yusuke1997/dblp-id-title huggingface dataset:
Engineering Annotations: A Generic Framework for Gluing Design Artefacts of Interactive Systems
"There Should Be More Than One Voice in A Healthy Society": Infrastructural Violence and Totalitarian Computing in China
Identifying Commercial Games with Therapeutic Potential through a Content Analysis of Steam Reviews
Navigating the Gray: Design Practitioners' Perceptions Toward the Implementation of Privacy Dark Patterns
Remember the Human: A Systematic Review of Ethical Considerations in Reddit Research
EyeDraw: Investigating the Perceived Effects of Shared Gaze on Remote Collaborative Drawing
Unveiling High-speed Follow-up Consultation for Chronic Disease Treatment: A Pediatric Hospital Case in China
ADQDA: A Cross-device Affinity Diagramming Tool for Fluid and Holistic Qualitative Data Analysis
Socio-technical Affordances for Stigmergic Coordination Implemented in MIDST, a Tool for Data-Science Teams
EarMonitor: Non-clinical Assessment of Ear Health Conditions Using a Low-cost Endoscope Camera on Smartphones
"The Most Trustworthy Coin": How Ideological Tensions Drive Trust in Bitcoin
Don't Forget to Disinfect: Understanding Technology-Supported Hand Disinfection Stations
Gamified Physical Activity App for Students at Universities: Results of Five Development Loops MHCI013
Does the Medium Matter? A Comparison of Augmented Reality Media in Instructing Novices to Perform Complex, Skill-Based Manual Tasks
The Landscape of Digital Tech Disengagement Solutions for Early Adolescents: Insights from a Systematic Scoping Review and App Analysis
AI-induced sexual harassment: Investigating Contextual Characteristics and User Reactions of Sexual Harassment by a Companion Chatbot
Cone of Vision as a Behavioural Cue for VR Collaboration
User-Aware Rendering: Merging the Strengths of Device- and User-Perspective Rendering in Handheld AR
Investigating Human Scale Spatial Experience
Collaboration around Multi-touch Spherical Displays: A Field Study at a Science Museum
Investigating Players' Perceptions of Deceptive Design Practices within a 3D Gameplay Context
The iMPAcT Tool for Android Testing
Understanding Digital Gifting Through Messengers Across Cultures: A Comparative Study of University Students in South Korea, China, and Japan
Delivery Work and the Experience of Social Isolation
Evaluating the Use of Hypothetical 'Would You Rather' Scenarios to Discuss Privacy and Security Concepts with Children
Technology-Mediated Strategies for Coping with Mental Health Challenges: Insights from People with Bipolar Disorder
AI and Disaster Risk: A Practitioner Perspective
iBreath: Usage of Breathing Gestures as Means of Interactions MHCI016
Writing Home From Afar: Connecting Distant Families through Sharing of Outdoor Experiences with Digital Diaries
Remini: Leveraging Chatbot-Mediated Mutual Reminiscence for Promoting Positive Affect and Feeling of Connectedness among Loved Ones
What Do Users Think of Promotional Gamification Schemes? A Qualitative Case Study in a Question Answering Website
Artworks Reimagined: Exploring Human-AI Co-Creation through Body Prompting
VisRecall++: Analysing and Predicting Visualisation Recallability from Gaze Behaviour
The Denizen Designer Project: Practices, Relationships, and Principles of Activist-Led Design
Making Open Data Work for Civic Advocacy
Eliciting Values Reflections by Engaging Privacy Futures Using Design Workbooks
Exploring User Defined Gestures for Ear-Based Interactions
A Study into the Effect of Mobile Device Configurations on Co-Located Collaboration using AR
Mirror Dwellers in Social VR: Investigating Reasons and Perception of Mirror Watching
Spotting Online News: A Mixed Method Study of Online News Engagement and Perceptions on Misinformation Interventions
MentalImager: Exploring Generative Images for Assisting Support-Seekers' Self-Disclosure in Online Mental Health Communities
Being a Solo Endeavor or Team Worker in Crowdsourcing Contests? It is a Long-term Decision You Need to Make
Alerts as Coordination Mechanisms: Implications for Designing Alerts for Multidisciplinary and Shared Decision Making
Web5VR: A Flexible Framework for Integrating Virtual Reality Input and Output Devices on the Web
Nods of Agreement: Webcam-Driven Avatars Improve Meeting Outcomes and Avatar Satisfaction Over Audio-Driven or Static Avatars in All-Avatar Work Videoconferencing
What Do You Get from Turning on Your Video? Effects of Videoconferencing Affordances on Remote Class Experience During COVID-19
"Finsta gets all my bad pictures": Instagram Users' Self-Presentation Across Finsta and Rinsta Accounts
Makers and Quilters: Investigating Opportunities for Improving Gender-Imbalanced Maker Groups
FORTE: Few Samples for Recognizing Hand Gestures with a Smartphone-attached Radar
Framing Effects: Choice of Slogans Used to Advertise Online Experiments Can Boost Recruitment and Lead to Sample Biases
"Thoughts & Prayers" or " ❤️ & 🙏 ": How the Release of New Reactions on CaringBridge Reshapes Supportive Communication in Health Crises
RECAST: Enabling User Recourse and Interpretability of Toxicity Detection Models with Interactive Visualization
Quantifying the Effect of Social Presence on Online Social Conformity
More than just Software Surprises: Purposes, Processes, and Directions for Software Application Easter Eggs
MIA: Motivational Interviewing Agent for Improving Conversational Skills in Remote Group Discussions
Data Practices and Double-Binds of Toronto's Climate Governance
Both Sides of the Story: Changing the "Pre-existing Culture of Dread" Surrounding Student Teamwork in Breakout Rooms
"Privacy is not a concept, but a way of dealing with life": Localization of Transnational Technology Platforms and Liminal Privacy Practices in Cambodia
Gestatten: Estimation of User's Attention in Mobile MOOCs From Eye Gaze and Gaze Gesture Tracking
Digital Privacy Challenges with Shared Mobile Phone Use in Bangladesh
Conceptual Metaphors Impact Perceptions of Human-AI Collaboration
Eyettention: An Attention-based Dual-Sequence Model for Predicting Human Scanpaths during Reading
AI Ethics and Social Norms: Exploring ChatGPT's Capabilities From What to How
Cat and Mouse Game: Patching Bureaucratic Work Relations by Patching Technologies
A Speech-Based Model for Tracking the Progression of Activities in Extreme Action Teamwork
'We aren't very sophisticated': An Ethnographic Study of Knowledge Management in Community Social Services
Enabling Collaborative Data Science Development with the Ballet Framework
Deciding Fast and Slow: The Role of Cognitive Biases in AI-assisted Decision-making
Flex-ER: A Platform to Evaluate Interaction Techniques for Immersive Visualizations
RAI Guidelines: Method for Generating Responsible AI Guidelines Grounded in Regulations and Usable by (Non-)Technical Roles
A Token Gesture: Non-Transferable NFTs, Digital Possessions and Ownership Design
BeeAR: Augmented Reality Beeline Navigation for Spatial Knowledge Acquisition
Sharenting and Children's Privacy in the United States: Parenting Style, Practices, and Perspectives on Sharing Young Children's Photos on Social Media
Exploring Gaze-assisted and Hand-based Region Selection in Augmented Reality
Real-Time Anomaly Detection in Elderly Behavior with the Support of Task Models
Investigating the Use of Head Mounted Devices for Remote Cooperation and Guidance during the Treatment of Wounds
Blended Workshops: A Flexible Approach for Practice-centred Design in German Small and Medium-sized Enterprises
RollAbility: A Case Study of Aligning the Design of Game-Based Wheelchair Skills Training with Clinical Protocols and Player Experience Goals
"What is the Topic of the Group, Please?" On Migration, Care and the Challenges of Participation in Design
Making Sense of Foreign Language Posts in Social Media
LAGH: Towards Asymmetrical Collaborative Bodily Play between 1st and 2nd Person Perspectives
Duty to Respond: The Challenges Social Service Providers Face When Charged with Keeping Youth Safe Online
Press-n-Paste: Copy-and-Paste Operations with Pressure-sensitive Caret Navigation for Miniaturized Surface in Mobile Augmented Reality
What Happens to All These Hackathon Projects?: Identifying Factors to Promote Hackathon Project Continuation
How Data Workers Shape Datasets: The Role of Positionality in Data Collection and Annotation for Computer Vision
Playing with Privacy: Exploring the Social Construction of Privacy Norms Through a Card Game
To Trust or to Think: Cognitive Forcing Functions Can Reduce Overreliance on AI in AI-assisted Decision-making
Understanding Disclosure and Support for Youth Mental Health in Social Music Communities
Accountability and Empathy by Design: Encouraging Bystander Intervention to Cyberbullying on Social Media
"That comes with a huge career cost:" Understanding Collaborative Ideation Experiences of Disabled Professionals
G-Gene: A Gene Alignment Method for Online Partial Stroke Gestures Recognition
Flexible Automatic Support for Web Accessibility Validation
Recognizing 3D Trajectories as 2D Multi-stroke Gestures
"Fact-checks are for the Top 0.1%": Examining Reach, Awareness, and Relevance of Fact-Checking in Rural India
The Cycle of Toxicity: Exploring Relationships between Personality and Player Roles in Toxic Behavior in Multiplayer Online Battle Arena Games
Abstractions for Visualizing Preferences in Group Decisions
Crafting Policy Discussion Prompts as a Task for Newcomers
Self-declared Throwaway Accounts on Reddit: How Platform Affordances and Shared Norms enable Parenting Disclosure and Support
How to Communicate when Submitting Patches: An Empirical Study of the Linux Kernel
Participant Engagement and Data Quality: Lessons Learned from a Mental Wellness Crowdsensing Study
Hate begets Hate: A Temporal Study of Hate Speech
That's the way I (dis-)like it! - Effect of Gamer Types and Competitiveness in VR Exergaming
CUPID: Improving Battle Fairness and Position Satisfaction in Online MOBA Games with a Re-matchmaking System
Context- and Data-driven Satisfaction Analysis of User Interface Adaptations Based on Instant User Feedback
"I don't know how to help with that" - Learning from Limitations of Modern Conversational Agent Systems in Caregiving Networks
"My Culture, My People, My Hometown": Chinese Ethnic Minorities Seeking Cultural Sustainability by Video Blogging
Inferring Individual Social Capital Automatically via Phone Logs
Exploring the Role of Action Mechanics in Game-Based Stress Recovery
When Group Spirit Meets Personal Journeys: Exploring Motivational Dynamics and Design Opportunities in Group Therapy
An Investigation of the Test-Retest Reliability of the miniPXI
"I see it, I scroll past it.": Exploring Perceptions of Social Media Political Discourse Among Gen Z Young Adult Women In The U.S
Designing Mid-Air Haptic Gesture Controlled User Interfaces for Cars
Whose Knowledge is Valued? Epistemic Injustice in CSCW Applications
Older Adults' Collaborative Learning Dynamics When Exploring Feature-Rich Software
Trustworthiness Perceptions of Social Media Resources Named after a Crisis Event
The Soul of Work: Evaluation of Job Meaningfulness and Accountability in Human-AI Collaboration
AI as a Bridge Across Ages: Exploring The Opportunities of Artificial Intelligence in Supporting Inter-Generational Communication in Virtual Reality
Nationalizing the Internet to Break a Protest Movement: Internet Shutdown and Counter-Appropriation in Iran of Late 2019
Co-Designing AI Literacy Exhibits for Informal Learning Spaces
See No Evil, Hear No Evil: Audio-Visual-Textual Cyberbullying Detection
Real Differences between OT and CRDT in Correctness and Complexity for Consistency Maintenance in Co-Editors
AdaptiX - A Transitional XR Framework for Development and Evaluation of Shared Control Applications in Assistive Robotics
Parsing the 'Me' in #MeToo: Sexual Harassment, Social Media, and Justice Infrastructures
I Know I Am, But What Are You? How Culture and Self-Categorization Affect Emotions Toward Robots
"Mirror, mirror in the call": Exploring the Ambivalent Nature of the Self-view in Video Meeting Systems with Self-Reported & Eye-Tracking Data
'It's Problematic but I'm not Concerned': University Perspectives on Account Sharing
Hello? Is There Anybody in There?: Analysis of Factors Promoting Response From Authoritative Sources in Crisis
On Making Data Actionable: How Activists Use Imperfect Data to Foster Social Change for Human Rights Violations in Mexico
PACMHCI V6, CHI PLAY, October 2022 Editorial
Douyin as a Memorial Gathering for CoCo: Algorithmic Experiences of Online Collective Mourning
Conversational Agents to Facilitate Deliberation on Harmful Content in WhatsApp Groups
AI-Assisted Human Labeling: Batching for Efficiency without Overreliance
TapStrapGest: Elicitation and Recognition of Ring-based Multi-Finger Gestures
My Own Private Nightlife: Understanding Youth Personal Spaces from Crowdsourced Video
Constructing Authenticity on TikTok: Social Norms and Social Support on the "Fun" Platform
LGBTQ Futures and Participatory Design: Investigating Visibility, Community, and the Future of Future Workshops
A Systematic Evaluation of Solutions for the Final 100m Challenge of Highly Automated Vehicles
Case Studies on the Motivation and Performance of Contributors Who Verify and Maintain In-Flux Tabular Datasets
Smart "Error"! Exploring Imperfect AI to Support Creative Ideation
PACMHCI - Engineering Interactive Computing Systems, June 2023: Editorial Introduction
When Delayed in a Hurry: Interpretations of Response Delays in Time-Sensitive Instant Messaging
Investigating Paradigms of Group Territory in Multiple Display Environments
Artwork Accessibility for People with Low Vision through Augmented Reality Mediated by Mobile Devices MHCI004
Credibility Boosters as a Lens for Understanding Epistemic Injustice in Civic Tech: The Case of Heat Seek
Distraction or Life Saver?: The Role of Technology in Undergraduate Students' Boundary Management Strategies
Inclusive Adaptation of Existing Board Games for Gamers with and without Visual Impairments using a Spatial Augmented Reality Framework for Touch Detection and Audio Feedback
Topophilia, Placemaking, and Boundary Work: Exploring the Psycho-Social Impact of the COVID-19 Work-From-Home Experience
"It's hard for him to make choices sometimes and he needs guidance": Re-orienting Parental Control for Children
Informating Crisis: Expanding Critical Perspectives in Crisis Informatics
"We Don't Want a Bird Cage, We Want Guardrails": Understanding & Designing for Preventing Interpersonal Harm in Social VR through the Lens of Consent
Human-Machine Cooperative Video Anomaly Detection
Productivity in an Era of Multi-Teaming: The Role of Information Dashboards and Shared Cognition in Team Performance
Enhanced Esports: Community Perspectives on Performance Enhancers in Competitive Gaming
SaferHome: Interactive Physical and Digital Smart Home Dashboards for Communicating Privacy Assessments to Owners and Bystanders
How Problematic Are Suspenseful Interactions? MHCI015
To Use or Abuse: Opportunities and Difficulties in the Use of Multi-channel Support to Reduce Technology Abuse by Adolescents
Spontaneous, Yet Studious: Esports Commentators' Live Performance and Self-Presentation Practices
Misinformation as a Window into Prejudice: COVID-19 and the Information Environment in India
Dilemmas in Mutual Aid: Lessons for Crisis Informatics from an Emergent Community Response to the Pandemic
Privacy Leakage in Event-based Social Networks: A Meetup Case Study
Belief Miner: A Methodology for Discovering Causal Beliefs and Causal Illusions from General Populations
Towards Domain-independent Complex and Fine-grained Gesture Recognition with RFID
Saudi Arabian Parents' Perception of Online Marital Matchmaking Technologies
End User Accounts of Dark Patterns as Felt Manipulation
Biased Bytes: On the Validity of Estimating Food Consumption from Digital Traces
Alexa, Are You Listening?: Privacy Perceptions, Concerns and Privacy-seeking Behaviors with Smart Speakers
Regulating Social Media: Surveying the Impact of Nepali Governmentee: 'HistoChat': Leveraging AI-Driven Historical Personas for Personalized and Engaging Middle School History Education
How to Display Vehicle Information to Users of Automated Vehicles When Conducting Non-Driving-Related Activities
Using Cultural Probes in HCI4D/ICTD: A Design Case Study from Bungoma, Kenya
Communication Sequences Indicate Team Cohesion: A Mixed-Methods Study of Ad Hoc League of Legends Teams
Jane Jacobs in the Sky: Predicting Urban Vitality with Open Satellite Data
User Preferences for Interdependent Privacy Preservation Strategies in Social Media
Less Supervising, More Caring: Design Recommendations for Informal Caregivers' Co-Participation in Cardiac Telerehabilitation
Stoking the Flames: Understanding Escalation in an Online Harassment Community
Towards Tangible Algorithms: Exploring the Experiences of Tangible Interactions with Movie Recommender Algorithms
Foregrounding Women's Safety in Mobile Social Matching and Dating Apps: A Participatory Design Study
ReSPect: Enabling Active and Scalable Responses to Networked Online Harassment
A Quest?!: The Secret Life of Gameworld Punctuation
Examining Collaborative Support for Privacy and Security in the Broader Context of Tech Caregiving
The Online Identity Help Center: Designing and Developing a Content Moderation Policy Resource for Marginalized Social Media Users
A Seat at the Virtual Table: Emergent Inclusion in Remote Meetings
Understanding Voter Fraud Misinformation Videos during the 2024 Taiwan Election on YouTube
Coping with Diversity - A System for End-users to Customize Web User Interfaces
Two Sides to Every Story: Exploring Hybrid Design Teams' Perceptions of Psychological Safety on Slack
Punctuated and Prolonged: A Workers' Inquiry into Infrastructural Failures in Bus Transit
A Framework of Severity for Harmful Content Online
Do I Stay or Do I Go?: Motivations and Decision Making in Social Media Non-use and Reversion
Remapping the Document Object Model using Geometric and Hierarchical Data Structures for Efficient Eye Control
The Long Road Ahead: Ongoing Challenges in Contributing to Large OSS Organizations and What to Do
Living in the Present: Understanding Long-Term Content Referencing in Enterprise Online Communities
Orienting, Framing, Bridging, Magic, and Counseling: How Data Scientists Navigate the Outer Loop of Client Collaborations in Industry and Academia
VidLyz: An Interactive Approach to Assist Novice Entrepreneurs in Making Persuasive Campaign Videos
Vizdat: A Technology Probe to Understand the Space of Discussion Around Data Visualization on Reddit
Unpacking Stitching between Wikipedia and Wikimedia Commons: Barriers to Cross-Platform Collaboration
Task Execution Quality Maximization for Mobile Crowdsourcing in Geo-Social Networks
M[eye]cro: Eye-gaze+Microgestures for Multitasking and Interruptions
Exploring Pointer Enhancement Techniques for Target Selection on Large Curved Display
Examining Input Modalities and Visual Feedback Designs in Mobile Expressive Writing MHCI009
The Spirit of the City: Using Social Media to Capture Neighborhood Ambiance
Thing Constellation Visualizer: Exploring Emergent Relationships of Everyday Objects
Simple and Steady Interactions Win the Healthy Mentality: Designing a Chatbot Service for the Elderly
"I Would Not Be This Version of Myself Today": Elaborating on the Effects of Eudaimonic Gaming Experiences
DanModCap: Designing a Danmaku Moderation Tool for Video-Sharing Platforms that Leverages Impact Captions with Large Language Models
Hear Me Out: Supporting Citizens to Create Comprehensible Contributions on Urban Participation Platforms
Understanding Decentralized Social Feed Curation on Mastodon
?Did You Suspect the Post Would be Removed?": Understanding User Reactions to Content Removals on Reddit
Ease on Down the Code: Complex Collaborative Qualitative Coding Simplified with 'Code Wizard'
ThingMoji: User-Captured Cut-Outs For In-Stream Visual Communication
On the Use of Multi-sensory Cues in Symmetric and Asymmetric Shared Collaborative Virtual Spaces
How are People with Disabilities Embraced in Software Development Teams? A Systematic Literature Review
Agency and Extraction in Emerging Industrial Drone Applications: Imaginaries of Rwandan Farm Workers and Community Members
A Digital Lifeline: The Impact of Digital and Physical Infrastructure of Danish Prisons on Inmates' Reform
The Coerciveness of the Primary Key: Infrastructure Problems in Human Services Work
"Who Has Plots?": Contextualizing Scientific Software, Practice, and Visualizations
Increasing Participation in Peer Production Communities with the Newcomer Homepage
Contextra: Detecting Object Grasps With Low-Power Cameras and Sensor Fusion On the Wrist MHCI006
Wikipedia in Wartime: Experiences of Wikipedians Maintaining Articles About the Russia-Ukraine War
Meeting with Media: Comparing Synchronous Media Sharing and Icebreaker Questions in Initial Interactions via Video Chat
Crossmod: A Cross-Community Learning-based System to Assist Reddit Moderators
"I think people are powerful": The Sociality of Individuals Managing Depression
From 'Friends with Benefits' to 'Sextortion: ' A Nuanced Investigation of Adolescents' Online Sexual Risk Experiences
Towards Successful Knowledge Integration in Online Collaboration: An Experiment on the Role of Meta-Knowledge
MAMAS: Supporting Parent-Child Mealtime Interactions Using Automated Tracking and Speech Recognition
It's All Relative! A Method to Counter Human Bias in Crowdsourced Stance Detection of News Articles
NotiBike: Assessing Target Selection Techniques for Cyclist Notifications in Augmented Reality
Usability Optimization for Mobile Menu Design: An Empirical Study of Hand Grips and User Preferences
Accessible Design is Mediated by Job Support Structures and Knowledge Gained Through Design Career Pathways
'I Know You Are Discriminatory!': Automated Substantiating for Individual Fairness Auditing of AI Systems
Towards More Gender-Inclusive Q&As: Investigating Perceptions of Additional Community Presence Information
Tangible Privacy: Towards User-Centric Sensor Designs for Bystander Privacy
Community-in-the-loop: Creating Artificial Process Intelligence for Co-production of City Service
Increasing Player Performance and Game Experience in High Latency Systems
Learning on the Go: Understanding How Gig Economy Workers Learn with Recommendation Algorithms
An Empirical Comparison of Moderated and Unmoderated Gesture Elicitation Studies on Soft Surfaces and Objects for Smart Home Control
Designing for Collaborative Infrastructuring: Supporting Resonance Activities
Applications of Social Identity Theory to Research and Design in Computer-Supported Cooperative Work
Increasing Native Speakers' Awareness of the Need to Slow Down in Multilingual Conversations Using a Real-Time Speech Speedometer
Disproportionate Removals and Differing Content Moderation Experiences for Conservative, Transgender, and Black Social Media Users: Marginalization and Moderation Gray Areas
Exploring Gaze for Assisting Freehand Selection-based Text Entry in AR
Supporting Hard Conversations in Close Relationships Through Design
Older Adults and Crowdsourcing: Android TV App for Evaluating TEDx Subtitle Quality
Improving Grading Fairness and Transparency with Decentralized Collaborative Peer Assessment
From Awareness to Action: Exploring End-User Empowerment Interventions for Dark Patterns in UX
"I'm a Professor, which isn't usually a dangerous job": Internet-facilitated Harassment and Its Impact on Researchers
No Workflow Can Ever Be Enough: How Crowdsourcing Workflows Constrain Complex Work
Do Group Memberships Online Protect Addicts in Recovery Against Relapse?: Testing the Social Identity Model of Recovery in the Online World
Facial and Bodily Expressions of Emotional Engagement: How Dynamic Measures Reflect the Use of Game Elements and Subjective Experience of Emotions and Effort
Cooperative Dynamics of Censorship, Misinformation, and Influence Operations: Insights from the Global South and U.S
Towards a Responsible AI Organizational Maturity Model
A Tale of Two Cultures: Comparing Interpersonal Information Disclosure Norms on Twitter
Design Justice in Practice: Community-led Design of an Online Maker Space for Refugee and Migrant Women