Imbalance Thesis Defense By Platinum Professor | Is It Imba Or Do I Suck

This for sure is the longest and most detailed Imbalance Complaint that we EVER had. This guys analysed the whole game already with his very objective and unbiased Terran knowlege! So this must be imbalanced, right? Smash like and help me to figure this one out!  If YOU want to file a report feel free to use this form: https://forms.gle/UMK1udoo8Cfunnpt6  IODS Playlist: https://www.youtube.com/playlist?list=PLbVNzAA7sXzCMxebUrgKN9dcsWlgQQmGf  Discord: https://discord.gg/uMssEXf5g7 Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Editing and Thumbnail by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #StarCraft2

Dear Harstam, first of all, I realize I'm not an amazing StarCraft 2 player. I only started playing last year, but I have reached Platinum League. I know that I laps in my micro, but I felt my macro was decent this game. My supply stayed up and I consistently had more workers and army. Here's what I thought I played well. 1. I controlled the mid game. 2. I maintained good army supply. Here are some of the ways I can improve. Holy crap, this guy wrote an essay. Um, number one. My mineral lines were oversaturated. Two, my drops were not effective. Shield batteries prevented worker damage, so I just tried to depower buildings. All they did was keep Protoss on his side of the map. Three, I did not micro my army well. I struggled to micro drops and pushes at the same time, so I tend to do one or the other. My opponent just A moves with a dead ball. Four, I get supply capped. If I played perfectly, I would not be in Platinum League. I believe, overall, I'd I played better than my opponent. I had significantly better macro and was more proactive. My opponent macroed like Silver League and never moved out. As my boxing coach used to say, you don't have to be the best, just better than the other guy. I believe I have stronger fundamentals than the Protoss player. Early game. I scout what I think is an all-in, so I built a couple of bunkers on the low ground. I scouted again and lost my Reaper. But I saw two adepts and a forge. At this point I'm confident it is a one base al-in with plus one, possibly glazed or charge if he proxied his twilight. I wasn't certain, but I play against a lot of al-ins on the ladder. I built two bunkers and wait for the push, which never came. Mid-game. I took firm control of the game. I denied his third base for a time before pushing at 10 minutes and 14 minutes. In these fights I traded with my opponent well. I took better engagement, I maintained an advantage in army supply and workers, after the engagement at 14 minutes. minutes he had two army, two supply to my 70. With my next push, Jesus. With my next push, I aimed to take the position between his natural and third to end the game. I had the upgrade advantage, I had the army advantage and a composition that should trade well in a fight. This is where I lost the game. I ced my tank and EMP this army, which had flanked mine. I thought I had the composition and numbers to take the fight, mostly marauders with conclusive shells to deal with Colossi and Zealots. He aimed, moved with Zealots and Colossi. After being a head all game, he aimed me and I lost. I probably could have taken the fight if I had split and stutter stepped multiple groups of marauders. I used my splash damage spell. I had the high ground. I had tank siege. I had the upgrade advantage. He a move with half my number of Zealot and Colossi and ended the game. I could have taken a better engagement if I had microed and dropped at the same time. He gave me a bad manner, Gigi, so I floated my buildings. He continued to badmatter me after the game. Here is the imbalance. Tarrant does not have the ability to rebound from a bad engagement. I was not that after the last fight, but I was behind. Reinforcements can only trickle in from the main base instead of being warped in all at once, when and where I need them. My main comeback spells, EMP and anti-armor missile only work if I have already a critical mass of Marine slash marauder. They alone cannot equalize the game, especially against supply-efficient units like Archons and Colossi. and Colossi, on the other hand, can variably and proactively equalize the game, even from behind. When two imperfect players compete, Protoss can have worse fundamentals, play more passively, and still win, because Terran is punished more for any mistake. So, Harstam. Is it Inba or do I suck? Good Lord! This is like your thesis defense. You wrote an entire thesis here, my friend. It's an actual essay. That took me almost four. minutes to read. That is not okay. I'm going to deduct some grades of your final grade for that already because it seems like we have quite a scholar here, so I'm going to grade him like he's back in school. And I'll be grading him on a couple of things, of course, and we'll all do that at the end. But for now, the question is, is it imba or does he suck? School edition. And five-minute initial essay edition. This is the longest. letter I think I've ever gotten. And I don't think that you're going to be funny and write an even longer letter because I'm not even going to read it. Usually I don't really, like I only read the top part, like the first two lines. And if I think it's good, I open the OBS and start recording. And I think that that process of mine now needs to be changed because of people like, what's he called, Egbert. Egbert, you're ruining my workflow. And I think this process is about to ruin your life. All right. What do you have here? We can skip the early game a little bit. It's not going to be too interesting I think just making sure that both players have something that resembles a build order well the Terran has something that resembles a build order I think he cut one worker temporarily but I mean we're in Platinum League these are not the things that I truly care about all right the Reaper starts orbital command should start immediately and he should walk down with it yeah it's all a little bit slow it's all a little delayed but in his opponent is opening two gate, tried the Reaper wall and then fail the Reaper wall. So, so far 1.0 for the terror. It's like watching a football match between two guys. And one guy constantly is hitting the ball with his hands, but the other guy is still stuck in his shirt and doesn't know how to put on the shoes the correct way. In this analogy, the guy without the shirt is the Protoss player, and the guy is slapping the ball with his hands is the is the Taron but yeah it's not looking too great so far all right is it's not the cleanest game in the first two and a half minutes I like this riding style more than I like his build order okay interesting call pulls always workers and throws down a forge sometimes when I watch lower level games it feels like time moves slower but it's not actually good things just go a lot slower It's like watching a turtle and you're not quite sure if it's in slow motion or not. It's like, no, that's really the speed of the turtle. Okay, so he scouts, he scouts forge at the three minute mark and two adepts. And he sees that there's no second base. Now, a forge upgrade would hit about, what is it? Two minutes, yeah. Two minutes from now. So he knows that if this is an actual timing attack and his opponent is going to use the forge, he won't really need to over prepare for it until two minutes from now. This is something you always got to keep in mind, is that if you scout a dark shrine, the moment it starts, you still have about 70, yeah, 75 to 80 seconds, in combination with the DTs having to walk to your base, of course, to respond to it. And the worst thing to do is to respond immediately, because then you're cutting most of the time economy or infrastructure, while you don't need to do that yet. But this is why very often at lower levels, just building a dark shrine is worth it, because the other person will immediately overreact, getting like three cannons in every base. And then you don't even have to build a single DT, and it's already worth it. So we see Egbert kind of, I mean, I don't mind his, what he's doing here, you know. Second bunker for safety. I understand that. It is kind of overreacting initially, and he doesn't really have any follow-up. Also, if he thinks he's going to get attacked, isn't it really? weird to play two helions. The helion probably is the worst defensive unit in the game against Protoss. Like it doesn't actually beat any unit that Protoss has. Mine is better against Adept, mine is better against Zealots, tank, cyclone, all better defensive units. The helion is good for scouting. So I wouldn't have minded if he would have built one and send it across the map for scouting. But that's not at all what Egbert is doing here. Oh, I'm miscontrol a little bit. My bet. Egbert's going to send his first Liberator across the map and is up... Sorry, I can't count. He's up ten workers. He was nine workers. See the Protoss go for a rope. Where is his cannons? Very odd game here. Very odd. Two eBayes. Okay. Now, this is what we call a classic non-bill order. Okay. So how do you recognize a non-build order? It's very simple. It is whenever you see someone build two e-base, well, they have zero gas and 600 minerals in the bank. He still needs to build his tech labs, his reactors. He probably wants to get another tank after this. He needs to start, at some point, he's going to need to start his combat shield as well. These two e-base are not going to get used for quite some time. Well, these are all small errors compared to what the Protoss is doing so far, because yeah the pro the Protoss has a real daughter here that i haven't seen before it's just in chess i think they call this a completely unique game you know because chess very often has repeat moves so like the first like five moves very often are they've been played like a million times before and they're like this massive database of moves now if we had this massive database of games i feel like after a minute like maybe after the five seconds we already had a completely unique game because the things big dirty and Egbert are doing here are quite unique. Okay, Colossi, Twilight Council. Has he? Okay, he has plus one. That's cool. Egbert meanwhile, oh, starting is plus one. One of the eBay is working now. Second eBay is going to start, no, not going to start. Third Cc. I mean, Egbert definitely is macroing better here. So far, I'd give him about a is six, six out of ten. Okay, we're going to be using the Dutch grading system. I never understand how the letters work. Like, A is the best, F is the worst. But I don't quite know what corresponds with like a sufficient grade. Like, is a C fine or is it D still fine? And you also have like pluses. Like what is it D plus? Is D plus better than D minus? I'm not sure. I actually don't know. I think D plus is better because A plus is the highest. So it makes sense. But I'm not sure. Like, for like if you get a six you know you can you can pass on to the next grade or whatever if everything's a six I guess it would be like a D or a C B would be like a seven eight A would be nine or a a plus would be that something like that I think we're just going to be using numbers easier from my brain so far his macro and build order has been about a six and a half give it it's good enough you know we can live with it it is probably better than the average platinum player, I would say. So yeah, six, what I say? Six and a half? Yeah, six and a half, I think is absolutely fair. Maybe a six. But pushing towards six and a half. That's what I'll give Egbert so far. Protoss player hasn't scouted anything yet, by the way. I mean, why would you scout? This guy is so brilliant. He's like, I can save 50 minerals of a probe by not scouting, and instead of that, I'll just build cannons all around my base. That will only cost me what? Three, three, three. There's like 900, a couple of batteries next to it, like 1,200 to 1,200 minerals. But then he gets to save the cost of one extra probe that he could send across the map or the cost of an observer, which is 25 minerals, 75, yeah, so that's really nice, yeah. This is a great economical thinking here out of Big Dirty. But we're here to look at Eckert, my bad, sorry, guys. Focusing on Eckbert. Okay, moves across the map. He's looking pretty okay. I'm not going to lie. And then shockwave on the way, he's up 20 supply. He has stim. He has combat shield. He has plus one. You see a job. He said, you see a job. This always kind of pains me is how unaware people are of the dangers that could be there, you know? Like he just went to this pylon, walked forward with the tanks. Like 25 charlesots arrived from the left side. He would be in a world of trouble. But luckily that didn't happen. But it's just one of these things that to me is crazy because I know if these tanks were exposed. and I'd be playing against it, I'd be on top of that with the Z. I'm so fast, guys. I don't want to brag, but when it comes to A moving on top of tanks, yeah, that's my specialty. I feel like this orbital has been here for a while. You can see that by the fact that there has 99 energy already. 63 workers. He mentioned a slight oversaturation, though. So it would be pretty lame if we then start complaining about the oversaturation. That would be pretty lame. This is something that is really a classic mistake. out of the Terran and that is when you're ahead in general, this is not just for Terran, but when you're ahead in general, so you have an extra base over your opponent, your opponent is on two base and you're on three. What you can do is you can just sit back because the longer the game goes, the better it gets for you. And what you start preparing is basically a next timing push. So you start investing with your advantage into a future timing push so that you're sure that he can never take a third base again. Now that could look like exactly getting two-two upgrades, getting that enhanced shockwave and probably already having this base mining for a bit. I didn't like the double drop too much because dropping into a two-base toss, I mean the distance between the main and the natural is so small that it tends to not be very useful. So I wouldn't, what is this? It's almost like an arrow. You know, you can kind of see it here. It's like an arrow and then here would be a line behind. It's kind of a lame arrow though. Yeah, it's not really an arrow at all. It's just five pilots randomly built. Never mind. I always try to, you know, look for intention when very often there's no intention whatsoever. It's just incompetence. That's okay as well. Okay. I mean, the Terran is just absolutely winning here. Terran has no idea that he's winning. Once again goes for a double drop. This time I don't mind it as much. But the Terran doesn't know that this is better now because he isn't aware that there's a third base coming up. Very often when you're dropping, you also want to be doing something somewhere else. But, I mean, he mentioned that he doesn't have an easy time multitasking. So we're going to have a quick look at his multitasking. This is not really multitasking. This is something that Terrans do as well. I hate to generalize, but it's always the Terrans as well. It's just because you're dropping with two MetaVex doesn't mean you're multitasking. Multitasking, multi, not many people know this, but multi actually is the Latin word for many. Both of them have an M as well, so you can kind of see how that went over the ages, you know, from Latin. you go to Spanish and then from Spanish to like the Germanic languages and Germanic language to bam British English and you have many multi means many and task is something that you're doing so for example dropping however this was just a mono task this was not multitasking this was mono and mono that is actually an Italian word not many people know this Italian word and it means one That's the, it's, yeah, mono, two, three, quater. It's the first four in Italian. What hell, Kevin? So he just did monotasking, but because it's dropping, he pretends like it's multitasking. But there's a big difference here. We're going to follow him once again. Let's see how the multitasking this time is going to happen. I'll just speed it up a bit. Oh? Fly's back home. Wait, am I actually on his camera? No way, right? Okay, yeah, I'm on his camera now. Okay, look at this. Here comes the multitasking. So he queues up the drops. Starts a planetary. He's maxed, by the way. Now would be a perfect time to hit a timing. He has two two upgrades. He has the upgrade for Ghost. He has a massive army supply advantage. Then he flies into a cannon. Then he drops. Okay, and now the multitask comes in. You can't pretend that you're doing many things at the same time and say that that's one of the reasons why you're not controlling your army so well. The reason why you're not controlling your army so well is because you just don't have very good army control. And that's okay to say. But don't lie to me. It's a little bit messed up. Deducted one grade for lying. The maximum you can get right now is a nine. It's kind of messed up, my friend. It's kind of messed up. lying to your mentor, your teacher, the man who's supposed to give you advice. So he moves forward. Helion, as a scout, I like that, I don't mind that. Decides to attack, oh, crap, accidentally pressed the plus. Straight into the base with lots of cannons, but I mean, there's cannons everywhere, so I don't even really mind it. Perhaps a scan forward to see what the army is looking like. That would have been nice, especially because he does have, he doesn't have that many, actually. He does have one scan available, but not that many. Yeah, it's a win. I still feel like that a lot of the micro is negative micro. No? If you just look at these armies and how the fight went here, let's just have a quick look at how my man controls everything here, okay? So he has... What does he have? What's he doing? He has everything in the same control group, so it's probably just F2. which means he can EMP but he just move commanding forward now. Okay, then he EMPs. Now comes the stim. Now comes to stim. Now comes to stim. Now comes to... He moves forward again. So we're not con... He just stimmed twice? Then right clicks a pylon. Yeah, I think if he just A-moved, it would have actually been better. Because now... This wasn't even stutter stepping either. Why does he... Why does he... lie. He said he was micron like stutter stepping. There's everything in one control group, which means that if you're if you would be stutter stepping back, the Vikings also start stutter stepping back. He's up 80 supply. He can just send anything across the map, no? He's like 70 more army supply. There's a bunch of units in here as well. He's still afraid of that early game all in. That early forge really did something to him. to his mental state. Okay, so he leaves these tanks to die. Then really, it goes for it, which has a good EMP. Okay, you probably want to get these over as well now. Maybe it's still okay, actually. There's not enough meta facts. Vikings could land. Vikings could land. He's not F2ing though, you see that? So he just control groups everything in one control. Oh no, this was an F2, never mind. No, no, he's an F2. He's an F2R. Oh, whoa. I lied. Okay. So these works aren't doing anything. We have 4K minerals. What's our production of like? We have five barracks, two factories. Why do we have two factories? That doesn't matter. Okay. So this is a piece of advice that I very often give here in this series. And it's actually very simple. And it's basically don't copy the pro gamers production. Okay. People very often, they look at pro gamers and they go, hey, this pro gamer has five barracks. a factory and a star port on three base. I'm going to do the same thing. But that's not how it works. You should be trying to copy the early game of the pro gamer, but if you're floating 4K minerals and a thousand gas, there's no shame in adding three barracks. Okay, I'm not going to deduct any points minus 0.25 for this, okay? Just small amount, but it's, this is an ego thing most of the time, okay? And having an ego isn't very good if you want to become a Starcraft player, because most of the time we're just going to spend losing games. It's just how it is, okay? Okay. That's the law of StarCraft 2. No one actually wins. There's like two guys at the top that win. It's Cyril, Reynor. Now you have Clemmaswell and there's a bunch of Korean dudes that take all of our money. There's no shot, okay? You're a foreign, you're a foreign Terran player. In the entire history of Star Wars, like three foreign Terran players that want to turn in. Now is not the time for an ego. But you manage to get a... across the map which is nice still only single meta vac is kind of low huh okay there's nuke's as well okay but you're not are you really microing I'm not sure if you're actually micro or just moving your army you know what I mean You're just moving the army and I say, look, I'm micro. It's like the guys that do push-ups, but in reality they just go like this. They never really go like this, you know. They're just shaking their arms really fast and counting at the same time. That's what you're doing as well. It doesn't count. You can't just move back and forth a couple of times. Still you're very far ahead and you're witty. winning, buy a lot. You're going to hit another timing, a 3-3 timing this time around. You're going to be up like 80 supply, you're going to be up three upgrades. But yeah, the micro definitely is an issue. And not the fact that you do it poorly, but the fact that you do it at all. You should probably just a move, like Stim and A move, is probably better at this point. Ooh, Cloakers. I like this, Egbert. Nice. Oh, even splitting them up. I feel like you have a lot of potential, Egbert. I'm not going to lie. You're a scholar, first of all, intelligent person. I could see that immediately after reading your essay. Okay, you split them up just for them to come together. Whoop, whoop, whoop. There's no observer. It's going to work. No, there's an observer. It's not going to work. I was a good attempt. You know, I could. say, well, maybe you need to split them up rather than F3 at the same spot, and then maybe you would do more damage, but don't believe the haters, Egbert. I think it was cool, and sometimes even if something is bad, it is more important than that it's cool than that it's bad, you know? You know what I'm saying? It's like clothes as well. It's like if we didn't care at all about how cool they were, everyone would just be walking around his sweatpants because they're the best they have large pockets they're comfortable they keep you warm um yeah that's it really the only things that matter but now people want to look cool in their clothes and it's the same here you know basically the thing that you just you just bought 500 dollar pens from calving klein i think they sell pens probably or diva vans aren't that expensive armani pens 500 500 dollar Armani pants is what you just bought okay and you're always going to have the haters that say well why wouldn't you just buy cheaper pants and it's the same here you're always going to have haters that say why wouldn't you just send one goes to this base and one goes to this base and one goes here and move your army at the same time or maybe use your three three timing but these people aren't cool and they don't have the same drip you know they don't have the same style sheesh that's fire lit lit it's for the zoomers My metrics show that mainly people above, I think it's like 35 watch my videos. So the last few days I've been studying TikTok to see what's cool these days for the zoomers, the kids, the Generation X, the pre-millanials. And words like sheesh and lit do very well is what I've mentioned. It's what I've found. Okay, here we have another attack. So basically what happened here is initially our good friend Terran was up about 50 or 60 army supply and up three upgrades. Then he decided to wait as long as it took for this Protoss to get his plus one armor upgrade and to get another 90 army supply as well. So that's very cool. Very, very cool indeed. So the Protoss has less workers, has a bigger army and on top of that, look at this. four Marines, two Marines, that is six, six supply, then there's from here, 10 supply for Marauders, 18 supply. So we have about, what, 23 supply over here. Oh, another tank in here, Marauder. So you're missing about, let's say, 30 supply. You're already down 12 supply. So basically, this is 95 supply, okay, 95 supply-ish, 90 maybe. against 136. I'm sure you're down 45, 46 supply in this fight. Let's keep that in mind. Okay, you're up two upgrades, which always is important. Oh, good Lord. You hit goody in peace? Very goody in peace even. Okay, one more time. Did she just walk into your opponent's Archons? It's over here. Okay, so the tank shoot. We get a stim. No, no, everything is the same control group so he needs the EMP first because the E the ghost has priority. Most of them are just walking. Now they start shooting. After he loses 40 supply he starts shooting. He hasn't stamped! He hasn't stipped! He lost 6K more than his opponent. That was a terrible fight. Okay, now what you're supposed to do is you start base trading, like your life depends on it. You have a crap ton of money, it's still maybe possible, okay? You put the tank here on the high ground, you get like a bunker over here or something, and you just, you start dropping the other side. Like, get this base down, get this base down. Maybe go into their main base, try to get their production as well. with whatever you have okay that is all you can do right now it's literally the oh maybe if you go over here and you have a lot of money and you're my god you're lacking gas you have a lot of bases though you can you have a single drop i kind of like that single drop but you need to remember that you're already down a lot so you actually yeah you probably need to do like a full base trade or you can't base trade at all like full base trade scenario like this is you can't have half it you know you need to need to yeah you need to fully do it is this single drop gonna force this entire arm what is this rule what are you doing here okay he drops four to the right and four on the left he wanted to flank the probes in the gas and something i haven't seen before okay recall forces an army back it's possible guys it's possible okay picks up once again the monotask are going very strong orbital command flying over this he's workers doing We want to send them into gas? No? No? Maybe no. Oh. Ah, very unfortunate. Probably got F-toothed. Yeah, I got F-toothed. Ha ha ha ha ha ha ha. Yeah, nice try. I like this though. This is a good move. This is a very good move. The F-2 wasn't a good move, but the rest was fine. These workers here is like an outpost. I once heard. that a strategy to detonate landmines is that they would send a bunch of goats into like a minefield and then the mines would explode on the goats to clear like minefields. I can remember where this was. I remember hearing about it. It could also be an urban myth. These SEVs tried doing the same, except there were no mines but storms. We're just testing the waters, I don't know. Maybe it's not the same at all, but I just want to share that anecdote. anecdote. Okay. 135 supply to 136. So army supply relatively close. But at this point, the army quality of the Protoss is actually a million times better. He has so many heavy tech units. Look at that. Colossi, seven Archons, nine Templar, two storms each. Did I say four immortals already? I think so. It's like massive, massively over-tagged army. And his opponent is super. basic like this is basically a tier one army you know marines marauders two tanks that had cleared immediately and a single viking he doesn't stim again but why yeah this wasn't a very close fight at all this really wasn't a very close fight fight okay well this game's pretty over now i mean if you can't a very close fight i mean if you can't win when you're up 90 supply it's hard for me to believe that you win being down 80 supply the offensive djee i guess big dirty had similar thoughts aside he was like all right i was really dead this game and now i won like four fights in a row there's no way i'm losing this Agbert Gigi's back as well. Oh, is he floating? I think he's floating. Let's see what's going to happen here then. I think he mentioned some bad manner as well. I guess the Gigi is pretty bad manner. I do not, I do not approve of the Gigi. I don't think it's a cool thing to do, but it was pretty funny. You know, sometimes you just, oh, nice recall. Nice recall. Hop, back home immediately. Beautiful recall click there. Wow. That is not doing much of anything. I mean, he's completely that, right? He's actually completely dead. Yeah, there's nothing there. It's gonna go home. Ah, he's just gonna stall for a bit now, or what? Because Marine and Marauder go down. There's still a little bit of army left in the main base and some marines and marauders here, but... Yeah, the rest of this seems pretty over. Oh, he's actually gonna float. We'll just speed it up a bit then. Stop. Stop. It's over. Enjoy how? You give me a bad manner, Gigi. How? Okay, this was a mistake. You can already feel it. There's too long of a break. And we know Egbert is a big fan of writing essays. So I'm expecting. Oh, you said DJ then they resigned. That's not too bad. He is correct. Egbert is correct. It was a little bit bad matter. The game was completely over. You weren't still in the game. It was over, Edward. Let's not fool ourselves here, my friend. This guy feels like a fake version, yo. What? Question mark, explanation mark. What did he say before? Stop. It is over. He sounds like someone that you'd see in like the drug prevention videos. You know? When there's like three kids, like smoking weed. And then he comes over. Stop, guys. it's over. Didn't you know that drugs are bad for you? And then the other three smoking weed, oh, we had no idea. It's like, yes, drink some water instead. That is way better than those nasty drugs. You know who uses drugs? Losers. Oh, we're no losers. Nice. And then they all smile at the camera and they wave like this or something like this. Like some 80s drug prevention video. Actually like Big Dirty would be great for this. What? I'm gonna go make a sandwich, see ya. I had upgrade advantage all game. 75 mineral structure shuts down all the rest. What structure is he talking about? The cannon? Does he think cannons call 75? Or the battery? He probably thinks the battery cost 75. Get EMP to attack through a choke into an army with better upgrades? Is he just making up fights? Or did I just miss half the game? I feel like both of these guys. saw a different game than I did. I can't believe people actually do this to each other. Why wouldn't you just leave? You're wasting your own time, no? Don't they have better things to do? Big Dirty wins? And this proves that it actually was Egbert who sent in the replay because he left the game after... Why would you send this in? I'd be embarrassed to show this. Holy crap. I'm going to have to give you a grade now, don't I? All right. I don't even know where to start. Okay, let's start with your lies. I think you lost two full points for that at this point. So from a 10, you went to an 8 already. Okay, that's a starting point. I also, because you have an ego, I took out minus 0.25. You cried so much during the game, and then you floated. It's like, turn the other cheek or be a bigger man, you know? This wasn't it. So another minus 1.75. So it's nice, you know, the 0.25 that I deducted earlier. Right now you're in a 6. If you played absolutely perfect this game, just because you lied and because you're a little bit of a dick, you already have 6 right now. Okay? You forgot the stim in two of the fights, the most important spell that Terran has, that increases DPS by a crepton. You just didn't use it. For every fight you didn't stim, minus 1. Right now you're at a 4. at a 4. Your timings make absolutely no sense. You're up like 60-70 supply. Then you wait until you're not up in supply anymore. The upgrade gap gets closed a little bit more, and then you attack. That was the last fight. You get minus 1 for that last fight, for the timing of the fight. You get... So you're at 3 right now, I think. Okay. Then the early game to midgame, it wasn't great, but I think it was good enough. Like you played as a platinum level player, and you did okay. You know, you had a semi-build order, you attacked at an okay timing, you got very far ahead. Then afterwards you lost four tanks for free, so I'm going to take another, for the first three fights together, I'm also going to give you minus one. so then you'll have two left. Yeah, actually, I think that's a fair, that is completely fair for you. You didn't really micro, so you lost a lot for that. You're a bit of a prick, and all your timings were bad. The only thing that you did do relatively well is that you just had a lot of crap, especially in the first 15 minutes. You had a lot of crap, and you moved it across the map at times. That is really just what you did. And you get a two out of ten for that, so I'm sorry, sir. you have to redo this year and you suck. That's going to be my judgment. You can of course appeal at the exam board or the exam commission and we'll have some other people look at it. But until then, you suck. And yeah, no graduation for you. I'm sorry. All right. That's going to be it for this episode of Is It Inba or Do I Suck? If you thought this was a fantastic episode, be sure to hit the like button. That's very nice. to subscribe to the channel and share this with your friends and with your family as well of course nothing better than watching iolus together with your brother your sister or your cousin your dad your mom your grandma or grandpa it's not like the average age of my YouTube videos can get any higher anyway so that's all good thanks for watching bye


HE BUILT 500 MARINES?! AND NOTHING ELSE?! | Is It Imba Or Do I Suck

It's time again! You guys know by now that I LOVE chinese replays and complaints! They are just something else! Join me on this trip to the legendary Mass-Marine-Valley. Hit like and subscribe to get a window seat!  If YOU want to file a report feel free to use this form: https://forms.gle/UMK1udoo8Cfunnpt6  IODS Playlist: https://www.youtube.com/playlist?list=PLbVNzAA7sXzCMxebUrgKN9dcsWlgQQmGf  Discord: https://discord.gg/uMssEXf5g7 Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Editing and Thumbnail by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #StarCraft2

Dear Harstein, I want to complain about Marine, period. I meet a T on the ladder. He played bio, but don't build any Madafeck or tank. From beginning to end, he only produced Marine without Stim. Every part of his macro is suck and incorrect. But so what? A steady flow of Marine can still combat my army with Bane and Lurke. In fact, my scout and Mabvision is also bad. But so does he. The Terran only have to build many wrecks to produce lots of Marines, and go straight to victory. If this is not Imba, please teach me how to against Terran. Chinese nickname, I can't pronounce it. I don't even know what it says. Terran player, platinum league. All right, let's hop into this. So the complaint here is that Marines, what was it? They don't require any upgrades. They're too easy to control. They're extremely broken. Just everything about the Marine is, insanity. And that is, of course, an issue that needs to be fixed. So let's see how this Zerg player does everything in his life. Okay? It opens up with a solid 16 hatch. The fundamentals are very important in StarCraft, too. And I'm glad to see that this ZERC realizes that. If there's something wrong in the fundamentals, it's very difficult to build a solid structure on top of that. And the 16 hatch is an absolute standard in ZVT and in any matchup, really, 16 hatch. very powerful opener, followed by 18 gas 17 pool. So what you do is you rally, yeah, you ready this one to the extractor and this one builds the pool. And it lines up extremely well. Like this is the most standard build order that every Zerg should know. And our Chinese friend does indeed know how to do it in platinum already. So that's nice. It's a good start, you know. It really is important that you get these early things down. The opponent is opening with a command center first and has a Tourex opener as well. So we see no gases being taken yet. This is a very old school build that got used a lot in Wings of Liberty, especially against Protoss, where Terrans would play either CC first or barracks gasless expand and then follow up with three barracks into two gas and then later on get their deck or sometimes only a single gas even after like the second barracks. So you have slightly faster, gas, you can get those tech labs a bit faster. Very old-school build. I don't think this build has ever been very popular against Zerg. And the reason for that is if Terran doesn't get Helions in the early game, it's way too easy for the Zerg to just continue pumping out drones and to have infinite creep spread because Marines are not great out on the map. They're not quick. They're not great against lings in high numbers. They get surrounded easily. They're not even great against Queens either until they have common. Bad Shield and Stim, probably even need Metafax to help them out. So if there's no Helions on the map, the Zerg very often can kind of do whatever it is that they want. This is nice as well. Immediately starts with the first tumor, the way it's supposed to be. Forgets the larvae inject in the main for a bit. But honestly, this opener is very tight. Pulled out of gas as well. So far, so good. All we need right now is an overlord. Yep. This opener is actually a very solid opener for a platinum player, I believe. He said he was 2.8K MMR or something like that. So basically 3,000 MMR, so we'll say then. I think this is a very good opener. Like all of the moves here in the early game are definitely correct. You get your second cream tumor, double cream. Like, honestly, if I would have been shown this start and like with the macro and everything, I wouldn't have guessed that this is a platinum game at all. Like this is a very solid opener. He's getting a lot of drones. He's not floating any money whatsoever. Speed is on the way. Queen count is rising. The creep tumors are being used basically the moment they're available or so far they have been. Yep, there we go. Next creep tumors is going down. This is a very, very clean opener here out of the Zerg. The one thing that I don't like too much, the fact that the Zerg hasn't scouted anything yet and has right now seen that there's a complete lack of halions. So perhaps sacrificing this overload would be worth or sending in a link to see, hey, what actually is going on on the other side of the map? Now he's going to he's going to figure out what's going on He sees a lot of Marines These are too early for it to be a 2-1-1 So right now he should be thinking Hey this could be a 3-Rex before triple-CCC Which is indeed what it is Zerg didn't know this was a command center first But it's not actually that important right now So let me see this move out as well A little bit of a supply block which is painful Especially at this moment right You're about to be under attack I think with six queens These Marines don't have stim They don't have combat shield you're going to be completely fine against this. Your queens by themselves should be capable of defending this. Actually, I got another supply block immediately, even though he's also building two spines, an evo chamber and a banning nest, just went supply block into supply block into supply block. That's one of the reasons right now our Zerg player is falling behind a little bit. Queen is getting to choose. The micro is good. Control is almost correct. I think the link should be more in the back here at this point because you just want the queens to fight. There's plenty of transfuses out right now. There's two spines as well. You don't want to sacrifice lings. You probably just want to continue building drones during all of this, which is something that the Zerg has not been doing for whatever reason. Once again, going into a supply. This is a little bit painful. There's no real anticipation on the larvae waves that are coming out, which is actually kind of disappointing. It's going to need to transfuse. Oh, my God, doesn't transfuse it either. yeah this spine could now re what do you call it move basically take a different position there we go there we position reposition reposition there we go oh my god take a different position reposition that's what i was going for okay plus one the range and carapace so probably going to be going for roaches otherwise this doesn't make much sense you always want your lings and your bains to do as much damage if you're going for a ling bane. They could get a bainling nest though. It's not actually going to lose this, right? He's actually going to lose this. Didn't really reposition the spine. That was really bad. This was really not necessary as well. Just constantly being supply blocked. It's so painful. Oh my God. Oh, don't do that. Just use the queens and dance around the spine. Like you can just push where. There's still no stim here. There's still no combat shield even. I have no clue what this Terran is doing. Oh, he's everything queued up. There's five Marines in every barracks right now. This almost feels like it's a bot playing. Look at this. Fort CC on the way already. What is this? Two e-base. He's playing single gas? No combat shield, no stim. I didn't really pay attention to it. Okay, I like the bannings, but I don't like the range upgrades. you only go range upgrades for roaches, usually, or you get range upgrades for hydras eventually, but initially in order to get to good hydra or to a lurker counts, you need to get the Malay upgrades initially. I'm really surprised the third base hasn't been rebuilt yet, by the way. That makes absolutely no sense. It's so obvious that it needs to be done. Hello. What was that? Look at this. So outside of my house, there is a bunch of pigeons, okay? And pigeons are legitimately the dumbest animal in the entire world. So sometimes when I'm bored, I go outside and I throw stones like just in front of me. I sit at like a little park bench and I just grab some stones and I start throwing them. And from everywhere these pigeons will start going and they'll start going on the stones thinking that I'm giving them food while it's just stones. And I'll show them looking like this is a stone and I'm going to throw it. and then it lands and it still a stone and they'll still all like move towards the stone. These banlings are literally dumber than the pigeons. Look at this. You have the juiciest piece of bread right over here. Look at the hit that he could have gotten by just pressing the X button here, just right clicking on these marines. But instead, he goes, what is this? This is the stone that I'm throwing and these are the pigeons. While there's a massive loaf of bread or corn or whatever that pigeons, eat. Look at this. How is this possible? And then he says, oh wait, it's a stone and then he goes over here. That's ridiculous. It's actually ridiculous. Hop. Get decent hits in the end. Now, you look at that fight and you think to yourself, okay, I had four banlings in my army. I had like 20 lynx and five queens. My four banlings killed like 30 marines. My lynx killed nothing. If you think back of that fight, even if you know nothing about Starcraft, you're going, I want more of those green guys that roll. You know, like anyone that plays this game would say that, no matter what level. Like, my dad could watch this and go, I don't know what these units do, but they seem freaking strong against the units that the other guys building. I want more of those. And I'd be like that, you're a legend. Completely correct. Is there you see more hydras on the way? A couple of banlings are being added as well. No, there's beaming speed. I lied. Bainling speed, that's good. Malay upgrades as well being introduced. That's good. The spore. What is this spore timing? What is this for position? This doesn't... He's defending... Maybe he's expanding his vision, you know? He doesn't know he can spread overlords. So you just put spores on the edge of his creep. He's like, oh, that will give me some vision. vision. Very odd. Now, Spine's doing a good job. Come to banlings once again. Banlings take out a good clump of marines. Ling Hydra remains. We'll be able to... Hello? Can we... Hydras are done with this? They did their job. We shot twice, guys. We can let them go. We can let them go. He still doesn't have a combat shield, does he? No combat shield? No armory? He's actually just building marines. This is an insane game. This is a thing of absolute beauty Huh Okay Mules Long distance mining mules I thought I'd seen it all as a planetary Oh it does have an eBay It makes some sense This is an absolutely magical game so far Combat Shield being researched Nine minutes in game And he gets a factory It's going to get some meta facts Might be for the armory as well as, hey, I want more upgrades. It's like, wait, for upgrades, I need an armory. For an armory, I need a factory. I think that's going to be it. I don't think he's going to build Metafax. Lurker then. Plus one range, plus two range, and carapace. I don't even mind the lurkers, but I kind of think you want to go to a higher eco-on-linked initially, especially if you see all your opponent is doing is pure marine. Like, the banlings definitely are a good call. There is Macron like a beast-Bane. way. Look at that. If you only have to mine minerals, you can get a lot of mineral mining really quick on relatively low work account. He has 71 workers and is mining 3.4, 3.5k. It's a scan. These guys still don't have combat shield. Just... Okay, look at this fight. Look at, oh my... This is a nice split. This is not a bad split. Oh, my marine. These hydras don't do anything. I wish there was a unit that could have just exploded on top of these. That's better than the hydra. More cost efficient than the hydra. Less supply than the hydra. Lower deer than the hydra. Slightly more larva intensive though. Is that the issue? No. 14. How does he always have 14 larva available? And why is he always floating money? This is, I see this often in lower level Zergs and I just don't understand it. These guys will spend their entire day injecting and spreading creep and then the final step is the easy step you know this is the easiest thing this is like constructing like building a door from scratch like chopping down the tree like the wood and making the handle in it and then the little things on the side that make it swing I don't know what this thing's the cramps metal thing is on the side make sure it stays in you know and then you have this door and all you need to do, the finish is just to close the door. And then he goes like, no, it's fine. Don't need to close it. It's like, holy crap, all you need to do at this point is just build a couple of units. It's literally a click. You can hold down the Z-button and circling's will come out. You did all the work already. Now, just enjoy it. It actually is more like making a mojito, which is a lot of work. People underestimate how difficult it is to make cocktails. Making cocktails is a crap ton of work. You have to do all these things, like it's this tiny drink and then you have through all these actions and put in five different ingredients. Then you have your cocktail and then you just leave it and you don't drink it. That's basically what he's doing. It's waiting there for you. It has alcohol inside of it and it's going to make you feel good. It's the same with the zerglings. Dude, you have 12 larva, just freaking build some units. I don't even care what it is. Hell, it, no, actually I do care what it is. Just build lings and go into Baines. But I don't mind Lurkers either. get a fort base or something he needs something no is it how is this possible oh they're all at this one ah they're all at the hatchery that he didn't have hotkeyed that makes a little bit of sense is it does he have combat shield now yeah yeah he's combat shield his graphics look weird high graphics not used to that i was playing on low graphics otherwise confuses the small proto's brain seismic spines on the way okay the range upgrade how is the idea here to get 30 lings in his army? Why? A single bainling? Okay, there we go. 14 bainlings. Now that's better. That's more like it. Okay. You see his entire army is here. Just take this base for God's sake. Just do it, my friend. What? Why would he... What? Okay. What is this move? What is the goal of this move? You just, the last thing he saw is a massive Marine Army here, which he can't beat with this. What is the goal of this? You always got to wonder, like, what is the point of going there right now? It's not like you're going to be able to defend this drone. If he was still there, you would have lost everything. If he's not there, you might be called out of position now, and you'll have your bailing solo. This was a negative move. It would have been better if you had done nothing. Absolute negative unit movement. Holy crap. Okay, he's getting some paintings at least Command center, command center I like what How many? He has 18 barracks Do you think this guy is not aware of how reactors work maybe? He's still queuing up three Marines in every single barrack This is absolutely fantastic I love this Okay, he scans, no stim yet by the way Also hasn't started his 2-2 yet Okay, look at this Out of position because he wanted to defend this base. lings get rallied in. Nice. Good start. Who's all of your lings? Here come the banlings. Here come the banlings. Here come the banlings. Look at the banlings. Lurking is doing some work here. that's when you send in the banlings. So basically, you defend the lurkers with the banlings. Lurkers are damaged over time and the banlings are damaged at once. So the longer you can keep the bailings alive, the more damage your lurkers can do because there's basically this wall that explodes in front of you, you know? He needs to send in guys. It's basically like the orc in Helms deep, you know. He needs to send a couple of these, these bearers of the flame, the flame barriers into to blow up the thing, to make sure that they can enter. And those are the banlings. You need to blow up the banlings. And in order to do that, you need human sacrifice. And the Marines need to do that. But in this case, well, I'm not quite sure where my analogy with Lord of the Rings is going, but the human sacrifice now got forced, which wasn't great. The analogy went, no, I will forgive myself, okay? Two okay ones already today. So if you fail a third one, that's completely fine. It happens to the best, okay? Can't always be perfect. Or never perfect. Always mediocre at least. So, it's fine. Look at these marines as well. How many kills do they have between them? Three, two. Oh, well, they died. Seven on these two and five on the others. That's a lot of kills. He actually... What's the units lost? It looks worse because the supply dropped so much, but it's just marines. And marines are 50 minerals. I was going to say it's just minerals. And I said it's just Marines. Have to the bad. Both starts with an M. There's an I in both as well and there's an A in both. Like it's too many things there. An R? Minerals? Nice. Yeah, yeah. Marines. S? A lot of similarities there. An I. Minerals? Yeah. I'm doing a good job here. I am completely aware of how the alphabet works. I really dislike that he's not building any Baines anymore. But I also kind of understand it. If you can get a very good lurker count at this point, you might be fine. But at some point you're also going to... Oh my jeez, Lord. Why would he burrow straight in front of him? Pull the drones, yeah. For sure. Because you already have so many drones. You can lose a couple out of your 47. Complete clown. No, why would you unborrow? What? You're winning the fight. You know, you need to go back and you need to burrow again. Yeah, you've got to lose the base. How is it possible that he just makes bad moves again and again and again? I wonder if he would have given this army to the AI easy, if the AI easy would have been able to do a better job with it. That's the lowest point for me, by the way. It's like the dumbest AI that there is. If the AI Easy would have done a better job, I wish we could take over replays with the AI Easy to see those things. I'm really curious. I'm not quite sure if he would have been able to win that fight. AI Easy is really bad as well, but man, this Zerg player is trying hard to lose. Once again out of position, has he ever had any vision on the map? Didn't he complain about his opponent's map vision, but his opponent constantly has had pretty decent map vision? Just because he has a massive stream of Marines coming across the map, he sees like half the map. He has bases on every single base. Like, he sees everything. Half the map is covered in either barracks, marines or command centers. 24 barracks. What are we? 1-1. Oh, 2-2 is about to finish, actually. You even realize. He splits pretty well. This guy knows how to use Marines. I just can't believe he hasn't gotten stim yet. Because he might think it's better not to if you don't want to build Metafax, but then why don't you want to build Metafax? T. Inba. This actually was a game. He literally only built Marines. 69 remaining. Nice. 434 Marines lost. More Marines lost than lings. That is extremely rare. He lost no gas units whatsoever. This is the dumbest game I've seen in my life. Let me pick your imbalance complaint for him again. Marine. I meet a T on letter. He played bio, but don't build a... any Metafek or tank. He only produced Marine without stim. Every part of his macro is suck and incorrect. No, no, no. His macro, well, actually, his macro wasn't great. Okay, this guy was queuing up a lot of Marines, but he was building a lot. He had a lot of production. He realized that he wasn't brilliant at it. So what he did was he got a lot of production and just continued building Marines all the time. A steady flow of marine can still combat my army with Bane and Lurker. This is actually not a fact. None of these fights. were even. Every single fight you had, you were down 80 supply, then you killed 90 supply of his, and you lost like 35 supply yourself, but because your opponent was outmining you so hard, because you're constantly floating 1K and having 25 larvae in the bank. Yeah, obviously. All right, let's give you two things, three things. I want to judge you on three things. First of all, your macro. Like I mentioned, your macro, honestly, it should be good. Your injects were good. Your creep spread. was honestly good as well. Your build order was good. The only problem is you got a supply block a couple of times, but it's platinum leak. I'm okay with that. But why don't you use your larva? You're constantly floating 10 to 20 larva. All you need to do is use them and you would be fine. So for that, sadly, I'll have to give you a suck. I don't want to, okay? Your control. Your control was terrible. It just wasn't good. You were constantly out of position. The fights you took always. sacrificed either the lings first or immediately through in the Bane lings you were out of position with your lurkers which I guess is a little bit of map control added in there as well but we'll count it in your micro or just unit control yeah it just it wasn't good enough but then again your army also kind of sucked and so you'll get a suck on micro because well it wasn't good and the final one is unit composition and this is really that was just too painful to watch is you messing hydras, getting more lings, fighting without bainlings, like just mess bainling. If your opponent is building mass marine, you mess bainling. And something people often do in this case is to go like, well, but if I mess bainling, what if he has tanks? It's like, but he didn't, you know? Like, if my grandma had wheels, should be a bicycle. Like, this is not it, you know? like he only built marines balings would work okay that yeah that's it you sucked your unit composition sucked your micro sucked your macro sucked and you my friend also suck nice all right it's going to be it for this episode of is it imba or do I suck if you did enjoy it and you didn't think this episode sucked be sure to leave a tomb's up down below leave a comment if you want higher level games lower level games. If you want more Chinese replays, I'm a big fan of the Chinese replays personally. Good descriptions. They tend to be kind of wonky the games. Some good imbalance complaints. Yeah, that's it. Subscribe to the channel, all that good jazz. And I'll see you all next time. Thanks so much. Bye-bye.


RAPID FIRE EMPs GETTING DESTROYED?! | Is It Imba Or Do I Suck

Today we have a fresh speciality straight out of the microwave. Let chef Harstem present you: The Terran Chocolate Tomatoes! Is it better than other fruit with chocolate? Hell no! But it sure is special! Don't forget to like and subscribe to your favorite Terran Tears Tester!  If YOU want to file a report feel free to use this form: https://forms.gle/UMK1udoo8Cfunnpt6  IODS Playlist: https://www.youtube.com/playlist?list=PLbVNzAA7sXzCMxebUrgKN9dcsWlgQQmGf  Discord: https://discord.gg/uMssEXf5g7 Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Editing and Thumbnail by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #StarCraft2

Dear Harstam, Proto's Zimba. In this game I went up to five bases while he was stuck on two. I made ghosts which are supposed to counter Protoss. I made widow mines which deal bonus splash against shields, and I made Vikings to counter his capital ships. I realized that my engineering base were way too late, but this error should not let Tos win. Please tell me how I can beat Protoss. Tanks smash Mallow, also known as Prime. He made widow mines which deals bonus splash damage against shield, and he made Vikings to counter his capital ships. Also, ghost, which are supposed to counter Protoss. This is a mistake that people often make. Let me just state this first. It's that they state these things without any context. They say, widow mines deal bonus splash damage to shields. I mean, this is true, but just because that's the case, doesn't necessarily mean that widow mines are always good. Storm deals a lot of AOE damage on the target area. That's not an argument for you playing well. That is just what the spell does. Ghosts are supposed to counter Protoss? What are you on about? If you're playing mass ghost against someone building 30 disruptors, it's not that good. If you have mass ghost against someone building mass Templar or mass Arcon, yeah. it becomes a lot better. It's a bit like saying tomatoes are delicious, which is true. But if you put the tomato and chocolate together, all of a sudden you'd say, well, there are things that go better together with chocolate than tomato, like more chocolate or strawberries in chocolate, like a chocolate fountain. A good analogy. Let's just start with this game, though. As we have, we're already two minutes in, I accidentally forgot the pause while I was reading the imbalance form, but that's okay, because Prime had a perfect start, I think. Look at that. Yeah, it's not bad. Reaper, Marine Depot, CCC at a normal time. Look at that. ProDos on the other hand, also looking, well, in my opinion, pretty okay. I'm happy with this. I'm completely fine with this opener. Is the speed too low? I think so. This looks very slow. I'm sorry for that. Some people were like, man, this is the speed. of the video slow and it's hard to guys a bit slow on the head but now the game also seems to slow down but no that was indeed true two gateways from the protlos guess i said it is not a build order out of the Protoss by the way so so far i'm liking what the Terran is doing a lot more except for the fact that he's floating 400 and that his second gas is a little bit late it doesn't get a bunker either which does carry some risk with it but um it is oxide so very often you can kind of defend the ramp and you don't need a bunker quite as much Okay, Reaper jumps in once again and I mean basically saw everything he needed to see, right? So two gateways, saw a third pilot and he can now say to himself, this guy has no clue what he's doing. And I think that's enough for now. Even scouts in and sees the quick forge, like if I was prime here, I'd be very confused and B I'd be very happy because I'd be pretty sure that my opponent doesn't really have a build order that makes a lot of sense. Meanwhile prime, equal workers are almost equal in workers so just in an overall good spot okay swaps these two goes two hundred years okay this is just not a very good build um from barracks first into reaper this just hits really late like these cars what's that oh these cars are going to be done like about a a minute later than they usually are. Usually you can finish cars if you open like Marine first barracks first you can finish them around like 303 304 or something like that. So now they're like a solid minute late. Technically actually let me pass here. If you want to you could hit in your opponent's main base with four Hallions with a Proxied Starport at 355. So at the point where my man Prime gets his two cars you could be hitting with a drop. Now, in that case, you do need to skip Reaper or need to open gas first, but just for a point of reference, basically, for how late these scars are and how bad this opener is. Like, the buildings were built at an okay time, but then the things he did build the buildings make very little sense to me. But, I mean, I don't want to be too critical either. It is still an early game. The Proloss also isn't really playing a builder that makes a lot of sense to me. It's getting a Stargate, plus one air weapons immediately. Yeah, I'm not quite sure what this is exactly. We've got four cars. Yeah, four cars. Okay, assimilator. I'm just kind of wondering what's happening in this game. He keeps building more cars, but I see he's researching Stim. He has five cars. now and okay i just don't understand this he's getting benches right so he knows he's never going to drop into the base like he's not planning on getting a medevac he scouts up the ramp sees that there's a battery there and a bunch of stalkers and says to himself i can't run up with four hellions right now and then his response is to get more heliens with which he can't run up with Helions are awful in armies. You want to stop building Helions as fast as possible. They're only good for harassment in this matchup. Exclusively. Unless you play Mac, then you want them in your army. But it's not playing Mac. So right now he built seven Helions and killed one worker. And I think he even killed that with the Reaper. I wouldn't be surprised if he killed. Now he goes in. So he runs by. Lose four Helions. Realizes there's a cannon in the natural. mineral line and flies his banshee straight into the cannon. Now these are the types of moves that really do surprise me. And I kind of just want to go over this sequence again because this is just fabulous. So I just want to, I think sometimes it's important to do the first person here. So he goes in, he sees this cannon, okay, he kills half a probe. As he sees this happening, he sends in the banshee, where does he click? it? He doesn't click it on the cannon. He clicks it right in range of the cannon, though. And then he starts looking at, no, he moves it forward. This is, I just don't understand that. Like I can understand if you're having trouble like using units or if you're not that fast, like your mechanics can be bad. But this just makes no sense. It doesn't. This is like if you have a door that isn't opening with the key you currently have and you stick in the key, you try to turn it around, it doesn't work, you take it out, then you walk away for five seconds, you turn around, and you go again with the same key. It's like, it doesn't work like that. It really just doesn't work like that. I don't understand why he thinks it does. Again, both players are floating a nice amount. can see that they're definitely not Americans because they're actually saving some money. It's a European game. We have a nice little depot wall as well in the natural. What is this? I'm loving this setup. I don't know what this is, but we have like half a marauder being built. You have Stim. Wait, Stim is already done, I guess. Yeah, Stim is done. Combat Shield, Cloak. Finally have these. Like, only Tech Labs as well. He's only going to pump out marauders. And he's getting a straight Ghost Academy and a command center. He has the weirdest army composition I've seen in my life. Like this actually, I've seen a lot of games for IOTIS. I've seen a lot of games where I'm like, I don't understand this, but this I really don't understand. He has four marines with Stim, he has a Benchie with cloak, he has three widow mines, two cars and two marauders. And the Metafacts are about the bull. This is great. This is absolutely fantastic. I really do believe that the way that Prime kind of approaches the game is where he has certain rules in his head, not based on situations he meets, but just general rules like cloak banshees are good, mines are good, marines are good, marauders are good, and they're all specific, you know, he once saw maybe clam kill 22 workers with banshees, And ever since then, every single game Prime played, he just opened with Banshees, a couple of Banshees. Then he also has a game where he saw My Terran do a lot of damage with mines. And it's like, okay, let me add some mines. He saw Helion drops go well. And he heard a professional player or a castor say that ghosts are good against ProDos. And he was like, all right, ghost every single game as fast as possible from only Tech Labs. No, wait. He's getting triple reactor now? Wait, what does this barracks count? one two three four five six seven now here is something where I could make fun of him for but I won't and let me pause here okay just for a second so ideally on three base you're on five racks one starboard one factory and then you can decide to add a second starport if you're once your gas is finished you have enough the resources for that prime is using more production facilities. He has seven barracks. He's getting a second star port. He's getting a fort base, which is good. And he also has a factory. So he's two barracks too many. Now I could say, what an idiot. He can't macro. But no, I actually really respect this. He says to himself, hey, I know my macro isn't perfect. I know I tend to float a little bit. And rather than floating and have money in the bank that I'm not using, if I just add two extra barracks, I make it a little bit easier for myself. It was, it will just happen. So I actually, I actually really appreciate that. I really do. I think that is a good call. What happened here? Even that it shoots? Did I miss something? What are they talking about? Are they? What is he talking about? Are they watching a different game? Is the chat not lined up with what's happening in the game? The animation started? So, I just have no clue what these guys are wrong about. I just don't understand it. Oh, here it comes. I think they're talking about the Widow Mine though, because the Widow Mind tends to shoot after it dies already, once the animation started. And I guess that's what the animation means. Look at them ghost. Okay. This fight, this once again, an interesting. army but you think he's gonna stim oh my god does he have EMP on rapid fire just EMP that are like four times I love that though that's good also stim so he's using hotkeys now I think he's aware that there's a third base here is this Liberator sieged up yeah it's it's difficult to see though but you see the the white lines here and over here okay now I moves forward EMP, right click the super battery, right click this, he keeps EMPing. Look at it! Click the super battery, right click it. A super battery use 1400 shields over a period of 14 seconds, I believe. Instead he decided to let it live and keep EMPing the units. the units rather than just killing the super battery and winning the game. Then he tanks his own mind shot. Why does he keep waiting every time for his opponent to get more units? I mean, the game is still completely over here. There's like legitimately a single carrier and three zealots. I don't actually understand how it's possible to lose this one. 71 army supply against 22. But this thing's going to... I love that these Liberators just chilling in the back. back the mines are chilling in the back yeah okay there we go moves everything forward i feel like oh that's a good EMP that was a sick EMP okay he just wins the game now and he's flowing 3k resources right now so is his opponent though and he keeps building the liberators maybe he doesn't know that liberators aren't actually good against carriers they're okay if you attack the interceptors because you have a little bit of splash but I'd always prefer Vikings in this scenario. Didn't he also say that he went Vikings in his imbalance room? I think he did. Hamster will put that on the screen right now. I think he did. Or Hamster will call me an idiot. One of the two. Hamster much prefers doing the second thing, but I think I'm correct here. Why does he keep rallying forward? In small numbers. Like this army, if he just, maxes out or just does anything his opponent has 40 workers right now the Terran is actually doubling the income like in everything double the minerals double the gas another orbital I really like that he's getting so many orbitals by the way this is really smart because if you're fighting in someone with Eritals they're never gonna move across the map and if they do it's gonna be with air so a planetary isn't even useful I do like this this is a good play getting a lot of workers though I think slightly too many workers like the main focus here should be on getting more units out. This one Barracks doesn't have a tech lab yet and I don't think is, he's just not producing things. You know how a lot of people always say that oh now it happened with the mine. A lot of people always say that until you hit like diamond or messers or whatever, all you need to do is focus on macro. I feel like this guy has, has gotten the reverse advice. It's like one of his friends for like an April Fool's joke stole him. that in order to improve, all you really need to do is micro-what. Holy crap. I just want to... Maybe he's afraid of the battery. Maybe he doesn't understand how the battery works. But just look at this interaction here, okay? So he owns this cannon, then starts attacking the battery, sees the super battery go on, and it's like, hey, that will heal everything else. except itself, let me just attack every other unit that isn't the battery right now. Even did some damage to this pylon for good measure. So it's not like he's opposed to the idea of attacking buildings. He's just opposed to the idea of attacking that specific building. He's still floating three. He's getting so much money per minute. Imagine what he could do with that money. The amount of units, of pure marines he could throw in there, or barracks or... turrets like he could walk across the map with 40 SUVs and build 30 turrets over here okay and I think that would be a winning move I unironically would think that could be a winning move I don't think it's a good move but it'd be better than what he's doing now which is producing from two structures at a time I don't know why I did that yes two star ports does he have any upgrades actually he said that his e-base were laid But that shouldn't be the reason why he lost. I don't think him having late eBay is the reasons why he lost either Perhaps it's because he only gets a liberators rather than Metafax And mass ghosts rather than Marines even I don't even mind ghosts too much here just not this many I think 12 ghosts really pushing it You can also produce Marines way faster and really the only thing we should care about right now is producing a creptown of units Okay, we're maxed or well 101 workers though army supply is actually really close. Yeah, this might actually be an issue. Didn't he also say that it was five base against two? Where is the two base? This guy's been on three base the entire game. Holy crap. I actually think he has EMP on rapid fire. He just EMPs the same spot again and again and again and again and again and again. Now he loses his meta back and he's like, oh crap, that sucks. Let me just wait until the guy has more interceptors again. Then I can once again. again throw away half my army into it. He just keeps building workers. 105. How many do we get, you think? Okay, pause. Did did it, did it, did it did it did it. Midgame quiz time. Are we going to get less than 110 workers? Are we going to get a worker count between 110 and 115? Or are we going to get more than 115 workers? We'll come back to this later once his workers. start dying or once he stops worker production. Right now we're at 109. I feel like that this guy really works in production cycles of everything together. So whenever he just goes, he looks back at his base and just every structure he sees in his main vision or in his peripheral vision, he just starts producing from. Like a mindless builder. Okay. Rotation. Rotation. Sees the cannons. Okay. EMPs, EMPs, EMPs, EMPs, no EMPs. Stim, no matter of X. Everything in one control group, check. Okay, so right now he knows what this opponent has, army-wise, moves forward. Stimps, EMPs, this is good. This actually, this was by far the best fight he's had so far. He stimped, he EMPed, there was no super battery, he absolutely destroyed this fight, holy crap, this was a good fight, and this was even a fight. fight without Metafax. If this fight was with Metafax, it would have been perfect. He probably would have straight up won the game here. Now all he needs to do is produce units. Produce a lot of units, a lot of Metafax, a lot of Vikings, and what you do is you just wait for a little bit over here. You give up one or two bases, 109 workers, by the way. I don't think we're going to get above 110. And the one thing that you don't want to do is just rally your units into your opponent as they come out. You need like two cycles. This is a tiny Army they actually a miniscule army you need to be producing from everything as well like every single building needs to be pumping out units right now and ideally Marines Marines Ghost Viking Medivac it's all we care about 5k in the bank 160 supply okay no no no no okay this is this is what I was talking about this is the most important actually might hold it no we won't the most important thing to do is to just get a bigger army you just You just dealt a massive blow to your opponent. You have insane upgrades, you have the sickest eco in the world, just max out for the love of God. Just really, just save up your army. But I don't think he's gonna do that. He's like, oh, this is a really important position to defend, because what if he starts attacking these rocks? That would be terrible. Let me just move forward a bit. No, your opponent is moving back already, just let him go home. This is like if you're playing hide and seek with your friends, you're hidden in a hollow tree. And your friend starts walking away from the hollow three. And you just start like throwing rocks at him, hoping that that will somehow help you, that he doesn't see you. It's like, no, he's already running away, just let him go. Like just... He just keeps feeding his opponent. What are these pylons? I feel like this pro-dos doesn't even really want to win the game. And you just move around for fun. I was going to kill some refineries maybe. If I lose, Toss Inba. No, if you lose, it is because you're an idiot. And you build three MataVax this entire game. Five MataVX this entire game. And 17 Liberators, even though you're playing against Airtos. But keep believing that Protoss is Inba. Keep believing Prolis is Inba. Oh, here we go. My job. P, poof. EMP, EMP, EMP, EMP. EMP. Nice. EMP actually tends to be quite good in almost any situation against Prolosts, by the way. I think he kind of misunderstood when people said, ghosts are good against Prodels. It's more of like a support unit. It's like when I say Templar are good against Serg. I don't want an army of 35 high Templar, but... I said maybe I should be more specific when I say these type of things because I feel like there's a lot of people that just they hear a word it's like yeah you know it's good to get an or it's good to get oracles against Urk and you get people like Haas just building 25 oracles going lulls to be fair in Haas's case it actually tends to work but it shouldn't all right it shouldn't work guys and that's what's important yeah this fight is gonna go nowhere as kind of expected he has no Metafax, his army is actually tiny. Still has 2.8K in the bank, by the way, not producing anything. These SUVs haven't worked in a long time. Just running around, trying to leach of society in different places. They were here before. Couldn't leach there. Now they're leaching here, seeing their brothers work. Pathetic. Oh, here comes the attack from the back. Still, potentially, could have been okay if he had all of this most. money in Marines. Sadly, all of this money is not in Marines, but it's in Bitcoin instead, which a good investment, but perhaps not as useful if you're under attack, everything being in the blockchain and all. You never hear the cryptocurrency fanboys about that, you know. It's nice that all your cash is in the blockchain, but how are you going to fight the carriers? That's one of those things they never have an answer for. It's the crypto-entousas. But I'm sure there will be a couple in the comments telling me that actually the blockchain is great against carriers. People are just not using it correctly and will actually save electricity. It's like, alright buddy, relax. This is absolutely getting destroyed. I wonder why he's not leaving yet. Just running back. His 14 supply left. This is the type of delusional thinking that you only find in Terrance, you know? He had situations where he was up 90 supply and he couldn't finish the game and right now he's delusional enough to think that while he's on two supply and his opponent is at 195 he can still make a comeback. And he isn't just staying in, like he actually just try to build a marine here. actually really still believes at this point. Wow, Tos Imba. He doesn't sound very genuine sending this to Harsdam. Supply. I like that the Protoss is just very business-like, you know, supply, get out of my game mate, you're dead. Yeah, Gigi. Great. I like this. Nice little game by you prime. Let's just go over it and you know what? We'll do three things again. Okay, three things. We'll start with your control. Then we do your unit composition and then we do your decision making. Your control was awful. Nice. I think there was one fight where you did something correct and that is when you stimped in and you started right clicking carriers hoping your opponent wouldn't move back. Your opponent didn't and it worked out. Every other fight was you rapid firing EMP on the same units, ignoring batteries, making sure that they can knew as much as possible. having liberator sieged in weird locations, having mine seized way in the back where they don't participate. I think you actually just always used F2 or a single control group. I'm not sure about that. I didn't pay too much attention to the rally, but wouldn't surprise me if it was just F2. So for your unit control, you get a major suck. Your composition was awful. Terrible, atrocious, painful to watch. It hurt. my soul. You kept building more and more ghost, even though you probably just needed more damage output from Marines. You already have plenty of EMPs. You don't need 10 EMPs on the same location and thus you don't need 10 ghosts. If the shields are gone, the shields are gone. Spamming more EMP on Protoss units that already don't have shields actually doesn't do anything. Most of the time it actually does more to right click the battery, but we already did that in the in the one before. So I won't go too deep into that. You kept building Liberators for whatever reason, no matter facts, two little Vikings in general as well. Yeah, and too many marauders against an army that had like two Templar, which your ghost once again already took care of. Also the mines. Stop adding mines this long into the game. You really don't need them. So there we get a minor. Minor suck. No, no, yeah, minor suck. No, we'll make it major suck as well. You also started with the Helium Benchy crap. Major suck. We changed it again. I'm sorry, Hamster. It gets very confusing. Hamster always, when things change too fast, it doesn't work too well in the head of hamster. So you always got to be a bit careful. But major suck hamster, okay? You got it? Final one. Your decision making also was absolutely atrocious. You went way too high in workers. I'm not sure what type of decision that was, is that you wanted 110 workers, rather than just staying on maybe 80 or 75. workers and getting a lot of orbital commands for mules. No, instead you went to 109 workers, so actually was answer A, by the way. You kept attacking, even though your opponent clearly had a way bigger army at certain times. You kept just rallying in units, hoping that somehow four marines now would be capable of achieving what your opponent didn't. Let's not forget about the Helium Benchy thing, by the way, the Helium Benchie thing at the start. I think that counts as decision-making as well. You see the cannon and you go in with the Benchie like that. that's a terrible decision you get a major suck there as well you get three major sucks which means that my friend you suck nice all right that's going to be it for today if you did enjoy it don't forget to subscribe to the channel hit the smash like button and see you all next time bye bye