yusuke1997/dblp-id-title huggingface dataset:
The Determinants of Web Use Within an Economics Principles Course
Violent Lyrics = Aggressive Listeners?
Does the Glass Slipper Fit?: Disney Princess Films and Relationship Beliefs and Attitudes
Cyberbullying: Who Are the Victims?
Effects of Human vs. Computer-Controlled Characters and Social Identity Cues on Enjoyment
Interview mit dem Regisseur Wim Wenders
Kurzfristige Effekte inhaltlicher Medien-Frames
The Effects of Censored and Uncensored Sexually Explicit Music on Sexual Attitudes and Perceptions of Sexual Activity
Are Enjoyment and Appreciation Both Yardsticks of Popularity?
The 9th International Congress of IGEL - 3.-7. August 2004, Edmonton (Kanada): Einige (sehr subjektive) Eindrücke
Contrasting Objectification and Competence
Incubating Scholarship From Emerging Media Psychologists
Das Europäische Medieninstiut
Spoilers Go Bump in the Night
Killing Is Positive!
More Mobile Connectedness, Less Well-Being?: Examining How Multiplatform Mobile Connectedness Affects Negative Well-Being Through FoMO and Leisure Boredom
AI for Combatting Mis/Disinformation: The Roles of Solipsistic Introjection, Anthropomorphism, and Source Credibility
Imageforschung mit Kognitiven Karten: Die Landschaft der Fernsehsender in der Wahrnehmung der Zuschauer/innen
Game Over?
Interview with Dr. Frank Biocca, Ameritech Professor of Telecommunication, Information and Media at Michigan State University, Director of M.I.N.D. Labs
Testing a Universal Tool for Measuring Parasocial Interactions Across Different Situations and Media
Serious Efforts at Bias Reduction
About Entertainment=Emotion
Media psychology
The Influence of Media Exposure on the Accessibility of Moral Intuitions and Associated Affect
Cognitive and Emotional Responses to Russian State-Sponsored Media Narratives in International Audiences
Do Sexist Comments Hinder Participation in Online Political Discussions?: A Preregistered Experiment
Moral Intuition and Media Entertainment
Ego-Shooter - Gewalthaltige Computerspiele und aggressive Neigungen
Applying Latent Growth Models to the Analysis of Media Effects
The Influence of Social Justice Movies: A Case Study in Promoting Moral Understanding & Social Responsibility
What Makes A Good Journal of Media Psychology Submission?
Liking a Sexual Character Affects Willingness to Have Casual Sex
Links Between Exposure to Sexualized Instagram Images and Body Image Concerns in Girls and Boys
Impression Formation Online
Inspiration by Role Models: The Effect of Source Similarity, Perceived Goal Attainability, and Dispositional Optimism
Beyond Content: Exploring the Effects of Narrative Structure on Entertainment Experience
Ist die mimikbasierte Emotionsanalyse eine verkannte Methode in der Medienpsychologie?
Celebrating Interactive Entertainment - die 2. Games Convention in Leipzig
Implicit Associations in Computer-Mediated Communication: Emoji Skin Tone
Passive Facebook Use and Depression
Motivated Processing of Fear Appeal and Disgust Images in Televised Anti-Tobacco Ads
Emphasis Framing Effects of Conflicting Messages
Sexually Degrading Music Videos and Lyrics
At the Intersection of Motivational Relevance and Website Visual Complexity
Interactive Data Graphics and Information Processing
Internalizing External Goals: The Relationship Between Causality Orientations and Digital Badges
Negativity Wins at Last
Media Use and Black Emerging Adults' Acceptance of Jezebel and Sapphire Stereotypes
Explaining the Relationship Between Media Exposure and Early Adolescents' Body Image Perceptions
Media Psychology and Complex Modes of Entertainment Experiences
Selbstdarsteller
Zwischenwelten
A Note of Thanks, and a Nod Towards Internationalization
Konstruktion mentaler Repräsentationen beim Hör- und Leseverstehen
"They Are Wallowing in Luxury, but Complain About the Struggles of Lockdown": A Field Study of Audiences' Responses to Celebrity COVID-19 Posts
Using Neuroimaging Techniques to Link Game Rewards to Memory Through Activity in the Hippocampus
An Information-Processing Model for Audiences' Selections of Movies
The sense of presence in virtual environments: A three-component scale measuring spatial presence, involvement, and realness
Political Learning Through Entertainment - Only an Illusion?
Understanding Mechanisms of Media Use for the Social Sharing of Emotion: The Role of Media Affordances and Habitual Media Use
Understanding the Structural Components Behind the Psychological Effects of Autonomous Sensory Meridian Response (ASMR) With Machine Learning and Experimental Methods
Reviewers 2022
Das Internet als Medium zur verzerrungsfreien Erfassung von Reaktionszeiten im Rahmen web-basierten Experimentierens
Charakteristika des Virtual Reality-Mediums als Determinanten der intermodalen Informationsintegration in einer hybriden Realität
Immigrants' Dual Identity and the Hostile Media Effect in the Context of Sports Broadcasts
Interview with Dean Emeritus Dolf Zillmann, College of Communication & Information Sciences and Department of Psychology, University of Alabama, on occasion of his recent retirement
Controlling Presentation Speed, Labels, and Tooltips in Interactive Animations
Call for Papers: Media and Moral Understanding: A Special Issue of the Journal of Media Psychology
Interview mit Dr. Monika Stuckfüll
What Makes Preschoolers Listen to Narrative Audio Tapes?
Perceived Realism of Television Medical Dramas and Perceptions About Physicians
Informatik (ULI) aus pädagogisch-psychologischer Sicht
Informationslokalisation und -selektion als Prozesse des Wissensmanagements: das Projekt HyperDisc
Celebrating Wins, Lamenting Losses in the Aftermath of Presidential Elections: Examining BIRGing, CORFing, Information Utility, and Identity Repair
Wie und warum liest man Romane?
Neues aus der Fachgruppe Medienpsychologie
Debattenwahrnehmung und Kandidatenorientierung
Die Zukunft der Kommunikationsberufe - Ausbildung, Berufsfelder, Arbeitsweisen
Interview mit Prof. Dr. Joanne Cantor, University of Wisconsin-Madison, Department of Communication Arts
Slow Down You're Moving Too Fast
Guitar Hero or Zero?
Problematic Internet Use in Emerging Adulthood: The Interplay Between Narcissistic Vulnerability and Environmental Sensitivity
Interview mit Herrn Prof. Dr. Klaus-Ernst Behne, Präsident der Hochschule für Musik und Theater Hannover und Mitbegründer der Musikpsychologie in Deutschland
Wem Medienschönheiten schaden
The Complicated Relationship Between Media and Morality
Unterhaltungsrezeption als Gegenstand medienpsychologischer Emotionsforschung
Danger, Sex, and Everything Else: A Comparison of Camera Angle and Camera Distance Effects Across Pictures of Varied Emotional Content
Exploitation-Exploration Model of Media Multitasking
Identification Processes in Online Groups
Using Health Intervention Messages to Reduce Intentions to Spend Time on Social Networks
A Longitudinal Analysis of Political Ideology, Pornography Consumption, and Attitude Change: Replication and Extension
Presence unlimited: Ein Bericht über Presence 2001 (4th Annual International Workshop on Presence) 21.-23. Mai 2001, Philadelphia, USA
The Social Experience of Entertainment Media
Why Do We Enjoy Reality Shows
Der Einfluss von Models in der Werbung auf das Körperselbstbild der Betrachter/innen
Integrating Community-Based Participatory Research Into Immersive Narratives: Co-Designing a Virtual Reality Experience on Environmental Injustice
Let's Go to the Movies...for Science!
Annenberg Studies on Computer Games
Toward an Integration of the Learning and Communication Perspectives in Computer-Supported Instructional Communication
Interview mit Prof. Dr. Karl Grammer
Who Watches Verbally Aggressive Shows?
Network Autocorrelation of Task Performance via Informal Communication Within a Virtual World
Bericht zum 44. Kongress der Deutschen Gesellschaft für Psychologie, Göttingen 2004
Good News!
Steering Through and Growing From Turbulent Times
Sounding Out Small Screens and Telepresence
Correction to Hefner & Kretz, 2021
Do Perceived Benefits Compensate for Low Provider Trustworthiness in Disclosure Decisions?: An Experimental Investigation
Revisiting Culture
News Consumption and Its Unpleasant Side Effect
Exemplification in Communication
Testing Obtrusiveness and Addressing as Determinants of the Intensity of Parasocial Interactions: An Experimental Study
Binge-Watching, Self-Determination, and Well-Being: A Partially Successful Direct Replication and Extension of
Exploring the Unique Effects of Virtual and Mixed Reality on Students' Science Learning Intentions: A Serial Mediation Model of Plausibility Illusion and Enjoyment
Privacy Is Dead, Long Live Privacy!: Two Diverging Perspectives on Current Issues Related to Privacy
E-Learning-Systeme: Theoriegeleitete Konzeption, Qualitätsmanagement, Implementierung
Making Sense of Entertainment
Moral Salience in Film Reviews Associated With Film Success: An Analysis of 1.6 Million Reviews
The Effect of Website Interactivity on Political Involvement
Bericht zur 9. General Online Research (GOR) in Leipzig (26.-28. März 2007)
Is It Time for Augmented Reality Theory?: Identifying Challenges and Pathways for Theoretical Development
Parasocial Interaction as More Than Friendship
Commitment to the Team
Show Me The Goods
Mindful Instant Messaging
What Determines Video Game Use?
Correction to Ewoldsen et al. (2022)
Exemplification 2.0
Abnormality in News Stories
The Psychological Benefits of Scary Play in Three Types of Horror Fans
Metaverse-Mediated Communication: A Call for Theory-Driven XR Research
Preexisting Stereotypes and Selection of Counter-Stereotypical Genius Representations in Entertainment Media
Moral Tipping Points: How Trait Moral Salience Moderates Judgments of Narrative Characters Along the Moral Continuum
Online anmelden?
Does Media Use Have a Short-Term Impact on Cognitive Performance?
Television and the American Family (2nd Edition)
TV News - The Daily Horror?
Murder for Pleasure
Der Einfluss nonverbaler Signale auf den Kommunikationsprozess in einer kollaborativen virtuellen Umgebung
Testing the Role of Narrative Modeling on Self-Compassion
Information Integrity in a Digital Age
Between a Rock and a Hard Place: The Role of Moral Intuitions and Social Distance in Determining Moral Judgments of an Agent in a Moral Dilemma
Der Zuschnitt von Werbung auf die Zielgruppe älterer Menschen
That's Good News ☹: Semantic Congruency Effects in Emoji Processing
"Technology and Human Behavior"
Perspective Taking in Computer-Mediated Instructional Communication
Wie analysiert man Interaktionen von metrischen und kategorialen Prädiktoren? Nicht mit Median-Splits!
"Mehr Dinge zur gleichen Zeit"
ELAN am FB Kommunikationswissenschaft der Universität Salzburg - Vorstellung eines elektronischen und web-gestützten Systems für die Vergabe von Lehrveranstaltungsplätzen
Grenzgänge im Allerweltsland "Communication in Borderlands" - 53. Jahrestagung der Internationalen Communication Association (ICA) in San Diego, USA, 23. bis 27. Mai 2003
Does Polarizing News Become Less Polarizing When Written by an AI?: Investigating the Perceived Credibility of News Attributed to a Machine in the Light of the Confirmation Bias
Pushing Towards Privacy: Comparing the Effectiveness of Nudges and Boosts for Encouraging Anonymous Browsing
Media Use and Well-Being: New Perspectives on the Risks and Benefits of Media Exposure
Facebook - Virtueller Nebenschauplatz der Gegenwart
Interdependence in Mediated Intergroup Contact
Understanding the Experience of Imaginary Audience in a Social Media Environment
1Brot, Wurst, 5 Sack Äpfel I.L.D - Kommunikative Funktionen von Kurzmitteilungen (SMS)
The Effectiveness of Using Sexual Appeals in Advertising
Video Game Use as Risk Exposure, Protective Incapacitation, or Inconsequential Activity Among University Students
Moral Minds in Gaming: A Quantitative Case Study of Moral Decisions in Detroit: Become Human
Coping and Mindfulness
Effects of Subtitles, Complexity, and Language Proficiency on Learning From Online Education Videos
Valence-Based Biases in News Selection
Love Lamentation in Pop Songs: Music for Unhappy Lovers?
The Social Online-Self-Regulation-Theory: A Review of Self-Regulation in Social Media
Medienkonservatismus
The Cognitive Tax of Self-Objectification
A Theory of Media Multitasking Intensity
Active and Sedentary Video Game Time
Men and Women Read News Differently
Neue Impulse für die europäische Presence-Forschung
Explicating the Emotion Spillover EffectAt the Intersection of Motivational Activation, Resource Allocation, and Consolidation
Digital Health - Meeting patient and professional needs online
Communication Research in the Public Interest Bericht von der 54. Jahrestagung der ICA in New Orleans, USA (27. bis 31. Mai 2004)
Pornography Consumption and Sexual Satisfaction in a Korean Sample
nterview with Prof. Dr. Jennings Bryant, Professor of Communication and Director of the Institute for Communication Research (ICR), University of Alabama, Co-editor of the Journal Media Psychology and new President of the International Communication Association (ICA)
Model of Inspiring Media
Mediengewalt, Lebenswelt und Persönlichkeit - eine Problemgruppenanalyse bei Jugendlichen
The Changing Role of Media Use in Political Participation
Antecedents and Effects of Online Third-Party Information on Offline Impressions: A Test of Warranting Theory
A Comparative Study Examining the Effects of Mixed and Virtual Reality on Plausibility Illusion and Emotional States
Online Disinhibition
Wer liest Zeitung? Einflussfaktoren auf die Zeitungsnutzung Jugendlicher
Analyzing Internet Forums
Breaking Up for Good: The Contrasting Roles of Enjoyment and Appreciation in Predicting Viewer Distress Following the Dissolution of a Series
Music and Sports as Catalysts for Intergroup Harmony: What Is More Effective, and Why?
Introduction to Hogrefe OpenMind
The Grand Finale: Televised Political Debate Effects in the Portuguese General Elections
Losing Awareness of Our Surroundings?: The Role of Attention During Transportation Into Audio Narratives
Die M-DAS - eine modifizierte Version der Differentiellen Affekt Skala zur Erfassung von Emotionen bei der Mediennutzung
James Bond in Angst?
Kurzbericht über die Deutsche Gesellschaft für Musikpsychologie (DGM) und ihre Jahrestagung vom 21.-23. September 2001 in Hildesheim
Heute haben wir Hitler im Kino gesehen
Bollywood kommt!
Tagung der Fachgruppe Rezeptionsforschung in der Deutschen Gesellschaft für Publizistik- und Kommunikationswissenschaft (DGPuK) vom 26.-27. Januar 2001 in Berlin
Relational Effects of Romantic Partner's Perceived Parasocial Romantic Attachment With Pornography
The Association Between Social Networking Sites and Alcohol Abuse Among Belgian Adolescents
What Post-Pandemic Paradox?: The Influence of Partisanship, Disgust Sensitivity, and Authoritarianism on COVID-19 Perceived Risk and Compliance
Social Categorization, Moral Disengagement, and Credibility of Ideological Group Websites
Imagine All the Forces
Aggression-Related Characteristics and the Selection of Media Violence
International Communication Association Annual Conference, San Francisco, CA, USA (May, 24-28, 2007)
Games and Recovery
Interview mit Herrn Prof. Dr. Uwe Hasebrink, Direktor des Hans-Bredow-Instituts für Medienforschung und Professor für Empirische Kommunikationswissenschaft an der Universität Hamburg
Toward a Theory of Intellectual Entertainment
Depictions of Injuries and Safety Gear Usage in the World's Most Popular Video Games
Negativity Biases Online: The Interplay of Individuals and Algorithms in News Consumption
Effects of Light-Hearted and Serious Entertainment on Enjoyment of the First and Third Person
Correction to
Combining VR and Biofeedback
Computergestütztes Schreiben von Lernprotokollen
Cultivation Effects of a Newspaper on Reality Estimates and Explicit and Implicit Attitudes
Measuring Media Multitasking
Mythos Mediengesellschaft? Kurzbericht zur Jahrestagung 2004 der Deutschen Gesellschaft für Publizistik- und Kommunikationswissenschaft in Erfurt
Emerging Adulthood and Media Use: Latest Research and Future Directions
Dying to Watch
The Role of Individual Differences in Cognitive Skills in Children's Learning Through Film
Norwegian Adolescents in the Initial Stages of COVID-19 Restrictions: Links Between Interactions, Digital Media Use, Loneliness, and Mental Health Problems
Personal Relevance Versus Contextual Relevance
Reviewers 2024
Effects of Right-Wing Populist Political Advertising on Implicit and Explicit Stereotypes
Temporal Considerations for Self-Report Research Using Short Message Service
Do We Judge Fiction by the Author's Gender?
Idealized Female Beauty, Social Comparisons, and Awareness Intervention Material
Touched by Tragedy: Mortality Salience of Loved Ones Increases Narrative Processing of Tragic Movies With Meaningful Endings
How Media Portrayals of Suffering Influence Willingness to Help
Theorizing Gender in Online Privacy Research
Further Validation and Cross-Cultural Replication of the Video Game Demand Scale
Genrespezifische Kultivierung durch Krimirezeption
Psychologie. Fühlen, Denken und Handeln verstehen: Dorsch Psychologisches Wörterbuch (13. Aufl.)
Climate Change From the User's Perspective
Influence of Age-Rating Label Salience on Perception and Evaluation of Media
A Social Identidy Model of Media Usage and Effects
Emotionally Toned Online Discussions Evoke Subjectively Experienced Emotional Responses
Der Einfluss von Traurigkeit als State und Depressivität als Trait auf das Fernsehverhalten
The Buffer Effect: Strategic Choice of Communication Media and the Moderating Role of Interpersonal Closeness
A Newspaper's Effect on the Strength of Automatic Associations in Memory
Smartphone Use and Well-Being in Two Contexts: An Outdoor Camp and a College Campus
Converging Crowds and Tied Twins: Audience Brain Responses to the Same Movie are Consistent Across Continents and Enhanced Among Twins
Call for Papers: "Theoretical Consolidation and Innovation in Media Psychology"
Ethnolinguistic Identity and Television Use in a Minority Language Setting
Violent Content Enhances Video Game Performance
When They Go Low, We Gloat: How Trait and State Schadenfreude Moderate the Perception and Effect of Negative Political Messages
Watching Closely
Interactive Narratives Affecting Social Change
Rational Versus Intuitive Processing
Online News and Corporate ReputationA Neurophysiological Investigation
The Experience of Mobile Entrapment in Daily Life
Spreading the Word
Theorizing Prejudice Reduction via Mediated Intergroup Contact: Extending the Intergroup Contact Theory to Media Contexts
The Effect of Searching Versus Surfing on Cognitive and Emotional Responses to Online News
A Cognitive Processing Framework for Media Interpretation
6. Jahrestagung der DGPuK-Fachgruppe "Visuelle Kommunikation", "Emotional Visuals - Emotionalisierung durch Bilder?"
Interview with Prof. Robert Epstein, West Coast Editor of Psychology Today
It's Right to Be Sad
Interview with Prof. Sonia Livingstone
The More You Say, the Less They Hear
"Everyday I'm Çapuling"
Bericht zur Tagung "Audiovisuelle Emotionen" veranstaltet von der Universität Hamburg und der Universität Halle, Hamburg vom 31.11. bis 3.12.2005
Einführung in zeitreihenanalytische Verfahren für die Medienforschung
Appreciation of Entertainment
Der Einsatz der , Experience Sampling Method? in der Medienwissenschaft
Neue Schnittstellen - medienpsychologisch relevante Themen in der Entwicklungs- und Sozialpsychologie
Tidying Up Attitudes, Queer Eye Style: Parasocial Contact With Asian Women and Gay Men
Research on Media Entertainment: Information about The Norman Lear Center
Exploring Audience Judgments of Social Science in Media Discourse
Stories and the Self
Können virtuelle Helfer uns wirklich helfen? Verfahren zur Evaluation von anthropomorphen Mensch-Technik-Schnittstellen
Does Elevation Reduce Viewers' Enjoyment of Media Violence?
"Feed" or "Unfeed"?: The Role of Social Networking Sites Use in the Link Between Identity Commitment Development and Psychological Functioning in Emerging Adulthood
"Partizipation und Interaktion im virtuellen Seminar?" - Interdisziplinäre Aspekte zum netzgestützten Lehren und Lernen in Gruppen: Ergebnisse eines Workshops
Welt am Draht
Rezeption und Verarbeitung von angstauslösenden Verkehrssicherheitsspots
How Are Survivors of Intimate Partner Violence and Sexual Violence Portrayed on Social Media?
"Drive the Lane; Together, Hard!"
Informationsdesign - ein neuer Studiengang geht in die nächste Runde
Is It Only the Violence?: The Effects of Violent Video Game Content, Difficulty, and Competition on Aggressive Behavior
Ballistocardiographic Responses to Dynamic Facial Displays of Emotion While Sitting on the EMFi Chair
The Coupled Brains of Captivated Audiences
Avatar Creation and Video Game Enjoyment
Werbung im Fernsehen
The Role of Feeling in the Entertainment=Emotion Formula
Coping and Film Reception
"Level Up": Inauguralkonferenz der Digital Games Research Association
Context and Identification in Persuasive Mass Communication
Mehrebenenanalysen mit hierarchisch-linearen Modellen
They Are All Armed and Dangerous!
Leveraging Motivations to Curb Misinformation: Self-Affirmation Reduces the Appeal of Political Conspiracy Theories
Nevertheless, It Persists: Political Self-Effects in the Context of Persistent Social Media
Mind or Machine?: Conversational Internet Search Moderates Search-Induced Cognitive Overconfidence
Application of Information Introduced to Dynamic Message Processing and Enjoyment
Selbstreguliertes Lernen mit einer Mathematiklernsoftware
Kassensturz - Zur Lage der Medienpsychologie
Inhaltsanalyse elektronisch gespeicherter Massendaten der internationalen Presse
Effects of Differences in Numeric Ability on the Perception of Adversity Risk to Others and Self
Instrument Development for Esthetic Perception Assessment
Attitude-Consistent Health Messages About Electronic Cigarettes Increase Processing Time: Perceiving Message Senders as Socially Close Increases Message Recall
Exploring the Effects of Personal Information in Television News
How Perceived Processing Fluency Influences the Illusion of Knowing in Learning From TV Reports
Emotionen - Medien - Gemeinschaft. Eine kommunikationssoziologische Analyse
"Sad Movies Don't Always Make Me Cry"
Integrating Media Selection and Media Effects Using Decision Theory
Bericht zur Jahrestagung der FG "Methoden" der Deutschen Gesellschaft für Publizistik- und Kommunikationswissenschaft (DGPuK) zum Thema "Die Brücke zwischen Theorie und Empirie: Operationalisierung, Messung und Validierung in der Kommunikationswissenschaft" , Zürich 2006
Auf der Suche nach medizinischen Fachinformationen: Metakognitionen bei der Internetrecherche von Laien
Lehrbuch Medienpsychologie
Is Seeing Believing?
Social Sharing With Friends and Family After Romantic Breakups
Sleep, Media Use, and Sociopolitical Attitudes
The Media Psychology of Boredom and Mobile Media Use: Theoretical and Methodological Innovations
Fernsehen und erlebte Wirklichkeit II: Ein integratives Modell zu Realitäts-Fiktions-Unterscheidungen bei der (kompetenten) Mediennutzung
Product Placement, Markengedächtnis, Markenimage (1)
Interview with William ("Bing") Gordon, Executive Vice President and Chief Creative Officer of Electronic Arts, a leading independent publisher and developer of interactive entertainment software. Gordon has been credited in many popular video games, among them The Sims, Command and Conquer: Generals , Sid Meier's Alpha Centauri, Sim Golf , Tiger Woods PGA Golf , and John Madden NFL Football . He lives and works in Los Angeles
In a Working Mood?
Interview mit Prof. Dr. Jörg M. Haake, Professor für Praktische Informatik an der FernUniversität Hagen, und Prof. Dr. Bernd Weidenmann, Professor für Pädagogische Psychologie an der Universität der Bundeswehr Mänchen
Lesekompetenz. Bedingungen, Dimensionen, Funktionen: Medienkompetenz. Voraussetzungen, Dimensionen, Funktionen
Cowboy und Prinzessin seit Adam und Eva
Outcomes Are in the Eye of the Beholder
Communication Research Matters: Bericht von der 51. Jahrestagung der ICA in Washington, DC
Eine Längsschnittstudie zur Motivation und Kommunikation beim netzbasierten Lernen in einem virtuellen Seminar
Bericht über das DFG-Schwerpunktprogramm ?Netzbasierte Wissenskommunikation in Gruppen
Goodbye and Welcome
Sozialpsychologie