yusuke1997/dblp-id-title huggingface dataset:
An Algorithm for Generating a Recommended Rule Set Based on Learner's Browse Interest
Announcing the Winners of the 2010 International E-Learning Awards
The Web as Personal Learning Environment
Online Tests and Predictive Analytics
A POA Theory-based Network Teaching Mode for English Course in Higher Vocational College
Wireless Technologies Bridging the Digital Divide in Education
Formation of Professional Competence of University Students Based on a Systematic Approach
Proposal of Methodology for Evaluation of Ergonomics of Teaching Materials Using Eye Tracking
Design and Implementation of an Online Python Teaching Case Library for the Training of Application-Oriented Talents
Enhancing Reflection and Empathy Skills via Using a Virtual Reality Based Learning Framework
Mining the Students' Chat Conversations in a Personalized e-Learning Environment
Setting Up and Implementing ArcGIS to Work with Maps and Geospatial Data with Python for Teaching Geoinformation Systems in Higher Education
A Comparison of Lexical Richness in L2 Written Productions
Visualizations of Online Course Interactions for Social Network Learning Analytics
Collaborative Development of a PLE for Language Learning
Evaluating the Usability of a Gamified Virtual Course Designed to Teach Cultural Heritage
Modification of the Role of a Teacher Under the Conditions of Distance Learning
Id@rt Experience: A Transnational Blended-learning Project Founded on Visual Culture
Empowering Teachers in E-Learning: A Case-Based Recommender System for Effective Learning Design
Games and Multimedia in Foreign Language Learning -Using Back-story in Multimedia and Avatar-based Games to Engage Foreign Language Learners: A Pilot Study
Educational Paradigm Shift: Are We Ready to Adopt MOOC?
Use of a Knowledge Network for Management and Sharing of Teaching Resources for Building Construction Simulations
On Problem Based Learning and Application to Computer Games Design Teaching
The siLang Simulation Tool for Business Secondary Technical Education E.S.P. Students
The Learning Behavior Analysis of Online Vocational Education Students and Learning Resource Recommendation Based on Big Data
Intelligent Classification of Learner's Cognitive Domain using Bayes Net, Naïve Bayes, and J48 Utilizing Bloom's Taxonomy-based Serious Game
New Pre-Processing Approach Based on Clustering Users Traces According to their Learning Styles in Moodle LMS
ChatGPT and the General Concepts of Education: Can Artificial Intelligence-Driven Chatbots Support the Process of Language Learning?
Role and Value of Learning Theories in the Area of Adaptive Educational Hypermedia Systems Incorporating Learning Styles
Lower Secondary School Students' Attitudes Toward Computer-Supported Laboratory Exercises
Exploring the Reliability of a Cross-Cultural Model for Digital Games: A Systematic Review
Qualitative Development of Students' Digital Skills by Integrating a Spreadsheet Software in First Year Introduction to Engineering and Seminar Course
Teacher Optimization in Utilizing Media Literacy for Social Science Learning in Semarang
Students Impression About Using Mobile Phones in Classroom
Telephone: The Old Technology that is Never Old
Technology-Enhanced Personalized Language Learning: Strategies and Challenges
An Analysis of Students' Misconceptions on the Implementation of Active Learning of Optics and Photonics Approach Assisted by Computer Simulation
Appropriate Thai High School Student Internet Behaviour: A Hierarchical Linear Model Analysis
Effective Strategies for Integrating Project Based Learning into Woodwork Technology Education and Understanding at Tertiary Institutes in Nigeria
An Annealing Memetic Algorithm for Instructional Scheduling
Design of Visual Education Resource Library Based on 3D Modeling
Self-organizing Community Learning Based on P2P Network in a University Computer Foundation Course
Towards a Students' Dropout Prediction Model in Higher Education Institutions Using Machine Learning Algorithms
Comparative Analysis of Cross-Cultural Teaching Management in Big Data Environment
Developing Multimedia-Based Learning Media for Basic Skill of Teaching Material in Order to Equip Professional Teachers
Checking on Preferential Choices of E-learning & M-learning: A Case Study of Northern Border University, Saudi Arabia
Teaching Decision Optimization for Sustainable Development of Students
Towards a TENCompetence ePortfolio
Problematic of the Assessment Activity within Adaptive E-Learning Systems
Intersubjectivity and Virtual Practice in Courses Teaching
Science Education and Mobile Learning: A Content Analysis Review of the Web of Science Database
Recommendation of Online Learning Resources for Personalized Fragmented Learning Based on Mobile Devices
Evidence of Cross-boundary Use and Reuse of Digital Educational Resources
Anytime Autonomous English MALL App Engagement
Computer Distance Virtual Experiment Teaching Application Based on Virtual Reality Technology
Design and Construction of a PBL Based Evaluation Index System for Classroom Music Education
Analysis on College Students' Extracurricular Learning Interests Based on Their Book Borrowing Behaviours
The Use of Competition and Creativity as Key Driver to Promote Scientific Culture among Students
Perceptions of Students for Gamification Approach: Kahoot as a Case Study
Mapping Learning Outcomes and Assignment Tasks for SPIDER Activities
A Teaching Experiment of Chinese College Students' English Idioms Comprehension
Extraction of Relevant Terms and Learning Outcomes from Online Courses
Construction of Big Data Analysis Platform for College Students' Sports Training Driven by Wireless Communication Network
On-line Certification for All: The PINVOX Algorithm
A Comprehensive Model for Recommending Personalized Learning Resources for the Development of Linguistic Competence
Empirical Study on the Application of CALL in Writing Classroom
Teaching English Medical Writing in a Blended Setting
The Learning Process of Scientific Imagineering through AR in Order to Enhance STEM Literacy
Double modality computer interface for learners with special needs
A Novel Authentication Scheme for E-assessments Based on Student Behavior over E-learning Platform
Design and Implementation of Digital Art Teaching System Based on Interactive Virtual Technology
Evaluation and Analysis of the Implementation Effects in Practical-Course Blended Learning Based on Virtual Reality Technology
Effects of a Centered Virtual Teaching Environment on Learning Styles in the Academic Performance of College Students
Design and Implementation of English Learning System Based on Computer Network Platform
Parents' Involvement in the Education of their Children with Autism: Related Research and its Results
A Tangible User Interface to Facilitate Learning of Trigonometry
Bilingual Teaching Environment Creation and Multi-Attribute Teaching Decisions
Construction of the Interactive Educational Knowledge Graph and Classification of Student Groups
Success, Failure or "No Significant Difference"? The Arguments For and Against Technology as a Learning Tool
Sustainable Development in Developing Societies: The Place of ICT-driven Computer Education
Investigating the Factors Affecting Students' Smartphone Purchasing Behaviors in the Context of Mobile Learning
The Next Generation of Technology: Mobile Apps in the English Language Classroom
Covid-19: Why Virtual Learning Becomes A Pedagogical Acceptance Model in Africa
Automated System Testing for a Learning Management System
Digital Competence of Higher Education Professors in the European Context: A Scoping Review Study
Evaluation of University Students' Views on the Gamified Classroom Model
Digital Technologies for Heritage Teaching: Trend Analysis in New Realities
Strategies for Teaching a Novel Approach to Handling Uncertainty Scientifically via Internet
Effects of Asynchronous Interaction on Positive Emotional Experiences of Learners during Online Learning
Effects and the Analyzing of E-Learning on Higher Education During COVID-19 Period Time - Case Study University "Ukshin HOTI" Prizren
3D GIS Interactive Visualization of the Archaeological Sites in Qatar for Research and Learning
Self-Efficacy and Digital Anxiety and their Influence on Virtual Educational Performance: A Diagnostic Study in a Sample of Students from a Private University in Lima - Peru
Perception and Preference of the Students for Online Education during COVID-19 in Bangladesh: A Study Based on Binary Logistic Regression
Evaluation of Physical Education Teaching Based on Analytic Hierarchy Process
Towards a Framework for Learning in the OSMA Serious Game Engine
Design and Application of SCORM-Based Distance Education Management System
Dynamic Identification of Learning Styles in MOOC Environment Using Ontology Based Browser Extension
Influence of Students' Entrepreneurial Psychological Capital on Entrepreneurial Exploratory Learning under the Background of Extended Reality (XR)
Recommendation and Students' Authoring in Repositories of Learning Objects: A Case-Based Reasoning Approach
WordNet and Cosine Similarity based Classifier of Exam Questions using Bloom's Taxonomy
Web Application to Support the Learning of Programming Through the Graphic Visualization of Programs
A Bayesian CNN-LSTM Model for Sentiment Analysis in Massive Open Online Courses MOOCs
The Mechanism of Teacher Influence on the Learning Engagement of Students
CNN-Bi-LSTM Model for MOOC Forum Post Classification
Higher Education-Oriented Recommendation Algorithm for Personalized Learning Resource
Interpreting the Cultural and Academic Experiences of PhD Students from the Indian Sub-Continent and the Chinese Regions in Australian Universities
Online Sharing Mechanism of Digital Teaching Resources Considering Knowledge Potential Difference
Formative Evaluation of College Students' Online English Learning Based on Learning Behavior Analysis
New Methods for Collaborative Experiential Learning to Provide Personalised Formative Assessment
New Scheduling Algorithm for Mobile Teaching Cloud Resource Push
A Multimedia Teaching System with Special Acoustic Effects in the Course of Aerobics
A Four-in-one Teaching Model for Fundamental Nursing Based on UCD Theory
Design and Implementation of a College English Listening Learning System Based on Android Platform
Exploring the Feedback Quality of an Automated Writing Evaluation System Pigai
Implementing E-Learning-Based Virtual Laboratory Media to Students' Metacognitive Skills
Accelerating Qurán Reading Fluency through Learning Using QURÁNI Application for Students with Hearing Impairments
Personalized E-Learning in the Semantic Web
A Realistic Visual Speech Synthesis for Indonesian Using A Combination of Morphing Viseme and Syllable Concatenation Approach to Support Pronunciation Learning
Application of Computer-aided Translation in English Teaching
Motivation of Students' Persistency for Online Learning under Multiple Mediation Effect
Developing the architecture of a large-scale informal e-learning network
Interactive PDF Forms to Conduct Online Examinations in University Education: Practical Experience and Lessons Learned
Curriculum Data Association Organization and Knowledge Management Method for Unstructured Learning Resources
The Application of Blended Learning with a Community Science Technology Approach to Improve Student Learning Outcomes in Higher Education
Knowledge Management and Reuse in Virtual Learning Communities
Design and Implementation of Computer Aided Physical Education Platform Based on Browser/Server Architecture
Teachers' Consideration in Technology-Integrated Lesson Design - A case of Indonesian EFL Teachers
Novel Methodology for Arbitration of Talented Students using an Electronic System: A Higher Education Perspective
Factors Influencing Academic Performance of Students in Blended and Traditional Domains
Gamification Strategy to Support Self-Directed Learning in an Online Learning Environment
Developing Future Teachers' Academic Writing and Critical Thinking Skills Using ChatGPT
Applied CAL on Problem Based Learning Using Gagne's Instructional Design
Search Engines in Learning Contexts: A Literature Review
A Web-based Learning System using Project-based Learning and Imagineering
Path Planning for the Fragmented Learning of College Students Based on Artificial Intelligence
Use and Knowledge of ICTs in Inclusive Education at Educational Levels
Learning Management Systems in Academic and Corporate Distance Education
The Use of New Media by Young People in Kosovo
Clustering Analysis of the Evaluation Data on Students' Learning under a Blended Environment
Cloud-Edge Computing Technology-Based Internet of Things System for Smart Classroom Environment
The Development of an Evaluation Model to Assess the Effect of Online English Teaching Based on Fuzzy Mathematics
Predictors of Success and Preference for Full Online Distance Education: Insights Moving Forward the New Normal in Education
The Effectiveness of the Flipped Classroom Model Using E-learning Media in Introduction to Information Technology Course
An Evaluation of the "PicsAR" Research Project: An Augmented Reality in Physics Learning
Project Based Learning in Teaching Communication Skills in English as a Foreign Language to Engineering Students
Evaluation of High School Students' New Trends in Education: Internet of Things
The Use of ICT in Educational Institutions in Paraguay and the Factors That Intervene
Gamification of Mathematics Teaching Materials: Its Validity, Practicality and Effectiveness
Delivering Key Graduate Attributes via Teams Working in Virtual Space
Estimating Learning Task Duration: Modelling Within an Intentional Activity Framework
Applying Protection Motivation Theory To Understand Generation Z Students Intention To Comply With Educational Software Anti Piracy Law
Computer's Place in Teaching and Learning for University Students in the Web of Science Database
Multimedia Teaching Platform Design for Urban Planning Course Based on Information Entropy
A Study on Data-Driven Teaching Decision Optimization of Distance Education Platforms
Toward a Personalized Learning Path through a Services-Oriented Approach
Application of Computational Tools to Support Cooperative Learning in Bioreactor Design Course
Language and Text-to-Speech Technologies for Highly Accessible Language & Culture Learning
Construction of the Multimedia Teaching Platform of Cost Accounting Course Based on EXCEL VBA Program
A Hadoop-Based Online Teaching Model of "VisibleBody"
Project-Driven Learning-by-Doing Method for Teaching Software Engineering using Virtualization Technology
Matlab-Realized Visual A* Path Planning Teaching Platform
Evaluation of Teaching Quality of College Physical Education Based on Analytic Hierarchy Process
Factors Supporting an Information Technology Management : Teachers in Primary Schools in Thailand
Increasing the Prediction Power of Moodle Machine Learning Models with Self-defined Indicators
Customer Journey Construction of the Indonesian Open-Education Resources Platform
Application of Spectrogram Analysis in Traditional Vocal Music Teaching and Multimedia Animation Vocal Music Teaching
Using MOOC to Learn the Python Programming Language
Design and Implementation of Webpage Addition Technology in Aerobics Courses
Integrated ICT System for Teaching Physical Sciences in a Robotic Laboratory
Teaching Model of College English Using a Computer Network
Implementing Adaptive e-Learning Conceptual Model: A Survey and Comparison with Open Source LMS
Experiment of the Prototype of Online Learning Resources on Massive Open Online Course (MOOC) to Develop Life Skills in Using Technology Media for Hearing Impaired Students
Mobile Learning Adoption: A Systematic Review of the Technology Acceptance Model from 2017 to 2020
Design and Application of a Virtual Classroom System in Major Courses in Industrial Arts
Adoption of Web-Enabled Student Evaluation of Teaching (WESET)
Improving the Teaching Ability of Dance Major Courses
Influence of Knowledge Sharing on Students' Learning Ability under the Background of "5G+AI"
Mobile and Web-Based Support in Overcoming Behavioral Difficulties of Adolescents
Towards a New Platform Based on Web 2.0 Technologies Supporting Collaborative Clinical Reasoning Behavior Skills
Influence of SPOC Classroom Teaching on E-Learning Satisfaction
Effect of Mobile-Augmented Reality (MAR) in Digital Encyclopedia on The Complex Problem Solving and Attitudes of Undergraduate Student
A Semi-Automated System for Recognizing Prior Knowledge
Pupils' Opinions on an Educational Virtual Reality Game in Terms of Flow Experience
A Quantitative Study on Attitudes of Web-Based Mathematic Competition in Different Learning Stages students in Taiwan
How to STACKrate: The Development of an Intuitive Evaluation Tool
Changing Trends in Teaching Computer Vision at Ukrainian Universities in the Age of Artificial Intelligence
Online Education and Engineering Students' Perception of Pedagogical Quality, in Learning the Process Control Course with MATLAB
The Evaluation of User Experience on Learning Management Systems Using UEQ
The Use of Technology in Geography Education Research: A Bibliometric Analysis
Specific Features of the Use of Distance Learning Technologies in Foreign Language Classes with Postgraduate Students
From the ICL2008 Conference Chair
Learning Path Planning Algorithm Based on Career Goals and Artificial Intelligence
Development of an ERP System Design Course to Improve Students' Learning Outcomes
Analysing the Outcome of a Learning Process Conducted Within the System ALS_CORR[LP]
CLIL Audio Materials: A Speaking Model for Library Science Department Students
Analysis of Conditions for Reliable Predictions by Moodle Machine Learning Models
A Cross Examination of the Intention to Integrate MOOCs in Teaching and Learning: An Application of Multi- Group Invariance Analysis
Postgraduate Training Performance Evaluation Applying Weighting and Comprehensive Fuzzy Evaluation Methods
Design of an E-Learning Resource Allocation Model from the Perspective of Educational Equity
Construction of Interactive Teaching System for Exercise Training Based on Education Video Resource Push Technology
A Teaching Quality Evaluation Model for Preschool Teachers Based on Deep Learning
A proposed Iris Recognition Model for Authentication in Mobile Exams
Intelligent Design Based Neural Network Model for Measuring Analysis of the College Teachers' Teaching Ability
The Influence of Information Technology on the Information and Service Quality for the Teaching and Learning
Illustration Design Teaching Mode Based on Virtual Wall Painting Technology
The Development of E-PAS Based on Massive Open Online Courses (MOOC) on Local History Materials
Potentials of Fog Computing in Higher Education
Study on Changes of College English Teaching Method and Redefinition of Teachers' Roles in the Computer Network Environment
Influence of a New Media Data Interaction System on the Course Teaching Effect
Construction of Maker Multimedia Technology for the Course of Sports Marketing
Application of Multimodal Learning in Online English Teaching
Using Virtual Reality (VR) in Teaching Students with Dyslexia
Intelligent System Using Deep Learning for Answering Learner Questions in a MOOC
Towards an Evolution of E-Learning Recommendation Systems: From 2000 to Nowadays
University Students' Perceptions on the Use of Quizlet in Learning Vocabulary
Hybrid Learning through Lecture Capture: Exploring Perspectives and Overcoming Challenges with Blackboard Encore Technology
A Comprehensive Teaching Reform Model for a Computer Networks Course Based on Integrated Information Systems
MOOC Learning Behavior Analysis and Teaching Intelligent Decision Support Method Based on Improved Decision Tree C4.5 Algorithm
Teacher as a YouTuber: Investigating Teacher-Generated Asynchronous Videos, Students' Engagement, and the Teacher-Student Relationship
Computer Network Assisted Teaching of College English Reading
Two Algorithms for Web Applications Assessment
Conceptual Statistical Assessment Using JSXGraph
An Architecture to Support Learning, Awareness, and Transparency in Social Software Engineering
A Review of Content-Based and Context-Based Recommendation Systems
The Cultivation Quality Evaluation of International Talents Based on Deep Learning
Personalized Teaching Platform Based on Web Data Mining
Distance Education and Student Satisfaction Regarding the Pedagogical Support Services Provided in Virtual Teaching-learning Environments
Level of Digital Teaching Competence on the Verge of the Post Pandemic
Development of the Creative Potential of Future Teachers Based on Smart Education
An Exploration of English Teaching for Mechanical Engineering from the View of Meta-cognitive Strategy Based on Multimedia Network
A Tentative Model of the Link between Constructivist Learning Approach and Attention-Deficit/Hyperactivity Disorder
A New Algorithm to Detect and Evaluate Learning Communities in Social Networks: Facebook Groups
A Hybrid Machine Learning Framework for Predicting Students' Performance in Virtual Learning Environment
Design and Application of Experimental Teaching System Driven by Big Data Technology in Economics and Management Majors
Exploring Online Student Engagement Scaffolded by Teacher Management Communication Style
Students' Perceptions of Learning Mathematics With Cellular Phones and Applets
Research and Implementation of Multimedia Server Management in Distributed Multimedia Distance Education System
Early Research Trends on ChatGPT: Insights from Altmetrics and Science Mapping Analysis
Machine Learning Prediction and Recommendation Framework to Support Introductory Programming Course
Phet Simulation as Means to Trigger the Creative Thinking Skills of Physics Concepts
Exploration of An Open Online Learning Platform Based on Google Cloud Computing
Influence Factors of Satisfaction with Mobile Learning APP: An Empirical Analysis of China
Using a 3D Technology in the Network Distance Teaching of "Sports Training"
Students' Views on the Use of Technology in Geography Course
Use of Gamification Applications in Science Education
Microsoft Technology as an Optimization Tool in Promoting Security and Functionality of the Educational System
Teaching Quality Assessment of College English Department Based on Factor Analysis
A Semantic Analysis of the Learner's Disorientation
An Architecture for Interactive Target-Oriented e/m-Learning Systems
Identification and Learning Styles' Variation Factors for a Hybrid and Distance Learning Professional Training ODL-SPOC
Music Solfeggio Learning Platform Construction and Application
Special Education and ICTs
Opening Knowledge Graph Model Building of Artificial Intelligence Curriculum
New Deep Learning Model for Face Recognition and Registration in Distance Learning
IEBOOK-based Experimental Operation Platform of Computer Basic Course
Exploring Factors and Indicators for Measuring Students' Performance in Moodle Learning Environment
Pedagogical Potential of Online Dictionaries in Metaphor and Idiom Language Instruction
Antecedents Influencing the Adoption of Collaborative Learning Social-Media Platforms Among Thai University Students During the Covid-19 'New Normal' Era
Undergraduate Students' Perceptions toward Social Media Usage and Academic Performance: A Study from Saudi Arabia
Finding Contributing Factors of Students' Academic Achievement Using Quantitative and Qualitative Analyses-Based Information Extraction
Learners' Autonomous Learning Behavior in Distance Reading Based on Big Data
Interaction Mechanism for the Entrepreneurship of College Students with Diversified Values
The Role of Perceived Relevance and Attention in Teachers' Attitude and Intention to Use Educational Video Games
The Effect of the Difference Between Infographic Designing Types (Static vs Animated) on Developing Visual Learning Designing Skills and Recognition of its Elements and Principles
An Innovative Preschool Education Method Based on Computer Multimedia Technology
Design of a Virtual Reality-Based Learning System for Spoken English
An Eight-Layer Model for Mathematical Cognition
An Analysis on Blended Learning Pattern Based on Blackboard Network Platform: A Case Study on the Course of Recruitment and Employment Management