yusuke1997/dblp-id-title huggingface dataset:
Training with ICT for ICT from the trainee's perspective. A local ICT teacher training experience
The development of Hyper-MNP: Hyper-media navigational performance scale
Reexamining the impact of self-determination theory on learning outcomes in the online learning environment
A unified framework for understanding teachers' adoption of robotics in STEM education
Using educational technology to develop early literacy skills in Sub-Saharan Africa
Artificial intelligence in education: A text mining-based review of the past 56 years
Exploratory analysis of factors influencing e-learning adoption by higher education teachers
A deep learning based approach for classifying tweets related to online learning during the Covid-19 pandemic
Competence descriptions for informatics education - using the example of logic programming
SITES2006-International comparative survey of pedagogical practices and ICT in education
Breaking boundaries: Enhancing dance learning through virtual reality innovation
A multilevel modeling approach to investigating factors impacting computer and information literacy: ICILS Korea and Finland sample
Birth, life and death of the Victorian Education Ultranet
Persona profiling: a multi-dimensional model to study learner subgroups in Massive Open Online Courses
Pedagogical framework for environmental science
Exploring the potential of an AI-based Chatbot (ChatGPT) in enhancing English as a Foreign Language (EFL) teaching: perceptions of EFL Faculty Members
Emerging from the pandemic: instructor reflections and students' perceptions on an introductory programming course in blended learning
Exploring student perceptions of language learning affordances of Large Language Models: A Q methodology study
The effects of online courses on academic performance: The role of innovative teaching models and teacher-student interaction
A survey study of chinese teachers' continuous intentions to teach artificial intelligence
Teaching style, ICT experience and teachers' attitudes toward teaching with Web 2.0
Machine learning meets secondary school classrooms: using hands-on activities to advance computational thinking
The Impact of SRA-Programming on Computational Thinking in a Visual Oriented Programming Environment
An in-depth exploration of predictive analytics in academic performance: a comprehensive framework utilizing large-scale feature-derived bidirectional long short-term memory neural networks
Developing Educational Software: A Professional Tool Perspective
What virtual laboratory usage tells us about laboratory skill education pre- and post-COVID-19: Focus on usage, behavior, intention and adoption
Correction: Industry perceptions of the competencies needed by novice software tester
New Technology and Learning: Policy and Practice in the UK, 1980-2010
A new idea for the optimization of MOOC-based teaching
E-proctored exams during the COVID-19 pandemic: A close understanding
Add on digital cartoon video versus paper based counselling for medication adherence in hypertensive patients followed at a referral hospital in Yaoundé (Cameroon): a randomized control trial. (e-Adherence study)
Information Communication Technology planning in developing countries
Digital game-based learning: Pedagogical agent and feedback types on achievement, flow experience, and cognitive load
Disruptive tensions and emerging practices: an exploratory inquiry into student perspectives on generative Artificial Intelligence in a problem-based learning environment
Effect of use of GeoGebra on achievement of high school mathematics students
Virtual field trips in hydrological field laboratories: The potential of virtual reality for conveying hydrological engineering content
Promoting teacher information literacy from a principal's perspective based on intermediate chain analysis
Self-directed learning with knowledge management model to enhance digital literacy abilities
Interactive system based on artificial intelligence and robotic arm to enhance arabic sign language learning in deaf children
Pre-service teachers' views about the use of digital educational games for collaborative learning
Recent advances in Predictive Learning Analytics: A decade systematic review (2012-2022)
Development and validation of the artificial intelligence self-regulated learning scale (AI-SRLS) for teachers
Examining the Relationships Between English Teachers' Lifelong Learning Tendencies with Professional Competencies and Technology Integrating Self-Efficacy
Evolution and hotspots of peer instruction: a visualized analysis using CiteSpace
Technology leadership in Saudi schools
Influencing factors on NLP technology integration in teaching: A case study in Shanghai
Effects of a collaborative and gamified online learning methodology on class and test emotions
A behavioral intention model for SaaS-based collaboration services in higher education
Probing into EFL students' perceptions about the impact of utilizing AI-powered tools on their academic writing practices
The moderating effects of gender and need satisfaction on self-regulated learning through Artificial Intelligence (AI)
Identifying the nature of social media policies in high schools
Student perceptions in the design of a computer card game for learning computer literacy issues: a case study
Comparing virtual vs real faces expressing emotions in children with autism: An eye-tracking study
Social anxiety in E-Learning: Scale validation and socio-demographic correlation study
Would gamification affect high and low achievers differently? A study on the moderating effects of academic achievement level
Author Correction: Blockchain in smart education: Contributors, collaborations, applications and research topics
Conceptual model for Mexican teachers' adoption of learning analytics systems: The integration of the information system success model and the technology acceptance model
Social media aids for business learning: A quantitative evaluation with the 5E instructional model
Roles of artificial intelligence experience, information redundancy, and familiarity in shaping active learning: Insights from intelligent personal assistants
Pre-service teacher professional education program (PPG) and Indonesian science teachers' TPACK development: A career-path comparative study
Development and validation of the perceived interactivity of learner-AI interaction scale
Open Source software in US higher education: Reality or illusion?
Factors influencing the use of digital technologies in primary mathematics teaching: Voices from Chinese educators
Construction and validation of Mobile Social Network Sites Utility Perceptions Inventory (MUPI) and exploration of English as foreign language teachers' perceptions of MSNSs for language teaching and learning
Assessing the effectiveness of e-learning under the moderating role of self-efficacy
Understanding Students' Resistance to Continue Using Online Learning
Transformation and digital literacy: Systematic literature mapping
The use of a serious game in entrepreneurship teaching
Rethinking of Teaching Objects-First
Effects of Geogebra supported micro teaching applications and technological pedagogical content knowledge (TPACK) game practices on the TPACK levels of prospective teachers
Teachers' negotiation of the cross-curricular concept of student digital competence
Self-efficacy and new technology adoption and use among trainee mid-wives in Ijebu-Ode, Nigeria
Supporting project-based learning for students' oral English skill and engagement with immersive virtual reality
Comparative analysis of deep learning approach to identify usage of mobile phone in the classroom environment
Examining the impact of Generative AI on social sustainability by integrating the information system success model and technology-environmental, economic, and social sustainability theory
Does ChatGPT-based reading platform impact foreign language paper reading? Evidence from a quasi-experimental study on Chinese undergraduate students
A software architecture perspective about Moodle flexibility for supporting empirical research of teaching theories
Modeling the impact of intrinsic coding interest on STEM career interest: evidence from senior high school students in two large Chinese cities
Impact of collaboration with ICT industry partners on secondary students' knowledge, attitudes, and IT competence
The case of design-oriented pedagogy: What students' digital video stories say about emerging learning ecosystems
Unleashing the potential: An empirical study on Student Application of ChatGPT in Education using serial mediation modeling
Instructors' pointing gestures and positive facial expressions hinder learning in video lectures: Insights from teachers and students in China
Deconstructing self-regulated learning in MOOCs: In search of help-seeking mechanisms
Exploring the adoption of AI-enabled English learning applications among university students using extended UTAUT2 model
Exploring secondary school students' computational thinking experiences enriched with block-based programming activities: An action research
Formation of students' social competence in a virtual educational environment
Personality and satisfaction with online courses: The relation between the Big Five personality traits and satisfaction with online learning activities
Development and evaluation of a metaverse competency scale for university students
Factors predicting University students' behavioral intention to use eLearning platforms in the post-pandemic normal: an UTAUT2 approach with 'Learning Value'
Investigating the drivers and barriers to MOOCs adoption: The perspective of TAM
Designing a second-order progressive problem-based scaffold strategy to promote students' writing performance in an SVVR environment
Understanding students' behavioural intention to use facebook as a supplementary learning platform: A mixed methods approach
Investigating the effect of imikode virtual reality game in enhancing object oriented programming concepts among university students in Nigeria
Effects of pedagogy and information technology utilization on innovation creation by SECI model
AI utilization in primary mathematics education: a case study from a southwestern Chinese city
Adoption of online/blended learning approach in the delivery of animal welfare training for animal health professionals training in Africa
Modeling undergraduate students' learning dynamics between self-regulated learning patterns and community of inquiry
Advances in database systems education: Methods, tools, curricula, and way forward
Development of a Java-based Mobile application for mathematics learning
Experimental guidance and feedback via operation intention prediction with effect analysis in chemistry labs
Introduction to informatics in a Peruvian penitentiary using cs unplugged: from university to penitentiary
Testing the effects of a TRIZ invention instruction program on creativity beliefs, creativity, and invention teaching self-efficacy
Individualized help for at-risk students using model-agnostic and counterfactual explanations
Assessing the impact of multimedia application on student conceptual understanding in Quantum Physics at the Rwanda College of Education
The role of technology in promoting sports participation among college students
Social media parenting scale: Validity and reliability study
Implementation of intelligent painting systems in art education as a way of developing student self-efficacy and involvement: Post Lingnan Painting Spirit
Artificial Intelligence in K-12 Education: eliciting and reflecting on Swedish teachers' understanding of AI and its implications for teaching & learning
An online community of practice for teacher professional development on technology integration as cognitive tools in mathematics teaching
HA-LPR: A highly adaptive learning path recommendation
An appraisal of students' adoption of e-learning communication tools: a SEM analysis
Exploring the acceptance of generative artificial intelligence-assisted learning and design creation among students in art design specialties: based on the extended TAM model
Digital play addiction and interactive peer play behaviors in preschool children
Learning density in Vanuatu high school with computer simulation: Influence of different levels of guidance
Haptic-enabled collaborative learning in virtual reality for schools
Teachers' perceptions on technology-assisted mathematics teaching and the interactive activities
Editorial for EAIT issue 11, 2023
A neural network solution for forecasting labor demand of drop-in peer tutoring centers with long planning horizons
EAIT editorial 17-3
Exploring the impact of environmental variables on learning performance and persistence in E-learning platforms
University students' behavioral intention and gender differences toward the acceptance of shifting regular field training courses to e-training courses
Analysing moderators and critical factors that affect early childhood education with the usage of touchscreen contrivances: A hybrid fuzzy AHP - fuzzy TOPSIS approach
Exploring the effects of "productive children: coding and robotics education program" in early childhood education
Evaluation of fraction learning in authentic context using Ubiquitous Fraction App
The effect of web 2.0 tools on primary school students' writing motivation and their role in developing creative writing skills
Factors Affecting the Use of MIS as a Tool for Informing and Evaluating Teaching and Learning in Schools
Gender-based behavioral analysis for end-user development and the 'RULES' attributes
Transition in pedagogical orchestration using the interactive whiteboard
Cognitive overload in immersive virtual reality in education: More presence but less learnt?
A bibliometric analysis of Research on Education 4.0 during the 2017-2021 period
The development and validation of the digital literacy questionnaire and the evaluation of students' digital literacy
What leads to social learning? Students' attitudes towards using social media applications in Omani higher education
Efficacy of augmented reality-based flashcards on learning Basic Tamil words among primary learners during neo - normal period
The effects of students' backgrounds, attitudes, and ICT familiarity on mathematical literacy: latent profile analysis and lasso regression
Determinants of open educational resources adoption and their impact on educational sustainability: A cross-cultural comparison using SEM-fsQCA
COVID-19 and the use of digital technology in mathematics education
A Case Study of the Adaptive Learning Platform in a Taiwanese Elementary School: Precision Education from Teachers' Perspectives
Effects of geogebra-enhanced scratch computational thinking instruction on fifth-grade students' motivation, anxiety, cognitive load
Assessing and prioritizing interactive teaching modes based on student satisfaction in higher education: A case study of a freshmen class
Evaluating the Effects of Educational Multimedia Design Principles on Cognitive Load Using EEG Signal Analysis
ICT use in the teaching of mathematics: Implications for professional development of pre-service teachers in Ghana
Enhancing positive emotions and creativity in visual storytelling: the effect of multimedia transformation of drawings
Training software architects suiting software industry needs: A literature review
The moderating role of technology proficiency and academic discipline in AI-chatbot adoption within higher education: Insights from a PLS-SEM analysis
The effect of theme preference on academic word list use: A case for smartphone video recording feature
An augmented reality board game to work ocean literacy dimensions
Functional Modelling in Secondary Schools Using Spreadsheets
Serious games for health promotion in adolescents - a systematic scoping review
Correction to: English as a medium of instruction (EMI) in computing undergraduate programs
Inferring Student Learning Behaviour from Website Interactions: A Usage Analysis
Determining the barriers contributing to ICT implementation by using technology-organization-environment framework in Ethiopian higher educational institutions
Development of novel-engineering-based maker education instructional model
Enhancing technological pedagogical content knowledge of prospective teachers through mathematics lesson plan development
In-service school teachers' evaluation of YOUth Go, a platform for easily creating educational location-based games that require players' physical activity
The Effectiveness of Intuitive and Computer-Assisted Educational Decision Making in Simple and Complex Educational Situations
Learning design to support student-AI collaboration: perspectives of leading teachers for AI in education
Situating ICT in early childhood teacher education
Video lecture capture (VLC) system: A comparison of student versus faculty perceptions
University teachers' profiles based on digital innovativeness and instructional adaptation to COVID-19: Association with learning patterns and teacher demographics
Determinants of instructors' educational ICT use in Ethiopian higher education
The effects of microlearning-supported flipped classroom on pre-service teachers' learning performance, motivation and engagement
Overcoming reading disabilities among teenage students with learning disabilities through collaborative storybook intervention
Perceptions versus performance: Assessing teacher learning in asynchronous online professional development
E-learning behavioral intention among college students: A comparative study
An integrated curriculum of virtual/augmented reality for multiple design students
Personality and learning styles surrounded by W3 software: The Macao Portuguese school case
What is the role of immersive virtual reality (IVR) in the development of creativity skills and engagement among students in STREAM (Science, Technology, Religion, Engineering, Art, and Mathematics)-based learning?
Learning orientations of IT higher education students in UAE University
I am Alexa, your virtual tutor!: The effects of Amazon Alexa's text-to-speech voice enthusiasm in a multimedia learning environment
AI-powered language learning: Developing the chatGPT usage scale for foreign language learners
Strategic process in universities: methodology development and information systems support
Determinants predicting undergraduates' intention to adopt e-learning for studying english in chinese higher education context: A structural equation modelling approach
Students' engagement in E-learning applications: The impact of sound's elements
Home Informatics and Telematics: Information, Technology and Society
Different types of textual cues in educational animations: Effect on science learning outcomes, cognitive load, and self-efficacy among elementary students
Lessons learned from designing an open-source automated feedback system for STEM education
The role of information and communication technologies and access to electricity on education in Africa
Naturalistic approaches applied to AR technology: an evaluation
Computational analysis of knowledge and complexity trends in educational technology research titles from 1927 to 2023
Can learning presence be the fourth community of inquiry presence? Examining the extended community of inquiry framework in blended learning using confirmatory factor analysis
Empowering access: Integrating multiple means of engagement when teaching accessible design principles
Cultural and organisational issues facing online learning communities of teachers
Co-designing to develop computational thinking skills in Nigeria K-12 using scratch
A scoping review of Critical Predictive Factors (CPFs) of satisfaction and perceived learning outcomes in E-learning environments
Τwo different types of technologically enhanced intervention modules to support early algebraic thinking
Assessing alignment between information technology educational opportunities, professional requirements, and industry demands
In-service teachers' TPACK development through an adaptive e-learning environment (ALE)
Correction: The influence of using video media on basic movement skills in kindergarten
The impact of lecture capture availability on academic performance in a large biomedical science course
Digital technologies in history training: the impact on students' academic performance
Effects of augmented reality application integration with computational thinking in geometry topics
Evaluating the use of informational technologies by students of healthcare colleges for academic purposes over a five-year period
Developing a computer-based tutor utilizing Generative Artificial Intelligence (GAI) and Retrieval-Augmented Generation (RAG)
The effect of AI-powered chatbots in social studies education
An extension of UTAUT model to understand elementary school students' behavioral intention to use an online homework platform
An account of EFL learners' self-efficacy and gender in the Flipped Classroom Model
Learning game development: Java shooter
Students' understanding and skills on voltage and current measurements using hands-on laboratory and simulation software
Applications of deep learning method of artificial intelligence in education
Integration of modern technologies in higher education on the example of artificial intelligence use
Introducing an innovative technology integration model: Echoes from EFL pre-service teachers
Investigating the moderating effects of social good and confidence on teachers' intention to prepare school students for artificial intelligence education
Teachers' experience of the breakdown of infrastructures during the pandemic
Using data clustering to reveal trainees' behavior in cybersecurity education
To plug or not to plug: exploring pedagogical differences for teaching informatics in primary schools
Broadening the perspectives of primary school mathematics: Past, present and further
"I'm not against online teaching, but what about us?": ICT in Ghana post Covid-19
The linguocultural phenomenon of internet resources: the effectiveness of using podcasting in the russian language learning
Links between ease of use, perceived usefulness and attitudes towards technology in older people in university: A structural equation modelling approach
Genetically optimized neural network for college English teaching evaluation method
The Impact of ICT on Literacy Education
The end of the textbook and the beginning of teaching? Tradeoffs in designing on-line support for K-12 teachers
Emergency remote teaching during the COVID-19 pandemic: Parents experiences and perspectives
Performance and perception in the flipped classroom
Towards intelligent E-learning systems
Empowering English language learning and mental health using AI and Big data
Digital storytelling and the nature of knowledge
Temporal group interaction density in collaborative problem solving: Exploring group interactions with different time granularities
Management and leadership in online learning
Factors Involved in the Implementation of Pedagogical Innovations Using Technology
Successful transition to synchronous learning environments in distance education: A research on entry-level synchronous facilitator competencies
Combining Online Learning & Assessment in synchronization form
Students' multimodal knowledge sharing in school: Spatial repertoires and semiotic assemblages
Effects of external scripts incorporating capabilities, roles and tasks on IVE's collaborative learning
Early years teachers and digital literacies: Navigating a kaleidoscope of discourses
Relative effectiveness of simulation games, blended learning, and interactive multimedia in basic science achievement of varying ability pupils
A quantitative content analysis of Turkish state universities' official websites in terms of their preparedness and actions during emergency distance education in the early phase of the COVID-19 pandemic period
Surveying the (Virtual) Landscape: A scoping review of XR in postsecondary learning environments
Problem formulation in computational thinking development for nurturing creative problem solvers in primary School
Lifelong Learning Really Matters for Elementary Education in the 21st Century
Risk management, digital technology literacy, and modern learning environments in enhancing learning innovation performance: A framework for higher education