Roaches And Hydras BROKEN ? | Is It Imba Or Do I Suck?

I am not quite sure what we have here today, I was confused and I doubt you guys will be able to make much more of it....   Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: www.twitter.com/harstemsc2 Twitch: www.twitch.tv/harstem Instagram : www.instagram.com/harstemsc2

Hello everyone, welcome back to a new episode of Isidimba Dura Suck. Today we're going to be have a look at a PVZ game. Let me read the email that I got. Hello, Kevin, I want to be your next I-o-this. I'm currently a 3.7k MMR toss and I'm very aware I do mistakes. I do a few F2 and I'm still on my way to completely remove it. Today I faced the 3.5k Zerg having a very poor macro. The drone count was smaller than his IQ and my probe count. That guy kept sending his army, Roach Hydra and 1. We're supposed to be at a very close level to you. very close level to each other, at least for a macro. I ended up being very pouring gas, so be on charge slots, blah, blah, blah. I do think that Rose Hydra is a bit overpowered in that kind of scenario for a race that is supposed to build up a bank and have good macro to constantly remax with a minor micro, unlike Terran and Toss. Let me know if I'm at least a bit right or I do suck. Well, let's find that out now, shall we? We're going to be following Detective Care. But the real detective is us of course. Not only me but also the community. We look at this game, we have a look. Is there a lot of big mistakes or is perhaps the Zerg race indeed just too good? It is possible. Now MMR's between 3.5 and 37. Proto's 3.7K MMR and the Zerg 3.5. I'm not sure what league that is, maybe platinum or something. I don't know. somewhere around there I guess somewhere between gold and diamond one of the three now we have actually a standard opening here for detective Kerr who is playing a proper one-gate expand you know the the cybercore on time the gases on time the pile and everything on time the other hand we have uh ilu I assume at least the first one is a capital i Ilu is playing just a standard hatch first into speed should be taking a third base soon with this drone. So yeah, the game actually looks good. Looks like these guys so far know what they're doing. Stargate opener here for Detective Kerr as well. I'm a happy man. Whenever I get these kind of replays, I'm always afraid we're going to have like a 5Gate opener or something and then losing. But now this is a proper game, you know. We can actually get to the bottom of this. this, me and Detective Kerr and the rest of you guys watching. So you see four lings being sent across the map. Now in this kind of case you kind of want to cancel the adapt so you can keep chasing these lings and you just kind of want to kite them in a way, right? So you shoot once you run away, you shoot once you run away and then very easily you'll be able to kill four lings and the Zerg also wouldn't have minded as he tried to attack the adapt which definitely is a mistake. So there's no real scout now because of this. Detective Kerr doesn't know if there's a third base instead we'll be sending this adept back across the map not a massive fan of it but usually what you do is if you can't get any info then you know you kind of accept it but sending an adapt across the map at this time means that if he gets a lot of lings and his speed finishes you're just gonna be losing your adapt for free and that's something none of us of course want that's exactly what's gonna happen now like you hardly get any information here and most of the time he lost the adapt at least that's the most important thing yeah that's the you know the punchline of this story basically is that don't do that after three minutes you don't want to be moving out on the map anymore with any kind of this is bad so stasis wars cost 50 energy and can be triggered by a single link it's just better like and they don't even kill them it just delays your problems So that's why you always defensively, you always want to be using your stasis, no not stasis ward, your pulsar beam, better than stasis ward, it's just not good. You're also not putting on any pressure to your opponent if you put a stasis ward at home. Like all of these mineral lines are completely empty. Actually, Detective Kerr did a good job keeping his oracle a secret and there's almost no anti-air. There's three queens, now a fourth queen. So if you would have gone to the other side of the map, he probably would have been able to kill a lot of workers but the Stasis ward at home actually gives away that there is oracles and if this Zirq was a little bit competent he would now be building drones instead we see a layer in a road farm so the build so he's going into forgate Robo for its Twilight now in this match shop what you need to do is you need to actually get a third base at some point for a lot of or for some lower level This might come as a surprise, but you can't actually two base all the way. Or you can try it. It doesn't work quite as well. So what you want to do is once you get two gates and a robo, then you get the third base and then you add the forge and the twilight. You don't first get the forged twilight, the gateways, the immortal, like all of this, just the leisure you're gonna be by so much. Like you could be killing five, seven workers as well at this way more. There's only a single queen here. Like we have seen absolutely no Oracle control. Like Detective Curris practically sleeping. at this point with his oracles. Now he comes in and all you need to do is you right-click the drone and then you move forward. You right-click the drone and you move forward. I actually think he would have been able, if he migrated this semi-well to get at least eight to nine workers. With a single or a single oracle usually you can get six if there's only a single queen in Ospre or five. Six is pushing it a bit. Now I also like to make everyone aware that Detective Kerr has done zero scouting whatsoever. Just now he got aware that there is a third base. He doesn't know if there's a third base. He doesn't know if there's a layer, doesn't know if there's extra gases, doesn't know if there's roaches on the way. Now he's building more immortals, which is nice. His opponent has no workers, which is also good, but it always helps to know what your opponent is doing, of course. This is absolutely not going to be working, this roachsh push. Detective Kerr once again is, I'm not quite sure what he's doing. Like, he should be either using the oracles to defend or using the oracle calls aggressively, but he's not really doing anything right now with him. not scouting, he's not doing any damage, just staying out. Now this push is gonna do absolutely nothing. It's just not a big push. You know, it's too little roaches, there's too many immortals. Pretty decent micro here by Detective Kerr. And here come the Oracle's now. At this point he's up 11 workers. Another problem is though that he has no clue that he's up 11 workers. Like what you want to be doing is you want to be scouting your opponent. You want to be counting gases. That's one of my many hobbies. It's just counting gases of the Zurb player and going, alright, he's on four gas. Probably means he doesn't have enough drones because Imzurg has enough drones and enough income. Usually they're going to go up to six gas, they want to get a fourth base as soon as possible. So the moment you've been counting these gases and you see, hey, wait a second, there's only four gases. Probably means he is doing something aggressive to me. You want to get a lot of units out. You want to add gateways. Right now, Detective Kerr is flowing 1100 minerals. These roaches somehow manage to get in here. I'm not sure why there's only two immortal. He's floating 1,400 minerals. He has 4 gates available. Like he could also throw down like a cannon and a battery, you know? Like if you have 1,800 minerals, you can literally do anything that you want. Decides to not chase with the rest of the army. It's a very strange game, honestly. One guy doesn't build any drones. The other one just doesn't build anything in general. Two oracles are still alive. A bit out of energy, it makes sense. Now the moment you have a lot of money, there's two things you can do. You can pretend that you don't have a lot of money, or you can make a plan to start spending it. The majority of the time I'd say it's better to actually start spending it. So at four or five gateways. And people always say, well, I see professional players, you know, they only use like six gateways at this point. It's cool, but if you were a professional player, you wouldn't be floating 3K resources at the 8 minute mark. Like if you're floating 3K resources, perhaps, you know, copying the start of professional players, but the rest just add more gateways, you know? If you don't have macro, then you just add more gateways. I mean, it's a little late, nine minutes in, I think six gateways, but better late than never is what I always say. So actually, Kerr is, you know, except for the bad macro, losing the immortals in a weird way. and no static defense for a very long time on his third. He's not doing that bad of a job. He's also not really scouting. So in his mind, his opponent is still on a single gas. And only on roaches. No clue that there is double evo either, even though by clicking on the units, he would be able to figure that out. Now, the way you want to play as Protoss in general is you want to get immortals, you want to get Storm. And you want to get Archons as well. But especially against Roach Hydra, Immortal Storm, It's absolutely beautiful. Archons aren't as beautiful, but still a little bit beautiful. So you can build them as well. But majority of the time, Storm Immortals is what's going to win you the game. Now, we see what happens as a ProDos when you have zero map vision whatsoever, and you keep your complete army in a ball. You have no clue when your opponent's going to attack you. I mean, this army is absolutely tiny, right? It's what? 16 roaches and five Hyras. Now, there's five immortals, and there's a bunch of sentries. Like, that's definitely going to be enough. The problem is, look at this, Detective Kerr last saw him here and he moves over here. Now, he's like, well, I hope he's going to come over here because I have absolutely zero vision. Does spot his opponent's army. And also sees that there's tunneling claws. Don't forget, you can see when tunneling claws has been researched by the claws popping up on the back. Now, Detective Kerr sees his opponent's army move to the bottom side, and he's like, this sounds like the perfect time to move on the map. Of course, no knowledge whatsoever of the position he is. in because the last time he scouted his opponent was at the two minute mark. It's like literally anything could be happening right now. His opponent could have 85 workers, hive on the way, greater spire basically done, you know? This could be an actual realistic scenario. Another scenario is that his opponent has 63 workers and is practically all in. If you know your opponent is practically all in, all you need to do is defend. You just build like 12 stasis wards here. You sit, you sit and you do absolutely. nothing like if there's no hive and your opponent is on road hybra and you have Arcon immortal storm why the hell would you move out all you need to do is sit on your pretty butt and make sure that nothing happens you know just kill the game basically until you see him start tacking into something else or until you hit max supply with plus two or three upgrades and can be like okay now it's time for me to attack instead he moves out roach counter attack actually doesn't do that much damage So once again this is honestly looks pretty good. His opponent is now going for Hive. Now of course our friend Detective Kerr is completely unaware of that. We haven't seen any pressure from him, not a single zealot run by. No prism in the main. There hasn't been any defense in the main. There hasn't been any defense at the third base. Really the only map vision he gets is if he accidentally builds two pylons too far forward. Or if he a moves across the map with F2. Now how do I know it's F2? It's because the oracles are in the group as well. Oh no, it's not F2. There's a unit in the wall. Maybe he just warped it in. We'll see how long this bad boy will remain. So it means he just has everything in one control group. This is going to be a hell of a lot of fun to control. Now, this fight should be the absolute easiest fight in the world. He has Storm Immortal Arconn against Roach Hydra. I actually think if he would have aimed at that engagement, he would have just straight up won that fight. Now I'm not super sure anymore because he lost a little bit of supply. Once again floating 4K minerals though. So it adds five gateways. I don't actually mind him adding extra gateways. I think that isn't even bad. Like, no people always make fun, oh, you have so much money. Could you be using your actual gateways. But if you're bad at macro, adding gateways isn't that bad. Like it's a completely fine thing to do. Now, here we go. Once again, Detective Kerr with the ultimate blindman plays. This doesn't scout whatsoever, moves forward on the map. No spells are being used, no force fields. There is no storms available currently so that can be used. No force field is really painful against Roach Hydra obviously, because Roach Hydra is an army that can't do much against forfeel. If there was raveragers or Baines, you know, Bains usually still be able to slip through, but Roach and Hydrus, if you just cast three force fields, like you split the army, not even in half or in a third, just anything really. You're just going to be able to kind of win. Now 3-3 is on the way for Ilu, plus 3 is already done. for Detective Kerr who isn't continuing upgrades. I mean, he has a nice army. He does have a couple of storms right now. One storm, two storm. These are fine storms and Ilu will need to go back home. A couple of stargates are being built right now. Probably will need the gases here saturated. Another thing you can do, by the way, is just adding more cannons and batteries if you're floating a lot of minerals. I don't understand. The one thing I don't understand this. How it's possible to play in a way where you actually have zero information. This has to be so scary. This is the kind of guy that complains about Mutealiska as well. I was just walking, you know, playing StarCraft, and my opponent Roachshin Hyrus, and all of a sudden, 35 Muda showed up. And I had no clue. Like, I had a cannon at one of my bases, but yeah, I just wasn't ready. for you. But yeah, well, like maybe a scout every now and then, you know, just even harassment is fine because harassment also scouts. Now this fight on Creep with no reinforcements with only two storms in your army was, I actually think this fight was more difficult to lose than to win. I could simulate like a hundred different scenarios and I think there would be maybe four scenarios where you lose and two of those scenarios are you move commanding into the opponent, one of the scenarios is accidentally attacking all of your own Etympra before the fight starts and the fourth scenario is what Detective Kerges did over here. I absolutely know clue how it's possible to fight in such a way where you make immortals look weak against Roaches. That takes a very special kind of skill which Detective Kerr seems to have in abundance. Because fight after fight he just manages to absolutely get the worst out of his units like his army has honestly been looking good even though his macro sucks he has no clue what his opponent is doing like like I actually feel like just aim moving a lot of the time would just be better than what he's doing he's doing the negative micro which is where you do an action of controlling your units and it turns out worse than what it would have been if you would have just done nothing you know just having his army on hold position I think majority of the time would just be better than the stuff he's doing like any of the commands the stop command the a move command or the hold position command would be better than what he's been doing which i still am not quite sure what we're seeing here now this game you could be like well he's lost like every single fight he's ever fought how is he still in the game detective career yeah that's a good question because his opponent is on 60 workers he's just maxing roach hydra with sick upgrades i gotta get desert this 3-3 All you need to do is pro players. Just wait till your max, get storming working. You can have carriers all you want, but you probably are going to need upgrades on your carriers. Like this is a mistake people make as well. They'll be like, ah, carrier is a tier 3 unit, Roach is a tier 1 unit. So carriers kill Roach's fast, right? That's how it's supposed to work. No, you have zero upgrades on your carriers. And the other guy has three armor upgrades. Like, carriers are going to do like two damage per shot on the road. Like, the majority of your damage needs to come from immortals and your, uh, and your storms. I can't believe he's actually losing to Ultras without any melee upgrade. This, I'm actually a bit upset. Like, the thoughts by Detective Kerr here weren't too bad, you know? Like, honestly, like the, the army composition, the countering, the... the early game was nice you know he did a good job there he built his buildings he he built just mainly his buildings not when he was floating a bit but you know he built buildings in almost the correct order majority of the time at least sort of okay let me put like the first three and a half minutes were almost flawless if you don't count forgetting to build the So, the problem was just really the point from three and a half minutes on to the end of the game is where everything he did made very little sense, happened very slowly and completely blind. This is what I mean. Like carriers don't do a lot of damage to trust people. How can you handle that as doors? No, why would you complain in the game? I don't know though. Zerg Bank is Remax your opponent was broke, he had 57 workers. Yeah, this guy actually won because of upgrades. Look, look at the units lost. You had a way bigger bank, you find way more. He lost 15K more in an 18 minute game. Upgrades aren't the issue. No, the carriers with plus zero against the plus three armor hydras. Upgrades weren't the issue. In one way, detective couriers, right? Upgrades weren't the issue. It was just one of the many issues in this game, but it wasn't the issue, you know? Like, actually getting the issue in this game is impossible because there were so many mistakes. Now, the question was, is Roach Hydra remax in balance? I have no clue because we haven't seen Roach Hydra Remax. This guy never remixed. He was on 57 workers majority of the game. He had zero eco. You mind like 20K more, maybe 30K more. maybe 30k more this game. You spent it all, you lost it. Your army control was so bad. You didn't use a single force field, guardian shield was never used. You almost never used storms. Your immortals were always at the front of an engagement, which by default they moved to the back. So you must have microed them to the front somehow. I'm not even sure how this is possible. The way you took engagement just hurts my soul. Your scouting was absolutely often. You actually didn't even know if he had a layer. The only reason you knew he had a layer was because you saw hydras. The only reason you knew he had a hive was because you saw ultras. It's like that's not how you scout what your opponent is doing. Like you want to anticipate what their units are going to be. You don't want to be like, oh hydras, oh, that's nice. No, you see the layer, you see the hydra, and it's like, oh, it's HydroLisk. How many drums is this? How many guests does he have? Like many questions that you can answer by checking his base. base but no you F2 or I don't think you F2 you just put every this the worst part if you have to it's kind of like okay you know F2s like I can see why everything is in one control rule but you make the conscious decision of putting your Oracle and your Phoenix in the same control group as your Templar and your sentry like what do you want me to say to this oh my rubeidero is very broken no my friend Roche Hydra is not very broken. Your micro sucked. Your first three minutes were fantastic. I've tried to put in a compliment every now and again. People are saying I've been mean, but first three minutes, yeah, we're good. That's nice. After that, scouting sucked, fighting sucked. Macrored was absolutely atrocious. Map vision. You didn't have any, so I can't even comment on it. If this was one of those forms, I would have to write not applicable. You just didn't have map vision. Roach Hydra. three three upgrades. I believe it can be difficult to deal with. If you're, you know, if there's lots of multitask going on, we have a ZERC with 80, 85 workers, it can be difficult. This guy was on 16 workers. He didn't once multitask were run by. He did straight up engagements. This is absolutely the worst style that there is by ZERC. And you just, you just sucked. You just sucked. He did nothing correct. You were a bad, bad. player. I don't send me no more emails. All right. Thanks everyone for watching. I hope you did enjoy this episode. If you did, don't forget to subscribe to this channel. It does help me a lot. Watch some of my other in-Bower, do I suck if you liked it. I had a sick video yesterday where I hallucinate my entire army, well not my entire army, big part of my army, beating grandmasters with stupid stuff, I think the series is called. So I'll link that in some here as well at the end so you can have a look at that. I thought it was cool. Thanks everyone for watching. next time for a new episode of whatever day it is bye-bye


Marauders Are BROKEN?! | Is It Imba Or Do I Suck?

Today we have a lad thinking marauders are broken.. Are they??? Find out here...  Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: www.twitter.com/harstemsc2 Twitch: www.twitch.tv/harstem Instagram : www.instagram.com/harstemsc2

Hello everyone, welcome back to a new episode of Is It Inba or Do I Suck? Today we have Mr. P in Pants who sent me an email. You might be wondering what did he say? That's a good question. Let's have a look. He said, Hi Harstem, the title says it all. Marauders are freaking O.P. A.F. Expensive AF stalkers just tickle them. Expensive AF Colossus just tickle them. Sellets do okay until they micro and get boomed by mines. there is no solution to this as marauders are freaking O P.V.T. Please review IMP in Pants versus 4.6k Terran. Now, up into the game, we see he's playing against Fibb, with, of course, the famous creator of the Bronze 2 Grand Master series. I'm not sure he's the creator, but he does a lot of them. It's a pretty decent content. Mr. P. in Pants, just opening up with that standard Nexus before Core. Not quite a standard anymore. these days, Corby for Nexus is all the hype, but I'm going to forgive him that it's all doable. Now, this wall is pretty terrible. I'll explain exactly why. This wall only is here to block your own units. Reaper can jump up here. If you're chasing him with your stalk, you're going to need to run all the way around here. He can jump down. You're going to need to run all the way around here. So not that great of a wall, honestly. If you want a wall on this area, you build a pylon here, cybernetic score over here. What would be even better is to build your first pylon. somewhere over in this area and then build the gateway right next to it so you can wall this area with a pylon and a gateway or you can build a for example a pylon here then a gateway over here and a cybernetics core here so your gateway is a little closer to your mineral line that way you wall this part of immediately you only need a pylon and a three by three building so either a cybernetics core or a gateway will do now we see our boy vibe coming in with his reaper Here we see how useless this wall really is. There's absolutely nothing and oh, you need to run around. Amazing. And oh, now you're gonna get... Oh, jumped on again. Guess what, Chief? Kind of warns you for this. That's just amazing, isn't it? I'm so happy that when I say something is bad, and then it immediately in the game shows why it sucks so much. It's way better than when I say something and nothing happens with it. happens with it but another thing by the way is the reason why a lot of the time you want to already wall this at the start is that you want to use your second pylon on the low ground to deal with any kind of halions now okay we're seeing a factory with a reactor even though this is from a barracks first it can still be hallions it's actually gonna go aliens it's a little bit of a weird build order by five but it's okay like some people do play this it's just not very common like the two helen follow-up is kind of okay now against this This is why you want the second pylon on the low ground. This is in order to wall this area. With then two buildings and the pylon, you leave a stalker in the wall and just like that. Boom. Helions are pretty much useless. You just need a single unit in the wall and you're going to be fine. Unless he has like six helions, but they can just wall behind it or pull a couple of more units. Now we see P&Pants is scouting. Oh, there's heliants. There's still, well, I'm not sure what's happening here, but there's still a reactor on this factory. So something seems to be happening. to be happening, probably halions, right? So what do you start preparing for for aliens? Now, the thing I do like is that he starts building violence around the map. I think the battery is almost completely useless. Usually when people play halions, they're going to get enough helions to one-shot probes or one volley probes with, so at least three helions. And indeed we see if I get a matter-of-fact, four helions, and p.m. P. And P. P.m. is heading into a third base at some point in the future. Now, I have to admit his base is his base. His build is pretty bad, honestly. I'm not quite sure what he's been doing, but he should already have a fork on the way and the same unit count as he has right now. So I'm not quite sure what happened there exactly now. I think this pylon barely missed this drop. Maybe it barely saw it. And five goes in with the MEDAVAC. There's no units whatsoever in natural. I like this weapon. There's a well-timed warpin. So this drop gets attacked. attacked, Hallions going to the main, but I actually think our friend team fans has everything ready. Pull away the probes the moment you see them coming and Okay, well the probe was a little bit slow, but I mean you get forward four Hallions for seven workers still an okayish trade for Terran because the Metafax got away as well now This is the point where where you can say all right now it's time for the probals to have a little fun right four Helions died and I mean it's still 400 minerals that's a lot of of time on the factory that there wasn't a tank building. So this could really indicate that something big is happening here. Something might be able, we might be able to get some damage on. So what you want to do is you want to get your, do you still have energy for hallucination? No, I think he just used it. Okay, so you want to kind of sync up this hallucination with your stalker move out so you can blink into the main base. If you look at what Vipe currently has, he has three marauders, one marine, and two mines. If you would be able to blink seven stalkers into his main, into his main base. Pretty fat chance. You're just going to be able to win this game, honestly. Forgot the blink micro there as well. When you do this kind of push, you obviously want to be doing individual stalker blink micro. But yeah, seven stalkers against three units that were even going to be out of position, he probably would have been able to snipe both the tech labs, maybe even go for some SEVs. It's hard to say. Probably kill a bunch of units as well. Somehow Vibe managed to push away these seven stalkers with just three marauders. I have no clue how that happened. You're really not supposed to lose two stalkers. What you're supposed to do is you're probably supposed to kill absolutely everything and keep everything alive. But instead, we now lost three stalkers and only a single marauder has gone down. So not the whole display. On top of that, the pro production of Pee and Pants has been a little bit sloppy. The gateways are late, usually against this kind of play. on this case it's pretty fast five racks but it started with the three wrecks you want to cut probes at around 48 47 probes built go up to either six or to eight gateways actually he does have six gateways okay this is kind of fine then six gateways is fine I much of the time prefer eight but six is also fine and whenever you open blink into charge the natural follow-up is always going to be Templar archives because when you work in a lot of Zealots you're going to be floating a lot of gas and in order to stop initial pushes one or two Archons are going to do absolute wonders for your army so always try to get Templar archives increase the Zellat count increase the Arcon count that's really how you want to be playing I don't mind adding in immortals here and there like sprinkling them in especially if you only have six gateways I think that's good but you should be careful with the stalker count four is a good stalker count some usually what you do is the amount of stalkers you need initially to defend is the amount of stalkers you're going to keep for a very long time because you don't want to be spending gas on stalkers. Now like I said, the robot bear here is not actually that great. Much would have preferred Templar archives, two more gateways. At this point he probably would have had two Archons on the way and a couple of extra salads as well. Now this fight still is very doable, of course. I'm not a big fan of the stalker weapon. I also not like that there's six Sentries. That's a little bit too much. Sacrifice. half of his zealots straight into the widow mines, then decides to use the allusionations afterward. I mean, this is not really how you want to engage the Terran whatsoever. Like, you want to use force fields to catch small parts of the Terran force, and then you jump on top of him. So not this small part, but I mean, this was already better than what he did before, right? Like, you use like two, three force fields, and you get two, three units. Like, this is completely fine to do. Now the mines have reset again, so actually not the hottest player here by P. Pee and Pants who had a pretty terrible start of the fight but he still has slightly better economy he is an okayish army if he micro this well he should still be fine but Zealots are stuck behind this army which is not quite how you want to be fighting this the way you want to be fighting this is with the zealots in front like I said you catch your opponent with force fields and then you micro your stalkers back individually once they start getting cargo instead what P.m. P.m. P. P.m. P. P. P. P. P. P.m. P. P. P. P. P. P. P. P. is doing is walking is walking into every single mine which it's actually kind of difficult to do if your army consists of mostly range units and your zealots are stuck behind the rest of your army walking into mines continuously getting shot at is it's probably harder to do them not getting shot at and he will even manage to clean this up because marauders actually do kind of suck against big char-plot counts so as P.m. P.m.p. what do you want to do at this point? Well first of all actually you should be getting with Well, with this style maybe plus one is better, but a lot of the time when you're playing charge, plus one armor is actually better. Unless you're playing a very counter-attack-based style, but P.M. Vance is not really playing a counter-attack base style. In that case, I much prefer playing armor if you are opening with charge slots. Now, he's getting Colossus, which I mentioned before isn't that great. So then the attack upgrade is kind of normal, but he shouldn't have been doing this, right? But for what he has been doing, I guess the attack upgrade is okay. Now, another thing you want to be doing here is you want to be setting up some of that vision around the map. So we have a couple of pylent. We lack some vision in the middle. We lack some vision on the bottom side. We lack some vision over here. This area is rather blind as well. And I also wouldn't mind seeing a couple more pros being sprinkled. And 60 workers is rather low. Now I understand the main has run out, but Fort Bay should be on the way already. This push out, I'm not completely opposed against. Usually you go with three kolozai, but you can perfectly fine, just go with two kolozai, warp in a couple of arpoms and try to make a push on your opponent's third base. I mean he has good vision of exactly what his opponent is doing, which isn't a whole lot, so he should be able to do that. Now, another kind of rule that you have in pvt is that majority of the time you want to be attacking two areas at the same time. So he sent like three zealots around or you attack this, area with your main armies and three zealots in here, send the prism in the main while you're attacking this part and actually this is good, yeah. We do have a prism in the main. I'm very happy with this PMP's. You've been doing a good job with the, with the more advanced stuff, but he's been kind of skipping the basics of things like micro and sensible unicorn positions, but you can't win them all. Now, if you force field this ramp, you target the command center and just go back home, you're actually going to be in a very good. position here I think being P and Pants. If you have the the Zealots in the main as well doing damage all you really need to do is go back home and defend at this point but instead we see P.M. P. and Pants, I'm not very sure what he was attacking down there with the Coloside. He's gonna keep fighting against Vib's army and it looks like he's going to be losing absolutely everything. This is the problem a lot of people have is that they take fights that you absolutely shouldn't be taking right. You just kill the base, you've been doing damage with a drop, you killed some workers, just go home. You achieved your goal. Now it's for him to make a play. You have a fort base on the way. You're getting your extra upgrades. Why the hell would you be attacking? Like you're just ahead if you just run back. A lot of the time, you just need to think of what your goal is with a push. And in this case, P.M. Pencer's goal should have been. I killed a third, or I kill a bunch of workers with a drop or kill a bunch of workers with my main army. but killing his opponent's army wasn't really a realistic goal. So trying to go for that goal, after already achieving a very big goal in killing that third base, was a massive mistake. Something you definitely don't want to do. P and P and P and P.M.P.M. Pants. More colossi being built. Still no extra probes. Rich gas not being taken. Obviously a massive error. Rich gas basically is two gas in one and it's, well, you need three less probes as well. Map vision is still okayish. Problem with no vision on opponent's army, lacking vision in key area still, this key area. This is probably the most common attack path combined with this, like this pylon covers this general area, but not this area. So any kind of move out that's going to be heading towards your fort base, most likely will be missed by P&Pens, which means positioning army will be very close to impossible. Now, Templar in general is not bad to get. I wouldn't have minded seeing some disruptors here as well. If you're playing against a mainly ground-based army, disruptors can be very helpful. But at this point, it might just be very hard for P&Pence to get anything done. Like, his work account has been so low. His fourth base was so late that he's just very far behind in supply at the moment. Like he took a couple of bad fights. 3k in units lost. Now I believe he might just not have enough. He can still what he can do here is try to zone out his opponent with tamplar. Well, you can't do that anymore, but usually what you do is you split up your templar and then you storm your opponent's army one by one. Or you zone out your opponent while you're trying to get something bigger. And with storm you actually can win a lot of time. Instead what our boy P and Pans did was he got EMPed by absolutely everything and also lost all the energy of his templars and thus lost the game. So, So the question here was very simple, my friends. The question was, are Marauders freaking O.P? I don't know. Maybe Marauders are freaking O. But if Marauders are freaking O.P. This game definitely didn't show it. We've seen fights that, well, my brother, I think at the moment is platinum. His fights usually are better. Walking sentries into mines, walking zealots into mines, just basically walking your entire army into mines and then going, well, just lost all my army to mines. Now Marauders can kill me well. Yeah, no crap. Of course Marrothers can kill you now. You don't have any units left. If you only have stalkers against Marauders, you're going to have a hard time. Like, Marauders are the hard counter to the stalker. Like, that's just how the game works, you know? If his mines kill all the units that you have that manage, that can actually fight against marauders, yeah, you're going to lose the game. That's why usually the way you engage is by force-fielding in the Terran army and then fighting rather than force-filling out the Terran army. So the Terran army is safe from your zealot, then running your zealots into the force-field wall, tanking for mine shields, then not even being able to clear the mines, and then repeating the same move again, 25 seconds later when the mines have regained their shot. That's not quite how engagements work, my friend. On top of that, your initial strategy was kind of bad. Your build order seemed poor, third base was really late too many weapons before that a robotic facility was relatively late but it was okay because of what you scouted what else did we have here ah right you went colossi instead of just going charge arc on map vision was poor do I really need to go on the fight at the third like why would you take that and if you do take that please have your colossus engaged from the start rather than coming in after the fight is half over already yeah honestly you really didn't do that much right he did a lot of things wrong Marauders OP no you suck yeah yeah you suck all right boys thanks much for watching we enjoyed this episode if you did don't forget to like this video subscribe to my YouTube channel and slap the like button comment down below all the good stuff Don't forget to check out my second channel also down in the description below where I cast a game every day. Almost every day. Sometimes I forget. I love you all. See you all next time. Bye bye.


The Worst Player Ever Thinks BattleCruisers Are Imba| Is It Imba Or Do I suck?

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Hello, welcome back to a new episode of Is It Inba or Do I Sack? And today we got a little email from a guy called Deceit. Now, let's read it. Arstam, I'm your Chinese fans. You have to watch this game I played in Hanbock recently. The opponent was building his air force from the beginning. I defended and interfered throughout the game. However, he could defend and counterattack me with waves of air force until I can't stop Yamato's power, creating waves of air force with a bunch of turrets. I cannot attack at all. After I dried my minerals in army, he still has a bunch of BC, or Terran happy ship in Chinese. I have no way but to surrender. In Vati, has one hell of a new one, my friend. Thank you very much for that. What's your nickname again? The Seed. Now let's have a look at the see if Taron actually is completely broken because he does make a good point. The Air Force of Terran is too strong. Humans of course, very good at making air forces. Good old Terrans, all the same. Now, usually if you think about the Air Force from a ZERC perspective, what are the things that counter them? The Air Force, you know, you get your investors, you get your early game, well, midgame, you get your corruptors, perhaps into vipers, some investors. These are the units we want to be building against the Terran Air Force, right, to break them. Perhaps we want some stuff on the ground as well to be able to kill, I don't know, tanks and cyclone Hellion that comes there as support. Let's have a look exactly what our friend the Seed is doing. So our friend the Seed is just a solid Zerg player, you know. She's going about his day, building his hatcheries, building his queens, building his lynx, building his roaches, or drones, roaches. So we see, I'm sure how you pronounce this. I can't read. Um, our Terran friend, just swapping into Halleons, double gas, probably Tridonon Starport at some point, started building up his air force. I wouldn't be surprised that they can either be done through BCs or through Benchie or, I guess in some weird way also with a Liberator or two and then going into something afterwards, but that's kind of unlikely, honestly. A lot of the time when you see Mass Air, it's gonna come either from a Benji or a Battle Cruiser opener. Meanwhile we have our friend Deceit who is not really playing a build order that I've ever seen before. So he gets the second queen, or the third queen he gets in the main base, which is kind of bad. You always want to get it in your natural so you can throw one tumor here, then, you know, get two queens at your natural and your queen can inject the natural. His third base should have already started a long time ago. He's completely supply locked at 4D4 supply and he's building 10 lings. I guess for for Helly and Rhumbys that makes some sense I like the ten things none don't hate it too much problem really is third base is too late Queen was being built in wrong position so we got two minor errors already and the supply block still goes on happily floating six 700 minerals into two quick overlords nice this is the kind of stuff I see a lot you know people complaining about the unit composition and then being supplyable for the first five minutes in the game It's not a unit composition, my friend. It's your mechanical skill. Which the seed is lacking a bit. You see a solid thousand mineral float at the 4 minute mark. Didn't even know you mined that many minerals already at this point. You get a lot of money in this game. You really know how much money you're getting in a game if you see someone float like 1K at 4 minute 30. And he still actually has some stuff as well. I mean, he is a natural saturated. There's another queen on the way, bailing nests. I don't know what this is. If it's for macro hatch in the main base. I mean, it makes sense if it's loading this much money. I don't mind that too much. Gets a couple of spores now. How's his scouting bin? So this is the first time he scouts. A quick tip for all the Zerkes out there. Usually the buildings are going to be built around the initial barracks because that barracks will also be building either the tech labs or the reactor for the next building. So the seed being out here, you know, it's not, not really helping. You want to be moving to the right, my friend. This area of the base has been spotted by now. You can leave and try to find something else to see it. Hello? Over here, there's two starports with banshees. I don't want to figure that out. No, all right. That's fine. That's okay. That's completely fine. Just stay over here. I do like that he's adding a couple of extra queens a lot of the time in ZVT you will see ZERC's actually going up to I don't know like seven eight queens sometimes even nine queens so yeah I don't mind it high queen count is pretty good defense a lot of stuff Hallie and Helbert stuff now the Roach Warren is one that I honestly don't even mind the only problem I have is that A his work account is extremely low for no real reason So the seat lost only 16 lynx, no drones whatsoever. He just hasn't really been producing drones, randomly building things. Now the reason I don't mind the road farm is because you're going to need some anti-ground at some point as well. A lot of the time the air stuff comes with ground stuff. Well, at this point the seat really isn't quite aware of what's happening as it's overlord right now. He's been building a new home in this general area. Like he started the construction of his house, that's how long he's been here. It's gonna get a permanent residence card soon in the Terran base. Been applied for that, the five minute mark. The process takes about a minute as well. And now soon he will get his permanent... Oh! Oh no. He's moving. I'm glad I got to witness that. It's one of those things. You only get the witness once in a lifetime is the Seed's Overlord actually scouting. It's like when the moon blocks the sun, you know? Or like a meteor shower, something like that. one of those rare events in a lifetime where the seat actually decides to scout. Now he's like, oh, crap, triple starport, how could I have known? It's so difficult to scout Terran. They're so good at denying it. And now there's already five banshees out. So, I mean, in theory, this should still be fine, right? Our boy, the seat built six queens. There is a layer, so this sounds like you build one overshear. You cool all your queens to your main base. And we're gonna be in one hell of a spot, no? Spire on the way. I wouldn't mind seeing some of this money spent into drones as well. There's some of the 70 larva. I was gonna complain about this injects. The issue is just that he doesn't even use his larvae. Hello? Can you use the queens to defend, perhaps, my friend? Hello? Boys? The siege units really don't like leaving their house. They're all afraid of the real world. These two queens are having to control with Benchoon. Well, let them do. That's fine. I mean, this guy's like, well, I guess if you're not gonna fight, that's fine. No overseer. Sporgat positioned out of the mineral line into this general area. It can help for that better. But there is a link run by here, which, I guess, these two liberators will be able to clean up eventually. I mean, this is just really sad because the units to defend are here, you know? There's plenty of units. Wait, what happened with this spire? I guess it got cancelled. Maybe it was building the main. I knew there was a spire on the way already. I mean, this Ling run by is doing a lot of damage because there's literally not a single ground unit out for the Terran player. This is the most opportunistic, Bainling morphing that I've seen in a moment. my life. I'm getting drilled to death by one of those bad boys. I can't believe he's actually going to lose this base with four benches. Well, he's had the queens available all the time. Like at this point, he still has a layer as well so he can still build the cover here. Instead, it's a form just to build more drones and wait for the spire to finish. The good old sack my base against the four bench here around because I don't want to use tools to be in a way that's pretty nice by this. make the game a bit more talent by not giving one of the not-low communities in the game with me. He's like, you know what, I think I can win this game without the two defense. Eventually, after the layer finishes, or after the layer dies, he comes through a sense. I guess I really do need to send my crew there. He's not really paying attention to his game. He's trying to go for the spire, it doesn't quite work. Now, you might be thinking, well, this game is completely over. like you know the supplies are awful work account is basically even which is not good for Zurich Zyrk's only on two bases well you know you can't really count this you know but he take a look at the bank that my boy deceit has been acquiring over the past nine minutes and 45 seconds in this game 3,000 minerals are here he has eight larvae still you could just be double expanding at this point getting an eco like I think if you give this to a good Zerg player he'd be able to be in an to a decent situation within something like a minute and a half. I love that the Terran's way of dealing with that overlord was to initially build a turret here, chase the overlord to this area and then build a second turret rather than sending one liberator to click the overlord. I think that is a real dedication to the least effective use of your units. That's as powerful to see and I'm glad I got to witness this. Meanwhile we have the seat is relaxing. You know, he's taking things slow. Doesn't want to hurry things. He's one of those guys that if you ever get into a relationship with the seat, he's still going to, you know, doesn't want to be moving in with you after 10 years. He's one of the slow ones, you know. Marriage after 25 years. Then perhaps after 30 or 35 years of being together, he can start thinking about kids. By that time you're 85 and life is practically like, don't get into a relationship with a guy like this. He doesn't inject. He's slow. And he does have lots of money, so I guess that makes some sense, eh? What's the cash in the night? He's spending his cash. He's a very frugal person, doesn't like to spend. He's just not doing anything. I wonder what he looks at. If he would look at this replay, if he just sit there and say, yeah, this looks alright. Maybe just like zooms in or something. Like, see the graphics. I used to do this when I was younger. I changed the graphics in the game and then see how the units change. They have extra bubbles on their head. It's also fun, but it's a different kind of thing. Perhaps something like the Sims or Animal Crossing would be more suited to your needs than the seat. We finally have a 4th base out. It's only been 12 minutes and a money bank constantly over 3K to be able to achieve that 4th base. I like that he's spreading creep as well. I think that's big. Actually, we have a NIDIS on the way. It is a very vital location for the Terra. So if this Nydis goes up, this could spell Doom for the Terra to attack this. So... ...this. No, awesome, no base there. It's to secure this general area, this NIDIS is going to be really useful. He could use it to do a run by in here, but he also could have just ran the lings there. Probably would have been a faster process. I'm so happy I got this replay. Because one Nidus wasn't good enough yet, he's gonna wait for this Nidus to pull. No, he's gonna send out all of the roaches and then the second Nidus pulled. This guy's like, hey, why is no one using me? Oh no, the corruptors flying over, realizing, oh no, they're invisible. And we don't have detection. Detection coming in a little too late. Benji's fly away with the speed of light, of course. Here comes the run by boys. 12 turrets in case these lings suddenly start to fly. I mean, this is a good run back. It definitely is. Or utenitis. This is what we need. Don't use this one that we already have. Build a new one. I like them. Still no work account. I mean, this was... This was good fight. You see that a good run. We're proud of you to see. I'm not going to be sarcastic about this one. It's a really good run by. Like you kill like 15 hundred million worth of turret, 12 SDVs. The only problem I have is that we're building roaches and lids. against a guy that literally is producing air. Like you said, this is an Air Force, my friend. And right now, you're supplying your army with swords and... Your swords and sticks, sticks and stones. And they realize now that... This is absolutely one of the best knights I've seen in my life. Yeah, instead, he finally starts to to realize that you can actually hit air with lings. So as a result we're getting into an infestation pit. How many 25 larva why aren't you using them? I have a feeling this seat doesn't actually hotkey as hatcheries. Because if he just hotkeyed his hatcheries, like producing units with Zerg is so easy. Like it's actually the easiest way to produce like once you once you have the larva like that's the hard part, you know, the injecting is Like he's injecting. It's so sick to me how... Like 3011, you could have so many drones, so many units. 8 more corruptor on the way, 11 are out already. I do like that there's corrupted here. I have some issues with the upgrades on this corruptive, though, I see. There is not. And we see plus three air weapons. plus three air weapons, plus two arm or for the tower. Yeah, obviously with your 20 corrupted or your 11 corruptor, you're not going to be able to win that. I also wouldn't mind seeing some spellcasters, some investors, some vipers, some scouting on this base, this top base, this island base. Actually what are we seeing? I guess the only points that we have right now are these two Niduses. A fifth base is up, 16 minutes in game. Not quite connected with creep, but... 12 spores. Yes, sir. Keep him coming. Does spend a big chunk of his money though, which is... I mean, it's also kind of nice to do that. Well, it's not nice to build sports, but it's nice that... Just getting drones now! How about we done that about 10 minutes ago? Look at that. Sports everywhere. Clean this up, how many sports is this? 23 sports. Nice. This is the first time he's actually at a healthy drone count. I don't understand why it had to take so long. I really don't know. Oh my god. This guy managed to find the only sport without a war, because I think it's quite impressive as well. How many corruptors are still on the map? There's the wrong buttons. 24 corruptors. No upgrades against 3-3 upgrades. 11 Vikings, 6 battle cruisers, 9 Liberators. This is going to be a rough game for the seat, my friends. It's going to be a very rough game. The sickest thing is if we would just send the corruptors here and just pee on this command center. You'd probably get it anyway. I like the Vipers, I don't mind it. I wouldn't have mind it seeing a second. I didn't have mind at seeing a second spire for double upgrades. This is one of those things where... I've seen this before, where Zerg players are not Zerg players, just lower level players, they're like, ah, I'm too far behind in upgrades already, no use trying to catch up. That's not actually how this game works though. It's a good. It's not how this works, but you need to... You need to try catching them. It's still better to have only one upgrade than to have zero upgrades all game long. Trust me on that like that. I've done the mathematics on that. Jesus. The Tudorring. The ring of fire. I bet this is what the seed is doing as well. I'm just trying to copy his behavior. Because really nothing is happening in the thing, just looking at animations and in human. In unit graphics, who did a drone move? Like it's floating. Is you doing a little dance? I never actually watched that. Very rhythmic unit the drone. Or is it like his wings flapping in the air? That's crazy. It's like they're swimming. Like some weird fish. Well, honestly, I don't think this seat can really do anything here. I like the attempt. I like this. I like this. I think this is big. After being at home and looking at his corruptor, like animation in the wind, getting all of his vipers to full energy. After four minutes of doing nothing, he decides it's time for another Nidus in this location. Because that worked out really well before, remember. He had these four Niduses here, really being able to cover a lot of ground. This is, this is really how I imagine. the gold leaks and the bronze leads to me. These like things are happening and no one really knows what is happening. Just F2 is back home for three lings with this entire arm. This is quality. I want more of these replays. Four queens. They've been working on the creeps rat, for real. The last time that this guy, the Terran, decided to do some some creep denial was probably at the 14 minute mark and back then the creep was over here so in the past six minutes I think we at least got one extra ring of tumors now maybe two extra rings of tumors we managed to connect the four or this was the no sort of the third the third base with the fifth that's an upgrade that's an upgrade that's the second spires like he's listening Terran meanwhile completely content with just staying at home not doing anything. I feel like both of them like just accidentally went into the multiplayer game. Just wanted to play single player without an opponent, just build stuff up and take pictures. These are the guys that create the box art, I'm telling you. You know the art on the box where you see like an epic scene, like that's just what both of them are doing. They're setting it up. Like you zoom in, like I can I zoom in, change the camera a bit, and then you put like one battle cruiser over here, a Viking and Liberator here, and take a screenshot. And just like that, you got box art. On the other hand, same thing. Oh, this doesn't look quite as pretty. I think you need broodlords for box art and an investor or something. 4K, 4K in the bank for our good friend, The Seat, who is, getting a second layer in case his first layer, well in case his hive dies. Maybe he isn't aware that, you know, some buildings they say the requirement is a layer. So maybe he thinks if you have a hive, you need to rebuild the layer again. That would be fantastic. I wouldn't mind that. I think that would be a good way to go about things, an improvement to the game. I don't speed this up a bit because, I'm not sure what I'm marching honestly. Like neither of them really are playing the game. They're just... He's playing SimCity at this point and... I don't know if the Cid is still playing, honestly. Like he hasn't really done very much in the past. I don't know. Just this whole game, basically. Oh, here comes the base. Right with the back there. Base falls. Bio upgrades on the way for the Terran. Nice. The sickest thing is that this Terran isn't actually moving out either. Meaning that the seat might actually have a chance. Okay, I lied. He's moving out now. Now. This is the moment everyone has been waiting for the epic fight. 35-carrasper, 5-5-5-3. Plus one upgrades against 3-3 air. The seat flying forward with his fibers and his corruptors. The Terran slowly sharking around the map. Turing, to get that unsuspecting server. But he goes back instead. Back to the shark hole. Oh man, oh, nukes. Three nukes at the same time. Is this a mean? Did he actually have three nukes in store? Yes, five hundred thousand three nukes at once. But, look at this. This is why he built a layer here, because in that case, it will survive three nukes. There of course is more HP. This is brilliant. Here I was complaining, but actually it was brilliant. Now, there is 2-1 upgrades done right now for the seat. Who could have been slightly more active on the map perhaps, or just doing things in general? I'm just gonna speed this up again. I can't believe what I'm watching. I'm really sad there was no MMR written down because I am very very curious what kind of love of this is. Now, oh, you've seen some action? No, the side's against it. Don't want to get too close with our opponent. Maybe he's a pacifist, like the people that don't like war. He just wants to happily coexist. A bit like switch for them, you know, they declare himself neutral that we're not joining. That's what the sea is trying to do as well. When he gets attacked, he defends his border. His borders are the crew. Which he doesn't even like expanding his borders very much, you know, with the speed of his crew spread. And then after he defends his borders, he's like, all right, like, this is it. Like, I'm not gonna attack you. I'm good. No. It's insane. I don't actually believe that this is a game that two people played. Another gaming run down into a base that still has 500 mm. That's 10. 800, 800. I'm killing us to Mendecairang. It had no gas mining anymore. Nice. Moving bad. Two new news raining down from the sky. Two newts are raining down from the sky. Oh, no. Wait, will it land? Suicide by nuke. That's gotta be a first. Oh, we have a push forward. Not an open for here by the seat to decide it's time to go in. What are the outbreak, right? 3-2. Okay, so we have the time now. And we have our big push. Seed dropping the solid 164 supply, was still floating 7KKK-5K, 79 larvae around the down. But he's not next. Oh. Parasitic bomb is a good bomb, yes, fly away while your parasitic bomb does the work. Maybe try to do an abduct when they fly away, but why would you be engaging when your paracetic bomb is doing the world? You can throw another parasitic bomb, by the way. It doesn't have to be limited to one of the down. You can go two or three more. Hop and keep taking energy from your scores, I guess, not from this place, it's a problem of that. 45 corruptors in the right i see you're using these guys hello even longer. I think this is what torture looks like. I think I could withstand a lot of things, you know? I think it would withstand a lot. I've seen once a thing where they put a drop of water on your head like every minute or so, like every 30 seconds. Like you can't move and then a drop of water hits her back. Every 30, so there's a little bit of it. And after four hours, the guy was like, okay, I can't take it anymore. Like, it's actually driving me like, I think I could last longer than four hours with that. But if you'd show me this game, on repeat, which I'm not even sure if this game is ever going to end, right? I guess if you just show this game to me, I think I would immediately confess to all the secrets. Like I'd give them my government information, whatever they want. Because you're starting to doubt reality when you watch a game like this. At this point I doubt anyone is still watching as well, it's just me talking to myself about a game that you know, 20 battlegroup of California to deal with 15 rings. Right now, let's do some counting. 43 corruptors, 7 vipers. Now, you can throw parasitic bombs, you can use neurals. There's a lot of things you can do. But you gotta use some spellcast, so just going straight corruptor usually doesn't work. Just attack, man. Imagine, this is what it looks like when two people that just don't want to fight, they find each kind. Oh, and as I say that the sea decides to run into the phone and go out, 23 Yamasters, so all at the same time. He killed six battlec losers, seven battlefors it was funny. He can throw eight battlefors and he lost 43. Look at his name. Now my favorite thing of all time would be if he just straight rallies his corruptors back in again because that would mean this misery will come to an end. But I have a feeling he's not going to be doing that. I have a feeling we're going to be here for at least another ten minutes looking like at the mules mining out this base. Then the mules mining out this base. And there's there are, actually, 32 minutes in boys. Look at this. This is where we were with the creepsbrat after I think, well let I say, 16 minutes or so. Then this was 23 minutes. 25, 28, 33. So every three minutes he puts down one ring of crepe chumers. You know, he pushes all the creep chumers forward. Nice, expanding the borders. We have more ghosts, nuking a base that isn't mining anymore. Oh, no, no, I don't want to be moving out until we repaired every single better cruiser back to full helm. But let's not use more than one SDV, shall we boys. Single SCV will do the kill. I can see it. I feel like they're going up in hell, but... Not many no. 90 workers right now for the seat. Yes, a couple more turrets is what we needed. I was getting worried that 12 turrets was enough. I don't even know anymore. You know, I always thought becoming a professional gamer was a good career, but I'm trying to really rethink my priorities in life right now. Thinking of joining like the monks, you know, the monastery. Doing some deep meditation or something. Get big into mindfulness. I just study philosophy. Find the meaning of life and see if it includes watching 36 minutes in the sea. In a Terran name, I still don't know what it means. I don't think any philosopher has got the conclusion, but this is true. You know how no one really knows the meaning of life? but I think we can rule out some options. I think this would be one of the options that we could definitely rule out. It's watching this game. 37 minutes in. I'm still alive. My vital organs are still working, but it can be for much longer. If you run one more baling run by into a planetarium actually underhanded. I'll just be done. I'm not even sure if I want to see the final fight. I just... Okay, there's investors here. There's neural. You can neural stuff. You can use parasitic bones. Yeah, neural. Parasitic bones. Look at this, he's interested doing big work. Imagine he had more than that. I imagine if he used this viper. I imagine he used this cat though. I think this is it. I think this is it. This is how suffering is. back home because he's afraid of the productively man. I'm gonna find his name and I'm playing so hard on Battlenet. I will spend the rest of my life searching for this battle and sending an angry battle. He was going up there. Yes, and don't understand. Yes, a new range to the affair. I can't believe this game is actually this close. Like, if he actually would use his infers or his investor, if he uses his fipers, his corruptors, he actually would be in a pretty decent role. Oh no, this game is going to go on. Wait, does the Zerg win? I can't believe I've been bamboozled by this seat sending me this replay, saying that Battlecruiser is impossible to beat, and now it's up 60s a plus. The game is gonna go on. I'm actually starting to doubt if this game ever ends. The Seed and this guy are actually still playing. They just cut up the game in two parts so they can send me the first part. While they're playing the second part at home right now. This replay got sent to me two weeks ago, but they're still there in-game on purity and industry. This is something else. I wonder after they're done with a session like this, but they didn't think to themselves. Oh, that was a fool day. I can't believe. Here come the ass, the investors. Okay, he's running out of money though. He almost mined everything. This base still has some minerals. No more gas. This base still has some gas and minerals, so... He says he killed a creature and he's gonna be caking this base. I'm a fan, honestly. Just use the... Why do we have 90s? There's a fantastic. Here come the Vipers. I say, go to pass, I go to defense. Maybe take two more? No, there's two? There's three. Always pick high help one. I think I'm suffering at home. I think our suffering event. There's no more diving event for the siege. There's seven corrupted interruption. There's still a lower sport. Maybe it's a draw. Maybe the terrorism will fly all of his battle crews in his porch. Neither of them nor a attacking unit left. That would be the actual dream. The I don't know. There's 2K minerals in the bank. I just was drifting up to a better place in my life. The good time man. This is the dark time here. I'm forced to watch this game. So, alright. I'm just gonna feed it up a bit. It happened. Teralphus chasing games by teleporting behind them. Marines with finally the defeat the upgrade coming into play. I like that. That was some good looking into the future by the Terran. Realizing exactly what was going to happen. Now we have lots of scans going down, making sure he knows everything so forth. Beautiful muse. Yeah, and he's getting some good gas count as well. Oh, rebuilding turrets. More Marines here. Marines will actually kind of help against the cool up there. This base goes on. This is going to be the last mining base. Unit lost that. 88K against 68K. There's bio now. There is nothing that really deals with bio. except the bailings I guess. Bailing investor does be decent against, but yeah. You actually send me a 50 minute game. The first thing I'm gonna do when I get really, on real, is message is something about to this game. It feels very similar. It also lasts for like prison center. The Zerg is really good. One pick up, no, I don't get up. The Zerg is actually broke now. There's no more minerals. 39 workers here, so I can still long distance mine this, or long distance mine this. I live I'm just the point of being in this world How many Just ending, come on 2K minerals in a bank, just use your barracks How many barracks do you have made? Five. Seven. Seven barracks, okay? Just produce. use only marines. The other guy has no money. Only investors. This is... This is insane. They actually... Like he could just be trading away 10 lings. 10 Marines and that's still be an okay trade because there's like so much money in the bank. He's still going to be able to take this base with one of his 25 orbital commands. Still defending this planetary with four liberators. Unidas! Is he joking? He has 300 minerals left in the bank. It's long distance mining from this base and you decide to spend 20% of your 14% onto a NIDES, on a base that is mined out, has 35 turrets and a planetary. He builds another turret. Because he might be afraid that the 25 turrets that are here already wouldn't quite cover it. If anyone is still watching at this point, please, say hi. Type something in the YouTube comments. make sure I didn't do this for nothing. There was a reason to all of this, to this endless, absolutely endless, son-free. And for my leaves. It's slow. He has attacked into anything. He could be yamato and lynx for all I care. Just jemato lings and then telepath. go lings and then teleport out. Probably still be faster than... ...oh my god. I can't believe he actually sent me a 50 minutes and it's kind of last for 10 minutes. They're actually going to be able to get at this. This is it. You should leave now to see it if you don't move out. I'm not, oh my god. My life was going to be fine out. All right. All right. to do this over again. The seat. I... at a loss for words. I'm at a loss for words. You played so bad this game. I completely forgot about the early game where four Banshees killed every building in your main because you refused to send your queens there. This was, I thought, the dumbest thing I was gonna see today. I couldn't have been more wrong because for the next 54 minutes, you've been showcasing feats I didn't think were possible by humans. I thought we'd evolved too far to showcase a level this low. It was painful. torture you made all of us dumber by just watching this depression rate skyrocketing worldwide because of this game you my sir are something else not just I can't even leave you there you have the audacity to complain about balance with the way you played you should be glad that I don't even know you should be happy just be thankful for the things you have my friend because it must be really difficult living with this low scale I I mean it's obvious that you suck but you extremely suck it's not a regular suck I almost feel like just saying you suck isn't quite hard enough and it devalues the meaning of the word suckabids like other the other people that I said you suck like they sucked you were awful it wasn't just regular sucking this was worse I want you to realize that this was not a regular game this is not what everyday life should be like for you or for anyone for that matter I think we got it over. Don't ever send me a replay again, ever. I will have you on the ban list. Don't use other email accounts. I will figure it out. I will realize after watching for three minutes that it's you. You can't hide. I'm not going to get tricked by you again. You've wasted more time in my life than anyone ever else has. Because not only is this the time watched, but the time that I don't need to process this game is going to be so long. Like years of therapy after watching a game like this. This was insane. Yeah, that's it. If you like this, hit the like button. If you hated it, also hit the like button. If you want to see more of the seeds replays. replace. Say so in the comment. And perhaps, no, just kidding, I'm never going to watch this again. Don't forget subscribe to my YouTube channel as of a Patreon. Patreon. Check that out. Also down in description below. If you're still here and you're watching, you're a true warrior. You know what it's like to be tortured and you survived it. Congratulations for that. Welcome aboard my friends. We're in it together. We're gonna stick here and I'll see everyone tomorrow. If I can get the wheel to get up in the morning again tomorrow. I will be here for a new video. Until then, bye-bye.


Zealot Runbys Are OVERPOWERED! | Is It Imba Or Do I Suck?

In todays episode we have a silly Zerg complaining about zealot runbys. I wonder what the verdict will be (:  Don't forget to subscribe to my youtube channel here. My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: www.twitter.com/harstemsc2 Twitch: www.twitch.tv/harstem Instagram : www.instagram.com/harstemsc2

Hello everyone, welcome back to a new episode of Is it Inba or Do I Suck? Today we're going to be having a look at a replay I got sent to me by Neko Chan. And it says, they're harsh them. I'm a 4.8 cam-mrador player and struggle a lot with closing the game out once I get Brutelords. Every game that I manage to get Brutlords, I still die. It seems like ZVP is nearly unwinnable for Zerg. Due to the lacking mobility of Brutelorch, you can't get across the map without losing at least two bases to sword ninjas. How am I supposed to win the game in this way? Please, I need your help. Prud Lords need a movement speed buff. Otherwise, this matchup is just straight and playable without all an end. Sword ninjas make it impossible to play it. And that was sent to me by Mr. Necco-chan. All right, let's have a look. At this game, then, if it is so unbeatable indeed, ProDol's wing zero. It's opening up with a standard one gate expand. This is around a 5K MMR replay. Like he said, he was 4.8, I think the process was 5K. So relatively high level. I think it means they're maybe Masters 1 or on the border from Masters 2 to Masters 1. Let's speed this up this beginning part a bit. This all seems pretty standard, honestly. honestly you know the prolos most likely will just be going either into some Stargate or some Twilight action and you see the Zerg just opening up with well what looks to be a standard two into three base after the initial two quills here goes our drone takes a third base so so far looks pretty standard looks pretty powerful a little move you can do as a Zerg is that well in the case of a stalker first not so much but otherwise you could try to run by two lings into the main base. Again, Stalker first can be a little tricky. Hello, pay attention, there we go. So yeah, it's gonna be... The thing you can still do is you can always leave like a Ling here and a Ling here and then if he starts moving out like this with a stalker, you can perhaps sneak by into the main base, try to get vision. I also don't mind the overlord speed, honestly. I think it's a safe call. You will always get the information that you need. And yeah, we see Necco Chan is going to... to probably be able to scout the star gate. Might lose an overlord for it, but that's just the way of the world. Only a wing, actually he should be able to just go to this general area and be safe. No, doesn't do that, we'll lose the overlord instead. Does scout Oracle first has no real lings on the map, that's good, as there's no real adapt count on the map either, so Oracle's going to be the only form of pressure here. The way to beat that is spores and good queen movement. Spores are here, let's have a look at the queen movement. In general, this is an important area to defend, and this is a general area that you want to be defending with your queens, because those are the drone transfers, which isn't defended by spores. So far, Neko Chen is doing all of that. Completely fine. Prodose players getting a fast robotics facility and fast gases, and then we'll be going into a third basis, from what it looks like. So pretty standard build order, slightly faster robo than maybe we're used to, but both players seem to know their stuff. You know, they have build orders that make sense. They're doing moves that make sense. Yeah, so far, honestly, a pretty normal game. Rojoin timing is perfect. 4.30 is a good road warrant timing if it is two oracles. If it is a single oracle, we'll get it slightly earlier, maybe around 420. And we see Wing Zero trying to do some damage. Now, this is where we can see the scale of the circle. pulls away the drones. I was going to say you need to pull away the drones from where the Oracle comes in and Necco Chan actually managed to do that. So so far we're having a pretty clean game by both players. You know, no major errors. Perhaps the map vision that we have from Wing Zero is a little small. I wouldn't mind seeing one ling over here, one Ling over here and then a patrolling link in this area. That way you get a lot of vision. You create a lot of vision for yourself on the map, which is important. Yeah, basically that vision. Good stuff. Now this is a late drone pool. Another thing I don't like that Nico Chen isn't doing is that there's no overlord in this area. This is a very common spot for oracles to come from. So one of your overlord should be there. You basically want everything covered. This is a good overlord. This is a good overlord. If you also want an overlord here, so you can see this happening. The rest should be covered by creep. a creep, don't forget, gives vision. Now this is a rupee mistake. Never want to lose your queen just like that. Obviously out in the open, single queen chasing three oracles. Even this is dumb because now you're exposing your own mineral light. So very bad queen movement here in the past 15 seconds and it could have cost him a bit more. The wing zero would have committed there, maybe microde away his weak oracle. Would have been able to kill like five, six workers extra. Now I think he got maybe six in total and he got a queen. So still pretty decent here for wing zero by some messed up queen micro by Nekochan who's going into what looks like to be Ravager Ling Bane with a I'm sure this is a macro hatch in the main base I guess not a big fan of that but I'll accept it whenever you take a fourth base this early you always are going to need a sport because otherwise it's just going to get abused by oracles luckily for Niko Chan this isn't working yet or this isn't happening yet. But the Oracle still are active so perhaps later it might happen. What is the scouting info? Scouting info is absolutely zero. So at this point you could say wow look at his work account that's so nice. It's 74. It's pretty high. He's getting infestation pit but he did all of that without having any information. He didn't know if the gases were there. You're allowed to go up to like 75 76 drones and get an infestation pit if you see that there are gases there otherwise you probably want to be building a couple more units like 75 drones is fine but the infestation pit is truly pushing it now um the one thing that i do see that is lacking is creeps red we really haven't been pushing creeps red at all and the thing that creeps red gives us of course is vision as well gives us vision improved army movement still no spore here at this base and now the three oracles are just going to kill i guess all three queens and we'll be able to be able to to take out a bunch of drones as well. Drones should probably have been pulled away already as well. If Wing Zero was paying attention here, all of these would have fallen. Might still actually go for a couple. Yeah, this is very, very poor defending here by by Necco Chan who loses three queens or two queens and also loses another five, six drones, another five drones. So I'm kind of liking Wing Zero's position here. He's going into storm, me. He's going into blink, which I think is a mistake. Should have obviously be charged. He does have charge already. I'm not sure why he's getting blink. It's not as great. Yeah, I could say there's not a lot that, like not a lot of big things that Nikodan is doing wrong. It's more that he isn't doing a lot of things. Like he's not spreading creep. There's no pressure whatsoever on the Prodos base. Like the last time he was on the map with any kind of lings was, well, never. really. Like he hasn't been trying to clear probe lines with banling run by, there hasn't been a single bainling drop. So the question really is what has he been doing because he hasn't been defending his base properly, hasn't been spreading creed, and he hasn't been harassing. So I really wonder what he's been spending his time with. His injects seem to be okay, but I mean that's only every 20 seconds. He also has, I mean, his MMR is pretty high, right? 340 MMR, but maybe just moving his army back and forth in a really intense way. Because it just seems like he hasn't been doing anything at all. Like this is the first thing that he's actually done, where he splits up part of his army. He does get a bunch of zealots for his effort, so that's nice. He does have a big Beinling Raverger Roach Force as well, which is kind of sitting here, not doing anything. managed to find this part of his opponent's army. I just love to see like a bailing run by being started or just a baling problem just anything to put some pressure on the opponent. The way you want to be playing with Ravarderling Bane is you kind of want to be doing constant bailing run-bys and constant baining attacks on different bases while you're attacking into brute doors as the safety measure. So after you kill 30 workers and your opponent attacks you, you're going to be surviving on Brutelords. That's really the big plan here, but it seems like Nico Chan, he kind of wants to fight with his army, he builds 12 more roaches, which also isn't really the way. The main way to deal damage with a Bainling army, or with a Bainling Roe Ravager Army, or Bainling army, is to get Bainlings, like, the rest of your army is kind of garbage. Bainlings are the driving force behind your army, basically. Now, um, Like I said, we haven't really been seeing any harassment whatsoever. Once plus two finishes, this is going to count twofold, basically, or tenfold. Like, banling run by has become so much more powerful because a single bainling will be able to one shot a probe and one shot probe clumps. So, yeah, bailing run bys like these are extremely important. And basically the reason why you'd play a style with this many bainlings is to kill workers a lot. A good trick is to come from two sides. So some bainlings from the front, some banlings from the other side because otherwise they'll just be able to escape like not quite an escape so this was actually a good run by still the execution could be better but the result was perfect so I'm not going to complain about that too much now the way you want to be playing broodlord against this style once again is you want to be continuously doing Reverager Ling bane pokes at outside basis to contain your opponent on a low base count. And then the broodlords, they really just are there as a safety mechanism so you can't die. It's basically so the other guy can be all right. I'm going to move across the map, A move you with Storm and Archons. That's what the Brutlords are for. And you're just constantly doing run bys with your painlings, with part of your Roach army. And then as a third group, you're going to fly around with a group of corruptors, like 12, 13 corruptors and two, three vipers. And whenever you're attacking a base, imagine The Zerg attacks this base with his roachling bane force, or mainly bains, and the protols moves into that direction, and the corruptor viper comes from the right side over here. Poop, you abduct with the vipers, and then you try to get air units like that. And then if he attacks you, you obviously have the broodlords. A mistake a lot of people makes that they attack with the brute lords, and then they lose them because brudlords are slow, they're not that great of creep. They need a lot of support to be able to do something. Now we see small zirgling runbys, but not really the bane run bys that we need. It really feels like Nechok Chan isn't doing anything. Like he's in the game, but he's there physically, you know, but mentally he's not really there. Stuff is happening and he's watching it happen. It's a bit like his life in a way where, you know, it just seems to be going by without any real improvement. That's kind of what's happening here as well. I was like, yeah, this is nice, this is good. You know, this is the stuff I want to see, but I want to see this consistently. I want to see this army doing stuff as well. I guess if you're being attacked, it's okay, to stay home, but yeah, this is, these are the run bites you should have been seeing basically consistently for the past five, six minutes. Now the toss is too far on creep, doesn't have an Oracle with him so this honestly shouldn't be too successful for Wing Zero here. As a Prolos player quick tip always get an Oracle so you can tag the Brutlord, you can see the position of the Corruptor. It helps a lot against this kind of stuff. Trust me on that voice. Yeah this is this was a good fight for Necco Chan honestly who is also up in workers now and now you might think oh he just won a big fight you know what time it is it's time to move across the map with Bruton But let me tell you something, boys, it's never time to move across the map with broodlords. The time, the way you move across the map with broodlords is by pushing creep forward and getting ten spores in this area, then you move forward with broodlords. But in order to be forward with broodlords on the map, you're going to need more static defense at your different bases, so zealot runbys can do too much. You're going to need some kind of momentum on your side so that your opponent can't really be attacking your broodlords as they're moving with. his tempest. Like you want to be basically very safe and then you can move in. And then with a sport or investor support, you should be able to win fights. But never just randomly fly across the map with your brute lords. This is kind of how you want to be using them. Just staying at home, doing run bys. It seems like Nikotan is doing a way better job than before. The only problem is that he doesn't really have any static defense. So he's also quite vulnerable to run bys himself. He isn't the quickest to respond. He took him a couple of seconds here and he lost, well, 57 workers already, and I think he lost like 35 in the last minute and a half, or the last half a minute. These four zealids clear the whole mineral line. There's a five zealids over here that clear the whole mineral line. So this is a little bit dangerous and this is why I always say, just get some spines or just be very active with your units on the map, trying to catch your opponent's units. Creep helps a lot of course. Creep and Overlord is basically free map. map hack, it gives you complete vision of the map and always try to get the spines up before it happens. Preventing is better than curing in this case where you can't really start building spines while you're being run by it. That's not how it works. Yeah, he's just, right now Nekochan is just being completely pulled apart, almost. Doesn't pull his workers away, can't defend his fifth base, loses his next row as well, queen's going down, I mean, there's greater spire, it shouldn't go down, but, With the speed that Neko-chan is operating at, it might accidentally. Yeah, there we go. Great Aspire will also fall. The thing is that in order to win this kind of game, you've really got to play consistently well as both sides. So you can't be taking bad fights on the other side of the map. What you want to be doing is you kind of want to be controlling the middle of the map with a main army. and then the rest of the game is just run-bys, run-bys, while you're pushing your advantage forward. So, Prodos is trying to deny creep, which is what this Protoss is doing, while doing run-bys. Zerg is trying to establish creep while doing run-bys. Now, the problem for Zerg here is that he isn't doing run-bys, and he isn't establishing creep. So that's a zero out of two of the things he should be doing. He needs more workers as well at this point. I mean, 47 workers is simply not enough. Now his army composition is also awful. Somehow he managed to get back into well basically 32 roaches, 26 roaches, six Reveagers, which is absolutely the worst unit to have into the late game. The roach is a two-supply unit that if you have 25 of them might barely be able to kill a single immortal. So it's not the unit you really want to have in your late-game army. They also stack up naturally, they're terrible against base defense, they're kind of slow, they're kind of stupid. No one really likes them. And in common, they don't really do too much with Brutelord either. I mean, they don't synergize well with Brutlord. Unlike the investor, for example, the corruptor synergizes relatively well. Now, this is the kind of desperate attack that you would expect from a man who is down 30 workers and forgot that run by exist in this game. And it's kind of what we're seeing, you know? Like Roach, Bane, Corruptor, Brutelord. gets across the map get shut down by tempus. This is a very common scenario where the ProDolz loses a base and kills basically every single air unit and every single brute lark. And if you don't lose the workers as the ProDls, that's honestly completely fine because you can just rebuild the base. You lose your income for a minute, so there's like 800 minerals and maybe 300 gas. But you're killing so much more with your Tempus that it's completely irrelevant then. I mean, the problem really started with the zealots running by and there being no adequate response. And on top of that the complete lack of grief threat also isn't helping. The army composition is terrible. And the decision making with what to do with the main army has honestly also been a bit lackluster. So we're just making this massive list of mistakes and we have this list of things that went well and I'm not even quite sure what they're right on. The first five minutes were relatively good, you know. Didn't lose too many workers to the Oracle's, only lost a single queen. It could be considered okay. Now, at this point, I could go on and on about what Nico Chen is doing wrong, but the the thing here is that nothing, he's pretty dead, right? He is a roach corruptor army at 19 minutes in game against 11 Tempest. It's like, I'm not quite sure what I say. I'm not quite sure I'm never seen this before. This is a composition you play against Terran Mac, if you're al-inning the Terran Mac who opened battle cruiser. But this is not a composition you play against Protoss. Like roaches are really, really bad the longer the game goes on. Corruptors are okay, but you need something with them, you know? The problem with this army is that roaches can only attack ground and they're really bad at it, and corruptors can only attack air. And they're okay at attacking air, but you don't. actually care too much about the tempest you know they're there are to ground damage isn't that great if you don't have brute lords you just kind of ignore them Corruptors almost get a shot in very exciting fight here as Nico Chen realizes that voters actually can shoot up there's a dang stupid tempest yeah this is one of the sadder fights and at this point Nico Chen is not only wasting wing zero's time he's also wasting his own time but more importantly is wasting my time and all of course time as well. It's like, mate, the game is over. It's time to leave. Do yourself a favor. And just quit. It's over. Five revereters. The other guy has nine tempest. It's time to go, my friend. Gigi. Perfect. All right. Well, my tonal voice perhaps reveals a little bit already. What's going to be happening here, but Nico, Nico, Nico, Nico, you were talking about short ninjas and being all funny but to be real with you this was very sad you play a race that is known for having fantastic vision creep overlord circling spread all across the map very easy to get a lot of vision high-speed army yet none of it no vision you had no creep no good overlord spread you had no circlings on the map started doing run-bys at the nine-minute mark you you didn't consistently do them Didn't ever use corruptor viper. You attacked with broodlords. In the late game you built 32 roaches. That's the one that hurt the most. Roaches don't shoot up. They only shoot the ground. Against the airmen show something different. No spores, no spines, no steady. You were floating 3K at one point, still no spines. Didn't respond at all to run bys. You can pull away your drones if you're being run by it, by the way. That's a good move. You want to save them. It's okay if you lose an extractor and a hatchery. But 30 drones, that's a lot of drones. It's difficult to replace. Yeah, to me it's obvious. To the viewers is obvious. The only one that just doesn't believe it yet is you. Let me tell you. You really do suck, my friend. You really do suck. You suck. All right. That was great. Thanks everyone for watching. I hope you did enjoy it. If you did, feel free to subscribe to my YouTube channel. Don't forget to smack the like button and leave a comment down below what you thought about Nico Chan's play as well. Was it a thumbs up or was it a thumbs down? Yeah, it's interesting questions. And I'll see everyone next time for a new episode of, is it in my... No, wait, a new episode of something else, which I can't think of... Ah, YouTube play Starcraft. There we go. Tomorrow. That's great. Bye-bye. Thank you.