--- library_name: stable-baselines3 tags: - LunarLander-v2 - deep-reinforcement-learning - reinforcement-learning - stable-baselines3 model-index: - name: PPO results: - task: type: reinforcement-learning name: reinforcement-learning dataset: name: LunarLander-v2 type: LunarLander-v2 metrics: - type: mean_reward value: 255.78 +/- 22.96 name: mean_reward verified: false --- # **PPO** Agent playing **LunarLander-v2** This is a trained model of a **PPO** agent playing **LunarLander-v2** using the [stable-baselines3 library](https://github.com/DLR-RM/stable-baselines3). ## Usage (with Stable-baselines3) TODO: Add your code ```python !apt install swig cmake !pip install -r https://raw.githubusercontent.com/huggingface/deep-rl-class/main/notebooks/unit1/requirements-unit1.txt !sudo apt-get update !apt install python-opengl !apt install ffmpeg !apt install xvfb !pip3 install pyvirtualdisplay #might need to restart google colab to run virtual display #import os #os.kill(os.getpid(), 9) # Virtual display from pyvirtualdisplay import Display virtual_display = Display(visible=0, size=(1400, 900)) virtual_display.start() import gymnasium from huggingface_sb3 import load_from_hub, package_to_hub from huggingface_hub import notebook_login # To log to our Hugging Face account to be able to upload models to the Hub. from stable_baselines3 import PPO from stable_baselines3.common.evaluation import evaluate_policy from stable_baselines3.common.env_util import make_vec_env import gymnasium as gym # First, we create our environment called LunarLander-v2 env = gym.make("LunarLander-v2") # Then we reset this environment observation, info = env.reset() for _ in range(20): # Take a random action action = env.action_space.sample() print("Action taken:", action) # Do this action in the environment and get # next_state, reward, terminated, truncated and info observation, reward, terminated, truncated, info = env.step(action) # If the game is terminated (in our case we land, crashed) or truncated (timeout) if terminated or truncated: # Reset the environment print("Environment is reset") observation, info = env.reset() env.close() # We create our environment with gym.make("") env = gym.make("LunarLander-v2") env.reset() print("_____OBSERVATION SPACE_____ \n") print("Observation Space Shape", env.observation_space.shape) print("Sample observation", env.observation_space.sample()) # Get a random observation print("\n _____ACTION SPACE_____ \n") print("Action Space Shape", env.action_space.n) print("Action Space Sample", env.action_space.sample()) # Take a random action #Action 0: Do nothing, #Action 1: Fire left orientation engine, #Action 2: Fire the main engine, #Action 3: Fire right orientation engine. # Create the environment env = make_vec_env('LunarLander-v2', n_envs=16) # Create environment env = gym.make('LunarLander-v2') # Instantiate the agent - example #model = PPO('MlpPolicy', env, verbose=1) # Train the agent #model.learn(total_timesteps=int(2e5)) #faster learning model = PPO( policy = 'MlpPolicy', env = env, n_steps = 1024, batch_size = 64, n_epochs = 4, gamma = 0.999, gae_lambda = 0.98, ent_coef = 0.01, verbose=1) # TODO: Train it for 1,000,000 timesteps model.learn(total_timesteps = 1000000) # TODO: Specify file name for model and save the model to file model_name = "ppo-LunarLander-v2-niftymark" model.save(model_name) # TODO: Evaluate the agent # Create a new environment for evaluation eval_env = gym.make("LunarLander-v2") # Evaluate the model with 10 evaluation episodes and deterministic=True mean_reward, std_reward = evaluate_policy(model, eval_env, n_eval_episodes=10, deterministic=True) # Print the results print(f"mean_reward = {mean_reward:.2f} +/- {std_reward}") notebook_login() !git config --global credential.helper store #If you don't want to use a Google Colab or a Jupyter Notebook, you need to use this command instead: huggingface-cli login import gymnasium as gym from stable_baselines3.common.vec_env import DummyVecEnv from stable_baselines3.common.env_util import make_vec_env from huggingface_sb3 import package_to_hub ## TODO: Define a repo_id ## repo_id is the id of the model repository from the Hugging Face Hub (repo_id = {organization}/{repo_name} for instance ThomasSimonini/ppo-LunarLander-v2 repo_id = "niftymark/ppo-LunarLander-v2" # TODO: Define the name of the environment env_id = "LunarLander-v2" # Create the evaluation env and set the render_mode="rgb_array" eval_env = DummyVecEnv([lambda: gym.make(env_id, render_mode="rgb_array")]) # TODO: Define the model architecture we used model_architecture = "PPO" ## TODO: Define the commit message commit_message = "first commit with working Lunar Lander - mean reward 259.93" # method save, evaluate, generate a model card and record a replay video of your agent before pushing the repo to the hub package_to_hub(model=model, # Our trained model model_name=model_name, # The name of our trained model model_architecture=model_architecture, # The model architecture we used: in our case PPO env_id=env_id, # Name of the environment eval_env=eval_env, # Evaluation Environment repo_id=repo_id, # id of the model repository from the Hugging Face Hub (repo_id = {organization}/{repo_name} for instance ThomasSimonini/ppo-LunarLander-v2 commit_message=commit_message) ... ```