yusuke1997/dblp-id-title huggingface dataset:
The effects of subpixel addressing on users' performance and preferences during reading-related tasks
Multimodal Affect: Perceptually Evaluating an Affective Talking Head
Talking bodies: Sensitivity to desynchronization of conversations
Enhancing haptic detection of surface undulation
Simulating believable forward accelerations on a stewart motion platform
A Proposed Methodology for Evaluating HDR False Color Maps
From physics to sound: Comments on van den Doel, ICAD 2004
Summary Statistics and Material Categorization in the Visual Periphery
The Role of Sound Source Perception in Gestural Sound Description
Emulating human observers with bayesian binning: Segmentation of action streams
Vertical Field-of-View Extension and Walking Characteristics in Head-Worn Virtual Environments
Do predictions of visual perception aid design?
Practical Saccade Prediction for Head-Mounted Displays: Towards a Comprehensive Model
Perception of blending in stereo motion panoramas
Participatory Design of Virtual Humans for Mental Health Support Among North American Computer Science Students: Voice, Appearance, and the Similarity-attraction Effect
How the Presence and Size of Static Peripheral Blur Affects Cybersickness in Virtual Reality
Human Perception of Inertial Mass for Joint Human-Robot Object Manipulation
A Comparative Perceptual Study of Soft-Shadow Algorithms
Introduction to Special Issue SAP 2014
The Pulfrich Effect in Virtual Reality
Providing Semi-private Feedback on a Shared Public Screen by Controlling Presentation Onset
Integrating multiple views with virtual mirrors to facilitate scene understanding
Gaze-to-Object Mapping during Visual Search in 3D Virtual Environments
Quantifying fidelity for virtual environment simulations employing memory schema assumptions
An Extended Analysis on the Benefits of Dark Mode User Interfaces in Optical See-Through Head-Mounted Displays
Evaluating 2D and 3D visualizations of spatiotemporal information
A principled methodology for the specification and design of nonvisual widgets
A Systematic Review of Empirical Measures of Workload Capacity
Creating Thermal Icons - A Model-Based Approach
Introduction to Special Issue SAP 2016
The Effects on Driving Behavior When Using a Head-mounted Display in a Dynamic Driving Simulator
Crystallization sonification of high-dimensional datasets
Predicting Perceived Naturalness of Human Animations Based on Generative Movement Primitive Models
Attentional gradient for crossmodal proximal-distal tactile cueing of visual spatial attention
Establishing Vibration-Based Tactile Line Profiles for Use in Multimodal Graphics
Making virtual walking real: Perceptual evaluation of a new treadmill control algorithm
Improving relative depth judgments in augmented reality with auxiliary augmentations
Comparing face recognition algorithms to humans on challenging tasks
Investigating a Combination of Input Modalities, Canvas Geometries, and Inking Triggers on On-Air Handwriting in Virtual Reality
Introduction to the SAP 2023 Special Issue
Shadow-based Illusion of Depth and Transparency in Printed Images
Non-Invasive Measurement of Cognitive Load and Stress Based on the Reflected Stress-Induced Vascular Response Index
Enhancing air traffic displays via perceptual cues
Sensory Substitution for Force Feedback Recovery: A Perception Experimental Study
A Content-adaptive Visibility Predictor for Perceptually Optimized Image Blending
A novel two-dimensional tactile slip display: design, kinematics and perceptual experiments
Image Quality under Chromatic Impairments
Evidence that Viewers Prefer Higher Frame-Rate Film
Toward Quantifying Ambiguities in Artistic Images
Clustering approach to characterize haptic expressions of emotions
Individual Differences in Image-Quality Estimations: Estimation Rules and Viewing Strategies
A New Hypothesis on Facial Beauty Perception
Learning the Vibrotactile Morse Code Alphabet
Modeling human aesthetic perception of visual textures
"Writing with music": Exploring the use of auditory feedback in gesture interfaces
Human-inspired search for redundancy in automatic sign language recognition
How real is real enough? optimal reality sampling for fast recognition of mobile imagery
Discrimination and identification of finger joint-angle position using active motion
Auditory self-motion simulation is facilitated by haptic and vibrational cues suggesting the possibility of actual motion
Quantifying Visual Abstraction Quality for Computer-Generated Illustrations
A Feature-Based Quality Metric for Tone Mapped Images
Reflections on sonic browsing: Comments on Fernström and McNamara, ICAD 1998
Scene-motion thresholds during head yaw for immersive virtual environments
Can I Recognize My Body's Weight? The Influence of Shape and Texture on the Perception of Self
Perceptual limits on 2D motion-field visualization
Shape perception of thin transparent objects with stereoscopic viewing
Visual cues can be sufficient for triggering automatic, reflexlike spatial updating
Personality Expression Using Co-Speech Gesture
Single-trial EEG classification of artifacts in videos
Authors' comments on Miner and Caudell, ICAD 1997
Smile to Like: Effects of Facial Expression-Based Evaluation on Media Engagement and Emotional Self-Awareness
Improving Human-Machine Cooperative Visual Search With Soft Highlighting
Learning to walk in virtual reality
A study of level-of-detail in haptic rendering
Abstract painting with interactive control of perceptual entropy
Vibrotactile Threshold Measurements at the Wrist Using Parallel Vibration Actuators
Exploring the Effect of Motion Type and Emotions on the Perception of Gender in Virtual Humans
The Effects of Peripheral Vision and Light Stimulation on Distance Judgments Through HMDs
Investigating the performance of path-searching tasks in depth on multiview displays
Perceptual plasticity in spatial auditory displays
The Contribution of Stereoscopic and Motion Depth Cues to the Perception of Structures in 3D Point Clouds
Perceptual influence of approximate visibility in indirect illumination
Virtual and Traditional Memory Palaces in Recall with ADHD
Perceptual dependencies in information visualization assessed by complex visual search
Virtual travel collisions: Response method influences perceived realism of virtual environments
Methods for the assessment of fused images
Visual calibration and correction for ambient illumination
On uniform resampling and gaze analysis of bidirectional texture functions
Space perception in virtual environments: Displacement from the center of projection causes less distortion than predicted by cue-based models
Perceptual evaluation of tone-reproduction operators using the Cornsweet-Craik-O'Brien illusion
Using haptic cues to aid nonvisual structure recognition
Toward Understanding the Effects of Intelligence of a Virtual Character during an Immersive Jigsaw Puzzle Co-Solving Task
Perceptual organization of affective and sensorial expressive intentions in music performance
Context in Photo Albums: Understanding and Modeling User Behavior in Clustering and Selection
Relationship between Music Education and Attentional Control: Evidence from an Eye Tracking Study in Primary School Children
Exploring Biological Motion Regularities of Human Actions: A New Perspective on Video Analysis
Evaluation of a multiscale color model for visual difference prediction
The Effect of Wrinkles, Presentation Mode, and Intensity on the Perception of Facial Actions and Full-Face Expressions of Laughter
View changes in augmented reality computer-aided-drawing
A Comparison of Distance Estimation in HMD-Based Virtual Environments with Different HMD-Based Conditions
Comparison of Subjective Methods for Quality Assessment of 3D Graphics in Virtual Reality
Low-Level Image Cues in the Perception of Translucent Materials
After direct manipulation---direct sonification
Evaluating the perceptual realism of animated facial expressions
An empirical pipeline to derive gaze prediction heuristics for 3D action games
Changes in Navigation over Time: A Comparison of Teleportation and Joystick-Based Locomotion
Personal space in virtual reality
Calibrated Passability Perception in Virtual Reality Transfers to Augmented Reality
A gaze-based study for investigating the perception of visual realism in simulated scenes
Object feature validation using visual and haptic similarity ratings
The perceived roughness of resistive virtual textures: II. effects of varying viscosity with a force-feedback device
2D Linear oculomotor plant mathematical model: Verification and biometric applications
Comparison of Unobtrusive Visual Guidance Methods in an Immersive Dome Environment
Improving the Perception of Mid-air Tactile Shapes with Spatio-temporally-modulated Tactile Pointers
Effectiveness of augmented-reality visualization versus cognitive mediation for learning actions in near space
Perceived Space in the HTC Vive
Manipulating Video Sequences to Determine the Components of Conversational Facial Expressions
Does What We See Shape History? Examining Workload History as a Function of Performance and Ambient/Focal Visual Attention
Introduction to the Special Issue on SAP 2021
Discerning Ambient/Focal Attention with Coefficient K
The Effect of Gender and Attractiveness of Motion on Proximity in Virtual Reality
The Perceptual Consequences of Curved Screens
Editorial: Walking in real and virtual environments
Field-of-View Restriction to Reduce VR Sickness Does Not Impede Spatial Learning in Women
Evaluating the Color Fidelity of ITMOs and HDR Color Appearance Models
"Together with Who?" Recognizing Partners during Collaborative Avatar Manipulation
Stereo Day-for-Night: Retargeting Disparity for Scotopic Vision
Moving sounds enhance the visually-induced self-motion illusion (circular vection) in virtual reality
Color Picking: The Initial 20s
Analysis of disparity distortions in omnistereoscopic displays
Data density and trend reversals in auditory graphs: Effects on point-estimation and trend-identification tasks
Simulating Fixations When Looking at Visual Arts
Remote Sighted Assistants for Indoor Location Sensing of Visually Impaired Pedestrians
A Fitts' Law Evaluation of Visuo-haptic Fidelity and Sensory Mismatch on User Performance in a Near-field Disc Transfer Task in Virtual Reality
Keep It Simple: Depth-based Dynamic Adjustment of Rendering for Head-mounted Displays Decreases Visual Comfort
Perceptual rendering of participating media
Visual Quality Assessment of 3D Models: On the Influence of Light-Material Interaction
Perceptual Guidelines for Optimizing Field of View in Stereoscopic Augmented Reality Displays
Human Perception of Visual Realism for Photo and Computer-Generated Face Images
Discrete Versus Solid: Representing Quantity Using Linear, Area, and Volume Glyphs
Effect of Subthreshold Electrotactile Stimulation on the Perception of Electrovibration
Design and Validation of a Virtual Reality Mental Rotation Test
On the Immersive Properties of High Dynamic Range Video
A perceptual framework for the auditory display of scientific data
A psychophysically plausible model for typicality ranking of natural scenes
Perception of Emotion and Personality through Full-Body Movement Qualities: A Sport Coach Case Study
Cueing multimedia search with audiovisual blur
Gaze Data for the Analysis of Attention in Feature Films
Reading Direction Shapes Data Visualization Perception: Insights from Right-to-Left and Left-to-Right User Studies
Computational visual attention systems and their cognitive foundations: A survey
Development and evaluation of a thermal display for material identification and discrimination
GazeFusion: Saliency-Guided Image Generation
Sound sample detection and numerosity estimation using auditory display
Evaluating Grasping Visualizations and Control Modes in a VR Game
Decoding Functional Brain Data for Emotion Recognition: A Machine Learning Approach
Tactile synthesis and perceptual inverse problems seen from the viewpoint of contact mechanics
Behavior Analysis of Human Locomotion in the Real World and Virtual Reality for the Manufacturing Industry
Machine Learning-based Modeling and Prediction of the Intrinsic Relationship between Human Emotion and Music
Evaluating the Use of Sound in Static Program Comprehension
Exploring the Relative Effects of Body Position and Locomotion Method on Presence and Cybersickness when Navigating a Virtual Environment
Introduction to special issue SAP 2012
Virtual Big Heads in Extended Reality: Estimation of Ideal Head Scales and Perceptual Thresholds for Comfort and Facial Cues
Perceived Realism and Voice Naturalness of Virtual Humans: Structural Equation Modeling of Behavioral Intentions among Black American Adults
Compensating the Effect of Communication Delay in Client-Server-Based Shared Haptic Virtual Environments
Exploring Familiarity and Knowledgeability in Conversational Virtual Agents
User-based evaluation of data-driven haptic rendering
Screen-space perceptual rendering of human skin
Adaptation to Simulated Hypergravity in a Virtual Reality Throwing Task
Visual Enhancement of MR Angiography Images to Facilitate Planning of Arteriovenous Malformation Interventions
Face recognition based on polar frequency features
Visually significant edges
How does presentation method and measurement protocol affect distance estimation in real and virtual environments?
Evaluating the effectiveness of orientation indicators with an awareness of individual differences
Efficient Dataflow Modeling of Peripheral Encoding in the Human Visual System
Categorization of natural scenes: Local versus global information and the role of color
Sound science: Marking ten international conferences on auditory display
Introduction to the Special Issue on SAP 2025
Eye Tracking Interaction on Unmodified Mobile VR Headsets Using the Selfie Camera
Improving Transparency in Teleoperation by Means of Cutaneous Tactile Force Feedback
Comparison of Two Methods for Improving Distance Perception in Virtual Reality
The Impact of the Complexity of Harmony on the Acceptability of Music
Guest editorial: Special issue on Applied Perception in Graphics and Visualization (APGV07)
Auditory Distance Presentation in an Urban Augmented Reality Environment
Functional similarities in spatial representations between real and virtual environments
Non-visual Perception of Lines on a Multimodal Touchscreen Tablet
A psychophysical investigation of global illumination algorithms used in augmented reality
Introduction to Special Issue SAP 2018
Motion to support rapid interactive queries on node--link diagrams
Proxemics with multiple dynamic characters in an immersive virtual environment
Differences in head orientation behavior for speakers and listeners: An experiment in a virtual environment
A comprehensive framework for auditory display: Comments on Barrass, ICAD 1994
Two-finger Stiffness Discrimination with the Stochastic Resonance Effect
Perceptual Lightness Modeling for High-Dynamic-Range Imaging
Exploring visual and automatic measures of perceptual fidelity in real and simulated imagery
Translational and Rotational Arrow Cues (TRAC) Navigation Method for Manual Alignment Tasks
Heading assessment by "tunnel vision" patients and control subjects standing or walking in a virtual reality environment
Tactile Texture Display Combining Vibrotactile and Electrostatic-friction Stimuli: Substantial Effects on Realism and Moderate Effects on Behavioral Responses
Is Photorealism Important for Perception of Expressive Virtual Humans in Virtual Reality?
Optimizing a virtual speech display: Comments on Brungart and Simpson, ICAD 2003
The effects of head-mounted display mechanical properties and field of view on distance judgments in virtual environments
How Dimensional and Semantic Attributes of Visual Sign Influence Relative Value Estimation
Perceptual characterization of motion evoked by sounds for synthesis control purposes
Search task performance using subtle gaze direction with the presence of distractions
Reproducing Reality: Multimodal Contributions in Natural Scene Discrimination
Biometrics via Oculomotor Plant Characteristics: Impact of Parameters in Oculomotor Plant Model
Visual Information Requirements for Dismounted Soldier Target Acquisition
Perception and replication of planar sonic gestures
Do Prosody and Embodiment Influence the Perceived Naturalness of Conversational Agents' Speech?
Perceptual Tolerance to Stereoscopic 3D Image Distortion
Toward Affective Handles for Tuning Vibrations
Spatial auditory display: Comments on Shinn-Cunningham et al., ICAD 2001
Perceptually guided high-fidelity rendering exploiting movement bias in visual attention
Human and DNN Classification Performance on Images With Quality Distortions: A Comparative Study
Cognitive factors can influence self-motion perception (vection) in virtual reality
Visual Stabilization of Balance in Virtual Reality Using the HTC Vive
Saliency-maximized audio visualization and efficient audio-visual browsing for faster-than-real-time human acoustic event detection
Perceptual effects of scene context and viewpoint for virtual pedestrian crowds
Modeling locomotor control: The advantages of mobile gaze
Sonification design and metaphors: Comments on Walker and Kramer, ICAD 1996
The Effect of Task on Visual Attention in Interactive Virtual Environments
Creating Word Paintings Jointly Considering Semantics, Attention, and Aesthetics
Obstacle avoidance during walking in real and virtual environments
On the Perception Analysis of User Feedback for Interactive Face Retrieval
Example-Based Color Stylization of Images
Intuitiveness of vibrotactile speed regulation cues
Identifying Lines and Interpreting Vertical Jumps in Eye Tracking Studies of Reading Text and Code
Evaluation of spatial displays for navigation without sight
Affective Calibration of Musical Feature Sets in an Emotionally Intelligent Music Composition System
Effects of Tactile Textures on Preference in Visuo-Tactile Exploration
An other-race effect for face recognition algorithms
Gender differences in cue preference during path integration in virtual environments
Facial Features of Non-player Creatures Can Influence Moral Decisions in Video Games
Evaluation of real-world and computer-generated stylized facial expressions
Psychoacoustic Characterization of Propagation Effects in Virtual Environments
Multidimensional scaling analysis of haptic exploratory procedures
Auditory distance perception in an acoustic pipe
Author's comments on Gröhn, Lokki, and Takala, ICAD 2003
Exploring Sonification Mapping Strategies for Spatial Auditory Guidance in Immersive Virtual Environments
Impressionism, expressionism, surrealism: Automated recognition of painters and schools of art
Affordance Judgments in HMD-Based Virtual Environments: Stepping over a Pole and Stepping off a Ledge
Preference and artifact analysis for video transitions of places
Spot the Difference: Accuracy of Numerical Simulations via the Human Visual System
CyberWalk: Enabling unconstrained omnidirectional walking through virtual environments
Can You Tell Real from Fake Face Images? Perception of Computer-Generated Faces by Humans
Content and quality: Interpretation-based estimation of image quality
Depth Artifacts Caused by Spatial Interlacing in Stereoscopic 3D Displays
A Human-Perceived Softness Measure of Virtual 3D Objects
Walking in Virtual Reality: Effects of Manipulated Visual Self-Motion on Walking Biomechanics
Comparative Evaluation of User Perceived Quality Assessment of Design Strategies for HTTP-based Adaptive Streaming
An application of eyegaze tracking for designing radiologists' workstations: Insights for comparative visual search tasks
The Perception of Lighting Inconsistencies in Composite Outdoor Scenes
Perceptual Effects of Inconsistency in Human Animations
Model-based sonification revisited---authors' comments on Hermann and Ritter, ICAD 2002
Assessing the Impact of Hand Motion on Virtual Character Personality
Investigating the role of body shape on the perception of emotion
Generating stereoscopic HDR images using HDR-LDR image pairs
Toward Perceptually Realistic Talking Heads: Models, Methods, and McGurk
An Evaluation of Screen Parallax, Haptic Feedback, and Sensory-Motor Mismatch on Near-Field Perception-Action Coordination in VR
Perceptual auditory design: Comments on Edwards and Mitsopoulos, ICAD 1998
Assessing Neural Network Scene Classification from Degraded Images
Online 3D Gaze Localization on Stereoscopic Displays
Assessing and Improving the Identification of Computer-Generated Portraits
A local roughness measure for 3D meshes and its application to visual masking
Mesh saliency and human eye fixations
Minification affects verbal- and action-based distance judgments differently in head-mounted displays
Walking pace affected by interactive sounds simulating stepping on different terrains
Toward a definition of visual complexity as an implicit measure of cognitive load
On the Benefits of Using Constant Visual Angle Glyphs in Interactive Exploration of 3D Scatterplots
Influence of Visual Salience on Webpage Product Searches
Olfactory Adaptation in Virtual Environments
Image retrieval and perceptual similarity
Physically based models for liquid sounds
Perceptual impact of gesture control of spatialization
On the limits of resolution and visual angle in visualization
Photoplethysmogram-based Cognitive Load Assessment Using Multi-Feature Fusion Model
Evaluation of auditory displays: Comments on Bonebright et al., ICAD 1998
Color Hint-guided Ink Wash Painting Colorization with Ink Style Prediction Mechanism
Distinguishing between Abstract Art by Artists vs. Children and Animals: Comparison between Human and Machine Perception
The design and evaluation of a sonically enhanced tool palette
First evaluation of a novel tactile display exerting shear force via lateral displacement
Numerically estimating internal models of dynamic virtual objects
Experience Matters: Longitudinal Changes in Sensitivity to Rotational Gains in Virtual Reality
Perceptual Adjustment of Eyeball Rotation and Pupil Size Jitter for Virtual Characters
Cognitive transfer of spatial awareness states from immersive virtual environments to reality
Evaluating Realism in Example-based Terrain Synthesis
Top-Down Influences in the Detection of Spatial Displacement in a Musical Scene
Subjective and Objective Visual Quality Assessment of Textured 3D Meshes
Sketching shiny surfaces: 3D shape extraction and depiction of specular surfaces
On spatiochromatic visual sensitivity and peripheral color LOD management
Optimizing the spatial configuration of a seven-talker speech display
PTRM: Perceived Terrain Realism Metric
The Role of Individual Difference in Judging Expressiveness of Computer-Assisted Music Performances by Experts
Effects of Long-Term Exposure on Sensitivity and Comfort with Stereoscopic Displays
Evaluation of walking in place on a Wii balance board to explore a virtual environment
Measuring the degree of face familiarity based on extended NMF
Mimebot - Investigating the Expressibility of Non-Verbal Communication Across Agent Embodiments
Collisions and Attention
Spatial and Temporal Linearities in Posed and Spontaneous Smiles
Gazing and frowning as a new human-computer interaction technique
Redirected walking to explore virtual environments: Assessing the potential for spatial interference
How Changes in the Mean Latency, Jitter Amplitude, and Jitter Frequency Impact Target Acquisition Performance
Desktop data sonification: Comments on Flowers et al., ICAD 1996
Handling occluders in transitions from panoramic images: A perceptual study
Perceived quality of compressed stereoscopic images: Effects of symmetric and asymmetric JPEG coding and camera separation
Which facial profile do humans expect after seeing a frontal view? a comparison with a linear face model
Comparative Analysis of Three Different Modalities for Perception of Artifacts in Videos
Visual Experience of Space: Relating Textual Descriptions of Perceived Atmosphere to Luminance Contrast Metrics
An Empirical Evaluation of Visuo-Haptic Feedback on Physical Reaching Behaviors During 3D Interaction in Real and Immersive Virtual Environments
Depth of Field Affects Perceived Depth in Stereographs
Crossing Roads with a Computer-generated Agent: Persistent Effects on Perception-Action Tuning