How to Dribble a Basketball: 15 Steps (with Pictures) - wikiHow /7/7c/Dribble a Basketball Step 1 Version 2.360p.mp4 Not only will your fingertips give you more control than your palms - you'll also be able to dribble faster. Indiana Pacers player Paul George strongly recommends against palm-to-ball contact, as it "slows down the whole dribbling process." [1] 2 Get in a low stance. When dribbling, it's not smart to keep an erect, up-and-down posture. In this stance, the ball will have to travel all the way from your upper body to the ground and back again as it bounces, leaving it wide open for a defender to steal. Before you start to dribble, get in a low, defensive stance. Spread your feet shoulder-width apart. Bend your knees and drop your hips back slightly (as if you were sitting in a chair). Get your head up and your upper body mostly erect. This is a good, balanced foundation - it protects the ball while giving you plenty of mobility. Don't bend at the waist (as if you were bending over to pick something up).

Besides being bad for your back, this stance is fairly unbalanced, meaning it's easier to accidentally stumble forward, which, depending on the in-game situation, can be a big mistake. 3 Bounce the ball off of the ground. This is it! Handling the ball with your fingertips, take it in your dominant hand and bounce it off the ground. Bounce it firmly, but not so hard that you have to use serious arm strength or you have trouble controlling it. Your dribble should be quick, yet steady and controlled. Each time the ball returns to your hand, without grabbing it or catching it in any way, make contact with your fingertips and push it back down with a controlled motion of the wrist and forearm - again, you shouldn't be tiring your arm out from dribbling. The ball should hit the floor at a spot slightly to the side and ahead of the foot that's on the same side of your body as your dribbling hand. /8/8c/Dribble a Basketball Step 3 Version 2.360p.mp4 When you're practicing dribbling for the very first time, it's O.K. to keep your eyes on the ball as you dribble until you get the hang of things.

However, you should switch to dribbling without looking at the ball as soon as you can. It's expected that you'll be able to do this at nearly all levels of play. 4 Keep your hand on top of the ball. When you dribble, it's important to keep the motion of the ball under control. You never want the ball to get away from you, as this can give the other team possession of the ball for free. Try to keep the palm of your hand directly over the ball as you move so that the ball, on its "up" bounce, will bounce right into your fingertips. This will give you more control over the ball as you move around the court. /4/44/Dribble a Basketball Step 4 Version 2.360p.mp4 Another reason to focus on keeping your hand over the ball at all times while dribbling is that momentarily "catching" the ball on its underside at any point results in a penalty called a carrying violation. To avoid this, keep your palm over the ball and facing the floor as you dribble. 5 Keep the ball low. The shorter and quicker the ball's bounces, the harder it is for your opponent to steal.

One sure-fire way to make your ball's bounces shorter is simply to bounce it closer to the ground. Since you're already in your low stance (with your knees bent and your hips dropped back), it shouldn't feel very unnatural to move the apex of the ball's bounce to somewhere between your knee and hip. Keeping your knees bent, drop your dominant hand down to the side of your leg and dribble with low, quick motions. /a/a1/Dribble a Basketball Step 6 Version 2.360p.mp4 Serious practice is the only way to get truly confident in your dribbling ability. When you play basketball, you can't waste time focusing on the minutiae of your dribbling technique. Dribbling has to be second nature - you need to be able to "trust" that the ball will return to your hand without watching it. 2 Be aware of where you dribble the ball. When you're dribbling during a game, the way you dribble the ball should change based on the positions of other players and conditions around you.

If you are in open court (such as if you're moving the ball up the court after the opposing team has scored a point), you can dribble ball in front of you, which will let you run as fast as possible. However, when you're near defenders (especially if one's guarding you), bounce the ball at your side (just outside and ahead of your shoe) while assuming a low, defensive stance. This way, the defender will have to reach across your body to get at the ball, having a much harder time reaching it and possibly drawing a foul. /7/7c/Dribble a Basketball Step 8 Version 2.360p.mp4 You can use the hand that isn't dribbling as an arm bar. Raise your non-dribbling arm and make a fist, presenting the side of your forearm to your opponent. Be careful when using arm bars. Don't push the defender, strike the defender with your fist, or drive through the defender using your arm bar as a wedge. Instead, use an arm bar defensively (like you might hold a shield) [2] to keep space between yourself and the defensive player. 4 Don't stop.

In basketball, offensive players are allowed to start and stop their dribbles only once each time they have the ball. When you're dribbling in a game, don't pick up your dribble unless you know what you're going to do with the basketball. Once you stop, you can't dribble again, and, if s/he is smart, your defender will capitalize on your inability to move. /6/6c/Dribble a Basketball Step 9 Version 2.360p.mp4 If you stop dribbling, your options are to pass the ball, to shoot the ball, or to have the ball stolen from you. If you're planning to do one of the first two, stop dribbling and then do that thing immediately - otherwise, the defense will react and you may have the third option happen whether you like it or not! 5 Know when to pass the ball. Dribbling isn't always the smartest way to move the ball around the court. Often, it's better to pass. A good passing game is one of the cornerstones of an effective offense.

Passing the ball is faster than moving while dribbling, can be used to misdirect the opposing team, and can be used to get the ball to a teammate through a section of the court occupied by defenders. Don't be a ball hog - if dribbling to the hoop means going through multiple defenders, it's usually a good idea to pass the ball to a teammate who has a better chance of making a shot. /4/4a/Dribble a Basketball Step 12 Version 2.360p.mp4 The triple threat keeps the ball close to the body with the strong hand grasping it on top and the weak hand grasping it on the bottom. The player assumes a low stance and keeps his or her elbows back, bent at ninety degree angles. S/he leans forward over the ball slightly. From this stance, it's very difficult for a defender to steal the ball. 2 Practice the "crossover" technique. A "crossover" is a dribbling technique used to destabilize and misdirect a defender. The player dribbles the ball in front of his or her body, transferring it between hands in a "V" shape.

By "selling" his or her movements, the player can get the defender to move toward the ball while it's in one hand, then quickly cross the ball over to the other hand, allowing the player to quickly dribble around the defender or pass the ball while s/he's off-balance. /2/26/Dribble a Basketball Step 13 Version 2.360p.mp4 One useful related dribbling technique is the "In & Out Dribble." Essentially, the player pretends that s/he is going to crossover, but keeps the ball in the same hand. 3 Practice dribbling behind your back. When you're covered by a defender that you just can't shake, you may need to bust out some seriously fancy dribbles. One classic move for "juking" a defender is to dribble behind your back. This move requires serious practice, but it's worth it - when done well, a behind the back move can leave a defender's head spinning. Set up an obstacle course. You can use cones or trash cans or even a shoe. Use your off-hand! If you just started playing,start off with the easy moves like a cross over and then get in to harder moves. Practice with a friend.

When you get really good at dribbling don't use all your cool moves in a game,only the ones that you have mastered.So then you won't lose the ball while showing off your moves. Know your basketball. A standard men's basketball is 29.5 (inches in circumference), whereas a standard women's basketball is 28.5. This difference in size matters, especially while dribbling and shooting. Also, some basketballs are designed for indoor or outdoor use; bearing this in mind will prevent premature wear on your ball. Start slow. Begin with stationary drills and work your way up to full court running drills. As you build confidence, you can make the obstacle courses more challenging or get a friend to defend you. Squeeze a stress ball or tennis ball when you aren't on the court. It will improve the strength in your hands and give you greater control while dribbling and shooting. Dribble with TWO basketballs. Here are some good ball handling drills Practice with a tennis ball. Practice taking big steps into a layup. Basketball: Glossary of terms and definitions Back to Basketball Airball - A basketball shot that misses everything; net, backboard, and rim.

Ally-oop - A pass high above the basketball rim that allows a player to catch and slam dunk or drop in the ball in one motion. Assist - A pass to another basketball player that leads directly to a made basket. Backboard - The rectangular piece of wood or fiberglass that the rim attaches to. Bench - The substitute basketball players. Block Out or Box Out - Getting your body between the basketball player and the basket to get a rebound. Blocked Shot - When a defensive basketball player makes contact with the basketball while another player is shooting the ball. Bounce Pass - In this pass, the basketball bounces about two-thirds of the way from the passer to the receiver. Brick - A poor shot that bounces hard off the rim or backboard. Carry the Ball - similar to traveling. When a basketball player moves with the ball without properly dribbling it. Charging - an offensive foul which occurs when an offensive basketball player runs into a defender who has established position. Chest Pass - the basketball is passed directly from the passer's chest to the receiver's chest. This has the advantage that it takes the least time to complete, as the passer tries to pass as directly straight as possible.

Court - the area bounded by 2 sidelines and 2 end lines containing a basket at each end, in which a basketball game is played. Defense - the act of preventing the offense from scoring; the basketball team without the ball. Double Team - when two basketball teammates join efforts in guarding a single opponent. Dribbling - the act of bouncing the basketball continuously. Dunk - when a player close to the basket jumps and strongly throws the ball down into it. End Line - the boundary line behind each basket; also called the baseline. Fast Break - a basketball play that begins with a defensive rebound by a player who immediately sends an outlet pass toward midcourt to his waiting teammates; these teammates can sprint to their basket and quickly shoot before enough opponents catch up to stop them. Field Goal - when the basketball enters the basket from above during play; worth 2 points, or 3 points if the shooter was standing behind the 3-point line. Forwards - the two basketball players on the team that are responsible for rebounding and scoring close up to the basket. They are usually taller than the guards.

Foul Lane - the painted area bordered by the end line and the foul line, outside which players must stand during a free-throw; also the area an offensive basketball player cannot spend more than 3-seconds at a time in. Foul Line - the line 15' from the backboard and parallel to the end line from which basketball players shoot free-throws. Guards - the two basketball players who usually handle setting up plays and passing to teammates closer to the basket. Jump Ball - Two opposing basketball players jump for a basketball an official tosses above and between them. Layup - a close up shot taken after dribbling to the basket. Offense - the team with possession of the basketball. Personal Foul - contact between basketball players that may result in injury or provide one team with an unfair advantage; players may not push, hold, trip, hack, elbow, restrain or charge into an opponent. Rebound - when a basketball player grabs a ball that is coming off the rim or backboard after a shot attempt; see offensive rebound and defensive rebound. Screen - when the offensive basketball player stands between a teammate and a defender to give his teammate the chance to take an open shot.

Shot Clock - a clock that limits the time a team with the basketball has to shoot it to a given amount of time. Traveling - when the ball handler takes too many steps without dribbling; also called walking. Turnover - when the offense loses possession through its own fault by passing the basketball out of bounds or committing a floor violation. Zone Defense - a defense where each defender is responsible for an area of the court and must guard any player who enters that area. More Basketball Links: 25 Misunderstood rules in High School Basketball 25 Misunderstood Rules in High School Basketball 1. There is no 3-second count between the release of a shot and the control of a rebound, at which time a new count starts. Comment: We officials know this, however…….. 2. A player can go out of bounds, and return inbounds and be the first to touch the ball l! Comment: This is not the NFL. You can be the first to touch a ball if you were out of bounds. However, you must establish yourself as inbounds. “Something in, nothing out”. 3. There is no such thing as “over the back”. There must be contact resulting in advantage/disadvantage.

Do not put a tall player at a disadvantage merely for being tall! Comment: See comment #1… 4. “Reaching” is not a foul. There must be contact and the player with the ball must have been placed at a disadvantage. Comment: See Comment #1 5. A player can always recover his/her fumbled ball; a fumble is not a dribble, and any steps taken during recovery are not traveling, regardless of progress made and/or advantage gained! (Running while fumbling is not traveling!) Comment: You can fumble a pass, recover it and legally begin a dribble. This is not a double dribble. If the player bats the ball to the floor in a controlling fashion, picks the ball up, then begins to dribble, you now have a violation. 6. It is not possible for a player to travel while dribbling. Comment: Basketball Fundamental #6. Page 73 of the Rule Book. 7. A high dribble is always legal provided the dribbler’s hand stays on top of the ball, and the ball does not come to rest in the dribblers’ hand. Comment: See #1…. The key is whether or not the ball is at rest in the hand. 8.

A “kicked” ball must be intentional, and contact must be any part of the leg. Comment: MUST be intentional. We miss this too many times at the lower levels. 9. It is perfectly legal for a player to rebound his/her own air ball, provided the official deemed the shot a legitimate shot. Comment: Case Book 4.44-B describes this play exactly. 10. It is impossible to travel, double dribble or carry while taking the ball out for a throw in. I have seen officials tell athletes they can't move on a throw-in. Why? This is not a rule. You have limitations but you can move. Comment: They must stay over the spot in a lateral manner. Rule 4-42-6 ---- The spot is 3 feet wide and has no restrictions on depth. Video: Misconception of Traveling and Lane Violations 11. A ball cannot travel over the top of the back board, however, it can travel behind the backboard. Comment: The ball can pass through the poles, wires, standards, etc, provided that it does not touch anything. 12. A defender does not have to “give the dribbler a step”.

As long as legal guarding position has been established, it is up to the dribbler to avoid contact. The person with the ball should expect to be guarded. Comment: Legal guarding position is the key. Time and distance are not an issue when guarding someone with the ball. Rule 4-23-4. 13. The sides, top, and bottom of a rectangular backboard are IN BOUNDS. Comment: Lead official should NEVER be looking to make this call…. Why? 14. Jumpers may tap the ball simultaneously; may tap the ball twice; and when a legally tapped ball touches the floor, a player other than a non-jumper or (believe it or not) a backboard, the jump ball has ended, and either jumper may recover it! Comment: Rule 4-28-3 15. A 10 second count continues when the defense deflects or bats the ball. Comment: The count ceases only when possession changes. 16. A "moving screen" isn't a violation unless there is contact. (If contact occurs, it’s a “BLOCK”, which is a foul.) Comment Rule 4-40 17.

Any contact foul during a live ball is personal, not technical! Comment: The contact can be flagrant, but never technical. 18. Basketball is NOT a non-contact sport. Incidental contact does occur, and contact which does not create an advantage/disadvantage may be ignored. Contact on the shooter should be called. Comment: This is our bread and butter. Purely judgment. Understanding the flow or the game and the teams that are playing are paramount in you being able to determine correctly what is and what is not a foul. 19. Any unsportsmanlike contact during a dead ball is a technical foul! Comment: See #17 20. A defensive player does not have to be stationary to take a charge…. he or she simply must have established a legal guarding position. The defense can move backward and sideways. Comment: Legal guarding position must be established. OFFICIATE THE DEFENSE !! 21. An intentional foul is always penalized with 2 free throws, except on a missed 3-point shot, which is awarded 3 free throws. Comment: Rule 4-19-3 22.

When an airborne shooter commits a player control foul, his/her successful try for goal cannot be allowed, regardless of whether the try was released before or after the foul! Comment: Rule 4-1 23. Lifting the pivot foot does not constitute a travel unless the ball handler puts the pivot foot back on the floor prior to beginning a passing, or shooting the ball! The pivot foot cannot be lifted before the dribble is started. Comment: We miss this too many times! Hold your whistle until you see what transpires. 24. It is not goaltending if, after contacting the backboard, the ball is touched by a defensive player, provided the ball has not reached it’s apex and it is not inside the cylinder. Comment: It is legal for a defender in the normal course of trying to block a shot, to contact the backboard with his hand. This is not basket interference. It is a technical foul only if, in your judgment, the contact with the backboard was intentional in nature with no real attempt to block the shot. 25.

Basket Interference occurs when: a player touches the ball or basket (net included) when the ball is ON or within the basket; touches the ball when it is touching the cylinder having the ring as its lower base; touches the ball outside the cylinder while reaching through the basket from below. Goal Tending occurs when: a player touches the ball during a try or tap while it is in its downward flight entirely above the basket ring level and has the possibility of entering the basket in flight; or an opponent of the free thrower touches the ball outside the cylinder during a free throw attempt. Comment: Touching the net is only a violation if the ball is in contact with the rim, or is within the basket. It is not a violation if the net is touch while the ball is in the cylinder. Again, the lead official should never have to make this call. * Offense (Basketball) - Definition,meaning - Online Encyclopedia set up in a 2-3 set guards must pass before defense collaspes on them and puts press ure on them ... Set Offense s Though most teams would prefer to play the up-tempo, fast- break transition game that personifies today's basketball , the " Set Play " is the staple of the game.

Set play s use teamwork and screen ing actions in an effort to create good shots. Flex offense Jump to: navigation, search The Flex offense is an offensive strategy in basketball developed in the 1970s. It is a patterned offense relying on cuts across the key (called a " flex cut ") and down screen s to create a " pick -the-picker" action. Flex Offense - This pattern play basketball offense is simple to teach and offers us a second man-to-man offense for us to run if we need structure. Zone Offense - Gap Penetration Try to get some GAP PENETRATION . Dribble into a gap, dish to the basket or kick out to a shooter . Look to pass to where the defender comes from. The second time a player touch es the ball on a possession is a good time to look for this type of dribble penetration . Early Offense - Continuity Continuity The final step of "Early Offense" is the continuity of the quick push throughout the game until the end of the game. Press Offense Press offense is part of the larger topic " Transition Offense". Also, see "Attacking the Full-Court Press ", which discusses important principles common to attacking any press defense .

The offense is designed as an inside attack; however, when the defense adjusts, easy outside shot s with good rebounding position becomes readily available. Pau Gasol shows off his championship ring. Basketball Offense - Development through Knowledge & Understanding ... Better 1 On 1 Offense teaches you how to quickly read the defense , react immediately so you can use the most effective move possible to help you score. This 3 1/2 hour DVD contain s 8 chapters of detailed techniques to help you improve your game dramatically. better basketball alan stein hardwood hustle Basketball Podcast Adam Bradley coaching basketball rick torbett basketball offense player development stronger team read and react point guard college Adjustments Positionless Basketball Basketball Roles High School Basketball Read & ... Filed Under: Plays Tagged With: blazers offense, out of bounds plays, portland trailblazers Recent Posts Offense and Defense Offense: Basketball is played at a quick tempo between two goals at opposite ends of the court . Teams design and select plays created out of 10 general formations, and strategies are determined by coaches' preference and the players' skills. Offense and Defense Basic offensive skills are passing , ball handling, rebounding , and shooting .

Passing the basketball is the fastest and often most efficient way of advancing the ball . Offense - the team with possession of the ball . Offensive rebound - a rebound by a player who is on offense. Officials - the people on the court wearing black and white striped shirts who control and officiate the game. Offense There aren't usually any youth basketball rules regulating the type of offense a team can run . Offensive plays should be kept very simple and focus on the basics of passing , ... Offense: The team with possession of the ball . Offensive rebound : Rebound by a player of the team in possession of the ball . Officials : The referee s who rule the game, stop and start play, and impose penalties for violations and fouls. Offense: The team that has possession of the basketball . Also, a structured pattern of play that a team uses while attempting to score. A rebound of a team's own missed shot . OFFENSE is the team, or any player of the team, at bat. An OUTFIELDER is a fielder who occupies a position in the outfield, which is the area of the playing field most distant from home base. Offense - The team with the ball .

Offensive rebound - A rebound by a player on offense. Officials - Also called referee s, they're in charge of controlling the game. 1. OFFENSE Jot down the various sets and patterns. Also look for out of bounds plays, last second plays, set play s and special situation plays. Offensive Questions ... Return To Basketball Glossary T - Z Top Return From Basketball Glossary T-Z To Basketball Glossary Home Page ... Zone Offense : (O's or 1, 2, 3, 4, 5) A type of offense that is run within the half court area vs. a zone defense . The players running a zone offense in the diagram to the right and are denoted by the numbers 1, 2, 3, 4, and 5. Offense - the team with possession of the basketball . Personal foul - contact between basketball players that may result in injury or provide one team with an unfair advantage; players may not push , hold, trip, hack, elbow , restrain or charge into an opponent. The offense run by a team after getting the ball into the frontcourt .

There are many different half-court offense s, but they're all based on using player movement and ball movement designed to get an open shot . A1 (offense) commits a team control foul , the 10th team B foul of the half. The official awards B1 2 free throw s. dead/ stopped same ... 1. The offense is charge d with a shot clock violation as the guard tosses up an air ball as the shot clock expires. 2. The defense double team s the point guard and he's unable to get off a shot as the 24-second clock expires. The offense is charge d with a 24-second violation . Assist to Turnover Ratio (A/T) The ratio of assists per turnover s. A ratio helpful for measuring a players efficiency in handling the ball . Formula: Assists / Turnover s ... A motion offense is a great way to keep your players from being stagnant and to get the ball moving. Georgia Southern: Side Ball Screen , Single/ Double Play (11-12) ... What type offense do the San Antonio Spurs run ?

Basketball Offense: Basketball 's Weave Offense - A weave is simply a consecutive series of: (A) a dribble drive over a pick followed by a pass by the ball handler to a teammate, (B) the passer following the pass to set a pick for ... Always force the offense to one side or the other whether or not they have the ball . You need to be aware of which way, right or left, the offense likes or wants to move, and then prevent them from doing so. Forcing involves setting up at about a 45 degree angle to the defense , one foot to the side. Defense : The team not in possession of the ball . DRtg/A Adjusted Defensive Rating; DRtg adjusted for strength of opponent offense. DWS Defensive Win Shares; an estimate of the number of wins contributed by a player due to his defense . Please see the article Calculating Win Shares for more information. Front court - the half of the court that a team plays offense in -24. Give and go - an offensive move of passing the ball to a teammate, running for the basket with the intent of getting the ball back to score -25.

Point guard : (1) A position played by a team's primary ball handler , the player who brings the ball up the court and begins the offense. Also called the "1." (2) The player who plays that position. Popout cut : A cut taken around a screen straight to the ball . Center : pick the tallest player to be the center of the offense-he/she do the tip offs and assist with offense. Center Circle : jump ball s to start play occur here in this 12-foot circle. Offensive foul : A rule violation committed by a member of the team playing offense. One-and-one : In U.S. college basketball , once a team accumulates seven fouls in a half, the other team enters the " one-and-one ". Synergy score: Used to describe the type of offense a team plays in terms of ball movement and individual play. Often times, due to the massive size of these guys, centers are the focal point of an offense. A solid center should be able to score consistently when they have the ball close to the rim . Inform the kids that the team who is batting is on offense. When a pitch is thrown, the hitter has two choices -- swing or not swing (take the pitch).

If he swings and misses, it's a strike. If he hits successfully, he goes to first base. As soon as one team has the ball , that team is the offense and the other team is the defense . The offense tries to position players to take a shot (throw the ball through the hoop ). The defense players position themselves to block these shots. If the offense is guilty than the defense is given the ball , and if the defense is guilty than the offense still maintains possession and gets a new 24-second clock. And if this happens in the backcourt , then the offense gets a new 10-second count to get the ball into the frontcourt . Allow the players to scrimmage as normal, running their regular offense. Every so often blow your whistle to start transition . When the whistle is blown the player with the ball must set it down on the court (simulating a turnover ). The whole team then transition s to defense . Transition - Moving down the floor going from offense to defense or going from defense to offense. Turning The Ball - Moving the ball from one side of the floor to the other, Two Hand Overhead Pass - Pass made two handed with the arms extended with the wrist and finger snap only.

(1) If the violation is by the offense, the ball is awarded to the opposing team at the sideline nearest the spot of the violation but no nearer to the base-line than the free throw line extended . Fast Break - When the team on offense quickly moves the ball up the court before the opposing team can set up in their defensive position. Traveling : A violation in which a player takes too many steps without dribbling the ball . Also: walking . Known primarily for their offense, the small forward is not necessarily smaller than the power forward . Taking the ball away from an opponent or intercepting a pass . Point guard : Usually a team's primary ballhandler and the man who sets up the team's offense. Power forward : The larger of a team's two forwards , whose duties generally involve rebounding as much as scoring . Press : Guard very closely. Screen : a player attempting to protect his/her team-mate from being guard ed during an offense phase. The passing tips you'll find here are a decent start, but in order to be a great passer , you need a complete system, improving your total offense and challenging you to make great passes.

Nickname for style of play used by Florida around turn of the 21st century, with heavy emphasis on pace, threes, and press ing. Less germane to current team, given more deliberate and efficient offense and grinding half court defense . Billy the Kid ... Ball -stopper: You want to be one of these on the football field, but on the court , it's the exact opposite. A slow and prodding center is a ball -stopper because he destroys the rhythm of an offense. HOB (Hands on Bucket s): Number of bucket s a player is directly involved in whether as the scorer or passer . The formula is field goal s plus assists divided by team field goal s. HOB was created by Chris Reina to determine how much influence a player had in his team's offense. NBA.com - RULE NO. 10-VIOLATIONS AND PENALTIES RULE NO. 10-VIOLATIONS AND PENALTIES Posted Jan 31 2001 12:00AM Celebrate the Tradition Section I-Free Throw a.

After the ball is placed at the disposal of a free throw shooter, his attempt shall be within 10 seconds in such a way that the ball enters the basket or touches the ring before it is touched by a player. The shooter shall be within that part of the free throw circle behind the free throw line. b. A player shall not touch the ball or basket while the ball is on or within the basket. c. A player who occupies a free throw lane space shall not touch the floor on or across the free throw lane line, nor shall any player 'back out' more than 3' from the free throw lane line. A player who does not occupy a free throw lane space must remain behind the three-point line. This restriction applies until the ball leaves the free thrower's hands. d. The free throw shooter may not cross the plane of the free throw line until the ball touches the basket ring, backboard, or the free throw ends. e. No player shall deflect or catch the ball before it reaches the basket or backboard on a free throw attempt. f. The free throw shooter shall not purposely fake a free throw attempt. g.

An opponent in the game shall not disconcert the free thrower in any way, once the ball has been placed at the disposal of the shooter. h. No violation can occur if the ball is not released by the free throw shooter. EXCEPTION: Rule 10-Section I-f. PENALTY: (1) In (a-f) above, if the violation is by the offense, no point can be scored. The ball is awarded out-of-bounds to the opposing team at the free throw line extended. (2) In (b) above, a violation by the defense shall be disregarded if the free throw attempt is successful. If the free throw attempt is unsuccessful, one point shall be awarded. (3) In (c), a violation by the defense shall be disregarded if the free throw attempt is successful. If the free throw attempt is unsuccessful, a substitute free throw attempt is awarded. (4) In (g), the violation shall be disregarded if the free throw attempt is successful. If the free throw attempt is unsuccessful, a substitute free throw attempt shall be awarded. (5) In (e), if the violation is by the defensive team, the point is scored and the same player receives another free throw attempt.

The additional free throw attempt is considered a new play. This can only occur when the ball will remain in play after the free throw attempt. If it occurs on a free throw attempt which is to be followed by another free throw attempt, only the single point is awarded, and the remaining free throw(s) shall be attempted. (6) If there is a free throw violation by each team, on a free throw which is to remain in play, the ball becomes dead, no point can be scored and play shall be resumed by a jump ball between any two opponents at the center circle. (7) The "out-of-bounds" and "jump ball" provisions above do not apply if the free throw is to be followed by another free throw. (8) If the free throw shooter violates (a) above after disconcertion by an opponent, a substitute free throw shall be awarded. Section II-Out-of-Bounds a. A player shall not cause the ball to go out-of-bounds. PENALTY: Loss of ball. The ball is awarded to the opposing team at the boundary line nearest the spot of the violation. EXCEPTION: On a throw-in which is not touched inbounds, the ball is returned to the original throw-in spot.

Section III-Dribble a. A player shall not run with the ball without dribbling it. b. A player in control of a dribble who steps on or outside a boundary line, even though not touching the ball while on or outside that boundary line, shall not be allowed to return inbounds and continue his dribble. He may not even be the first player to touch the ball after he has re-established a position inbounds. c. A player may not dribble a second time after he has voluntarily ended his first dribble. d. A player may dribble a second time if he lost control of the ball because of: (1) A field goal attempt at his basket, provided the ball touches the backboard or basket ring (2) An opponent touching the ball (3) A pass or fumble which has then touched another player PENALTY: Loss of ball. Ball is awarded to the opposing team at the sideline nearest the spot of the violation but no nearer the baseline than the foul line extended. Section IV-Thrower-in a.

A thrower-in shall not (1) carry the ball onto the court; (2) fail to release the ball within 5 seconds; (3) touch it on the court before it has touched another player; (4) leave the designated throw-in spot; (5) throw the ball so that it enters the basket before touching anyone on the court; (6) step over the boundary line while inbounding the ball; (7) cause the ball to go out-of-bounds without being touched inbounds; (8) leave the playing surface to gain an advantage on a throw-in; (9) hand the ball to a player on the court. EXCEPTION: After a field goal or free throw as a result of a personal foul, the thrower-in may run the end line or pass to a teammate behind the end line. b. Once an official recognizes the designated player to throw the ball in, there shall be no change of the thrower-in unless the offensive team makes a substitution, there is a regular or 20-second timeout or a suspension of play. PENALTY: Loss of ball. The ball is awarded to the opposing team at the original spot of the throw-in. Section V-Strike the Ball a.

A player shall not kick the ball or strike it with the fist. b. Kicking the ball or striking it with any part of the leg is a violation when it is an intentional act. The ball accidentally striking the foot, the leg or fist is not a violation. PENALTY: (1) If the violation is by the offense, the ball is awarded to the opposing team at the sideline nearest the spot of the violation but no nearer to the base-line than the free throw line extended. (2) If the violation is by the defense while the ball is in play, the offensive team retains possession of the ball at the sideline nearest the spot of the violation but no nearer the baseline than the foul line extended. (3) If the violation occurs during a throw-in, the opposing team retains possession at the spot of the original throw-in with all privileges, if any, remaining. Section VI-Jump Ball a. A player shall not violate the jump ball rule (Rule 6-Section VII). b. During a jump ball, a personal foul committed prior to either team obtaining possession, shall be ruled a "loose ball" foul.

In all violations of this rule, neither the game clock nor the 24-second clock shall be started until the ball is legally tapped. PENALTY: (1) In (a) above, the ball is awarded to the opposing team at the sideline nearest the spot of the violation. (2) In (a) above, if there is a violation by each team, or if the official makes a bad toss, the toss shall be repeated with the same jumpers. (3) In (b) above, free throws may or may not be awarded, consistent with whether the penalty is in effect (Rule 12B-Section VIII). Section VII-Offensive Three-Second Rule a. An offensive player shall not remain for more than three seconds in that part of his free throw lane between the endline and extended 4' (imaginary) off the court and the farther edge of the free throw line while the ball is in control of his team. b. Allowance may be made for a player who, having been in this area for less than three seconds, is in the act of shooting at the end of the third second. Under these conditions, the 3-second count is discontinued while his continuous motion is toward the basket.

If that continuous motion ceases, the previous 3-second count is continued. c. The 3-second count shall not begin until the ball is in control in the offensive team's frontcourt. No violation can occur if the ball is batted away by an opponent. PENALTY: Loss of ball. The ball is awarded to the opposing team at the sideline at the free throw line extended. Section VIII-Defensive Three-Second Rule a. The count starts when the offensive team is in control of the ball in the front-court. b. Any defensive player, who is positioned in the 16-foot lane or the area extending 4 feet past the lane endline, must be actively guarding an opponent within three seconds. Actively guarding means being within arms length of an offensive player and in a guarding position. c. Any defensive player may play any offensive player. The defenders may double-team any player. d. The defensive three-second count is suspended when: (1) there is a field goal attempt, (2) there is a loss of team control, (3) the defender is actively guarding an opponent or (4) the defender completely clears the 16-foot lane. e.

If the defender is guarding the player with the ball, he may be located in the 16-foot lane. This defender is not required to be in an actively guarding/arms dis-tance position. If another defender actively guards the player with the ball, the original defender must actively guard an opponent or exit the 16-foot lane. Once the offensive player passes the ball, the defender must actively guard an opponent or exit the 16-foot lane. PENALTY: A technical foul shall be assessed. The offensive team retains pos-session at the free throw line extended. The shot clock shall remain the same as when play was interrupted or reset to 14 seconds, whichever is greater. Section IX-Eight-Second Rule A team shall not be in continuous possession of a ball which is in its backcourt for more than 8 consecutive seconds. EXCEPTION (1): A new 8 seconds is awarded if the defense: (1) kicks or punches the ball, (2) is assessed a technical foul, or (3) is issued a delay of game warning. EXCEPTION (2): A new 8 seconds is awarded if play is suspended to administer Comments on the Rules-N-Infection Control. PENALTY: Loss of ball.

The ball is awarded to the opposing team at the mid-court line. Section X-Ball in Backcourt a. A player shall not be the first to touch a ball which he or a teammate caused to go from frontcourt to backcourt while his team was in control of the ball. EXCEPTION: Rule 8-Section III-e (EXCEPTION). b. During a jump ball, a try for a goal, or a situation in which a player taps the ball away from a congested area, as during rebounding, in an attempt to get the ball out where player control may be secured, the ball is not in control of either team. Hence, the restriction on first touching does not apply. c. Following a jump ball, a player who secures a positive position and control of the ball in his frontcourt cannot pass the ball to a teammate or dribble the ball into the backcourt. PENALTY: Loss of ball. The ball is awarded to the opposing team at the mid-court line. Section XI-Swinging of Elbows A player shall not be allowed excessive and/or vigorous swinging of the elbows in a swinging motion (no contact) when a defensive player is nearby and the offensive player has the ball.

PENALTY: Loss of ball. The ball is awarded to the opposing team at the side-line, nearest the spot of the violation but no nearer the baseline than the foul line extended. If the violation occurs on a throw-in, the game clock shall not be started. Section XII-Entering Basket From Below A player shall not cause the ball to enter the basket from below. PENALTY: Loss of ball. The ball is awarded to the opposing team at the side-line, at the free throw line extended. Section XIII-Illegal Assist in Scoring a. A player may not assist himself to score by using the basket ring or back-board to lift, hold or raise himself. b. A player may not assist a teammate to gain height while attempting to score. PENALTY: Loss of ball. The ball is awarded to the opposing team at the free throw line extended. Section XIV-Traveling a. A player who receives the ball while standing still may pivot, using either foot as the pivot foot. b. A player who receives the ball while he is progressing or upon completion of a dribble, may use a two-count rhythm in coming to a stop, passing or shooting the ball.

The first count occurs: (1) As he receives the ball, if either foot is touching the floor at the time he receives it. (2) As the foot touches the floor, or as both feet touch the floor simultane- ously after he receives the ball, if both feet are off the floor when he receives it. The second occurs: (1) After the count of one when either foot touches the floor, or both feet touch the floor simultaneously. c. A player who comes to a stop on the count of one may pivot, using either foot as the pivot foot. d. A player who comes to a stop on the count of two, with one foot in advance of the other, may pivot using only the rear foot as the pivot foot. e. A player who comes to a stop on the count of two, with neither foot in advance of the other, may use either foot as the pivot foot. f. In starting a dribble after (1) receiving the ball while standing still, or (2) coming to a legal stop, the ball must be out of the player's hand before the pivot foot is raised off the floor. g.

If a player, with the ball in his possession, raises his pivot foot off the floor, he must pass or shoot before his pivot foot returns to the floor. If he drops the ball while in the air, he may not be the first to touch the ball. h. A player who falls to the floor while holding the ball, or while coming to a stop, may not gain an advantage by sliding. i. A player who attempts a field goal may not be the first to touch the ball if it fails to touch the backboard, basket ring or another player. PENALTY: Loss of ball. The ball is awarded to the opposing team at the sideline, nearest spot of the violation but no nearer the baseline than the foul line extended. Section XV-Offensive Screen Set Out-of-Bounds An offensive player shall not leave the playing area of the floor on the endline in the frontcourt for the purpose of setting a screen. PENALTY: Loss of ball. The ball is awarded to the opposing team at the side-line at the free throw line extended.

Section XVI-Five-Second Back-to-the-Basket Violation An offensive player in his frontcourt below the free throw line extended shall not be permitted to dribble with his back or side to the basket for more than five seconds. The count ends when (1) the player picks up the ball, (2) dribbles above the free throw line extended or (3) a defensive player deflects the ball away. PENALTY: Loss of ball. The ball is awarded to the opposing team out-of-bounds on the nearest sideline at the free throw line extended. OTHER FEATURES Coaching Youth Basketball - What Should You Teach? Coaching Youth Basketball Site Search Free Newsletter Get our free monthly newsletter with new drills, plays, scoring tips & coaching strategies... Signup for our newsletter Q & A Forum Experienced coaches are ready to answer your basketball questions! Visit our forum Social Links Subscribe for FREE and Get 3 eBooks… Just for subscribing to our free newsletter you’ll get these 3 eBooks for free… 72 Basketball Drills & Coaching Tips – 136 page eBook. 21 Basketball Tips & Tricks for Players – 20 page eBook. 32 Winning Basketball Plays – 96 page eBook.

Plus you’ll get ALL updates to this website delivered to your inbox for free. Over 100,000 other coaches, players, & parents have already subscribed. We will never send you spam or share your email address, guaranteed! Your First Name: Which category applies to you? Age level: Please leave the following field empty Do not change the text in this field - By Joe Haefner Many youth basketball coaches don't know where to start or what to teach. Well, we hope to help you out in this area. Below, we provide some advice on what to teach youth basketball players. We break it down between 3 levels. As you perfect each level, you can advance to the next level to teach more skills & concepts. All beginner players should start with Level 1 no matter the age. We put ages next to the level as a general guideline. Depending on the age and skill level, you'll progress through the levels at different rates. You may notice that you'll spend 4 years working on Level 1 with 7 to 10 year olds.

At the same time, you may be able to progress to Level 2 after two weeks working with a group of 13 year olds who are playing basketball for the first time. I would advise to go back and start at Level 1 every year. A lot of high school and college coaches start at Level 1 every year. They just progress through the levels more quickly than a youth team. It's a great way to ingrain the fundamentals into your players year in and year out. We advise to take a couple of hours and write up a master practice schedule for the season, so you can progressively teach them the skills mentioned below. It may take a few years to teach all of these skills at one level and THAT'S OKAY! For youth players, we want to focus on the long-term development, not how many games they win when they're 11 years old. If you try to progress them too quickly, it will hurt them in the long-run. You want to have a solid foundation first. You shouldn't try to teach them every dribble move in one year or every option in the motion offense. The same way in which you couldn't teach a person calculus if they did not know how to do simple addition and subtraction.

Important Note: Throughout this article, you'll find many links to other articles on the website to explain concepts that we advise to teach. My recommendation would be to read the entire article first, then go back and click on the links to read the other articles. You may also want to add this article to your "Favorites" or "Bookmark" it, because there may not be enough time to read all of the links in one sitting. Level 1 (7 to 10 Year Olds) Here's what to teach, ordered by priority: Lay ups - You should practice lots of lay ups with both hands. Your goal should be to get all players to make lay ups with their left and right hands equally well!! Teach them to jump off the proper foot. They should jump off the left leg when shooting a right hand lay up. They should shoot off their right leg when shooting a left hand lay up. It will be difficult but work on it. You'll probably need to start really close to the basket, with no dribble, and take just one step to practice the footwork. Once you add the dribble, they should dribble with their left hand when shooting left hand lay ups. And vice versa.

Footwork - Teach them triple threat positioning, pivoting on their left and right foot without traveling, jump stops , and to square to the basket as soon as they catch the ball in a triple threat position. You should spend a lot of time on footwork! Shooting form - For this age group, we highly recommend using smaller balls and lower baskets. If that is not possible, allow the players to dip their elbows which will give them more strength. To learn more on shooting, we also have the Breakthrough Basketball Shooting Guide . Ball handling - You should teach your players to dribble with left and right hands equally. Basic dribble moves such as the speed dribble, crossover, protect-the-ball dribble, and back-up dribble . Resource: Progressive Youth Ball Handling & Footwork Workouts App - Players can do the workouts from anywhere. The coaching dashboard also allows you to monitor multiple players or your whole team. Athletic & movement skills - Teach them how to run, jump and land , skip, stop, move laterally, squat, lunge and any other basic movements. If you don't know how to teach these movements, ask a professional or PE teacher to show you how.

99% of the time they would be more than willing to help, and they may even come and show the kids themselves. - Stay between man and the ball - Always stop the ball if it is in front of you! For this age group, we are against zone defenses for development purposes. For anyone coaching this age group, we HIGHLY recommend the DVD Coaching Youth Basketball the RIGHT Way (By Bob Bigelow). You'll gets lots of drills and learn exactly how to teach the most important fundamentals the to kids "right way". We truly believe this DVD should be required viewing for ALL youth coaches. Level 2 (10 to 12 Year Olds) You should expand onto more advanced skills for everything mentioned above. But remember, if your 10 to 12 year olds are inexperienced, you should start in Level 1. And at the beginning of each season, you should start at level 1 until those skills are perfected. Then you can progress into the more advanced stuff below. Lay ups - jumping off one foot and jump-stop lay ups. Teach more cuts : back cut, curl cut, etc.

Continue to focus on shooting form and introduce some movement for shooting drills (shooting off the dribble and off the catch). To learn more on shooting, we also have the Breakthrough Basketball Shooting Guide . Ball handling & dribbling - teach more dribble moves such as the inside-out dribble (fake crossover), hesitation move, and between-the-legs. Resource: Progressive Youth Ball Handling & Footwork Workouts App - Players can do the workouts from anywhere. The coaching dashboard also allows you to monitor multiple players or your whole team. Spacing - introduce more basic spacing concepts . Offense - keep playing 2 on 2 and 3 on 3 to teach concepts. You can also start to introduce more motion offense situations and play some 5 on 5. Defense - keep emphasizing and spend a little more time on the defensive stance, defensive slide, and off-ball principles mentioned in Level 1. If you feel that your players are ready, work on more off-ball defense principles . In our Man to Man Defense System , we provide step-by-step how to build and teach your defense. For this age group, we are against zone defenses for development purposes.

For anyone coaching this age group, we HIGHLY recommend the DVD Coaching Youth Basketball the RIGHT Way (By Bob Bigelow). You'll gets lots of drills and learn exactly how to teach the most important fundamentals the to kids "right way". We truly believe this DVD should be required viewing for ALL youth coaches. Level 3 (12 to 14 Year Olds) You should expand onto more advanced skills for everything mentioned above. Lay ups - practice contested lay ups. Also, you could start to teach players, same-leg same-shooting hand lay ups. I know that is against conventional wisdom, but think about it for a second�.Your player just blew by a defender or is on a fast break. Do you want them stutter-stepping to give the defense time to recover and contest the shot? So if that means jumping on your right-leg and shooting right-handed on the same side, so be it. Continue to teach basic cuts and add more cuts . Continue to emphasize shooting form (move to big baskets and bigger balls). Practice shooting on the move off of the pass and the dribble. To learn more on shooting, we also have the Breakthrough Basketball Shooting Guide .

Ball Handling & Dribbling - teach more dribble moves such as the spin move, behind-the-back. Incorporate some double-moves (crossover followed with a behind-the-back). Resource: Progressive Youth Ball Handling & Footwork Workouts App - Players can do the workouts from anywhere. The coaching dashboard also allows you to monitor multiple players or your whole team. Passing - introduce some other advanced passes (dribble pass, behind-the-back pass, pick and roll pass). Passing Under Pressure - You use Pair Passing with a defensive player in the middle running back and forth to pressure the passer. You can use this drill to practice breaking pressure: Full Court Press Breaker Drill . Basketball Violations Return to Content Basketball Violations In basketball, players are constantly moving, cutting, dribbling and handling the ball. Basketball violations do occur frequently as players move and handle the ball and are constantly in contact with the basketball. It is a natural part of the game. A violation is an infraction of the results that does not result in a free throw. However, the ball is turned over to the opposing team for a throw-in. Basically, there are two categories of violations- Ball handling violations and Time violations.

Ball handling violations These types of basketball violations take place when the basketball is in their possession. Double dribble – There are two situations where this violation can take place. In the first case, when a player dribbles the ball with two hands at the same time. Secondly, when the player stops dribbling, holds the ball, and starts dribbling again. Over-and-back – This violation occurs when a player crosses over the midcourt line to the frontcourt and then crosses back into the backcourt. Traveling – Again, there are two situations. When you stop dribbling and then move or change your pivot foot. Secondly, when you take more than one and a half steps without dribbling while you have the ball. Time violations It is important to strictly adhere to the specific timings. Basketball violations take place whenever the time restrictions are broken. Ten-seconds-in-the-backcourt – The offensive team takes ten seconds or more to move the basketball across the midcourt line into the front court. Lane violation – A lane violation takes place when you enter the lane too soon during a free throw situation. This result in either a turnover or the other team gets another free throw attempt.

Five-second possession violation – This violation occur when a ballhandler is being defended within six feet in the frontcourt, and keeps the basketball for five or more seconds. Five-second inbound violation – This happens when, while passing the ball inbounds, the player does not pass the ball to a teammate within five seconds after gaining possession. Three-second rule – This violation occurs whenever an offensive player is in the free throw lane for longer than 3 seconds. Basketball violations – Offense and Defense Violations committed by offense. These include: Walk or traveling violation – This case usually occurs when after rebounding, after receiving the ball from the pass, and when making a move to drive towards the basket, the ball handler takes too many steps without dribbling the ball. Over-and-back or Backcourt violation – This can happen in two situations. The player from the front court passes the ball to his teammate in the backcourt. Secondly, when the player holding the ball crosses over the mid court line and then returns at the back court. Double dribble – In basketball violations, this involves the ball handler. The player either dribbles with both hands, or if the player dribbles, holds the ball, and starts dribbling again.

Offensive foul – The ball handler attacks to the basket and knowingly hits the defending player. Offensive goal tending – The player tries to intercept the ball while it is on the rim or on the way down to the basket. Five-second inbound violation – This violation occurs if there are more than 5 seconds delay in the inbounder passing the ball to his teammate. Three-second violation – This happens when the offensive player stays inside the paint for 3 seconds Ten-second backcourt violation – This occurs if there is more than 10 second delays by the offensive team in crossing the ball to the mid-court. Basketball violations committed by the defense Foul – Many instances result in a foul call. For example, if a defensive player makes an illegal contact with the ball handler, blocking, holding, pushing, charging and tripping. Goaltending – This is same as offensive goaltending by the defending player Three-second defensive violation- This is used to keep the defensive team from using the zone defense.

Question: In Basketball, what is the term for the offence of carrying the ball for too many steps without dribbling?
Answer: TRAVELLING