yz2022/T2P-DownstreamNLP huggingface dataset:
IPod

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

Question: What are two subjects of criticism of iPods?
Answer: short life-span and fragile hard drives
IPod

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

Question: What did Apple launch on November 14, 2003?
Answer: battery replacement program

Question: What generation saw iPod batterys being affixed with glue?
Answer: Fifth generation
IPod

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

Question: What organization did Apple join to monitor its labor policies?
Answer: Electronic Industry Code of Conduct Implementation Group
IPod

On October 21, 2008, Apple reported that only 14.21% of total revenue for fiscal quarter 4 of year 2008 came from iPods. At the September 9, 2009 keynote presentation at the Apple Event, Phil Schiller announced total cumulative sales of iPods exceeded 220 million. The continual decline of iPod sales since 2009 has not been a surprising trend for the Apple corporation, as Apple CFO Peter Oppenheimer explained in June 2009: "We expect our traditional MP3 players to decline over time as we cannibalize ourselves with the iPod Touch and the iPhone." Since 2009, the company's iPod sales have continually decreased every financial quarter and in 2013 a new model was not introduced onto the market.

Question: How much revenue did iPod sales account for in Q4 2008?
Answer: 14.21%
IPod

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

Question: What company was found to be violating Apple's labor policies?
Answer: Foxconn

Question: Where was the Foxconn plant located?
Answer: Longhua, Shenzhen

Question: What was the name of Apple's manufacturing company that was accused of overworking its employees?
Answer: Foxconn
IPod

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

Question: What did Apple include with the iPod to resolve the screen problem?
Answer: protective sleeves
IPod

On October 21, 2008, Apple reported that only 14.21% of total revenue for fiscal quarter 4 of year 2008 came from iPods. At the September 9, 2009 keynote presentation at the Apple Event, Phil Schiller announced total cumulative sales of iPods exceeded 220 million. The continual decline of iPod sales since 2009 has not been a surprising trend for the Apple corporation, as Apple CFO Peter Oppenheimer explained in June 2009: "We expect our traditional MP3 players to decline over time as we cannibalize ourselves with the iPod Touch and the iPhone." Since 2009, the company's iPod sales have continually decreased every financial quarter and in 2013 a new model was not introduced onto the market.

Question: Who was Chief Financial Officer of Apple in July of 2009?
Answer: Peter Oppenheimer
IPod

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

Question: When did iPod owners take issue with the fragility of the iPod screen?
Answer: late 2005
IPod

Foxconn, Apple's manufacturer, initially denied the abuses, but when an auditing team from Apple found that workers had been working longer hours than were allowed under Chinese law, they promised to prevent workers working more hours than the code allowed. Apple hired a workplace standards auditing company, Verité, and joined the Electronic Industry Code of Conduct Implementation Group to oversee the measures. On December 31, 2006, workers at the Foxconn factory in Longhua, Shenzhen formed a union affiliated with the All-China Federation of Trade Unions, the Chinese government-approved union umbrella organization.

Question: What auditor company did Apple hire to oversee worker conditions following the controversy?
Answer: Verité

Question: In what year did Foxconn workers first unionize?
Answer: 2006
IPod

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

Question: The first generation nano suffered from which component getting damaged easily?
Answer: screen
IPod

Apple announced a battery replacement program on November 14, 2003, a week before a high publicity stunt and website by the Neistat Brothers. The initial cost was US$99, and it was lowered to US$59 in 2005. One week later, Apple offered an extended iPod warranty for US$59. For the iPod Nano, soldering tools are needed because the battery is soldered onto the main board. Fifth generation iPods have their battery attached to the backplate with adhesive.

Question: What was the original price for a replacement battery from Apple?
Answer: $99

Question: Which iPod model has its battery soldered into the unit?
Answer: Nano
The_Legend_of_Zelda:_Twilight_Princess

The game features nine dungeons—large, contained areas where Link battles enemies, collects items, and solves puzzles. Link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot. The dungeons are connected by a large overworld, across which Link can travel on foot; on his horse, Epona; or by teleporting.

Question: How many dungeon instances are provided in Twilight Princess?
Answer: nine
IPod

On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.

Question: What publication revealed information about the working conditions of iPod labor?
Answer: The Mail on Sunday
The_Legend_of_Zelda:_Twilight_Princess

The game features nine dungeons—large, contained areas where Link battles enemies, collects items, and solves puzzles. Link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot. The dungeons are connected by a large overworld, across which Link can travel on foot; on his horse, Epona; or by teleporting.

Question: What does Link fight in dungeons?
Answer: enemies

Question: What provides a bridge between the different dungeons?
Answer: overworld

Question: What is the name of Link's steed?
Answer: Epona
IPod

On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.

Question: Which British tabloid accused Apple of unfair worker conditions in 2006?
Answer: The Mail

Question: What governs iPod manufacturers' labor policies?
Answer: Apple's Code of Conduct

Question: What percentage of the time did The Mail on Sunday claim workers labored for at least seven straight days?
Answer: 25
The_Legend_of_Zelda:_Twilight_Princess

The game features nine dungeons—large, contained areas where Link battles enemies, collects items, and solves puzzles. Link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot. The dungeons are connected by a large overworld, across which Link can travel on foot; on his horse, Epona; or by teleporting.

Question: What must Link solve throughout the game?
Answer: puzzles

Question: Who must Link fight at the end of a dungeon level?
Answer: boss
IPod

On October 21, 2008, Apple reported that only 14.21% of total revenue for fiscal quarter 4 of year 2008 came from iPods. At the September 9, 2009 keynote presentation at the Apple Event, Phil Schiller announced total cumulative sales of iPods exceeded 220 million. The continual decline of iPod sales since 2009 has not been a surprising trend for the Apple corporation, as Apple CFO Peter Oppenheimer explained in June 2009: "We expect our traditional MP3 players to decline over time as we cannibalize ourselves with the iPod Touch and the iPhone." Since 2009, the company's iPod sales have continually decreased every financial quarter and in 2013 a new model was not introduced onto the market.

Question: From what year did iPod purchases begin to continuously decline?
Answer: 2009
IPod

On June 11, 2006, the British tabloid The Mail on Sunday reported that iPods are mainly manufactured by workers who earn no more than US$50 per month and work 15-hour shifts. Apple investigated the case with independent auditors and found that, while some of the plant's labour practices met Apple's Code of Conduct, others did not: employees worked over 60 hours a week for 35% of the time, and worked more than six consecutive days for 25% of the time.

Question: What percentage of Apple's manufacturing employees worked over 60 hour weeks?
Answer: 35%
IPod

On October 21, 2008, Apple reported that only 14.21% of total revenue for fiscal quarter 4 of year 2008 came from iPods. At the September 9, 2009 keynote presentation at the Apple Event, Phil Schiller announced total cumulative sales of iPods exceeded 220 million. The continual decline of iPod sales since 2009 has not been a surprising trend for the Apple corporation, as Apple CFO Peter Oppenheimer explained in June 2009: "We expect our traditional MP3 players to decline over time as we cannibalize ourselves with the iPod Touch and the iPhone." Since 2009, the company's iPod sales have continually decreased every financial quarter and in 2013 a new model was not introduced onto the market.

Question: Approximately how many total iPods had been sold by late 2009?
Answer: 220 million

Question: Which was the first year since iPod's introduction that no new model was released?
Answer: 2013
The_Legend_of_Zelda:_Twilight_Princess

The game features nine dungeons—large, contained areas where Link battles enemies, collects items, and solves puzzles. Link navigates these dungeons and fights a boss at the end in order to obtain an item or otherwise advance the plot. The dungeons are connected by a large overworld, across which Link can travel on foot; on his horse, Epona; or by teleporting.

Question: What connects the dungeons?
Answer: overworld
IPod

iPods have been criticized for alleged short life-span and fragile hard drives. A 2005 survey conducted on the MacInTouch website found that the iPod line had an average failure rate of 13.7% (although they note that comments from respondents indicate that "the true iPod failure rate may be lower than it appears"). It concluded that some models were more durable than others. In particular, failure rates for iPods employing hard drives was usually above 20% while those with flash memory had a failure rate below 10%. In late 2005, many users complained that the surface of the first generation iPod Nano can become scratched easily, rendering the screen unusable. A class action lawsuit was also filed. Apple initially considered the issue a minor defect, but later began shipping these iPods with protective sleeves.[citation needed]

Question: Which type of iPod storage proved more reliable than hard drive storage?
Answer: flash memory
The_Legend_of_Zelda:_Twilight_Princess

The story focuses on series protagonist Link, who tries to prevent Hyrule from being engulfed by a corrupted parallel dimension known as the Twilight Realm. To do so, he takes the form of both a Hylian and a wolf, and is assisted by a mysterious creature named Midna. The game takes place hundreds of years after Ocarina of Time and Majora's Mask, in an alternate timeline from The Wind Waker.

Question: Who is the main character of the story?
Answer: Link

Question: What land does Link serve to protect?
Answer: Hyrule

Question: Who is the protagonist is Legend of Zelda?
Answer: Link

Question: What character helped Link in Twilight Princess?
Answer: Midna

Question: What is the name of the mysterious creature that assists Link?
Answer: Midna

Question: This storyline takes place alternate from what storyline?
Answer: The Wind Waker
IPod

In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.

Question: In what year did Chinese Foxconn emplyees kill themselves?
Answer: 2010
The_Legend_of_Zelda:_Twilight_Princess

The artificial intelligence (AI) of enemies in Twilight Princess is more advanced than that of enemies in The Wind Waker. Enemies react to defeated companions and to arrows or slingshot pellets that pass by, and can detect Link from a greater distance than was possible in previous games.

Question: What does AI stand for?
Answer: artificial intelligence

Question: What do enemies do to defeated companions?
Answer: react
The_Legend_of_Zelda:_Twilight_Princess

There is very little voice acting in the game, as is the case in most Zelda titles to date. Link remains silent in conversation, but grunts when attacking or injured and gasps when surprised. His emotions and responses are largely indicated visually by nods and facial expressions. Other characters have similar language-independent verbalizations, including laughter, surprised or fearful exclamations, and screams. The character of Midna has the most voice acting—her on-screen dialog is often accompanied by a babble of pseudo-speech, which was produced by scrambling the phonemes of English phrases[better source needed] sampled by Japanese voice actress Akiko Kōmoto.

Question: Through what can Link's reaction and mood can be discerned?
Answer: nods and facial expressions
The_Legend_of_Zelda:_Twilight_Princess

The artificial intelligence (AI) of enemies in Twilight Princess is more advanced than that of enemies in The Wind Waker. Enemies react to defeated companions and to arrows or slingshot pellets that pass by, and can detect Link from a greater distance than was possible in previous games.

Question: What is a game whose enemies have more rudimentary programming than those in Twilight Princess?
Answer: The Wind Waker
IPod

In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.

Question: What disappeared in 2009 prior to the suicide of a Foxconn employee?
Answer: Apple prototype
The_Legend_of_Zelda:_Twilight_Princess

There is very little voice acting in the game, as is the case in most Zelda titles to date. Link remains silent in conversation, but grunts when attacking or injured and gasps when surprised. His emotions and responses are largely indicated visually by nods and facial expressions. Other characters have similar language-independent verbalizations, including laughter, surprised or fearful exclamations, and screams. The character of Midna has the most voice acting—her on-screen dialog is often accompanied by a babble of pseudo-speech, which was produced by scrambling the phonemes of English phrases[better source needed] sampled by Japanese voice actress Akiko Kōmoto.

Question: Which person has the most spoken dialogue in the game?
Answer: Midna
The_Legend_of_Zelda:_Twilight_Princess

The artificial intelligence (AI) of enemies in Twilight Princess is more advanced than that of enemies in The Wind Waker. Enemies react to defeated companions and to arrows or slingshot pellets that pass by, and can detect Link from a greater distance than was possible in previous games.

Question: What feature of the enemies in Twilight Princess is more advanced?
Answer: artificial intelligence

Question: Who can enemies detect from a greater distance than in previous games?
Answer: Link
The_Legend_of_Zelda:_Twilight_Princess

There is very little voice acting in the game, as is the case in most Zelda titles to date. Link remains silent in conversation, but grunts when attacking or injured and gasps when surprised. His emotions and responses are largely indicated visually by nods and facial expressions. Other characters have similar language-independent verbalizations, including laughter, surprised or fearful exclamations, and screams. The character of Midna has the most voice acting—her on-screen dialog is often accompanied by a babble of pseudo-speech, which was produced by scrambling the phonemes of English phrases[better source needed] sampled by Japanese voice actress Akiko Kōmoto.

Question: Who provided the basis for Midna's voice?
Answer: Akiko Kōmoto

Question: What country does Akiko Komoto come from?
Answer: Japan

Question: What does Link say when attacking?
Answer: grunts

Question: How does Link express emotions?
Answer: nods and facial expressions
IPod

In 2010, a number of workers committed suicide at a Foxconn operations in China. Apple, HP, and others stated that they were investigating the situation. Foxconn guards have been videotaped beating employees. Another employee killed himself in 2009 when an Apple prototype went missing, and claimed in messages to friends, that he had been beaten and interrogated.

Question: In what year did several Foxconn workers commit suicide?
Answer: 2010
The_Legend_of_Zelda:_Twilight_Princess

There is very little voice acting in the game, as is the case in most Zelda titles to date. Link remains silent in conversation, but grunts when attacking or injured and gasps when surprised. His emotions and responses are largely indicated visually by nods and facial expressions. Other characters have similar language-independent verbalizations, including laughter, surprised or fearful exclamations, and screams. The character of Midna has the most voice acting—her on-screen dialog is often accompanied by a babble of pseudo-speech, which was produced by scrambling the phonemes of English phrases[better source needed] sampled by Japanese voice actress Akiko Kōmoto.

Question: What character has the most voice acting?
Answer: Midna

Question: Who does the voice of Midna?
Answer: Akiko Kōmoto