YOU SUCKS

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Zerg is Imba. I don't understand how my opponent won this game. I just don't know. We have a fairly even early game where I managed to get away with a slightly greedy third nexus before second gate in my hero style opener. He only manages to kill eight probes with a large attempted link flood at my third and natural. Meanwhile, I still have six drone kills to my name with my oracles, putting him behind. Once my upgrades finish, I move out and trade efficiently during the midgame, even killing 20 workers with one run by. I was ahead in every possible way. I have the game in my hands. Surely only Serral would be able to come back in this game with superior multitasking and skill, right? Apparently not. As there was nothing I could do to stop his Roach Hydra Ling army of smaller value from A-moving to my Ford base, fighting into a battery overcharge, and, dot, dot, dot, winning. I don't know why this is possible. Even my opponent, Chu Chilla, is stunned at how he managed to win this game with a simple A-move. Perhaps if I had three more gateways, I would have been able to hold this ape move from my opponent. But this is a tiny mistake compared to the multiple blunders of my opponent. My opponent made so many blunders, so many more blunders than I did, but still won the game. Surely, this is imba. Or do I suck? This imbalance complaint form was sent in by you. A player called you on the North American ladder in Grand Master, 4,815 MMR. And he says, Zerg is imbalanced. Or do I suck? And we're here to find out. You and I. You versus Chewilla. Oh, what a game this is. A game for the ages in which we have you, a Grandmaster player, starting his pylon. 45 minerals too late. And on the edge of getting 50 minerals, that is a pretty significant error already at the Grandmaster level, but we'll forgive him for it. He was, from what I've heard. Yeah, he was switching his music on Spotify. And then sometimes this type of stuff happens. You know, he was still in the lobby screen playlist. You know, the loading screen where you're trying to find a match. But now he's in the in-game playlist, you know, as a true bangers, like R&B from the late 90s. That's what you truly vibes to, at this moment at least. And specifically when it comes to Babylon. Such a 90s R&B vibe, if you ask me. And you definitely agrees. Open up with a Gateway Scout. This used to be called Enlightened. I still believe this is Enlightened. These days, every single Zerg player opening up with 14 hatches, 15 hatches, making sure that you can't block their natural anymore. So I understand the Gateway Scout. You don't want to block against this because your probe doesn't get to block anyway, so why even bother trying? You might as well give up altogether. And that's exactly what you did over here. Mining two workers in gas rallies a worker towards the third. Forgets to start his 20th probe. Happens as well as switching a song. So Mariah Carey came on. It's not what he wanted at all. Now builds a Nexus at an appropriate time, and then throws down that cybernetic score. Three in gas, this is just... Oracle build. It smells like an Oracle build. It looks like an Oracle build. This is an Oracle build. Another big giveaway to the fact that this was an Oracle build is the fact that he stated that he built oracles in his imbalance complaint for him. That makes these reeds significantly easier for me. Majority of the time what we see here is a pylon forward. Instead, we're seeing a pilot further in the back. I'm not necessarily opposed to this. I really am not. Most of the time, Zerg players will wait with their Overlord Scout until they see what comes out as the second unit. If the second unit is a stalker, they will not go in with their Overlord to Scout. If the second unit isn't adept, they'll go in with their Overlord to Scout and confirm what the actual tech is. Now, this Zerg player is a little bit different, Chuchilla. He says, hey, I actually want to figure it out right away. I don't care so much about whether your Kronaboo. your gateway, how many gateway units are going to be building. No, I want to know what tech you have. And in order to get that info, I am perhaps going to sacrifice my overlord. Because if that first unit is a chrono-boasted stalker, you could be in a little bit of trouble with this overlord. So this move carries some risk, but it is a risk that pays off here. The first unit is going to be an adapt that is non-chrono-boasted. Two lings make their way across the map as well. We'll poke up here. See that the adapt is still in the wall. This is a very standard opener here. Is it? Yeah, very standard open. For a second I was thinking, wait, this is Cretechumor too early or is a Criptumer too late, but I think that Creeptum is fairly at a normal timing. Two overlords here are the very weird timings. He's completely skipping queens altogether. We don't have queen number three. We don't have queen number four. Now we're starting a queen, but that is after what? The fifth overlord. This is extremely uncommon. This is actually extremely uncommon. You really never see this. He has to build two spores immediately as well because he won't have queens in time to deal with the first Oracle. I've never seen this before out of a Zerg player. That is super weird. Now, there are a bunch of lings coming out right now. We don't have a full wall yet here out of the toss. Who is playing what he called a greedy fast third base. But to me just seems like a bad build order. It's going to lose a probe here and a depth. I'm going to explain why I think this is a bad build order. You know, you guys could take my word for it and say, oh, I'm very good at the game. You're smart, he's a big brain. Attractive as well, by the way. Stop the cap. Handsome fella, for sure. I'll take his word for it. But no, I'll show you why the execution of this particular build order has been quite poor. And I think we need to go back further because we see all carnaboo's used it. Yes. here we go. This is actually interesting because I spot that something goes wrong in the build and then we can go back and find what our Protoss player did wrong here. So if you're opting to go for a Nexus before third pylon, what very often ends up happening is that you get supply block on 46 out of 46 and you can't build your second Oracle straightaway, which is pretty terrible for a Protoss if you're trying to get multiple oracles out. So what you don't want to do if you want to go for a fast third base, is chrono boost your probes like Matt. Actually, you want to chrono boost your adepts. This sounds weird, but in order to properly play a greedy build, you need to chrono boost adept rather than probes. Because if you end up chrono boosting probes, you'll see what ends up going on here. So he has the double chronos here on the probe. I think it's actually the third chrono here on the probes. So every single chrono so far has been on probes. I think if you cut two chronos, this works out. But because he's building so many workers, a lot of money is being spent in workers. and it means that the supply is going to rise much quicker than it would if you didn't do those chronoboose. Because the probe count is higher and you want to get your nexus pre-third pilot so that you have a quick nexus, this means that what ends up happening is that you don't have the supply available to either continue probe production here or to continue Oracle production. Well, ideally, you want to be continuing both at the same time. So he's going to throw down a nexus right now at 43 out of 40. supply, this Oracle pops at 3 minutes and 32 seconds. We keep that in mind, 332. Piling goes down now as well. Bampi-d-d-don. Doesn't have the cache available to full wall with a second gateway either, which means... If this Ling flood, or if this would have been a Ling flood, or if these lings would have gone in towards a natural or towards a main base, this probably would have lost you three, four workers, which would have been kind of painful, also with a loss of mining time. That's not the case. This Zerg player instead goes over towards the third base where I think he snipes the worker. But look, even right now, we see a minor supply block, and this pilot is going to finish up. What did I say? Was it 32 that I said? 332 or 337? One of the two. Whatever it was, this Oracle is going to be delayed by about 20 seconds, which is kind of a big deal, especially given the fact that the Zerg player, kipped on queens. So the Zerg player played this pretty greedy. The Protoss played this pretty greedy. Except it felt like the Zerg got away with it way more than the Tost did here. Also still going to get quite some damage here on this adept. There's only a single Oracle. This Oracle only had 25 energy, so using a pulsar beam here was practically impossible. Now needs to pull down this adept from the high ground, which means if more lings were coming in at this point, this would have been extremely risky. So he's taking a massive risk. What Chu Chila did here was a very standard move. He moved across the map with eight, I think it was eight lings. Yeah, it was eight lings. It could have been ten lings. You would have been in so much trouble. You actually would have been in so much trouble. Instead it was only eight lings and this already felt like the worst possible start here for you. I literally can't imagine the worst. Look at this. This gas is going down 20 seconds after it usually is supposed to go down on the natural. Usually it can build two gas at the same time on the natural. Not sure why the forecast isn't going down right now. I'm sure we're going to have a great explanation for that later, but for now I've absolutely no clue. Oracles have been delayed. Scouting has been delayed. There has been no scouting since the early game adept. There's been no harassment since the early game adept. Like, there's so many things here that could have been going wrong behind this. You is very lucky that Chuchilla is just playing a standard macro game. And now you're fighting against four queens against someone that didn't have overlord spread. and you get six worker kills. Wow, that is very impressive. So once again, just to make sure that we're all on the same page here, the standard amount of queens in ZVP is either going to be six queens or seven queens. Right now we're working with four queens. That means that every single base is going to have one queen except for one base, which is going to have two queens. That means that two out of the three bases are going to be very vulnerable. against Oracle Harass. And all you managed to do was get six drone kills. This is like being proud that you managed to beat a three-year-old in table tennis. But you didn't even win with 21-0. No, it was like 15 to 21. Like that's not pathetic. That's not good. That's pathetic. The kid can barely stand above the table. It doesn't even see the ball coming. He only manages to kill approximately 8 probes with a large attempted link flood at my third and natural. Meanwhile, I still have six drone kills to my name with my oracles, putting him behind. The authority at which this was said almost made me forget about the fact that 17 probes have been killed so far in this game and a mere six drones. Okay, let me revisit the table tennis analogy here, all right, let me revisit that. This is like bragging about beating a three-year-old, 21 to 15 in table tennis, but then forgetting to mention that he swept the floor with you in the next four games, 21 to 0. Like, you're so far behind right now, are you serious? You lost 17 workers to a link flood in which majority of the lings also stayed alive. Behind this there's tech going down, there's a bunch of cash in the bank for the Zerg player. What did you call it? You call it an attempted link flood. Yeah, attempted Lingflot, which also succeeded. This is like saying that Jack the Ripper attempted murder. It's like, yeah, he attempted it and he succeeded at it. It's like, what? This is not how language works. When you say he attempted a link flood, you make it sound like it didn't succeed. Like he failed. He didn't fail. This went great. He has 69 workers to 53. He has plus one on his lings. He has roaches for safety on the way. He's getting extra upgrades. Has four bases up already. Hell, you have no guess. He's killing more workers. He just killed two extra workers. You're forced to use a super battery. You have four idling probes out of the 54 as well. How is this a good situation? How are you going to get back into this game? I actually have no clue. Oh, I guess these seven drones are going to definitely help out at least a little bit. If these seven drones were just 40 more lings or seven more roaches, my lord, would you have been in some serious trouble here? Nice movement moving behind the extractor making sure that all the roaches can properly spread out for maximum damage output good control actually here by the Zerg who is supply block which is a very major error lost a couple of overlords and as a result can't produce has plenty of larva can't do anything with it can't do anything with it look how much cash he has in the bank 59 workers to 75 I actually believe that this game is technically should have been over it really technically should have been over You also call this Hero style, by the way. I don't think Hero wants anything to do with this. This is like me playing a cover of an Arctic Monkey song, you know? Oh, yellow bricks lose a risk. Quite early an escapeologist. Luke so missed. When it is. For a thousand less is better than this. Rip headphone users. And then I called an Arctic Monkey song. It's like, no. the Arctic monkeys would listen to it and they'd make sure to pull their name off of that stuff it's not theirs you know this is not heroes either hero looks at that as like what 18 stalkers 9 minutes into the game your 4th base starts now you lost 19 workers to to 25 lings this ain't mine you can keep it mate I am not touching this with a 10 foot stick holy crap this is some pretty decent control though You're pulling back actually very properly. I like the way you're doing this. I really like the way you're doing this. Pulling down stasis, denied a lot of creep and just trying to trade off creep. This works fantastic, especially against roaches without any link cover. You can just individually blink stalkers back. Pick off roach, pick off roach, pick off roach. I like that you're getting charged. I also dig that you have started your, what you call it, that your plus two has finished. I think plus three could be on the way ASAP. Going into six gases is fairly different from what Hero does. hero usually goes to higher gateway counts initially, stays a little bit longer on those four bases, on four gases, majority of the time, at least when I see him go. I'm loving these stages as worse, though. I actually think this is good, but you're still in a bad situation. You're right now in a situation that if the Zerg had the ability to spend any of his money, you would be completely dead. I really do believe that. Like, completely freaking dead. Zerg here is moving out, and it's honestly a move that I kind of understand. Although I would have preferred if there was any amount of bailings with this and if this were maxed out and if money was being utilized, if plus two melee was on the way. There's a bunch of things here that the Zerg definitely is doing incorrect. This is the Zellat Rambi you spoke about. This is actually a very good Zellat runway. So I like the way you have utilized your unit so far. There's not enough Zerg to truly kill this. The upgrades for the Zerg are probably also not good enough and there's simply not enough stuff. Half the army get sent back to deal with the Zellet run by, which is busy killing stuff. I think at this point you are actually in a fairly significant lead. You're very far ahead right now. And I think partially of that has to do with that single Zellad Rambi that you just managed to execute. Without that Zellat Rambi, I think Zirc could have done this a little bit slower, but the Zerg felt the pressure. Now, we can now look at this situation. Think about what we should be doing, okay? We're in a situation where we're up 11 workers. We have plus three on the way. We just finish a robotic facility that we're currently aren't using. We have 800 gas in the bank, which is the most important resource for ProDOS against CERC. And we have a robotic facility that isn't doing anything. Now, there's a couple of things we could do. The first thing, before you make any move, is you want to analyze this situation. What info do we have? So, do we know how many workers we have killed? Do we know how much gas there is? Do we know if there's a hive? If there's no hive, is there really any reason for us to attack whatsoever? I think the answer is no. We see that there is no... If we know we're up in workers, which is something that we could scout, we could check how many gases are being saturated. You see there's hardly any gas mining going on over here. It's a little bit suspicious. Why is that? Like why is that? Maybe you don't have enough drones. That is completely possible. I like the transition into Robo Bay as well as second robotics facility, but I would love to see some immortals here being built. There's also a lot of gas in the bank. You're fighting against an army of purely range units with no force field breakers, no bailings whatsoever, that means that force fields could potentially actually be very helpful for helping you stabilize, for helping you survive. You have nine gates available, and you have 700 gas. You warp in five Sentries. You still have enough gas to start your disruptor or your colossus transition. I'd much rather have to be disruptors, by the way, or just immortals, honestly, I also would be okay with. I am loving the way you're moving this unit. I am hating the way that you don't have a zealot run by setup yet. That worked perfectly for you last time. It is difficult for Zerg to split off units defensively if they already don't have such a large army and if they're pretty much forced into an all-in, which is kind of what you're forcing your opponent to do here. You're forcing your opponent into an all-in with these constant traits, with the fact that you are going to be up-in upgrade, with the fact that you have more workers, and you're not preparing for a defense quite yet. Yes, you have two cannons, no sentries. You decided to go for an observer rather than opting for one or two immorional. that you could have probably pushed out in the past two minutes. This fight is, well, it's probably as good as you're gonna get it. We do get a sniper on the super battery, but if there's Roach Hydra that is pretty much maxed out against the pure Stalker army and the Stalkers can't move back because they need to defend something, Roach Hydra is actually pretty decent. This is the one scenario in which Roach Hydra is pretty decent, and then you lose a fight. Like, this was a complete all-in army from your opponent, Another thing you could have done is you could have just send another run-by out. Give up your own fort base, evacuate the probes, move them over here, you take this as your new fort, send in a run-by. You still would have been up-in workers, probably would have killed another 10-12 workers, force your opponent's army back, and then you can continue kiting with the stalkers to another base. So you have these two cannons, you have this battery over here. Instead you decided to hold the position. I bet you knew you couldn't hold when you looked at those two armies, you realized that I was playing. probably too much, yet you tried and then you failed rather than looking for an alternative solution. Like sometimes in life the easiest thing isn't to go head first through a brick wall, but it's to walk around the brick wall. And that is kind of what you could have done here. You could have just ran away from your opponent's army with the mobility advantage that you had. Instead, you just bob your head into the brick wall and then you lose to a Roach Hydra Army. This is literally the only thing that a Roach Hydra Army is good against. It is against a non-splash, non-Forfeeld zealot stalker army that can't kite back. Like, these are very specific requirements that you need to meet in order to make a Roach Hydra army perform somewhat decently. And you managed to hit every freaking requirement here in the book. Yeah, impressive. Very impressive. Yeah, now you're dead. You're also, I don't like transitions into Colossus this late. I genuinely think they freaking suck. 99% of the time. You tend to open yourself up for viper abuse. You're not great against things like lurkers. And I mean, do you really want Colossus against heavy Roach Force? I'd rather just have a couple of extra immortals and sentries. You're playing against this type of army. I personally think that is better. I know that there are other tosses that prefer different things, but at least while you were attacking into the Robo Bay, you should have built some immortals knowing that you were up quite a bit and that your opponent was stuck merely on layer attack. Like, I find it difficult to believe that Choo Chila looked at this game and told to himself, man, I have absolutely no clue here what the Protoss could have done better. I don't believe this. I think that Chuchilla, I think that Chuchilla is actually just a pretty good friend. That's what I'm just going to say, okay? I think Chuchilla is a good friend of yours. Because you said that even my opponent Chuchilla didn't know how he won. It's like, well, I think he knew he just didn't, you know, he didn't want to insult you. Because the reason why Chu Chilla is winning this game is because you decided to build nothing but Stalker and Zealot while you were being all in by a Roach Hydroar Army. If you would have built sentries, if you would have built immortals, if you would have built more cannons maybe preemptively with the massive bank that you have. Like all of these things could have been freaking helpful. Maybe spend some of the cash that you had, you know, saving up for the carrier transition. All of these things could have been very helpful. Yeah, Gigi. I think Chuchilla is just a good friend. He didn't want to hurt your feelings. But actually, that makes Chuchilla a bad friend. A good friend who tell you. Chichela is like one of these friends. You've seen a couple of times at a party. You know, you drank a beer with once. Chuchilla told a funny story. You laughed at it. And, you know, he tagged you in Instagram. That's pretty much as far as your relationship with Chuchilla goes. But he's not friendly enough with you to tell you when you're wrong. He's not that type of friend. He's not that close, you know. feels a little bit awkward. He felt awkward when you asked him, like, hey, what did I do wrong? You know, it's like, well, a lot. Your entire early game was incorrect, for example. I'll take the role as Chuchilla, okay? This is what Choochilla would have said if you were a very good friend of yours. He would have said, well, first of all, your build seemed fairly suboptimal. Inefficient. You chrono boosted your probes four times, then got supply block at 46. Is that really a greedy build, or do you just not understand how the early game works. Huh? That's what Chuchilla could have said. Then also, I cut three queens from my own build order. Yet you only got six kills while building three oracles. That's pathetic. Hero often gets 20 kills while fighting against nine queens. You did an awful job. You're not worthy the name of a hero style. That's something Chuchilla could have said. It's not what I'm saying. Chuchilla could have said that. He could go on. On top of that, I went for a Ling run by, which at this timing really should do absolutely no damage whatsoever. yet I killed 17 workers because you didn't pull your workers away at all you just stood there continuing mining your adepts were safe but I'm aiming for your workers I'm never going to kill a base with a link flood because you have triple oracles so get your workers to safety and let the adepts do the tanking these guys are replaceable your probes really aren't then with a good run by and some good control you get back into the game I appreciate you for that and I think that is probably the most skill you have shown in this game but you're floating so much money. Well, you know that I'm going to all in because I don't have a hive. I don't have a high worker count. Why don't you continue run buying? Why aren't you tacking up into immortals? Why aren't you building any sentries? No static defense. Why didn't you give up your fort base when you knew that it was dead and just tried defending at your third while going for a run by? These are all the things you could have done better and yet you didn't. The only thing you came up with by yourself was that you should have had three gateways. But with those three gateways, all you would have done is just add another six stalkers. That wouldn't have saved you at all. You know why that wouldn't have saved you at all? Because you suck. That's just the way it is. Some things will never be the same. Yeah, that is indeed the way it is. You suck. You. And shout out to Chuchilla for being a good opponent. Now, that's going to be it for me today. If you did enjoy this episode of, is it Inba or Do I Suck? Be sure to hit that like button. Subscribe to the channel and perhaps I'll see all of you next time for more videos. If you have any input as well on why you think you suck, be sure to leave it down in the comments below and tell me what you think of the beard that I've been growing as well. It's not been going great, but it is a start. So yeah, give me a rating, one to ten. Anything below five, I will ban you from my channel forever. Thank you.


I REGRET Flaming Him... | Is It IMBA Or Do I Suck

No further comments.  LIKE & SUBSCRIBE!  If YOU want to file a report feel free to use this form: https://forms.gle/Y2vBMwFCvaRdSorX8  IODS Playlist: https://www.youtube.com/playlist?list=PLbVNzAA7sXzCMxebUrgKN9dcsWlgQQmGf  Discord: https://discord.gg/uMssEXf5g7 Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Editing and Thumbnail by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #IODIS

Terran Mac is way too strong. Every Terran on the ladder is playing Mac now and I've tried everything to beat it, but to no avail. In this game our openings were even despite taking some early damage as he lost a lot of Mew mining time. I went for Hydra Ling Bane as I thought he was messing cloaked Benji. My goal was to keep the pressure on so I threw an early two-pronged attack at him. It crushed his eco and he ended up losing his third due to bad macro. I knew I had to win quickly. So after catching him in a nice surround, I pushed my advantage. I had him on the ropes, but he barely survived. Having both blue flame and Thor's, he had everything he needed to roll over me. My lings melted and my hydras were squashed. Even with my macro hatch, I couldn't recover. So tell me, Captain, is there anything that can be done? Is there in Mac Imba? Or do I suck? Now this balanced complaint form got sent by BJHO. On the Northern American server, a diamond player with 3.3K MMR. And he asked, is Terran MacImba or do I suck? We'll investigate and figure it out together. A great little line that you might have skipped over from the imbalance complaint form is that line, he had Blue Flame Helions and Thor's. Everything he needed to roll over me. Like, this is kind of an admission of being garbage. This is, like, Blue Flame Helions and Thor's are really easy to attack to. That is not like a crazy thing. It wasn't even like he had an infinite amount of Hellions. No, it was like, he had Blue Flame Helion and a Thor. It's like, game freaking over. It's like, the guy came at me with a handheld fan, and he sneezed in my face, and there was just nothing I could do. It's like, well, this is, these are not very dangerous weapons, you know. This is not as impressive as you make it sound. This is not how you tell a good story. So I'm already a little bit suspicious. In general, there's some, I think some minor jams in that imbalance complaint form. But let's remain unbiased for now because I personally, as a, when I play Zerg, also really dislike playing against Mac. So if there's one composition, I truly want to hand that fat imbalance complaint stamp too, it would be the Mac composition. I dislike Mac players. Well, I dislike them in game. Most of the time, Mac players outside of game are perfectly normal people. I'll be it a little bit slower than regular people, but still completely fine, you know, regular fine people. That's fine five times there, just to make sure, you know, that I don't get stabbed by the group of Mac players. I bet they still have Facebook groups as well. They're a bit slow with migrating to new social media. I still be on MySpace. Guys, harsh them said something mean again, let's stab him. Yeah, then he come out. I'll see them coming from a while ago, look, because they move quite slow. I think I'll be capable of running away from them. There shouldn't be much of an issue. Right. Zurich versus... What is this kind of doing? Hello, Jeff? Jeff Festive. That is a nice name. That's his nickname that his friends gave to him, Festive Jeff, you know? Because wherever Jeff goes, there is a little party. Good old festive Jeff. He always heard, what do you call these? these little hats that you have when you're just a party hat I guess and the you know you blow in it the roller comes out I don't know what that's called either I don't even know what these words are called in touch I think this one is just the party hat I don't know the other one but you know they make a noise out per you blow in it like a little roller I don't know what that's called festive Jeff ladies and gentlemen remember that name for all your parties and weddings as well It's going to be a two-base speed opener with maybe a third if it doesn't straight-up die to this Reaper. Reaper shows up. Oh, Hatchery just goes down. Very late Hatchery, I don't quite know why. We also had double Overlord and an insanely fast layer. I'm not quite sure why we're rushing out that layer, but maybe to rush out... I don't know actually. Mute... It's not really a two-based Muda build. Well, it could be two-based Muda, I guess. There's lots of larva available at this moment. Some of them are being used. Some of them aren't being used, despite the being, well, to be larva, plenty of money and supply available as well. Here we go. Ten workers do get constructed, as Helion 1 and 2 have now popped out. We have quick stim, so so far, so good when it comes to the calls from the Zerg player that's playing against Mac. This has his opening regular stim. Nice. Third base going down as well. Terran Build Order is actually looking. pretty secure, pretty normal. We get eight lings out right now, which is a bit late. I would have preferred seeing some lings a bit earlier, either to deal with the Reaper or to deal with the potential Helions. It's going to go for a surround maybe on the Reaper, or send those lings across the map. Which is an interesting call, given the fact that these Helions are now also moving in. I say interesting call, I mean, genuinely quite a bad call. Please both players will we can. capable of dealing quite some damage to the other side. So we see what is this? Eight workers going down over here. And here, oh, we see heavy focus here on the depot. Yeah. Okay, there we go. How many was it in the end? Nine. Okay, nine workers. But... Wait, wait, wait, wait. I want... Sorry, I have to do this. I have to do this, because I remember this line. In this game our openings were even despite taking some early damage as he lost a lot of Mewel mining time. Is our Zerg player really pretending right now that he had any clue as to what was happening on the other side? He A-moved his lings across the map, they attacked the depot, these Mews could have been mining the entire time, Mews hadn't actually been landed. This C.C. has a hundred energy. This C.C. has 91 energy. No mule mining time was lost at all. Like that is the one time that wasn't lost. SCV mining time, yeah sure. Couple of Hellions going down as well. Is the game even? Probably both players are floating about 1K, so whoever spends that first is most likely going to be ahead. But the one time that didn't happen here is muil mining time being lost due to the run by. Like that is the one time that really, really did not end up happening here. Or am I crazy? No, I'm not crazy. So we have another 20 lings. going to go in for... I thought they were going to go for another attack, as he saw no units, but he builds nine defensive banlings. I'm not entirely sure what he's defending against, because he's seen that there's a single factory producing, as well as one barracks and one starport. So what the nine bains are for after just killing the last two helions that were on the map? I'm not so sure. Okay, now realizes there's no threat, start sending units across the map. This is a very odd way of playing. This is actually a very odd way of playing. Like we should be droning up like mad right now. Okay, that's happening. You could have just built 12 lings and I think you would have been fine. Attacking across the map when there's banschees out is obviously ridiculous. It does get the kills on all the Hellions. And forces once again these SEVs away from the mineral line, although I don't even think that was really necessary. Now what you do is you just build 10 lings, now eight lings and then the rest throws because there's literally once again no Helions out. Okay? That's the one thing we need to do. Double factory going down. Now our Zerg player said he wanted to go into Mesh Hydra because he thought he was playing or he wanted to build hydras because he was playing against Benches. He saw two Benches which is a very standard build opener. You think he goes for a Hydra all in every single game? just every single time he sees the two Benchie openers. Look, oh, HydraLink Bane all in. Otherwise, I'll play against Mass Benchie. Like, this guy is just a cheeser in disguise, you know? He takes any excuse. You have these people that drink has already. They eat cake. You know, I was like, oh, cake? No, I never eat cake. Except when it's a birthday or at weekends. Friday afternoon, every now and again. You know, there's always an excuse to freaking eat cake. There's always an excuse to eat cake. Just like this guy always has an excuse to play Hydra Ling Bane of all. 48 workers, but with two Evo chambers. So far, BJHO has really impressed me with his decision making. Basically what he does is he kills all of his opponents ground threat, then thinks to himself, huh, I killed all the ground threat, let me build some defensive units in case I get attacked. Then he builds the units, realizes there is no ground threat. It's like, wait, why did I build those units? I don't need them right now. Let me just throw them away to the other set of the other. map loses all of his units on the other side of the map then thinks to himself well what if i get a tag now let me go build some units builds the units once again realizes wait there's no actual ground thread moves everything across the map loses all of it this forever this is like every morning going out of your house with an umbrella and then when you look up in the sky when you know you're doesn't rain you throw your umbrella in the trash and as you do that you order a new one on amazon for you to be delivered at home tonight so you can go out with an umbrella again and the day after. Like, mate, you should have been a freaking 95 workers at this point. Impressive. Legitimately no viable threat has been made to your base except for the Banshees for the past. Well, ever since the first four cars honestly died, yet what you did is just built an insane amount of units for a threat that really doesn't exist. Like, there is no threat currently. This is just you playing against a Terran in your head. Sometimes you actually see this as well with lower level zergs where they copy the unit building times of high level zergs, but they don't copy the droning of high level zergs. So they're like, oh, 6.30, Klam would hit me with two Madafax at this. How many was that? How many do we lose into the rocks? One, two, three. No, it's not so bad. But yeah, they just think, well, at 6.30, Klam hits with two Madafax. and they see Zerg players starting to build units at six minutes. Lombo building units at six minutes, hmm, that sounds good. Except the thing is Lombo has freaking 68 workers at the six minute mark as well. If you have 29 workers at the six minute mark and your opponent is stuck on one base playing Stim into Mac and won't attack you for the next five minutes, you can probably drone up a little bit further, my friend. It's not so, you know, I wouldn't worry so much about that if I were you. Another thing I wouldn't really worry about is, what was I going to say? Well, whatever. We'll get to the end of that sentence another day. For now we have our fast-hitting attack here with a hydroling bane. This is the well-known multiprong. Actually dealing some significant damage. This is actually big. This is a nice attack as well. I generally like multi-prong attacks, especially at this level. If you can set it up, it's so difficult to defend. Attacking is so much easier than defending a majority of the time, which is why I'm also surprised where you didn't see a planetary. Planetary aids so much in the defense. Now, this is the third base, which is going to fall because of the poor control out of the Terran player. And this is still going to get cleaned up. Not being happy with enough damage. He's like, you know what? I want to kill another cyclone and two Helions and lose all of my lings. So I can produce 46 new ones. Very smart, my friend. Rather than increasing your eco-lead, just hold down that link button again. I guess technically have plenty of cash. Technically, yes, plenty of cash. also has plenty of gas over here. My goal was to keep the pressure on, so I threw an early true-pronged attack at him. It crushed his eco and he ended up losing his third due to bad macro. Now, I kind of didn't read the due to bad macro earlier. Like, I'm not quite sure if that's what we'd call macro, someone not lifting their CC. I think that's just bad, like, map awareness or awareness of what's going on. But it also didn't happen. Like, this is actually just fake news again. My man is just making stuff up here. Like, this CC, it lifted. Now, it is possible that our Zerg player here is only capable of like kind of looking looking straight and looking up in the air is difficult. And if that's the case, I do hope that our Blueserk never is going to get a job as an air traffic controller. Houston, we've lost another plane. I can't see it anymore. It is gone, gold red. It's like every single time a plane takes off. I'm not entirely sure if that's the gore. The CC just stayed alive, mate. It just floated in the air. Oh, no, is it going to burn down like this? After I made a joke about it. No. Actually, he's just repairing it. Is he? Oh no. Is he actually going to lose it like this? I'd be so sad. I actually would be so insanely sad about this. This is still, by the way, an okay situation for the okay situation for the Terran here. If he can just get a couple of good kills, there's a bunch of Banshees. If you can fight off creep here, it would be relatively useful. I'm not entirely sure how it's possible that the Terran players, has this much supply, but I bet it has something to do with the fact that the Zerg hasn't managed to drone up in the past 10 minutes. Oh, come on, please. No, don't burn down. That's actually so sad. I'll look like a prick with my jokes. Also, he must have watched the replay to be aware of this. So he watched the replay and couldn't find any mistakes after, which is impressive, because there's no way he realized this during the game, right? This is actually a good flank. I like how the Zerg is playing this. That's for sure. Is Blue Flame here yet? Yeah, it is here now. Benches haven't fired in the past four minutes as well, just flying back with the army rather than aim moving, which is kind of bad. You're going to see some disjointed attack into a third base. Every single Ling, making sure to tank the Blue Flame alien shots. This was a really bad fight. This was actually probably the worst I've seen in my life. All the units that were supposed to do something did the exact opposite. The lynx went into the Helions. The Hydra shot down a depot, and the Bainlings went for a couple of SEVs. They killed like seven SUVs. This was, I think, one of the worst fights, and the one Thor is out, so now the game is officially over. Everything he needed to own me was there. Four Blue Flame Helians and a Thor with 160 HP. He's just standing there, menacingly. Does this store have any upgrades? One, one. Yikes. 66 workers. Why does he keep... I don't understand this. It's the weirdest order of doing things. He'll get drones, units, drones, units, drones, units. Aim of into my opponent. Units, drones, units, drones. It's like, just get your round of drones. Once you have your 90 drones, you don't actually need the drone anymore. You're done with that, you know? It's off your plate. It's now someone else's problem. All you need to do is maybe send them over to a different base once one base, one base mines out. It's not like Festive Jeff has been planning on doing any harassment so far this game. Festive Jeff, you know, he keeps it cool, keeps everyone together, because that's how Jeff rolls. Next few Thor's here are coming out. Terran player once again just up in supply, probably partly due to the Mule income and due to the fact that he just has been outmining the opponent, really. Resources lost are completely even, but this is the lowest Eco-Zerg against Mac that I've seen in my entire life. Also, the worst unit comp of a Zerg. I've seen in my entire life. My man is playing Mass Hydra Ling against Thor Helion. I feel like with pure Helion, you would actually be capable of already beating this. Maybe a couple of halberts and then just pure Helion. Benji is definitely helping out as well. There's no detection for this up here either. Now the Thor's are just ripping through. Is this actually it? And this has actually been one of the saddest games I've watched in my life. The funny thing is that, yes, the Zerg traded poor in the last fight, but all the other fights were way better than a Zerg usually trades against Mac. Usually Mac, like once, it just is like a one-to-two ratio or something like this, once there's enough tanks out. This guy didn't even play tanks. He just actually built, he played Battle Mac with Thor Hellion. I've never seen this before in my life. Started with Cyclone Helium Benchie and just went into TORs and A move across the map. This is absolutely fabulous tors. I didn't know this could work. I am loving the spine crawlers over here, that's three. Definitely contributing to the fight as well right now. 58 new lings on the way as well. The only thing missing to truly complete the circle is another round of drones at this moment. He's droning at the absolute worst moments every single time and making units at the worst moments every single time as well. You could actually maybe win this fight if these guys don't turn into hell, but... Holy crap, lynx are good. Now, this is kind of what you could have done as well. If you had any amount of bainlings earlier in the fight here, you just clear all the Hellions with like eight bainlings, and then the lynx actually freaking destroyed Tors. Like, lings are really good against Thor's, and the thores will start attacking the lynx, and then the hydras actually have good DPS as well. So all you needed in that fight was just a couple of banlings, and you probably still would have won, well, I don't want to say won the game, but at least you will have won that fight. Winning the game probably requires a skill set that you don't quite have, and I'm not quite sure if you will ever acquire it in your life. Not a surround on these doors. I mean, this should be, in a way, this is kind of empowering, you know, that freaking 20 lings are taking out three tours. This is the confusing part. to me. Okay? Very often I get replays and I know for a fact that these people haven't actually watched the replay. But here I know that BJHO has watched the replay because he talked about that third C C.C. Burning Down. Okay. Like he wasn't aware of that otherwise. So he watched the replay and then comes out with the with the line, so tell me Captain, is there anything that can be done? like he's tried everything and he just can't think of anything right now to help him improve in this situation. It's like his macro has been terrible the entire game. He was legitimately, how much gas were you floating? He was floating 6K gas in the end. Six K gas. Okay, why would he need that? My man was playing Messling majority of the time anyway. He lost 343 lings. You could have mined so many more minerals rather than that gas and you probably would have had some pretty okay fight that all the fights were executed terribly as well, that's number two. The timing of droning, the timing of lings was always god-awful too. Your early game build order made absolutely no sense. And your unit comp made no sense. Like literally, you did everything wrong. This is complaining that it's cold in your house. While you don't have the heater turned on, all your windows are open, and you left all doors open. And so, like, oh, do I get warm? Why is it so cold in here? It's like, well, it's like, what could I possibly do? It's like, mate, just close the windows. Like, it's just so obvious to me. And it should be obvious to him as well. Like, it upsets me more that he watched the replay. Usually I'm happy when people watch their replays and look for their mistakes, but this guy, it just doesn't get it. It just doesn't get it. Well, BJ H.O. I think it is clear to me. that you suck, I'm sorry, but it is true. I don't think Helian Cyclone Benchy into a Thor attack is necessarily imbalanced. I think Mac is very powerful and has some potential, but I don't think this particular map has a whole lot of potential. I think you just completely messed up every situation. So yeah, you suck. That's it. All right. That will be it for me today. Thanks all so much for watching. I hope you did enjoy this episode of... Is it in Byrdway? Sok if you did, don't forget, hit the like button. Subscribe to the channel and leave a comment down below. And I'll see you all next time. Bye-bye.


PLEASE HELP ME To Find This NA Barcode Player!!

I am serious guys! We need to find this NA GM Barcode player! He has some VITAL information. So if anyone knows the barcode by the name of "LLLLLLLLLLLL"(lower case "L"s) please contact me!  LIKE & SUBSCRIBE!  If YOU want to file a report feel free to use this form: https://forms.gle/Y2vBMwFCvaRdSorX8  IODS Playlist: https://www.youtube.com/playlist?list=PLbVNzAA7sXzCMxebUrgKN9dcsWlgQQmGf  Discord: https://discord.gg/uMssEXf5g7 Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Editing and Thumbnail by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #IODIS

Dear Kevin, as a North American Grandmaster, Terran and Protoss, I think tanks and marauders are broken. I had double the income, army upgrades and had very good creep spread. I started with a successful roach pressure into denying his bases with creep and land literally every fungal. Sure, I made a few very tiny macro mistakes and flowed a little bit of money, but it should not matter when I have double the army and can't break a tank position. So, are marauders and tanks imba, or do I suck? P.S., I forgot to Gigi, but I messaged it to him afterwards. Now, this IOLUS complaint form was filled in by Apple Juice, who is a 4.4K Zerg on North America, asking the very simple questions. Are marauders and tanks I'ma, or does he suck? Let's investigate. All right, before we truly get into this game, I want to point out to three things. Three things from that imbalance complaint form. Number one, rather than going for Harstam, which has a difficult spelling and people tend to struggle with every now and again, my man wrote Kevin, less letters, so you think harder to make a mistake, but Apple Juice managed to still make a mistake as he forgot to capitalize the K in Kevin. And when you write a name, you usually capitalize the first letter. So just a little bit of advice for starters here, Monsieur Appel Juice. Second of all, we got the hum, well, it wasn't really really. humble back. There was a straight up brag just saying, hey, I'm Grandmaster with both Protoss and Terran, which is really cool, but then afterward he mentions that it's on the North American level. There goes all your credibility. And third of all, let me actually, I'm going to pass it because I don't want to misquote this line. P.S. I forgot to Gigi, but I messaged it to him afterwards. And then there was one of these creepy smiley faces. No teeth, no nothing, just a regular happy phase. Oh, this creeps me out a little bit. Now, saying that you forgot to GG, but messaging afterwards, I just can't confirm this. I can't, but this Barco-Theron might be capable. So if you are the Bar-Code-Therent in this replay, or if you happen to know the bar-code-Theron in this replay, I would like to, well, go for a little bit of a man-hand. I'd like to find this person and ask them if they remember getting a G-G from Apple Juice. We're going to keep you up. We're to date on the Manhunt in future episodes as well. So if you're around 4.4k MMR and you know this Terran or you're the Terran yourself or your friends with it happens to be your brother or your sister, be sure to send me an email, a tweet, a YouTube comment or contact me on Discord because I want to know if this is true. You can't just say I send it to him afterwards. Like, Apple Juice truly is the type of guy that every single party he goes to becomes the greatest party ever, as long as there was no one else from your friend group to confirm that was the case. You know, we've all been there before. You go to a party, it sucks, you leave at 1145, you know, before it even truly kicks off. Apple Juice doesn't want to leave. Yes, you know, only go out once a week. I'm going to stick with this party. Goes home at two himself. The party sucked the entire time. But when he tells you about the party on Monday, it was the greatest thing ever. But it only started right after you left. And as long as there is no one else around to confirm that it indeed was a great or to deny that it was a great party. That is Apple Juice, just making stuff up as long as there is some, you know, as there's no way to properly check this, to verify this. And that is really the sinister thing that people like Apple Juice do. Like they just put this throwaway line in there. And I could have gone, oh, he Gigi them after. Well, what a nice guy. You just forgot the GG. But we can never confirm this. But this time, we actually have the resources. We have the people. So I ask you, if you're this barcode tarrant and you remember playing this game, or if someone knows this barcode, there, please, we need to verify this. We're going to call you out, Apple Juice. And it's too late to come clean now as well. You can't message me on Discord tomorrow. But like, oh, it was a joke. And it's like, no, you've been caught. We have you. Well, or we don't. And you actually did send the Gigi. But in that case, at least we got to verify it. So this truly is a win-win for me. A little bit of a ling run by over here. Towards the natural. I like that. I think killed one worker, lost, what, two lings. That's an okay trade here if you're apple juice. I'm very happy with it actually. Layer, roach warren into three gas. Okay. Did mention something about roach pressure. Most of the time when I think of roach pressure, though, I'm thinking of like really fast roach pressure. And with most fast roach pressures, you don't really want to get a layer because it's quite a bit of gas that could have been just four extra roaches, right? So this can be a super early roachers. It might just be, there's a build that has been gaining some popularity as of late, which basically is a speed roach all in off of two bases. Oh. Oh, no, no, no. This is a queen drop. Oh. I hate. people like this. Oh my God, I'm just seeing Apple Juice as a person in front of me right now. I know exactly who Apple Juice is, like legitimately. This dude figured out something that is a little bit niche and made it his thing. You know, it's like he's a hockey sack player. He's someone that goes bouldering and only talks about that. This is this is a one-trick pony to the max. He figured out one thing and made this entire personality. He's a queen drop. are, oh my God, it's disgusting these people. It really is. You know what's so bad about it? Like, this isn't even a bad build, but this is a niche build that works in specific situations. And this guy is just sitting around on 4-4, just doing this every single game, every single time, because you don't need any responses with that. You don't have to think anymore. You basically outsource the thinking to the build. And when you win, you can say, I've got him with a queen drop. That's so cool. And other people feel a bit bad, you know, I lost to a queen drop, that sucks. Never seen that before. And if he loses, he's like, well, I just lost with a queen drop. Like, how bad is it really? Did I really expect to win with queen drops? He's like padding, it's padding for his frail ego. You know, if he loses, he can just say, oh, well, I couldn't have done anything because the build, well, it's a queen drop. It's a niche build. It just has hard counters. But if he wins, then, oh, this guy, you can't stand him. He's just going to continuously brag about it. He'll bring up multiple times in the conversation as well. that he's Grandmaster with Protoss and Terran on the North American ladder. Now, so far this Terran player is actually doing a pretty okay job. Double bunker, double tank as well, pulling the workers. The macro seems to be somewhat fine. Oh my God, this is nice. Well, tank stayed alive for a bit longer than it should have. Marines need to come out of this thing. This Queen Drop has done absolutely nothing, by the way. This is a major investment. And so far all they've done is drop two tumors. They're adding two more in over here, but they haven't really helped with the push whatsoever. So yes, Apple Juice at the moment is still in kind of an okay position, but that's just because I think his macro is actually just better. Like he, if you would have played a standard macro game, he probably would have been way further ahead, or if he would have done a less committed roach pressure, probably also just would have been significantly further ahead. Although he still is pretty far ahead at this point. Has six queens, has one one on the way. There's no upgrades coming out of the term because the term, well, never seen this in his entire life and as a result is having a difficult time. The thing with this build is you can't continuously do it. This is kind of like the, this is like a magic trick, you know, the coin, the most simple magic trick. It's the coin from the air, you know. If you have a two-year-old kid and you do the coin from the air, they're going to be real impressed, you know, and you can keep doing that to a two-year-old kid. So they go, there's little coin from your ear. like yeah where does it come from i'm a two-year-old i'm an idiot he's like oh coin from here again oh somebody coins behind my hair where are they you know the kid is the kid is confused the kid is surprised um and you can continuously do that because you're you know you're older you're better but at some point your kid turns three there's no coin behind my hair this it's just it's just hidden in your hand actually don't know how the coin trick worked i assume it's somewhere hidden between the fingers maybe yeah it's not as impressive anymore your kid gets a little bit bored with the coin trick you know it gets a little bit bored with the coin trick. Now, the coin trick also is a good, kind of a metaphor for the, not a metaphor, is an analogous thing with roaches. I think Terrans often struggle against the first roach push because it comes as a surprise, just like the coin trick often comes as a surprise. But the second time, you know, tanks are going to be built. There's going to be a transition into tanks. And once you have tanks, when you have decent tank numbers, it becomes way harder to break a Terran. It's still possible if you've created a significant lead in the early game, which I think Apple Juice kind of has slash had. So it's still possible that we get like a big kill move out in the future. Not a huge fan here of the follow-up, the floating of 1K minerals, 500 gas. We have pathogen glands on the way right now. Usually when you're going for roach pushes, you don't get investors with the push. You use investors defensively most of the time. And you could say, well, What if he's just playing defensive Starcraft? Well, that could be the case, but then right now there should be more drones. Because this is an all-in drone count, but the unit composition actually suggests wanting to defend. So the eco and the composition simply don't really match up, which is a bad thing. Now we're going up to eight gases, which is kind of odd on it. It was just weird. What do we need the eight gases for at this point? I guess if you're building six, six Infect. You probably need it? He's probably got a lot of investors. Investors are gas-heavy. Oh, here come a couple of marines. We'll take out even more workers. And now all of a sudden, despite the initial trick, it doesn't actually look that brilliant for Apple Deuce. He still has an opportunity. There's four tanks, which one of... Actually, where's the... Where are they? Okay, two out of the four are not siege right. are not siege right now, which is definitely not going to help in the defense. Take a look at what these fungles, by the way, are going to achieve in this particular fight. Oh, look how great they are with this attack. Man, these fungles are really putting in some work so far, aren't they? At this point, I don't think the Terran should be dying anymore. It should be set up with four tanks. Oh, my God, this is so painful to watch. These two tanks up here are so painful to watch. Oh, no, no, no, not the fungles. Oh, my God, I hate when things that shouldn't work work. These fangles shouldn't be capable of hitting. Now, there's three tanks upstairs still. This actually... Okay, maybe the game is over. Oh, my God. The coin behind the ear, working again. Your four-year-old son made a friend in daycare. Took him home and, hey, coin behind your ear! Friend of my four-year-old son? That kid loves you right now. You're the greatest dad ever. You did the coin trick. Aye, aye, aye. Got him again. Okay, this game now is legitimately. over and you start droning up, which is a cool call as well. I like that. This is what I like to do as well when I won the game with an all-in is then I start droning up like a madman, saturate my fort base, get double upgrades going, you know, go into Hive or in the Protoss case, you know, start taking the carriers and mothership so that when your opponent eventually has to leave and they watch the replay, you know, they click the rewind button, they think that it was a macro game. I love that these queens are still floating around. They actually have not achieved anything. This is not a great fight either. This is actually a really bad fight. This tank has nine kills. All of those are roaches. Spread and creep on the other side of the map. I'm so creative. I do this every game. No one talks to me online because all I do is queen drop. No creep spread at all at home. This is just a weird gimmick. The point of... And it doesn't even work. The point of... spreading creep here initially is that you can connect it with your creep back home and then you have a lot of creep but if it's just around your opponent's base then it's just like a launching path for your terrible all-ins apple juice currently also is floating 3k minerals and 400 gas so maybe rather than spreading 25 tumors in your opponent's third base you should have maybe you know got an inject in at some point i don't know too busy hey you're not a coin out of your ear i'm so funny learn a car trick or something learn out the juggle i don't I don't care. Something else. Stop with the coins. Overall, resources lost 10K500 to 9,100. So Terran is ahead, but not quite as far as you would expect, especially given that it's a pure roach composition. Now, here the queens finally get cleaned up after having flown around in that overlord for about seven minutes, having achieved nothing but a couple of creed tumors that are poorly placed and will not be benefiting apple juice the moment it all gets cleaned up because there's really no creep anywhere else. More roaches! More roaches! Now that is just absolutely brilliant. Because the one thing that could lose you the game at this point is by building the one unit that your opponent has been actively countering for the past six minutes or has been trying to actively counter for the past six minutes. Yeah, and this fight... Oh, I got, these funnels are actually very good. This actually hurts me to watch as well, but I still think this was okay for Terran. I don't think Terran actually lost that many units there. Go in again, 14 more roaches. I mean, why not? We're not tired of them yet, are we? A couple of tanks in the back. Oh, this is great. 163 to 120 supply. What a fungal. This actually, this actually getting a little bit painful to watch. But despite all these fungles, I honestly still feel like the Terran is kind of trading okay. Terran also started 3-3 significantly faster, like significantly faster. And it's a lot of gas that you're losing into investors. 6 tanks are out. 5 marauders. I feel like this is a fake good fight for the ZERC. As in this is not a good fight, but initially it looks like a good one. I go so I'm pretty far in supply here. Loses all the revergers and all the investors. I actually think this was pretty bad. This looked good initially. This actually looked very good initially. Just like when your son is 16 now, comes home. His first, you know, his girlfriend, it's still fresh. You meet her for the first time. You go up to her. Go in to shake the hand. But no. What is that behind her here? A coin. She gives you a polite laugh. When they think you're out of earshot, you hear her say, man, your dad is such a loser. And your son, what does he say? Yeah, that coin trick wasn't funny 15 years ago. Dum, dumb, dumb, you've now officially ruined the relationship with your son. Man, this story took a dark turn. More roaches! Because that is what we truly need right now. There's only a single tank left over here, which is a bit. sad for the Terran. Spread himself too thin. Way too thin. And now might actually be paying the price, good splits, good pre-splits for the first time as well. I do like that. This does look like it's going to be a bad fight for the Tarran, but there's so many meta-fax that it feels like just nothing is dying. There's no real damage output. There's no bailings. There's no lurkers here. And also the roaches are down to upgrade. I'd still honestly felt kind of okay maybe. What's a real roger do? have to be rebuilt. More roaches, by the way. I think it was like 40 more that I saw finish over there. This is going to get chased. We don't have concussive shell, do he? If he had concussive shell here, that would be high tier as well. That'd be very cool. Look at his go. Come on, one more. Continue fighting. My man saw that the fight with 25 roaches, seven raveragers, and four investors didn't work against eight marauders and two tanks. Then he lost half his army. He was like, Maybe now. Now is the time for me to turn around. Fight again with my roaches. Twelve more roaches on the way. This point resources lost is starting to look fairly one-sided. Don't forget, it was 10K versus 10K. Or about 10K versus 10K. Now there is a, what was it, a 7K? No, oh, a 9K deficit. Holy crap. Favor of the Terran. New command center is being added in. Marauders, Marines rallying across the map. What? Now these roaches are dying, as they should. The matter of raiders being built and the meta-fact count is just so high that I think at this point there's absolutely no way for roaches to ever fight efficiently anymore. Yet you try. Yet you try. Continuing on with the roaches. You haven't had enough yet. Did you just detect the rocks here? That's also a mistake, but we won't look at it too closely. There's also a tiny army. Why is the army so tiny? There's not enough gas for some reason. I don't understand where all the gas is going. I guess this is going into ravages and investors and you've lost all of these. You have inefficient mining in the main, we have efficient mining. I mean there's freaking ten gases. This one isn't mining fully either. These are. these are. This is fairly odd to me. I understand how you can have so little gas. Five, five more investors. Spire. I guess it's for broodlord, which is not a great call because you have no creep, so you can't defend any of your outside bases. Now, Tullin-Lawls has finished up. One tank is going to end up dying. It's the rest of your of your Roach Army also gets taken out here. Two investors join the fray again. Oh my God. These fungles are actually painful. This is, this kind of shows how bad roaches are once the opponent has a counter, right? Despite all of these fungles, you're still losing every single fight. Like this is just not the army you want anymore at this way. Like roaches are fine with 1-1, and in some cases, if you manage to reset the tank count and have a high pushing pace, you can even go for another 2-2 timing. But after that, you really need to transition out. That's why all high-level players do that as well. The moment there's more than three tanks really and any amount of marauders has popped out, you transition either into Lurker or you transition into Ravager-Ling Bane from there. Which is just, this is just the most common type of follow-ups. 13 mutas! No upgrades on the mutas against 3-3. I think there could be four Marines with Metafax. I'm pretty sure they would be capable of taking out 13 muras if they have 3-3 upgrades. Holy crap. What is this? Ready for pickup? Holy crap. What is this? So the entire game he's playing Roaches until he realizes there's a worse unit he could be. against this army. And it is using Muraas as a fighting unit. This is actually insane. I love it. We do need to continue the story about the coin though at some point. So the Rojoin now gets taken out. Your coin being taken away. You're not allowed to have him anymore. Yeah, well no Gigi, but apparently he sent it after the game. So I'm not worried about this. Usually they say, oh, how bad matter. No G.G. No Gigi, but I've heard from a reliable source that actually he sent the G after the game. Now this hasn't been confirmed by a secondary source, but it's probably true. Who would lie about something like that? This is actually just the saddest thing. This is, and I think this happens a lot with people that open with roaches. It's because it works once, they'll continuously do it again and again and again until it doesn't work anymore and when it hasn't worked two or three times. times. And then they try the transition, but because he has no clue, he just builds random units. Like this is, this is actually an off-race Terran player. You can feel that this is not a main rays zergs, because main race zergs, they look at games from the zirc perspective. This terror, like this is a Terran. And what does he think about? I like, oh, I usually lose the roach pushes, so went for a roach push. And then what else do I lose? Ah, right, mucus are good. That's just how the brain went. But this was garbage. The follow was so extremely low tier. The macro was extremely terrible. So I hate the way investors were just sacrificed the entire time. Like they threw a fungal. It would hit. But then the investor also would end up dying. And because of the high meta-fac count and the inability of roaches to actually deal with the bioforce, it really did feel like despite all the fungles hitting, this could do nothing. That is not a bug in the game. That is not an imbalance. That is a feature. When you have an army that consists of seven, eight tanks, and an army that consists of so many marauders, both units which are pretty much the hard counter to the roach. Like, it's hard to find a harder counter. Maybe Mess Benji would be better, or like 35 battle cruisers. Like, this is how you should see it, really. People can't imagine that at some point there's a unit that could counter another. But I'll give you an example. If you were building Mess Roaches and your opponent has 12 battle cruisers, you lose all your roaches into the 12 battle cruisers, you're not going to build another 35 roaches. This is the same way you should view the... view those tanks and marauders. Like, they're a counter. They might not be as clear a counter. Like, it's not as like, oh, my units can shoot up. Oh, I probably should build a different one. It's a little bit more subtle. And that's why it probably went over Apple Jus's hat because he can't take a subtle hint. Because how the story with the coin ends is actually very, very sad. He had a final roach fight. He went to a daycare where he started pulling coins out of ears of random kids. Then he got arrested because he was getting too close to their ears, got put in Jill, and then he went to his cellmate, and he said, can you pull my finger? Pull the finger, and then Apple Juice farted. Those are the mutas. He said, you know, they said, even worse of a Joker, even worse of a trick than the roaches, and then he got stabbed. Then Apple Juice died in his cell, just like he died in this game when he tried building Muras. And that was a fitting ending to this episode, but not before I tell Apple Juice, of course, that he freaking sucks, because this was absolutely bottom tier. If you get such a massive lead for yourself, and you can't imagine building any other unit than the Roach for 12 minutes, then you 100% deserve to lose once your opponent has the heart counter. That is how strategy games are supposed to work. Okay, there needs to be some way to come back if your opponent is a complete idiot, and that's what the tank and the marauders are for. So good job. You've shown once again that StarCraft works perfectly fine as a game. All right, that's going to be it for me today. I hope you did enjoy this. If you didn't forget the like, don't subscribe to the channel, and I'll see all of you next time. If you noticed a cut in the middle of the video somewhere, which would be rare because Hamster is very good with the editing, is because some kids came midway through the recording, and they threw their little airplane, a toy airplane on my roof, and I had to get it off. This way I also was a little bit more sweaty in the second half of this video. So some nice insider information you have. You only get that if you stay long and hit the like button. Otherwise, I will take it away from you. All right. Thanks for watching, and bye-bye.