Regicide | RuneScape Wiki | Fandom powered by Wikia King Lathas gives you your newest mission. (The King's message is received automatically 5-35 minutes after finishing the Underground Pass quest.) After receiving a message from King Lathas , talk to him in Ardougne Castle. He informs you that they have managed to find his brother, King Tyras , with help from the elves; Tyras is hiding in the elven lands along with his troops. Lathas asks you to go through the Underground Pass again and venture into these lands to kill his brother. Important: If you do not talk to King Lathas before going to the Well of Voyage , Iban will still be there and you will not be able to continue. This means you will need to go through the whole underground pass again. Underground Pass Edit Before going into the pass, make sure you have all the items you will need to get through it, and to complete a portion of the quest up until you activate the Tirannwn lodestone. Otherwise, if you reach Isafdar and realise you have forgotten something, you will have to make your way through the Underground Pass again, which can be time-consuming.

It is also recommended to bring some food for healing, in case you fall down in the pass. Once you are prepared, return to the Underground Pass. See this separate guide for detailed instructions for getting through the pass and reaching the well. You should make your way to Iban's Temple , where you defeated him during the Underground Pass quest. Although you might see Iban from outside the temple, it is safe to proceed if you have completed the quest. You can talk to Koftik to obtain some food and also recharge your prayer and summoning points there. In the centre of the temple is the Well of Voyage ; use it to travel to Isafdar . Isafdar, the Elven Lands Edit Exit out of the cave and head a bit west to meet up with an elf named Idris . He starts to mention something about Lathas, but is swiftly gunned down by Morvran and Essyllt . The elf guards will tell you to talk to Lord Iorwerth at the Elf Camp in the north-west corner of the forest. A map of Isafdar Edit To travel to the elf camp, you will need to traverse past the obstacles in the elven forest.

Note that these traps do not stop forward motion, with the exception of the stick trap ; you simply fall right into/over them and take damage. The Tirannwn lodestone is not far from your current location, hence it is recommended to activate it now for easier travel. Also, if you run out of food, you can kill the rabbits around Isafdar and cook them on one of the fire pits in the elf camp. While moving around, players may encounter four different obstacles: Trap Tripwire Tripwires are armed across two close rocks, flanked by four crossbows aiming at the trespasser. Make sure run mode is turned off, then click on the tripwire to step over it. If you trigger the trap while doing so, you'll be damaged and poisoned. Tracker Tutorial Edit Meeting with Lord Iorwerth in his camp, who instructs you to speak to his elf tracker. Once you reach the elf camp, talk to Lord Iorwerth and tell him that King Lathas sent you. He directs you to meet up with his tracker, the one who can guide you to Tyras' camp.

Teleport to the Tirannwn lodestone if activated, or go south-east of the camp until you find an elf tracker , as shown by the map. If you haven't activated the lodestone, do so now as you can avoid going through the Underground Pass again. He doesn't trust your allegiance since you're a human, so return to Lord Iorwerth to obtain a token - a crystal pendant . Talk to the tracker again with the pendant with you, and he'll tell you how to find the camp. A bit west of the tracker are some footprints heading into the forest; right click and try to follow them and you will be told that you can't. Go back to the elf tracker and he'll teach you how to traverse across the dense forests in Isafdar. Go back and climb through it, with any boost if necessary. Enemy Base Edit The battle with the Tyras Guard After you pass through the dense forest, a level 58 Tyras guard will attack you, equipped with a steel halberd. He should be an easy defeat for experienced players; however, players may use prayer and food if the need arises. After you've killed the guard, continue north, taking caution of a tripwire nearby.

After navigating past the tripwire, go through the dense forest up ahead, and continue west through another dense forest located next to a Tyras guard to reach Tyras Camp. If you ran from the Tyras guard that appeared earlier, you will have to kill him to continue. Here you will be able to charter a ship to and from Port Tyras , unlocking an alternative route to Isafdar. The trip costs 3200gp (This can be reduced to only 1600gp or even 800 gp with the Ring of charos (a) , depending on whether or not the player has completed Cabin Fever ) and in order to use this route in the future, you must leave from this port once. Once in the camp, speak to General Hining and request to see King Tyras. He tells you that the King doesn't ever entertain an audience and sends you on your way. Hence you must now devise a plan to kill Tyras inside his tent. While here, grab at least 2 of the barrels that spawn around the camp.

An extra barrel of naphtha is needed for Mourning's End Part I , so if you plan on completing that quest, avoid making an extra trip to the camp and grab a few spares in case you make a mistake later. An Explosive Plan Go back to Lord lorwerth, and read the Big book of bangs he hands you. Keep the book as you will need it later. You must now follow the instructions in the book to create an explosive compound. The location to find the coal tar Go south of the elf tracker until you come up to a poison waste swamp, where you should find some coal tar. Fill all but one of your barrels with coal tar by using them on the swamp. Grab some sulphur lying on the ground nearby and grind it with your pestle and mortar to make ground sulphur . The third component you will need is quicklime . To make some, use limestone on a furnace. You can mine some limestone in Isafdar, but it may be easier to obtain by buying it on the Grand Exchange, or at the limestone mine near Paterdomus . Once you have these items, you can charter a ship from Port Tyras or use any other method to reach Rimmington .

Fractionation Items needed: 10-30 coal , big book of bangs , barrel of coal-tar , an empty barrel , strip of cloth , quicklime , ground sulphur , and a pot The interface when making a barrel of naphtha Go to the chemist's house just west of Rimmington and talk to him . Noting the book Iorwerth gave you, he tells you to use his still to create the required mixture; use your barrel of coal-tar on the fractionation still outside his house. To operate the still: Rotate the tar regulator clockwise twice, to make the tar flowing at maximum. The 'pressure' indicator on the left should go up. When the pressure enters the green region, rotate the pressure valve clockwise once to let out some pressure. This should stall the pressure indicator. Start adding coal. This raises the 'heat' indicator on the right. If it's below the green region, add more coal. If it's above, don't add coal until it gets lower. If the heat reading reaches the dark orange portion, you've spoilt your compound and must start again.

If you run out of coal, your progress will be saved, but you will have to re-set the pressure to add more coal to it. The bar on the bottom should start turning green. When it's full, stop adding coal and close the window to replace your empty barrel with a barrel of naphtha . Next, grind the quicklime with a pot in your inventory, to get a pot of quicklime . Be sure to have a pot in your inventory before grinding or else the quicklime will disappear and you will need to heat another piece of limestone. A pot can be bought from the general store in Rimmington . Add the pot of quicklime and ground sulphur to the naptha mix, producing a barrel bomb . Finally, use the strip of cloth on the bomb to complete it. Catapulted Into Oblivion Items needed: Barrel bomb and a cooked rabbit (can be bought in raw form from a charter crewmember, and cooked anywhere in Isafdar) The barrel bomb destroying Tyras' tent Head back to Tyras' camp using a charter ship to Port Tyras . Cross the dense forest north of the camp and offer the cooked rabbit to the plainclothes Tyras guard near the catapult, as a distraction.

Free from any interference, use the barrel bomb on the catapult. You will see the bomb hit King Tyras' tent and burn it to the ground. Go back to Lord Iorwerth , who gives you a sealed message to take to King Lathas , also granting you access to the overpass of Arandar . Make sure you have the letter before transporting away. If however, you have a clue scroll in your inventory meant for Lord Iorwerth , you must either complete or drop it before moving on with the quest. Dumbstruck Edit Arianwyn shows you what the message really says, and recruits you to his side. Travel back to Ardougne Castle by any method you want. On the way to delivering the message, an elf named Arianwyn suddenly appears before you. He breaks the magic seal on the letter and asks you to read it. In the letter, Lord Iorwerth assures King Lathas that Tyras has been killed and that the Dark Lord can enter Gielinor . Arianwyn further reveals the "path" is connected to Zamorak's realm, and convinces you to join his side instead.

Not to arouse any suspicions, Arianwyn tells you to claim your reward from Lathas. Rewards Regicide | Game of Thrones Wiki | Fandom powered by Wikia Brienne of Tarth pulls out her sword Oathkeeper , minutes before executing Stannis. Ser Jaime Lannister , perhaps the most notable example of a kingslayer, who killed Aerys II Targaryen during the Sack of King's Landing . Jaime's actions were considered especially heinous, as he was in fact a member of Aerys' own Kingsguard, and took a holy vow to lay down his life in defense of his king. [1] Jaime actually killed Aerys in order to foil his scheme to destroy King's Landing , but since he never told anyone the truth (with the recent exception of Brienne ) - everyone assumed he killed Aerys so the Lannisters would seize the throne. It is unknown whether Jaime would still bear the stigma of kingslayer if he revealed his real motive, particularly since there are only a few who would even believe him. Queen Cersei Lannister , along with her cousin Lancel , conspired to bring about the death of her husband King Robert Baratheon .

On Cersei's instruction Lancel replaced the wine in the king's flask with a stronger, fortified vintage, causing Robert to quickly descend into an intoxicated state, dulling his reflexes, and ultimately leading him to suffer a fatal wound upon a boar's tusk. [2] King Stannis Baratheon , who conceives a shadow assassin with Melisandre to kill his brother Renly . This may not be considered a true example of kingslaying, as Renly himself was a usurper, and was in open rebellion against his elder brother, the rightful king, who in turn was in rebellion against the nominal King on the Iron Throne. Renly never sat upon the Iron Throne, not even coming particularly close to doing so. [3] Brienne of Tarth , who had sworn herself to Renly as one of his Kingsguard, is also held suspect for the murder. Lord Roose Bolton betrayed and personally murdered his own King, Robb Stark , during the massacre known as the " Red Wedding ". The massacre occurred at the Twins under the roof of Lord Walder Frey , who joined Roose in organizing the betrayal, and whose crossbowmen wounded Robb at the beginning of the attack.

Lord Tywin Lannister also helped plan the betrayal from a distance, as he guaranteed the Freys and Boltons that they would not be punished for breaking guest right . Still, while others such as Walder or Tywin share in the guilt, it was Roose himself who struck the deathblow. [4] For his part in Robb's death, Walder Frey considers himself a kingslayer. Tyrion Lannister stood accused of assassinating his own nephew, King Joffrey Baratheon , with poisoned wine at his own wedding , although the charges were utterly groundless and leveled against him solely by Cersei. [5] The actual kingslayer is Lady Olenna Tyrell who carried out the actual poisoning, and plotted it with Lord Petyr Baelish . [6] Euron Greyjoy , who murders his elder brother, King Balon Greyjoy . [8] Quotes How to Kill Oryx The Taken King - Destiny REGICIDE Quest Guide Walkthrough - YouTube How to Kill Oryx The Taken King - Destiny REGICIDE Quest Guide Walkthrough Want to watch this again later? Sign in to add this video to a playlist. Need to report the video? Sign in to report inappropriate content.

The interactive transcript could not be loaded. Loading... Rating is available when the video has been rented. This feature is not available right now. Please try again later. Published on Sep 16, 2015 In this gameplay walktrhough guide I show you how to kill Oryx in the quest Regicide in Destiny The Taken King. This is the ending of the main story line in the TTK DLC. Push forth through the Dreadnaught through the holes made by the Cabal attack. The damaged debris and waste of the battlefield that has become the interior of the massive ship will guide you towards the Mausoleum once more. Clear the enemies and enter the Rupture. Quest: Regicide | Sal's Realm of RuneScape Items: 3x Agility Potion , 2x Antipoison , Armour, 1x Boots Of Lightness , 6,400x Coins , Food, 2x Prayer Potion , 1x Teleportation method, Weapon Ratings Length: Long Getting Started Once you have completed the Underground Pass Quest, at some point a Messenger will appear and give you a letter. Read it and speak to King Lathas in Ardougne .

He will tell you that the way to the realm of the Elves is now open, and you must go through the Underground Pass to get there. Head to the pass, which is located in the cave near Koftik in the western-most part of West Ardougne . The Underground Pass Once inside of the cave, you should see 3 paths. Don't take the middle one! Climb the rockslides to the north, and then you should see Koftik near a campfire. Take a few cloths from him and use them on your arrows, and then use the arrows on the fire to get Fire Arrows. Head north and shoot the rope holding the bridge up. Cross the bridge and head west. Follow the cave south, then east until you reach a chasm. On one side is a Swinging Rope, and the other has two spikes in the floor. Use your Rope with the spikes. When the Rope catches, you will walk across to the other side. Warning: If your inventory is too full and you must drop an item to equip your bow, you will be unable to pick up the item you dropped. Do not drop anything of value here!

Continue following the path and then climb the rocks, where you'll then find the Grid Floors from the Underground Pass Quest. Remember that everyone's path is different, but yours will be the same as it was for the Underground Pass Quest. After that, run through the hidden spikes corridor, climb down the well, and walk west to the jail cells. Enter the southern cell, and use your Spade on the Mud Pile and then cross the ledge. You can either try crossing the bridges, or you could pick the lock on the gate to the south and east (requires 50 Thieving), then pick the lock on the next gate to the east. Turn south, then west, and then "squeeze-through" the Obstacle Pipe. You will now be in the room containing a Unicorn in a cage. Leave the room by passing through the tunnel. Continue north going past the spear walls and the Zombies. Go past Sir Harry, Sir Carl, and Sir Jerro without speaking to them until you get to the flat rock and the stalagmites. You may search the flat rock but eventually use your plank with a flat rock and you will cross over safely. Continue west past the well and open the door.

Head to Iban's Chamber where you defeated him before, go inside and then speak to Koftik, who may give you food. Then enter the Well of Voyage! Proceed out of the cave or recharge your Prayer and then continue. Land of the Elves Now that you're through the pass, you'll be in the Elves' Realm, which is in the west-most part of RuneScape. Shortly after leaving the pass, you'll be greeted by an Elf, but he will get shot down by 2 others. They will tell you that Lord Iowerth is expecting you in his camp to the northwest. Remember, the lands may look peaceful, but they're full of traps, so watch your step! The map above will show you which trail to take to the camp. There are 3 main kinds of traps you may come across: Leaves Traps - appear to be bushes and trees, but by walking under them you'll be hit by a lot of damage. If you find 1, you can try to jump over it by selecting the "Jump Leaves" option. Stick Traps - right-click these to try and cross over them, but if you fail, you'll take damage.

Trip Wire Traps - these are normally hidden between rocks, and they will poison you if you walk through them. Right-click them and choose the "step over" option to try and get past them. The Tracker Once you've found your way to the Elf Camp , speak with Lord Iowerth. He wants you to find his Tracker in the lands to the south. Head south until you find the Tracker, who thinks that you're one of Tyras' men. Go back to Iowerth to get a pendant to show to the Tracker again. He will tell you that Tyras' men have moved, and that you'll need to search for footprints to the west. While you are here, activate the lodestone so it will be easy to get back to Isafdar. Once you've searched them, return to the Tracker who will tell you how to find your way throught Dense Forests. You are now able to pass through them. Cross through the nearby Dense Forest and you'll be attacked by Tyras' (level 84) Guard. Kill him and proceed, but be sure to watch out for Trip Wires! Carefully walk to Tyras' Camp and speak to General Hining.

Pick up as many Barrels as you can hold, and then head back to the Tracker. Talk with him, and while you're there, use all your Barrels with the swamp to the south to get some Coal-Tar Barrels, and then take some Sulphur and crush it with your Pestle. Go back to Lord Iowerth, and he will give you a Book O' Bangs with steps to making an explosive. Read the book to learn how to make explosives: Note: Coal-Tar Barrels are quite heavy, so running with them in your inventory will drain your Run energy quickly. Sulphur - Found south of the Tracker, must be crushed with a Pestle. Quicklime - Get some Limestone from the mine northeast of Varrock (on the way to Canifis ) or northeast of Tyrannwyn. Use this with any furnace across RuneScape (there is one in the camp), then grind it up with a Pestle while holding a Pot. If you do not have an empty pot in your inventory, you will take some damage. Be sure to have your Coal-Tar Barrels. South of Tyras's camp is a ship you can charter for 1,600gp.

Chartering it will also allow you charter it back from another point, allowing you to skip taking the Underground Pass again. If you can't afford the charter you can just teleport. Bank everything then withdraw lots of Coal, the Coal-Tar Barrels, Quicklime and your Book O' Bangs and head to the Chemist in Rimmington . Making Naphtha Talk to the Chemist and then pour the Coal Tar into the Distiller outside. Put some Coal inside and the heat will increase. When the heat level turns green, turn the right valve on. If the pressure goes over the green level, turn the left valve on. Don't let the pressure get too low, so be sure to close the valve when it goes below the green level. Do this until the Coal-Tar is distilled (the bar is completely green). Now add the ground Sulphur and Quicklime, and now you have a Barrel-O-Boom! Just Add a Catapult... Take out four balls of wool from the bank in Falador and use them on the loom north of Port Sarim to receive a cloth. Use the cloth on your bomb barrel.

Bring some food, your Bomb Barrel, Antipoison potions, Tinderbox, a cooked rabbit and 3,200gp for a Charter Ship if you plan on taking one. If you take the Underground Pass route, you will again need a Bow and Arrows, Spade, Rope, and a Plank. You don't need any armor here. Charter a ship, teleport to the Tirannwn lodestone, or use the Underground Pass again. If you do not already have a cooked rabbit, you can kill one and cook it in the surrounding forests. Go to the Catapult near Tyras' Camp, talk with the Guard and give him some Cooked Rabbit. Quickly use the barrel bomb on the Catapult and Tyras' Camp will be destroyed! Go into the camp and try to enter Tyras' ex-tent. The guards are all saying that he's dead, and that they must prepare for the oncoming darkness. Talk to the Tracker on your way out, and then go back to Lord Iowerth to give him the news. He gives you a Scroll and access to the Arandar Gates leading to the Gnome Stronghold! Head back to the king by either teleporting or taking the gates.

Once at King Lathas' gates, you'll have a visit from an Elf. A surprise shocking message you're carrying. After speaking to her, speak to Lathas. Quest Complete! Rewards Regicide | 2007scape Wiki | Fandom powered by Wikia Edit Note: When doing this quest, players should make sure that they have everything required before setting out on a trip. If players reach Tirannwn and realise that they have forgotten something, it is a very long way between the bank and the quest areas, even if teleports are used. Do not use a ring of life . It will teleport you all the way back to your spawn location if you are under attack and have less than 10% of your Hitpoints remaining. Starting out Edit Note: Items needed for the first trip: only the items you need for the Underground Pass (dungeon) that have been mentioned in the details: a pickaxe/limestone, a bow, a few arrows, a tinderbox, plank, spade, antipoison, rope, combat gear to kill a level 110 Tyras guard , and a ton of food. You will also need agility boosts at this point if boosting.

There are no banks in Isafdar. You only gain access to a bank after you have started Mourning's Ends Part I . After starting, go to King Lathas . He will tell you to go through the Underground Pass again to the western darklands. Once there, you will meet some scouts of his. You must speak to King Lathas after receiving the note otherwise you won't be able to make it into Iban's Temple. You can drop the King's message after talking to King Lathas. See the separate guide for instructions about how to get through the pass. If you have just enough agility potions to complete the required elf traps, do not waste them here as it takes another voyage through the pass to get back to the elf lands. Once you are at Iban 's temple, go in and talk to Koftik if you require food. Iban will no longer be there, so you can simply climb down the Well of Voyage. Go out the cave. Isafdar Edit Welcome to Tirannwn ! Shortly after, you will find an elf named Idris . He will question why you are here, but he is slain by Essyllt and Morvran before he has the chance to finish.

They will tell you to talk to Lord Iorwerth , who can be found at the camp in the northwest corner of the forest. Below is a detailed map of Tirannwn : On the way, you will encounter four different obstacles: Dense forest Edit You need level 56 Agility to navigate through this. You cannot get through until later in the quest when an Elf Tracker teaches you how. Dense forest cannot be failed, and it acts as a shortcut through the forest. It is also the only way to reach some areas. Note that you can boost your Agility level to get through it. You can pass through the dense forest reversely (say from Tyras Camp to the north dense forest) without 56 Agility. Forward passes (say from the dense forest to the Tyras camp) will always require 56 Agility. Pitfall Edit You will see some leaves on the ground. If you step on them, you will fall through a pit and lose 15 HP. Click "jump over" on the side of the trap closest to you (This is important.). There is still a chance of failing to jump over. Tripwire Edit You will see two rocks very close together. There are also four miniature crossbows pointing at them.

Move your cursor and right click between the rocks to find a tripwire, then step over. If you trigger the trap, you will be hit double 5's and get a 2 damage poison condition. Turn off your run energy to decrease the chance of failure. Stick trap You will see some sticks on the ground in a formation similar to a dipper. Click "pass" on them. If you fail, you will lose 8 health. Make sure you have run energy on. Getting through the forest Edit Make your way to the Elf Camp in the north-west corner. See the map above for reference. From the Underground Pass exit, head west and take the south split in the path to avoid the stick trap. Keep going west until you see a leaf trap (pitfall) to the south. Jump over it. Keep going south until you reach two small pools of water. Go west and cross the stick trap. Head up the north-west path and jump over the leaf trap. Keep heading north and cross the log balance to reach the camp. At the camp, speak with Lord Iorwerth . He will tell you to talk to his tracker after you tell him that King Lathas sent you.

Note: If you didn't bring a pot with you, grab one now from the spawn inside one of the tents in the camp, although you do not need it until after you teleport back to Rimmington . Head back down the path you took to reach the camp, but head south when you reach the stick trap. The Elf Tracker is near the Poison Waste . He will not believe what you say since you are a human, so return to Lord Iorwerth to get a crystal pendant . Put it on and talk to the tracker again. He will tell you to find the Tyras Camp . A safespot is available to fight the Tyras guard. Click "Follow" on the footprints near the dense forest to the west. Go back to the tracker. You will now be able to climb through dense forest if you have 56 Agility . You will have to pass through dense forest six times during the quest, bring at least 6 of the appropriate Agility boost. Climb through the nearest dense forest and a level-110 Tyras Guard will attack you, equipped with a steel halberd . He has high Defence , but should not give you much trouble if you can use Protect from Melee .

After you have killed him, pass over the tripwire to the north-west. Climb through the dense forest to the north and then head west. You will find Tyras Camp past the dense forest that is south of the catapult, kill the guard before entering or it'll keep spawning more when attempting to enter. Talk to General Hining , and pick up a barrel while you are here (multiple recommended). If you are low on food, the general store sells bread. Go back to the Elf Tracker, then talk to Lord Iorwerth. Getting the materials Edit Lord Iorwerth will give you the Big Book O' Bangs . Read it; don't drop this book - you need it when in Rimmington later, when you make an explosive compound. Here is how to gather the materials: Note: There is a pot spawn in one of the huts at the Elf Camp if you didn't bring any coins grab it now! The location to obtain the coal-tar. If you don't have limestone yet, you can mine it in the forest. Go east of the elf camp, through the dense forest, and northeast past the gates of the elven city. Find some limestone rocks and mine one piece of limestone.

There is a limestone mine north-east of Varrock as well. Head back to the Elf Tracker. If you got a barrel already, go to the poison waste swamp south of the Elf Tracker and fill the barrel with coal tar. Get some of the sulphur while you're here. If you didn't get a barrel earlier, go to the Tyras Camp and take one; they spawn throughout the camp, or there is a barrel spawn just slightly east of the location in the picture. You are recommended to get another barrel of coal tar/naphtha for Mourning's Ends Part I, but don't worry - you cannot lose the tar during the distillation process later, so you don't necessarily have to take extras. Making the barrel of naphtha Edit If you are planning to do Mourning's Ends Part I , make sure you make another barrel of naphtha and keep it in the bank. (don't forget to collect twice the materials and to bring an axe. A tinderbox is located in the Tyras camp.) The barrel bomb is not hard to make, although the gathering of the ingredients for the recipe can be very tedious as the materials are difficult to find. See above for where to find them.

Make sure you have at least 1 barrel of coal-tar , the big book of bangs, and some sulphur before you leave Isafdar . After this it is safe to teleport out of Isafdar. If you did not get the limestone , it can be mined on the path to Canifis , north-east of Varrock . If you do not have a strip of cloth, there is a loom in the farm near Falador that can be used to make one. Heading to Rimmington. Edit Grab at least 15 pieces of coal (taking extra coal noted is helpful in case you mess up, you can exchange for unnoted coal and 5 coins per banknote in the house near POH portal. Can save a trip or 2.), gloves, a barrel of coal tar, limestone , Pestle and mortar , Sulphur , strip of cloth, a Pot , and bring your book regarding the bomb creation. Teleport to Falador , or your house if it is in Rimmington , or teleport to Pest Control using the quick teleport . Now, find the Chemist that resides there (he is in a building south-west of the house portal).

Talk about the quest and he will give you permission to use the distiller. Now use the barrel of coal tar on the large distiller outside. Read this first before you distil! The interface when making a barrel of naphtha. The idea of using this distiller is to keep pressure and heat at an even ratio, which is analogous to one of the Gas Laws in the modern sciences. Add coal to start raising heat levels, turn the valve for heat to the middle notch and keep it there. You may notice the pressure valve go up as well because the valve is closed. Let the pressure go up to the green area, but pay attention to the heat level. Add coal as needed, and only as needed. A very easy way to do this is: Turn the valve on the right all the way to the 3rd tick (all the way to the right). Turn the valve on the left to the 2nd tick (in the middle). The valves never need to be touched again. Simply add coal, allowing the meter to stay mid-low green range, and your progress bar will fill entirely after about 5-8 coal. The bar on the bottom should start turning green.

When it is full, stop adding coal and close the window to replace your empty barrel with a barrel of naphtha . Making the bomb Edit Equip your gloves. If you do not, you will take damage when making quicklime. ( Graceful gloves don't work!) Then, use your limestone on a furnace . With a pot in your inventory, grind your quicklime with a pestle and mortar to get a pot of quicklime . Grind your sulphur with your pestle and mortar to create ground sulphur . If you have not yet made a strip of cloth, use 4 balls of wool on a loom. There is one in the elf camp, and another in the farm near Falador . Add the ground sulphur and pot of quicklime to your barrel of naphtha to seal the bomb, then use the strip of cloth on it to complete the barrel bomb . Regicide Items required: Spade, bow, arrows, rope, plank, tinderbox, (to get through the Underground Pass again) a cooked rabbit, and of course, your completed barrel bomb. Agility potions and anti-poisons if you need any. Recommended: axe (if you need to get a cooked rabbit), runes for Ardougne teleport.

The barrel bomb destroys King Tyras' tent. Now that you have the barrel bomb , go all the way through the Underground Pass one last time. Kill a rabbit and cook it on any fire. If you did not bring an axe , there are lit fires in the Elven Camp. Then, go to the catapult outside the Tyras Camp . Talk to the guard, and give him some rabbit meat to distract him. Then, use the bomb on the catapult ( tinderbox required, you may also buy one from the store at the camp) and it will explode on King Tyras . Go back to Lord Iorwerth . He will give you a letter to take to King Lathas and then give you access to the overground pass of Arandar . Take the underground pass or teleport away, then go to Ardougne Castle . On the way, an elf named Arianwyn will break the magic seal on the letter and tell you to read it. You will learn that King Tyras wasn't the main antagonist in the quest, and that his brother, King Lathas, is the main antagonist and is serving the Dark Lord in hopes of reclaiming Camelot . Return the letter to King Lathas to complete the quest.

Reward Talk:Regicide | RuneScape Wiki | Fandom powered by Wikia Edit Thsi article should be finished in someones sandbox. They should take what is here, save it in their sandbox and work on it there. When they think they have done a reasonable amount or have finished it, they should edit it and check for spelling and finaly copy and paste it here. I think... Ilyas Talk Contribs --Ilyas 19:07, 28 December 2006 (UTC) There's no harm in just doing it here rather than in one's sandbox. JalYt-Xil-Vimescarrot 19:11, 28 December 2006 (UTC) "Later revealed to be Zamorak"? Is there another quest in this series? Shouldn't it be referenced in a 'see also' section? Mathwhiz90601 18:05, 11 April 2007 (UTC) Fight Edit Ok, so I was going to do Regicide today, and after looking on the wiki I also decided to check RuneHQ and use both guides together.

However, I noticed that the RuneHQ one says you must fight 3 level 110 guards, and then I checked Runescape.com and saw that even they say you must fight at least 1. Why isn't this mentioned at all in the wiki article? Christine Oh boy, nevermind. I'm blind. Christine Do we have to kill it? What happens if we dont? Whovian39 16:25, 25 April 2009 (UTC) Boosts don't work! (Talk) (Contribs) 23:28, 14 February 2009 (UTC) I believe the problem is that you haven't learned how to navigate dense forest from the Elf Tracker yet...-- 70.19.252.8 01:57, 6 March 2009 (UTC) No visit from Arianwyn Edit I didn't get a visit from Arianwyn, forcing me to open the message at the end. I ended up teleporting to Varrock and from there to Ardougne. Walked straight to the castle and naively delivered my message to the king. Quest complete, yay!

My quest log shows no trace of anything sinister. Anyone else have that happen? Dgtns 11:42, 15 March 2009 (UTC) Music track unlocked I strongly believe I didnt unlock " Crystal Castle " track during this quest...I have to navigate my hero to the Crystal Castle walls afterwards to unlock it... - Eakhor i just did the quicklime thing with regen bracelet on and got hit 80 lifepoints contrary to what this article states 68.111.244.147 09:47, August 12, 2010 (UTC) the "tripwire" to the northeast of the fishing spot below the lower right hand corner of prifddinas is in fact a leaf trap 68.111.244.147 10:36, August 12, 2010 (UTC) Time Edit how long should this take? please be more specific and use time and not "long." I wanna do it but I don't want it to take forever. lol.... the time it takes to do a quest is completely dependant on you.

This one will probably take and hour and a half or more, depending on how fast you can read a guide. Firelotus555 05:54, January 25, 2011 (UTC) Do assists work? plz i need to know because then i wont have to do so many laps Chemist problem creating the explosives at the chemists is sort of unclear as I has left me completely boogled on what the hell i need to do with the fractorisation still. Replace map?/New map? Edit So i was just using this map from the guide and i noticed its all wrong? the traps seem to be the same but the actual world map has been changed. The rock piles arent on the world map anymore and the trees are different etc. which makes it hard to determine where you are cos the landmarks are all wrong. If i knew how to do it id do it myself but can someone please create and upload a new map? Suggested Agile Level? Edit Hey, I'm about to start this quest, and I need to know what a good agile level is. I know the most annoying part about the pass is that part right before Iban.

It took me a while to get to him. Several rage quits, followed by tons of food made me maaaaaaaddddd. So whats a good agile level for this quest? I already have the needed agile level. Just want to know the level before I start this thought-to-be wretched quest. Thanks to anyone who can answer :) God of the Forge ( talk ) 01:59, December 10, 2012 (UTC)God of the Forge You might have already done the quest by now, but I managed to complete the quest at level 52 agility without any trouble. (with summer pies at the dense forest parts of course) Crystral ( talk ) 15:53, December 20, 2012 (UTC) Barrels Edit Go south of the elf tracker until you come up to a poison waste swamp, where you should find some coal tar. Fill all but one of your barrels with coal tar by using them on the swamp. ...What barrels? There hasn't been a single mention of having or getting barrels before this sentence. It's not listed at the top, and there's not a single thing about picking up any barrels at any previous points in the quest.

GlenR ( talk ) 02:50, November 5, 2015 (UTC) Seemingly Quest-Breaking Glitch Encountered So I'm doing Regicide and as I entered Isafdar, where Idris is, they just vanished, and no scouts appeared to kill them or lead me to the camp. I had to find my own way there. Arctucrus ( talk ) 19:11, January 1, 2016 (UTC) Regicide | Age of Empires Series Wiki | Fandom powered by Wikia This article needs an image for it to be complete. Please locate and insert one. See here for a full list of articles needing images. Regicide is a game mode available in Age of Empires II , Age of Empires III: The Asian Dynasties (only on the Regicide: Honshu map) and in Age of Mythology: Tale of the Dragon . Each player begins with a Castle , extra villagers, and a special King (or Regent in Age of Empires III: The Asian Dynasties) unit. The goal is to hunt down and kill the opponents' Kings to defeat them.

Upon losing their king, players automatically lose the game. Strategy (Age of Empires II) Edit The King can neither attack nor gather resources, so usually it is best to garrison him in the castle and guard it carefully. However, kings move very quickly, and in the early game (where little to no enemies can catch up to his speed) kings can be used as a secondary scout. Early-game play is otherwise usually similar to Random Map , since no sides have the firepower to take out the castle until Castle Age . Players may spend gold to research Treason (400 gold) from their castle, which temporarily shows where the opponents' kings are hiding, usually in their respective castles. Gather a small army of siege weapons and other units, and break through to the opponent's castle. When the castle falls, the King will probably retreat to the Town Center . If you can't defeat him before he garrisons himself again, then siege the center, and have other units remove Villagers attempting to repair it. Defensively, one should have several castles in case the one housing the king is knocked down.

Create Scenario for Regicide (Age of Empires II) Edit This page or section may need to be cleaned up to reach a higher standard of quality. This may include editing to correct spelling and grammar, and rewriting sections to ensure they are clear and concise. You can create a Regicide Scenario using triggers. Firstly, make sure you set Global Victory as Conquest and have the Allied Victory option off. The following steps need to be done for each individual player. To begin, click on "Triggers" on the edit menu. At the top you will see "Scenario Triggers". Click on "New" and name it "Player (i.e. 3) King". The bottom box has the "Conditions & Effects". Click on "New Cond" and choose "Destroy Object" from the conditions list. Set that object to any unit of your liking, traditionally the King (Player 3 King in this example), you can make sure it is set by clicking on "Go to Object". Follow that by clicking on "New Effect", choose "Kill Object". Click on source player and choose Player 3 (make sure you do that in every effect) from the list. Directly below it is the "Object list type" choose "Units".

Finally, set another effect and do exactly the same thing from the previous Effect but this time choose "buildings" instead of "Units" from the "Object List Type". Killing the "Set Object", Player 3 King, destroys all units and building which leads to the player's defeat. Age of Empires III: The Asian Dynasties Edit In Age of Empires III: The Asian Dynasties, the Regicide: Honshu map is the only map that features the game mode Regicide. In this mode, the player and all players start off in a small, walled fort, with a Town Center, a few military buildings and a Regent's Castle. The Regent is usually garrisoned inside the castle for protection. The objective is to kill the enemy Regent/s and thus defeating all opponents. To accomplish this, the Regent's Castle usually has to be destroyed as well. Regicide - RuneScape Guide - RuneHQ Receive the King's message from the King's messenger (Random Event). Instructions: After you have completed the Underground Pass quest, a squire will randomly appear and give you the King's message .

The message will say that you should visit King Lathas , on the second floor of the castle in East Ardougne . Head to the castle and King Lathas will tell you that the wizards have finally finished the work on the Well of Voyage. He wants you to go through the Underground Pass, to assassinate his brother Tyras, and to find an easy route back home. The king will then inform you that a group of elves, lead by Lord Iorwerth , are willing to help you out. Note: The easiest way to reach East Ardougne is by using the Ardougne lodestone or the Ardougne teleport spell (requires 51 Magic ). Make your way straight through the Underground Pass to Iban's Temple (Please refer to the Underground Pass quest guide for more information on the path to follow). When you have reached the temple, enter it and climb down the Well of Voyage Note: You can skip the parts of collecting the orbs, making the doll, and killing the unicorn. Do not talk to the Paladins either as they will see you as an Iban follower and will attack you.

If you are in need of extra food, you may talk to Koftik in Iban's Temple and he will give you a random amount of food. You will end up in a cave with an altar and an obelisk. Leave the cave and as soon as you appear in the land of the Elves, a cut scene will occur in which Idris gets killed by two elves named Morvran and Essylt . They will tell you to visit Lord Iorwerth at the Elf Camp in the northwest corner of the forest. There are some dangerous traps you will encounter on your way through the forest. For the location of each trap, refer to the Tirannwn map . Leaf trap:These traps appear as a circle of leaves on the ground. If you fail to jump over the leaves you will fall into a small pit and take 500-800 damage. Climb up the protruding rocks to get out of the pit and try to bypass the trap again. Stick trap: These traps will deal between 200 and 400 damage if you fail to pass them. Tripwire: These wires are extremely hard to see.

If you fail to step over the wire, the surrounding 4 crossbows will shot arrows at you, each dealing between 200 and 400 damage. From the area where Idris was killed, follow the path leading southwest into forest past a leaf and a stick trap. When you have made it past these two traps, take the north path leading to the Elf Camp in the northwest part of the forest. Jump over the leaf trap and cross the log balance to access the camp. There, speak to Lord Iorwerth and he will offer you his full support to get rid of Tyras. However, since his troops are currently occupied he will tell you to seek out one of his Trackers . Before leaving the camp, pick up an Empty pot from the ground. Leave the camp, past the leaf trap, and keeping continuing south until you spot the Elf Tracker . He will think that you are one of Tyras' men and will not trust you. Return to Lord Iorwerth and the lord will give you his Crystal pendant . Equip the pedant and return to the Elf Tracker , who will now trust you. Note: Before proceeding to the next step, take the opportunity to activate the nearby lodestone for future use.

You will tell Elf Tracker that you need to find and kill Tyras. He admits that he knows the location of his old camp but need help tracking down the new location. The tracker will ask you to search the west side of camp for a trace of Tyras's men. Just to west, you will see some footprints on the grass. Try to follow those tracks and you will be told that you cannot. Report back to the Elf Tracker and he will tell you what you need to know to pass through the dense forest. Prepare for battle and enter the dense forest. When you have made your way through the dense forest, you will be attacked by a Tyras Guard (level 58) . It is advised to turn on the Protect from Melee Prayer as there are barely any safespots around to use Magic or Ranged . After you have killed him, no other Tyras Guard (level 58) will automatically attack you. Head northwest into the forest, past the tripwires, and through the dense forest until you come to a junction. Take the path leading south and go through another dense forest into the Tyras Camp . Once inside of the camp, ask General Hining in the center if you can see his king.

He will tell you the king sees no one but will stand between us and the end. Before leaving the camp, pick up two barrels from the ground as you will need them later on. Note: After having spoken to General Hining , you will unlock the ability to buy halberds from the Quartermaster 's general store. Return to Lord Iorwerth and inform him that you have found Tyras' camp. He will reveal his plans of wanting to destroy that camp using the knowledge from the Big book of bangs . Iorwerth will then ask you to help find a way to get rid of the camp. Read the book to find out that you will need Ground sulfur , a Pot of quicklime , and a Barrel of naphtha to make an explosive. Head to the swamp south of the Elf Tracker and pick up some Sulphur from shores of the swamp. Grind the Sulphur to turn it into Ground sulfur . Now, fill one of the Barrels with the tar from the swamp to get a Barrel of coal-tar .

If you forgot to bring Limestone , then travel to the limestone quarry in the northeaster corner of the forest, just east of the southern gate of the city of Prifddinas. Make your way to the Tyras Camp again and use the Limestone on the small furnace to make Quicklime . While you have an Empty pot in your inventory, use the Quicklime with Pestle and mortar to make a Pot of quicklime . Note: If you are not wearing gloves, you will take 80 damage from using the Limestone on a furnace. If you try to grind the Quicklime without having an Empty pot , you will take 50 damage. Fill up your inventory with 10 to 20 pieces of Coal and travel to the Chemist 's house in the west part of Rimmington . Distill the tar by putting the Barrel of coal-tar in the fractionation still, just outside of the house, and then adding Coal (See instructions below). Your goal is to have both the pressure and heat meters in the green/red areas. Once you have filled the 'total distilled' bar, exit the interface and you will receive a Barrel of naphtha .

Note: The easiest way to reach Rimmington is to travel to Port Sarim by using the Port Sarim lodestone or by chartering a ship at the Tyras Camp . From Port Sarim , head west towards the village of Rimmington . How to Distill: Use the Barrel of coal-tar with the distiller. Right click on the right side of right valve twice, so the tar will flow at maximum. You will see the 'pressure' indicator on the left go up. When the indicator reaches the green region, click the right side of the valve on the left to let out pressure. This will raise the indicator on the right. If the heat indicator is below the green are, add more Coal . Heat rises fairly slow so be cautious when you add coal or else you will reset the process. If it is in the red area, do not add add coal until it gets lower. Note: If the heat indicator stays in the red area for too long, the distilling process will reset and you will have to start over by adding another Barrel of coal-tar . If you run out of Coal , the current distilling process will be paused, allowing you to gather more coal without having to start all over.

Question: Who does a regicide kill?
Answer: a King