Entering existing teams For example the second match of a head to head series between two countries. Re-enter Team One’s data Last team must be used before any team data is entered into the App or all team data will be overwritten and the last team data will be lost. Click on or tap the Last Team button within the Batting first group box to enter the Last Team’s data. The Update button will automatically be clicked on and the data updated. Team Two’s data Last team must be used before any team data is entered into the App or all team data will be overwritten and the last team data will be lost. Click on or tap the Last Team button within the Batting second group box to enter the Last Team’s data. The Update button will automatically be clicked on and the data updated. If after the toss of the next match in a head to head series the batting order is the same as the previous match then proceed to the Score Entry section of this users guide page 12. Once both teams’ data is entered a keyboard is no longer required. The App only requires a mouse or to be tapped on. If after the toss the batting order is the reverse of the previous match then proceed to the Swap Teams section of this users guide page 11. Entering Teams Entering existing teams Swap Teams Click on or tap the Swap Teams button. Once both teams’ data is entered a keyboard is no longer required. The App only requires a mouse or to be tapped on. Proceed to the Score Entry section of this users guide page 12. Reset App on or tap the Reset App button message box 7 will appear.
For example when entering the wickets for over 2, simply click or tap on over 2 wickets combo box scroll down until the scored displayed is 16 – 2. When 16 – 2 is displayed the correct amount of wickets in over 2 combo box will be entered which is 1. Continue to enter and calculate the scores at the end of every over until all the allotted overs are completed or Team One is bowled out. Team One Scores Tab First innings five overs Continue to enter the score at the end of each over as follows up until over 5. Click on or Tap the Scores Tab. At the end of each over click on or tap the Runs combo box and enter the current runs. If no wicket has fallen go to step 4. If a wicket has fallen then click on or tap the Wickets combo box and enter the current wickets. on or tap the Overs combo box and enter the current overs. If an over is a maiden over i.e. no runs were scored, the Overs combo box must be set to the current overs and calculated otherwise the incorrect information will be displayed. For this example runs will be set to 42, wickets will be set to 2, overs will be set to 5 and balls will remain at 0.
on or tap the Wickets combo box and watching the current score display scroll down until the current score is displayed. If an over is a maiden over i.e. no runs were scored, the combo box must be set to the current overs and calculated. The following information will be displayed refer to Table 9. 161 – 10 Run rate 8.05 Last five 52 – 3 Last five run rate 10.40 9 With the First innings wickets set to 10 this will end the First innings. The Second Tab with Team Two’s Second innings combo boxes will now be visible. Click on or tap the Run Rate Tab with the First innings ended a straight white line will be displayed. This is the required Run Rate line that Team Two must maintain to win the match. Note: The calculation of the run rate when a team is bowled out is their final score 161 runs divided by the allotted overs 20 not the amount of overs they were bowled out for. Team One Comparison Tab First innings ending the innings Team One bowled out Continue to the score at the end of each over as follows up until Team One is bowled out. This will end the First innings. For this example runs will be set to 161, wickets will be set to 10, overs will be set to 18. on or Tap the Comparison Tab. At the end of over 18 click on or tap the Runs combo box and enter the current runs. Click on or tap the Wickets combo box and scroll down to 10. Click on or tap the Overs combo box and scroll down to 18.
Comparison Tab Problem Causes Reference pages Comparison Tab will not display Score Tab First innings overs are still set to zero 18 First innings information will not display after calculate button is clicked on or tapped Comparison Tab First innings Five overs group box overs still set to zero 23 Second innings group boxes will no display Comparison Tab First innings Twenty overs group box overs not set to 20 If Team One is bowled out wickets not set to 10 27 30 Second innings information will not display calculate button is clicked on or tapped are still set to zero 33 Trouble shooting Graphs Problem Causes Reference pages Manhattan will not display First Tab overs are still set to zero 19 Manhattan Second innings graph will not display First Tab overs not set to 20 If Team One is bowled out wickets not set to 10 Second Tab overs are still set to zero 26 29 32 Innings will not display First Tab overs are still set to zero 19
Innings Second innings graph will not display First Tab overs not set to 20 If Team One is bowled out wickets not set to 10 Second Tab overs are still set to zero 26 29 32 Run Rate will not display First Tab overs are still set to zero 19 Run Rate Second innings will not display First Tab overs not set to 20 If Team One is bowled out wickets not set to 10 Second Tab overs are still set to zero 26 29 32 Bar Graph will not display Comparison Tab First innings Five overs group box overs still set to zero 23 Bar Graph Second innings graph will not display Comparison Tab First innings Twenty overs group box overs not set to 20 If Team One is bowled out wickets not set to 10 27 30 Trouble shooting Revised target and overs First innings T20 games can have their allotted overs reduced as a result of time delays, for example interrupted by rain, power fail to lights etc. A minimum of five overs per team constitutes a game. This user’s guide covers three events that can result in overs being reduced in the First innings of a T20 game. One, two or all three of these events may occur in the First innings they are as follows. A time delay before the game starts with no further delays once the game has started.