GRIT Travel Rules: Quick Sheet 2018 D4(GRIT) 8U, 9/10 Travel & Select and 11/12 Travel and Select Last Updated: 3 / 19 18 General District 4 9/10 & 11/12 Travel will follow Little League “Green Book” rules for the Majors Division of Play with the exception that teams participating in the 11/12 Select 50/70 league will be following the Intermediate Division of Play. District 4 8U Travel will follow the Minors Division of Play. The purpose of this document is to provide a quick reference guide for coaches and umpires with respect to the “Most Commonly Confused Rules” to work towards more consistency/transparency and ultimately provide a better playing experience for the D4 Travel Player. Rule 8 Travel 9/10 11/12 12- 50/70 Field 46/60 46/60 46/60 50/70 Umpires Adult Coach 1 Adult (base can be 2 Adults 2 Adults (18+) Coaches 4 3 3 3 Pre Game 10 Min infield per team. 10 Min infield per team. 10 Min infield per team. 10 Min infield per team. Stealing off the Pitch Thrown None When ball breaks the plane of home plate; no leading When ball breaks the plane of home plate; no leading Leading allowed Bat Rule USA Bat Rule per LL Rules USA Bat Rule per LL Rules USA Bat Rule per LL Rules USA Bat Rule per LL Rules(BBCOR allowed) Substitute Players (league player but not on original submitted roster) Any age appropriate League Player Player cannot be placed at pitcher and must bat last in rotation Player cannot be placed at pitcher and must bat last in rotation Player cannot be placed at pitcher and must bat last in rotation Pitch Counts Machine Pitch “Green Book” Rules: Must be entered on D4 site “Green Book” Rules: Must be entered on D4 site “Green Book” Rules: Must be entered on D4 site
Stealing after Catcher Receives the Ball None Allowed Allowed Allowed Infield Fly Rule Not In Effect In Effect In Effect In Effect Drop 3rd Strike Not In Effect Not In Effect In Effect In Effect Catcher Speed Up Rule Not In Effect Not In Effect Not In Effect Not In Effect Runs/Inning Max Inning 1-5 = 6 run limit Inning 6 and extra innings = No limit None None None Sliding Must attempt to avoid contact if there is a play at the base Must attempt to avoid contact if there is a play at the base Must attempt to avoid contact if there is a play at the base Must attempt to avoid contact if there is a play at the base Warming up the Catcher Machine Pitch: N/A Properly Equipped Player; No Coaches Properly Equipped Player; No Coaches Properly Equipped Player; No Coaches Throat Guard on Catcher Required Required Required Required 10-run rule Put on the brakes after a team is up by 10 runs; base to base only Put on the brakes after a team is up by 10 runs; base to base only Put on the brakes after a team is up by 10 runs; base to base only Put on the brakes after a team is up by 10 runs; base to base only Mercy Rule 10-run rule after 4 innings Per Rule Book Per Rule Book Per Rule Book 1st Base Coach Coach Coach or Player Coach or Player Coach or Player Innings Per Game /Official Game Completed After 6/4 6/4 6/4 7/5 If Game is Called After 1 Completed Inning; but Before 4th Completed Inning; 5th for 50/70 Pick Up Where Left Off Pick Up Where Left Off Pick Up Where Left Off Pick Up Where Left Off Defensive Players 10; four outfielders, four infielders, one pitcher, one catcher (must have 9 players to begin game, may continue with fewer in case of sickness or injury) 9; must start with and finish with 9 9; must start with and finish with 9 9; must start with and finish with 9