yusuke1997/dblp-id-title huggingface dataset:
Lessons learned from using SGML in the Text Encoding Initiative
ADC transfer curve types - A review
Standardization of eBook documents in the Korean industry
A survey on privacy inference attacks and defenses in cloud-based Deep Neural Network
Analysis of a mobile payment protocol with outsourced verification in cloud server and the improvement
Implementation of cache coherence protocol for COMA multiprocessor systems based on the scalable coherent interface
Exploring standards consortium survival in high tech industries: The effects of commitment and internal competition
Integrated risk management process assessment model for IT organizations based on ISO 31000 in an ISO multi-standards context
Maximum likelihood estimation for linearity testing of ADCs stimulated by known constant signals
Performance analysis of multi-core VMs hosting cloud SaaS applications
Semantic annotations for web services discovery and composition
Mutual authentication in self-organized VANETs
Self-tallying e-voting with public traceability based on blockchain
A serious game to support the ISO 21500 standard education in the context of software project management
A 3D virtual environment for training soccer referees
Access methods for handling the updates of broadcast data in wireless mobile computing
Design methodology for battery powered embedded systems - In safety critical application
Reliability techniques and architectures for blockchain-enabled internet of things: Current applications, systematic review, and future trends
Acceleration of acoustic emission signal processing algorithms using CUDA standard
Cryptanalysis of group-oriented (t, n) threshold digital signature schemes with traceable signers
Broadband system to increase bitrate in train communication networks
The use of standards in embedded devices to achieve end to end semantic interoperability on health systems
Cybersecurity and privacy in standards for smart grids - A comprehensive survey
Behavioral modeling of delta-sigma modulators
FFEC: Fast and forward-secure equivalence-based ciphertext comparability for multiple users in cloud environment
A review of wireless sensors and networks' applications in agriculture
A distributed queue approach to resource locations in broadband distributed computing environments
Agile-CMMI V2.0 alignment: Bringing to light the agile artifacts pointed out by CMMI
A standard for real-time smart transducer interface
Towards trustworthy e-voting using paper receipts
Fully decentralized period k-times anonymous authentication with access criteria
The internet, standards, and standardization -- another view
Modeling, specification and verification of ad-hoc sensor networks using SPIN
Software for metrological characterisation of PC sound cards
The Oea framework for class-based object-oriented style JavaScript for web programming
Performance evaluation of secured network traffic classification using a machine learning approach
Application level interface for a cloud monitoring service
TCP flow control technique for an interworking interface: hardware implementation
Experiences applying RM-ODP principles and techniques to intelligent transportation system architectures
A serious game for teaching the fundamentals of ISO/IEC/IEEE 29148 systems and software engineering - Lifecycle processes - Requirements engineering at undergraduate level
XML and WML integration: An analysis and strategies for implementation to meet mobile commerce challenges
Detecting deviations in the code using architecture view-based drift analysis
The standard reference model in the AIMI and TEXPLAN systems
Standardization aspects
Development of a Browser-Based Mobile Audience Response System for Large Classrooms
A Situated M-Learning Perspective to Develop Individual Entrepreneurial Competencies
Designing Participant-Generated Context into Guided Tours
Trends of Mobile Learning in Computing Education from 2006 to 2014: A Systematic Review of Research Publications
Designing an Educator Toolkit for the Mobile Learning Age
Presence and Perceived Learning in Different Higher Education Blended Learning Environments
Using Plickers in Formative Assessment to Augment Student Learning
Mobile Learning as 'Microlearning': Conceptual Considerations towards Enhancements of Didactic Thinking
Individual Learning Strategies and Choice in Student-Generated Multimedia
Merging MOOC and mLearning for Increased Learner Interactions
Augmented Reality and Mobile Learning: The State of the Art
Images and Text on PowerPoint Slides: "Tracking" Their Impact on Information Retention
Mobile Learning and Indigenous Education in Canada: A Synthesis of New Ways of Learning
A Radical Approach to Curriculum Design: Engaging Students Through Augmented Reality
Social Media-Enhanced Phones for Productive Learning of South African Postgraduate Students
The Effect of Social Support Features via Buddies in App-Based Habit Building
Mobility and Learning Through Tourism: Touristic Learning of Children During Family Travels
Considerations of Game Dynamics and Mechanics in College Students' Use of Mobile Games for Learning
An Investigation Into Mobile Learning for High School Mathematics
Unearthing Invisible Buildings: Device Focus and Device Sharing in a Collaborative Mobile Learning Activity
Mobile Learning, Teacher Education, and the Sociomaterial Perspective: Analysis of the SMS Story Project
A Spotlight on Lack of Evidence Supporting the Integration of Blended Learning in K-12 Education: A Systematic Review
Mathematics Students' Readiness for Mobile Learning
Meeting the Challenges in Evaluating Mobile Learning: A 3-Level Evaluation Framework
Gamified E-Reading Experiences and Their Impact on Reading Comprehension and Attitude in EFL Classes
A Methodology for Enhancing Mobile Learning Through Content Semantics
Enhancing In-Service Primary Teachers' Technological, Pedagogical and Content Knowledge on Mobile Mathematics Learning
The Impact of the Zuvio Blended Literature Circle on EFL Students' Motivation and Self-Efficacy
Teaching Math to Deaf/Hard-of-Hearing (DHH) Children Using Mobile Games: Outcomes with Student and Teacher Perspectives
Exploring Students' Perspectives on the Implementation of a Self-Organised Learning Environment: SOLE via Mobile Devices
Journalism 2.0: Exploring the Impact of Mobile and Social Media on Journalism Education
All Together Now: A Collaborative Game to Increase Advocacy Among Disabled Individuals
Appropriation of Mobile Cultural Resources for Learning
Motivations for Play in the UFractions Mobile Game in Three Countries
The Affordances of Mobile-App Supported Teacher Observations for Peer Feedback
Factors Affecting Teacher Acceptance of Tablets in Their Teaching Practice: A Case Study in the South African Context
The Roles of Device Ownership and Infrastructure in Promoting E-Learning and M-Learning in Indonesia
Integrating Mobile Devices in the Mathematics Curriculum: A Case Study of a Primary School in Cyprus
Extended UTAUT Model for Mobile Learning Adoption Studies
Towards Work-Based Mobile Learning: What We Can Learn from the Fields of Work-Based Learning and Mobile Learning
Using Learning Management System Activity Data to Predict Student Performance in Face-to-Face Courses
Alternate Dimensions of Cognitive Presence for Blended Learning in Higher Education
LingoBee: Engaging Mobile Language Learners Through Crowd-Sourcing
A Thematic Review of Blended Learning in Higher Education
Constructing Seamless Learning Through Game-Based Learning Experiences
A Design Based Research Framework for Implementing a Transnational Mobile and Blended Learning Solution
Mobile Game Based Learning: Can It Enhance Learning Of Marginalized Peer Educators?
Influencing Factors of Intention to Use Mobile Devices for Reading: Moderation Effects of Perceived Sociality and Perceived Risk
Affective Tutoring System for Better Learning
Enhancing Professional Learning Through Mobile Devices for Pre-Service Teachers in Remote Communities: An Aboriginal and Torres Strait Islander Example
Differential Reactions of Urban and Rural Teachers to Blended Learning: Evidence From Chinese Secondary Schools
A Practice-Based Approach to Developing First-Year Higher Education Students' Digital Literacy: A Case Study in a Developing Country
Guidelines for the Design of Location-Based Audio for Mobile Learning
Blended Learning: The New Normal for Post-COVID-19 Pedagogy
Literacies and Learning in Motion: Meaning Making and Transformation in a Community Mobile Storytelling Project
Supporting Graduate Attribute Development in Introductory Accounting with Student-Generated Screencasts
A Model for Discussing the Quality of Technology-Enhanced Learning in Blended Learning Programmes
Advancing Collaboration between M-Learning Researchers and Practitioners through an Online Portal and Web 2.0 Technologies
A Platform for Actively Supporting e-Learning in Mobile Networks
Career Goal-based E-Learning Recommendation Using Enhanced Collaborative Filtering and PrefixSpan
The Effects of Facebook Live-Stream Teaching on Improving Students' Dance Skills: Impacts on Performance, Learning Motivation, and Physical Activity Class Satisfaction
Mobile Learning in Secondary Education: Teachers' and Students' Perceptions And Acceptance Of Tablet Computers
Exploring the Challenges of Supporting Collaborative Mobile Learning
Perspectives of Pre-Service Teachers About Blended Learning in Technology Integration Courses
Lone Wolves in Distance Learning?: An Empirical Analysis of the Tendency to Communicate Within Student Groups
Smartphone-Based Mobile Learning with Physician Trainees in Botswana
Podcasting as a Mobile Learning Technology: A Study of iTunes U Learners
Mobile Learning to Support Computational Thinking in Initial Teacher Education: A Case Study
Affective Support for Self-Regulation in Mobile-Assisted Language Learning
Learning and Teaching With Mobile Devices: An Approach in Higher Secondary Education in Ghana
The Impact of Experiencing a Mobile Game on Teachers' Attitudes Towards Mobile Learning
Measuring the Difficult to Measure: Teaching and Learning with an iPad
Deep Learning: Enriching Teacher Training through Mobile Technology and International Collaboration
The Learning Value of Personalization in Children's Reading Recommendation Systems: What Can We Learn From Constructionism?
AnswerPro: Designing to Motivate Interaction
Mobile Media, Mobile Texts: Assessing the Abilities Needed to Communicate and Represent in the Contemporary Media Landscape
Efficacy of Cell Phones Within Instructional Design: A Professor's Perspective
Mobile Phones as Mediating Tools within Augmented Contexts for Development
Towards a Conceptual Framework Highlighting Mobile Learning Challenges
Research Essay: Mobile Learning
Collecting Ecologically Valid Data in Location-Aware Augmented Reality Settings: A Comparison of Three Data Collection Techniques
Sustaining Mobile Learning and its Institutions
Designing a Mobile Application for Conceptual Understanding: Integrating Learning Theory with Organic Chemistry Learning Needs
How Biomedical Science Students Use Their Mobile Devices for Learning
Applying a Developmental Lens to Educational Game Designs for Preschoolers
Enhancing Vocabulary Growth in Tertiary Chinese as a Foreign Language Education Through Mobile-Assisted Seamless Learning
Designing and Applying a Moodle-Based E-Textbook for an Academic Writing Course
Book Review: The Zen of Mobile Learning - Turning the Eye Inward
The Analysis of Flipped Learning Centered on Prospective Study
From 'Posh Pen and Pad' to Participatory Pedagogies: One Story of a Netbook Implementation Project with 108 Pupils in Two Primary Schools
Actualizing Affordances of Audiobooks for Elective Readings in a University Course
Nisotak: An Example of Flexible Design for Indigenous Language Learning Apps and Reconciliation
Mature Students Using Mobile Devices in Life and Learning
Dr Math: A Mobile Scaffolding Environment
eTexts and Teacher Education: Considerations for Text Structure and Purpose in Mobile Pedagogy
A Study on the Preview Effectiveness of Learning Contents in ePUB3 eBook-Based Flip Blended Learning Models
Exploring the Experiences of Students and Professors in a Blended Learning Graduate Program: A Case Study of a Faculty of Education
Delivering and Assessing Learning Material through Gquest: A Case Study on Patient Education
The Affordances of Digital Social Reading for EFL Learners: An Ecological Perspective
Acceptance and Effectiveness of Rain Classroom in Linguistics Classes
Teaching Practices in iPad-Classrooms: Alignment of Didactical Designs, Mobile Devices and Creativity
Photography Education in Resource-Constrained Contexts: Exploring the Potential of Mushfaking
Design and Development of 3D Printed Teaching Aids for Architecture Education
Evaluation of a Mobile Augmented Reality Game Application as an Outdoor Learning Tool
Developing Critical Digital Literacies Through Digital Storytelling: Student Attempts at Re-Telling the District Six Story
Mobile Technologies as a Catalyst for Pedagogic Innovation Within Teacher Education
Barriers and Challenges Facing Pre-Service Teachers use of Mobile Technologies for Teaching and Learning
School in a Box in Low Resource Primary School in Mozambique: Practical Application of Zone of Proximal Development in Teacher Training with Mobile Technology
Listening to an Educational Podcast While Walking or Jogging: Can Students Really Multitask?
Chinese University Students' Metacognitive Strategy Use in Language Acquisition: A Flipped Learning Perspective
Questionable Benefit of Visual and Peer Mediated Learning on Overall Learning Outcomes of a First-Year Physiology Course
Effectiveness of Digital Tools to Support Pupils' Reading in Secondary School: A Systematised Review
Developments for Smart Classrooms: School Perspectives and Needs
Mobile Devices and Mobile Learning: Shifting the Mindset of Teachers and Learners
"We Had a Blast!": An Empirical Affirmation of Blended Learning as the Preferred Learning Mode for Adult Learners
Identifying the Potential of Mobile Phone Cameras in Science Teaching and Learning: A Case Study Undertaken in Sri Lanka
Global MedAid: Evolution and Initial Evaluation of an Mlearning App for International Work-Based Learners
Choreo: pod
Teaching Design and Practice of a Project-Based Blended Learning Model
Exploring the Effects of Web-Enabled Self-Regulated Learning and Online Class Frequency on Students' Computing Skills in Blended Learning Courses
Use of Mobile Applications for Hospital Discharge Letters: Improving Handover at Point of Practice
Mobile Device- and Video-Aided Flipped English Classrooms
Mobile Devices as Support Rather than Distraction for Mobile Learners: Evaluating Guidelines for Design
Learning Outcomes of a Blended Learning System for Green Food and Beverage Education
Fostering Collaborative Learning with Mobile Web 2.0 in Semi-Formal Settings
Developing Student Oral Presentation Skills with the Help of Mobile Devices
Using a Participatory Action Research Approach to Design a Lecture Podcasting System
Pop Lyrics and Mobile Language Learning: Prospects and Challenges
"M-Learning Not an Extension of E-Learning": Based on a Case Study of Moodle VLE
Enhancing Student Engagement Using a Blended Learning Approach: Case Studies of First-Year Undergraduate Students
Bibliometric Analyses of the Impact of Pedagogical Agents on Learning
Nurturing Collaborative Networks of Mobile Learning Researchers and Practitioners
Digital Media Ethics: Benefits and Challenges in School Education
Incidental Second Language Vocabulary Learning from Reading Novels: A Comparison of Three Mobile Modes
Creating Coherent Incidental Learning Journeys on Smartphones Using Feedback and Progress Indicators: The SCAMP Framework
Creating Awareness around Rhizomatic Principles in mLearning: A Means to Improving Practice
Investigating Students' Conceptual Understanding of Socio-Environmental Problems
Transforming Pedagogy Using Mobile Web 2.0
Empirical Research into Students' Mobile Phones and their Use for Learning
Systematic Review of Outdoor Science Learning Activities with the Integration of Mobile Devices
Impact of Metacognition on Clinical Judgment and Competence in Simulation-Based Blended Learning
Empowered Learner Identity Through M-Learning: Representations of Disenfranchised Students' Perspectives
Mobile Learning to Support Self-Regulated Learning: A Theoretical Review
Student Voice in the Mobile Phone Environment: A Grounded Theory Approach
Evaluating the Effectiveness of Gather Town on EFL Students' Reading Speed and IELTS Scores
Student Perceptions of Mobile Video Recording to Learn American Sign Language
Engaging Students with Mobile Technologies to Support Their Formal and Informal Learning
Opportunistic (L)earning in the Mobile Knowledge Society
The Sense-it App: A Smartphone Sensor Toolkit for Citizen Inquiry Learning
Business as Usual or Digital Mechanisms for Change?: What Student DLOs Reveal About Doing Mathematics
The Effect of Self-Regulated Learning in Online Professional Training
A Mobile Learning Overview by Timeline and Mind Map
Open Courses, Informal, Social Learning and Mobile Photography
Work-Based Mobile Learning Environments: Contributing to a Socio-Cultural Ecology of Mobile Learning
An Adaptive and Context-Aware Scenario Model Based on a Web Service Architecture for Pervasive Learning Systems
Providing Students With Mobile Access to an Assessment Platform: Lessons Learned
The Flipped Classroom's Effect on EFL Learners' Grammar Knowledge
Mathematics Learning Community Flourishes in the Cellular Phone Environment
Conceptualising mLearning Literacy
Integrating Mobile Mixed Reality to Enhance Learning Before, During, and After Physical Field Trips
The Effects of Flipping an English for Academic Purposes Course
Clustering Students Based on Motivation to Learn: A Blended Learning Approach
From iTE to NQT: Evaluating Newly Qualified Teachers' Use of Mobile Technology in Their First Two Years of Teaching
Mobile Learning, Digital Literacies, Information Habitus and At-Risk Social Groups
A Structured Inquiry into a Digital Story: Students Report the Making of a Superball
Development and Application of the STEAM Education Program Based on the Soccer Robot for Elementary Students
Learning with Mobiles in Developing Countries: Technology, Language, and Literacy
Exploring the Potential of Mobile Applications to Support Learning and Engagement in Elementary Classes
An Interactive Mobile Lecturing Model: Enhancing Student Engagement with Face-To-Face Sessions
Empowering Creativity in Young People Through Mobile Learning: An Investigation of Creative Practices of Mobile Media Uses In and Out of School
A Socio-Cultural Approach to Evaluating and Designing Reading Comprehension Apps for Language Learning
Factors Necessary for Engaging Preservice Teachers Studying in Virtual and Blended Courses
A Student-Generated Video Careers Project: Understanding the Learning Processes in and out of the Classroom
Technology Experiences of Student Interns in a One to One Mobile Program
The Effects of Mobile Learning in an EFL Class on Self-Regulated Learning and School Achievement
Emergency Remote Teaching of Technical Drawing During the COVID-19 Pandemic
Audio Active: Discovering Mobile Learner-Gatherers from Across the Formal-Informal Continuum
Mobile Voting Systems for Creating Collaboration Environments and Getting Immediate Feedback: A New Curriculum Model of a University Lecture
Investigating the Classroom Environment With Physical Computing
Mobile VR in Education: From the Fringe to the Mainstream
Creativity and Mobile Language Learning Using LingoBee
Multidisciplinary Educational Design Framework to Facilitate Cross-Boundary Educational Design: Closing Gaps Between Disciplines
Design Principles of Mobile Learning Frameworks
Blended Learning in Teaching Technical Teacher Candidates With Various Types of Learning Styles
Development and Application of Art Based STEAM Education Program Using Educational Robot
Unlocking Lifelong Learning Through E-Heritage: Using Mobile Technologies in Genoa
The Effects of Mobile Collaborative Activities in a Second Language Course
Engaging Preservice Teachers in Professional Development about iPads
Mobile Learning as a Tool for Indigenous Language Revitalization and Sustainability in Canada: Framing the Challenge
A Study in Developing a Mobile Learning System based on Human-Computer Interaction Design Principles
A Multi-Stakeholder Perspective of Analytics for Learning Design in Location-Based Learning
Mobile Technology and Student Learning: What Does Current Research Reveal?
Seamless Learning Environments in Higher Education with Mobile Devices and Examples
Comparative Study of Elementary and Secondary Teacher Perceptions of Mobile Technology in Classrooms
A Qualitative Study on Non-English Majored Learners' Adaptability to Blended Learning in College English: Perceptions From Instructors
A Learning Outcome-Oriented Approach towards Classifying Pervasive Games for Learning using Game Design Patterns and Contextual Information
Personalized Mobile Learning and Course Recommendation System
A Model of Collaborative Learning Scripts Instantiated with Mobile Technologies
An M-Learning Model in the Context of the Blended Synchronous Learning Environment: A Pilot Study
Proactive, Preventive or Indifference?: Reaction Modes of Faculty towards Use of Personal Mobile Devices in Courses
Blended Learning in Personalized Assistive Learning Environments
The Perceptions of Health and Social Care Students of using Mobile 360 Degree Performance Feedback Tools in Practice Placement Settings
Informal Language Learning Through Mobile Instant Messaging Among University Students in Korea
The Role of Self-Regulation and Structuration in Mobile Learning
"Premierløytnant Bielke": A Mobile Game for Teaching and Learning History
Implementing Linguistic Landscape investigations with M-learning for Intercultural Competence Development
Mobile Assisted Language Learning Experiences
Teaching Basic Programming Concepts to Young Primary School Students Using Tablets: Results of a Pilot Project
A Meta-Analysis of Facebook-Assisted Learning Outcomes and Their Gender Differences
Design and Evaluation of a Project-Based Learning Ubiquitous Platform for Universal Client: PBL2U
Mobile Phones-Assisted Practice and Note-Taking in Foreign Language Oral Production
E-Learning and M-Learning: Challenges and Barriers in Distance Education Group Assignment Collaboration
The Use of Reusable Learning Objects to Enhance the Delivery of Veterinary Education: A Literature Review
A Systematic Review on Augmented Reality Applications in Informal Learning Environments
Using Mobile Devices to Facilitate Student Questioning in a Large Undergraduate Science Class
mLearning and Creative Practices: a Public Challenge?
Involving the End-Users in the Development of Language Learning Material
Reflections on 4 Years of mLearning Implementation (2007-2010)
Recording Mobile Learning: An Evaluation of the Number of Audio Recorders Needed in an M-Tel Study
Cross-Institutional Blended Learning in Teacher Education: A Case Study
Using WhatsApp for Teaching a Course on the Education Profession: Presence, Community and Learning
Integrating Mobile Learning in an Undergraduate Course: An Exploration of Affordances and Challenges for Learners in UAE
iTE: Student Teachers using iPad on a Second Level Initial Teacher Education Programme
Levelling Up Language Learning: A Study on the Impact of Gamification
A Meta-Analysis on the Effects of Learning with Robots in Early Childhood Education in Korea
MirrorMe@work: A Theory-Informed Methodology to Support Novice Teachers' Individual and Collective Professional Development at the Workplace
A Survey of Research Methods and Purposes in Mobile Learning
Academics' Perspectives on the Challenges and Opportunities for Student-Generated Mobile Content in Malaysia
Using Smartphone Technology in Environmental Sustainability Education: The Case of the Maasai Mara Region in Kenya
Reflections on Distributive Leadership for Work-Based Mobile Learning of Canadian Registered Nurses
Assessing Rural and Urban Teenagers' Domestication of Technology: The Role of Digital Literacy