yusuke1997/dblp-id-title huggingface dataset:
Teachers' pedagogical change mechanism - Pattern of structural relations between teachers' pedagogical characteristics and teachers' perceptions of transactional distance (TTD) in different teaching environments
Computer-Assisted Assessment in Higher Education: Edited by Sally Brown, Phil Race and Joanna Bull. Kogan Page, London, 1999, 205 pp, ISBN 0-7494-3035-4. £18.99 (paperback)
Students' navigation patterns in the interaction with a mechanics hypermedia program
Virtual reality for car-detailing skill development: Learning outcomes of procedural accuracy and performance quality predicted by VR self-efficacy, VR using anxiety, VR learning interest and flow experience
Developing and validating of a perceived ICT literacy scale for junior secondary school students: Pedagogical and educational contributions
How students engage with learning analytics: Access, action-taking, and learning routines with message-based information to support collaborative annotation
Peer feedback to support collaborative knowledge improvement: What kind of feedback feed-forward?
On or off task: The negative influence of laptops on neighboring students' learning depends on how they are used
Can they do it? A comparison of teacher candidates' beliefs and preschoolers' actual skills with digital technology and media
The reliability of content analysis of computer conference communication
Exploring the potential of the will, skill, tool model in Ghana: Predicting prospective and practicing teachers' use of technology
Effects of a digital intervention on the development of algebraic expertise
The interplay between cognitive and motivational variables in a supportive online learning system for secondary physical education
Listen to the models: Sonified learning models for people who are blind
Internet addiction, usage, gratification, and pleasure experience: the Taiwan college students' case
Mobile media education as a tool to reduce problematic smartphone use: Results of a randomised impact evaluation
Using multilayer network analysis to detect the collaborative knowledge construction characteristics among learner groups with low, medium, and high levels of cognitive engagement
Predicting online learning success: Applying the situational theory of publics to the virtual classroom
Technological pedagogical content ethical knowledge (TPCEK): The development of an assessment instrument for pre-service teachers
Using the World Wide Web for teaching improvement
Students' online interactive patterns in augmented reality-based inquiry activities
Making more of games: Cultivating perspective-taking through game design
Profiling self-regulation behaviors in STEM learning of engineering design
Connecting problem-solving and knowledge-construction processes in a visualization-based learning environment
The development of a cognitive tool for teaching and learning fractions in the mathematics classroom: A design-based study
Effects of Collaborative Web Based Vocational Education and Training (VET) on Learning Outcomes
A structural equation model for determinants of instructors' educational ICT use in higher education in developing countries: Evidence from Ethiopia
Context and deep learning design
Effects of mode and medium in reading comprehension tests on cognitive load
The impact of reflective thinking activities in e-learning: A critical review of the empirical research
Establishing a computer-assisted interactive reading model
Adaptive educational hypermedia accommodating learning styles: A content analysis of publications from 2000 to 2011
Adolescent user behaviors on short video application, cognitive functioning and academic performance
Is single or dual channel with different English proficiencies better for English listening comprehension, cognitive load and attitude in ubiquitous learning environment?
A meta-analysis of the effects of audience response systems (clicker-based technologies) on cognition and affect
Multivariate analysis of teachers' digital information skills - The importance of available resources
A visual programming approach for teaching cognitive modelling
The design of a system to support exploratory learning of algebraic generalisation
E-tivities. The key to active online learning: Gilly Salmon. Kogan Page, London, 2002, 223pp, ISBN 0749436867
Analysis of Classroom Practices with an ICT Resource in Early Childhood Education
The impact of teacher education courses for technology integration on pre-service teacher knowledge: A meta-analysis study
The impact of Computers & Education measured beyond traditional bibliographical metrics
Web-based quiz-game-like formative assessment: Development and evaluation
Balancing learning and enjoyment in serious games: Kerbal Space Program and the communication mediation model
Discovering genres of online discussion threads via text mining
The effects of verbally redundant information on student learning: An instance of reverse redundancy
A learning style classification mechanism for e-learning
Transitioning from introductory block-based and text-based environments to professional programming languages in high school computer science classrooms
Development and evaluation of a compartmental picture archiving and communications system model for integration and visualization of multidisciplinary biomedical data to facilitate student learning in an integrative health clinic
Enhancing elementary school students' computational thinking and programming learning with graphic organizers
Modeling the relationship between students' prior knowledge, causal reasoning processes, and quality of causal maps
Unifying heterogeneous e-learning modalities in a single platform: CADI, a case study
An interactive peer-assessment criteria development approach to improving students' art design performance using handheld devices
On the role of interaction mode and story structure in virtual reality serious games
Evaluation of e-learning for medical education in low- and middle-income countries: A systematic review
Behavioral patterns of elementary students and teachers in one-to-one robotics instruction
Evaluation of keyphrase extraction algorithm and tiling process for a document/resource recommender within e-learning environments
The use of a computer simulation to promote conceptual change: A quasi-experimental study
Meaning representation in video outcomes of inquiry project
Comparing computer-supported dynamic modeling and 'paper & pencil' concept mapping technique in students' collaborative activity
Learning with artificial worlds: Computer based modelling in the curriculum. : Edited by H. Mellar, J. Bliss, R. Boohan, J. Ogborn and C. Tompsett. The Falmer Press, 1994, 244 pp., ISBN 0-75070313-X (paper)
Enhancing pre-service teachers' self-efficacy beliefs for technology integration through lesson planning practice
The development of an online adaptive questionnaire for health education in Taiwan
Clickers can promote fact retention but impede conceptual understanding: The effect of the interaction between clicker use and pedagogy on learning
AI-supported idea-developing discourse to foster professional agency within teacher communities for STEAM lesson design in knowledge building environment
The effects of teacher-led class interventions during technology-enhanced science inquiry on students' knowledge integration and basic need satisfaction
Enhancing argumentative writing with automated feedback and social comparison nudging
The development and evaluation of an augmented reality-based armillary sphere for astronomical observation instruction
A case study of immersive virtual field trips in an elementary classroom: Students' learning experience and teacher-student interaction behaviors
Do ABC eBooks boost engagement and learning in preschoolers? An experimental study comparing eBooks with paper ABC and storybook controls
Towards deeper learning through creativity within online communities in primary education
Teacher professional identity and the nature of technology integration
Teaching an aerospace engineering design course via virtual worlds: A comparative assessment of learning outcomes
Interaction of problem-based gaming and learning anxiety in language students' English listening performance and progressive behavioral patterns
For whom do tablets make a difference? Examining student profiles and perceptions of instruction with tablets
Level of abstraction and feelings of presence in virtual space: Business English negotiation in Open Wonderland
An assessment of student preferences for PowerPoint presentation structure in undergraduate courses
Profiles of ICT identity and their associations with female high school students' intention to study and work in ICT: A mixed-methods approach
Corrigendum to "Investigating antecedents of plagiarism using extended theory of planned behavior" [Computers & Education 144 (January 2020) 103700]
Young children's Internet of Toys play at home: Status quo and associations with academic performance
Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds
Digital games-based learning for children with dyslexia: A social constructivist perspective on engagement and learning during group game-play
Computer-supported example-based learning: When instructional explanations reduce self-explanations
Digital media adoption in schools: Bottom-up, top-down, complementary or optional?
Design and development of a technology enhanced hybrid instruction based on MOLTA model: Its effectiveness in comparison to traditional instruction
Perceived benefits and barriers of a prototype early alert system to detect engagement and support 'at-risk' students: The teacher perspective
Mobile educational features in authoring tools for personalised tutoring
The cognitive effects of computational thinking: A systematic review and meta-analytic study
Impact of augmented reality technology on academic achievement and motivation of students from public and private Mexican schools. A case study in a middle-school geometry course
Machine and expert judgments of student perceptions of teaching behavior in secondary education: Added value of topic modeling with big data
"Critical thinking, Communication, Collaboration, Creativity in kindergarten with Educational Robotics": A scoping review (2012-2023)
Consideration factors and adoption of type, tabulation and framework for creating e-portfolios
Instructional effectiveness of a computer-supported program for teaching reading comprehension strategies
A systematic literature review on serious games evaluation: An application to software project management
Novices entering mathematics - I. The impact of new technology
Effect sizes and research directions of peer assessments: From an integrated perspective of meta-analysis and co-citation network
Children's visual attention and comprehension from synchronous video book reading
MOSAICA: A web-2.0 based system for the preservation and presentation of cultural heritage
Assistive technology interventions for adolescents and adults with learning disabilities: An evidence-based systematic review and meta-analysis
Respecting the human needs of students in the development of e-learning
Learning about locomotion patterns: Effective use of multiple pictures and motion-indicating arrows
Reviewing the need for gaming in education to accommodate the net generation
Promoting and scaffolding argumentation through reflective asynchronous discussions
A comparison between the recommendations of computing curriculum 1991 and the views of software development managers in Ireland
Assessing the benefits of gamification in mathematics for student gameful experience and gaming motivation
School leaders, ICT competence and championing innovations
Learning outcomes of a MOOC designed for attitudinal change: A case study of an Animal Behavior and Welfare MOOC
The effectiveness and acceptance of an affective information literacy tutorial
A dynamic-symbolic interface for geometric theorem discovery
How family support and Internet self-efficacy influence the effects of e-learning among higher aged adults - Analyses of gender and age differences
Developing and integrating courseware for oral presentations into ESP learning contexts
Group mirrors to support interaction regulation in collaborative problem solving
A web-based self-testing system with some features of Web 2.0: Design and primary implementation
The evaluation of the Hyper Apuntes interactive learning environment
Do blended virtual learning communities enhance teachers' professional development more than purely virtual ones? A large scale empirical comparison
Semantic search of tools for collaborative learning with the Ontoolsearch system
Integrating academic type of social media activity with perceived academic performance: A role of task-related and non-task-related compulsive Internet use
Dyslexia and Information and Communications Technology: by Anita Keates, David Fulton Publishers, London, 2000; 96 pp. ISBN 1-85346-651-4; £13.00 (paperback)
An analysis of students' spontaneous computer-mediated help seeking: A step toward the design of ecologically valid supporting tools
Digital divides? Student and staff perceptions of information and communication technologies
Enhancing student's computational thinking skills with student-generated questions strategy in a game-based learning platform
ICT-supported peer interaction among learners in Bachelor's and Master's thesis courses
Erratum to "The impact of Technology-Enabled Active Learning (TEAL) implementation on student performance and teachers' teaching in a high school context" [Comput. Educ. 59(2012) 206-214]
Undergraduate students' use of information elicited during e-mail "tutorials"
Measuring the effect of continuous professional development on elementary teachers' self-efficacy to teach coding and computational thinking
"Clickers" and metacognition: A quasi-experimental comparative study about metacognitive self-regulation and use of electronic feedback devices
An empirical examination of e-learning design: The role of trainee socialization and complexity in short term training
A distributed system for learning programming on-line
Influences of cognitive style and training method on training effectiveness
Relations between academic boredom, academic achievement, ICT use, and teacher enthusiasm among adolescents
Implementing Web 2.0 technologies in higher education: A collective case study
Pre-service teachers' self-efficacy perceptions on Web Pedagogical Content Knowledge
Effects of pre-tests and feedback on performance outcomes and persistence in Massive Open Online Courses
What is "technology integration" and how is it measured in K-12 education? A systematic review of survey instruments from 2010 to 2021
College instructors and the digital red pen: An exploratory study of factors influencing the adoption and non-adoption of digital written feedback technologies
Examining the effectiveness of technology use in classrooms: A tertiary meta-analysis
Internet safety in emerging educational contexts
Temporal analysis for dropout prediction using self-regulated learning strategies in self-paced MOOCs
Online university students' satisfaction and persistence: Examining perceived level of presence, usefulness and ease of use as predictors in a structural model
Preference-inconsistent recommendations: An effective approach for reducing confirmation bias and stimulating divergent thinking?
Gender and computing: A decade of change?
Technology-supported student interaction in post-secondary education: A meta-analysis of designed versus contextual treatments
Elements and implications of a hypertext pedagogy
Differences in serious game-aided and traditional English vocabulary acquisition
Developing an AI-based chatbot for practicing responsive teaching in mathematics
From top to bottom: How positions on different types of leaderboard may affect fully online student learning performance, intrinsic motivation, and course engagement
Understanding new media literacy: The development of a measuring instrument
An adaptive testing system for supporting versatile educational assessment
Using e-portfolios to elevate knowledge amassment among university students
A collaborative digital pen learning approach to improving students' learning achievement and motivation in mathematics courses
The design and the formative evaluation of a web-based course for simulation analysis experiences
Investigating factors that influence conventional distraction and tech-related distraction in math homework
Does animation enhance learning? A meta-analysis
Epistemic evaluation and comprehension of web-source information on controversial science-related topics: Effects of a short-term instructional intervention
Why attend to source information when reading online? The perspective of ninth grade students from two different countries
Does the redundancy effect exist in electronic slideshow assisted lecturing?
Effective principles of informal online learning design: A theory-building metasynthesis of qualitative research
The effects of attention monitoring with EEG biofeedback on university students' attention and self-efficacy: The case of anti-phishing instructional materials
Student learning in higher education through blogging in the classroom
Challenges and solutions in remote laboratories. Application to a remote laboratory of an electro-pneumatic classification cell
Serious games to teach social interactions and emotions to individuals with autism spectrum disorders (ASD)
Gamification in the classroom: Examining the impact of gamified quizzes on student learning
Problem solving and collaboration using mobile serious games
Learning about locomotion patterns from visualizations: Effects of presentation format and realism
Characterizing communication networks in a web-based classroom: Cognitive styles and linguistic behavior of self-organizing groups in online discussions
Pathways to digital reading literacy among secondary school students: A multilevel analysis using data from 31 economies
Can multiple "spatial" virtual timelines convey the relatedness of chronological knowledge across parallel domains?
Building models explaining student participation behavior in asynchronous online discussion
Graduate student cognition during information retrieval using the World Wide Web: a pilot study
Individual differences matter in the effect of teaching presence on perceived learning: From the social cognitive perspective of self-regulated learning
Lead me gently: Facilitating knowledge gain through attention-aware ambient learning displays
Dynamics of self-regulated learning: The effectiveness of students' strategies across course periods
Examining the effects of field dependence-independence on learners' problem-solving performance and interaction with a computer modeling tool: Implications for the design of joint cognitive systems
Case problems for problem-based pedagogical approaches: A comparative analysis
Construction of a learning environment supporting learners' reflection: A case of information seeking on the Web
An interactive item sharing website for creating and conducting on-line testing
From access to usage: The divide of self-reported digital skills among adolescents
Social self-efficacy, academic locus of control, and internet addiction
Identifying regulation profiles during computer-supported collaborative learning and examining their relation with students' performance, motivation, and self-efficacy for learning
Students' LMS interaction patterns and their relationship with achievement: A case study in higher education
Defining digital literacy development: An examination of pre-service teachers' beliefs
Learners' acceptance of e-learning in South Korea: Theories and results
The flipped classroom: A review of its advantages and challenges
Removing obstacles to the pedagogical changes required by Jonassen's vision of authentic technology-enabled learning
Forecasting errors in student media multitasking during homework completion
E-tutorial support for collaborative online learning: An explorative study on experienced and inexperienced e-tutors
Collaborative robotic instruction: A graph teaching experience
The effects of instructors' use of online discussions strategies on student participation and performance in university online introductory mathematics courses
Creating formative feedback spaces in large lectures
How do online course design features influence student performance?
Marking student programs using graph similarity
Students' behavioral intention to use and achievements in ICT-Integrated mathematics remedial instruction: Case study of a calculus course
Facebook is not a silver bullet for teachers' professional development: Anatomy of an eight-year-old social-media community
Same benefits, different communication patterns: Comparing Children's reading with a conversational agent vs. a human partner
What factors predict undergraduate students' use of technology for learning? A case from Hong Kong
Tracking visual attention during learning of complex science concepts with augmented 3D visualizations
Designing electronic performance support tools : George H. Stevens and Emily F. Stevens. Educational Technology, Englewood Cliffs, N.J., 1995, 265 pp. ISBN 0 87778 283 0
Developing multi-dimensional evaluation criteria for English learning websites with university students and professors
Learning objects in high school mathematics classrooms: Implementation and evaluation
Exploring the influence of game design on learning and voluntary use in an online vascular anatomy study aid
Here and now mobile learning: An experimental study on the use of mobile technology
A model for evaluating the effectiveness of remote engineering laboratories and simulations in education
Visualization of participation: Does it contribute to successful computer-supported collaborative learning?
Enhancing goal attainment in higher education with a scripted conversational agent: Effects of monitoring and reflection support in digital learning
The comparative effect of individually-constructed vs. collaboratively-constructed computer-based concept maps
Not everybody needs help to seek help: Surprising effects of metacognitive instructions to foster help-seeking in an online-learning environment
Following the thread in computer conferences
Qualitative findings of students' perception on practice of self-regulated strategies in online community discussion
Using online annotations to support error correction and corrective feedback
ICT-integrated education and national innovation systems in the Gulf Cooperation Council (GCC) countries
Examining effectiveness of communities of practice in online English for academic purposes (EAP) assessment in virtual classes
Time will tell: The role of mobile learning analytics in self-regulated learning
The effects of an online student-constructed test strategy on knowledge construction
Research on the mechanism of knowledge diffusion in the MOOC learning forum using ERGMs
Pre-service teachers' perspectives of cyberbullying
Prediction of student's mood during an online test using formula-based and neural network-based method
Inclusion of immersive virtual learning environments and visual control systems to support the learning of students with Asperger syndrome
Abductive science inquiry using mobile devices in the classroom
Metro navigation for the blind
Effects of teacher role on student engagement in WeChat-Based online discussion learning
Speed reading on virtual reality and augmented reality
Exploring relations among college students' prior knowledge, implicit theories of intelligence, and self-regulated learning in a hypermedia environment
Toward interactive mobile synchronous learning environment with context-awareness service
Analyzing the social knowledge construction behavioral patterns of an online synchronous collaborative discussion instructional activity using an instant messaging tool: A case study
Are digital natives open to change? Examining flexible thinking and resistance to change
A review of the types of mobile activities in mobile inquiry-based learning
In search of adequate models of pedagogy
The impact of web-based worked examples and self-explanation on performance, problem solving, and self-efficacy