yusuke1997/dblp-id-title huggingface dataset:
NetChat: Communication and Collaboration via WWW
EMTeachline Mathematics Software
Street Gang: The Complete History of Sesame Street (Book Review)
Assessment of Charisma as a Factor in Effective Teaching
Preparing students for the virtual organisation: an evaluation of learning with virtual learning technologies
Understanding Innovation in Education Using Activity Theory
Assessing Academic Performance between Traditional and Distance Education Course Formats
Online Collaborative Learning: Theory and Practice
Peering Through a Glass Darkly: Integrative evaluation of an on-line course
Enhancing Medical Students' Communicative Skills in a 3D Virtual World
Smart Partnerships to Increase Equity in Education
An Object-Oriented Course Framework for Developing Adaptive Learning Systems
Formal online discussions: reflections on process
National Computer Conference - NECC '98
Effectiveness of an Electronic Performance Support System on Computer Ethics and Ethical Decision-Making Education
ELO-Tool: Taking Action in the Challenge of Assembling Learning Objects
Two Kinds of Scaffolding: The Dialectical Process within the Authenticity-Generalizibility (A-G) Continuum
Does Gender Influence Emotions Resulting from Positive Applause Feedback in Self-Assessment Testing? Evidence from Neuroscience
Predictors for Student Success in an Online Course
Representing the Learning Design of Units of Learning
Cooperative Project-based Learning in a Web-based Software Engineering Course
Steps toward computer-supported collaborative learning for large classes
Mobile Inquiry Learning in Sweden: Development Insights on Interoperability, Extensibility and Sustainability of the LETS GO Software System
ICT-Pedagogy Integration in Teacher Training: Application Cases Worldwide
Engaging Students in Group-based Co-operative Learning- A Malaysian Perspective
The Effects of Using the Kinect Motion-sensing Interactive System to Enhance English Learning for Elementary Students
Towards Capturing Complexity: an interactive framework for institutional evaluation
Overcoming Social and Psychological Barriers to Effective On-line Collaboration
Computer-managed Instruction: Evaluation of Alternate Methods of Technology Integration in Higher Education
Cyberbullying Victimization among Turkish Online Social Utility Members
Timely Diagnostic Feedback for Database Concept Learning
Does the web offer solution to many old problems but create new ones in turn?
Educational Technology at a Crossroads: Examining the Development of the Academic Field in Canada
Guest Editorial - Knowledge Visualization for Learning and Knowledge Management
A Problem-based Ubiquitous Learning Approach to Improving the Questioning Abilities of Elementary School Students
Interaction Analysis for Supporting Students' Self-Regulation during Blog-based CSCL Activities
Control and Constraint in E-Learning - Choosing When to Choose
Guest Editorial - Creative Design: Scaffolding Creative Reasoning and Meaningful Learning
Does digital scholarship through online lectures affect student learning?
The Effects of Social Cue Principles on Cognitive Load, Situational Interest, Motivation, and Achievement in Pedagogical Agent Multimedia Learning
A Systematic Approach for Learner Group Composition Utilizing U-Learning Portfolio
Teachers' Collaborative Task Authoring to Help Students Learn a Science Unit
Role-Play Game-Enhanced English for a Specific-Purpose Vocabulary-Acquisition Framework
Cyber Asynchronous versus Blended Cyber Approach in Distance English Learning
Using Information and Communication Technology in Secondary Schools in Nigeria: Problems and Prospects
Developing Higher-Order Skills with the MEDIT Web-based Learning Environment
Mining Learning Preferences in Web-based Instruction: Holists vs. Serialists
Contributing, Exchanging and Linking for Learning: Supporting Web Co-Discovery in One-to-One Environments
Self-Development of Competences for Social Inclusion Using the TENCompetence Infrastructure
Systematic Planning for ICT Integration in Topic Learning
An Analysis of Students' Academic Performance When Integrating DVD Technology in Geography Teaching and Learning
Investigation of Continuous Assessment of Correctness in Introductory Programming
Analyzing Problem's Difficulty based on Neural Networks and Knowledge Map
Reflections of Students in Their Use of Asynchronous Online Seminars
Students with Special Health Care Needs in K-12 Virtual Schools
Effects of Communication Competence and Social Network Centralities on Learner Performance
Examining Teachers' CBT Use in the Classroom: A Study in Secondary Schools in Taiwan
Evaluation of iTunes University Courses Through Instructional Design Strategies and m-Learning Framework
What can the Semantic Web do for Adaptive Educational Hypermedia?
Self-Regulation in e-Learning Environments: A Remedy for Community College?
Development and Effectiveness Analysis of a Personalized Ubiquitous Multi-Device Certification Tutoring System Based on Bloom's Taxonomy of Educational Objectives
Guest Editorial - New Directions in Advanced Learning Technologies
The Effect on Pupils' Science Performance and Problem-Solving Ability through Lego: An Engineering Design-based Modeling Approach
Conferencing in communities of learners: examples from social history and science communication
Comparing the Effectiveness of Self-Learning Java Workshops with Traditional Classrooms
Context-Aware and Ubiquitous Learning (Guest Editorial)
Anonymity in Blended Learning: Who Would You Like to Be?
Diagnosis Mechanism and Feedback System to Accomplish the Full-Loop Learning Architecture
Agent Prompts: Scaffolding for Productive Reflection in an Intelligent Learning Environment
Exploring the Meaningful Learning of Students in Second Life
Learning from Concept Mapping and Hypertext: An Eye Tracking Study
Are One-to-One Computers Necessary? An Analysis of Collaborative Web Exploration Activities Supported by Shared Displays
What Connected Educators Do Differently (Authors: Todd Whitaker, Jimmy Casas, and Jeffrey Zoul)
Student-Generated Visualization as a Study Strategy for Science Concept Learning
Metacognitive Process in Online Text Construction
EFL Learners' Intercultural Communication in an Open Social Virtual Environment
Inferring Metadata for a Semantic Web Peer-to-Peer Environment
Strategic e-learning implementation
Web-based Cognitive Apprenticeship Model for Improving Pre-service Teachers\u2019 Performances and Attitudes towards Instructional Planning: Design and Field Experiment
Designing Distributed Learning Environments with Intelligent Software
Learning Style and Task Performance in Synchronous Computer-Mediated Communication: A Case Study of Iranian EFL Learners
Promoting Student Metacognition through the Analysis of Their Own Debates. Is it Better with Text or with Graphics?
Valuation of IT Courses - A Contingent Valuation Method Approach
A Monitoring and Evaluation Scheme for an ICT-Supported Education Program in Schools
How teachers learn technology best
Technology Support for Self-Organized Learners (Guest Editorial)
Guest Editorial: Grand Challenges and Research Directions in e-Learning of the 21th Century
Measuring Readiness for e-Learning: Reflections from an Emerging Country
A Web-based Decision Support Tool for Academic Advising
An Analysis of Density and Degree-Centrality According to the Social Networking Structure Formed in an Online Learning Environment
An Investigation into E-Tool Use for Formative Assignment Assessment - Status and Recommendations
Spinning Interoperable Applications for Teaching & Learning using the Simple Query Interface
A Study of the Relationship between Student Social Networks and Sense of Community
The Civil War project: project-based collaborative learning in a virtual space
Measuring the Moral Reasoning Competencies of Service-Learning e-Tutors
Global Peace through the Global University System
Peer Feedback in Synchronous Writing Environments: A Case Study in French
How do Head-mounted Displays and Planning Strategy Influence Problem-solving-based Learning in Introductory Electrical Circuit Design?
Influence of Structure and Interaction on Student Achievement and Satisfaction in Web-Based Distance Learning
ICT Driven Individual Learning: New Opportunities and Perspectives
Group Formation in Mobile Computer Supported Collaborative Learning Contexts: A Systematic Literature Review
A Desktop Virtual Reality Earth Motion System in Astronomy Education
Technology-mediated Learning Environments for Young English Learners
E-Tutor Connected Learning for K-12
Editorial: E-learning and Human-Computer Interaction: Exploring Design Synergies for more Effective Learning Experiences
Web-based Corporate Learning in Siberia: Reflections on an American Model
Logic of Sherlock Holmes in Technology Enhanced Learning
Fostering EFL teachers' CALL Competencies Through Project-based Learning
Guest Editorial: Technology Supported Assessment in Formal and Informal Learning
Revisit the Effect of Teaching and Learning with Technology
Collaborative Virtual Environments: Digital Places and Spaces for Interactio
The Influences of the 2D Image-Based Augmented Reality and Virtual Reality on Student Learning
The Relationship of Kolb Learning Styles, Online Learning Behaviors and Learning Outcomes
Analysis of Students' After-School Mobile-Assisted Artifact Creation Processes in a Seamless Language Learning Environment
Apply an Augmented Reality in a Mobile Guidance to Increase Sense of Place for Heritage Places
Developing and Implementing a Framework of Participatory Simulation for Mobile Learning Using Scaffolding
Dynamic Grouping in Collaborative Learning Supported by Wireless Handhelds
Pedagogy, Self-Assessment, and Online Discussion Groups
Development of Youth Digital Citizenship Scale and Implication for Educational Setting
The Effects of Mastery Learning Model on the Success of the Students Who Attended "Usage of Basic Information Technologies" Course
Lesson Stop
A Smart Partnership: Integrating Educational Technology for Underserved Children in India
Effects of Sharing Clickers in an Active Learning Environment
Online Learning in the European Community: New Learning
An inch deep and a mile wide: Electronic tools for savvy administrators
Social Software for Life-long Learning
Developmental Progression of Referential Resolution in Comprehending Online Texts
Teaching Web Security using Portable Virtual Labs
Alexander Meets Michotte: A Simulation Tool Based on Pattern Programming and Phenomenology
Process Guide for Students for Interdisciplinary Work in Computer Science/Informatics, 2nd Edition (Book Review)
Using Taxonomic Indexing Trees to Efficiently Retrieve SCORM-compliant Documents in e-Learning Grids
Blackboard Classroom
A Workflow for Learning Objects Lifecycle and Reuse: Towards Evaluating Cost Effective Reuse
Using E-readers and Internet Resources to Support Comprehension
Pedagogical Systems, Pedagogical Processes, and Pedagogical Technologies within Modern Pedagogical Knowledge
Application-driven Educational Game to Assist Young Children in Learning English Vocabulary
Passively Classifying Student Mood and Performance within Intelligent Tutors
Social Learning Networks: Build Mobile Learning Networks Based on Collaborative Services
Self-Regulated Learning for Web-Enhanced Control Engineering Education
PKS: An Ontology-based Learning Construct for Lifelong Learners
Theories for Deep Change in Affect-sensitive Cognitive Machines: A Constructivist Model
Learning Objects and Instruction Components
Can a Hypermedia Cooperative e-Learning Environment Stimulate Constructive Collaboration?
Guest Editorial: Learning Analytics in Technology Enhanced Language Learning
Learning Analytics at Low Cost: At-risk Student Prediction with Clicker Data and Systematic Proactive Interventions
An Electronic Library-based Learning Environment for Supporting Web-based Problem-Solving Activities
Learning Individually : a Life-Long Perspective
Design of a Three-Dimensional Cognitive Mapping Approach to Support Inquiry Learning
Communities of Ethical Practice: Using New Technologies for Ethical Dialectical Discourse
A Learning Style Perspective to Investigate the Necessity of Developing Adaptive Learning Systems
E-learning Systems Support of Collaborative Agreements: A Theoretical Model
Automatic Generation of Just-in-time Online Assessments from Software Design Models
An introduction to the Evaluation of Learning Technology
An Individualized e-Reading System Developed Based on Multi-representations Approach
Ontology-based Organizational Memory for e-learning
Adaptable Learning Pathway Generation with Ant Colony Optimization
Development and Evaluation of an Interactive WebQuest Environment: "Web Macerasi"
A Model for the Design of Puzzle-based Games Including Virtual and Physical Objects
The NetAcademy as a Medium for Learning Communities
A Two-Stage Multi-Agent Based Assessment Approach to Enhance Students' Learning Motivation through Negotiated Skills Assessment
Personalisation for All: Making Adaptive Course Composition Easy
Learning with Internet Tools: A Primer
Educational Software Cooperative (ESC)
Learning Analytics for Supporting Seamless Language Learning using E-book with Ubiquitous Learning System
ET4ET: A Large-Scale Faculty Professional Development Program on Effective Integration of Educational Technology
Using technologies in teaching: an initiative in academic staff development
Learning through Multi-touch Interfaces in Museum Exhibits: An Empirical Investigation
The Development and Implementation of Scaffolding-Based Self-Regulated Learning System for e/m-Learning
Remarks on the Variety and Significance of Advanced Learning Technologies (Guest editorial)
Coming Down to Earth: Helping Teachers Use 3D Virtual Worlds in Across-Spaces Learning Situations
Teachers' Experiences with Computers: A Comparative Study
A Model for Content and Communication Management in Synchronous Learning
Priorities in K-12 Distance Education: A Delphi Study Examining Multiple Perspectives on Policy, Practice, and Research
Theory of Planned Behavior and Teachers' Decisions Regarding Use of Educational Technology
A Framework for Adopting LMS to Introduce e-Learning in a Traditional Course
Effects of a Mobile Electronic Guidebook on Visitors' Attention and Visiting Behaviors
Conceptual Tutoring Software for Promoting Deep Learning: A Case Study
Assessment of 3D Viewers for the Display of Interactive Documents in the Learning of Graphic Engineering
IT for Learning Enhancement
Learning Behavior Analysis of a Ubiquitous Situated Reflective Learning System with Application to Life Science and Technology Teaching
The Role of Group Interaction in Collective Efficacy and CSCL Performance
Instructional Uses of Instant Messaging (IM) During Classroom Lectures
Netlearning and Learning through Networks
Using Online Peer Feedback through Blogs to Promote Speaking Performance
A Distant Monologue
Impeding Phenomena Emerging from Students' Constructivist Online Game-Based Learning Process: Implications for the Importance of Teacher Facilitation
Power, Voice and Democratization: Feminist Pedagogy and Assessment in CMC
Comparison of Two Analysis Approaches for Measuring Externalized Mental Models
Empowering Students in the Process of Social Inquiry Learning through Flipping the Classroom
Communities of Practice: A framework for fostering coherence in virtual learning communities
Interactivity of Question Prompts and Feedback on Secondary Students' Science Knowledge Acquisition and Cognitive Load
Integrating Games, e-Books and AR Techniques to Support Project-based Science Learning
Level Up, My-Pet: The Effects of Level-up Mechanism of Educational Agents on Student Learning
Technology and the Future of Higher Education
Historical Text Comprehension Reflective Tutorial Dialogue System
Who is Responsible for E-Learning Success in Higher Education? A Stakeholders' Analysis
Role Blending in a Learning Environment Supports Facilitation in a Robotics Class
Developing an Intelligent Diagnosis and Assessment E-learning Tool for Introductory Programming
The Implementation of Technology-Based SME Management
An Automatic Caption Filtering and Partial Hiding Approach to Improving the English Listening Comprehension of EFL Students
Designing Empathetic Animated Agents for a B-Learning Training Environment within the Electrical Domain
Gender Differences in Self-Regulated Online Learning Environment
Development and Validation of the Online Instructor Satisfaction Measure (OISM)
Comparison of Animation and Static-picture based Instruction: Effects on Performance and Cognitive Load for Learning Genetics
Interactive Videoconference Supported Teaching in Undergraduate Nursing: A Case Study for ECG
Emerging Online Learning Environments and Student Learning: An Analysis of Faculty Perceptions
Scaffolding Students' Development of Creative Design Skills: A Curriculum Reference Model
Higher education staff experiences of using web-based learning technologies
Young Children's Collaboration on the Computer with Friends and Acquaintances
Investigating the Potential of the Flipped Classroom Model in K-12 ICT Teaching and Learning: An Action Research Study
Law of the Minimum in Learning
The Relationship Between ICT-Related Factors and Student Academic Achievement and the Moderating Effect of Country Economic Indexes Across 39 Countries: Using Multilevel Structural Equation Modelling
Mapping the Territory: issues in evaluating large-scale learning technology initiatives
Online Behavior in Virtual Space: An Empirical Study on Helping
Exploring Non-traditional Learning Methods in Virtual and Real-world Environments
The knowledge web: Learning and collaborating on the web
Distance Learning Development and Delivery Applications
Patterns of Interaction and Participation in a Large Online Course: Strategies for Fostering Sustainable Discussion
Harrison's Online
A Web Environment to Encourage Students to do Exercises outside the Classroom: A Case Study
Computers and Students' Conceptions of Learning: The Transition from Post-Secondary Education to the Workplace
Permanent Injustice: Rawls' Theory of Justice and the Digital Divide
Participation in an Educational Online Learning Community
Virtual Learning and Higher Education
A Study of the Use of Wearable Devices for Healthy and Enjoyable English as a Foreign Language Learning in Authentic Contexts
The Chicago Handbook of University Technology Transfer and Academic Entrepreneurship (Editors: Albert N. Link, Donald S. Siegel, and Mike Wright)
A Study of Student's Perceptions in a Blended Learning Environment Based on Different Learning Styles
A Study of the Feasibility of Network Tutorial System in Taiwan
Reading Subtitles and Taking Enotes While Learning Scientific Materials in a Multimedia Environment: Cognitive Load Perspectives on EFL Students
Automatic Scaffolding and Measurement of Concept Mapping for EFL Students to Write Summaries
Context-aware and Personalization Method in Ubiquitous Learning Log System
Development and Evaluation of Learning Analytics Dashboards to Support Online Discussion Activities
Translating Learning into Numbers: A Generic Framework for Learning Analytics
Usability Feedback in Educational Interfaces
Technology Enhanced Formative Assessment for 21st Century Learning
Animating Civic Education: Developing a Knowledge Navigation System using Blogging and Topic Map Technology
Deep Learning towards Expertise Development in a Visualization-based Learning Environment
Social Software and Educational Technology: Informal, Formal and Technical Values
Structuring and Regulating Collaborative Learning in Higher Education with Wireless Networks and Mobile Tools
Developing Simulation-based Computer Assisted Learning to Correct Students' Statistical Misconceptions based on Cognitive Conflict Theory, using "Correlation" as an Example
Dynamic Media in Computer Science Education; Content Complexity and Learning Performance: Is Less More?
Instructor Learning Styles as Indicators of Online Faculty Satisfaction
Presence and Middle School Students' Participation in a Virtual Game Environment to Assess Science Inquiry
Effects of Mobile Instant Messaging on Collaborative Learning Processes and Outcomes: The Case of South Korea
Towards a Social Networks Model for Online Learning & Performance
Attitudes and Satisfaction with a Hybrid Model of Counseling Supervision
The Virtual School House
Lifelong Learning on the Information Highway
A K-6 Computational Thinking Curriculum Framework: Implications for Teacher Knowledge
Music and the Making of Modern Science (Author: Peter Pesic)
Adaptive Learning Resources Sequencing in Educational Hypermedia Systems
Role of Contracts in Enhancing Community Building in Web Courses
Book Review: Perspectives on Open and Distance Learning: Open Educational Resources: An Asian Perspective
Effects of the Team Competition-Based Ubiquitous Gaming Approach on Students' Interactive Patterns, Collective Efficacy and Awareness of Collaboration and Communication
Computer Mediated Communication: Social Support for Students with and without Learning Disabilities
A Cross-cultural Examination of the Intention to Use Technology between Singaporean and Malaysian pre-service Teachers: An Application of the Technology Acceptance Model (TAM)
Using the ADDIE Model to Nurture the Development of Teachers' CALL Professional Knowledge
From Effect to Effectiveness: The Missing Research Questions
Ubiquitous English Learning System with Dynamic Personalized Guidance of Learning Portfolio
A Social Learning Management System Supporting Feedback for Incorrect Answers based on Social Network Services
Effects of a Progressive Prompting-based Educational Game on Second Graders' Mathematics Learning Performance and Behavioral Patterns
University of Sydney Library Education Internet Guide
A Distributed Online Curriculum and Courseware Development Model
Multiple Representation Skills and Creativity Effects on Mathematical Problem Solving using a Multimedia Whiteboard System
The 3P Learning Model
Information Technologies in Higher Education: Lessons Learned in Industrial Engineering
Context-Aware Mobile Role Playing Game for Learning - A Case of Canada and Taiwan
Engineering Students Learning Preferences in UNITEN: Comparative Study and Patterns of Learning Styles
Intelligent Tutoring Systems (Guest Editorial)
Game-Based Assessment of Persistence
A Learning Cycle Approach to Developing Educational Computer Game for Improving Students' Learning and Awareness in Electric Energy Consumption and Conservation
Affectibility in Educational Technologies: A Socio-Technical Perspective for Design
Assessing group learning and shared understanding in technology-mediated interaction
Exploring Adult Digital Literacy Using Learners' and Educators' Perceptions and Experiences: The Case of the Second Chance Schools in Greece
Which Teaching Strategy is Better for Enhancing Anti-Phishing Learning Motivation and Achievement? The Concept Maps on Tablet PCs or Worksheets?
Exploring Engaging Gamification Mechanics in Massive Online Open Courses
An Investigation of Technological Pedagogical Content Knowledge, Self-Confidence, and Perception of Pre-Service Middle School Mathematics Teachers towards Instructional Technologies
Designing Training in Manufacturing Organizations Using the Genre-based Method
Automatically Producing Accessible Learning Objects
Issues related to technology in teacher education programs and K-12 public schools in Texas
Divergence of Digital World of Teachers
Human Cognition and Social Agent Technology
A Web-Based Course Assessment Tool with Direct Mapping to Student Outcomes
Successful online course design: Virtual frameworks for discourse construction
Inquiry Based-Computational Experiment, Acquisition of Threshold Concepts and Argumentation in Science and Mathematics Education
Emerging Educational Technologies and Research Directions
Current Approaches to Network-Based Learning in Scandinavia (Guest Editorial)
Ontology Enabled Annotation and Knowledge Management for Collaborative Learning in Virtual Learning Community
An environment for studying collaborative learning activities
Practical experiences of, and lessons learnt from, Internet technologies in higher education
Transitional Developments in Online Courses and Programs: Theory and Practice