each other. Experiments show that it performs favorably against existing weakly supervised point cloud segmentation methods by a large margin on the S3DIS and ScanNet benchmarks. The project page will be available at https://jimmy15923.github.io/mit_web/.
iDisc: Internal Discretization for Monocular Depth Estimation
Monocular depth estimation is fundamental for 3D scene understanding and downstream applications. However, even under the supervised setup, it is still challenging and ill-posed due to the lack of full geometric constraints. Although a scene can consist of millions of pixels, there are fewer high-level patterns. We propose iDisc to learn those patterns with internal discretized representations. The method implicitly partitions the scene into a set of high-level patterns. In particular, our new module, Internal Discretization (ID), implements a continuous-discrete-continuous bottleneck to learn those concepts without supervision. In contrast to state-of-the-art methods, the proposed model does not enforce any explicit constraints or priors on the depth output. The whole network with the ID module can be trained end-to-end, thanks to the bottleneck module based on attention. Our method sets the new state of the art with significant improvements on NYU-Depth v2 and KITTI, outperforming all published methods on the official KITTI benchmark. iDisc can also achieve state-of-the-art results on surface normal estimation. Further, we explore the model generalization capability via zero-shot testing. We observe the compelling need to promote diversification in the outdoor scenario. Hence, we introduce splits of two autonomous driving datasets, DDAD and Argoverse. Code is available at http://vis.xyz/pub/idisc .
Driving with InternVL: Oustanding Champion in the Track on Driving with Language of the Autonomous Grand Challenge at CVPR 2024
This technical report describes the methods we employed for the Driving with Language track of the CVPR 2024 Autonomous Grand Challenge. We utilized a powerful open-source multimodal model, InternVL-1.5, and conducted a full-parameter fine-tuning on the competition dataset, DriveLM-nuScenes. To effectively handle the multi-view images of nuScenes and seamlessly inherit InternVL's outstanding multimodal understanding capabilities, we formatted and concatenated the multi-view images in a specific manner. This ensured that the final model could meet the specific requirements of the competition task while leveraging InternVL's powerful image understanding capabilities. Meanwhile, we designed a simple automatic annotation strategy that converts the center points of objects in DriveLM-nuScenes into corresponding bounding boxes. As a result, our single model achieved a score of 0.6002 on the final leadboard.
Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editing
Scene representations using 3D Gaussian primitives have produced excellent results in modeling the appearance of static and dynamic 3D scenes. Many graphics applications, however, demand the ability to manipulate both the appearance and the physical properties of objects. We introduce Feature Splatting, an approach that unifies physics-based dynamic scene synthesis with rich semantics from vision language foundation models that are grounded by natural language. Our first contribution is a way to distill high-quality, object-centric vision-language features into 3D Gaussians, that enables semi-automatic scene decomposition using text queries. Our second contribution is a way to synthesize physics-based dynamics from an otherwise static scene using a particle-based simulator, in which material properties are assigned automatically via text queries. We ablate key techniques used in this pipeline, to illustrate the challenge and opportunities in using feature-carrying 3D Gaussians as a unified format for appearance, geometry, material properties and semantics grounded on natural language. Project website: https://feature-splatting.github.io/
ViLLA: Fine-Grained Vision-Language Representation Learning from Real-World Data
Vision-language models (VLMs), such as CLIP and ALIGN, are generally trained on datasets consisting of image-caption pairs obtained from the web. However, real-world multimodal datasets, such as healthcare data, are significantly more complex: each image (e.g. X-ray) is often paired with text (e.g. physician report) that describes many distinct attributes occurring in fine-grained regions of the image. We refer to these samples as exhibiting high pairwise complexity, since each image-text pair can be decomposed into a large number of region-attribute pairings. The extent to which VLMs can capture fine-grained relationships between image regions and textual attributes when trained on such data has not been previously evaluated. The first key contribution of this work is to demonstrate through systematic evaluations that as the pairwise complexity of the training dataset increases, standard VLMs struggle to learn region-attribute relationships, exhibiting performance degradations of up to 37% on retrieval tasks. In order to address this issue, we introduce ViLLA as our second key contribution. ViLLA, which is trained to capture fine-grained region-attribute relationships from complex datasets, involves two components: (a) a lightweight, self-supervised mapping model to decompose image-text samples into region-attribute pairs, and (b) a contrastive VLM to learn representations from generated region-attribute pairs. We demonstrate with experiments across four domains (synthetic, product, medical, and natural images) that ViLLA outperforms comparable VLMs on fine-grained reasoning tasks, such as zero-shot object detection (up to 3.6 AP50 points on COCO and 0.6 mAP points on LVIS) and retrieval (up to 14.2 R-Precision points).
View-Consistent Hierarchical 3D Segmentation Using Ultrametric Feature Fields
Large-scale vision foundation models such as Segment Anything (SAM) demonstrate impressive performance in zero-shot image segmentation at multiple levels of granularity. However, these zero-shot predictions are rarely 3D-consistent. As the camera viewpoint changes in a scene, so do the segmentation predictions, as well as the characterizations of "coarse" or "fine" granularity. In this work, we address the challenging task of lifting multi-granular and view-inconsistent image segmentations into a hierarchical and 3D-consistent representation. We learn a novel feature field within a Neural Radiance Field (NeRF) representing a 3D scene, whose segmentation structure can be revealed at different scales by simply using different thresholds on feature distance. Our key idea is to learn an ultrametric feature space, which unlike a Euclidean space, exhibits transitivity in distance-based grouping, naturally leading to a hierarchical clustering. Put together, our method takes view-inconsistent multi-granularity 2D segmentations as input and produces a hierarchy of 3D-consistent segmentations as output. We evaluate our method and several baselines on synthetic datasets with multi-view images and multi-granular segmentation, showcasing improved accuracy and viewpoint-consistency. We additionally provide qualitative examples of our model's 3D hierarchical segmentations in real world scenes. The code and dataset are available at https://github.com/hardyho/ultrametric_feature_fields
GPT4RoI: Instruction Tuning Large Language Model on Region-of-Interest
Instruction tuning large language model (LLM) on image-text pairs has achieved unprecedented vision-language multimodal abilities. However, their vision-language alignments are only built on image-level, the lack of region-level alignment limits their advancements to fine-grained multimodal understanding. In this paper, we propose instruction tuning on region-of-interest. The key design is to reformulate the bounding box as the format of spatial instruction. The interleaved sequences of visual features extracted by the spatial instruction and the language embedding are input to LLM, and trained on the transformed region-text data in instruction tuning format. Our region-level vision-language model, termed as GPT4RoI, brings brand new conversational and interactive experience beyond image-level understanding. (1) Controllability: Users can interact with our model by both language and spatial instructions to flexibly adjust the detail level of the question. (2) Capacities: Our model supports not only single-region spatial instruction but also multi-region. This unlocks more region-level multimodal capacities such as detailed region caption and complex region reasoning. (3) Composition: Any off-the-shelf object detector can be a spatial instruction provider so as to mine informative object attributes from our model, like color, shape, material, action, relation to other objects, etc. The code, data, and demo can be found at https://github.com/jshilong/GPT4RoI.
MIFNet: Learning Modality-Invariant Features for Generalizable Multimodal Image Matching
Many keypoint detection and description methods have been proposed for image matching or registration. While these methods demonstrate promising performance for single-modality image matching, they often struggle with multimodal data because the descriptors trained on single-modality data tend to lack robustness against the non-linear variations present in multimodal data. Extending such methods to multimodal image matching often requires well-aligned multimodal data to learn modality-invariant descriptors. However, acquiring such data is often costly and impractical in many real-world scenarios. To address this challenge, we propose a modality-invariant feature learning network (MIFNet) to compute modality-invariant features for keypoint descriptions in multimodal image matching using only single-modality training data. Specifically, we propose a novel latent feature aggregation module and a cumulative hybrid aggregation module to enhance the base keypoint descriptors trained on single-modality data by leveraging pre-trained features from Stable Diffusion models. We validate our method with recent keypoint detection and description methods in three multimodal retinal image datasets (CF-FA, CF-OCT, EMA-OCTA) and two remote sensing datasets (Optical-SAR and Optical-NIR). Extensive experiments demonstrate that the proposed MIFNet is able to learn modality-invariant feature for multimodal image matching without accessing the targeted modality and has good zero-shot generalization ability. The source code will be made publicly available.
DETR Doesn't Need Multi-Scale or Locality Design
This paper presents an improved DETR detector that maintains a "plain" nature: using a single-scale feature map and global cross-attention calculations without specific locality constraints, in contrast to previous leading DETR-based detectors that reintroduce architectural inductive biases of multi-scale and locality into the decoder. We show that two simple technologies are surprisingly effective within a plain design to compensate for the lack of multi-scale feature maps and locality constraints. The first is a box-to-pixel relative position bias (BoxRPB) term added to the cross-attention formulation, which well guides each query to attend to the corresponding object region while also providing encoding flexibility. The second is masked image modeling (MIM)-based backbone pre-training which helps learn representation with fine-grained localization ability and proves crucial for remedying dependencies on the multi-scale feature maps. By incorporating these technologies and recent advancements in training and problem formation, the improved "plain" DETR showed exceptional improvements over the original DETR detector. By leveraging the Object365 dataset for pre-training, it achieved 63.9 mAP accuracy using a Swin-L backbone, which is highly competitive with state-of-the-art detectors which all heavily rely on multi-scale feature maps and region-based feature extraction. Code is available at https://github.com/impiga/Plain-DETR .
Leveraging Multimodal Features and Item-level User Feedback for Bundle Construction
Automatic bundle construction is a crucial prerequisite step in various bundle-aware online services. Previous approaches are mostly designed to model the bundling strategy of existing bundles. However, it is hard to acquire large-scale well-curated bundle dataset, especially for those platforms that have not offered bundle services before. Even for platforms with mature bundle services, there are still many items that are included in few or even zero bundles, which give rise to sparsity and cold-start challenges in the bundle construction models. To tackle these issues, we target at leveraging multimodal features, item-level user feedback signals, and the bundle composition information, to achieve a comprehensive formulation of bundle construction. Nevertheless, such formulation poses two new technical challenges: 1) how to learn effective representations by optimally unifying multiple features, and 2) how to address the problems of modality missing, noise, and sparsity problems induced by the incomplete query bundles. In this work, to address these technical challenges, we propose a Contrastive Learning-enhanced Hierarchical Encoder method (CLHE). Specifically, we use self-attention modules to combine the multimodal and multi-item features, and then leverage both item- and bundle-level contrastive learning to enhance the representation learning, thus to counter the modality missing, noise, and sparsity problems. Extensive experiments on four datasets in two application domains demonstrate that our method outperforms a list of SOTA methods. The code and dataset are available at https://github.com/Xiaohao-Liu/CLHE.
Multimodal Self-Instruct: Synthetic Abstract Image and Visual Reasoning Instruction Using Language Model
Although most current large multimodal models (LMMs) can already understand photos of natural scenes and portraits, their understanding of abstract images, e.g., charts, maps, or layouts, and visual reasoning capabilities remains quite rudimentary. They often struggle with simple daily tasks, such as reading time from a clock, understanding a flowchart, or planning a route using a road map. In light of this, we design a multi-modal self-instruct, utilizing large language models and their code capabilities to synthesize massive abstract images and visual reasoning instructions across daily scenarios. Our strategy effortlessly creates a multimodal benchmark with 11,193 instructions for eight visual scenarios: charts, tables, simulated maps, dashboards, flowcharts, relation graphs, floor plans, and visual puzzles. This benchmark, constructed with simple lines and geometric elements, exposes the shortcomings of most advanced LMMs like Claude-3.5-Sonnet and GPT-4o in abstract image understanding, spatial relations reasoning, and visual element induction. Besides, to verify the quality of our synthetic data, we fine-tune an LMM using 62,476 synthetic chart, table and road map instructions. The results demonstrate improved chart understanding and map navigation performance, and also demonstrate potential benefits for other visual reasoning tasks. Our code is available at: https://github.com/zwq2018/Multi-modal-Self-instruct.
Depth Pro: Sharp Monocular Metric Depth in Less Than a Second
We present a foundation model for zero-shot metric monocular depth estimation. Our model, Depth Pro, synthesizes high-resolution depth maps with unparalleled sharpness and high-frequency details. The predictions are metric, with absolute scale, without relying on the availability of metadata such as camera intrinsics. And the model is fast, producing a 2.25-megapixel depth map in 0.3 seconds on a standard GPU. These characteristics are enabled by a number of technical contributions, including an efficient multi-scale vision transformer for dense prediction, a training protocol that combines real and synthetic datasets to achieve high metric accuracy alongside fine boundary tracing, dedicated evaluation metrics for boundary accuracy in estimated depth maps, and state-of-the-art focal length estimation from a single image. Extensive experiments analyze specific design choices and demonstrate that Depth Pro outperforms prior work along multiple dimensions. We release code and weights at https://github.com/apple/ml-depth-pro
Few-Shot Adaptation of Grounding DINO for Agricultural Domain
Deep learning models are transforming agricultural applications by enabling automated phenotyping, monitoring, and yield estimation. However, their effectiveness heavily depends on large amounts of annotated training data, which can be labor and time intensive. Recent advances in open-set object detection, particularly with models like Grounding-DINO, offer a potential solution to detect regions of interests based on text prompt input. Initial zero-shot experiments revealed challenges in crafting effective text prompts, especially for complex objects like individual leaves and visually similar classes. To address these limitations, we propose an efficient few-shot adaptation method that simplifies the Grounding-DINO architecture by removing the text encoder module (BERT) and introducing a randomly initialized trainable text embedding. This method achieves superior performance across multiple agricultural datasets, including plant-weed detection, plant counting, insect identification, fruit counting, and remote sensing tasks. Specifically, it demonstrates up to a sim24% higher mAP than fully fine-tuned YOLO models on agricultural datasets and outperforms previous state-of-the-art methods by sim10% in remote sensing, under few-shot learning conditions. Our method offers a promising solution for automating annotation and accelerating the development of specialized agricultural AI solutions.
An Object is Worth 64x64 Pixels: Generating 3D Object via Image Diffusion
We introduce a new approach for generating realistic 3D models with UV maps through a representation termed "Object Images." This approach encapsulates surface geometry, appearance, and patch structures within a 64x64 pixel image, effectively converting complex 3D shapes into a more manageable 2D format. By doing so, we address the challenges of both geometric and semantic irregularity inherent in polygonal meshes. This method allows us to use image generation models, such as Diffusion Transformers, directly for 3D shape generation. Evaluated on the ABO dataset, our generated shapes with patch structures achieve point cloud FID comparable to recent 3D generative models, while naturally supporting PBR material generation.
Learning Representations without Compositional Assumptions
This paper addresses unsupervised representation learning on tabular data containing multiple views generated by distinct sources of measurement. Traditional methods, which tackle this problem using the multi-view framework, are constrained by predefined assumptions that assume feature sets share the same information and representations should learn globally shared factors. However, this assumption is not always valid for real-world tabular datasets with complex dependencies between feature sets, resulting in localized information that is harder to learn. To overcome this limitation, we propose a data-driven approach that learns feature set dependencies by representing feature sets as graph nodes and their relationships as learnable edges. Furthermore, we introduce LEGATO, a novel hierarchical graph autoencoder that learns a smaller, latent graph to aggregate information from multiple views dynamically. This approach results in latent graph components that specialize in capturing localized information from different regions of the input, leading to superior downstream performance.
Allowing humans to interactively guide machines where to look does not always improve a human-AI team's classification accuracy
Via thousands of papers in Explainable AI (XAI), attention maps vaswani2017attention and feature attribution maps bansal2020sam have been established as a common means for explaining the input features that are important to AI's decisions. It is an interesting but unexplored question whether allowing users to edit the importance scores of input features at test time would improve the human-AI team's accuracy on downstream tasks. In this paper, we address this question by taking CHM-Corr, a state-of-the-art, ante-hoc explanation method taesiri2022visual that first predicts patch-wise correspondences between the input and the training-set images, and then uses them to make classification decisions. We build an interactive interface on top of CHM-Corr, enabling users to directly edit the initial feature attribution map provided by CHM-Corr. Via our CHM-Corr++ interface, users gain insights into if, when, and how the model changes its outputs, enhancing understanding beyond static explanations. Our user study with 18 machine learning researchers who performed sim1,400 decisions shows that our interactive approach does not improve user accuracy on CUB-200 bird image classification over static explanations. This challenges the belief that interactivity inherently boosts XAI effectiveness~sokol2020one,sun2022exploring,shen2024towards,singh2024rethinking,mindlin2024beyond,lakkaraju2022rethinking,cheng2019explaining,liu2021understanding and raises needs for future research. Our work contributes to the field by open-sourcing an interactive tool for manipulating model attention, and it lays the groundwork for future research to enable effective human-AI interaction in computer vision. We release code and data on https://anonymous.4open.science/r/CHMCorrPlusPlus/{github}. Our interface are available http://137.184.82.109:7080/{here}.
Concept-Based Explainable Artificial Intelligence: Metrics and Benchmarks
Concept-based explanation methods, such as concept bottleneck models (CBMs), aim to improve the interpretability of machine learning models by linking their decisions to human-understandable concepts, under the critical assumption that such concepts can be accurately attributed to the network's feature space. However, this foundational assumption has not been rigorously validated, mainly because the field lacks standardised metrics and benchmarks to assess the existence and spatial alignment of such concepts. To address this, we propose three metrics: the concept global importance metric, the concept existence metric, and the concept location metric, including a technique for visualising concept activations, i.e., concept activation mapping. We benchmark post-hoc CBMs to illustrate their capabilities and challenges. Through qualitative and quantitative experiments, we demonstrate that, in many cases, even the most important concepts determined by post-hoc CBMs are not present in input images; moreover, when they are present, their saliency maps fail to align with the expected regions by either activating across an entire object or misidentifying relevant concept-specific regions. We analyse the root causes of these limitations, such as the natural correlation of concepts. Our findings underscore the need for more careful application of concept-based explanation techniques especially in settings where spatial interpretability is critical.
Natural scene reconstruction from fMRI signals using generative latent diffusion
In neural decoding research, one of the most intriguing topics is the reconstruction of perceived natural images based on fMRI signals. Previous studies have succeeded in re-creating different aspects of the visuals, such as low-level properties (shape, texture, layout) or high-level features (category of objects, descriptive semantics of scenes) but have typically failed to reconstruct these properties together for complex scene images. Generative AI has recently made a leap forward with latent diffusion models capable of generating high-complexity images. Here, we investigate how to take advantage of this innovative technology for brain decoding. We present a two-stage scene reconstruction framework called ``Brain-Diffuser''. In the first stage, starting from fMRI signals, we reconstruct images that capture low-level properties and overall layout using a VDVAE (Very Deep Variational Autoencoder) model. In the second stage, we use the image-to-image framework of a latent diffusion model (Versatile Diffusion) conditioned on predicted multimodal (text and visual) features, to generate final reconstructed images. On the publicly available Natural Scenes Dataset benchmark, our method outperforms previous models both qualitatively and quantitatively. When applied to synthetic fMRI patterns generated from individual ROI (region-of-interest) masks, our trained model creates compelling ``ROI-optimal'' scenes consistent with neuroscientific knowledge. Thus, the proposed methodology can have an impact on both applied (e.g. brain-computer interface) and fundamental neuroscience.
Interactive4D: Interactive 4D LiDAR Segmentation
Interactive segmentation has an important role in facilitating the annotation process of future LiDAR datasets. Existing approaches sequentially segment individual objects at each LiDAR scan, repeating the process throughout the entire sequence, which is redundant and ineffective. In this work, we propose interactive 4D segmentation, a new paradigm that allows segmenting multiple objects on multiple LiDAR scans simultaneously, and Interactive4D, the first interactive 4D segmentation model that segments multiple objects on superimposed consecutive LiDAR scans in a single iteration by utilizing the sequential nature of LiDAR data. While performing interactive segmentation, our model leverages the entire space-time volume, leading to more efficient segmentation. Operating on the 4D volume, it directly provides consistent instance IDs over time and also simplifies tracking annotations. Moreover, we show that click simulations are crucial for successful model training on LiDAR point clouds. To this end, we design a click simulation strategy that is better suited for the characteristics of LiDAR data. To demonstrate its accuracy and effectiveness, we evaluate Interactive4D on multiple LiDAR datasets, where Interactive4D achieves a new state-of-the-art by a large margin. We publicly release the code and models at https://vision.rwth-aachen.de/Interactive4D.
Deep Geometrized Cartoon Line Inbetweening
We aim to address a significant but understudied problem in the anime industry, namely the inbetweening of cartoon line drawings. Inbetweening involves generating intermediate frames between two black-and-white line drawings and is a time-consuming and expensive process that can benefit from automation. However, existing frame interpolation methods that rely on matching and warping whole raster images are unsuitable for line inbetweening and often produce blurring artifacts that damage the intricate line structures. To preserve the precision and detail of the line drawings, we propose a new approach, AnimeInbet, which geometrizes raster line drawings into graphs of endpoints and reframes the inbetweening task as a graph fusion problem with vertex repositioning. Our method can effectively capture the sparsity and unique structure of line drawings while preserving the details during inbetweening. This is made possible via our novel modules, i.e., vertex geometric embedding, a vertex correspondence Transformer, an effective mechanism for vertex repositioning and a visibility predictor. To train our method, we introduce MixamoLine240, a new dataset of line drawings with ground truth vectorization and matching labels. Our experiments demonstrate that AnimeInbet synthesizes high-quality, clean, and complete intermediate line drawings, outperforming existing methods quantitatively and qualitatively, especially in cases with large motions. Data and code are available at https://github.com/lisiyao21/AnimeInbet.
Refinement Module based on Parse Graph of Feature Map for Human Pose Estimation
Parse graphs of the human body can be obtained in the human brain to help humans complete the human pose estimation (HPE). It contains a hierarchical structure, like a tree structure, and context relations among nodes. Many researchers pre-design the parse graph of body structure, and then design framework for HPE. However, these frameworks are difficulty adapting when encountering situations that differ from the preset human structure. Different from them, we regard the feature map as a whole, similarly to human body, so the feature map can be optimized based on parse graphs and each node feature is learned implicitly instead of explicitly, which means it can flexibly respond to different human body structure. In this paper, we design the Refinement Module based on the Parse Graph of feature map (RMPG), which includes two stages: top-down decomposition and bottom-up combination. In the top-down decomposition stage, the feature map is decomposed into multiple sub-feature maps along the channel and their context relations are calculated to obtain their respective context information. In the bottom-up combination stage, the sub-feature maps and their context information are combined to obtain refined sub-feature maps, and then these refined sub-feature maps are concatenated to obtain the refined feature map. Additionally ,we design a top-down framework by using multiple RMPG modules for HPE, some of which are supervised to obtain context relations among body parts. Our framework achieves excellent results on the COCO keypoint detection, CrowdPose and MPII human pose datasets. More importantly, our experiments also demonstrate the effectiveness of RMPG on different methods, including SimpleBaselines, Hourglass, and ViTPose.
Reasoning to Attend: Try to Understand How <SEG> Token Works
Current Large Multimodal Models (LMMs) empowered visual grounding typically rely on <SEG> tokens as a text prompt to jointly optimize the vision-language model (e.g., LLaVA) and the downstream task-specific model (e.g., SAM). However, we observe that little research has looked into how it works.In this work, we first visualize the similarity maps, which are obtained by computing the semantic similarity between the <SEG> token and the image token embeddings derived from the last hidden layer in both the LLaVA encoder and SAM decoder. Intriguingly, we have found that a striking consistency holds in terms of activation responses in the similarity map, which reveals that what the <SEG> token contributes to is semantic similarity within image-text pairs. Specifically, the <SEG> token, a placeholder expanded in text vocabulary, extensively queries among individual tokenized image patches to match the semantics of an object from text to the paired image, while the Large Language Models (LLMs) are being fine-tuned. Upon the above findings, we present READ, which facilitates LMMs' resilient REAsoning capability of where to attenD under the guidance of highly activated points borrowed from similarity maps. Remarkably, READ features an intuitive design, Similarity as Points module (SasP), which can be seamlessly applied to <SEG>-like paradigms in a plug-and-play fashion. Also, extensive experiments have been conducted on ReasonSeg and RefCOCO(+/g) datasets. To validate whether READ suffers from catastrophic forgetting of previous skills after fine-tuning, we further assess its generation ability on an augmented FP-RefCOCO(+/g) dataset. All codes and models are publicly available at https://github.com/rui-qian/READ.
HelloMeme: Integrating Spatial Knitting Attentions to Embed High-Level and Fidelity-Rich Conditions in Diffusion Models
We propose an effective method for inserting adapters into text-to-image foundation models, which enables the execution of complex downstream tasks while preserving the generalization ability of the base model. The core idea of this method is to optimize the attention mechanism related to 2D feature maps, which enhances the performance of the adapter. This approach was validated on the task of meme video generation and achieved significant results. We hope this work can provide insights for post-training tasks of large text-to-image models. Additionally, as this method demonstrates good compatibility with SD1.5 derivative models, it holds certain value for the open-source community. Therefore, we will release the related code (https://songkey.github.io/hellomeme).
LiFT: A Surprisingly Simple Lightweight Feature Transform for Dense ViT Descriptors
We present a simple self-supervised method to enhance the performance of ViT features for dense downstream tasks. Our Lightweight Feature Transform (LiFT) is a straightforward and compact postprocessing network that can be applied to enhance the features of any pre-trained ViT backbone. LiFT is fast and easy to train with a self-supervised objective, and it boosts the density of ViT features for minimal extra inference cost. Furthermore, we demonstrate that LiFT can be applied with approaches that use additional task-specific downstream modules, as we integrate LiFT with ViTDet for COCO detection and segmentation. Despite the simplicity of LiFT, we find that it is not simply learning a more complex version of bilinear interpolation. Instead, our LiFT training protocol leads to several desirable emergent properties that benefit ViT features in dense downstream tasks. This includes greater scale invariance for features, and better object boundary maps. By simply training LiFT for a few epochs, we show improved performance on keypoint correspondence, detection, segmentation, and object discovery tasks. Overall, LiFT provides an easy way to unlock the benefits of denser feature arrays for a fraction of the computational cost. For more details, refer to our project page at https://www.cs.umd.edu/~sakshams/LiFT/.
RAPiD-Seg: Range-Aware Pointwise Distance Distribution Networks for 3D LiDAR Segmentation
3D point clouds play a pivotal role in outdoor scene perception, especially in the context of autonomous driving. Recent advancements in 3D LiDAR segmentation often focus intensely on the spatial positioning and distribution of points for accurate segmentation. However, these methods, while robust in variable conditions, encounter challenges due to sole reliance on coordinates and point intensity, leading to poor isometric invariance and suboptimal segmentation. To tackle this challenge, our work introduces Range-Aware Pointwise Distance Distribution (RAPiD) features and the associated RAPiD-Seg architecture. Our RAPiD features exhibit rigid transformation invariance and effectively adapt to variations in point density, with a design focus on capturing the localized geometry of neighboring structures. They utilize inherent LiDAR isotropic radiation and semantic categorization for enhanced local representation and computational efficiency, while incorporating a 4D distance metric that integrates geometric and surface material reflectivity for improved semantic segmentation. To effectively embed high-dimensional RAPiD features, we propose a double-nested autoencoder structure with a novel class-aware embedding objective to encode high-dimensional features into manageable voxel-wise embeddings. Additionally, we propose RAPiD-Seg which incorporates a channel-wise attention fusion and two effective RAPiD-Seg variants, further optimizing the embedding for enhanced performance and generalization. Our method outperforms contemporary LiDAR segmentation work in terms of mIoU on SemanticKITTI (76.1) and nuScenes (83.6) datasets.
Diffusion 3D Features (Diff3F): Decorating Untextured Shapes with Distilled Semantic Features
We present Diff3F as a simple, robust, and class-agnostic feature descriptor that can be computed for untextured input shapes (meshes or point clouds). Our method distills diffusion features from image foundational models onto input shapes. Specifically, we use the input shapes to produce depth and normal maps as guidance for conditional image synthesis. In the process, we produce (diffusion) features in 2D that we subsequently lift and aggregate on the original surface. Our key observation is that even if the conditional image generations obtained from multi-view rendering of the input shapes are inconsistent, the associated image features are robust and, hence, can be directly aggregated across views. This produces semantic features on the input shapes, without requiring additional data or training. We perform extensive experiments on multiple benchmarks (SHREC'19, SHREC'20, FAUST, and TOSCA) and demonstrate that our features, being semantic instead of geometric, produce reliable correspondence across both isometric and non-isometrically related shape families. Code is available via the project page at https://diff3f.github.io/
OpenIns3D: Snap and Lookup for 3D Open-vocabulary Instance Segmentation
Current 3D open-vocabulary scene understanding methods mostly utilize well-aligned 2D images as the bridge to learn 3D features with language. However, applying these approaches becomes challenging in scenarios where 2D images are absent. In this work, we introduce a completely new pipeline, namely, OpenIns3D, which requires no 2D image inputs, for 3D open-vocabulary scene understanding at the instance level. The OpenIns3D framework employs a "Mask-Snap-Lookup" scheme. The "Mask" module learns class-agnostic mask proposals in 3D point clouds. The "Snap" module generates synthetic scene-level images at multiple scales and leverages 2D vision language models to extract interesting objects. The "Lookup" module searches through the outcomes of "Snap" with the help of Mask2Pixel maps, which contain the precise correspondence between 3D masks and synthetic images, to assign category names to the proposed masks. This 2D input-free, easy-to-train, and flexible approach achieved state-of-the-art results on a wide range of indoor and outdoor datasets with a large margin. Furthermore, OpenIns3D allows for effortless switching of 2D detectors without re-training. When integrated with state-of-the-art 2D open-world models such as ODISE and GroundingDINO, superb results are observed on open-vocabulary instance segmentation. When integrated with LLM-powered 2D models like LISA, it demonstrates a remarkable capacity to process highly complex text queries, including those that require intricate reasoning and world knowledge. Project page: https://zheninghuang.github.io/OpenIns3D/
Intensive Vision-guided Network for Radiology Report Generation
Automatic radiology report generation is booming due to its huge application potential for the healthcare industry. However, existing computer vision and natural language processing approaches to tackle this problem are limited in two aspects. First, when extracting image features, most of them neglect multi-view reasoning in vision and model single-view structure of medical images, such as space-view or channel-view. However, clinicians rely on multi-view imaging information for comprehensive judgment in daily clinical diagnosis. Second, when generating reports, they overlook context reasoning with multi-modal information and focus on pure textual optimization utilizing retrieval-based methods. We aim to address these two issues by proposing a model that better simulates clinicians' perspectives and generates more accurate reports. Given the above limitation in feature extraction, we propose a Globally-intensive Attention (GIA) module in the medical image encoder to simulate and integrate multi-view vision perception. GIA aims to learn three types of vision perception: depth view, space view, and pixel view. On the other hand, to address the above problem in report generation, we explore how to involve multi-modal signals to generate precisely matched reports, i.e., how to integrate previously predicted words with region-aware visual content in next word prediction. Specifically, we design a Visual Knowledge-guided Decoder (VKGD), which can adaptively consider how much the model needs to rely on visual information and previously predicted text to assist next word prediction. Hence, our final Intensive Vision-guided Network (IVGN) framework includes a GIA-guided Visual Encoder and the VKGD. Experiments on two commonly-used datasets IU X-Ray and MIMIC-CXR demonstrate the superior ability of our method compared with other state-of-the-art approaches.
itKD: Interchange Transfer-based Knowledge Distillation for 3D Object Detection
Point-cloud based 3D object detectors recently have achieved remarkable progress. However, most studies are limited to the development of network architectures for improving only their accuracy without consideration of the computational efficiency. In this paper, we first propose an autoencoder-style framework comprising channel-wise compression and decompression via interchange transfer-based knowledge distillation. To learn the map-view feature of a teacher network, the features from teacher and student networks are independently passed through the shared autoencoder; here, we use a compressed representation loss that binds the channel-wised compression knowledge from both student and teacher networks as a kind of regularization. The decompressed features are transferred in opposite directions to reduce the gap in the interchange reconstructions. Lastly, we present an head attention loss to match the 3D object detection information drawn by the multi-head self-attention mechanism. Through extensive experiments, we verify that our method can train the lightweight model that is well-aligned with the 3D point cloud detection task and we demonstrate its superiority using the well-known public datasets; e.g., Waymo and nuScenes.
PARE-Net: Position-Aware Rotation-Equivariant Networks for Robust Point Cloud Registration
Learning rotation-invariant distinctive features is a fundamental requirement for point cloud registration. Existing methods often use rotation-sensitive networks to extract features, while employing rotation augmentation to learn an approximate invariant mapping rudely. This makes networks fragile to rotations, overweight, and hinders the distinctiveness of features. To tackle these problems, we propose a novel position-aware rotation-equivariant network, for efficient, light-weighted, and robust registration. The network can provide a strong model inductive bias to learn rotation-equivariant/invariant features, thus addressing the aforementioned limitations. To further improve the distinctiveness of descriptors, we propose a position-aware convolution, which can better learn spatial information of local structures. Moreover, we also propose a feature-based hypothesis proposer. It leverages rotation-equivariant features that encode fine-grained structure orientations to generate reliable model hypotheses. Each correspondence can generate a hypothesis, thus it is more efficient than classic estimators that require multiple reliable correspondences. Accordingly, a contrastive rotation loss is presented to enhance the robustness of rotation-equivariant features against data degradation. Extensive experiments on indoor and outdoor datasets demonstrate that our method significantly outperforms the SOTA methods in terms of registration recall while being lightweight and keeping a fast speed. Moreover, experiments on rotated datasets demonstrate its robustness against rotation variations. Code is available at https://github.com/yaorz97/PARENet.
Multi-Task Zero-Shot Action Recognition with Prioritised Data Augmentation
Zero-Shot Learning (ZSL) promises to scale visual recognition by bypassing the conventional model training requirement of annotated examples for every category. This is achieved by establishing a mapping connecting low-level features and a semantic description of the label space, referred as visual-semantic mapping, on auxiliary data. Reusing the learned mapping to project target videos into an embedding space thus allows novel-classes to be recognised by nearest neighbour inference. However, existing ZSL methods suffer from auxiliary-target domain shift intrinsically induced by assuming the same mapping for the disjoint auxiliary and target classes. This compromises the generalisation accuracy of ZSL recognition on the target data. In this work, we improve the ability of ZSL to generalise across this domain shift in both model- and data-centric ways by formulating a visual-semantic mapping with better generalisation properties and a dynamic data re-weighting method to prioritise auxiliary data that are relevant to the target classes. Specifically: (1) We introduce a multi-task visual-semantic mapping to improve generalisation by constraining the semantic mapping parameters to lie on a low-dimensional manifold, (2) We explore prioritised data augmentation by expanding the pool of auxiliary data with additional instances weighted by relevance to the target domain. The proposed new model is applied to the challenging zero-shot action recognition problem to demonstrate its advantages over existing ZSL models.
Attention-based Dynamic Subspace Learners for Medical Image Analysis
Learning similarity is a key aspect in medical image analysis, particularly in recommendation systems or in uncovering the interpretation of anatomical data in images. Most existing methods learn such similarities in the embedding space over image sets using a single metric learner. Images, however, have a variety of object attributes such as color, shape, or artifacts. Encoding such attributes using a single metric learner is inadequate and may fail to generalize. Instead, multiple learners could focus on separate aspects of these attributes in subspaces of an overarching embedding. This, however, implies the number of learners to be found empirically for each new dataset. This work, Dynamic Subspace Learners, proposes to dynamically exploit multiple learners by removing the need of knowing apriori the number of learners and aggregating new subspace learners during training. Furthermore, the visual interpretability of such subspace learning is enforced by integrating an attention module into our method. This integrated attention mechanism provides a visual insight of discriminative image features that contribute to the clustering of image sets and a visual explanation of the embedding features. The benefits of our attention-based dynamic subspace learners are evaluated in the application of image clustering, image retrieval, and weakly supervised segmentation. Our method achieves competitive results with the performances of multiple learners baselines and significantly outperforms the classification network in terms of clustering and retrieval scores on three different public benchmark datasets. Moreover, our attention maps offer a proxy-labels, which improves the segmentation accuracy up to 15% in Dice scores when compared to state-of-the-art interpretation techniques.
Neural Implicit Dictionary via Mixture-of-Expert Training
Representing visual signals by coordinate-based deep fully-connected networks has been shown advantageous in fitting complex details and solving inverse problems than discrete grid-based representation. However, acquiring such a continuous Implicit Neural Representation (INR) requires tedious per-scene training on tons of signal measurements, which limits its practicality. In this paper, we present a generic INR framework that achieves both data and training efficiency by learning a Neural Implicit Dictionary (NID) from a data collection and representing INR as a functional combination of basis sampled from the dictionary. Our NID assembles a group of coordinate-based subnetworks which are tuned to span the desired function space. After training, one can instantly and robustly acquire an unseen scene representation by solving the coding coefficients. To parallelly optimize a large group of networks, we borrow the idea from Mixture-of-Expert (MoE) to design and train our network with a sparse gating mechanism. Our experiments show that, NID can improve reconstruction of 2D images or 3D scenes by 2 orders of magnitude faster with up to 98% less input data. We further demonstrate various applications of NID in image inpainting and occlusion removal, which are considered to be challenging with vanilla INR. Our codes are available in https://github.com/VITA-Group/Neural-Implicit-Dict.
Conditional Latent Coding with Learnable Synthesized Reference for Deep Image Compression
In this paper, we study how to synthesize a dynamic reference from an external dictionary to perform conditional coding of the input image in the latent domain and how to learn the conditional latent synthesis and coding modules in an end-to-end manner. Our approach begins by constructing a universal image feature dictionary using a multi-stage approach involving modified spatial pyramid pooling, dimension reduction, and multi-scale feature clustering. For each input image, we learn to synthesize a conditioning latent by selecting and synthesizing relevant features from the dictionary, which significantly enhances the model's capability in capturing and exploring image source correlation. This conditional latent synthesis involves a correlation-based feature matching and alignment strategy, comprising a Conditional Latent Matching (CLM) module and a Conditional Latent Synthesis (CLS) module. The synthesized latent is then used to guide the encoding process, allowing for more efficient compression by exploiting the correlation between the input image and the reference dictionary. According to our theoretical analysis, the proposed conditional latent coding (CLC) method is robust to perturbations in the external dictionary samples and the selected conditioning latent, with an error bound that scales logarithmically with the dictionary size, ensuring stability even with large and diverse dictionaries. Experimental results on benchmark datasets show that our new method improves the coding performance by a large margin (up to 1.2 dB) with a very small overhead of approximately 0.5\% bits per pixel. Our code is publicly available at https://github.com/ydchen0806/CLC.
Multi-Scale VMamba: Hierarchy in Hierarchy Visual State Space Model
Despite the significant achievements of Vision Transformers (ViTs) in various vision tasks, they are constrained by the quadratic complexity. Recently, State Space Models (SSMs) have garnered widespread attention due to their global receptive field and linear complexity with respect to the input length, demonstrating substantial potential across fields including natural language processing and computer vision. To improve the performance of SSMs in vision tasks, a multi-scan strategy is widely adopted, which leads to significant redundancy of SSMs. For a better trade-off between efficiency and performance, we analyze the underlying reasons behind the success of the multi-scan strategy, where long-range dependency plays an important role. Based on the analysis, we introduce Multi-Scale Vision Mamba (MSVMamba) to preserve the superiority of SSMs in vision tasks with limited parameters. It employs a multi-scale 2D scanning technique on both original and downsampled feature maps, which not only benefits long-range dependency learning but also reduces computational costs. Additionally, we integrate a Convolutional Feed-Forward Network (ConvFFN) to address the lack of channel mixing. Our experiments demonstrate that MSVMamba is highly competitive, with the MSVMamba-Tiny model achieving 82.8% top-1 accuracy on ImageNet, 46.9% box mAP, and 42.2% instance mAP with the Mask R-CNN framework, 1x training schedule on COCO, and 47.6% mIoU with single-scale testing on ADE20K.Code is available at https://github.com/YuHengsss/MSVMamba.
GeoPixel: Pixel Grounding Large Multimodal Model in Remote Sensing
Recent advances in large multimodal models (LMMs) have recognized fine-grained grounding as an imperative factor of visual understanding and dialogue. However, the benefits of such representation in LMMs are limited to the natural image domain, and these models perform poorly for remote sensing (RS). The distinct overhead viewpoint, scale variation, and presence of small objects in high-resolution RS imagery present a unique challenge in region-level comprehension. Moreover, the development of the grounding conversation capability of LMMs within RS is hindered by the lack of granular, RS domain-specific grounded data. Addressing these limitations, we propose GeoPixel - the first end-to-end high resolution RS-LMM that supports pixel-level grounding. This capability allows fine-grained visual perception by generating interleaved masks in conversation. GeoPixel supports up to 4K HD resolution in any aspect ratio, ideal for high-precision RS image analysis. To support the grounded conversation generation (GCG) in RS imagery, we curate a visually grounded dataset GeoPixelD through a semi-automated pipeline that utilizes set-of-marks prompting and spatial priors tailored for RS data to methodically control the data generation process. GeoPixel demonstrates superior performance in pixel-level comprehension, surpassing existing LMMs in both single-target and multi-target segmentation tasks. Our methodological ablation studies validate the effectiveness of each component in the overall architecture. Our code and data will be publicly released.
PlainMamba: Improving Non-Hierarchical Mamba in Visual Recognition
We present PlainMamba: a simple non-hierarchical state space model (SSM) designed for general visual recognition. The recent Mamba model has shown how SSMs can be highly competitive with other architectures on sequential data and initial attempts have been made to apply it to images. In this paper, we further adapt the selective scanning process of Mamba to the visual domain, enhancing its ability to learn features from two-dimensional images by (i) a continuous 2D scanning process that improves spatial continuity by ensuring adjacency of tokens in the scanning sequence, and (ii) direction-aware updating which enables the model to discern the spatial relations of tokens by encoding directional information. Our architecture is designed to be easy to use and easy to scale, formed by stacking identical PlainMamba blocks, resulting in a model with constant width throughout all layers. The architecture is further simplified by removing the need for special tokens. We evaluate PlainMamba on a variety of visual recognition tasks including image classification, semantic segmentation, object detection, and instance segmentation. Our method achieves performance gains over previous non-hierarchical models and is competitive with hierarchical alternatives. For tasks requiring high-resolution inputs, in particular, PlainMamba requires much less computing while maintaining high performance. Code and models are available at https://github.com/ChenhongyiYang/PlainMamba
DeepMapping2: Self-Supervised Large-Scale LiDAR Map Optimization
LiDAR mapping is important yet challenging in self-driving and mobile robotics. To tackle such a global point cloud registration problem, DeepMapping converts the complex map estimation into a self-supervised training of simple deep networks. Despite its broad convergence range on small datasets, DeepMapping still cannot produce satisfactory results on large-scale datasets with thousands of frames. This is due to the lack of loop closures and exact cross-frame point correspondences, and the slow convergence of its global localization network. We propose DeepMapping2 by adding two novel techniques to address these issues: (1) organization of training batch based on map topology from loop closing, and (2) self-supervised local-to-global point consistency loss leveraging pairwise registration. Our experiments and ablation studies on public datasets (KITTI, NCLT, and Nebula) demonstrate the effectiveness of our method.
Feature Pyramid Networks for Object Detection
Feature pyramids are a basic component in recognition systems for detecting objects at different scales. But recent deep learning object detectors have avoided pyramid representations, in part because they are compute and memory intensive. In this paper, we exploit the inherent multi-scale, pyramidal hierarchy of deep convolutional networks to construct feature pyramids with marginal extra cost. A top-down architecture with lateral connections is developed for building high-level semantic feature maps at all scales. This architecture, called a Feature Pyramid Network (FPN), shows significant improvement as a generic feature extractor in several applications. Using FPN in a basic Faster R-CNN system, our method achieves state-of-the-art single-model results on the COCO detection benchmark without bells and whistles, surpassing all existing single-model entries including those from the COCO 2016 challenge winners. In addition, our method can run at 5 FPS on a GPU and thus is a practical and accurate solution to multi-scale object detection. Code will be made publicly available.
LumosFlow: Motion-Guided Long Video Generation
Long video generation has gained increasing attention due to its widespread applications in fields such as entertainment and simulation. Despite advances, synthesizing temporally coherent and visually compelling long sequences remains a formidable challenge. Conventional approaches often synthesize long videos by sequentially generating and concatenating short clips, or generating key frames and then interpolate the intermediate frames in a hierarchical manner. However, both of them still remain significant challenges, leading to issues such as temporal repetition or unnatural transitions. In this paper, we revisit the hierarchical long video generation pipeline and introduce LumosFlow, a framework introduce motion guidance explicitly. Specifically, we first employ the Large Motion Text-to-Video Diffusion Model (LMTV-DM) to generate key frames with larger motion intervals, thereby ensuring content diversity in the generated long videos. Given the complexity of interpolating contextual transitions between key frames, we further decompose the intermediate frame interpolation into motion generation and post-hoc refinement. For each pair of key frames, the Latent Optical Flow Diffusion Model (LOF-DM) synthesizes complex and large-motion optical flows, while MotionControlNet subsequently refines the warped results to enhance quality and guide intermediate frame generation. Compared with traditional video frame interpolation, we achieve 15x interpolation, ensuring reasonable and continuous motion between adjacent frames. Experiments show that our method can generate long videos with consistent motion and appearance. Code and models will be made publicly available upon acceptance. Our project page: https://jiahaochen1.github.io/LumosFlow/
From Flat to Hierarchical: Extracting Sparse Representations with Matching Pursuit
Motivated by the hypothesis that neural network representations encode abstract, interpretable features as linearly accessible, approximately orthogonal directions, sparse autoencoders (SAEs) have become a popular tool in interpretability. However, recent work has demonstrated phenomenology of model representations that lies outside the scope of this hypothesis, showing signatures of hierarchical, nonlinear, and multi-dimensional features. This raises the question: do SAEs represent features that possess structure at odds with their motivating hypothesis? If not, does avoiding this mismatch help identify said features and gain further insights into neural network representations? To answer these questions, we take a construction-based approach and re-contextualize the popular matching pursuits (MP) algorithm from sparse coding to design MP-SAE -- an SAE that unrolls its encoder into a sequence of residual-guided steps, allowing it to capture hierarchical and nonlinearly accessible features. Comparing this architecture with existing SAEs on a mixture of synthetic and natural data settings, we show: (i) hierarchical concepts induce conditionally orthogonal features, which existing SAEs are unable to faithfully capture, and (ii) the nonlinear encoding step of MP-SAE recovers highly meaningful features, helping us unravel shared structure in the seemingly dichotomous representation spaces of different modalities in a vision-language model, hence demonstrating the assumption that useful features are solely linearly accessible is insufficient. We also show that the sequential encoder principle of MP-SAE affords an additional benefit of adaptive sparsity at inference time, which may be of independent interest. Overall, we argue our results provide credence to the idea that interpretability should begin with the phenomenology of representations, with methods emerging from assumptions that fit it.
City-scale Incremental Neural Mapping with Three-layer Sampling and Panoptic Representation
Neural implicit representations are drawing a lot of attention from the robotics community recently, as they are expressive, continuous and compact. However, city-scale continual implicit dense mapping based on sparse LiDAR input is still an under-explored challenge. To this end, we successfully build a city-scale continual neural mapping system with a panoptic representation that consists of environment-level and instance-level modelling. Given a stream of sparse LiDAR point cloud, it maintains a dynamic generative model that maps 3D coordinates to signed distance field (SDF) values. To address the difficulty of representing geometric information at different levels in city-scale space, we propose a tailored three-layer sampling strategy to dynamically sample the global, local and near-surface domains. Meanwhile, to realize high fidelity mapping of instance under incomplete observation, category-specific prior is introduced to better model the geometric details. We evaluate on the public SemanticKITTI dataset and demonstrate the significance of the newly proposed three-layer sampling strategy and panoptic representation, using both quantitative and qualitative results. Codes and model will be publicly available.
Deep Integrated Explanations
This paper presents Deep Integrated Explanations (DIX) - a universal method for explaining vision models. DIX generates explanation maps by integrating information from the intermediate representations of the model, coupled with their corresponding gradients. Through an extensive array of both objective and subjective evaluations spanning diverse tasks, datasets, and model configurations, we showcase the efficacy of DIX in generating faithful and accurate explanation maps, while surpassing current state-of-the-art methods.
Saliency Map Verbalization: Comparing Feature Importance Representations from Model-free and Instruction-based Methods
Saliency maps can explain a neural model's predictions by identifying important input features. They are difficult to interpret for laypeople, especially for instances with many features. In order to make them more accessible, we formalize the underexplored task of translating saliency maps into natural language and compare methods that address two key challenges of this approach -- what and how to verbalize. In both automatic and human evaluation setups, using token-level attributions from text classification tasks, we compare two novel methods (search-based and instruction-based verbalizations) against conventional feature importance representations (heatmap visualizations and extractive rationales), measuring simulatability, faithfulness, helpfulness and ease of understanding. Instructing GPT-3.5 to generate saliency map verbalizations yields plausible explanations which include associations, abstractive summarization and commonsense reasoning, achieving by far the highest human ratings, but they are not faithfully capturing numeric information and are inconsistent in their interpretation of the task. In comparison, our search-based, model-free verbalization approach efficiently completes templated verbalizations, is faithful by design, but falls short in helpfulness and simulatability. Our results suggest that saliency map verbalization makes feature attribution explanations more comprehensible and less cognitively challenging to humans than conventional representations.
Improving Pixel-based MIM by Reducing Wasted Modeling Capability
There has been significant progress in Masked Image Modeling (MIM). Existing MIM methods can be broadly categorized into two groups based on the reconstruction target: pixel-based and tokenizer-based approaches. The former offers a simpler pipeline and lower computational cost, but it is known to be biased toward high-frequency details. In this paper, we provide a set of empirical studies to confirm this limitation of pixel-based MIM and propose a new method that explicitly utilizes low-level features from shallow layers to aid pixel reconstruction. By incorporating this design into our base method, MAE, we reduce the wasted modeling capability of pixel-based MIM, improving its convergence and achieving non-trivial improvements across various downstream tasks. To the best of our knowledge, we are the first to systematically investigate multi-level feature fusion for isotropic architectures like the standard Vision Transformer (ViT). Notably, when applied to a smaller model (e.g., ViT-S), our method yields significant performance gains, such as 1.2\% on fine-tuning, 2.8\% on linear probing, and 2.6\% on semantic segmentation. Code and models are available at https://github.com/open-mmlab/mmpretrain.
Coarse Correspondence Elicit 3D Spacetime Understanding in Multimodal Language Model
Multimodal language models (MLLMs) are increasingly being implemented in real-world environments, necessitating their ability to interpret 3D spaces and comprehend temporal dynamics. Despite their potential, current top models within our community still fall short in adequately understanding spatial and temporal dimensions. We introduce Coarse Correspondence, a simple, training-free, effective, and general-purpose visual prompting method to elicit 3D and temporal understanding in multimodal LLMs. Our method uses a lightweight tracking model to find object correspondences between frames in a video or between sets of image viewpoints. It selects the most frequent object instances and visualizes them with markers with unique IDs in the image. With this simple approach, we achieve state-of-the-art results on 3D understanding benchmarks including ScanQA (+20.5\%) and a subset of OpenEQA (+9.7\%), and on long-form video benchmarks such as EgoSchema (+6.0\%). We also curate a small diagnostic dataset to evaluate whether MLLMs can reason about space from a described viewpoint other than the camera viewpoint. Again, Coarse Correspondence improves spatial perspective-taking abilities but we highlight that MLLMs struggle with this task. Together, we demonstrate that our simple prompting method can significantly aid downstream tasks that require 3D or temporal reasoning.
Morphological Prototyping for Unsupervised Slide Representation Learning in Computational Pathology
Representation learning of pathology whole-slide images (WSIs) has been has primarily relied on weak supervision with Multiple Instance Learning (MIL). However, the slide representations resulting from this approach are highly tailored to specific clinical tasks, which limits their expressivity and generalization, particularly in scenarios with limited data. Instead, we hypothesize that morphological redundancy in tissue can be leveraged to build a task-agnostic slide representation in an unsupervised fashion. To this end, we introduce PANTHER, a prototype-based approach rooted in the Gaussian mixture model that summarizes the set of WSI patches into a much smaller set of morphological prototypes. Specifically, each patch is assumed to have been generated from a mixture distribution, where each mixture component represents a morphological exemplar. Utilizing the estimated mixture parameters, we then construct a compact slide representation that can be readily used for a wide range of downstream tasks. By performing an extensive evaluation of PANTHER on subtyping and survival tasks using 13 datasets, we show that 1) PANTHER outperforms or is on par with supervised MIL baselines and 2) the analysis of morphological prototypes brings new qualitative and quantitative insights into model interpretability.
Textual Decomposition Then Sub-motion-space Scattering for Open-Vocabulary Motion Generation
Text-to-motion generation is a crucial task in computer vision, which generates the target 3D motion by the given text. The existing annotated datasets are limited in scale, resulting in most existing methods overfitting to the small datasets and unable to generalize to the motions of the open domain. Some methods attempt to solve the open-vocabulary motion generation problem by aligning to the CLIP space or using the Pretrain-then-Finetuning paradigm. However, the current annotated dataset's limited scale only allows them to achieve mapping from sub-text-space to sub-motion-space, instead of mapping between full-text-space and full-motion-space (full mapping), which is the key to attaining open-vocabulary motion generation. To this end, this paper proposes to leverage the atomic motion (simple body part motions over a short time period) as an intermediate representation, and leverage two orderly coupled steps, i.e., Textual Decomposition and Sub-motion-space Scattering, to address the full mapping problem. For Textual Decomposition, we design a fine-grained description conversion algorithm, and combine it with the generalization ability of a large language model to convert any given motion text into atomic texts. Sub-motion-space Scattering learns the compositional process from atomic motions to the target motions, to make the learned sub-motion-space scattered to form the full-motion-space. For a given motion of the open domain, it transforms the extrapolation into interpolation and thereby significantly improves generalization. Our network, DSO-Net, combines textual decomposition and sub-motion-space scattering to solve the open-vocabulary motion generation. Extensive experiments demonstrate that our DSO-Net achieves significant improvements over the state-of-the-art methods on open-vocabulary motion generation. Code is available at https://vankouf.github.io/DSONet/.
M^3-VOS: Multi-Phase, Multi-Transition, and Multi-Scenery Video Object Segmentation
Intelligent robots need to interact with diverse objects across various environments. The appearance and state of objects frequently undergo complex transformations depending on the object properties, e.g., phase transitions. However, in the vision community, segmenting dynamic objects with phase transitions is overlooked. In light of this, we introduce the concept of phase in segmentation, which categorizes real-world objects based on their visual characteristics and potential morphological and appearance changes. Then, we present a new benchmark, Multi-Phase, Multi-Transition, and Multi-Scenery Video Object Segmentation (M^3-VOS), to verify the ability of models to understand object phases, which consists of 479 high-resolution videos spanning over 10 distinct everyday scenarios. It provides dense instance mask annotations that capture both object phases and their transitions. We evaluate state-of-the-art methods on M^3-VOS, yielding several key insights. Notably, current appearance-based approaches show significant room for improvement when handling objects with phase transitions. The inherent changes in disorder suggest that the predictive performance of the forward entropy-increasing process can be improved through a reverse entropy-reducing process. These findings lead us to propose ReVOS, a new plug-andplay model that improves its performance by reversal refinement. Our data and code will be publicly available at https://zixuan-chen.github.io/M-cube-VOS.github.io/.
vMAP: Vectorised Object Mapping for Neural Field SLAM
We present vMAP, an object-level dense SLAM system using neural field representations. Each object is represented by a small MLP, enabling efficient, watertight object modelling without the need for 3D priors. As an RGB-D camera browses a scene with no prior information, vMAP detects object instances on-the-fly, and dynamically adds them to its map. Specifically, thanks to the power of vectorised training, vMAP can optimise as many as 50 individual objects in a single scene, with an extremely efficient training speed of 5Hz map update. We experimentally demonstrate significantly improved scene-level and object-level reconstruction quality compared to prior neural field SLAM systems. Project page: https://kxhit.github.io/vMAP.
P2Seg: Pointly-supervised Segmentation via Mutual Distillation
Point-level Supervised Instance Segmentation (PSIS) aims to enhance the applicability and scalability of instance segmentation by utilizing low-cost yet instance-informative annotations. Existing PSIS methods usually rely on positional information to distinguish objects, but predicting precise boundaries remains challenging due to the lack of contour annotations. Nevertheless, weakly supervised semantic segmentation methods are proficient in utilizing intra-class feature consistency to capture the boundary contours of the same semantic regions. In this paper, we design a Mutual Distillation Module (MDM) to leverage the complementary strengths of both instance position and semantic information and achieve accurate instance-level object perception. The MDM consists of Semantic to Instance (S2I) and Instance to Semantic (I2S). S2I is guided by the precise boundaries of semantic regions to learn the association between annotated points and instance contours. I2S leverages discriminative relationships between instances to facilitate the differentiation of various objects within the semantic map. Extensive experiments substantiate the efficacy of MDM in fostering the synergy between instance and semantic information, consequently improving the quality of instance-level object representations. Our method achieves 55.7 mAP_{50} and 17.6 mAP on the PASCAL VOC and MS COCO datasets, significantly outperforming recent PSIS methods and several box-supervised instance segmentation competitors.
[MASK] is All You Need
In generative models, two paradigms have gained attraction in various applications: next-set prediction-based Masked Generative Models and next-noise prediction-based Non-Autoregressive Models, e.g., Diffusion Models. In this work, we propose using discrete-state models to connect them and explore their scalability in the vision domain. First, we conduct a step-by-step analysis in a unified design space across two types of models including timestep-independence, noise schedule, temperature, guidance strength, etc in a scalable manner. Second, we re-cast typical discriminative tasks, e.g., image segmentation, as an unmasking process from [MASK]tokens on a discrete-state model. This enables us to perform various sampling processes, including flexible conditional sampling by only training once to model the joint distribution. All aforementioned explorations lead to our framework named Discrete Interpolants, which enables us to achieve state-of-the-art or competitive performance compared to previous discrete-state based methods in various benchmarks, like ImageNet256, MS COCO, and video dataset FaceForensics. In summary, by leveraging [MASK] in discrete-state models, we can bridge Masked Generative and Non-autoregressive Diffusion models, as well as generative and discriminative tasks.
M3DeTR: Multi-representation, Multi-scale, Mutual-relation 3D Object Detection with Transformers
We present a novel architecture for 3D object detection, M3DeTR, which combines different point cloud representations (raw, voxels, bird-eye view) with different feature scales based on multi-scale feature pyramids. M3DeTR is the first approach that unifies multiple point cloud representations, feature scales, as well as models mutual relationships between point clouds simultaneously using transformers. We perform extensive ablation experiments that highlight the benefits of fusing representation and scale, and modeling the relationships. Our method achieves state-of-the-art performance on the KITTI 3D object detection dataset and Waymo Open Dataset. Results show that M3DeTR improves the baseline significantly by 1.48% mAP for all classes on Waymo Open Dataset. In particular, our approach ranks 1st on the well-known KITTI 3D Detection Benchmark for both car and cyclist classes, and ranks 1st on Waymo Open Dataset with single frame point cloud input. Our code is available at: https://github.com/rayguan97/M3DETR.
Visual Chronicles: Using Multimodal LLMs to Analyze Massive Collections of Images
We present a system using Multimodal LLMs (MLLMs) to analyze a large database with tens of millions of images captured at different times, with the aim of discovering patterns in temporal changes. Specifically, we aim to capture frequent co-occurring changes ("trends") across a city over a certain period. Unlike previous visual analyses, our analysis answers open-ended queries (e.g., "what are the frequent types of changes in the city?") without any predetermined target subjects or training labels. These properties cast prior learning-based or unsupervised visual analysis tools unsuitable. We identify MLLMs as a novel tool for their open-ended semantic understanding capabilities. Yet, our datasets are four orders of magnitude too large for an MLLM to ingest as context. So we introduce a bottom-up procedure that decomposes the massive visual analysis problem into more tractable sub-problems. We carefully design MLLM-based solutions to each sub-problem. During experiments and ablation studies with our system, we find it significantly outperforms baselines and is able to discover interesting trends from images captured in large cities (e.g., "addition of outdoor dining,", "overpass was painted blue," etc.). See more results and interactive demos at https://boyangdeng.com/visual-chronicles.
Geographic Location Encoding with Spherical Harmonics and Sinusoidal Representation Networks
Learning feature representations of geographical space is vital for any machine learning model that integrates geolocated data, spanning application domains such as remote sensing, ecology, or epidemiology. Recent work mostly embeds coordinates using sine and cosine projections based on Double Fourier Sphere (DFS) features -- these embeddings assume a rectangular data domain even on global data, which can lead to artifacts, especially at the poles. At the same time, relatively little attention has been paid to the exact design of the neural network architectures these functional embeddings are combined with. This work proposes a novel location encoder for globally distributed geographic data that combines spherical harmonic basis functions, natively defined on spherical surfaces, with sinusoidal representation networks (SirenNets) that can be interpreted as learned Double Fourier Sphere embedding. We systematically evaluate the cross-product of positional embeddings and neural network architectures across various classification and regression benchmarks and synthetic evaluation datasets. In contrast to previous approaches that require the combination of both positional encoding and neural networks to learn meaningful representations, we show that both spherical harmonics and sinusoidal representation networks are competitive on their own but set state-of-the-art performances across tasks when combined. We provide source code at www.github.com/marccoru/locationencoder
Learning multi-domain feature relation for visible and Long-wave Infrared image patch matching
Recently, learning-based algorithms have achieved promising performance on cross-spectral image patch matching, which, however, is still far from satisfactory for practical application. On the one hand, a lack of large-scale dataset with diverse scenes haunts its further improvement for learning-based algorithms, whose performances and generalization rely heavily on the dataset size and diversity. On the other hand, more emphasis has been put on feature relation in the spatial domain whereas the scale dependency between features has often been ignored, leading to performance degeneration especially when encountering significant appearance variations for cross-spectral patches. To address these issues, we publish, to be best of our knowledge, the largest visible and Long-wave Infrared (LWIR) image patch matching dataset, termed VL-CMIM, which contains 1300 pairs of strictly aligned visible and LWIR images and over 2 million patch pairs covering diverse scenes such as asteroid, field, country, build, street and water.In addition, a multi-domain feature relation learning network (MD-FRN) is proposed. Input by the features extracted from a four-branch network, both feature relations in spatial and scale domains are learned via a spatial correlation module (SCM) and multi-scale adaptive aggregation module (MSAG), respectively. To further aggregate the multi-domain relations, a deep domain interactive mechanism (DIM) is applied, where the learnt spatial-relation and scale-relation features are exchanged and further input into MSCRM and SCM. This mechanism allows our model to learn interactive cross-domain feature relations, leading to improved robustness to significant appearance changes due to different modality.
LiDAR: Sensing Linear Probing Performance in Joint Embedding SSL Architectures
Joint embedding (JE) architectures have emerged as a promising avenue for acquiring transferable data representations. A key obstacle to using JE methods, however, is the inherent challenge of evaluating learned representations without access to a downstream task, and an annotated dataset. Without efficient and reliable evaluation, it is difficult to iterate on architectural and training choices for JE methods. In this paper, we introduce LiDAR (Linear Discriminant Analysis Rank), a metric designed to measure the quality of representations within JE architectures. Our metric addresses several shortcomings of recent approaches based on feature covariance rank by discriminating between informative and uninformative features. In essence, LiDAR quantifies the rank of the Linear Discriminant Analysis (LDA) matrix associated with the surrogate SSL task -- a measure that intuitively captures the information content as it pertains to solving the SSL task. We empirically demonstrate that LiDAR significantly surpasses naive rank based approaches in its predictive power of optimal hyperparameters. Our proposed criterion presents a more robust and intuitive means of assessing the quality of representations within JE architectures, which we hope facilitates broader adoption of these powerful techniques in various domains.
Visual Explanation for Deep Metric Learning
This work explores the visual explanation for deep metric learning and its applications. As an important problem for learning representation, metric learning has attracted much attention recently, while the interpretation of such model is not as well studied as classification. To this end, we propose an intuitive idea to show where contributes the most to the overall similarity of two input images by decomposing the final activation. Instead of only providing the overall activation map of each image, we propose to generate point-to-point activation intensity between two images so that the relationship between different regions is uncovered. We show that the proposed framework can be directly deployed to a large range of metric learning applications and provides valuable information for understanding the model. Furthermore, our experiments show its effectiveness on two potential applications, i.e. cross-view pattern discovery and interactive retrieval. The source code is available at https://github.com/Jeff-Zilence/Explain_Metric_Learning.
HIIF: Hierarchical Encoding based Implicit Image Function for Continuous Super-resolution
Recent advances in implicit neural representations (INRs) have shown significant promise in modeling visual signals for various low-vision tasks including image super-resolution (ISR). INR-based ISR methods typically learn continuous representations, providing flexibility for generating high-resolution images at any desired scale from their low-resolution counterparts. However, existing INR-based ISR methods utilize multi-layer perceptrons for parameterization in the network; this does not take account of the hierarchical structure existing in local sampling points and hence constrains the representation capability. In this paper, we propose a new Hierarchical encoding based Implicit Image Function for continuous image super-resolution, HIIF, which leverages a novel hierarchical positional encoding that enhances the local implicit representation, enabling it to capture fine details at multiple scales. Our approach also embeds a multi-head linear attention mechanism within the implicit attention network by taking additional non-local information into account. Our experiments show that, when integrated with different backbone encoders, HIIF outperforms the state-of-the-art continuous image super-resolution methods by up to 0.17dB in PSNR. The source code of HIIF will be made publicly available at www.github.com.
JM3D & JM3D-LLM: Elevating 3D Representation with Joint Multi-modal Cues
The rising importance of 3D representation learning, pivotal in computer vision, autonomous driving, and robotics, is evident. However, a prevailing trend, which straightforwardly resorted to transferring 2D alignment strategies to the 3D domain, encounters three distinct challenges: (1) Information Degradation: This arises from the alignment of 3D data with mere single-view 2D images and generic texts, neglecting the need for multi-view images and detailed subcategory texts. (2) Insufficient Synergy: These strategies align 3D representations to image and text features individually, hampering the overall optimization for 3D models. (3) Underutilization: The fine-grained information inherent in the learned representations is often not fully exploited, indicating a potential loss in detail. To address these issues, we introduce JM3D, a comprehensive approach integrating point cloud, text, and image. Key contributions include the Structured Multimodal Organizer (SMO), enriching vision-language representation with multiple views and hierarchical text, and the Joint Multi-modal Alignment (JMA), combining language understanding with visual representation. Our advanced model, JM3D-LLM, marries 3D representation with large language models via efficient fine-tuning. Evaluations on ModelNet40 and ScanObjectNN establish JM3D's superiority. The superior performance of JM3D-LLM further underscores the effectiveness of our representation transfer approach. Our code and models are available at https://github.com/Mr-Neko/JM3D.
Enriching Information and Preserving Semantic Consistency in Expanding Curvilinear Object Segmentation Datasets
Curvilinear object segmentation plays a crucial role across various applications, yet datasets in this domain often suffer from small scale due to the high costs associated with data acquisition and annotation. To address these challenges, this paper introduces a novel approach for expanding curvilinear object segmentation datasets, focusing on enhancing the informativeness of generated data and the consistency between semantic maps and generated images. Our method enriches synthetic data informativeness by generating curvilinear objects through their multiple textual features. By combining textual features from each sample in original dataset, we obtain synthetic images that beyond the original dataset's distribution. This initiative necessitated the creation of the Curvilinear Object Segmentation based on Text Generation (COSTG) dataset. Designed to surpass the limitations of conventional datasets, COSTG incorporates not only standard semantic maps but also some textual descriptions of curvilinear object features. To ensure consistency between synthetic semantic maps and images, we introduce the Semantic Consistency Preserving ControlNet (SCP ControlNet). This involves an adaptation of ControlNet with Spatially-Adaptive Normalization (SPADE), allowing it to preserve semantic information that would typically be washed away in normalization layers. This modification facilitates more accurate semantic image synthesis. Experimental results demonstrate the efficacy of our approach across three types of curvilinear objects (angiography, crack and retina) and six public datasets (CHUAC, XCAD, DCA1, DRIVE, CHASEDB1 and Crack500). The synthetic data generated by our method not only expand the dataset, but also effectively improves the performance of other curvilinear object segmentation models. Source code and dataset are available at https://github.com/tanlei0/COSTG.
CromSS: Cross-modal pre-training with noisy labels for remote sensing image segmentation
We explore the potential of large-scale noisily labeled data to enhance feature learning by pretraining semantic segmentation models within a multi-modal framework for geospatial applications. We propose a novel Cross-modal Sample Selection (CromSS) method, a weakly supervised pretraining strategy designed to improve feature representations through cross-modal consistency and noise mitigation techniques. Unlike conventional pretraining approaches, CromSS exploits massive amounts of noisy and easy-to-come-by labels for improved feature learning beneficial to semantic segmentation tasks. We investigate middle and late fusion strategies to optimize the multi-modal pretraining architecture design. We also introduce a cross-modal sample selection module to mitigate the adverse effects of label noise, which employs a cross-modal entangling strategy to refine the estimated confidence masks within each modality to guide the sampling process. Additionally, we introduce a spatial-temporal label smoothing technique to counteract overconfidence for enhanced robustness against noisy labels. To validate our approach, we assembled the multi-modal dataset, NoLDO-S12, which consists of a large-scale noisy label subset from Google's Dynamic World (DW) dataset for pretraining and two downstream subsets with high-quality labels from Google DW and OpenStreetMap (OSM) for transfer learning. Experimental results on two downstream tasks and the publicly available DFC2020 dataset demonstrate that when effectively utilized, the low-cost noisy labels can significantly enhance feature learning for segmentation tasks. All data, code, and pretrained weights will be made publicly available.
FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding
Precisely perceiving the geometric and semantic properties of real-world 3D objects is crucial for the continued evolution of augmented reality and robotic applications. To this end, we present (), which incorporates vision-language embeddings of foundation models into 3D Gaussian Splatting (GS). The key contribution of this work is an efficient method to reconstruct and represent 3D vision-language models. This is achieved by distilling feature maps generated from image-based foundation models into those rendered from our 3D model. To ensure high-quality rendering and fast training, we introduce a novel scene representation by integrating strengths from both GS and multi-resolution hash encodings (MHE). Our effective training procedure also introduces a pixel alignment loss that makes the rendered feature distance of same semantic entities close, following the pixel-level semantic boundaries. Our results demonstrate remarkable multi-view semantic consistency, facilitating diverse downstream tasks, beating state-of-the-art methods by 10.2 percent on open-vocabulary language-based object detection, despite that we are 851times faster for inference. This research explores the intersection of vision, language, and 3D scene representation, paving the way for enhanced scene understanding in uncontrolled real-world environments. We plan to release the code upon paper acceptance.
Clustering based Point Cloud Representation Learning for 3D Analysis
Point cloud analysis (such as 3D segmentation and detection) is a challenging task, because of not only the irregular geometries of many millions of unordered points, but also the great variations caused by depth, viewpoint, occlusion, etc. Current studies put much focus on the adaption of neural networks to the complex geometries of point clouds, but are blind to a fundamental question: how to learn an appropriate point embedding space that is aware of both discriminative semantics and challenging variations? As a response, we propose a clustering based supervised learning scheme for point cloud analysis. Unlike current de-facto, scene-wise training paradigm, our algorithm conducts within-class clustering on the point embedding space for automatically discovering subclass patterns which are latent yet representative across scenes. The mined patterns are, in turn, used to repaint the embedding space, so as to respect the underlying distribution of the entire training dataset and improve the robustness to the variations. Our algorithm is principled and readily pluggable to modern point cloud segmentation networks during training, without extra overhead during testing. With various 3D network architectures (i.e., voxel-based, point-based, Transformer-based, automatically searched), our algorithm shows notable improvements on famous point cloud segmentation datasets (i.e.,2.0-2.6% on single-scan and 2.0-2.2% multi-scan of SemanticKITTI, 1.8-1.9% on S3DIS, in terms of mIoU). Our algorithm also demonstrates utility in 3D detection, showing 2.0-3.4% mAP gains on KITTI.
The Geometry of Concepts: Sparse Autoencoder Feature Structure
Sparse autoencoders have recently produced dictionaries of high-dimensional vectors corresponding to the universe of concepts represented by large language models. We find that this concept universe has interesting structure at three levels: 1) The "atomic" small-scale structure contains "crystals" whose faces are parallelograms or trapezoids, generalizing well-known examples such as (man-woman-king-queen). We find that the quality of such parallelograms and associated function vectors improves greatly when projecting out global distractor directions such as word length, which is efficiently done with linear discriminant analysis. 2) The "brain" intermediate-scale structure has significant spatial modularity; for example, math and code features form a "lobe" akin to functional lobes seen in neural fMRI images. We quantify the spatial locality of these lobes with multiple metrics and find that clusters of co-occurring features, at coarse enough scale, also cluster together spatially far more than one would expect if feature geometry were random. 3) The "galaxy" scale large-scale structure of the feature point cloud is not isotropic, but instead has a power law of eigenvalues with steepest slope in middle layers. We also quantify how the clustering entropy depends on the layer.
Re-Thinking Inverse Graphics With Large Language Models
Inverse graphics -- the task of inverting an image into physical variables that, when rendered, enable reproduction of the observed scene -- is a fundamental challenge in computer vision and graphics. Disentangling an image into its constituent elements, such as the shape, color, and material properties of the objects of the 3D scene that produced it, requires a comprehensive understanding of the environment. This requirement limits the ability of existing carefully engineered approaches to generalize across domains. Inspired by the zero-shot ability of large language models (LLMs) to generalize to novel contexts, we investigate the possibility of leveraging the broad world knowledge encoded in such models in solving inverse-graphics problems. To this end, we propose the Inverse-Graphics Large Language Model (IG-LLM), an inverse-graphics framework centered around an LLM, that autoregressively decodes a visual embedding into a structured, compositional 3D-scene representation. We incorporate a frozen pre-trained visual encoder and a continuous numeric head to enable end-to-end training. Through our investigation, we demonstrate the potential of LLMs to facilitate inverse graphics through next-token prediction, without the use of image-space supervision. Our analysis opens up new possibilities for precise spatial reasoning about images that exploit the visual knowledge of LLMs. We will release our code and data to ensure the reproducibility of our investigation and to facilitate future research at https://ig-llm.is.tue.mpg.de/
Getting it Right: Improving Spatial Consistency in Text-to-Image Models
One of the key shortcomings in current text-to-image (T2I) models is their inability to consistently generate images which faithfully follow the spatial relationships specified in the text prompt. In this paper, we offer a comprehensive investigation of this limitation, while also developing datasets and methods that achieve state-of-the-art performance. First, we find that current vision-language datasets do not represent spatial relationships well enough; to alleviate this bottleneck, we create SPRIGHT, the first spatially-focused, large scale dataset, by re-captioning 6 million images from 4 widely used vision datasets. Through a 3-fold evaluation and analysis pipeline, we find that SPRIGHT largely improves upon existing datasets in capturing spatial relationships. To demonstrate its efficacy, we leverage only ~0.25% of SPRIGHT and achieve a 22% improvement in generating spatially accurate images while also improving the FID and CMMD scores. Secondly, we find that training on images containing a large number of objects results in substantial improvements in spatial consistency. Notably, we attain state-of-the-art on T2I-CompBench with a spatial score of 0.2133, by fine-tuning on <500 images. Finally, through a set of controlled experiments and ablations, we document multiple findings that we believe will enhance the understanding of factors that affect spatial consistency in text-to-image models. We publicly release our dataset and model to foster further research in this area.
Symbol as Points: Panoptic Symbol Spotting via Point-based Representation
This work studies the problem of panoptic symbol spotting, which is to spot and parse both countable object instances (windows, doors, tables, etc.) and uncountable stuff (wall, railing, etc.) from computer-aided design (CAD) drawings. Existing methods typically involve either rasterizing the vector graphics into images and using image-based methods for symbol spotting, or directly building graphs and using graph neural networks for symbol recognition. In this paper, we take a different approach, which treats graphic primitives as a set of 2D points that are locally connected and use point cloud segmentation methods to tackle it. Specifically, we utilize a point transformer to extract the primitive features and append a mask2former-like spotting head to predict the final output. To better use the local connection information of primitives and enhance their discriminability, we further propose the attention with connection module (ACM) and contrastive connection learning scheme (CCL). Finally, we propose a KNN interpolation mechanism for the mask attention module of the spotting head to better handle primitive mask downsampling, which is primitive-level in contrast to pixel-level for the image. Our approach, named SymPoint, is simple yet effective, outperforming recent state-of-the-art method GAT-CADNet by an absolute increase of 9.6% PQ and 10.4% RQ on the FloorPlanCAD dataset. The source code and models will be available at https://github.com/nicehuster/SymPoint.
DOCCI: Descriptions of Connected and Contrasting Images
Vision-language datasets are vital for both text-to-image (T2I) and image-to-text (I2T) research. However, current datasets lack descriptions with fine-grained detail that would allow for richer associations to be learned by models. To fill the gap, we introduce Descriptions of Connected and Contrasting Images (DOCCI), a dataset with long, human-annotated English descriptions for 15k images that were taken, curated and donated by a single researcher intent on capturing key challenges such as spatial relations, counting, text rendering, world knowledge, and more. We instruct human annotators to create comprehensive descriptions for each image; these average 136 words in length and are crafted to clearly distinguish each image from those that are related or similar. Each description is highly compositional and typically encompasses multiple challenges. Through both quantitative and qualitative analyses, we demonstrate that DOCCI serves as an effective training resource for image-to-text generation -- a PaLI 5B model finetuned on DOCCI shows equal or superior results compared to highly-performant larger models like LLaVA-1.5 7B and InstructBLIP 7B. Furthermore, we show that DOCCI is a useful testbed for text-to-image generation, highlighting the limitations of current text-to-image models in capturing long descriptions and fine details.
Raw or Cooked? Object Detection on RAW Images
Images fed to a deep neural network have in general undergone several handcrafted image signal processing (ISP) operations, all of which have been optimized to produce visually pleasing images. In this work, we investigate the hypothesis that the intermediate representation of visually pleasing images is sub-optimal for downstream computer vision tasks compared to the RAW image representation. We suggest that the operations of the ISP instead should be optimized towards the end task, by learning the parameters of the operations jointly during training. We extend previous works on this topic and propose a new learnable operation that enables an object detector to achieve superior performance when compared to both previous works and traditional RGB images. In experiments on the open PASCALRAW dataset, we empirically confirm our hypothesis.
Learning and Leveraging World Models in Visual Representation Learning
Joint-Embedding Predictive Architecture (JEPA) has emerged as a promising self-supervised approach that learns by leveraging a world model. While previously limited to predicting missing parts of an input, we explore how to generalize the JEPA prediction task to a broader set of corruptions. We introduce Image World Models, an approach that goes beyond masked image modeling and learns to predict the effect of global photometric transformations in latent space. We study the recipe of learning performant IWMs and show that it relies on three key aspects: conditioning, prediction difficulty, and capacity. Additionally, we show that the predictive world model learned by IWM can be adapted through finetuning to solve diverse tasks; a fine-tuned IWM world model matches or surpasses the performance of previous self-supervised methods. Finally, we show that learning with an IWM allows one to control the abstraction level of the learned representations, learning invariant representations such as contrastive methods, or equivariant representations such as masked image modelling.
A Tale of Two Features: Stable Diffusion Complements DINO for Zero-Shot Semantic Correspondence
Text-to-image diffusion models have made significant advances in generating and editing high-quality images. As a result, numerous approaches have explored the ability of diffusion model features to understand and process single images for downstream tasks, e.g., classification, semantic segmentation, and stylization. However, significantly less is known about what these features reveal across multiple, different images and objects. In this work, we exploit Stable Diffusion (SD) features for semantic and dense correspondence and discover that with simple post-processing, SD features can perform quantitatively similar to SOTA representations. Interestingly, the qualitative analysis reveals that SD features have very different properties compared to existing representation learning features, such as the recently released DINOv2: while DINOv2 provides sparse but accurate matches, SD features provide high-quality spatial information but sometimes inaccurate semantic matches. We demonstrate that a simple fusion of these two features works surprisingly well, and a zero-shot evaluation using nearest neighbors on these fused features provides a significant performance gain over state-of-the-art methods on benchmark datasets, e.g., SPair-71k, PF-Pascal, and TSS. We also show that these correspondences can enable interesting applications such as instance swapping in two images.
Multi-Scale Grouped Prototypes for Interpretable Semantic Segmentation
Prototypical part learning is emerging as a promising approach for making semantic segmentation interpretable. The model selects real patches seen during training as prototypes and constructs the dense prediction map based on the similarity between parts of the test image and the prototypes. This improves interpretability since the user can inspect the link between the predicted output and the patterns learned by the model in terms of prototypical information. In this paper, we propose a method for interpretable semantic segmentation that leverages multi-scale image representation for prototypical part learning. First, we introduce a prototype layer that explicitly learns diverse prototypical parts at several scales, leading to multi-scale representations in the prototype activation output. Then, we propose a sparse grouping mechanism that produces multi-scale sparse groups of these scale-specific prototypical parts. This provides a deeper understanding of the interactions between multi-scale object representations while enhancing the interpretability of the segmentation model. The experiments conducted on Pascal VOC, Cityscapes, and ADE20K demonstrate that the proposed method increases model sparsity, improves interpretability over existing prototype-based methods, and narrows the performance gap with the non-interpretable counterpart models. Code is available at github.com/eceo-epfl/ScaleProtoSeg.
NeuMap: Neural Coordinate Mapping by Auto-Transdecoder for Camera Localization
This paper presents an end-to-end neural mapping method for camera localization, dubbed NeuMap, encoding a whole scene into a grid of latent codes, with which a Transformer-based auto-decoder regresses 3D coordinates of query pixels. State-of-the-art feature matching methods require each scene to be stored as a 3D point cloud with per-point features, consuming several gigabytes of storage per scene. While compression is possible, performance drops significantly at high compression rates. Conversely, coordinate regression methods achieve high compression by storing scene information in a neural network but suffer from reduced robustness. NeuMap combines the advantages of both approaches by utilizing 1) learnable latent codes for efficient scene representation and 2) a scene-agnostic Transformer-based auto-decoder to infer coordinates for query pixels. This scene-agnostic network design learns robust matching priors from large-scale data and enables rapid optimization of codes for new scenes while keeping the network weights fixed. Extensive evaluations on five benchmarks show that NeuMap significantly outperforms other coordinate regression methods and achieves comparable performance to feature matching methods while requiring a much smaller scene representation size. For example, NeuMap achieves 39.1% accuracy in the Aachen night benchmark with only 6MB of data, whereas alternative methods require 100MB or several gigabytes and fail completely under high compression settings. The codes are available at https://github.com/Tangshitao/NeuMap
From Visual Prompt Learning to Zero-Shot Transfer: Mapping Is All You Need
Visual prompt learning, as a newly emerged technique, leverages the knowledge learned by a large-scale pre-trained model and adapts it to downstream tasks through the usage of prompts. While previous research has focused on designing effective prompts, in this work, we argue that compared to prompt design, a good mapping strategy matters more. In this sense, we propose SeMap, a more effective mapping using the semantic alignment between the pre-trained model's knowledge and the downstream task. Our experimental results show that SeMap can largely boost the performance of visual prompt learning. Moreover, our experiments show that SeMap is capable of achieving competitive zero-shot transfer, indicating that it can perform the downstream task without any fine-tuning on the corresponding dataset. This demonstrates the potential of our proposed method to be used in a broader range of applications where the zero-shot transfer is desired. Results suggest that our proposed SeMap could lead to significant advancements in both visual prompt learning and zero-shot transfer. We hope with SeMap, we can help the community move forward to more efficient and lightweight utilization of large vision models.
Interactive Medical Image Segmentation: A Benchmark Dataset and Baseline
Interactive Medical Image Segmentation (IMIS) has long been constrained by the limited availability of large-scale, diverse, and densely annotated datasets, which hinders model generalization and consistent evaluation across different models. In this paper, we introduce the IMed-361M benchmark dataset, a significant advancement in general IMIS research. First, we collect and standardize over 6.4 million medical images and their corresponding ground truth masks from multiple data sources. Then, leveraging the strong object recognition capabilities of a vision foundational model, we automatically generated dense interactive masks for each image and ensured their quality through rigorous quality control and granularity management. Unlike previous datasets, which are limited by specific modalities or sparse annotations, IMed-361M spans 14 modalities and 204 segmentation targets, totaling 361 million masks-an average of 56 masks per image. Finally, we developed an IMIS baseline network on this dataset that supports high-quality mask generation through interactive inputs, including clicks, bounding boxes, text prompts, and their combinations. We evaluate its performance on medical image segmentation tasks from multiple perspectives, demonstrating superior accuracy and scalability compared to existing interactive segmentation models. To facilitate research on foundational models in medical computer vision, we release the IMed-361M and model at https://github.com/uni-medical/IMIS-Bench.
POINTS1.5: Building a Vision-Language Model towards Real World Applications
Vision-language models have made significant strides recently, demonstrating superior performance across a range of tasks, e.g. optical character recognition and complex diagram analysis. Building on this trend, we introduce a new vision-language model, POINTS1.5, designed to excel in various real-world applications. POINTS1.5 is an enhancement of POINTS1.0 and incorporates several key innovations: i) We replace the original CLIP vision encoder, which had a fixed image resolution, with a NaViT-style vision encoder that supports native dynamic high resolution. This allows POINTS1.5 to process images of any resolution without needing to split them into tiles. ii) We add bilingual support to POINTS1.5, significantly enhancing its capability in Chinese. Due to the scarcity of open-source Chinese datasets for vision-language models, we collect numerous images from the Internet and annotate them using a combination of manual and automatic methods. iii) We propose a set of rigorous filtering methods for visual instruction tuning datasets. We comprehensively evaluate all these filtering methods, and choose the most effective ones to obtain the final visual instruction tuning set. Thanks to these innovations, POINTS1.5 significantly outperforms POINTS1.0 and demonstrates strong performance across a range of real-world applications. Notably, POINTS1.5-7B is trained on fewer than 4 billion tokens and ranks first on the OpenCompass leaderboard among models with fewer than 10 billion parameters
Learning Correspondence from the Cycle-Consistency of Time
We introduce a self-supervised method for learning visual correspondence from unlabeled video. The main idea is to use cycle-consistency in time as free supervisory signal for learning visual representations from scratch. At training time, our model learns a feature map representation to be useful for performing cycle-consistent tracking. At test time, we use the acquired representation to find nearest neighbors across space and time. We demonstrate the generalizability of the representation -- without finetuning -- across a range of visual correspondence tasks, including video object segmentation, keypoint tracking, and optical flow. Our approach outperforms previous self-supervised methods and performs competitively with strongly supervised methods.
FM-Fusion: Instance-aware Semantic Mapping Boosted by Vision-Language Foundation Models
Semantic mapping based on the supervised object detectors is sensitive to image distribution. In real-world environments, the object detection and segmentation performance can lead to a major drop, preventing the use of semantic mapping in a wider domain. On the other hand, the development of vision-language foundation models demonstrates a strong zero-shot transferability across data distribution. It provides an opportunity to construct generalizable instance-aware semantic maps. Hence, this work explores how to boost instance-aware semantic mapping from object detection generated from foundation models. We propose a probabilistic label fusion method to predict close-set semantic classes from open-set label measurements. An instance refinement module merges the over-segmented instances caused by inconsistent segmentation. We integrate all the modules into a unified semantic mapping system. Reading a sequence of RGB-D input, our work incrementally reconstructs an instance-aware semantic map. We evaluate the zero-shot performance of our method in ScanNet and SceneNN datasets. Our method achieves 40.3 mean average precision (mAP) on the ScanNet semantic instance segmentation task. It outperforms the traditional semantic mapping method significantly.
XMask3D: Cross-modal Mask Reasoning for Open Vocabulary 3D Semantic Segmentation
Existing methodologies in open vocabulary 3D semantic segmentation primarily concentrate on establishing a unified feature space encompassing 3D, 2D, and textual modalities. Nevertheless, traditional techniques such as global feature alignment or vision-language model distillation tend to impose only approximate correspondence, struggling notably with delineating fine-grained segmentation boundaries. To address this gap, we propose a more meticulous mask-level alignment between 3D features and the 2D-text embedding space through a cross-modal mask reasoning framework, XMask3D. In our approach, we developed a mask generator based on the denoising UNet from a pre-trained diffusion model, leveraging its capability for precise textual control over dense pixel representations and enhancing the open-world adaptability of the generated masks. We further integrate 3D global features as implicit conditions into the pre-trained 2D denoising UNet, enabling the generation of segmentation masks with additional 3D geometry awareness. Subsequently, the generated 2D masks are employed to align mask-level 3D representations with the vision-language feature space, thereby augmenting the open vocabulary capability of 3D geometry embeddings. Finally, we fuse complementary 2D and 3D mask features, resulting in competitive performance across multiple benchmarks for 3D open vocabulary semantic segmentation. Code is available at https://github.com/wangzy22/XMask3D.
MIMIC: Masked Image Modeling with Image Correspondences
Many pixelwise dense prediction tasks-depth estimation and semantic segmentation in computer vision today rely on pretrained image representations. Therefore, curating effective pretraining datasets is vital. Unfortunately, the effective pretraining datasets are those with multi-view scenes and have only been curated using annotated 3D meshes, point clouds, and camera parameters from simulated environments. We propose a dataset-curation mechanism that does not require any annotations. We mine two datasets: MIMIC-1M with 1.3M and MIMIC-3M with 3.1M multi-view image pairs from open-sourced video datasets and from synthetic 3D environments. We train multiple self-supervised models with different masked image modeling objectives to showcase the following findings: Representations trained on MIMIC-3M outperform those mined using annotations on multiple downstream tasks, including depth estimation, semantic segmentation, surface normals, and pose estimation. They also outperform representations that are frozen and when downstream training data is limited to few-shot. Larger dataset (MIMIC-3M) significantly improves performance, which is promising since our curation method can arbitrarily scale to produce even larger datasets. MIMIC code, dataset, and pretrained models are open-sourced at https://github.com/RAIVNLab/MIMIC.
HGCLIP: Exploring Vision-Language Models with Graph Representations for Hierarchical Understanding
Object categories are typically organized into a multi-granularity taxonomic hierarchy. When classifying categories at different hierarchy levels, traditional uni-modal approaches focus primarily on image features, revealing limitations in complex scenarios. Recent studies integrating Vision-Language Models (VLMs) with class hierarchies have shown promise, yet they fall short of fully exploiting the hierarchical relationships. These efforts are constrained by their inability to perform effectively across varied granularity of categories. To tackle this issue, we propose a novel framework (HGCLIP) that effectively combines CLIP with a deeper exploitation of the Hierarchical class structure via Graph representation learning. We explore constructing the class hierarchy into a graph, with its nodes representing the textual or image features of each category. After passing through a graph encoder, the textual features incorporate hierarchical structure information, while the image features emphasize class-aware features derived from prototypes through the attention mechanism. Our approach demonstrates significant improvements on 11 diverse visual recognition benchmarks. Our codes are fully available at https://github.com/richard-peng-xia/HGCLIP.
BoostDream: Efficient Refining for High-Quality Text-to-3D Generation from Multi-View Diffusion
Witnessing the evolution of text-to-image diffusion models, significant strides have been made in text-to-3D generation. Currently, two primary paradigms dominate the field of text-to-3D: the feed-forward generation solutions, capable of swiftly producing 3D assets but often yielding coarse results, and the Score Distillation Sampling (SDS) based solutions, known for generating high-fidelity 3D assets albeit at a slower pace. The synergistic integration of these methods holds substantial promise for advancing 3D generation techniques. In this paper, we present BoostDream, a highly efficient plug-and-play 3D refining method designed to transform coarse 3D assets into high-quality. The BoostDream framework comprises three distinct processes: (1) We introduce 3D model distillation that fits differentiable representations from the 3D assets obtained through feed-forward generation. (2) A novel multi-view SDS loss is designed, which utilizes a multi-view aware 2D diffusion model to refine the 3D assets. (3) We propose to use prompt and multi-view consistent normal maps as guidance in refinement.Our extensive experiment is conducted on different differentiable 3D representations, revealing that BoostDream excels in generating high-quality 3D assets rapidly, overcoming the Janus problem compared to conventional SDS-based methods. This breakthrough signifies a substantial advancement in both the efficiency and quality of 3D generation processes.
SILMM: Self-Improving Large Multimodal Models for Compositional Text-to-Image Generation
Large Multimodal Models (LMMs) have demonstrated impressive capabilities in multimodal understanding and generation, pushing forward advancements in text-to-image generation. However, achieving accurate text-image alignment for LMMs, particularly in compositional scenarios, remains challenging. Existing approaches, such as layout planning for multi-step generation and learning from human feedback or AI feedback, depend heavily on prompt engineering, costly human annotations, and continual upgrading, limiting flexibility and scalability. In this work, we introduce a model-agnostic iterative self-improvement framework (SILMM) that can enable LMMs to provide helpful and scalable self-feedback and optimize text-image alignment via Direct Preference Optimization (DPO). DPO can readily applied to LMMs that use discrete visual tokens as intermediate image representations; while it is less suitable for LMMs with continuous visual features, as obtaining generation probabilities is challenging. To adapt SILMM to LMMs with continuous features, we propose a diversity mechanism to obtain diverse representations and a kernel-based continuous DPO for alignment. Extensive experiments on three compositional text-to-image generation benchmarks validate the effectiveness and superiority of SILMM, showing improvements exceeding 30% on T2I-CompBench++ and around 20% on DPG-Bench.
good4cir: Generating Detailed Synthetic Captions for Composed Image Retrieval
Composed image retrieval (CIR) enables users to search images using a reference image combined with textual modifications. Recent advances in vision-language models have improved CIR, but dataset limitations remain a barrier. Existing datasets often rely on simplistic, ambiguous, or insufficient manual annotations, hindering fine-grained retrieval. We introduce good4cir, a structured pipeline leveraging vision-language models to generate high-quality synthetic annotations. Our method involves: (1) extracting fine-grained object descriptions from query images, (2) generating comparable descriptions for target images, and (3) synthesizing textual instructions capturing meaningful transformations between images. This reduces hallucination, enhances modification diversity, and ensures object-level consistency. Applying our method improves existing datasets and enables creating new datasets across diverse domains. Results demonstrate improved retrieval accuracy for CIR models trained on our pipeline-generated datasets. We release our dataset construction framework to support further research in CIR and multi-modal retrieval.
Florence-VL: Enhancing Vision-Language Models with Generative Vision Encoder and Depth-Breadth Fusion
We present Florence-VL, a new family of multimodal large language models (MLLMs) with enriched visual representations produced by Florence-2, a generative vision foundation model. Unlike the widely used CLIP-style vision transformer trained by contrastive learning, Florence-2 can capture different levels and aspects of visual features, which are more versatile to be adapted to diverse downstream tasks. We propose a novel feature-fusion architecture and an innovative training recipe that effectively integrates Florence-2's visual features into pretrained LLMs, such as Phi 3.5 and LLama 3. In particular, we propose "depth-breath fusion (DBFusion)" to fuse the visual features extracted from different depths and under multiple prompts. Our model training is composed of end-to-end pretraining of the whole model followed by finetuning of the projection layer and the LLM, on a carefully designed recipe of diverse open-source datasets that include high-quality image captions and instruction-tuning pairs. Our quantitative analysis and visualization of Florence-VL's visual features show its advantages over popular vision encoders on vision-language alignment, where the enriched depth and breath play important roles. Florence-VL achieves significant improvements over existing state-of-the-art MLLMs across various multi-modal and vision-centric benchmarks covering general VQA, perception, hallucination, OCR, Chart, knowledge-intensive understanding, etc. To facilitate future research, our models and the complete training recipe are open-sourced. https://github.com/JiuhaiChen/Florence-VL
Learning a Deep Embedding Model for Zero-Shot Learning
Zero-shot learning (ZSL) models rely on learning a joint embedding space where both textual/semantic description of object classes and visual representation of object images can be projected to for nearest neighbour search. Despite the success of deep neural networks that learn an end-to-end model between text and images in other vision problems such as image captioning, very few deep ZSL model exists and they show little advantage over ZSL models that utilise deep feature representations but do not learn an end-to-end embedding. In this paper we argue that the key to make deep ZSL models succeed is to choose the right embedding space. Instead of embedding into a semantic space or an intermediate space, we propose to use the visual space as the embedding space. This is because that in this space, the subsequent nearest neighbour search would suffer much less from the hubness problem and thus become more effective. This model design also provides a natural mechanism for multiple semantic modalities (e.g., attributes and sentence descriptions) to be fused and optimised jointly in an end-to-end manner. Extensive experiments on four benchmarks show that our model significantly outperforms the existing models. Code is available at https://github.com/lzrobots/DeepEmbeddingModel_ZSL
3D Cinemagraphy from a Single Image
We present 3D Cinemagraphy, a new technique that marries 2D image animation with 3D photography. Given a single still image as input, our goal is to generate a video that contains both visual content animation and camera motion. We empirically find that naively combining existing 2D image animation and 3D photography methods leads to obvious artifacts or inconsistent animation. Our key insight is that representing and animating the scene in 3D space offers a natural solution to this task. To this end, we first convert the input image into feature-based layered depth images using predicted depth values, followed by unprojecting them to a feature point cloud. To animate the scene, we perform motion estimation and lift the 2D motion into the 3D scene flow. Finally, to resolve the problem of hole emergence as points move forward, we propose to bidirectionally displace the point cloud as per the scene flow and synthesize novel views by separately projecting them into target image planes and blending the results. Extensive experiments demonstrate the effectiveness of our method. A user study is also conducted to validate the compelling rendering results of our method.
How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites
In this report, we introduce InternVL 1.5, an open-source multimodal large language model (MLLM) to bridge the capability gap between open-source and proprietary commercial models in multimodal understanding. We introduce three simple improvements: (1) Strong Vision Encoder: we explored a continuous learning strategy for the large-scale vision foundation model -- InternViT-6B, boosting its visual understanding capabilities, and making it can be transferred and reused in different LLMs. (2) Dynamic High-Resolution: we divide images into tiles ranging from 1 to 40 of 448times448 pixels according to the aspect ratio and resolution of the input images, which supports up to 4K resolution input. (3) High-Quality Bilingual Dataset: we carefully collected a high-quality bilingual dataset that covers common scenes, document images, and annotated them with English and Chinese question-answer pairs, significantly enhancing performance in OCR- and Chinese-related tasks. We evaluate InternVL 1.5 through a series of benchmarks and comparative studies. Compared to both open-source and proprietary models, InternVL 1.5 shows competitive performance, achieving state-of-the-art results in 8 of 18 benchmarks. Code has been released at https://github.com/OpenGVLab/InternVL.
MVPSNet: Fast Generalizable Multi-view Photometric Stereo
We propose a fast and generalizable solution to Multi-view Photometric Stereo (MVPS), called MVPSNet. The key to our approach is a feature extraction network that effectively combines images from the same view captured under multiple lighting conditions to extract geometric features from shading cues for stereo matching. We demonstrate these features, termed `Light Aggregated Feature Maps' (LAFM), are effective for feature matching even in textureless regions, where traditional multi-view stereo methods fail. Our method produces similar reconstruction results to PS-NeRF, a state-of-the-art MVPS method that optimizes a neural network per-scene, while being 411times faster (105 seconds vs. 12 hours) in inference. Additionally, we introduce a new synthetic dataset for MVPS, sMVPS, which is shown to be effective to train a generalizable MVPS method.
From Bricks to Bridges: Product of Invariances to Enhance Latent Space Communication
It has been observed that representations learned by distinct neural networks conceal structural similarities when the models are trained under similar inductive biases. From a geometric perspective, identifying the classes of transformations and the related invariances that connect these representations is fundamental to unlocking applications, such as merging, stitching, and reusing different neural modules. However, estimating task-specific transformations a priori can be challenging and expensive due to several factors (e.g., weights initialization, training hyperparameters, or data modality). To this end, we introduce a versatile method to directly incorporate a set of invariances into the representations, constructing a product space of invariant components on top of the latent representations without requiring prior knowledge about the optimal invariance to infuse. We validate our solution on classification and reconstruction tasks, observing consistent latent similarity and downstream performance improvements in a zero-shot stitching setting. The experimental analysis comprises three modalities (vision, text, and graphs), twelve pretrained foundational models, nine benchmarks, and several architectures trained from scratch.
Shepherding Slots to Objects: Towards Stable and Robust Object-Centric Learning
Object-centric learning (OCL) aspires general and compositional understanding of scenes by representing a scene as a collection of object-centric representations. OCL has also been extended to multi-view image and video datasets to apply various data-driven inductive biases by utilizing geometric or temporal information in the multi-image data. Single-view images carry less information about how to disentangle a given scene than videos or multi-view images do. Hence, owing to the difficulty of applying inductive biases, OCL for single-view images remains challenging, resulting in inconsistent learning of object-centric representation. To this end, we introduce a novel OCL framework for single-view images, SLot Attention via SHepherding (SLASH), which consists of two simple-yet-effective modules on top of Slot Attention. The new modules, Attention Refining Kernel (ARK) and Intermediate Point Predictor and Encoder (IPPE), respectively, prevent slots from being distracted by the background noise and indicate locations for slots to focus on to facilitate learning of object-centric representation. We also propose a weak semi-supervision approach for OCL, whilst our proposed framework can be used without any assistant annotation during the inference. Experiments show that our proposed method enables consistent learning of object-centric representation and achieves strong performance across four datasets. Code is available at https://github.com/object-understanding/SLASH.
Layer by Layer: Uncovering Hidden Representations in Language Models
From extracting features to generating text, the outputs of large language models (LLMs) typically rely on their final layers, following the conventional wisdom that earlier layers capture only low-level cues. However, our analysis shows that intermediate layers can encode even richer representations, often improving performance on a wide range of downstream tasks. To explain and quantify these hidden-layer properties, we propose a unified framework of representation quality metrics based on information theory, geometry, and invariance to input perturbations. Our framework highlights how each model layer balances information compression and signal preservation, revealing why mid-depth embeddings can exceed the last layer's performance. Through extensive experiments on 32 text-embedding tasks and comparisons across model architectures (transformers, state-space models) and domains (language, vision), we demonstrate that intermediate layers consistently provide stronger features. These findings challenge the standard focus on final-layer embeddings and open new directions for model analysis and optimization, including strategic use of mid-layer representations for more robust and accurate AI systems.
Image as Set of Points
What is an image and how to extract latent features? Convolutional Networks (ConvNets) consider an image as organized pixels in a rectangular shape and extract features via convolutional operation in local region; Vision Transformers (ViTs) treat an image as a sequence of patches and extract features via attention mechanism in a global range. In this work, we introduce a straightforward and promising paradigm for visual representation, which is called Context Clusters. Context clusters (CoCs) view an image as a set of unorganized points and extract features via simplified clustering algorithm. In detail, each point includes the raw feature (e.g., color) and positional information (e.g., coordinates), and a simplified clustering algorithm is employed to group and extract deep features hierarchically. Our CoCs are convolution- and attention-free, and only rely on clustering algorithm for spatial interaction. Owing to the simple design, we show CoCs endow gratifying interpretability via the visualization of clustering process. Our CoCs aim at providing a new perspective on image and visual representation, which may enjoy broad applications in different domains and exhibit profound insights. Even though we are not targeting SOTA performance, COCs still achieve comparable or even better results than ConvNets or ViTs on several benchmarks. Codes are available at: https://github.com/ma-xu/Context-Cluster.
Jump Cut Smoothing for Talking Heads
A jump cut offers an abrupt, sometimes unwanted change in the viewing experience. We present a novel framework for smoothing these jump cuts, in the context of talking head videos. We leverage the appearance of the subject from the other source frames in the video, fusing it with a mid-level representation driven by DensePose keypoints and face landmarks. To achieve motion, we interpolate the keypoints and landmarks between the end frames around the cut. We then use an image translation network from the keypoints and source frames, to synthesize pixels. Because keypoints can contain errors, we propose a cross-modal attention scheme to select and pick the most appropriate source amongst multiple options for each key point. By leveraging this mid-level representation, our method can achieve stronger results than a strong video interpolation baseline. We demonstrate our method on various jump cuts in the talking head videos, such as cutting filler words, pauses, and even random cuts. Our experiments show that we can achieve seamless transitions, even in the challenging cases where the talking head rotates or moves drastically in the jump cut.
FeatureNeRF: Learning Generalizable NeRFs by Distilling Foundation Models
Recent works on generalizable NeRFs have shown promising results on novel view synthesis from single or few images. However, such models have rarely been applied on other downstream tasks beyond synthesis such as semantic understanding and parsing. In this paper, we propose a novel framework named FeatureNeRF to learn generalizable NeRFs by distilling pre-trained vision foundation models (e.g., DINO, Latent Diffusion). FeatureNeRF leverages 2D pre-trained foundation models to 3D space via neural rendering, and then extract deep features for 3D query points from NeRF MLPs. Consequently, it allows to map 2D images to continuous 3D semantic feature volumes, which can be used for various downstream tasks. We evaluate FeatureNeRF on tasks of 2D/3D semantic keypoint transfer and 2D/3D object part segmentation. Our extensive experiments demonstrate the effectiveness of FeatureNeRF as a generalizable 3D semantic feature extractor. Our project page is available at https://jianglongye.com/featurenerf/ .
Generalizable Entity Grounding via Assistance of Large Language Model
In this work, we propose a novel approach to densely ground visual entities from a long caption. We leverage a large multimodal model (LMM) to extract semantic nouns, a class-agnostic segmentation model to generate entity-level segmentation, and the proposed multi-modal feature fusion module to associate each semantic noun with its corresponding segmentation mask. Additionally, we introduce a strategy of encoding entity segmentation masks into a colormap, enabling the preservation of fine-grained predictions from features of high-resolution masks. This approach allows us to extract visual features from low-resolution images using the CLIP vision encoder in the LMM, which is more computationally efficient than existing approaches that use an additional encoder for high-resolution images. Our comprehensive experiments demonstrate the superiority of our method, outperforming state-of-the-art techniques on three tasks, including panoptic narrative grounding, referring expression segmentation, and panoptic segmentation.
InternLM-XComposer2: Mastering Free-form Text-Image Composition and Comprehension in Vision-Language Large Model
We introduce InternLM-XComposer2, a cutting-edge vision-language model excelling in free-form text-image composition and comprehension. This model goes beyond conventional vision-language understanding, adeptly crafting interleaved text-image content from diverse inputs like outlines, detailed textual specifications, and reference images, enabling highly customizable content creation. InternLM-XComposer2 proposes a Partial LoRA (PLoRA) approach that applies additional LoRA parameters exclusively to image tokens to preserve the integrity of pre-trained language knowledge, striking a balance between precise vision understanding and text composition with literary talent. Experimental results demonstrate the superiority of InternLM-XComposer2 based on InternLM2-7B in producing high-quality long-text multi-modal content and its exceptional vision-language understanding performance across various benchmarks, where it not only significantly outperforms existing multimodal models but also matches or even surpasses GPT-4V and Gemini Pro in certain assessments. This highlights its remarkable proficiency in the realm of multimodal understanding. The InternLM-XComposer2 model series with 7B parameters are publicly available at https://github.com/InternLM/InternLM-XComposer.
Zero-Shot Learning by Convex Combination of Semantic Embeddings
Several recent publications have proposed methods for mapping images into continuous semantic embedding spaces. In some cases the embedding space is trained jointly with the image transformation. In other cases the semantic embedding space is established by an independent natural language processing task, and then the image transformation into that space is learned in a second stage. Proponents of these image embedding systems have stressed their advantages over the traditional classification framing of image understanding, particularly in terms of the promise for zero-shot learning -- the ability to correctly annotate images of previously unseen object categories. In this paper, we propose a simple method for constructing an image embedding system from any existing image classifier and a semantic word embedding model, which contains the n class labels in its vocabulary. Our method maps images into the semantic embedding space via convex combination of the class label embedding vectors, and requires no additional training. We show that this simple and direct method confers many of the advantages associated with more complex image embedding schemes, and indeed outperforms state of the art methods on the ImageNet zero-shot learning task.
Benchmarking Human and Automated Prompting in the Segment Anything Model
The remarkable capabilities of the Segment Anything Model (SAM) for tackling image segmentation tasks in an intuitive and interactive manner has sparked interest in the design of effective visual prompts. Such interest has led to the creation of automated point prompt selection strategies, typically motivated from a feature extraction perspective. However, there is still very little understanding of how appropriate these automated visual prompting strategies are, particularly when compared to humans, across diverse image domains. Additionally, the performance benefits of including such automated visual prompting strategies within the finetuning process of SAM also remains unexplored, as does the effect of interpretable factors like distance between the prompt points on segmentation performance. To bridge these gaps, we leverage a recently released visual prompting dataset, PointPrompt, and introduce a number of benchmarking tasks that provide an array of opportunities to improve the understanding of the way human prompts differ from automated ones and what underlying factors make for effective visual prompts. We demonstrate that the resulting segmentation scores obtained by humans are approximately 29% higher than those given by automated strategies and identify potential features that are indicative of prompting performance with R^2 scores over 0.5. Additionally, we demonstrate that performance when using automated methods can be improved by up to 68% via a finetuning approach. Overall, our experiments not only showcase the existing gap between human prompts and automated methods, but also highlight potential avenues through which this gap can be leveraged to improve effective visual prompt design. Further details along with the dataset links and codes are available at https://github.com/olivesgatech/PointPrompt
Prompt as Knowledge Bank: Boost Vision-language model via Structural Representation for zero-shot medical detection
Zero-shot medical detection can further improve detection performance without relying on annotated medical images even upon the fine-tuned model, showing great clinical value. Recent studies leverage grounded vision-language models (GLIP) to achieve this by using detailed disease descriptions as prompts for the target disease name during the inference phase. However, these methods typically treat prompts as equivalent context to the target name, making it difficult to assign specific disease knowledge based on visual information, leading to a coarse alignment between images and target descriptions. In this paper, we propose StructuralGLIP, which introduces an auxiliary branch to encode prompts into a latent knowledge bank layer-by-layer, enabling more context-aware and fine-grained alignment. Specifically, in each layer, we select highly similar features from both the image representation and the knowledge bank, forming structural representations that capture nuanced relationships between image patches and target descriptions. These features are then fused across modalities to further enhance detection performance. Extensive experiments demonstrate that StructuralGLIP achieves a +4.1\% AP improvement over prior state-of-the-art methods across seven zero-shot medical detection benchmarks, and consistently improves fine-tuned models by +3.2\% AP on endoscopy image datasets.
GraPE: A Generate-Plan-Edit Framework for Compositional T2I Synthesis
Text-to-image (T2I) generation has seen significant progress with diffusion models, enabling generation of photo-realistic images from text prompts. Despite this progress, existing methods still face challenges in following complex text prompts, especially those requiring compositional and multi-step reasoning. Given such complex instructions, SOTA models often make mistakes in faithfully modeling object attributes, and relationships among them. In this work, we present an alternate paradigm for T2I synthesis, decomposing the task of complex multi-step generation into three steps, (a) Generate: we first generate an image using existing diffusion models (b) Plan: we make use of Multi-Modal LLMs (MLLMs) to identify the mistakes in the generated image expressed in terms of individual objects and their properties, and produce a sequence of corrective steps required in the form of an edit-plan. (c) Edit: we make use of an existing text-guided image editing models to sequentially execute our edit-plan over the generated image to get the desired image which is faithful to the original instruction. Our approach derives its strength from the fact that it is modular in nature, is training free, and can be applied over any combination of image generation and editing models. As an added contribution, we also develop a model capable of compositional editing, which further helps improve the overall accuracy of our proposed approach. Our method flexibly trades inference time compute with performance on compositional text prompts. We perform extensive experimental evaluation across 3 benchmarks and 10 T2I models including DALLE-3 and the latest -- SD-3.5-Large. Our approach not only improves the performance of the SOTA models, by upto 3 points, it also reduces the performance gap between weaker and stronger models. https://dair-iitd.github.io/GraPE/{https://dair-iitd.github.io/GraPE/}
IEBins: Iterative Elastic Bins for Monocular Depth Estimation
Monocular depth estimation (MDE) is a fundamental topic of geometric computer vision and a core technique for many downstream applications. Recently, several methods reframe the MDE as a classification-regression problem where a linear combination of probabilistic distribution and bin centers is used to predict depth. In this paper, we propose a novel concept of iterative elastic bins (IEBins) for the classification-regression-based MDE. The proposed IEBins aims to search for high-quality depth by progressively optimizing the search range, which involves multiple stages and each stage performs a finer-grained depth search in the target bin on top of its previous stage. To alleviate the possible error accumulation during the iterative process, we utilize a novel elastic target bin to replace the original target bin, the width of which is adjusted elastically based on the depth uncertainty. Furthermore, we develop a dedicated framework composed of a feature extractor and an iterative optimizer that has powerful temporal context modeling capabilities benefiting from the GRU-based architecture. Extensive experiments on the KITTI, NYU-Depth-v2 and SUN RGB-D datasets demonstrate that the proposed method surpasses prior state-of-the-art competitors. The source code is publicly available at https://github.com/ShuweiShao/IEBins.
Instance-Level Semantic Maps for Vision Language Navigation
Humans have a natural ability to perform semantic associations with the surrounding objects in the environment. This allows them to create a mental map of the environment, allowing them to navigate on-demand when given linguistic instructions. A natural goal in Vision Language Navigation (VLN) research is to impart autonomous agents with similar capabilities. Recent works take a step towards this goal by creating a semantic spatial map representation of the environment without any labeled data. However, their representations are limited for practical applicability as they do not distinguish between different instances of the same object. In this work, we address this limitation by integrating instance-level information into spatial map representation using a community detection algorithm and utilizing word ontology learned by large language models (LLMs) to perform open-set semantic associations in the mapping representation. The resulting map representation improves the navigation performance by two-fold (233%) on realistic language commands with instance-specific descriptions compared to the baseline. We validate the practicality and effectiveness of our approach through extensive qualitative and quantitative experiments.