yusuke1997/dblp-id-title huggingface dataset:
A technique for tracking the reading rate to identify the e-book reading behaviors and comprehension outcomes of elementary school students
Who is modernising educational technology?
The Raising of Attainment in Reading in the First Year of School
Active learners' characterization in MOOC forums and their generated knowledge
Improving students' pronunciation through accent reduction software
Enhancing learning with ICT at primary level
On becoming an innovative university teacher - By John Cowan
Exploring the relationship between video lecture usage patterns and students' attitudes
Understanding the focal points and sentiment of learners in MOOC reviews: A machine learning and SC-LIWC-based approach
Competency, capability, complexity and computers: exploring a new model for conceptualising end-user computer education
Learning through collaborative computer simulations
Seeing is believing: the role of videoconferencing in distance learning
Innovative assessment in higher education - Cordelia Bryan & Karen Clegg
A systematic review of empirical studies using log data from open-ended learning environments to measure science and engineering practices
Sense of belonging, academic self-efficacy and hardiness: Their impacts on student engagement in distance learning courses
New directions for lifelong learning using network technologies
Reviews: 4
Can a collaborative network environment enhance essay-writing processes?
Applying time series analysis to forecast learners' participation patterns in blog instructional activities: a preliminary study
Evaluating technology enhanced learning by using single-case experimental design: A systematic review
Doing experiments on the WWW?
A learner-centred approach to developing team skills through web-based learning and assessment
The impact of information technology on the future context of learning: some questions
Changes in the digital divide: a case from Belgium
Edutainment: is learning at risk?
Fifty years of British Journal of Educational Technology: A topic modeling based bibliometric perspective
The role of teacher, student and ICT in enhancing student engagement in multiuser virtual environments
Using immersive virtual reality to support designing skills in vocational education
Primary school children's use of ICT
The use of computers in sports science
An exploration of OpenCourseWare utilisation in Korean engineering colleges
Instructional support for distance education and faculty motivation, commitment, satisfaction
A Brief Experiment in Distance Teaching and Learning of French
Serious games research streams for social change: Critical review and framing
The effect of collaborative annotation on Chinese reading level in primary schools in China
Clustering university teaching staff through UTAUT: Implications for the acceptance of a new learning management system
Effects of escape room game-based civics education on junior high school students' learning motivation, critical thinking and flow experience
Examining the role of technology-related policy and constructivist teaching belief on English teachers' technology acceptance: A study in Chinese universities
Video research in the learning sciences - Edited by Ricki Goldman
Towards the integration of culture into the Unified Theory of Acceptance and Use of Technology
Empowering educators with Google's Android App Inventor: An online workshop in mobile app design
Keep it legal
Checklist and context-bound evaluations of online learning in higher education
Teachers' interest in a computer EFL university entrance examination
Impact of internet-based teaching on student achievement
Supporting social awareness in collaborative e-learning
Silence, voice, and "other languages": Digital storytelling as a site for resistance and restoration in a South African higher education classroom
The professionals: Better teachers, better schools
Teaching with technologies - By Sarah Younie and Leask, Marilyn
Teachers and ICT: current use and future needs
e-Assessment and the student learning experience: A survey of student perceptions of e-assessment
Supporting students to develop collaborative learning skills in technology-based environments
Learning technology in transition
Editorial: Avoiding training waste
Effects of virtual reality on creativity performance and perceived immersion: A study of brain waves
Understanding computational thinking in the gameplay of the African Songo board game
Pedagogy * technology: A two-dimensional model for teachers' ICT integration
Teaching social studies to learning disabled high school students: effects of a hypertext study guide
Complexity leadership in learning analytics: Drivers, challenges and opportunities
A principle-based pedagogical design framework for developing constructivist learning in a seamless learning environment: A teacher development model for learning and teaching in digital classrooms
Approaches to learning - By Anne Jordan
Learning how to learn - By Mary James
The complementary use of audience response systems and online tests to implement repeat testing: A case study
Gender bias in virtual learning environments: an exploratory study
A human-centred learning analytics approach for developing contextually scalable K-12 teacher dashboards
Language Intervention: Computer Training for Young Children with Special Needs
LLL3D's contribution to teaching and learning with 3-D MUVEs in higher education
Print versus digital reading comprehension tests: does the congruency of study and test medium matter?
A social network analysis of teaching and research collaboration in a teachers' virtual learning community
Exodus to the virtual world - By Edward Castranova
Enhancing students' learning outcomes in self-regulated virtual reality learning environment with learning aid mechanisms
Objective and subjective evaluation of computer-based tutorial teaching in veterinary pathology
ICT and resource-based learning: implications for the future
Interactive whiteboards for education - Edited by Michael Thomas & Euline Cutrim Schmid
Framed by technology
Collaborative Cell Groups: Bridging separation in the Community of Inquiry in a context of Internationalization at a Distance
Translational research in action: The use of technology to disseminate information to parents during the COVID-19 pandemic
Solfeggio learning and the influence of a mobile application based on visual, auditory and tactile modalities
The correlation between epistemological beliefs and preferences toward Internet-based learning environments
Learning objects: weapons of mass instruction
Embedding e-learning in geographical practice
Driving is believing: Using telepresence robots to access makerspace for teachers in rural areas
A computer paradigm challenged: food for thought
Using computers to teach and test quantitative methods for business
Students' acceptance of tablet PCs in Italian high schools: Profiles and differences
Pre-service teachers' inclination to integrate AI into STEM education: Analysis of influencing factors
Explaining university students' effective use of e-learning platforms
Using Google Drive to facilitate a blended approach to authentic learning
What are learners actually regulating when given feedback?
Multimodal and immersive systems for skills development and education
Pace in Mastery-Based Computer-Assisted Learning
Anatomizing online collaborative inquiry using directional epistemic network analysis and trajectory tracking
Using structural equation modelling (SEM) in educational technology research: Issues and guidelines
A framework for fostering a community of practice: scaffolding learners through an evolving continuum
Proposing ways of evaluating automatic short-answer markers with multiraters
Foundations of dynamic learning analytics: Using university student data to increase retention
Multimodal composing in classrooms - Edited by Suzanne M Miller and Mary B McVee
Pedagogical challenges of spoken English learning in the Second Life virtual world: A case study
ICT, Education, and Visual Impairment
Reflective teaching and learning - Edited by Sue Dymoke & Jennifer Harrison
Technology education students: e-tutors for school children
Twitter for teaching: Can social media be used to enhance the process of learning?
My dragonfly flies upside down! Using Second Life in multimedia design to teach students programming
Investigating the different facets of student engagement during augmented reality use in primary school
Who should study instructional technology? Vocational personality approach
Cameras in the classroom - By Michael Schoonmaker
Charles Dills
Learning with digital games - By Nicola Whitton
Identifying factors influencing study skills engagement and participation for online learners in higher education during COVID-19
Instructional systems and technology - Edited by Terry T Kidd & Holim Song
Ethical and privacy principles for learning analytics
Games and simulations in online learning - Edited by David Gibson
Privacy risk quantification in education data using Markov model
Navigating privacy tensions when responding to online aggression at postsecondary institutions
Self-directed reflective assessment for collective empowerment among pre-service teachers
Mobile games and science learning: A comparative study of 4 and 5 years old playing the game Angry Birds
From an experimental paper to a playful screen: How the essence of materiality modulates the process of creation
The civic-minded instructional designers framework: An alternative approach to contemporary instructional designers' education in higher education
Higher retention after a new take-home computerised test
Effectiveness of collaborative learning with 3D virtual worlds
Vygotsky on education - By Lake Robert
A pragmatic approach to courseware development in WIMP environments
Preservice teachers' conceptions of teaching using mobile devices and the quality of technology integration in lesson plans
Using blended learning - By Khe Foon Hew and Wing Sum Cheung
Referees are not always right! The case of the 3-D graph
Science learning via multimedia portal resources: The Scottish case
Learner-centered theory and practice in distance education - Edited by Thomas M, Duffy & Jamie R, Kirkley
ICT and attainment at primary level
Research on course management systems in higher education - Edited by Angela D Benson and Andrew Whitworth
Incorporating partial credit in computer-aided assessment of Mathematics in secondary education
The application of social cognitive theory to web-based learning through NetPorts
Primary schools and ict - By Neil Selwyn et al
BJET Editorial November 2016
A systematic literature review of the use of Semantic Web technologies in formal education
Editorial: Open Access
Does sequence matter? Productive failure and designing online authentic learning for process engineering
Effects of the instructor's pointing gestures on learning performance in video lectures
The relationship between internet perceptions and preferences towards internet-based learning environment
The design of an animation-based test system in the area of Earth sciences
Using the Internet in teaching: the views of practitioners (A survey of the views of secondary school teachers in Sheffield, UK)
'Intentional repetition' and learning style: Increasing efficient and cohesive interaction in asynchronous online discussions
Comparing quality and engagement in face-to-face and online teacher professional development
A preliminary validation of Attention, Relevance, Confidence and Satisfaction model-based Instructional Material Motivational Survey in a computer-based tutorial setting
Practical and ethical challenges of large language models in education: A systematic scoping review
Voice over instant messaging as a tool for enhancing the oral proficiency and motivation of English-as-a-foreign-language learners
Learning ecologies through a lens: Ontological, methodological and applicative issues. A systematic review of the literature
An evaluation of the use of Turnitin for electronic submission and marking and as a formative feedback tool from an educator's perspective
Why this app: Can a video-based intervention help parents identify quality educational apps?
The educational potential of e-portfolios - By Lorraine Stefani
Teaching English via closed circuit television in a sex-segregated community
Girl gamers: the controversy of girl games and the relevance of female-oriented game design for instructional design
Towards adaptive support for self-regulated learning of causal relations: Evaluating four Dutch word vector models
What public media reveals about MOOCs: A systematic analysis of news reports
The impact of sound and immersive experience on learners when using virtual reality and tablet: A mixed-method study
Beyond technology: Children's learning in the age of digital culture - By Buckingham, David
Digital competence development in higher education - Edited by María Luisa Pérez Cañado and Juan Ráez Padilla
The five central psychological challenges facing effective mobile learning
History of American education - By David de Boers
Transforming education through ICT: Exploring students' study practices in a resource-constrained university setting
Realizing the power of professional learning - By Helen Timperley
CD-ROM in the Classroom: on Reflection
Second language teaching and learning in the net generation - Edited by Raquel Oxford & Jeffrey Oxford
Instructor and adult learner perceptions of the use of Internet-enabled devices in residential outdoor education programs
Demonstrating online teaching in the disciplines. A systematic approach to activity design for online synchronous tuition
Beyond performance data: Improving student help seeking by collecting and displaying influential data in an online middle-school science curriculum
Incremental impact of time on students' use of E-learning via Facebook
Virtual worlds to support patient group communication? A questionnaire study investigating potential for virtual world focus group use by respiratory patients
Developing and validating a scale for measuring teachers' readiness for flipped classrooms in junior high schools
Domain expertise and the effectiveness of dynamic simulator interfaces in the acquisition of procedural motor skills
Peer feedback or peer feedforward? Enhancing students' argumentative peer learning processes and outcomes
TAM and stages of adoption of blended learning in higher education by application of data mining techniques
Svetovid - Interactive development and submission system with prevention of academic collusion in computer programming
Encouraging metacognition - By Patricia L Kolencik & Shelia A Hillwig
Faculty pedagogical developers as enablers of technology enhanced learning
IT support for external assessors?
Applications of learning analytics in Latin America
Teachers as designers of TEL interventions
Scaffolding middle school mathematics curricula with large language models
A reflective design case of practical micro-ethics in learning analytics
Teaching of the physical and technical bases of imaging diagnosis using a multimedia application (Macromedia Director): the opinion of the students
Learn-CIAN: A visual language for the modelling of group learning processes
Survey of learning experiences and influence of learning style preferences on user intentions regarding MOOCs
Editorial: Where are the new paradigms?
e-Leadership in higher education: The fifth "age" of educational technology research
E-learning's effect on knowledge: Can you download tacit knowledge?
The role of learning theory in multimodal learning analytics
Pedagogies for teaching about puberty on CD-ROM for student-teachers
The use of instructional technology in schools - By Mal Lee & Arthur Winzenried
Constructivism in Mass Higher Education: a Case Study
Web-based technology in a constructivist community of learners
Guiding e-learning: Introducing online informal learning to a global voluntary organisation
Effects of transformational and transactional leadership on cognitive effort and outcomes during collaborative learning within a virtual world
Assessing approaches to learning with nonparametric multidimensional scaling
An autonomous mobile agent-based distributed learning architecture: a proposal and analytical analysis
Hybrid intelligence: Human-AI coevolution and learning
Being a university - By Ronald Barnett
Re-designing Learning Contexts - By Rosemary Luckin
Personalising digital learning for young children: Leveraging psychosocial identities and Techne for literacy development
Tagclouds and group cognition: Effect of tagging support on students' reflective learning in team blogs
Motivational profiles and their correlates among students in virtual school foreign language courses
Embodying gesture-based multimedia to improve learning
University students' digital spaces in online learning communities: Implications for understanding, protecting and maintaining privacy
Handbook of distance learning for real-time and asynchronous information technology education - Edited by Solomon Negash
A methodological proposal for learning games selection and quality assessment
Learning to teach adults - By Nicholas Corder
Paper-based versus computer-based assessment: is workload another test mode effect?
A multimodal approach to support teacher, researcher and AI collaboration in STEM+C learning environments
Comparing Web, Correspondence and Lecture versions of a second-year non-major Biology course
Virtual reality and learning: Where is the pedagogy?
Comparing video and virtual reality as tools for fostering interest and self-efficacy in classroom management: Results of a pre-registered experiment
Academic and professional publishing - Edited by Robert Campbell et al
Does community of inquiry really matter in understanding online learning? A confirmed perspective using mixed method
Left to their own devices: An exploration of context in seamless work-related mobile learning
Smart learning adoption in employees and HRD managers
Student engagement in online learning in Latin American higher education during the COVID-19 pandemic: A systematic review
The effects of a flipped classroom approach on class engagement and skill performance in a Blackboard course
Educational technology and the National Quality Course Plan in China
Exploring the role of 3D printing and STEM integration levels in students' STEM career interest
From content to practice: Sharing educational practice in edu-sharing
Exploring the relationships between learning styles, online participation, learning achievement and course satisfaction: An empirical study of a blended learning course
Technology addiction, abduction and adoption in higher education: Bird's eye view of the ICT4AD policy in Ghana 20 years on
Editorial introduction: Lifelong learning in the digital era
The anatomy of information cascades in the classroom: An observational study
We!Design: A student-centred participatory methodology for the design of educational applications
Takashi Sakamoto
Designing for Differences: Cultural Issues in the Design of WWW-Based Course-Support Sites
'Blended' education and the transformation of teachers: a long-term case study in postgraduate UK Higher Education
Web 2.0-based e-learning - Edited by Mark J W Lee & Catherine McLoughlin
Digital proficiency: Sorting real gaps from myths among higher education students
Tutor response to implementing an ePortfolio to support learning and personal development in further and higher education institutions in Scotland
On the use of extended TAM to assess students' acceptance and intent to use third-generation learning management systems
Support-seeking and support-giving relationships of school technology coordinators
Segmentation's failure to improve software video tutorials
Identity, community, and learning lives in the digital age - Edited by Ola Erstad and Julian Sefton-Green
Rhetoric and reality: using ICT to enhance pupil learning - Harry Potter and the Warley Woods Mystery - Case study 2
Users' views about the usability of digital libraries
Assessing the value of e-learning systems - By Yair Levy
Enhancing educational software with audio: assigning structural and functional attributes from the SSF model
Seeking to support preservice teachers' responsive teaching: Leveraging artificial intelligence-supported virtual simulation
Assessing negotiation skill and its development in an online collaborative simulation game: A social network analysis study
Considerations on technology and teachers - Edited by Lynne Schrum
Designing online courses that effectively engage learners from diverse cultural backgrounds
Being human today: A digital storytelling pedagogy for transcontinental border crossing
Introducing engineering in elementary education: A 5-year study of teachers and students
How new technology is addressed by researchers in Educational Studies: Approaches from high-performing universities in China and the UK
Artificial intelligence and deep learning in educational technology research and practice
Using a two-tier test to assess students' understanding and alternative conceptions of cyber copyright laws
Gamers and gaming context: Relationships to critical thinking
The post-COVID-19 future of digital learning in higher education: Views from educators, students, and other professionals in six countries
Colloquium : Schema theory and the use of hypertext-style computer programs
Exploring the impact of VoiceBots on multimedia programming education among Ghanaian university students
College students' intentions to use e-portfolios: From the perspectives of career-commitment status and weblog-publication behaviours
What teachers need to know about assessment and reporting - By Phil Ridden and Sandy Heldsinger
Timing of information presentation matters: Effects on secondary school students' cognition, motivation and emotion in game-based learning
Use of World Wide Web access statistics to monitor study patterns in physical chemistry
Enhancing computational thinking and spatial reasoning skills in gamification programming learning: A comparative study of tangible, block and paper-and-pencil tools
'Lesson Rainbow': the use of multiple representations in an Internet-based, discipline-integrated science lesson
Tensions and synergies in arts-integrated data literacy instruction: Reflections on four classroom implementations
Staff development in information technology for special needs: a new, distance-learning course at Keele University
Educational technology in China
Primary teachers' competence with IT in the National Curriculum
Developing a web-based two-tier test for internet literacy
An exploratory investigation into the factors related to EdTech use among Kenyan girls
Out of class - out of mind? The use of a virtual learning environment to encourage student engagement in out of class activities
The use of electronic mail in undergraduate teaching
Where is the "theory" within the field of educational technology research?
Portable computers for teachers and support services working with pupils with Special Educational Needs: An evaluation of the 1999 United Kingdom Department for Education and Employment scheme
Learning analytics application to examine validity and generalizability of game-based assessment for spatial reasoning
Asynchronous and synchronous online teaching: Perspectives of Canadian high school distance education teachers
What leads students to adopt information from Wikipedia? An empirical investigation into the role of trust and information usefulness
The promise and challenges of multimodal learning analytics
Applying a 3D situational virtual learning environment to the real world business - an extended research in marketing
The effectiveness of an adaptive digital educational game for the training of early numerical abilities in terms of cognitive, noncognitive and efficiency outcomes
Constructionism and AI: A history and possible futures
Digital or didactic: Using learning technology to confront the challenge of large cohort teaching
Imagining with multimedia
Open Learning and IT skills acquisition in higher education
Hypermedia authoring with writing process guidance
A comparative study of digital informal learning: The effects of digital competence and technology expectancy
Empowering student self-regulated learning and science education through ChatGPT: A pioneering pilot study