REPORT IN & REPORT OUT Verbal report in/out; all movements to enter/exit floor 15 1 – 3 4 – 12 13 ‐ 15 APPEARANCE Uniform / overall preparation & presentation 15 1 – 3 4 – 12 13 ‐ 15 Routine COMPOSITION & FLOW Routine is unique & well constructed w/ fitting transitions 15 1 – 3 4– 12 13 ‐ 15 OVERALL IMPRESSION Subjective score of entire routine as presented 15 1 – 3 4 – 12 13 ‐ 15 BEARING Body & facial control, military carriage 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine MARCHING Dress, alignment & marching proficiency; use of drill floor 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine VARIETY Diversity of movements to display overall excellence 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine PRECISION Exacting, flawless & meticulous maneuvers – “anti-sloppy” 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine SHOWMANSHIP Flair, style and “wow factor” that turns heads / rivets watchers 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Handling of the WEAPON Weapon maneuvers & manipulation look skilled & effortless 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine DIFFICULTY (Floor) Cadence changes, interweaving and other difficult marching 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine DIFFICULTY (Aerial) Rifle spins, tosses and throws that leave the hand 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 MILITARY Flavor Routine proudly befits a military competition 40 1 ‐ 8 9 ‐ 32 33 ‐ 40 *Any score in the POOR category above MUST have details written below Number PENALTIES – HEAD JUDGE ONLY Total Points Boundary Violations @ 5 points each occurrence Dropped weapons @ 25 points per occurrence Seconds over/under time @ 1 point per second (Minimum 6 minutes - Maximum 8 Minutes per performance) Penalty - 25 points per missing cadet: (12 cadets + c/CDR MIN. REQUIRED) NO MAX LIMIT Unit Missing One Cadet Two Cadets -25 -50 EXHIBITION DRILL ARMED DUAL/SOLO GENERAL: The Solo Drill or Dual Teams The field size for this event is 25 feet by 30 feet for Dual and 25 feet by 25 feet for Individual. The time limit for both events is 2 to 3 minutes. Each competitor must perform with weapons.
REPORT IN & REPORT OUT Verbal report in/out; all movements to enter/exit floor 15 1 – 3 4 – 12 13 ‐ 15 Team/Cadet APPEARANCE Uniform / overall preparation & presentation 15 1 – 3 4 – 12 13 ‐ 15 Routine COMPOSITION & FLOW Routine is unique & well constructed w/ fitting transitions 15 1 – 3 4– 12 13 ‐ 15 OVERALL IMPRESSION Subjective score of entire routine as presented 15 1 – 3 4 – 12 13 ‐ 15 Team/Cadet BEARING Body & facial control, military carriage 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine MARCHING Marching proficiency; use of drill floor 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine VARIETY Diversity of movements to display overall excellence 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine PRECISION Exacting, flawless & meticulous maneuvers – “anti-sloppy” 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine SHOWMANSHIP Flair, style and “wow factor” that turns heads / rivets watchers 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Handling of the WEAPON Weapon maneuvers & manipulation look skilled & effortless 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine DIFFICULTY (Floor) Cadence changes, interweaving and other difficult marching 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine DIFFICULTY (Aerial) Rifle spins, tosses and throws that leave the hand 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 MILITARY Flavor Routine proudly befits a military competition 40 1 ‐ 8 9 ‐ 32 33 ‐ 40 *Any score in the POOR category above MUST have details written below Number PENALTIES – HEAD ONLY Total Points Boundary Violations @ 5 points each occurrence Dropped weapons @ 25 points per occurrence Seconds time @ 1 point per second (Minimum 2 minutes - Maximum 3 Minutes per performance) UNARMED INSPECTION All units participating in the drill competition must stand inspection or receive a zero score for that event. The inspection will take place in the Ready Area of the Regulation Drill Pad with only the Drill Team standing inspection and the Team Advisor present. (No spectators are allowed in this area).
3. UNIFORMS: Your team may wear any uniform that has been approved by your service or school for drill competition, except ACU’s. 4. PENALTIES: TIME: One (1) point for each second over or under the specified time. BOUNDRY: Ten (10) points for each infraction (does not mean 10 points for each person out of bounds, but will be 10 points off each time a team touches or crosses the boundary line). TEAM COMPOSITION: Ten (10) points for each member under the minimum. The minimum for this event is 12 plus a commander. There is no maximum number. FIELD: The drill area measures 75 feet by 50 feet. You may request the Head Judge to position himself/herself at any point on the drill area. REPORT IN & REPORT OUT: The Drill Team Commander must report in & out and is included as part of the time restrictions. A 5 point penalty is assessed for failure to report in/out. DETERMINATION OF DIVISIONS: Any team, male, female or mixed without weapons will be in the Unarmed Division. 2017 US Army Alabama State Drill Championship Unarmed Division – Team Exhibition Max Points=1330 four judges Average Good Exceptional Performance Overview REPORT IN Verbal report in; all movements to enter floor & report in to HJ 20 1 ‐ 4 5 – 16 17 ‐ 20 REPORT OUT Verbal report out; all movements to report out to HJ & exit floor 20 1 ‐ 4 5 – 16 17 ‐ 20 APPEARANCE Uniform / overall preparation & presentation 20 1 – 4 5 – 16 17 ‐ 20
COMPOSITION & FLOW Routine is unique & well constructed w/ fitting transitions 20 1 – 4 5 – 16 17 ‐ 20 BEARING Body & facial control, military carriage 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 MARCHING Dress, alignment and marching proficiency; use of drill floor 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 VARIETY Diversity of movements to display overall excellence 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 DIFFICULTY Routine as presented required MUCH PRACTICE! 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 PRECISION Exacting, flawless & meticulous maneuvers – “anti-sloppy” 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 SHOWMANSHIP Flair, style and “wow factor” that turns heads / rivets watchers 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 OVERALL IMPRESSION Subjective score of entire routine as presented 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 MILITARY Flavor Routine proudly befits a military competition 50 1 ‐ 10 11 ‐ 40 41 ‐ 50 Number PENALTIES – HEAD JUDGE ONLY Total Points Boundary Violations @ 5 points each occurrence Seconds over/under time @ 1 point per second (Minimum 6 minutes - Maximum 8 Minutes per performance) Penalty - 25 points per missing cadet: (12 cadets + c/CDR MIN. – NO MAX LIMIT) Unit Missing One Cadet Two Cadets -25 -50 EXHIBITION DRILL UNARMED DUAL/SOLO 1. GENERAL: The Solo Drill or Dual Teams The field size for this event is 25 feet by 30 feet for Dual and 25 feet by 25 feet for Individual. The time limit for both events is 2 to 3 minutes. Each competitor must perform without weapons. 2. UNIFORM: The uniform is at the discretion of the involved. You will be judged on your performance, not the type of uniform you wear in this event. NO ACU’s.
OVERALL IMPRESSION Subjective score of entire routine as presented 15 1 – 3 4 – 12 13 ‐ 15 Team/Cadet BEARING Body & facial control, military carriage 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine MARCHING Marching proficiency; use of floor 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine VARIETY Diversity of movements to display overall excellence 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine PRECISION Exacting, flawless & meticulous maneuvers – “anti-sloppy” 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine SHOWMANSHIP Flair, style and “wow factor” that turns heads / rivets watchers 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Handling of the WEAPON Weapon maneuvers & manipulation look skilled & effortless 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine DIFFICULTY (Floor) Cadence changes, interweaving and other difficult marching 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 Routine DIFFICULTY (Aerial) Rifle spins, tosses and throws that leave the hand 30 1 ‐ 6 7 ‐ 24 25 ‐ 30 MILITARY Flavor Routine proudly befits a military competition 40 1 ‐ 8 9 ‐ 32 33 ‐ 40 *Any score in the POOR category above MUST have details written below Number PENALTIES – HEAD JUDGE ONLY Total Points Boundary Violations @ 5 points each occurrence Dropped weapons @ 25 points per occurrence Seconds time @ 1 point per second (Minimum 2 minutes - Maximum 3 Minutes per performance)