Clue Game - Cluedo - Clue Weapons, Board Game, Characters - Clue Instructions Simpsons Clue Playing the Board Game Clue Clue is a murder mystery board game, also known as the Cluedo board game. The game is based on the crime fiction genre of pop literature. Players take the role of crime investigator searching for clues. To solve the crime, players must guess the correct answer to three questions: who committed the crime, where was the crime committed and with what weapon did they commit the crime? This is the source of famous quotes from the board game Clue, such as "Colonel Mustard did it in the Conservatory with the revolver." There are six to nine possibilities for each answer, which each player can eliminate from suspicion as the game progresses. The game is over when one player guesses all three questions correctly. To guess any one of the three questions wrong is to immediately lose the game, and give the other players extra clues to help them win. The History of Clue the Game Clue (the game) was created in 1948 by Anthony E. Pratt, a bureaucrat from Birmingham, England. He termed the game Cluedo.

Game players in England still use the name Cluedo for the game, in fact.. Mr. Pratt sold the distribution rights to Parker Brothers Limited, the famed American game manufacturer. Parker Brothers continues to distribute Clue to this day, though it is now a subsidiary of Hasbro. Clue Game Pieces - Clue Characters and Weapons Here's a summary of the Clue game pieces. Most of the Clue game pieces consist of the Clue characters and weapons. The Suspects - Clue Board Game Characters There are six suspects in Clue. The suspects in the classic version are Colonel Mustard, Miss Peacock, Professor Plum, Mrs. White, Mr. Green and Miss Scarlet. None of these Clue board game characters were fleshed out in the original; they were simply pictures on a card. The characters are also represented by colored game pieces. Each color corresponds to a particular character. Therefore, Colonel Mustard is yellow, Miss Peacock is blue, Professor Plum is purple, Mr. White is white, Mr. Green is green and Miss Scarlet is red. The Murder Weapons in Clue - Weapons List There are also six possible murder weapons in Clue.

The Clue weapons list includes the knife, the revolver, the wrench, the rope, the candlestick and the lead pipe. There murder weapons are represented by game pieces, too. When a player suggests a possible combination for the murder, the corresponding game piece is moved to the room being suggested. Otherwise, these pieces have no role in the game. The Rooms There are nine rooms in which the crime might have taken place. These murder took place in a mansion and the nine rooms are ostensibly found in the mansion. It is these rooms that make up the layout of the game board. The Game of Clue - The Game Board The game of Clue has a game board with nine rooms in it. The rooms are found along the perimeter of the board, while two of the rooms are found on the interior. There is a secret passage which connects the Lounge with the Conservatory, and vice versa. There is also a secret passage which connects the Study to the Kitchen, and vice versa. In the center is found what appears to be a secret closet or door, which is simply where the clue packet is found. At the start of the game, the three true elements of the crime are kept hidden in the clue packet.

When a player makes a guess, that player opens up the contents of the clue packet and sees whether he or she is right. If correct, that player shows the contents to the others and declares victory. If incorrect, that player returns the content to the clue packet and the game continues as before, except without the player who guessed incorrectly. Setup - Clue Game Pieces The Clue game pieces--game cards, representing the suspects, murder weapons and rooms--are separated. The murderer, murder weapon and room the murder was committed in are drawn and placed in the clue packet. The remaining cards are shuffled together, then handed out face down to the assorted players. The players look at their cards. By seeing these cards, a player knows the contents of that card was not involved in the crime. That character marks off that element of the mystery off his or her clue sheet, which starts the process of elimination for solving the crime. The players then set their cards aside for later use. Game Play At the start of the game, players move their game pieces from prearranged starting spots to the various rooms of the mansion. Upon reaching a room, a player may make a suggestion about the crime.

The player moves the game piece of a suspect and a murder weapon to that room. That player then suggests these were at the murder. The other players must disprove the accusation. This is done in a clockwise rotation around the table, starting with the player on the left of the player whose turn it is. If the player to the left has a card that is being suggested, then that player must show that card to the suggesting player, and only that person. The suspected player's game piece, which was moved to the room with the suggesting player, remains in the room into which it was moved. Once the player whose turn it is has had his or her suggestion disproved, that player's turn is over. Play continues in this way until one player believes he or she has solved the crime. Solving The Crime Eventually, process of elimination will allow a player to solve the crime. It must be remembered that players have only one chance to guess the crime. This step of the game is called the accusation. The accusation should not be confused with the suggestion, which has no such consequences. Clue Specifics A typical game of Clue takes between 30 to 45 minutes. It is easy to learn, and not much harder to master.

Children from ages 8 up can play the game. It is for three to six players. The game does not play well with only two players. When a suggestion is made, both players involved in the suggestion are privy to the same information. This eliminates a large part of the suspense of the game, and makes it simply a matter of manipulating one's game piece to the correct room before one's opponent. For groups of three or more, Clue is a surprisingly engaging game. Clue Editions Various editions of Clue and/or Cluedo have been released since the game's start in 1949. At least a dozen different versions of the original game have been released since 1949. I grew up playing the 1972 version, which was the first version to feature photographs of the characters on the box. Clue also spinned off several different games with Clue branding. For example, Clue: Little Detective is aimed at very young children, ages 3 and up. The gameplay is similar to Candyland. It was a precursor to the various Clue Junior games which have been released through the years. Special editions of Clue that just feature higher production values have also been produced through the years.

The most expensive version of Clue you could buy is the Franklin Mint edition, which features three dimensional rooms with 24 karat gold furniture. The game was meant to be played on a custom Franklin Mint table. A Premier Edition of Clue was also produced with a $150 price tag, which had a beautiful box and game board. It wasn't as high a caliber as the Franklin Mint edition, but it's not far behind, and it's certainly more affordable. A company named Winning Moves produced a limited gift edition that came in a custom tin box, and it was a numbered edition. A couple of different wooden box nostalgia editions are also popular, and they feature art from decades ago. I enjoy the retro feel of these special editions, so they'd be high on my list of special editions of Clue to consider buying if I were in the market. Various branded editions of Clue have been published through the years, too--including an Alfred Hitchcock edition, two Scooby Doo Clue editions, three or four Simpsons Clue editions, and a Dungeons and Dragons edition.

Editions based on televisions shows are common, too, and Seinfeld, The Office, Family Guy, and 24 have all lended their likenesses to the list of Clue board games available. In other countries, Cluedo has been released in various editions, too, mostly aimed at specific countries. There are versions of Cluedo for Arab, Australian, Brazilian, Colombian, French, German, Polish, and Spanish players. In some countries, the name is changed to something more appropriate. For example, in Brazil, Cluedo is marketed under the name Detetive. The Clue Board Game Online - Clue Board Game People searching for the Clue board game online are probably interested in actually playing Clue on the Internet. But some people interested in the Clue board game online are interested in websites and Internet articles that discuss Clue. This section of our page includes information about both subjects. Pogo offers an online Clue board game called Clue: Secrets & Spies , which is an online version of the game. It updates the theme of the original game to give it more of an espionage flavor. If you want to play Clue on the Internet, then this version is worth a look.

If you're interested in websites with information about the game Clue, be sure to check out some of the following resources: The Art of Murder - This is the best site about the game of Clue I could find on the Internet. Clue Official Site from Hasbro - You can't make a list of websites about Clue without including the official site. Cluedo Fan - A detailed fan site about the game. Original Cluedo Rules 1996 Original Cluedo - Rules (1996 Version) Detective Notes Dr. Black - found dead on Saturday evening at approximately 8.45pm. The body was found at the foot of the stairs leading to the cellars, on a spot marked "X". Miss Scarlett found the body. Apparently, her screams were heard in the village nearby! Does Miss Scarlett protest too much?

Cause of death has yet to be determined, but there are several likely objects around the house that could have been used: Dagger - found in the lounge Candlestick - found in the dining room Revolver - found in the study Rope - found in the ballroom Lead Pining - found in the conservatory Spanner - found in the kitchen Chief suspects have to be the guests who are here for the weekend. They are: Col. Mustard (Yellow) All seem anxious to talk! The Game HOW TO SOLVE THE MYSTERY At the beginning of the game, a character, weapon and room card will be placed secretly into the murder envelope. To solve the mystery you must find outï¿½ Who committed the crime; What was the weapon used; and In which room the crime was committed. (The three cards in the envelope will reveal the answers.) You will be dealt some card. (Don't let the other players see these cards!) You can immediately eliminate these characters, rooms and weapons from your investigation. During the game, move from room to room to make your enquiries. Once inside a room, make a "suggestion" on your turn by calling a character and a weapon into the room.

You can then question your fellow players as, one by one, you ask them to reveal if they have a card that matches the room you're in or the character and weapon you've named in your suggestion. Your turn ends when one of these is matched by another player's card. Keep note of your findings and carry on playing. By clever deduction, you'll eventually be ready to make an accusation. Will you be first to reveal the answer to the mystery? The Investigation SETTING THE SCENE FOR THE INVESTIGATION Carefully remove the character playing pieces from their plastic frames. If you have difficulty use safety scissors. Fix each character into its corresponding coloured base. Follow the numbers shown in the Detective Notes to match the right base with the right character. [M&M: In previous versions of the game, characters are represented by pieces of the correct colour - you do not have to fit things together.] Place all six playing pieces on their corresponding START spaces around the board. NOTE: Spare playing pieces fall under suspicion just the same as the pieces in play, and can therefore be called into rooms by players making suggestions. Place the weapons in the rooms where they were found at the beginning of the investigation. See Detective Notes.

Shuffle the six character cards then take the top card and secretly place it in the "Murder Envelope". Do the same with the room cards and weapon cards. You should end up with three random cards in the murder envelope: one character card, one weapon card and one room card. Shuffle the remaining cards together, making sure none of the cards are seen by any of the players. Deal all the cards to all the players. Some players may receive more cards than others according to the number of players in the game. These players will start the game with a slight advantage. Each player takes a sheet from the Detective Notebook. You will use this to eliminate characters, weapons and rooms. Keep it covered throughout the game. Don't let the other players see who or what you have eliminated from your enquiries. PLAYING DETECTIVES Choose the playing piece which is closest to you on the board to be your character. You will move this character around the board. Each player rolls one die. The highest number goes first [M&M: In previous versions of the game, Miss. Scarlett moves first - as she discovered the body.] Play then continues clockwise. On your turn - roll both dice and move that number of spaces around the board.

Entering a room When you enter a room, you can immediately make a suggestion. You do this by calling into the room any character or weapon involved in you deduction. For example, you enter the conservatory and call in Professor Plum and the spanner. (Place the Professor Plum playing piece and the spanner in the conservatory.) Now make you suggestion - "I suggest it was Professor Plum, in the conservatory, with the spanner". Hint: A player's piece may remain in the same room for as many turns as it takes to eliminate that room from the investigation. Answering a suggestion If the player to your right makes a suggestion, and you have at least one of the cards mentioned, you must show one of these cards secretly to this player. If you don't have any, the enquiry passes to the next player and so on, until one of the cards has been shown to the player making the suggestion. At certain times in the game, particularly near the end, it is possible that none of the players will have any of the cards mentioned in the suggestion. Making your deductions Before you make a suggestion you must be clear about what information you want to obtain. Are you trying to find the culprit?

Do you want to eliminate a room or are you searching to find the murder weapons? If you search for general clues you may want to mention those characters, rooms and weapons that you don't hold in you hand! If on the other hand, you are trying to eliminate a specific character, you could include in you suggestion a weapon card and a room card that you hold in your hand. If nobody has the character you name, you can safely assume that this is in the murder envelope and the character in your suggestion is therefore the murderer. If another player shows you the character card, eliminate this character from you investigation by crossing the name from your list of suspects in your Detective Notebook. The Accusation MEANS, MOTIVE, OPPORTUNITY! Keep moving you playing piece around the board, making suggestions when you enter rooms, until you think you know the answer to the three questions: Who committed the crime? What was the weapon used? and In which room the crime was committed? Having made a suggestion, you can in the same turn, make an accusation. To make an accusation, write down the answer to the three questions in your Detective Notebook. You must be sure, as you can only make one accusation in the game.

Once you have written down the answers, look in the envelope to confirm you suspicions. If you are correct Reveal the three cards to the other players and declare yourself "Super Slueth". If you make a wrong accusation Replace the three cards in the envelope, making sure none of the other players sees the murder cards. You must remain in the game to answer the other players' suggestions. You can't make another suggestion or accusation. The Facts GATHERING THE FACTS Players must enter the rooms by the doors only. The doorways do not count as a space. Once you have entered a room, this is the end of your turn. On you next turn you can move onto a secret passage and gain entry to another room without throwing the dice. This constitutes you move. The secret passages are from the lounge to the conservatory, and the kitchen to the study. Playing pieces must not move diagonally. No two pieces can occupy the same square, and you can't move you piece through the square on which another piece stands. A room, however, may be occupied by any number of pieces and weapons. Playing pieces called to different locations on the board are not returned to their original place.

If you find that your piece has been moved to a room you wanted to visit, you can automatically make a suggestion involving that room on you next turn. The art of conspiracy - you can make suggestions involving cards you hold to confuse other players. False witness - if it is discovered that you accidentally failed to show a card in you hand that was involved in a suggestion, you can no longer take part in the investigation. You must, however, remain in the game to answer suggestions. Cluedo & Waddingtons are © Hasbro International Inc. Distributed in the UK. by Waddintons Games, Castle Gate, Oulton, Leeds LS26 8HG Clue (Film) - TV Tropes Mrs. White's explanation for what happened to her first husband. Wadsworth: Your first husband also disappeared. Mrs. White: But that was his job. He was an illusionist. Wadsworth: But he never reappeared! Mrs. White: He wasn't a very good illusionist. Also, the group Speaking in Unison to answer the cop's second question ("You all seem to have some kind of disagreement"), since Mr. Green's previous "Yes" would make any subsequent denial of disagreement an obvious lie.

Bluffing the Authorities : When The Cop becomes understandably suspicious of the goings-on at the mansion, Mr. Green is commandeered to give a "tour" while the others set up the corpses to make it look as if they're still alive. The results are hilarious, partly because of the cop and Green's reactions to Mrs. White and Mr. Boddy apparently making out and Colonel Mustard romancing the dead cook (while poor Mrs. Peacock is stuck on her other side on a window ledge). Professor Plum and Miss Scarlet get off the lightest since they get to make out while pretending the motorist is "dead drunk" who will have "a long black car" sent to take him home. Body in a Breadbox : The Cook's body is found this way. The group heads into the kitchen to find her, but she doesn't appear to be there. Then she topples out of the fridges right on top of poor Mr. Green. Brain Food : Monkey brains is apparently popular as a dish in Cantonese cuisine. The Butler Did It : This trope gets zig-zagged all around . The third ending first seems to avert it by having Wasdworth reveal that almost everyone killed someone.

It then plays it straight by revealing that Wadsworth killed the singing telegram girl. But Wadsworth then inverts the trope by revealing that he is Mr. Boddy , and Professor Plum killed the real butler.note Oh shucks. Ultimately once Mr. Green kills Wadsworth/Mr. Boddy, the butler is the only guest who didnï¿½t do it. The two other endings avert this trope altogether, when itï¿½s revealed that Wadsworth is an FBI agent, and there was no butler at all. Mr. Green lampshades this trope when he suggests Wadsworth may be the murderer, given he knows about all the secret passages . Wadsworth dismissively responds, ï¿½Donï¿½t be ridiculous. If I was the murderer, why would I reveal how I did it? ï¿½ Butt Monkey : Mr. Green. Colonel Mustard too, at times. Call Back : Mrs. White threatens Wadsworth if they're ever alone together; he says that no man in his right mind would end up alone with her. During the search for the killer, the two end up paired off with each other.

Everyone got paired up with the worst partner imaginable for that scene: Miss Scarlet with Colonel Mustard (one of her clients), Wadsworth and Mrs. White (see above), Mrs. Peacock and the lecherous Professor Plum (one's uptight and conservative, the other is a lech), and sex-kitten Yvette with alleged homosexual Mr. Green . "I didn't do it!" In the third ending, "I told you I didn't do it!" — even though he did shoot Mr. Boddy. In the Hall. With the revolver. The Cameo : Nurse Kellye and the rhythm guitarist of The Go-Go's are murder victims, while Dr. Johnny Fever puts in an uncredited appearance as a Jehovah's Witness /FBI chief. Lee Ving, who played Mr. Boddy, was also the lead singer and rhythm guitarist for the punk band Fear. Canon Ending : On the home video version, it is the third ending. See Multiple Endings below. Canon Foreigner : Wadsworth (except in the third ending). Also Yvette, the cook, the motorist, and the cop. Chewing the Scenery : Mrs. Peacock seems to do this nearly every time she opens her mouth.

Wadsworth's exposition delves into this as well. Subverted with Mrs. White in the third ending in a rambling, stumbling speech. Wadsworth is played by Tim Curry ; what did you expect? Circular Reasoning : The blackmail against Mr. Green is that he's gay. He has no issue with it himself, but he'd be fired if his employers (the State Department) found out because they'd view him as a security risk... which he is solely because of that policy. His stating such is met with a quick beat . This is how the reasoning behind the real-life Lavender Scare worked. No, it didn't make more sense in the actual fifties, either. Well, a little more. Homosexuality was heavily stigmatized, and illegal in much of the country. And thirty years earlier, when the movie was set, things were even worse. Closed Circle : Once the characters get to the house, they can't leave. Not only is there a storm outside, but there's angry dogs loose near a couple possible exits, Wadsworth has all the keys, and if anyone leaves, they'll be blamed for the murders.

Cloudcuckoolander : Everyone has their moments , but possibly the biggest offender is Mrs. Peacock, who spends a lot of time babbling about irrelevant things, especially when things get a bit too quiet for her tastes. Mr. Green is also a notable Cuckoolander, especially in the second ending. Mr. Green: Mrs. Peacock was a MAN?! Mrs. White has some moments, like her rambling of how much she hated Yvette for sleeping with her husband: " I hated her so...much..i-it, the, it...flames, flames...on the sides of my face...breathing, breaths...heaving breaths...heaving—" Cold War : The politics of the '50s plays a part in the story, although mainly so the writers could make it look like there's a political conspiracy behind the murders. Communism was just a red herring . When Wadsworth enters the kitchen, there's a television set with the McCarthy inquiry playing, which took place June 6, 1954, and he later mentions the House Un-American Activities Committee. Shown Their Work indeed.

Colour-Coded for Your Convenience / Color-Coded Characters : A very interesting case: like in the board game, the six main suspects each dress with one color, but those colors are de-emphasized. Colonel Mustard arrives in a yellow mustard coat and hat, which he takes off. Amusingly, his suit is a brown mustard color. Miss Scarlet's hair is a fiery red —and we soon learn that she is a scarlet woman. Mrs. Peacock sports peacock-plumage in her hair. Though not part of the above loop, Mrs. White is worth noting in that the inside of her coat actually is white, but we only see this for about five seconds, in the process Lampshading her alias. But for the majority of the film, she wears black . She does wear a striking white pearl choker and have a pale, dreary face, however. Prof. Plum's vest is purple. Green, however, never actually wears green. Possibly because, as we find out in the third ending, he isn't really Mr. Green. The women all wear the inverse of their color names. Ms. Scarlett wears green, Mrs. White wears black, and Mrs. Peacock wears orange.

Comically Missing the Point : "Like the Mounties, we always get our man!" " Mrs. Peacock was a man?" (cue Dope Slap ) This becomes a Stealth Pun when you realize that the word "peacock" refers to the male of the species. (The females, which are called peahens, lack the bright blue plumage.) (Spoilered because of relevance to the murderer's name.) Colonel Mustard does this frequently while trying to appear intelligent. Mustard: Are you trying to make me look stupid in front of the other guests? Scarlet: No, it's not true. Green: Ah ha! So it is true! Wadsworth: A double negative! Mustard: Double negative? You mean you have photographs? Cool Guns : The gun that Professor Plum is given is the Harrington & Richardson Model 642, which is used by several people throughout the film, and the gun that the FBI use in this film is the Smith and Wesson Model 10. The "revolver" from the board game (not counting the 2008 updated version) is also a pretty cool gun. It's not a revolver at all, in fact.

Rather it's a sadly obscure piece of firearm history called a pepper box pistol . Corpsing : Wadsworth during Mrs. White's "flames on the side of my face" monologue. Counting Bullets : The first ending has Miss Scarlet and Wadsworth arguing over how many bullets are left in the revolver, the former insisting one, and the latter insisting none. Scarlet was right. Crouching Moron, Hidden Badass / Obfuscating Stupidity : Mrs. Peacock in the second ending and Mr. Green in the third ending. Curtain Camouflage : Subverted. When the group splits up to search the house, Miss Scarlet thinks that there's someone hiding behind the curtains in the Ballroom. However, when she opens them, it's just the wind blowing through a crack in the balcony doors. Colonel Mustard: Are you trying to make me look stupid in front of the other guests? Wadsworth: You don't need any help from me, sir. Colonel Mustard: That's right. *Beat, starts frowning.* Ms. Scarlett, to Colonel Mustard's disgust: Mr. Green: Why would someone kill the cook? Ms.

Scarlett: I know, dinner wasn't that bad. Ms. Scarlett: It's my defense mechanism! Colonel Mutard: Some defense mechanism! If I was the killer, I would kill you next! Colonel Mustard: If! I said if! '' Death as Comedy : The whole movie, especially as the murders pile up. This is particularly true of the Singing Telegram Girl, whose death and body disposalï¿½dropped unceremoniously in the studyï¿½are played for laughs. ï¿½I am your singing telegram!ï¿½ <<BANG!>> Drops dead, and the killer slams the door. Deliberate Values Dissonance : Thanks to being set in The '50s . Wadsworth saying that Mr. Boddy drove Mrs. Wadsworth to suicide by blackmailing her over being a socialist is perfectly plausible for movie set during the Red Scare. But, although it's still not a mainstream political position, it is strange to watch the movie in The New '10s when there's a sitting member of the U.S. Senate who describes himself as a socialist. Likewise, Mr.

Green's concern about being outed as a gay man comes off as if it's mere public embarrassment or scorn he'd deal with, but since the film is set in the fifties and Green has a government job it'd almost guarantee he'd be fired. Demoted to Extra / Out of Focus : Not for the characters, but the rooms. While the six characters and six weapons all play equal roles and get equal screen time, very little time is spent some of the nine rooms. Most of the action takes place in the Hall, Lounge, Study, Dining Room, and Library, with additional scenes in the Billiard Room and Kitchen. The Conservatory is featured in just two scenes, and the Ballroom gets The Cameo . Dies Wide Open : Boddy dies with his eyes open, which bothers Mustard while he's trying to develop a plan, so he closes them. The cook apparently dies with her eyes closed, so forcefully so that Peacock has to keep them pried open during the lounge dancing scene. In the third ending, Wadsworth/Mr. Boddy dies this way when shot by Mr. Green. Disconnected by Death : Twice. Both the Motorist and the Cop are killed while on the phone.

The Motorist gets bonus points for being killed mid-sentence just before revealing which of the suspects he was connected to . Discontinuity Nod : Whether nor not the brandy's been poisoned is a running point of concern for the characters. In the original edition of Cluedo, poison was included among the possible weapons. It also has the distinction of being the added feature to the 50th Anniversary Edition. In the unused D ending, it really was poisoned. The third ending does this as a subtle joke. Nobody murdered Mr. Boddy, he was shot in self-defense. The Ditz : Colonel Mustard. Does Not Like Men : Mrs. White has some male issues. She has two husbands who died under mysterious circumstances. Mrs White: Husbands should be like Kleenex. Soft, strong, and disposable. Miss Scarlet: I think most men could use a little practice. Dope Slap : Mr. Green, twice in the second ending. by Col. Mustard and Wadsworth. Double Entendre : Throughout the movie, but two StealthPuns in this dialogue between Mustard and White: Col. Mustard: Your lure men to their deaths like a spider with flies. Mrs.

White: Fliesnote as in the fly of their pants, i.e. their crotch are where men are most vulnerable. Not all of them are outright sexual, but a little crass: Wadsworth: But what if those payments were made with used greenbacks slipped under the door of a men's bathroom? Scarlet: I'd say it stinks. Peacock: Oh, how would you know, you've never been in that men's room! Dramatic Curtain Toss : When Miss Scarlet is searching the Ballroom. Drawing Straws : Used with fireplace matches to determine who gets paired up with whom while searching the house. The End... Or Is It? : How the stories end ... or is it? Eureka Moment : Played with. Mr. Green has two, but one ( "Maybe Mr. Boddy killed the cook!") is immediately exposed as false and the other ( "And Yvette is a link between them!") turns out to be a Red Herring . Col. Mustard. "So... whoever knew the cook was involved... killed her?" looking very pleased with himself, except he's being Captain Obvious . Mr.

Green's second comment just proves he's Wrong Ending Savvy — it'd be a salient point in the right ending. Everybody Did It : In the third ending, all the suspects turn out to have committed a murder each, except for Mr. Green, who ends up killing the Big Bad . Even Evil Has Standards : Even though they're a room full of morally-dubious, underhanded folks (and Mr. Green) , everyone's disgusted by Mustard's deep, dark secret. Stealing essential airplane parts and selling them on the black market. Mustard: That does not make me a murderer! Peacock: Well, a lot of our airmen died because their radios didn't work! Mrs. Peacock, a corrupt politician's wife, also tries to pull this a few times on the other guests with exclamations of disgust, and is usually called out on it. Everyone Is a Suspect : This is true throughout the entire film, but only the third ending takes the trope to its full extent. Though, Mr. Green excludes himself for it since he "didn't do it". Exact Words : This is used twice to refer to people who are dead. Mrs.

White states that her husband simply ï¿½lies on his back all day.ï¿½ When itï¿½s later revealed that her husband is dead, Ms. Scarlett lampshades Whiteï¿½s exact wording. Professor Plum assures the cop that the murdered motorist, who the cop believes is simply drunk ( dead drunk! ), will not be driving home. Plum even promises to call a car for himï¿½a long, black one. Plum: What are you afraid of?! A fate worse than death?! Peacock: No, just death, isn't that enough? Faux Yay : Mr. Green in the third ending. Maybe. Femme Fatale : Yvette, and Miss Scarlet in the first ending. One of the few tropes played straight. Each ending qualifies. The '50s : The communism (though in all three endings it's just a " Red Herring "), nuclear arms race, J. Edgar Hoover, and homosexuals-not-being-allowed-to-hold-government-jobs part of the Fifties, in particular. The soundtrack also establishes the time period from the very beginning.

Seeing as how most of the action takes place in an old, creepy house, music is vital to pinning the atmosphere to the subtext of the McCarthy era . Foreign Queasine : The contents of the dinner ( monkey's brain) is an important clue tying Mrs. Peacock to the Cook. When the other guests find out what it is, they react with disgust and horror. In the novelization (3 times, it's part of all the endings). "Is that what we ate?" said Mr Green, green. Foreshadowing : Colonel Mustard's quoting Rudyard Kipling . The women in the house are significantly more dangerous and threatening than the men. No matter which ending you watch, a woman is the/a killer, and in the first two they commit all the murders.

A rather more blatant example occurs several lines earlier when Wadsworth is quoting Alfred, Lord Tennyson: Wadsworth: "Ours is not to reason why; ours is but to do and die."note It's from Tennyson's poem "The Charge of the Light Brigade", whose line says, "Theirs not to reason why; / Theirs but to do and die." Also Colonel Mustard looks up at the chandelier that later almost kills him. Mr. Green reveals he's a homosexual, Wadsworth reacts with shock, staring at him and the notes he was about to read, implying that what Green said was not what he expected. This foreshadows the third ending with Mr. Green being an FBI agent. The Cook (innocently) points a large knife at Wadsworth when he asks if everything is alright. She is killed with The Knife. And a nice subtle one early one when Wadsworth states that "Nobody here is being addressed by their real name", including himself. Plum claims during dinner he helps with "family planning". However, he's a psychiatrist. We later find out he's having sex with patients.

An odd one in the beginning, in that it was a Bookend for the fourth ending which was never used, when Wadsworth has a very tense moment with the attack dogs. The lack of the fourth ending makes it a Red Herring instead. During The Summation , when they reach the point of the cop's arrival, the doorbell rings for real. The Jehovah's Witness that's at the door is really a federal agent himself, a cop of sorts. French Maid : Yvette who isn't really French or a maid (although she says "it's you!" with her French accent, so it may be that the American accent was fake). But that's okay . This is currently the image for the trope. Freeze-Frame Bonus : When the killer is collecting the evidence to throw it in the fire, you can see a picture of Col. Mustard and his driver, The Motorist. Extra points for it being right before the The Motorist himself is killed right after saying on the phone that one of the guests was his old boss. Funny Background Event : Pick a character. Any character.

Watch that character the whole movie, even (sometimes, especially) when they're out of focus, and you can depend upon seeing this trope in action. For example, when Mrs. White knees Mr. Boddy in the crotch you can see the normally uptight Mrs. Peacock in the background wildly cheering her on. Gambit Roulette , with a Spanner in the Works : Mr. Boddy presents all of his blackmail victims with a lethal weapon, tells them to kill the guy who isn't blackmailing them, and then turns off all the lights, while still in the room. To the shock of no one, it doesn't end well for him. Of course, depending on the ending, it was a successful Roulette - in the third ending "Mr. Boddy" was really the blackmailer's butler, and the guy he was telling everyone to kill was, in fact, Mr. Boddy. If anybody had actually done what they were told to , The Chessmaster would have been killed, just as the butler wanted. Get a Hold of Yourself, Man! : "Well, I had to stop her screaming." The Glasses Come Off : When Wadsworth accuses Mrs.

Peacock in the second ending, she takes off her glasses. This is the only time she does this in any of the endings, because she's the murderer. Nicely Foreshadowed in the dinner scene: When Mr. Green says he recognizes Mrs. Peacock, she takes off her glasses and demands sharply, "How do you know who I am?"—indicating that not only the glasses but her scatterbrained behavior are just a disguise. In the third ending, Mr. Green takes his glasses off before shooting Wadsworth / Boddy to hide the fact that he's reaching for his gun. He never puts them back on, either. Groin Attack : Administered to Mr. Boddy by Mrs. White. Normally-prim Mrs. Peacock cheers. Mr. Green: Was that really necessary, Mrs. White? Also alluded to later in a conversation with Colonel Mustard. Colonel Mustard: You lure men to their deaths like a spider with flies! Mrs. White: Flies are where men are most vulnerable! And mentioned earlier: Mrs. White: His head had been cut off. And so had his... you know... Colonel Mustard, Mr.

Green and Professor Plum simultaneously cross their legs Guilt by Association Gag : While everyone else is being blackmailed for some crime or unscrupulous activity that they know they shouldn't've done, Mr. Green's just a closeted gay man who's afraid of being outed. This plays into the endings as he's the only one in all of them who never commits any of the murders, and in one is revealed to be a badass overcover Fed. And not a homosexual. Ham-to-Ham Combat : Tim Curry, Christopher Lloyd, Madeline Kahn, and Michael McKean are all in the same movie. It's inevitable. Hand of Death : Black gloves allow the identity/sex of the murderer to remain anonymous until the endings. Have I Mentioned I Am Heterosexual Today? : In the third ending, the final line from Mr. Green has him declaring loudly, in front of his boss, that he's going to sleep with his wife. Some viewers take this line at face value, making this an inversion, and thus makes Green a Faux Yay .

But the ostentatiousness of his loud announcement (even his boss snickers in discomfort) — in the 1950s, mind you — suggests to others that the line is played straight as this trope. Head-Tiltingly Kinky : "Oh my. Nobody can get into that position." Plum is eager to show White just how, however. Idiot Ball : Mr. Boddy hands lethal weapons out to a half dozen people he's been blackmailing into poverty for years (at least one of whom he already knows to be a murderer), turns out the lights, and expects them to use the weapons on the guy who's trying to help them out of their fix. For that matter: Yvette, in the first ending, is knowingly working for someone who's been killing off all of Mr. Boddy's other accomplices. What did she think would happen? Instant Death Bullet : See Killed Mid-Sentence just below. Inverted in the 3rd ending when Wadsworth/Boddy is fatally shot, but keeps on talking.

It Gets Easier : The characters are wildly hysterical about Boddy's death, then the cooks, but they quickly get hardened ("Everything normal, two corpses"), and finally, "Three more murders... this is getting serious.") Killed Mid-Sentence : The Singing Telegram Girl. Also the motorist who is bludgeoned while talking on the phone, just before revealing which one of the guests is his old boss. Wadsworth/Boddy, in the third ending, who doesn't manage to get out the last word of his sentence before dying. Inverted when the cop's killer hangs up his phone call before killing him. Evangelist: But your souls are in danger! Peacock: Our lives are in danger, ya beatnik! (slams door) This is yet another cover. The Jehovah's witness is really the FBI agent's - whether Wadsworth or Mr. Green - boss. Large Ham : See Tim Curry , below. Especially during The Summation , which could be summed up as "Wadsworth reenacts the entire movie by himself, but in the silliest way possible ." Mrs. Peacock too. Martin Mull as Col. Mustard has his moments. "You could've killed us!

I could've been killed! I can't take any more scares!" Let's face it, this is a movie almost entirely cast with character actors who are having a blast hamming it up. Left Hanging / Aborted Arc : Of a sort. While the movie is... decent at consistently making sure all the points of each ending work, there is one that doesn't: before she dies, Yvette the Maid has a very ominous, suspicious conversation with her killer that makes absolutely no sense unless you get a specific ending, where it's revealed the two were working together. Without that ending, it instead becomes a plot point that is never elaborated on. Yvette, however, is surprised by the identity of the person she's speaking to ("It's you!"), so she thought it was someone else.note Which makes sense since Yvette was working for Miss Scarlett and encounters Mrs. White in the third ending. It only makes sense in the first ending when Miss Scarlett is killing her if she were expecting Wadsworth or Col. Mustard (her former client.) note Unless by "it's you" she meant "oh, you're the murderer!" There was a fourth ending written and shot, but ultimately left out in the final cut.

Let's Split Up, Gang : Invoked by Colonel Mustard. Played with in that the cast makes a point to pair off and search separate floors; in theory this will make it easy to figure out who the murderer is if someone else dies. Lights Off, Somebody Dies : Mr. Boddy's murder. He's actually the one who turns off the lights, expecting everyone in the room to attempt to murder someone else. It Makes Sense in Context . And he was actually faking his death because he realized someone was trying to kill him instead. Said guest succeeds later, but not in the dark. Logic Bomb : The questions Mustard asks Wadsworth in the library are self-inverted as to be effectively unanswerable, which leads to a comedic interchange . In the third ending, it's revealed he did this on purpose, hoping splitting everyone up to search the house would give him an opportunity to kill the Motorist. Mustard: Am I right in thinking there is no one else in this house? Wadsworth: No. Meaningful Name : Mr. Boddy, naturally. All of the other guests (except Mr. Green ) have these as well, as their pseudonyms reflect their attire or appearance: Ms.

Scarlet has red hair, Professor Plum wears a plum-colored vest, Mrs. Peacock's outfit and headdress are loud and multicolored, Ms. White looking pale and tragic. Mr. Green being a plant in the third ending. Also, it could refer to his clumsy nature, as green is often used as a slang term for an incompetent novice. He also is the only one who turns a metaphorical green in the second ending on learning what they ate for dinner. The more obsessive viewer will have picked up on the fact that their names match the colors of their cars (though admittedly Mrs. Peacock's isn't peacock blue, and Professor Plum's car is closer to maroon. Maybe. His vest is still purple, though.) For those looking even further into it, Mrs. Peacock has a peacock pin on her and her browns could be seen as matching the more modest plumage of female peafowls. Also, the lining of Ms. White's black coat is dazzlingly white. Minsky Pickup : The singing telegram girl. Ms. Fanservice : Colleen Camp as Yvette. This is even justified, as she's actually one of Miss Scarlet's prostitutes. For that matter, Miss Scarlet.

Motor Mouth : Wadsworth, summarizing the evening's events at the end of the film. Mrs Peacock, when she tries to break the ice at the dinner. The rest of the group just stare as she goes on and on. Multiple Endings : The film has three of them. If you watch the film while keeping each ending's evidence in mind—as well as noting the absences of certain characters in certain scenes and specific character interactions—you'll see that all three are at least plausible to an extent. In the "home video" order, they are: 1. Miss Scarlet and Yvette are responsible for all the murders, and Wadsworth is an FBI agent. 2. Mrs. Peacock killed everyone, and Wadsworth is an FBI agent. 3. Everyone except Mr. Green killed someone and Wadsworth is actually Mr. Boddy (and "Mr. Boddy" was actually Wadsworth's butler). Mr.

Green kills Wadsworth, reveals he's an FBI plant, has all the others arrested, and says, "I'm going home to sleep with my wife." (The "home video" order shows this one last with a tag before it that says, "But here's what really happened." ) The Novelization includes a fourth ending left out of the finished film: The brandy was poisoned. Wadsworth knew that inviting the guests to the house, presenting them with their enemies, and supplying them with the means and opportunity to kill would prove too powerful a temptation to resist, so he dosed them with a slow-acting poison and allowed them to do his dirty work for him , knowing they would all drop dead at the end of the night. Murder Is the Best Solution : Mr. Boddy insists to the party guests that killing Wadsworth is the best way for them to keep their various secrets from being exposed. He even gives them the weapons to do it. Needless to say, that didn't quite work out for him . Scarlet: Why has the car stopped? Plum: It's frightened. Mythology Gag : Several, referencing the original board game.

In the quote at the top of the page, Wadsworth describes the primary objective of the game: to find out who's the murderer, where the murder took place, and what weapon was used. And one character eventually gives an answer to each of these, mostly in the form players are supposed to give in the game: "...I did. In the hall, with the revolver." The Creative Closing Credits show the guests, Wadsworth, Mr. Boddy, and Yvette on playing cards patterned after those in the game. (The guests are even holding all the murder weapons.) During The Summation , Wadsworth leads the group in running from room to room to explain his theory of the crime. In the game, players must place their pawns in the room they intend to speak about if they want to name a suspect. Nasty Party : All the guests are invited to the house to face Mr. Boddy, who—unbeknownst to them—is the person blackmailing all of them. Boddy gives each guest a weapon, and suggests they kill Wadsworth so all the dirty little secrets that led to the blackmail won't be exposed.

This degenerates into psychosis, with more murders over the course of the movie. Never One Murder : The film has six deaths in total. Seven if you take the third ending into account. No Name Given : The names of the guests (Mr. Green, Professor Plum, Mrs. White, etc.) are justified as aliases used to protect their real identities. Mustard: That's not my name, my name is Colonel— Wadsworth: Forgive me, sire, but tonight you may feel obliged... for the use of an alias. White: Do you know who I am? Wadsworth: Only that you are to be known as Mrs. White. White: Yes, it said so in the letter. But why? This happens with almost every character. Most of the minor characters are called by what they are (The Cop, The Motorist, The Singing Telegram). Yvette, Wadsworth, and Mr. Boddy are the only characters given actual names, and it's implied that those names are also pseudonyms. The only time we get an actual name for a character is a blink-and-you'll-miss-it line early in the movie where Wadsworth refers to the cook as "Mrs.

Ho." Non-Indicative Name : See Colour-Coded for Your Convenience above. This is subverted with Mr. Green in the last ending: plants are green. He also turn a more metaphorical green at the concept of eating monkey's brains. Furthermore, "green" as a slang term can refer to someone who is new, inexperienced, and makes a lot of mistakes—which would seem to describe the klutzy Mr. Green very well. Not-So-Harmless Villain : Mrs. Peacock in the second ending. Not That Kind of Doctor : Professor Plum evaluates Mr. Boddy after he "dies". Green: How did he die?! Plum: I don't know! I'm not a forensic expert! In Ending C, Wadsworth sneers that it doesn't even take a doctor to tell if a patient is dead or alive. Nothing Is Scarier : There is a genuinely eerie scene where Ms. Scarlet, left alone in the ballroom, nervously checks to see if the mystery killer is hiding behind the curtains . This is made even better by the brief tracking shot over her shoulder, which lends to the sensation that we're about to see someone come up behind her . The fourth and fifth murders qualify.

First, Yvette walks into a dark room. An unknown voice tells them to lock the door, and asks them if anyone saw them. Yvette answers in an different accent, only to switch back to scream "It's you!" as they're strangled with the rope. Then we cut to The Cop telling someone on the phone that they are genuinely afraid, only for the murderer to use the lead pipe to hang up the phone, then bash their head in. Obfuscating Stupidity : This is zig-zagged with Colonel Mustard in the third ending. On one hand, he was bright enough to pick Wadsworth's pocket for the key to the weapons cupboard, substitute the lounge door key to be thrown away, then suggest everyone split up in order to get at the witness against him. On the other hand, he assumes that something perverted is about to happen when Wadsworth declares that, rather than be exposed as the killer, "I choose to expose myself!" Mrs. Peacock in the second ending. Mr. Green in the third ending. Of Corpse He's Alive : When The Cop becomes understandably suspicious of the goings-on at the mansion, Mr.

Green is commandeered to give a "tour" while the others set up the corpses to make it look as if they're still alive. The results are hilarious, partly because of the cop and Green's reactions to Mrs. White and Mr. Boddy apparently making out and Colonel Mustard romancing the dead cook (while poor Mrs. Peacock is stuck on her other side on a window ledge). Professor Plum and Miss Scarlet get off the lightest since they get to make out while pretending the motorist is "dead drunk" who will have "a long black car" sent to take him home. Of Corsets Sexy : Yvette and Ms. Scarlet again. Oh Crap! : When Professor Plum finds out he didn't kill Mr. Boddy, but his butler, in the third ending he says, "Oh, shucks". Wadsworth's face when Boddy says that each of the six guests are only going to be able to keep their secrets if they kill Wadsworth at once. This makes perfect sense in the third ending. Since Wadsworth is really the blackmailer, the butler he's dressed up as Mr. Boddy is about to bump him off to end the scheme.

The Oldest Profession : Miss Scarlett runs a "house of ill fame". Prof. Plum asks for the phone number. Once Per Ending : Several lines and events happen in all three endings, in similar ways and to similar effect. Someone expresses with surprise that the murder plot had nothing to do with the various characters' government contacts, to which the killer replies, "Communism is just a red herring." After the summation and confrontation, someone says, "There's just one thing I don't understand," to which someone else will quip, "One thing?" "To make a long story short..." "Too late!" "The gun is missing! Gentlemen, turn out your pockets! Ladies, empty your purses! Whoever has the gun is the murderer!" after which the killer will reveal themselves and attempt to escape. Said by Wadsworth in all but the last ending, where he has the gun and Green speaks the line. Wadsworth saying they'll stack the bodies in the basement, leave, and pretend nothing ever happened. One Crazy Night : * The movie, like the game it's based on, features a a cast of colorful characters trying solve a murder before their all killed.

Hinjinks ensue as everyone from a singing telegram to J. Edgar Hoover show up to interrupt them. One Degree of Separation : The guests aren't supposed to know each other and they're all addressed by aliases, but a little conversation turns up a connection: most of them live in Washington D.C. and all of them make their living from the government "one way or another", which naturally alarms them. Ooh, Me Accent's Slipping : Yvette's French accent occasionally gets shaky. Yvette drops the accent completely right before she's killed, implying her accent was fake. Her last words are said in her fake accent, which is a bit of a Mind Screw . Mrs White starts off with some sort of accent, which gradually disappears as the movie wears on. This is possibly intentional by the character for concealment. Pet the Dog : Mrs. Peacock was concerned about the cook since she wasn't involved in the blackmail conspiracy, but Wadsworth tells her she was involved. Why else would she even be in the mansion? She was one of Mr. Boddy's accomplices. In the second and third endings, Mrs. Peacock is revealed to have killed the cook. Ice Queen : Mrs.

White is the most sympathetic when Wadsworth sobs that his wife was a socialist. Plucky Comic Relief : The cowardly Mr. Green, except in the third ending. "Sorry, I'm a bit accident-prone." Pretty in Mink : Mrs. Peacock shows up wearing a fur wrap. She only wears it for a few minutes in the film, but far more often in promotional shots. Pun : "Is the FBI in the habit of cleaning up after multiple murders?" "Of course. Why do you think it's run by a man called Hoover?" Of course, the first one to die is Mr. Boddy. The Cop examining the motorist and saying, "This man's drunk. Dead drunk." This is followed by "Dead right." "Communism was just a red herring." Professor Plum works for UNO (the United Nations Organization), specifically for a branch of them called the World Heath Organization. In other words, he works for UNO WHO. The best part? That actually exists. Police Are Useless : The Cop, who shows up to inquire about a motorist that left his car on the side of the road, was apparently incapable of noticing the blood on Mr.

Body's head or the fact that the man he was talking to wasn't breathing. Miss Scarlett revealed that the Cop is in her payroll. This is semi-averted in the case of the police and the FBI, who do arrest the culprit(s), but don't arrive until at least five people have died. Randomly Generated Levels : There are three different endings for the movie, each with a different person as the killer. In theaters, the film had only one of the endings attached, whereas the TV and home video edits include all of the endings one after the other. If you play the film on DVD or Blu-ray, you can choose to have one ending played randomly or watch the home video "all endings" version. Rapid-Fire Comedy : Some of the jokes in the dialogue happen so fast that you might miss them. Really Gets Around : Miss Scarlet is implied to be this. Her being a brothel madam compounds the issue, as someone in that line of work probably needs to maintain some degree of division between their personal and professional lives. This is used to justify her making out with Professor Plum when trying to hide the bodies of the murdered informants from The Cop (see Of Corpse He's Alive ).

This leads to a gem of a line in the Novelization : in the scene where Mrs. White reveals her Black Widow nature, her recitation of how men are like Kleenex is corrected by Miss Scarlet thusly: "Their slogan is Soft, Strong, and Pops Up , Too." Reckless Gun Usage : Pretty expected, as one of the murder weapons is a revolver. The attempted murder of Mr Boddy (in a completely dark room with others standing around) starts things off, Yvette's attempt to Shoot Out the Lock of the lounge later on is a comedy of gun usage errors, and Wadsworth proves to be guilty of the trope in Ending A. Red Herring : All of the characters have some connection to the government, often with ties to the military and the Cold War . None of this is actually important since, as we're told in all three endings, "Communism was just a red herring". Also, we never learned the cause of the broken window in the ballroom. Though it can probably be assumed it was broken by a tree branch during the storm. Rule of Three : The three endings.

Used to full effect in the "home video" version of the film, in which all three endings are shown one after another. Wadsworth steps in dog poop at the beginning of the movie. The first time he speaks to Yvette and each of the guests, they all sniff a few times and check their own shoes. "To make a long story short..." "Too late." "I didn't do it!" Mrs. White comes after Colonel Mustard in each character sequence. She is introduced in the trailer after him, she arrives at the mansion after him, Wadsworth discussed her blackmailings after discussing Colonel Mustard's, and in the third ending, after Colonel Mustard turned out to have killed The Motorist, Mrs. White is revealed to have killed Yvette. Scare Chord : Twice. The first is played when Mr. Boddy's corpse is discovered after he's killed for real, while the second is played as Yvette is strangled to death with the rope. Scenery Porn : The film was shot on location in an authentic New England mansion. Share Phrase : The same lines and gags appear in each ending, transposed to different characters (e.g.

"Communism was just a red herring," the line "There's one thing I don't understand." "One thing?"). However, when watched together, it comes off as a convincing call back. Share the Male Pain : When Mrs. White indicates that her late husband was castrated during his murder, the three male guests all cross their legs. Shoot Out the Lock : Yvette does this to get Miss Scarlet and Colonel Mustard out of the lounge. " Frankly, Miss Scarlet, I don't give a damn. " The dinner takes place at a mansion called Hill House—named after Debra Hill, the film's producer. A couple to The Rocky Horror Picture Show . The motorist's car broke down and he needs to use the phone, and he tells whoever he calls that "there's a whole group of people here having some sort of party". Shown Their Work : A subtitle says the film's events take place in 1954. The TV broadcast playing in the kitchen as the cook prepares dinner uses real Congressional footage aired on the 6th of June 1954. Slapstick Knows No Gender : In the third ending, Wadsworth grabs Mrs.

White's hand and leads her up the stairs, only to drop her for no apparent reason. Mrs. Peacock gets slapped hard by Mr. Green to stop her from screaming. Wadsworth repeats this during The Summation . Slasher Smile : Wadsworth gets off a good one in the third ending when he says, "I shot her." Spiritual Successor : Clue is one to Neil Simon's Murder by Death , as the movies share a similar setting, a similar sense of humor, and Eileen Brennan. Stealth Insult : Upon discovering Mr. Boddy was in fact alive, Mrs. White claims the group should have made sure he was dead. Mrs. Peacock replies that they should have cut his head off, to which Mrs. White snaps, "That was uncalled for!" This doubles as a Call Back to the mysterious deaths of Mrs. White's husbands; what makes it a Stealth Insult is how Peacock is comparing White to a praying mantis. Stealth Pun : At dinner, Professor Plum says that he is employed by UNO (United Nations Organization), at a branch called WHO (World Health Organization). Which means he works for U-NO-WHO. See also Casting Gag .

Wadsworth's name. Early firearms used wadding in the barrel to help igniting the black powder. Wadsworth's name implies that he's worth shooting. Especially true in the third ending. Miss Scarlet's name seems ill-chosen in the film, as she never wears any red throughout it. But it soon comes to light that she's the leader of a prostitution ring who has "serviced" several high-paying clients. An old term for dubious women with multiple sexual partners is "scarlet woman." Straight Gay : Mr. Green is this. Except in the third ending, where he was a plant ("A plant? I thought men like you were usually called a fruit.") from the FBI pretending to be gay so he would be blackmailed, and is in fact "going home to sleep with [his] wife" . So he says. He couldn't very well have told his boss something else, could he? All the evidence that he was gay burned up earlier in the movie, though given Wadsworth's surprise when going through the evidence, it's probable that Green actually is straight—or, at the least, being gay would not appear to be what he was being blackmailed for. The Motorist: The phone.

What body? Wadsworth: There's no body. Nobody. There's, there's nobody in the study. Everyone's body language when The Cop shows up reeks of this, especially the two who slam and block the doors to the two rooms containing corpses. This is especially true when everyone very nervously denies that The Motorist came to the house, only for Mr. Green to sheepishly admit the truth. When the cop states what is essentially a rhetorical Is the Answer to This Question "Yes"? observation ("You all seem to have some kind of disagreement"), they all deny it again, even more nervously...only for Green to again, with grim satisfaction, say yes. Suspicious Spending : Colonel Mustard drives a very expensive car for someone who lives on a colonel's paycheck. His explanation is that he inherited the money during the war. He actually stole and sold airplane parts on the black market during the war. Wadsworth: Professor Plum, you were once a professor of psychiatry specializing in helping paranoid and homicidal lunatics suffering from delusions of grandeur. Professor Plum: Yes, but now I work for the United Nations. Wadsworth: So your work has not changed.

Plum himself joins in: during one of the endings, he is told that it won't help his career to be implicated in six murders. He responds, "You don't know the kind of people we have at the UN; I might go up in their estimation." "Even a psychiatrist can tell the difference between patients who are alive or dead." Tap on the Head : Wadsworth is briefly knocked out by the candlestick falling off a shelf over a doorway he was standing in. He's back upright in the next scene. Ten Little Murder Victims : The film is a parody of this kind of movie. Once they even do it as a chorus. Wadsworth: I'm getting there! I'm getting there! Trying to Catch Me Fighting Dirty : When Colonel Mustard challenges Mr. Boddy to a fight, Mr. Boddy responds by kicking him in the shin, poking him in the eyes, then beating him more while he's down. Mr. Boddy has to be dragged away by the others, at which point Mrs. White decides to get in on this trope too, by kneeing Boddy in the crotch . Undercover Cop Reveal : In the first two endings, Wadsworth is an FBI agent.

In the final ending, Mr. Green reveals himself as the agent just after shooting the real Mr. Boddy. In all the endings, the Jehovah's Witness is the FBI agent's boss. Unusually Uninteresting Sight : When the group walks into the Billiard Room and find Yvette dead with the noose around her neck, they just walk out without a single word as if they were used to all the murders happening around them. What Happened to the Mouse? : The dogs disappear, not bothering the motorist or anyone else that arrives later. Although with the storm raging for most of the night, they would have been hiding in the doghouse, as shown in one shot early on. In the unused D ending, which appears in the Novelization , Wadsworth leaves the house after all the guests are dead, gets into his car, and begins to drive away when he hears a dog growl from the backseat, which causes him to crash. It is unclear if he dies in the crash or if the dog attacks him, but the implication is that he doesn't survive.

Question: Which murder weapon in the game of Cluedo starts and ends with the same letter?
Answer: Revolver