Clue (board game) | Clue Wiki | Fandom powered by Wikia Genre Murder-Mystery Clue (Cluedo outside the U.S.) is a popular murder-mystery board game. It was originally published in Leeds, England in 1949. It was devised by Anthony E. Pratt, a so ly move around the game board (a mansion), as of one of the game's six suspects (or, collecting clues from which to deduce which suspect murdered the game's perpetual victim: Mr. Boddy ( Dr. Black , outside of U.S.), and with which weapon and in what room. Several games, books, and a film have been released as part of the Cluedo franchise. The board game forms a chronology. Overall, several spinoffs have been released, some featuring extra characters, and for some, different game play. More recent editions have restored the name Boddy Mansion to the mansion, and say the mansion is located in Boston, Massachusetts in the year 1954 (located in Hampshire, England outside of the U.S.). Contents Edit In 1944, Anthony E.

Pratt, an English solicitor's clerk, filed for a patent of his invention of a murder/mystery-themed game, originally named "Murder!" The game was originally invented as a new game to play during sometimes lengthy air raid drills in underground bunkers. Shortly thereafter, Pratt and his wife presented the game to Waddingtons' executive, Norman Watson, who immediately purchased the game and provided its trademark name of "Cluedo" (a play on "clue" and "Ludo", which is Latin for "I play"). Though the patent was granted in 1947, due to post-war shortages, the game was not officially launched until 1949, at which time the game was simultaneously licensed to Parker Brothers in the United States for publication, where it was re-named "Clue" along with other minor changes. However, there were several differences between the original game concept and that initially published in 1949, In particular, Pratt's original design calls for ten characters, one of whom was to be designated the victim by random drawing prior to the start of the game. These ten included the eliminated Mr. Brown, Mr. Gold, Miss Grey, and Mrs.

Silver, with Nurse White, and Colonel Yellow. The game allowed for play of up to eight remaining characters, providing for nine suspects in total. Originally there were eleven rooms, including the eliminated "gun room" and cellar. In addition there were nine weapons including the unused axe, bomb, syringe, poison, shillelagh (walking stick/cudgel), and fireplace poker. Some of these unused weapons and characters would appear in later spinoff versions of the game. Some gameplay aspects were different as well. Notably, the remaining playing cards were distributed into the rooms to be retrieved, rather than dealt directly to the players. Players also had to land on another player in order to make suggestions about that player's character through the use of special counter-tokens, and once exhausted, a player could no longer make suggestions. There were other minor differences, all of which would be updated by the game's initial release and remain essentially unchanged in the standard classic editions of the game. Equipment Edit The game's current equipment consists of a board which shows the rooms, corridors and secret passages of an English country house called Boddy Mansion, although previously named variously as Tudor Close or Tudor Hall, and in some editions Tudor Manor or Tudor Mansion).

The game box also includes several colored playing pieces to represent characters, miniature murder weapon props, one or two six-sided dice, three sets of cards, each set describing the aforementioned rooms, characters and weapons, Solution Cards envelope to contain one card from each set of cards, and a Detective's Notes pad on which are printed lists of rooms, weapons and characters, so players can keep detailed notes during the game. Suspects Edit Depending on edition, the playing pieces are typically made of colored plastic, shaped like chess pawns, or character figurines. Occasionally they are made from wood or pewter. The standard edition of Cluedo comes with six basic tokens representing the following original characters: Ms. Vivienne Scarlet , the sultry and beautiful actress of the game. Col. Michael Mustard , the militant and athletic colonel of the game. Mrs. Blanche White , the intrusive and kindly maid of the game. Rev. Jonathan Green , the conniving and religious priest(mobster) of the game. Mrs. Elizabeth Peacock , the sinister and political senator of the game. Prof. Peter Plum , the uptight and intelligent professor of the game.

The new suspects are: Edit There are nine rooms in the mansion where the murder can take place, laid out in a circular fashion on the game board, separated by pathways overlaid by playing spaces. Each of the four corner rooms contains a secret passage that leads to the room on the opposite diagonal corner of the map. The center room (often referred to as the Cellar, or Stairs) is inaccessible to the players, but contains the solution envelope, and is not otherwise used during game play. Colored "start" spaces encircle the outer perimeter which correspond to each player's suspect token. Miss Scarlet starts at the red space, Colonel Mustard starts at the yellow space, Mrs. White starts at the white space, Mr. Green starts at the green space, Mrs. Peacock starts at the blue space, and Professor Plum starts at the purple space. Here are the original rooms of Boddy Estate: Kitchen † ‡ denotes secret passages to opposite corner Rules Edit At the beginning of play, three cards — one suspect, one weapon, and one room card — are chosen at random and put into a special envelope, so that no one can see them. These cards represent the facts of the case.

The remainder of the cards are distributed among the players. Players are instructed to go and get the token/suspect nearest them. Play begins with Ms. Scarlet and proceeds clockwise. Players roll the dice and move along the board spaces accordingly, and entering rooms in order to make suggestions from that room. The player's suggestion only gets disproved once. So, though several players may hold cards disproving the suggestion, only the first one will show the suggesting player his or her card. A player may only make a suggestion when his or her piece is in a room and the suggestion can only be for that room. Once a player has sufficiently narrowed the solution, that player can make an accusation. According to the rules, "When you think you have worked out which three cards are in the envelope, you may, on your turn, make an Accusation and name any three elements you want." Players may name any room (unlike a Suggestion, where a player's character pawn must be in the room the player suggests). The accusing player checks the validity of the accusation by checking the cards, keeping them concealed from other players.

If he has made an incorrect accusation, he plays no further part in the game except to reveal cards secretly to one of the remaining players when required to do so in order to disprove suggestions. Also, according to the rules, "If, after making a false Accusation, your character pawn is blocking a door, [you must] move it into that room so that other players may enter." Since a character pawn can only block a door by being outside of a room, this clearly demonstrates that the character pawn need not be in any room to make an Accusation. If the player made a correct accusation, the solution cards are shown to the other players and the game ends. It is possible for a player to be using the piece representing the murderer. This does not affect the game play; the object of the game is still to be the first to make the correct accusation. If the game is played with two people, the process of elimination diffuses the same information to both players. Such a game tends to pass quickly. All editions of the current version of the game are advertised as a three-six player game only. Traditionally, the UK version was advertised for two-six players.

Strategy Edit Though gameplay is relatively straightforward as described above, various strategies allow players to maximize their opportunities to make suggestions and therefore gain the advantage of accumulating information faster. As alluded to above, blocking the entrance to a room is one way to prevent an opponent from entering a desired room and making a suggestion. Choice of Suspect Edit The first opportunity is in choosing the initial playing piece. Mrs. Peacock has an immediate advantage of being one space closer to the first room than any of the other players. However, Ms. Scarlet traditionally moves first. Prof. Plum also has an advantage of moving to the Study, then through the secret passage to the Kitchen, the hardest room to get to. Navigating the Board Cluedo - Ten Random Facts Ten Random Facts Celebrities and Entertainment ‘The Great Detective Game,’ Cluedo’s slogan. Cluedo is a board game that requires the use of reasoning and logic skills and has a murder and mystery theme. Cluedo was designed by Anthony Pratt, a successful musician, who thought of the game during World War II.

The game was first made in 1949 by Waddingtons who changed the name from ‘Murder’ (which the Pratt’s had called it) to ‘Cluedo’. In North America, Cluedo is known as Clue and some of the character’s names are changed. Cluedo was first designed to have 11 rooms, 10 characters and 9 weapons instead of the typical 9 rooms, 6 characters and six weapons. Elva Pratt, Anthony’s wife, designed the original artwork for the Cluedo board. ‘Cluedo’ is a combination of the word ‘clue’ and ‘ludo’, ‘ludo’ being Latin for ‘play’. Although Cluedo was initially designed as a game, it has been turned into films, books and other types of media. The murder victim of Cluedo is Dr Black, or Mr Boddy. The typical weapons of Cluedo are the candlestick, dagger, revolver, lead pipe, wrench and the rope, however, Pratt’s original game included an axe, bomb, syringe and poison as well as some other interesting weapons.

Bibliography: Fun Facts : Clue / Cluedo - The Art of Murder Clue Fun Facts & FAQ: What are the names of the concept-design Clue Suspects? Game inventor, Anthony Pratt, and his wife Elva (who designed the board's layout) named the six colorful suspects Colonel Yellow, Mr Gold, Miss Grey, Mr Brown, Professor Plum and Mrs Silver (only one survived) and the victim was Dr Black - named, its thought, after Pratt's uncle. How did Colonel Mustard get his name? According to a post in the DorothyL (a mystery discussion group founded by women librarians) from 1995, "Seems she [Dorothy L. Sayers?] worked in a London advertising agency for 7 years where she sold mustard using cartoon figures of a British colonel. This later inspired the creation of Colonel Mustard in the board game Clue..." If anyone can substantiate this claim, please email me. What were the concept-design weapons? Dagger, Candlestick, Revolver, Rope, Spanner, Lead Piping, Hypodermic Syringe, Axe, Poison and Bomb. How was the concept-design gameboard different?

Originally the mansion included a "gun" room, but it was removed because it was thought to be too elitist (unlike the Ballroom, of course). How did Clue/Cluedo get its name? The game was first called "Murder." For some reason, it was later changed to "Cluedo" with the subtitle, "Murder at Tudor Close." Cluedo is a play on words of Ludo, the British Parcheesi which translates to "I play." The American producers subsequently changed the name to the more recognizable "Clue." Did Anthony Pratt become rich by inventing Cluedo? Unlike the inventors of other popular boardgames such as Monopoly and Scrabble who retired from small fortunes, Anthony Pratt sold the world rights to Waddington's in 1953 for only R50,000 and five percent of the British sales for 13 years. This amount did afford him the luxury of pursuing his dream of playing the piano in a symphony orchestra. Were real antiques used in the filming of Clue? Absolutely.

In fact, many items were of incredible value (1985 prices): The dining room china is Lenox china worth more than $1700 PER PLACE SETTING! The lounge contains a needlepoint-covered Empire couch, a tiffany lamp, and an Obusson rug valued at over $30,000! The bookstand on the desk in the study belonged to Teddy Roosevelt. That eagle lamp that is so present in the library is by Hendell and is valued at $9000. The billiard room has a pool table featuring mother-of-pearl inlaid railings, and is one of the first Brunswicks ever make (circa 1875). Its value is at $14,500. Where is the Clue Mansion/Hill House? Sadly, the Clue mansion in its entirety does not exist. Finding a house with the same layout as the game board would have probably been impossible for the filmmakers. According to various articles and the films production handbook, the house's driveway/front door and ground floor (except the ballroom) were filmed on a soundstage (18) at Paramount Pictures (where Rear Window and Sunset Boulevard were filmed).

The attic scenes were shot next door on soundstage 17. According to the Revised Filming Schedule, location shots were filmed in Pasadena California area. This includes the "Country Lane" scenes filmed in Franklin Canyon and the Ballroom scenes filmed at 160 S. San Rafael in Southern Pasadena. The exterior shots of Hill House are a bit of an enigma still. Production information points out that Albert Whitlock, a famous Matte designer, worked on the film. No article, however, clearly defines what he worked on. 160 S. San Rafael is also listed for the "Ext. House" shots but also notes "Matte Shot" - not defining if the house exterior is real or matte or partially matte. Photographs of 160 S. San Rafael appear to show the driveway that is seen in the movie leading up to the mansion, but the house exterior looks vastly different. See photographs taken from 160 S. San Rafael in the Filming Location Photos page in the Stage and Screen section. Was Clue the first movie based on a game? Yes - another dubious distinction. In fact, Clue the Movie was one of two "Game" themed movies that were to be produced.

Clue was going to be a mystery, and MONOPOLY was going to be a mad-cap comedy about three families and their experiences when a casino threatened to come into their neighborhood. Monopoly was never produced despite its continued popularity in the boardgame world. Did Chris Tarrant enjoy hosting the Cluedo gameshow? No. Speaking of the show afterwards, he said, "I absolutely hated hosting Cluedo, it's the worst thing I've ever done. It took forever to make the thing. We used to have to turn the studio audience over just to make sure they didn't get any bed sores." Do you have a fun fact to share or a question to ask? Email me at [email protected] Cluedo | Board game manuals Wiki | Fandom powered by Wikia Board game manuals Wiki Cluedo ( Template:Pron-en ; Clue in North America ) is a deduction board game originally published by Waddingtons in Leeds , United Kingdom in 1949. [1] It was devised by Anthony E. Pratt, a solicitor's clerk and part-time clown from Birmingham , England . It is now published by the United States game and toy company Hasbro , which acquired its U.S.

publisher Parker Brothers as well as Waddingtons . The object of the basic game is for players to strategically move around the game board, in the guise of one of the game's characters, collecting clues from which to deduce which suspect murdered the game's perpetual victim: Dr. Black (Mr. Boddy in North American versions), and with which weapon and in what room. More games, books, and a film have been released as part of the Cluedo franchise. The board games form an overall story whose complete chronology can be found at Cluedo chronology . In 2008, Cluedo Reinvention was created (with changes to board, gameplay and characters) as a modern spin-off. Contents Edit In 1944 Anthony E.

Pratt filed for a patent of his invention of a murder/mystery-themed game, originally named "Murder!" Shortly thereafter, Pratt and his wife presented the game to Waddington's executive Norman Watson, who immediately purchased the game and provided its trademark name of "Cluedo." Though the patent was granted in 1947, due to war shortages the game was not officially launched until 1949, at which time the game was simultaneously licensed to Parker Bros. in the United States for publication, where it was re-named "Clue." However, there were several differences from the original game concept and that initially published in 1949 (which also remains the most enduring version of the game). In particular, Pratt's original design calls for ten characters , one of whom was to be designated the victim by random drawing prior to the start of the game. The game allowed for play of up to eight remaining characters, providing for nine suspects in total. Originally there were eleven rooms, including the eliminated " gun room " and cellar. In addition there were nine weapons including the unused axe , bomb , syringe , poison , shillelagh (walking stick/ cudgel ), and fireplace poker .

Some of these unused weapons and characters would appear in later spinoff versions of the game. Some aspects of the gameplay were also different. Notably, the remaining playing cards were distributed into the rooms to be retrieved, rather than dealt directly to the players. Players also had to land on another player in order to make suggestions about that player's character through the use of special counter-tokens, and once exhausted, a player could no longer make suggestions. There were other minor differences, all of which would be updated by the game's initial release and remain essentially unchanged in the standard classic editions of the game.

[2] [3] [4] [5] [6] Equipment Edit The game's current equipment consists of a board which shows the rooms of an English country house called Tudor Mansion (previously Tudor Close and Tudor Hall), and the corridors and passages linking them, several coloured playing pieces (character pawns), some props representing murder weapons (dagger, rope, etc), one or two six-sided dice/die, three sets of cards describing the 9 rooms (scene of crime), the 6 suspects and 6 weapons (corresponding to the playing pieces), along with a Solution Cards envelope to contain one card of each, and a Detective's Notes pad (often with 6 pencils) for keeping detailed notes during the game. Suspects Main article: Cluedo characters Depending on edition, the playing pieces are typically made of coloured plastic, shaped like chess pawns , or character figurines . Occasionally they are made from wood or pewter .

Miss Scarlett (spelled Miss Scarlet in North American versions – a red piece) Rope Lead Pipe (called Lead Piping in earlier UK editions, the early tokens were made out of actual lead ) Spanner (called Wrench in North American editions, and depicted as a Monkey wrench , it may also be shown as an Open-end wrench in some traditional UK versions) Rooms Edit There are nine rooms in the mansion where the murder can take place, laid out in a circular fashion on the game board, separated by pathways overlaid by playing spaces. Each of the four corner rooms contains a secret passage that leads to the room on the opposite diagonal corner of the map. The center room (typically called the Cellar, or Stairs) is inaccessible to the players, but contains the solution envelope. † † ‡ denotes secret passages to opposite corner Rules Edit At the beginning of play, three cards — one suspect, one weapon, and one room card — are chosen at random and put into a special envelope, so that no one can see them. These cards represent the facts of the case. The remainder of the cards are distributed among the players. The aim is to deduce the details of the murder; that is, the cards in the envelope.

There are six different characters , six possible murder weapons and nine different rooms, leaving the players with 324 distinct possibilities. In the course of determining the details of the murder, players announce suggestions to the other players, for example, "I suggest it was Mrs. White, in the Library, with the rope." All elements contained in the suggestion are moved into the room in the suggestion. The other players must then disprove the suggestion, if they can. This is done in clockwise order around the board. A suggestion is disproved by showing a card containing one of the suggestion components (for example, the rope) to the player making the suggestion, as this proves that the card cannot be in the envelope. Showing the card to the suggesting player is done in secret so the other players may not see which card is being used to disprove the suggestion. Once a suggestion has been disproved, the player's turn ends and moves on to the next player. The player's suggestion only gets disproved once. So, though several players may hold cards disproving the suggestion, only the first one will show the suggesting player his or her card.

A player may only make a suggestion when his or her piece is in a room and the suggestion can only be for that room. Once a player has sufficiently narrowed the solution, that player can make an accusation. According to the rules, "When you think you have worked out which three cards are in the envelope, you may, on your turn, make an Accusation and name any three elements you want." You may name any room (unlike a Suggestion, where your character pawn must be in the room you suggest). [7] The accusing player checks the validity of the accusation by checking the cards, keeping them concealed from other players. If he has made an incorrect accusation, he plays no further part in the game except to reveal cards secretly to one of the remaining players when required to do so in order to disprove suggestions. Also, according to the rules, "If, after making a false Accusation, your character pawn is blocking a door, [you must] move it into that room so that other players may enter." Since a character pawn can only block a door by being outside of a room, this clearly demonstrates that the character pawn need not be in any room to make an Accusation.

If the player made a correct accusation, the solution cards are shown to the other players and the game ends. It is possible for a player to be using the piece representing the murderer. This doesn't affect the game play; the object of the game is still to be the first to make the correct accusation. If the game is played with two people, the process of elimination diffuses the same information to both players. Such a game tends to pass quickly. The Hasbro version of the game is not advertised as a two-player game. Spinoffs Edit Waddingtons, Parker Brothers and Hasbro have created many spin-off versions of the game. Spin-off games consist of alternative rule variations of the original game, which are not to be confused with themed "variants" which otherwise utilize the same rules and game configuration. In addition, commencing in 1985, the brand expanded to include feature films, television series, a musical, as well as numerous books. Other games Edit In addition to revising the rules of gameplay, many of the games also introduced new characters, rooms and locations, weapons and/or alternative objectives.

Clue VCR Mystery Game (1985) [8] released as Cluedo: The Great Video Detective Game in the UK. It uses an hour-long VHS tape containing humorous scenes of the suspects interacting at Boddy Mansion shortly after Mr. Boddy's death instead of a board. Players uncover details of several murders per game by matching clues given on cards to the action on the video. Only five weapons (candlestick, knife, revolver, rope, and poison) and five rooms (Dining Room, Kitchen, Hall, Conservatory, and Library) are featured but there are a total of ten suspects (the original six plus M. Brunette, Madam Rose, Sgt. Gray, and Miss Peach). Super Cluedo Challenge (1986) [9] is an advanced version of the Cluedo rules, introducing three new characters (Captain Brown, Miss Peach and Mr. Slate-Grey) and three more weapons (the blunderbuss , poison and axe). The rules are greatly expanded, with each card having coloured and numbered squares in each corner, which are uncovered by special card holders.

These allowed 'clues' to be given by uncovering a small segment of the card, showing only a colour/number. Rather than the remaining cards being dealt out at the start of the game, they had to be 'discovered' by reaching one of the many blue counters scattered on the board. Clue VCR II: Murder in Disguise (1987) [10] Sequel to Clue VCR Mystery Game; more scenarios with the same 10 characters from the first VCR game. This rooms this time around are the Dining Room, Lounge, Hall, Billiard Room, and Hotel Room. Cluedo Master Detective (1988, [11] released as Super Cluedo in France , Germany and UK ) is an expanded version of the original game. In addition to the original characters, weapons and rooms, the game adds four characters (Madam Rose, Sgt. Grey, M. Brunette and Miss Peach—the same four new characters from the VCR games), two weapons (poison and horseshoe), and seven rooms (courtyard, gazebo, drawing room, carriage house, trophy room, studio and fountain) to the mansion.

This version was also made into a computer game . Clue Jr.: Case of the Missing Pet (1989) [12] This game was a clue variant aimed for kids. The player played as one of the old six suspects, who are kids, and try to find out who took the missing pet and where they hid it. Clue: The Great Museum Caper (1991) [13] is rather different from the original. One player is a thief moving in a museum stealing paintings, while the other players cooperate to catch the thief. The thief keeps track of his position secretly on paper and is thus not seen by the detectives, until the thief is spotted by a detective or the museum's security system. Ideally, multiple rounds are played, with each player getting to be the thief once. The winner of the match is then the thief who stole the most paintings without getting caught. Cluedo Card Game (1992) [14] is a shedding-type card game , where players attempt to match cards featuring the locations, weapons, and characters from the original game with a central pile of cards.

Clue Little Detective (1992) [15] Junior Cluedo (1993) [16] [17] is the first Junior game for Cluedo. Instead of finding the murder, the players need to find the ghost of their ancestors and remember where they are. Cluedo Super Sleuth (1995) [18] is another advanced version of the Cluedo rules, though in a different manner. There is no set board to this game, instead the board is made up of twelve tiles which are laid out randomly as players enter new rooms, to create a 4x3 grid. The murder cards remain unchanged to the basic edition, but are not dealt to each player, instead there are 'clue' squares on the board marked by small plastic magnifying glasses, which players collect to get clues. In addition to the "clue" counters there are also item counters, which allow the player to pick a card from an item deck. These item cards allow such things as making more than one suggestion per turn, or moving an incidental character.

There are three incidental characters in the game (Inspector Grey, Hogarth the Butler, and the Black Dog) who can serve as help or hindrance, and are controlled through the item and event cards. Event cards are drawn from a deck upon a certain roll of the die and can have varying impact on a game. Clue: Limited Gift Edition (1997) [19] , this edition came in a deluxe format with the option to play with an extra murder weapon, a Poison Chalice . Clue Jr.: The Case of the Hidden Toys (1998) [20] is themed for children. Instead of solving a murder, the children search for clues for the whereabouts of some lost toys. The rules are significantly different from those for the regular board game. The characters, which look like the original game's suspects as children, are named Mortimer Mustard, Georgie Green, Peter Plum, Wendy White, Polly Peacock and Samantha Scarlet. Cluedo: 50th Anniversary (1999) [21] , also released as Clue: 50th Anniversary this edition came in a deluxe format with an extra murder weapon, a bottle of poison.

Cluedo: Passport to Murder (2000) [22] was an update of Super Cluedo Challenge with the setting changed to an Orient Express style train in Istanbul station. There is very little change to the mechanics of the game (except you can only play the six original characters), with mainly cosmetic changes and updates to the characters. Cluedo Card Game (2002) [23] is a different card game from the previous game, this time the user has to deduct the Dr. Black's killer, their escape vehicle and their destination. Cluedo SFX (2003) [24] released as Clue FX in the US, (2004), and Super Cluedo Interactif in France, (2004) is another departure from the original rules. You play as one of four new characters (Lord Grey, Lady Lavender, Miss Peach and Prince Azure, adding a non-Caucasian character since the early Asian Miss Scarlet, none of whom are suspected in the crime. The murder is not of Dr. Black (Mr. Boddy) but of his attorney Miles Meadow-Brook.

The usual suspects are in place, this time bolstered by two new people Mrs. Meadow-Brook and Rusty the Gardener. The game play is completely different though, with the introduction of the electronic section announcing moves and clues and no die rolling. Instead players move from location to location to track down each of the suspects to gain their clues, before finding Inspector Brown to make an accusation. Cluedo Junior: The Case of the Missing Cake (2003) [25] is another children's variation where the players have to find out who ate a cake. Cluedo Mysteries (2005) [26] , released in the US as Clue Mysteries (2006) This is another change of rules, and this time the game play is based heavily on another board game called "Mysteries of Old Peking". Cluedo DVD Game (2005) [27] This edition of the game has different rules based around DVD interaction. Instead of a murder, Dr. Black has had an item stolen and, in addition to guessing the criminal, location (room) and stolen object, the time of day when the crime took place also has to be discovered.

In each turn players guess three of these four unknowns; and from time to time Inspector Brown and the butler, Ashe, show up via the DVD with helpful information. Clue Suspects (2007) A single-player logic puzzle version of the game. Players are given a set of clues and must deduce the location of the murder and the murderer. Cluedo: Discover the Secrets (2008) This is the most recent edition of the game, and has been created to replace standard Cluedo. The game features new, up-to-date weapons, rooms, and suspects as well as changes to the rules of gameplay (see below). Video games Various versions of the game were developed for Commodore 64 , PC , Game Boy Advance , Nintendo DS , Super Nintendo Entertainment System , CD-i , Sega Genesis , PC , Mac , and Apple iPhone / iPod Touch . Clue: Murder at Boddy Mansion , was released in 1998 for Microsoft Windows . In 1999 Cluedo/Clue Chronicles: Fatal Illusion was released, which was not based directly upon the board game, but instead uses the familiar characters in a new mystery.

An arcade version of the game was released on an itbox terminal which involves answering questions with a chance to win money. It is available in many pubs throughout the UK . In 1994–1996, there were 6 mysteries: "The Hooded Madonna," "Happy Ever After", "Deadly Patent", "Blackmail", "The Road to Damascus", and "Not in my Backyard", with actors. A Cluedo mini-game was recently added to the online MMORPG AdventureQuest Worlds . The setting takes place in a hotel and the crime is someone animating the furniture in the hotel. In May 2009 Electronic Arts released a version of Clue for the Apple iPhone and iPod Touch on the Apple iTunes Music Store. Film Main article: Clue (film) A comedic film Clue , based on the American version of the game, was released in 1985. In this version, the person murdered was Mr. Boddy. The film, which featured different endings released to different theatres, failed at the box office, but has subsequently attracted a cult following .

All three endings released to theatres are available on the VHS and DVD versions of the film, to watch one after the other (VHS), or to select playing one or all three endings (DVD). In 2008, Universal Pictures reported that Hasbro, the makers of Cluedo, had licensed several of its board games to the film company for feature film adaptations; among these was Clue. [28] Gore Verbinski was announced as director. Television Main article: Cluedo (Australian game show) There have been several television game shows based upon this game. There have been, to date, four seasons of the British version of Cluedo (and a Christmas version that in fact shows some similarity to the North American movie), and there have been other versions in Germany , France , Australia , Portugal and Scandinavia . The format for each puts two teams (each usually containing one celebrity and one person with law enforcement/research experience) against six in-character actors as the famed colour-coded suspects. There is a new murder victim every episode, who usually has it coming to them for one reason or another.

On American television, the Clue title and theme were used in the 1986 documentary Clue: Movies, Murders and Mystery, which took a look at mystery-related pieces of media, including Murder on the Orient Express , Murder, She Wrote , Sherlock Holmes and other television series and movies, as well as a look at the board game itself, among other things. The one-hour special was hosted by Martin Mull , who had starred in the feature film adaptation the previous year; clips from the movie are seen intertwined with the footage. Musical Main article: Clue (musical) A comedic musical of Clue , based on the American version of the game, ran Off Broadway in 1997, closing in 1999. At the start of each performance, three audience members each select one card from over-sized versions of the traditional game decks and place them in an envelope. The chosen cards determine the ending of the show, with 216 possible conclusions. Play Edit Penned by Robert Duncan with the cooperation of Waddingtons, the first official theatrical adaptation of Cluedo was presented by the amateur theatre group: The Thame Players in Oxfordshire in July of 1985.

The play was subsequently picked up by Hiss & Boo productions and began a successful tour of the UK. A second tour was undertaken in 1990. Like the musical, the play involved the audience's random selection of three solution cards which were revealed towards the end of the play, whereupon the actors would then conclude the play by performing one of the 216 endings possible. Presently the play is not available for performance due to a restriction by Hasbro. [29] Books Main article: Clue (book series) A series of 18 humorous children's books were published in the United States by Scholastic Press between 1992 and 1997 based on the Clue concept and created by A.E. Parker (possibly of Parker Brothers ). The books featured the US Clue characters in short, comedic vignettes and asked the reader to follow along and solve a crime at the end of each. The crime would usually be the murder of another guest besides Mr. Boddy, a robbery of some sort, or a simple contest, in which case they must figure out who won. The tenth and final vignette would always be the murder of Mr. Boddy. Somehow, Mr.

Boddy would always manage to cheat death, such as fainting before the shot was fired or being shot with trick bullets. However, at the end of the 18th book, Mrs. Peacock kills Mr. Boddy out of starvation and Mr. Boddy stays dead. A similar series of books featuring the Clue Jr. characters was also published. The first book, unlike the others, features thirteen mysteries, not ten, and is titled simply enough Who Killed Mr Boddy?. The name of the book is usually the name of the tenth mystery in which Boddy is killed. The books notably depart from the film. Mr Boddy is a trillionaire, and the guests are his friends. But since Boddy has his will made out to his friends, they each try to kill him at one point with the intent on cashing in on his will. The guests are all given some sort of defining characteristic for comic effect, as well as to help the reader discern the culprit. Colonel Mustard constantly challenges other guests to duels, Professor Plum often forgets things, even what he is doing or his own name, and Mr. Green is notoriously greedy. Mrs.

Peacock is highly proper and will not stand for lack of manners, the maid Mrs. White hates her employer and all the guests, and Miss Scarlet is beautiful and seductive. The traits all help the reader identify the guests. For example, if a mystery thief suddenly forgets what he is doing, and another guest scolds him for his bad manners, the reader can safely assume the two guests are Plum and Peacock. Mr. Boddy himself is ludicrously naive, to the point where he accepts any attempt to kill him as an accident or a misunderstanding (such as a dropped wrench flying all the way across the Mansion and hitting him in the head), and invites the guests back to the mansion. This explains why he never seeks any legal action against his "friends," and invited them back despite repeated attempts to kill him. However, after a few books, he wises up enough to be suspicious of them, but continues to invite them over against better judgment. The Clue Jr. series originally had all six characters, but suddenly, some of the characters were taken out, leaving only four. The mysteries usually only included cases similar to the theft of a toy, but sometimes the cases were more serious.

They are usually solved when the culprit traps himself in his own lies. Variants Edit The following games are licensed thematic variations of the original Cluedo game, which follow the basic rules and configuration of the original edition. Alfred Hitchcock Edition Clue [30] (1999) is set on the sound stage where a number of Hitchcock ’s films are being shot, otherwise plays like regular Clue. The Simpsons Clue [31] (2000) is themed after the TV series , The Simpsons , with the players trying to find out who killed Mr. Burns . It features Homer as Prof. Plum, Bart as Col. Mustard, Fat Tony as Mr. Green, Lisa as Mrs. Peacock, Edna Krabappel as Miss Scarlet, and Marge as Mrs. White. The weapons are a plutonium rod, necklace, saxophone, poisoned doughnut, slingshot and the extend-o-glove. In the United States and Canada, the game had Homer as Mr. Green, Bart as Prof. Plum, Lisa as Miss Scarlet, Marge as Mrs. Peacock, Krusty as Col. Mustard, and Mr. Smithers as Mrs. White.

Early promotional material had Maggie as Mrs. White. Clue Dungeons & Dragons [32] (2001) was produced by Hasbro shortly after their purchase of Wizards of the Coast , owners of the Dungeons & Dragons license. The characters are D&D character types (such as Monk, Rogue, Wizard, etc.). The rooms depicted on the board are fantasy-themed (Dungeon, Dragon's Lair, Lost Crypt, etc.), and the weapons also draw inspiration from the popular role-playing game (Mace of Disruption, Flaming Axe, etc.). Game play is identical to standard Clue unless you use the optional Wandering Monsters deck. Using this deck, players must battle monsters when landing on special spaces on the board. The players must battle monsters via dice rolls and are rewarded with magic items that confer special powers. Clue - The Haunted Mansion [33] (2002) The Disney Theme Park Edition features the Haunted Mansion attraction from the Disney theme parks as the board game, relying heavily on the Walt Disney World version of the attraction as far as design.

One of the six guests in the house (Mickey, Minnie, Donald, Daisy, Goofy, and Pluto) was scared by one of the six ghosts (The Traveller, The Skeleton, The Prisoner, Emily the Bleeding Bride, The Opera Singer, and the Mariner ) in one of the nine rooms (Foyer, Portrait Gallery, Library, Conservatory, Seance Room, Ballroom, Attic, Graveyard, and Crypt.) The detail on the board draws from the scenes depicted in the Haunted Mansion attraction and contains Hidden Mickeys . Scooby-Doo, Where Are You! Clue [34] (2002) is themed after the TV series , Scooby-Doo, Where Are You! . Like the episodes, the gang has to figure out whodunit. It features Fred as Mr. Green, Shaggy as Prof. Plum, Scooby as Col. Mustard, Velma as Mrs. Peacock, Daphne as Miss Scarlet, and Mrs. White as their host.

This edition takes place in a run-down version of the mansion where the Study is replaced with the Lounge, the Lounge has been replaced by the Kitchen and the original Kitchen has been turned into a cemetery after its walls started crumbling. Clue - The Twilight Zone: Tower of Terror [35] (2007) The Disney Theme Park Edition features The Twilight Zone Tower of Terror attraction from the Disney's Hollywood Studios theme park as the board game. Rather than a murder, the players are trying to discover who disappeared, where, and with which prop. The details, of the characters, props, and rooms draw from the scenes depicted in the Tower of Terror attraction. This version also contains Hidden Mickeys much like the Haunted Mansion version. Clue - Harry Potter [36] (2008) is themed after the Harry Potter series. When a student disappears from the school, players use the characters Harry, Ron, Hermione, Ginny, Luna or Neville to find how, when and what spell was used to attack the student. Clue - 24 [37] [38] (2009) is themed after the TV series, 24 .

The game itself features Audrey Raines, Bill Buchanan, Chloe O'Brian, Mike Doyle, Nadia Yassir, and Tony Almeida. Players must find out which of the six characters is about to launch one of nine attacks (weapons) from within one of the rooms inside CTU. Unlicensed variants Edit Kill Doctor Lucky (1996). [39] An inversion and perhaps a parody of the series written by James Ernest for Cheapass Games . Whereas Cluedo begins after the murder has been committed and players compete to solve it, Kill Doctor Lucky ends when the murder is committed, and players compete to commit it. Harry Potter and the Sorcerer's Stone: Mystery at Hogwarts Game.(2000) [40] This variant of Cluedo has the players trying to find out which student cast which forbidden spell in which room in Hogwarts School. One of the small rules changes is that players must go to an extra room to make their final accusations. The suspects are Harry Potter , Ron Weasley , Hermione Granger , Draco Malfoy , Vincent Crabbe and Gregory Goyle . Mystery Museum: The Biblical Artifacts Detective Game (2000).

[41] A version of Cluedo but with Evangelical Christian elements to it. In the game, six people of different professions visit a Bible-history museum and steal one of the artifacts. It must be determined who is the thief, which artifact they stole, and where they hid it. Throughout the game, players learn about the Bible. Clue of Cthulhu. (2000) A version of Cluedo using elements from the Cthulhu Mythos . This variant was offered at Gen Con 2000 . Template:Fact PikaClue . (2001) A version of Cluedo using elements from the Pokémon universe. Rooms are replaced with towns and cities, weapons are replaced with forms of energy and suspects are replaced with Pokémon creatures. This variant was offered at Gen Con 2001 and was inspired by the Clue of Cthulhu variant. Template:Fact Cluedo: Discover the Secrets Main article: Cluedo: Discover the Secrets On August 8, 2008, Hasbro redesigned and updated the board, characters, weapons, and rooms. Changes to the rules of game play were made, some to accommodate the new features.

The suspects have new given names and backgrounds, as well as differing abilities that may be used during the game. The revolver is now a pistol, the lead pipe has been removed, and a bat, axe, and trophy have been added. The nine rooms have changed to (in clockwise order): Hall, Guest House, Dining Room, Kitchen, Patio, Spa, Theater, Living Room, and Observatory. [42] There is also a second deck of cards—the Intrigue cards. In this deck, there are two types of cards, Keepers and Clocks. Keepers are special abilities; for example, "You can see the card". There are eight clocks—the first seven drawn do nothing—whoever draws the eighth is killed by the murderer and out of the game. [43] The player must move to the indoor swimming pool in the center of the board to make an accusation. This adds some challenge versus the ability to make accusations from anywhere in the original game. The most significant change to game play is that once the suspect cards have been taken, the remaining cards are dealt so that all players have an even number of cards (rather than dealt out so that "one player may have a slight advantage").

This means that depending on the number of players a number of cards are left over. These cards are placed face down in the middle and are not seen unless a player takes a turn in the pool room to look at them. The changes to the game have been criticized in the media for unnecessarily altering classic cultural icons. [44] [45] [46] Alternate rules Edit A variant of the game involves removing the dice rolling in the game. Instead each player has nine "moves" to use on a turn with each move onto another space counting as one move, and an accusation, use of a secret passage, or guess, costing three moves, adding more strategy to the game. This variant is offered in the 1998 version of the Clue computer game . Worldwide differences Edit Besides some rule differences listed above, some versions contain different names, both of characters and of the actual game. In Canada and the U.S., the game is known as Clue. It was retitled because the traditional British board game Ludo , on which the name is based, was less well known there than its American variant Parcheesi . [47] There are also localised versions for Japan and China .

The North American versions of Clue replace the character "Reverend Green" from the original Cluedo with "Mr. Green." This is the only region to continue to make such a change. However, modern editions of the games now call him Reverend Green. Minor changes include "Miss Scarlett" with her name being spelt with one 't', and the spanner being called a wrench. In some international versions of the game (mostly the Spanish-language ones) the colours of some pieces are different, so as to correspond with the changes to each suspect's name. [48] [49] See also

Question: What is the name of the victim in 'Cluedo'?
Answer: Dr Black