yusuke1997/dblp-id-title huggingface dataset:
Komplexitätsprobleme bei der OZG Umsetzung am Beispiel der EfA-Leistungen
Beitrag der Sozioinformatik zur menschengerechten Gestaltung von Verwaltungsleistungen
Wie können digitale Zwillinge die Aufgabenwahrnehmung deutscher Kommunen verändern?
Der Kompetenz-Mix macht's - Wie die Zusammenarbeit in interdisziplinären Smart-City-Teams gelingt
Macheten für den Verwaltungsdschungel (eine Art Einleitung)
Potenziale und Grenzen beim Einsatz von Methoden der Künstlichen Intelligenz in der öffentlichen Verwaltung
Anwendungsfälle und Datenverfügbarkeit für den Einsatz von Künstlicher Intelligenz in Geschäftsprozessen der Justiz auf Landesebene
Evaluation einer föderalen Referenzarchitektur für Cybersicherheit
Interactive Ray Tracing on a Supercomputer
Task Scheduling and Data Management
Practical Parallel Rendering
The ""Kilauea"" Massively Parallel Ray Tracer
Coherence in Ray Tracing
Overview of Parallel Graphics Hardware
Parallel Ray Tracing on a Chip
Interactive Ray Tracing on PCs
Zur Gestaltung be-greifbarer Mensch-Maschine-Schnittstellen
In Vivo Quantitative Proteome Profiling: Planning and Evaluation of SILAC Experiments
Digital libraries and information access: introduction
Tangible User Interfaces und Accessibility
Collaborative search and retrieval in digital libraries
Quantitative Analysis of S-Nitrosylated Proteins
MSQuant: A Platform for Stable Isotope-Based Quantitative Proteomics
Digital preservation: interoperability ad modum
Important Issues in Planning a Proteomics Experiment: Statistical Considerations of Quantitative Proteomic Data
Participatory Learning Assessment for Organising Inquiry in Educational Videogames and Beyond
Information access
übersetzen und Be-greifen
Creating a research data infrastructure: policy and practicalities
Be-greifbare Interaktionen - der allgegenwärtige Computer: Touchscreens, Wearables, Tangibles und Ubiquitous Computing
iSTEM: integrating subject categories from multiple repositories
Quantitative Redox Proteomics: The NOxICAT Method
A Practical Guide to the FLEXIQuant Method
Relative Protein Quantification by MS/MS Using the Tandem Mass Tag Technology
Search and Decoy: The Automatic Identification of Mass Spectra
Be-greifbar oder Virtuell?
Daten zum Anfassen
Digital libraries and open access
Be-greifen "Beyond the Surface"
Interaktionsdesign für reflexive Erfahrung
Der Raum der be-greifbaren Interaktion
Improving sustainability of publicly funded digital resources
Learning and Technological Designs for Mobile Science Inquiry Collaboratories
Das Greifbare und das Ferne
Post-digestion 18O Exchange/Labeling for Quantitative Shotgun Proteomics of Membrane Proteins
Towards socially inclusive digital libraries
Application of Label-Free Proteomics for Differential Analysis of Lung Carcinoma Cell Line A549
Robust Workflow for iTRAQ-Based Peptide and Protein Quantification
User needs in digitization
The Whereabouts of 2D Gels in Quantitative Proteomics
Silver Staining of 2D Electrophoresis Gels
Proteome Analysis with Classical 2D-PAGE
The design and architecture of digital libraries
Hydroponic Isotope Labeling of Entire Plants and High-Performance Mass Spectrometry for Quantitative Plant Proteomics
Quantitative Methods in Proteomics
Digital Experience Design
Evaluating and measuring the value, use and impact of digital collections
Using ICT methods and tools in arts and humanities research
Trajectories of Inquiry Learning
iTRAQ Data Interpretation
Analysis of Ubiquitinated Proteome by Quantitative Mass Spectrometry
Absolute Quantification of Proteins Using Standard Peptides and Multiple Reaction Monitoring
Infrastructures for Technology Supported Collective Inquiry Learning in Science
Evaluation der Interaktion beim Wearable Computing
Software Tools for MS-Based Quantitative Proteomics: A Brief Overview
Absolute Multiplexed Protein Quantification Using QconCAT Technology
Digital libraries and scholarly information: technology, market, users and usage
Designing Orchestration for Inquiry Learning
Interaktion in mobilen Spielwelten
Introduction: the value, use and impact of digital collections
Digital libraries and information access: research trends
Orchestrating Inquiry Learning
Tangible Workplaces
Kooperativ lernen mit multimedialen Objekten und körper- und raumbezogenen Schnittstellen
KiC Assay: A Quantitative Mass Spectrometry-Based Approach
The digital museum
A strategic approach to the understanding and evaluation of impact
Inquiry Learning in Semi-Formal Contexts
Users' interactions with digital libraries
Editorial Introduction: Orchestrating Inquiry Learning
SILAC for the Study of Mammalian Cell Lines and Yeast Protein Complexes
Was heißt be-greifbare Interaktion?
Be-greifbare Gestaltung von eLearning-Szenarien
Isotope-Coded Protein Label
The social element of digital libraries
8 - The value and impact of digitized resources for learning, teaching, research and enjoyment
Measuring impact and use: scholarly information-seeking behaviour
Scripting Personal Inquiry
Bottom-Up MixedReality
Intellectual property and digital libraries
TechKreativ: Tangible Interfaces in Lernwelten
Identification of Endogenous SUMO1 Accepter Sites by Mass Spectrometry
Orchestration of Assessment: Assessing Emerging Learning Objects
Digital Libraries and Information Access - Research perspectives
Die Bedeutung der Körperlichkeit für be-greifbare Interaktion mit dem Computer
Orchestrating Inquiry Instruction Using the Knowledge Integration Framework
Discovering the Phosphoproteome of the Hydrophobic Cytochrome c Oxidase Membrane Protein Complex
A Rapid Approach for Isobaric Peptide Termini Labeling
Erratum To: KiC Assay: A Quantitative Mass Spectrometry-Based Approach for Kinase Client Screening and Activity Analysis
Robust and High-Throughput Sample Preparation for (Semi-)Quantitative Analysis of N-Glycosylation Profiles from Plasma Samples
Differential Proteome Analysis Using 2D-DIGE
Metadata and crowdsourced data for access and interaction in digital library user interfaces
Inquiry Learning Reconsidered: Contexts, Representations and Challenges
Label-Free Protein Quantitation Using Weighted Spectral Counting
Fast and Sensitive Coomassie Staining in Quantitative Proteomics
The digital archive
The usability of digital libraries
Quantitative Mass Spectrometry-Based Proteomics: An Overview
Natural Language Processing with Thought Treasure
Competition, Regulation and Open Access
Von der Bildung des Menschen zur Bildung der Communities?
Dimensions of Quality and Competencies in E-Learning
Community: weder Gesellschaft noch Gemeinschaft
System: Machine Learning
Förderung von Medienkompetenz durch die virtuelle Studienumgebung MyPaed
Requirements for Formalizing Usage Policies of Web Services
How Design Principles can Govern the Knowledge Commons: Elinor Ostrom and the Case of Wikipedia
Problems and Opportunities of Interdisciplinary Work Involving Users in Speculative Research for Innovation of Novel ICT Applications
Unterbrechend oder nahtlos? Nutzerschnittstellen für technologiegestütztes Lernen
Interfaces for information retrieval
Interactive techniques
Dimensionen von Qualität und Kompetenz im E-Learning
Community: neither Gesellschaft nor Gemeinschaft
Trading Development Rights: A Laboratory Assessment
Improving the Quality of Learning on the WWW: Seamless and Disruptive Metacognitive Support
Multimedia: information representation and access
IATEL - Interdisciplinary Approaches to Technology-enhanced Learning: Interdisziplinäre Zugänge zum technologiegestützen Lernen
Enter the PLE: a Conceptual Approach to the Advancement of Discipline-specific Competences in Text-based Sciences
Mapping Users' Motivations and Thresholds for Casually "Produsing" News
Network Neutrality and Open Access
A Bonus Mechanism to Stimulate Reciprocity in the Presence of Manipulated Feedback
Net Neutrality - An Economist's Perspective
Investigating Auction Fever
The Impact of the Yearly Emissions Announcement on CO2 Prices: An Event Study
The Memory Space and the Conference: Exploring Future Uses of Web2.0 and Mobile Internet through Design Interventions
Interactive information retrieval: history and background
A Feature-based Application Interface for Future Networks
The Musical Network 2.0 & 3.0
Machine Teaching - a Machine Learning Approach to TEL
In Search of Elks and Birds: Two Case Studies on the Creative Use of ICT in Sweden
Disruptive User Interfaces for Technology-enhanced Learning: a Taxonomy
The Future Learning Environments
The Internet Sector and Network Neutrality: Where Does the EU Stand?
Paradigm: Community-adaptive Systems
New Media Technologies and User Empowerment
Towards a Benchmarking Framework for Financial Text Mining
Conclusion: Substantiating User Empowerment
Media Disruptions as a Support for Learning
The Return of the Bricoleur: Redefining Media Business
Disruptive or Seamless? User Interfaces for Technology-enhanced Learning
Web retrieval, ranking and personalization
Community, Technik, Adaptivität: im Zusammenhang
Learners as Metadata Source? A Three-Layer Model of Collaborative Content Annotation
New Event Detection in Financial News Analysis
Forms of User Contribution in Online Communities: Mechanisms of Mutual Recognition between Contributors
Multimedia: behaviour, interfaces and interaction
Qualität als Eigenschaft der Relation von Lerner und Lernarrangement
Kompetenz - Qualität - Assessment: Hintergrundfolie für das technologiebasierte Lernen
Open Access and Access Regulation in Increasingly Regionalized Telecommunication Markets
European Sector Regulation and Investment Incentives: European Options for NGA Deployment
Recommendation, collaboration and social search
Learning Networks as Human-technology Interaction in a Process of Designing Software-technological Artifacts
Information Management and Market Engineering Vol. II
Rethinking the Role of Users in ICT Design: Reflections for the Internet
User-Driven Innovation in the Case of Three-Dimensional Urban Environments
Approaches to investigating information interaction and behaviour
Uncertainty, Upheavals and Upgrades: Digital-DIY during Life-change
Kompetenz in Technik
Consumer Perception of Time-Based Pricing
Opening up Social Networks for Educational Gaming
Kompetenzentwicklung beim Lernen in Netzen durch Rollenvorgabe
Information behavior and seeking
Supporting Resource-based Learning with Knowledge Networks and Scaffolds
Information representation
Supporting Self-regulated Learning with Tabletop Concept Mapping
Municipal Information - Amounts of Data but no Structure? An outline over Legal Aspects of Informational Technologies Within Public Entities
Does Transparency Regulation Work? An Experimental Evaluation
From Learning in the Network to the Learning Network - and back
Network Neutrality as a New Regulatory Principle of Telecommunications Law
Adaptation and Personalization in LMS and PLE
Legal Framework of Net Neutrality: USA vs. Europe
Web Roles Re-examined: Exploring User Roles in the Media Environment
Net Neutrality or Minimum Quality Standards: Network Effects vs. Market Power Justifications
Paradigma: Community-adaptive Systeme
Vom Lernen im Netzwerk zum Lernenden Netzwerk - und zurück
Net Neutrality Regulation: The Intended Consequence of Price Regulation in Telecommunications
Introduction: New Media Technologies and User Empowerment.Is there a Happy Ending?
Network Openness, Innovation, and Sector Performance
Over the Innovators and Early Adopters: Incentives and Obstacles of Internet Usage
Task-based information searching and retrieval
Innovation and the Role of Push and Pull
Anticipated Emotions in the Reference-Dependent Valuation of Gains and Losses
Electronic Markets and their Mechanisms as Intellectual Property
Congestion Pricing, Quality of Service Differentiation and Network Neutrality
Co-Design of a Software Toolkit for Media Practices: P2P-Fusion Case Study
Adaptivity
Möglichkeiten und Grenzen Community-adaptiver Systeme
Adaptivity and Adaptability in Personal and Community Knowledge Networks
The Impact of Economic News on Information and Liquidity in Electronic Futures Trading
Access models
Market Responses to the Introduction of Interactive Data: The Case of XBRL
System: maschinelles Lernen
Community, Technology, Adaptivity: in Combination
Estimating Event-based Exponential Random Graph Models
Adaptivität
Graph Theory with Applications
Computer-Kommunikation für lokale Rechnernetze: Leistungsbewertung und Verbesserung der Realzeiteigenschaften bei Tokenbus-basierten LANs
The jurisprudence of genetics
The zones of cyberspace
Legal Theory and the Natural Sciences Volume VI
Naturalizing jurisprudence: three approaches
Rationality and the taming of complexity
Law & geometry: legal science from Leibniz to Langdell
Commentary: science at the bar - causes for concern
Commentary: science v. creation-science
Two stories of the Scopes trial
Gödel and Langdell - a reply to Brown and Greenberg?s use of mathematics in legal theory
Responsible choices, desert-based legal institutions, and the challenges of contemporary neuroscience
Trial by mathematics: precision and ritual in the legal process
Rules of law, laws of science
A science of evidence: contributions from law and probability
Irreconcilable differences? The troubled marriage of science and law
The biology of culpability: pathological identity and crime control in a biological culture
The evolving role of the courts in educational policy: the tension between judicial, scientific, and democratic decision making in Kitzmiller v. Dover
Legal evolution: integrating economic and systemic approaches
Response to the commentary: pro judice
Philosophical foundations of law and neuroscience
Functional Description of a Graph-based Interface for Network Modeling (GIN)
OOFP-Object Oriented Flow Planning
Apga: an adaptive Parallel Genetic Algorithm
Minimum Graph Vertex Covering with the Random Neural Network
Computer Science and Operations Research
Roman: an Integrated Approach to manpower Planning and Scheduling
Increased Flexibility in Genetic Algorithms: the Use of variable Boltzmann Selective pressure to control Propagation
Implementation of an interior Point LP Algorithm on a Shared-Memory Vector Multiprocessor
Collision dependent Performance Model for a Star Topology Local Area Network
Computational Experience with Parallel Algorithms for solving the quadratic Assignment Problem
On Reporting the Speedup of Parallel Algorithms: a Survey of Issues and Experts
New Ejection Chain and Alternating Path Methods for Traveling Salesman Problems
Optimal Parallel Algorithms for Computing a Vertex of the linear Transportation polytope
Netpad: an Interactive Graphics System for Network Modeling and Optimization
Genetic Algorithms for the Traveling Salesman Problem with Time Windows
Alternate Server disciplines for Mobile-Servers on a Congested Network
A Graph-Theoretic Model for the Scheduling Problem and its Application to simultaneous Resource Scheduling
A Concurrent Computing Algorithm for Real-Time Decision Making
Constraint-Directed Search for the Advanced Request Dial-a-Ride Problem with Service Quality Constraints
Intelligent modelling, simulation and Scheduling of discrete production Processes
Parallel Decomposition of multicommodity Flow Problems using Coercion Methods
Enhancing Data Retrieval using Artificially synthesized Queries
Naval personnel Assignment: an Application of linear-quadratic penalty Methods
Animated sensitivity Analysis
Heuristic solution Procedures for the Graph Partitioning Problem
Parallel Genetic Algorithms in Combinatorial Optimization
Boolean-Combinatorial Bounding of Maximum 2-Satisfiability
Preprocessing Schemes and a Solution Method for the Convex Hull Problem in Multidimensional Space
Multiple class G-Networks
Adapting the interior Point method for the solution of linear Programs on High Performance Computers
Greedy Recognition and Coloring Algorithms for indifference graphs
On Implementing an Environment for Investigating Network reliability
Edinet - a Network Editor for transshipment Problems with Facility Location
A Principled Approach to Solving Complex Discrete Optimization Problems
Nondeterministic algebraic specifications
Jürgen Perl - Begründer der Sektion Sportinformatik in der dvs
Informationstechnologie im Einzelhandel - ein mögliches Szenario
Nichts ist vergänglicher als die Zukunft
EPSS applications in a corporate setting
Von der Agrargesellschaft zur digital vernetzten Wissensgesellschaft - Wissensproduktion im Zeitenwandel
Human communication Disability
Enhancing educational opportunities using electronic performance support tools
Digitale Wissenswelten
Die Bedeutung von Information für die Aufgaben des Militärs
Das Schweizer Modell: Partnerschaft zum Wohle des Kunden in Handel & Industrie
Industrialisierung des Stammdatenmanagements für Produkte
Medical applications
Informationsmanagement und Wissensvermittlung im »Global Village«
Trainingswissenschaft und Sportinformatik
Disability
Die digital-vernetzte Wissensgesellschaft - Aufbruch ins 21. Jahrhundert: Ubiquitäre Verfügbarkeit digitaler Informationen (GfK Sonderausgabe)
Informationstechnologie und sportliche Lebenswelt - Notizen zu einem ambivalenten Verhältnis
Experiences using SMART-system
Supporting expert work processes
Künstliche Neuronale Netz-Modelle in der Sportwissenschaft
Datenflut - Informationsbedarf - Wissensgenerierung: Wo sind die technisch-methodischen Herausforderungen und (wo) kann die Informatik helfen?
Fashion- und Lifestyle-Märkte: Strategische und operative Wettbewerbsvorteile durch Markttransparenz - Vorsprung durch Wissen
Simulative Trainingswirkungsanalyse mit dem Performance-Potential-Modell (PerPot) am Beispiel des Radsports
Der Sportartikelmarkt: Heterogenität als Chance - Der Forschungsansatz Total Store Reporting
Der GfK Verein als Wissensfabrik
Using the PerPot Meta-model to Compare the Effectiveness of Training Methods in Aerobic Gymnastics
Modelling Physiological Complexity: Dynamic Integration of the Neuromuscular System during Quasi-static Exercise Performed Until Failure
Information und Kommunikation - steuernde Bausteine für die Leistungsfähigkeit von Handelsstrukturen für technische Gebrauchsgüter
Paradigmenwechsel im Handel: Herausforderungen und Strategien
Psychological perspective
Business and commerce
Schooltrack: an EPSS for Action Research
40 Jahre GfK Retail and Technology
Digitale Plattformen und Angebote für die Wissensgesellschaft
Das Internet Protokoll (IP) - ein Nutzen- und Anwendungsszenario
Electronic Performance Support - Using Digital Technology to Enhance Human Ability
Digital-vernetzte Wissensgesellschaft
Finanzkrise und Strukturwandel an den Finanzmärkten - Anforderungen an die Finanzmarktforschung
Eine Würdigung von Jürgen Perl in 10 Ha-piteln
StarTrack - Eine Datenproduktions- und Reporting-Plattform für eine globale GfK Retail and Technology
On the Presence of Structure in Sports Games
Das Tourismus-Vertriebspanel: Zukunftsgerichtetes Informationsmanagement in einem sich rasch wandelnden Markt
Internettechnologien im Sport
Der Raum als strategischer Erfolgsfaktor in den Märkten von morgen
StarTrack - Vernetzt mit dem Kunden
Jürgen Perl und das Bundesinstitut für Sportwissenschaft
Wertschöpfung - von amorphen Daten zu vernetztem, strukturiertem Wissen
Sensomotorische Kontrolle trifft Sportinformatik: Ein Erfahrungsbericht
Psychologische Preisforschung - Ansatzpunkte für die Vermarktungtechnischer Gebrauchsgüter
Eine kurze Geschichte der Sportinformatik
Die Entwicklung des Informationsbedarfes bei technischen Konsumgütern am Beispiel der digitalen Konvergenz
Visualisierung betriebswirtschaftlicher Daten
Future directions for EPSS
Jürgen Perl - Biografisches in Anekdoten
Vom E-Learning zum Educational Game: Neue Hoffnung - neue Enttäuschung vorgezeichnet?
Bewegungsmustererkennung anhand des Basketballfreiwurfes
Der Umgang mit Information in Aus- und Weiterbildung: inflationär oder deflationär?
Intelligente Bewegungsbetreuung - Ein Einsatzgebiet von Ubiquitous-Computing-Technologien mit hohem Potential
40 Jahre GfK Retail and Technology: Von Nürnberg nach Global
Weltstandsanalyse im Spitzen-Fußball - Analyse und Simulation von fußballspezifischen Gruppentaktiken mit Hilfe adaptiyer Neuronaler Netze
Science and engineering
Das Handelspanel im Spiegel sich dramatisch verändernder Rahmenbedingungen
Basis des Erfolgs - Das Handelspanel
Sportinformatik gestern, heute, morgen - Festschrift zu Ehren von Prof. Dr. Jürgen Perl
Die Bedeutung von Kommunikation und Information für die Wirtschaft in historischer Perspektive
Learning, instruction, practice and expert behaviour
Open Access für die Digitale Bibliothek
Shared cognition: Thinking as social practice
Situating learning in communities of practice
A clash of conversational worlds: Interpreting cognitive development through communication
Perspectives on socially shared cognition
The information economy model applied to biological similarity judgment
A sociocultural approach to socially shared cognition
Collaborations among toddler peers: Individual contributions to social contexts
Constructing shared communicative environments
Social interaction as apprenticeship in thinking: Guided participation in spatial planning
Cognitive and social processes in decision making
Grounding in communication
Conversation analysis and socially shared cognition
Sharing cognition through collective comprehension activity
Characterizing supporting environments for cognitive development: Lessons from children in a museum
Culture and socialization in work groups
Problems of direction in socially shared cognition
"It's about winning!": The language of knowledge in baseball
The social organization of distributed cognition
The social construction of meaning and cognitive activity in elementary school children
Climate Change and COVID-19: An Interplay
COVID-19 Pandemic: A New Era in Higher Education
Use of AI, Robotics, and Modern Tools to Fight Covid-19
AI for COVID-19: The Journey So Far
Toward Smart Hospital: An Intelligent Personnel Scheduling Using Evolutionary Algorithms
Virtual Reality: Solution to Reduce the Impact of COVID-19 on Global Economy
Technological Opportunities to Fight COVID-19 for Indian Scenario
Mobile Robots in COVID-19
Role of Artificial Intelligence Based Wireless Sensor Network for Pandemic Control: A Case Study Using CupCarbon
Tracing the Origins of COVID-19
The History of Pandemics and Evolution So Far
Discovery of Robust Distributions of COVID-19 Spread
Predictor System for Tracing COVID-19 Spread
Peculiarities of Technical Measures During the COVID-19 Pandemic
Chapter 12. OpenMS: A Modular, Open-Source Workflow System for the Analysis of Quantitative Proteomics Data
Chapter 16. Proteomics Informed by Transcriptomics
Chapter 10. Data Analysis for Data Independent Acquisition
Chapter 3. Peptide Spectrum Matching via Database Search and Spectral Library Search
Chapter 11. Data Formats of the Proteomics Standards Initiative
Chapter 2. De novo Peptide Sequencing
Chapter 5. Protein Inference and Grouping
Chapter 13. Using Galaxy for Proteomics
Chapter 1. Introduction to Proteome Informatics
Chapter 9. Informatics Solutions for Selected Reaction Monitoring
CHAPTER 6. Identification and Localization of Post-Translational Modifications by High-Resolution Mass Spectrometry
Chapter 8. MS2-Based Quantitation
Chapter 7. Algorithms for MS1-Based Quantitation
Chapter 15. Proteogenomics: Proteomics for Genome Annotation
Chapter 4. PSM Scoring and Validation
Chapter 14. R for Proteomics
Schedulability Tests for Real-Time Uni- and Multiprocessor Systems. Focusing on Partitioned Approaches
Dictionary of object technology - the definitive desk reference
XPath and XPointer - locating content in XML documents
Signaturen in Datenbanksystemen
Learning Windows Server 2003 - the no-nonsense guide to administering Windows server
Parallele Bilderkennung mit hierarchischen Formprimitiven auf Transputernetzen
Eine hochsprachenorientierte Rechnerarchitektur ohne arithmetische Register
Testing Statistical Hypotheses, Third Edition
Digital systems testing and testable design
A course in mathematical logic
Network Warrior - Everything You Need to Know That Wasn't on the CCNA Exam: Covers Nexus (2. ed.)
Malicious mobile code - virus protection for Windows: internet computer security
Soft computing for knowledge discovery introducing Cartesian granule features
Foundations of constraint satisfaction