yusuke1997/dblp-id-title huggingface dataset:
Errors of programming and ownership of the robot concept made by trainee kindergarten teachers during an induction training
A survey of wireless technology use to facilitate social connectedness for individuals with intellectual and developmental disabilities
Faculty technology beliefs and practices in teacher preparation through a TPaCK lens
Integrating data analytics in teaching audit with machine learning and artificial intelligence
Academic engagement and management of personalised active learning in higher education digital ecosystems
CAT model with personalized algorithm for evaluation of estimated student knowledge
Developing a prototype information system framework to handle pedagogical knowledge in a secondary school modern foreign languages department
A learning analytics dashboard for data-driven recommendations on influences of non-cognitive factors in introductory programming
Digital twin campus with a novel double-layer collaborative filtering recommendation algorithm framework
Using technology pedagogical content knowledge development to enhance learning outcomes
The application of Metaverse XiRang game in the mixed teaching of art and Design in Colleges and Universities
Effect of large language models artificial intelligence chatgpt chatbot on achievement of computer education students
Unraveling the digital divide: Time well spent or "wasted"?
Meta-thematic synthesis of research on early childhood coding education: A comprehensive review
Editorial for EAIT issue 6, 2020
AI-supported L2 vocabulary acquisition-a systematic review from 2015 to 2023
A survey of the literature: how scholars use text mining in Educational Studies?
Investigation of university students' behaviour in a Heterarchical twitter community
Examining PRESERVICE teachers' use of SMARTBOARD and pc tablets in lessons
Culture-DPACK: A TPACK scale for evaluating Chinese language teachers' perceptions of integrated literacies
Interactive piano Learning Systems: implementing the Suzuki Method in web-based classrooms
Early warning mechanism of interactive learning process based on temporal memory enhancement model
Correction to: Mobile learning: Pre-service teachers' perceptions of integrating iPads into future teaching
Negative emotions, cognitive load, acceptance, and self-perceived learning outcome in emergency remote education during COVID-19
Balancing professionalism and accessibility: Comparing preschool English teaching by teachers and by apps
Digital interactive information technologies in political education and civic participation of students of Chinese universities
COVID-19, emergency remote teaching evaluation: the case of Indonesia
Learning in a sheltered online scaffolding environment (SOSE)
Video visualisation of classroom talk in a pre-service teacher-training programme: Design and implementation
The effects of an educational video game on mathematical engagement
Browsing the internet to solve information problems: A study of students' search actions and behaviours using a 'think aloud' protocol
Information undergraduate and non-information undergraduate on an artificial intelligence learning platform: an artificial intelligence assessment model using PLS-SEM analysis
Editorial: EAIT 4-2019
Editorial for EAIT issue 2, 2022
Evaluating teachers' perceptions and use of a portal for digital personalised learning: A multiple case study in Flanders
Innovation and communication technologies: Analysis of the effectiveness of their use and implementation in higher education
The determinants of teachers' continuance commitment to e-learning in higher education
Only gifted students benefit from ICT use at school in mathematics learning
How successful the online assessment techniques in distance learning have been, in contributing to academic achievements of management undergraduates?
The predictive relationships between children's digital game addiction tendencies and mothers' digital parenting awareness and digital literacy levels
Integrating natural language processing techniques with LDA topic modeling: Deconstructing the evolution of media discourse on educational modernization ideology
Blending printed texts with digital resources through augmented reality interaction
Business school education and technology-a case study
Digital-based formative assessment to support students' learning of organic chemistry in selected secondary schools of Nyarugenge District in Rwanda
The Child and the Machine: Why Computers May Put Our Children's Education at Risk
Processes of practice and identity shaping teachers' TPACK enactment in a community of practice
A diagnostic classification model of college instructors' value beliefs towards open educational resources
Predicting students' performance in English and Mathematics using data mining techniques
A computer science and robotics integration model for primary school: evaluation of a large-scale in-service K-4 teacher-training program
Retraction Note: Acceptance and usage of a mobile information system services in University of Jordan
A triangular prism model: Using activity theory to examine online learning communities
Editorial for EAIT issue 5, 2020
Because every pupil counts: the success of the pupil monitoring system in The Netherlands
Opinion mining technique for developing student feedback analysis system using lexicon-based approach (OMFeedback)
Kindergarten parents' perceptions of the use of AI technologies and AI literacy education: Positive views but practical concerns
Computer self-efficacy and ICT integration in education: Structural relationship and mediating effects
Are you ready? Self-determined learning readiness of language MOOC learners
BISAP: A student academic performance prediction model based on the fusion of classroom behavior images and educational information
Australian undergraduate Internet usage: self-taught, self-directed, and self-limiting?
Superlative model using word cloud for short answers evaluation in eLearning
Factors affecting parental intention to use AI-based social robots for children's ESL learning
The efficacy of a computer-adaptive reading program on grade 5 students' reading achievement scores
Effect of animated and interactive video variations on learners' motivation in distance Education
A dynamic review allocation approach for peer assessment in technology enhanced learning
Examining the applications of intelligent tutoring systems in real educational contexts: A systematic literature review from the social experiment perspective
Information technologies, students' e-skills and diversity of learning process
Designing and validating an assessment inventory for online language teacher education accountability
Design and evaluation of a computer game for the learning of Information and Communication Technologies (ICT) concepts by physical education and sport science students
Longitudinal perspectives on technology acceptance: Teachers' integration of digital tools through the COVID-19 transition
Digital inequality in education: Features of manifestation and types of discrimination during COVID-19 pandemic
A survey of educational games as interaction design tools for affective learning: Thematic analysis taxonomy
"We [teachers] first require basic technical [skills] training": Investigating formal professional development pathways and knowledge needs of teachers for technology integration
The role of information and communication technologies in developing a smart campus with its four pillars' architectural sketch
The mediating role of personality traits on the relationship between academic self-efficacy and digital addiction
The effectiveness of technology-facilitated personalized learning on learning achievements and learning perceptions: a meta-analysis
Facilitating knowledge construction by customized supportive services
Finding potential problems in the thesis process in higher education: Analysis of e-mails to develop a support system
Students, computers and learning: Where is the connection?
An approach to designing and evaluating blended courses
Factors affecting trainee teachers' intention to use technology: A structural equation modeling approach
Impacts of digital applications on emergent multilinguals' language learning experiences: the case of Duolingo
Integrating synchronous and asynchronous internet distributed education for maximum effectiveness
Teachers' opinions toward implementing affect-focused mathematics teaching in real and virtual classrooms
360° videos in education - A systematic literature review on application areas and future potentials
LPR: A bio-inspired intelligent learning path recommendation system based on meaningful learning theory
Predicting data science performance from log data: using machine learning
Intelligent classrooms and smart software: Teaching and learning in today's university
Beyond Bricks and Mortar: The efficacy of online learning and community-building at College Park Academy during the COVID-19 pandemic
Bridging the gap: Towards guided plagiarism correction strategies
Mind the gap: Enabling online faculty and instructional designers in mapping new models for quality online courses
MOLHEM: An innovative android application with an interactive avatar-based chatbot for Arab children with ASD
Factors influencing the internet resource users satisfaction: An analytical study on omani undergraduate learners
Computer games and the study of terminology: An application to national accounts
Using Wikipedia to enhance student learning: A case study in economics
Learning analytics in programming courses: Review and implications
E-assessment and e-proctoring implementation during coronavirus pandemic: A participatory study using socio-technical systems theory
A literature review on the empirical studies of the integration of mathematics and computational thinking
Concept-Mapping as a Research Tool: A Study of Primary Children's Representations of Information and Communication Technologies (ICT)
Mapping knowledge and research trend on technology adoption in higher education: A bibliometric analysis
Reading better with AR or print picture books? A quasi-experiment on primary school students' reading comprehension, story retelling and reading motivation
The WalkAbout framework for contextual learning through mobile serious games
Do pro-social video games promote moral activity?: an analysis of user reviews of Papers, Please
Using Bloom's Digital Taxonomy as a framework to evaluate webcast learning experience in the context of Covid-19 pandemic
Cyberloafing in academia: a sequential exploration into students' perceptions
Modern technology adoption and professional development of lecturers
eLogg: Facilitating ownership and openness in virtual learning environments
Support options provided and required for modeling with DynaLearn - A case study
Google or ChatGPT: Who is the better helper for university students
Enhancing students' critical thinking and creative thinking: An integrated mind mapping and robot-based learning approach
Computer-mediated communication for teenage students: a content analysis of a student messaging system
Research Agendas and Computer Technology Visions: The Need for Closely Watched Classrooms
Evaluation of memory retention among students using augmented reality based geometry learning assistant
Learning English with electronic textbooks on mobile devices: Impacts on university students' vocabulary development
Parents' expectations, perceptions and concerns when schools implement a 1: 1 program
Memory transfer language as a tool for visualization-based-pedagogy
Analyzing factors influencing IoT adoption in higher educational institutions in Saudi Arabia using a modified TAM model
Integrating e-courseware into the classroom by primary school teachers: evidence from a developing country
Three-stage robotic STEM program ignites secondary school students' interest in STEM career and attitudes toward science
Facial emotion recognition of deaf and hard-of-hearing students for engagement detection using deep learning
Examining experienced chemistry teachers' perception and usage of virtual labs in chemistry classes: a qualitative study using the technology acceptance model 3
Teaching for blended learning--Research perspectives from on-campus and distance students
Enhancing L2 learners' lexical gains via Quizlet learning tool: the role of individual differences
IoT-school guidance: A holistic approach to vocational self-awareness & career path
Identifying the key success factors for the adoption of mobile learning
Investigating the impact of structured knowledge feedback on collaborative academic writing
Effect of Computer Simulation on Secondary School Students' Interest in Algebra
Acceptance of mobile technologies and M-learning by university students: An empirical investigation in higher education
A structural equation modelling in distance education teacher training classroom environments
Usability guideline for Mobile learning applications: an update
An Online Laboratory School research on pre-service mathematics teachers' experiences and mathematics teaching anxiety
Transprofessional competences of school teachers in the digital environment: education employers' perspective
An integrated lecture, virtual instrumentation lab approach to teaching UV-Vis spectroscopy
Exploring the effect of digitization on education: An empirical analysis based on PISA 2022
Factors influencing the use of information and communication technologies by students for educational purposes
Student assessment in cybersecurity training automated by pattern mining and clustering
An analysis of learners' programming skills through data mining
Emotions, metacognition and online learning readiness are powerful predictors of online student engagement: A moderated mediation analysis
Attitudes and practices to improve english language skills through mobile applications: in the case of secondary schools english language teachers awi zone, Amhara Region, Ethiopia
Understanding student retention in computer science education: The role of environment, gains, barriers and usefulness
Author Correction: Chinese Adolescents' Struggle in Online Compulsory Education during the COVID-19 Pandemic: A Foucauldian Perspective
Developing an AI literacy diagnostic tool for elementary school students
Application and effect analysis of virtual reality technology in vocational education practical training
Issues associated with participation in on line forums - the case of the communicative learner
Nexus among cyberloafing behavior, job demands and job resources: A mediated-moderated model
RemedialTutor: A blended learning platform for weak students and study its efficiency in social science learning of middle school students in India
Efficacy of micro credential learning spaces in developing students' twenty-first century skills: Towards graduate work readiness
ChatGPT and the separation between knowledge and knower
The interplay of cognitive and personal attributes in shaping divergent thinking: Mediating role of teaching behaviour and moderating effect of AI adoption
Demystifying the challenges of university students' web-based learning: A qualitative case study
Factors affecting students' online courses learning behaviors
Online and face-to-face composition in forming the professional competencies of technical teacher candidates with various learning style types
Supporting learning and motivation with knowledge mapping in programming courses
Construction of a model of factors influencing student learning experiences in a blended collaborative learning model: A quantitative evaluation
Using image recognition to automatically assess programming tasks with graphical output
Interaction strategies in online learning: Insights from text analytics on iMOOC
Ingenuity of scratch programming on reflective thinking towards problem solving and computational thinking
Investigating the structural relationship for the determinants of cloud computing adoption in education
A bio-inspired computational classifier system for the evaluation of children's theatrical anxiety at school
Does a flipped classroom model work in mathematics education? A meta-analysis
Using Mobile gamified quizzing for active learning: the effect of reflective class feedback on undergraduates' achievement
Implementing technology-enhanced collaborative writing in second and foreign language learning: A review of practices, technology and challenges
Mobile devices in early childhood education: teachers' views on benefits and barriers
A hybrid learning pedagogy for surmounting the challenges of the COVID-19 pandemic in the performing arts education
The Effect of Mobile Learning on School-Aged Students' Science Achievement: A Meta-analysis
The value of athletics class with the use of virtual reality games for better communication and socialization of students
An investigation of the factors that influence online learners' satisfaction with the learning experience
Students' perceptions about the use the videogames in secondary education
The use of E-portfolio for self-reflection to promote learning: a case of TVET students
Visualizing the knowledge mapping of artificial intelligence in education: A systematic review
Evaluating the effectiveness of an educational programming intervention on children's mathematics skills, spatial awareness and working memory
Building the Cognitive Bridge: Children, Information Technology and Thinking
The effect of the tracking technology on students' perceptions of their continuing intention to use a learning management system
Influence of gender and expected competencies on access to and utilization of cyberspace resources and services for research by postgraduate students
The mediating role of mobile learning motivation in the relationship between pre-service teachers' digital literacy and pre-service teacher identity
Technological pedagogical content knowledge for twenty-first century learning skills: the game changer for teachers of industrial revolution 5.0
The significance of musical educational interactive technologies for the development of performance and memory in preschool children: The role of pedagogical-parental relationships
Transforming learning with computers: Calculus for kids
Kenyan students' perceptions of new technologies to improve access to education
Acceptance and usage of a mobile information system services in University of Jordan
ICT, education and older people in Australia: A socio-technical analysis
Social robots supporting children's learning and development: Bibliometric and visual analysis
Poietic symbiosis or algorithmic subjugation: generative AI technology in marketing communications education
Does the more internet usage provide good academic grades?
Getting the blend right in new learning environments: A complementary approach to online discussions
Effective but sustainable? A case of a digital literacy program for older adults
MOOCAT: A visual authoring tool in the cMOOC context
Enhancing mathematics performance in primary education: The impact of personalized learning on fractions and decimal numbers
Factors that predict teachers' intentions to utilize emerging technologies: An investigation using PLS-SEM
Rural schools and tech use for sustainability: the challenge of disconnection
Innovative learning techniques and educational technologies
An AI-enabled feedback-feedforward approach to promoting online collaborative learning
Game-based learning and underachieving students: Replacing the traditional paradigm in Montenegro?
Teaching behaviors in problem-oriented instruction for robotics education
A systematic review of primary school teachers' experiences with digital technologies curricula
Personalised Learning through Context-Based Adaptation in the Serious Games with Gating Mechanism
The structural relationships among online class related factors, zoom fatigue, learning engagement, perceived achievement, and class satisfaction in university online classes
The trends of blended learning in South East Asia
The factors influencing the continuance intention of MOOCs: The perspective of socio-technical approach
Optimizing learning return on investment: Identifying learning strategies based on user behavior characteristic in language learning applications
Twenty-five years of the Education and the Information Technologies journal: Past and future
Implementation of a hepatitis-themed virtual escape room in pharmacy education: A pilot study
Teachers' digital literacy and digital activity as digital divide components among basic schools in Ghana
Exploring the efficacy of computer games as a pedagogical tool for teaching and learning programming: A systematic review
A simplified real-time camera-based attention assessment system for classrooms: pilot study
Analytical study on the impact of technology in higher education during the age of COVID-19: Systematic literature review
Trends and development in research on computational thinking
Predicting student final performance using artificial neural networks in online learning environments
Redefining computational thinking: A holistic framework and its implications for K-12 education
The effect on computational thinking and identified learning aspects: Comparing unplugged smartGames with SRA-Programming with tangible or On-screen output
Guest editorial: Special issue on "disruption, innovation and resiliency in immersive learning"
A Design for a Hypermedia-based Learning Environment
Clarifying the impact of surprise in e-learning system design based on university students with multiple learning goals orientation
Effects of Haptic interaction on learning performance and satisfaction with 3D collections
Evaluating support systems and interface efficiency in Hour of Code's Minecraft Adventurer
Staff perception towards cloud computing adoption at universities in a developing country
Digital literacy scale: Validity and reliability study with the rasch model
Editorial for EAIT issue 6, 2022
Fostering success in online English education: Exploring the effects of ICT literacy, online learning self-efficacy, and motivation on deep learning
Empowering education: Harnessing ensemble machine learning approach and ACO-DT classifier for early student academic performance prediction
Investigation of Turkish mathematics teachers' proficiency perceptions in using information and communication technologies in teaching
Editorial note: Learning management systems and big data technologies for higher education
Teaching teachers to teach ICT integration - T3
Effect of flipped classroom learning approach on mathematics achievement and interest among secondary school students
Correction to: Interplay of perceived organizational and external e-readiness in the adoption and integration of augmented reality and virtual reality technologies in Malaysian higher education institutions
Examining the potential of web-based multimedia to support complex fine motor skill learning: An empirical study
An immersive virtual reality educational intervention on people with autism spectrum disorders (ASD) for the development of communication skills and problem solving
The usage of, and confidence in, social media as study sources among undergraduate students: A cross-sectional survey comparing it with traditional study sources
Exploring the mediating roles of self-control, management, and meaningful learning self-awareness in the relationship between academic self-discipline and GAI acceptance
Exploring the critical challenges and factors influencing the E-learning system usage during COVID-19 pandemic
Virtual tutor and pupil interaction: A study of empathic feedback as extrinsic motivation for learning
VR-assisted inquiry-based learning to promote students' science learning achievements, sense of presence, and global perspectives
Effects of different teaching approaches on programming skills
AI for academic success: investigating the role of usability, enjoyment, and responsiveness in ChatGPT adoption
IFIP World Conference on Computers in Education WCCE 2001
Do adults and children learn differently from video lectures with an instructor's deictic gestures?
Correction: Improving ethical dilemma learning: Featuring thinking aloud pair problem solving (TAPPS) and AI-assisted virtual learning companion