yusuke1997/dblp-id-title huggingface dataset:
Teaching Quality Evaluation of Online Courses Based on AHP-FCE Evaluation Technology
The Nemesis E-Learning 4-Secotrs-Model - A Concept to Enhance the Reusability of E-Learning Products
Development of Technological Pedagogical Content Knowledge (TPACK) For English Teachers: The Validity and Reliability
E-Learning Recommendation System for Big Data Based on Cloud Computing
Evaluation of Engineering Students' Learning Outcomes: Creating a Culture of Continuous Quality Improvement
Designing Mangrove Ecology Self-Learning Application Based on a Micro-Learning Approach
Online and other ICT-based Assessment Tools for Problem-solving Skills
Video-Based Learning and Open Online Courses
Curating an Offline Wikipedia for Schools in any Language: A Road Map
Students Model in Different Learning Styles of Academic Achievement at the University of Phayao, Thailand
How To Design a Mobile Application to Enhance Teaching and Learning?
Nurturing Secondary School Student Computational Thinking Through Educational Robotics
An Emerging Technology: Augmented Reality to Promote Learning
Design and Implementation of An Intelligent Classroom Teaching System for Music Class Based on Internet of Things
Development and Teaching Application of New Intelligent Courseware in "Sports Economics"
Development of a Web Application for Learning Basic Mandarin Chinese
The Construction of Intelligent English Teaching Model Based on Artificial Intelligence
Learning Analytics Through Serious Games: Data Mining Algorithms for Performance Measurement and Improvement Purposes
Develop a New Model to Measure the Blended Learning Environments Through Students' Cognitive Presence and Critical Thinking Skills
"Kaleidoscope Eyes": The Exploration of a Sense of Place Through Art Strolling in Mozilla Hubs
Personalized Ubiquitous Learning via an Adaptive Engine
Causal Relationship Model of the Information and Communication Technology Skill Affect the Technology Acceptance Process in the 21ST Century for Undergraduate Students
Students Satisfaction with Online Learning Experiences during the COVID-19 Pandemic
Dyned Programme as Computer Assisted Language Learning (CALL) for University Students: A Perception and Its Impact
Is Facebook a Suitable Tool in Modern World Technology for Active Learning in as Regards 21st Century Learning?
AuthOMath: Combining the Strengths of STACK and GeoGebra for School and Academic Mathematics
Does a Distributed Practice Strategy for Multiple Choice Questions Help Novices Learn Programming?
Digital Curriculum in the Classroom: Authority, Control, and Teacher Role
A Comprehensive Evaluation System of Practical Ability of Physical Education Teaching Based on Classification and Clustering Algorithm
Education Between GovTech and Civic Tech
Examining and Understanding Transformative Learning to Foster Technology Professional Development in Higher Education
Proposal of convergence of e-Learning Systems for t-Learning
Optical Gamification (OG); Serial Versus Random Model to Improve Pre-Service Physics Teachers' Concept Mastery
Using Digital Games for Enhancing EFL Grammar and Vocabulary in Higher Education
A Projection Color Auto-adjustment Technology in Landscape Design Teaching
A Cultural Re-mediation Model for Storytelling in Pre-school Education
Design and Performance Analysis of a Training Mode for Digital Media Majors
Application of the Cosine Gray Model Based on System Cloud in the Forecast of Higher Education Scale
Selection of Audio Learning Resources Based on Big Data
Pedagogical Aspects of E-learning Implementation: What Have We Learned?
A Resource Recommendation Algorithm for Online English Learning Systems Based on Learning Ability Evaluation
Impacts of m-DPBL Approach towards Computer Networks Teaching and Learning Process
Design and Development of WEB-based Remote Network Physical Education Teaching Platform in Colleges and Universities
Innovative English Classroom Teaching Based on Online Computer Technology in Rural Middle and Primary Schools
Ad-hoc Composition of Distributed Learning Objects using Active XML
Beyond LMS: Expanding Course Experience with Content Collaboration and Smart Assignment Feedback
Online and other ICT-based Training Tools for Problem-solving Skills
Information Visualization in the Educational Process: Current Trends
Application of ICT technology in physics education: teaching and learning elementary oscillations with the aid of simulation software
SPOC-based Flipped Learning Model Applied in Interpreting Teaching
The Research Patterns of Creativity and Innovation: The Period of 2010-2019
Analysis on Management of Job Burnout of Counselors in Chinese Colleges Based on Game Theory
Learning Analytics in Education: A Social Network-Based Approach for Analyzing the Interaction and Influence of Collaborative Learning Communities
From the ICBL 2007 Conference Chairs
Agent-based Individual Network Teaching System for Modern History Outline of China
Development and Validation of Survey Instrument on Game-Based Learning Approach (SIGBLA)
E-learning in Organizations: Factors Affecting Individual Job Performances
Enhancing Students' Linear Algebra I Learning Using Assessment Through STACK
Integration of Case Study and Digital Technologies in Physics Teaching Through the Medium of a Foreign Language
A Cluster-based Personalized Item Recommended Approach on the Educational Assessment System
Application of 3D Visualization in Landscape Design Teaching
Face-to-face Teaching in the Flipped Classroom Supported by Visualization Tools - Taking the course of "Architectural Design of Housing" as an Example
An Interdisciplinary Educational Proposal in Junior High School: The Fractal Geometry in Science, Computer Science and Art Lessons
Retrieval and Recommendation of English Learning Resources Based on Knowledge Correlation
E-Learning as a Stimulation Methodology to Undergraduate Engineering Students
Methodology of Forming the Readiness of Miners for Work in Extreme Situations Using a Training Complex
Research on Teaching Materials Management of Track and Field Web Course in College of Physical Education
Determinant Factors Affecting the Web-based Training Acceptance by Health Students, Applying UTAUT Model
Bibliometric Analysis on Research Trends of Digital Literacy in Higher Education from 2012 to 2021
M-WebQuest Development: Reading Comprehension of Senior High School Students in Indonesia
Content Production for E-Learning in Engineering
Evaluation of Online Teaching Quality of Basic Education Based on Artificial Intelligence
Multimedia Teaching Platform for Urban Planning Utilizing 3D Technology
Design and Implementation of University Art Education Management System Based on JAVA Technology
Game-Based Multimedia for Horizontal Numeracy Learning
An Empirical Investigation on Students' Acceptance of (SM) Use for Teaching and Learning
A Bibliometric Investigation of Flipped Classroom Research during 2000-2015
Extensible Strategies and Their Performance for Mental Health Education in Colleges
Design and Implementation of a Teaching Assistance Platform for College Students Based on ASP.NET
Impact of Using Flipped Classroom Strategy in Developing the Mathematical Thinking of Pre-Service Teachers in Open Education Systems in Jordan
Elements of Smart Computer Graphics - A Potential Basis for New Experimental Method of Teaching and Learning
Overcoming Integration Thresholds for Augmented Reality
Students' Willingness to Participate in Interactive Teaching in the Context of Distance Education
Defining E-Learning Level of Use in Jordanian Universities Using CBAM Framework
Influences of Education App-Assisted Teaching Technology on Learning Efficacy of Learners
Implemented and Tested Conception Proposal of Adaptation Model for Adaptive Hypermedia
Influence Mechanism of Students' Learning Enthusiasm Based on Educational Big Data
Opinions of Computer and Instructional Technologies Students about the Robotic Coding Course
Expanding the Technology Acceptance Model (TAM) to Consider Teachers Needs and Concerns in the Design of Educational Technology (EdTAM)
Laboratory Design Concepts for Effective Utilization of Resources and Obtaining Greater Efficacy
Study of Continuity Trust on Adoption and Design of e-Education and Student Development
Improving Academic Performance Through Blended Learning: The Case of Afghan Higher Education
Social Media and Digital Citizenship: The Urgency of Digital Literacy in The Middle of A Disrupted Society Era
Inconsistency in Information Resources of Modern Education
Content Learning Indicator in Equivalence Checking between Skills Module and Academic Module for APEL Process
A Novel Expert Evaluation Methodology Based on Fuzzy Logic
The Impact of Online Quizzes on Student Success
Digital Transformation in Education: Teacher Candidate Views on Mobile Learning
An Evaluation Model of the Learning Effect of Physical Education Major Courses in Colleges
Study on the Effectiveness of Computer-aided Software in Helping College Students Memorize English Words
Sharing Model of Online Overseas Chinese Education Resource Based on Cloud Computing
An Interactive e-Book for Physics to Improve Students' Conceptual Mastery
Investigating Generation Z' Intention to Use Learners' Generated Content for Learning Activity: A Theory of Planned Behavior Approach
An Interactive and Self-instructional Virtual Chemistry Laboratory
Communication Skills and Reflection Practice in Smart English Teaching and Learning Environment: A Case Study
Using Augmented Reality (AR) for Enhancing Chinese Vocabulary Learning
The Involvement of Students in Social Network Sites Affects Their Learning
Construction of the Network Learning Platform for the Course Building Space Transformation based on Grid
Learning Survival Models with On-Line Simulation Activities in the Actuarial Science Degree
Implementation and Commercialization of the Results of the "Multidisciplinary Mobile Computer Classroom Based on Raspberry Pi" Project
Design and Implementation of a Computer Aided Intelligent Examination System
Computer Support for Knowledge Management within R&D and the Teaching of Bachelor Students
Integrating Digital Technology in the School Curriculum
Promoting Historical Thinking in Schools through Low Fidelity, Low-Cost, Easily Reproduceable, Tangible and Embodied Interactions
Assessment of Financial Literacy Formation Methods in Mathematics Education: Financial Computation
Perceived Efficacy of Google Classroom Usage in Varied English Courses
An Empirical Study of College Students' Learning Satisfaction and Continuance Intention to Stick with a Blended e-Learning Environment
Integrating the Webinar as a Tool to Support Adult Training: A Case Study on the Training for Entrepreneurs of SMEs in Thailand
Impact of Computer Remote Education on CLL Learning and Solutions
Attentional Control and other Executive Functions
Factors Affecting Behavioral Intentions towards Cloud Computing in the Workplace: A Case Analysis for Jordanian Universities
Data-driven Learning in Second Language Writing Class: A Survey of Empirical Studies
A Personalized Matching System for Management Teaching Resources Based on Collaborative Filtering Algorithm
A Proposed Learner's Data Model: Integrating Informal Learning and Enhancing Personalization and Interoperability
Construction and Adjustment Methods for Teacher-Student Relationship in College Student Management Based on Big Data Analysis
Which e-Learning Technology is Right for me?
E-Learning and Personalized Learning Path: A Proposal Based on the Adaptive Educational Hypermedia System
Research on the Influence of Socialization Strategy of Online Educating Platform on Users' Learning Behavior
An Intelligent Digital Learning Platform to Enhance Digital Health Literacy
Exploring Virtual Reality's Impact on Spatial Perception and Creativity in Environmental Design Education
Digital Inclusion in English Language Teaching in Ukraine
Data-Driven Learning and Awareness-Raising: An Effective Tandem to Improve Grammar in Written Composition?
The Influence of Cache Organization on E-learning Environments
A Novel Method for Constructing Online Learning Paths Based on Cognitive Level Assessment of College Students
The Impact of Reflective Teaching Applications Supported by Edmodo on Prospective Teachers' Self-Directed Learning Skills
Interactive Study of Multimedia and Virtual Technology in Art Education
Classification of Learning Sentiments of College Students Based on Topic Discussion Texts of Online Learning Platforms
O2O Iterative Project-based Teaching Model for Literature Course
Analysis of Extension Strategies for Improving Adaptive Teaching Ability of College Teachers
Exploration of Application Mode of MOOC-based Distance Education Mode in Digital Illustration
The Role of E-learning Platforms in Supporting the Active Learning Elements for the First Three Grades
Innovation and Entrepreneurship Talents Cultivating: Systematic Implementation Path of "Knowledge Interface and Ability Matching"
Development of a "Small Contractions" Sensor for Practical Work in Biology Using 3D Printing Technology
Cognitive Serious Games Dynamically Modulated as a Therapeutic Tool for Applied Behavior Analysis Therapy in Children with Autism Spectrum Disorder
The Interactive Role Using the Mozabook Digital Education Application and its Effect on Enhancing the Performance of eLearning
PE Teaching Activities in Colleges and Universities Based on Decision Tree
Digital Competence and Computational Thinking of Student Teachers
The Impact of Collaborative Group Size on Students' Achievement and Product Quality in Project-Based Learning Environments
Integration and Application of Animation Production Simplification in a VR Virtual Reality Teaching System
Enabling Effective E-Learning Creation on a Large Scale: Special-Purpose Authoring Tools
The Effect of Student and Peer Assessment Engagement on Learning Performance in Online Open Courses
Prediction of College Students' Psychological Crisis with a Neural Network Optimized by Harmony Search Algorithm
Systematic Review of Virtual Reality in the Acquisition of Second Language
Evaluation of Project-based Teaching Quality Based on SBM-DEA
Automated Data-Driven Hint Generation in Intelligent Tutoring Systems for Code-Writing: On the Road of Future Research
Proposed Model of Multiplayer Matching Game Plugins Using Websocket in Moodle
Adaptive E-Learning Systems Success Model
Does Technological Pedagogical Content Knowledge Impact on the Use of ICT In Pedagogy?
Studying and Analyzing the Evaluation Dimensions of E-learning Platforms Relying on a Software Engineering Approach
A Flipped Classroom-Based Education System for College English Teaching
Toward the Use of Technology and 21st Century Teaching-learning Approaches: The Trend of Development in Malaysian Schools within the Context of Asia Pacific
Relation between Social Responsibility and Enterprise Long-term Competitiveness
Models of Digital Educational Resources Indexing and Dynamic User Profile Evolution
Teaching Mode of Library Information Literacy Course Based on Hierarchical Embedded Service
Is Learning Analytics the Future of Online Education?: Assessing Student Engagement and Academic Performance in the Online Learning Environment
Physical Education Motion Correction System Based on Virtual Reality Technology
IMCL200 Welcome
Web-based Cooperative Learning in College Chemistry Teaching
An Open Learning Environment for the Diagnosis, Assistance and Evaluation of Students Based on Artificial Intelligence
English Learning System Design for College Students Personalized English Grammar Check and Diagnosis
Directed Formation of Motivation and Professional Orientation of Students toward Professions in the Field of Preventive Medicine
The Effectiveness of Multimedia in Education for Special Education (MESE) to Improve Reading Ability and Memorizing for Children with Intellectual Disability
Learning Dynamics Analysis Based on Computer-Human Interaction
Edmodo-Based Blended Learning Model as an Alternative of Science Learning to Motivate and Improve Junior High School Students' Scientific Critical Thinking Skills
Social Experience Guidance for College Students' Entrepreneurship in the Social Network
Blended Learning in Research Statistics Course at The English Education Department of Borneo Tarakan University
School + Family Community Learning Model of PE Course under COVID-19 Epidemic Situation
Research and Software Development of Active Learning Mode for College Students Based on Computer Network
A Novel Teaching Approach for Mobile Internet-Based Collaborative Knowledge Construction in "Teaching Management"
Flipped Classroom Method for the Teacher Training for Secondary Education: A Case Study in the University of Granada, Spain
E-Spot - A Social Media and Collaboration Framework for Students in Albania
An Evaluation Model for the Innovation and Entrepreneurship Thinking Ability of College Students Based on Neural Network
A Preliminary Analysis of Software Engineering Metrics-based Criteria for the Evaluation of Learning Objects Reusability
Teaching Mode of Dance Appreciation Micro-course Based on Primary Teaching Theory
Evaluate Stochastikon Magister by Questionnaire
A Review of Digital Skills of Malaysian English Language Teachers
Open Educational Resources as a Tool to Improve Language Education Effectiveness in the Russian Higher Institutions
Impact of WhatsApp Interaction on Improving L2 Speaking Skills
The Construction of Piano Teaching Innovation Model Based on Full-depth Learning
E-Learning Based on Cloud Computing
Artificial Intelligence-Based Strategies for Improving the Teaching Effect of Art Major Courses in Colleges
Construction of a Software Development Model for Managing Final Year Projects in Information Technology Programmes
Using an Intelligent Tutoring System to Support Learners' WMC in e-learning: Application in Mathematics Learning
Immersive English Online Teaching Model Using Original Film as Teaching Resources
Effectiveness of Augmented Reality in Online Distance Learning at the Time of the COVID-19 Pandemic
Online Learning for Mass Audiences during the COVID-19 Pandemic: Key Considerations for Real Time Knowledge Transfer
Embedding emotion awareness into e-learning environments
Design of Multimedia-based Digital Storybooks for Preschool Education
Augmented Reality Based Educational Design for Children
Web Services Based Learning Objects Generator for Device-Independent M-Learning
Ubiquitous Hub for Digital Natives
Construction of Modern Educational Technology MOOC Platform Based on Courseware Resource Storage System
Motivation Path between the Difficulties and Attitudes of Using the E-Learning Systems in the Jordanian Universities: Aajloun University as a Case Study
Analysis of the Studies Published on Business Strategy Game and Learning Strategic Management in the Web of Science Database
On the Entrepreneurial Intention and Entrepreneurial Behavior Path of College Students Based on the Theory of Planned Behavior
Enhancing EFL Students' Active Learning by Using 'Formative' on Mobile Devices
Survey on Sound and Video Analysis Methods for Monitoring Face-to-Face Module Delivery
An Applicable Way of Teaching Quality Evaluation Based on MOOC Platform
A Survey of Assignments in Undergraduate Computer Architecture Courses
Importance of Coding Education and Robotic Applications For Achieving 21st-Century Skills in North Cyprus
An Attack-Defense Tree on e-Exam System
An Evaluation and Examination of Quiz Tool within Open-Source Learning Management Systems
The Use of Knowledge Correlation for Classification and Evaluation of a Distance Education Teaching Resource Database
Empirical Analysis on Effectiveness and Long-Acting Mechanism of Regional Physical Education Teaching
The Effect of Scientific Creativity in Inquiry Learning to Promote Critical Thinking Ability of Prospective Teachers
Needs Analysis from Teachers' Experiences in Online Academic English Writing Model for Chinese EFL College Students
Mobile Multimedia Classroom Construction for Rhythmic Gymnastics Based on APT Teaching Model
Are Educational Games Engaging and Motivating Moroccan Students to Learn Physics?
Students' Perception about Learning using MOOC
Application of Computer Data Analysis Technology in the Development of a Physical Education Examination Platform
Effectiveness of the Implementation of Cognitive Conflict Strategy Assisted by e-Service Learning to Reduce Students' Mathematical Misconceptions
Needs Assessment of Information and Communication Technology Literacy (ICT Literacy) of Students in Secondary Educational Service Area
Development of E-learning Module for ICT Skills of Marginalized Women and Girls for ICT4D
Faculties Behavioural Intention Toward the Use of the Fourth Industrial Revolution Related-Technologies in Higher Education Institutions
E-Learning and Students' Motivation: A Research Study on the Effect of E-Learning on Higher Education
Implementing Electronic Courses Based on Moodle for Foreign Language Teaching at Russian Technical Universities
Report of the Results of an IMS Learning Design Expert Workshop
Analysis of Rural-Based Pre-Service Teachers Spatial-Visualisation Skills in Problem Solving in Vector Calculus Using MATLAB
A Teaching Mode for Art Anatomy Based on Digital Virtual Technology
Towards Adaptive E-Learning using Decision Support Systems
System of Logical Structures in Natural Science-Oriented Curriculum and its Effect on Teaching
Correlation Between Student Internet Access and Teachers' Self-Efficacy in Teaching Online Classes
Fourth International Workshop on Adaptive Learning via Interactive, Collaborative and Emotional Approaches (ALICE 2014)
Development and Evaluation of Gaze Tracking Integrated E-Learning Contents
Application of Virtual Reality Technology in Distance Learning
Construction of Interactive Teaching System for Course of Mechanical Drawing Based on Mobile Augmented Reality Technology
The Effect of Presenting Anomalous Data on Improving Student's Critical Thinking Ability
Challenge-based and Competency-based Assessments in an Undergraduate Programming Course
On the Teaching of Natural Science- and Electrotechnologically-Oriented University Course for Future Teachers in the Period of Covid 19 Pandemic
"All for One and One for All"- Creating a Mobile Learning Net for ESP Students' Needs
Influence Mechanism of Improving the Networking Ability of University Students in Relation to the Entrepreneurial Cooperation Network
Web Based Online Hybrid Teaching Method of Network Music Course
Developing e-course Robust Constrained PID Control
Improving Cognitive Decision-Making into Adaptive Educational Systems through a Diagnosis Tool based on the Competency Approach
Effects of Blended, Explicit and Implicit Instruction on EFL Learners in English Pronunciation Class under Emerging Technology
The Challenges of Initial Teacher Training
Student Online Learning Behavior Characteristics Based on Multidimensional Cognitive Model
Effect of Curriculum-Based Video Games on Students' Performance: An Experimental Study
Comparison of LMSs: Which is the Most Suitable LMS for my Needs?
Construction and Practice of SPOC Teaching Mode based on MOOC
A Big Data-Based Data Mining Tool for Physical Education and Technical and Tactical Analysis
Conceptual Model of Learning Computational Thinking Through Educational Robotic
Challenge: A Multidisciplinary Degree Program in Bioinformatics
Blended Teaching Mode of Art Course based on Objective Achievement Scale
Understanding the Generation Z Behavior on D-Learning: A Unified Theory of Acceptance and Use of Technology (UTAUT) Approach
Meta Cognition Thinking and Its Relationship to Patterns of Brain Dominance among Jordanian University Students According to Gender and Specialization Variables
Determinants of Zoom Fatigue Among Graduate Students of Teacher Education Program
Visualizations of User Data in a Social Media Enhanced Web-based Environment in Higher Education
A New Learning Resource Retrieval Method Based on Multi-knowledge Association Mining
Virtual Portfolio: A Strategy for Learning Assessment in a Graduated Virtual Program Results of a Pilot Study
Optimization Analysis and Implementation of Online Wisdom Teaching Mode in Cloud Classroom Based on Data Mining and Processing
IP-MLI: An Independency of Learning Materials from Platforms in a Mobile Learning using Intelligent Method