yusuke1997/dblp-id-title huggingface dataset:
Parameterized Splitting of Summed Volume Tables
Real-Time Temporal-Coherent Color Contrast Enhancement for Dichromats
GKS-9x: Some Implementation Considerations
Exploration of Empty Space among Spherical Obstacles via Additively Weighted Voronoi Diagram
Resolving self-intersections in 3D meshes while preserving floating-point coordinates
ParSetgnostics: Quality Metrics for Parallel Sets
A Survey of Geometric Analysis in Cultural Heritage
InterChat: Enhancing Generative Visual Analytics using Multimodal Interactions
Non-Isometric Shape Matching via Functional Maps on Landmark-Adapted Bases
Hybrid Geometric - Image Based Rendering
Instant Visibility
Gauss Stylization: Interactive Artistic Mesh Modeling based on Preferred Surface Normals
Optimizing Control Variate Estimators for Rendering
FastV: From-point Visibility Culling on Complex Models
Global Illumination-Aware Stylised Shading
Gradient-Preserving Color Transfer
State of the Art of Sports Data Visualization
Using Signposts for Navigation in Large Graphs
Walk-Through Illustrations
One-to-Many Spectral Upsampling of Reflectances and Transmittances
Graphical Tools for Visualization of Missing Data in Large Longitudinal Phenomena
SIAS, Strokes Interpreted Animated Sequences
Point Cloud Denoising via Moving RPCA
Data-guided Authoring of Procedural Models of Shapes
Cost Minimizing Local Anisotropic Quad Mesh Refinement
A Formal Approach to the Specification of Graphic Objects Functions
Global Intrinsic Symmetries of Shapes
Identifying Style of 3D Shapes using Deep Metric Learning
Efficient Direct Isosurface Rasterization of Scalar Volumes
Fluidly Revealing Information: A Survey of Un/foldable Data Visualizations
Animated Presentation of Static Infographics with InfoMotion
Real-Time Human Shadow Removal in a Front Projection System
Semi-Regular Triangle Remeshing: A Comprehensive Study
Subdivision Schemes for Quadrilateral Meshes with the Least Polar Artifact in Extraordinary Regions
Recent Developments and Applications of Haptic Devices
A novel approach for exploring annotated data with interactive lenses
Morphological Operations for Color-Coded Images
Rationale Visualization for Safety and Security
LeSSS: Learned Shared Semantic Spaces for Relating Multi-Modal Representations of 3D Shapes
Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications
Direct shape optimization for strengthening 3D printable objects
Interactive Cover Design Considering Physical Constraints
JAPE: A Prototyping System for Collaborative Virtual Environments
Abstractive Representation and Exploration of Hierarchically Clustered Diffusion Tensor Fiber Tracts
Large and Small Eddies Matter: Animating Trees in Wind Using Coarse Fluid Simulation and Synthetic Turbulence
An Improved Geometric Approach for Palette-based Image Decomposition and Recoloring
Optimizing Disparity for Motion in Depth
Learning Multiple-Scattering Solutions for Sphere-Tracing of Volumetric Subsurface Effects
Smooth Loops from Unconstrained Video
Volume-Surface Trees
Direct Visualization of Deformation in Volumes
Symmetrized Poisson Reconstruction
Correction to Real-Time Neural Rendering of Dynamic Light Fields
Shapes In a Box: Disassembling 3D Objects for Efficient Packing and Fabrication
Guidelines for Quantitative Evaluation of Medical Visualizations on the Example of 3D Aneurysm Surface Comparisons
Comparing Node-Link and Node-Link-Group Visualizations From An Enjoyment Perspective
Movie Making at Pixar: A Collaboration of Art and Technology
Symmetry Robust Descriptor for Non-Rigid Surface Matching
A Schematic Entry Drawing Capability in a Linearised Hypermedia System
Visual Exploration of Global Trade Networks with Time-Dependent and Weighted Hierarchical Edge Bundles on GPU
Bridge Sampling for Connections via Multiple Scattering Events
A Visualization Tool Used to Develop New Photon Mapping Techniques
Fast sphere tracing of procedural volumetric noise for very large and detailed scenes
Storage Support for Multidimensional Discrete Data in Databases
Compressed Multiresolution Hierarchies for High-Quality Precomputed Shadows
Visualizing Expanded Query Results
VisFM: Visual Analysis of Image Feature Matchings
Evaluation of Tone Mapping Operators for HDR-Video
Embedded and Situated Visualisation in Mixed Reality to Support Interval Running
Discrete Line Congruences for Shading and Lighting
Towards Multifield Scalar Topology Based on Pareto Optimality
Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field
Temporally coherent and spatially accurate video matting
A Physically Plausible Model for Light Emission from Glowing Solid Objects
Strands, Gravity, and Botanical Tree Imagery
Towards Automatic Band-Limited Procedural Shaders
Modeling and Estimation of Nonlinear Skin Mechanics for Animated Avatars
Computational Smocking through Fabric-Thread Interaction
Partial 3D Shape Retrieval by Reeb Pattern Unfolding
From Visual Exploration to Storytelling and Back Again
Bounding Volume Hierarchies of Slab Cut Balls
Contouring Discrete Indicator Functions
Thin-Volume Visualization on Curved Domains
CHC+RT: Coherent Hierarchical Culling for Ray Tracing
Precise High-order Meshing of 2D Domains with Rational Bézier Curves
Expressive Facial Gestures From Motion Capture Data
Image-based Relighting and Computer Vision
Finite Element Image Warping
The Natural 3D Spiral
Colour Gradation, Shading and Texture Using a Limited Terminal
USTNet: Unsupervised Shape-to-Shape Translation via Disentangled Representations
A Bayesian Inference Framework for Procedural Material Parameter Estimation
Spatiotemporal Texture Reconstruction for Dynamic Objects Using a Single RGB-D Camera
Image Appearance Exploration by Model-Based Navigation
Stratified Markov Chain Monte Carlo Light Transport
ClothingTwin: Reconstructing Inner and Outer Layers of Clothing Using 3D Gaussian Splatting
Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUs
Realistic real-time rendering of landscapes using billboard clouds
GPU Shape Grammars
The State of the Art in Visual Analytics for 3D Urban Data
VizTA: Enhancing Comprehension of Distributional Visualization with Visual-Lexical Fused Conversational Interface
Two Simple Methods for Improving a Triangle Mesh Surface
Layered Performance Animation with Correlation Maps
The Affine Heat Method
Maps and Globes in Virtual Reality
Procedural texture preview
Spatial Matching of Animated Meshes
3D Reconstruction of Complex Polyhedral Shapes from Contours using a Simplified Generalized Voronoi Diagram
The Shadow Meets the Mask: Pyramid-Based Shadow Removal
A Progressive Radiosity Algorithm for Scenes Containing Curved Surfaces
Integrating Computer Animation and Multimedia
Structure Preserving CAD Model Repair
Learned Fitting of Spatially Varying BRDFs
Noise-Adaptive Shape Reconstruction from Raw Point Sets
GKS Programming in a PHIGS Environment
Visual Parameter Selection for Spatial Blind Source Separation
Managing Multiple Context-Frames through GKS
Real-time Rigid Body Simulation for Haptic Interactions Based on Contact Volume of Polygonal Objects
Interactive Self-Organizing Windows
Effective Eyebrow Matting with Domain Adaptation
ChangeCatcher: Increasing Inter-author Awareness for Visualization Development
Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splatting
Real-Time Per-Garment Virtual Try-On with Temporal Consistency for Loose-Fitting Garments
Modeling Visual Containment for Web Page Layout Optimization
Visualization of Tensor Fields in Mechanics
Binary Shading Using Appearance and Geometry
Global Illumination as a Combination of Continuous Random Walk and Finite-Element Based Iteration
GO-Compass: Visual Navigation of Multiple Lists of GO terms
Massless Cable for Real-time Simulation
ComVis-Sail: Comparative Sailing Performance Visualization for Coaching
Either Or: Interactive Articles or Videos for Climate Science Communication
Animation of Biological Organ Growth Based on L-systems
General Projective Maps for Multidimensional Data Projection
Practical Spectral Photography
Time Lattice: A Data Structure for the Interactive Visual Analysis of Large Time Series
Flowstrates: An Approach for Visual Exploration of Temporal Origin-Destination Data
Accurate and Efficient Computation of Laplacian Spectral Distances and Kernels
A Top Down Method for Interactive Drawing
State of the Art on Computational Design of Assemblies with Rigid Parts
Adaptable Splatting for Irregular Volume Rendering
Physics-driven Multi Dimensional Keyframe Animation for Artist-directable Interactive Character
GeoBrush: Interactive Mesh Geometry Cloning
Real-Time Video Deblurring via Lightweight Motion Compensation
Real-Time Rendering and Editing of Vector-based Terrains
Neural Semantic Surface Maps
Z2P: Instant Visualization of Point Clouds
Procedural Generation of Parcels in Urban Modeling
Multi-scale Assemblage for Procedural Texturing
The State of the Art in Enhancing Trust in Machine Learning Models with the Use of Visualizations
Maximum Likelihood Coordinates
Parallel Transformation of Bounding Volume Hierarchies into Oriented Bounding Box Trees
Combustion Waves on the Point Set Surface
Characterizing Exploratory Visual Analysis: A Literature Review and Evaluation of Analytic Provenance in Tableau
Focus+Context Exploration of Hierarchical Embeddings
Anisotropic Point Set Surfaces
Recent Advances in Volume Visualization
Global Correspondence Optimization for Non-Rigid Registration of Depth Scans
A General BRDF Representation Based on Tensor Decomposition
A Shape Descriptor for 3D Objects Based on Rotational Symmetry
Sight - A Dedicated Computer Graphics Machine
Interactive Planarization and Optimization of 3D Meshes
Metro Maps on Octilinear Grid Graphs
Planar Shape Interpolation Based On Teichmüller Mapping
PaperVis: Literature Review Made Easy
Soft Stacking
Optimal Axes for Data Value Estimation in Star Coordinates and Radial Axes Plots
Constructive Volume Geometry
Multi-View Stereo on Consistent Face Topology
Interactive Meso-scale Simulation of Skyscapes
MarketAnalyzer: An Interactive Visual Analytics System for Analyzing Competitive Advantage Using Point of Sale Data
Boundary Detection in Particle-based Fluids
Fast Generation of Pointerless Octree Duals
Deep Opacity Maps
Maximum Entropy Summary Trees
Pathline glyphs
Manifold Next Event Estimation
Simulation of Arbitrarily-shaped Magnetic Objects
Approximating Functions on a Mesh with Restricted Voronoï Diagrams
Multi-layered impostors for accelerated rendering
Uncertainty-aware Visualization in Medical Imaging - A Survey
Lightweight Curvature Estimation on Point Clouds with Randomized Corrected Curvature Measures
Dexterous Manipulation of Cloth
Comparison of Four Subjective Methods for Image Quality Assessment
Bilateral Maps for Partial Matching
Can bi-cubic surfaces be class A?
LinesLab: A Flexible Low-Cost Approach for the Generation of Physical Monochrome Art
Subpixel Deblurring of Anti-Aliased Raster Clip-Art
In Situ Methods, Infrastructures, and Applications on High Performance Computing Platforms
Approximated Centroidal Voronoi Diagrams for Uniform Polygonal Mesh Coarsening
Exploring Items and Features with I F , F I -Tables
Scalable and Efficient Functional Map Computations on Dense Meshes
Estimating Color and Texture Parameters for Vector Graphics
A Programmable Graphics Processor based on Partial Stream Rewriting
Better Human-Machine Interaction: a Tough and Unescapable Challenge
Efficient Ray Tracing Through Aspheric Lenses and Imperfect Bokeh Synthesis
Augmented Reality with Back-Projection Systems using Transflective Surfaces
Generation of 3D Texture Using Multiple 2D Models Analysis
Practical HDR Texture Compression
Augmenting Digital Sheet Music through Visual Analytics
SecondSkin: An interactive method for appearance transfer
Stone Weathering in a Photograph
Egocentric Network Exploration for Immersive Analytics
Color Me Noisy: Example-based Rendering of Hand-colored Animations with Temporal Noise Control
Example-Driven Deformations Based on Discrete Shells
Data-Driven Estimation of Cloth Simulation Models
Assisted Descriptor Selection Based on Visual Comparative Data Analysis
Preconditioned Single-step Transforms for Non-rigid ICP
Fluidymation: Stylizing Animations Using Natural Dynamics of Artistic Media
VBTC: GPU-Friendly Variable Block Size Texture Encoding
Arches: a Framework for Modeling Complex Terrains
Shrinkability Maps for Content-Aware Video Resizing
Lipschitz Pruning: Hierarchical Simplification of Primitive-Based SDFs
Set Streams: Visual Exploration of Dynamic Overlapping Sets
Interactive, Multiresolution Image-Space Rendering for Dynamic Area Lighting
Register Efficient Dynamic Memory Allocator for GPUs
Blur-Aware Image Downsampling
KerGen: A Kernel Computation Algorithm for 3D Polygon Meshes
Sparse Localized Decomposition of Deformation Gradients
A Survey of Human-Centered Evaluations in Human-Centered Machine Learning
Exact and Efficient Mesh-Kernel Generation
Neural Face Skinning for Mesh-agnostic Facial Expression Cloning
User-Guided Facial Animation through an Evolutionary Interface
State of the Art of Visual Analytics for eXplainable Deep Learning
Dental Inlay and Onlay Construction by Iterative Laplacian Surface Editing
Field Functions for Blending Range Controls on Soft Objects
Cytosplore: Interactive Immune Cell Phenotyping for Large Single-Cell Datasets
Crowds by Example
Efficient Animation of Point-Sampled Thin Shells
Exploring Non-Linear Relationship of Blendshape Facial Animation
Visual Analysis of Time-Series Similarities for Anomaly Detection in Sensor Networks
TAMRESH - Tensor Approximation Multiresolution Hierarchy for Interactive Volume Visualization
Half-body Portrait Relighting with Overcomplete Lighting Representation
Image-Based Surface Compression
Deblurring by Matching
General Point Sampling with Adaptive Density and Correlations
Optimizing Stepwise Animation in Dynamic Set Diagrams
Progressive Interpolation based on Catmull-Clark Subdivision Surfaces
Automatic Surface Segmentation for Seamless Fabrication Using 4-axis Milling Machines
Feature-Driven Visual Analytics of Chaotic Parameter-Dependent Movement
Feature Disentanglement in GANs for Photorealistic Multi-view Hair Transfer
A Study of the Effect of Doughnut Chart Parameters on Proportion Estimation Accuracy
Irradiance Gradients in the Presence of Participating Media and Occlusions
An Evaluation of the Impact of Visual Embellishments in Bar Charts
Sorted Deferred Shading for Production Path Tracing
Geometry Textures and Applications
Efficient Minimum Distance Computation for Solids of Revolution
Human Factors in Streaming Data Analysis: Challenges and Opportunities for Information Visualization
Global Feature Tracking and Similarity Estimation in Time-Dependent Scalar Fields
Appearance Harmonization for Single Image Shadow Removal
Shape-aware Volume Illustration
Procedural Riverscapes
Rendering: Input and Output
Para-Graph: Graph-Based Parameterization of Triangle Meshes with Arbitrary Genus
Uncertainty-Aware Adjustment via Learnable Coefficients for Detailed 3D Reconstruction of Clothed Humans from Single Images
Artistic QR Code Embellishment
CLA-GAN: A Context and Lightness Aware Generative Adversarial Network for Shadow Removal
Planar Convex Hull Algorithms in Theory and Practice
Streamlines for Illustrative Real-Time Rendering
Interactive High-Quality Maximum Intensity Projection
A Local/Global Approach to Mesh Parameterization
Global Texture Mapping for Dynamic Objects
Memory-Conserving Bounding Volume Hierarchies with Coherent Raytracing
Environmental Objects for Authoring Procedural Scenes
Global Illumination Shadow Layers
Streaming Surface Reconstruction Using Wavelets
Multiresolution Isosurface Extraction with Adaptive Skeleton Climbing
Regularized Pointwise Map Recovery from Functional Correspondence
Simplified Physical Model-based Balance-preserving Motion Re-targeting for Physical Simulation
On-the-fly Curve-skeleton Computation for 3D Shapes
A Benchmark Dataset for Repetitive Pattern Recognition on Textured 3D Surfaces
SmartCanvas: Context-inferred Interpretation of Sketches for Preparatory Design Studies
Vega: Non-Linear FEM Deformable Object Simulator
Fully Automatic Visualisation of Overlapping Sets
ReduceM: Interactive and Memory Efficient Ray Tracing of Large Models
Rendering Silhouettes with Virtual Lights
SDViz: A Context-Preserving Interactive Visualization System for Technical Diagrams
Local Physical Models for Interactive Character Animation
Mesh Defiltering via Cascaded Geometry Recovery
A Psychophysical Evaluation of Inverse Tone Mapping Techniques
Accompany Children's Learning for You: An Intelligent Companion Learning System
Improved Use of LOP for Curve Skeleton Extraction
Merged Multiresolution Hierarchies for Shadow Map Compression
Scalable Symmetry Detection for Urban Scenes
The shape variational autoencoder: A deep generative model of part-segmented 3D objects
Interactive Ray Tracing on a Virtual Shared-Memory Parallel Computer
Report of EUROGRAPHICS '83, Zagreb, Yugoslavia
Classification of Quad-encoding Techniques
Interactive paper tearing
State of the Art Report on Video-Based Graphics and Video Visualization
Optimised CSG Tree Evaluation for Space Subdivision
Example-based Authoring of Procedural Modeling Programs with Structural and Continuous Variability
Topology-Aware Surface Reconstruction for Point Clouds
A Fully Integrated Pipeline for Visual Carotid Morphology Analysis
Visual Simulation of Atmospheric Haze
Soft Textured Shadow Volume
Modular Latent Spaces for Shape Correspondences
Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling
Graphics Object Management in The X Window System
Semi-Supervised Learning in Reconstructed Manifold Space for 3D Caricature Generation
Delaunay Painting: Perceptual Image Colouring from Raster Contours with Gaps
Extraction Of Feature Lines On Surface Meshes Based On Discrete Morse Theory
Temporally Dense Exploration of Moving and Deforming Shapes
The Undistort Lens
Haptic Cues for Image Disambiguation
Wavelet Potentials: An Efficient Potential Recovery Technique for Pointwise Incompressible Fluids
Image Based Interactive Rendering with View Dependent Geometry
A Gaze-enabled Graph Visualization to Improve Graph Reading Tasks
A Multiscale Approach to Integrated Volume Segmentation and Rendering
Ptex: Per-Face Texture Mapping for Production Rendering
Motion based Painterly Rendering
Scalable, Versatile and Simple Constrained Graph Layout
From Math Comes Beauty: Monkey Curves, Spirals, and Saddles
An Analytical Solution to Single Scattering in Homogeneous Participating Media
Survey of Continuities of Curves and Surfaces
Video Painting via Motion Layer Manipulation
Cooperative Profile Guided Optimizations
Procedural Modelling of Urban Road Networks
What's in a Decade? Transforming Faces Through Time
MISNeR: Medical Implicit Shape Neural Representation for Image Volume Visualisation
Improved Corners with Multi-Channel Signed Distance Fields
An explicit structure-preserving numerical scheme for EPDiff
Exploring the Geometry of the Space of Shells
Distant Collision Response in Rigid Body Simulations
Quad-fisheye Image Stitching for Monoscopic Panorama Reconstruction
Eurographics Workshops VCBM 2008 and 2010
Modeling and Exploring Co-variations in the Geometry and Configuration of Man-made 3D Shape Families
A TransISP Based Image Enhancement Method for Visual Disbalance in Low-light Images
Artificial Animals and Humans: From Physics to Intelligence
Intelligent GPGPU Classification in Volume Visualization: A framework based on Error-Correcting Output Codes
A Copula-Based BRDF Model
MANDALA - Visual Exploration of Anomalies in Industrial Multivariate Time Series Data
Visualizing Time-Specific Hurricane Predictions, with Uncertainty, from Storm Path Ensembles
Approximating isosurfaces by guaranteed-quality triangular meshes
Accelerated Evaluation of Box Splines via a Parallel Inverse FFT
Exposure Fusion for Time-Of-Flight Imaging
Magnetic Flux Topology of 2D Point Dipoles
Point Pattern Synthesis via Irregular Convolution
Psychovisual Evaluation of Lossy CMYK Image Compression for Printing Applications
Fast Isosurface Rendering on a GPU by Cell Rasterization
Automatic Contouring of Faulted Seismic Data Sets
Automatic Lighting Design using a Perceptual Quality Metric
Interactive Analysis of Connolly Surfaces for Various Probes
Adaptive Compression of Texture Pyramids
GraphDice: A System for Exploring Multivariate Social Networks
All-Hex Mesh Generation via Volumetric PolyCube Deformation
Learning Direction Fields for Quad Mesh Generation
Microfacet Model Regularization for Robust Light Transport
Low-Complexity Intervisibility in Height Fields
Modelling Cumulus Cloud Shape from a Single Image
Animations to Represent Multivariate Data
Practical Anisotropic Geodesy
Optimised Path Space Regularisation
GPU Rendering of Relief Mapped Conical Frusta
Generating Animatable 3D Virtual Humans from Photographs
Two Algorithms for Decomposing a Polyhedron into Convex Parts
A Family of Inexpensive Sampling Schemes
Non-Rigid Puzzles
Minimum-Displacement Overlap Removal for Geo-referenced Data Visualization
Artificial Intelligence in Three-Dimensional Computer Animation
Authoring Virtual Crowds: A Survey
On the shape of a set of points and lines in the plane
Dependency-Free Parallel Progressive Meshes
IMoS: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions
Sensor-aware Normal Estimation for Point Clouds from 3D Range Scans
Modelling Plant Variation Through Growth
Topological Features in 2D Symmetric Higher-Order Tensor Fields
A Survey of Inverse Rendering Problems
Metalights: Improved Interleaved Shading
Euclidean, Hyperbolic, and Spherical Networks: An Empirical Study of Matching Network Structure to Best Visualizations
A Physically-Based Model for Rendering Realistic Scratches
Creating Architectural Models from Images
Rib-reinforced Shell Structure
High Performance Colour Displays for Computer Graphics
The Incremental Display of a Single-Valued Curve
Directional Field Synthesis, Design, and Processing
Theoretical Model Validation of the Multisensory Role on Subjective Realism, Presence and Involvement in Immersive Virtual Reality
A Colour Interpolation Scheme for Topologically Unrestricted Gradient Meshes
Algorithms for Interactive Editing of Level Set Models
Robust Region Detection via Consensus Segmentation of Deformable Shapes
Spectral Geometry Processing with Manifold Harmonics
Transition Motion Synthesis for Object Interaction based on Learning Transition Strategies
Evaluating Graph Layout Algorithms: A Systematic Review of Methods and Best Practices
LTC-IR: Multiview Edge-Aware Inverse Rendering with Linearly Transformed Cosines
An Adaptive Spatial Subdivision of the Object Space for Fast Collision Detection of Animated Rigid Bodies
Deep Joint Design of Color Filter Arrays and Demosaicing
Directional Texture Editing for 3D Models
Kinematics, Dynamics, Biomechanics: Evolution of Autonomy in Game Animation
BRDF Representation and Acquisition
Fractional Reyes-Style Adaptive Tessellation for Continuous Level of Detail
Reflected-Scene Impostors for Realistic Reflections at Interactive Rates
Visualization of Escher-like Kaleidoscopic Spherical Patterns of Regular Polyhedron Symmetry
An Exploratory Study of Data Sketching for Visual Representation
Interactive Exploratory Visualization of 2D Vector Fields
Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices
Gaussian Splatting for Large-Scale Aerial Scene Reconstruction From Ultra-High-Resolution Images
Ray Coherence Between a Sphere and a Convex Polyhedron
The State of the Art in Interactive Global Illumination
Massively Parallel Hierarchical Scene Processing with Applications in Rendering
The Open Inventor Toolkit and the PREMO Standard
Metafiles at Albuquerque
Dynamic Display of BRDFs
Anisotropic Strain Limiting for Quadrilateral and Triangular Cloth Meshes
Incremental Volume Rendering Using Hierarchical Compression
Stochastic Depth Buffer Compression using Generalized Plane Encoding
Time-Lapse Photometric Stereo and Applications
Constrainable Multigrid for Cloth
Ray-aligned Occupancy Map Array for Fast Approximate Ray Tracing