Creative Thinking Models Calvin Taylor Model of Creative Thinking and Critical Thinking (MCTCT) Destination Imagination Edward DeBono Cognitive Research Trust (CoRT) Thinking Programme Future Problem Solving Program Model United Nations (including various levels) Odyssey of the Mind Problem-Based Learning (PBL) SCAMPER Six Thinking Hats Synectics Talents Unlimited Type III Activities Williams’ Taxonomy Strategies Analogies Brainstorming Creative dramatics Creative thinking: divergent thinking; brainstorming; analogies; metaphors; morphological synthesis; attribute listing Encapsulation Explicit modeling Graphic organizers Lateral Thinking Points of View (POV) Questioning Socratic questioning (Socratic seminars, circles, discussion) “What? So What? Now What?” Problem Solving Models Creative Problem Solving (CPS) Future Problem-Solving Program Model United Nations (including various levels) Problem-Based Learning Learning Talents Unlimited Strategies Authentic performance task (such as the culminating performance task from concept-based curriculum units) Decisions and outcomes Encapsulation Explicit modeling Graphic organizers Points of View (POV) Questioning Socratic questioning (Socratic seminars, circles, discussion) Simulations (real-life situations to see how various professionals collaborative to solve problems) “What? So What? Now What?” Communication
Models ACT Writing Competencies Model Creative Problem Solving Debate Model Destination Imagination Hamburger Model Literature Circles Model United Nations (including various levels) Odyssey of the Mind Talents Unlimited Creation of Portfolios Strategies Debate and defend both sides of an issue Effective questioning and paraphrasing techniques Encapsulation/Six-Word Essay Explicit modeling Graphic organizers Creation and interpretation of verbal and non-verbal products Non-verbal cues Organizational skills of thoughts, and material items Proofreading and editing Providing feedback Simulations “What? So What? Now What?” Research Models 5E’s Action Research Big6 Kids Computer Lab United Nations (including various levels) The Research Cycle Research Project for Teachers and Students Scientific Method William and Mary’s Research Strategies Analyzing various types of primary source documents Citizen science projects Explicit modeling Graphic organizers learning/discovery learning Questioning Socratic questioning (Socratic seminars, circles, discussion) Service learning “What? So What? Now What?” Technology Models Big6 Hour of Code Khan Academy Kids Computer Lab Strategies Explicit modeling Graphic organizers Web site design Social-Emotional Models Betts and Kercher Autonomous Learner Model Strategies Bias inventories/surveys Collaborations: pair and small group
Bibliotherapy Debate Model Literature Circles Multiple Intelligences Model United Nations (including various levels) Social Interaction Model Social Scripting Socratic Circle Cultures and custom studies Decisions and outcomes Decision-making matrix Independent Interpret body language and social cues Interest inventory Learning preferences Mentors Mistake modeling Personality inventories Points of View (POV) PNI – Positive, Negative, Interesting Reflection Self-reflections Self-talk Service learning Student leadership Simulations/Roleplay Team-building “What? So What? Now What?” Autonomous Learner Models Betts and Kercher Autonomous Learner Model Bibliotherapy Creative Problem-Solving for Personal Growth DYI: (teacher must preview) Flow by Csikszentmihalyi Literature Circles Social Scripting Socratic Circles Type I, II, and III Strategies Brainstorming Checklists Collaboration (various grouping strategies) Decisions and outcomes Decision-making Decision-making matrices Deferred decision-making Ethical dilemmas Forecasting Explicit modeling Feedback Field experiences Goal-setting Graphic organizers: flow chart Independent Interest inventory Learning style preferences Life skills: time management, transitioning Mistake modeling Negotiation, mediation, and compromise