yusuke1997/dblp-id-title huggingface dataset:
Reflection through drama and concept maps for preservice teacher education in information communication technologies
Modeling the structural relationships among Chinese secondary school students' computational thinking efficacy in learning AI, AI literacy, and approaches to learning AI
Virtual learning: Possibilities and realization
Investigating the role of shared screen in a computer-supported classroom in learning
Digital game elements, user experience and learning: A conceptual framework
Applying computational methods to analyze trends and themes in Library and Information Science Education
Online Instructor Clusters: Implementation Frequency of Instructional Activities
The New Office Technology and Its Effects on Secretaries and Managers
Digital competence among 1st and 4th year primary education undergraduate students: a comparative study of face-to-face and on-line teaching
The potential of an adaptive computerized dynamic assessment tutor in diagnosing and assessing learners' listening comprehension
Consequences of teleworking using the internet among married working women: Educational careers investigation
Preservice teachers' professional knowledge for ICT integration in the classroom: Analysing its structure and its link to teacher education
E-Learning change management and communication strategies within a HEI in a developing country: Institutional organisational cultural change at the University of the Western Cape
Correction to: Does perceived risk of AI matter? Teachers' AI literacy and institutional support: perspective from self-determination theory
Comparative evaluation of learning technologies using a randomized controlled trial: Virtual reality, augmented reality, online video platforms, and traditional classroom learning
The role of Massive Open Online Courses in transforming academic education and university experience
Unplugged versus plugged-in: examining basic programming achievement and computational thinking of 6th-grade students
The perceptions of CEIT postgraduate students regarding reality concepts: Augmented, virtual, mixed and mirror reality
ChatGPT as a CALL tool in language education: A study of hedonic motivation adoption models in English learning environments
The effect of adaptive aids on different levels of students' performance in a virtual reality chemistry laboratory
The Association between Flipped Learning Readiness, Engagement, Social anxiety, and Achievement in Online Flipped Classrooms: a Structural Equational Modeling
Fostering creative thinking skills through computer programming: Explicit or integrated teaching?
Comparing metaverse and face-to-face instruction for enhancing English skills and attitudes among EFL adolescents
Integrating ICT into College English: An implementation study of a national reform
Assessing the overall value of an online writing community
Computational thinking learning experiences, outcomes, and research in preschool settings: a scoping review of literature
CD-ROM talking books: what do they promise?
The effects of CD-ROM storybook reading on Israeli children's early literacy as a function of age group and repeated reading
Technological aspect factors of E-learning readiness in higher education institutions: Delphi technique
Effectiveness of using E-learning systems during COVID-19 in Saudi Arabia: Experiences and perceptions analysis of engineering students
Exploring the effect of improved learning performance: A mobile augmented reality learning system
Exploring the impact of AI on teacher leadership: regressing or expanding?
Delving into the 'why, what, and what for' of digital technology use in physical education
Exploring the impact of integrating AI tools in higher education using the Zone of Proximal Development
Association between social media use and students' academic performance through family bonding and collective learning: The moderating role of mental well-being
Development of an instrument to measure Faculty's information and communication technology access (FICTA)
Challenging Prospective Computer Engineers to Design Educational Software by Engaging Them in a Constructivist Learning Environment
Analyzing the relation among different factors leading to Ph.D. dropout using numerical association rule mining
Explore and experience London: Learning literature and culture through immersive virtual reality in the EFL classroom
Constructing a teacher portrait for the artificial intelligence age based on the micro ecological system theory: A systematic review
Flipped classroom combined with WPACQ learning mode on student learning effect - exemplified by program design courses
Social presence and psychological distance: A construal level account for online distance learning
Correction to: Investigating the effects of the flipped classroom model on Omani EFL learners' motivation level in English speaking performance
Eugene F. Provenzo, Jr., Arlene Brett, & Gary N. McCloskey. Computers, curriculum, and cultural change: An introduction for teachers
EAIT editorial 17-2
A survey of K-12 teachers' utilization of social networks as a professional resource
Effects of interactive whiteboard training programs on teacher efficacy and student outcomes in kindergartens
A learning assistance framework for supporting and analyzing student teams in project-based learning
The effectiveness of virtual reality training on social skills in education: A meta-analysis
A systematic review of emotional design research in multimedia learning
Increasing pre-service teachers' multicultural sensitivity through online learning
Investigating the antecedents of engagement in online learning: do achievement emotions matter?
Exploring learners' continuous usage decisions regarding mobile-assisted language learning applications: A social support theory perspective
Growth mindset mediates the relationship between computational thinking and programming self-efficacy
The effect of educational computer games on students' academic achievements and attitudes towards English lesson
Interaction between knowledge management, intellectual capital and innovation in higher education institutions
Factors affecting students' intentions to undertake online learning: an empirical study in Vietnam
Integrating unplugged and plugged activities for holistic AI education: An embodied constructionist pedagogical approach
M-learning adoption in the Arab gulf countries: A systematic review of factors and challenges
Social skills, autism and technologies: An analysis of the effectiveness of this triad
Beyond engagement analytics: which online mixed-data factors predict student learning outcomes?
Integrating design science research and design based research frameworks for developing education support systems
Potential use of Augmented Reality in LIS education
An innovative distance learning platform for mathematics education in secondary schools: Design, development and preliminary studies
Mobile learning for early reading in Cambodia
Effectiveness of a professional development course based on information and communication technologies on mathematics teachers' skills in designing technology-enhanced task
The integration of digital games in elementary schools: The principals' point of view
Editorial for EAIT issue 12, 2023
Computer-Supported Collaborative Concept Mapping: Study of Synchronous Peer Interaction
Correction to: Analysis of cloud computing‑based education platforms using unsupervised random forest
Teachers' perceptions of teaching science with technology-enhanced self-regulated learning strategies through the DECODE model
Activity theory analysis of the virtualisation of teaching and teaching environment in a developing country university
Exploring the impact of blended collaborative learning on deep learning outcomes: a structural equation modeling approach
QR code utilization in a large classroom: Higher education students' initial perceptions
Data science syllabi measuring its content
The impact of applying challenge-based gamification program on students' learning outcomes: Academic achievement, motivation and flow
Bibliometric mapping techniques in educational technology research: A systematic literature review
Students' readiness to move from consumers to producers of digital video content: A cross-cultural analysis of Irish and Indian Students
A SEM-STELLA approach for predicting decision-makers' adoption of cloud computing data center
Adoption of virtual reality technology in higher education: An evaluation of five teaching semesters in a purpose-designed laboratory
Correction to: A scoping review of Critical Predictive Factors (CPFs) of satisfaction and perceived learning outcomes in E-learning environments
Technological affordances and applications of chatbots for conversational skill interventions in autism: A scoping review
Using virtual reality to facilitate learners' creative self-efficacy and intrinsic motivation in an EFL classroom
An ensemble approach in converging contents of LMS and KMS
Equity factors during the COVID-19 pandemic: Difficulties in emergency remote teaching (ert) through online learning
Cognitive biases in user experience and spreadsheet programming
Technology-enhanced language learning with null and negative results since 2000: A systematic review based on the activity theory
Children's Participation in Evaluating the Role of New Information and Communication Technologies in Schools
Intergenerational learning practices - Digital leaders in schools
Representing and enacting movement: The body as an instructional resource in a simulator-based environment
The differential relationships between PISA 2015 science performance and, ICT availability, ICT use and attitudes toward ICT across regions: evidence from 35 countries
Comparing ChatGPT's correction and feedback comments with that of educators in the context of primary students' short essays written in English and Greek
IFIP Education Committee (TC3)
WebAVALIA: analysis of students' opinions and experiences using an e-assessment tool in collaborative learning
The Computer as Scaffold, Tool and Data Collector: Children Composing with Computers
Opinions on computers, and efficacy of a computer-based learning: A pilot study
The nature of virtual organizations and their anticipated social and psychological impacts
A new pedagogical design for geo-informatics courses using an e-training support system
Does learning happen? A mixed study of online chat data as an indicator of student participation in an online English course
Editorial for EAIT 2016, Issue 6
Exploring the transformative influence of artificial intelligence in EFL context: A comprehensive bibliometric analysis
Designing and coding with BBC micro: bit to solve a real-world task - a challenging movement between contexts
Predictors of portable technology adoption intentions to support elementary children reading
Information technology teachers' perceptions of the benefits and efficacy of using online communities of practice when teaching computer skills classes
Effects of the interaction between metacognition teaching and students' learning achievement on students' computational thinking, critical thinking, and metacognition in collaborative programming learning
Design of a web based career counselling information system: Türkiye case
Pupils' ways of understanding programmed technological solutions when analysing structure and function
Students' online learning challenges during the pandemic and how they cope with them: The case of the Philippines
Integrating computational thinking with K-12 science education using agent-based computation: A theoretical framework
The mediating role of instructional design and video length between grade level and pupil-content interaction in instructional mathematics videos on YouTube
Electronic portfolio development and narrative reflections in higher education: Part and parcel of the culture?
Correction to: Learning orientations of IT higher education students in UAE University
Efficiency of higher education financial resource allocation from the perspective of 'double first-class' construction: A three-stage global super slacks-based measure analysis
Problems of oboe teaching in a time of the COVID-19 pandemic
Teaching elements of English RP connected speech and CALL: Phonemic assimilation
Unleashing the power of data: the promising future of learning analytics in medical education: a commentary
An unsupervised linguistic-based model for automatic glossary term extraction from a single PDF textbook
Domains and Levels of Pedagogical Innovation in Schools Using ICT: Ten Innovative Schools in Israel
Identifying learning styles in MOOCs environment through machine learning predictive modeling
Use of digital self-control tools in higher education - a survey study
Uncovering the skillsets required in computer science jobs using social network analysis
ChatGPT risks in academia: Examining university educators' challenges in Jordan
What information handling skills are promoted by the use of data analysis software?
Trends in the use of affective computing in e-learning environments
Preschoolers' Mathematics Game Preferences and Learning Performance through Designing a Degree of Freedom for a Tablet Game
Changemakers as digital makers: Connecting and co-creating
The plagiarism pandemic: Inspection of academic dishonesty during the COVID-19 outbreak using originality software
Editorial for EAIT issue 3, 2019
The effects of immersive virtual reality field trips upon student academic achievement, cognitive load, and multimodal presence in a social studies educational context
Exploring relationships among TPACK constructs and ICT achievement among trainee teachers
The effect of gender, high school major, admission process, and year of study towards pre-service elementary teachers' computational thinking skills
A Meta-analysis of the Effect of Multimedia Technology on Creative Performance
Novel extension of the UTAUT model to understand continued usage intention of learning management systems: the role of learning tradition
The relationship between Technostress levels and job satisfaction of Teachers within the COVID-19 period
A Critical Review of the Literature on Electronic Networks as Reflective Discourse Communities for Inservice Teachers
Predictors and consequences of typical and "addictive" LMS use
Blending the CoI model with Jigsaw technique for pre-service foreign language teachers' continuing professional development using Open Sim and Sloodle
Integrating data analysis technology into modern methodological approaches for enhanced quality management in education
Perceptions of an evidence-based empathy mobile app in post-secondary education
Student strategies for categorizing IT-related terms
(In)civility and adolescents' moral decision making online: drawing on moral theory to advance digital citizenship education
Factors that Promote Knowledge Sharing on Academic Social Networking Sites: An Empirical Study
Quantitative influence of HCI characteristics in a blended learning system
Online peer tutoring programs fostering community and learning skills among college students
Social networking and academic performance: A review
Exploring the use of the ICT in supporting dyslexic students' preferred learning styles : A preliminary evaluation
The role of clandestine assessment in Iranian EFL context: a teacher's perceptions about the impact of educational digital-based games on teaching and learning English
Assessing computational thinking across a STEM curriculum for pre-service teachers
Assessment of academic achievements in m-learning
Exploring the impact of generative artificial intelligence on students' learning outcomes: a meta-analysis
Barriers to the integration of computers in early childhood settings: Teachers' perceptions
Preparing in-service language teachers to design and implement technology-rich curriculum
Using QR code enhanced authentic texts in EFL extensive reading: a qualitative study on student perceptions
"The Machine Stops": One School's Rejection of Integrated Learning Systems
Developing and validating a comprehensive scale for accreditation standards and quality assurance in e-learning institutions
Exploring factors affecting academics' adoption of emerging mobile technologies-an extended UTAUT perspective
Gaps in equitable preparedness for networked information society: The critical role of k-12 education in fostering data literacy for all
Understanding learning in video games: A phenomenological approach to unpacking boy cultures in virtual worlds
Facebook/Meta usage in higher education: A deep learning-based dual-stage SEM-ANN analysis
ICT enabled Almajiri education in Nigeria: Challenges and prospects
Development of digital literacy skills of 21st century mathematics teachers and prospective teachers through technology assisted education
The influence of learning styles on students' perceptions of gamified education
ICT as a weight tilting the scales toward "nomadic employees": Implications for work-school interface experiences of working students
The reality of implementing artificial intelligence apps in the special needs classroom, a teacher's perspective
Towards an understanding of the learning processes that occur in synchronous online seminars for the professional development of experienced educators
Early childhood pre-service teachers' attitudes towards digital technologies and their relation to digital competence
Gen-AI integration in higher education: Predicting intentions using SEM-ANN approach
Cybersecurity Awareness Enhancement: A Study of the Effects of Age and Gender of Thai Employees Associated with Phishing Attacks
Participation in online discussion environments: Is it really effective?
Examining the self-efficacy of teacher candidates' lifelong learning key competences and educational technology standards
Higher education strategy in digital transformation
Learning analytics dashboards are increasingly becoming about learning and not just analytics - A systematic review
Participation and genres of communication in online settings of higher education
Integrating career development into an undergraduate IT curriculum at an Australian University
It feels so real! Situated authentic language learning in immersive virtual reality
Augmented reality based interactive table-top environment for real-time visualization of control theory concepts: An empirical study
The effect of blended learning on the achievement of HDE students in the methods of teaching Arabic language course and their attitudes towards its use at Ajman University: A case study
Multi-technique comparative analysis of machine learning algorithms for improving the prediction of teams' performance
Successful design of learning solutions being situation aware
Factors influencing graduate students' behavioral intention to use Google Classroom: Case study-mixed methods research
A case study on the comparison of teaching-learning and performance evaluation methods applied to engineering students
Insights into Finnish first-year pre-service teachers' twenty-first century skills
Tapping the educational potential of Facebook: Guidelines for use in higher education
Promoting math learning in educational games with virtual companions providing learning supports
Enhancing educational videos for preschool children: The impact of first-order editing techniques and shot variability
Smartphones usage in the classrooms: Learning aid or interference?
Modeling of an instructional design process based on the problem-based learning approach in three-dimensional multi-user virtual environments
Investigating problem-solving behaviours of university students through an eye-tracking system using GeoGebra in geometry: A case study
Constituent of information governance framework for a successful implementation in Nigerian Universities
Development of a platform for state online education services: Design concept based on meta-universe
Affordances and constraints of integrating esports into higher education from the perspectives of students and teachers: An ecological systems approach
Development and validation of internet literacy scale for high school students
Utilization of online educational resources in teaching: A moderated mediation perspective
Adolescents and Cyber Bullying: The Precaution Adoption Process Model
Supporting learning performance improvement: Role of online group assessment
Author Correction: A neural network solution for forecasting labor demand of drop-in peer tutoring centers with long planning horizons
Understanding AI guilt: the development, pilot-testing, and validation of an instrument for students
Comparison of the effects of PBL in 3D virtual environment and F2F on learning and spatial skills
Technology-based collaborative learning: EFL learners' social regulation and modifications in their academic emotions and academic performance
Towards automated writing evaluation: A comprehensive review with bibliometric, scientometric, and meta-analytic approaches
Developing a digital game for excel skills learning in higher education - a comparative study analyzing differences in learning between digital games and textbook learning
Comparing Lectures: Effects of the Technological Context of the Studio
Participation style and social anxiety as predictors of active participation in asynchronous discussion forums and academic achievement
Ubiquitous learning environments in higher education: A scoping literature review
Competence representation and the use of educational technology support for Thai learners
Patterns of social networking use and academic performance: Examining the link between quality and frequency of social networking use and academic performance among college-level students
The role of education in modulating the effect of ICT on governance in Africa
Parental risk factors and moderators of prolonged digital use in preschoolers: A meta-analysis
Demystifying computational thinking for teacher candidates: A case study on Turkish secondary school pre-service teachers
Understanding K-12 teachers' technological pedagogical content knowledge readiness and attitudes toward artificial intelligence education
Explainable AI and machine learning: performance evaluation and explainability of classifiers on educational data mining inspired career counseling
Acceptance of and self-regulatory practices in online learning and their effects on the participation of Hong Kong secondary school students in online learning
Surviving but not thriving: Comparing primary, vocational and higher education teachers' experiences during the COVID-19 lockdown
Web-based feedback system and the development of reading skills
A systematic review of automated writing evaluation systems
Prediction of academic achievements of vocational and technical high school (VTS) students in science courses through artificial neural networks (comparison of Turkey and Malaysia)
Teachers' perspectives of integrating AI-powered technologies in K-12 education for creating customized learning materials and resources
The impact of time devoted to video games on student achievement
Discovery learning of object-oriented modelling with exploration modules in secondary Informatics education
Exploring factors that influence graduate students' intention to use generative artificial intelligence in academic research: PLS-SEM and fsQCA methods
A bibliometric analysis of the trends and research topics of empirical research on TPACK
Selecting software tools for IS/IT curricula
Effectiveness of game development-based learning for acquiring programming skills in lower secondary education in Croatia
Motivating students to become self-regulatory learners: A gamified mobile self-regulated learning approach
An immediate analysis of the interaction topic approach to promoting group performance, knowledge convergence, cognitive engagement, and coregulation in online collaborative learning
Improving teaching in different disciplines of natural science and mathematics with innovative technologies
Investigating the effects of the flipped classroom model on Omani EFL learners' motivation level in English speaking performance
On enhancing students' cognitive abilities in online learning using brain activity and eye movements
The digital course training workshop for online learning and teaching