Share on Facebook Tweet Share Pin Share Pete Docter took the stage at Pixar's SXSW panel to rapturous applause, the kind of reception you’d expect for a movie star or rock god. But here at SXSW, where movies, technology, and music swirl together in a multimedia stew, he’s pretty much the same thing. He waved at the crowd sheepishly before settling his lanky frame down into one of the overstuffed black chairs, where he and his colleagues were gathered to look back on Toy Story, the first computer-animated feature that Pixar made 20 years ago. Docter was a writer on that film and a key part of Pixar’s original brain trust: a core group of writers, animators, and directors that steered the company’s creative direction. He went on to direct Monsters, Inc. and Up and told the audience that he just finished his latest film — the surreal mindtrip Inside Out — last Friday. He smiled with obvious relief, and one got the sense that things get a little crazy at Pixar as they wrap up a film; co-founder Ed Catmull, who had originally been scheduled to be part of the panel, wasn’t in Austin after coming down with the flu last week.

Pixar started as a division of Lucasfilm, and then became a hardware company, making shorts to show off the capabilities of its hardware. But Catmull’s goal was always to make a computer-animated feature, Docter said, and after after Pixar won an Oscar for its short film Tin Toy, it decided to make a half-hour holiday special as its next step forward. "It was a road picture," Docter said of the planned special, in which a ventriloquist’s dummy would team up with the small, one-man-band toy from the award-winning short. A concept drawing from the original story idea. That project never came together, but the company then brokered a deal with Disney to make several feature films. "We had a deal in place, but no ideas," he said, so expanding the story of the failed special was the logical move. Brainstorming sessions between Pixar’s creative team — which included Docter, Toy Story director John Lasseter, Andrew Stanton, and Joe Ranft — led to swapping out the tin toy for a "karate-chop action"-style action figure, which became Buzz Lightyear.

The ventriloquist’s dummy character was changed at the request of Disney’s then-CEO Michael Eisner, who found the dummies "creepy," and instead became a pull-string cowboy doll: Woody. "We thought that we would be able to animate the entire film with eight animators." While Pixar had been making commercials and shorts for years, producer Galyn Susman said that the young studio drastically underestimated the resources needed to pull off a full-length feature. "We thought that we would be able to animate the entire film with eight animators," she said. "That didn’t happen. We ended up with 33." The same went with staffing across the board, from editorial to those working on lighting and the computer models — but the most dramatic gap was in raw computing power. According to Susman, the Pixar team initially thought they could render the film over 20 months using 53 processors. Each of the machines in the render farm was named after an animal, and when it completed a frame it would play the corresponding animal’s sound. The number of machines eventually grew to 300, but even that pales in comparison to the computing power Pixar wields today.

Susman said that the company now has 23,000 processors at its disposal — enough to render the original Toy Story in real time. From left to right: Pixar president Jim Morris; writer-director Pete Docter; producer Galyn Susman; and technical director Eben Ostby. Pixar’s first run of films were nearly universally acclaimed for their attention to story and character — so much so that the studio has endured some warranted criticism in the last few years for a decline in quality. (Catmull and Lasseter began splitting their time between Pixar and Disney Animation Studios in 2006, and subsequent projects like Cars 2, Monsters University, and Brave haven’t been held in the same high regard.) But as Docter told it, the now-lauded writing instincts of the original team nearly led to Toy Story being cancelled outright. During the writing and storyboarding process, Disney executives were concerned that the characters were too wholesome, leading to a reimagining that made the Woody character "a bit of a jerk." After a disastrous storyboard reel screening, Disney executives wanted to call the movie off and move the Pixar team to LA.

"If we’re gonna go down, let’s at least go down doing what we believe in." "Ed or John or somebody said, ‘Give us three months and we’re just gonna go for broke,'" Docter recalled. "'If we’re gonna go down, let’s at least go down doing what we believe in.' And so we took three months and boarded like the wind. I don’t think we actually finished the whole film, but we did re-board it to [the point] that they saw a little potential there and didn’t shut down the project." As we all know now, the movie did move forward, and got a boost with the addition of A-list actors like Tom Hanks voicing the characters. ("He basically got the job because of Turner & Hooch, where [he freaks out about the dog eating the car ]," Docter said. "We were like, ‘Okay, that’s the guy.’") Clearly bullish on the long-term prospects of computer-animated films, CEO Steve Jobs took Pixar public one week after the movie’s release, and Toy Story ended up making over $191 million in the US alone. Early concept art for Woody and Buzz Lightyear.

Soon after, Pixar was purchased by Disney and runs out of its own impressive complex in Emeryville, California. But everyone on the panel — the line-up also included Pixar technical director Eben Ostby — recalled a loose, collaborative environment in the early days, with scooter races and regular games of laser tag after hours. And despite changes in Pixar’s team, criticism about recent films, and an increased number of movies on its slate, it’s clear that the team clearly feels they’re following the same creative process that worked for them in the first place. "we were part of the first of something. And that's pretty special." "We still don't know what the hell we're doing," Docter said. "You think I'm joking, but we don't. Every one of these [movies] has the weird ability to completely scramble your brain and fool you into thinking it's working, until you show somebody else." It’s only through their process of creative collaboration, Docter said, that the filmmakers are able to bring their movies together.

"We were always aware that we were making the first film done on computers, but I don’t think any of us really realized that it was a first, like starting a new way of doing animation in any kind of real sense," Susman said. "Even to this day, just thinking about doing this talk, it was like, 'Whoa, we were part of the first of something.' And that's pretty special." Hint: Use the 's' and 'd' keys to navigate Pete Docter shows off the puppet the Pixar team built to better understand the way Woody's body would move. The face was just a placeholder. Docter worked out how Woody would talk and move in these early animation sketches. Producer Galyn Susman: “We thought that we would be able to animate the entire film with eight animators. That didn’t happen. We ended up with 33.” Early work on the original Toy Story. Pixar technical director Eben Ostby.

Toy Story at 20: How the Pixar Film Changed Movie History SHARE Courtesy Deborah Coleman/Pixar—From the collection of the Walt Disney Photo Archives Toy Story Director John Lasseter with Joe Ranft, Pete Docter, and Andrew Stanton For its 20th birthday, 'Toy Story' creators John Lasseter, Ed Catmull and Andrew Stanton discuss what the film meant then and now When the lights went down for the first screenings of Toy Story across America on Nov. 22, 1995, audiences were merely eager to see how the first fully computer-animated movie had turned out. But the stakes were a bit higher for one particular team of people. The movie was a joint venture between Disney and Pixar, a young company—then chaired by Steve Jobs—that had been recruited by the animation giant for its video capabilities. Pixar had been given a $26 million deal for three computer-animated, feature-length movies, but its filmmakers and engineers had yet to pull off a single one. Neither had anyone else for that matter. Succeeding would mean creating the software and hardware they would need as they went along, and inventing a new kind of movie altogether.

“At that point, none of us knew what we were doing. We didn’t have any production expertise except for short films and commercials. So we were all complete novices,” Ed Catmull, who was then a software engineer and is now Pixar and Disney Animation President, tells TIME. “But there was something fresh about nobody knowing what the hell we were doing.” Catmull was a member of the Pixar “brain trust,” which also included current chief creative officer of Pixar and Disney Animation John Lasseter, the animator selected to direct Toy Story, and screenwriters Andrew Stanton and Pete Docter. Reflecting on the experience 20 years later, Catmull notes that the young production studio was up against the wall: one project’s failure would likely mean the end of the three-movie contract, and the demise of Pixar studios. “The entire company,” he says, “was bet upon us figuring this out.” Spoiler alert: it was a good bet. The storytelling and technology of Pixar still rests upon the foundation Toy Story built. By the time the Toy Story credits started rolling that first day, the movies would never be the same. The Toys Catmull’s preparation started early.

When he was a boy in Utah, he had watched early Disney movies with fascination, his eyes drinking in the color and magic of movement on the screens. All along, he had dreams of illustrating movies himself one day. “We grew up with hand-drawn [animation], done the best at Disney Studios,” Catmull says. “It was very subtle and very emotional.” He notes that part of what made the films so magical was how Walt Disney incorporated all the latest technology of his time, letting that innovation stimulate the illustrations. When it came to Toy Story, the animators didn’t have much choice but to follow Disney’s lead. No one had ever tried to make a feature-length film with 3D animation, so the technological capabilities guided much of their creative process, says Lasseter, who worked as an animator at Disney after college. Catmull and computer scientists at Pixar built the software that animators could use to design the film, like RenderMan, which originated from Catmull’s studies at the University of Utah, and Menv (“modeling environment”), which the programmers developed for Pixar’s 1988 short Tin Toy.

The goal was to allow the animators, without much engineering background, to control movement and “rig” their own characters. In some ways, working with computers opened new possibilities, letting animators add details they never would be able to (or would want to avoid, to minimize illustrators’ “pencil mileage”), such as the plaid pattern on Woody’s shirt or the stickers on Buzz’s curved glass helmet. But it had its limits—and that’s where the toys came in. That software lent itself to perfectly geometric objects, such as blocks, bouncing balls: the type of things found in Andy’s stash of toys. Anything in a more “organic” shape or texture ended up looking plastic—which lent itself nicely to a movie about plastic objects springing to life. Toys always hung out in a kid’s room, Lasseter added, which let animators do their illustrations on a perfectly flat floor that was simple to render. At first, the team was going to avoid humans altogether; choosing to keep them just out of the frames, Lady-and-the-Tramp-style, rather than crudely animating their features.

Eventually human presence was too hard to avoid, and as a result viewers could put a face to Andy (a face that showed the improvements of Pixar’s rendering capabilities by the time he was off to college in Toy Story 3). “I was so geeky and into this stuff,” Lasseter adds. “I’d always say ‘hey can we do this?’ They’d say ‘no, but let’s try,’ and they’d do R&D to get there. Meanwhile, all that R&D is inspiring different ideas. Then I’d say ‘oh can we do this with it?’ and come up with ideas we’d never thought of.” The Story That could very well have been the Pixar process, great technology powering their priorities. But even as the Pixar team leaned on the technology’s strengths, they had a cautionary tale from Disney history to keep in mind. Catmull says that he found that after Walt Disney’s death in 1966, the movies suffered when they prioritized art over story. And movies that live and die by technology can often suffer in retrospect, as those state-of-the-art special effects aged. The problem is that, as Andrew Stanton puts it, “it’s not a widget you’re making.

It’s not a product.” Stanton says that once the team received the green light for the movie, they looked back at films that had staying power even after their outdated technology left the “strings showing,” such as Snow White, The Wizard of Oz and Star Wars. “We said anything that we break ground with, computer graphics-wise, will be subservient to getting the story right,” he adds, “because that’s what history has shown wins.” So Stanton set about helping write the screenplay for a buddy movie, where the conversations would bring the characters to life as much as the unprecedented curves and planes. The writing team, which included Joss Whedon and Joel Cohen, paired the character concepts with a more cynical attitude than was typical for animated films, and Pixar also made the decision to skip musical numbers in favor of a more mature feel. Disney balked at early versions of the story—Woody was not likeable enough, for example—and Catmull says the company “essentially shut down production” over the problem. The future “brain trust” shut themselves in a room to rethink the story.

Stanton remembers telling Pete Docter at one point that the two main characters had to be engaging enough that people would think Buzz and Woody stuck in an elevator for 70 minutes was the highest quality of entertainment. These days, it may sound obvious to say that part of Pixar’s success has been the appeal and emotion of the stories the studio tells—but 20 years ago, that didn’t necessarily have to be the case. Pixar’s contract with Disney had come as a result of its technological prowess, after all. The decision to put the story first was a key one, and it would power the next two decades of the company’s creativity. Decades later, Stanton says that the “strings” do show, but the measure of the film’s success is that it doesn’t matter: “It’s the ugliest picture we will ever make, but you don’t care because you get wrapped up in the story to this day.” He remains so haunted by how well the movie turned out that he cannot watch the film more than once every two years or so, for fear of losing motivation on his current film projects.

To Infinity… Courtesy Deborah Coleman / PixarAnimator Pete Docter at work on Toy Story Children and adults flocked to theaters when Toy Story opened, making it the highest-selling film for three weeks in a row. As the first full-length, 3D computer-animated movie, it was a milestone for animation, possibly the most significant since the introduction of color. But, many critics glossed over that achievement—which is exactly what the developers were hoping for. They were thrilled at the invisibility of the work, Catmull says. Case in point: “Consider the new Disney animated feature, John Lasseter’s Toy Story, which is, incidentally, the first full-length film created wholly by computer and, not at all incidentally — by design, in fact — the year’s most inventive comedy,” Richard Corliss wrote in his Nov. 27 review for TIME that year. The film won an Academy Award for Special Achievement, as well as nominations for Best Original Screenplay, Score and Song. Jobs told FORTUNE in Sept. 1995 that Pixar and Disney would break even if the movie was a “modest hit” at $75 million. It made over $361 million worldwide during its run.

Buzz and Woody’s story continued for two more films, with a fourth set for release in 2018. The foundation Toy Story set had effects far beyond the franchise. Pixar, which Disney acquired in 2006, has released 15 movies since then, accruing 26 Academy Awards and three Grammys in total. As the animators graduated from toys in a flat room to insects, monsters and fish, the studio’s abilities with technology advanced as well. The Incredibles was a milestone as a film based on computer-animated people. In The Good Dinosaur, opening this month, they’ll tackle prehistoric nature. Lasseter says that for the past 20 years, the priorities established with Toy Story have continued to hold. Every story envisioned by the Pixar team requires something that they don’t know how to do, so they invent the technology that was needed. There have been more than 250 computer-animated films released worldwide since Toy Story.

Lasseter attributes that plenitude in part to the choice made by the Toy Story team to worry about story more than showing off, and to concentrate on developing software to serve their ideas rather than the other way around: if Toy Story hadn’t succeeded the way it did, it might not have inspired others to follow. As for himself, his metric for success doesn’t count animated movies made or Oscars won or tickets sold. It was just five days after the Toy Story premiere, as he changed planes in Dallas, that he knew the gamble had paid off. “There was a little boy with his mom holding a Woody cowboy doll. The look on his face I will never forget. It was the first time I’d seen a character we created in the hands of somebody else,” he says. “I think about it every day: that character no longer belonged to me, it belonged to him.” Sign up for Films released in 1995: All of these 19 films will be 20 years old in 2015 (no, we can't believe it either) | Metro News Charlotte Gunnell for Metro.co.uk Thursday 1 Jan 2015 7:00 am TWENTY YEARS.

(Picture: Disney) So, Toy Story. A few years old, now, isn’t it? Not quite old enough to be retro. Yeah – try TWENTY YEARS in 2015. (Seriously though, did we really have computers that could do that in 1995?) While you’re attempting to come to terms with that bombshell, we put together a list of the best films that you won’t believe will celebrate two decades since their release in 2015. They don’t make them like they used to, etc etc. 1. Toy Story Released: 22nd November 1995 Before Frozen was even a twinkle in an animator’s eye, all we needed was Buzz Lightyear, some aliens that said ‘Oooooh’ and a grumpy Mr Potatohead. Simpler times. 2. Braveheart Released: 24th May 1995 ‘They may take our lives, but they’ll never take our freedom!’ Mel Gibson’s only catchphrase. (Picture: Allstar/Cinetext/Paramount) Could this be the most parodied photo of the nineties? Yes, probably.

(Picture: Metro-Goldwyn-Mayer Studios Inc) 4. Se7en Released: 22nd September 1995 They don’t make twists like this anymore. They don’t put Gwyneth Paltrow’s head in a box either, thankfully. (Picture: Warner Bros. Entertainment) 5. Apollo 13 Released: 30th June 1995 ‘Houston, we have a problem’ – so said Tom Hanks in the real-life story of the ill-fated 13th Apollo mission bound for the moon, and so said every person with a printer glitch in the last 20 years. (Picture: Universal Pictures) 6. Sense And Sensibility Released: 13 December 1995 Emma Thompson and a nineties Hugh Grant star in a delightful tale of forbidden love, 18th century style. (Picture: Columbia Pictures) 7. Batman Forever Released: 16th June 1995 Jim Carrey as the joker and the dashing Val Kilmer as Bruce Wayne: it could and should have worked. But not so much. (Picture: Warner Bros.) ‘That’ll do pig.

That’ll do.’ And that’s all we can remember. (Picture: Universal Pictures) 9. Die Hard: With A Vengeance Released: 19th May 1995 Yep, the third Die Hard movie was released 20 years ago. Let’s all take a moment. Die Hard: With A Vengeance (Picture: Buena Vista International) 10. Casper Seriously, how many films was Bill Pullman in during the nineties? (Picture: Universal Pictures) 11. Pocahontas Released: 23rd June 1995 You couldn’t watch it too many times, for fear of wearing down the video. But you wanted to, because Disney movies were good back then. (Picture: Walt Disney Studios) 12. GoldenEye Released: 16th November 1995 Daniel Craig was a mere 26 years old when Pierce Brosnan was saving the world from certain disaster. Mums everywhere rejoiced. (Picture: Metro-Goldwyn-Mayer Studios Inc.) 14.

Clueless Released: 19th July 1995 Those twinsets still look cool, and we’re still waiting for someone to invent a computer that chooses our clothes. (Picture: Paramount Pictures) 13. Ace Ventura: When Nature Calls Released: 10th November 1995 Yes, it’s been 20 years. If that doesn’t make you feel 108 years old, then we don’t know what will. (Picture: Warner Bros. Ent.) A classic Robin Williams performance alongside a tiny Kirsten Dunst. (Picture: Columbia/Tristar) 16. Mighty Morphin’ Power Rangers: The Movie Released: 30th June 1995 The obsession of nineties pre-adolescent boys everywhere (with a token pink one for the girls). (Picture: Twentieth Century Fox Film Corporation) 17. The Basketball Diaries Released: 21st April 1995 A year before Romeo and Juliet and two years before Jack Dawson, a young Leonardo Dicaprio starred in this gritty drama about drug addiction and teen angst. (Picture: Metro-Goldwyn-Mayer Studios Inc.) 18.

Get Shorty Released: 20th October 1995 Is it just us, or does John Travolta look exactly the same in this movie as he does now? (Picture: Metro-Goldwyn-Mayer Studios Inc.) 19. Bad Boys Released: 7th April 1995 Obsession for nineties boys when they grew out of the aforementioned Power Rangers obsession. Classic Smith. (Picture: Jerry Bruckheimer Films) Toy Story 4 Trailer - 2016 - YouTube Toy Story 4 Trailer - 2016 Want to watch this again later? Sign in to add this video to a playlist. Need to report the video? Sign in to report inappropriate content. Rating is available when the video has been rented. This feature is not available right now. Please try again later. Published on Nov 21, 2013 Brand new fan trailer for Toy Story 4, Last Play. Woody suffers a devastating accident that tests his will to survive. Yes.. this is a FAN TRAILER. It's a parody of Cast Away, one of Tom Hanks best films ever.

This video uses footage from Madagascar, Rio, Finding Nemo, Toy Story 3 and of course, Cast Away. Category Pixar Luxo Jr. is completed. The short film, John Lasseter’s directorial debut, is unveiled in August at SIGGRAPH and then screened for general audiences at Los Angeles-area theaters in November. Luxo Jr. will be the first three-dimensional computer animated film to be nominated for the Best Animated Short Film Oscar®. 1986 1987 Red’s Dream is completed. Its rain effect and complexity of lighting pose new technological challenges for the team and allow a study in creating mood and atmosphere. A portion of the film is rendered entirely on the Pixar Image Computer. Also directed by John Lasseter, the short film has its premiere in July at SIGGRAPH. 1987 1988 Tin Toy is completed. A partially completed version is screened for SIGGRAPH audiences in August, and the film receives its official premiere later that year at the Ottawa International Film Fest. Tin Toy will be the first computer animated film to receive an Academy Award® when it is named Best Animated Short Film of 1988.

Pixar’s new animation system, Menv (short for "modeling environment"), comes online. 2000 2001 Monsters, Inc. is released in theaters on November 2, accompanied by For the Birds. Monsters, Inc. reaches over $100 million in domestic box-office in just 9 days—faster than any animated film in history. It will receive two Academy Award® nominations, including Best Song; Randy Newman will take home the Oscar® for "If I Didn't Have You," from the Monsters, Inc. soundtrack. Rob Cook, Loren Carpenter and Ed Catmull receive an Academy Award of Merit® for Significant Advances in the Field of Motion Picture Rendering. Pixar now numbers over 600 employees. Co-founder Ed Catmull is named Pixar's President. 2001 2002 Mike's New Car, the first-ever Pixar short featuring characters from another Pixar film, premieres on September 17. It is featured as part of the Monster, Inc. DVD and VHS release. The short will receive an Academy Award® nomination for Best Animated Short Film. "a bug's land" attraction opens on October 7 at Disney California Adventure Park.

2002 2003 Finding Nemo is released in theaters on May 30, accompanied by a remastered version of Knick Knack. Finding Nemo breaks opening weekend box-office records domestically for an animated feature. Finding Nemo will be nominated for four Academy Awards® and win the Oscar® for Best Animated Feature. Boundin' premieres and will be nominated for the Academy Award® as Best Animated Short Film. Brave is released in theaters on June 22, accompanied bythe short La Luna. Brave is nominated and wins the Academy Award® for Best Animated Feature Film . Partysaurus Rex, Time Travel Mater, and The Legend of Mor'du are all released. 2012 2013 Monsters University is released in theaters on June 21, accompanied by the short The Blue Umbrella. ABC Televised special Toy Story Of Terror and Tales From Radiator Springs (Hiccups, Spinning, Bugged), are all released. 2013 Toy Story That Time Forgot, Pixar's Holiday TV special, aired on December 2, 2014 on ABC.

2014 2015 After premiering at the 68th Cannes Film Festival in May, Inside Out was released in North America on June 19, 2015, accompanied by the short film LAVA. Inside Out went on to receive several awards, including an Academy Award®, BAFTA Award, Golden Globe Award, Critics' Choice Award, Annie Award, and Satellite Award for Best Animated Feature. 2015-1 2015 (cont.) The Good Dinosaur premiered at the El Capitan Theatre in Hollywood on November 17, 2015. It was accompanied by the short film Sanjay's Super Team. 2015-2 2016 Finding Dory premiered at the El Capitan Theatre in Los Angeles on June 8, 2016, and was released in the United States on June 17, 2016. Finding Dory is ranked as the highest-grossing animated debut of all time. It was accompanied by the Short Film Piper. 2016 Toy Story 4 (2019) - IMDb IMDb There was an error trying to load your rating for this title.

Some parts of this page won't work property. Please reload or try later. X Beta I'm Watching This! Keep track of everything you watch; tell your friends. Error Woody and Buzz go on an adventure to find the one toy who was given away... Bo Peep. Directors: John Lasseter (original story by), Andrew Stanton (original story by) | 4 more credits » Stars: Disney's Dumbo Targets Tom Hanks as the Villain 12 January 2017 8:45 AM, -08:00 | MovieWeb a list of 21 titles created 14 Feb 2012 a list of 22 titles created 27 May 2015 a list of 24 titles created 15 Aug 2015 a list of 21 titles created 8 months ago a list of 21 titles created 2 months ago Status: Pre-production | See complete list of in-production titles » Updated: 13 November 2016 More Info: See more production information about this title on IMDbPro . Photos Edit Storyline Woody and Buzz go on an adventure to find the one toy who was given away...

Bo Peep. 21 June 2019 (USA) See more » Also Known As: Untitled Pixar Animation Project See more » Company Credits Did You Know? Trivia Pixar's first follow-up film where a character not seen in the previous film in the franchise returns, being Bo Peep who wasn't in Toy Story 3 (2010). See more » Connections A History of Toy Story | Retro Junk Article A History of Toy Story A history of the production of the three Toy Story movies. By: darkclaw1256 Hey guys, it's me again. In light of the new Pixar movie, Toy Story 3, I'm going to take a break from my Disney-related articles and write an article on the production history of Toy Story, Toy Story 2 and Toy Story 3. In 1988, John Lasseter (co-founder of Pixar and former Walt Disney animator) and Pixar wrote, produced and directed a short film called Tin Toy. This short was about a little toy named Tinny who reluctantly allowed a baby to play with him so he won't cry. This was the fourth Pixar film to be made using only computer animation.

It won the 1988 Academy Award for Animated Short Film. Tinny is reluctant to play with Billy, the destructive baby. In the 90s, Disney approached John Lasseter to create a sequel to Tin Toy, a Christmas special. Pixar, thinking 6 minutes wasn't enough, asked Disney if they could make it 30 minutes. When President of Walt Disney Studios Peter Schneider heard about this, he suggested they make it full-length instead. Many of the employees at Pixar were surprised. This new movie's working title was Toy Story. Realizing that Tinny wasn't a well-thought out enough character for Toy Story, John Lasseter changed him to a military-like figure, a space ranger. This character was called Lunar Larry but later his name would be changed to Tempus the Morph and eventually Buzz Lightyear. Lasseter didn't want to do a Disney fairytale with songs, he wanted to do a buddy film. So John Lasseter created a ventriloquist dummy known as Woody. He would later become a stuffed cowboy doll. The original concept art for Woody Toy Story was the very first feature-length computer animated film.

In this movie, a toy named Woody is scared he'll be replaced by a new space ranger toy, who was delusional and thought he was a real space ranger. Originally, the character called Buzz was fully aware of the fact that he was a toy. Instead of being a military-like space ranger, he was an easy-going and happy toy who only wanted to impress his owner Andy. The songs were written by Randy Newman, who would write the songs for the next two sequels for Toy Story as well. "You've Got a Friend In Me" became a staple in many children's lives. The evolution of Lunar Larry to Buzz Lightyear There was only one person Lasseter wanted for Woody and that was Tom Hanks. Originally when showed an example of what Woody looked like, Hanks didn't understand the character. He didn't think it was animation, he thought it was plasticine. He couldn't explain how animation was like in the movie but when he read the script, he knew he had to be involved in the film. Billy Crystal was asked to be Buzz Lightyear but he declined, a decision he would later regret. Tim Allen, fresh from filming Home Improvement, was asked to be Buzz and he accepted.

Cheers alumni John Ratzenberg plays a wisecracking piggy bank. John Ratzenberg would later play a character in every single Pixar film, becoming a good-luck charm for them. Early concept of Woody and Buzz. When Head of Walt Disney Studios Jeffrey Katzenberg heard about this movie, he wanted more edge to it. He wanted the movie to be more adult-like. As a result, he reworked the character of Woody, making him into a cynical and bitter toy who would berate and insult all the other toys and would stop at nothing for Buzz to be eliminated. As a result, the movie started to suffer. Katzenberg took Peter Schneider aside and asked him why the movie was doing so badly. Peter said the movie 'wasn't their's anymore'. He gave the movie back to Pixar and they made Woody a likable character again. At first, Roy E. Disney couldn't understand the appeal of this movie but after watching the finally cut, he told his wife, "I get this movie". The original cynical Woody The movie was an instant hit and many praised this new form of animation. It was an instant classic.

Roger Ebert and Gene Siskel both gave it two thumbs up, praising the computer animation and the buddy film storyline. John Lasseter got a Special Achievement Oscar for the film. It was the first in many universally acclaimed Pixar films. At this point, Pixar had some financial problems. It was in hard times. At the same time, Disney was trying to coax John Lasseter back to their studio to direct a film. Most of this financial problem came from the fact that Pixar didn't get any merchandising profit. Steve Jobs, chief executive of Pixar, knew they couldn't just be a production company, they had to be a studio. Toy Story turned from a $10 million investment into a $100 million profit. Steve Jobs used this money to establish Pixar into a studio. Steve Jobs told Disney that they would only extend their 5 movies contract with Disney if they became 50/50 partners. Disney agreed. In 1997, a sequel to Toy Story was being created. It was going to be a direct-to-video movie but Disney saw the potential of this movie when looking at the storyboards and decided to release it theatrically.

At the time, the story was lackluster, it was failing. Fresh from the European promotional trip of A Bug's Life, John Lasseter looked at the film and he also thought the movie wasn't as good as it should be. Lasseter asked Disney if Pixar could redo the film from scratch, Disney didn't let them, they thought it was good enough. Therefore, Lasseter reworked the film in the next nine months with the original team from Toy Story, pitched the whole movie in a week and co-directed the film with Lee Unkrich, despite the fact he was extremely exhausted from A Bug's Life and hadn't seen his family for months. Courtesy of Floyd Norman A new sequel to Toy Story! What the film was like before John Lasseter's involvement. Courtesy of Floyd Norman Courtesy of Floyd Norman Concept art after John Lasseter's involvment. This film was another masterpiece. The only Pixar film to score 100% on Rotten Tomatoes, it became one of the very few sequels to have been as good, if not better than their predecessor. The film was animated by Pixar employees but also by long-time Disney employee Floyd Norman.

Floyd had worked at Disney since the 50s and he still worked there today. He was one of Walt Disney's closest employees, but I digress. Floyd was a story artist for Toy Story 2 and he helped come up with the concept of Senorita Cactus, who would soon evolve into Jessie the Cowgirl. Jessie the Cowgirl was one of the most important characters because of her past. She was forgotten by her owner Emily after she grew up. Because of this, she wanted Woody to stay with her, Stinky Pete and Bullseye, not wanting Woody to experience the same pain with Andy. The majority of the film were Andy's toys trying to rescue Woody from Stinky Pete, who wants them all to go on display in a museum in Japan. The animators at Pixar thought children weren't going to stay and watch the montage of Jessie's past but it was the highlight of the movie. Even though Tom Hanks and Tim Allen knew everything about the film, when they sat down together and watched the movie, they bawled at the 'cowgirl scene', the most heartwarming part of the film. Courtesy of Floyd Norman Floyd Norman jokingly pitches the story with a cane.

Jessie the Cowgirl thinks about Emily. Toy Story 2 defined who Pixar were. It said that the important thing wasn't the idea, it's the people. Knowing this, Steve Jobs was worried. He was worried that Pixar would divide into company divisions, he knew the people separating was bad. He wanted one roof for all employees so he used his money to create the new animation studio building. Many employees were extremely excited at this new building, like storyboard artist Joe Ranft, may he rest in peace. The new Pixar Animation Studios was built and it represented the imagination inside children, allowing each office to be an empty canvas for the employee to do with however they liked. John Lasseter in his office at Pixar Animation Studios, filled with oh-so-many toys. By 2004, Pixar's relationship with Disney had soured over the argument of whether Toy Story 2 was one of the films included in the five-movie contract. Michael Eisner wanted to create another sequel to Toy Story but the people at Pixar refused to cooperate. They knew that if a sequel was to be made, a great story had to be made. They had not come up with a good story at that point.

Eisner didn't care, he went ahead and formed a division of Disney called Circle 7, which exclusively made Pixar sequels. Pixar was horrified, they felt that the original creators should carry on the sequels. Ed Catmull, co-founder of Pixar, said that it "was like turning your baby over to someone else". Promo image for the original Toy Story 3 concept. Michael Eisner resigned in 2005 and Circle 7 had died out. New CEO of Disney Bob Iger purchased Pixar in 2006 and John Lasseter became the new Chief Creative Officer of Disney. Because of this newly-improved relations, plans for Toy Story 3 were underway. When Eisner was in charge, the film was to be about Buzz Lightyear malfunctioning and all the Buzz Lightyear toys being recalled to Taiwan and the rest of Andy's toys went there to rescue him. Tim Allen was interesting in returning to voice Buzz even though Pixar wasn't involved. After the purchase of Disney, the film completely changed. It was written by Pixar employees Andrew Stanton (also director of Finding Nemo) and Michael Arndt.

All the original voice cast from the first two films came back for this film, with the exception of Jim Varney (Ernest P. Worrell) who had died of lung cancer in 2000. He was replaced by Blake Clark, a very good friend of Jim's and who sounded exactly like Jim Varney. This new version was about Andy turning 17 and having to go to college and the toys going to a daycare center ruled by a dictatorial teddy bear. The toys try to escape in the manner of The Great Escape and reunite with their owner who hadn't played with them for years. This film was to be an end to the Toy Story saga and it allowed people who watched the first Toy Story as children to reunite with their childhood one last time before growing up with Andy. A great ending to a great saga, this film was the ultimate nostalgia for many people in the theater the day it came out. Concept art of the Sunnyside Daycare toys. Concept art of Lots-O'-Huggin-Bear confronting Woody. Courtesy of @leeunkrich at Twitter Tom Hanks records the part of Woody with director Lee Unkrich.

Courtesy of @leeunkrich at Twitter Pixar's good-luck charm, John Ratzenberg reprises his role as Hamm. Courtesy of @leeunkrich at Twitter Randy Newman records the score and songs for Toy Story 3. Courtesy of @leeunkrich at Twitter "C'mon, we're bustin' outta here!" Courtesy of @leeunkrich at Twitter Director Lee Unkrich puts the final touches on Toy Story 3 in an airplane. Concept art of Woody's good-bye. Fortunately, a Toy Story short will be released in front of the Cars sequel, Cars 2 so the saga had not necessarily ended yet. We will see Woody and the gang one last time before we depart them for good. Until then, we have all our fond memories of playing with our toys as children. I'm sure many of us went home to play with our dusty toys after watching Toy Story 3. I'm sure many of us cried as well. All three Toy Story movies were truly great movies and they represented the essence of Pixar and its ideals the best. We will all fondly look back on these days with a smile and in the corner of our eye, we may even catch a glimpse of one of our toys moving.

Reach for the sky, guys. Log in to comment on or rate this article. You can even write your own! Toy Story 3 (2010) - IMDb IMDb There was an error trying to load your rating for this title. Some parts of this page won't work property. Please reload or try later. X Beta I'm Watching This! Keep track of everything you watch; tell your friends. Error From $2.99 (SD) on Amazon Video ON DISC The toys are mistakenly delivered to a day-care center instead of the attic right before Andy leaves for college, and it's up to Woody to convince the other toys that they weren't abandoned and to return home.

Director: a list of 36 titles created 14 Jan 2012 a list of 22 titles created 06 Mar 2013 a list of 28 titles created 20 Mar 2013 a list of 36 titles created 24 Dec 2013 a list of 32 titles created 06 Sep 2014 Title: Toy Story 3 (2010) 8.3/10 Want to share IMDb's rating on your own site? Use the HTML below. You must be a registered user to use the IMDb rating plugin. Won 2 Oscars. Another 58 wins & 89 nominations. See more awards » Videos A cowboy doll is profoundly threatened and jealous when a new spaceman figure supplants him as top toy in a boy's room. Director: John Lasseter Directors: John Lasseter, Ash Brannon, and 1 more credit » Stars: Tom Hanks, Tim Allen, Joan Cusack Seventy-eight year old Carl Fredricksen travels to Paradise Falls in his home equipped with balloons, inadvertently taking a young stowaway.

Directors: Pete Docter, Bob Peterson Stars: Edward Asner, Jordan Nagai, John Ratzenberger Directors: Pete Docter, David Silverman, and 1 more credit » Stars: Billy Crystal, John Goodman, Mary Gibbs After his son is captured in the Great Barrier Reef and taken to Sydney, a timid clownfish sets out on a journey to bring him home. Directors: Andrew Stanton, Lee Unkrich Stars: Albert Brooks, Ellen DeGeneres, Alexander Gould In the distant future, a small waste-collecting robot inadvertently embarks on a space journey that will ultimately decide the fate of mankind. Director: Andrew Stanton Lion cub and future king Simba searches for his identity. His eagerness to please others and penchant for testing his boundaries sometimes gets him into trouble. Directors: Roger Allers, Rob Minkoff Stars: Matthew Broderick, Jeremy Irons, James Earl Jones A family of undercover superheroes, while trying to live the quiet suburban life, are forced into action to save the world. Director: Brad Bird A hapless young Viking who aspires to hunt dragons becomes the unlikely friend of a young dragon himself, and learns there may be more to the creatures than he assumed.

Directors: Dean DeBlois, Chris Sanders Stars: Jay Baruchel, Gerard Butler, Christopher Mintz-Plasse A rat who can cook makes an unusual alliance with a young kitchen worker at a famous restaurant. Directors: Brad Bird, Jan Pinkava Stars: Brad Garrett, Lou Romano, Patton Oswalt After his swamp is filled with magical creatures, Shrek agrees to rescue Princess Fiona for a villainous lord in order to get his land back. Directors: Andrew Adamson, Vicky Jenson Stars: Mike Myers, Eddie Murphy, Cameron Diaz After young Riley is uprooted from her Midwest life and moved to San Francisco, her emotions - Joy, Fear, Anger, Disgust and Sadness - conflict on how best to navigate a new city, house, and school. Directors: Pete Docter, Ronnie Del Carmen Stars: Amy Poehler, Bill Hader, Lewis Black Edit Storyline Woody, Buzz and the whole gang are back. As their owner Andy prepares to depart for college, his loyal toys find themselves in daycare where untamed tots with their sticky little fingers do not play nice.

So, it's all for one and one for all as they join Barbie's counterpart Ken, a thespian hedgehog named Mr. Pricklepants and a pink, strawberry-scented teddy bear called Lots-o'-Huggin' Bear to plan their great escape. Written by Walt Disney Studios The Breakout Comedy Of The Summer See more » Genres: 18 June 2010 (USA) See more » Also Known As: $109,000,000 (USA) (18 June 2010) Gross: DTS | Dolby Digital EX | SDDS | Sonics-DDP (IMAX version)| Dolby (Dolby 7.1 Surround Sound) Color: Did You Know? Trivia This is the first feature film released in Dolby Surround 7.1. The Dolby Surround 7.1 format is made up of eight channels of audio, with the following channel layout: Left, Center, Right, Low-Frequency Effects (LFE), Left Surround, Right Surround, Back Surround Left (new), and Back Surround Right (new).

See more » Goofs When Woody is taking away by Bonnie, she puts him in her backpack and Woody is unable to open the zipper to escape. When Bonnie brings Woody to Sunnyside, Woody unzips her backpack fine. However Woody doesn't try to unzip her backpack in the film. See more » Quotes [Mr. Potato Head, portraying One-Eyed Bart, jumps out of a train while carrying money sacks] Mr. Potato Head : [laughs evily] Ah, ha ha ha! Money, money, money! [Woody lassoes a rope to grab the money from Mr. Potato Head's hands, then trips him] Woody : You've got a date with justice, One-Eyed Bart! Mr. Potato Head : Too bad, Sheriff! I'm a married man! [Mrs. Potato Head jumps onto the train, giving karate yells] See more » Crazy Credits As with all Pixar movies released since "A Bug's Life", there are no opening credits aside from the studio logos and the title of the movie.

See more » Connections A Perfect Tale of Adventure and Devotion 5 July 2010 | by russb216 (United States) – See all my reviews Since I felt none of the other reviews here do the movie justice, I became compelled to write my own. It is the most inspired film I have ever encountered. The creators of Toy Story 3 have an imagination that is unparalleled. I cannot begin to compare any of the other animated movies that I have ever seen to it. It is a fantasy in an unconventional sense: aside from the talking toys, the environment and settings are typical; commonplace. Yet, the Pixar Team manages to cram every last drop of energy into the incredibly clever story and inventive plot devices out of just common household objects. The animation is so brilliant that it captures shading, lighting, and textures that have yet to be seen on film. Then, Toy Story 3 becomes a beautiful elaboration on the first two, with very clever character development.

Its maturity of relationships is concise but witty: Woody, the wise sheriff, leading the other toys with courage and finesse; a spaceman winning the love of a cowgirl; the loyalty of the dog, slinky; the grumpy married potato and his devoted wife; the superficial relationship of Ken and Barbie; the broken spirit of a lost teddy bear. At the same time, Pixar uses a metaphor that is so strong that it drives the audience to love these characters with all of their hearts. It is a similar emotional complex to a happy puppy who is brought into a home and has nothing on its mind but playing with its youthful owners. But these toys never age, and as its owners, once in their playful youths, leave for work and college, these toys still know nothing more than their youth and happiness of living to one day play again. As you leave for work every morning, your dog doesn't know where you go. And every day, he does nothing more than pray that you come back to see him, every day waiting for you to bring out the ball again for a game of fetch.

Finally comes Pixar's ability to integrate so many emotions - fear, love, action, and comedy, among others - with each having so much vigor in its own right, that the movie becomes a roller coaster of animation and adventure, wound together by the constant movement of setting and storyline, always keeping the audience guessing on what might happen next. It is a brilliant tale; a perfect movie for children and adults alike. I cannot wait to see it again. 112 of 143 people found this review helpful. Was this review helpful to you? Yes Toy Story Full Movie-Game Disney Games | Gameplay Episode 1 HD - YouTube Toy Story Full Movie-Game Disney Games | Gameplay Episode 1 HD Want to watch this again later? Sign in to add this video to a playlist. Need to report the video? Sign in to report inappropriate content. Rating is available when the video has been rented. This feature is not available right now. Please try again later. Published on Jan 1, 2014 Toy Story Full Movie-Game Disney Games Gameplay Episode 1 HD Toy Story 3 video game based on Disney Pixar animation movies ! ☆ "LIKE" & SUBSCRIBE to get our new animated videos!!

ツ ➤ ☆ Welcome to The Kids Club - Disney Toy Story 3 videos, Surprise Eggs, Play Doh Playsets for kids and Disney toys unboxing video’s featuring famous movie and TV show characters! Toy Story 3: The Video Game based on the movie is available for Nintendo DS, iOS, PlayStation 2, PS3, PSP, Wii, PC, Xbox 360 and Mac OS X. About the movie Toy Story 3: Toy Story 3 is a 2010 American 3D computer-animated comedy film, and the third film in the Toy Story series. It was produced by Pixar Animation Studios and released by Walt Disney Pictures. The film was released worldwide from June through October in the Disney Digital 3-D, RealD, and IMAX 3D formats. Toy Story 3 was the first film to be released theatrically with Dolby Surround 7.1 sound.

More about Toy Story 3: You might like our other game videos (Toy Story 3 funny videos, Toys for Kids, Online Movie Games, Video Games for Kids Children Babies & Girls) and Popular Toy Story Videos in English Toy Story 3 Full Movie Game - Disney Gameplay Part 1 Toy Story 3 Full Movie Game - Disney Pixar Toy Story Game Part 1 We share gameplay videos & reviews of our favorite games with our fan community - Mickey Mouse - Peppa Pig - Walt Disney Movie Based Games 2014 - Nick Jr Video Games - SpongeBob SquarePants - Team Umizoomi - Kids videos - Pocoyo, Baby games for Babies & Barbie Games for Girls - Dora the Explorer - Bubble Guppies - Toys & Play Doh, Playset - Go Diego Go! Funny Games ; Cartoon Movie Games inspired by the most famous Nickelodeon & Disney shows Make sure to subscribe to the Toy Story gameplay videos, new educational videos, funny toys and play-doh videos for Kids, full games to play online (Baby Hazel, Children's games for Kids) & Disney movie-game gameplays for kids, children and adults to watch in English on our channel - Enjoy and Subscribe to keep up with the newest videos!

Question: The movie Toy Story was how many years old in 2015?
Answer: 20