NoScope Bile TRICKSHOTS?! | Is It Imba Or Do I Suck

Apparently the Tony Hawk of Ravager Biles found an absolutly outrageous imbalance in the current Starcraft 2 Meta. Let's see and learn from his insane skillz! Also, why don't you try to ollie over the like button? I promise: If you fail and fall onto it, it will be a really soft landing :)  If YOU want to file a report feel free to use this form: https://docs.google.com/forms/d/1MqhMRqiOTdHllcWKILt9aSmAcV341VkCPGSAQE3EKsw  Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Edited by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #StarCraft2

Harstem, I need your help. I've been trying to climb for the past month, but I always lose versus Mac. It's just unbeatable. I've tried everything hundreds of times, but the Tarrant can just sit back and turtle on way less bases than me. And once they get 3-3, they aim move across the map and kill me. I tried using dummy larger groups of veins, great ravager shots, and kept him at bay, but after not long he walks across the maps, beats me with is thors and tanks. I will not accept that this is balanced and I believe if any Terran chooses bio over Mac in this matchup, they are the ones who suck. So harsed them. Is it imba or do I suck? A fantastic question here by Waga-Buga, a Zerg player who is in a diamond and is opening up with a hatch first. So he uses dummy big numbers of bates and great ravager shots. Now, I'm not sure what the amount of dummy big numbers of baines is, but I think somewhere around 30 baines. That's a dummy big number, number. And the great reverber shots, I mean, I'll be the one to judge. I'll be the one to judge. All right. So we have the Terran opening up with one Raxxpan, no gas. Also decided not to scout, so that's kind of interesting. Agabuga is doing some scouting here in the early game, which I'm a big fan of, of course. Always good to get those overlors out and about. Opening seems pretty standard. Now against Mac, we've done a couple of Mac replays in the past. And something that always kind of strikes me is a couple of things. First of all, it's very common for zergs to get a very high drone count because they see pro players do this. And what they do is they get that very high drone count and then they just sit back and they have a couple of bad fights. Now, the thing with a high drone count, drone count is, is that your army is going to be very small. So you're constantly going to need to be trading. This is not something that lower level Zerks do. Usually they just get a very high drone count, get a lot of money, and then they trade once every four minutes, and then the other guy moves across the map and just kind of kills them. It's really quite common. Another thing is unit compositions tend to go all over the place. If we remember the logo thing, they just, no Zerks tend to switch between compositions. kind of willy-nilly, which isn't great. Usually it's good to pick a composition and kind of stick with it and progress like there is a plan behind it. Instead of just going, oh crap, this didn't work. Let me try this one. That's not really how Starcraft is supposed to work. We see a road war on the way. Here for Wagabuga, that's a very early road war. This opponent's playing triple factory. Wagabuga has confirmed that indeed there is at least one factory on the way. It doesn't know about this. he see but I mean he can guess that building a bunch of lings no roaches yet I'm not sure why oh he's supply block extremely supply block at 36 so yeah this type of roach attack I mean it's a cut at 26 workers is going to have to do a lot of that much right that just kind of makes sense that you can't really cut workers this early be behind in workers against the turn and not kill any workers so we'll see if he gets very far ahead here or what is going to happen as the Terran continues, man. You're doing a lot of depots this guy. It's the beauty of Mac, isn't it? One click, six supply. So you always need to have loads of supply available. Now, we have four more roach on the way, already three out, not quite moving across the map yet. I'm not entirely sure what he's doing here. Maybe he's defensive roaches? Maybe he wants to group up. Then walk with him in a group, hello. Two more queens. Two more roaches. I love how he just builds it in increments, you know? It's like, oh, I could build all these seven roaches at the same time. But what if I build them two by two and then save them up? So I hit a solid minute later than I should. And the other guy in his brain goes, oh, sounds all right. Here we are. This hits really, really. He's down eight workers. I mean, by the time he's going to hit, his opponent's going to have like five tanks out. Well, not quite, but... I mean, there's gonna be some tanks out. So, I mean, income is not looking too hot right now for the Zerg player. Now he sees a bunker, five cars, he's like, huh, that's interesting. First tank pops, not a single raverger, so you can't really burst down... ...puts two SUVs in the bunker. I love it. What is this? Shows the roaches so his opponent can prepare, and then moves back home. Maybe he knows that he is just way superior when it comes to the mid and late game, that he always gives his opponent a massive advantage in the early game. Because he knows it's not fair otherwise. He's just too good. You know, you have these guys who tell me they have the grandmaster knowledge of the game. This guy doesn't have the grandmaster knowledge, it's like the grandmaster mechanics. He's just so good in the mid and the late game that he knows exactly what to do. He's building eight drones now. These roaches actually did nothing. None of them have any damage. None of them have a kill. He just built, what is it? Nine roaches. Just for jokes. It's not like the other guy really cut any work products. I mean, he already was at 44 workers. This guy went to command center, five factory, which is not a build order, but, you know, it's still more of a build order than whatever the hell it is that Wagabuga is doing. I'm still waiting for these great ravager shots, by the way. the way if I've seen zero I love to just adding ravagers I have no clue what's happening here honestly neither has Wagabuga the last time he saw something was when that factory was building he doesn't know if it's Mac I mean I guess he can guess it I wouldn't mind an overseer scout at this point honestly let's also not forget that Nikondi literally has done nothing for the first six minutes like no harass nothing he's just been sitting here like Like, Wagabuga could have been playing against the AI and have similar results basically. Like he hasn't been tempted or touched once. He hasn't been attacked once. And yet, how many tumors do we have? He has nine creep tumors only with five queens. Like, how's that even possible? For seven minutes, he's had three creeps threat. It's not like he was busy attacking. What has he been doing? His injects look okay. He has a good larva count. He's getting a baling nest. Oh, this is a classic as well. So this is Roach Ravager attack upgrades and then going into Bailings. No, adding six Ravagers. So he's going to be playing Ling, Bane, Roach, but with upgrades for the range. Now the reason why this sucks is very simple. It sucks because the main damage of the Ravitor is going to be the bile. be the bile and that damage output doesn't change with upgrades and the banlings are going to be the rest of your damage which means that it's better to get uh melee upgrades than it is to get range upgrade with this like he's not actually a head i bet okay this is what happened wagabuga in his head he thought of this as like man i really contained him hard with my with my ravager place you know some crazy good bile shots kills two s evs and three tumors he started cutting workers at uh 26 for this attack. Let's not forget about that. Crazy good ravager shots. This is also the type of guy who looks at this replay and sees 140 supply against 132. 59 workers against 48 and he goes his head. This is kind of like, you know when you go bowling and you... So you're doing one-on-one competitive bowling like most people do, you know, on their Friday evenings. If you don't have friends to go out with. And your friend starts, you know, your friend's name is Wagabuga. And he throws over five pins. And then he goes, man, I'm so far ahead. And you tell Wagabuga, well, like, you had the first turn. Like, now it's my turn. So I can throw over more pins. He goes, no, no, no. Like, I just threw over five pins. I'm up five pins. Like, and I go, that's not quite how it works. And it's my turn. I throw over seven pins. I'm like, I'm up too. Then he starts complaining about this bowling ball being too slow. Like, mate, your army consists of road. and revergers like these guys inflates it by you're not actually ahead at this right hell you're super far behind he has eight tanks out and three thors already and all you have is roaches and reverers your army gets hard countered you don't have the eco to easily switch out of things why the hell are you still on a layer against someone mecking like you should be going probably fiber with this composition on it like you only have range you can't rush into him now you get to aspire a hydra dam. Like I have some beating Grandmaster with stupid challenges where I had to build every single unit, but unless you're also a YouTuber who's making some content right now, I have no clue what you're doing. 17 more roaches, bailing speed, no infestation pit. I mean, who really needs Hive, right? Ultra suck. I mean, I wouldn't even mind investors here against this army. You could get some, like there's a big, Thor count already. Like, you see the big Thor count. You see there's like five Thor's. Why the hell are you building a spire? Like, are you going to mess Mura at this point? Like, that's absolutely not possible. Six more drones. So, he's actually getting a good drone count now, but as I said before, he's just not trading. He's not doing anything. And he's just building units that are running out of steam very fast, and then not doing anything with it. It just doesn't make a lot of sense. It's like, if you're gonna, like, these units have a massive time limit on them, right? Especially if you're not getting any extra attack with it. Like you need to be trading them out asap because they keep getting worse. If you have 10 roaches against three tanks or two tanks, that's kind of okay for the roaches still. But if you have like 15 tanks against 25 roaches, like you might get a single bile like how are these crazy good boughs? I mean, yeah, okay, I guess here I got three things. Resources lost? Pretty much in favor of the Terran still. Like these fights are so bad. This is what I'm talking about. He should have been trading such a long time. Look at the units lost. He just loses his entire army. 4.7K resources down. And this, yeah, he's pulling a loco. He goes, man, road reverters is like a list, you know. Compositions that might be able to work. And he just scratched off the first one. All right, road treader is crap. 48 lings, 9 mutas is next. who cares that there's 17 tours out already well five tours out already three more on the way there are cyclones the only thing that there isn't is turrets like all right the next one if the mutas don't work maybe he'll go into ultras and then maybe he'll go into investors and then when all of them have failed because he doesn't have the correct upgrades for them then he sends me an email complaining about things this is 18 bailings I love it look plus two range about the finish up So as he has a pretty vital timing here, he has a 2-2 timing basically, with range upgrades. All the range units he has left right now is this guy. This is the only range unit. Imagine you're in the army, all right? Imagine you're in the army. And your army consists of 30 Marines. You know, and one tank, one guy that drives a tank. Okay, now, let me make it better. 5,000 Marines with, like, guns and, I don't know, their shields and whatever. I don't know how Marines work made. And then you have one guy who drives a tank. And then your commander has the choice to invest into two things. It's going to be either training for all these 5,000 Marines, making sure, you know, just proper training, making sure they know how to use their guns and stuff like that, making sure that they know how the strategies work, or they can give the tank guy a bunch of training, so he can shoot maybe 0.5 times faster, 1.5 times faster. And your commander goes, well, you know, these 5,000 Marines, it might be fun to help them improve, but how about we make this tank really freaking strong? And then what we do is we leave this tank behind when we're going to fight, because I have my doubt that this Revitor is ever going to participate in a fight. Because this guy, I'm pretty sure isn't HotKit anymore, so unless this guy uses F2, which I don't think he is, this Revitor is not going to be seeing any action, and these two-two upgrades, or at least the plus two range, is completely wasted. Now, Mutas are actually doing some damage. This fight is already fantastic. He managed to actually stack up lings so that the Hellbet's got more surface area on them. I didn't know that was possible, but Vuga-Buga really is showing me a thing or two here about StarCraft and the optimal way of losing units. It's almost 7K behind in resources lost. And it's actually down in supply right now, which I have no clue how he's doing. He also said in his email that they move out once they have to be made. Your opponent has plus one upgrades. And you might say, well, that's pretty broken that Terran with only plus one upgrades. can beat an army that's 2-2, except the army that Vuga-Buga is making doesn't have any upgrades. These guys don't have any attack upgrades. Now this is... I was going to say this is a good run by. And then he literally threw like 45 banlings into 5 d'emps. depots and two planetaries. I wouldn't have minded that if his opponent wasn't already on 30 workers and is probably about to attack him. And if he had like some type of transition behind it or you know way more baines that he could actually knows for a fact that he can kill this army. 14k against 6k Okay. He has, yes, okay, so he's... Plus one on the lings finishes. He's like, huh. You know, I finally got some upgrades for the Baylings. Maybe I should go back into the range upgrades, because don't forget, we still have this guy over here. Oh, no. It kills three Thor's. You wonder what these guys would have been able to do with some upgrades, perhaps. And then his response is like, okay, well, Now, Roche Raveter hasn't worked, Link bailing doesn't do anything. Time to build my Hydras. Lurker than, Greater Spire and Ultraliscaverer to really round out my tag. Let's see what we can do. At this point, his opponent is literally a plus one upgrades. Um... Okay, we'll see how the fight is going to go because a lot of the time it's pretty difficult for Zerg to get all the units in at the same time. see a bunch of hydras. I have a feeling this is not going to be enough. Tanks are siege. He's just walking into siege tanks and Thor's, there's no vipers. Ha ha ha ha ha ha. Mac broken, he says. Mac broken. All right, like, you completely forgot to use any type of hive units. He had all the tech. Don't get me wrong. Greater Spire Ultra Cavern. He had a hive. He was getting three, three upgrades. All of all very nice. Never used the information pit for investors, but he completely skipped Vipers, which is one of the most useful units that there is. His early game was terrible. Then he got a really high eco and didn't trade at all. Well, no, that's not true. He traded, he killed four depots and two command centers. Rather than attacking his opponent's army, even though his opponent was already on 30 SUVs at that point. So it's pretty poor eco. He didn't need to kill more eco, just needed to kill the army, make sure that he wouldn't die. He switched compositions three times at the wrong upgrades for the banlings. He, I mean, his creep threat was kind of atrocious for, actually, I'm kind of curious. What was the vision of that? I feel like this Terran never harassed. This Terran saw the edge of the creep, 13 minutes in. This Terran did absolutely nothing to stop his opponent from doing whatever he wanted. And Wagabuga did whatever he wanted. And then he complained. because the things he wanted to do weren't actually the things that were going to work, you know. Imagine getting free. Wagabuga is the manager of a company. It gets complete freedom from the CEO. And he invest his entire savings in a toilet that instead of flushing everything down, just pushes it out, you know, blows it out of the top. So every time after you're done doing your business at the toilet, you also need to clean. it up. And then when he gets fired because it's a crap, a crap investment, he starts complaining and sending me emails about how unfair it is in the world. Like, mate, you had all the freedom in the world and this is what you did with it. Like, he had plus one attacks. Wagabuga, my friend. Mac can be difficult to deal with. I understand that. It can feel broken at times. It can feel like that. I understand that as well. But this game, was honestly just a show of pure incompetence from your part. You did nothing correct and everything wrong. You get this guy. The world's most well-upgraded Ravager. Hasn't seen any use though. You just suck, dude. You suck so freaking hard. It's insane. Declinced. No, wait, I need to press the button for this. Thanks so much for watching. Another fantastic episode of Is It In My Are Do I Suck? If you did enjoy this, don't forget to subscribe to my YouTube channel, as that helps me. Also, smash the like button. Smashing like buttons tells YouTube that you liked the video, and I will recommend it to more people, which means more people, watch more ads, means more money for me. If I get more money, maybe I'll finally be able to get a second Pop Dylan poster. Thank you all for watching. Bye-bye.


Why is he ROASTING ME?! | Is It Imba Or Do I Suck

Today I will show you how to deal with backhanded compliments and how to NOT deal with Phoenix Colossus openers! Also to all the Terrans: PRESS LIKE RIGHT NOW TO NERF TOSS NEXT PATCH!!!1!!  If YOU want to file a report feel free to use this form: https://docs.google.com/forms/d/1MqhMRqiOTdHllcWKILt9aSmAcV341VkCPGSAQE3EKsw  Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Edited by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #StarCraft2

Dear Harston, I'm a big fan of your work. I owe this in particular, because this is the only thing worth watching on your channel. Wait, what? Kind of a weird backhanded compliment is that to start with? In my opinion, and in opinion of many Terrans of StarCuff community, TVP is the most unbalanced matchup in the days of modern balance. I think the reason of that lays behind mid-game army of Toss that decimates Terran without any effort. Consequently, if Terran did not get severely ahead or killed Tos in the early game, Terran player should just leave the game and stop wasting his own time, because Toss have freedom to do anything he wants in the most stupid way possible. This game is a good example of Tos just being slow, sucking at micro and multitasking, but still winning because he is good at abusing his race. Enjoy. So the question is, is it Inba or do I suck? Welcome back to a new episode. Alright, so what were the complaints? Well, the first complaint was that nothing except ILD is apparently is worth watching. And the second complaint was that the TOS is imbalanced. No use playing a longer game. It's a master's player, 4,400 from NA. So curious to see. What he's going to do here? Is there like my button? Depot first to start with. I also just going to have a quick look at the ProDOS. Now, whenever I think, of TVP. It is not an easy matchup, of course. Like, it's a difficult matchup for both sides. As a toss, you can feel like, no matter what you do, you're always going to lose workers to any type of harassed that the Terrant throws at you. It can be difficult to scout different things. Like, all of these things are always quite annoying to play against. You know, you get your Helion droves, your mind droves, your Banshees, Liberators, Battlecruz. And on the other hand, for Terrant can be hard to deal with Dark Templar drops or with an early oracle. Even things like disruptors in the mid or in the late game can be annoying or the charge lot of amos can be very annoying as well to deal with for Tarran players. So it's kind of a matchup that has two sides in that way where both players always struggling. You're a little complaining from both sides because Biddle minds feel so unfair and for the Tarrans, well, everything feels unfair for Tarrans because as long as Terran doesn't have 100% win rate, these guys are gonna keep complain seeing SCV Scout, sees a Nexus before Core. Terran opened up with gas first, slightly less economical. It's actually very rare to see SCV Scout with gas first. But, you know, it is of course possible. Gas first does indicate that this is going to be a fast attack, usually with factory units, because you sacrifice a little bit of your economy to get that faster attack out by about 15 to 20 seconds. So mine drop can hit it like 420, 418. If you proxy a star port, you can have a helion drop at like four minutes in your opponent's or even 355 if you're really fast. So you see the factory go down, reactor goes down straight after. And if you're playing barracks first into a Reaper, usually you'll see Reaper and then Marine. You simply don't have the gas to get the factory and the reactor. So that's kind of a big difference here. Second cache should be going down soon, most likely. Okay, he's going to get it on 23. Okay, here we go. See what this first reaper can achieve on the other seven laps shouldn't be too much Usually the first adept is going to be ready already there we go especially against gas first that's kind of a big deal majority I mean it's not going to be that big of a deal because it's just going to be out kind of ignores that Reaper that's an interesting move bunker with gas first is also something you don't see at all You don't have that much money already so investing in the bunker is kind of odd He's late with this swap. The Hellion should almost be out already. I'm not sure what he did, but... He messed up the build order completely somewhere because the Hellion should pop at about 304. And then this type of move is really not possible. Did the Reaper die? No, Reaper went back home or killed an SUV or killed a probe. So actually, I think what's going to happen here is that he opened with gas first so he has all the downsides of gas first uh and none of the advantages that's kind of like buying a calvin klein shirt you know and then not having the brand on it so it's really expensive the quality is the same as any other shirt and then you remove the logo of calving klein and it's just a regular shirt but you paid 15 times as much for it That's pretty much what like my button just did with this build. So he paid more for basically the same. As a absolutely fantastic. It is, it's liberator going to be late. These helions are laid. It's good to see that he's got his build orders down. And as he started with a backhanded compliment to me, I'll say that I like this build order, except the way you executed it. And I also don't like the build order. but I do like Helians so you know there's still some complement in there it's actually going to get damage done as well it is ridiculous it also is a little out of position but I guess four cars killing nine workers that's actually good for Terran usually so Terran's actually in a really good position right now workers I think should actually be even so it means that like my button hasn't been producing SUVs consistently if you kill nine workers I think at this point you should be at least even maybe even one or two workers a half. It's okay. He's still in a very good spot. He forgets his second and third barracks for quite a while already. He's getting mines to deal with any type of follow-up Phoenixes. Gonna lose a mine for free. It's not the biggest deal. I'm not gonna not gonna blame him for that. I'm actually also a thing usually when you play against Stargate is that you actually go into triple cc before triple barracks because a lot of the time it's really difficult to do damage with three wrecks against Stargate so what you want to do is you want to get a bigger army with one one upgrades later on and then just kind of take some map control and perhaps do a two-two push or a big one-one all in off of like five racks and with decent eco behind it something like that but straight three wrecks is really quite uncommon even though in this case I don't even mind it as much because he did so much damage the problem is that he forgot barracks two and three so this is kind of like trying to hit a timing but then basically building everything too late you know it's like doing an immortal all in and then forgetting your robot for two minutes it's like well you're immortal and it's like two less immortals at this point so everything is just going to be delayed like he's absolutely no units usually uh he only also only has 32 workers i guess he lost a couple but all right his lip is also doing damage it's actually good yeah his damage is fantastic he's not macroing at all and he's a supply block like his life depends on it look at this one That's a big one. Two. Is he going to build more? I always love it when people build like five depots at the same time. It makes me really happy. Okay, so he's about to hit. Usually you're supposed to hit right now with about 94-95 supply. Is it therein? Plus one done, done, stim, combat. I guess if you have four cars and open gas first, it's going to be a little later, but let's say seven minutes then. He's not even close to hitting at this point. He doesn't even have Madox out yet. This barracks doesn't even have a reactor yet. It's getting a second star port. Five wrecks? All right. Yes, yes, yes. So, I absolutely love everything he does in this build. Except all the Barracksus and the second starport. And also his macro is terrible. And I don't like his micro. So really I just like that he has a couple of mines over here. See what I did there, buddy? I can play the same game. I can play the same... How many mines is he gonna get? If you're dis-afraid of Phoenixes, perhaps you just build two cyclos and like two, three Vikings, buddy. Like, this is not the way. This really is not the way. Especially because his opponent is playing Colossus as well. Like, Colossus are really good against mines. Does he have any info about what his opponent is doing, though? And he knows it's a row away. Why is he building 11 mines? Wait, where did the starboard go? Did he cancel it? No, wait, this is so. No, never mind. I'm blind. This is peak performance guys, two starports. Both building a Viking age. Okay, here we go. He's adding the extra Vikings. But for a second there, both the starports are only building a single Viking. And that made me really happy. Another supply block, which this one might actually last till eternity. This one, it is possible that this one never stops. He's just not, what is this? It throws a depot on top of her. Still supply blocks straight away again. Builds two more depots. I love this. The best part is that he's not doing anything. So he really has no excuse, right? It's like if he was multitasking or something like, parent macro is so hard. Like he literally was just producing units. It's all he was doing from five racks to two starports. You just need to click like five different buttons every 30 seconds and he forgot to click one of them. This is absolutely fantastic. I love this. If you know you have the guys in the band with the triangle, you know, the ting, you have to play like once every minute. That's my boy, like my button and he forgot to do it twice already. He only has like five times he needs to play the thing. Ding, he already missed two of the five, or two of the three. We're not even at the end of the song yet. He's already missed this. So here comes a push. Okay. Let's just, let's do some analysis of this situation. Okay? Some analysis of this situation. Perhaps, you know, let's call it a midgame review. Ding da-da-da-ding, ding, ding, ding. A little bit of a mid-game review here. So what do we see here? We have 136 supply. We have eight Vikings, 12 mines, 44 essence. CVs, 24 Marines, 9 marauders. And we're hitting at 9 minutes and 31 seconds. Bit only plus 1 attack. No 1-1, no Ghost Academy, nothing. Absolutely just this is all there is. Now, if you compare this to the top players, you can see that sometimes they'll have 2-2 on the way already. Their supply is going to be way higher. They're going to have 66 workers. And they're going to have most likely more marauders and less mines. Because you don't want to get 24 Marines and 11 mines against Comossus. That's absolutely terrible. That's not what you want. Now, do I still think that, like my button, is going to win this fight and cancel the force base? Yes. I think that if he falls asleep in front of his keyboard, A moves. Wait, now he A moves, then falls asleep in front of his keyboard, then wakes up 25 seconds later. He's going to have killed this fort base and be ahead. But we're going to see exactly what is planet. So he has two MettaVex. It starts with a stim. He moves forward, moves back. Minds kill a single zealot. Loses his Vikings to all the stalkers while all of his bio is standing in the back. How does one Coloss survive? There was two Coloss, and you had eight Vikings. I don't think these units have actually done any damage whatsoever. I really wish we could see the DPS. of marines and marauders in this fight because he must have done like he just moved around for the majority of it. It's like bringing Usain Bolt to the war. Like all right guys we have a new asset and he can run real fast. Oh how's you with a gun? We're not sure yet but he can run real fast. It's like these guys in a nutshell. He's done... He can just... Miao... Meeong... It's moving real fast. He loses the fight. Against someone that went forward. base, Phoenix Colosses, losing workers in the early game, nine of them. Like, this should absolutely not be possible against the two base all-in. To be fair, if your two-based all-in hits at the same timing as most people hit their, hit their five-base-two timing, then I guess it makes a little more sense. But holy crap, my dude, what is happening over here? Second eBay armory going down. Okay, I dig it, I dig it. You know, this is something I can dig. So, I don't like your build. No wait, I love the way you've been playing, but... Really, the only thing you did right is getting the second eBay in the armory. The rest of it is pretty mediocre. Huh? Who's the mad dog now, bro? So... Funnily enough, Terran still is kind of okay. I mean, supplies are even... Upgrades aren't that far ahead of the... for the tools. He's gonna get two-two. It's getting two. getting storm, second robo is nice, seeing some liberated production, I don't mind the liberated production, fifth, six gas, should probably, I mean, he already had the infrastructure up from minute six, so it's not like he needs to add a couple more barracks or a second star port, he already has those things. He can just add a 4cc and pretty much go on with his day, which in my opinion, it's nice. Nice for him, you know, he's even pulling ahead in supply again. I have no clue how that's possible, but probably some macro issues, okay, only has five gateways to make some, sense. Now, how is his map control, his vision? He hasn't taken the tower once yet. He has no units on the map, spotting any type of army move out. Same could be set for the Toss, but actually, Toss has an observer. Toss has more vision. Nice. Oh, here comes a pushout, blind push out. So he just got blasted in a fight against the guy that was up to bases. Probably the play is to not move across the map to try and redo that, because you know your opponent had better eco and you didn't win the last fight. So, and your tech didn't improve. So really all you're doing is the same thing, except most likely your opponent is going to have more units than he did last time. And last time it already went absolutely awful. So here we see. Oh, stalkers Colossi Storm. More units. I scan. Hmm, it's going to be hard. Let me sacrifice my Vikings for real fast. There you go. Four Vikings for free. Now time to return back home. I'm not sure I would like my well-time quite know how the game works. Like maybe if I give him four Vikings, he'll leave the game. Bloodless starts moving across the map. This is a little bit unlucky for bloodless. I mean unlucky, he should have scowl it here. Now he might lose a fifth base. I mean, he's still up two bases, so losing one base is fine. The worst part is he might actually turn back home. If he just goes for the base straight here, I think he wins. Straight up. No? Oh wow splits off his army. I love that. It's gonna get one, two liberators here. Are we using any storms? Yeah, decent storms. Disruptor ball perhaps now. Okay. On the other side we have the army of bloodless. Let's see. Usain Bolt? No, actually doing some damage here. Jesus. Those are some big storms, but none of the disruptor ball. This was a good fight for bloodless, honestly, here. The other hand, this fight didn't go quite as hot, I do have to admit. I mean, Bloodless just have better upgrades as well. It's 2-2 here against 1-1, so it's just taking a fifth base on the other side. You know, he's kind of unfaced, bloodless. He split, kept his hat calm. It's like, all right, time to kill some workers. I guess it is pretty much it for like my button, right? Well, what else is there? Oh, maybe with this flank he can do something. Doesn't he have plus two yet? Yeah, okay, he has plus two attack right now. It's going to be able to clean up these stalkers with these marauders, most likely. Perhaps if he sends the zealots across the map or spend some of this money, wouldn't be possible but you know like my button will live to see another day and now this is a thing that Terrans do very often any other player of any other race right now would look at this situation and say hmm okay I lost 20 workers my opponent is still up a base and he's expanding again but I mean like my button there's no clue about it he had better upgrades than me better tech um his micro is better his brain seemed to be functioning What is this? I'm gonna just pass my... Why is he doing this rather than just mining from the natural? There's still plenty mineral patches. The good old long distance mining. Well, there's still a perfectly fine one right next to you. It's like having a water well next to your house, and then going to the one five kilometers further away. So why do you do it? It's the same water, well? I don't know. I saw like my button do that in a game of StarCrap Ones So here we are I lost my train of thought man This guy is in my head Alright the other races They look at this situation and go Alright this is over Perhaps I'll do a final attack And then I leave the game But Terrans always do this thing Where they stay in the game And then they pretend like it's still an even game And then when they lose in a game That goes past 15 minutes They go oh late game is impossible to win Oh yeah, you're down 40 supply, 20 workers. The fact that you're still staying in this game is a testament to how Guter raises defensively. Like, this should not be possible, my friend. Like, you did nothing right here. Still down upgrades? He's still gonna try, you know? Once again, like my button, it's like, huh? So I lost my entire army again. I lost my fort. He is way better eco than me. He's still better upgrades. Maybe another push out is to play, but he comes to his sense. He's like, you know what? No, that's not going to be it. we're going to do now is we're going to siege up, get a sensor tower at my third, another sensor tower at the fort would be great as well. I love the reaction times here. Let's see how quickly is going to be able to respond to these salads. I think rather fast. Yeah, yeah, this should be fine. No stim, there's no real hurry, of course. Money is for losers anyway. You don't want to get back to mining too fast. This toss is playing pretty well. I'm impressed with you, you bloodless. I'm good stuff, good stuff man. You're you're playing a good game here. Sixth base and everything. You just keep expanding, getting your upgrades. I'm not sure what the Voidre is, but you're my, you're my new best friend. Good job, buddy. All right. Like my button, still just relaxing over here. Pumpy-dump-dom no-cuh. Hello? What's a squad gonna do? Okay, it's gonna just transfer to a new base. You see? This is not even that bad. The thing that like my button should be thinking about is a sensor tower over here, planetary over here, more liberators than he can imagine, perhaps just spread one Marine over here, one Marine over here as well. You know, you have some vision in front of your bases. The double liberator on top of your own third base because you think you might be too slow to respond. I think that's a good play as well. He has been pretty slow to respond, so it's like, you know what, I don't trust my own reaction speed. Let's just do it like this. This is the equivalent of building like eight cannons in one of your bases because you're afraid of five zirglings. I'm a big fan of that always. So is my man bloodless, by the way. So a couple of weird dots on the mini map was like, I think I know what it is. Okay, so here, good scan, sees the entire army. And what you're going to do now is you're just going to... We actually lost the sensor tower, that's bad. Because you want to match the movement of your opponent. So if the opponent is here, you put the liberators here. If the opponent moves here, you put the liberators here. If the opponent moves there, et cetera, et cetera. You just make sure that your liberator always in position with your army behind it. In this case, the army isn't behind it. And like my Vatan, it's going to lose four liberators for free. A couple of disruptor balls. Going to hit the entire army as well. Okay. Now, this is one of those clear moments where in the Terran brain, you can only think, man, that looked really broken. he just walked into four liberator's hounds and killed them because in the Terran mind four liberators which is really not that high of a supply amount should be able to completely cut off this path from the toss from ever after should completely cut up this part from the toss from ever and i've had like a bunch of supply in there like that that should be safe right now but that's not that's not quite how it works i mean it's going to be fine for a little bit And if you have your army behind it, he can't just walk in. But yeah, if there's just four liberators, just going to blink in and one shot them. Like, that's just pretty much how it works. Then you tank, uh, tank four disruptor is with your head first. And I died. It's like running headfirst into a wall seven times and then complaining that you have a concussion. My friend, like the thing makes you the idiot, not the wall. I guess I'm not kind of how it works. Right, let me just grab the email again, right? He was a big fan of my work. I owe this in particular because this is the only thing worth watching on your channel. I remember that one. And the, yes, imbalanced. If Terran did not get severely ahead or killed toss in the early. Well, you did get severely ahead. You kind of did kill toss as well in the early day, my friend. So even in your own complaint, it makes no sense because you were really far ahead. It's just your follow-up was absolutely terrible. your micro in the first fight, I'm not quite sure what it was. Maybe some guys in the comments can have an explanation for that, but I'm not sure. So I'm just going to leave it to them. Then your follow-up is to try and attack again. You just keep sacrificing Vikings to the beautiful Protoss gods. I'm sure they're happy with it, but they don't really repay you in kind. I mean, this to us played a solid game. I really can't say to her. Like, I was like, well, all of his moves made sense. like it really was just you who wasn't making much hands five wrecks to startboard against phoenix opener really buddy phoenix colossus 12 mines what kind of defense is that get vikings get colossus or get phikings get uh cyclones there you go yeah it's it's not it's not it's not those that's imbalance my friends it is you that sucks and that is going to be it for today's episode of is it imba or do i suck if you did enjoy this episode don't forget subscribe to my channel it does help me a lot there's more videos like these over here as well don't forget the thumbs up and uh thanks all so much for watching see all next time bye


IMBA PSI-BLADE BOIS and an apology | Is It Imba Or Do I Suck

Are YOU afraid of the dangerous Psi-Blade-Bois as well? Join our psi-blade-bois-protection-programm (PBBPP) RIGHT NOW by hitting the like and subscribe buttons so that our fellow superhero Poopman protects you!  If YOU want to file a report feel free to use this form: https://docs.google.com/forms/d/1MqhMRqiOTdHllcWKILt9aSmAcV341VkCPGSAQE3EKsw  Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Edited by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #StarCraft2

Dear Harstam, I'm a long-time Terran player, returning recently to the game in Legacy of the Void. I would consider myself a pretty decent StarCave 2 player, with a 70% win rate in TVT, a 57% win rate in TVZ. But Protoss is a completely imbalanced race, and thus my current win rate is only 33%. It seems like they have zealots in endless supplies, and with the changes to economy and meta getting charged on your zealot is no longer considered an investment. And Prodos players just get it before your first attack even hits. Let's couple this with the fact that Warpgate is a stupid imbalance mechanic that allows Prodos to make zealots literally anywhere on the map without actually planning ahead. You literally can't put on any aggression without having your expansions and our main flooded with imbalance sideblade boys. I hope you realize after watching this replay that I am 100% in the right here. Thank you, your biggest fan. Hero Dad. Hero Dad is a diamond player on Europe. Hero Dad, the hero boy turned into a hero dad. So you've become a father, that's beautiful. We see an 18 scout coming in, oh 17th Scout. That's very early. I think he might even be able to block a natural with that. Not entirely sure on that though. So you have a barracks on the way as well. looks like barracks gas for him. So pretty standard opener. Let's take a look at the Toss side. Breaking news, John. I'm sorry for breaking in right there, but we have Niels. We're right in front of the Harsdam residence here. And after last weeks, the Backel with the IOTIS in which the person who got roasted in the IOTIS didn't actually seem to be the person who sent in the replay. Harsom has been receiving backlash of this all week already. And we hear he is ready to give us a live statement. So let's get straight. into it. So do you want me to cry or just a deep sigh? And what do I say? Do I really have to do this? Oh, we're live? Um, hi. I'm really sorry for what happened to you, Alpha Blom man. It was not my intention to roast you. I thought you were the one who sent in the replay. I deeply apologize and I regret my actions and I will make sure this will never happen again. I hope you're happy with this apology. Thanks so much for your continued support. Yeah, we got it? Good. Wow, that was quite a statement indeed. If you don't believe that this guy is sorry, then I don't know what you will believe. Let's just hope that this fool won't do it again. because otherwise the pitchforks most likely will come out back to you John with a new episode of IHOres Real quick it's gonna be core first right no Nexus before core is completely fine as well on ice and chrome that's of course definitely doable now don't forget bonus points for whoever gets the Ursa doms on this map look at this this powerful creature guarding this he looks so Gary man. He is so cool. It must be a female Urshalom, of course. You can't quite see the gender. That's quite the Urshelon. Back to the game though. So the issue here is going to be charge lots, Warpgate. So I'm assuming some Prism harassed killed him. And then he got A-moved by Charg's Lott. Yeah, I'm definitely going to be looking forward to that. Reaper comes out here as well We'll be able to take out this probe Which is always helpful Of course taking out probes is one of my favorite hobbies as well when I play PVP Let's take a look at this build order This build order is looking pretty normal honestly I can't even complain about anything yet This is new, it's been two minutes and 26 seconds so far And I haven't really found anything that's like you know what This annoys me, why didn't you do this? But the gas timing seems okay. His reactor was a couple seconds late, but this is actually, so far, a build order. And I'm honestly a little bit surprised because this is diamond. And usually when I get the diamond replace, I get the replace, I'm not quite sure if what I'm seeing is actually a build order. He's floating a bit of money, which confuses me. He must have done something wrong. I feel like his factory might just be late. as well but that could be kind of wrong no starport goes down yet okay i dig it a bunker way too late for any purpose but also i can forgive it okay starport goes down it is a little bit late it is it is a little bit he must have forgotten the factory for a bit as well but once again you know these are things you can expect there's no major errors yet in this build so we're we're completely fine now he said putting on any type of aggression is impossible without getting salads in your base and you just get completely shut down basically that was kind of what he said forge for the tools a robo for the for the for the tools we have a couple of marines being built good SUV production so far once again my man hero boy uh it is showing us quite a decent game meta fact now usually when you play like this i believe the medevac finishes up at around to 420-ish maybe a little earlier maybe 415 or something like that this looks fine maybe it was 4 I can't remember my timings now always good in the world though yeah it's definitely supposed to be 4 it's supposed to be a bit faster but he's actually playing a build order right now barracks 2 and 3 should come down while you get the tech lapse on these buildings they already should have been going down actually should go down a bit before that. That way you can kind of swap them out. This can go build a reactor. You can also build a tank and a raven and then build a barracks at this point. Also completely fine, but he really does need to build the barracks. You see he's flooding 400 minerals. This just means his stim and combat shield is going to be extremely delayed unless he decides to do a one-one-one push with a lot of marines, a tank and a raven I guess, but that's not very common we also are not seeing an eBay and with this type of build okay here come the barracks usually what you get is um you you also get a third cc if you play like this type of heavy tank tank production and a raven i'm i'm just really confused what he's doing and he's doing a mine drop which i missed he kills 12 workers which is fantastic at this point in my mind the game is completely over like the if you're If you lose 12 workers as a toss, there's absolutely nothing in the world that you can do. That's going to make you win the game if you're on two bases. It's just technically not possible. So really, if he just hits a somewhat decent timing here, he's going to be absolutely fine. But I'm afraid it's going to be hitting a bit late. Usually, what you do is you hit at around 620 with Stim and Combat Shield. He's going to be starting his Tim and Combat Shield at around 620, I think. he's actually going to build a tech lab. He says, no. He's going to swap. There we go. Good job, buddy. And it's two things. So, yeah, this is going to hit extremely late. Let's just say that if this timing attack was his girlfriend's period, he would now be a father. Which would make sense because he is called Hero Dad after all. You're not still Hero Boy in this game, but after this game he probably became a father because holy crap, it's late. Like this makes absolutely no sense. Yeah, he should be hitting right now. He's just going to be like a minute and a half late. And this in turn is going to give the ProDos time to build up. Now, TOS still doesn't have a third base. He's still going to be down in army supply, in worker supply. Up in upgrades, though. Double eBay is not a thing when you're playing three wrecks. You're supposed to play single eBay. Whenever you play three wrecks, you play double eBay when you're playing command center or triple CC before barracks do and three. So pretty poor build order all around here. for hero boy who is actually going to be looking to hit with a one one timing with a decent amount of units at least he's going to have like four meta facts by the time he's hitting now not not building any extra meta effects now another trick you do is you rarely on your ramp usually in that case when a prism goes in you're very close no matter where it comes in if it comes into the natural you're close if it comes in to the main your close Oops. All right. That sure was interesting, but like I said, these units, if they're on the ramp, they're going to be able to deal with things like a prism. Really, just with anything. If I slow down the replay speed a bit too much. But that's okay. That's okay. We all make mistakes. Here comes the prism into the main base. Let's not pay attention to that as we have a beautiful fight here. No stim, no combat shield. The perfect anti-timing. Our Prodos player is still going to lose this fight because he's simply down 30 army supply. Meanwhile, these salads in the main base. Oh. Oh. Oh. Oh. Oh. How many times you think we can do this? And they're starting to hurt. Hello, Hero Boy? I'm just going to slow down a bit because, ah, okay. All the SDV dies, like, wait a second, perhaps, perhaps I should go. So once again, if this response was your girlfriend's period, you would now have two sons. Congratulations. You're a father twice hero boy. Hero dad, might I add. Now you have two kids. That's real nice. Scans a couple of times. Like, ah, bases, nice. That's beautiful. You just leaves his army over here. Upgrades finally finished, but now he can't really fight anymore because half of his army is at home, trying to deal with a prison. He has news for days, this guy. Holy freaking crap. Man, the last time this guy muleed, people still thought the earth was flat. I guess that joke doesn't quite work anymore these days. I guess the flat herders are coming back, but you know what I mean. It's been a long time since this guy threw down some mules. Like he could feed a complete continent with the money that he gets from these mules. There we go. Trows down four of them. That's good. Money is always nice. And he's still in a fine position. You see income is looking healthy. There's no third base for the TOS yet that is going up. Armory is too late. Upgrades won't be added. This is one hell of a worker split as well, by the way. We see complete oversaturation into the natural and no workers in the main. This is like, you're going to be a terrible dad. You have your two sons right now. And you go, you know, it's your birthday. You're going to have to split a pie in half, or at least what you believe is half. And I, I'm afraid that one piece is going to be slightly bigger than the other. He'll just go, oh, seems fine to me. One son's going to be real sad. And the other, the other's going to be real happy, my friend, because he gets the big piece. That one son that got the small piece is going to go into drugs. And then 10 years from now, you wonder, where did it go wrong? It was the moment where you put 24 workers on your natural and only seven in the main. That's what went wrong here, oh boy. That is what went wrong. I told you so. And you wouldn't listen. Now, you did manage to fix it now, so that's nice. These SEVs are taking the trip of a lifetime from the natural to the main to the third. You have decent army. So if you're in position at this point, or you just... Okay, it's going to deal with these salads. All right. This is a classic as well. Deal with a minor problem, so we can ignore the massive issue. Also floating, 1,200 minerals. So I guess that extra income wasn't really necessary. necessarily after all. No harass being done, no extra attack. Right now against this army, what you want is not Liberators and a Fusion Corps and a second Starboard. What you want is Ghost. Ghost absolutely hard counter the ever-living crap out of this army because it mainly consists of gateway units. Also, mines are really good against this. Like, you're crafting the perfect army for losing against Charcelot Arcom, Immortal. The only thing you could do is maybe add a single tank or something like that. But otherwise, you're actually probably doing one of the best jobs I've seen of crafting an army that gets countered by this. You also manage to attack once again while your upgrades are halfway done and you lose a fight in the middle of the map. This is just it's just fantastic. I love that probably you looked at this replay before you send it over and you went like this is the one. This is gonna change his mind. You know I've seen 50 episodes of this now and all these other guys they The problem with them is they just didn't make a very compelling case. But me, I played perfect. My first push, sure it hit without combat, without 1-1, without stim, but, you know, it was still a good push. My minds killed 12 workers in the early game. You know, you're like the kind of guy. Let me pass this. You're the kind of guy that makes a good joke once. We all have these guys, you know. They're not very funny, but they make a good joke once. They're laid at 9 the bar with your mate. Like one good joke. for the rest of his life, he's going to keep referring back to that great joke he once made. And after the third time, people are like, John, like, it was a good joke, but it's five years ago, you know, like, no one cares anymore. That's what you did here with the widow mines. You got 12 kills with the widow mines in the early game, and you're like, you know what? That was a great one. You're just going to keep going like, oh, I deserve to win this game. That's not how StarCraft works, buddy. You've got to make more than one good decision in your entire life. More than one good joke. So we got 110 supply for the Protoss, 81 for the Terran. I mean at this point you're dead. Like I said, you absolutely countered nothing. You might grow like a wet teaback. You lose your third base with... Actually you did lift at this time. So improvement of a kind. But yeah, you're completely... Does this guy have storm? No, it does have feedback though. You did very, very, very little right here, my friend. Once again, no mind. Once again, no mines. I feel like you had a factory though. Yeah, you do have a factory. It's not using it. Fantastic. And you do have 2-2. I think you could actually fight this now. If you micro. Oh, you're afraid of storm. And you don't have any meta-fax. I think if you micro this, you might be able to win. And you have really nice upgrades. So you're supposed to split or actually just go back here. Just need to keep running though. You can't let the Archons connect that easily. Yeah. All right. Never mind. Yeah, you get absolutely blast it. Well, please tell me you, Gigi. If you don't Gigi, I'm actually going to judge you very, very hard. I'm going to find your account on Battlenet and I'm going to flame you today from my barcode accounts. You're going to be confused who did it to you. So if your name is Hero Boy, you got a flame, then you know why you did it. Congratulations. You can leave as well, man. You have 40 supply against 113. Dyrrhushton My man, real quizette, man. This guy, if you're watching this, you're a real gangster. I love you, buddy. Hero boy, hero boy, hero boy. Oyo,oy. We've gone through so much together. You became a father, not once, but twice. You didn't micro, hit every anti-timing you could. Uh, forgot to take out the zealots in your main base, forgot to do an actual build order. Then you hit another anti-timing with 2-2. You lost your third base while dealing with three zealots in your natural, even though, don't forget, your buildings can literally fly. They can fly away. The only race that can actually save their buildings by flying away. way and you just let it die. My friend, Zealots are okay. You know, they're good at chasing armies, but your unit composition was so bad. I honestly don't know what to say. That is pure marine marauder, no widow mines, no ghost. You went into fusion court, double starport against an army that consists of pure Arconzellet. I love life and I love everything, you know, surrounding life. But you sometimes make me doubt my love for life because there's people like you just ruin it for the rest of us, which are complaining about things that you shouldn't be complaining about. Because you, my friend, didn't find anything in balance here. You just suck. And that's the reality of things. All right, that's going to be it for today. If you did enjoy this episode of Is it Inbao or Do I Suck? There will be more in the description below. If you didn't enjoy it, be sure to like my video, then I will try my best to make better ones in the future. Subscribe to my channel as well as helps a lot. We're almost at 40,000 subscribers. It would be great if we would be able to hit that before the end of the year. Thanks all for watching. See you all next time. Bye-bye.


The WORST Lover in SC2-History | Is It Imba Or Do I Suck

Ultralisks are a fast way to the heart of any Terran's base. But is that really true love? Or do you have to be far more spontanious, like immediatly hitting that like button?!  If YOU want to file a report feel free to use this form: https://docs.google.com/forms/d/1MqhMRqiOTdHllcWKILt9aSmAcV341VkCPGSAQE3EKsw  Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Edited by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #StarCraft2

Hi Harsom, I want to show you my game against Broken Race. I destroyed his hatchery with my proxy racks, was harassing and doing a timing attack pretty much all game. And he still won, because he defended with Bealing printer and tacked up to Inba Ultras, so while he can just aim with his army, I need to micro as a pro gamer, like me. Isn't this unfair? Thank you, Alpha Blomann. P.S. I know that I should build ghost against Ultras, but I'm not Maru to go. control them all right alpha blomann 4.4k tearing player I think from America masters start with a proxy 3 racks since all of his works a little bit too early and place his barracks on 40 now I'm not the proxy rack master but this I haven't really seen before the the 14 14 14 I guess this is an extremely aggressive version of the of the three racks where you actually need to kill workers as well because you see only he's going to have 14 workers which means he's actually going to have a pretty bad time if this if he doesn't kill drones on top of the hatchery I think like you you can just I don't think you can cut this many SUVs and just be content with killing a hatchery but I could be wrong it's possible I've been wrong many times before I'm going to be wrong again and that is just the way it is Bim, bim. Some things will never change. So we see pool first from sanity. He's also going to get a roach warren. So probably I already had this plan that he didn't really manage to scout anything. It's a pretty old build order by sanity, but I can live with it. I dig it. And I kind of like it against this, honestly. If you would have gotten some lings early on, like two or three pairs of lings, this actually would be a free win for him. Now, funnily enough, even though he's going to be. rushing the roach war it's actually not that great for him it might you might think hey this is great it's going to get roach against marines but he's actually going to get the roaches a little bit too late so bunkers will be up already and hatchery will most likely fall especially because he only has a single gas so it's not going to be able to pump out three raveragers immediately i think it's just going to be like two ravagers actually he's getting a lot of gas fast maybe he will be able to pump out three ravagers immediately but i think the hatchery might be down already at that point this is a really bad call he should not be put in drugs but I'm here to criticize the other guy so let's let's stick to that shall we so you have continuous marine production or almost continuous marine production no SV production okay it starts now as well so gonna go up to slightly higher work account and at this point to me it's clear that alpha blombam is going to be able to kill this hatchery right so at this point what he should be doing is he should start probably gases and just have continuous SV production that's going to be to be the two main concerns for in here because right now at this point 304 minutes the game is pretty much done like for for the initial phase you know the initial phase is done it's like okay a single valve hit two marines and ac siv i didn't even know that was possible i bet alpha bloman had to try real hard in like the unit test map to make that work one has the way for me to get as much damage as possible. This is like one of those games. Like a carnival where you... Every game is a price, you know? Like sometimes the price is pretty crap. You get like a little Barbie doll or you get a stupid plushy, but at least you get something. Every single time this guy throws a bile. My mind, Alpha Blomman, just stands underneath it. So you actually stop producing workers altogether. all together. He lost two workers last time I checked. He's mining eight guys in the minerals and he has five on gas. I'm glad that he has units on gas, but he should have, he should be like 21, 22 STVs at this point, even with losing the workers. So you forgot to build like six, seven workers, I think. That's going to get command center. It should be getting a factory ASAP because you know there's going to be a counterattack, right? So you either want to be getting a banshee out or a quick cyclone. Some of the command center should be getting a factory ASAP. So you know there's going to be a counterattack right. So you either want to be getting a banshee out or a quick cyclone. Some. Some. So you're something like this. To me and probably many of you guys this is really, really obvious that you are going to need some type of attack. He builds the factory while he already has a hundred gas, extra. So he could have literally built it like 20, 25 seconds ago. Orbital does finish up. On top of that, he also sees that, I mean, there's a lot of ravager. So if I was him knowing, I'd probably build a bunker here or a bit further back. Just somewhere. just get a bunker to make sure that you can actually defend your ram. If, well, these ravagers eventually are going to be a breakthrough. So at that point you're going to most likely need a bunker. It's a tech lab. Okay. I wonder what he's going to get with this. Oh, maybe he wants to swap the two. That makes a lot of sense, actually. You should sell this bunker and run back home with the Marines at this point, most likely. I mean, there's not a lot to win here anymore for, for him an alpha Blaman. Oh, it's gonna actually get another ravager. That's nice for him. But from here and out, it's actually better to fight at this point, you know? Maybe you would be able to get one or do some damage to them. It's not like you running away, it's gonna delay him very much. Like, it's actually just gonna leave them alone. Anyway, so right now we're 22 workers. It's pretty much what we should have been last, like a minute ago. Because we have a tank straight coming up. I like that as well. Bunker is a little bit late, but so far, honestly, Except for the... For getting the SCV production, the game still looking pretty tight here for Alpha Blom-Mond. Right? He's up. Eight workers. He has a second base already. His opponent does not. He's scouting with a barracks. He sees absolutely everything. She's drones pop. So he's now, okay. Well, I know what this is now. Let's see what he's going to use this thing for. He's still only mining with two... two SUVs in gas. This is a pushback as well. This is honestly looks quite good for Alpha Blomon. Not really producing any SEVs anymore though for some reason. Oh, there we go. Starts at least one up again. Yeah, I like it. Liberator comes out now. You can use this Liberator for two things, either to harass the opponent because there's only going to be like one or two queens, or you can use it to try and push this guy away. But honestly, I think once you have two tanks, you can just kind of leap from your tanks forward and you should be absolutely fine, right? Like you can probably put one over here and then move down with your Marines or something like that. Like if there's one on the Yatch over here, you can put one over here as well. It should be completely fine. Seems to be exactly what Alpha Blommon is going to be doing and I like that. I think it's actually good moves. I'm trying to touch some Bileshots. Hello. Can you see this one up, Chief? There we go. I think Alpha Blomond so far, except for a few small errors like the slow transition. Yeah, it's actually playing a pretty decent game. get a third cc as well it's going to get a nice little supply block all of that is kind of okay the most important thing for him here is that if he gets this base up just starts mining and then he does some counter pressure right like he has a he has a pretty nice lead at the moment in in units at least so he should be using that real quick so i don't like this liberator too much i think the first one was fine for harassment if he would have used it. But instead it's just idling over here. This is when the shift click can come in handy sometimes. You can just shift click things up. It's gonna do some damage. And he still has a way better army, right? I would love to see a couple of metaphax being produced now for the next move up. Now at this point, if you're Alpha Blommann, you have three tanks and 15 marines. Stim is about to be done. You probably just wanna move across the map and kill your opponent. Or at least gonna be forcing a lot of units. Like the only thing you can really build roaches and lings and you have marines and tanks so generally that's that's a good that's a good fight for you especially if there's no upgrades for alpha blomen also has no upgrades right now we have 74 supply against 30 46 triple cc against well a third hatch sets later there's still some harass going on i mean this guy's been absolutely godly Let all the damage, I was going to die to a spore. Absolutely the best though. You know, I'm not going to cherry pick like that. We see a pretty big lack of SUV production here. I'm not a fan of this. Is he aware of the spire? Yes, he's seen the spire. We're seeing an eBay come up. No double eBay, which confuses me. Definitely should be double eBay. One SUV, two, three SUVs in production. There we go. This is what we want. Probably want to start getting some turrets out as well. um, throw on a couple of mules. Yeah, exactly. And get our, go up to five barracks at this point. That's going to be the main concern here for Alpha Blommann, who by the way, said he was harassing constantly. I'm not sure if that one Liberator counts as constant harass. And the timing push, I really haven't seen a timing push from him yet. But we're going to keep that in mind. You know, the timing push and the constant harass, as my man, Alpha Blombon said. Um, should, should really be fine. He's still not building work. And he's still really far ahead, but a lot of the time what happens in lower level games is that people get ahead in one thing and then they completely stop doing the others. It's a bit like, and then they think they deserve the win. It's a bit similar in relationships, you know, where very often it's guys who do this. They'll buy flowers like once or twice at the start of the relationship. And then whenever the girl was like, man, you never, you never do anything spontaneous for me. They guys are like, you remember in early 2012 in March, I bought I bought roses for you, a bouquet of flowers. It was like, yeah, it's like 10 years ago, dude. That doesn't count anymore. You need to, you know, you need to keep going. And that's kind of what my man, Alpha Blomann, is doing here. He's bought roses once this game. and his girlfriend has given birth the seven kids since then they haven't gone out to eat once together he hasn't even told her that he loves her that's what Alpha Blomann is doing and now he's confused why his his relationship is falling apart oh my friend it's time to buy some roses tell your girlfriend you love her very important Alpha Blomann also in Starcraft of course you need to keep going man. You can't just trust on one thing to do. Like he's still ahead but you need to continuously be making moves. You can't just stop building SUVs for five minutes and then hope that you're still ahead. No, that's not how it works. One good move in a game isn't going to win you most of the time unless it's a very good all in. That's something you have to realize alpha. That's something you have to realize. I've been loving the timing attacks we've been seen from Alpha Blombone as well by the way. This is the classic loose three three tanks to to seven Mura Lisk. It's a good timing. It's really one of the classics. I once bought a book in 2012 called Classic Timings in StarCraft 2. And losing three tanks to eight mutas at the 11 minute mark is one of the first chapters there. So I'm glad to see Alpha Blomann knows his classic literature when it comes to StarCraft. Here comes some of that constant harass once again. So we had one liberator at eight minutes. Now we have one. Liberator at the 11 minute mark. He's really pushing the boundaries of what is humanly possible when it comes to multitasking, being aggressive in the game. I'm very very impressed by him honestly. Alpha Blomman is showing me things that I didn't know were possible. So there's like 11 mutas out at this point. Now something that's nice to do against Muras is to have a dedicated force to just deal with the mutas and you put them in the least defended base, you use, usually the main base. You put like eight marines and a medevac here and eight marines and a medevac are going to be able to deal with like literally 15 mutas. Like you will die if there's 15 mutas but you're going to kill like seven or so. That is a classic. Pretending like you can't see if you're shooting. Nice. Take a look at unit loss. Unit loss is pretty even. We actually for some reason have sanity kind of coming back into the game. 52 workers. actually continues upgrading. Alpha Blommon has a pretty decent army size, but these upgrades are very slow. Only play single eBay. There's no armory on the way, no second eBay. This upgrade is about to finish up. Here come the eight mudas. These guys have been keeping Alpha Blomond at home, right? Like Alpha Blomon really hasn't been doing anything except for that one liberator. Turret goes down. Another supply block. Take a look at this reaction time. I don't want to deal, send a meta-hack to deal with these muir, no, no. Send in the SEVs. They might be able to repair these muralists out of the game. A sacrifice to desert gods, so to say. It's absolutely brilliant, my friends. This never worked for anyone in history, as it. I know the timing push. And this timing push is hitting harder than some I've seen in my time. Mine's in the back, not going to be participating in the fight until it's over, most likely. Oh, decent mine hit. It actually was a nice couple of mine hits, but... I feel like the micro might have been a little lacking there. There was no real tank support either. I'm not the biggest fan. All of a sudden, Alpha Blombman actually is behind. I have no clue how this happened. This is switcheroo of a lifetime. Units lost. He's far down. A bunch of units in the main. It's making sure right now that at least the main is protected. Alpha Blomann really is good at the tunnel vision. He's the king of tunnel vision, you know. Okay, alright, the problem last time was in the main base. So if he comes to the main base this time around, I think I'm gonna be fine. However, the natural... Oh, yes, I'm in the natural. And the third. His tank is a little exposed, but... Yes, he has some units everywhere. Let's see how my man Alpha Blomond is going to deal with it. Okay, armory gets stopped, which is annoying because the upgrades are going to get really, really important this game. in this game once two finishes, ultra less cavern on the way, you know, then you know you're, it's important to get the upgrades. Like right O, big link vein run by. So this is the reason why usually you leave the main army at the, at the third base, and you have the small squad to defend the main base. Basically, the ground units can just teleport into the main base, but the mutas can can bounce. So the only threat to the main base is the mutilisks. lings can't be a threat there. So you don't need to have marauders and six metaphax in the main base. That is not extremely useful, usually. Basically what Alpha Blommann just did, imagine if you have a house and you have a small tool shed next to the house. And in the tool shed, there is a hammer and there is what more than a tool shed? Nils. A hammer and nails. It's a terrible tool shed. And what Alpha Blomann does is he defends the toolshed with the newest security system. The Marines, the marauders, the mines. And then he has his massive villa in which he has golden bars. Because Alpha Blomann is a wealthy man. I mean, he's doing timing attacks the entire game, constant harassment. This guy has to be rich. But the house with the golden bars, you know, he only has a cat to defend it. Then his golden bars get dropped and he goes, oh, how is that even possible? How is that even possible, Alpha Blomann? Especially with the constant pressure you're putting your opponent on there. That does sound a little bit imbalance, doesn't it? I'm feeling it as well, Alpha Blomann. 36 workers, by the way. He's been doing a good job not producing those for a while now. He's lost 24, but so has his opponent. Did he scout that there's a hive? No. He really has scouted nothing. He also... Oh, this armory. Can we get a little timer of when this armory gets stopped? Because I can't quite remember. I want to say it was somewhere around 14 minutes, but that's a good timing. Oh, solid move command into the opponent's army. Always gets me going a little bit, at least. Just slow down the replay. Nice one, okay. This jerk is actually controlling his units very, very well. I like that. Detonates all the mines. Goes in. Oh. And the balings connect. Alright. There's an ultra as well. Clean up duty. Clean up an idle too. As a... Oh. Well, very unfortunate. And you might be thinking, how does this zergs survive under a constant aggression? I mean, we've seen a liberator at the 8 minute mark, a liberator at the 11 minute mark. I think we saw a pushout with like 12 marines and 3 mines and a marauder at like 12 or 13 minutes. And now another attack at 16 minutes? Like how does the Zerg even manage to get up a drone count this high when there's... Like, this Zerg only has like 4 minutes to take a breeder in between attacks and harassment? How is it possible that he managed to push this out? That's what Alfa Blondman is thinking right now. Armory, oh, finally being rebuilt, this guy's a hero. I can't wait to see the eBay start working immediately, because that's definitely what's going to happen. Actually losing a planetary to lings. Nice. Man, these milas have been absolute heroes. I guess he rebuilt them a couple of times, eh? 80 muras have died, yeah, they've been rebuilt a couple of times. Oh, there's another counter. Oh, this is a base trade scenario right now. What are we seeing here? Alfa Blonde 1. Not ready for the base trade. But these are some nice units on the other side of the map. Sadly these units are literally cavemen fighting with sticks. Well the other guys are... You know, right now they have swords and they're... They're actually researching the gun technology. You see 3-3 Chateness play thing. My man still has 1-1. Armory finished finally at the 18-minute mark. Single eBay not researching though. And here I take another great position and my mine shots absolutely destroyed. But I have one ultra. Sure the Ultra might have five better upgrades than me and my army consists of pure Marines, not even a single marauder, but I should be allowed to win. I kill this hatchery with my tree racks. You ever laugh so hard? It's almost a sneeze. Like this was... This is so sad. This is a sad story, 2,800 gas, so. If it was a prolos player, you could warp in a lot of high temp. I actually still have a chance in this game. But because he's Terran, I'm not too sure about it. My man's sanity just keeps expanding. Alright, I think I could take a sixth base. Alpha Blumen trying to resecure his third, meanwhile, 24 workers. Oh no. Two more Marines. Yeah. Keep them coming. You don't actually need ghost if there's six ultras. I mean there's no creep though. There's nothing to keep this army in place. If you just get a lot of marauders, it can be okay. You don't need the microbeck. I mean, it just doesn't have enough stuff. It's 3-3. Hey. How can I lose this? Sirk is really broken. If you go over the game in Alpha Blomonstadt, three wrecks, perfect execution, kills the natural. Sure, he forgets to produce SUVs for a bit. Sure, the gases are a bit late. Sure, his transition isn't great. I mean, hello, I kill the natural. Afterwards, insane harass with the liberator. Actually gets a good amount of kills. Then another liberator shows up, only three minutes later. while during this time by the way alpha blomond completely decided to give up on SVV production or infrastructure in general he loses like three tanks and seven marines to six muras which I didn't even know was possible but he managed to do it then the constant aggression he throws at his opponent is in alpha Blomond's head absolutely insane but in reality he got cleaned up pretty easily the one push that he did at like the 12 minute mark what more was there really well he just constantly He forgets to build SEVs. There was no upgrades. He just keeps to buy his wife roses. That's really the issue there. He did it once. And then he's like, you know what? This game is mine. I'm here to collect my MMR points. That's not how it works. Alpha Blamon. That's not how it works. You're fighting with Pure Marine against an Ultra Army with literally 3-3 upgrades. There was adrenal done. But you didn't even know that Hive had started. The last time you saw anything of your opponent was with your second liberator. You had no map control, no map vision. There was like seven mutas that literally killed an entire base. Well, not literally, figuratively killed an entire base. Everything you did this game was actually awful. Like, from start to finish, there was no constant pressure. Like, you didn't harass any of the outside base. You didn't drop once. I think the worst thing you did was dealing with the mutas. So that's the thing. that got me the most is just seeing seven mutas fly around while your entire army is just a fkking at your third or your entire army is afk in your main base and then he attacks your third base with like 12 lings and a couple of baylings and just kills everything you my friend are not only a bad lover you also suck really really bad and that's a fact oh i forgot to press this thanks everyone for watching i'll be did enjoy this fantastic episode of is it in Bauer's Do I like this? don't forget that I also have a second channel where I post high level StarCraft 2 cast every single day YouTube to com slash harsdomcasts please check it out and I forget smash like on this video and subscribe here so it helps me a lot it really does please do that or I will come and find you and you don't want that I'm not as funny in real life bye bye