Shaun The Sheep (Home Sheep Home 2 Free Download) - cheat-afrix: Free Cheat Game, Download Game Latest Update Shaun The Sheep (Home Sheep Home 2 Free Download) Shaun The Sheep Free Download Alpha Game Shaun Sheep Home Sheep Home 2 - animated story about a farm that contains a sheep, swine, and also the owner of the farm along with guard dogs. In the group of sheep led by a sheep named Shaun thin. At first I was not interested in all this animation, until one day when the home and accompany you to watch this animated film, the story is too funny. From there I became a fan of Shaun until now. Shaun The Sheep Free Download These are farmers who have farms. He ran into this field only in remote, rural agriculture a relatively large, with complete equipment. Its course adjacent to the farms and plantations. To help the work done, he hired guard dog. Shaun The Sheep Free Download Bitzer is a guard dog farmers believe. He believes not only save the changes of cattle sheep and pigs, but also trusted to manage the farm when the farmer is busy, and sometimes do stupid things such as farm house clean, repair roof leaks, and everything to do lazy farmer.

Routine starts to open the cage, winding number of cattle, and sometimes smear (if farmers lazy), and ensure that all cattle under surveillance. In the work, he was always accompanied by whistles equipment. Shaun The Sheep Free Download Shaun The Sheep Free Download Pidsley is a cat with a lazy farmer. He did not have a day job as Bitzer, other than sleeping and lazing around at home. He was always trying to attract attention and affection from the farmers. Pidsley always jealous of the closeness of farmers and Bitzer. With all the effort he always tries to destroy the work Bitzer. In addition, he is also feuding with Shaun and the gang, and always felt that the sheep just dumb animals. His attempt to injure always defeats by Bitzer and assisted by Shaun and sheep to another. Shaun The Sheep Free Download Shaun is a sheep farmer leaders . As a leader, Shaun has a privilege over other sheep, other than a thin body, she also has an excellent brain and an example to other sheep. Despite its slim, Shaun has a high courage, especially when facing his enemies, the Gang pig in a cage next to the famous silent and justify in any way to beat the sheep gang.

Shaun The Sheep Free Download Shirley is the sheep the most fat and lazy. He is omnivorous, eating everything from the actual terms. Not only is he eating grass, but if when hungry, to any matter that is in front of him if he ate too. These habits are often the starting point of the existing problems in the field. Despite the acting sucks, he is always dependent on the Shaun and his team because of extraordinary energy, more powerful than the combination of all the sheep gang. Shaun The Sheep Free Download Timmy is the most junior member of the Gang of sheep, baby sheep just him alone among the favorite courses and other members of the sheep gang. He has always been a priority in security matters. Not much to tell from Timmy, Because he is the baby. How many sheep on the farm has never been reliably Measured. This is so far the Debate for fans. Sometimes the numbers 6, 7, and sometimes more. Each team member has THEIR own skills, there is an intellectual with the electronic capabilities, there is a strong force and so on. That Shaun leadership skills will establish gang to solve any problem pig.

Shaun The Sheep - Home Sheep Home 2 1000+ images about Shaun the Sheep on Pinterest | Shaun the sheep, The farmer and The sheep The duck Appears in several episodes, including Off The Baa and Bath Time, and often suffers collateral damage as a result of Shaun’s exploits. As seen in Bitzer Puts His Foot In It, he has several other duck friends. See More The Farmer | Shaun the Sheep Wiki | Fandom powered by Wikia John Sparkes The Farmer (nicknamed Mr. X in the Shaun the Sheep movie) is the possible owner of Mossy Bottom farm where the whole scene of Shaun The Sheep takes place. He is a typical farmer, but not very smart, even though he has solved quite a few problems during the show. He goes about his daily business unaware that his sheep are anything but normal animals - and Bitzer is determined to keep it that way. However, there have been many close calls. He was a re-sculpt of Mr. Hugh from Stage Fright. The Farmer is described like a every-day farmer who tries to survive with his farm and all the animals on it.

Strangely, he seems to be able to fix any damage made to the farm because of Shaun and the Flock , though he does show outrage over the damages caused sometimes. He always tries to shear his sheep and when he does, they run away from him (seen in Fleeced) Contents Edit Not much is known about the farmer's background, but it is revealed that he has lived on his farm ever since he was a child. His family, may have owned the farm for generations as seen on a shelf above his fireplace which shows photos of (in respective order); him and Bitzer along with The Flock , his father alongside a unnamed dog (maybe Bitzer's father) and sheep, and his grandfather. As shown in Who's The Caddy , the Farmer was once a prized golf player. The photo also shows that Bitzer has been on the Farmer's side for his entire life as he was just a puppy at the time. He also wore an Afro-like appearance, which may indicate that he was a good dancer back in the 80s. He has a real twin brother who is into "new age" music. In the episode "Karma Farmer", the farmer leaves and put his brother in charge of the farm.

The animals aren't aware this is not their usual farmer and don't understand why he acts so strangely until the real farmer comes back and show them an old picture of him and his twin brother. Personality The Farmer is an oblivious and clumsy gentleman. He has a like for different things, which The Flock also want to do. He has several flaws, but above all, he is a caring and devoted farmer. Hobbies Edit The Farmer has over the course of the series been shown to have several hobbies, the most notable of which is his love for his tractor. The Farmer has shown particular outrage when his tractor are either destroyed or damaged. The Farmer has also been shown to enjoy tending his garden, and has shown an particular interest in flowers. Prior to the show, the Farmer was also a prized golf player, with Bitzer being his caddie. It is unknown why The Farmer quit as a golf player, but it could be that he took over the farm at the time and could not find time to spare to maintain this hobby. His Afro-like appearance in the same episode also indicates that he was a renounced dancer back in the 80s.

Backround Information Edit The Farmer is first seen when he was young and when the Flock, and Bitzer were young and growing each day until how it was in the show, it starts out with the Farmer shearing Shaun like he's having a hair cut, one day Shaun wants to have a day off but has to distract The Farmer by putting him to sleep, When Shaun and the Flock gets caught by Bitzer he tries to tell the Farmer what happened but Bitzer mistakenly broke the handle resulting the Farmer go down the hill into the big city with Bitzer chasing after him. The Farmer finally wakes up like how he normally does but gets his head hit by a hard object and was taken to hospital. When the Farmer wakes up in the hospital and has "memory loss" after the hard object causing him to lose him memory, he leaves the hospital without being noticed because he knows that is something important and walks into a stylist's shop and get a little bit of memory of him sheep shearing Shaun and does the same to the Celebrity in the style of Shaun's hair and it becomes popular with lots of people taking selves with the hair style and other pictures and renames himself to Mr.X and becomes a Icon in the Big City.

Later the Farmer hears Shaun and The Flock singing "Feels Like Summer" and throws his memory loss paper out of the window, Shaun finally finds The Farmer but Shaun doesn't notice that his memory is lost and The Farmer forcing him and The Flock to leave in a angry way. In the stylist's shop, the Farmer hears the tune and is intrigued. He steps into the supply closet, opening the window to listen better. A memory is jogged, and he starts to question whether he has another purpose out there instead of being a stylist to the snobs of the world. He pulls the chart that says "memory loss" out of his pocket and looks at it, reminding himself he really doesn't have a true identity yet. But his new boss calls him to come back to work, so he wads up the chart and throws it out the window, deciding to go back to the one thing he knows he can do. Later the Flock made a plan to bring Tte Farmer but doing the counting the sheep method which what made him gone to sleep in the first part of the film.

The Flock puts The Farmer on top of the horse costume that the Flock uses to avoid attention from Trumper, they make it back to his caravan and hide from Trumper while the Farmer thinks of having a back mu sarge, they make it back to the farm they hide in the quarry and Trumper finds them and tries to kill them. The Farmer wakes up but his memory still don't working. The Flock carrying and scared embrace the Farmer and them, The Farmer sees with his animals in a window having his memory back. The Farmer learns that Trumper tries to trow him and his animals in a quarry and exit from the shed to fight, but nearly falls off the edge but caught Bitzer's ears and the Flock helps him up. Then out of no way the Farmer saves Shaun from falling off the cliff while he's memory was fully normal, Shaun and the rest where happy to see him, while Trumper tries to escape of the farm, Slip stop's Trumper biting his foot. The Farmer sees Trumper and complaint for almost throw him and the the flock to the quarry.

Trumper scared to the farmer tries to reason with the Famer, but it is being pushed by the bull which is manages to leave the cliff and falling from a bag of manure. The Farmer and the animals now at peace, The Farmer goes to his house to sleep. The next morning, the rooster crows and everyone wakes up to business as usual, but everyone is going about it more happily and with more of a spring in their step. The Farmer and Bitzer open the barn and the sheep happily gather round the Farmer, glad to have him home again. The moment is almost ruined as the farmer sadly looks at the schedule, clearly wishing for once they didn't have to do it. Bitzer makes the decision for him by grabbing the paper, wadding it up, and throwing it to the goat to eat. During the credits, images are shown of the farmer, Bitzer, and the Sheep enjoying a day off in the country. The farmer turns the news on to see something about Mr. X having disappeared on horseback, which confuses him a bit. Relationships Edit In the series there is not much about the relationship with the Farmer. But is that behaves as a normal sheep when the Farmer is.

In the film they expanded a bit like Shaun was the son of the Farmer, because when he was a lamb was very fond with the Farmer. Shaun decides to make a plan for the Farmer sleep for the day off. But when the Farmer gets lost in the big city and see the whole farm is a mess without it, he decides to go find him. In The Big City looking for him with the help of the other sheep but always confused with other people or objects. After being captured by Trumper, Shaun seen in the back window of the car Trumper. This calls him but the Farmer does not. After escaping from prison, he finally they meet with the Farmer in a hairdresser. But Shaun believes that the Farmer no longer wants more because he is now famous (when it actually does not remember because of his memory loss) and Shaun leaves heartbroken. When Shaun goes to live with Slip and the flock it is how bad it feels because I wanted both the Farmer. Moments later, he discovers that the Farmer had memory loss, and construction a horse to sleep at the Farmer (again) to take him back to the farm. But Trumper follows him to the farm where they hide in a shed.

Shaun sees Trumper uses a tractor to take the shed into a rock quarry. Shaun and the flock with the fear of death, embracing this Farmer and his memory returns. The Farmer leaves the shed to face Trumper but he almost fell. Shaun out of the shed and gets rid of Trumper to use the tractor to save the herd and the Farmer. Trumper grabs him and throws him to the quarry, and Shaun frightened he close his eyes. The Farmer manages to save Shaun and this shows his affection for as Shaun to the Farmer. Shaun also sees the angry Farmer with Trumper (trying to escape from the farm to prevent the Farmer), go to Trumper with faced of coward who ends up being pushed behind by the bull and laughs with the Farmer and the flock to see which ends falling into a pile of manure. The next morning he meets the farmer happy to see him, but we surprised to learn that even has honorariums table. After make the decision by Bitzer The farmer cancel the chore, he goes to the farmer and flock to enjoy the day. Then, go on the news about the disappearance of the Farmer as Mr X, leaving it with open mouth.

Edit In the series, the Farmer has little to do with Bitzer. Bitzer always accompany or help in situations that he can not solve. In the film, like Shaun, Bitzer was a puppy when he had much affection for him. Time passes, and Bitzer helps the Farmer in the chore with sheep, and usually always hit the door by the Farmer. When Shaun and Bitzer discovers the flock in the Farmer's house, they forced him to carry on where they left the farmer. Bitzer tries to open the caravan, but makes the door handle was broken and the caravan moves. Bitzer pursues the caravan but can not succeed in grabbing. In the big city comes to see that the Farmer is taken to hospital. Bitzer at first enters the hospital due prohibited entry of dogs, but then manages to get dressed surgeon. Find the Farmer but after accidentally entering a crucial, where after is captured by Trumper. Bitzer, Shaun, Slip and flock see an ad with the face of the Farmer and Shaun and the flock are excited to see it, but something feels wrong about Bitzer The farmer, but still goes with the herd and Shaun get it.

Shaun and Bitzer goes with the herd to meet the Farmer on a hairdresser, but Bitzer thinks the Farmer does not want to see because it is more famous. After seeing that has lost memory, create a horse to take him to the sleeping Farmer and to the farm. They make it to the farm but sees that Trumper follows and is hiding in a shed with Shaun, The flock, Slip and The Farmer. Bitzer, Shaun, Slip and frightened the flock to see Trumper finds and uses a tractor to throw in a quarry. Bitzer is scared and he hugs the Farmer with Shaun and the others. He brings back his memory, and when he discovers what's happening, the Farmer leaves the shed to fight but almost fall and Bitzer and the flock and grab achieved. After he is saved by Shaun, Trumper grabs Shaun and throws to the quarry. Bitzer is startled to learn that Shaun is going to fall from the quarry but rejoices after being saved by the Farmer. Bitzer sees Trumper (with fear to Tthe Farmer) and then being pushed by the bull and laughs to see Trumper falls into a pile of manure. The next morning, Bitzer decides to make the decision of the Farmer to cancel the chore.

In the credits they are enjoying the day off with the Farmer, Shaun and the flock and also is surprise to see the news of the disappearance of the farmer as Mr X. Edit The Flock has little relationship with the Farmer, but is that the Farmer wants a pets. In one episode, the Farmer wanted to use sheep to cut its wool but they manage comfortableness a hairdresser. In the film, uses the flock to the chore. The other day Shaun and the flock "escape" but the Farmer stops and makes entering the field of grass, but Shaun and the flock do sleep using the method of counting sheep. In the big city (with memory loss) does not recognize the herd like Shaun and Bitzer and made the hairdresser. At night, while the farmer uses the broom to sweep hair short people, go to the herd and sleeps again. After you wake up in the shed but seeing the Herd still recognize and frightened. Seeing that their animals embrace the fear of dying, he sees a window and regains his memory. Farmer leaves the shed to fight but almost fell Bitzer and the flock and grab achieved.

After being saved by Shaun, they meet with the Farmer and approach Trumper for his actions, and the Farmer is about to face Trumper. Trumper is push by the bull and he falling into a pile of manure laugh and hug to the Farmer. The next morning meet with Bitzer and the Farmer and they surprised to see the table. Bitzer decide to make the decision of the Farmer to cancel the chore. In the credits the flock, the Farmer, Shaun and Bitzer are enjoying the day off with the Farmer, Shaun and the flock and Also is surprise to see the news of the disappearance of the farmer as Mr X. Edit The Pigs tend to be good or bad with the the Farmer. In one episode, after which Bitzer foot by an old TV, One of the pigs breaks it offers to do the work of Bitzer, but the flock used as slaves and then enter the house of The Farmer making a mess. The Farmer discovers that the Pigs entered his house (thanks to Shaun that the camera used The Pigs) arrives furious at the farm and made the Pigs go out of his home.

In Shaun the Sheep Movie they did not have much interaction but after Shaun and the flock back to the farm, the Pigs think the Farmer is going to enter in his house and cleaned the whole house so as not to be counted and after they leave the house, but one of the Pigs who stayed in the house. Edit The Farmer does not have much interaction with Trumper, since apparently he never saw him in the big city. The Farmer see Trumper uses a tractor to pull him and his animals at a quarry and Furious, he goes out of the shed to fight but almost fell to the quarry. After saving Shaun, the Farmer sees Trumper and furious approaches to deal with Trumper, while Trumper (who tried to escape from the farm) tries to reason with the Farmer for his misunderstanding. While the Farmer is closer to face Trumper, The bull pushes Trumper and then laughs with their animals to see Trumper falling into a pile of manure. Edit In the Episodie Cock a Doodle Shaun, After which the cock crowed, the Farmer wakes up and sees The Fox chasing Bitzer (Disguised as a chicken).

The furious Farmer leaves home , grab an ax and chasing the Fox, while The Fox is startled of the Farmer and runs through the streets while the Farmer pursues. World name Shaun the sheep | Aardman Wiki | Fandom powered by Wikia Lead the flock, Devise plans, Find the Farmer and Figth with Trumper Location Mossy Bottom Farm Shaun the sheep is a character created by aardman who has appeared in A Close Shave and his own tv series. A Close Shave Edit Shauns first appearance was in the oscar winning short Wallace and Gromit in A Close Shave. Shaun first appeared trying to force his way through a gap in wendoline's and preston's lorry. Shaun escaped but preston was ordered by wendoline to stay put. Shaun hid in 62 west wallaby street. Later wendoline called wallace to ask for his window cleaning service but this was really a distraction so that preston could find shaun at 62 west wallaby street. Wallace and gromit later returned to find the house in a wreckage and shaun covered in jam.

Wallace used his latest invention, the knit o matic, to wash shaun but instead accidentally shearing him. Wallace then christened him with the name shuan (more to follow) Shaun the Sheep Movie Edit The film opens with a montage, set to Tim Wheeler's "Feels Like Summer". The montage shows clips of a young farmer just starting out his career with a new flock of lambs. He bottlefeeds the smallest, Shaun, and lets the little ones run and play with his new puppy Bitzer. Sometimes he plays with them as well, and they are a big happy family of sorts. He also takes a photograph of himself holding baby Bitzer and baby Shaun, with the rest of the lambs gathered round them. He keeps this photograph for many years. Time fast-forwards to the present day, and Shaun, Bitzer, and the flock have all grown up. One member of the flock has a baby of her own, Timmy. The farmer has grown older, and stricter. And Mossy Bottom Farm itself has grown to include many more animals - a rooster, chickens, a goat, a cow, a bull, three pigs, and some ducks.

The farm has also become a lot less fun; the Farmer now has a schedule hung on the barn door, and with Bitzer's help he makes sure the sheep follow it to the letter. Every day has become the same routine over and over - the sheep are led into the field, allowed a specific time to graze, are penned up for part of the day, bathed or sheared if necessary, and then led back. The picture from the days when they all played together has been dusty and forgotten in the back of the storage shed for a long time. As the days go by, Shaun and the other sheep grow weary of the same dull routine. After one particularly rough day of shearing, Shaun becomes fed up with the farmer. He spots a bus driving by with the slogan "Take a day off" in large letters on the side. Shaun decides this is what the sheep need to do, and starts trying to cook up a plan to make it happen. The next morning, before the farmer has risen, Shaun gets up early and tells the other sheep his plan. He goes out and bribes one of the ducks to decoy Bitzer away for the day, paying him in slices of toast. The duck ties a bone to a string.

Bones have a hypnotic effect on Bitzer, and he follows it blindly. The duck leads him across the fields and to a tall tree, where he leaves the bone dangling just out of reach while Bitzer vainly tries to jump and grab it. The farmer comes to the barn, and after searching for Bitzer without success, decides to handle getting the sheep across the lane and into the field on his own. While he is doing this, Shaun whacks him in the backside with a wad of paper shot from a toy catapult. The farmer searches for the culprit and the sheep start wandering down the lane. The farmer heads them off near a gap in the hedge which has a small, short gate, and orders them to jump over it into their field. The sheep obey, jumping in single file over the gate. However, once in the field, they follow Shaun through a second gap in the hedge farther down, then circle back and do it again. In this way they have made a ring around the farmer of continuously jumping sheep. The farmer, of course, is confused and starts counting them. However, doing so puts him instantly to sleep. The Flock celebrate their success but Shaun stops them for fear the farmer will wake.

He puts earmuffs on the farmer to keep him from waking. The sheep change him back into his pajamas, put him in a wheelbarrow, and search for a place to put him. They spot an old abandoned caravan left at the side of the road, on the other side of the field. They wheel the farmer over to it and lay him in the bed, shutting all the windows and drawing nightscapes on them. They then lock him in and proceed to throw a party, cavorting across the fields and enjoying their freedom. Once they tire of this, they go indoors and - making rather a mess in the process - fix themselves some food and drinks and settle down to watch a movie. The party comes to an abrupt end when a very angry Bitzer, having discovered the ruse, barges in carrying the duck. Reluctantly, the sheep show him where they have put the farmer, who still has not awakened. Bitzer tries to let him out, but the door handle breaks off instead of unlocking. The chock holding the caravan in place is jiggled loose as Bitzer struggles with the door, and suddenly the caravan starts careening downhill.

Bitzer hangs onto the back as tightly as he can but is dragged down the hill with it. The sheep all grab hold of Bitzer as well and soon there is a line of animals being dragged behind the speeding caravan. The piece of the caravan that Bitzer is hanging onto breaks off just as the caravan smashes through the main gate on the road to Mossy Bottom Farm, and he and the sheep are left lying in the dust, watching it roll away. Shaun tries to lead the sheep in pursuit of it, but Bitzer is furious with them for having caused the disaster in the first place. He tells them to stay out of it and pursues the caravan himself. The sheep wait for him to return, but when he does not they eventually trail back to the farm, reasoning there is nothing else they can do. The Flock find their plan to resume their snack and movie has been foiled by the pigs, who have taken over the house for their own party and locked them out. The Flock has hungry and they ask if Shaun can go to the trough where the farmer puts the special sheep feed once a day, only to find it is empty because the farmer never filled it that morning.

The sheep feed is on a high shelf, and Shaun tries to use a grabber that the farmer recently installed on the tractor to get it down, but he puts the tractor in reverse by mistake and crashes into the bull's field. The enraged bull rampages around the farm, releasing the hungry goat in the process, and the two of them soon have the whole place in chaos. The Flock begin to cry, and tell Shaun they miss having the farmer there. Shaun knows the mess is his fault, so he reasons he will have to go to the city and find the farmer and Bitzer himself. He packs a rucksack with several things he thinks he will need, including an old tape recorder, some binoculars, and the picture they took when the farmer was young and Shaun and Bitzer were babies. He writes "Missing" on this, and then when the regular morning bus stops by, he climbs onboard and hides under a chair, riding to the big city. Along the way he accidentally sets the tape player off, and it plays "Feels Like Summer". He quickly shuts it off before anyone can hear. Shaun's bus arrives in the Big City.

After the rest of the passengers exit, he makes his way down the stairs and looks around the bus terminal to see if the coast is clear. He spots a scruffy little dog named Slip, who is foraging for food in a trash can. He waves to her, but a large and angry man suddenly appears on the scene, grabs her with a claw-like device, and throws her in the back of a paddy wagon. The side of the paddy wagon says "Animal Containment Unit", and by the way the man and the people watching are acting, Shaun realizes that stray animals are strictly forbidden in the city and that he is in danger. It is at this moment that a second bus comes in from the countryside, and parks next to Shaun's bus. To his horror, he sees the rest of the flock has sneaked aboard and followed him. The Animal Containment officer is still patrolling, so Shaun quickly makes them all climb out of the bus and under it. The officer spots the tail of one of the sheep, however, and gets out of his car, carrying his animal grabbing device. Shaun sees they are being followed and quickly has the sheep duck into a clothing store in the bus terminal.

The officer spots the tail of the hindmost sheep again and runs in the store after them, showing his badge with the surname "Trumper" on it. However, by the time he gets there, the sheep have bought and changed into clothes that disguise them as humans, so there are no stray animals in sight. Two of the sheep, sitting on top of one another, are dressed up as an attractive female - having come up with nothing, Trumper gives up looking for animals and flirts a bit with "her", before returning to his wagon and driving off. The sheep leave the bus terminal and commence their search for the farmer. Shaun and the flock work their way around town, trying to blend in with the crowd and find the farmer. Many times, their cover is nearly blown, and when they accidentally destroy a pantomime horse putting on a show, they find themselves running from an angry crowd. They duck into the nearest building to hide, and it turns out to be a fancy restaurant. Having not eaten since their interrupted party, the sheep beg Shaun to let them stay. They try to fit in by copying what a customer across from them, who is clearly a celebrity, is doing - reading the menu, drinking the wine, and so on.

Timmy is tucked under the table, since he was the only sheep not disguised as a human (he was disguised as a backpack) and he spots a trolley with cakes rolling by. He creeps out and steals one of the cakes. Shaun sees this and walks over, tucking Timmy underneath his jumper and trying to get back to the table unnoticed. However, a thread of his sweater snags on the trolley, and his jumper is pulled off of him and he is exposed as a sheep. He tries to flee and in doing so throws the whole restaurant into a panic at a dirty sheep running round. Food is dropped, people fall and crash into one another, and the famous celebrity has his pompadour ruined by a flying purse, horrifying him. Trumper arrives on the scene and takes Shaun into custody. As he is dragged off, Shaun notices Timmy's teddy bear lying on the ground and Timmy looking longingly at it. Shaun rescues it before it is thrown away but is taken into the paddy wagon before he can give it back. As the paddy wagon heads off to the animal containment facility, Shaun spots the farmer, sad and lost, wandering about town.

But the farmer doesn't see him or hear his cries. Shaun is led to the Animal Containment facility, which is run like a hardcore prison under Trumper's steely eye as warden. The other two workers try to make it more like an animal shelter, but he undermines their efforts, liking the power he has over all the helpless creatures. Shaun is thrown into a cell, only to find that his cellmate is Bitzer. Shaun is relieved to see him, but Bitzer is absolutely livid with him and refuses to be consoled, chewing Shaun out for landing them in this mess. The other animals in the cells are unfriendly as well - a vicious cat has a cone to keep it from biting people, a morose turtle does nothing but count days until he is released, a rottweiler and a poodle lift weights and growl if anyone looks at them, and a big grey pit bull with bloodshot eyes does nothing but stare unnervingly at Bitzer the entire time. Trumper watches all this with sadistic satisfaction from security cameras he has set up about the place. Wearied of chewing Shaun out, Bitzer proceeds to give him the silent treatment.

Shaun looks around the cells and spots Slip, the little scruffy dog he saw before, in the cage next door. She is happy to see him, and he her. Moments later, a young couple enters, having seen a sign the other two Animal Containment workers hung out asking for people to adopt the strays (Trumper takes it down moments later). The animals immediately go on their best behavior, hoping to be adopted. Slip, sits up and begs, trying to look as cute as she can, but because of her scruffy fur and jagged teeth, the people pass her over as too ugly. She cries and retreats to the back of her cell as the couple adopts a large iguana instead and leaves. The twins disguised as a woman come into the shelter and start flirting with Trumper, which surprises Shaun and shocks Bitzer. Outside, while Trumper is distracted, the rest of the flock have divested themselves of their disguises and are tying a rope to the bars of the cell window. Shirley, the biggest and strongest sheep, tugs and rips the bars and a section of wall out. The sheep celebrate their victory until they see they have only taken down the lavatory wall.

Shaun and Bitzer's cell is across from it. The sheep panic and abort the plan when an alarm goes off. Trumper comes running after them. Thinking quickly, Shaun draws with chalk a realistic hole in the wall of the cell and he and Bitzer hide under the bench. Trumper spots the fake hole and runs in to investigate. Shaun and Bitzer swipe his keys and dash out the opened door, locking him in. Shaun frees Slip, and the three of them run out and join the fleeing sheep. Slip, who knows her way about the city, shows them the way to safety, and they all celebrate. Shaun returns Timmy's teddy bear and tries to shake Bitzer's paw. However, Bitzer refuses to give Shaun a handshake back, as he is still very unhappy with him. The Flock see a billboard advertising the salon that the farmer, AKA Mr. X, is working at. His picture is on it, and so is a map leading there. Slip knows that street, so she leads Shaun and the flock there, clearly enjoying very much being in the company of so many friends. The Sheep are excited, but Bitzer is not so sure, sensing trouble ahead.

When they arrive at the shop, Slip keeps watch while Shaun sneaks in. He bleats to let the farmer know he is there. The farmer looks at him for a moment, but his memory does not return and he starts to shoo Shaun away. Shaun does not understand, and tries to move closer, but the farmer backs away from him, disgusted. The other people in the shop start to notice and someone calls the authorities. Shaun is heartbroken, and stands there in tears. Bitzer, deciding that they can't risk their lives if the farmer doesn't want them anymore now that he's a celebrity, runs in and forces Shaun out. Slip leads them into the sewers before the authorities get there and to the junkyard in which she lives. Miserably, The Flock try to settle down in the junkyard. Shaun looks at the old photo he had been showing around town when they were searching for the farmer, but the wind blows it away, out of his reach. Slip is happy to have some friends with her in her lonely junkyard, but she can't seem to cheer up the sheep and Bitzer, who seem to have hit an all-time low.

Then, Timmy starts crying, and the sheep start to try to cheer up for his sake. Bitzer tries to comfort him with his teddy bear, but to no avail. Shaun remembers the tape recorder and sets it off, and the cheery "Feels Like Summer" starts playing. Timmy is consoled, until the ancient cassette suddenly breaks mid-song. He starts to cry again, and in desperation Shaun whistles the tune instead. Shirley starts vocalizing the tune's melody as a bass line, and three other sheep join her, harmonizing. They give a bouncy, barbershop quartet style rendition of the song. Another sheep starts beat-boxing, and yet another picks up an old bicycle wheel and plays it like a guitar. Shaun joins in the singing, and soon the whole flock is either playing or singing the song in a moving, sweet performance. The music floats out of the junkyard and across the city. A wad of paper is blown by wind and passing cars into the nearby junkyard. Shaun gathers it and several other bits of wood and paper to put in a large fire drum that Bitzer has set up to keep everyone warm as the cold night sets in.

As the fire burns, the chart unfolds. Bitzer sees the farmer's face on it, and he and Shaun fish the half-burnt chart out quickly. When they read the words "Memory Loss", the flock realizes the truth about why the farmer didn't want them, and Shaun decides that they have to get the farmer back home to Mossy Bottom to remind him who he really is. The question is, how could they pull it off without being caught? Slip shows Shaun a big pile of junk not unlike the one they have at the farm, which they have used before to create all sorts of inventions. Shaun decides the sheep will make their greatest invention now, and draws out a blueprint for it, and the plan to get the farmer home. With Slip's help, they put the device together, and set back off under the cover of night to the stylist's shop. Upon arrival there, Slip makes sure the coast is clear, then gets the farmer's attention. The sheep set up a gate near the window of the shop, and in a ring, as before, start to jump over it one by one.

Not only the farmer but everyone else in the shop and on the nearby street succumbs to slumber, leaving The Flock free to do as they please. The Flock capture the farmer and drag him into an alley, and their invention is revealed as a life-size mechanical horse, which the sleeping farmer, now disguised as a mounted policeman, is riding on while Slip and the sheep operate it from inside. Bitzer is at the helm, and he "drives" the horse down the street, only to run smack into Trumper. He is momentarily fooled by the ruse, and asks the farmer if he's seen the three escaped animals. The sheep make the sleeping farmer mime directions and Trumper starts to walk away. However, his glasses go off as he looks at the horse. He starts to run after it and trips. His head rips through the fabric and he sees the sheep inside, but he is stuck half-in and half-out of the "horse" and can't do a thing about it. Timmy beats him over the head with his teddy bear, knocking him loose, and the sheep use an augmented fire extinguisher as a rocket to propel the horse away from Trumper as fast as they can go.

Trumper shoots his electrified grabber at the horse but it gets tangled round a leg and Trumper finds himself helplessly towed after it, eventually crashing into a garbage bin. The Flock and the two dogs stop the horse at the spot where the old caravan still sits, abandoned, on the sidewalk by the wrecked street lamp. They all pile inside, and Shaun lassos the trailer hitch to a passing bus, which he knows is heading back towards Mossy Bottom farm. Trumper chases the camper on foot and uses his non-electrified grabber to catch hold of the back, but they hit a bump and he vanishes from view, much to their delight. The Flock spots Trumper coming after them and changes course, and the lot of them pile into a small shed, locking the door and trying to wake the deeply-sleeping farmer who has been oblivious to the whole incident. Trumper winds caution tape round the building to seal them in, and then uses the tractor, with its new grabber, to rip the shed from its foundation and push it down the lane to a nearby granite quarry.

The barb-wire fence round the quarry prevents the shed from being pushed over more than halfway - while the sheep try to figure out an escape, Shaun manages to wake the farmer by waving the contents of a bag of manure beneath his nose. This wakes him, but his memory is still gone and he screams in terror and tries to back away from all the animals. Trumper uses the grabber to pick up the shed and lift it over the fence of the quarry, but can't figure out how to get it to let go. Fearing the end has come, all the animals huddle against the farmer in a tight hug, crying. The Farmer is stunned, and then sees his reflection in the window of the shed. The positions they are in are not unlike the old photograph he took of himself, Shaun, Bitzer, and the flock when they were all young. His memory returns in a rush, and he hugs the sheep back lovingly, then proceeds to heroically barge out the door of the shed to confront Trumper. Unfortunately, his short sight made him pick the wrong door and he plunges into the quarry.

Bitzer catches and saves him, but the two of them are now leaning out the door dangling perilously over the sheer drop. Shaun jumps out the right door and struggles with Trumper, trying to get the tractor to go in reverse. He succeeds in this effort, dragging the shed and its occupants back onto solid ground saving The Flock and The Farmer. Trumper grabs him bodily and throws him into the quarry, intent on killing him. Shaun believed that would be the end but Fortunately The farmer catches Shaun and saves his life, and hugs him affectionately. Shaun was happy to see him back to normal while Trumper is surprised to see Shaun is saved by the farmer he tries to escape from the farm to avoid the fury of the Farmer, but gets his foot bitten by Slip. The Farmer sees Trumper and complains for almost throw him and the the flock to the quarry. Trumper scared to the Farmer tries to reason with him, But it is a distraction when Trumper is being pushed by the bull which is manages to leave the quarry and falling from a bag of manure. Everyone celebrates and heads back to the farmhouse.

As the farmer goes back to his own bed after his city adventure, Bitzer finally shows Shaun he has forgiven him by giving him a high five and then hugging him. Shaun looks around for Slip, but she is nowhere to be found, having walked away during the celebration earlier. He finds a note pinned on the garden gate, saying she has left now that she isn't needed. He tries to run after her and bring her back, and sees her going down the lane back towards the city. The bus from earlier is returning and nearly runs her over - the driver skids to a stop just inches from her, and gets out to make sure she is okay. Slip tries to look cute but her ugly face still has snaggle teeth sticking out everywhere. However, the female bus driver smiles and shows the same sort of snaggled teeth, and picks up Slip and decides to take her home with her. Having found a family at last, Slip is happy, and waves goodbye to Shaun as the bus driver takes them both back home to the Big City. The next morning, the rooster crows and everyone wakes up to business as usual, but everyone is going about it more happily and with more of a spring in their step.

The Farmer and Bitzer open the barn and the sheep happily gather round the farmer, glad to have him home again. The moment is almost ruined as the farmer sadly looks at the schedule, clearly wishing for once they didn't have to do it. Bitzer makes the decision for him by grabbing the paper, wadding it up, and throwing it to the goat to eat. During the credits, images are shown of The Farmer, Bitzer, Shaun and The Flock enjoying a day off in the country. Shaun and the flock are reunited with Slip. The Farmer turns the news on to see something about Mr. X having disappeared on horseback, which Leaving surprised to The Farmer and The Flock.

Shaun the Sheep | Heroes Wiki | Fandom powered by Wikia Hanging out Goals Save Wallace, Gromit, Wendolene and the flock from Preston (A Close Shave), depending on episode (TV show), find the Farmer in the Big City and bring him back to Mossy Bottom (all succeeded), Stop's Trumper to trowt The Farmer and The Flock (all succeeded) Type of Hero Big Good, Heroes who don't speak, Sidekick, Boss of the Flock, Wolly hero Shaun is a small sheep featured in the Wallace & Gromit film A Close Shave serving as a supporting protagonist, the main protagonist in the show with the same name and the movie with the same name . Contents [ show ] Wallace & Gromit Shaun first debuted in A Close Shave as one of the sheep in Wendolene and Preston 's flock. Shaun breaks free of the flock and finds his way into 62 West Wallaby Street. Wallace and Gromit take the little guy in and, after a cleaning in Wallace 's Knit-O-Matic contraption, the small sheep in shorn as a result Wallace names him "Shaun".

Shaun later appeared in the Cracking Contraptions series, appearing in the Shopper 13 short as a probe to rescue a wayward wheel of cheese (Edam). But instead, he just ate half of it. Shaun the Sheep Shaun is shown as a leading member of a flock of sheep in the television series of the same name. Shaun exhibits human intelligence, creativity, and behavior in the barnyard, more so than in his A Close Shave appearance. Shaun antics often lead to comic mayhem, with the little sheep having to avoid the flock's sheepdog Bitzer and the farmer. Shaun the Sheep is an extraordinary creature who is very good natured to his fellow sheep. He is the one who usually gets the rest of the flock into trouble, but he also gets them out of trouble aswell. This is very different to his childish behavior in A Close Shave, and is obviously no longer a lamb. Shaun appears in Castaras (Who now talks), Appears as a lamb in Baby Castaras and a full grown sheep in Castaras Long After. Shaun the Sheep Movie 1. Life on the Farm. The film opens with a montage, set to Tim Wheeler's "Feels Like Summer".

The montage shows clips of a young farmer just starting out his career with a new flock of lambs. He bottlefeeds the smallest, Shaun, and lets the little ones run and play with his new puppy Bitzer. Sometimes he plays with them as well, and they are a big happy family of sorts. He also takes a photograph of himself holding baby Bitzer and baby Shaun, with the rest of the lambs gathered round them. He keeps this photograph for many years. Time fast-forwards to the present day, and Shaun, Bitzer, and the flock have all grown up. One member of the flock has a baby of her own, Timmy. The farmer has grown older, and stricter. And Mossy Bottom Farm itself has grown to include many more animals - a rooster, chickens, a goat, a cow, a bull, three pigs, and some ducks. The farm has also become a lot less fun; the Farmer now has a schedule hung on the barn door, and with Bitzer's help he makes sure the sheep follow it to the letter.

Every day has become the same routine over and over - the sheep are led into the field, allowed a specific time to graze, are penned up for part of the day, bathed or sheared if necessary, and then led back. The picture from the days when they all played together has been dusty and forgotten in the back of the storage shed for a long time. 2. Have a Day Off. As the days go by, Shaun and the other sheep grow weary of the same dull routine. After one particularly rough day of shearing, Shaun becomes fed up with the farmer. He spots a bus driving by with the slogan "Take a day off" in large letters on the side. Shaun decides this is what the sheep need to do, and starts trying to cook up a plan to make it happen. The next morning, before the farmer has risen, Shaun gets up early and tells the other sheep his plan. He goes out and bribes one of the ducks to decoy Bitzer away for the day, paying him in slices of toast. The duck ties a bone to a string. Bones have a hypnotic effect on Bitzer, and he follows it blindly.

The duck leads him across the fields and to a tall tree, where he leaves the bone dangling just out of reach while Bitzer vainly tries to jump and grab it. The farmer comes to the barn, and after searching for Bitzer without success, decides to handle getting the sheep across the lane and into the field on his own. While he is doing this, Shaun whacks him in the backside with a wad of paper shot from a toy catapult. The farmer searches for the culprit and the sheep start wandering down the lane. The farmer heads them off near a gap in the hedge which has a small, short gate, and orders them to jump over it into their field. The sheep obey, jumping in single file over the gate. However, once in the field, they follow Shaun through a second gap in the hedge farther down, then circle back and do it again. In this way they have made a ring around the farmer of continuously jumping sheep. The farmer, of course, is confused and starts counting them. However, doing so puts him instantly to sleep. 3. Party in The Farmer's House. The sheep celebrate their success but Shaun stops them for fear the farmer will wake. He puts earmuffs on the farmer to keep him from waking.

The sheep change him back into his pajamas, put him in a wheelbarrow, and search for a place to put him. They spot an old abandoned caravan left at the side of the road, on the other side of the field. They wheel the farmer over to it and lay him in the bed, shutting all the windows and drawing nightscapes on them. They then lock him in and proceed to throw a party, cavorting across the fields and enjoying their freedom. Once they tire of this, they go indoors and - making rather a mess in the process - fix themselves some food and drinks and settle down to watch a movie. 4. Moving Caravan. The party comes to an abrupt end when a very angry Bitzer, having discovered the ruse, barges in carrying the duck. Reluctantly, the sheep show him where they have put the farmer, who still has not awakened. Bitzer tries to let him out, but the door handle breaks off instead of unlocking. The chock holding the caravan in place is jiggled loose as Bitzer struggles with the door, and suddenly the caravan starts careening downhill. Bitzer hangs onto the back as tightly as he can but is dragged down the hill with it.

The sheep all grab hold of Bitzer as well and soon there is a line of animals being dragged behind the speeding caravan. The piece of the caravan that Bitzer is hanging onto breaks off just as the caravan smashes through the main gate on the road to Mossy Bottom Farm, and he and the sheep are left lying in the dust, watching it roll away. Shaun tries to lead the sheep in pursuit of it, but Bitzer is furious with them for having caused the disaster in the first place. He tells them to stay out of it and pursues the caravan himself. The sheep wait for him to return, but when he does not they eventually trail back to the farm, reasoning there is nothing else they can do. 5. Chaos on the farm. The Flock find their plan to resume their snack and movie has been foiled by the pigs, who have taken over the house for their own party and locked them out. The Flock has hungry and they ask if Shaun can go to the trough where the farmer puts the special sheep feed once a day, only to find it is empty because the farmer never filled it that morning.

The sheep feed is on a high shelf, and Shaun tries to use a grabber that the farmer recently installed on the tractor to get it down, but he puts the tractor in reverse by mistake and crashes into the bull's field. The enraged bull rampages around the farm, releasing the hungry goat in the process, and the two of them soon have the whole place in chaos. 6. Going to the Big City. The Flock begin to cry, and tell Shaun they miss having the farmer there. Shaun knows the mess is his fault, so he reasons he will have to go to the city and find the farmer and Bitzer himself. He packs a rucksack with several things he thinks he will need, including an old tape recorder, some binoculars, and the picture they took when the farmer was young and Shaun and Bitzer were babies. He writes "Missing" on this, and then when the regular morning bus stops by, he climbs onboard and hides under a chair, riding to the big city. Along the way he accidentally sets the tape player off, and it plays "Feels Like Summer". He quickly shuts it off before anyone can hear. 6. The Big City. Shaun's bus arrives in the Big City.

After the rest of the passengers exit, he makes his way down the stairs and looks around the bus terminal to see if the coast is clear. He spots a scruffy little dog named Slip, who is foraging for food in a trash can. He waves to her, but a large and angry man suddenly appears on the scene, grabs her with a claw-like device, and throws her in the back of a paddy wagon. The side of the paddy wagon says "Animal Containment Unit", and by the way the man and the people watching are acting, Shaun realizes that stray animals are strictly forbidden in the city and that he is in danger. It is at this moment that a second bus comes in from the countryside, and parks next to Shaun's bus. To his horror, he sees the rest of the flock has sneaked aboard and followed him. The Animal Containment officer is still patrolling, so Shaun quickly makes them all climb out of the bus and under it. The officer spots the tail of one of the sheep, however, and gets out of his car, carrying his animal grabbing device. Shaun sees they are being followed and quickly has the sheep duck into a clothing store in the bus terminal.

The officer spots the tail of the hindmost sheep again and runs in the store after them, showing his badge with the surname "Trumper" on it. However, by the time he gets there, the sheep have bought and changed into clothes that disguise them as humans, so there are no stray animals in sight. Two of the sheep, sitting on top of one another, are dressed up as an attractive female - having come up with nothing, Trumper gives up looking for animals and flirts a bit with "her", before returning to his wagon and driving off. The sheep leave the bus terminal and commence their search for the farmer. 7. Finding The Farmer in the City. Shaun and the flock work their way around town, trying to blend in with the crowd and find the farmer. Many times, their cover is nearly blown, and when they accidentally destroy a pantomime horse putting on a show, they find themselves running from an angry crowd. They duck into the nearest building to hide, and it turns out to be a fancy restaurant. Having not eaten since their interrupted party, the sheep beg Shaun to let them stay.

They try to fit in by copying what a customer across from them, who is clearly a celebrity, is doing - reading the menu, drinking the wine, and so on. 8. Madness in the Restaruant . Timmy is tucked under the table, since he was the only sheep not disguised as a human (he was disguised as a backpack) and he spots a trolley with cakes rolling by. He creeps out and steals one of the cakes. Shaun sees this and walks over, tucking Timmy underneath his jumper and trying to get back to the table unnoticed. However, a thread of his sweater snags on the trolley, and his jumper is pulled off of him and he is exposed as a sheep. He tries to flee and in doing so throws the whole restaurant into a panic at a dirty sheep running round. Food is dropped, people fall and crash into one another, and the famous celebrity has his pompadour ruined by a flying purse, horrifying him. Trumper arrives on the scene and takes Shaun into custody. As he is dragged off, Shaun notices Timmy's teddy bear lying on the ground and Timmy looking longingly at it.

Shaun rescues it before it is thrown away but is taken into the paddy wagon before he can give it back. As the paddy wagon heads off to the animal containment facility, Shaun spots the farmer, sad and lost, wandering about town. But the farmer doesn't see him or hear his cries. 9. The Animal Containment Shaun is led to the Animal Containment facility, which is run like a hardcore prison under Trumper's steely eye as warden. The other two workers try to make it more like an animal shelter, but he undermines their efforts, liking the power he has over all the helpless creatures. Shaun is thrown into a cell, only to find that his cellmate is Bitzer. Shaun is relieved to see him, but Bitzer is absolutely livid with him and refuses to be consoled, chewing Shaun out for landing them in this mess.

The other animals in the cells are unfriendly as well - a vicious cat has a cone to keep it from biting people, a morose turtle does nothing but count days until he is released, a rottweiler and a poodle lift weights and growl if anyone looks at them, and a big grey pit bull with bloodshot eyes does nothing but stare unnervingly at Bitzer the entire time. Trumper watches all this with sadistic satisfaction from security cameras he has set up about the place. Wearied of chewing Shaun out, Bitzer proceeds to give him the silent treatment. Shaun looks around the cells and spots Slip, the little scruffy dog he saw before, in the cage next door. She is happy to see him, and he her. Moments later, a young couple enters, having seen a sign the other two Animal Containment workers hung out asking for people to adopt the strays (Trumper takes it down moments later). The animals immediately go on their best behavior, hoping to be adopted. Slip, sits up and begs, trying to look as cute as she can, but because of her scruffy fur and jagged teeth, the people pass her over as too ugly.

She cries and retreats to the back of her cell as the couple adopts a large iguana instead and leaves. 10. Escape to the Jail The twins disguised as a woman come into the shelter and start flirting with Trumper, which surprises Shaun and shocks Bitzer. Outside, while Trumper is distracted, the rest of the flock have divested themselves of their disguises and are tying a rope to the bars of the cell window. Shirley, the biggest and strongest sheep, tugs and rips the bars and a section of wall out. The sheep celebrate their victory until they see they have only taken down the lavatory wall. Shaun and Bitzer's cell is across from it. The sheep panic and abort the plan when an alarm goes off. Trumper comes running after them. Thinking quickly, Shaun draws with chalk a realistic hole in the wall of the cell and he and Bitzer hide under the bench. Trumper spots the fake hole and runs in to investigate. Shaun and Bitzer swipe his keys and dash out the opened door, locking him in. Shaun frees Slip, and the three of them run out and join the fleeing sheep.

Slip, who knows her way about the city, shows them the way to safety, and they all celebrate. Shaun returns Timmy's teddy bear and tries to shake Bitzer's paw. However, Bitzer refuses to give Shaun a handshake back, as he is still very unhappy with him. 11. Meeting with The Farmer The Flock see a billboard advertising the salon that the farmer, AKA Mr. X, is working at. His picture is on it, and so is a map leading there. Slip knows that street, so she leads Shaun and the flock there, clearly enjoying very much being in the company of so many friends. The Sheep are excited, but Bitzer is not so sure, sensing trouble ahead. When they arrive at the shop, Slip keeps watch while Shaun sneaks in. He bleats to let the farmer know he is there. The farmer looks at him for a moment, but his memory does not return and he starts to shoo Shaun away. Shaun does not understand, and tries to move closer, but the farmer backs away from him, disgusted. The other people in the shop start to notice and someone calls the authorities. Shaun is heartbroken, and stands there in tears.

Bitzer, deciding that they can't risk their lives if the farmer doesn't want them anymore now that he's a celebrity, runs in and forces Shaun out. Slip leads them into the sewers before the authorities get there and to the junkyard in which she lives. 12. Encouraging Timmy Miserably, The Flock try to settle down in the junkyard. Shaun looks at the old photo he had been showing around town when they were searching for the farmer, but the wind blows it away, out of his reach. Slip is happy to have some friends with her in her lonely junkyard, but she can't seem to cheer up the sheep and Bitzer, who seem to have hit an all-time low. Then, Timmy starts crying, and the sheep start to try to cheer up for his sake. Bitzer tries to comfort him with his teddy bear, but to no avail. Shaun remembers the tape recorder and sets it off, and the cheery "Feels Like Summer" starts playing. Timmy is consoled, until the ancient cassette suddenly breaks mid-song. He starts to cry again, and in desperation Shaun whistles the tune instead.

Shirley starts vocalizing the tune's melody as a bass line, and three other sheep join her, harmonizing. They give a bouncy, barbershop quartet style rendition of the song. Another sheep starts beat-boxing, and yet another picks up an old bicycle wheel and plays it like a guitar. Shaun joins in the singing, and soon the whole flock is either playing or singing the song in a moving, sweet performance. The music floats out of the junkyard and across the city. 13. Now everything makes senses A wad of paper is blown by wind and passing cars into the nearby junkyard. Shaun gathers it and several other bits of wood and paper to put in a large fire drum that Bitzer has set up to keep everyone warm as the cold night sets in. As the fire burns, the chart unfolds. Bitzer sees the farmer's face on it, and he and Shaun fish the half-burnt chart out quickly. When they read the words "Memory Loss", the flock realizes the truth about why the farmer didn't want them, and Shaun decides that they have to get the farmer back home to Mossy Bottom to remind him who he really is.

The question is, how could they pull it off without being caught? 14. Making a Horse Slip shows Shaun a big pile of junk not unlike the one they have at the farm, which they have used before to create all sorts of inventions. Shaun decides the sheep will make their greatest invention now, and draws out a blueprint for it, and the plan to get the farmer home. With Slip's help, they put the device together, and set back off under the cover of night to the stylist's shop. Upon arrival there, Slip makes sure the coast is clear, then gets the farmer's attention. The sheep set up a gate near the window of the shop, and in a ring, as before, start to jump over it one by one. Not only the farmer but everyone else in the shop and on the nearby street succumbs to slumber, leaving the sheep free to do as they please. 15. Go back to Mossy Bottom Farm The Flock capture the farmer and drag him into an alley, and their invention is revealed as a life-size mechanical horse, which the sleeping farmer, now disguised as a mounted policeman, is riding on while Slip and the sheep operate it from inside.

Bitzer is at the helm, and he "drives" the horse down the street, only to run smack into Trumper. He is momentarily fooled by the ruse, and asks the farmer if he's seen the three escaped animals. The sheep make the sleeping farmer mime directions and Trumper starts to walk away. However, his glasses go off as he looks at the horse. He starts to run after it and trips. His head rips through the fabric and he sees the sheep inside, but he is stuck half-in and half-out of the "horse" and can't do a thing about it. Timmy beats him over the head with his teddy bear, knocking him loose, and the sheep use an augmented fire extinguisher as a rocket to propel the horse away from Trumper as fast as they can go. Trumper shoots his electrified grabber at the horse but it gets tangled round a leg and Trumper finds himself helplessly towed after it, eventually crashing into a garbage bin. The Flock and the two dogs stop the horse at the spot where the old caravan still sits, abandoned, on the sidewalk by the wrecked street lamp.

They all pile inside, and Shaun lassos the trailer hitch to a passing bus, which he knows is heading back towards Mossy Bottom farm. Trumper chases the camper on foot and uses his non-electrified grabber to catch hold of the back, but they hit a bump and he vanishes from view, much to their delight. 16. Escape from Trumper The Flock spots Trumper coming after them and changes course, and the lot of them pile into a small shed, locking the door and trying to wake the deeply-sleeping farmer who has been oblivious to the whole incident. Trumper winds caution tape round the building to seal them in, and then uses the tractor, with its new grabber, to rip the shed from its foundation and push it down the lane to a nearby granite quarry. The barb-wire fence round the quarry prevents the shed from being pushed over more than halfway - while the sheep try to figure out an escape, Shaun manages to wake the farmer by waving the contents of a bag of manure beneath his nose. This wakes him, but his memory is still gone and he screams in terror and tries to back away from all the animals. 17.

Time to save My Family Trumper uses the grabber to pick up the shed and lift it over the fence of the quarry, but can't figure out how to get it to let go. Fearing the end has come, all the animals huddle against the farmer in a tight hug, crying. The Farmer is stunned, and then sees his reflection in the window of the shed. The positions they are in are not unlike the old photograph he took of himself, Shaun, Bitzer, and the flock when they were all young. His memory returns in a rush, and he hugs the sheep back lovingly, then proceeds to heroically barge out the door of the shed to confront Trumper. Unfortunately, his short sight made him pick the wrong door and he plunges into the quarry. Bitzer catches and saves him, but the two of them are now leaning out the door dangling perilously over the sheer drop. Shaun jumps out the right door and struggles with Trumper, trying to get the tractor to go in reverse. He succeeds in this effort, dragging the shed and its occupants back onto solid ground saving The Flock and The Farmer. 18.

The Farmer vs Trumper Trumper grabs him bodily and throws him into the quarry, intent on killing him. Shaun believed that would be the end but Fortunately The farmer catches Shaun and saves his life, and hugs him affectionately. Shaun was happy to see him back to normal while Trumper is surprised to see Shaun is saved by the farmer he tries to escape from the farm to avoid the fury of the Farmer, but gets his foot bitten by Slip. The Farmer sees Trumper and complains for almost throw him and the the flock to the quarry. Trumper scared to the Farmer tries to reason with him, But it is a distraction when Trumper is being pushed by the bull which is manages to leave the quarry and falling from a bag of manure. Everyone celebrates and heads back to the farmhouse. 19. Slip's Goodbye As the farmer goes back to his own bed after his city adventure, Bitzer finally shows Shaun he has forgiven him by giving him a high five and then hugging him. Shaun looks around for Slip, but she is nowhere to be found, having walked away during the celebration earlier. He finds a note pinned on the garden gate, saying she has left now that she isn't needed.

He tries to run after her and bring her back, and sees her going down the lane back towards the city. The bus from earlier is returning and nearly runs her over - the driver skids to a stop just inches from her, and gets out to make sure she is okay. Slip tries to look cute but her ugly face still has snaggle teeth sticking out everywhere. However, the female bus driver smiles and shows the same sort of snaggled teeth, and picks up Slip and decides to take her home with her. Having found a family at last, Slip is happy, and waves goodbye to Shaun as the bus driver takes them both back home to the Big City. 20. A very Good Morning The next morning, the rooster crows and everyone wakes up to business as usual, but everyone is going about it more happily and with more of a spring in their step. The Farmer and Bitzer open the barn and the sheep happily gather round the farmer, glad to have him home again. The moment is almost ruined as the farmer sadly looks at the schedule, clearly wishing for once they didn't have to do it. Bitzer makes the decision for him by grabbing the paper, wadding it up, and throwing it to the goat to eat.

21. Credits During the credits, images are shown of The Farmer, Bitzer, Shaun and The Flock enjoying a day off in the country. Shaun and the flock are reunited with Slip. The Farmer turns the news on to see something about Mr. X having disappeared on horseback, which Leaving surprised to The Farmer and the flock Gallery List of Characters | Shaun the Sheep Wiki | Fandom powered by Wikia Edit The Farmer is a ketty, drum-and-bass-loving Welshman who runs the farm with Bitzer at his side. He is completely oblivious to the human-like intelligence of his flock. His disastrous attempts at dating are an ongoing joke of the series. He is voiced by John Sparkes . Edit The Pigs are the main antagonists of the series, they're always trying to antagonize the Sheep and get them into trouble. They are, however, scared of Bitzer, who puts them in line. They are bullies to Shaun and his flock, and they got told off in "Pig Trouble" ( Season 2 ) by The Farmer. Edit Pidsley is the cat, he's minor character in season 1 and major character in season 2 and desires to be the sole recipient of The Farmer's attention.

He is jealous of Bitzer's relationship with the farmer and dislikes the sheep, thinking of them as stupid and beneath him. The Flock

Question: Which farm dog watches over the home of Shaun the Sheep ?
Answer: BITZER