He REALLY Is ANGRY. | Is It IMBA Or Do I Suck

Pure Anger. Channeled into a single complaint form. And then... Well, see for yourself.  LIKE & SUBSCRIBE!  If YOU want to file a report feel free to use this form: https://forms.gle/Y2vBMwFCvaRdSorX8  IODS Playlist: https://www.youtube.com/playlist?list=PLbVNzAA7sXzCMxebUrgKN9dcsWlgQQmGf  Discord: https://discord.gg/uMssEXf5g7 Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Editing and Thumbnail by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #IODIS

Dear Hirstam, Protoss is the most brain-dead race. This guy opens Stargate and loses his Oracle to a mine? I'm ahead in economy the entire game and did not take any really bad engagements, but then is the same old story. If TVP goes to late game without a huge advantage, then it's an auto loss. That's just a fact. The only option Terran had to get some momentum was the Raven Tank Push or, well, the threat of it. But now that that's nerfed, the Prodol's. has literally nothing to worry about. And now everyone is doing this fast forge build with cannons in mineral lines, just so they are extra helmet and have even less to think about. And they can concentrate on the demanding task of a-clicking charge lots. The only hope for Terran is to catch them off guard with a cheese, or all in, or be 3.2 times faster than them. Just to get Home Story Cup, Gabe loses one three to skill us. and I heard even Clam was struggling against a random prolos player in the quarterfinals. So this was sent him by No Tricks, a North American high master player, 4,500 MMR, who believed that Terran is impossible to play in the late game. This is an objective fact. Just look at the recent results. So, Hamster, play the Clam compilation. And here we have it, ladies and gentlemen. No tricks, our Terran player, our angry, angry Terran player. He was very upset. It is rare to see such vitriol in these imbalance complaint forms. It's just some real power. These days I feel like they're too well written almost. You know that they treated like a poem, like a school assignment, some of these things. it. You know, they're like, oh, in balance complaint for him, let me rhyme or let me make it into a song or, you know, something other or something else. He's like, I mean, write a musical about this. He's like, no, I don't want that. This guy is angry. You can feel that he's angry. It had no, no capital, proper capitalization of letters either. No punctuation marks. At least, maybe there were a couple. In general, just, I like that. Just this raw energy coming out of this terror and just oozing out. Just making stuff up. like, oh, cannons brain dead. Because of ravens, these forge builds aren't possible anymore. They are possible now. No more ravens, forge builds are too strong. I'm not quite sure what. Raven Interference Matrix, now being a research, has to do with forge builds becoming viable. But we never like to let, you know, facts get in the way of our narrative. And a powerful narrative has no tricks sketched, my dear friend. Oh, what a powerful narrative. The narrative of the brain dead. Trotus player. My favorite narrative, perhaps. Look at this. Neat little Nexus before Core here. Neat little build order coming out of the Taron as well. Oh, look at it. Reber timing, two minutes. Pops out. Ooh, Depot. Perfect timing as well. Going to see a factory. Look at that. 150 minerals. Ooh, goes down. This is beautiful. This is high-level play. Or this is good enough. I'm happy with this. Look at the little bunker boy. He's going to build a bunker because he knows what to do. And so does his opponent. It's going to lose this probe. No, he's not going to lose the probe because he pulls it behind a natural. That is great. Reaper goes... Koukoochoo, Mr. Reaper? This is very big coming from the guy that calls the other person brain death. This was a Nexus before Cor. Nexus before Corp means that this adept pops out at around 2 minutes, 31 or 2 minutes and 32 seconds. That also means that if your Reaper is on time, you rally across the map properly, is that you can scout what your opponent's tech is, or you can at least move into the main base. Sometimes the tech hasn't started yet, but very often the tech is there and you get a scout. Sometimes you can even kill a probe if you move in towards the side. Now, Reaper Man over here saw this nexus timing and didn't realize this was a Nexus before core. Now, usually, I'd let this slide, but you call Prodos players brain that, and the first theoretical error is definitely coming from, the Terran here. Definitely. The reason why almost no Protoss players play Nexus before core with a Probe Scout is because you're, you usually lose a worker to the Reaper, because the Reaper just jumps in and you're in trouble, or a bunker gets built behind your mineral line and then you're also in trouble. This Terran player, however, not quite realizing that. Once again, I'm okay with that. If you're this level, that's okay, but they don't flame the Protoss player for being brain dead, okay? Don't do that. Don't do that. I'm not okay with that. is in a glass house should not be throwing stones and he without sin should cast the first stone and no tricks is definitely not without sin so he is with sin he's a sinner he's a big big sinner he's a big sinner good to kill the pro bad boy bad boy what you're going to do oracle's on the way out oracle into second gateway yes i like this oh oracle and the phoenix now we're talking build orders I really do like that. This adept is actually being microed. Nothing's being marked in the main. Oh my God, he pulled the probe away. Nico style. What the hell? Oh, gets in with the adapt? No offense, but no tricks is getting absolutely outskilled over here. No? Look at this. Got in with the adept because he didn't raise the depot, didn't get a kill with the thing over here, ends up losing the adept. Now, this is unfortunate. But honestly, this is nothing to do with being brain dead. This just happens. It is freaking hard to spot on some maps and some graphic settings. Sometimes you just, you fly in. You don't pay attention to a unit for two seconds. Terran has no clue what that is like. It is rare to see such, because they're the ones with the widow mines. They're the, you know, I guess disruptor, but disruptor has a way longer timer than the mine does. So I don't even think this is comparable. The mine is, it's a surprise unit. He managed, this is like no tricks hiding in his opponent's closet, you know, breaking into his house. Then when the other guy's asleep, comes out of the closet and punch him on the head. Like, ah, you didn't see that punch coming, did you? You idiot. And then no trick still gets beaten up because he's just weaker. Then he starts complaining about the other guy's muscles. Oh, it's too big. He has no brain. Why did he hit me on the chin? Doesn't he know that the throat is better to hit? Why did he go for a groin kick? Hasn't he learned Krav Maga? He's like, ah, piss off. made. Moron. Tech lap, tech lap. I like this. A little bit of efficiency here coming out of no tricks. That is just beautiful to watch. Can instantly fly these barracks over, start Stim and Combat Shield. I think that's very good. Ooh, it's my crone now. It's going to kill a bunch of these Phoenixes. Personally, I think Oracle into Phoenix builds with Twogate are extremely safe and should never be attacked into as a Terran player. That should be the general rule. Like 100%. Because you're just going to have a lot of gateway units and you have a lot of air units. You have very good production. So this type of push is generally quite bad. What happened here? So I was giving him compliments, but I shouldn't have. And I'm sorry for that. So I take back the compliments I gave earlier to No Tricks. What I said was, I love these Tech Labs. That is cool and that is efficient. But No Tricks over here did something cool, but not something efficient. The reason why you built Tech Labs with your Starport and your factory is so that the moment your barracks finish, they can immediately float over, start Stim and Combat Shield. Stim and Combat Shield are the limiting factors for when your push can arrive from the Terran perspective. Okay. So these barracks finish five minutes and ten seconds into the game. A tech lab takes 18 seconds to build. Okay. That means that at this point, if he had started the tech labs on the barracks themselves, they would be finished and he could start Stim and Combat Shield, or he could start marauder production. When does it actually finish? When does it start? He starts marine production. Look at it. Now floats over. So he's going to be, what is that, 14 seconds too late. Okay? Now, once again, I don't really, now, actually, I do mind this. I do mind this. I just think this is stupid. This is inefficient in both attention and in time. If you know you're going to be busy microing these Marines, just say, hey, I'm going to put my barracks in a control group, and the moment they finish, I press X and X to start my two tech labs, and then at some point I go back, build Stim and Combat. But then I don't have to float, which is attention intensive. It takes quite some time to execute that. And also, this ended up being slower anyway. This is basically what we saw now. Is no tricks going on a, basically a friendly hike with his mates. And then appointing an official pace setter and telling your friends that they have to walk in a straight line to reduce air resistance. It's like, mate, you're going for a walk with some, like, most of the margin, wearing dress shoes as well. They're not even proper walking shoes. Just walking around the city to like a Starbucks. This is way too much. It's too formal. You don't need to do that. Look, if you're not capable of microing your push and floating the barracks, just freaking build the tech labs on the barracks themselves. Like, I'm okay with that. And it would have been faster as well. Until you reach that level where this is actually useful, just don't do it. Practice it against the AI. And then if the game is serious, if MMR is on the line, just pick the things. thing that works best. Pick the thing that's most likely to get you MMR. That's what I find important. Points, wins, Ws, all right? That's what we care about. Now, Forge, double forge has finished. I would once again like to point out, by the way, that he had some, I'm going to have to read this. He said something about the Raven tank pushes. He said the only option Terran had to get some momentum was the Raven tank push or the threat of it. Raven tank pushes were god-awful against Phoenix charge. So in a way, nerving ravens, we did no tricks of favor in this particular game, because otherwise he might have built a raven. The only thing that was nerfed on the raven as well is the fact that it doesn't have interference matrix, that you need to research it. So the raven is the same against charge builds, but it's significantly worse against Colossus builds. This is a charge build, so nothing changed. It also would have been bad to get it in this case because Phoenixes are out, but also nothing has changed. So he's complaining about something that doesn't exist or that... It's just complaining to complain. This is like complaining about the fact that lettuce has gotten more expensive, but you never eat lettuce. It's like, why do you care? Hey, someone comes up to me, you see, they're increasing the freaking price of lentils. Oh no. That's awful. Let's protest. Well, actually, never mind. I don't eat lentils. I don't have brain damage. Actually, I do eat lentils. That's a bad example. And I do have brain damage. So it was a double bad example. All right. Plus two attack here coming in. I like this. I like that. We're also getting mind drops. That's good. Yeah, I'm going to hold this thought in my head while we take a look at this fight. Because I feel like I'm just getting gaslit by no tricks over here. First of all with his nickname he says no tricks but all he's been doing is freaking tricks tries to all in now this mind drop I thought he said that even these mind drops don't work because everyone's building a cannon like what yeah of course as a response it's not like this Proos player had the cannon ready waiting for this drop which actually is a fine thing to do like what is he flaming him for building detection against invisible units? Like, oh, these freaking terrans with their turrets and ravens against DTs? Why don't they just defend like a man with scans and units in positions? Like, well, that's very ineffective. I have no clue what he's complaining about. This guy's a... I don't know. I'm very confused. I have a... but... an open mind. I have an extremely open mind right now. extremely open mind right now. Because the main complaint was about the late game. There is some, you know, there's some, some, some, some, cannon fodder complaints in front of it. These we can, you know, we wipe them off the table. The Raven Tank thing, the cannon thing. They're off. They're gone. Off the table with you, you prick. Oh, that was a good fight. That was nice. I would love to see a couple more mines, by the way, against the freaking Charcelot Arcon army. Hell yeah. Oh yeah, I'd love that. Maybe ghost? Just a suggestion. Actually, it's not really just a suggestion. Ghost. Just get them. That's an order. Vikings. Okay. Some preemptive Viking perhaps. Maybe he's really afraid of phoenixes. I like this drop by-o. It's a good drop. I'd love to have a mine in here. Mines add so much in this type of drop. Like they really, really do. This still is a good drop, though. Can snipe maybe some of these phoenixes, not really target-firing. very well. Now could pick up potentially target the Phoenix, target the Phoenix, target the Phoenix, target the Phoenix, target the Phoenix, target the Phoenix, or pick up, target the Phoenix and pick up, after getting a lot of damage and losing all your drops. That's also allowed. Bad micro, good rotation though. I like this rotation as well. Now he should really piss off. Move these mines out of cannon range. Not great. The thoughts were good. The rotations were okay, but the execution of the pushes wasn't good. And he's actually lost his momentum with this. Mine production is too low. He's produced a total of 12 mines in an 11-minute game that is simply too little. How long does a mine even take to produce? I want to say it's like 22 seconds. 21. I was close. 21 seconds. So yeah, you want pretty much constant mine production. You want to have mines around the map. You want to have mines in your army. You want to have mines absolutely everywhere because mines are insane against zealads. And zealids runbys are a big issue for Terran. That's the only way that Tos has to deal damage to Terran pretty much. at this level. Because this is a pretty decent level. It's not like, you know, you can just run in with five stalkers at this point and start killing 12 words or two adept shade in, kill 30 works. Not like Zalid Rumbies and Prisms is a good thing. There are no turrets yet, by the way, to deal with prisms. Not a Utrend of that, no sensor tower either, but it's on the way. Okay, I do like that. We have ghosts coming out. Okay, we have four ghosts. That's good. Mind count is still too low. I'm just surprised how low the overall, I'm not quite, I don't understand why that's the case. Why do we have no units? I think maybe too many upgrades. We have two plus two ship weapons for five Vikings that are fighting phoenixes. He started ship weapons level one before the first ghost. I don't think I've ever seen this in my life, except for people that rush battle cruisers. But in like an actual game, I mean. It's like at higher level. This is higher level. I think masters we can call higher level, right? That's definitely a higher level, yeah. And also, like the games, it looks fine, but also just some oddities. Oh, starting conclusive shells now. I had missed that. He's kind of betraying himself or this is a self-report, you know, starting to concussive shells. I wasn't going to flame you for it, but now it means that all the other fights didn't have concusser shell. God, what are you? A noob? Nah, that was mean. I'm sorry, I take that back. That was uncalled for it as well. I do apologize. I shouldn't have said that now, tricks. That wasn't cool. Um, he's just going to go around for a little bit. Has seven goes right now. His army is huge. I love it. Moving back. Noise. Good control. Okay, mines. He needs the micro. He needs the macro. Look at the cache he has. What did he imp? Did he imp his own metaphax? What the hell was this fight? Just this entire... Look how many. Okay. So there's two things here. One, do you want to fight while having 1K in the bank and being on 8 barracks? The answer is no. You probably want to max out first. Okay? Although this fight should be winnable. Look how many... How many EMPs does this guy have? He's like freaking... Like two over here, two over here. There's like six EMPs. This entire army, the shield should just disappear. But how... Okay, that's one. He hits three units. Now he move commands. Hits the same three units again. Hits more units. Now I guess we'll see an EMP on his own MEDAX because they had no energy in the end anymore. Yeah, it's his own MEDAVX and two zealots. You know the target here are the Archons, right? You are aware of that. Now, maybe No Tricks isn't aware, but the arcon, I'll just give him some info, has 350 shields and 10 HP. That means that if you impede the arcone four times and a marine farts in its direction, the arcon falls over and dies. And these Archons represent 1500 gas. 1500 gas that is a lot of gas now there's a lot of gas still in the bank for the proto's this was a terrible fight it really shouldn't have been he shouldn't have fought but even when he did fight it should have been a good fight I just don't think you should fight if you have ghost Viking against someone that's on pure gateway units and a couple of robo units but no disruptors yet the keyword here is no disruptors I don't think you should fight until you're maxed I don't think there's any reason to. This was the worst thing he could have done. Executionally and decision making wise, probably. Well, he could have moved commanded. I mean, within reasonable standards. He could have done a lot of bad things. Like, obviously, could have stopped playing, could have left the game at this point. Could have started flaming his opponent before the fight was over. Like, there's many things that could have happened here that didn't quite happen. But the game continues, as we're about the, yeah, I'd say that we're now kind of starting to to kind of crawl into the late game. It's a slow process. And now we're moonwalking out of it by warping in five more Archons. The Archons, people mistake the arcone for a late game unit in PVT. The arcone is a midgame unit because ghost is the hard counter. Once you have ghost, the arcone is worthless. So right now this army consists of, what is that, 24 supply? 24 supply of nothing. These Archons are not... They don't exist. Like, you see them, they're an illusion. He might as well have hallucinated them. It literally doesn't matter. They should be capable of dealing zero damage. Right now, no tricks is actually up in supply. As long as he has more than five goes. He is five. He needs a sixth. Interesting fight. Maybe EMP. A couple of Vikings. He's building Menevax. No, no, not what? Why are we doing this? Just stand back, relax, build up your army. His army is garbage here. He's all-in in you! This is not a latheat, this is an all-in. He hit a lot of EMPs but not on the Archons. He just keeps hitting the big units. He's like, oh, Colossus. I should hit the EMP five times on them. They probably have a lot of shields. Nice target fighter on the refinery. Meanwhile, Zealots killing everything here. But this is the Zellet run by he was complaining about. Okay, now Disruptors are on the way. And once disruptors are out, game actually becomes pretty hard, once disruptors are out. I mean, at this point it doesn't matter because I think it's pretty much over. I don't quite understand how he's going to survive until the late game. Because in my mind, the ProDolus just walks straight into the natural. and then wins the game. Oh. I guess there's no late game? He complained about something that didn't happen. What the hell is that? What? This is like complaining about the moon landing. It's fake, bro. What? This was no late game. How can you lose to Argon Colossus? Losing to Argon Colossus. in the late game is this is like blowing up your own house and then complaining that it's cold. It's like, oh, no walls. It's like, yeah, no crap. You blew it up, you clown. Like, ghost Viking, marauder destroys Arcon Colossus. Like, it's not close. And this isn't something that Terran players will deny. If there's a late game army that doesn't have disruptors or a high immortal count, Viking ghost marauder, matter of fact, just eats it alive. Like, just freaking owns it so hard. Like, ask any Terran player that has a brain above 5K MMR, and they're going to tell you this. Terrans complain about disruptors. Terrans complain about storm. Terrence complain about carriers. Terrence complain about Tempest. They never complain about Colossus Arcon Zealot. Because they can fight that army. This is not some imbalanced army. This army is balls. This is a mid-game all-in that you somehow managed to die to, despite already having one foot into the late game because your ghost control is god-awful. My dear friend, Proto's players, you know, we might be lacking something up here sometimes. A little bit, but you might not have a brain after watching this game and how you control your ghost. You, my friend, you suck. And that's just the way it is. All right. That's going to be it for me today. Thanks all so much for watching. I hope you didn't enjoy this. Don't forget to the like button, subscribe to the channel. I'll see all of you next time for a new video. Like, subscribe, yeah, that's it. Cha-cha-cha.


But He NEVER Built Those Units... | Is It IMBA Or Do I Suck

My guy must be rich!  LIKE & SUBSCRIBE!  If YOU want to file a report feel free to use this form: https://forms.gle/Y2vBMwFCvaRdSorX8  IODS Playlist: https://www.youtube.com/playlist?list=PLbVNzAA7sXzCMxebUrgKN9dcsWlgQQmGf  Discord: https://discord.gg/uMssEXf5g7 Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Editing and Thumbnail by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #IODIS

When low-player Terrans go for a stupid turtle approach and start massing BCs and Vikings, the only counter for them, the corruptor, sucks completely, even when one manages to mass them. Now, I will not brag about my own capabilities, probably because this guy has none, but I mostly play unranked to practice until I feel I would do well in ranked games. However, it is frustrating to confront Terrans and see how they can just. do nothing and force cost inefficient traits for the opponent. I may suck, but please also answer if there's any imbalance on the forced late game result of some games. This was sent in by Chris with a K from North America in the Platinum League with an MMR of 2,933 MMR with the question, is it Imba or does Chris suck? We're here to find out. Alright and here we go. Chris in the bottom right as our red Zerg player Hydrogee Chris. And in the top left as our Blue Terran we have Jamstone Geno. Blue Terran. Let's see how he's going to open up. He's opening up with a CC first. But so far without the CC. With a barracks. All right. Well, it's very rare to see someone floating enough money for a command center while still having to build their first production structure and then not getting the command center. Well, he's going to get the command center? Just double barracks into CC. Now, this is what we call not a build order. This is one of... You know what this is? This is a couple drinks in on a Friday night. Okay, sitting with your mates. All of your mates are are same level as you are. All plat, playing 2v2s or 3v3s usually, having a couple of beers, and all of a sudden you have it. Double barracks into CC in the wall. And let's do this, you tell them. It's safe because it's a wall. Things can't come in. They can't come in, guys. They cannot come in. They'll be on the outside. Your Marines on the inside, shooting out. it's always better pissing out than pissing in is what I say and counts for the toilet as well as you know if you have a you know it's somewhat of a annoying guy around it's better to keep them in the group than outside of the group because that way the bully is with you rather than against you always befriend bullies that is my rule and not to make them a better person but so that you're not the one that gets bullied it's self-preservation is one of the most important things in life my friends it's the only thing that truly matter Nice lift there on the barracks as well. I bet he also thought of that on the Friday night. That was after beer number six. No, he came back to it. Like the thought first arises after beer number three is like, two barracks and a command center in the wall. And after beer six, all of a sudden, you just scream out. It's like, you lift it! And everyone starts clapping. He lifts it. That's the overlord. It's also a good start here for Jamstone Gino. Nice name as well. Good opener for Chris. Overlord at a bit of an odd timing, but I can live with that. Speed starting, third base pretty quick. We have injects going down almost at the exact timing where they should. Look, there's a little bit of flotation there on the energy, but that is okay. I can live with that on that queen. It's like five energy. Yeah, that's pretty much down on the money there with those injects. That's solid. It's going to go for a scout as well with the lings. If he sends in this overlord at three minutes and 30 seconds, this guy has watched some Zurich guides, 100%. Oh, lings actually meet these marines in the middle of the map. That's intense. That is intense. Let's get the wind, though. Four lynx beat two Marines. Even when they don't have speed. And then two lings remain. I didn't know that. I guess there was no real micro on the Marines, but, you know, still. It's interesting. What is this Marine doing? Wrong side of the road. eBay in the wall as well. He said, oh, sensor tower. Yeah. Gemstone. Gino is not planning on dying today. He has his plans of staying alive for a little while. Roach warren on the way, double gases, double evos. A little bit early, perhaps on the Roach Warren, not a huge fan of that. Don't even have gas to build roaches, so why is it this early? If you can't build any roaches, you also don't need roaches this early. They're really done. Did we get a scout yet at all? I mean, saw that there was a barracks in the wall, saw that there was a barracks floating. So he knows that there's not going to be any type of helions early on. It's most likely going to be some type of two-on-one. setup and thus that the first timing you really have to be afraid of is well it could be a three wrecks or a two on one so like maybe the five minute mark that's what you want to be looking at us you know you're maybe your first round of units needs to finish there and before that just queens and drones and that's exactly what he's doing overall probably should be popping in at this oh my god what he actually did pop in I was going to flame him for not scouting but he just pops in this is a good timing for two on I like this timing I really do I think this is solid it's fly in. It's going to... That's a bad timing there for a fusion core here, Gemstone Gino. Oyo, yo, yo, gemstone Gino. That is not a nice timing at all. It's kind of funny, by the way. It's called Gemstone Gino. Actually, there's no joke here. Wait, is that a joke? A diamond? Is that a gemstone? I don't think it is. I was going to say, but he isn't diamond yet. That was the gem. I... It's diamond. How we Google that? are diamonds obviously gemstones, but they are also the fifth most popular gemstone, just as Terran might be the fifth most popular race in Starcraft. Joke would have worked, but I ruined it. It's just like a gemstone Gino here ruined the positioning of that fusion core. I'm pretty sure that the refinery spotted the Overlord already as well. Marauder joining in the fun as well is going to take this thing out. Seven more drones. I really like this start here by Chris. I think so far Chris has done everything. well. He is what we call the perfect platinum. Pee. Spire, a couple of spores, double upgrades as well. Now he's I was going to say he's floating a little bit of larva which is rare. He's also building 11 spores. Now I'll pause here for a second. I'll explain something. This is something that I see very often in lower level games. People scout a structure and they'll know what that particular structure does, but they also believe that that threat will materialize instantly, which is not the case at all. Here, what we're seeing is that he scouts the fusion corps still building and he pretends like he's seen a battle cruiser. But a battle cruiser is still an entire minute away at this point. That means that if you're going to respond to a BC, you can do it a minute from now. All right? This is like hearing on the news that is going to rain tomorrow and going outside with an umbrella. It doesn't make a lot of sense. Also, the response here is kind of overblown in a way. 11 spores. Like, either these 11 spores were for the Liberator, and in that case, it is insane. It's like nuking a freaking hurricane levels of insane. or it is for the battle cruiser. And then this is still extremely overblown, in my opinion. You can say, hey, I want two spores in my main base, okay? Two spores in my main, so I don't have to think about my main anymore. And then the queens can deal with the natural, with the third, and the fourth base. Okay, the queens can kind of move in between. Also, your spires about to finish up already. So you're just going to have actual anti-air already before the first BC is even going to pop. Of course, this BC started fairly late. So it's not entirely fair here to sit and say, whoa, you know, because a fusion, what's it called? Weapon Rift is going to finish up here before the first B.C. That's not normal. You always start with the first B.C. And the weapon Rift, the Yamato Canon, takes 100 seconds. So the first B.C could have been out for like 30 seconds already. Like two spores in the main base. And then the queen's just rotating around trying to fight the B.C. With just a single spore per other base is going to be fine. Now you're floating a creptan a larva. And you have been floating a crept on a larva for a long time, which could have been drones. You could have probably 75, 80 drones at this point, even with your injects, which haven't been perfect, but have been very good. But instead, you just didn't have the money for quite some time. And now you still do have plenty of money. You're going to probably need to invest that into corruptors. So gas is a little bit late as well. How many corrupts do we have? Three? I like, I don't understand this. The complete sense of, urgency that you had earlier when building these spores to deal with the BCs has now just disappeared. Look at this. We're starting an infestation pit, we're starting the plus one flyer attacks, and we're starting to upgrade. That's a lot of gas here that's being invested into things that don't actually deal with battle cruisers, in things that, you know, that are great for a longer game, but you can't have that sense of urgency two minutes ago and then when the threat is actually there to not to not care anymore. It just doesn't make any sense. It's like using five umbrellas when the sun is shining and then we see, oh, it's hailing, you throw the umbrellas out. Like, what? I'm not sure if an umbrella actually helps a lot against Hill. I guess if the hill isn't so severe, it might be fine. And this, this isn't so severe. This isn't such a severe attack. It's two battle cruisers. I'm going to fly in here with the corruptors. Double Yamato should go down. I have one Yamato had already been used, I guess, on the Queens. So you have the confirmation right now that there are battle cruisers. What is the correct play in this at this point? Well, I'd say get a bunch of drones and then just get as many corruptors as you can. All the minerals go into drones, all the gas, boom, sink that into corruptors right away because corruptors are a great counter to battlecruis. You can produce them in very high numbers. Your opponent doesn't have a four base yet. You're already on four. You probably should be mining from it as well. You probably should be taking the gases there as well to kind of utilize that advantage of having an extra base. because so far that's not really the case. You also build 54 lings against an opponent that has 11 marines with combat shield and stim. No stim. Combat shield. That's it. This guy just has combat shield. Turrets now going down defensively on the side of Gemstone Gino. And surprisingly, despite Gemstone Gino having a pretty terrible opener and dealing no damage whatsoever, supplies are completely even. Completely even right now. lings moving in forward. See the planet there. like, I believe we can do no, can't do anything here, nope, gonna be moving back. C's the increased number of battle cruisers as well, what's the response going to be? Five more overlords, going to bring the, oh my, well, it's never going to be supply block anymore. She's going to be at max capacity. We still have 14 larvas, it's going to turn into 15 drones. That's a good call. This should have happened. I said at the seven minute mark with your larva that you had available, you probably should have been at like 75 to 80 drones. You're going to hit that. a solid three and a half minutes later. That is not good. That's not good. These gases should have been saturated at a long time. Right now you're actually losing, which is surprising once again because your first five, six minutes were actually very good. Makes me sad to see. It really does make me sad to see. Currently, we also have 11 battle cruisers versus... Sorry, 11 corruptors against seven battle cruisers. Now, the battle cruisers have a spell that allows you to delete one corruptor every time you fly in and that you can do it with every single beast. So technically, if you hit your Yamato's well here, even with just five, you should be fighting. Oh, though. It's just going to hit a single one. If you hit every single Yamato with seven battle cruisers, I mean, there's only going to be four corruptors left. And I do believe you can fight that. You can win that fight with the BCs for sure. So probably going to need a couple more corruptors here, buddy, don't we? I like the Neural Parasite as all. That's a very good call because Neurl is actually probably the best counter you have to the B.C. when it comes to supply. So corruptors are to supply. Investors are to supply. One corruptor doesn't beat a BC, but one investor, it also doesn't really beat the CC, but that kind of does, actually, because you just take it over and you can kill it for free. It fights on your side. Like it's very powerful. You can even use the Yamato if you take it on early. Like you're fighting against 10 BCs and you have five or six investors and the rest of your supplying corruptors, you're going to win that fight extremely hard. Another thing you can do, by the way, is saying, hey, there's absolutely no ground forces. The moment my opponent takes a fort base, I have very good upgrades for my lings. I could just bust the fort base every time he tries to take one. However, in order to bust the fort base, you need to know that there is a fort base trying to go down. So you need vision over here on the left side. You're going to need vision here on the top side. Right now you have no vision. And we're instead transitioning into brutallords. So far, you've seen five BCs. and about five marines with combat shield. How is the main priority here going to be fighting off the ground force? I don't quite understand. Now, it's possible that I'm the idiot. Actually, it's not possible. The guy that is building eight broodlords to deal with 18 Marines is probably the idiot here, not me. especially given the fact that there's already 68 lings out. That is a sufficient number of lings here to deal with the ground force. Now these BC's coming out. I could actually do them a favor. They got some of these BC, some of these battle, some of these Brutlords. Yeah, it's actually just going to Yamato a bunch of brutes as well. Took out five Brutlords there. If you would have gone straight for the corruptors, Gemstone Geno would have instantly won here. I still think he's winning extremely hard. I mean, what is this? This is 10 BCs against 17 corruptors. We still have four Yamato's remaining. That means that corruptors are going to die. Chris here is looking at it. It's like, what is the biggest sense of urgency? It's like this single depot. No, never mind. He's like, gets it down to 10.8s. He's like, yeah, that will burn. I know how this works. You can't repair that. It's too long. Now, he figured out the timing, the exact timing that it takes to walk from the third base with an SCV over to that depot. he made the mental calculation. He could have been busy microing the corruptors instead or thinking of the next move that didn't involve him losing all of his air units or morphing into Brutelord. But instead he spent his mental energy calculating when the perfect time was to pull away the link so that the depot would burn down. Good use of the facilities there. Eight corruptors against 8 BCs and this game now is pretty much over. There are 99 drones. he's going into Kiteness plating. He's really afraid of those Marines. Love to see it. Maybe more of a couple more. Anabolic synthesis as well. I love that there's just no sense of urgency here whatsoever. He has two corruptors against eight battle cruisers. And the only thing that Chris can think to do is to start anabolic synthesis to make ultras move faster while off creep. Because that is the one scenario he's the most worried about. Not worried about the 8 BC's knocking on his door. He's like, well, what do I need to move my ultras of creep at some point? If I had ultras, of course, in the near future, that is. Because right now, he has zero ultras. That's a lot of gas investing into that. Could have been extra corruptors. Luckily, Gemstone Gino decides that this game isn't over yet. This is the last game Jamstone Gino is allowed to play. His mom told him. All right, Gino, one more games. Like, oh, come on, Mom. I've been working with the gemstones all day. I'm so close to Diamond. Like, no, Gino, one more game. I'm like, all right, mom. Battle Cruises and Vikings. Making sure that he max out before he wins the game. He wants to go to bed on a good feeling. Once to go to bed on a good feeling. Plus two at least. It's not a review game if you don't have plus two. The first strategy game that I ever played was Warcraft 3. Played it at my cousin's house. And I remember my cousin told me, Warcraft 3 said, if the game doesn't last for an hour, it wasn't really a good game. And because my cousin was an authority figure for me, for years I believed that if the game didn't last for an hour, it wasn't a good game. So even if I won, if the game didn't last the hour, I was like, huh, it didn't feel very good. And then at some point I realized that that's just something he said because he believed, we were playing against the AI as well back then. I was like, man, and I finally realized that it's allowed to just win in five minutes. It would be great. My cousin would not be happy with all the Canon Russian I'm doing right now. Glad he doesn't watch my YouTube channel. He would not approve. What has happened to you, Kevin? You're such a sweet child. That's okay. Triple C's going down here as the Ford Base is just going up for free. We still do have those 97 workers. Can we get some investors? Why are we getting every upgrade that has ever existed and then not using it? We have freaking bailing speed, chytentisplating, anabolic synthesis, neural parasite. Chris is a bit of a pretender, isn't he? He's like the type of guy that buys like a $5,000 coffee machine but doesn't like coffee. It contains caffeine. It's actually bad for your teeth, didn't you know? It's like, piss off. Piss off, Chris. No one asked. Right? No one asked you. What do you think about coffee? That's a bit of a poser, you know? We're not capable of using it. He's the same here. He stands like a screenshot to it, to his friends. Look at all that crazy. I got guys. Yeah, I can play any composition. Reality is messing corruptor Ling here. Corruptor Ling, there's a lot of corruptors, though. Not sure of attacking into the plant area, although Ling's here was great, but I'm not even sure of attacking with all those corruptors into this is that great either. Is he individually targeting Vikings as well? I think he is. Look at the overkill that was happening there. That's not very smart. That is not very smart. It's also just funny that if you have 40 corruptors, that out of all the things you target, it's the Viking rather than the BC. And you kind of got to understand the threat levels here, Chris. You know, it's like there's a frog, and there's a Komodo dragon running at you with full force. And the frog is also looking at you a bit funny, and you have a gun with one bullet, and you shoot the frog. He's like, well, I'm not sure if that was the correct call. maybe the Komodo dragon I don't sure if Komodo dragons that they look scary I'm not sure they have a lot of power I feel like the Komoto dragon is one of those animals where you see it and in your mind you go I bet he can't zigzag so you start running away in a zigzag and then he can't zigzag and eat you that would be very unfortunate that would be so extremely unfortunate what a way to go though Komodo dragon literally dying against the dragon that's pretty high tier that's a good way to go. Like on your tombstone, died fighting a dragon. Like, and it's legit. I don't know. I think that's pretty cool. That's probably the best way to die. Well, it's not in the moment, but the aftermath, the legend, you know, the myth you become. This has been an absolutely terrible game, by the way. Just constant moving into planetary turret lines. target firing, not having denied a single base despite the opponent not having a ground force. Okay, this could be a good fight. Now, okay, this wasn't a good fight, but it could have been fine if Chris had every single base on the map and had denied his opponent's bases. Like, this fight by itself, it wasn't great, but if you have like, if you have like, taken out this base earlier. He didn't allow it to land. And this base, this is a very, very strong hypothetical I now realize. I'm basically saying that if Chris would have, you know, macroed better and just denied bases, so basically just done the two main things that he didn't do. If he would have done those, this game would probably be okay. And that terrible fight would still be terrible, but it would be okay because he would be so far ahead. Yeah, he just needs to get investors. If you get investors here and you neural, That would be huge. You could also use vipers to join individual battle cruisers in. Now, I'm not sure how useful it is because battlecruiser can still just kind of Yamato as you're trying to fly in and it's difficult to use vipers. Investors tend to be a little bit easier because you just hit the neural parasite button and you're going to be fine. Now there's... This is the first attack that Gino does, I think. He flew earlier to try and attack some overlords here with his BCs. This is the first thing. There's no ground units. There are no ground units. And these marines don't have stim. What in the world am I watching? North American Platinum, huh? He's taken out a base. This is... Chris is getting desperate. He's like, oh no! If this forces the... The desperate all-in attack. Because Chris, like, look, he lost like 15 workers to this. How is that even possible? He just, he just, he moonwalked across the map with these Marines. That took a long time. They had no stim. They have plus two though. How did they get plus two? H. Gino is a wonderful play. I want to have more replays. I bet he does this every single game. What's his random eBay doing here? Maybe he thinks you need a second eBay for the second upgrade. That's why he never plays by. It's like how upgrades too expensive. Yeah, no, for me, no, the upgrades. Way too expensive. No shot, buddy. He's got to right-click this refinery. Yep, there we go. Right, it is good. Base denial. I like it. We're still in the game. We're taking a lot of bases right now. I still believe we probably should be considering getting something. And like, maybe, like actually, parasitic bomb would be huge on the Vikings. Fongo would be used on the Vikings. Ooh, move commanding. your lings into one mine. It's also a big move. We are target firing different battle cruisers here. We left one semi alive. Look, we're just switching targets the entire time. Now we go back to this one. So we end up killing two BCs and losing, I think there was, 28 corruptors. Not a very good trade. There's another quick tip. If your opponent has a much bigger army and he's defending and he's not threatening anything, you're in charge of when the fight happens. So you don't have to attack into your opponent. If you see your opponent has 20 Vikings and 12 battle cruisers, maybe you could think, hmm, hmm, maybe I should have taken it. This is stupid. Gigi, I guess. This is not stupid, Chris. The way you played was stupid. Absolutely not okay. Absolutely not okay. And let's just up straight here into our verdict. Now, verdict here is very simple as just like a 90-year-old man without teeth trying to eat soup, Chris. You too do suck. And that is just the way it is. Thanks so much for watching this episode of Is It Inba or Do I Suck? If you did enjoy this, don't forget to hit the like button. Subscribe to the channel. I hope to see all of you next time for a new video. And, yeah, yeah. Thank you.


This PLAT Has Better Macro Than ME?? | Is It IMBA Or Do I Suck

I don't understand what's going on guys. This guy has some INSANE macro! How the heck did he lose this?? Is it really a case of imbalance..?  LIKE & SUBSCRIBE!  If YOU want to file a report feel free to use this form: https://forms.gle/Y2vBMwFCvaRdSorX8  IODS Playlist: https://www.youtube.com/playlist?list=PLbVNzAA7sXzCMxebUrgKN9dcsWlgQQmGf  Discord: https://discord.gg/uMssEXf5g7 Patreon: https://www.patreon.com/harstem My second youtube channel: https://www.youtube.com/channel/UCmwOm-YjCmcddE9xe9sEpUg Twitter: https://twitter.com/HarstemSc2 Twitch: https://www.twitch.tv/harstem Instagram : https://www.instagram.com/harstemsc/  Editing and Thumbnail by Hamster_Designs: https://twitter.com/Hamster_Designs  #harstem #SC2 #IODIS

Hello, Harsden. I am here to complain about the Hydra unit. In this game I opened up with my signature double prism charge lot drop. It owned, as usual. I kill over a dozen workers and soften up two of his bases. I then continue to be aggressive, killing those bases with my next pushes, dozens more workers and then three additional bases, even hitting his hive. Spawning pool and Hydra then. I was ahead in upgrades to the whole game, and he never attacked me as I built up my infrastructure or blasting his. But it was no use. I couldn't trade well versus his massive Hydra Army, even with better upgraded units that are supposed to counter it. Eventually he got the guts to walk across the map, and though I fought valiantly, he destroyed every mining base, and I tapped out. So tell me, Harsden. Is the Hydra imbalanced? Or do I suck? This imbalance complaint form, the first one of 2024, by the way, was sent in by the proletariat, a North American platinum pro-dose player at 2,9771MR. With a very simple question, is the hydraimbalanced? Or does he suck? And we're here to find out. And here we go. We have the proletariat versus Hatsune Miku. Now, Hatsunemiko sounded like an anime name, so I googled it, and it is the name of an anime manga character that is a vocal performer. I think it was one of the first ever robots that made music or supposedly a robot. Basically, other people make the music and they pretend that the AI does it, but it's really old. It's from Japan from like 2006 or something. this thing was very popular. Also, it's supposed to be a 16-year-old girl. And when they did the live performances, I watched the live performance, I'm sad to say, then they would project the Hatsune on like some screen and then a band would be around actually playing it. And then I guess a tape plays in the background as well. It's surreal to watch. Absolutely surreal. Being fan of a robot. That makes no sense to me. Going to a live performance of a robot. makes no sense because it's going to sound the exact same as on the record it's literally the same thing but that has enough to do with this game uh you can google this though it's ridiculous i'm getting you know you're getting old when you start flaming this type of i was like hey there's not real music back in my day we had mn mn m he was a true anthony and 50 cent in the club that was real music so i'm going to be telling my kids 15 years from now not this AI crap no humans have touched this um Ooh, a pylon block, a hatchery that shouldn't be going down. So he is stopping something that would be good for him to happen because a 20 hatch in the PVZ matchup is really bad for Zerg as double-adept Corona Boost will absolutely murder that. Because there's not enough queens in that case. You have to delay a queen and then the adepts managed to deal a lot of damage. So it's just the balls. Ooh, look at that. Builds a robotics facility right inside of this overlord. that is an interesting move, especially given the fact that he said he's opening up with a charge build. Now, with every single twilight build, the limiting factor of the build always is the twilight upgrade. So whether that's blink, charge, or glaverdap, doesn't matter. And what I mean with that is that if you open up with, a robo and then you build a prism instantly when the robo finishes your charge glave or blink won't be done yet so whenever you go for a charge rush or for a glave a death rush you want to get the twilight council before you get the robotics facility now sometimes you want to get a twilight council then a robo and then the upgrade um you can do that but opening up with a robotics facility when you're trying to get a charge rush going doesn't make a whole lot of sense to me and is just highly inefficient. Just by default is inefficient. Unless you're planning to do some immortal charge all in, then you want the robot earlier to produce the immortals. But that's not quite what's happening. Instead, we're having an observer being chrono-boasted, or at least being built here out of this robotics facility and being sent across the map. Now, we have a forge and a twilight as well. Now, this is also interesting. A second forge. Okay, now it's just bad. You know, I was going to give this, I was going to give this the benefit of the doubt. But at this point, at this build is not good. I give this build one and a half star so far. Now maybe I'm going to change my opinion when I see it being executed by the great proletariat. He was very proud of this build. He was, he wasn't just proud, he was bragging about it. As always, as always, I dealt a lot of damage with my build. As if, you know, because he always deals damage with this build because the build is so good. That's all he was trying to say. But this build is god awful. He's dealing damage not because of the build, but. despite the build. So far, his macro has actually been pretty decent. He's been building workers fairly consistently for a platinum level player at 2,900. This is honestly impressive macro. I'm not going to lie. I really am fairly impressed by this. He's using his cronobo. Now, you might say, oh, it's not building workers anymore. No, that's because he's trying to probably go for some type of all in. I don't think this is because he doesn't know how to macro. He is cutting workers on purpose because he believes this is necessary for his build to be optimal. This build is very many things, but it definitely isn't optimal. But this non-optimal build is being executed quite well. I'll give him credits for that instantly. It's only going to be four gates, though. It's not going to be enough. If you're hitting this late on such an eco, you're going to need way more gateways. You're going to need eight gateways, probably a Templar archives, in order to spend your money, because this is practically just a fully-sufficient, saturated 2Bes-Al-in. I mean, you don't have the gases, but you should be capable of pumping off eight gates here, and he should be capable. So now he's just floating money. I don't even think he's really missing. He's not missing any chronobust. He's now adding the gateways. But his macro is actually surprisingly good. Honestly, for a player this level, look at the opponent here. Our dancing robot has 1,200 minerals in the bank, 400 gas as well. inferior macro for sure but the build order that the Zerg here is playing isn't even good but it's better it's because it resembles something that would make sense look at the timing this is going to hit he's going to hit with a freaking 12 zealot attack from two sides six minutes and 20 seconds into the game this is the point where I hit on three bases with plus one two Archons 12 zealots while opening up with Stargate now of course I am about two and a half times this guy's MMR? Yeah, two times. Two times and a little bit. This guy's an MMR. So it makes sense that I hit a little bit tighter and a little bit harder. But the worst part is, yeah. Okay, well, let's just see how this works out before I truly start flaming him. Four zealots, five more. We have seven zealots over here that are idling. We have four zealots over here that are idling. This is also known as the single task, the single screen multitasking, where you do one thing at a time. but you do it in basically in sequence, in a sequence. It's not really multitasking, just kind of sending units in. Yeah, it's going to work somewhat, I guess. Probably going to need to deal more damage than just 10 drones, though. The opponent had 60 workers, three bases. There's no third base yet for our prolos. Look at the cache though. Cash remaining low. Upgrade started instantly as well. It's right-clicking a hatchery. That is also an interesting move. Right-clicking an extractor. That is a terrible move. I don't think he's going to get this hatch because of that. If it wasn't for that extractor, take it... Look at the other extractor also took a lot of damage. Why is he right-clicking hatcheries? No, it's not going to get a hatch. Clear the extractors, like, all right, my job here is done. You can have my prism as well. Good Lord. This is not going to be the second game in a row, where we have a guy just rallying zealots into crap again and again. Last week was practically a GM player, And this week we have, well, a plat. This is so frustrating to me, though. Look at this freaking macro during all of this. It is so low. The money is so low. Yes, he hasn't been building workers, but he probably believes he doesn't need to because he's fully saturated. Just has no clue what he's doing. You know what this is like? This build and this execution. This is like running a marathon, but zigzagging the entire way through. and then finishing the marathon in four hours. It's like, yeah, four hours is a pretty decent time already. But imagine how quick you would have been if you weren't zigzagging. Of course, proletariat would be zigzagging because he believes that every time that he, you know, he makes a turn, he gains a bit of speed. Well, in reality, he's just actually running 55 kilometers rather than the 42 that a marathon usually is. Because they add a distance of the zigzag. Like, that's actually legit just what is happening here. Look at the macro. Freaking low money, the other guy once again floating 1500 minerals despite nothing really happening. Struggling. Proletariat now starts building workers because he's building a third. Like, he is floating a bit of energy right now on both of his next side. This is the one thing I can forgive him. Okay, because he didn't want to chrono boost anything. What was it going to chrono? Gateways? Eh, not possible. It was flying around with prisms. Still has one prism alive, by the way. That's the beauty if you open up with two prisms. You lose one. Still have another one. Lost 33 zealots. nothing but Zellet so far. It's going to go for a second attack. Actually going for a solid double prong here is already in vision of this extractor. Usually if you're going for a surprise attack, it is smart to not announce that you're doing it. It's like a burglar ringing the doorbell before he goes in. You see him in your little ring doorbell. Won't be very smart. Proletariat would have made a terrible marathon runner and a terrible burglar. Now stop macroing altogether. Not a fan of that. He's busy with the attack though, you know? One thing at a time, baby. One thing at a time. Clear the little bit of creep. Now back to macro. No, still just roaming around. Okay, I dig it. Maybe tries to go for a little bit of a right click here on one of the hatcheries. Maybe an extractor. There's no extractors here. Can't really go for an extractor then. Maybe also go into the third. clear that extractor or kill the hatch. I prefer killing the hatch, but you never know it proletariat. That's two, too. Oh, he waited for the upgrades to finish. That's why. He's a timing attack monster this guy is. Look at him go. Hop. Kills the spine and it runs away. Freaking sick. Zealots killing stuff. Let's get a right click the hatch. Actually, a pretty cool. Well, hey. This isn't it. These salads, oh, they're going to get it though. Two hatch trees exploding. That's like freaking pole playing back in the day. There's necksy exploding everywhere. Did lose his entire army though for it. So that was not entirely optimal. It was quite bad. Let's face it. 3.3 is almost halfway done. Almost. Robo Bay on the way. Two more gateways. I love this salad warping. This is a very good one. It would be even better if he killed the drone. rather than right-clicking the hatch. This is probably the worst prioritization I've seen in my entire life. And he's also not going to get the hatchery. If he also loses the prism, this would be the worst attack possible, despite the circumstances being the best possible. Ooh, it keeps alive. Once again, pretty quick. Low resources, once more, once he focuses on the macro for even just a second, he knows exactly what to do with his cache. Oh, seller. Man, he's playing real well. as in the moves like the movement of the army is good but then once the army hits a base that's when things really start going wrong now starts attacking an evo chamber okay she's absolutely going wild of a little dance party by himself I feel like A moving every single time here would have been better and then A moving on the ground not A moving on a structure he's still killing a lot of workers though He had this prism selected for a second two. It's going to move out with more zealots. 3-3 is about to finish up, so the next timing attack coming in. Like, honestly, we're winning really hard right now. We're up 10 workers. We have insane upgrades with 3-3 against 2-2. Now, the Zerg also has decent upgrades, but not as insane as this. It's going to be like freaking two mining bases against, well, three mining bases, because there's only workers for three bases. Could clear every single worker here as well. Could also, perhaps, attack an extractor or a spine crawler. It's not actually going to get all of these drones. That runs away. Right clicks a hatchery. I like it. I do like that. You right clicks the hatchery, it explodes once more. It's a brooklings though. It doesn't really run away. So it's in the main again. Honestly, throwing away away. couple too many zealots here probably because he doesn't have the eco for it now if you were on 75 80 workers 4 or 5 base all of these trades would be really good now they're still okayish but if you end up like if you lose 12 13 zealots to kill a hatchery that is usually not entirely worth it because not only will you lose a lot of zealots and that means that your supply will be a lot lower but also just money wise trade wise it's not worth it one base mines what, 800 minerals per minute or so, then you have the cost of the hatchery. So it's like 1100. So you should never waste more than 11 zealots on killing a base. Unless you can also clear drones, of course, then it might just be worth it. I still kind of believe we're winning really hard. 31 workers to 56, up two upgrades, as in 3-3 versus 2-2. Fort base is up, is mining. Tech into Colosses is happening, which means that the hydra is now becoming a lot less viable. Even before it already wasn't so viable. We never really saw a fight though with the Hydra against just the Zealot Arcon. Hydera usually loses that. No sentry for Guardian shield, which is a mistake. This is a good army though. Still have the Prism alive too. It's like what? One mining base, one and a half mining base, two mining bases versus three mining bases still. Work account only at 60. Darkstrine on the way, shield weapons on the way. No. vision here. That sucks because that superratery could have been real helpful here in the fight. Ooh, it's going to pull away all the probes. It's going to lose this base. Yeah, and just pulls back. This is 100% the correct call because you lost the base already. It's like, okay, no reason for me to fight in a bad position right now. Retakes the base on the outside. Once again, just a good move. Like, I feel like the understanding of where to move with the army and how to expand and and all of those things is actually really sick, although I'm not a huge fan of this particular move out. I'm a very not big fan. I'm a bit of a hater, one could even say. I post on the forums hating this particular move. This fight is going probably as well as it could have as half of the hydras weren't engaging, but this was a fight into, what, almost double the army supply of Roach Hydra. I think that was maxed out Roach Hydra against, what, 130 supply, of Protoss. Still managed to get a pretty decent trade. Not a great trade, but a decent one. He's down in workers now though, so probably did need a great trade. Now, one thing he could have done here is just actually kind of wait until he's also maxed out. Also, wouldn't mind seeing some zealotrumbys again. Then in particular, an A move. Just a cheeky little A move. There are spines everywhere now though. Might make it harder. This base doesn't have any spines. Fort Base finishes up there's just nothing happening I'm really confused what the game plan is as well I guess it's just to always attack and kill bases no matter what your supply is and I think before he kind of had like the upgrade timings the live by you could look at that and be like okay 3-3 that's cool I attack now 2-2 that's cool I attack now but right now I guess his thermal lens finished. Up next he's going to be waiting for the anion pulse crystals or the tempest upgrade. I'm just going to go for it. That's a good fight. It's just, I mean, Zellat Arcon absolutely eats Hydra's alive. Like, it isn't even funny. Like watching this type of fight. Once the roaches show up, you probably want to piss off again. Colossus on the way. Hive now coming out for the Zerg player. finally, Hatsun Miko, the size that maybe getting 3-3 upgrades against someone that's been 3-3 for a long time is somewhat worth it, maybe? Just maybe. DT's as well. Actually, this is a stunning performance again. Look at this. I just don't understand it. So, if this DT was A-moved in this base, it would actually start attacking the Queen, and then the spines, okay? And I would say, you know what? This is a platinum game. I understand why drones aren't being targeted down. There just isn't the APM for that. You know, there's 110, 144. But look at this. Look at what this DT is doing. Okay? It's being controlled. It's being controlled. It slashes a drone. It has a nice little shift click. but it also amos on the ground and then it starts going ham so he's putting in the maximum amount of effort for the minimal reward no reward he's going to get two spine crossed like this spore is going to finish before this d t is freaking done with killing the spines and i feel like this has been the story of this entire game is just good ideas or good execution But, well, it's not even good, I'm not even sure how to describe it. Like, he's fast enough and he has the ability, and then he just doesn't do it. It's like a guy juggling with like 15 apples at the same time. And I was like, wow, this guy is the greatest apple juggler in the world. But the apple juggler can't stop eating the apples while he's doing it, ruining his own run. You know, he's going, he needs to go for a minute and at the 50 second mark, he just can't help but start eating an apple. It's like, you're just looking at it, and, you're just looking at it, and, And it's kind of like, what? Why would he do that? It's like, surely he's not going to do that another time. Yep, there it goes again. Tricking eats the apple. I just don't understand the, like, what the disconnect is. I feel like I'm missing something here. Because usually, usually when I'm watching these games, especially at the lower levels, like people are really good at one or two skills, but he is bad at all skills, despite being good at it. It's like someone's singing perfectly out of key in a song. Like the song is in F and he's singing everything in freaking F sharp. It sounds off and this is what he's doing. Like how is this possible? I just don't understand it. Like the things he is doing require skill and he has the skills to do them incorrectly in the correct way. It is phenomenal to watch. Now he's going for a base trade which, Once again, it's actually the right call. If the opponent's army is too big, you should go for a base trade. Like, this is, this is such a, this really is quite a high level concept. There's a, it's a concept that people can understand, but almost never execute at lower level. And now he was just running away. Like, he's killing base is running away. Freaking three more Archons. That is an interesting recall. But he does get away with majority of the army. Now if he, if he had another zealot run by going here, this would be freaking chef's keys. But I just don't. I don't think he has it in him. Yeah, zealots not really engaging into this. No guardian shield again. This actually, once again, not that a battle of a fight. Holy crap. Look how close these fights are. Like, I'm just on a... 181 supply to 126. Like, most of the zealots didn't even engage until, like, midway through the fight, basically. Like most of them are just running behind other zealus. It's a terrible angle. And yet the fight is still fine because this opponent's army is garbage tier. It's freaking Roach Hydra 20 minutes into the game. Hatsunamiko. It's not a good army, mate. 20 more hydras. How many hydras has it lost? 61? 151 zealots. Holy crap. Hey, you're going to cancel on the fort again. At this point, the game is absolutely over. over, over. I'm just, I'm just, I'm just confused. I'm stunned. I don't really know what to say. Because it is such a specific type of badness. I don't even quite have the words for this. Usually, I can look at things and I can, I can describe what a player did wrong. But he did everything right, yet did everything wrong. like his army comp wasn't that bad his unit movement wasn't bad his unit control was okay his macro was way better than his opponents and way better than you'd usually see on this level but then his okay yeah i guess we'll start with his build his build was god was it was a dog okay his build was dog okay we're not even talking about it that was that was that was that was awful that really put him seriously behind okay seriously behind but then afterwards he gets in okay positions and he makes good moves and then his execution doesn't feel bad but it's always wrong. The hydra is obviously not imbalanced here. The fights we saw were all with way bigger Roche Hydra supply or sometimes just the Protoss player attacking a hatchery or an extractor rather than fighting the units. The Hydra here definitely was not the issue. but I can't I don't think I can say that proletariat sucked because I don't think he sucked like he lost and he, a lot of things ended up going poorly for him but I wouldn't look at this game and say wow, you were much worse than your opponent. Like the hydra wasn't the issue. I just don't get it. I legit don't get it. I mean, for the form, I guess you suck, but it doesn't feel right. I don't feel like you deserved more, but you also didn't deserve the loss. I feel like the perfect result here would have just been a drawl. If this was a drawl, I'd be very happy. Then proletariat can try again another time with his good macro. Because this was very weird. Yeah. All right, but I guess that's it for me. Thanks a lot for watching this episode of iOS. it is. A confusing one. A very confusing one. It's rare that I'm yeah, just at a loss for words. I just don't know how to describe the mistakes and I don't even quite understand what the mistakes are except that the result always sucked. You know, this guy's playing fantastic football every single game. It always ends up losing. No one really knows why. Yeah, I guess that's it. Thanks for watching. I hope you enjoyed this episode and I'll see you next time. Hit like, subscribe. Tell me in the comments what you thought. Bye-bye.