Angel Beats!
Angel Beats!

context: zh_tw: 在最終話畢業典禮之後，與音無互認為摯友之後消失。他與百合共同組建了死後世界戰線，然而他常以「小百合」稱呼；因為他覺得叫出「百合」這個名字讓他感覺不舒服，原因是這跟自己的母親名字一樣。
en: Hinata is a bright, dependable guy who is the closest to Otonashi. He always tries to save his friends if he can and is a reliable force in the team. He and Yui constantly irritate one another on a daily basis, but deep down, he cares for Yui, as shown when he helps her pass on by telling her he would marry her. He is a talented baseball player, and his regret in life was his failure to catch a baseball, which cost his team an important baseball game. He nicknamed Yuri as Yurippe when they co-founded the SSS as he did not feel comfortable calling her Yuri, because his mother has the same name. He has shown romantic feelings towards Yuri in Track Zero, although he finds himself getting attracted to Yui much later in the series. He died from getting hit by a truck. He uses an RPK-74 and an S&W 645.
qas: question: zh_tw: 他為什麼給她起名叫尤里佩？
en: Why did he give her the nickname Yurippe?
answers: zh_tw: text: 因為他覺得叫出「百合」這個名字讓他感覺不舒服，原因是這跟自己的母親名字一樣。
en: text: he did not feel comfortable calling her Yuri, because his mother has the same name

context: zh_tw: 《Angel Beats!》原創者、同樣隸屬 Key 的麻枝準與 Na-Ga，在《電擊 G's magazine》雜誌 2009 年 7 月號上的訪談首次提到相關內容。當時 Key 已經完成其第六款視覺小說遊戲《Little Busters!》且正式發售，同年 10 月於 Aniplex 工作、本身也是 Key 作品粉絲的鳥羽洋典提出合作案，期望兩家公司共同製做一款原創的動畫系列作品。麻枝準開始每個月定時與鳥羽以及 Aniplex 製作團隊團隊會晤，新的故事基礎上也逐漸成形。Aniplex 原本期望聘請麻枝準寫出完善的劇本以製作動畫，最好是像「過去 Key 作品一樣帶有歡笑和淚水的感人時刻」之全新作品；但麻枝準發現自己遲遲無法寫出比《Little Busters!》更有趣的故事，認為《Little Busters!》已經是「Key 風格作品」的極限，這使得創作進度一度陷入停頓。然而有一天麻枝準突然想到創作有關死後世界的故事並讓他印象深刻，這也成為了《Angel Beats!》最初的發想概念。由於在故事設定中每個已經死去，麻枝準認為角色便能在沒有對死亡恐懼的情況下，全力以赴的展現華麗戰鬥技巧。麻枝準表示《Angel Beats!》系列想要呈現的主題為「生命」，儘管在故事中每個人都為自己的命運做出反抗，但發現許多珍貴和美好的事物。
qas: question: zh_tw: 鳥羽洋典每個月都會與誰會晤？
en: Whom did Toba began seeing monthly?
answers: zh_tw: text: 麻枝準

context: zh_tw: 2008 年初開始，麻枝準提名 Na-Ga 負責人物原畫設計的工作。儘管 Na-Ga 擔心自己其它電腦圖形工作將會拖延製作流程，然而製作公司看上其創作的多年經驗，仍選擇由她擔任《Angel Beats!》人物設定負責人。而麻枝準之後提到之所以選擇 Na-Ga，一方面過去後者曾為《Little Busters!》設計出許多大受歡迎的角色，另一方面他自己也對 Na-Ga 的能力感到滿意。Na-Ga 一開始在設定百合造型時，便以人物具領導者個性出發；不過麻枝準參考《女神異聞錄 4》遊戲中自己最喜歡的角色天城雪子造型，另外要求加上黑色髮箍。在後來修改中除了改變百合頭髮長度外，製作會議上也將頭上裝飾改為紅色髮箍。「天使」的原始概念最早為勇敢選擇戰鬥的女孩，其早期造型比較相近於《空之境界》的兩儀式；然而在麻枝准將「天使」劇情修改後，使得人物形象也必須有大幅的改變，最終「天使」的概念比較接近「沉默且神秘的角色」。男主角音無的設定，麻枝準則表示參考其他資料自行創造即可，這使得音無、日向等角色都是在沒有明確概念下誕生。也有一些角色則在創作前僅有模糊概念，這包括以「女子樂團貝斯手」概念所畫出的 Girls Dead Monster 成員久子，以及以「說著令人費解的英文短句角色」構想創作的 TK 等人。
en: The original creators of Angel Beats!, Jun Maeda and Na-Ga of Key, were interviewed in the July 2009 issue of ASCII Media Works' Dengeki G's Magazine. Around the time Key completed the first release of their sixth visual novel Little Busters!, Hironori Toba of Aniplex (himself a fan of Key's works) approached Maeda around October 2007 about collaborating to produce an original anime series. Maeda began meeting with Toba and Aniplex on a monthly basis and the story started to gradually progress. Aniplex wanted Maeda to write a screenplay that would be very "Key-like, with touching moments of laughter and tears," but initially Maeda found himself at a loss to write a story more amusing than Little Busters!, because he thought that he had reached a limit with Little Busters! in regards to a "Key-like story". However, one day Maeda was struck by inspiration, where he thought up the initial idea of a story set in the afterlife. Furthermore, with everyone already dead, Maeda conceived of flashy battles where the combatants go all out without fear of death. According to Maeda, the theme of the series is "life", which in Angel Beats! is depicted as a precious and wonderful thing, despite the characters in Angel Beats! who fight against their fate.Maeda nominated Na-Ga to begin work on the character designs near the beginning of 2008. Na-Ga was worried that other computer graphics (CG) work for Key would get delayed, but he took the position because of his accumulated experience in CG. Maeda nominated Na-Ga because of the popular characters he designed in Little Busters!, and because of his frankness. Na-Ga designed Yuri based on her personality as a leader, though it was per Maeda's request that he added the black headband, taken from the character Yukiko Amagi from Persona 4, who was Maeda's favorite heroine from that game. The length of Yuri's hair and the addition of a green ribbon were decided from production committee meetings. Angel's original concept began with the idea of a brave, fighting girl. Maeda cited that Angel's image had changed considerably over the development process and that originally she was similar to Shiki Ryōgi from Kara no Kyōkai. Eventually, Angel's concept changed to being a "silent and mysterious girl". Before Na-Ga decided on Otonashi's design, Maeda told him that anything would be fine and to just draw something, and eventually drew up a prototype for Otonashi and Hinata, among others. Some of the characters had vague initial conditions given by Maeda, such as asking Na-Ga to draw an "all female band bass guitarist" in the case of Girls Dead Monster member Sekine and particularly the cryptic "character who speaks in puzzling English phrases" for TK.
qas: question: zh_tw: 納加擔心什麼？
en: What was Na-Ga worried about?
answers: zh_tw: text: 儘管 Na-Ga 擔心自己其它電腦圖形工作將會拖延製作流程，然而製作公司看上其創作的多年經驗，仍選擇由她擔任《Angel
en: text: that other computer graphics (CG) work for Key would get delayed

question: zh_tw: 鳥羽洋典每個月都會與誰會晤？
answers: en: text: Maeda