Sony PlayStation Vita (Latest Model)- Launch Bundle Black Handheld System (Wi-Fi + 3G - AT&T) | eBay Sony PlayStation Vita (Latest Model)- Launch Bundle Black Handheld System (Wi-Fi + 3G - AT&T) 4.8average based on 50 product ratings 5 Trending price is based on prices over last 90 days. Type:Handheld System Condition Used An item that has been used previously. The item may have some signs of cosmetic wear, but is fully operational and functions as intended. This item may be a floor model or store return that has been used. See the seller’s listing for full details and description of any imperfections. Sold by richmond-best-pawn ( 2272 )99.9% Positive Feedback Delivery Est.

Jan 24 - Jan 31From Richmond, Indiana Returns 30 days money back or replacement Buyer pays return shipping All listings for this product Any Condition Compare products others also viewed THIS PRODUCT Sony PlayStation Vita (Latest Model)- Launch Bundle Black Handheld System (Wi-Fi + 3G - AT&T) TRENDING PRICE Product Description Product Description In the past, to enjoy pristine graphics and the hottest titles, you had to stick to your home video game console. However, thanks to the PlayStation Vita, you can have it all, on the go. Lush graphics, vibrant colors, and an array of more than 1,000 games in every genre imaginable make this one of the premier handheld gaming systems ever. With a powerful main processor and an independent graphics processor, the non-stop action is liquid-smooth. You can enjoy PS Vita exclusives like Persona 4 Golden and Uncharted: Abyss, as well as countless PlayStation 3 and PlayStation 4 games streamed directly from your PS4 console or from Sony's PS Now. With dual analog controllers and a sleek design created for gaming comfort, you are in for a real treat. Do not forget to visit the PlayStation Store for new movies and TV shows as well.

Product Identifiers ARM Cortex - A9 core (4 core) Graphic Product Features Transform your world With front and rear cameras, you can turn kitchen counters into a fight ring or office boardrooms into a battlefield. Augmented Reality (AR) technology for PlayStation Vita brings your physical world into the PlayStation world. Interact with the world Wi-Fi and 3G capabilities pinpoint the location of nearby opponents, send friends on treasure hunts, and keep the world updated on your rank. Non-stop action Literally. Keep the intensity up at home or on the go. With Wi-Fi or 3G connectivity, you can pick up games right where you left off, even from your PS3 system. Input Features Multi touch pad (capacitive type) Country Region by jonny_gunnz May 02, 2012 Fell in love with it, cant wait for some more games to come out!! PRO's: for a handheld, this thing rocks! just like having a ps3 on the go. love the graphics. the xmb is faster to navigate with the touch screen. while in game the touch screen enables the developers to add additional buttons along the sides of the screen closest to your thumbs for easy access.

I find that to be quite innovating. CON's: not enough games(no worries though there will be more to come). felt the touch screen isn't as a responsive all the time. you need to tap the screen a number of times. i can see this being a problem in some online competitive games. memory cards cost half what the systems worth. analog sticks are going to need some getting used too. over- all, give it some time but i feel like this system is going to be something worth investing in by lidam.us.mz37yz... Mar 15, 2016 Pspvita For the most part the system does what I need it to. I am guessing that the hardware was just a bit old so the builtin WiFi is spotty, and the memory card has gone out once already. Still I can play my games Verified purchase: Yes | Condition: Pre-owned by lkh_cerebellum Jul 11, 2013 I love psvita for its graphics, sound, and compatibility with PS3. Mine has a $40 sticker instead of a $55 sticker.

It includes a 8GB memory card so that I can use psvita immediately out of the box. If I sign up for 3G from AT&T, I will get a free download game. The psvita has already frozen from unexpected error for several times since I bought it. After rebooting the system, it will be fine. The battery life is short for handheld gaming devices. After I play DOA5+ for 3-4 hours, the battery will be drained and required charging. Personally, I like psvita for having two analog sticks, which is useful for many games, whereas my Nintendo 3DS has only one flat, thumb analog disc, which is not very useful for fighting game like DOA Dimensions. The sound output is very good only if we use a headphone. A good headphone on psvita can deliver a very strong bass. The built-in speakers next to the 2 analog sticks do not have any bass and is hard to tell the sound direction. I bought psvita mainly for playing DOA5+.

psvita has a significantly better graphic (resolution-wise) and bigger screen than my Nintendo 3DS; of course, psvita does not support 3D graphics and 3D photo capture. The resolution of DOA5+ during any fight is lowered to preserve the frame rate, and the difference is not noticeable during the fight but is noticeable if we capture a still picture; otherwise, all the movies and pre-fight scenes are in full resolution without detectable pixelation. psvita is compatible with PS3. psvita can be linked to any PS3 as a controller or to back up pictures/data. psvita can also be linked to a PC to back up pictures/data. Many games, such as DOA5+, can be "cross-played" on psvita and PS3 at the same time. For DOA5+, I can cross-played with even the XBOX360 users as well. Rumors says that psvita will be compatible with PS4, and ALL (?) PS4 games will be playable on psvita, so it is a good investment to get a psvita.

Just like PS3 and Wii, psvita is gear towards hardcore handheld gamers while 3DS is gear towards kids/amateur gamers, respectively. Read full review by scrapmetalsimon... Dec 08, 2013 A fine handheld gaming experience, with a formidable library of games! As others may state, this is the finest handheld console I have ever owned. It goes well beyond gaming experiences that I could otherwise find on my iPhone or tablet. Cramming a beautiful screen, button layout, gyroscope, and graphics capabilities into a single device, I am really enjoying it. I have played through guacamelee (probably one of the toughest platforming games I've seen in a while) and the buttons and control sticks do not interfere with the precision demanded to succeed at that game. Cross save and cross buy are really neat functions, as well. I am really looking forward to owning a PS4 and leveraging this system as a second screen. Also I would argue that the library of (good) games for this system is growing steadily. Cons: The UI at times feels a little clunky and apps like web browsing and facebook just seem pointless (but probably not if you don't own a smartphone or touch system).

The cameras should never be considered remotely good for taking pictures or video. I feel that they are utilized well for in-game use (Tearaway). Read full review by vgames4saleands... Dec 21, 2012 An AMAZING Next Generation Portable with a wide variety of games! The Playstation Vita was first codenamed the Next Generation Portable (NGP) and it lives up to the name. With high-end graphics comparable to the PS3, dual analog, OLED multi-touch screen technology and a back touchpad, the Playstation Vita really is next generation compared to abysmal hardware like the 3DS, which relies on a 3d gimmick to sell and has an awkward control scheme. Contrary to belief, the Playstation Vita has a wide variety of games available in the Playstation Store. Want an action adventure? Uncharted: Golden Abyss can solve that. Want a racer? Wipeout 2048 and Need For Speed Most Wanted can help you with that. Not only that but 2013 is going to be even better for the Vita, in terms of game selection.

Killzone Mercenary, Tearaway, Soul Sacrifice, Warrior's Lair, Phantasy Star Online 2 (a Free2Play), and Bioshock as some notable exclusives that will be coming out. There is virtually no complaints on my part on the Vita's hardware. The LiveArea Menu is intuitive, the apps are easy to navigate and YouTube works amazingly well, even better than on Android. Are you a gamer interested in gaming on the go? Then the Vita is for you! Read full review Explore Buying Guides PlayStation Vita to launch in February 2012 | Technology | The Guardian PlayStation Vita to launch in February 2012 Sony confirms date for Vita handheld's worldwide rollout Sony's PlayStation Vita, here showing the game ModNation Racers, will launch on 22 February, 2012. Photograph: Chris Pizzello/AP Wednesday 19 October 2011 04.42 EDT First published on Wednesday 19 October 2011 04.42 EDT Close This article is 5 years old Sony has announced the release date for its PlayStation Vita handheld gaming device. It will be launched throughout Europe and in the US on 22 February.

Jack Tretton, chief executive of Sony Computer Entertainment of America, revealed the launch date during a speech at the Web 2.0 conference on Tuesday. The device will be available in two configurations: a Wi-Fi only model and a combined 3G and Wi-Fi edition. They are priced at £229.99 (€249) and £279.99 (€299) respectively. PlayStation Vita is the follow-up to Sony's PSP console which has sold almost 70m units worldwide since its launch in 2004. The new console boasts a five-inch touch-sensitive OLED screen, a rear touchpad, rear and front cameras and two analogue control sticks. All games will be available for download from the internet, although some titles will also be released on an proprietary card format and sold through retail. A large range of titles has already been revealed for the games machine, including new versions of Wipeout, Call of Duty, Assassin's Creed and LittleBigPlanet. The 'killer app' is expected to be Uncharted: Golden Abyss, a miniature version of the hit action adventure series. About 80 game titles are already in production for the device.

Vita also offers a range of social networking features, including video chat, as well as Twitter and Facebook access. The device also boasts a service named Near which allows Vita owners in close proximity to communicate and automatically swap data. There will also be compatibility with the PlayStation 3 console – some games will be playable across both formats. The new console will go into direct competition with Nintendo's troubled 3DS console, which has failed to sell as well as expected, despite (or perhaps because of) its unique glasses-free 3D display. Sony rejected a similar technology for the Vita. Will the PS Vita Slim be Sony's final handheld games console? | TechRadar Will the PS Vita Slim be Sony's final handheld games console? Will the PS Vita Slim be Sony's final handheld games console? Long live the PlayStation Vita Shares To quote the cigarette-mumbling of Samuel L Jackson in Jurassic Park: hold on to your butts. Even for January, it's been a slow month for the games industry. Sony teased PlayStation Now , Nintendo admitted the Wii U console is still performing terribly , and a fleet of YouTube personalities were caught endorsing Xbox One for cash . That's about it, really. Still, there are positives to the downtime.

The triple-A games release schedule, currently a barren wasteland, has allowed for several new indie games to dazzle in the spotlight. Trust me: you really should take a look at the likes of Nidhogg, OlliOlli, Broken Age, The Banner Saga and Don't Starve. Showtime But the New Year hangover has now officially cleared - as far as those in the blue corner are concerned, anyway. Yep, Sony has announced the launch of the PlayStation Vita Slim handheld console, the first major gaming hardware of the year. You can bet it'll be coming to other Western territories this year, too. The PS Vita slim will be thinner, cheaper and well, better New PS Vita Slim specs We'll get to why we think this could well be Sony's last ever handheld console, but first - what's different about this model? Well for a start, compared to the original PS Vita which first launched over here in 2012, this system is about 20% thinner and 15% lighter.

Sony's new handheld comes in six colours (white, grey, yellow, pink, brown, and black) and, thank Christ, the original's proprietary charge input will be replaced with the common Micro-USB port. Battery life is said to be noticeably better, though Sony's legal team can only guarantee it lasts an hour longer than the original model (in most cases, it'll run beyond that). One of the key reasons for the extra battery life is that the PS Vita's gorgeous OLED display has been replaced by a more inexpensive and energy-efficient LCD. Sony insists this won't reduce image quality, though personally I find that hard to believe. As a bonus, the PS Vita slim also carries 1GB of internal storage memory, meaning you won't have to pay for one of Sony's inexcusably expensive memory cards, at least for a little while. "The PS Vita is the most powerful, dazzling and impressive handheld games console ever built. It packs not one but two quad-core processors, a sparkling 5-inch touchscreen OLED display, dual analogue stick controls and games that go way beyond what any other portable device is currently capable of.

That includes the Nintendo 3DS, which may wield 3D optics as its trump card, but nonetheless simply cannot compete with the Vita in terms of graphical fidelity" Read more: PlayStation Vita review Can Sony revive Vita? "Sony revealed that Vita had a paltry installed base of 4 million, and ever since, the corporation has willfully masked the sales figures in its investor reports." The PS Vita is currently in a rare predicament. Its owners describe it as a wondrous, beautifully designed handheld with a growing list of amazing indie games (including, as mentioned above, the immensely addictive skateboard autorunner OlliOlli). Along with this, it comes with the usual PlayStation Plus bonuses (including two free games per month) and the surprisingly functional Remote Play feature, which allows you to access PS4 games through the handheld via a Wi-Fi connection. Yet, paradoxically, no one seems to be buying the Vita. In fact, you'd have to go all the way back to last January if you're looking for the system's most recently disclosed sales figures. Back then, Sony revealed that Vita had a paltry installed base of 4 million, and ever since, the corporation has willfully masked the sales figures in its investor reports.

It doesn't inspire confidence, but it's not much of a shock either. The very concept of handheld gaming has been endangered ever since Apple and Google began to offer an ocean of games on their app stores for a fraction of the cost. Death by mobile devices Shuhei Yoshida, who runs the PlayStation hardware division, recently admitted there is "no question" about whether mobiles have hurt handheld sales. Considering its predecessor, the PSP, sold 76 million units, it's not unreasonable to believe the whole business has fallen off a cliff. In fact, unless there's a dramatic upsurge in sales, I wouldn't be surprised if Sony abandons its traditional handheld business by the time PS Vita comes to an end. The numbers are simply unsustainable from an investment standpoint, and Sony probably shouldn't hold out for the explosive growth of mobile games to end anytime soon. So the new PS Vita Slim could be the final dedicated Sony handheld ever. A marvelous system that has fallen victim to the merciless speed of change. A premium system in a run-of-the-mill age. The last of its kind. Doesn't that kind of make you want one? More gaming columns The business and culture of our digital lives, from the L.A.

Times Sony PlayStation Vita pushed into 2012 for U.S. and Europe August 4, 2011 | 1:43 pm Sony's launch of its PlayStation Vita handheld gaming system won't occur this holiday season in the U.S. and is now being pushed into 2012. The new gaming system, which will be a follow-up to both the successful but aging PlayStation Portable (PSP) and the slow-selling PSP Go, was previously expected to hit retailers in the U.S. and Europe by the end of the year. That will no longer be the case, Sony Executive Deputy President Kazuo Hirai told Bloomberg on Thursday. He added, however, that the Vita will launch in Japan before the end of the year. By not having the Vita in U.S. and European stores this holiday shopping season, Sony is passing up on a chance to rake in big sales. Bloomberg noted that Sony took in more than 40% its revenue last fiscal year from Christmas sales in the two regions -- something it sorely needs after eight straight years of losses from its Bravia TV unit and costs of more than $172 million related to hacking attacks against the company this year.

The cyber attacks have cost Sony nearly as much as the company suffered in damage from the earthquake and tsunami that struck Japan in March. "The PlayStation business is a key pillar," Hirai told Bloomberg. "The video-game industry is evolving constantly. My expectation is for the PlayStation business to remain at the forefront of this very dynamic industry." A look at the Vita's specs shows just how serious Sony is taking its gaming business. The Vita will feature a 5-inch touch screen on the front of the unit and a touch pad on the back for controlling games using hand gestures (a move that can be considered a response to the rise of gaming on touch-screen smartphones). It will also have two cameras, one on the front and another on the back(features the Nintendo DS line has had for some time), that will be used for photos as well as augmented reality gaming. Sony is also passing up an opportunity to overtake Nintendo as the leader in portable gaming console sales. Nintendo's new handheld, the 3DS, has yet to catch on with consumers and produce the blockbuster sales of its predecessors. So far, Nintendo has sold more than 4 million 3DS units worldwide. Last year, Nintendo sold 27 million units of the previous generations of DS consoles.

As a result, Nintendo is dropping the price of the 3DS to $169.99 from $249.99 starting Aug. 12. Sony's Vita, when it enters the U.S. market, is set to sell for $249 or $300 in a 3G wireless model . Hirai told Bloomberg that Sony has no plans to lower its launch price in reaction to Nintendo's move. RELATED: Sony PlayStation Vita: Mobile Console vs. Cellphone-based Gaming Mark… Published on Mar 14, 2012 Japanese electronics giant Sony with proven selling experience of Japan market launched its new dedicated console gaming device for high-end handheld portable console market named PlayStation Vita in North and Latin America, Europe, PAL regions, and Singapore on February 22, 2012. We see this development as an evolution of gaming as the portable handheld gaming market, including consoles, have gone through a massive revitalization in last 10 years. The notable shift has taken place on gaming preference shifting from hardcore gamer to casual gamer.

However, Mind Commerce observes that there remains a market opportunity among niche target group for portable handheld gaming devices (such as PS Vita) with multifunctional capabilities such as digital download facility PS store. Sony announces PlayStation Vita TV and new model of PS Vita Sony announces PlayStation Vita TV and new model of PS Vita View gallery - 11 images The PlayStation Vita , Sony's latest portable gaming console, has had a rough start in life. According to VGChartz, it has only sold about 5.7 million units worldwide since launch compared to the 33.5 million units sold by its primary competitor, the Nintendo 3DS . Down but not out, the Vita may soon get a new lease on life thanks to two new models announced by Sony Computer Entertainment Inc (SCEI) in its pre-Tokyo Game Show conference today, one of which abandons portability entirely in favor of an Apple TV-like living room experience. Just two weeks ago at Gamescom Sony announced that the original model of the PS Vita would drop in price to US$199/€199 in North America and Europe, and 269.95 AUD in Australia.

However, if you're in the market for a PS Vita you may want to wait until the newer, slimmer model arrives in your territory, though Sony did not reveal when that might be. It will retail for ¥18,980 ($190) when it launches in Japan on Oct. 10. Though it's unlikely that all six colors will be made available outside of Japan, the new version is 20 percent thinner and 15 percent lighter than the original, and its battery lasts an hour longer (lasting up to six hours). It also includes 1 GB of internal storage, so you'll be able to save your progress without a memory card. The only real downside of the new model is its sacrifice of image quality, since it swaps in a 5 inch LCD in place of the original model's OLED screen. The PS Vita TV Sony's big surprise was the unveiling of the PS Vita TV which could be Sony's answer to the Apple TV or Ouya game console. It's small (just 6.5 cm x 10.5 cm) and connects to your television to play games and stream content through popular services.

It plays PS Vita games as well hundreds of PS1 classics and PSP titles downloaded from the PlayStation Store. It has a card slot for your library of physical PS Vita games, takes Vita memory cards, and will sport PlayStation 4 remote play functionality. And if you're in a hurry you can put the system in standby mode and automatically resume from where you left off. Games are controlled using a standard DualShock 3 controller, but it's a bit unclear how certain Vita games will work if they make extensive use of the Vita's touch screen and rear touch panel. When using the remote play feature, which will be patched in after the PS4 launches, you'll use a DualShock 4 . Best of all, the PS Vita TV will retail for just ¥9,480 ($95), making it an incredibly attractive option for gamers on a budget. With its strong library of cheap downloadable titles, the PS Vita TV looks like it'll eat the Ouya for lunch, and if the rumors of Android-based consoles from Google and Amazon are true, they'll have a steep uphill battle against this thing. A value pack that includes a white DualShock 3 and 8 GB memory card will sell for about $50 more.

It launches in Japan on Nov. 14, while international pricing and release dates are to be determined. Sony also announced it will be dropping prices of its Vita memory cards, and will introduce a new 64 GB card in October that will retail for ¥10,479 ($104). You can watch the entire two hour press conference on UStream , or simply watch the Vita-related highlights below. PS Vita review | TechRadar PS Vita review PlayStation Vita takes handheld gaming to a new level Shares Proprietary-tastic That browser! Update: The PlayStation Vita is languishing. In a recent interview Sony senior vice president Masayasu said that there are no first-party titles in development for the PS Vita . Original review below... The PS Vita is the most powerful, dazzling and impressive handheld games console ever built. It packs not one but two quad-core processors, a sparkling 5-inch touchscreen OLED display, dual analogue stick controls and games that go way beyond what any other portable device is currently capable of. That includes the Nintendo 3DS , which may wield 3D optics as its trump card, but nonetheless simply cannot compete with the Vita in terms of graphical fidelity.

What the PlayStation Vita offers is more akin to a home console experience on the move, and that puts it in an elite class of one. Of course, whether or not there is a big market for such a device is an interesting question, and we're in the process of getting some early answers. A sluggish start in Japan has been followed by some less-than-stellar sales figures in the first weeks of its International launch. It doesn't come as much of a surprise. After all, it's a luxury item launching post-Christmas into a Western world ravaged by financial floundering, and further hindered by Sony's desperate need to make money at a time when the strength of the Yen makes exported Japanese products very expensive. ABOUT THE AUTHOR James Rivington Reviews Editor James ( Twitter , Google+ ) oversees the reviews we publish on the site and also edits the TV, AV, Gaming, Car Tech and Gadgets channels. He's been in the field for 13 years, and travels all over the world to attend tech shows, product launches and cult gatherings.

James' opinions have been inflicted on audiences of BBC TV, Radio 5 Live, The Guardian, local radio and various magazines and he's a grizzled veteran of most tech shows but will never again to return to CeBIT (no means no). Tags THE ULTIMATE IN PORTABLE GAMING ARRIVES WITH THE LAUNCH OF PLAYSTATION®VITA IN NORTH AMERICA AND LATIN AMERICA THE ULTIMATE IN PORTABLE GAMING ARRIVES WITH THE LAUNCH OF PLAYSTATION®VITA IN NORTH AMERICA AND LATIN AMERICA February 22 2012 THE ULTIMATE IN PORTABLE GAMING ARRIVES WITH THE LAUNCH OF PLAYSTATION®VITA IN NORTH AMERICA AND LATIN AMERICA Highly Anticipated PS Vita Delivers Unparalleled Gaming and Entertainment Experiences Virtually Anytime Anywhere THE ULTIMATE IN PORTABLE GAMING ARRIVES WITH THE LAUNCH OF PLAYSTATION®VITA IN NORTH AMERICA AND LATIN AMERICA | Press Releases | About | Corporate - PlayStation.com FOSTER CITY, Calif., February 22, 2012- Sony Computer Entertainment America LLC.

today announced the launch of the highly anticipated PlayStation®Vita (PS Vita), the next generation portable entertainment system, available now in the United States, Canada, and Latin America. PS Vita delivers new ways to play games that have never been seen on any device, coupled with rich social features to keep players connected to their gaming community. With the biggest and best launch lineup in PlayStation® history, PS Vita offers more than 25 titles on day one, plus a broad selection of accessories. PS Vita is also launching today in Europe and Australia. “Today marks a historic day for the PlayStation brand and our fans,” said Jack Tretton, president and CEO, Sony Computer Entertainment America. “PlayStation Vita is the most powerful and connected portable gaming system ever created. For the first time ever, consumers will find compelling PS3™ console-like gameplay experiences on-the-go from the most popular PlayStation franchises as well as titles unique to PS Vita, while staying connected with their favorite entertainment and social networking applications through 3G and Wi-Fi support.” PS Vita is available at major retailers for $249.99 (MSRP) for the Wi-Fi model and $299.99 (MSRP) for the 3G/Wi-Fi model.

Both models will include six Augmented Reality (AR) Play Cards along with a voucher to download three augmented reality games from PlayStation®Network.AT&T is the exclusive U.S. wireless carrier for PS Vita and customers have the option to activate 3G data plans directly from their PS Vita. AT&T is offering three data plans, a $14.99 plan featuring 250MB of data, a $30 plan with 3GB and a $50 plan with 5GB. All three plans will be session-based, and will not require a long term contract, which benefits consumers by providing them with flexibility. The high speeds and broad coverage of AT&T’s mobile broadband network means that PS Vita owners will remain connected to their content and interact with the world around them, including their friends and other PS Vita owners. The 3G/Wi-Fi model allows users to game at the speed of their mobile lifestyle, including asynchronous/turn-based multiplayer gameplay, digital gifting, instantly updated rankings and leaderboards, immediate access to the latest downloadable add-on content*, and real-time access to trophies, friends, web browsing, and apps such as ‘near’.

PS Vita customers with an AT&T data plan will also have free access at more than 29,000 AT&T Wi-Fi hotspots nationwide. "PS Vita's 3G connectivity really takes gaming on the go to the next level said Bob Puzon, VP of merchandising for GameStop. "Gamers can now play immersive multiplayer games, save their progress in the cloud and even download and watch video wherever they go. We are hearing great feedback from our customers on the impressive technology." PS Vita introduces new ways to play, delivering new gameplay experiences that have never been offered on any other handheld gaming device. PS Vita features a powerful quad core processor that offers unprecedented levels of performance, enabling deep, immersive games that previously were only possible on home consoles. Gamers will see amazing visuals and graphics come to life on PS Vita’s vibrant 5-inch high definition OLED touchscreen, while they experience new ways to interact with games using the rear touch pad. PS Vita's dual analog sticks, a first for any handheld gaming device, provides familiar controls that are ideal for shooters, action/adventure, sports and other game genres.

PS Vita also provides unique augmented reality experiences through front and rear cameras that bring the real world into your gaming world, plus a six-axis motion sensing system and built in microphone. Consumers will have access to music, videos, trophies, photos, web browser and more. In addition to these features, consumers will have access to several applications exclusive to PS Vita: With Content Manager: PS Vita owners can easily transfer games, videos, music, and photos between your PS Vita and their PS3 or a PC or a Mac. “near” allows PS Vita players to share their location with friends and allow other PS Vita users to see what games they’re playing. Friends can rate games and enable location based gaming features such as gifting in which a user can access virtual game-related items that other users are sharing by checking in at geographic locations. The Party application will enable cross game chat which allows PS Vita users to communicate with up to eight friends through text or voice chat, regardless of what games they’re playing. They can bookmark their favorite parties to reconnect later with friends and or join existing parties to see what other users are talking about. Remote Play gives consumers the ability to access content stored on their PS3 such as personal photos, music, and videos.

In the future, PS Vita owners can look forward to utilizing the remote play feature as a way to control compatible software game titles as well. With cross-platform gameplay and compatible software titles, players can start a game on their PS3, pause the game, and then resume the game right where they left off using their PS Vita. Consumers can also join multiplayer games on their PS Vita and play against friends on their PS3 consoles. In addition to PS Vita exclusive features, PS Vita owners will be able to access popular social networking and communications services via dedicated applications for Facebook, flickr, foursquare, Skype™, and Twitter. These applications will be rolled out within the launch window on PlayStation Network so consumers can stay connected with the world around them. Immediate access to thousands of movies and television shows are readily available for PS Vita owners through the Netflix application. Another great feature coming soon to PS Vita is the Music Unlimited digital subscription service where consumers will have the option to listen to hours of their favorite musical artists and create their very own custom playlists. With its extensive software lineup at launch, PS Vita boasts strong first and third party developer support from day one.

In addition to the 25 titles available on day one there are more than70 games currently in development, ensuring that PS Vita’s vast library will have something to offer for gamers of all ages. The launch day lineup includes blockbuster franchises such as UNCHARTED™: Golden Abyss, EA SPORTS FIFA Soccer, and Ultimate Marvel vs Capcom®3, plus brand new games such as Escape Plan. Consumers can now purchase PS Vita game cards at retailers nationwide or download games through the PlayStation®Store. Pricing for all PS Vita software will range between $9.99-$49.99 (MSRP). In addition to PS Vita format games, more than 275PSP (PlayStation®Portable) titles are now available for download on the PlayStation®Store. U.S. consumers who already own digital versions of select PSP titles will be able to seamlessly transfer those games to their PS Vita system and enjoy these games with enhanced video quality that's ideal for the system's 5-inch high definition OLED screen, along with controls that are optimized for its features such as the dual analog sticks. With the launch of PS Vita, SCEA will unleash the biggest advertising campaign in PlayStation’s history.

PS Vita and the official tag line “Never Stop Playing,” along with the Twitter-influenced hash tag #GAMECHANGER, will be featured with retail partnerships, on wallscapes, billboards, digital banners, and radio and television commercials. In addition, through a partnership with Taco Bell, PlayStation and Taco Bell have given consumers the opportunity to win one PS Vita for every 15 minutes since January 26, 2012, via the "Unlock the Box" campaign. About Sony Computer Entertainment America Sony Computer Entertainment America LLC continues to redefine the entertainment lifestyle with its PlayStation® and PS one® game console, the PlayStation®2 computer entertainment system, the PSP™ (PlayStation®Portable) handheld entertainment system, the ground-breaking PlayStation®3 (PS3™) computer entertainment system and its online and network services the PlayStation®Network and PlayStation®Store. Recognized as the undisputed industry leader, Sony Computer Entertainment America LLC markets the PlayStation® family of products and develops, publishes, markets and distributes software for the PS one, PlayStation®2, PSP™ and PS3™ systems for the North American market. Based in Foster City, Calif., Sony Computer Entertainment America LLC serves as headquarters for all North American operations.

# # # All games featured are trademarked and copyrighted properties of their respective publishers and/or licensors. "PlayStation", and the "PS" Family logo are registered trademarks and “PS3”,”PSP” and the “PSVITA” logo and the PlayStation Network logo are trademarks the of Sony Computer Entertainment Inc. "SONY" and "make.believe" are trademarks of Sony Corporation. Facebook is a trademark of Facebook, Inc. FLICKR and the FLICKR Dots logo are the trademarks and/or registered trademarks of Yahoo! Inc.foursquare® and the foursquare® logos are registered trademarks of Foursquare Labs, Inc. Access to a broadband Internet connection is required to use Skype. Skype is not a replacement for traditional telephone service and cannot be used for emergency calling. Skype, associated trademarks and logos and the "S" symbol are trademarks of Skype Limited. Twitter is a trademark of Twitter, Inc. *PS Vita users can download less than 20MB of content Sony Corporation of America: PlayStation®3 Sales Reach 70 Million Units Worldwide PlayStation®3 Sales Reach 70 Million Units Worldwide Sony Computer Entertainment - 11/15/2012 TOKYO, Nov.

16, 2012 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced that the cumulative sales of the PlayStation®3 (PS3®) computer entertainment system reached a milestone of 70 million units(*1) worldwide as of November 4, 2012 - less than six years after the platform launched in 2006. SCE also announced that sales of the PlayStation®Move motion controller surpassed 15 million units(*1) worldwide as of November 11, demonstrating continued growth and momentum of the PS3® platform. (Logo: ) The PS3® system has delivered high quality, award-winning entertainment experiences since its launch. Throughout its lifecycle, the PS3® system has continued to evolve with more streamlined design, larger Hard Disk Drive (HDD) capacity, and new features through software updates. In September 2012, SCE launched the new PS3® system, which has a reduced volume and weight of more than 50 percent compared to the original PS3® model, and of 25 percent and 20 percent respectively compared to the slim PS3 model launched in 2009.

The new PS3® has been well received by consumers around the world. Along with the introduction of PS3® in November 2006, SCE launched PlayStation®Network, which now operates in 59 countries and regions(*2) around the world. PlayStation Network supports free community-centric online gameplay, exclusive games from independent developers and major publishers, and a broad range of entertainment applications across movies, music, and sports. PS3 owners can access 170,000 downloadable digital content including 57,000 game content worldwide from PlayStation Network(*3). In October 2012, SCE redesigned PlayStation®Store for PS3®, offering a more streamlined and accessible store experience, including a stunning new user interface, simple search, and powerful content discovery. The new store is now available in Europe and North and Latin America with more countries and regions to follow. PlayStation®Plus, the subscription service package on PlayStation®Store that offers exclusive benefits such as discounts on games or online storage for game saves, started to offer an "Instant Game Collection" in North America and Europe in July 2012.

The Instant Game Collection enables PS Plus members to enjoy popular titles from third party developers and publishers as well as SCE Worldwide Studios at no extra cost. SCE has also enhanced the content offering for PS Plus members in Japan in November. Introduced in September 2010, the PlayStation®Move motion controller that enables users to intuitively play games is now supported by a wide range of titles with more than 400 as of November 2012, including Sports Champions 2, LittleBigPlanet Karting (Sony Computer Entertainment). Additionally, this month marks the global launch of Wonderbook™, a new peripheral that delivers the next evolution of storytelling and a unique experience exclusively on PS3. Wonderbook(*4) uses the PlayStation®Eye camera to take augmented reality to spectacular new places, while drawing players into new worlds and allowing them to interact with stories as they tilt or rotate it, or simply turn the pages(*5). PS3® has gained tremendous support from 3rd party developers and publishers worldwide. Cumulative number of software titles for PS3® reached 3,590 with more than 595 million units sold worldwide(*6).

More exciting and attractive new titles are to be released from third party developers and publishers as well as SCE Worldwide Studios, including Assassin's Creed III (Ubisoft Entertainment.), Call of Duty: Black Ops 2 (Activision, Inc), PlayStation All-Stars Battle Royale (Sony Computer Entertainment), towards the holiday season. In addition, software titles that support "cross platform feature" such as LittleBigPlanet 2: Cross Controller Pack, PlayStation, Sly Cooper: Thieves in Time (Sony Computer Entertainment) are also expected to be released. With these titles, SCE will deliver a ground-breaking gaming experience by leveraging the capabilities of both PS3® and PlayStation®Vita. SCE will continue to further expand the PS3® platform and create a world of computer entertainment that is only possible on PlayStation. *1 Sell-in number *2 As of September 30, 2012. *3 As of November 14, 2012. *4 Title which only needs PS Eye and Wonderbook to enjoy will become available. *5 Wonderbook launced on November 13 in North America and on November 14 in Europe/PAL territories *6 As of September 30, 2012.

About Sony Computer Entertainment Inc. Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develop and markets the PlayStation®2 (PS2®) computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system, the PlayStation®3 (PS3®) computer entertainment system and the PlayStation®Vita (PS Vita) portable entertainment system. SCEI has revolutionized home entertainment since they launched PlayStation in 1994. PS2® further enhances the PlayStation legacy as the core of home networked entertainment. PSP® is a handheld entertainment system that allows users to enjoy 3D games with high-quality full-motion video and high-fidelity stereo audio. PS3® is an advanced computer system, incorporating the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity within a real world context. SCEI also delivers the PlayStation® experience to open operating systems through PlayStation®Mobile, a cross device platform.

Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC., and Sony Computer Entertainment Europe Ltd., and its division companies, Sony Computer Entertainment Japan and Sony Computer Entertainment Asia develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in the respective markets worldwide SOURCE Sony Computer Entertainment Inc. SOURCE: Sony Computer Entertainment Inc. PlayStation®3 Sales Reach 70 Million Units Worldwide Sales of PlayStation®Move Motion Controller Surpass 15 Million Units Worldwide PR Newswire TOKYO, Nov. 16, 2012 TOKYO, Nov. 16, 2012 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCE) today announced that the cumulative sales of the PlayStation®3 (PS3®) computer entertainment system reached a milestone of 70 million units*1 worldwide as of November 4, 2012 – less than six years after the platform launched in 2006. SCE also announced that sales of the PlayStation®Move motion controller surpassed 15 million units*1 worldwide as of November 11, demonstrating continued growth and momentum of the PS3® platform.

As of September 30, 2012. About Sony Computer Entertainment Inc. Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufactures, distributes, develop and markets the PlayStation®2 (PS2®) computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system, the PlayStation®3 (PS3®) computer entertainment system and the PlayStation®Vita (PS Vita) portable entertainment system. SCEI has revolutionized home entertainment since they launched PlayStation in 1994. PS2® further enhances the PlayStation legacy as the core of home networked entertainment. PSP® is a handheld entertainment system that allows users to enjoy 3D games with high-quality full-motion video and high-fidelity stereo audio. PS3® is an advanced computer system, incorporating the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity within a real world context. SCEI also delivers the PlayStation® experience to open operating systems through PlayStation®Mobile, a cross device platform.

Headquartered in Tokyo, Japan, SCEI, along with its affiliated companies, Sony Computer Entertainment America LLC., and Sony Computer Entertainment Europe Ltd., and its division companies, Sony Computer Entertainment Japan and Sony Computer Entertainment Asia develops, publishes, markets and distributes hardware and software, and manages the third party licensing programs for these platforms in the respective markets worldwide SOURCE Sony Computer Entertainment Inc. CONTACT: Al Deleon, +1-650-655-7348, al_deleon@playstation.sony.com Where To Buy PS Vita – PlayStation Vita Console | PS Vita Features, Games & Apps Keeps You Gaming PS4™ Remote Play Stream a wide range of your PS4 games on your PS Vita system over a local wi-fi network when away from your PS4 system or TV. Entertainment and Apps PlayStation®Store is your one-stop-shop for movies and hot new TV shows, and don’t forget apps like Netflix and TuneIn Radio.

Question: Name the Sony Playstation new handheld gaming model launched in Europe in 2012?
Answer: Vita