yusuke1997/dblp-id-title huggingface dataset:
Low-Latency Lattice-Reduction-Aided One-Bit Precoding Processor for 64-QAM 4×64 MU-MIMO Systems
An On-Chip Fully Connected Neural Network Training Hardware Accelerator Based on Brain Float Point and Sparsity Awareness
Improved Deep Distributed Light Field Coding
Linearity Analysis of Source-Degenerated Differential Pairs for Wireline Applications
A 10 GHz Dual-Loop PLL With Active Cycle-Jitter Correction Achieving 12dB Spur and 29% Jitter Reduction
Chaotic Dynamics and FPGA Implementation of a Fractional-Order Chaotic System With Time Delay
Imitation System of Humanoid Robots and Its Applications
Lightweight Compression of Intermediate Neural Network Features for Collaborative Intelligence
Sub-Threshold All-Digital DLL for Clock Generation of SAR ADC
Circuit-Level Modeling and Simulation of Wireless Sensing and Energy Harvesting With Hybrid Magnetoelectric Antennas for Implantable Neural Devices
Peak-Power Aware Life-Time Reliability Improvement in Fault-Tolerant Mixed-Criticality Systems
GPU-Based, LDPC Decoding for 5G and Beyond
Introduction to the Special Section on High-Speed Wireline and Optical Communication Circuits and Systems
Robust Clustering Using Hyperdimensional Computing
Guest Editorial Special Section on IEEE ICECS 2020
High Efficiency Power Management Unit for Implantable Optical-Electrical Stimulators
Prediction-Based Spectrum Sensing Framework for Cognitive Radio
Implementing Convolutional Neural Networks Using Hartley Stochastic Computing With Adaptive Rate Feature Map Compression
Low Power Optimisations for IoT Wearable Sensors Based on Evaluation of Nine QRS Detection Algorithms
Control Strategy of Three-Level NPC Inverter Based on Variable Coefficient Virtual Vector Model Predictive Control
Computer science: student myths and misconceptions
Web accessibility
Competitions and gamification in cybersecurity education and workforce development and evaluation of real world skills
GIS in hazard mitigation
Teaching client-driven software development
Autocorrelation and fourier analysis for detecting periodic cell potentials in a simulated inhibitory neural network
The incredibly simple operating system
The low-budget experimental computer lab boosts students' research
Teaching template classes with all the advantages
Searching DNA neighborhoods
Retraining small college educators to teach the hybrid courses in ACM/IEEE's curriculum 2001
Teaching artificial intelligence for undergraduate students: a project based approach
Development of a CS0 course at Western New Mexico University
The Need for In-House Development Never Goes Away
Comparative Sequential and Parallel Discrete Signal Convolution Algorithms: A Case Study
The Geowall a three dimensional viewing system: tutorial presentation
Network firewall visualization in the classroom
Engaging computing: makin' it real for kids and undergrads
Using peer led team learning to assist in retention in computer science classes
Introducing data mining concepts using Microsoft Excel's table analysis tools
A survey of first-year college student perceptions of privacy in social networking
Searching for patterns of snakes in hypercubes (student paper)
Visual expectations: a cognitive model of fuzzy decision making
Ethical considerations in undergraduate online computer science curriculums
Using BlueJ and Blackjack to teach object-oriented design concepts in CS1
Open Questions for Empathy-Building Interventions for Inclusive Software Development
Detecting and Analyzing Tennis Ball Movements with AI, Deep Learning, Computer Vision and Large Multimodal Models
Parallelism is not only for processors in computer science
Protecting personal information and data privacy: what students need to know
Hurricanes and pandemics: an experience report on adapting software engineering courses to ensure continuity of instruction
Designing applied cryptology laboratory modules with free and open source software
Student internships: developing real world skills for real world problem solutions
Towards an AI-Aware Pedagogy in IT Education
Revisiting Academic Probation in CS: At-Risk Indicators and Impact on Student Success
An entity-based integration framework for modeling and evaluating data enhancement products
Teaching security labs with web applications, buffer overflows and firewall configurations
The Visibility Project: Virtual Reality Experience for Racial Bias Training in Psychiatry
JavaWIDE: innovation in an online IDE: tutorial presentation
Using the ancient game of rogue in CS1
A general algorithm for tic-tac-toe board evaluation
Scrum in the undergraduate computer science curriculum
Cross-platform 3D video game engine
Promoting a sense of learning community in asynchronous online courses
VR on a budget: developing a flight simulator in a small institution with off-the-shelf hardware and open source software
Generic programming using STL
A digital forensics class for students with visual impairments
Mitigating bias in program assessment data: triangulation and enhanced data collection
Methodologies for teaching "sprite sheet" programming techniques
Web development with Zope
What kinds of communication are required on the job?
Standard MIDI file production as the focus of a broad computer science course
Recursive geometric structures in computer graphics
The effects of mixed reality immersion on users' performance and perception of multitasking while performing concurrent real world tasks
Face-to-face experiences for online students: effective, efficient, and engaging hybrid classes
An object framework for teaching ALU component design in architecture courses
Toward robots with cognitive abilities: keynote speaker
Implementation of linear time exact euclidean distance transform in 3D slicer
Developing students' testing skills: distinguishing functions
Improving CS/CE education: recent research and experiences
Senior project/capstone courses
Involving students in a human-computer interaction experiment
Computer networking laboratory projects
Using three-dimensional terrain models to measure terrain change
Using wavelets in computer graphics
Teaching secure coding for beginning programmers
Beyond html - cascading style sheets, javascript, and the document object model
The role of the data structures course in the computing curriculum
Regular expressions in C++11/14: conference tutorial
Internet protocol version 6 (student paper)
Why do they fail?: how do they succeed? The success of some students in CS2
Panel discussion: laboratories for a computer security course
Teaching database systems with web applications team projects
Redesigning the data structures course with user-constructed resizable arrays
Music as Motivation in CS Education
Introduction to Quantum Computing for Students in Computer Organization Class
Bubble fountain with wandering black hole
Nifty tools & assignments
Fingerprint verification using mutual information
How do faculty partner while teaching interdisciplinary CS+X courses: models and experiences
Assessment and/or ABET accreditation: the good, the bad, and the helpful
An intervention strategy to hone students' code understanding skills
Why Scala matters: introduction to Scala programming
A system to support a test-centric mindset in early programming courses
MOOCs and their impact on CS education
A framework for teaching global information systems
Designing and implementing unsupervised online database labs
A Comparison of Different Lab Environments for Digital Forensics Course
Cybersecurity: "it may be worse than you think"
Beyond big O: teaching experimental algorithmics
How to deliver a gentle introduction to LR parsing
A functional flipped CS1
Mapping between the computer science body of knowledge and fundamentals of game design
Traveling salesman: a heuristic scaling analysis
Assessing students' value for science & math education: What's valuable about computer science? conference workshop
The Looking Glass IDE for learning computer programming through storytelling and history exploration: conference workshop
Object-oriented concept mapping using UML class diagrams
Investigating Deepfake Detection Using LIME
A comparison of the MIS and CIS foundation courses at the University of Mary Washington
Use of Lego mindstorm kits in introductory programming classes: a tutorial
Students in computer ethics-speak up
Data Analysis for Video Game Reviews
TCP/IP and security software applications
Server-side scripting using active server pages and VBScript
Teaching software engineering using a traceability-based development methodology
An introduction to Alice programming: tutorial presentation
Replication and Extension of Experiments with a Novel Weightless Neural Network
Teaching software engineering through the use of mobile application development
Using the new jGRASP canvas of dynamic viewers for program understanding and debugging in Java courses
A hardware lab for the computer organization course at small colleges
Raptor: a visual programming environment for teaching object-oriented programming
The interfacing of Mathematica with a variety of computing environments
Learning Python: conference workshop
Choosing Our Computing Birthplace: VSCode vs Colab as GenEd IDEs
No-nonsense guide to CSAB/CSAC accreditation
Assessment of a project-based curriculum for algorithm design and NP-completeness centered on the traveling salesperson problem
Computer Science Education Week workshops for secondary students
National science foundation funding opportunities for undergraduate computer science faculty
Artificial life: an opportunity to include research in the computer science curriculum
An Ontology for Social Determinants of Education (SDoEd) Based on Human-AI Collaborative Approach
Old hardware: still useful after all these years
Exposing students to deterministic finite automata in a graphical user interface course
Concurrent programming in a nutshell
Using Git in an Android mobile application development course
Examine the adoption of a virtual world to improve the hybrid courses
A student project in 3D graphics
Data mining and knowledge prospecting with SQL server analysis services: tutorial presentation
An analysis of the effect of stop words on the performance of the matrix comparator for entity resolution
Epsim
Security for service oriented architectures
Courseup: human readable course language
Applied problem solving: nifty assignment
Privacy issues: systems about which our students need to know
Hands-on computing with Arduino
Resources for reconsidering software engineering offerings by computer science departments
Utilizing deep neural networks for brain: computer interface-based prosthesis control
Python image processing in a computer literacy course
Constructing a theoretical machines website: an agile software generation and maintenance experience
Automated Threat Detection to Support the Process of Security Requirements Elicitation
Welcome: 2002 CCSC northeastern conference
Secure HTTP, using and creating certificates
Pedagogical implications of students' attitudes regarding computers
Multiple ways to incorporate Oracle's database and tools into the entire curriculum
Telepresence: evaluation of robot stand-ins for remote student learning
Teaching computer forensics course: challenges and opportunities
Teaching networking and distributed systems with Seattle
Using Java to teach AI
An object-oriented media computation package in Python 3
Approaches to undergraduate research: what works?
More insights on a peer tutoring model for small schools with limited funding and resources
Using patterns in the CS curriculum
Data Protection and Recovery Plan for Retail IoT Domain
Multidisciplinary informatics: a primer for course development
Towards hardware literacy for undergraduate computer science students
A single semester web programming course model
Integrating computer science components into undergraduate level medical informatics curriculum
Teaching file input/output, loops, and if-statements via a red eye reduction assignment
Hardware vs. software implementations for calculating roots of polynomials
The use of presentations and competition in an introductory computer graphics course
Searching for all polygons in a geometry figure
Introduction to jetstream
What we can learn from extreme programming
Incorporating computer ethics into the computer science curriculum
Fourth hour: a CS1 review session led by teaching assistants using peer instruction
Using METAL's Expanded Map-Based Algorithm Visualizations in Computer Science Courses
Improving an undergraduate data mining course with real-world projects
Augustana women in computer science (AWCS): a program to encourage women in the pursuit of technical education and careers
Optimizing business decisions
A Java utility to automate Windows NT domain administration for laboratory classes
Experience report: explorable web apps to teach AI to non-majors
Automated feature extraction and object recognition in subcellular images: poster session
Using the context of algorithmic art to change attitudes in introductory programming
Database animations for many majors: conference tutorial
What can we do? Raising the numbers of women in computing: Friday plenary session
Teaching the Divide-and-Conquer Closest Pair Algorithm Using a Map-Based Visualization: Nifty Assignment
Can neural networks learn cross products?
Embedded and real-time programming with ADA: conference workshop
Emerging trends and technologies in the computer industry: keynote address Friday, April 3, 2009
Infusion of machine learning concepts and skills: a workshop review
Investigating open source software and educational robotics
An examination of consumer IoT security & privacy: student poster abstract
Implementing computational models of dynamical systems with SCL
Introduction to Android: conference tutorial
Password Manager in an Enterprise Environment
Developing a project-based curriculum for the design and analysis of algorithms for intractable problems
Fun with programming logic: nifty tools and assignments
Categorizing and ameliorating generalization-specialization design mistakes in an intermediate programming class
Open career fairs for online computing students in Ohio
A survey on open source software licenses: student paper
Using Python modules in CS0 topics
Integrating data-intensive scalable computing into the computer science curriculum
Using graph theory to reduce communication overhead in parallel systems
Teaching recursion before control structures and functions in CS1
Developing and enhancing a computer and network security curriculum
The effect of gender on student self-assessment in introductory computer science classes
Triple boot machines for cash-strapped small college labs
Software Orchestration: A Paradigm for Software Development and Security Assessment Using ChatGPT Requirements
Using role play for an upper level CS course
Using the Google Maps API with highway mapping data as a pedagogical tool: demonstration
A novel events-first approach for CS1 with Java
Operationalizing information literacy and technology in a general education computer science course
Examining Student Use of AI in CS1 and CS2
Indexing permutations
BBCF: a framework for building simple, interactive card games in CS1
Teaching computer organization: a practical approach
Experiences in Computer Science Wonderland: a success story with Alice
If you can teach it, you can measure it
Web design!
"This is no palm pilot": using handheld machines in the computer science curriculum
Using learning management systems to teach paperless courses: best practices for creating accreditation review record archives
Toward an automatic warning system for reputation damaging social media posts
Storyteller: a tool for creating worked examples
ChatGPT: To Use or Not to Use, That is the Question: Panel Discussion
Real-world data, games and visualizations in early CS courses using BRIDGES
Advanced graphics application development with OpenGL
Evolving boids: incorporating machine learning into artificial life
Reviewing NSF proposals: effective proposal writing via the review process: conference tutorial
Human robot assignment for CS0 or CS1: nifty assignment
Effectiveness of web-enabled courses versus online programming courses
Autonomous creatures
An analysis of wireless security
Python animation for a pong game
Artificial intelligence in CS1
A genetic algorithms approach to learning communication and coordination in simulated robots
Robotics competition through academic community engagement for the best: conference tutorial
Origin of the online species: ethical perspectives on copyright and the web
Using spreadsheets to simulate neural networks
Cache conscious dynamic memory allocation
Studying the performance of a firewall in network courses
Experiences with community-based projects for computing majors
An interactive parser generator for context-free grammars
Machine "Learning" at all course levels
Teaching programming using bricolage
A binary counting of rational numbers
Enhancing an e-commerce course with wireless application protocol (WAP) programming
Seeking ABET accreditation of a computer science program at a public regional university
Adopting a "flipped" interactive pedagogy using TeachBack: tutorial presentation
Playing around in the CS curriculum: reversi as a teaching tool
Lab exercises built around a substantial example
The most effective approach for true object-oriented program
Projects using METAL highway graphs with traveler data
One department, four undergraduate computing programs
Toy programs: tools and projects for lego mindstorms: K-12 special session
Data warehouse and SSIS
Models for teaching healthcare informatics: a survey of healthcare informatics programs
An online tool for easy-to-set-up, visualizer-based, and auto-gradable full tracing exercises
An effective educational module for Booth's multiplication algorithm
Preparing the computing workforce: the interface between K-12 and college
Using regular expressions to locate putative zinc finger binding sites
Using LEGO robots for traditional projects in the artificial intelligence course
Resource management with Java
Learning foss collaboration tools & techniques through guided inquiry activities: workshop
Flutter: n platforms, 1 codebase, 0 problems: workshop
Grammar-play: a system to help students explore context free grammars
Why the flip should I flip my classroom: results on the use of peer instruction in computing courses
Digispired : digital inspiration for interactive game design and programming
Teaching business intelligence to computing students through a simulation and evolutionary lab sequence
Who will teach what, now, to the class of 2029?
Introduction to computer science using Alice 2.0: tutorial presentation
Django, a web framework using Python: tutorial presentation
Tech Startup: A Multi-Level Multi-Semester Project Course - Poster Abstract
Engaging with the Wiphala: A Code-Generation Hardened CS1 Final
A Liberal Arts Undergraduate Robotics Major
Technology in second-language learning: a student's perspective
Graph memory development in a robot control architecture
Teaching and learning middleware: a new course
The effectiveness of animations in an undergraduate operating systems course
Chat bot: nifty assignment
Development of a "Technology based business" course
Developing an iPhone app for a more safe and secure encrypted conversation/text/chat
A learning-centered approach to designing computer science courses
Promoting undergraduate research in teaching-oriented colleges and universities
Breaking Silos: An Agile Approach to Interdisciplinary Software Engineering Pedagogy
jGRASP: an integrated development environment with visualizations for teaching Java in CS1, CS2, and beyond
Anatomy of a Web service
HTML 5 programming: conference tutorial
A modular approach to language engineering using XML and inexpensive robots
Leveraging technology to scale student learning in computer science courses
Common Errors and Case Discussions in Developing PHP-MySQL 3-Tier Integration: A Hands-On Approach
A new, software design based, financially responsible computer science major at a small liberal arts college
Crafting a data visualization course for the tech industry
Student portfolios and software quality metrics in computer science education
Free programming
A parallel implementation of the Needleman-Wunsch algorithm for global gapped pair-wise alignment
The computing ontology and its implications in computing education: poster session
Predicting students' grades in computer science courses based on complexity measures of teacher's lecture notes
The Washington center for information technology (WCIT): preparing students for the current job market
Multi-phase robot logic
CS1: perspectives on programming languages and the breadth-first approach
Tools and techniques for teaching object-oriented concepts
An interdisciplinary approach to computer graphics
Autonomous UAV navigation in a GPS-denied outdoor environment using discontinuous visual contact with fiducial markers: auburn REU on SMART UAVs 2021 technical report#CSSE21-01
Introducing Java
Raptor and visual logic©: a comparison of flowcharting tools for CS0
Developing an Enterprise Application Tool to Discover Midwest Job Trends
Museum of speed
Databases for many majors: the penultimate year
Hands-on operating systems made easy
Creating web services using ASP.NET
Using Scrum to manage student projects
An introduction to the multimedia educational resource for learning and online teaching (MERLOT)
Be There or Be Square: Finding the Perfect Shape with a Genetic Algorithm
Sensitivity of different machine learning algorithms to noise
Large Language Models and Introductory Lab Exercises: Susceptibility, Resistance, and Potential
Python as a first language: pre-conference workshop
Problem-based assessment of the computer science major
Neural networks: a study in digit pattern classification
From Algorithms to Axioms: Classifying Proof Errors of Novice Programmers
A study of information privacy and data sanitization problems: student paper
A comparison of compact robotics platforms for model teaching
Introducing OO concepts from a class user perspective
Branch predictors "in the wild": nifty tools and assignments
Curricular Practices for Computing for Social Good in Education: Conference Tutorial
Social discomfort, social avoidance, social conformity, and social, convenience and their, effects on college student smartphone use
Teaching SQL performance tuning: nifty assignment
Functional programming using JavaScript and the HTML5 canvas element
Incorporating professional ethics into an introductory computer science course
A Jini monitoring tool
RAPTOR: introducing programming to non-majors with flowcharts
Identifying gene regulatory networks using evolutionary algorithms
Bridging the Empathy Gap: Hands-On Exploration of Human-Empathy Accessibility Learning (HEAL) Interventions in Computer Science Education - Conference Workshop
Object-oriented classic data structures for CS2 in C#
Web development with node.js
Student-pull instead of instructor-push: in preparation for a student learning dashboard
Closed captioning in distance education
Design and implementation of the rough relational database system
Generics, delegates and functional programming in C# 2.0
My exploration of specifications grading in a discussion-based course
Distributed multiprocessor environments
J tools for CS1
Rank and tenure concerns of computer science educators
A theory of attrition in computer science education which explores the effect of learning theory, gender, and context
Using Lego mindstorms across the computer science curriculum
Android authentication and device administration API
Computer science in a liberal arts school: convincing the skeptic
A data mining hypertextbook: design, implementation and experience
Low code app development
A scalable approach for detecting exam similarity in CS courses
Incorporating service learning into computer science courses
Using a Distinctive Curricular Design Process for Liberal Arts Computing Programs
Tutorial on automating configuring parallel compute environments
Artificial intelligence operated data warehouse
Developing Basic Artificial Intelligence (AI) and Machine Learning (ML) Solutions Using BeagleBone AI: An AI Hardware Learning Tool for Undergraduate Students
Teaching software engineering practices with Extreme Programming