yusuke1997/dblp-id-title huggingface dataset:
RETRACTED ARTICLE: Application of big data platform and embedded intelligent system in teaching assistant work of Jinke resources
Robotic experience companionship in music listening and video watching
User-centric social context information management: an ontology-based approach and platform
The TAC paradigm: specifying tangible user interfaces
Hybrid indoor and outdoor location services for new generation mobile terminals
An energy efficient privacy-preserving content sharing scheme in mobile social networks
A negotiation model of individual matching and zonal-based travel behavior in carpooling
Kinect cane: an assistive system for the visually impaired based on the concept of object recognition aid
An Android runtime security policy enforcement framework
Understanding movement for interaction design: frameworks and approaches
Triggering Information by Context
Requirements for mobile photoware
A sensitive data aggregation scheme for body sensor networks based on data hiding
Re-examining the chatBot Usability Scale (BUS-11) to assess user experience with customer relationship management chatbots
Regularized extreme learning machine-based intelligent adaptive control for uncertain nonlinear systems in networked control systems
Incorporating behavioral trust theory into system development for ubiquitous applications
Swiping paper: the second hand, mundane artifacts, gesture and collaboration
Participative marketing: extending social media marketing through the identification and interaction capabilities from the Internet of things
User-centric ambient information systems and applications
Social recommendations for personalized fitness assistance
Eye tracking for public displays in the wild
Human AI conversational systems: when humans and machines start to chat
A scalable architecture for 3D map navigation on mobile devices
Tangible interfaces in early years' education: a systematic review
Basketball culture event detection based on comprehensive integrated method
Supporting rapid design and evaluation of pervasive applications: challenges and solutions
The stray sheep of cyberspace a.k.a. the actors who claim they break the law for the greater good
Special issue on supporting a healthier lifestyle with e-coaching systems
Tangible products: redressing the balance between appearance and action
A research methodology for evaluating location aware experiences
Accident risk prediction model based on attention-mechanism LSTM using modality convergence in multimodal
Optimal path planning for two-wheeled self-balancing vehicle pendulum robot based on quantum-behaved particle swarm optimization algorithm
Intelligent data-driven acquisition method for user requirements
Middleware support for the deployment of ubiquitous software components
RETRACTED ARTICLE: Innovative research of dynamic monitoring system of mental health vocational students based on big data
On the relation between the fields of Networked Music Performances, Ubiquitous Music, and Internet of Musical Things
LOOKER: a mobile, personalized recommender system in the tourism domain based on social media user-generated content
Service Contracts: Coordination of User-Adaptation in Open Service Architectures
Interactive visualization of medical volume models in mobile devices
SShare: a simulator for studying and evaluating decentralized SPARQL query processing
Contextual usage patterns in smartphone communication services
Technology scruples: why intimidation will not save the recording industry and how enchantment might
An improved density-based single sliding clustering algorithm for large datasets in the cultural information system
Using Digital but Physical Surrogates to Mediate Awareness, Communication and Privacy in Media Spaces
Facilitating parent-teenager communication through interactive photo cubes
MeditAid: a wearable adaptive neurofeedback-based system for training mindfulness state
Unsupervised adaptation for acceleration-based activity recognition: robustness to sensor displacement and rotation
Wearable systems for e-health and wellbeing
A perspective on multi-user interaction design based on an understanding of domestic lighting conflicts
Hierarchical syntactic models for human activity recognition through mobility traces
Understanding performative interactions in public settings
editorial: Guest Editorial: Mobile Communication and the Reformulation of the Social Order
The enchanting potential of technology: a dialogical case study of enchantment and the Internet
Location-free haptic interaction for large-area social applications
The Future of the Personal Computer in the Home: A Research Note
The digital economy - technologies, trends, and influences
Robust video communication for ubiquitous network access
Personalised models for speech detection from body movements using transductive parameter transfer
'That's when I put it on': stakeholder perspectives in large-scale remote health monitoring for older adults
Providing proper affordances when transferring source metaphors from information appliances to a 3G mobile multipurpose handset
A cross-layer approach for multiuser multiplexing on IP mobility
Correction to: Exploring digital support for the student transition to university through questionable concepts
Reviving community networks: hyperlocality and suprathresholding in Web 2.0 designs
Enhancing learning: a study of how mobile devices can facilitate sensemaking
Expressing Location Information for Applications in the Internet
Digital plumbing: the mundane work of deploying UbiComp in the home
Ubiquitous Personal Study: a framework for supporting information access and sharing
Retraction Note: Man-machine dialogue system optimization based on cloud computing
A secure distance-based RFID identification protocol with an off-line back-end database
A rich user interface for a digital camera
Big data challenges in ocean observation: a survey
Personal and ubiquitous computing: special issue on location and context awareness
A comprehensive reputation assessment framework for volunteered geographic information in crowdsensing applications
RETRACTED ARTICLE: Digital forensics system based on dynamic path prediction and the competitiveness of cross-border e-commerce SMEs
Costs of authentic pharmaceuticals: research on qualitative and quantitative aspects of enabling anti-counterfeiting in RFID-aided supply chains
Providing location based information/advertising for existing mobile phone users
On operator effectiveness: the role of expertise and familiarity of environment on the detection of deviant behaviour
A novel verification method for payment card systems
Medical data fusion algorithm based on Internet of things
Correction to: HumanSense: a framework for collective human activity identification using heterogeneous sensor grid in multi-inhabitant smart environments
Development of a Wearable Computer Orientation System
Exploring pervasive displays for cemeteries and memorial sites
GPU-based parallel optimization for real-time scale-invariant feature transform in binocular visual registration
A Location Model for Communicating and Processing of Context
Youth-centered design and usage results of the iN Touch mobile self-management program for overweight/obesity
Talk and Tools: the best of both worlds in mobile user interfaces for E-coaching
Mobile exploration of geotagged photographs
Cross-domain community detection in heterogeneous social networks
The value of artificial intelligence and imaging diagnosis in the fight against COVID-19
Semantic and structural similarities between XML Schemas for integration of ubiquitous healthcare data
Rethinking technology on the boundaries of life and work
Setting up SLAs using a dynamic pricing model and behavior analytics in business and marketing strategies in cloud computing
Diversification in session-based news recommender systems
Adoption of AI in response to COVID-19 - a configurational perspective
An automatic detection system of diabetic retinopathy using a hybrid inductive machine learning algorithm
Making the ordinary visible in microblogs
Impact of item density on the utility of visual context in magic lens interactions
Research on music culture personalized recommendation based on factor decomposition machine
Schminky: The design of a café based digital experience
Aspects of ubiquitous computing for improved clinical practice
Dual-Finger 3D Interaction Techniques for mobile devices
Holonification model for a multilevel agent-based system - Application to road traffic
Is it Sarrah Rahamah? A supervised classification model to detect fake identities on Facebook within the Sudanese community
Human-agent service matching using natural language queries: system test and training
A novel intrusion detection framework for wireless sensor networks
Bridging the physical and virtual worlds by local connectivity-based physical selection
A pure peer-to-peer approach for kNN query processing in mobile ad hoc networks
Intelligent IoT-based telemedicine systems implement for smart medical treatment
Fog-assisted healthcare framework for smart hospital environment
A file system for system programming in ubiquitous computing
Using GPS to learn significant locations and predict movement across multiple users
Daily life behaviour monitoring for health assessment using machine learning: bridging the gap between domains
A study on PDAs for onboard applications and technologies and methodologies
Preprocessing techniques for context recognition from accelerometer data
Aware Community Portals: Shared Information Appliances for Transitional Spaces
Interactive and experiential design in smart textile products and applications
Design and test of large-range wave height sensor based on water resistance measurement and fuzzy system
Node localization algorithm for wireless sensor networks using compressive sensing theory
Offensive keyword extraction based on the attention mechanism of BERT and the eigenvector centrality using a graph representation
WILS-TRS - a novel optimized deep learning based intrusion detection framework for IoT networks
Cutting Chai, Jugaad, and Here Pheri : towards UbiComp for a global community
Network partitioning on time-dependent origin-destination electronic trace data
Machine learning techniques in eating behavior e-coaching - Balancing between generalization and personalization
An Experimental Investigation into Wayfinding Directions for Visually Impaired People
Pager Messages as Self-Reminders: a Case Study of their Use in Memory Impairment
Challenges and trends in wireless ubiquitous computing systems
Context provenance to enhance the dependability of ambient intelligence systems
Editorial for the special issue on "Research on methods of multimodal information fusion in emotion recognition"
Protecting the sink location privacy in wireless sensor networks
Hybrid multicriteria fuzzy classification of network traffic patterns, anomalies, and protocols
Airwriting: a wearable handwriting recognition system
Toward tangibles and display-rich interfaces for co-located and distributed genomics collaborations
Is privacy hopeless? Hopelessness and privacy concern
RETRACTED ARTICLE: Big data-based twin network target tracking and local regional economic development
Using presence to evaluate an augmented reality location aware game
Bearing-based selection in mobile spatial interaction
Look, Ma, My Homepage is Mobile!
COSAR: hybrid reasoning for context-aware activity recognition
Analysis of verbal route descriptions and landmarks for hiking
WTrack: HMM-based walk pattern recognition and indoor pedestrian tracking using phone inertial sensors
Semantic enrichment of spatio-temporal trajectories for worker safety on construction sites
Reflection on research methodologies for ubicomp in developing contexts
Connected dominating set construction in cognitive radio networks
Patient responsibility reallocation: a user-centered approach to support nurses' handling of nurse calls
Speech recognition with improved support vector machine using dual classifiers and cross fitness validation
Semantic change analysis of Korean verbs based on massive culture corpus data
A confidence-based framework for business to consumer (B2C) mobile commerce adoption
Evolving a pervasive IT infrastructure: a technology integration approach
Multimedia augmented reality information system for museum guidance
Dynamic pricing analysis of redundant time of sports culture hall based on big data platform
Robust multimodal audio-visual processing for advanced context awareness in smart spaces
Mood and personal information management: how we feel influences how we organize our information
Treasure codes: augmenting learning from physical museum exhibits through treasure hunting
Special issue on "drones as enablers of novel services: operational and technology challenges"
An ID-based online/offline signature scheme without random oracles for wireless sensor networks
Correction to: Man-in-the-middle attacks on Secure Simple Pairing in Bluetooth standard V5.0 and its countermeasure
The impacts of digital finance development on household income, consumption, and financial asset holding: an extreme value analysis of China's microdata
Using thermal stimuli to influence affect in different picture display sizes
Minimalism in ubiquitous interface design
Erratum to: Human motion recognition using a wireless sensor-based wearable system
Special theme on privacy and the Internet of things
Rethinking feminized service bots: user responses to abstract and gender-ambiguous chatbot avatars in a large-scale interaction study
Envisioned speech recognition using EEG sensors
Efficient detection of glaucoma using double tier deep convolutional neural network
Special issue on ubiquitous mobile information and collaboration systems (UMICS)
Applying the concept of implicit HCI to a groupware environment for teaching ethics
Towards autonomous updating of world models in location-aware spaces
Driver acceptance of car navigation systems: integration of locational accuracy, processing speed, and service and display quality with technology acceptance model
Service personalization for assistive living in a mobile ambient healthcare-networked environment
Active Environments: Sensing and Responding to Groups of People
Contact through canvas: an entertaining encounter
A NFC-based pervasive solution for city touristic surfing
Searching for music: understanding the discovery, acquisition, processing and organization of music in a domestic setting for design
The Chatbot Usability Scale: the Design and Pilot of a Usability Scale for Interaction with AI-Based Conversational Agents
Using a NEAT approach with curriculums for dynamic content generation in video games
Suppose your bus broke down and nobody came
Designing appliances for mobile commerce and retailtainment
Designing Handheld Technologies for Kids
Service adoption strategies of push over cellular
Cultural heritage and new technologies: trends and challenges
The 'adequate' design of ethnographic outputs for practice: some explorations of the characteristics of design resources
Telemedicine health service using LTE-Advanced relay antenna
Component-based development of Web-enabled eHome services
Re-invigorating the photo album: augmenting printed photobooks with digital media
Introduction to theme issue on technologies for patient-defined and patient-generated data
Personalized stress monitoring: a smartphone-enabled system for quantification of salivary cortisol
Speech-as-data technologies for personal information devices
Pico-ing into the future of mobile projection and contexts
Resiliency of mobile OS security for secure personal ubiquitous computing
Estimating ambient visibility in the presence of fog: a deep convolutional neural network approach
e-ESAS: Evolution of a participatory design-based solution for breast cancer (BC) patients in rural Bangladesh
A NB-IoT data transmission scheme based on dynamic resource sharing of MEC for effective convergence computing
Look together: using gaze for assisting co-located collaborative search
A method of identifying chronic stress by EEG
Audience perceptions of Foley footsteps and 3D realism designed to convey walker characteristics
Handheld CSCW: Personal Technologies for Collaboration
Trends in measuring human behavior and interaction
Antisedentary beigeless computing
You never call: Demoting unused contacts on mobile phones using DMTR
The hitchhiker's guide to ubicomp: using techniques from literary and critical theory to reframe scientific agendas
Dress and Ange: coercing the address of highly personal body-centric issues
Adaptive video-on-demand broadcasting in ubiquitous computing environment
Innovative chest X-ray image recognition technique and its economic value
Supporting a user facing a novel application: learnability in OOBE
Digital 3D models for medieval heritage: diachronic analysis and documentation of its architecture and paintings
editorial: The Challenge of Mobile Devices for Human Computer Interaction
Energy management in solar cells powered wireless sensor networks for quality of service optimization
Leveraging compatibility and diversity in computer-aided music mashup creation
Human computer-interaction in Latin America
Point-of-capture archiving and editing of personal experiences from a mobile device
AMUN: an autonomic middleware for the Smart Doorplate Project
Correction to: Multi-level word features based on CNN for fake news detection in cultural communication
House rules: the collaborative nature of policy in domestic networks
Move to get moved: a search for methods, tools and knowledge to design for expressive and rich movement-based interaction
Evaluation of missing value imputation methods for wireless soil datasets
Unifying Uber and taxi data via deep models for taxi passenger demand prediction
Space design - Visual interface of space habitats
The video window: my life with a ludic system
Re-identification of Smart Meter data
The relationship between healthcare information system and cost in hospital
Generating knowledge for the identification of device failure causes and the prediction of the times-to-failure in u-Healthcare environments
RSVP Browser: Web Browsing on Small Screen Devices
Browsing the environment with the SNAP&TELL wearable computer system
A new model for context-aware transactions in mobile services
Behavioral data gathering for assessing functional status and health in older adults using mobile phones
Locating experience: touring a pervasive performance
A pre-history of handheld projector-based interaction
Comparing online cognitive load on mobile versus PC-based devices
The role of technology for accelerated motor learning in sport
Ubicomp challenges in collaborative scheduling: Pin&Play at the Göteborg film festival
The soil moisture sensor based on soil dielectric property
Long-life application - Situation detection in a context-aware all-in-one application
Improved particle swarm optimization LSSVM spatial location trajectory data prediction model in health care monitoring system
Design and validation of a light inference system to support embedded context reasoning
Designing playful interactions for social interaction and physical play
The practical politics of sharing personal data
Retraction Note: The early warning research on nursing care of stroke patients with intelligent wearable devices under COVID-19
Blended Interaction: understanding natural human-computer interaction in post-WIMP interactive spaces
Self-Universum support vector machine
A multiobjective evolutionary algorithm based on surrogate individual selection mechanism
Design for social interaction through physical play in diverse contexts of use
Fully privacy-preserving and revocable ID-based broadcast encryption for data access control in smart city
Optimization of QoS parameters using scheduling techniques in heterogeneous network
Situated interactions between audiovisual media and African herbal lore
Confucius computer: a philosophical digital agent for intergenerational philosophical play
Modeling user-generated contents: an intelligent state machine for user-centric search support
Relation model describing the effects of introducing RFID in the supply chain: evidence from the food and beverage industry in South Korea
Dynamic 2D-barcodes for multi-device Web session migration including mobile phones
Security flaws in a recent RFID delegation protocol
A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality
Retraction Note: An improved nature inspired meta-heuristic algorithm for 1-D bin packing problems
Supporting casual interactions between board games on public tabletop displays and mobile devices
EDIPS: an Easy to Deploy Indoor Positioning System to support loosely coupled mobile work
Modelling group dynamics for crowd simulations
A recovery method of deleted record for SQLite database
Evolution of 3D mobile games development
Spatial Conferencing Using a Wearable Computer
A human pose estimation algorithm based on the integration of improved convolutional neural networks and multi-level graph structure constrained model
Heckel's law: conclusions from the user interface design of a music appliance-the bassoon
User consent modeling for ensuring transparency and compliance in smart cities
Improving medical communication process using recurrent networks and wearable antenna s11 variation with harmonic suppressions
ADASYN and ABC-optimized RBF convergence network for classification of electroencephalograph signal
Can core competence help enterprises to deleverage? - empirical evidence based on text analysis
A u-IT collaboration evaluation model for value networks
Implications of the socio-physical contexts when interacting with mobile media
Ubiquitous Intelligence and computing for enabling a smarter world
User Interfaces for Applications on a Wrist Watch
Semi-supervised and personalized federated activity recognition based on active learning and label propagation
Customising WAP-based information services on mobile networks
Contextual Virtual Interaction as Part of Ubiquitous Game Design and Development
Modelling and Adapting to Context
Planners, navigators, and pragmatists: collaborative wayfinding using a single mobile phone
Collecting music in the streaming age
Supporting configurability in a mixed-media environment for design students
Toward the Construction of Fun Computer Games: Differences in the views of developers and players
The Human Communication Space: Towards I-centric Communications
Alignment of an intra-operating management process to a health information system: a Lean analysis approach
Smart clothing
Beyond the bar: the places where location-based services are used in the city
Electronic identity information hiding methods using a secret sharing scheme in multimedia-centric internet of things environment
Understanding children's behavior in an asynchronous video-mediated communication environment
Efficient and accurate sensor network localization
A software infrastructure for supporting spontaneous and personalized interaction in home computing environments
Research on the influence mechanism of users' quantified-self immersive experience: on the convergence of mobile intelligence and wearable computing
Studies of Mobile Document Work and their Contributions to the Satchel Project
Expected user experience of mobile augmented reality services: a user study in the context of shopping centres
Anticipatory experience in everyday autonomous driving
mDHT: a multi-level-indexed DHT algorithm to extra-large-scale data retrieval on HDFS/Hadoop architecture
Middleware for pervasive and ad hoc computing
Adaptive fuzzy clustering by fast search and find of density peaks
A new approach to creating and deploying audio description for live theater
Emotional classification of music using neural networks with the MediaEval dataset
The experience of photologging: global mechanisms and local interactions
Enlightening mode awareness
Analyzing of research patterns based on a temporal tracking and assessing model
Digital media news categorization using Bernoulli document model for web content convergence
Man-machine dialogue system optimization based on cloud computing
Projector phone use: practices and social implications
Man-in-the-middle attacks on Secure Simple Pairing in Bluetooth standard V5.0 and its countermeasure