yusuke1997/dblp-id-title huggingface dataset:
How gamification-based course drives online learners' engagement: Focusing on intrinsic motivation and effect mechanism
Information and Communication Technology and the Teacher of the Future. Carolyn Dowling and Kwok-Wing Lai
A case study on the collage art therapy for immigrant youths
Predictors of e-democracy applicability in Turkish K-12 schools
Does Review Replying Matter? Influence of online course eWOM on learning satisfaction
Sense of community and peer feedback in a blended University Course
Modelling the relationships between STEM learning attitude, computational thinking, and 21st century skills in primary school
Choosing optimal means of knowledge visualization based on eye tracking for online education
Supporting cybersecurity education and training via LMS integration: CyLMS
Latent factors on the design and adoption of gamified apps in primary education
The Effects of Mobile Technology on Learning Performance and Motivation in Mathematics Education
Advances and challenges in the detection of academic stress and anxiety in the classroom: A literature review and recommendations
Revealing latent traits in the social behavior of distance learning students
College students' use behavior of generative AI and its influencing factors under the unified theory of acceptance and use of technology model
Validating a measure of computational thinking skills in Chinese kindergartners
Negative link prediction to reduce dropout in Massive Open Online Courses
Network analysis of terms in the natural sciences insights from Wikipedia through natural language processing and network analysis
Classification-driven intelligent system for automated evaluation of higher education exam paper quality
An investigation of the social influence processes of flipped class students: An application of the extension of the technology acceptance model
Review of New Technologies for Learning: Contribution of ICT to innovation in education. by Dillemans, R., Lowyck, J., Van der Perre, G., Claeys, C. and Elen, J
Design considerations for virtual laboratories: A comparative study of two virtual laboratories for learning about gas solubility and colour appearance
Cyber safety in e-learning: The effects of cyber awareness and information security policies with moderating effects of gender and experience levels among e-learning students
Deep learning for opinion mining and topic classification of course reviews
An examination of dropout rates for Hispanic or Latino students enrolled in online K-12 schools
Learning for early childhood using the IcanDO platform: Breakthroughs for golden age education in Arabic learning
An intelligent tutoring system architecture based on fuzzy neural network (FNN) for special education of learning disabled learners
Student fatigue and its impact on teaching effectiveness based on online teaching
Introducing Secondary Education Students to Algorithms and Programming
Decoding the court: Insights into basketball training and performance optimization through time-motion analysis
A comparison of three feedback formats in an ePortfolio to support workplace learning in healthcare education: a mixed method study
Design of Learner-centered Tools for Continuous Training in SMEs
The effectiveness of unplugged activities and programming exercises in computational thinking education: A Meta-analysis
Online teaching research in universities based on blockchain
The relationship between technology acceptance and self-regulated learning: the mediation roles of intrinsic motivation and learning engagement
Investigating students' intentions to use ICT: A comparison of theoretical models
A comparative analysis of the effect of physical activity games and digital games on 9th grade students' achievement in physics
Performance expectancy of E-learning on higher institutions of education under uncertain conditions: Indonesia context
An investigation of college students' acceptance of AI-assisted reading tools: An expansion of the TAM and SDT
Editorial for EAIT 2016, Issue 4
Text presentation or video: Malaysian university students' preferences with synchronous and asynchronous learning
Students' communicative behavior adaptability in CSCL environments
Investigating science teachers' intention to adopt virtual reality through the integration of diffusion of innovation theory and theory of planned behaviour: the moderating role of perceived skills readiness
Effects of teacher-developed spherical video-based virtual reality types on student learning engagement: A hierarchical linear modeling approach
Securing the information systems of libraries and the influence of tech-skills of librarians and users
Using blogs to be aware of the development and adoption of professional skills
Investigating the effect of virtual laboratories on students' academic performance and attitudes towards learning biology
Correction to: The performance status of higher educational institutions: A transfer of knowledge perspective
Design of Interactivity in Virtual Reality Applications with Emphasis on Educational Software Using Formal Interaction Specification
Investigating the processes involved in Twitter/X-supported collaborative learning and their relationship with learning outcomes
In service of school digitalisation in Sweden - a study on ICT coordinators' conditions for work in a local municipal context framed by national educational policy
Integrating smartphones in EFL classrooms: students' satisfaction and perceived learning performance
From readers to players: Exploring student engagement in a gamified metaverse and its effect on reading interest
Towards transparent and trustworthy prediction of student learning achievement by including instructors as co-designers: a case study
Informatization of technical vocational schools: Theoretical foundations and practical approaches
Philosophical underpinnings of digital citizenship through a postdigital lens: Implications for teacher educators' professional digital competence
Applying game-related methods in the writing classroom: A scoping review
Book Review Essay
Patterns of multitasking behaviours of adolescents in digital environments
A model driven framework to address challenges in a mobile learning environment
Correction to: Editorial for EAIT issue 2, 2020
Correction to: Sensitizing young children on internet addiction and online safety risks through storytelling in a mobile application
Investigating the predictive power of TAM: A case study of CEGEP students' intentions to use online learning technologies
Evaluating self-directed learning competencies in digital learning environments: A meta-analysis
Exploring the impact of role-playing in clubhouse on the oral fluency and willingness to communicate of EFL learners
Analysing peer feedback in asynchronous online discussions: A case study
Digital equity and intercultural education
Constructing knowledge: An effective use of educational technology for teaching Islamic studies in the UK
Effects of digital monitoring and immediate feedback on physical activity and fitness in undergraduates
Evaluating the impact of augmented reality on visual communication design education: Enhancing student motivation, achievement, interest, and engagement
Barriers of the development of web-based training in agricultural higher education system in Iran: A case study of Hamadan Bu Ali Sina University, Iran
Using the problem based learning method and educational technologies to teach open data: A design-based research approach
The CourseMarker CBA System: Improvements over Ceilidh
Gamifying science education: How board games enhances engagement, motivate and develop social interaction, and learning
A multi-dimensional scaffolding-based virtual reality educational board game design framework for service skills training
"Whatever Happened to the Social Dimension?" Aspects of Learning in a Distance-based Teacher Training Programme
A systematic review of learning path recommender systems
Understanding levels of technology integration: A TPACK scale for EFL teachers to promote 21st-century learning
Hybrid analysis of the learner's online behavior based on learning style
Access and perceived ICT usability among students with disabilities attending higher education institutions
The implementation of chatbot-mediated immediacy for synchronous communication in an online chemistry course
Does it matter being innovative: Teachers' technology acceptance
An immersive virtual reality learning environment with CFD simulations: Unveiling the Virtual Garage concept
Diagnosing virtual patients in a technology-rich learning environment: a sequential Mining of Students' efficiency and behavioral patterns
Using Jupyter Notebooks as digital assessment tools: An empirical examination of student teachers' attitudes and skills towards digital assessment
Empowering education development through AIGC: A systematic literature review
Mathematics teachers' use of ICT in classroom instruction: Exploring the will-skill-tool-pedagogy model in the Ghanaian context
Educators' motivations in massive open online courses for professional development
Wearables can help me learn: A survey of user perception of wearable technologies for learning in everyday life
Developing collective eyes for Iranian EFL teachers' computer-assisted language assessment literacy through internet-based collaborative reflection
Effect of interactive multimedia e-books on lower-secondary school students' curiosity in a Science course
Predicting students'academic performance in university physics experiments: discussions, presentations, and peer evaluations in flipped classroom blended learning
Effects of programming tools with different degrees of embodiment on learning Boolean operations
A mixed-methods study on the use of chatgpt in the pre-writing stage: EFL learners' utilization patterns, affective engagement, and writing performance
Developing mathematical knowledge for teaching through lesson planning and technological pedagogical content knowledge among rwandan teacher training college tutors
"It must not disturb, it's as simple as that": Students' voices on mobile phones in the infrastructure for learning in Swedish upper secondary school
Using explanations for recommender systems in learning design settings to enhance teachers' acceptance and perceived experience
Teaching English for general purposes through a MOOC in higher education: A quasi-experimental study to explore its effects on learner achievement and satisfaction
Editorial for EAIT Issue 1, 2018
The impact of integrating Microsoft Teams - Reading Progress as an Artificial Intelligence (AI) platform for promoting learners' reading aloud skills
Editorial for EAIT issue 9, 2022
Innovative Online Assessment Using Confidence Measurement
Technology supported learning and pedagogy in times of crisis: the case of COVID-19 pandemic
Peer-assisted learning augmented by peer counseling to foster academic and personal development in flipped classroom
School leadership and teachers' pedagogical orientations in Hong Kong: A comparative perspective
Ontological modeling of educational resources: a proposed implementation for Greek schools
Serious game design model for language learning in the cultural context
Advancing english language education: A mixed-methods analysis of AI-driven tools'impact on engagement, personalization, and learning outcomes
University-school interaction in implementing game-based learning for creative thinking development
Digital badges in education
Investigating the effects of software tool based learning model for minimizing the given boolean expression in computer science/digital electronics
Integrating drone technology in STEM education: Curriculum, pedagogy and learning outcomes
Online gaming as a double-edged sword: An Analysis of game community receptiveness, in-game vitality, and player well-being
Integrated learning pathways in higher education: A framework enhanced with machine learning and semantics
Extramural ICT factors impact adolescents' academic performance and well-being differently: Types of self-regulated learners also matter
Investigating learning behaviors in desktop-based simulated and vr headset-based immersive 3D learning environments: a cross-media comparative study
"Video games for boys and chatting for girls?": Gender, screen time activities and academic achievement in high school
Considering learning styles and context-awareness for mobile adaptive learning
Teachers' online preparedness in times of crises: trends from Norway and US
The impact of automated writing evaluation (AWE) on EFL learners' peer and self-editing
Assessing the impact of ethical aspects of recommendation systems on student trust and engagement in E-learning platforms: A multifaceted investigation
Reviewing the Literature on Professional Development for Higher Education Tutors in the Work-From-Home Era: Is it Time to Reconsider the Integration of Social Media?
The impact of educational chatbot on student learning experience
Traditional and flipped classroom approaches delivered by two different teachers: the student perspective
Video clips for YouTube: Collaborative video creation as an educational concept for knowledge acquisition and attitude change related to obesity stigmatization
Empowering Chinese undergraduates' business english writing: Unveiling the efficacy of DingTalk-Aided Problem-based language learning during Covid-19 period
ICT, educational technology and educational instruments. Will what has worked work again elsewhere in the future?
Misconceptions about variables at the K-12 level
Current situation and characteristics of discipline crossing in Chinese first-class comprehensive university based on the statistical analysis of high-quality academic output in the past five years
Social justice implications of digital science, technology, engineering and mathematics pedagogy: Exploring a South African blended higher education context
Exploring factors associated with higher education students' learning outcomes in emergency remote teaching environments during the COVID-19 pandemic: General patterns and individual differences
Gamification in education: A scientometric, content and co-occurrence analysis of systematic review and meta-analysis articles
Levels of thinking in computer science: Development in bachelor students' conceptualization of algorithm
Computers and Education in the 21st Century
Students' experiences of learning with iPads in upper secondary school - a base for proto-TPACK
Enhancing future K-8 teachers' computational thinking skills through modeling and simulations
Evaluating the actual use of cloud computing in higher education through information management factors: a cross-cultural comparison
Personalized and Adaptive Context-Aware Mobile Learning: Review, challenges and future directions
The effect of web based blended learning on students' academic achievement and attitudes towards English course
Factors affecting the usage of learning management systems in higher education
Evaluating professional development for blended learning in higher education: a synthesis of qualitative evidence
Framing adequate digital competence in early childhood education
Anthropological thinking in data science education: Thinking within context
Face to face or blended learning? A case study: Teacher training in the pedagogical use of ICT
Using eye tracking to support professional learning in vision-intensive professions: a case of aviation pilots
Investigating the role of accepting learning management system on students' engagement and sense of community in blended learning
Predicting the percentage of student placement: A comparative study of machine learning algorithms
I know my teammates: the role of Group Member Familiarity in Computer-Supported and face-to-face collaborative learning
From chalkboard to smartboard: an exploratory study of experienced teachers' perspectives on student generations X, Y, Z and Alpha
Expectations and fulfillment of course engagement, gained skills, and non-academic usage of college students utilizing tablets in an undergraduate skills course
TelE-Learning
Functions of digital learning within the international mobility programme - perspectives of university students and staff from Europe
Examining the motivation level of students in e-learning in higher education institution in Thailand: A case study
E-learning preparedness of nursing students at Kamuzu University of Health Sciences in Malawi
Cognitive enhancement through competency-based programming education: a 12-year longitudinal study
Challenges and barriers to e-leadership participation: Examining the perspectives of Malaysian secondary school teachers
Informatics system comprehension: A learner-centred cognitive approach to networked thinking
Mobile computer-supported collaborative learning for mathematics: A scoping review
MOOC performance prediction and personal performance improvement via Bayesian network
How online career counseling changes career development: A life design paradigm
Information and communication technologies (ICT) for access to quality education in the global south: A case study of Sri Lanka
Trends in automated writing evaluation systems research for teaching, learning, and assessment: A bibliometric analysis
A knowledge graph perspective on research status, hot spots, and frontier trends of information technology education towards promoting educational policy in China
Effect of science virtual laboratory combination with demonstration methods on lower-secondary school students' scientific literacy ability in a science course
High-performance computing in undergraduate education at primarily undergraduate institutions in Wisconsin: Progress, challenges, and opportunities
Influencing factors of Chinese EFL students' continuance learning intention in SPOC-based blended learning environment
Correction to: Editorial: EAIT 21 - 8 (September 2022)
WEB based technical problem solving for enhancing writing skills of secondary vocational students
Integrated learning systems: where does the management take place?
Gender prediction based on University students' complex thinking competency: An analysis from machine learning approaches
The Role of Play in the Pedagogy of ICT
The Interaction between Gender, Age, and Multimedia Interface Design
Post-Covid Lockdown Assessment of Blended Learning Approach for Distance Education in Ghana: implications for human resource managers and curriculum implementers
Tools to support expository video capture and access
Natural language processing in educational research: The evolution of research topics
Practical early prediction of students' performance using machine learning and eXplainable AI
A Virtual Learning Environment for the French Physics Teachers
Comparing technologies in teaching training: A study on the impact of cognitive load and 360-degree videos on pre-service teachers' observations
A systemic review of AI for interdisciplinary learning: Application contexts, roles, and influences
Rubric-based formative assessment to support students' learning of organic chemistry in the selected secondary schools in Rwanda: A technology-based learning
The design of a software to enhance the reading comprehension skills of deaf students: An integration of multiple theoretical perspectives
Dancing on the inside: A qualitative study on online dance learning with teacher-AI cooperation
Conceptions or Misconceptions? Primary Teachers' Perceptions and Use of Computers in the Classroom
Design and evaluation of a remote synchronous gamified mathematics teaching activity that integrates multi-representational scaffolding and a mind tool for gamified learning
Examining the impact of teacher scaffolding in the knowledge building environment: Insights from students' interaction patterns, social epistemic networks, and academic performance
Enhancing the online student experience through the application of Universal Design for Learning (UDL) to research methods learning and teaching
Comparative effects of dynamic geometry system and physical manipulatives on Inquiry-based Math Learning for students in Junior High School
Sustainable assistive technology and employment opportunities for graduates with disability: Mediating role of government support
Mobile-assisted language learning and pronunciation instruction: A systematic literature review
A design of the panel for the progress and formative self-assessment detection in the learning analytics
Online learning challenges in Thailand and strategies to overcome the challenges from the students' perspectives
Smart board technology success in tertiary institutions: The case of the UAE University
The effect of the e-mentoring-based education program on professional development of preschool teachers
Using mobile applications in the study of vocal skills
Use of Twitter to share news in higher education: The risk of magnification of engagement and learning
Impacts of course type and student gender on distance learning performance: A case study in Taiwan
A naive bayes approach for converging learning objects with open educational resources
A semi-automatic metadata extraction model and method for video-based e-learning contents
Teaching effects of using bullet-screen technology during classes on students' learning: The mediating effect of perceived interactivity
Learning programming by creating games through the use of structured activities in secondary education in Greece
Professionalizing in- service teachers' focus on technological pedagogical and content knowledge
Pre-service teachers' experiences of scaffolded learning in science through a computer supported collaborative inquiry
Collaborations, concepts, and citations in educational technology: A trend study via bibliographic mapping
Factors influencing student teachers' intention to use mobile augmented reality in primary science teaching
Exploring the effects of secondary school student's information and communication technology literacy on computational thinking skills in the smart classroom environment
A comparative study of Chinese and American preservice teachers' intention to teach online based on the Theory of Planned Behavior
A technological, data-driven design journey for artificial intelligence (AI) initiatives
Comparing competency-oriented student activities between expert and novice teachers in China: Insights from an epistemic network analysis (ENA)
Towards a framework for creative online collaboration: A research on challenges and context
New ways of learning, subject lecturer support, study engagement, and learning satisfaction: an empirical study of an online teaching experience in Hong Kong
Investigating the relationship between learning style and game type in the game-based learning environment
Fostering preservice teachers socio-emotional, technological, and metacognitive knowledge (STM-K) using e-portfolios
Searching strategies and reading strategies for English E-journal articles used by EFL graduate students
MICTS: Municipal ICT Schools - A Means for Bridging the Digital Divide Between Rural and Urban Communities
Instructors' presence in instructional videos: A systematic review
Delivery of learning knowledge objects using fuzzy clustering
Correction: From unsuccessful to successful learning: profiling behavior patterns and student clusters in massive open online courses
Improving reading and writing skills of refugee primary school students via educational digital game: an action research
Remote emergency learning during COVID-19 and its impact on university students perception of blended learning in KSA
The latest technological developments in Chinese music education: Motifs of national musical culture and folklore in modern electronic music
A cross-sectional look at teacher reactions, worries, and professional development needs related to generative AI in an urban school district
Employing the technology acceptance model in social media: A systematic review
Relationship between gender identity, perceived social support for using computers, and computer self-efficacy and value beliefs of undergraduate students
A systematic review of artificial intelligence technologies used for story writing
Offline and online peer assessment in computer engineering: Insights from a 5-year experience