happens when a pen is used to write on a notepad. This can help us feel more immersed as we are seeing the scene from the camera’s point of view and as the camera is being influenced by the characters it makes us feel influenced by the character and therefore more immersed in the scene. When the character with glasses stands up it tells the viewer two things. The first is that he is backing away from the camera and other character which increases the distance between the characters showing how different they are in this situation. The second is that it gives him authority as this move allows camera shots such as high angle shots for the character with glasses and a low angle shot for the other character. The character has authority because he has information that the other one wants which gives him power. The drinks are a prop to add longer than normal pauses that are used to create dramatic suspense when the characters drink them. Near the beginning, there is also a slow dolly towards the character which, like the camera, helps draw us into the situation and concentrate our attention on it a bit more. Figure 36 - The Game SBS Comparison 1 (Chris McNair, 2017) Figure 37 - The Game SBS Comparison 2 (Chris McNair, 2017) As you can see my recreation isn’t 100% accurate. The first picture is probably the most accurate. The third to last is probably the worst as the subjects head angle is very different in the recreation. It would have been helpful if we had 1 more crew member who would be able to play the role of director. Although the camera operator should be somewhat responsible for the look of the shot, having a director would have meant that we would have got more accurate shots as the director will be looking for that sort of thing and directing the actor and camera and lighting team accordingly. On the last 2 shots, the fill light was a bit dimmer than the original clip causing more shadow on the right side of the subject’s face. Green Screen Task Here is the completed green screen short video I made. Figure 38 - Green Screen Task (Chris McNair, 2017): We have been looking at green screen this week. We had to do a small video based around a green screen (nothing fancy, just to be able to learn skills through and error). I have used green screens before and I can remember the most difficult part was the lighting and getting it consistent
ISO ISO affects a component of the camera called the sensor. This is the most expensive part of a camera and is responsible for receiving light and transforming into an image. The ISO is primarily used when shooting in low light or possibly making up for a quick shutter speed or a narrow aperture. By increasing the ISO you are increasing the sensitivity of the image sensor. By doing this, the quality of the image decreases and grain is added. Figure 52 - ISO Grain Example (Krešimir Kučko, 2016) The picture on the left was taken with a low ISO and the picture on the right was taken with a high ISO. The exposure (light) is the same in both images. But if you were to not compensate for the exposure change and only changed the ISO then the one on the left would be a lot darker than the one on the right. If you want to shoot in low light conditions you would most likely want a camera with a large image sensor. That way you can pick up as many photons (light particles) as possible. You also want a high resolution image sensor.
Learning Outcomes Assessment Criteria Understand the characteristics and context for a chosen media and communication Unit 9 LO1 1.1 Analyse the characteristics and context for a chosen media and communication Unit 9 LO1 1.2 Interpret research activity to develop ideas for creative production. Be able to use knowledge of the characteristics and context of a media and communication activity. Unit 9 LO2 2.1 Use knowledge of characteristics and context to plan and develop creative solutions for a chosen and communication activity. Unit 9 LO2 2.2 Apply practical skills, knowledge and understanding of characteristics and contexts to produce creative solutions for a chosen media and communication activity. Be able to use evaluation in support of creative media production Unit 9 LO3 3.1 Critically evaluate creative solutions against identified characteristics and context for a chosen media and communication activity. . Unit 9 LO3 3.2 Critically reflect on learning to inform personal development Unit 10: Engaging with an Audience in Creative Learning Outcomes Assessment Criteria Understand the audience for a chosen creative media production activity Unit 10 LO1 1.1 Analyse the characteristics of the audience for a chosen creative production activity