TRIPLE CC BEFORE BARRACKS?! Greediest Terran EVER Finds IMBA Strat! | Is It IMBA Or Do I Suck

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Turtle Terran is Inba. This guy opened up with his CC first, so I tried to harass him with my adept, only to realize he was going Planetary Fortress on second base. Seeing that, I played greedily, taking my third and fourth base quite early. I kept expanding, I even started sending out some zealot run bys, but he has too much splash damage. I got some tempest to break his defense, but the widow mines with Fassborough were too fast to react to. And it didn't work. I kept expanding and expanding. even trying to deny him from expanding. But Terran is Inba. He has so much mules to keep his economy going and whenever I tried to break his defense directly, I fail. Tanks shoot down my stalkers, widow mines kill my zealots, and the planetary at his second base prevents me from even doing good damage to him. In the late game, he somehow got so many Vikings to drop on my base and destroy a lot of stuff. I was focused on spamming zealots to run by, so I was caught of guard. I've just had enough. My workers are mostly dead. My sanity is almost dead. And he got so deep in my head that I unleashed my inner Terran and didn't say, Gigi. How could Terran Turtle like this and somehow still be a hat? So Captain, is it Imba? Or do I suck? That question gets asked by Homura, who plays on the Korean server, is in the Platinum League at 3200 MMR and plays Protoss with a very simple question. Is it Inba or does he suck? And we're here to figure that out. All right, my friends, here we go in the game between Homura, our Protoss player, our platinum hero. And in the top right, we have whatever this means, Korean characters here out of our Red Terran player and a Mac game. Or at least, that's what it seemed like here from the imbalance complaint form. I get loads of these. I get loads of imbalance complaint forms about Mac. tanks, mines, planetary fortresses, force, Vikings I hadn't heard before. I don't, I think this is the first time that I think in like, well, like a 160, 170 episode that we have someone complain about the Viking. But I guess it's also part of the Mac army in a way. The thing with Mac often is, is that it has to do with money, okay? As a Protoss player, you don't need to take one good fight against Mac. You can take six fights that are decent. And just because you have more money, because the Mac player can't kill you, because they can't move out across the map majority of the time, they need their defensive setup. You're going to be fine as ProDals. You have quick tech switches as well, all of that good jazz. Now, this is interesting because Homura did mention that there was a CC first, and that's indeed what's going down. So that's a reasonable read here at the start. But what is our... Okay, I'm not quite sure what this Terran is doing because there's no barrack yet. So we see a CC or we'll see a worker down here, which yeah, indeed is going to throw down a CC. Now, I'm going to do something that might be a little bit mean or that might sound a little bit mean, but Homura is an idiot for not realizing that something is off. And don't get me wrong. I'm not saying that Homura should know the exact timing. of the barracks. Oh, if it's CC first, the barracks should come down at, you know, 130 or 120 or whatever time. I don't know what timing the barracks should start either. But, but ladies and gentlemen, this CC is 69, nice, seconds into building. You know that it doesn't take more than a minute to mine 150 minerals on one base. Where in the world is the barracks? That is the question that Homura should be asking. Where is the barracks? He's either being proxied or there is a problem. proxy base or that's it. These are the only two options right now. And yes, it is possible that he doesn't know how much someone mines a minute. It's okay to not know that you mine like between 850 and maybe a thousand minerals a minute if you're properly saturated in a main base. That's okay. But you should still know that something is wrong right now. This is done. There's no barracks yet. That's completely off. You know there are people. Everyone knows these people. They have them in there, you know, around you. It's like maybe it's your mom or your dad or your little brother or if you have friends. It's one of your friends. These are people that are, they have no clue about the passing of time. You know, they're not very good with it. So they'll tell you, I'll see you in 10 minutes and they'll be gone for 20 minutes, you know, double the time. It's like, oh, I lost track of time. It's like, oh, twice as March. It's not that bad. Now, this isn't like that. Okay, this is freaking 150 minerals that are missing. This is more like if your dad says he's going to the corner store to get some cigarettes and he doesn't show up for another five years and all you get is like a Christmas card from him. That is more like this. This is a significant portion of the resources that you know your opponent has are missing and Homura isn't responding to that. And I think that is very painful in this situation. And we're at a league in Platinum on the Korean server where I think it is very fair. to expect people to understand this concept, to understand the concept of money in, money out. I think this is one of the most basic concepts in StarCraft 2, and Homura is seemingly not understanding it, and that disappoints me a little bit. I do like his build, well, I like his build order, I don't like the amount of money he's floating, he's floating like 6, 700, getting a Robo Bay, double gases. This is not a good build order at the high, But this is a perfectly fine build order to get you to Masters League or to even get you to low grand masters. Like it's a simple build. It gives you a lot of vision because you can easily get observers out. You're relatively safe on your two bases initially. It's easy to deal with drops because you can build a lot of units out of your three gateways. It feels good to play this build order, is what I'm trying to say. It feels darn good to play this build order. If you want to learn a standard builder in Brut versus Starrant, this is completely fine to But execution isn't brilliant and the scouting also hasn't been brilliant so far because right now we're completely unaware of what is going on here on the other side of the map. We're four minutes and 45 seconds in and right now there's two marines out for the Terran player. Now I could make fun of the Terran's terrible build order because this build order is really quite bad. But we could also make fun of Humura of not being capable of capitalizing on this. Just for a point of reference here, if Homura were to play a proper three-gate blink build, like the one that I would play, he would be hitting five seconds ago with 12 blink stalkers, a prism and an observer. And there would be three marines to defend that. And before anyone even thinks about starting to argue that these stalkers might not be able to break the planetary when it gets repaired, we ran a quick simulation on what would happen. You just come up, blink up the ramp, the ramp, sit on top of the production, deny any factory units and have a damn good time against three marines that might still try to tickle you. But the planetary is no help at all here. That would be a very difficult defense, like an extremely difficult defense. Some might even want to use the word impossible. Now I've seen mission impossible and sometimes what seems impossible at the start of the movie isn't so impossible at the end for all four episodes of Mission Impossible or however how many Mission Impossible is there actually? I think there's at least three now. It's like one of these series where I feel like every few years there's a new one and I don't really pay. It's a bit like Fast and the Furious. Like Fast and Furious 12 has recently been released as well. I don't know anyone either who watches Fast and the Furious or Mission Impossible. It's just one of these franchises. that keeps going. I feel like it's the same with Guardians of the Galaxy, where we're like Guardians of the Galaxy 12 coming out soon. Like the first one wasn't even that good. I'm not sure why we're making like the seventh sequel. It just doesn't make a whole lot of sense. It's like a lack of creativity, says the man who's made 170 episodes of, is it inba or do I suck? But that's a story for another time. It's fine to criticize other people as long as you love yourself. Harsh them, 23. Nice. Let's not forget that Homera so far hasn't scouted the proxy base yet. I looked at the planetary, the barracks in the wall. I was like, you know what? Probably no third base anywhere else. A bunch of turrets as well. This is an insane setup, by the way. Actually, you got two worker kills. And goes back home. I love the casualness at which this happened. He flew in, dropped it, killed to workers, and pissed back off home. These are like the guys that go fishing. They throw out their fishing rod. They catch one fish. And they're like, all right, that was it for today. They go back home, have a beer. And that's life. You know, happy with what they have. They don't need more. You know, there's the people that always need more and more and more in their life. You know, they get a nice car. Their neighbor gets a bigger car. They also want a bigger car. This Disruptor is completely content with life. He got two kills. He's going to chill on the prism. He's retired now. We're never going to see him again. I hope he goes to the top left of the map, unbinds this hotkey, and tapes off the bottom left side of the mini map. So that way is never going to get used again. I think this is a good call. Another thing that would be quite a decent call here is if we'd get some scouting of the side bases. Right now we're really hitting the territory where no third base at the 8 minute mark is dangerous. The moment you're taking a fourth base against someone that's on two bases, you might want to check if there's a proxy base. I love that this orbital starts eight minutes in. This DC has been done for like five minutes. It could have had thrown down five mules already, which is like a thousand minerals. But instead he just built it now. This is the beauty of lower level optimization. It's just because it isn't there. Oh, we actually have some scouting. There's actually okay. except in front of the opponent's base. Look at this. I just want to take a look at this vision. Look at this. So you have vision of your own fifth base, vision on your opponent's third and your opponent's fourth. You know there is nothing on your opponent's third and fourth. And rather than scouting when the moveout is going to come or with what the move out is going to come. Because I'm assuming right now that Homura thinks that this is a two base all in. Because that is the only thing that makes sense. Nothing, legitimately nothing has happened in this game. two SEPs have gone down and I guess maybe four SEPs have gone down. I don't even know what else have gone down. Yeah, four SUVs have gone down. That's it. Nothing else has happened. Humura must think this is a two base all in because literally nothing is happening. But he's not scouting. Look, the one area that's important is down the ramp or in front of his opponent's natural. There's no observer, nothing. Now, there's two observers, but both of them are camping this general area above the cybernetics corps. Okay, this base at least got spotted. But at this point I already kind of think it's too late. This was world's greediest build order. Like this was legitimately double-cc into barracks, and it didn't get punished. So, what did he ask again in the form? Let me have a quick look. How could Terran Turtle like this and somehow still be ahead? Well, how could Terran Turtle like this and somehow still be ahead? It's very simple. They got away with sneaking out a base, build a creptone of SUVs there. Well, you were getting four gases before you got your third base. You took your third base relatively late. You took your fourth base, honestly, relatively late as well. I know probably for Platinum League this is quite fast, but your opponent just probably mined more than you and thus has a bigger army. Like I don't quite know what to tell you here. This is... I'm so confused by your complaint here that I can't even form a sentence anymore. Okay, imagine you have two guys that work at a supermarket. They're the same age and make the exact same wage. Okay, we'll call them John and Paul. John worked 10 hours last week. Paul worked 150 hours last week. Then John gets upset because Paul gets paid more, despite knowing that he worked 15 times as long. Your opponent had more mining and does more money. Both of you are floating approximately the same amount of money. Like, I don't know what you want here. Did your opponent gain supply during this fight? What was this? You know, you've heard these stories of the... of like lemmings that run off a cliff. You know, it's like a suicide pact between. these animals. Um, I felt like these stalkers did something similar here. Like they were done with living. Like what in the world is this fight? Holy God. Your opponent had what? Like 1.190 supply? Your opponent lost like 10, 12 supply and you lost 70. Now your mining is actually quite, okayish, but it's not brilliant. I mean, you're still practically getting out mind. Also, the story about the Lemmings, by the way, I think is fake. I believe it was a myth or something, and then some film crew went to go film the Lemmings mass committing suicide, running off a cliff, but then it didn't happen, so I think they forced them off a cliff, and then they recorded that. They killed like thousands and thousands of, I think they're called Lemmings. It's absolutely messed up. It seems like in the 60s or something. Pretty sure it was in black and white as well. So the boomers who did it. Or the generation before the boomers maybe. I bet it was the boomers though. Don't like that. Eh, it's proper mean. It's like it was mean to these stalkers as well. I didn't even see a film crew behind it. Um, aren't you filming it, like, right the second? But maybe, yeah, maybe I just missed that. Maybe there was a film crew, but I didn't see it. Pushing the stalkers into the mines. Yeah, we'll have to watch that in the... in a slow review, the replay. The highlight reel of that fight. That was a terrible fight. Yeah, the resource loss doesn't look so great. I can lose pretty garbage. Okay, and here come the salad run by, since an interesting one as well. Knowing your opponent is like, oh, is it a 30... It's a ridiculous army as well. 32 mines. I love the complete lack of observers with you. Okay, now we're going. There we go. Yeah, yeah. Oh, hey. Does you have drilling claws already? Yeah, yeah. None of these mines are dying, are they? He's lost three mines. Just killing crap. This is so sick. I've seen this type of game before as well where people just keep running into the same... No way. Just keep running into the same mines again and again. This zealot was gonna kill these three tanks. That would have been legendary. I love how he sends them in on on the recharge of the mines as well. You know, rather than sending so many that you can overpower the mines, he sends them in waves of 10. So that the mines are always ready for this. Okay, here we go. Nice. Okay, good control. Almost correct. Come on, move back. No need to stay in mine range. Yes! Why? What is this move? They're literally, you see this, you're looking at it. No? This is his vision, I think. This is like building a house in a hurricane. Oh no, not a hurricane. Quick, let me start a new house. Halfway done, boom. Hurricane hits. Fantastic play. Call him the King of Home Development. This is actually insane. I've never seen somebody make this many bad calls when it comes to fighting. The impressive part is that I feel like he's expanding quite fast but doesn't have a lot of workers. It's like he's just building bases like it's going to give him like passive income. He's a legit the type of guy. That watches like a TikTok or a YouTube short about real estate investment. And he learns about passive income. What he does, he builds like three houses in his backyard and just sits there, waits for them to start making money. Not realizing he's going to need tenants at some point. Mr. Money over here. Six workers. Nine over here. Loving life. 12 out of 16 looking good buddy you complete idiot I don't think you can tease building zealous as well this is so good up eight more gateways and he's like man what has been performing well so far this game for me it's just like scratching his head doing like the calculations on one of these old school calculators now with just one line of numbers pressing it's like a zealous look good to me like let me send in 12 months more. Die again. This is so sick. It's actually mental. The fact that these resources lost are so close honestly makes me want to reverse stamp it, you know? Protoss is the broken one. How is this guy the same level? This is actual... He even has disruptors. People ask me. It's like, hi, Kev, I'm platinum, and I don't understand how to beat mines. I'm like, hey, disruptors are a great tool, you know, because you can just click on the ground and the mines stack. Like, oh, thanks, Kevin. And then they send me an email two later to bag. It's like, ah, I'm still losing to mines. I'm like, ah, I'm sorry, keep practicing. And now I'm seeing one of these games, like, happening right in front of me. This guy built disruptors, which isn't using them. Allow the mines to recharge once more. It's like, all right, time to go. Has an observer, has disruptors. Okay, here we go. Setting it up, setting it up. There, yeah. Okay, see? There's not a lot of speed here, but this is obviously the correct thing to do. Literally everything in this army outranges the mines. There's legitimately not a single unit in this army that has to walk into the mines to do anything. It's insane. No? This is the perfect army. Oh no, the flank. If he's going to snipe this observer, I'm going to be so upset. Come on, please, please, please, please. No, no, just run, buddy, or shoot the disruptors. That's actually a huge shot. Oh. How is this possible? Does he just not see it running towards him? Maybe he's playing blindfolded. Like recording a YouTube challenge as well. Holy crap dude. This really is something else. Now we get the Viking transition. Because the mines are losing their value. Well, they're not losing their value, but... I guess our Terran players have had enough of the mines. Still on 70 workers, by the way. No extra houses have been built in the backyard. It's like, ah, it doesn't work at all. I'm not getting any passive income. What's going on over here? These gases don't provide any extra money. How weird! It just has four gases that aren't mining. 18 gateways, two Robos, two Stargates. This is the game of a lifetime. This is... I'm getting... freaking... I'm getting chills, but I'm not sure because it's... So good or so bad. Well, it's definitely not so good, but it is something. I'm not quite sure what I'm watching. And some people have that when they listen. to a really good song for the first time, you know? Like they just get like, they get like the shivers. It's like, oh. Or like a touching moment in a movie, you know, they tear forms in their eye. Good Lord. It's like he clumps them up as well to get hit by as much possible. Okay, here comes the Vikings. Holy crap. 31 Vikings out. The Protoss is practically dead at this point. Has lost, I'm not even quite sure how, with about 9K, well I know how in widow mines. 9K more. Here come the Vikings. Do we have the smart servers? No, there's no smart servos yet. So there's an upgrade that allows the Vikings to land and go flying quicker. That's called smart servals. But he hasn't researched it. This Darren player. That is the one surely if you're building 32 Vikings. That is an upgrade that you do want to get. I love that he went for ship weapons, one vehicle weapons and ship weapons. This was the end game always. I can't believe that I'm watching a game be won with landed viands. I don't think I've been playing this game for legitimately 13 years, right? Game came out in beta in like 20, 23, almost for 13 years. 12 and a half, 12, 12 and 3 quarters, something like that. I don't think in my entire life, I saw a game ending with landed Vikings. as the main composition. Sometimes, you know, the Vikings, they win a battle against the Colossite and they land and deal some damage. But as the main comp, I legitimately don't think I've ever seen this. You know how people sometimes say, in order to, you know, something that's very unlikely, I'll say, in a unit, there is a universe in which, and then something unlikely. So there is a universe in which I married Tom Cruise, or there is a universe in which Belgium is a country that, people want to live in voluntarily, that type of stuff. I always thought of that with there is a universe in which mass-landed Viking is a composition that wins games. I always thought it would not be my actual universe. But here we are. 10 Vikings being produced at a time. 80, this is, this is legit five starports with reactors. This is a thing of beauty. This is how StarCraft is supposed to be played. This has to be so demoralizing to lose to. I can't imagine this. If someone was killing me with pure Viking, I'm not quite sure if I would continue playing. This has to be hard on the mental state, no? I'm almost starting to pity Homura. He's just walking around with his stalk. I don't know what to do. I have so many bases. My passive income isn't showing up. My gas, my gas count is low. Life is awful for him. This is garbage. He sends in the replay for some friendly advice. It's completely, completely blasted by this cocky content creator. He's just... Oh, he's taking... having a terrible, terrible week this guy. I feel like I'm kicking him while he's down. Still no smart surfals, by the way. I've never seen this in my life. Like, legit, just never seen this in my life. Someone play like this. This is insane. Is he gonna land again? It's gonna land again? Three three upgrade? How is it? Wait, wait. He has two one? Mr. Money, the king of the expanding. He's on two one upgrades. All right, all right, all right, as I would like to say. This makes absolutely no sense. This is so insane to me. I love the harass though. Ten helions at a time. Ten Vikings at a time. He's bawling. This game is fairly over though. Terran did all of this all five base. Well, five and a half. He practically mind out half of this base before it got discovered by the Protoss forces. I understand why you'd be upset after playing this game. Because you look at this and none of the things that happened in this game ever happen on the high level. And it felt strong. I'm sure of it. I'm sure that Homura thought of this game, looked at this game and thought to himself, these mines, they're easier to micro for the Terran because they're just in the ground. Right? I think that's a fair thing to say. The Terran has to do very little with those. And then the tanks, they just sit there, don't do anything. The planetary is just there as well. But this isn't quite how StarCraft works. Because just because something is good at a lower level doesn't mean it's actually in balance. This is a little bit. imagine you're a very bad street fighter and so is your opponent also a very bad street fighter and your opponent I think his streetfighter is allowed to do whatever and your opponent sits like this and he has knives coming out of his arms and he just sits like this protecting his hat that's all he does he doesn't move he doesn't fight back he doesn't strike you just sits there with his knives around his hat and your strategy is to hit with your wrists on his knives and headbutt the knives with your head as well and in complaining that your opponent doesn't have to do anything because the knives are so powerful by themselves and you can't do anything no no it's not to do with the knives being too strong you're an idiot you could have just got a knife yourself and sat like this or you could have just not hit him in the arms on the knives and maybe you know kick him in the Corones or, you know, do something. I don't know how street fights. I've never been in a street. I've never been in a fight in general. I hope I never get into a fight. I would have no clue what to do. I'd be completely clueless. I'd have to send it into a street fight content creator. Was this street fighter imbalanced or do I suck? And the guy would say, well, obviously you're a terrible street fighter. He just kept hitting the knives again and again and again. And honestly, if I were the guy sending in the video street fighting, then I would accept that. Just like Homura, I think you have to accept it as well. All of your fights, all of them, were garbage. You kept walking into mines like an idiot. You had somewhat correct counters, honestly. You just didn't use them. You also kept expanding without putting probes on the basis. If you're playing against Mac, you can easily go up to 85, 90 workers, no problem. Get cannons on the outside basis to protect them against Hellion run bys, and you should be fine. If you really struggle with this type of comp, You can even go into mass carrier plus disruptors. Easiest composition to control. And, I mean, disruptors kill the mines, carriers kill everything else. Like, there's so many solutions to your problem. And it felt like you were close to the solutions. But then whenever you had a fight, you just bungled it in a big way as well. It wasn't just like, oh, that was an okay fight, but I barely lost it. It's like, you got into a fight down 20 supply. and you walked out of a fight down 90 supplies. Like, wow, that's impressive. You know, it's like, I don't even quite know how to do it. I've never seen someone lose to landed Vikings either. Yeah, I'm just not sure what to do with you. Like, I feel bad that this happened, but at the same time, you definitely sucked. And that's just the way the world. You sucked. I'm kind of sorry. I feel, I pity you. I think that's even worse. Landed Vikings. I wouldn't wish this up on my worst enemy. Well, that's going to be it for today's episode. I hope you learned something and I hope you enjoyed it. And if you did, please send in your own replay in the new updated description and the updated form as well, as we require some replays on the new patch, on the new maps. And hopefully I'll see all of you there next week for a new Iodas and tomorrow, of course, for a new video. Thanks so much for watching and bye-bye. Thank you.


New Patch - New Imbalances. At least according to you guys... | Is It IMBA Or Do I Suck

Dear Captain, I want to complain about Terran versus Zerg. However, I am not complaining about any specific unit that makes it imbalanced. I just felt like the whole meta of Bio versus Ling Bane is slightly unfair, especially in lower leagues. Terrans in general get punished harder than other races for their mistakes, and it is really frustrating that a leading game could suddenly be reversed in just a few seconds. In this replay, I must admit my early to middle game is pretty sloppy, as it is my first Terran v. Zerg in many days, and also my first game on this new map. I floated some minerals, but so did my opponent. I killed a few drones and overlords, but not too much. I won't say I necessarily outplayed my opponent as I had some macro issues, but I also gave myself a pretty nice lead with my multitask and denied his bases to a point that he only had three left. Overall, our supplies were pretty close throughout the game, but just one minute after I victoriously denied his own. basis, the game theoretically has ended. What happened is that I was caught out of position as I moved commended my army into my fifth base location, where unfortunately is also where his army is at. I definitely wasn't expecting to see his whole army at my side of the map and wasn't paying attention for a few seconds, and that is all it takes for a bioterran to face a sudden death. I did try to struggle back into the game by turtling behind, like how Maru and Cure sometimes does, but it turned out I am not either of the same. them. I cannot transition into high-tech army because all my barracks with tech labs are destroyed and I cannot afford new ones. In the end, I felt frustrated and unfair that this game got reversed so suddenly. I am not saying I deserve to win, but at least I should be given more chance to create a comeback. As soon as bioterroran is forced into a defense position, the Zerg economy expands crazily and there's barely any chance left. Mac may still be playable defensively, but I despise Mac players. I do admit that it is my fault. for not paying attention, but why doesn't the game end when my opponent is not defending his bases properly? Doesn't we all make mistakes? Please tell me, Captain, is Terran v. Zerg imbalanced? Or do I suck? This balanced complaint form was sent to me by Gan Sini, a Terran player in the Diamond League, 36002 MMR from the North American Serb. And the question is very simple. He asked Captain, is Terran versus Zerg imbalanced, or do I suck? Let's investigate. All right, here we go. Storm versus Gansini. Sounds a little bit like a magician. It's like the great Gansini is in town. Come and watch his magic show. This man can make entire armies of Marines disappear in less than five seconds by walking into balings that are parked at his fifth base, is what he said. We're here on Babylon Letter Edition, played on the new patch as well. This is the first I-O-this on the new patch. Woo-hoo! And yeah, in order to celebrate that, we will be having a new imbalance complaint form as well. So be sure to sending your new replays on the new patch, on the new maps, using the new imbalance complaint form in the description down below. Now, with that out of the way, what in the world do we have over here? A drone. All right. A drone scout. This is a very uncommon opener for a simple reason that it delays your hatchery by a lot as a So this was a 17 hatch that started at 58. Take a regular 58 seconds. I think a regular 17 hatch might start at like what, 55, 54, maybe even 53 seconds. I don't actually know because no one actually plays 17 hatch. Usually you see 16 hatch going down instead. So it already is a little bit weird. I think maybe 51 or 52 seconds is actually the correct timing. So it's like 6 to 7 second delay there on that hatchery. So this is already a pretty nice advantage that Ganzini, the green. great marine disappearance act man, you know, he has in his pocket right now. They can't take away this lead anymore. What's that? An Urubu over here, look at it. See him picking away at the grass. Beautiful stuff. One thing that I actually, that I've noticed lately in the imbalance complaint form as a trend, is that people, they are very upfront with their failures in the game, as if that were to absolve them from those failures. And this guy went as well. I was like, yes, I know my macro wasn't perfect or like maybe my build order wasn't brilliant. It's like, well, these are important things, not just because you say them. They don't matter anymore. Like if you're in court and you tell the judge, yes, judge, I know I'm not perfect. I killed the guy and then, you know, I ate his legs. And yes, I know that is what a cannibal does. But, you know, it is when I've admitted to being a bad person, surely, you know, you can just tell me to get home. It's like, no, you're still going to go to Jill, buddy. And it's the same here. Just if you're telling me, if you're being honest, you know, that is a nice thing. But it doesn't absolve you from your crimes of having terrible build orders or just not macroing for five minutes straight. And you shouldn't forget this. This is very, very important to me. Because people seem to really, they kind of buy into it, you know. It gets them some sympathy. It's like, oh, look how honest they are. But I don't really care how honest they are. I also want, well, I care about that as well. Don't want to be lied to. But I also want people to... Look at this one. Look at this one. Okay, that's one, okay? Hits himself in one link. Now look at the second... I hadn't even seen that this first one was also incorrect. The second one is the one that really gets me. You can see that he's panicking as well. as he throws it down. Look at a queen. Wait, not yet. Come back up the ramp. Queen's still there. Let me just throw it in the first location possible randomly up there. This is fantastic. God, I love this stuff. Sometimes I wish that there was a bigger audience for just low-level play. I would love to just host like a tournament, play it on like the big stage. Like an Intel Extreme Master's Katowice. Make it a big price pool as well. I want there to be a lot of money on the line. And then just have it be bronze players slaughtering each other. I think it would be the most hilarious thing in the world. The only requirement for people to join is that they have never touched the game of StarCraft 2 before. Like I feel like this would turn StarCraft 2 less into a competition and more into a comedy show. But I would be so down for that. Holy crap. This is actually great. I'm actually going to set it up. If any of you have like family that have never played, I want to get show matches between first timers here. And I absolutely need this in my life. I didn't know until I saw this freaking Reaper throw down a grenade twice into absolute nothingness and hitting himself. This is diamond level and this is already very high quality entertainment. God, I love this type of stuff. All right. Let's actually have a look at the build orders here. So triple Cc, this looks honestly like a build order. Like this looks good. Like there's a tech lab. We have a Viking on the way. Helions are being produced. The Helion harass, you know, it's pretty normal to wait for the first four helions or go out with the first two and keep three and four at home. We have almost constant SUV production over here as well. An overlord sack to get a scout. Like this game feels relatively okay. Except for the helion harassed, I guess. Let's take a little bit of what my man is doing here with the helions. Goes in. No, not yet. Okay, there we go. Harassas fights a queen. Tanks the damage with the Hellion is an advanced move. Now, a lot of high-level players will tank with the Reaper, because the Reaper has a regenerative property. What I mean with that is that if the Reaper doesn't get attacked for a little while, it will get back its health. The Hellions don't have that. So what this player does, Gansini, the magician, is he just made the help of this helion disappear, and it will never come back. It's the opposite of a magic trick, really. It's the guys that take off your watch, that smash it with the hammer, and then they're like, all right, fun trick, now give me my watch back. There's no watch anymore. You just smashed it with the hammer. This is not a magician. This is a destructionist. You also have these guys. These helions move a lot like a critter, by the way. And not so much like how I see Maru usually use them. This is... This is... Look, look, look. This is an accident. This queen taking damage is an accident. Let's take a look here at the first person of the Tarrant. The Terran's not paying attention right now. I saw that because he didn't have them selected. The Hellions are fighting the queen, which is actually a good move, but that was an accident. This was an accidental good move, and thus we don't count it. This is like people who win the lottery. Buying a lottery ticket is always incorrect. People that win the lottery, you know, they got very lucky. It's insane luck. It is not fair. It's the same with these cars. They just killed this queen, but it doesn't count. These cars were moving like an absolute critter, like an AI from like Hitman 1 or Hitman 2, which is produced in 2006 or something. You know, one of these guys just stand still for a little bit and then starts moving around, walks into a wall for six seconds, and then reset. What is these guys doing? I'm very upset with that all of these Hellions stay alive. He just moved so deeply on creeped while there were lynx in position. It actually pained me. I know he was paying attention to his Liberator, but he lost. He killed some workers, though, five workers for a lip. Maybe he also killed some with these aliens, I'm not sure. It's about an even game. Sure, there is an issue that every single barracks was built at exactly the same time, and yes, we're floating 1,200 minerals. But let's not forget, Gansini already mentioned that in the imbalance complaint form, and thus we will not be talking about it all. Good job, Gansini. I'm glad you were honest. Your lack of macro, despite being a diamond play. is something that will have to, as in Dutch we say, we have to see it through the fingers, also known as turning a blind eye. If you see it through the fingers and also pretend like it didn't happen. Classic Dutch proverbs. Love to hear it. Car is still out on the map. There's also some great decision making. Look at this. This is like one shot away. Like all of these helions are so extremely low. A queen could sneeze in its direction and then it would just blow up. A-choo! Makes absolutely no sense, but managed to do it. Only lost, I think lost one helion there just now. Ling run by being sent out. Despite the... Well, actually, not much happened in the early game. Like one queen died and five drones. So yeah, the game is completely even. Upgrades are slightly faster here for guns. Going for an 8-Rex? I can't quite recall seeing that in the imbalance complaint for him. The fact that he went for an 8-Rex? I don't recall this at all. 8-Rex is one of these builds that is extremely all-in. Or well, usually is extremely all-in. Gansini has been floating like 800 minerals for the past, for the past like 2.5 minutes. So an 8-Rex doesn't even really make sense. Like he could have gone for an 8-Rex and already have 5 bases up as well because he's just constantly floating money. I also believe he forgot his second factory, which is actually the standard if you go for 8-Rex. You don't forget it. You just don't pick it. But it's just a really weird setup that he's going for. I don't quite understand it. Where's the tank? What was this? What was this entire fight? Okay, so he spots the run by. Now usually this is a good thing. If you find someone's run by, you get the pick of these units. Gansini magically manages to make his entire Marine Army vanish despite... Seeing everything on the screen the entire campaign, this is not split. I don't even know, this is... You just ran past the bainlings. This is the opposite of the Marine Split Challenge, is the Marine Clump Challenge. Where you see, like, for people who've never played the Marine Split Challenge. In Marine Split Challenge, you start with a group of, let's say, 16 Marines, and 12 bainlings will come rolling at you on creep. And you need to split to minimize the bainling damage, okay? and then if you go to the next level, one more bainling gets added. Every level that you gain, another bainling will be added. So it gets harder and harder. With the Marine Clump Challenge, you start with 50 bainlings, which kill all the marines, and eventually you only have five bainlings left, which need to kill all 16 Marines. Now, I've heard that Gansini is actually the perfect, the perfect marine clump player. He has managed to lose 35 Marines against only four bainlings, a feat that even Maru couldn't account. when he tried the Marine Clump Challenge. So important to keep in mind when judging these fights is that Gansini here is often... Like he's... Good Lord, these fights are really, really bad. It's often trying to clump his units. I was mentioning that we need to keep in mind that his control is very poor, but this is really pushing it. He just... He actually just doesn't micro, but then he does control. But then he does control his unit. It's a weird combination of factors here at play. Do like the movement, though, overall. We have a fort base on the way, still no second factory. Went for triple tech lab, despite this being an A-Rex. Usually with A-Rex, you just continuously produce Marines, because it's a three-base-all-in, but because he was floating so much money, I guess he kind of just plays like this in general. Got extra production to spend his money. Don't even mind it too much. I would have loved to see a second factory, though, to add a couple of tanks. maybe if you're playing against Ling Bane, it's nice to get a second factory with a reactor. So one factory can be producing tanks and get drilling claws and the other one can just be producing mines. Mines are one of these units that if you play them at a lower level, which diamond is, they're going to be fantastic. Let's have a look at that. Holy crap. What are you looking at? Okay, so this is what he's looking at right now. Okay, this I'm on his screen. He sees lings and bainlings. He, where does he go? He clicks on the fifth base and then he surprised when the lings and bainlings kill his entire army. A true magician, my friend. A true magician. He's also, this is a very, you know, magicians are good when they make you feel emotions. And he's making me feel emotions that I haven't felt in years. Like, levels of rage that I haven't been able to achieve in such a long time. Then I'm kind of glad, you know, it makes you believe that you're still alive. In the future, I'll just come back to this replay. Keep it saved on like my desktop if I want to get angry. They say sometimes that anger is great fuel for your ambitions. I lack anger in my life, but, I can just rewatch this replay again and again and I know it's going to keep making me angry more and more. Why do we have no factory units out on the map 10 minutes into the game? We've lost three tanks. Is it really possible that he only produced three factory units this entire game? I think it is. This is also another... Oh, there we go. Good pickup. Actually a good pickup. I was happy with that. I was gonna say this is some garbage micro, and it was some garbage micro, but he decided to pick up his units. Okay, he denies a base, which I lie. I like, but he also loses a lot of units, which I don't like because there was no matter-effect with this push. This was a sacrifice. So this is probably resources lost-wise. It's fairly similar, honestly, what happened here. And there's also a fist base, so you don't even really need to completely have it saturated with like 35 drones, although there's quite a few drones mining here. It's like 12 drones. And we have another push here going towards the bottom side. This base could also potentially fall. Please do note that at this point, Storm is extremely far ahead. a massive bank. He has good tech as well. He has the Hydra's, you know, his Hydra Ling Bane, basically. Well, Gansini is basically stuck on an army that you can have with just a three wrecks build, marauder, marine, no factory units whatsoever, no tech whatsoever, does have an upgrade lead and is going to continue having an upgrade lead for a little longer. Does not, however, have anything to deal with lurkers. No Ghost Academy, still no decent tank count, no fifth base, no sensor towers either. So I think at this point the game is extremely favorable here for Storm. Like just extremely favorable here for Storm. I also like that we're seeing, you know, someone that actually stands for his own values. Gansini that is. So he said, let's actually just read this again in case some of you have forgotten. He said, Mac may still be playable defensively, but I despise Mac players. Now other people might I despise Mac players, but in order to play proper bio, you still need tanks and mines and maybe other things. But so far, Gansini has introduced a style of play where it's literally just pure bio. And he also uses the tanks as if they were bio, never sieges them. Oh, and as I say that he sieges one. Doesn't really use them in the fights. This is a nice little drop by the way. I love that he's pulling back the Marines. That has potential for a decent fight. I like that. I actually like the way this fight, well, don't really like how he's going to end losing a lot, but this was cool. And now he pushes this base in as well. This is, this is legitimately okay multitasking. It's not brilliant. I mean, it's not the greatest thing I've seen in my life, but I guess it does the job here. There's bailings morphing in this location right now. Should be capable of saving the base. It's not capable of saving the base. Now, okay, this is the scenario where I said I deny two of my opponent's bases. My opponent is now on three base. Surely I should be victorious right now. Now, let's actually analyze this situation. So before I said that Storm was in a fantastic spot and it's difficult for me to imagine seeing him lose this game. What is the spot like right now? We have three tanks out. So three factory units, 25 Marines, 12 marauders. Terran is going to have better upgrades. But there's already a hive. So the tech is superior here for Storm. Storm also doesn't necessarily mind losing these bases because he has a massive bank and didn't lose a lot of the drones. There's going to be a temporary loss of income, but it still is at 2,400 minerals a minute, and it's going to stay at about 1K gas, maybe a little bit lower per minute as well, which is still a very decent amount, if you compare it to what the opponent has. Gansini isn't maxed out yet and has worse tech. I actually feel like this game is still completely fine for Storm. Maybe if you give this to... Like, there's no extra command centers, there's no fifth base, we're working off of three orbitals, no sensor tower, on the bottom side. And then I guess this is the fight where he didn't pay attention for a little bit and lost everything. I mean, the thing is though here, this is interesting, okay? Right now Gansini is pretending like his usual fight are better than this. But so far in this game, almost every single fight has looked pretty much like this, two unseached tanks, the army not in position, not being split, having the most clums at possible. Here the army starts getting controlled and actually no supply has been lost yet. He could just pick this up, could just pick this up, run this back to over here and then if you were to have any amount of tanks in any position, the Zerg wouldn't even be capable of attacking, but for whatever reason, he decides to still stim in afterwards, then loses the MED ofX because it doesn't boost? And then he loses the 30 supply. So, actually, the point where he wasn't paying attention wasn't even the bad thing. The moment he started touching the units again, that's when it truly went sour. Like, it has been going with this entire game. Now the game is... Well, okay, another thing. Like, I'm just adding on. Like, this is like freaking compounding here with things that I'm upset about. But let's first watch this fight. Who's the SUVs to fight the bailings? He holds positions to deal with the baby. I've never seen this in my life. Holy crap. Look at this. This makes no sense. This is like using your neck to block a knife. It's like a guy's coming at you with a knife and you were like this. It makes no sense. Is it the one part you want to protect? This is insane. This is a terrible fight as well, of course. I had a sentence in my mind that I wanted to go for before I saw this fight, but Gansini is just not only making Marines disappear here, but he's also trying his best to get rid of all of his SEVs. Only 58 left. I could probably, like, he just needs two factories. What I was going to say is that... Another thing that I find annoying is that he, so he said he despises Mac players, right? And he doesn't want to play Mac. Now, this isn't completely fair because at his level, the one thing he complained about, right, is the fact that bio, in the bio versus Ling Bang, it's so difficult for bio. And I would say, just play Mac if it's easier, right? This is a good suggestion that you could give a Terran player. is like, hey, if you're struggling against Zerg, play Mac, because that's pretty much the opposite. It's really difficult for lower-level Zergs to deal with Mac. But if you were to tell this to a Terran player, I've done this in the past, so I know exactly what they would say. They say, well, but Mac is not viable at the highest level. Serral and Reynor, they don't lose to Mac. It's like, well, mate, if you're hard stuck in diamond because you're losing to Zerg veinlings with your bio, you never in your entire life will have to worry about performing at the high level. Like, it is just a different world for you. It doesn't matter. It's completely irrelevant. Okay, just take the good advice and makes absolutely no sense. Hey, Mac is a fine composition. You can despise these players. Probably just jealous because they actually beat Zerks. Like, jealousy, that's what it is. These are these bioterrorans, you know, that hate the Mac players. They're like, oh, it's so slow. It's like, yeah, but they're winning games. There you go with your 23% win rate against zergmate. My man doesn't even have a hotkey for seizing his tanks. What is this? Seage it up every single time. These tanks are just standing there on siege. It's starting to piss me off. Here we go. Now, the game has now officially ended, but in good Terran fashion he stays in for no real reason. Well, actually, that's also not true. Terran stay in for no good reason a lot of the time, but Terran also stays in because it's actually the one race that has great combat mechanics, especially against Zerg. If Terran gets to stabilize on four or five bases, on eight gases, and they have like seven, eight tanks, they can go into Ghost. From that point on out, the game is pretty much reset. You can almost always turn it into a split map scenario. My man saying that it's almost impossible for Terran to make a comeback is completely incorrect, especially in the Terran versus Zerg matchup. It is extremely common to see Terran's getting blasted in the midgame, sitting and doing nothing behind planetary, behind very high tank counts, Liberators, Ghost, all the works. and then eventually coming back into the game. So everything said in the imbalance complaint form, almost everything was incorrect, except when Gansini, you know, said that he was bad at a macro in the early stages of the game. That was the part that wasn't a lie. That was not a lie. That was very nice. And I appreciate that as well. I appreciate honesty. Now, this fight is going to go. Okay-ish. Terably? Okay, I saw a couple of things happen here, which confused me. Look at these marines, just focus on them a little bit, okay? Just shot the factory, okay? No big problem, you may say. But then look at what this tank does, okay? Being attacked by Ling's, what is this attack doing? What is this attack doing? This tank. Booth! Does it stop? Booth! Imagine me in one of these SCVs. You hear all the explosions? All of a sudden, tank shells start hitting you? How did my man have the attention during all the clumping of Marines and marauders to also aim of his own refinery? Fairly impressive. This factory is also damaged by his own units. Also fairly impressive. Actually, an okay hole, by the way. Managed to survive despite some minor fears. still you're in control there. No fifth base yet, which is annoying. But maybe if you get your ghost production up, it could potentially be possible to, nah, it's actually really almost impossible. The Zerg also is controlling the Baines quite well. It's just going to move commanding them in the way you're supposed to. I like it. There's good upgrades right now as well at this point for the Zerg, right? You have 3-3 at least for range and carapace and there's no Malay upgrades, but it doesn't matter that much most of the damage there is going to come from the beginnings anyway, not so much from the lings. Here comes Mr. Zerg once more. Papp-da-pap-p-da-par-par-pah-pah-pah-pah-pah. Actually, okay, fight once again here for terror, no? If he would have split this, maybe? Maybe. You're going to be the one that saves me. Is this army just kind of AFK over here for the past five minutes? might have. And the Eco is so, so good for Zerg, though. Yeah. This is kind of useless. I really think having a faster second factory would have solved so many issues. The ability to just produce mines or to produce two tanks at a time would have been fantastic. But it's not the case. We're just going to kind of speed through it over here. Have any of these upgrades been done yet? Okay, yeah. So we do have the range on the planetaries of all the building armor, which is kind of important. Could we actually stabilize here? I'm looking at this. I'm thinking to myself. Nah. Nah. Nah. Not like this, right? No way. There's way too many veins. And there's just still only a single tank. How is this possible? Is he even producing tanks? Yeah, he's producing tanks. Okay, now it gets another factory despite never having produced anything from here. Also an interesting move. This. See how well we can clump this time around. Oh, all of them are in five pixels. Can we do better here, guys? Nah. No. No. Okay, well, put him in a line. Mediocre clumping job here. We'll give it a four out of five. Four stars out of five. Absolutely unheard of. He once again attacked one of his own buildings. I saw it happen. He just turned around. Did he shoot a CC or his matter of fact? I don't even know. No Gigi as well. Absolutely love to see that. Yeah. All right. First of all, I think the one thing we have to note is that the macro was fairly mediocre. The splits were god-awful. But most importantly, the sense of what was happening in the game was completely off. After he sniped the two outside bases, he thought he won the game. But he was so far behind at that point already. And he didn't actually kill any drones, just the bases. So you deny some mining, but just temporarily, like it might have cost your opponent, what, like six, 700 minerals per base. It was like 1,400 minerals. He lost a bunch of units up top as well. Like, the trades were good for him, but it wasn't some insane trait where you say. snipe four bases clean, you're on nine bases behind it, you're pumping out ghost and matter of facts. No, you were on crabtag. You were on crabtag the entire game. Never had any support from your tanks or from mines. Never went into ghost in your entire life. If your opponent had built any amount of lurkers, which the lurker then was ready, you would have never beaten that because you had nothing that could shell lurkers away. And I think the main problem here is just honestly your micro. You say you despise Mac players, but I see no future for you. for you in anything higher than the Diamond League unless you switch out of bio because you do need a certain level of control. Your opponent has shown that you simply do not possess. So no, my friends, it is not Zerg that is imbalanced in the Terran versus Zerg matchup, but it is instead you who sucks. And that's life. Sometimes you just suck. And you definitely did in this game. All right, that's going to be it for me today. Thanks all so much for watching. I hope you to enjoy this episode of is it in bar duers hug like i mentioned before new imbalance complaint form be sure to fill it in all the way it's right now in the youtube description box so be sure to go in there and that's it i'll see all of you next time for more videos thanks so much for watching and bye bye


Ground Cannot Beat It, SO LET'S GO GROUND ONLY! :)))))) | Is It IMBA Or Do I Suck

Guys, Hamster here, I need your help. There is a VERY VERY weird thing happening near the end of this replay and I have NO clue, how that happened. Please help me out!  LIKE & SUBSCRIBE!  If YOU want to file a report feel free to use this form: https://forms.gle/UMK1udoo8Cfunnpt6  IODS Playlist: https://www.youtube.com/playlist?list=PLbVNzAA7sXzCMxebUrgKN9dcsWlgQQmGf  Discord: https://discord.gg/uMssEXf5g7 Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Editing and Thumbnail by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #StarCraft2

How can a single unit be able to dominate everything on the ground and be balanced? Upgrades don't matter to it. Army size doesn't matter to it. I did some good early damage, had decent macro for my level. I was ahead in upgrades. He nearly crumbled to my timing attack. Yet, on defense and offense, just because of the lurker, he wins the game. I feel robbed. I had full control of the game for the longest time, but as soon as this one unit comes out, my entire lead goes up. in smoke. I only get a few games a day after work, but seriously, losing like this repeatedly is crushing my soul. Lurkers are not honorable, and I hope everyone that wins like this feels bad. Now, all that there is left to answer is, is this unit just Inba? Or do I suck and should consider retiring? Name, go to you death. Race Protoss, Leakmaster, 4.3K MMR on the European server. And the question is very simple. Is the lurker imba? Or does he suck? And we're here to find out. All right. Here we go. Tropical sacrifice. Go to you death versus a Zerg barcode player. And the Zerg barcode player starting with this is not an ideal hatch timing. This is, this is, this, okay, this is, usually we don't criticize the people that don't send in the replay, but this is not it. My man, zergo. over here, build a hatchery at 19 supply while floating 200 minerals on top of the already 300 that he was having in the bank to build a hatchery, which means he could have built a pool first and then a hatchery. The pool would have been like, what, 40 or 30 seconds faster than now, and the hatchery would have still been at the same time, or even earlier, because usually you're not even supposed to do any of this at 19 supply. A hatchery usually at the natural goes down at 16 supply, and if you build it at the third base, at 7. team supply. But for whatever reason, everything got delayed, you know, Zerg player got a little bit greedy like Zerg players usually do. And, well, now we're going for some triple hatch as well. 20, 20 hatch on the third base. This is not a very good build. But we're not here to look at the Zerg player. Of course, we're here to look at Go to You Dad, who also reinvents the early game of the Protoss. Look at this. Completely unique game. I often mention chess. And for the people I don't know. In chess, whenever a game hasn't been played before, isn't in the database yet, they usually call it a completely unique game. So for example, someone plays like a pawn to, I don't know, like E4 or something, and then they play some pawn moves, and then boom, all of a sudden, a knife moves like an idiot, boom, it's a unique game like that. Now, this game, if you compare it to chess, would be more like, if you know, both players use the first pawn, and then the second guy takes out a flame thrower and burns the chess board. Technically, it's a completely unique game, but also this isn't entirely the way that chess is supposed to be played. And that's the same that we're seeing here. Like, this cybernetic score legitimately just finished, what was this? Like, 45 seconds too late. I'm not even quite sure how that is possible. But I think this score went down at 23 supply after a second pylon and a second assimilator, which just delays your tech for no real reason. So, yeah, I don't really quite get it. But, oh wow, fast forge has a follow-up as well. Right in vision. That is just beautiful. I really wants to rush out those cannons, I guess. Also has failed the wall here at the front. Did he say that he had a good early game? I recall reading that he felt that his early game was decent and that his opponent almost crumpled under the pressure. Yeah, let's have a look at this early game then. A depth coming in. What is this build, are there? This is a true abominate. This is a true abomination. Good Lord. Forge Twilight before third. Single Void Ray. Did he lose his adapt yet? No, it went back home. Single Void Ray into Forged Twilight, pre-third base. And then a second gate that isn't in the wall, but a star gate that is in the wall. So whenever a Zerg wants to, they can scout. what Stargate units you are building. I don't think a single thing so far in this game has been correct, which is kind of surprising because this is 4.3K, but this build order actually is giving me big bronze vibes. This Nexus is delayed by a solid 40 seconds. So it's not like he got a better eco by delaying his stack for also 40 seconds, or just delaying everything by 40 seconds, I guess. Maybe it's a little bit slow. There's only one person that's going to be happy with the 40 second delay, and that's going to be his girlfriend. but everyone else is just kind of confused. This overlord is going to get taken out. No. Oh wait, he already used the prismatic alignment earlier. I guess on an earlier overlord, interesting call. We're now getting this third base. What battery position as well. It's not really covering the mineral line at all. Usually you build a pylon over here and battery in the mineral line and you cover and the mineral line and you cover the units there in between your pylon and the nexus. And on top of that, it makes it really easy for you to make like a semi wall over here or a full wall in this general area. But so far none of that is happening yet. What is the follow? Okay, we're working off of two gases. Two gas. What's this? Six gate? Five gate. Two gas, five gate. Still no wall, which is impressive. So at any point, the Linkflot would have killed. How did this void ray get this much damage on? I kind of hope that it dies because it really doesn't deserve this much damage. I just want to see this move again, because this is one that astounds me. So he looks at this void ray right now. Microring the void ray, microing the void ray, warping in salads, moving it back. One. Okay, you see the attack right now? That was at 541 on the mini map, we saw it. When does he realize? Does he look over? Or did he realize already? Are he still waiting for his void rate to come on? I'm not sure if he knows that his void raid just died. It is so difficult sometimes. Maybe just thinks it's in the corner or something. These two queens never should have gotten that kill. But I'm quite happy with it. Now, let me just punch this build a little bit more because this makes absolutely no sense. This is poor Eco and also a poor attack. We're going for a plus one charge timing, which is going to hit at a regular, timing of a charge lot arcone timing that can be done with two oracles. This was done with a single void ray and that that build would also have better eco. It would have six gas already, 66 probes most likely, maybe one less gateway, but we also already have two Archons. And with that type of push, you 100% would win the game. Honestly, with this push, you're also 100% going to win the game because your opponent literally has no units whatsoever. There's currently five queens and four lings out. There are, what is this? 11 zealids with plus one. This is completely game. Like, this is 100% game right now. You can right click the hatchery. You can right click the drones. You probably can do both things at the same time, but I don't think it's possible to lose this. Behind this, you could macro up. Blink is an interesting call. One that we don't see very often. This is something that Hero perhaps could play, but Hero always gets oracles as well. And he would already have a fort base done at this point if that was his actual plan. We get the Zealot attack. It actually runs it away. I like this attack. You know what? I thought this was going to go terribly and he was going to accidentally lose all the zealots for free in the end, but it actually ended up going pretty okay. Delt a lot of damage to this hatchery, ended up forcing these drones away from mining for a long while. Sure is floating a little bit of money behind this, but I mean, who hasn't floated 1,200 minerals in their prime? I sure have. There have been many games where I've floated this much money. Do I like the fact that we're going up to four gases on three base that we're playing a... that we're playing a pure gateway unit army, despite fighting a Roach Hydra-type army. Yes, I don't actually like that very much. I also don't like the fact that there's no gases on our natural, despite it already being seven minutes in the game, and the Ford Nexus also not being rushed out yet. That is not entirely brilliant, but honestly, I don't think it really matters. This game is so insanely over that losing this is going to be a bigger achievement than winning this. Because let's face it, there's 11 hydras, four roaches, without any upgrades against a complete Protoss army that can be reinforced with a prism that has an upgrade, has a plus two on the way, with a Protoss player that is up 11 workers, actually up two upgrades right now, plus two has finished as well, this game is literally unloosable at this point, okay? This is the time in a movie where the villain is so sure that he has won the game that he starts explaining his plan to the protagonist, okay? That is where we're currently at. you death currently is our villain. And the barcode is the protagonist. Now, go to you that could have done a million things here. Okay? He could have scouted if there was a fort base. He could have tried tacking into something else. He could have started building cannons because, let's face it, he's playing against a Zerg player that has stuck on 56 workers, on four gases, without any upgrades. Yes, this Zerg is all-inning. And what do you usually do against an all-in? If you have better upgrades, more eco, and probably, does he have a robo? If a robo also probably kind of superior attack already, you just defense, sit back and the moment your opponent moves out, you counterattack with a prism or with a zealot warpin, a run by, towards their third base. There is no reason for you to attack into your opponents all in. Your opponent is about to all in, all in to you. All you need to do is receive it. You don't have to, you know, get out there on the street, wave at him and then fight him on the street. No, you have a superior position already, let's just keep that position. No need to throw away all of your units. And that's pretty much what GoTo-U death is doing here. And probably is also the only real way of potentially losing this game is by not capitalizing on the current lead. And just tacking into a superior unit that can never be countered. Whether that would be the disruptor or disruptor into carrier or Storm or Colossus even at this point. point, honestly, like literally anything would have been better than throwing away stalkers into a Roach Hydra composition. But then again, I am not go to you death. This has actually been a very, very poor performance. But I am not worried at all. We're 72 workers. We're still upgrading, which actually, Go to You Dead has been doing extremely well, despite his poor early game build order in the first two minutes, despite his poor follow-up in minute 2 till 5, and then his garbage attack that he just managed to do, he did do a pretty decent job here with the upgrades, so I'm kind of happy about that, honestly. I feel good about these upgrades. Plus 3, we have the Glaves I'm not so sure about. I've never seen Glaves being useful in a late game, but still don't completely mind it. Do we have any minor arrest being set up? Is there any scouting going on as to what our opponent could potentially be doing? We could be seeing the double hatchery in the main, maybe scout if there's a hive yet or not, and maybe you could see what type of units are being pumped out. I like the call here of a Robo Bay. I think this Rupter definitely counters everything that is out currently, and it's just a really, really good call. So despite all my earlier reservations, Go to UDet is still in a position where I'd say he has about a 95% to 98% chance of winning. I think if you were to give disposition to any pro gamers, I actually think the win rate for pros would be closer to 100% than to 99. Now that I look at this. I mean, TOS is up 20 supply, has better upgrades, has complete map control, up in bases. There's literally nothing worse for the TOS in this current game, except maybe the unit composition. Okay, the TOS unit composition is really bad, 25 zealots and 17 stalkers. But the ZERC composition is honestly worse. like a freaking 14 roaches. I just had it open. 14 roach and 15 hydras. Like that's not very good either. And I don't even really mind an attack here. I'll have go to you that, but I would love for the attack to be multi-pronged. So for zealots over here, the third base, Prism with 10 zealots in the main base. And then you just kind of stand outside of this general area, pretending to run up this ramp. And you're basically killing the bases and the drones of the opponent. And then wherever he sends the units, that is where you run away. So he goes into your main. to deal with the prism, you fly the prism away. It goes to deal with your run by, you run the run by away. Goes to deal with your army, you run your army away. Or you can fight in the middle in a good position. Like you basically just want to be out on the map with the ability to run by, with the ability to kind of dance with your opponent's army, either with disruptors, with immortals, or just with, for all I care, glaive adepts. You know, I don't like this as a run by, but I like this more than not having a run by. So if you shade in 10 adepts the moment your opponent moves out, I'm okay with that move, my friend. I'm completely okay with that. What I'm not okay with is not tacking at all into something else. And then letting your opponent get up to some pretty vital units, like vipers and lurkers. And in combination, these actually are kind of scary against the pure ground army. I'd like to get, well, most of the time I like to get just Storm Immortal, and if you're on the map, you're usually fine. But in some cases, getting carriers is a good call. So I like that we're seeing a Stargate transition here. go to you that is going for that Stargatter's and has the adepts as well shading in look at that one lurker actually this is like five lurkers dealing with this at the same time we have a push here so one run by got taken out no prism in the main base which is definitely a mistake here come the viper without really any energy though so should it be too big of an issue but they have been spotted okay this base is going to end up dying and you still leave a safe retreat for yourself purification of it didn't really hit anything maybe not the end of the world though. Okay, you've scouted now, you know what your opponent has. You can continue building disruptors, you can warp in some Templar, while continuously going into carrier. The one thing you shouldn't do here, go to you that. The one thing you shouldn't do is moving back completely home. It is so important that your opponent does not get the setup aggressively in front of your bases, okay? You need to see the Lurker Army, my dear friend, as a tank, as a tank army. How would you play against Tank Marine? How would you play against tank Marine? If there's 35 tanks outside of your fort base, there's no way you're breaking that. Unless you have air units or, no, actually just unless you have air units. The way that you deal with that is by never letting it get to your base. And against tanks and lurkers, that is very possible because these units don't shoot unless their siege. This time this lurker player doesn't even have seismic spines or adaptive talent, so neither of the lurker upgrades. And you also have the ability of course to transition into carriers, which is absolutely great. I just want to pull up a quote that I remember from the balance complaint. What did it say again? How can a single unit be able to dominate everything on the ground and be balanced? How can a single unit be able to dominate everything on the ground? This unit dominates everything on the ground. Okay? Let's just keep that in mind here for a second. If a guy would come up to you and tell you that tomorrow a 200 kilo absolute gorilla of a man, the best MMA fighter in the world, great at wrestling, great at standing fighting, a brilliant kickboxer, is going to beat you up. What are you going to do? Are you going to go home and think to yourself, hey, let me train some MMA? No, of course not. You're not going to be able to compete with this gorilla of a man. What you do is you buy a gun and you shoot him. And that's what you should be doing here. If you truly believe that there's nothing that can compete with the lurker on the ground, then why in the world does your entire army consist of pure ground units? I don't necessarily agree with the premise. But if I were to agree with the premise that the lurker gets beaten by nothing on the ground, wouldn't it make sense for you to transition into carriers as quickly as you could, or into Tempice or into Mass Voidre or any air unit, the moment you have the chance, the moment you scout your opponent has lurkers? You're showing me right now with your unwillingness to try. transition into air that you don't actually believe that this unit can be beaten on the ground. You think it can be beaten on the ground. But you just believe you're incapable, or you are just incapable. Because why else would you try? You've seen other people do it so you know it's possible. Otherwise, why would you do that? If you truly believed what you said, you wouldn't be out here building zealots and more disruptors and going for ground upgrades. No, you'd be throwing down five more stargates and pumping out carriers at a high pace. you're not a man that believes in your own worth. Someone that doesn't believe in their own worth. What can they believe, if not even themselves? Kevin the coin, 2023. That's a quote. On one of these posters, you know, the old meme templates that they used to make? And people had deep quotes. I'm one of those. Why does no one make those for me? An editor. Never makes one for me. Unbelievable. Yeah, this is the one thing that I said shouldn't happen is allowing your opponent to siege in between three vital bases with a powerful siege unit. Okay? The funny thing is, is that a lot of Protoss players, they complain about the Lurker. What they don't realize is that this is us against Terran. If I position myself in between three Tarran bases with nine disruptors, which functions fairly similar as Lurkers, I would absolutely destroy every single Tarran, unless they get like the perfect surround from five angles. And the same wood is here. The one thing you can do is come with a surround from ten different angles. Or you could have a unit that flies. A bird, perhaps a carrier, that carries interceptors. A bunch of them. You could have had upgrades for them. Or you could have shot this ruptors the moment your opponent was walking up this teeny tiny ramp. There was a lot of options here. But instead you decided to be out of position and not have an army that you believed in. You had an army that you didn't believe in. That's sad, my friend. What is these drones doing? It's like backpacking drones, you know? It's like people that believe they've seen everything in their own country already. And they're going to some country far away to sleep in a cheap hostel. And then explore the world. They could have done that in their own backyard as well. It would have been a lot cheaper. Could have just done it after school. Instead, they insisted on taking a gap year. These are the gap year drones. Look at them go. Mining from a faraway country. God, they're going to have so many good Instagram pictures. This game is extremely over. I know some of you are getting upset and I'm looking at these drones. Some of you are getting upset because you guys took a gap here and was some of the most meaningful experiences that you've ever had in your entire life. And now every year to recreate it, you take a faraway trip to a country for a week and a half. Sleep in cheap hostels, but it never feels the same as when you were 18. This is your life now. You're one of these drones. Wake up, Sheepel. I don't know what to say either. This game is extremely over. These probes are not quite sure what they're doing. I like that you had good upgrades. This is the one thing I can complement you on, is that you have fairly good upgrades. Shield, armor, plus three. And you had maximum upgrades. But you got upgrades for units that you don't believe in. You get one air upgrade. You know the lurker is unbeatable on the ground. It's the perfect unit. The ultimate 200 kilogram gorilla of a human being with the greatest MMA fighting skills in the world. You're trying to fight with him by getting your own upgrades. No, you get air units. You get a sniper rifle. Shoot the guy. Should be practicing your archery. You're a sword wielding. Cheat. Why would you fight this guy on even grounds? It makes no sense. Get a brain. Oh no. Well, your upgrades are not going to finish either. You know what I think that GoTo You Death is doing right now? He's kind of like gaining the courage, gathering the courage to type out Gigi. You know, I've seen this happen before. People need to kind of charge up. You can sometimes see it in the eyes of a pro gamer before they're about to leave. They don't feel like it deserves a Gigi, but they know that if they don't Gigi, people are going to make fun of them forever. It's not even... Back in the day, people would say, oh, it's so bad, man. But nowadays, I think people just think it's a little bit sad if you don't have the emotional control to type out Gigi at the end of a game. You know, like, is this really what's going to get you? Like, a fictional, a different fictional race that is slightly better than yours. This is what's going to get you to not type out the Gigi, really? That's what makes you lose your emotional control. People cut in line all day at the supermarket, but there, got your emotions in check. But then here, this is where it gets you. Unbelievable. You get made fun of forever. Never if you're a pro gamer leave without duty. It's a bad move. It's a bad move. Just like staying in this game, but I love that he's still blinking as well. I truly believe. It's like, man, I couldn't do it earlier when I had 35 more supply. Now that I'm down 130, this might be possible. Only have half a lack remaining, but going to hit him real hard with it. He's still mining as well. does type out the GG here so I managed to gather that courage I appreciate that I appreciate that go to you that but I don't appreciate it's the fact that you didn't believe in your own words you said lurkers are not honorable and I hope everyone that wins like this feels bad if lurkers are not honorable why would you try to fight them on their terms why wouldn't you go into there why didn't you get your carriers why didn't you try the base trade why didn't you run away every move that you made in this game showed the intention that you wanted to fight straight on with the lurkers. You always engaged directly into lurker positions. You never went around. And you didn't go air. You didn't use the two best tools against the lurkers. You already knew. Everything I'm telling you right now, you already knew. You knew the lurker was unbeatable on the ground according to you. Yet you didn't play like it. You played like you could beat it. And then you were surprised when you couldn't. How does that make any sense? You already knew you, sir. You just needed the validation. I'm here to give you that validation, my friend. But you already knew that deep down, that you massively sucked. Stamp him, hamster. Chich. All right. That's going to be it for today in this episode of Is It Inbar or Do I? If you did enjoy this, don't forget to the like, but subscribe to the channel. Hopefully I'll see all of you next time for a new video. And yeah, that's going to be it for me today. Ciao, show. Oh, hit like. Smash the like button. That's good. Thank you.