yusuke1997/dblp-id-title huggingface dataset:
Combining Point and Line Samples for Direct Illumination
BallMerge: High-quality Fast Surface Reconstruction via Voronoi Balls
Computation of Higher Order Illumination with a Non-Deterministic Approach
Single-Shot Example Terrain Sketching by Graph Neural Networks
Animating Causal Overlays
Reconstructing Curves from Sparse Samples on Riemannian Manifolds
Highly Parallel Fast KD-tree Construction for Interactive Ray Tracing of Dynamic Scenes
Globally Consistent Space-Time Reconstruction
Synthetic Shutter Speed Imaging
Implementation and Comparison of Different Presentation Layer Codings for Efficient Transfer of GKS Metafiles
Two-phase Hair Image Synthesis by Self-Enhancing Generative Model
Interface Exchange as an Indicator for Eddy Heat Transport
Offline Deep Importance Sampling for Monte Carlo Path Tracing
Learning Scene Illumination by Pairwise Photos from Rear and Front Mobile Cameras
A Scalable Approach to Interactive Global Illumination
A Process Model for Dashboard Onboarding
Faster Edge-Path Bundling through Graph Spanners
SOD-diffusion: Salient Object Detection via Diffusion-Based Image Generators
An Illustrative Visualization Framework for 3D Vector Fields
Tracing Field-Coherent Quad Layouts
Optimising Perceived Distortion in Lossy Encoding of Dynamic Meshes
Motion Deblurring from a Single Image using Circular Sensor Motion
Simulation of Human Motion Data using Short-Horizon Model-Predictive Control
Deep Compositional Denoising for High-quality Monte Carlo Rendering
Bipartite Polar Classification for Surface Reconstruction
N-Cloth: Predicting 3D Cloth Deformation with Mesh-Based Networks
Computer Graphics and CAD Literature A Keyword-Indexed Bibliography
In Memoriam: Professor Dick Grimsdale 1929-2005
MatAIRials: Isotropic Inflatable Metamaterials for Freeform Surface Design
3D Interaction with the Desktop Bat
PHIFI : A PHIGS Interactive System for the Visualization of Scalar and Vector Fields
Data-driven Local Coordinate Systems for Image-Based Rendering
Structure learning for 3D Point Cloud Generation from Single RGB Images
A Survey on Gradient-Domain Rendering
Spatial Adjacency Maps for Translucency Simulation under General Illumination
Efficient Volumetric PolyCube-Map Construction
Random Accessible Hierarchical Mesh Compression for Interactive Visualization
Interpolatory sqrt(3)-Subdivision
Patch-based Texture Interpolation
COBRA: Compression of the Basis for PCA Represented Animations
Many At Once: Capturing Intentions to Create And Use Many Views At Once In Large Display Environments
Advanced Design for a Realistic Virtual Brush
Detail-Aware Deep Clothing Animations Infused with Multi-Source Attributes
SRF-Net: Spatial Relationship Feature Network for Tooth Point Cloud Classification
Local offset point cloud transformer based implicit surface reconstruction
A Shape-Aware Model for Discrete Texture Synthesis
Transductive 3D Shape Segmentation using Sparse Reconstruction
Complexity Plots
Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering
Interactive Investigation of Traffic Congestion on Fat-Tree Networks Using TreeScope
Canis: A High-Level Language for Data-Driven Chart Animations
Ribbed Support Vaults for 3D Printing of Hollowed Objects
Automatic Modeling of Urban Facades from Raw LiDAR Point Data
Provably Good 2D Shape Reconstruction from Unorganized Cross-Sections
How to Train Your Dragon: Automatic Diffusion-Based Rigging for Characters with Diverse Topologies
Dynamic Multi-View Exploration of Shape Spaces
Deformation Transfer to Multi-Component Objects
Wrinkling Captured Garments Using Space-Time Data-Driven Deformation
PixelSNE: Pixel-Aligned Stochastic Neighbor Embedding for Efficient 2D Visualization with Screen-Resolution Precision
Perceptually-based Color Assignment
Multi-layer illustrative dense flow visualization
Visual Analysis of Proximal Temporal Relationships of Social and Communicative Behaviors
Video Panorama for 2D to 3D Conversion
Robust Reference Frame Extraction from Unsteady 2D Vector Fields with Convolutional Neural Networks
BI-LAVA: Biocuration With Hierarchical Image Labelling Through Active Learning and Visual Analytics
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods
Incremental Polygon Rendering on a SIMD Processor Array
Manufacturing Models of Biomedical Objects via CAD/CAM and GKS
Overlap Operations and Raster Graphics
Continuum-based Strain Limiting
Motion Blur Rendering: State of the Art
Position-Based Skinning for Soft Articulated Characters
A Visual Approach to Investigating Shared and Global Memory Behavior of CUDA Kernels
The Generation of Circular Arcs on Hexagonal Grids
Convolution-Based Simulation of Homogeneous Subsurface Scattering
Discrete Ray-Tracing of Huge Voxel Spaces
A Survey of Control Mechanisms for Creative Pattern Generation
Evonne: A Visual Tool for Explaining Reasoning with OWL Ontologies and Supporting Interactive Debugging
CHC++: Coherent Hierarchical Culling Revisited
GLS-PIA: n-Dimensional Spherical B-Spline Curve Fitting based on Geodesic Least Square with Adaptive Knot Placement
State-of-the-Art Report: Visual Computing in Radiation Therapy Planning
Ray-Casted BlockMaps for Large Urban Models Visualization
Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination
RasterCalc: Calculus for Operations on Graphics Colour Rasters
Computational Design and Optimization of Non-Circular Gears
SoundRiver: Semantically-Rich Sound Illustration
Accelerating Liquid Simulation With an Improved Data-Driven Method
Procedural Texture Synthesis for Zoom-Independent Visualization of Multivariate Data
3D Visualization for 2D GIS: an Analysis of the Users' Needs and a Review of Techniques
Topology-based Visualization of Transformation Pathways in Complex Chemical Systems
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
Interactive Modeling of City Layouts using Layers of Procedural Content
Efficient modeling of entangled details for natural scenes
A Multimedia Constraint System (or: do we have it MADE)
Object Partitioning for Support-Free 3D-Printing
Structure-Texture Decomposition of Images with Interval Gradient
Piecewise-planar Reconstruction of Multi-room Interiors with Arbitrary Wall Arrangements
Towards High-dimensional Data Analysis in Air Quality Research
Beyond ExaBricks: GPU Volume Path Tracing of AMR Data
Simulation-Ready Hair Capture
Local and Hierarchical Refinement for Subdivision Gradient Meshes
The State-of-the-Art of Set Visualization
Compactly Supported Biorthogonal Wavelet Bases on the Body Centered Cubic Lattice
Continuous Representation of Projected Attribute Spaces of Multifields over Any Spatial Sampling
Tour Into the Picture using a Vanishing Line and its Extension to Panoramic Images
Report on a Geometric Modelling Course
Perfect Laplacians for Polygon Meshes
Higher Order Barycentric Coordinates
Simultaneous Generation of Stereoscopic Views
Photo-Realistic Imaging of Digital Terrains
Makeup Extraction of 3D Representation via Illumination-Aware Image Decomposition
A Survey on Reinforcement Learning Methods in Character Animation
ZerNet: Convolutional Neural Networks on Arbitrary Surfaces Via Zernike Local Tangent Space Estimation
Sketching in Gestalt Space: Interactive Shape Abstraction through Perceptual Reasoning
Capture and Statistical Modeling of Arm-Muscle Deformations
Real-Time Neural Materials using Block-Compressed Features
Persistence Analysis of Multi-scale Planar Structure Graph in Point Clouds
Landscapes Synthesis Achieved through Erosion and Deposition Process Simulation
Interactive Exploration and Flattening of Deformed Historical Documents
FairSpace: An Interactive Visualization System for Constructing Fair Consensus from Many Rankings
Faster Ray Tracing through Hierarchy Cut Code
D-Charts: Quasi-DevelopableMesh Segmentation
A Review of Guidance Approaches in Visual Data Analysis: A Multifocal Perspective
Light Field Video Compression and Real Time Rendering
Accurate and efficient lighting for skinned models
Texture Defragmentation for Photo-Reconstructed 3D Models
Bivariate Transfer Functions on Unstructured Grids
Non-Local Image Inpainting Using Low-Rank Matrix Completion
Real-time Neural Rendering of Dynamic Light Fields
A Practical Method for Animating Anisotropic Elastoplastic Materials
State of the Art on Diffusion Models for Visual Computing
Interactive Display of Global Illumination Solutions for Non-diffuse Environments - A Survey
CharacterMixer: Rig-Aware Interpolation of 3D Characters
Dynamic Visibility-Driven Molecular Surfaces
Approximate Symmetry Detection in Partial 3D Meshes
P-Hologen: An End-to-End Generative Framework for Phase-Only Holograms
Stereo Light Probe
Biharmonic Coordinates
Vector Fields: an Interactive Tool for Animation, Modeling and Simulation with Physically Based 3D Particle Systems and Soft Objects
Improving Multipath Radiosity with Bundles of Parallel Lines
Synthetic Controllable Turbulence Using Robust Second Vorticity Confinement
CVFont: Synthesizing Chinese Vector Fonts via Deep Layout Inferring
Real-Time Caustics
Single-Line Drawing Vectorization
3D Skeletons: A State-of-the-Art Report
Virtual Creature Morphology - A Review
General Spectral Camera Lens Simulation
Interpolatory and Mixed Loop Schemes
Occluder Generation for Buildings in Digital Games
Continuous Layout Editing of Single Images with Diffusion Models
Medial Kernels
Modal Locomotion: Animating Virtual Characters with Natural Vibrations
Spatially Efficient Design of Annotated Metro Maps
Adaptive Recommendations for Enhanced Non-linear Exploration of Annotated 3D Objects
Local Bases for Model-reduced Smoke Simulations
An Adaptive Method for Area Light Sources and Daylight in Ray Tracing
Interactive Coherence-Based Façade Modeling
Data to Physicalization: A Survey of the Physical Rendering Process
Optimizing Photo Composition
An Interactive Design System of Free-Formed Bamboo-Copters
Flexible Developable Surfaces
Improved Variational Guiding of Smoke Animations
Error analysis of estimators that use combinations of stochastic sampling strategies for direct illumination
An Intuitive Interface for Interactive High Quality Image-Based Modeling
Shallow Bounding Volume Hierarchies for Fast SIMD Ray Tracing of Incoherent Rays
Variance Analysis of Multi-sample and One-sample Multiple Importance Sampling
A continuous, editable representation for deforming mesh sequences with separate signals for time, pose and shape
Perfopticon: Visual Query Analysis for Distributed Databases
HMLFC: Hierarchical Motion-Compensated Light Field Compression for Interactive Rendering
Hunting High and Low: Visualising Shifting Correlations in Financial Markets
Domain Extension of Isothetic Polyhedra with Minimal CSG Representation
Efficient Depth of Field Rasterization Using a Tile Test Based on Half-Space Culling
Visualizing Robustness of Critical Points for 2D Time-Varying Vector Fields
Efficient Algorithms for Computing Conservative Portal Visibility Information
Perceptually Motivated BRDF Comparison using Single Image
Uncovering Representative Groups in Multidimensional Projections
Surface-Only Dynamic Deformables using a Boundary Element Method
A User Study of Visualization Effectiveness Using EEG and Cognitive Load
The Determiniation of Form-Factors by Lookup Table
Boxer: Interactive Comparison of Classifier Results
Crowd sculpting: A space-time sculpting method for populating virtual environments
Computer Generated Copper Plates
Hidden Octree Removal
Freehand HDR Imaging of Moving Scenes with Simultaneous Resolution Enhancement
A Smoke Visualization Model for Capturing Surface-Like Features
Depth of Field Effects for Interactive Direct Volume Rendering
Garment Model Extraction from Clothed Mannequin Scan
Statistical Modeling of the 3D Geometry and Topology of Botanical Trees
Differentiable 3D CAD Programs for Bidirectional Editing
Leveraging Analysis History for Improved In Situ Visualization Recommendation
Accurate Synthesis of Multi-Class Disk Distributions
Bayesian 3D Shape Reconstruction from Noisy Points and Normals
Sweep-based Freeform Deformations
World-Space Spatiotemporal Path Resampling for Path Tracing
Image-Swept Volumes
Robust Cardiac Function Assessment in 4D PC-MRI Data of the Aorta and Pulmonary Artery
Asynchronous Eulerian Liquid Simulation
Monte Carlo Vortical Smoothed Particle Hydrodynamics for Simulating Turbulent Flows
Meshlets and How to Shade Them: A Study on Texture-Space Shading
Functions Defining Arbitrary Meshes - A Flexible Interface between Numerical Data and Visualization
A Texture Mapping Approach to 3-D Facial Image Synthesis
Anaglyph Caustics with Motion Parallax
Curved Image Triangulation Based on Differentiable Rendering
Complex Functional Maps: A Conformal Link Between Tangent Bundles
Visualization of Global Correlation Structures in Uncertain 2D Scalar Fields
Progressive Expectation-Maximization for Hierarchical Volumetric Photon Mapping
Procedural Tree Modeling with Guiding Vectors
Single Image Weathering via Exemplar Propagation
BTF-CIELab: A Perceptual Difference Measure for Quality Assessment and Compression of BTFs
Seamless Parametrization of Spheres with Controlled Singularities
A Survey of 3D Solid Reconstruction from 2D Projection Line Drawings
Sit & Relax: Interactive Design of Body-Supporting Surfaces
Fourier Analysis of Correlated Monte Carlo Importance Sampling
Muscle-Based Control for Character Animation
Creation and Control of Real-time Continuous Level of Detail on Programmable
Aura Mesh: Motion Retargeting to Preserve the Spatial Relationships between Skinned Characters
Differential Diffusion: Giving Each Pixel Its Strength
g-BRDFs: An Intuitive and Editable BTF Representation
Sparse high-degree polynomials for wide-angle lenses
A Hidden-picture Puzzles Generator
A Texture-Free Practical Model for Realistic Surface-Based Rendering of Woven Fabrics
Visualization of Particle-based Data with Transparency and Ambient Occlusion
Rational Zoom of Bit Maps Using B-Spline Interpolation in Computerized 2-D Animation
Interpolating an Unlimited Number of Curves Meeting at Extraordinary Points on Subdivision Surfaces
Transforming an Adjacency Graph into Dimensioned Floorplan Layouts
FlatCAD: Fast Curvature Regularization of Neural SDFs for CAD Models
A Suggestive Interface for Sketch-based Character Posing
Warehouse Vis: A Visual Analytics Approach to Facilitating Warehouse Location Selection for Business Districts
Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications
Shape-Up: Shaping Discrete Geometry with Projections
State-of-the-art Report in Sketch Processing
A Multidirectional Occlusion Shading Model for Direct Volume Rendering
Rich-VPLs for Improving the Versatility of Many-Light Methods
Rule-Enhanced Transfer Function Generation for Medical Volume Visualization
Parametric Skeletons with Reduced Soft-Tissue Deformations
The 3D Motorcycle Complex for Structured Volume Decomposition
VASE: Volume-Aware Surface Evolution for Surface Reconstruction from Incomplete Point Clouds
Efficient Glossy Global Illumination with Interactive Viewing
One Step Further Beyond Trilinear Interpolation and Central Differences: Triquadratic Reconstruction and its Analytic Derivatives at the Cost of One Additional Texture Fetch
HDTV - A New High Definition Television System
Teru Teru Bōzu : Defensive Raincloud Plots
A Physically Based Colour Model
Self-similarity for accurate compression of point sampled surfaces
Visual Analytics of Multivariate Intensive Care Time Series Data
Fractal Modeling using Free Form Techniques
Visualization and Analysis of Eddies in a Global Ocean Simulation
Importance Caching for Complex Illumination
On the Stability of Functional Maps and Shape Difference Operators
Allometric Scaling for Character Design
Programmable Animation Texturing using Motion Stamps
Split-Depth Image Generation and Optimization
Interactive Modeling of Mechanical Objects
Effective time step restrictions for explicit MPM simulation
Generalized Helicoids for Modeling Hair Geometry
Eurographics 2010 Workshop on 3D Object Retrieval (EG 3DOR'10) in cooperation with ACM SIGGRAPH
Q-NET: A Network for Low-dimensional Integrals of Neural Proxies
Modelling and Rendering Graphics Scenes Composed of Multiple Volumetric Datasets
Learning Human Viewpoint Preferences from Sparsely Annotated Models
Semi-Supervised Dimensionality Reduction based on Partial Least Squares for Visual Analysis of High Dimensional Data
Partitioned Shadow Volumes
Cross Dissolve Without Cross Fade: Preserving Contrast, Color and Salience in Image Compositing
A Rendering Algorithm for Discrete Volume Density Objects
Efficient Interpolation of Articulated Shapes Using Mixed Shape Spaces
Spectral Ray Differentials
Distance-Based Smoothing of Curves on Surface Meshes
Hidden Lines using the EXCELL Method
Palette-Based and Harmony-Guided Colorization for Vector Icons
Continuous Self-Collision Detection for Deformable Surfaces Interacting with Solid Models
Spectral Mesh Processing
imMens : Real-time Visual Querying of Big Data
Haptic Device Control - Will it Fit Standardized Input Models?
Guided By AI: Navigating Trust, Bias, and Data Exploration in AI-Guided Visual Analytics
Fast and Robust Normal Estimation for Point Clouds with Sharp Features
An Efficient Code-Based Voxel-Traversing Algorithm
Hardware-Based Volumetric Knit-Wear
Recent Trends, Applications, and Perspectives in 3D Shape Similarity Assessment
Neural Temporal Adaptive Sampling and Denoising
Fast Wavelet Radiosity Method
MPM simulation of interacting fluids and solids
Tasks and Visual Abstractions for 3D Chromatin Representation
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
Generating Pointillism Paintings Based on Seurat's Color Composition
PORGY: A Visual Graph Rewriting Environment for Complex Systems
Style Invariant Locomotion Classification for Character Control
Automatic generation of tourist brochures
Optimal Source Selection in Shooting Random Walk Monte Carlo Radiosity
Memory-Efficient GPU Volume Path Tracing of AMR Data Using the Dual Mesh
CPU-GPU Parallel Framework for Real-Time Interactive Cutting of Adaptive Octree-Based Deformable Objects
Raster Display of a Rotating Object Using Parallel Processing
An Efficient Boundary Handling with a Modified Density Calculation for SPH
ConnectedCharts: Explicit Visualization of Relationships between Data Graphics
A Volumetric Approach to Predictive Rendering of Fabrics
Facial Feature Exaggeration According to Social Psychology of Face Perception
Mesh Sequence Morphing
Realistic following behaviors for crowd simulation
A Survey on Data-Driven 3D Shape Descriptors
Supporting Focus and Context Awareness in 3D Modelling Tasks Using Multi-Layered Displays
Particle Oriented Collision Detection using Simplicial Coverings and Tetra-Trees
Yet another Remark on the Modelling Clip Problem
Surface sampling and the intrinsic Voronoi diagram
Honey, I Shrunk the Domain: Frequency-aware Force Field Reduction for Efficient Fluids Optimization
Animating Quadrupeds: Methods and Applications
Proliferating cell nuclear antigen sliding along DNA
Slow Growing Subdivision (SGS) in Any Dimension: Towards Removing the Curse of Dimensionality
A parametric analysis of discrete Hamiltonian functional maps
Applications of Computer Graphics in Molecular Biology
Geometry Images of Arbitrary Genus in the Spherical Domain
Viewing Visual Analytics as Model Building
ProactiveCrowd: Modelling Proactive Steering Behaviours for Agent-Based Crowd Simulation
Geodesic Curves on Patched Polynomial Surfaces
Triangle Influence Supersets for Fast Distance Computation
Seeking Patterns of Visual Pattern Discovery for Knowledge Building
Classification and Uncertainty Visualization of Dendritic Spines from Optical Microscopy Imaging
Immersive Integration of Physical and Virtual Environments
Co-creating Visualizations: A First Evaluation with Social Science Researchers
Data-Driven Ink Painting Brushstroke Rendering
Hierarchical Context-based Pixel Ordering
Source Inversion by Forward Integration in Inertial Flows
Real-Time Simulation of a Stretcher Evacuation in a Large-Scale Virtual Environment
Constructive Visual Analytics for Text Similarity Detection
A Rational Model of the Surface Swept by a Curve
Real-Time Subspace Integration for Example-Based Elastic Material
Learning 3D Deformation of Animals from 2D Images
The State of the Art of Spatial Interfaces for 3D Visualization
Visual Exploration of Time-Series Data with Shape Space Projections
Kernel Functional Maps
Interactive Exploration of Vivid Material Iridescence using Bragg Mirrors
Dürer, Gaskets and Barnsley's Chaos Game
Artistic Style Transfer Based on Attention with Knowledge Distillation
An Enhanced Spring Model for Information Visualization
ChronoCorrelator: Enriching Events with Time Series
Consistent Video Filtering for Camera Arrays
Animation-Aware Quadrangulation
Using a Transputer Ring to Transform Raster Images
Tiled Characteristic Maps for Tracking Detailed Liquid Surfaces
Hornero: Thunderstorms Characterization using Visual Analytics
Content-Based Colour Transfer
Spectral Data Modeling for a Lighting Application
TopDraw: A Structure Network Visualiser for PHIGS
Recognition-Difficulty-Aware Hidden Images Based on Clue-Map
Matrix Trees
A Solid Model Based Virtual Hairy Brush
Agile Spectrum Imaging: Programmable Wavelength Modulation for Cameras and Projectors
Colour Graphics - Blessing or Ballyhoo?
Immersive Analytics with Abstract 3D Visualizations: A Survey
Piecewise linear mapping optimization based on the complex view
UV-free Texturing using Sparse Voxel DAGs
Augmenting Node-Link Diagrams with Topographic Attribute Maps
Wide Gamut Moment-based Constrained Spectral Uplifting
CAST: Character labeling in Animation using Self-supervision by Tracking
Runtime Shader Simplification via Instant Search in Reduced Optimization Space
Fine-Grained Scene Graph Generation with Overlap Region and Geometrical Center
Motion Style Retargeting to Characters With Different Morphologies
Stereo-Consistent Contours in Object Space
Correction to "Antarstick: Extracting Snow Height From Time-Lapse Photography"
Visual Contrast Sensitivity and Discrimination for 3D Meshes and their Applications
A Lagrangian Particle-based Formulation for Coupled Simulation of Fracture and Diffusion in Thin Membranes
Region-Aware Sparse Attention Network for Lane Detection
Real-Time Solar Exposure Simulation in Complex Cities
Interactive Sculpting with Deformable Nonuniform B-Splines
Efficient enforcement of hard articulation constraints in the presence of closed loops and contacts
Perceptual depth compression for stereo applications
Textures on Rank-1 Lattices
A Visual Designer of Layer-wise Relevance Propagation Models
Representative Isovalue Detection and Isosurface Segmentation Using Novel Isosurface Measures
Topography of Violence: Considerations for Ethical and Collaborative Visualization Design
A simple and robust thinning algorithm on cell complexes
Human Pose Transfer by Adaptive Hierarchical Deformation
FTP-SC: Fuzzy Topology Preserving Stroke Correspondence
Hierarchical Correlation Clustering in Multiple 2D Scalar Fields
Estimating Cloth Simulation Parameters From Tag Information and Cusick Drape Test
DSGI-Net: Density-based Selective Grouping Point Cloud Learning Network for Indoor Scene
Fast Ray Tracing of Scale-Invariant Integral Surfaces
Simulating and Modeling Lichen Growth
Impressions of the EUROGRAPHICS '82 Exhibition
Hierarchical Image-Space Radiosity for Interactive Global Illumination
The World's Languages Explorer: Visual Analysis of Language Features in Genealogical and Areal Contexts
Pen-and-Ink for BlobTree Implicit Models
ComBiNet: Visual Query and Comparison of Bipartite Multivariate Dynamic Social Networks
Advances in Data-Driven Analysis and Synthesis of 3D Indoor Scenes
Extended Narrow Band FLIP for Liquid Simulations
Animation by Deformation of Space-Time Objects
Computational Simulation of Alternative Photographic Processes
Fabricable Unobtrusive 3D-QR-Codes with Directional Light
View-Dependent Visibility Optimization for Monte Carlo Volume Visualization
Smooth Image Sequences for Data-driven Morphing
Simulating the Evolution of Ancient Fortified Cities
Infusion: Internal Diffusion for Inpainting of Dynamic Textures and Complex Motion