yusuke1997/dblp-id-title huggingface dataset:
The effects of task activities and gaming scales on eye reading and visual search performance
Review on portable EEG technology in educational research
The positive and negative implications of anonymity in Internet social interactions: "On the Internet, Nobody Knows You're a Dog"
Exploring the value of purchasing online game items
Objective Facebook behaviour: Differences between problematic and non-problematic users
When is trust not enough? The role of perceived privacy of communication tools in comfort with self-disclosure
A longitudinal study of the impact of parental loneliness on adolescents' online game addiction: The mediating roles of adolescents' social skill deficits and loneliness
Predicting the drivers of behavioral intention to use mobile learning: A hybrid SEM-Neural Networks approach
Human-computer interaction in evolutionary visual software analytics
Dare to blow the whistle? The role of cute avatars in a university's whistleblowing system
Differential innovation of smartphone and application use by sociodemographics and personality
An individual adaptive ubiquitous learning paradigm: Focusing on the collection and utilization of academic emotions
Examining the relationship between online chatting and PISA reading literacy trends (2000-2018)
Aspect oriented design for team learning management system
Extracting multilayered Communities of Interest from semantic user profiles: Application to group modeling and hybrid recommendations
The risk of sexual-erotic online behavior in adolescents - Which personality factors predict sexting and grooming victimization?
Why do adolescents untag photos on Facebook?
Identification and prioritization of critical issues for the promotion of e-learning in Pakistan
Is beautiful really usable? Toward understanding the relation between usability, aesthetics, and affect in HCI
Exploring success factors of video game communities in hierarchical linear modeling: The perspectives of members and leaders
Problematic Internet Usage self-control dilemmas: The opposite effects of commitment and progress framing cues on perceived value of internet, academic and social behaviors
Lost in transition - Learning analytics on the transfer from knowledge acquisition to knowledge application in complex problem solving
Tantrums, toddlers and technology: Temperament, media emotion regulation, and problematic media use in early childhood
Ties that work: Investigating the relationships among coworker connections, work-related Facebook utility, online social capital, and employee outcomes
Psychological response to an emergency in virtual reality: Effects of victim ethnicity and emergency type on helping behavior and navigation
Analyzing the trend of O2O commerce by bilingual text mining on social media
A sex-positive mixed methods approach to sexting experiences among college students
Increasing exergame physical activity through self and opponent avatar appearance
"Not as attractive and communicatively competent as I expected": The effects of expectancy violations on relational outcomes during modality switching in online dating
Does online psychological test administration facilitate faking?
Trumped by context collapse: Examination of 'Liking' political candidates in the presence of audience diversity
The constant mirror: Self-view and attitudes to virtual meetings
New bottle but old wine: A research of cyberbullying in schools
The effect of different types of TikTok dance challenge videos on young women's body satisfaction
Does hotel attribute importance differ by hotel? Focusing on hotel star-classifications and customers' overall ratings
Knowledge map-based web platform to facilitate organizational learning return of experiences
Perceptions about and attitude toward the usage of e-learning in corporate training
Antecedents and consequences of perceived value in Mobile Government continuance use: An empirical research in China
Few-shot learning-based human behavior recognition model
Pandemic and the media: How risk information seeking influences media trust and emotions
Better to have many opinions than one from an expert? Social validation by one trustworthy source versus the masses in online health forums
The role of graphical and text based argumentation tools in hypermedia learning
How do users contribute to YouTube channels' revenue? An empirical analysis of Korean beauty channels
Technology can sting when reality bites: Adolescents' frequent online coping is ineffective with momentary stress
How to deal with online consumer comments during a crisis? The impact of personalized organizational responses on organizational reputation
Why do people play games on mobile commerce platforms? An empirical study on the influence of gamification on purchase intention
The effect of person-organization fit feedback via recruitment web sites on applicant attraction
Sexting among undergraduate students
The bright side of sexting: A scoping review on its benefits
Supporting interactive argumentation: Influence of representational tools on discussing a wicked problem
Exploring persistence in gaming: The role of self-determination and social identity
An empirical examination of consumer adoption of Internet of Things services: Network externalities and concern for information privacy perspectives
The impacts of motivational framing of technology restrictions on adolescent concealment: Evidence from a preregistered experimental study
Regulative processes in individual, 3D and computer supported cooperative learning contexts
Information and communication technology overload and social networking service fatigue: A stress perspective
Coordination processes in computer supported collaborative writing
Sticks, stones and Facebook accounts: What violence outreach workers know about social media and urban-based gang violence in Chicago
Gender and computer-mediated communication: group processes in problem solving
Reducing confirmation bias and evaluation bias: When are preference-inconsistent recommendations effective - and when not?
Combating sharenting: Interventions to alter parents' attitudes toward posting about their children online
Gendered discourse patterns on online social networks: A social network analysis perspective
Knowledge acquisition from social platforms based on network distributions fitting
The impact of learning design on student behaviour, satisfaction and performance: A cross-institutional comparison across 151 modules
Instagram influences: An examination of the tripartite influence model of body image among a racially diverse sample of young-adult women
Institutional behavior mechanism: Exploring the impacts of macro-environmental stimuli on continued digital payment adoption behavior
A reliability analysis of Mechanical Turk data
Differences between specific and generalized problematic Internet uses according to gender, age, time spent online and psychopathological symptoms
The impact of paper-based, computer-based and mobile-based self-assessment on students' science motivation and achievement
Designing electronic use policies to enhance employee perceptions of fairness and to reduce cyberloafing: An empirical test of justice theory
Evaluating a target on social media: From the self-categorization perspective
Factors influencing acceptance of e-learning by teachers in the Czech Republic
Understanding continuance intention among MOOC participants: The role of habit and MOOC performance
Social metacognition and the creation of correct, new ideas: A statistical discourse analysis of online mathematics discussions
Motivation determines Facebook viewing strategy: An eye movement analysis
How can you persuade me online? The impact of goal-driven motivations on attention to online information
Factors affecting the implementation of electronic data interchange in Korea
How do Submarine Force trainers use computer-based navigation trainer systems? Applying cluster analysis to examine situated objectives in the employment of adaptive CBT
May I teach you? Students' behavior when lectured by robotic vs. human teachers
Online antecedents for young consumers' impulse buying behavior
Effect of tailored, gamified, mobile physical activity intervention on life satisfaction and self-rated health in young adolescent men: A population-based, randomized controlled trial (MOPO study)
Seeking help from weak ties through mediated channels: Integrating self-presentation and norm violation to compliance
Twitter versus Facebook: Exploring the role of narcissism in the motives and usage of different social media platforms
Would you rather come to a tango concert in theater or in VR? Aesthetic emotions & social presence in musical experiences, either live, 2D or 3D
Advice reification, learning, and emergent collective intelligence in online health support communities
The effects of guided-unguided learning in 3d virtual environment on students' engagement and achievement
Wag the dog - The nature and foundations of preschool educators' positive ICT pedagogical beliefs
The effects of static and adaptive performance feedback in game-based training
When the smartphone goes offline: A factorial survey of smartphone users' experiences of mobile unavailability
Robots are friends as well as foes: Ambivalent attitudes toward mindful and mindless AI robots in the United States and China
Technical proficiency for IS Success
Understanding the what and when of peer feedback benefits for performance and transfer
Editorial for the CHB special issue on MMOGs
Longitudinal associations among peer pressure, moral disengagement and cyberbullying perpetration in adolescents
A computational modeling of rapid attitude formation during surveys about immigrants and immigration
Deep and surface learning approaches are related to fear of missing out on social networking sites: A latent profile analysis
Lessons learned about the development of digital entertainment tools for experiments on resources distribution
Organisational computer supported collaborative learning: the affect of context
Gaining likes, but at what cost? Longitudinal relations between young adults' deceptive like-seeking on instagram, peer belonging and self-esteem
Measurement equivalence and latent mean differences of personality scores across different media and proctoring administration conditions
The AI interface: Designing for the ideal machine-human experience
Effect of verbal comprehension skill and self-reported features on reliability of crowdsourced relevance judgments
Hashtags: Motivational drivers, their use, and differences between influencers and followers
Investigation of Chinese students' O2O shopping through multiple devices
Reflective learning with complex problems in a visualization-based learning environment with expert support
Online community and the personal diary: Writing to connect at Open Diary
Computers and human behavior in the smart city: Issues, topics, and new research directions
The Social Media Disorder Scale
The effects of static versus dynamic 3D representations on 10th grade students' atomic orbital mental model construction: Evidence from eye movement behaviors
Will the experience of playing a violent role in a video game influence people's judgments of violent crimes?
Using augmented reality to reduce cognitive dissonance and increase purchase intention
Uncovering the heterogeneous effects of depression on suicide risk conditioned by linguistic features: A double machine learning approach
Caregivers' psychological distress, technology use, and parenting: The importance of a multidimensional perspective
Deciding between information security and usability: Developing value based objectives
Feature selection for event discovery in social media: A comparative study
Self-evaluative intrusive thoughts impede successful searching on the Internet
An empirical investigation of six levels of enterprise resource planning integration
Initial expectations, interactions, and beyond with social robots
Core symptoms and symptom relationships of problematic internet use across early, middle, and late adolescence: A network analysis
A tool for help or harm? How associations between social networking use, social support, and mental health differ for sexual minority and heterosexual youth
Unpacking the black box: How to promote citizen engagement through government social media during the COVID-19 crisis
Teens' concern for privacy when using social networking sites: An analysis of socialization agents and relationships with privacy-protecting behaviors
WeChat use among family caregivers of people living with schizophrenia and its relationship to caregiving experiences
Health experience model of personal informatics: The case of a quantified self
Feelings on Facebook and their correlates with psychological well-being: The moderating role of culture
Follower attraction in live streaming: Knowledge driven by PKM and data driven by EF-LSTM
Achieving the performance benefits of hands-on experience when using digital devices: A representational approach
Parenting styles, cyberaggression, and cybervictimization among adolescents
The bright and dark sides of social media use during COVID-19 lockdown: Contrasting social media effects through social liability vs. social support
Using machine learning for continuous updating of meta-analysis in educational context
Individual and social benefits of online discussion forums
A mixed method approach to examining Facebook use and its relationship to self-esteem
Parents' desire to change phone use: Associations with objective smartphone use and feelings about problematic use and distraction
Predictors of excessive internet use among adolescents in Spain: The relevance of the relationship between parents and their children
Touchable pixels: Examining the affordance effect between an on-screen object and a user-elicited gesture on the touchscreen
Moderate amounts of media multitasking are associated with optimal task performance and minimal mind wandering
Dating in the dark: A qualitative examination of dating experiences in Dark Tetrad personalities
Psychopathological symptoms and social networking sites addiction in Poland and Germany: The role of fear of missing out and preference for online social interaction
The effect of online fan community attributes on the loyalty and cooperation of fan community members: The moderating role of connect hours
Beyond self-disclosure: Disclosure of information about others in social network sites
The paradox of phone attachment: Development and validation of the Young Adult Attachment to Phone Scale (YAPS)
Computer mediated teamwork and the efficiency framework: Exploring the influence of synchrony and cues on media satisfaction and outcome success
Sentiment analysis in Facebook and its application to e-learning
Networked narratives on Humans of New York: A content analysis of social media engagement on Facebook
It helps to be funny or compassionate: An exploration of user experiences and evaluation of social media micro-intervention designs for protecting body image
Social media contact with family members and happiness in younger and older adults
Moving toward a theory: Testing an integrated model of cyberbullying perpetration, aggression, social skills, and Internet self-efficacy
Strategies of parental regulation in the media-rich home
Attachment and trust in artificial intelligence
Simulating Déjà Vu: What happens to game performance when controlling for situational features?
Reading with hotspots: Young children's responses to touchscreen stories
Stereotypes or golden rules? Exploring likable voice traits of social robots as active aging companions for tech-savvy baby boomers in Taiwan
Online and face-to-face classroom multitasking and academic performance: Moderated mediation with self-efficacy for self-regulated learning and gender
Exploring the effects of videogame play on creativity performance and emotional responses
From "information" to "knowing": Exploring the role of social media in contemporary news consumption
Racism, responsibility and autonomy in HCI: Testing perceptions of an AI agent
Introduction to the special issue on Web-2.0 technologies in support of team-based learning for innovation
Understanding school incivility: Exploring its impact on students and practical interventions
Common voice: Analysis of behavior modification and content convergence in a popular online community
How and why pop-ups don't work: Pop-up prompted eye movements, user affect and decision making
Change detection in desktop virtual environments: An eye-tracking study
Exploring the relationship between social presence and learners' prestige in MOOC discussion forums using automated content analysis and social network analysis
Stressful life events and adolescent Internet addiction: The mediating role of psychological needs satisfaction and the moderating role of coping style
Empirical analysis of roles of perceived leadership styles and trust on team members' creativity: Evidence from Korean ICT companies
Gender differences in the relationship between internet addiction and depression: A cross-lagged study in Chinese adolescents
Effects of gender grouping on students' group performance, individual achievements and attitudes in computer-supported collaborative learning
Building an interaction design pattern language: A case study
Spotting faked 5 stars ratings in E-Commerce using mouse dynamics
Smartphones reduce smiles between strangers
Methodologies for the exploration of computer and technology transference
Social media and crisis research: Data collection and directions
Investigating the effects of news sharing and political interest on social media network heterogeneity
On the way to learning style models integration: a Learner's Characteristics Ontology
Kidnapping WhatsApp - Rumors during the search and rescue operation of three kidnapped youth
A social scientific framework for social systems in online video games: Building a better looking for raid loot system in World of Warcraft
Exploring which factors contribute to teens' participation in sexting
Understanding consumer intention to participate in online travel community and effects on consumer intention to purchase travel online and WOM: An integration of innovation diffusion theory and TAM with trust
On sharing and caring: Investigating the effects of a robot's self-disclosure and question- asking on children's robot perceptions and child-robot relationship formation
Students' difficulties in learning from dynamic visualisations and how they may be overcome
Online privacy-related predictors of Facebook usage intensity
Assessment of the influence of adaptive E-learning on learning effectiveness of primary school pupils
Emotion regulation, procrastination, and watching cat videos online: Who watches Internet cats, why, and to what effect?
Facebook as a source of social connectedness in older adults
Testing alternative models of individuals' social media involvement and satisfaction
Characterizing the relationship between conscientiousness and knowledge sharing behavior in virtual teams: An interactionist approach
Understanding adoption intention of virtual medical consultation systems: Perceptions of ChatGPT and satisfaction with doctors
Collaborative learning in asynchronous discussion groups: What about the impact on cognitive processing?
Cognitive and metacognitive support in learning with a serious game about demographic change
Measurement invariance in training evaluation: Old question, new context
Internet uses and gratifications: A survey in the Indian context
WayTracer: A mobile assistant for real-time logging of events and related positions
Misery rarely gets company: The influence of emotional bandwidth on supportive communication on Facebook
Gaze estimation in videoconferencing settings
Teachers' agency and online education in times of crisis
Mobile information access in the real world: A story of three wireless devices
The effects of gratifications on intention to read citizen journalism news: The mediating effect of attitude
An observational study of undergraduate students' adoption of (mobile) note-taking software
How college students read and write on the web: The role of ICT use in processing online information
Online Self-Regulated Learning Questionnaire in a Russian MOOC
Acquisition of spatial knowledge through self-directed interaction with a virtual model of a multi-level building: Effects of training and individual differences
Investigating 4D movie audiences' emotional responses to motion effects and empathy
How online consumer reviews are influenced by the language and valence of prior reviews: A construal level perspective
Using non-verbal cues to (automatically) assess children's performance difficulties with arithmetic problems
How an online women in technology group provides a locus of opposition
Need satisfaction, passion, empathy and helping behaviour in videogame play
Illusion of knowledge through Facebook news? Effects of snack news in a news feed on perceived knowledge, attitude strength, and willingness for discussions
How do users experience the interaction with an immersive screen?
How students structure and relate argumentative knowledge when learning together with diagrams
Persuaded by the machine: The effect of virtual nonverbal cues and individual differences on compliance in economic bargaining
A behavioral economic analysis of media multitasking: Delay discounting as an underlying process of texting in the classroom
The delayed effect of treadmill desk usage on recall and attention
Might virtual reality promote the mood benefits of exercise?
Anxiety-inducing Facebook behavior is associated with higher rates of upper respiratory infection in college-aged users
Balancing human and machine coding: Evaluating the credibility and potential of topic modeling for open-ended survey responses
Using mobile applications for learning: Effects of simulation design, visual-motor integration, and spatial ability on high school students' conceptual understanding
The effect of violence and competition within video games on aggression
Mobile technology adoption across the lifespan: A mixed methods investigation to clarify adoption stages, and the influence of diffusion attributes
Mobile gaming and Internet addiction: When is playing no longer just fun and games?
'Selfie'-objectification: The role of selfies in self-objectification and disordered eating in young women
Watching the world from my screen: A longitudinal evaluation of the influence of a problematic use of the internet on depressive symptomatology
Individual and group-based learning from complex cognitive tasks: Effects on retention and transfer efficiency
The role of interdependent self-value and opinion climate in promoting online discussion
Building resilience against online misinformation: A teacher-led training promoting evaluation strategies among lower secondary students
Exploring the differential effects of social and individualistic gameplay motivations on bridging social capital for users of a massively multiplayer online game
Mobile applications aiming to facilitate immigrants' societal integration and overall level of integration, health and mental health. Does artificial intelligence enhance outcomes?
Attitudes of active older Internet users towards online social networking
Reduced GUI for an interactive geometry software: Does it affect students' performance?
Corrigendum to "Human agency beliefs affect interaction behaviours and task performance when learning with computerised partners." [Computers in Human Behavior 101 60-67]
Bullying and cyberbullying: Convergent and divergent predictor variables
Information technology use and creativity: Findings from the Children and Technology Project
Information problem solving by experts and novices: analysis of a complex cognitive skill
Co-creation and user-generated content-elderly people's user requirements
What affects information systems development team performance? An exploratory study from the perspective of combined socio-technical theory and coordination theory
Contextuality and computer-mediated communication: a cross cultural comparison
The effects of trust and constructive controversy on student achievement and attitude in online cooperative learning environments