yusuke1997/dblp-id-title huggingface dataset:
Mitigation strategies for participant non-attendance in VR remote collaborative experiments
Digital Training in the Aeronautical Industry: Measuring the Usability of Two Mobile Applications
Learning from West African storytellers
Atmosphere, mood, and scientific explanation
A Comparison of Connected Speech Tasks for Detecting Early Alzheimer's Disease and Mild Cognitive Impairment Using Natural Language Processing and Machine Learning
Information governance as a socio-technical process in the development of trustworthy healthcare AI
Cross-vendor programming abstraction for diverse heterogeneous platforms
The trace consistency measurement between WFD-net systems
An Investigation Into the Sensitivity of Personal Information and Implications for Disclosure: A UK Perspective
Spatial attention guided cGAN for improved salient object detection
Modeling Japanese Praising Behavior by Analyzing Audio and Visual Behaviors
Computation on Structures - The Challenge of Seamless Integration of Theory and Rigorous Scientific Practice
Comparing consumer grade sleep trackers for research purposes: A field study
Editorial: New advances and novel applications of music technologies for health, well-being, and inclusion
Facial emotion recognition through artificial intelligence
Developing an Error Map for Cognitive Navigation System
Editorial: Digital/Online Networks in Everyday Life During Pandemics
Techno-economic assessment of 5G infrastructure sharing business models in rural areas
Comparing the Emergence of Technical and Social Sciences Research in Artificial Intelligence
MoNetViT: an efficient fusion of CNN and transformer technologies for visual navigation assistance with multi query attention
Editorial: Social touch
Empathy Cannot Sustain Action in Technology Accessibility
Towards an Automatic Speech-Based Diagnostic Test for Alzheimer's Disease
Challenges and opportunities for online education of veterinary sciences in Kazakhstan
A survey on the model-centered approaches to conceptual modeling of IoT systems
An Active Data Representation of Videos for Automatic Scoring of Oral Presentation Delivery Skills and Feedback Generation
Speech Assistant System With Local Client and Server Devices to Guarantee Data Privacy
On the Use of Efficient Projection Kernels for Motion-Based Visual Saliency Estimation
Theory and applications of InfraRed and thermal image analysis in ergonomics research
Data and model bias in artificial intelligence for healthcare applications in New Zealand
Effect of User Personality on Efficacy of a Mental Support System Based on Ambient Intelligence: A Case Study
A case study in designing trustworthy interactions: implications for socially assistive robotics
LABKIT: Labeling and Segmentation Toolkit for Big Image Data
FedNIC: enhancing privacy-preserving federated learning via homomorphic encryption offload on SmartNIC
Gameful Design of an Application for Patients in Rehabilitation
Benchmarking quantum annealing with maximum cardinality matching problems
Visualizing Uncertainty for Non-Expert End Users: The Challenge of the Deterministic Construal Error
Negotiating artefacts: student game creation for education and introspection
Extended reality for mental health: Current trends and future challenges
Ani-GIFs: A benchmark dataset for domain generalization of action recognition from GIFs
Adventure Mode: A Speculative Rideshare Design
Characterizing Dysarthria Diversity for Automatic Speech Recognition: A Tutorial From the Clinical Perspective
WIMUSim: simulating realistic variabilities in wearable IMUs for human activity recognition
The design of Datascapes: toward a design framework for sonification for anomaly detection in AI-supported networked environments
The emotions effect on a virtual characters design-A student perspective analysis
Embodiment enables non-predictive ways of coping with self-caused sensory stimuli
Modeling Feedback in Interaction With Conversational Agents - A Review
Unifying Physical Interaction, Linguistic Communication, and Language Acquisition of Cognitive Agents by Minimalist Grammars
Editorial: Methods and Tools for Bioimage Analysis
Few-Shot and Weakly Supervised Repetition Counting With Body-Worn Accelerometers
Understanding indirect users' privacy concerns in mobile forensics - A mixed method conjoint approach
Communicating Photograph Content Through Tactile Images to People With Visual Impairments
"Below 58 BPM," involving real-time monitoring and self-medication practices in music performance through IoT technology
Weakly supervised pre-training for brain tumor segmentation using principal axis measurements of tumor burden
Move With the Theremin: Body Posture and Gesture Recognition Using the Theremin in Loose-Garment With Embedded Textile Cables as Antennas
Hierarchical clustering-based framework for a posteriori exploration of Pareto fronts: application on the bi-objective next release problem
An Analysis of Personalized Learning Opportunities in 3D VR
Editorial: Language and Vision in Robotics: Emerging Neural and On-Device Approaches
Addressing uncertainty in the safety assurance of machine-learning
Microbial Content Generation for Natural Terrains in Computer Games
Teaching User Experience Design Ethics to Engineering Students: Lessons Learned
Editorial: 2021 editors' pick: Computer science
Differences in source selection and their effect on the quality of written statements during a critical online reasoning performance assessment
Mandarin Chinese translation of the Artificial-Social-Agent questionnaire instrument for evaluating human-agent interaction
Editorial: Cognitive infocommunications
A Canonical Set of Operations for Editing Dashboard Layouts in Virtual Reality
Time series forecasting-based Kubernetes autoscaling using Facebook Prophet and Long Short-Term Memory
Encouraging prosocial behavior from older adults through robot teleoperation: A feasibility study
Editorial: Machine Vision for Assistive Technologies
Editorial: Brain-Computer Interfaces for Non-clinical (Home, Sports, Art, Entertainment, Education, Well-Being) Applications
Respecting Human Autonomy in Critical Care Clinical Decision Support
Rapid Transitions: Experiences with Accessibility and Special Education during the COVID-19 Crisis
When the phone's away, people use their computer to play: distance to the smartphone reduces device usage but not overall distraction and task fragmentation during work
Urban Play as Catalyst for Social Wellbeing Post-Pandemic
Patient Safety Through Nursing Documentation: Barriers Identified by Healthcare Professionals and Students
Human-centered design and evaluation of AI-empowered clinical decision support systems: a systematic review
A Technical and Conceptual Framework for Serious Role-Playing Games in the Area of Social Skill Training
Spine and Individual Vertebrae Segmentation in Computed Tomography Images Using Geometric Flows and Shape Priors
Twenty-two years of advancements in augmented and virtual reality: a bibliometric and systematic review
Dynamic Concept Maps for eTextbook Glossaries: Design and Evaluation
Conceptual data systems architecture principles for information systems
The praxis of radical placemaking
Reproducible research policies and software/data management in scientific computing journals: a survey, discussion, and perspectives
Object surface roughness/texture recognition using machine vision enables for human-machine haptic interaction
HI-TAM, a hybrid intelligence framework for training and adoption of generative design assistants
Cybersecurity Policy Framework in Saudi Arabia: Literature Review
Acoustic-Based Automatic Addressee Detection for Technical Systems: A Review
Fault detection method based on adversarial reinforcement learning
Exploring the effects of human-centered AI explanations on trust and reliance
MultiSentimentArcs: a novel method to measure coherence in multimodal sentiment analysis for long-form narratives in film
Visual cortical processing - From image to object representation
Do you like me? Behavioral and physical features for socially and emotionally engaging interactive systems
μMatch: 3D Shape Correspondence for Biological Image Data
Editorial: Biosignal-based human-computer interfaces
What Is It Like to Be a Game? - Object Oriented Inquiry for Games Research, Design, and Evaluation
Editorial: Technology for the greater good? The influence of (ir)responsible systems on human emotions, thinking and behavior
A novel ML-driven test case selection approach for enhancing the performance of grammatical evolution
Editorial: Biomedical Signals for Human-Computer Interaction
Skeletons, Object Shape, Statistics
Next-generation networks: Necessity of edge sharing
Evaluating the robustness of multimodal task load estimation models
Software techniques for training restricted Boltzmann machines on size-constrained quantum annealing hardware
Designing accessible musical instruments by addressing musician-instrument relationships
Exploring shape memory alloys in haptic wearables for visually impaired people
IGSA-SAC: a novel approach for intrusion detection using improved gravitational search algorithm and soft actor-critic
Deep learning and gradient-based extraction of bug report features related to bug fixing time
Solo Dining at Home in the Company of ICT Devices
Taste in Motion: The Effect of Projection Mapping of a Boiling Effect on Food Expectation, Food Perception, and Purchasing Behavior
Heart fire for online live-streamed concerts: a pilot study of a smartwatch-based musician-listener interaction system
Analysis and Classification of Word Co-Occurrence Networks From Alzheimer's Patients and Controls
Improving the quality of the acoustic environment in neonatal intensive care units: a review of scientific literature and technological solutions
Trustworthy and reliable computing using untrusted and unreliable quantum hardware
A novel multi-scale violence and public gathering dataset for crowd behavior classification
Editorial: Augmented humans
Linguistic analysis of human-computer interaction
Informing the ethical review of human subjects research utilizing artificial intelligence
Impossible (Food) Experiences in Extended Reality
The privacy and control paradoxes in the context of smartphone apps
The influence of accent and device usage on perceived credibility during interactions with voice-AI assistants
Evaluating a Novel P300-Based Real-Time Image Ranking BCI
Enhancing attention in autism spectrum disorder: comparative analysis of virtual reality-based training programs using physiological data
Students' perceptions of competency-based learning environment during COVID-19: a mixed-methods approach
Quantum annealing research at CMU: algorithms, hardware, applications
Future aerial sustainable and environment-friendly transport using stratospheric platforms
Amplifying weak signals: a method-building approach for inclusive climate resilience strategy making
Models, systems, and descriptions
AI and cybersecurity: a risk society perspective
An Estimation of Online Video User Engagement From Features of Time- and Value-Continuous, Dimensional Emotions
A methodological approach for data standardization and management of Open Data portals for scientific research groups: a case study on mobile and ubiquitous ecosystems
Human-AI collaboration is not very collaborative yet: a taxonomy of interaction patterns in AI-assisted decision making from a systematic review
Evaluating the Impact of Voice Activity Detection on Speech Emotion Recognition for Autistic Children
ZELDA: A 3D Image Segmentation and Parent-Child Relation Plugin for Microscopy Image Analysis in napari
Secure dynamic event-triggering control for consensus under asynchronous denial of service
FHG-PR: a hybridized fuzzy-AHP and game theory model for assessing privacy risk on social media platforms
An Open-Source Whole Slide Image Registration Workflow at Cellular Precision Using Fiji, QuPath and Elastix
How the Visual Design of Video Game Antagonists Affects Perception of Morality
EfficientNet family U-Net models for deep learning semantic segmentation of kidney tumors on CT images
Smaller progress measures and separating automata for parity games
Deep Learning-based Sentiment Analysis and Topic Modeling on Tourism During Covid-19 Pandemic
Adaptive game-based learning in education: a systematic review
Improving Hazard Map Comprehension for Protective Action Decision Making
"Alexa, You're Really Stupid": A Longitudinal Field Study on Communication Breakdowns Between Family Members and a Voice Assistant
Enhancing automatic electric vehicle charging: a deep learning approach with YOLO and feature extraction techniques
Designing Wearable Augmented Reality Concepts to Support Scalability in Autonomous Vehicle-Pedestrian Interaction
Spontaneous recognition of impactful video games: a user-centric classification framework
Designing Interactions With Shared AVs in Complex Urban Mobility Scenarios
Exploring fMRI RDMs: enhancing model robustness through neurobiological data
Measurement practices in user experience (UX) research: a systematic quantitative literature review
From fear to action: AI governance and opportunities for all
The Use of a Serious Game to Assess Inhibition Mechanisms in Children
Implicit Estimation of Paragraph Relevance From Eye Movements
Invisible clinical labor driving the successful integration of AI in healthcare
A Systematic Review of Personalized Collaborative Systems
Go Ahead, Please! - Evaluation of External Human - Machine Interfaces in a Real-World Crossing Scenario
Operationalizing Behavior Change Theory as Part of Persuasive Technology: A Scoping Review on Social Comparison
A two-branch multimodal fake news detection model based on multimodal bilinear pooling and attention mechanism
How large language model-powered conversational agents influence decision making in domestic medical triage contexts
Securing small and medium ports and their supply chain services
Invitations to play: designing for family engagement through STEAM exhibits in community settings
Utilization of wearable smartwatch and its application among Saudi population
Toward privacy-aware federated analytics of cohorts for smart mobility
Urban sentiment mapping using language and vision models in spatial analysis
Catch the Bus: Probing Other-Than-Human Perspectives in Design Research
External Assistance Techniques That Target Core Game Tasks for Balancing Game Difficulty
Probabilistic Noise2Void: Unsupervised Content-Aware Denoising
Sonic Seasoning and Other Multisensory Influences on the Coffee Drinking Experience
Toward immersive communications in 6G
Developing teamwork: transitioning between stages in human-agent collaboration
Willingness to pay for digital wellbeing features on social network sites: a study with Arab and European samples
Mobile Pulmonary Rehabilitation: Feasibility of Delivery by a Mobile Phone-Based Program
D-PAttNet: Dynamic Patch-Attentive Deep Network for Action Unit Detection
Selfies as Duplex Non-verbal Communication: Human - Media Interaction, Human - Human Interaction, Case Study, and Research Manifesto
A scoping review of auto-generating transformation between software development artifacts
Corrigendum: A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality in User Experience, Learning and Attitude Change
Landmark selection for route instructions: At which corner of an intersection is the preferred landmark located?
Innovative Parkinson's Disease Patients' Motor Skills Assessment: The i-PROGNOSIS Paradigm
Focusing on Emotional and Social Intelligence Stimulation of People With Dementia by Playing a Serious Game - Proof of Concept Study
Editorial: Computational Commensality
Using video calls to study children's conversational development: The case of backchannel signaling
Time-series forecasting of microbial fuel cell energy generation using deep learning
PERF: Performant, Explicit Radiance Fields
Digital Therapeutics: Virtual Coaching Powered by Artificial Intelligence on Real-World Data
Human-computer intra-action: a relational approach to digital media and technologies
Optimizing offensive cyber operation planner's development: exploring tailored training paths and framework evolution
A Taxonomy of Coping Strategies and Discriminatory Stressors in Digital Gaming
Editorial: Perspectives in human-media interaction 2022
Effects of Uncertainty Visualization on Map-Based Decision Making Under Time Pressure
Markerless human pose estimation for biomedical applications: a survey
Exploring Large Language Models to generate Easy to Read content
Extracting typing game keystroke patterns as potential indicators of programming aptitude
Mayfly optimistic hyperelliptic curve cryptosystem
Micro-HBI: Human-Biology Interaction With Living Cells, Viruses, and Molecules
A magnetometer-based method for in-situ syncing of wearable inertial measurement units
Gamifying rehabilitation: MILORD platform as an upper limb motion rehabilitation service
Editorial: Serious Games
Multimodal region-based behavioral modeling for suicide risk screening
Assessing the effect of dialogue on altruism toward future generations: A preliminary study
An application programming interface implementing Bayesian approaches for evaluating effect of time-varying treatment with R and Python
E-Commerce Design by Older Adults: The Selection and Placement of Web Objects on Shopping Sites
Development and Evaluation of Technology Enhanced Interaction Framework Method for Designing Accessible Technologies for Visually Impaired People
Congratulations! You are severely underweight - Exploring negative consequences of persuasive system design
"Imagine this smart speaker to have a body": An analysis of the external appearances and the characteristics that people associate with voice assistants
Explore the driving factors of designers' AIGC usage behavior based on SOR framework
Editorial: Perceptual organization in computer and biological vision
Automated Video Monitoring of Unmarked and Marked Honey Bees at the Hive Entrance
The Participant Journey Map: Understanding the Design of Interactive Augmented Play Spaces
Is it enough to optimize CNN architectures on ImageNet?
Manifold-driven decomposition for adversarial robustness
Machine Learning Approaches for Motor Learning: A Short Review
Generative Adversarial Networks for Augmenting Training Data of Microscopic Cell Images
The Quantified Self-in-Place: Opportunities and Challenges for Place-Based N-of-1 Datasets
Opportunity++: A Multimodal Dataset for Video- and Wearable, Object and Ambient Sensors-Based Human Activity Recognition
Editorial: Alzheimer's Dementia Recognition through Spontaneous Speech
Turning Eight Family Homes Into Interactive, Pervasive Playgrounds During the COVID-19 Pandemic Lockdown
A method for sperm activity analysis based on feature point detection network in deep learning
Explaining any black box model using real data
Towards an intelligent energy conservation approach for context-aware systems in smart environments
How Older Adults Learn ICT - Guided and Self-Regulated Learning in Individuals With and Without Disabilities
An Evaluation of Speech-Based Recognition of Emotional and Physiological Markers of Stress
Assessing the Believability of Computer Players in Video Games: A New Protocol and Computer Tool
IoT as Non-Phaarmaceutical Interventions for the Safety of Living Environments in COVID-19 Pandemic Age
Secure communication in the digital age: a new paradigm with graph-based encryption algorithms
CSL-SHARE: A Multimodal Wearable Sensor-Based Human Activity Dataset
Bio-Inspired Multimodal Imaging in Reduced Visibility
Face beautification: Beyond makeup transfer
RefRec+: Six Degree-of-Freedom Estimation for Smartphone Using Floor Reflecting Light
Toward resilient autonomous driving - An experience report on integrating resilience mechanisms into the Apollo autonomous driving software stack
BeeLife: a mobile application to foster environmental awareness in classroom settings
Relevance-Based Data Masking: A Model-Agnostic Transfer Learning Approach for Facial Expression Recognition
Uniform Polylogarithmic Space Completeness
Emotion recognition from MIDI musical file using Enhanced Residual Gated Recurrent Unit architecture
MOBICAT: a model-driven engineering approach for automatic GUI code generation for Android applications
Multi-model approach for precise lesion localization and severity grading for diabetic retinopathy and age-related macular degeneration
Working with agile and crowd: human factors identified from the industry
Experiential Learning to Teach User Experience in Higher Education in Past 20 Years: A Scoping Review
Immersive heritage through Gaussian Splatting: a new visual aesthetic for reality capture
Wearable systems without experiential disruptions: exploring the impact of device feedback changes on explicit awareness, physiological synchrony, sense of agency, and device-body ownership
Unconscious load changer: Designing method to subtly influence load perception by simply presenting modified myoelectricity sensor information
Semantics for Combinatory Logic With Intersection Types
Beyond productivity and efficiency: design tools, methods and frameworks for psychological well-being, and (un)exploited potentials to assist employees at work
Combining language models for knowledge extraction from Italian TEI editions
Teaching computer programming: impact of Brown and Wilson's didactical principles
Alignment of a 360° image with posed color images for locally accurate texturing of 3D mesh
Speeding up deep neural architecture search for wearable activity recognition with early prediction of converged performance
Self-assessment of affect-related events for physiological data collection in the wild based on appraisal theories
The Use of Brain-Computer Interfaces in Games Is Not Ready for the General Public
A generic framework for the semantic contextualization of indicators
Automatic labeling of fish species using deep learning across different classification strategies
Efficient lightweight cryptographic solutions for enhancing data security in healthcare systems based on IoT
Partitioning QUBO with two-way one-hot conditions on traveling salesman problems for city distributions with multiple clusters
'Alexa, I feel for you!' Observers' Empathetic Reactions towards a Conversational Agent
Discovering Key Topics From Short, Real-World Medical Inquiries via Natural Language Processing
Challenges and best practices in corporate AI governance: Lessons from the biopharmaceutical industry
The CoronaSurveys System for COVID-19 Incidence Data Collection and Processing
Adaptation Mechanisms in Human-Agent Interaction: Effects on User's Impressions and Engagement
Causality and tractable probabilistic models
The role of gender in the International Conference on Pervasive Computing and Communications
From low invasiveness to high control: how artificial intelligence allows to generate a large pool of standardized corpora at a lesser cost
Ships without crews: IMO and UK responses to cybersecurity, technology, law and regulation of maritime autonomous surface ships (MASS)
Reinforcement learning for communication load balancing: approaches and challenges
Detection and monitoring of stress using wearables: a systematic review
Toward extreme face super-resolution in the wild: A self-supervised learning approach
Real-Time Speech Emotion Recognition Using a Pre-trained Image Classification Network: Effects of Bandwidth Reduction and Companding
Commentary: A review on the role of affective stimuli in event-related frontal alpha asymmetry
Editorial: Exploring the technological needs of older adults: Advances in design, functionality, user experience, and age-related cognitive and sensory aids to facilitate adoption
A Support Vector Machine based approach for plagiarism detection in Python code submissions in undergraduate settings
Software Engineering and Filmmaking: A Literature Review
I can feel it moving: Science Communicators Talking About the Potential of Mid-Air Haptics
Shareability: novel perspective on human-media interaction
Designerly Ways of Knowing in HCI Education: A Case Study of a Peer Community-Based Studio
Editorial: Group analysis and multi-agent interaction - Bridging the gap between social investigations and computational analysis