yusuke1997/dblp-id-title huggingface dataset:
Editorial: Responsible AI in healthcare: opportunities, challenges, and best practices
SEMA: utilizing multi-sensory cues to enhance the art experience of visually impaired students
A multimodal approach for modeling engagement in conversation
Editorial: Teaching and learning human-computer interaction (HCI): current and emerging practices
Orthogonality and graph divergence losses promote disentanglement in generative models
Interactive Urban Play to Encourage Active Mobility: Usability Study of a Web-Based Augmented Reality Application
Evaluation of User Experience, Cognitive Load, and Training Performance of a Gamified Cognitive Training Application for Children With Learning Disabilities
XAI Human-Machine collaboration applied to network security
Meaningful, gamified training of reading fluency
Validation of User Preferences and Effects of Personalized Gamification on Task Performance
Unveiling machine learning strategies and considerations in intrusion detection systems: a comprehensive survey
Breast cancer diagnosis using radiomics-guided DL/ML model-systematic review and meta-analysis
Eye Movement and Pupil Measures: A Review
A Planning Game Over a Map: Playing Cards and Moving Bits to Collaboratively Plan a City
Editorial: Explainable artificial intelligence
A survivability analysis of enterprise hard drives incorporating the impact of workload
Editorial: Personalized Digital Health and Patient-Centric Services
Editorial: Segmentation and classification: theories, algorithms and applications
Teaching Human-Computer Interaction Modules - And Then Came COVID-19
Pauses for Detection of Alzheimer's Disease
The effects of social density, spatial density, noise, and office views on perceived personal space in the virtual workplace
To use or be used? The role of agency in social media use and well-being
Promoting trust in HAVs of following manual drivers through implicit and explicit communication during minimal risk maneuvers
Measuring the Effects of Caffeine and L-Theanine on Cognitive Performance: A Protocol for Self-Directed, Mobile N-of-1 Studies
Quantum-Inspired Uncertainty Quantification
The impact of architectural form on physiological stress: a systematic review
A systematic review of deep learning applications for rice disease diagnosis: current trends and future directions
HOMEX: Persuasive Technology Acceptance Model and the Moderating Effect of Culture
Emotionalism Within People-Oriented Software Design
Game Design, Gender and Personalities in Programming Education
Learning Language and Acoustic Models for Identifying Alzheimer's Dementia From Speech
A Comparative Analysis of Student Performance in an Online vs. Face-to-Face Environmental Science Course From 2009 to 2016
Technology Facilitates Physical Activity Through Gamification: A Thematic Analysis of an 8-Week Study
Open curriculum for teaching digital accessibility
Modeling students' preferences and knowledge for improving educational achievements
Editorial: Experience with quantum annealing computation
Augmenting context with power information for green context-awareness in smart environments
Development of embodied listening studies with multimodal and wearable haptic interfaces for hearing accessibility in music
Editorial: Remote XR user studies
Detecting Fear of Heights Response to a Virtual Reality Environment Using Functional Near-Infrared Spectroscopy
Multi_Scale_Tools: A Python Library to Exploit Multi-Scale Whole Slide Images
Mobile Phone-Based Persuasive Technology for Physical Activity and Sedentary Behavior: A Systematic Review
Crossing the "Cookie Theft" Corpus Chasm: Applying What BERT Learns From Outside Data to the ADReSS Challenge Dementia Detection Task
Machine Learning Solutions Applied to Amyotrophic Lateral Sclerosis Prognosis: A Review
Singular Learning of Deep Multilayer Perceptrons for EEG-Based Emotion Recognition
Nine insights from internet engineering that help us understand brain network communication
Editorial: Data science and digital service delivery in healthcare
Digital Scientist 2035 - An Outlook on Innovation and Education
Multimodal AI techniques for pain detection: integrating facial gesture and paralanguage analysis
Making Virtual Learning Environments Accessible to People with Disabilities in Universities in Uganda
Design and assessment of a virtual reality learning environment for firefighters
A Universal Screening Tool for Dyslexia by a Web-Game and Machine Learning
Good continuation in 3D: the neurogeometry of stereo vision
Security Efficiency Maximization for Multi-UAV-Aided Network With Mobile Edge Computing
Higher-order transformations for the generation of synchronization infrastructures in blended modeling
The Brain-As-Computer Metaphor
Handling User-Oriented Cyber-Attacks: STRIM, a User-Based Security Training Model
Breathing In-Depth: A Parametrization Study on RGB-D Respiration Extraction Methods
A coarse-to-fine and automatic algorithm for breast diagnosis on multi-series MRI images
Investigating (re)current state-of-the-art in human activity recognition datasets
The potential of remote XR experimentation: Defining benefits and limitations through expert survey and case study
Student experiences in a university preparatory programming course
GPS-free synchronized pseudo-random number generators for internet-of-things
A comparative study of neural network pruning strategies for industrial applications
A Mechanism to Detect and Prevent Ethereum Blockchain Smart Contract Reentrancy Attacks
Design and Analysis of a Collaborative Story Generation Game for Social Robots
Quantifying the econometric loss of a cyber-physical attack on a seaport
EEG-Based Auditory Attention Detection and Its Possible Future Applications for Passive BCI
Lung tumor segmentation: a review of the state of the art
SimpleChartsRI: A User-Friendly Web-Tool for Creating Effective Visualizations
MultiSoma: Motor and Gaze Analysis on Distributed Embodiment With Synchronized Behavior and Perception
Editorial: Inbodied interaction
Biclustering a dataset using photonic quantum computing
Experiment in a Box (XB): An Interactive Technology Framework for Sustainable Health Practices
Editorial: Multimodal interaction technologies for mental well-being
Raaz: A Transdisciplinary Exploration at the Intersection of Bioart, HCI, and Community Engagement
Collaborative music-making: special educational needs school assistants as facilitators in performances with accessible digital musical instruments
Linking Haptic Parameters to the Emotional Space for Mediated Social Touch
Leveraging Domain Knowledge to Improve Microscopy Image Segmentation With Lifted Multicuts
A Cross-Corpus Speech-Based Analysis of Escalating Negative Interactions
Remote evaluation of augmented reality interaction with personal health information
Space Food Experiences: Designing Passenger's Eating Experiences for Future Space Travel Scenarios
Editorial: Body-centric computing for health and wellbeing
Experimenting with D-Wave quantum annealers on prime factorization problems
Fuzzy Markov model for the reliability analysis of hybrid microgrids
Trusting AI: does uncertainty visualization affect decision-making?
RGB Colors and Ecological Optics
Automated Deep Lineage Tree Analysis Using a Bayesian Single Cell Tracking Approach
Visualizing landmark-based face morphing traces on digital images
Toward improving precision and complexity of transformer-based cost-sensitive learning models for plant disease detection
Trusted Execution Environments: Applications and Organizational Challenges
Editorial: Infrastructure sharing in broadband networks: impact on telecommunications operators and consumers
A new mathematical model to improve encryption process based on Split-Radix Fast Fourier Transform algorithm
Individual subject evaluated difficulty of adjustable mazes generated using quantum annealing
Materializing the abstract: Understanding AI by game jamming
Violence region localization in video and the school violent actions classification
Device-enabled neighborhood-slot allocation for the edge-oriented Internet of Things
Editorial: Serious games - Volume II
AI Applications and Regulation: Mapping the Regulatory Strata
The Three A's of Wearable and Ubiquitous Computing: Activity, Affect, and Attention
Network representations of drum sequences for classification and generation
The reality of remote extended reality research: Practical case studies and taxonomy
Symbol grounding for generative AI: lessons learned from interpretive ABM
Applying learning-from-observation to household service robots: three task common-sense formulations
Longitudinal Speech Biomarkers for Automated Alzheimer's Detection
"HIIT" the ExerCube: Comparing the Effectiveness of Functional High-Intensity Interval Training in Conventional vs. Exergame-Based Training
An Open-Ended Blended Approach to Teaching Interaction Designers to Code
Readability Enhancement for PDF Documents
Teaching for Values in Human-Computer Interaction
A comprehensive review on early detection of Alzheimer's disease using various deep learning techniques
Dance as a mental health therapy in the Metaverse: exploring the therapeutic potential of Dance Movement Therapy as a non-pharmacological treatment in the Metaverse
Leveraging linear mapping for model-agnostic adversarial defense
EmoAsst: emotion recognition assistant via text-guided transfer learning on pre-trained visual and acoustic models
Reality bites: highlighting the potential discrepancies between multisensory taste perception in extended and physical reality
Robust deep semi-supervised learning with label propagation and differential privacy
The Spatial Leaky Competing Accumulator Model
Recovering manifold representations via unsupervised meta-learning
Latent Class and Transition Analysis of Alzheimer's Disease Data
A review of intelligent interactive learning methods
Knuckles notifications: mid-air haptic feedback on the dorsal hand for hands-on-the-wheel driving
Meta-Analysis of Cross-Language Plagiarism and Self-Plagiarism Detection Methods for Russian-English Language Pair
Energy-efficient, low-latency, and non-contact eye blink detection with capacitive sensing
How appropriateness and enjoyment of instructors' virtual backgrounds affect students' perceptions of learning
Quantum image denoising: a framework via Boltzmann machines, QUBO, and quantum annealing
Performance analysis of a hybrid optical amplifier based 480-Gbps DWDM-FSO system under the effect of different atmospheric conditions
Enhancing computational scalability in Blockchain by leveraging improvement in consensus algorithm
Proposal of innovative smart solutions for retail store in order to support competitiveness and sustainable development
The odyssey to next-generation computers: cognitive computers (κC) inspired by the brain and powered by intelligent mathematics
Understanding the Experiences of Remote Workers: Opportunities for Ambient Workspaces at Home
Challenges in moderating disruptive player behavior in online competitive action games
A Reflection on the State of Multisensory Human-Food Interaction Research
Empowering engagement: unveiling motivational drivers for social media adoption: a Facebook case study
Manifesto for Digital Social Touch in Crisis
A Workflow for Rapid Unbiased Quantification of Fibrillar Feature Alignment in Biological Images
Tutorial: calibration refinement in quantum annealing
Adiabatic quantum computing impact on transport optimization in the last-mile scenario
IBSync: Intra-body synchronization and implicit contextualization of wearable devices using artificial ECG landmarks
Geodesic Uncertainty in Diffusion MRI
Young and old persons' subjective feelings when facing with a non-human computer-graphics-based agent's emotional responses in consideration of differences in emotion perception
A Review on the Role of Affective Stimuli in Event-Related Frontal Alpha Asymmetry
Lowering the computational barrier: Partially Bayesian neural networks for transparency in medical imaging AI
Improving Mobile Device Security by Embodying and Co-adapting a Behavioral Biometric Interface
Bridging a sensory gap between deaf and hearing people-A plea for a situated design approach to sensory augmentation
Robot Concept Acquisition Based on Interaction Between Probabilistic and Deep Generative Models
Adaptive human bodies and adaptive built environments for enriching futures
Development of an Instrument to Measure Conceptualizations and Competencies About Conversational Agents on the Example of Smart Speakers
The User Experience Design Program: Applying Situated and Embodied Cognition Together With Reflective Teaching
Systematic Evaluation of Design Choices for Deep Facial Action Coding Across Pose
Digital music interventions for stress with bio-sensing: a survey
The contribution of different face parts to deep face recognition
A retrospective analysis and systematic review of the areas of entertainment computing and persuasive technologies for health
The development of a Modular Accessible Musical Instrument Technology Toolkit using action research
Student impressions of instructors based on Zoom backgrounds: investigating perceived technology skills of instructors and affective learning of students
Relevant Physiological Indicators for Assessing Workload in Conditionally Automated Driving, Through Three-Class Classification and Regression
How are AI assistants changing higher education?
To Play and To Be Played: Exploring the Design of Urban Machines for Playful Placemaking
Early steps toward practical subsurface computations with quantum computing
What Sort of Robots Do We Want to Interact With? Reflecting on the Human Side of Human-Artificial Intelligence Interaction
Brain-Computer Interfaces, Open-Source, and Democratizing the Future of Augmented Consciousness
Brain-Computer Interfaces and Creative Expression: Interface Considerations for Rehabilitative and Therapeutic Interactions
ILP-based resource optimization realized by quantum annealing for optical wide-area communication networks - A framework for solving combinatorial problems of a real-world application by quantum annealing
Multisensory Experiences: A Primer
Investigating the impacts of auditory and visual feedback in advanced driver assistance systems: a pilot study on driver behavior and emotional response
KiData: simple data visualization tool for future data scientists
On time-memory trade-offs for password hashing schemes
Exploiting the Nature of Repetitive Actions for Their Effective and Efficient Recognition
Analysis Techniques for Illicit Bitcoin Transactions
Quantum natural language processing and its applications in bioinformatics: a comprehensive review of methodologies, concepts, and future directions
Automated diagnosis of respiratory diseases from lung ultrasound videos ensuring XAI: an innovative hybrid model approach
A novel hybrid autoencoder and modified particle swarm optimization feature selection for intrusion detection in the internet of things network
FusionNet: A Deep Fully Residual Convolutional Neural Network for Image Segmentation in Connectomics
Browser-based simulation for novice-friendly classroom robotics
Review on the teaching of programming and computational thinking in the world
Hybrid attribute-based recommender system for personalized e-learning with emphasis on cold start problem
Disruption in Chinese E-Commerce During COVID-19
Teaching Students How to Frame Human-Computer Interactions Using Instrumentalism, Technological Determinism, and a Quadrant Learning Activity
Defining quantum-ready primitives for hybrid HPC-QC supercomputing: a case study in Hamiltonian simulation
A lightweight visualization tool for protein unfolding by collision detection and elimination
Editorial: Security and privacy for the Internet of Things
Data Checkers: A Grid-Based UI for Managing Patient-Generated Data Sharing to Support Collaborative Self-Care
Machine learning-driven task scheduling with dynamic K-means based clustering algorithm using fuzzy logic in FOG environment
Social robots as eating companions
Evaluation of Spatial Directional Guidance Using Cheek Haptic Stimulation in a Virtual Environment
Developing a play-anywhere handheld AR storytelling app using remote data collection
Metamorphosis of EduX: a comparative study for education in the metaverse
Guidelines for the Development of Immersive Virtual Reality Software for Cognitive Neuroscience and Neuropsychology: The Development of Virtual Reality Everyday Assessment Lab (VR-EAL), a Neuropsychological Test Battery in Immersive Virtual Reality
Real-Time Music Following in Score Sheet Images via Multi-Resolution Prediction
Development and validation of generative artificial intelligence attitude scale for students
An Augmented Reality App to Learn to Interpret the Nutritional Information on Labels of Real Packaged Foods
Gastrointestinal tract-based implicit measures for cognition, emotion and behavior
Posiform planting: generating QUBO instances for benchmarking
Usability assessment of a greenhouse context-aware alert system for small-scale farmers
Cognitive Style and Information Visualization - Modeling Users Through Eye Gaze Data
Working with robotic process automation: User experience after 18 months of adoption
Consistency in verbal expression of death row criminals: concluding life with emotions
Simulation Based on an Agent-Based Model to Demonstrate the Transmission of COVID-19 and Effectiveness of Different Public Health Strategies
Real-time multiple target segmentation with multimodal few-shot learning
An ethical framework for trustworthy Neural Rendering applied in cultural heritage and creative industries
STEP-UP: Enabling Low-Cost IMU Sensors to Predict the Type of Dementia During Everyday Stair Climbing
An intrinsically motivated learning algorithm based on Bayesian surprise for cognitive radar in autonomous vehicles
Integrating artificial intelligence for improved security of IoT-drones through cyber-physical attack detection
Verbal Communication in Robotics: A Study on Salient Terms, Research Fields and Trends in the Last Decades Based on a Computational Linguistic Analysis
Design and simulation of a new QCA-based low-power universal gate
Exploring Deep Transfer Learning Techniques for Alzheimer's Dementia Detection
Top-down and bottom-up approaches to video quality of experience studies; overview and proposal of a new model
Deriving a Cortisol-Related Stress Indicator From Wearable Skin Conductance Measurements: Quantitative Model & Experimental Validation
Sense of agency in gesture-based interactions: modulated by sensory modality but not feedback meaning
Editorial: Designing Technology for Emotions to Improve Mental Health and Wellbeing
XFinder: Detecting Unknown Anomalies in Distributed Machine Learning Scenario
Speech Pauses and Pronominal Anaphors
Evaluating machine-generated explanations: a "Scorecard" method for XAI measurement science
Exploring the Brain Activity Related to Missing Penalty Kicks: An fNIRS Study
Exploring views on affective haptic devices in times of COVID-19
The coherent organization of dynamic visual images
Reimagining the cycle: interaction in self-tracking period apps and menstrual empowerment
Lightweight and anchor-free frame detection strategy based on improved CenterNet for multiscale ships in SAR images
"The sleep data looks way better than I feel." An autoethnographic account and diffractive reading of sleep-tracking
Development of a Cushion-Shaped Device to Induce Respiratory Rhythm and Depth for Enhanced Relaxation and Improved Cognition
Older adults' perspectives on multimodal interaction with a conversational virtual coach
A Review of Generalizable Transfer Learning in Automatic Emotion Recognition
Java coding using artificial intelligence
What Makes Interactive Art Engaging?
Editorial: Wearable computing, volume II
Task-specific speech enhancement and data augmentation for improved multimodal emotion recognition under noisy conditions
On Automatically Assessing Children's Facial Expressions Quality: A Study, Database, and Protocol
Making a human's trust repair for an agent in a series of tasks through the agent's empathic behavior
Erratum: Take it to the curb: Scalable communication between autonomous cars and vulnerable road users through curbstone displays
Applications of Biological and Physiological Signals in Commercial Video Gaming and Game Research: A Review
SKELTER: unsupervised skeleton action denoising and recognition using transformers
A Declarative Model for Web Accessibility Requirements and its Implementation
High-quality implementation for a continuous-in-time financial API in C#
Editorial: Compelling COVID-19 Graphical Simulations
Reliability on the Internet of Things with designing approach for exploratory analysis
Understanding the Effect of Speed on Human Emotion Perception in Mediated Social Touch Using Voice Coil Actuators
Automatic Thoughts and Facial Expressions in Cognitive Restructuring With Virtual Agents
Editorial: The Role of Real World Evidence (RWE) for Digital Health
Dataset of suspicious phishing URL detection
Image Processing Filters for Grids of Cells Analogous to Filters Processing Grids of Pixels
Fence detection in Amsterdam: transparent object segmentation in urban context
Multimodal EEG and Eye Tracking Feature Fusion Approaches for Attention Classification in Hybrid BCIs
A design space for event-centric displays in public libraries
IVR systems used in call center management: a scientometric analysis of the literature
Sentence embedding and fine-tuning to automatically identify duplicate bugs
Physically Inspired Data Compression and Management for Industrial Data Analytics
To Be or Not Be Human-Like in Virtual World
Development of a two-stage depression symptom detection model: application of neural networks to twitter data
Editorial: Towards Omnipresent and Smart Speech Assistants
A simple interactive robot to promote computational thinking
Visualization of explainable artificial intelligence for GeoAI
Listening to what the system tells us: Innovative auditing for distributed systems
Editorial: Uncertainty Visualization and Decision Making
Let's go to the Alien Zoo: Introducing an experimental framework to study usability of counterfactual explanations for machine learning
AI-supported approach for human-building interaction implemented at furniture scale
Preserving conceptual model semantics in the forward engineering of relational schemas
A Conceptual Framework for Personal Science
Development and Evaluation of the Nebraska Assessment of Computing Knowledge
User experience with disinformation-countering tools: usability challenges and suggestions for improvement
"Sweet: I did it"! Measuring the sense of agency in gustatory interfaces
Diffusion State Transitions in Single-Particle Trajectories of MET Receptor Tyrosine Kinase Measured in Live Cells
On the adversarial robustness of aerial detection
Multimodal Capture of Patient Behaviour for Improved Detection of Early Dementia: Clinical Feasibility and Preliminary Results
What Does Sleeping Brain Tell About Stress? A Pilot Functional Near-Infrared Spectroscopy Study Into Stress-Related Cortical Hemodynamic Features During Sleep
SynActJ: Easy-to-Use Automated Analysis of Synaptic Activity
An evaluation of methods for detecting false data injection attacks in the smart grid
The role of cognitive computing in NLP
On-manifold projected gradient descent
Explainable AI: roles and stakeholders, desirements and challenges
Increasing Interpretability of Bayesian Probabilistic Programming Models Through Interactive Representations
Agile methodologies between software development and music production: an empirical study
Multimodal Fake News Detection with Contrastive Learning and Optimal Transport
Uncovering inclusivity gaps in design pedagogy through the digital design marginalization framework
Designing audio processing strategies to enhance cochlear implant users' music enjoyment
Difference of anisotropic and isotropic TV for segmentation under blur and Poisson noise
A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality on User Experience, Learning and Attitude Change
Automated Student Group Collaboration Assessment and Recommendation System Using Individual Role and Behavioral Cues
Ontology-Based Context Modeling in Physical Asset Integrity Management