yusuke1997/dblp-id-title huggingface dataset:
Reconstructing Indoor Scenes with Omni-Cameras
TimeSeriesPaths: Projection-Based Explorative Analysis of Multivarate Time Series Data
GPU Radiosity for Triangular Meshes with Support of Normal Mapping and Arbitrary Light Distributions
A Threefold Representation for the Adaptive Simulation of Embedded Deformable Objects in Contact
Accelerating Discrete Wavelet Transforms on Parallel Architectures
CNN-based Game State Detection for a Foosball Table
VSA-bades Fractal Image Compression
Real-time Light Estimation and Neural Soft Shadows for AR Indoor Scenarios
A Comparative Study of Mipmapping Techniques for Interactive Volume Visualization
Computation and Visualization of Fabrication Artifacts
3D Point Set Registration based on Hierarchical Descriptors
Lens-based Focus+Context Visualization Techniques for Interactive Exploration of Web-based Reachability Maps
Similarity Brushing for Exploring Multidimensional Relations
Automatic video fire detection approach based on PJF color modeling and spatio-temporal analysis
Interactive BRDF Estimation for Mixed-Reality Applications
Least Squares Affine Transitions for Global Parameterization
Visualizing Time Series Consistency for Feature Selection
Accelerating Ray Tracing with Origin Offsets
Glyphs for Space-Time Jacobians of Time-Dependent Vector Fields
Ultrawide Field of View by Curvilinear Projection Methods
A Hierarchical Splitting Scheme to Reveal Insight into Highly Self-Occluded Integral Surfaces
Interactive High-Resolution Simulation of Granular Material
STAR: A Survey of Cloud Lighting and Rendering Techniques
Visual Exploration of Seismic Volume Datasets
Computation of Tunnels in Protein Molecules using Delaunay Triangulation
Automated Surface Extraction: Adaptive Remeshing Meets Lagrangian Shrink-Wrapping
Exploring the necessity of mosaicking for underwater imagery semantic segmentation using deep learning
Flexible navigation through a multi-dimensional parameter space using Berkeley DB snapshots
Multiscale Fully Convolutional DenseNet for Semantic Segmentation
Improved Lossless Depth Image Compression
Label Layout for Interactive 3D Illustrations
Design Space of Geometry-based Image Abstraction Techniques with Vectorization Applications
Magnitude of Semicircle Tiles in Fourier-space - A Handcrafted Feature Descriptor for Word Recognition using Embedded Prototype Subspace Classifiers
Multiple Live Video Environment Map Sampling
Hybrid ROI-Based Visualization of Medical Models
Optimizing Multiple Camera Positions for the Deflectometric Measurement of Multiple Varying Targets
Automatic construction of fractal structures with locally controlled lacunarity
Accelerated Streak Line Computation Using Adaptive Refinement
Responsive Grass
Managing Dynamic Entities in Mobile, Urban Virtual Environments
Hardware-Accelerated Ray-Triangle Intersection Testing for High-Performance Collision Detection
Evaluating Stereoscopic Visualization for Predictive Rendering
Robust Feature Point Matching in General Multi-Image Setups
Optimized Continuous Collision Detection for Deformable Triangle Meshes
A Dynamic Non-Manifold Mesh Data Structure to Represent Biological Materials
Broadcast GL: An Alternative Method for Distributing OpenGL API Calls to Multiple Rendering Slaves
Fast Indirect Lighting Approximations using the Representative Candidate Line Space
MVP-Net: Multiple View Pointwise Semantic Segmentation of Large-Scale Point Clouds
2.5D Clip-Surfaces for Technical Visualization
Localized Search for High Definition Video Completion
Fisheye Lens Correction by Estimating 3D Location
High-Performance Terrain Rendering Using Hardware Tessellation
Marker-less Facial Motion Capture based on the Parts Recognition
A Unified Triangle/Voxel Structure for GPUs and its Applications
A Framework for Art-directed Augmentation of Human Motion in Videos on Mobile Devices
Giga-Voxel Rendering from Compressed Data on a Display Wall
FastRIFE: Optimization of Real-Time Intermediate Flow Estimation for Video Frame Interpolation
Real-time Volume Rendering and Tractography Visualization on the Web
ALIVE: Adaptive-Chromaticity for Interactive Low-light Image and Video Enhancement
Real-Time Capable System for Hand Gesture Recognition Using Hidden Markov Models in Stereo Color Image Sequences
Multi-Resolution Rendering for Computationally Expensive Lighting Effects
Reusing Frames in Camera Animation
Color Preserving HDR Fusion for Dynamic Scenes
A Lightweight Approach to 3D Measurement of Chronic Wounds
Fish Motion Estimation Using ML-based Relative Depth Estimation and Multi-Object Tracking
Component-Based Isosurface Extraction for Multiple Dataset Visualization
Divergence Analysis of Discrete 2-d Shapes
Distributed VFX Architecture for SPH Simulation
Interactively Refining Object-Recognition System
Go with the Winners Strategy in Path Tracing
An Improved Technique for Full Spectral Rendering
Screen Space Ambient Occlusion for Virtual and Mixed Reality Factory Planning
On-the-fly Luminance Correction for Rendering of Inconsistently Lit Point Clouds
Optimal RANSAC-Towards a Repeatable Algorithm for Finding the Optimal Set
Reflection probe interpolation for fast and accurate rendering of reflective materials
Detecting Dominant Motion Flows and People Counting in High Density Crowds
Spatiotemporal redundancy removal in immersive video coding
Stable Explicit Integration of Deformable Objects by Filtering High Modal Frequencies
Mip-NeRF RGB-D: Depth Assisted Fast Neural Radiance Fields
Automatic detection of neurons, astrocites, and layers for Nissl staining mouse cortex
Simple emphatic user interface
Comparison-specialized Visualization Model for Whole Genome Sequences
Isosurface Orientation Estimation in Sparse Grids Using Tetrahedral Splines
Topological-based roof modeling from 3D point clouds
Micro-expression detection Using Integral Projection
Strategies for Training Deep Learning Models in Medical Domains with Small Reference Datasets
Presampled Visibility for Ambient Occlusion
Interaction with Dynamic Large Bodies in Efficient, Real-Time Water Simulation
Application of a New Greyscale Descriptor for Recognition of Erythrocytes Extracted from Digital Microscopic Images
luation of model-based tracking and its application in a robotic production line
Analyzing Histone Modifications Using Tiled Binned Clustering and 3D Scatter Plots
Screen Space Foam Rendering
Dynamic Sensor Matching based on Geomagnetic Inertial Navigation
Hybrid sort-first/sort-last rendering for dense material particle systems
Exploitation of local adjacencies for parallel construction of a Reeb graph variant: cerebral vascular tree case
Intuitive Transfer Function Editing Using Relative Visibility Histograms
PhotoPath: Single Image Path Depictions from Multiple Photographs
Joint Bilateral Mesh Denoising using Color Information and Local Anti-Shrinking
Optimizing GPU Volume Rendering
Volume Wires: A Framework for Empirical Nonlinear Deformation of Volumetric Datasets
Automatic Camera Pose Initialization, using Scale, Rotation and Luminance Invariant Natural Feature Tracking
Evolving Time Surfaces in a Virtual Stirred Tank
Foreground-aware Dense Depth Estimation for 360 Images
Linear Subspaces of the Appearance Space
Simulating Real-Time Cloth with Adaptive Edge-based Meshes
Dynamic Correction of Image Distortions for a Kinect-Projector System
Ambient Occlusion Opacity Mapping for Visualization of Internal Molecular Structure
3D Reconstruction and Visualization of Spiral Galaxies
Fast Incident Light Field Acquisition and Rendering
Robust Face Recognition under Varying Light Based on 3D Recovery
Comparing GPLVM Approaches for Dimensionality Reduction in Character Animation
The Effects of Different Triangulation Techniques for Cage Based Image Deformation Using Generalized Barycentric Coordinates
A Visuomotor Coordination Model for Obstacle Recognition
A GPGPU-based Pipeline for Accelerated Rendering of Point Clouds
View-dependent Tetrahedral Meshing and Rendering using Arbitrary Segments
Cloth Simulation Using Soft Constraints
Improving RGB Image Consistency for Depth-Camera based Reconstruction through Image Warping
Fast and Memory Efficient Feature Detection using Multiresolution Probabilistic Boosting Trees
Stable Integration of the Dynamic Cosserat Equations with Application to Hair Modeling
Novel Patterns and Methods for Zooming Camera Calibration
Detecting Topologically Relevant Structures in Flows by Surface Integrals
Silhouette Extraction for Shadow Volumes Using Potentially Visible Set
Automated Motion LoD with Rigid Constraints
Parallel Visualization of the Sloan Digital Sky Survey DR6
Algebraic 3D Reconstruction of Planetary Nebulae
A Resource Allocation Algorithm for a History-Aware Frame Graph
Cross-domain image matching improved by visual attention
Anomaly Detection with Transformer in Face Anti-spoofing
Mixing deep learning with classical vision for object recognition
vSLRcam - Taking Pictures in Virtual Environments
A Scale Invariant Detector Based on Local Energy Model for Matching Images
Curb Detection for a Pedestrian Assistance System using End-to-End Learning
Fast Adaptive Undersampling for Volume Rendering
Partial 3D Shape Matching Using Large Fat Tetrahedrons
New Method for Opacity Correction in Oversampled Volume Ray Casting
VDR-AM: View-Dependent Representation of Articulated Models
3D Free-form Modeling with Variational Surfaces
A layered depth-of-field method for solving partial occlusion
On global MDL-based Multichannel Image Restoration and Partitioning
Acquiring Bidirectional Texture Functions for Large-Scale Material Samples
GPU-Friendly High-Quality Terrain Rendering
Deducing Explicit from Implicit Visibility for Global Illumination with Antiradiance
End-to-End Move Prediction System for Indoor Rock Climbing: Beta Caller
Coffee Grading with Convolutional Neural Networks using Small Datasets with High Variance
Constrained Up-Scaling for Direct and Global Image Components
Using Anti-Aliased Signed Distance Fields for Generating Surgical Guides and Plates from CT Images
Visual Parameter Exploration in GPU Shader Space
Tree Growth Visualization
Interactive Segmentation of Volume Data Using Watershed Hierarchies
Detecting Holes in Point Set Surfaces
Trixel Buffer Logic for I/O bound point in N-polygon inclusion tests of massive bathymetric data
Occlusion Detection and Index-based Ear Recognition
Soft Shadow Computation using Precomputed Line Space Visibility Information
Kinect-Based Gait Recognition Using Sequences of the Most Relevant Joint Relative Angles
Improved particle-based Ice Melting Simulation with SPH Air Model
Real-time Mesh Extraction of Dynamic Volume Data Using GPU
MinBackProp - Backpropagating through Minimal Solvers
Morphological Amoeba-based Patches for Exemplar-Based Inpainting
Parametric Curves Variations with Respect to a Given Direction
A Modular Approach Based On Graph Transformation To Simulate Tearing And Fractures On Various Mechanical Models
Study on the Animations of Swaying and Breaking Trees based on a Particle-based Simulation
Efficient Compression of 3D Dynamic Mesh Sequences
Accurate Real-Time Multi-Camera Stereo-Matching on the GPU for 3D Reconstruction
Creating Finite Element Models of Facial Soft Tissue
A Caching Approach to Real-Time Procedural Generation of Cities from GIS Data
GPU Real Time Hatching
A Point-Based and Image-Based Multi-Pass Rendering Technique for Visualizing Massive 3D Point Clouds in VR Environments
Bias mitigation techniques in Image Classification: Fair Machine Learning in Human Heritage Collections
Word Recognition using Embedded Prototype Subspace Classifiers on a new Imbalanced Dataset
Reconstructing Power Cables From LIDAR Data Using Eigenvector Streamlines of the Point Distribution Tensor Field
Hybrid SURFGolay Marker Detection Method for Augmented Reality Applications
Smooth Map Deformation Using Integral Images
Improving Quality of Free-Viewpoint Image by Mesh Based 3D Shape Deformation
Light Octree: Global Illumination Fast Reconstruction and Realtime Navigation
Visualization of Flow Fields in the Web Platform
Efficient Procedural Generation of Forests
Interactive Shadow design tool for Cartoon Animation -KAGEZOU-
Using Mutual Independence of Slow Features for Increased Information and Improved Hand Pose Classification
Dynamic Virtual Textures
GPU Bucket Sort Algorithm with Applications to Nearest-neighbour Search
Digital Transmission of Subjective Material Appearance
AICO, Artificial Intelligent COach
Using holistic features for scene classification by combining classifiers
Accounting for Object Weight in Interaction Design for Virtual Reality
Statistical Shape Analysis for Computer Aided Spine Deformity Detection
Drone interactions within the field of Augmented Reality
LightCluster - Clustering Lights to Accelerate Shadow Computation
Reconstruction of Photon Distributions in Liquid Scattering Media
Real Time Rendering of Atmospheric Lighting and Volumetric Shadows
A Muscle Model for Enhanced Character Skinning
Ensembles and Cascading of Embedded Prototype Subspace Classifiers
Normal Mapping for Surfel-Based Rendering
Interactive Volume Rendering Aurora on the GPU
High-Quality Cartographic Roads on High-Resolution DEMs
Efficiently Keeping an Optimal Stripification over a CLOD Mesh
Performance and Quality Analysis of Convolution Based Volume Illumination
Hardware-Accelerated Collision Detection using Bounded-Error Fixed-Point Arithmetic
A New Extension to Kernel Entropy Component Analysis for Image-based Authentication Systems
Recognizing Human Motion using Eigensequences
Coherent Metropolis Light Transport using Speculative Mutations
A Novel System for Automatic Hand Gesture Spotting and Recognition in Stereo Color Image
A new CBIR approach based on relevance feedback and optimum-path forest classification
On the Parameterization and the Geometry of the Configuration Space of a Single Planar Robot
Interactive Editing of Voxel-Based Signed Distance Fields
Fast Training Data Acquisition for Object Detection and Segmentation using Black Screen Luminance Keying
Refining Single View Calibration With the Aid of Metric Scene Properties
An Applied Approach for Real-Time Levelof-Detail Woven Fabric Rendering
Comparative Visual Analysis of Transport Variability in Flow Ensembles
Evaluation of a Bricked Volume Layout for a Medical Workstation based on Java
Subpixel Reconstruction Antialiasing for Ray Tracing
Bandwidth and Memory Efficiency in Real-Time Ray Tracing
OPEDD: Offroad Pedestrian Detection Dataset
Error Metrics for Smart Image Refinement
Scale Space Based Feature Point Detection on Surfaces
Robust Object Detection for Video Surveillance Using Stereo Vision and Gaussian Mixture Model
Texture Painting from Video
Regions Based Semi-fragile Watermarking Scheme for Video Authentication
GPU Cache Flush Minimization In Render Graph Systems
Multiscopic HDR Image sequence generation
Hallucinating Very Low Resolution Face Images to 16x magnification with Age based Attributes
Simulated Annealing to Unfold 3D Meshes and Assign Glue Tabs
Shape from Silhouette: Image Pixels for Marching Cubes
Interpatient Respiratory Motion Model Transfer for Virtual Reality Simulations of Liver Punctures
From Contours to Ground Truth: How to Evaluate Edge Detectors by Filtering
Collision Detection on Point Clouds Using a 2.5+D Image-Based Approach
Prefiltered Gradient Reconstruction for Volume Rendering
Efficient and Accurate Rendering of Vector Data on Virtual Landscapes
Morphometric Analysis of Mesh Asymmetry
Visualization of the continental drift in real-time
Interactive Individualized Neuroanatomy Labeling for Neuroanatomy Teaching
Constrained Shepard Method for Modeling and Visualization of Scattered Data
Crowd Self Organization, Streaming and Short Path Smoothing
Color-dependent pruning in immersive video coding
Triplet Loss with Channel Attention for Person Re-identification
City Sketching
BCC-Splines: Generalization of B-Splines for the Body-Centered Cubic Lattice
3D Annotations for Geospatial Decision Support Systems
Denoising 2-D Vector Fields by Vector Wavelet Thresholding
Visualizing Massive Pristine LIDAR Amplitude Responses
Real-time Plane-sweep with Local Strategy
Uncertainty-aware Evaluation of Machine Learning Performance in binary Classification Tasks
A proposal of anomaly detection method based on natural data augmentation in the Eigenspace
Exhibition and Evaluation of Two Schemes for Determining Hypersurface Curvature in Volumetric Data
Multiframe Visual-Inertial Blur Estimation and Removal for Unmodified Smartphones
Preprocessing for Quantitative Statistical Noise Analysis of MDCT Brain Images Reconstructed Using Hybrid Iterative (iDose) Algorithm
Libugrab - A Versatile Grabbing Library
Mesh-based Multi-view Normal Integration with Energy Minimization Using Surface Reflectance Properties
Design and Analysis of Visualization Techniques for Mobile Robotics Development
New Methods and Novel Framework for Hypersurface Curvature Determination and Analysis
Compression Artifacts Removal Using Convolutional Neural Networks
Automatic Individual Identification of Patterned Solitary Species Based on Unlabeled Video Data
The Adaptive Thin Shell Tetrahedral Mesh
Evolutionary Generation of Primitive-Based Mesh Abstractions
Texture Mapping of Images with Arbitrary Contours
Real-Time Rendering of Planets with Atmospheres
Modeling of Predictive Human Movement Coordination Patterns for Applications in Computer Graphics
MPIglut: Powerwall Programming Made Easier
Floor Map Visualizations of Medical Volume Data
Chebyshev's Method on Projective Fluids
Annotating Images through Adaptation: An Integrated Text Authoring and Illustration Framework
Adaptive Importance Caching for Many-Light Rendering
The facial reconstruction of Dante Alighieri using linear cranial measurements to predict his missing mandible
Remote sensing surveying at the Abbatija tad-Dejr Catacombs (Rabat, Malta)
Cultural narratives through Augmented Reality (AR): Hidden stories in the Chinatown Storytelling Centre
3D change detection for cultural heritage monitoring: Two case studies of underground sculptural reliefs
From 3D survey data of cultural heritage artefacts to 3D-printed prototypes based on cement and lime-based mortars
Digitizing Los Millares (Santa Fe de Mondujar, Almería, Spain) through 3-D and geospatial technologies: preserving and disseminating the archaeological heritage
GIS and graph models for social, temporal and spatial digital analysis in heritage: The case-study of ancient Kingdom of Seville Late Gothic production
From Ta-Kesh to Ta-Kush: The affordances of digital, haptic visualisation for heritage accessibility
Reconstructing war-damaged heritage in Mosul's Old City: A computational approach to urban facade restoration
From photo to 3D to mixed reality: A complete workflow for cultural heritage visualisation and experience
Determination of ceramic tile colour surface areas on the medieval Sher-Dor Madrasah mosaic in Samarkand - Problems and solutions
From manuscript inventories to data: Artificial intelligence and databases, a new chapter for the history of science at "G. Marconi" Central Library of the CNR
Connecting characteristics of social media activities of a heritage organisation to audience engagement
Enhancing multicultural visitor engagement through digital art installations: A case study at DPirang, Tongyeong, South Korea
Corrigendum to "Exploring the digital heritage of Ajanta Caves through VR technology" [Digit. Appl. Archaeol. Cult. Heritage 35 (2024) e00381]
PLM-Res-U-Net: A light weight binarization model for enhancement of multi-textured palm leaf manuscript images
3D Photogrammetry, capacity, filling time and water flow simulation of Cordoba's Mosque-Cathedral Islamic cistern
Documentation strategies for HBIM model parameterization: A case study of the José de Alencar Theater
Comparative analysis of digital photogrammetry software for cultural heritage
A structured framework for HBIM standardization: Integrating scan-to-BIM methodologies and heritage conservation standards
Image processing for graphic normalisation of the ceramic profile in archaeological sketches making use of deep neuronal net (DNN)
Who lived in that Roman house? Computational analysis on the domestic space to identify a new hybrid house in the Roman Empire
The past, now showing in 3D: An introduction
GIS, sight and sound. Exploring the rock art landscapes of the Santa Teresa Canyon (Baja California Sur, Mexico) as a case study
Photogrammetry and the impact of camera placement and angular intervals between images on model reconstruction
Photogrammetric unfolding of rolled tin headbands from the Early Bronze Age
Photogrammetry for the analysis of plaster technology and ancient painting techniques: A case study on painted plasters from Amarna, Egypt
Geometric invariance in digital imaging for the preservation of cultural heritage in Tunisia
UAV-based photogrammetry: Assessing the application potential and effectiveness for archaeological monitoring and surveying in the research on the 'valley of the kings' (Tuva, Russia)
AI tools for generating Digital Heritage Twins enhancing storytelling in educational games
Artifacsimile -3D printed preservation at Monticello
A Malaysian cultural heritage digital compendium
Digital approaches for public outreach in cultural heritage: The case study of iGuide Knossos and Ariadne's Journey
Study, revalorization and virtual musealization of a ceramic kiln based on information gathered from old excavations
Non-invasive methods: The applicability of unmanned aerial vehicle (UAV) technology for recording fossilised footprints
Predictive modeling in geoarchaeology: An evaluation of machine learning algorithms and topographic variables on the Serranópolis City - Brazil
From classification to matching: A CNN-based approach for retrieving painted pottery images
A comparative study of existing and current on-site documentation of Anatolian Seljuk kümbets
The visual landscape of rock art in Qeydu Valley in Teymare in the Central Iranian Plateau
A flexible platform for the creation of 3D semi-immersive environments to teach Cultural Heritage
Study for the documentation of an engraving of Siega Verde (Salamanca, Spain) by low-cost photogrammetry with a mobile phone
3D survey and virtual reconstruction of archeological sites
Developing a 3D strategy: Pipelines and recommendations for 3D structured light scanning of archaeological artefacts
3-D pit: Linear pottery culture long pit reconstructed through point-cloud analysis
Virtual and augmented reality for rich interaction with cultural heritage sites: A case study from the Roman Theater at Byblos
Walkable Mixed Reality Map as interaction interface for Virtual Heritage
The value of energetic analysis in architecture as an example for data sharing
Failure at Fidenae: Understanding the site of the largest structural disaster of the Roman world
Building mixed reality digital versions of cultural visits/exhibits
Revisiting the Jerash Silver Scroll: A new visual data analysis approach
From pencil to pixel: assessing ceramatic 2.0 against manual and laser-aided techniques in archaeological pottery documentation
Digital documentation and dissemination of the Via Crucis of the Convent of Nossa Senhora da Arrábida, Portugal
3D digital dental models' accuracy for anthropological study: Comparing close-range photogrammetry to μ-CT scanning
Digital workflow to improve osteoarchaeological documentation
Survey and photogrammetry in underwater archaeological contexts at low visibility in the Venice lagoon
Developing an interoperable cloud-based visualization workflow for 3D archaeological heritage data: The Palenque 3D Archaeological Atlas
A methodology for integrating the CIDOC-CRMba ontology into the IFC schema to support spatial analysis in archaeological heritage
Kathakali character identification - Using deep learning techniques and web technologies for Indian cultural heritage
New technologies applied to the archaeological heritage of the city of Arucci (Aroche, Huelva): The experience of the Casa de Peristilo
Exploring cultural heritage and archaeological research from a VR-based approach
Collaborative 3D real modeling by multi-view images photogrammetry and laser scanning: The case study of Tangwei Village, China