yusuke1997/dblp-id-title huggingface dataset:
Exactness: A Concept Important for Engineering Applications or a Source of Potential Difficulties?
Predicting Computer Science Ph.D. Completion: A Case Study
Effective Use of Digital Textbooks: A Hybrid Framework of Acceptance and Self-Determination in Higher Education Programming Courses
Investigating Programming Students Problem Comprehension Ability and its Association With Learning Performance
Are web self-assessment tools useful for training?
Learning and Understanding System Stability Using Illustrative Dynamic Texture Examples
An Electromechanical Approach to a Printed Circuit Board Design Course
Guest Editorial Mobile Technology in Education
An Experimental Study of a Personalized Learning Environment Through Open-Source Software Tools
Editorial: Guidelines for Authors
Collaborative web-based experimentation in flexible engineering education
Implementing Motivational Features in Reactive Blended Learning: Application to an Introductory Control Engineering Course
Noise effects in avalanche photodiodes
Virtual torque and inertia loading of controlled electric drive
A design attribute framework for course planning and learning assessment
Student group working across universities: a case study in software engineering
Mapping Engineering Students' Learning Outcomes From International Experiences: Designing an Instrument to Measure Attainment of Knowledge, Skills, and Attitudes
Enhancing the freshman and sophomore ECE student experience using a platform for learning™
Problem-Based Learning in Wind Energy Using Virtual and Real Setups
Guest Editorial Informatics and Electronics Education: Some Remarks
Insights Into Students' Conceptual Understanding Using Textual Analysis: A Case Study in Signal Processing
Experimenting Team-Based Learning in a Large Computer Networks Class
Performance Analysis of Saturated Induction Motors by Virtual Tests
Using Behavioral Analysis to Improve Student Confidence With Analog Circuits
Component-Based Approach for Educating Students in Bioinformatics
Teaching Digital System Timing: A Comprehensive Approach
Educational graphical interfaces to learn about radiation and propagation of electromagnetic waves
A Teaching Laboratory in Analog Electronics: Changes to Address the Bologna Requirements
On impedance evaluation in feedback circuits
A Smart Home Test Bed for Undergraduate Education to Bridge the Curriculum Gap From Traditional Power Systems to Modernized Smart Grids
Self-Efficacy for Engineering Design (SEED): Instrument Development and Validation
Visualizing Student Opinion Through Text Analysis
Web based peer assessment: attitude and achievement
An Electronic Instrumentation Design Project for Computer Engineering Students
Student Online Assessment Behaviors
Using Game-Based Cooperative Learning to Improve Learning Motivation: A Study of Online Game Use in an Operating Systems Course
Extreme values from skewed distributions [mathematics education]
An Effective Approach to Teach Instrumentation and Control Systems for Engineering Students
Introducing the Device Modeling Procedure to Electrical Engineering Students
Integrating formal verification into an advanced computer architecture course
"These Different Ideas, Traditions, and Values Make My Thinking Unique and Creative": Bringing Native Hawaiian Ways of Knowing to Engineering Education
Cybersecurity Interventions for Teens: Two Time-Based Approaches
A Multidisciplinary Approach to Biometrics
A microprocessor design project in an introductory VLSI course
Improving Aerospace Engineering Students' Achievements by an Open Aero Control Experiment Apparatus
Reconciling Spice results and hand calculations: unexpected problems
BLDC Motor-Driven Fluid Pumping System Design: An Extrapolated Active Learning Case Study for Electrical Machines Classes
Online Peer Instruction on Moodle to Foster Students' Engagement at the Time of COVID-19 Pandemic
Master's in Autonomous Systems: An Overview of the Robotics Curriculum and Outcomes at ISEP, Portugal
Transdisciplinarity and Team-Based Learning: Strategies for an Introductory Programming Course
Identifying Core Concepts of Cybersecurity: Results of Two Delphi Processes
Four implementations of disconnected operation: a framework for a capstone project in operating systems
Some Little-Known Facts About Transmission Lines and Some New Results
Editor-in-Chief's Introduction to "Development of a Taxonomy of Keywords for Engineering Education Research"
Mechatronic Aeropendulum: Demonstration of Linear and Nonlinear Feedback Control Principles With MATLAB/Simulink Real-Time Windows Target
Design and Evaluation of a PBL-Based Course in Analog Electronics
Developing Teamwork Skills in Undergraduate Engineering Students: A Comparison Between Disciplinary and Cross-Disciplinary Projects
A 10-Year Mechatronics Curriculum Development Initiative: Relevance, Content, and Results - Part I
Enhancing E-Learning Through Teacher Support: Two Experiences
Comments on "The art of back-of-the envelope ray tracing" [and reply]
The Influence of Entrepreneurial Mindsets on Student Design Problem Framing
Using the Fourier series in a circuits or DSP laboratory
A Digital Signal Processing Teaching Methodology Using Concept-Mapping Techniques
Simplified method for analytical evaluation of convolution integrals
Induction motor tests using MATLAB/Simulink and their integration into undergraduate electric machinery courses
A Consideration of the Use of Plagiarism Tools for Automated Student Assessment
Unpacking High School Students' Motivational Influences in Project-Based Learning
An interdisciplinary laboratory sequence in electrical and computer engineering: curriculum design and assessment results
Conceptualizing the Sample Mean: Insights for Computer Engineering Students in the Learning Process
Orchestrating Learning Together and Development of Team-Trust in Neurologically Typical and Neurologically Atypical Students: A Multicase Study
Engineering Education for Development of Safety-Critical Systems
Web-based system for managing a telematics laboratory network
2018 IEEE Education Society Awards, 2018 Frontiers in Education Conference Awards, and Selected IEEE Awards
Interactive object-oriented simulation of interconnected power systems using SIMULINK
Integrating Extensive Functional Verification Into Digital Design Education
Characterizing Team Cognition Within Software Engineering Teams in an Undergraduate Course
Using a 3-D Printed Mechatronics Project to Simulate MEMS Design and Fabrication
Classification and Evaluation of Examples for Teaching Probability to Electrical Engineering Students
Adapting Team-Based Learning for Application in the Basic Electric Circuit Theory Sequence
Introduction of Synchronous Peer Collaboration Activities in a Distance Learning Course
Embedding Academic Literacy Support Within the Electrical Engineering Curriculum: A Case Study
Reflection on System Dynamics Principles Improves Student Performance in Haptic Paddle Labs
MES - a web-based design tool for microwave engineering
A sophomore capstone course in measurement and automated data acquisition
Simulation of flat fading using MATLAB for classroom instruction
Identification of factors that lead to perceived learning improvements for female students
Teaching computer networking fundamentals using practical laboratory exercises
Teaching Embedded System Concepts for Technological Literacy
Java applets for microelectronics education
The Impact of Design Thinking PBL Robot Course on College Students' Learning Motivation and Creative Thinking
Simulators over the network
Improving Writing Quality of Capstone Reports
Ontology for E-Learning: A Bayesian Approach
Traffic Sign Recognition for Computer Vision Project-Based Learning
A Low-Cost Hands-On Laboratory to Introduce Lithography Concepts
An educational tool for teaching compiler construction
Teaching Sustainability Analysis in Electrical Engineering Lab Courses
The Effectiveness of a Systems Engineering Course in Developing Systems Thinking
Computer-assisted evaluation of undergraduate courses in frequency-domain techniques for system control
A programming learning system for beginners-a completion strategy approach
Q-Module-Bot: A Generative AI-Based Question and Answer Bot for Module Teaching Support
A systematic method for the analytical evaluation of convolution integrals
An Internet-based graphical programming tool for teaching power system harmonic measurement
A novel course on microwave monolithic integrated circuit design, theory, and characterization
An Approach Based on Social Network Analysis to Enhance Social Presence in a Collaborative Learning Environment
Exploration of Skills Required by Engineering Faculty to Mentor Freshmen Undergraduate Students for Interdisciplinary Design Projects
Reverse Engineering and Software Products Reuse to Teach Collaborative Web Portals: A Case Study With Final-Year Computer Science Students
Guest Editorial Special Issue on Using Enquiry- and Design-Based Learning to Spur Epistemological and Identity Development of Engineering Students
Decoding Student Satisfaction: How to Manage and Improve the Laboratory Experience
Modular 3-D-Printed Education Tool for Blind and Visually Impaired Students Oriented to Net Structures
Linearization: Students Forget the Operating Point
Adjustable Speed Drive Project for Teaching a Servo Systems Course Laboratory
Incidence of Digital Competences in the Completion Rates of MOOCs: Case Study on Energy Sustainability Courses
5E Mobile Inquiry Learning Approach for Enhancing Learning Motivation and Scientific Inquiry Ability of University Students
Practicing engineering in a freshman introductory course
COVID-19 Lockdown Effects on Student Grades of a University Engineering Course: A Psychometric Study
Understanding motivations for Internet use in distance education
MASTERS: A Virtual Lab on Multimedia Systems for Telecommunications, Medical, and Remote Sensing Applications
Experiences in threading UML throughout a computer science program
Using Structural Equation Modeling to Examine the Relationship Between Preservice Teachers' Computational Thinking Attitudes and Skills
Developing Future Computational Thinking in Foundational CS Education: A Case Study From a Liberal Education University in India
Efficient Fuzzy Evolutionary Algorithm-Based Approach for Solving the Student Project Allocation Problem
Experiment-Based Approach to Teach Optimization Techniques
An Electrical Engineering Summer Academy for Middle School and High School Students
Logical Reasoning Ability in Engineering Students: A Case Study
Compact disc players in the laboratory: experiments in optical storage, error correction, and optical fiber communication
OPEE: An Outreach Project for Engineering Education
Approaches and Tools Used to Teach the Computer Input/Output Subsystem: A Survey
An instrument for assessing the effectiveness of the circuits curriculum in an electrical engineering program
Introduction for Freshmen to Embedded Systems Using LEGO Mindstorms
Procedure for the Determination of the Student Workload and the Learning Environment Created in the Power Electronics Course Taught Through Project-Based Learning
VECTOR: A Hands-On Approach That Makes Electromagnetics Relevant to Students
OER Approach for Specific Student Groups in Hardware-Based Courses
A Web-Based Educational Interface for an Analog Communication Course Based on MATLAB Builder NE With WebFigures
Hands-On Experience in HPC With Secondary School Students
Continuous Improvement in Electronic Engineering Education
Physically Disabled Students in Summer Undergraduate Research Environments
"Deglorifying" the Maximum Power Transfer Theorem and Factors in Impedance Selection
A new undergraduate degree in control engineering
Teaching Sustainable Energy and Power Electronics to Engineering Students in a Laboratory Environment Using Industry-Standard Tools
An Approach to Average Modeling and Simulation of Switch-Mode Systems
Differential Amplifier With Current-Mirror Load: Influence of Current Gain, Early Voltage, and Supply Voltage on the DC Output Voltage
The Plagiarism Decision Process: The Role of Pressure and Rationalization
A Proposal for an Immersive Scavenger Hunt-Based Serious Game in Higher Education
Motor-Reducer Sizing Through a MATLAB-Based Graphical Technique
A Closer Look at the Differences Between Graders in Introductory Computer Science Exams
Effects of Using Requirements Catalogs on Effectiveness and Productivity of Requirements Specification in a Software Project Management Course
Game-Themed Programming Assignment Modules: A Pathway for Gradual Integration of Gaming Context Into Existing Introductory Programming Courses
A Web-Based Learning System for Software Test Professionals
Assessing Virtual Laboratories in a Digital-Filter Design Course: An Experimental Study
Effects of a Block-Based Scaffolded Tool on Students' Introduction to Hierarchical Data Structures
Integrating Model-Based Approaches Into a Neuroscience Curriculum - An Interdisciplinary Neuroscience Course in Engineering
The Olin curriculum: thinking toward the future
Educational issues on number representation and arithmetic in computers: an undergraduate laboratory
Guest Editorial: Cross-Fertilization of Engineering Education Research and Development
Web-Based Engine for Program Curriculum Designers
FFT Spectrum Analyzer Project for Teaching Digital Signal Processing With FPGA Devices
Gendered Perspectives on the Digital Divide, IT Education, and Workforce Participation in Kenya
A Behavior-Based Approach for Educational Robotics Activities
On the Estimation of Frequency Response in Amplifiers Using Miller's Theorem
Experiences of a Multidisciplinary Course on Geo-Signal Processing From a DSP Perspective Offered in Electrical Engineering at King Fahd University of Petroleum and Minerals
The competitive assessment laboratory: introducing engineering design via consumer product benchmarking
Experimental Economics for Teaching the Functioning of Electricity Markets
Elevating Learning Effectiveness in Solid-State Physics Through Interactive Software and Stereoscopic Projection
A Large-Scale Blended and Flipped Class: Class Design and Investigation of Factors Influencing Students' Intention to Learn
Students' Task Interpretation and Conceptual Understanding in an Electronics Laboratory
MADM-Based Parametric Selection and Ranking of E-Learning Websites Using Fuzzy COPRAS
Simplified analysis of feedback amplifiers
Use of a field programmable gate array for education in manufacturing test and automatic test equipment
Are Computing Students Different? An Analysis of Coping Strategies and Emotional Intelligence
Case Study on the Terms Novice Programmers Use to Describe Code Snippets in Java
Avoiding Plagiarism in Contexts of Development and Change
Project-Based Learning and Rubrics in the Teaching of Power Supplies and Photovoltaic Electricity
A practical approach for converting group assignments into team projects
The SIVA Demonstration Gallery for signal, image, and video processing education
An Alternative Teaching Method for Electrical Engineering Courses
Vertical Integration of System-on-Chip Concepts in the Digital Design Curriculum
Guest Editorial/Microelectronic Systems Education
Assessing the Effectiveness of Using Fab Lab-Based Learning in Schools on K-12 Students' Attitude Toward STEAM
The educational offer in Medical Informatics and Telemedicine at the Engineering Faculty of the Politecnico di Milano
SyRoTek - Distance Teaching of Mobile Robotics
Optoelectronics experiments for first-year engineering students
A Technological Tool to Detect Plagiarized Projects in Microsoft Access
IT-Adventures: A Program to Spark IT Interest in High School Students Using Inquiry-Based Learning With Cyber Defense, Game Design, and Robotics
Comments on "Deficiencies in the way scattering parameters are Taught"
VisualJVM: A Visual Tool for Teaching Java Technology
A Grid-Powered Framework to Support Courses on Distributed Programming
Gendered Interests in Electrical, Computer, and Biomedical Engineering: Intersections With Career Outcome Expectations
An Interdisciplinary Practical for Multimedia Engineering Students
Experience Management Wikis for Reflective Practice in Software Capstone Projects
A Computer Model for Teaching the Dynamic Behavior of AC Contactors
PBL-SEE: An Authentic Assessment Model for PBL-Based Software Engineering Education
Recursion Removal as an Instructional Method to Enhance the Understanding of Recursion Tracing
Teaching Electronics in the Context of Industry 4.0: A Survey on the Brazilian Scenario in the Areas of Reconfigurable Logic and Microcontrollers
Leadership Growth Over Multiple Semesters in Project-Based Student Teams Embedded in Faculty Research (Vertically Integrated Projects)
Using PBL to Improve Educational Outcomes and Student Satisfaction in the Teaching of DC/DC and DC/AC Converters
An initial object-oriented programming language (IOPL) and its implementation
The Role of Prosocial Goal Congruity on Student Motivation in Electrical Engineering
Virtual Laboratory for QoS Study in Next-Generation Networks With Metro Ethernet Access
Planning and Development of Lab Training Activities for Powerline Communications
An Ill-Structured PBL-Based Microprocessor Course Without Formal Laboratory
A pedagogical example of the application of transmission-line theory to study conductor grounding effects
Correction to "Introducing Programmable Logic to Undergraduate Engineering Students in a Digital Electronics Course"
Teaching Multimedia Data Protection Through an International Online Competition
A flexible-input, desired-output motor controller for engineering design classes
Comparing Online to Face-to-Face Delivery of Undergraduate Digital Circuits Content
The future of wireless communications
Online experiments in physics and technology teaching
Data warehousing: a tool for the outcomes assessment process
Do Teamwork Guidelines Improve Peer Assessment Accuracy or Attitudes During Collaborative Learning?
Relationship Between Professional Competencies Required by Engineering Students According to ABET and CDIO and Teaching-Learning Techniques
Teaching low-power electronic design in electrical and computer engineering
A Practical Approach for Analysis of Input and Output Impedances of Feedback Amplifiers
Sucre4Stem: A K-12 Educational Tool for Integrating Computational Thinking and Programming Across Multidisciplinary Disciplines
Tiered Assignments in Lab Programming Sessions: Exploring Objective Effects on Students' Motivation and Performance
Correction to "Assessing Virtual Laboratories in a Digital-Filter Design Course: An Experimental Study"
Support for Different Roles in Software Engineering Master's Thesis Projects
Research on learning style: applications in the physics and engineering classrooms
Exploring the Role of Interfaces in Microcontroller Circuits: An Analysis of Students' Performance and Usability
Teaching data structures using competitive games
A MATLAB-based graphical technique for amortization study of adjustable speed drives
Teaching the nonscience major: EE101-The digital information age
Learning Intelligent Genetic Algorithms Using Japanese Nonograms
Understanding Computation of Impulse Response in Microwave Software Tools
Evaluation of an Online Inverted Pendulum Control Experiment
Operation of analog MOS circuits in the weak or moderate inversion region
Evaluating Usability in a Distance Digital Systems Laboratory Class
Introducing software engineering developments to a classical operating systems course
Using MATHCAD in teaching power engineering
A 10-Year Mechatronics Curriculum Development Initiative: Relevance, Content, and Results - Part II
Examining Successful Attributes for Undergraduate Students by Applying Machine Learning Techniques
Guest Editorial Virtual Laboratories: Enhancing Deep Learning in Model-Based Knowledge Domains
A project-based learning approach to design electronic systems curricula
Networked implementation of an electrical measurement laboratory for first course engineering studies
An Eco-System Approach to Project-Based Learning in Software Engineering Education
Guest Editorial Should Biology Be Required in Electrical Engineering and Computer Engineering Curricula?
The Signals and Systems Concept Inventory
3-D Interactive Control Laboratory for Classroom Demonstration and Online Experimentation in Engineering Education
Augmented Reality for the Improvement of Remote Laboratories: An Augmented Remote Laboratory
A Systematic Interdisciplinary Engineering and Technology Model Using Cutting-Edge Technologies for STEM Education
Development of an Online Project-Based Learning Design Course for African First Year Students and Its Impact on Self-Efficacy Levels
Information System Development by Using Agile Teamwork and Service-Learning
Changing a standard telecommunications laboratory to a same-time-different-place virtual laboratory format: techniques utilized and lessons learned
Learning Styles of Computer Programming Students: A Middle Eastern and American Comparison
Experiential Learning of Digital Communication Using LabVIEW
Gendered Risks of Team-Based Learning: A Model of Inequitable Task Allocation in Project-Based Learning
FIE-TOE Guest Editorial Grand Challenges in Engineering and Computing Education: Beyond the Pandemic
Nonparametric Analysis of the Effect of Knowledge Integration Activities on Third-Year Undergraduate Performance
Implementation of a Project-Based Telecommunications Engineering Design Course
Insights From Implementing a System for Peer Review
Long Term Effects of Pair Programming
Guest editorial: the educational activities of the IEEE history center
Developing a Remote Laboratory System of Stepper Motor for Learning Support
Use of Student Experiments for Teaching Embedded Software Development Including HW/SW Co-Design
The Magnitude Response Learning Tool for DSP Education: A Case Study
Teaching Modules on Modeling and Control of Piezoactuators for System Dynamics, Controls, and Mechatronics Courses
Bringing an emphasis on technical writing to a freshman course in electrical engineering
Authors' Reply
ShareMe: Running a Distributed Systems Lab for 600 Students With Three Faculty Members
A Systematic Mapping of the Classification of Open Educational Resources for Computer Science Education in Digital Sources
2017 IEEE Educational Activities Board Awards
The Issue of (Software) Plagiarism: A Student View
Using LEGO NXT Mobile Robots With LabVIEW for Undergraduate Courses on Mechatronics
Real-world design as a one-semester undergraduate project: example of a robust and low-cost solar lantern
Microcontroller-Based Experimental Setup and Experiments for SCADA Education
Laplace Transform in Mathematics and Electrical Engineering: A Praxeological Analysis of Two Textbooks on the Differential Equations and Signal Processing
Flip-Flops in Students' Conceptions of State
Effects of Response-Driven Feedback in Computer Science Learning
Constructing a computer-assisted testing and evaluation system on the World Wide Web-the CATES experience
An Investigation Into the Understanding and Skills of First-Year Electrical Engineering Students
Implicit Theories and Self-Efficacy in an Introductory Programming Course
The role of instrumentation in the process of modeling real capacitors
Perspectives of English as a Medium of Instruction (EMI) Policy From Computer Instructors in Saudi Arabia
Students' Perceptions on Adaptations and Workload Versus Artifacts in a Project-Based Scrum-Variant Course
Electrical and computer engineering curriculum assessment via senior miniproject
Development of a Self-Balancing Human Transportation Vehicle for the Teaching of Feedback Control
The use of equivalent electronic circuits in simulating physiological processes
Software Engineering Education Knowledge Versus Industrial Needs
Instruction in 802.11 Technology in Online Virtual Labs
Augmented Reality-Based Simulators as Discovery Learning Tools: An Empirical Study
Experiment-Based Teaching in Advanced Control Engineering
Experiences in the Application of Project-Based Learning in a Switching-Mode Power Supplies Course
Scenario assignments as assessment tools for undergraduate engineering education
Teaching Robotics Software With the Open Hardware Mobile Manipulator
Using Open Web APIs in Teaching Web Mining