yusuke1997/dblp-id-title huggingface dataset:
Digitally Nudged Learning: A Nudged Gamification Study Intervention
Data Visualisation Literacy in Higher Education: An Exploratory Study of Understanding of a Learning Dashboard Tool
Perceived Promoters of and Barriers to Use of a Learning Management System in an Undergraduate Nursing Program
Open Online Assessment Management System Platform and Instrument to Enhance the Information, Media, and ICT Literacy Skills of 21st Century Learners
Analysis Approach to Identify Factors Influencing Digital Learning Technology Adoption and Utilization in Developing Countries
Adaptive e-Assessment System: A General Approach
Effects of Mobile Augmented Reality (MAR) towards Students' Visualization Skills when Learning Orthographic Projection
Influencing Factors of Virtual Simulation Experiment Teaching Effect Based on SEM
Exploring Co-studied Massive Open Online Course Subjects via Social Network Analysis
Computer Assisted Instruction System under Artificial Intelligence Technology
Online Reciprocal Peer Tutoring Approach in Facebook: Measuring Students' Critical Thinking
A Practical E-Test System
Doublets in Legal Discourse: Data-Driven Insights for Enhancing the Phraseological Competence of EFL Law Students
Teamwork Effectiveness in Student's Final Year Project
Promoting Students' Soft Skills in a Telecommunication Engineering Course with an Elevator Pitch Activity
An Investigation of the Social Network System Competencies of High School Students in Japan
Developing Students' Intercultural Communicative Competence through Online Learning
A Research-Based Smart Classroom in An Exercise Physiology Course
CDIO Approach in Developing Teacher Training Program to Meet Requirement of the Industrial Revolution 4.0 in Vietnam
Clustering Students Based on Online Learning Interactions Using Social Network Analysis
The Horse Before the Cart! The English Language Learners Experience of Using E-learning System
Semantic Web-based Video Streaming Application
Fractal Adaptive Web Service for Mobile Learning
Technology based learning analysis of CBCS model at KKU - Case study of College of Computer Science King Khalid University, Saudi Arabia
YouTube Usage in the University Classroom: An Argument for its Pedagogical Benefits
The Development of 'JEGER' Application Using Android Platform as History Learning Media and Model
Document Management and Exchange System - Supporting Education Process
Influence of Emotional Interaction on Learners' Knowledge Construction in Online Collaboration Mode
A Study on the Influence of Hybrid Teaching on Students' Learning Attitude and Learning Confidence
How Did We Deliver Team-Based Learning (TBL) Remotely to Overcome Digital Divide and Internet Access Inequality?
The Effect of Computer Software Interaction on Students Cognitive Abilities Enhancement: The Case of Engineering Educators' Perspective
International Perspectives on ePortfolios in Higher Education: Case Studies from Asia, North America and Europe
Learning Management System (LMS) Research During 1991-2021: How Technology Affects Education
Development and Implementation of Computer Assisted Instruction System in Physical Education Based on ASP.NET Technology
The Urgency of Digital Literacy for Generation Z Students in Chemistry Learning
The Relationship Between Learning Motivation and Online Learning Performance: The Mediating Role of Academic Self-Efficacy and Flow Experience
Influence of Self-Regulated Strategy Development on the Performance of Virtual Reality-Based Teaching in Online Learning
Mobile Serious Game Design using User Experience: Modeling of Software Product Line Variability
Students Designing Their own Experiments on Heat Transfer Phenomena Using Sensors and ICT: An Educational Trial to Consolidate Related Scientific concepts
Computers in Education of Children with Intellectual and Related Developmental Disorders
Developing Student's Comprehensive Knowledge of Physics Concepts by Using Computational Thinking Activities: Effects of a 6-Week Intervention
Application of Multimedia Technology in Vocabulary Learning for Engineering Students
The Relationships Between Students' Perceived Learning Styles and the Community of Inquiry Presences in a Graduate Online Course
Personalizing Students' Learning Needs by a Teaching Decision Optimization Method
An Evaluation System and Its Model for Educational Competitiveness of Universities
A Rural South African Experience of an ESL Computer Program
Discovery Learning and the Computational Experiment in Higher Mathematics and Science Education: A Combined Approach
Transforming Pedagogical Approaches Using Tangible User Interface Enabled Computer Assisted Learning
An Effective Allocation Model of Computer Teaching Management Resources Based on Particle Swarm Optimization
Students' Decisions to Use an eLearning System: A Structural Equation Modelling Analysis
Virtual World as a Complement to Hybrid and Mobile Learning
Mathematics Preservice Teachers' Preparation in Designing Mathematics-Based Programming Activities Rich in Metacognitive Skills
"Start-Up" in E-Learning Mode as a Basic Project of the Final Year of Entrepreneurship Education
The Use of Artificial Intelligence Combined with Cloud Computing in the Design of Education Information Management Platform
Selecting the Best K Features for Predicting Student Participation in Generic Competency Development Activities in Higher Education
Data-Driven Prediction of Students' Online Learning Needs and Optimization of Knowledge Library Management
Increasing the Adaptivity of an Intelligent Tutoring System with Educational Data Mining: A System Overview
A Personalized English Teaching Design Based on Multimedia Computer Technology
An Innovative English Teaching System Based on Computer Aided Technology and Corpus Management
Comparison of E-Learning Personalization Systems: Protus and PLeMSys
Student Assessment System for Distance Education on Financial Management
Pre-Evaluation with a Personalized Feedback Conversational Agent Integrated in Moodle
Influence of Sports App Usage on the Exercise Adherence of University Students
Analysis of Students' Behavior Watching iMooX Courses with Interactive Elements
Information Communication Technology Use among Students in Inclusive Classrooms
Wikis as a Tool for Co-constructed Learning in Higher Education - An Exploratory Study in an Albanian Higher Education
Learning Mathematics with Large Language Models: A Comparative Study with Computer Algebra Systems and Other Tools
Peer Assessment System for Modern Learning Settings: Towards a Flexible E-Assessment System
The Choice of Effective Methods and Approaches to the Design of an Online Course
The Use of GeoGebra in Disadvantaged Rural Geometry Classrooms
Cultural Challenges in Developing E-Learning Content
Data Mining for Education Decision Support: A Review
Factors Influencing the Use of Digital Games in Teaching: An Exploratory Study in the Context of Digital Transformation in Northern Vietnam
The Use of Digital Portfolios to Enhance English as a Foreign Language Speaking Skills in Higher Education
Attitudes Towards using Digital Technologies in Education as an Important Factor in Developing Digital Competence: The Case of Slovenian Student Teachers
Interactive System for Polish Signed Language Learning
Linking R&D Activities with Teaching: Water Quality Monitoring in Aquaculture as a Remote Laboratory Proxy for Environmental Studies
Adoption of Internet of Things in the Higher Educational Institutions: Perspectives from South Africa
Evaluating M-Learning System Adoption by Faculty Members in Saudi Arabia Using Concern Based Adoption Model (CBAM) Stages of Concern
A Collaborative Education Mechanism for College Students' Physical and Mental Health Education and Safety Education Under Complex Background
A Study on the Influence of Computer Corpus Software on College Students' English Vocabulary Learning
Cultivation Model for Autonomous Learning Ability of Japanese Majors
Critical Success Factors in Accepting Technology in the Classroom
Revisiting Computer-Assisted Language Teaching: What Else Do Tertiary-Level EFL Teachers Need to Know?
Emerging Communication Technology and Examination Malpractices in Nigerian Educational Sector
Analysis on the Co-authoring in the Field of Management in China: Based on Social Network Analysis
Analysis on Influencing Factors of Dance Teaching Effect in Colleges Based on Data Analysis and Decision Tree Model
Effect of Web Caching on Load Time
Computer-Aided English Teaching Platform Based on Secure Shell Framework
Innovative Graphing Skills Through Interrogation Of Silent Ingredients
ITC-Euromaster Course Pool for AEC Engineers
Family Volunteers as Alternative Future Resources: School Leaders' Beliefs and Practices
Evaluation of the Effect of Virtual Simulation Teaching on Learning Behavior of College Students
Machine Learning Methods and Qualimetric Approach to Determine the Conditions for Train Students in the Field of Environmental and Economic Activities
Meclib: Dynamic and Interactive Figures in STACK Questions Made Easy
A Design of Personal Learning Network on Social Networking Tools with Gamification for Professional Experience
A Systematic Review of Serious Games for Collaborative Learning: Theoretical Framework, Game Mechanic and Efficiency Assessment
Implementation of Asynchronous Interactive Learning Activities in a Blended Teaching Environment and the Evaluation of its Effectiveness
Massive Development of E-Testing Questions
Using SPADA Brightspace to Enhance Pedagogical Skills in Teacher Professional Program
Expanding Learning Environment through Mobile Learning
A Study of the Use of Multimedia in AI Industry in Terms of its Impact on In-Service Education and Work Attitude as Well as Work Performance
Learning Effect of Implicit Learning in Joining-in-type Robot-assisted Language Learning System
Measurement Model of Teaching Competency of Secondary School Teachers in Malaysia
E-Learning: Justifications and Obstacles
A Systematic Literature Review on Digital Transformation in Higher Education: Revealing Key Success Factors
Correlation Between Cognitive Levels of Teachers' Questions and Response Enthusiasm of Students
A Topic-Driven Modular Approach to Engineering Education Delivery
A Large-Scale Study on the Preferred Learning Mode in Higher Education: Which One Suits Me Better in the New Normal?
Formation of Professional Orientation of High School Students to Medical Profession by Using ICT Tools
A Blended Learning Model for Learning Achievement Enhancement of Thai Undergraduate Students
Learner-Centric Technologies to Support Active Learning Activity Design in New Education Normal: Exploring the Disadvantageous Educational Contexts
Can AI Function As A New Mode of Sketching: A Teaching Experiment with Freshman
An Ontology-based Profile for Learner Representation in Learning Networks
Features and Inspirations of Performance Framework for Regional Universities in Australia
Influence of Quality Development Over College Students' Entrepreneurial Competency
Demand of eLearning for Professional Education and Learners' Preparation: Bangladesh Perspective
"GET IT! WRITE" - Developing an Online Resource to Aid Student Academic Writing: A Journey of Discovery
The Impact of Teacher Support and Learning Interaction on Online Learning Continuation Willingness: A Flow Experience Perspective
Implementation of Flipped Classroom Model and Its Effectiveness on English Speaking Performance
The Effect of Network Relational Structure on Knowledge Diffusion Learning: An Empirical Study
An Empirical Evaluation of E-Portfolio Critical Success Factors
Practice and Principle of Blended Learning in ESL/EFL Pedagogy: Strategies, Techniques and Challenges
Knowledge Management and E-Learning Effectiveness: Empirical Evidence from Jordanian Higher Education Institutions
Application of Blending Learning Based on Network Learning Space in Teaching Design of Digital Art
myCourse: An Educational Content Management Platform with Social Networking Characteristics
The Design of a Learning Experience Platform using xAPI with Design Thinking Learning to Promote Innovation
Personalized Learning Resources Recommendation for Interest-Oriented Teaching
Research Trends and Applications of Gamification in Higher Education: A Bibliometric Analysis Spanning 2013-2022
The Acceptance of M-Heutagogical Practice in Higher Education: A Systematic Literature Review
Case Study on the Evolution of Learners' Learning in the MOOC
The Implementation of Online Learning in Conventional Higher Education Institutions During the Spread of COVID-19: A Comparative Study
An Intelligent Adaptive cMOOC "IACM" for Improving Learner's Engagement
Influence of Computer-aided Instruction Model on Business English Writing Teaching Effect
Natural Language Processing Approach to Evaluate Real-Time Flexibility of Ideas to Support Collaborative Creative Process
Exploration of Learning Service Discovery Algorithm based on Ontology
Towards More Authentic Learning in Hypermedia
A New Integrated Teaching Mode for Labor Education Course Based on STEAM Education
Metadata and Knowledge Management driven Web-based Learning Information System towards Web/e-Learning 3.0
Innovative Methods and Technologies of Training Specialists in Postgraduate Pedagogical Education
Students' Performance and Perceptions Towards Authentic Learning Environment Based on Visual Thinking Continuum
Use of Digital Media in Higher Education across Country Contexts: A Comparison between Germany and Thailand
Design and Implementation of English Reading Examination System Based on WEB Platform
The Effect of Intelligent Evaluation Technology on Students' Initiative in Post-lecture Evaluation of Online Teaching
An Authoring Tool for Generating Context Awareness Mobile Game Based Learning
Implementing Dynamic Mathematics Resources with GeoGebra at the College Level
Mobile Learning Programs for Spatial Decision Making
Acceptance of E-Learning Among University Students During Covid-19 Crisis: Bangladesh Perspective
Virtual Reality in Engineering Education: The Future of Creative Learning
Use of the Key Performance Index Evaluation Model for a Comparative Analysis of the Professional Teaching Quality of Economic Management
Practical Analysis of Digital Technology in an Electronic Education Platform in PE Training
State of Art of Data Mining and Learning Analytics Tools in Higher Education
The Key Technologies of Collecting Tibetan Websites
Model of Adaptive System for Mathematical Training of Students within eLearning Environment
The Impact of Social Network Sites on Students' Psychological Problems
Evaluating Engagement and Learning Based on a Student Categorization using STACK, Exam Data, Key Informant Interviews, and Focus Group Discussions
Turning university professors into competent learners
Analysis of Documents Published in Scopus Database on Special Education Learning Through Mobile Learning: A Content Analysis
Utilizing Text Mining and Feature-Sentiment-Pairs to Support Data-Driven Design Automation Massive Open Online Course
A Gesture-Based Educational System that Integrates Simulation and Molecular Visualization to Teach Chemistry
An Experiment of Introducing ePortfolio to Evaluate Students in the Tunisian Context
Enhancing Students' Reasoning Skills in Engineering and Technology through Game-based learning
Infrastructure Capacity Planning in Digitalization of Educational Services
Teachers' Digital Skills Readiness During COVID-19 Pandemic
Adaptive Learning Mode of a Multimedia-based "English Literature" Learning System
A Personalized Summative Model based on Learner's Effort
Technical and Vocational Education and Training in the UAE
A Survey of EFL College Learners' Perceptions of an On-Line Writing Program
The Area of the Disk in Middle School Grade by GeoGebra
Mining Smart Learning Analytics Data Using Ensemble Classifiers
Alternative Online Learning Using Social Media as a Panacea
A Study on Computer Teaching Based on Computational Thinking
Predicting Student Success Using Big Data and Machine Learning Algorithms
The Benefits of Learning Analytics to Higher Education Institutions: A Scoping Review
Influence of a Function's Coefficients and Feedback of the Mathematical Work When Reading a Graph in an Online Assessment System
Ecosystem-based Theoretical Models for Learning in Environments of the 21st Century
Virtualization of Teaching and Learning of Engineering Students and its Impact on Self-Perception of Attitude Acquisition, in the Context of COVID-19
Hybrid Genetic Algorithm and Modified-Particle Swarm Optimization Algorithm (GA-MPSO) for Predicting Scheduling Virtual Machines in Educational Cloud Platforms
Learning Analytics: Issues on the Pupil-Teacher Ratio in Public Primary Schools in Nigeria
A Proposed Model for Detecting Learning Styles Based on Agent Learning
Exploring Student Academic Performance Using Data Mining Tools
Hierarchical Learning Management System for the Insurance Industry
Integrating Regular, On-Line Evaluation by Students into the Curriculum Review Process in an Australian Medical Program
Going Beyond Language Learning: A Microlearning Instructional Design to Promote EFL Learners' Collaboration Competency
Expertise in the Selection of Electronic Educational Resources - Conceptual Vision
Occupational Ability Oriented Graduate Education in Software Engineering
Can Cooperative Learning Maximize the Effectiveness of WebQuest Used in Learning?
Gamification: A Motivation Metric Based in a Markov Model
The Place Metaphor in 3D CVEs: a Pedagogical Case Study of the Virtual Stage
Instructional Design for the Information and Communication Technology (ICT)-Assisted Intercultural Communication Course
Towards a New Platform Based on Learning Outcomes Analysis For Mobile Serious Games
An Improved Early Student's Academic Performance Prediction Using Deep Learning
Blended learning - an opportunity to take the best of both worlds
Applying Blended Problem-Based Learning to Accounting Studies in Higher Education; Optimizing the Utilization of Social Media for Learning
Deep Learning: The Impact on Future eLearning
Using Activity Theory as Analytical Framework for Evaluating Contextual Online Collaborative Learning
Heuristic Evaluation of an Institutional E-learning System: A Nigerian Case
GE3D: A Virtual Campus for Technology-Enhanced Distance Learning
Analysis of Developers of Online Courses on Ukrainian Platforms of MOOC
Application of Artificial Intelligence in the Cultivation of Art Design Professionals
The Challenges of Adopting M-Learning Assistive Technologies for Visually Impaired Learners in Higher Learning Institution in Tanzania
Recognition and Segmentation of English Long and Short Sentences Based on Machine Translation
Designing Lesson Content in Adaptive Learning Environments
Student's Performance Assessment and Learning Skill towards Wireless Network Simulation Tool - Cisco Packet Tracer
From the ICL2009 Conference Chair
Metaverse Technologies in Education: A Systematic Literature Review Using PRISMA
The Use of Digital Technologies for Teaching Dentistry
New English Teaching Mode in Colleges
A Pilot Project - From Illiteracy to Computer Literacy: Teaching and Learning Using Information Technology
Evaluation of Talent Cultivation Quality of Modern Apprenticeship Based on Context-Input-Process-Product Model
On the Issue of Compliance with Didactic Principles in Learning using Augmented Reality
The Magic Cube of eAccounting - Instructional Design in Management Education
Factors Affecting Students' Continued Usage Intention of E-Learning During COVID-19 Pandemic: Extending Delone & Mclean IS Success Model
Virtual Site Visits: Student Perception and Preferences Towards Technology Enabled Experiential Learning
Survey of Machine Learning Techniques for Student Profile Modeling
A Didactic Study of an Algorithmic and Programming MOOC: Learning Strategies Adopted by Students and their Difficulties
An Iterative and Incremental Approach for E-Learning Ontology Engineering
Where Is the Teacher in Data Analytics in Education?: Evaluating the Maturity of Analytics Solutions and Frameworks Supporting Teachers
Development of Network Interactive Teaching Materials and Empirical in "Management" Courses
Analysis Method for Teacher-Student Interaction in Online English Courses
Educational Transformation: An Evaluation of Online Learning Due To COVID-19
Construction and Implementation of Teaching Mode for Digital Mapping based on Interactive Micro-course Technology
Developing of a Learning Media for Smartphones for Disaster Mitigation Education
Quality Evaluation of Order-Based Talent Training in Internationalized Enterprises Based on Machine Learning
Computer-Based Testing: Score Equivalence and Testing Administration Mode Preference in a Comparative Evaluation Study
Automatic Recommendation System of College English Teaching Videos Based on Students' Personalized Demands
Gamification and Education: Achievements, Cognitive Loads, and Views of Students
Scaffolded Block-based Instructional Tool for Linear Data Structures: A Constructivist Design to Ease Data Structures' Understanding
Effects of the Gamification Supported Flipped Classroom Model on the Attitudes and Opinions Regarding Game-Coding Education
Digital Learning Games Scale (DLGS): A Scale Development Study
Design of Immersive Virtual Reality System to Improve Communication Skills in Individuals with Autism
The Effects of Static and Dynamic Visual Representations as Aids for Primary School Children in Tasks of Auditory Discrimination of Sound Patterns. An Intervention-based Study
Reusable Assessment Modules
Revision Through Twitter: Do Tweets Affect Students' Performance?
The Development and Application of Interactive Multimedia in Project-Based Learning to Enhance Students' Achievement for 2D Animation Making
Determinants of Air Quality in Building Environments: A Multi-Regression Analysis and Implications for Open Teaching Practices
Development of Indonesian Text-to-Audiovisual Synthesis System Using Syllable Concatenation Approach to Support Indonesian Learning
Evaluating Feasibility and Effectiveness of Digital Game-Based Instructional Technology
Digital Paradigm in Educational Management: The Case of Construction Education Based on Emerging Technologies
Nursing Students' Attitudes Toward Simulation Technology in Nursing Education
A Technology Based Program That Matches Enrichment Resources With Student Strengths
Adaptive Internet Technology as a Tool for Flipping the Classroom to Develop Communicative Foreign Language Skills
Wayfinding Services for Open Educational Practices
Measures to Promote Practice of Quiz and Evaluation Thereof in Blended-Learning
The New Face of Digital Books in Genetic Learning: A Preliminary Development Study for Students' Critical Thinking
Factors Influencing the Improvement of Students' Critical Thinking and Problem-Solving Skill: An Industrial Training Intervention
Predicting Factors that Influence Students' Learning Outcomes Using Learning Analytics in Online Learning Environment
Pedagogical Conditions for the Training of Future Teachers Based on Digital Educational Technologies
Structural Evolution Features of Collaborative Innovation Network of College Students from the Perspective of Knowledge Flow
Language Learning Assisted by Group Profiling in Social Networks
Leading Role of Educators in ELT for Young Learners
Maxima and Octave in Development of Online Applications: Service Based Approach
Virtual Workspaces for Enhancing Collaborative Work in EFL Learning: A Case Study in Higher Education
The Use of Video Project Assignment (VPA) To Enhance Students' Achievement in Communicative English Subject
Inclusive Digital Content for the Teaching-Learning of Deaf University Students in Computer Networks
An Ethnic and Folk Art Space Course based on TPACK
The School of the Future: The Role of Digital Technologies, Metacognition and Emotional Intelligence
A Trackable Augmented Learning Media System for a Higher Education Level
Entangling the Interrelationship Between Demographics Profiles, Referencing Competencies and Individual Performance in the Digital Environments
Context Analysis of User Decision based on social learning
Interactive education based on haptic technologies and educational testing of an innovative system
Impact of Quiz Mode on Students' Learning Achievement: A Gamified e-Quiz Study