yusuke1997/dblp-id-title huggingface dataset:
A power-law distribution of inter-spike intervals in renal sympathetic nerve activity in salt-sensitive hypertension-induced chronic heart failure
The non-canonical nucleotides and prebiotic evolution
Structural distance and evolutionary relationship of networks
Autonomy and hypersets
A model of dopamine regulation of glutamatergic synapse on medium size spiny neurons
Bifurcation analysis of a modular model of embryonic kidney development
The maximality of circular codes in genes statistically verified
Parameter-free testing of the shape of a probability distribution
Heuristic consequences of a load of oxygen in microtubules
Theories of the origin of the genetic code: Strong corroboration for the coevolution theory
Assessing co-regulation of directly linked genes in biological networks using microarray time series analysis
Robotic action acquisition with cognitive biases in coarse-grained state space
Input coding for neuro-electronic hybrid systems
Efficient connection strategies in 1D and 2D associative memory models with and without displaced connectivity
The Natural history of the transition between RNA to DNA in the early stages of life
An analysis of network reciprocity in Prisoner's Dilemma games using Full Factorial Designs of Experiment
The optimal regulation mode of Bcl-2 apoptotic switch revealed by bistability analysis
A search for the physical basis of the genetic code
Alternative routes and mutational robustness in complex regulatory networks
Bijective transformation circular codes and nucleotide exchanging RNA transcription
Modelling the structure and evolution of cultural information as quasispecies
A mathematical model to describe the demographic dynamics of long-lived raptor species
Kolmogorov complexity of epithelial pattern formation: The role of regulatory network configuration
Mutations, sex, and genetic diversity: New arguments for partially directed evolution
Bacterial species metabolic interaction network for deciphering the lignocellulolytic system in fungal cultivating termite gut microbiota
Predicting protein subnuclear localization using GO-amino-acid composition features
Bioturbation-induced phosphorous release from an insoluble phosphate source
Investigations into the design principles in the chemotactic behavior of Escherichia coli
Toy models for macroevolutionary patterns and trends
The most probable number of blocks for the partitions of the set of codons could have determined the number of standard amino acids
Role of fear in a predator-prey system with ratio-dependent functional response in deterministic and stochastic environment
An evolutionary Monte Carlo algorithm for predicting DNA hybridization
Evolution of carrying capacity in evolution experiments focusing on a single locus on the Escherichia coli chromosome
Exact results for fixation probability of bithermal evolutionary graphs
The manipulation of calcium oscillations by harnessing self-organisation
Antagonistic coinfection in rock-paper-scissors models during concurrent epidemics
Quantum-like model of behavioral response computation using neural oscillators
Correlation between electric potential and peristaltic behavior in Physarum polycephalum
Modeling SELEX for regulatory regions using Royal Road and Royal Staircase fitness functions
Chemiosmotic vs conformational models of oxidative phosphorylation: Theory and mechanistic insights
Amorphous computing in the presence of stochastic disturbances
Distributional features of triplet codons in genomes underlie the diversification of life
Energy transformation and nuclear spin catalysis: From magnetic isotope effects in chemical physics to ATP-dependent molecular motors in bioenergetics
Variable wavelength surface plasmon resonance (SPR) in biosensing
Evolutionary dynamics of continuous strategy games on graphs and social networks under weak selection
Origin of amino acid homochirality: Relationship with the RNA world and origin of tRNA aminoacylation
A mathematician's view of the unreasonable ineffectiveness of mathematics in biology
Systematical bifurcation analysis of an intracellular calcium oscillation model
A hyperbolastic type-I diffusion process: Parameter estimation by means of the firefly algorithm
Relational model of the standard genetic code
Quantum-like model of processing of information in the brain based on classical electromagnetic field
Evolution of logic as an information processing mechanism in advanced biological systems
The clearance of BNP modeled using the NT-proBNP-BNP relationship
Energy conservation and maximal entropy production in enzyme reactions
What controls carbon sequestration in plants under which conditions?
Defining life and evolution: Essay on the origin, expansion, and evolution of living matter
Reducing complexity in an agent based reaction model - Benefits and limitations of simplifications in relation to run time and system level output
Reliability and energy function of an oscillator and map neuron
Fundamental principles of the olfactory code
A. Laisk, L. Nedbal and Govindjee, Editors, Photosynthesis in silico. Understanding Complexity from Molecules to Ecosystems, Advances in Photosynthesis and Respiration volume 29, Springer (2009) 520 pp, ISBN: 978-1-4020-9236-7 (HB), 978-1-4020-9237-4 (e-book)
Autopoiesis of the artificial: from systems to cognition
The sugar code: Why glycans are so important
Pharmacophore modeling, virtual screening, molecular docking studies and density functional theory approaches to identify novel ketohexokinase (KHK) inhibitors
Functional data analysis of single-trial auditory evoked potentials recorded in the awake rat
Fluctuation driven fixation of cooperative behavior
Nonlinear response of gene expression to chemical perturbations: A noise-detector model and its predictions
The evolution and development of consciousness: the subject-object emergence hypothesis
Civilization as a biosystem examined by the comparative analysis of biosystems
Chloroplast history clarified by the criterion of light-harvesting complex
Evolving neural networks through bio-inspired parent selection in dynamic environments
Two theories of action - Edelman's Neuronal group Selection and the Poetics of Paul Valéry
50 years of Metabolic Control Analysis: Its past and current influence in the biological sciences
Investigation of the transition between the unfolded and folded states of the protein molecules by using statistical mechanical methods
Fluid model of epithelial morphogenesis: Oscillations and structuring
Reducing topological defects in self-organizing maps using multiple scale neighborhood functions
A trampoline effect occurring in the stages of planetary reseeding
Ascriptional and 'genuine' autonomy
Abstract heterarchy: Time/state-scale re-entrant form
Effects of pest control on a food chain in patchy environment: Species-dependent activity range on multilayer graphs
Structural characterization and modeling of ncRNA-protein interactions
Declarative modeling of a neurulation-like process
Application of CRISPR Cas systems in DNA recorders and writers
Compiling vocabularies of nonoverlapping codons with graph theory and SageMath
Single injection of CD8+ T lymphocytes derived from hematopoietic stem cells - Mathematical and numerical insights
Psychological origin of quantum logic: An orthomodular lattice derived from natural-born intelligence without Hilbert space
p-Adic morphology, biomorphic structures and number theory
Early onset of regionalization in EMS lineage of C. elegans embryo: A quantitative study
Natural joints: Boundary lubrication and antiphospholipid syndrome (APS)
From RNA to DNA: Insights about the transition of informational molecule in the biological systems based on the structural proximity between the polymerases
Developmental noise, entropy, and biological system condition
Consequences of asymmetric mutational pressure for the dynamic of linear B-cell epitopes repertoire of influenza a virus neuraminidase rearrangement
Relaxation effects in cell microtubule under the influence of an external electric field: The mean field approximation
Acquisition and reconstruction of 4D surfaces of axolotl embryos with the flipping stage robotic microscope
Maladaptation diseases as disorders of intraorganismal individuation
Mathematical modelling of immune regulation of type 1 diabetes
A kinetic model for curcumin production in Escherichia coli
High-resolution multiple-unit EEG in cat auditory cortex reveals large spatio-temporal stochastic interactions
Coupling of the energetic and purinergic activities of ATP in ischemic and hypoxic disease states
Optimal information transmission in a non-Markovian auto-regulatory gene expression system
The lower threshold as a unifying principle between Code Biology and Biosemiotics
On genetic information uncertainty and the mutator phenotype in cancer
The fundamental theorem of natural selection in optimization and games
The phylogenetic distribution of the glutaminyl-tRNA synthetase and Glu-tRNA Gln amidotransferase in the fundamental lineages would imply that the ancestor of archaea, that of eukaryotes and LUCA were progenotes
Sensitive dependence of the coefficient of variation of interspike intervals on the lower boundary of membrane potential for the leaky integrate-and-fire neuron model
Stochastic signal inputs for chemotactic response in Dictyostelium cells revealed by single molecule imaging techniques
Impact of composition on the dynamics of autocatalytic sets
Amoeba-inspired Tug-of-War algorithms for exploration-exploitation dilemma in extended Bandit Problem
PI3K signaling in the regulation of branching morphogenesis
Neural model of frog ventilatory rhythmogenesis
Circular code in introns
Stochastic models coupling gene expression and partitioning in cell division in Escherichia coli
The use of fish community structure as a measure of ecological degradation: A case study in two tropical rivers of India
A multiple information fusion method for predicting subcellular locations of two different types of bacterial protein simultaneously
Prediction of metabolic pathways from genome-scale metabolic networks
Mathematically modelling the dynamics of cholesterol metabolism and ageing
Intra-individual variation and evolution of modular structure in Draba plants
The basic concept of the read-write genome: Mini-review on cell-mediated DNA modification
Towards information processing from nonlinear physical chemistry: A synthetic electrochemical cognitive system
Nikolai Koltsov and his work, which anticipated many ideas in modern cellular and molecular biology, genetics, and epigenetics. Toward the 100th anniversary of the concept of template biosynthesis
Biological thermodynamics: Ervin Bauer and the unification of life sciences and physics
Synonymous codon usage of the VP2 gene of a very virulent infectious bursal disease virus isolate serial passaged in chicken embryos
Characterisation of the fig-fig wasp holobiont
Temporal multiscale modeling of biochemical regulatory networks: Calcium-regulated hepatocyte lipid and glucose metabolism
Impacts of aging on circadian rhythm and related sleep disorders
Model for tumour growth with treatment by continuous and pulsed chemotherapy
Pattern storage in a sparsely coded neural network with cyclic activation
Analysis of a breast cancer mathematical model by a new method to find an optimal protocol for HER2-positive cancer
Caffe Neve: A Podcasting-Capable Framework for Crearing Flexible and Extensible 3D Applications
E = MC 2 + 1: a fully digital, collaborative, high-definition (HD) production from scene to screen
ACM MM Workshop on Audio and Music Computing for Multimedia: (AMCMM '06)
Enhancing the educational value of video games
An affective interactive audio interface for Lovotics
Keith Baker's presentation: November 17, 2007
Alice on both sides of the looking glass: Performance, installations, and the real/virtual continuity
Interview with Gabrielle Weinman at Team One
Interviews with Richard Edlund
Learning by doing and learning through play: an exploration of interactivity in virtual environments for children
Entertainment beyond divertissment: using computer games for city road accessibility
Massively multiplayer online role-playing games: the past, present, and future
Novel moving target search algorithms for computer gaming
Call for papers: 4th annual international conference on game design and technology
A word from the editor
NC State scientists develop breakthrough internet protocol
Computer game studies at Northumbria University
Interview with Kimberly Till
BCI Promises in Emotional Involvement in Music and Games
Heightened amusement park dark ride interactivity and creativity made possible with highly integrated technology
Fast Captions: Towards Making the Video Content Consumption Quicker
The Caixa de Pandora Game: Changing Behaviors and Attitudes toward Violence against Women
Introduction to the special issue on advances in computer entertainment technology-Part 1
Plot Generation with Character-Based Decisions
Living the digital life: an interview with Scott Smyers
Meditainment and innotainment for improving health and intellect
Interviews with Karlheinz Brandenburg
2007 World Cyber Games Grand Final in Seattle: WCG 2006 in Monaz, Italy, October 18-22, 2006
Multimodal multiplayer tabletop gaming
Extending cyberspace: location based games using cellular phones
Online Games: Research Perspective and Framework
Interactive film and the multiplied self
The art and craft of making the Tortellino: playing with a digital gesture recognizer for preparing pasta culinary recipes
Adrift in the virtuality continuum
Lucid platform: applying HLA DDM to multiplayer online game middleware
Performer-centered visual feedback for human-machine improvisation
Style learning with feature-based texture synthesis
Investigation of the Effect of "Fog of War" in the Prediction of StarCraft Strategy Using Machine Learning
Trends in the living room and beyond: results from ethnographic studies using creative and playful probing
3D Game Model and Texture Generation Using Interactive Genetic Algorithm
Evaluating the LEGO-RoboLab interface with experts
From digital audiobook to secure digital multimedia-book
Evolutionary Algorithms for a Better Gaming Experience in Rehabilitation Robotics
Interview with Hiroshi Ishii (MIT Media Lab)
Interview with Chris Kyriakakis: (August 10, 2007)
Interview with Tina Blaine: (October 19, 2006)
Sports over a distance
Foreword to the best papers of the GDTW 2005
Reviving Traditional Chinese Culture Through an Interactive Chat Application
Automatic prototyping in model-driven game development
Scaling Online Games with NetConnectors: A Peer-to-Peer Overlay for Fast-Paced Massively Multiplayer Online Games
Special Issue on Musical Metacreation, Part II
Preserving the Motion Features in Nonavoiding Collision Crowds
Prospecting the appropriation of digital TV in a Brazilian project
Usability and usage of iTV services: lessons learned in an Austrian field trial
Validation of EGameFlow: A Self-Report Scale for Measuring User Experience in Video Game Play
Towards consistency in interactive storytelling: Tension arcs and dead-ends
Interactive documentaries: A Golden Age
Exergaming: a future of mixing entertainment and exercise assisted by mixed reality agents
Planning algorithms for interactive storytelling
Catch a wave: Digital water washes over 2008
The big bang: An example of mobile media as new media
Interviews with Tomlinson Holman
Interview with Dana Plautz
Supporting Team Work in Game Design: Better - Better Team Relationships
Dynamic resource provisioning for cloud-based gaming infrastructures
Women's Game Conference 2005
New Perspectives: Incorporating Retro-Reflective Projection Technology (RPT) in the Creation of Artworks and Interactive Art Installations; [Nathan Cohen (artist: UK) and Tachi Lab (Japan)
Interview with Ken Goldstein: May 16, 2005
Personal, Physical, Social, and Creative Contextual Design for Art Education: How to Achieve Fun in Art Education for Children
Large-scale displays for public spaces - constellation of departure: presenting the impression of airplanes taking off above an airport departure lounge
A BCI-based application in music: Conscious playing of single notes by brainwaves
Persona: A Method for Facial Analysis in Video and Application in Entertainment
CBS vision: an interview with Dave Poltrack
Using "tilt" as an interface to control "no-button" 3-D mobile games
Development and utilization of Asobiuta karaoke for elementary music education on the internet
Interview with John Gage
Digital delivery considerations for entertainment media
Visualization of tonal content with self-organizing maps and self-similarity matrices
When children reflect on their own playing style: experiments with continuator and children
A look at Intel's research council funding in sensor networks for feature film production and interactive drama
Interview with Seamus Blackley: May 13, 2005
An implementation of real-time 3D interactive drama
Effects of extra information on TV viewers' visual attention, message processing ability, and cognitive workload
Special Issue on Musical Metacreation, Part I
FallFocus 2005: making media meaningful
Transition Contour Synthesis with Dynamic Patch Transitions
Understanding digital cinema: introduction
Interview with Konstantinos Chorianopoulos: (May 20, 2007)
EurolTV 2007 CFP: 5th European Interactive TV Conference
Smart composition of game objects using dependency injection
Interview with Stelarc (January 16, 2008)
ACM SIGCHI international conference on advances in computer entertainment technology
Fast Water Simulation Methods for Games
The future of content is in ourselves
Java Games Technologies
4th European Interactive TV Conference: EuroITV 2006: beyond usability, broadcast, and TV
Analysis of telemetry data from a real-time strategy game: A case study
A Novel Multi-Agent Planning System for Digital Interactive Storytelling
Pegadas: A Portal for Management and Activities Planning with Games and Environments for Education in Health
Realizing the unexploited potential of games on serious challenges
Teaching Intel to love the television
VR for public consumption: workshop at IEEE VR 2004
Towards a taxonomy of perceived agency in narrative game-play
Khronos Developer University OpenGL ES 1.1 coding challenge
Interview with Nicholas Negroponte
Transition of instruments in The SINE WAVE ORCHESTRA
IEEE Communications magazine: entertainment everywhere: system and networking issues in emerging network-centric entertainment systems
2nd annual casual game evolution challenge
Flying cake: Augmented game on mobile devices
Elaborating eight elements of fun: Supporting design of pervasive player enjoyment
Sound Localization on Tabletop Computers: A Comparison of Two Amplitude Panning Methods
Predicting user behavior - the creation of the immersion installation
Revealing the Participation Inequality in Mobile Location Based Games
Portholes and planes: faster dynamic evaluation of potentially visible sets
Adrian David Cheok
Harmony Generation Driven by a Perceptually Motivated Tonal Interval Space
Social TV: The impact of social awareness on content navigation within IPTV systems
Embedded noninteractive continuous bot detection
The content digital divide
Temporal interaction between an artificial orchestra conductor and human musicians
A bidimensional data structure and spatial optimization for supermassive crowd simulation on GPU
Usertesting Without the User: Opportunities and Challenges of an AI-Driven Approach in Games User Research
Strange ontologies in digital culture
Interview with David Wertheimer: (August 10, 2007)
Mobio threat: A mobile game based on the integration of wireless technologies
Distinguishing games and simulation games from simulators
Graph of Game Worlds: New Perspectives on Video Game Architectures
A friendly face in robotics: Sony's AIBO entertainment robot as an educational tool
Albert in Africa: online role-playing and lessons from improvisational theatre
Computer game-flow design
Live@Dublin > delayed@Tampere
Event relations in plan-based plot composition
Adapting motion capture data using weighted real-time inverse kinematics
PuzzleTale: A tangible puzzle game for interactive storytelling
An Introduction to Musical Metacreation
4th European Interactive TV Conference - EuroITV 2006: call for papers
Providing expressive gaze to virtual animated characters in interactive applications
Interviews with Quincy Jones
Musical Motif Discovery from Non-Musical Inspiration Sources
CGIE2006: Joint International Conference on CyberGames and Interactive Entertainment & IE 2006: The Third Australasian Conference on Interactive Entertainment
QoE assessment in haptic media, sound, and video transmission: Effect of playout buffering control
Taking on the masses with mobile messaging TV
People, places, and play: player experience in a socio-spatial context
Mixing dance realities: collaborative development of live-motion capture in a performing arts environment
The pervasive discourse: an analysis
Player motivations: A psychological perspective
A survey of visual, mixed, and augmented reality gaming
What video games have to teach us about learning and literacy
Beyond Barbie and Mortal Kombat: new perspectives on gender, games and computing
Audio media for public spaces
File sharing activities over BT Networks: pirated movies
In-Place Sketching for Augmented Reality Games
Kids and the internet: a developmental summary
Users' (Dis)satisfaction with the personalTV application: Combining objective and subjective data
A teddy-bear-based robotic user interface
Design Guidelines for Multiplayer Video Games on Multi-touch Displays
From linear to interactive animation: how autonomous characters change the process and product of animating
Less Talk Is More Play: An Experimental Study on Multiplayer Mobile Games for Casual Gamers
Video Games and Operations Research: Two Synergic Partners?
Turing's test and believable AI in games
Elaine Chew
Energy Expenditure of Three Public and Three Home-based Active Video Games in Children
Human-scale haptic interaction with a reactive virtual human in a real-time physics simulator
Jabber for multiplayer flash games
Interviews with Seymour Papert
SMU to offer women's industry scholarship
Introduction to the EuroITV 2008 special issue: TV and video entertainment environments
Network-Based Procedural Story Generation
Distant vision
A RIO-like technique for interactivity loss-avoidance in fast-paced multiplayer online games
Fast and Realistic Reflections Using Screen Space and GPU Ray Tracing - A Case Study on Rigid and Deformable Body Simulations
International survey on the Dance Dance Revolution game
Toshiba's NAND flash utilized in unique entertainment application for voice and control of theme park animatronic robots: elaborate theme park dark rides developed by Sally Corporation use Simon Kaloi controller systems that feature Toshiba's NAND flash technology
Interview with Don Marinelli, Carnegie Mellon ETC
Next research idea beyond Live and CitizenMedia
Women's game conference 2005 dates
Style-learning with feature-based texture synthesis
The uses of social television
Interactive simulations to help teenagers cope when a parent has a traumatic brain injury
Joyce Hinterding and David Haines: High res resonations with the milky way
Going places sitting down: Micrographia and the triptych
Physical interfaces for tabletop games
RTSMate: Towards an Advice System for RTS Games
The evaluation of ARCO: a lesson in curatorial competence and intuition with new technology
An interview with Luke Jerram: "Retinal memory volume"
Neuronal editor agent for scene cutting in game cinematography
Digital game-based learning
The new world: An interview with Jerry Heneghan
A goal-oriented development tool to automate the incorporation of intelligent agents into interactive digital media applications
New tax incentives a boon to digital entertainment in Georgia
Charmed : From concept to reality
Interview with Mari Velonaki, Australian Center for Field Robotics
Strategies and Challenges to Facilitate Situated Learning in Virtual Worlds Post-Second Life
Electronic arts game design program at USC CNTV
Interview with Rick Mandler
Robot Arena: An augmented reality platform for game development
Designing and Evaluating Games for Mindfulness