yusuke1997/dblp-id-title huggingface dataset:
Lines in Space: Part 5 - A Tale of Two Lines
A knowledge-based system for visualization design
Animation Stimuli System for Research on Instructor Gestures in Education
Evaluating the Impact of a Constructivist Approach to Treemap Literacy
Applications: putting the visible human to work
Visualization on the Responsive Workbench
A Vehicle through Which to Travel
Domain Coloring of Complex Functions: An Implementation-Oriented Introduction
The Beta2-spline: A Special Case of the Beta-spline Curve and Surface Representation
Magic Cards: A New Augmented-Reality Approach
Breaking the frame-buffer bottleneck with logic-enhanced memories
Applying the Peephole Metaphor in a Mixed-Reality Room
Integrating perceptual and symbolic information in VR
Scape: Supporting Stereoscopic Collaboration in Augmented and Projective Environments
A Visual-Interactive System for Prostate Cancer Cohort Analysis
The Changing Landscape of Graphic Arts
Stories in the Data
Computer Graphics at Evans & Sutherland and Pixar
Curvature-Dependent Triangulation of Implicit Surfaces
Mesh Processing in Medical-Image Analysis - a Tutorial
Pursuing Value in Art-Science Collaborations
ExVis and Wind Tunnel Experiment Data
Human-Centered Computing, Online Communities, and Virtual Environments
Apex: An Experiment in the Automated Creation of Pictorial Explanations
More Than Telling a Story: Transforming Data into Visually Shared Stories
Visualization Design Sprints for Online and On-Campus Courses
Large-Scale Physics-Based Terrain Editing Using Adaptive Tiles on the GPU
Transparency and antialiasing algorithms implemented with the virtual pixel maps technique
MapShaper.org: A Map Generalization Web Service
Remote High-Performance Visualization and Collaboration
Comparing Spectral Color Computation Methods
Evaluating Shape Alignment via Ensemble Visualization
Approximation by interval Bezier curves
Using Perceptual Illusions for Redirected Walking
Fighting Pandemics With Computer Graphics and Applications
Management of Cerebral Aneurysm Descriptors based on an Automatic Ostium Extraction
Interactive Space Deformation with Hardware-Assisted Rendering
Swordplay: Innovating Game Development through VR
A Raster Display Graphics Package for Education
Using Artificial Intelligence to Visualize the Impacts of Climate Change
A solid modelling system for robot action planning
Texture Synthesis for Mobile Data Communications
Hierarchical Visualization of Network Intrusion Detection Data
Solar halos and sun dogs
New realities in aircraft design and manufacture
Texram: a smart memory for texturing
Visual Matrix Clustering of Social Networks
Toward a Perceptual Theory of Flow Visualization
The Virtual Human Interface: A Photorealistic Digital Human
Multimedia Analysis + Visual Analytics = Multimedia Analytics
Empirical BRDF Model for Goniochromatic Materials and Soft Proofing With Reflective Inks
Topology-Based Visualization Techniques for Scientific Data Exploration
White laser, synced scan [3D scanner]
Memory Design for Raster Graphics Displays
Data Signatures and Visualization of Scientific Data Sets
An Efficient Radiosity Approach for Realistic Image Synthesis
Information Visualization Applications in the Real World
Numbers - a medium that counts [spreadsheet software]
An End-to-End Shape-Preserving Point Completion Network
Simulating Drops Settling in a Still Liquid
Increasing the apparent addressability of supersampling grids
Sharpening Analytic Focus to Cope with Big Data Volume and Variety
The Synthetic Battlebridge: a tool for large-scale VEs
Estimating Reflection Parameters from a Single Color Image
A Tangible Goal for 3D Modeling
Graphics applied to medical image registration
BKViz: A Basketball Visual Analysis Tool
Interactive Texture-Based Volume Rendering for Large Data Sets
Are Virtual Reality Serious Video Games More Effective Than Web Video Games?
High-Speed Manipulation of the Color Chromaticity of Digital Images
A Parallel Architecture for Interactively Rendering Scattering and Refraction Effects
A Comparative Study Between a Large Screen and an HMD Using Wind Representations in Virtual Reality
Exploiting reality with multicast groups
Visualizing Marine Environmental Changes to the Saemangeum Coast
Interactive Public Displays
How to draw a sphere. 3. The hyperbolic horizon
Interactive animation: a language and system for procedural modeling and motion
On Dynamic Scheduling for the GPU and its Applications in Computer Graphics and Beyond
Exploiting coherence for multiprocessor ray tracing
A Transatlantic Research and Development Environment
A Control-Point-Based Sweeping Technique
Graphics and Virtual Environments for Serious Games
Abstracts and Fragments
Quantum Computing for All: Online Courses Built Around an Interactive Visual Quantum Circuit Simulator
Visualization of an Imperfect World
MacSpin: dynamic graphics on a desktop computer
Blending Machine Learning and Interaction Design in Audio Explorer
Mission visualization for planning and training
The Voxar project [parallel ray-tracing]
Tangible Photorealistic Virtual Museum
Creating an Immersive Game World with Evolutionary Fuzzy Cognitive Maps
Democratizing Digital Content Creation Using Mobile Devices with Inbuilt Sensors
DT2VIS: A Focus+Context Answer Generation System to Facilitate Visual Exploration of Tabular Data
Advanced Volume Illumination with Unconstrained Light Source Positioning
The Times They Are A-Changing: PC Graphics Moves In
A Recipe of Capabilities for Pursuing Expertise in Data Visualization: A Practitioner's Perspective
From Cells to Cell Processors: The Integration of Health and Video Games
Designing an Augmented Writing Surface
Efficient Coverage Mask Generation for Antialiasing
Bridging Theory and Practice: A Multiphase Study of GenAI-Assisted Visualization Learning
Into the Abstract
First Insights Into INTUIT: An INteractive Tactile Physicalization for User Interpretation of RADAR Technology
Performance-Based Animation Using Constraints for Virtual Object Manipulation
Sensing Thumb-to-Finger Taps for Symbolic Input in VR/AR Environments
Tomás Laurenzo: Pushing Back on Colonization
(Digitally) Inking in the 21st Century
Active-Matrix Liquid Crystal Displays Using Amorphous Silicon Thin-Film Transistors
Hybrid Rendering for Interactive Visualization of Mantle Convection
A Nonaliasing, Real-Time Spatial Transform Technique
Exploring the Fractal Terrain
Triage tables
Guest Editors' Introduction: Digital Human Faces: From Creation to Emotion
The Triangular Manuscripts
Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data
Extensions of the linear and area lighting models
A kinematic model of the human spine and torso
Upon Further Consideration
Visualizing 20 Years of Applications
The Vectorization of a Ray-Tracing Algorithm for Improved Execution Speed
Narrative Physicalization: Supporting Interactive Engagement With Personal Data
LightPainter: Creating Long-Exposure Imagery from Videos
3-Draw: a tool for designing 3D shapes
Graphic Standards
NeuroNet: collaborative intraoperative guidance and control
CG&A - Past and Future Themes
Color scales for image data
What are virtual environments?
Keypoint-Based Disentangled Pose Network for Category-Level 6-D Object Pose Tracking
Integrating Statistics and Visualization for Exploratory Power: From Long-Term Case Studies to Design Guidelines
Graphics processing on a graphics supercomputer
Filters Rock
Archeoguide: An Augmented Reality Guide for Archaeological Sites
DiVRsify: Break the Cycle and Develop VR for Everyone
Tutorial: time-multiplexed stereoscopic computer graphics
Machine, Perchance to Dream
Highly Parallel Algorithms for Visual-Perception-Guided Surface Remeshing
Designing Animal Habitats Within an Immersive VE
Compositing. 1. Theory
Descnrptive Contour Fill of Parly Degenerated Shapes
Sketch Interpretation Using Multiscale Models of Temporal Patterns
Visualization of Prosthesis Fit in Lower-Limb Amputees
V-Pong: An Immersive Table Tennis Simulation
The Distance-Similarity Metaphor in Region-Display Spatializations
Long Live SIGGRAPH!
Surfaces-techniques for cubic algebraic surfaces
Locales: supporting large multiuser virtual environments
An editable nonmanifold boundary representation
An Analysis of Tension Methods for Convexity-Preserving Interpolation
Surface Acoustic Wave Tactile Display
A single-chip multiprocessor for multimedia: the MVP
Peripheral Considerations for PC-CAD Users
Infinite Flexibility with Layers
Pervasive 3D Viewing for Product Data Management
Auto-Adaptive Step Straight-Line Algorithm
Visual Computing Challenges of Advanced Manufacturing and Industrie 4.0 [Guest editors' introduction]
Research issues in modeling complex object shapes
Special Issue on Machine Learning Approaches in Big Data Visualization
Molecules at your fingertips
Lines in Space: Part 3 - The Two Matrices
Reconstructing history with computer graphics
The World According to Bing
A trigonal prism-based method for hair image generation
B-Spline Surfaces: A Tool for Computer Painting
The Art of Chance
Understanding Collaborative Learning of Molecular Structures in AR With Eye Tracking
The IRIS Workstation
Digitally Interpreting Traditional Folk Crafts
Multisensor visualization for underwater archaeology
Lines in Space: Part 2 - The Line Formulation
A sorting classification of parallel rendering
Visualization of Clouds and Atmospheric Air Flows
Computer Graphics and VR/AR: From Clouds, to Cartoons, to a 3-D Virtual Museum
The A-Desk: A Unified Workspace of the Future
Teaching Clustering Algorithms With EduClust: Experience Report and Future Directions
Aesthetic Selection: The Evolutionary Art of Steven Rooke [About the Cover]
Parametric Reshaping of Portrait Images for Weight-change
Curve-Based Shape Modeling a Tutorial
Splitting Vertices in 2-Layer Graph Drawings
Beautiful Math, Part 3: Hyperbolic Aesthetic Patterns Based on Conformal Mappings
Using Gap Charts to Visualize the Temporal Evolution of Ranks and Scores
Visualizing Underwater Environments Using Multifrequency Sonar
Lines in Space, Part 7: The Algebra of Tinkertoys
Window clipping methods in graphics accelerators
Using Heuristic Evaluation to Foster Visualization Analysis and Design Skills
Using Views for Product Data Exchange
Sports Data Visualization [Guest editors' introduction]
Robust set operations on polyhedral solids
Micro-CAP: An Analog Circuit Design System for Personal Computers
Nonpinhole Approximations for Interactive Rendering
Tutorial: Imaging and Visualization in Medical Education
VisVisual: A Toolkit for Teaching and Learning Data Visualization
Numerical and Visual Representations of Uncertainty Lead to Different Patterns of Decision Making
Making Together: An Interdisciplinary, Inter-institutional Assistive-Technology Project
A survey of glove-based input
Practical Character Physics for Animators
From Real to Digital, and Vice Versa
Enhancing Visual Analysis in Person Reidentification With Vision-Language Models
PMUVis : A Large-Scale Platform to Assist Power System Operators in a Smart Grid
Architectural issues in solid modelers
Enhancing Virtual Reality Training Through Artificial Intelligence: A Case Study
Design Considerations for Virtual Self-Representation in Educational Games
A General Version of Crow's Shadow Volumes
Illuminating Nature
Using GPU Shaders for Visualization, Part 3
Shell rendering
Control and Release in Complex Relationships
Reconstructing 3D Tree Models from Instrumented Photographs
Generating Organic Textures with Controlled Anisotropy and Directionality
Jon McCormack: Art Infused With [Artificial] Intelligence
Turning a Smartphone Selfie Into a Studio Portrait
Treemaps for Workload Visualization
A Convexity-Preserving Grid Refinement Algorithm for Interpolation of Bivariate Functions
Environ: Integrating VR and CAD in Engineering Projects
Interactive Exploration of Big Scientific Data: New Representations and Techniques
Improved Scatterplot Design
Thermo-Key: Human Region Segmentation from Video
An Architecture for User Interface R&D
Graphoto: Aesthetically Pleasing Charts for Casual Information Visualization
GKS-94: an overview
Three ways to show 3D fluid flow
Layered Graph Drawing for Visualizing Evaluation Structures
Parallel and Streaming Generation of Ghost Data for Structured Grids
Distributed computing: new power for scientific visualization
Triangle Rendering Using Adaptive Subdivision
Optical Splitting Trees for High-Precision Monocular Imaging
Volume Data Mining Using 3D Field Topology Analysis
String Crossings
Ultrascale Collaborative Visualization Using a Display-Rich Global Cyberinfrastructure
Top 10 Hardware Porducts of 1999
Intersection of Parametric Surfaces and a Plane
Shrinking Hardware, Expanding Interfaces
A Virtual Environment for Teaching Social Skills: AViSSS
A Note on Rotation Matrices
Hierarchical schemes for curve representation
Surface Analysis Methods
Gamification of Crowd-Driven Environment Design
In Memoriam: Wolfgang Straßer (1941-2015)
Nathalie Miebach: Sculpted Data Infused With Craftsmanship
Web-Based Shape Modeling with Hyperfun
Explaining the Brave New World of Information
Flipping Game Development
Interactive Recognition of Handprinted Characters for Computer Input
Space subdivision for fast ray tracing
Guidon-Watch: A Graphic Interface for Viewing a Knowledge-Based System
Optimal tubes [spacecraft modelling]
The Medusa Touch
Vector and Raster Hidden-Surface Removal Using Parallel Connected Stripes
A Precomputed Approach for Real-Time Haptic Interaction with Fluids
Student Projects Involving Novel Interaction with Large Displays
Normal Improvement for Point Rendering
In Memoriam: John Staudhammer
Rendering fireworks displays
Critical Data Visualization - Part II
Three Generations of Computer Graphics at Stanford
Edge-Based Data Structures for Solid Modeling in Curved-Surface Environments
GII Testbed Applications on the I-WAY
Experiencing the Sights, Smells, Sounds, and Climate of Southern Italy in VR
In Memoriam: Martin William Ribarsky
Podiy: A System for Design and Production of Pouches by Novices
Spatial Interfaces and Interactive 3D Environments for Immersive Musical Performances
Applications 2000
How the Ocean Personality Model Affects the Perception of Crowds
Insights from Dividing 3D Goal-Directed Movements into Meaningful Phases
Visualization and Visual Analytics in Autonomous Driving
Mosaicing Ultrasonic Volumes for Visual Simulation
A Fond Farewell
Trial-and-Error Artistry
Endogenous Biologically Inspired Art of Complex Systems
Guest Editors' Introduction: Simulators and Closed Interaction Loops
Cellular Advice
Collaborative Haptic Exploration of Dynamic Remote Environments
Art on Graphics: Ten Years of Pursuing Value in Art-Science Collaborations
Scene Graphs in the New Millennium
Protecting Digital-Image Copyrights: A Framework
Graphics Hardware
CageModeler: An Open-Source Project for Cage-Based Deformation
Spatial Input for Temporal Navigation in Scientific Visualizations
Computer Graphics and Cultural Heritage: From One-Way Inspiration to Symbiosis, Part 1
Better than Being There: Next Millennium Networks
Cinematic Meeting Facilities Using Large Displays
Accurate solid modeling using polyhedral approximations
Visualization of Climate Change
Vectors and Geometry and Objects, Oh My!
Midair User Interfaces Employing Particle Screens
dPVS: An Occlusion Culling System for Massive Dynamic Environments
Simulating How Salt Decay Ages Buildings
Spatial Information Displays on a Wearable Computer
Color image quantization by agglomerative clustering
Why Integrate InfoVis and SciVis?: An Example from Systems Biology
Mixing Realities at Ismar 2009: Scary and Wondrous
User-Centered Design and Evaluation of Virtual Environments
Visual Computing and the Progress of Developing Countries
MarsIPAN: Optimization and Negotiations in Mars Sample Return Scheduling Coordination
Live Theater on a Virtual Stage: Incorporating Soft Skills and Teamwork in Computer Graphics Education
A VR Playground for Learning Abstract Mathematics Concepts
Impact of Spatial Scales on the Intercomparison of Climate Scenarios
Walk-up VR: Virtual Reality beyond Projection Screens
News Globe: Visualization of Geolocalized News Articles
Augmented Reality Projects in the Automotive and Aerospace Industries
Phantom-Based Haptic Interaction with Virtual Objects
Machine Creation
Nano for the Public: An Exploranation Perspective
Dynamic Shader Generation for GPU-Based Multi-Volume Ray Casting
Visualizing Live Text Streams Using Motion and Temporal Pooling
Training the officer of the deck
Samurai Romanesque, J2ME, and the Battle for Mobile Cyberspace
Scalar-Function-Driven Editing on Point Set Surfaces
Integrating VR and CAD
Interactive Surgical Planning
Modeling Short-Term Dynamics and Variability for Realistic Interactive Facial Animation
4D Cubism: Modeling, Animation, and Fabrication of Artistic Shapes
Multipurpose Public Displays: How Shortcut Menus Affect Usage
Visual Clustering Factors in Scatterplots
Traversed geometric fractals
Weakly Supervised Exaggeration Transfer for Caricature Generation With Cross-Modal Knowledge Distillation
A Ghost in a Snowstorm
Playing with Senses in VR: Alternate Perceptions Combining Vision and Touch
Powering Visualization With Deep Learning
Maximizing Smart Factory Systems by Incrementally Updating Point Clouds
Vector Geometry for Computer Graphics
Night Vision: Infrared Takes to the Road
Digital Art: When Artistic and Cultural Muse Merges with Computer Technology
Syntactic and Semantic Analysis for Extended Feedback on Computer Graphics Assignments
Visual Analytics for Early-Phase Complex Engineered System Design Support
Inclusive Immersive Technology in Industry 5.0: Considering Spatial Computing Barriers for Users With Physical Impairments
High-quality polygon edging
Fast Sketch Segmentation and Labeling With Deep Learning
VRML adds a new dimension to Web browsing
Digital Weaving, Part 1
High-Dynamic-Range Still-Image Encoding in JPEG 2000
Modeling Virtual Angkor: An Evolutionary Approach to a Single Urban Space
Guest Editors' Introduction: Web Graphics
Stress Visualization for Interface Optimization of a Hybrid Component Using Surface Tensor Spines
Introducing 3D Cinematography
Sketching Tangible Interfaces: Creating an Electronic Palette for the Design Community
Multimodal image fusion for noninvasive epilepsy surgery planning
Workstation Market Issues
Virtual Worlds: A New Reality for Treating Post-Traumatic Stress Disorder
Automated Mosaics via Topology Inference
Building an Octree from a Set of Parallelepipeds
Influence of Directional Sound Cues on Users' Exploration Across 360° Movie Cuts
An Animated Day at the Races
Loose, Artistic "Textures" for Visualization
Apply or Die: On the Role and Assessment of Application Papers in Visualization
Measurement and Inspection of Photo-Realistic 3-D VR Models
Beyond the Cybernetic Jam Fantasy: The Continuator
Using hypermedia in computer-aided instruction
It's really not a rendering bug, you see
ColorSketch: A Drawing Assistant for Generating Color Sketches from Photos
Elimination and resultants.2. Multivariate resultants
Perception, Visual Inference, and Exploratory Visualization
Biomedical Applications: From Data Capture to Modeling
Creation and Deconstruction [About the Cover]
Computer-Integrated Manufacturing of Surfaces Using Octree Encoding
High-Speed Techniques for a 3-D Color Graphics Terminal
Macros by example in a graphical UIMS
A new algorithm for interactive graphics on multicomputers
How FAIR is VIS?
Visualizing color gamuts: a user interface for the effective use of perceptual color spaces in data displays
PC Hardware Developments and CAD Software
Understanding Fire and Smoke Flow Through Modeling and Visualization
3D Mapping of Underwater Caves
Simulating 2D Gaits with a Phase-Indexed Tracking Controller
Virtual Chesapeake Bay: interacting with a coupled physical/biological model
Challenges in Visual Analysis of Ensembles
A Natural Interface for Remote Operation of Underwater Robots
Eliminating redundant primitives from set-theoretic solid models by a consideration of constituents
Personal Visualization and Personal Visual Analytics [Guest editors' introduction]
Ubi-Pen: A Haptic Interface with Texture and Vibrotactile Display
From Command Lines to the Arctic
Educational Data Virtual Lab: Connecting the Dots Between Data Visualization and Analysis
PhotoCloud: Interactive Remote Exploration of Joint 2D and 3D Datasets
How to Solve a Cubic Equation, Part 5: Back to Numerics
Interactive Crowd-Behavior Learning for Surveillance and Training
Computation on Programmable Graphics Hardware
Uncertainty-Aware Visualization for Analyzing Heterogeneous Wildfire Detections
Geometric Quantification of Features in Large Flow Fields
View and Space Management on Large Displays
Seri Rama: Converting a Shadow Play Puppet to Street Fighter
CAD/CAM for Nanoscale Self-Assembly
Simulation-Based Remote Debriefing for Red Flag Missions
Set models and Boolean operations for solids and assemblies
Talking Realities: Audio Guides in Virtual Reality Visualizations
Identity-Differentiating Widgets for Multiuser Interactive Surfaces
Data Visualization on Interactive Surfaces: A Research Agenda
In the News
To Score or Not to Score? Tripling Insights for Participatory Design
Volume rendering of pool fire data
The New Test of Time Award
Spatial User Interfaces for Large-Scale Projector-Based Augmented Reality
A report on the vail workshop on human factors in computer systems
Immersive VR for Scientific Visualization: A Progress Report
A Responsive Finite Element Method to Aid Interactive Geometric Modeling
Application briefs: Hughes adapts video animation system
How Visualization Can Foster Diversity and Inclusion in Next-Generation Science
Semantic Interaction for Visual Analytics: Toward Coupling Cognition and Computation
From Holocaust Hidden Child to Computer Animation Laboratory
A Distributed Multiuser Virtual Space System
Urban Space Explorer: A Visual Analytics System for Urban Planning
GPU-Based Interactive, Stereoscopic Visualization of Automotive Crash Simulations
Present and Future of Everyday-Use Augmented Reality Eyeglasses
Visual Data Mining in Large Geospatial Point Sets
Wake Up Your Data
Language Bindings for Computer Graphics Standards
Spectrum-Based Network Visualization for Topology Analysis
CoCoNutTrix: Collaborative Retrofitting for Information Visualization
VRMosaic: Web access from within a virtual environment
Analysis Experiences Using Information Visualization
Artificial Evolution
Scattered data modeling
Real-Time Fluid Simulation in a Dynamic Virtual Environment
The Cross Ratio
Two Top Contests Wed
Measuring Stipple Aesthetics in Hand-Drawn and Computer-Generated Images
Speech/Gesture Interface to a Visual-Computing Environment
Ray Tracing Free-Form B-Spline Surfaces
The Heidelberg ray tracing model
Top 10 Hardware Products of 2002
Visualization and Imaging in Distributed Collaborative Environments
Envisioning the Wind: Meteorology Graphics at Weather Underground
Visualization's Role in Analyzing Computational Fluid Dynamics Data
A Low-Cost Drafting System Based on a Personal Computer
Design Challenges and Opportunities for Eco-Feedback in the Home
Modeling Heading in Adult Soccer Players
On the Trail of the Shadow Woman: The Mystery of Motion Capture
Information Modeling
Radiosity redistribution for dynamic environments
Manipulating facial appearance through shape and color
Computer graphics for holography
How to derive a spectrum from an RGB triplet
Using Art to Visualize Cellular Environments: An Interview with David Goodsell
Quantum Computing, Part 1
Landscape visualization with Emaps
Welcome, and Beyond
Rapid Dissemination of Light Transport Models on the Web
Navigation Tools for Viewing Augmented CAD Models
Automatic and User-Assisted Sphere-Mesh Construction
A fuzzy approach to digital image warping
Visualizing Visualizations: User Interfaces for Managing and Exploring Scientific Visualization Data
Web-Based Visualization of 3D Geospatial Data Using Java3D
The Paint Problem
Computer Graphics and Medicine: A Complex Partnership
Are We There Yet? Exploring With Dynamic Visualization
Visualizing Multiple Fields on the Same Surface
Retargeting Images and Video for Preserving Information Saliency
Affine-Transformation-Invariant Public Fragile Watermarking for 3D Model Authentication