yusuke1997/dblp-id-title huggingface dataset:
Recommendations Based on Experiences of Pandemic-Led Remote Mathematics Teaching in Pre-K-12 Contexts: A Systematic Review From the Activity Theory Perspective
The role of desktop virtual reality as an accessible and equitable strategy to improve career opportunities for women in technology
New evidence on the effect of computerized individualized practice and instruction on language skills
From bar diagrams to letter-symbolic algebra: a technology-enabled bridging
A comparison of parallelism in interface designs for computer-based learning environments
Txt lang: Texting, textism use and literacy abilities in adolescents with and without specific language impairment
Fostering Computational Thinking: Individual Factors and Mutual Engagement in Middle-School Pair Programming
Beyond the printed page
Computerized comprehension training for whom and under which conditions is it efficient?
The use of gamification in education: a bibliometric and text mining analysis
A knowledge-structure-based adaptive dynamic assessment system for calculus learning
What predicts variation in reliability and validity of online peer assessment? A large-scale cross-context study
Effects of multimedia and schema induced analogical reasoning on science learning
Effects of community of inquiry, learning presence and mentor presence on K-12 online learning outcomes
A Sequencing Effect of Adding Generative Learning Strategies to Immersive Virtual Reality on Middle School Students' Performance, Intrinsic Motivation, and Self-Efficacy
Virtual reality and hypermedia in learning to use a turning lathe
Personalised Language Learning Through Technology: Examining How Digital Literacy Shapes Proficiency and Communication Strategiess
Online or face-to-face? Experimenting with different techniques in teacher training
The effects of mobile technology usage on cognitive, affective, and behavioural learning outcomes in primary and secondary education: A systematic review with meta-analysis
Questioning skills facilitate online synchronous discussions
From public policy to family practices: researching the everyday realities of families' technology use at home
Entitlement through IT in mathematics classrooms
Investigating the impact of a virtual reality mobile application on learners' interpreting competence
Understanding the experiences of teacher candidates related to online flipped learning in relation to Community of Inquiry framework
Guided interaction in pre-school settings
An enhanced Bayesian model to detect students' learning styles in Web-based courses
Examining user acceptance of computer technology: an empirical study of student teachers
Prior proficiency level matters: The differential impact of erroneous examples in online homework related to decimal number line tasks
Mentoring student-teachers in schools: views, practices and access to ICT
Using learning analytics to enhance college students' shared epistemic agency in mobile instant messaging: A new way to support deep discussion
Supporting teachers' reflection and learning through structured digital teaching portfolios
Gender preferences for multimedia interfaces
Effect of teacher autonomy support on the online self-regulated learning of students during COVID-19 in China: The chain mediating effect of parental autonomy support and students' self-efficacy
Identifying reading problems with computer-adaptive assessments
Cognitive load theory vs. constructivist approaches: which best leads to efficient, deep learning?
Learning Programming With Augmented Reality-Based Editor: A Dynamic Code Visualisation Approach
The influences of a virtual instructor's voice and appearance on learning from video lectures
CC-LR: providing interactive, challenging and attractive Collaborative Complex Learning Resources
Computer-Based Answer-Until-Correct and Elaborated Feedback: Effects on Affective-Motivational and Performance Outcomes
Examination of Multimedia Learning Principles in Augmented Reality and Virtual Reality Learning Environments
The effects of Facebook and WhatsApp on success in English vocabulary instruction
Where less is more: Limited feedback in formative online multiple-choice tests improves student self-regulation
Attending to structural programming features predicts differences in learning and motivation
A joint evaluation method of regulated-learning and cognitive quality in collaborative knowledge building
Fostering informal learning strategies in the workplace: A training study
Virtual reality environment in pharmacy education: A cyclical study on instructional design principles
Effects of an intelligent web-based English instruction system on students' academic performance
Effectiveness of collaboration in developing computational thinking skills: A systematic review of social cognitive factors
Correcting computer-based assessments for guessing
Effects of regulatory focus on online learning engagement of high school students: The mediating role of self-efficacy and academic emotions
An empirically grounded framework to guide blogging in higher education
The quality of the assignment matters in hypermedia learning
The effect of blended learning on the development of clause combining as an aspect of the acquisition of written discourse by Jordanian learners of English as a foreign language
Policy impacts on pedagogical practice and ICT use: an exploration of the results from SITES 2006
ICT use in education: different uptake and practice in Hebrew-speaking and Arabic-speaking schools in Israel
Ecological Analysis of Technology Use Among Children in Collaborative Design Contexts
Is it a tool suitable for learning? A critical review of the literature on Facebook as a technology-enhanced learning environment
The use of leaderboards in education: A systematic review of empirical evidence in higher education
Leveraging natural language processing to support automated assessment and feedback for student open responses in mathematics
How the Quality of Annotation Influences Academic Reading: An Eye-Tracking Study
Ubiquitous games for learning (UbiqGames): Weatherlings, a worked example
Virtual reality application influences cognitive load-mediated creativity components and creative performance in engineering design
Unravelling the Computational Thinking and Spatial Thinking Development: An Exploration of a Virtual Robot Programming Environment
Augmented reality and competition in robotics education: Effects on 21st century competencies, group collaboration and learning motivation
Learning about evaluation and assessment: teacher's use of folksonomies and ontologies in an online narrative environment
Characteristics of students assigned to technology-based instruction
Reference frames for learning analytics dashboards: The progress and social reference frame and occupational self-efficacy
Cognitive loads and the empowering effect of music composition software
Understanding individual differences in computational thinking development of primary school students: A three-wave longitudinal study
Effects and mechanisms of analytics-assisted reflective assessment in fostering undergraduates' collective epistemic agency in computer-supported collaborative inquiry
Outcomes and perceptions of annotated video feedback following psychomotor skill laboratories
Editorial: assessing the impact of IT
The Role of Social Media Feedback Mechanisms in Enhancing Motivation and Learning Outcomes: A Self-Determination Theory Perspective on Adolescents Learning English
The development of artificial intelligence in education: A review in context
Beyond the 'digital natives' debate: Towards a more nuanced understanding of students' technology experiences
An examination of the effectiveness of problem-based learning method supported by augmented reality in science education
The effect of an unplugged coding course on primary school students' improvement in their computational thinking skills
Mining teacher informal online learning networks: Community commitment in unstructured learning environments
Issues in computer supported inquiry learning in science
A Systematic Literature Review of Technology-Assisted Vocabulary Learning
Intercultural competence development through a tele-collaborative project supported by speech-enabled corrective feedback technology
Cognitive tasks in the core content areas: Factors that influence students' technology use in high-school classrooms
A study on learning analytics of using mobile augmented reality application to enhance cultural competence for design cultural creation in higher education
Student satisfaction with courses and instructors in a flipped classroom: A meta-analysis
JCAL Special Issue on Multimodal Learning Analytics
Examining the role of computer-supported knowledge-building discourse in epistemic and conceptual understanding
Designing on-demand education for simultaneous development of domain-specific and self-directed learning skills
Read, write, touch: Co-construction and multiliteracies in a third-grade digital writing exercise
Describing online learning content to facilitate resource discovery and sharing: the development of the RU LOM Core
Motivation, volition and belief change strategies to improve mathematics learning
Computer-mediated feedback for L2 learners: Challenges versus affordances
Enabling people who are blind to experience science inquiry learning through sound-based mediation
Promoting case indexing in case library learning: Effects of indexing prompts on self-explanation and problem solving
Programming and 21st century skill development in K-12 schools: A multidimensional meta-analysis
Dual computer displays reduce extraneous cognitive load
A gender matching effect in learning with pedagogical agents in an immersive virtual reality science simulation
AI-Based Adaptive Feedback in Simulations for Teacher Education: An Experimental Replication in the Field
Digital skills critical for education: Video analysis of students' technology use in Norwegian secondary English classrooms
Under which conditions does ICT have a positive effect on teaching and learning? A Call to Action
'Bridging Tools' for change: evaluating a collaborative learning network
The use of innovative ICT in the active pursuit of literacy
Flipping learning not just content: A 4-year action research study investigating the appropriate level of flipped learning
Foundations of communities of practice: enablers and barriers to participation
Excessive Internet usage or 'Internet Addiction'? The implications of diagnostic categories for student users
Mobile guide system using problem-solving strategy for museum learning: a sequential learning behavioural pattern analysis
Effects of contextual interactive healthcare training on caregivers of patients with suspected COVID-19 infection: Anxiety, learning achievements, perceived support and self-efficacies during quarantine
Exploring the co-occurrence of students' learning behaviours and reasoning processes in an intelligent tutoring system: An epistemic network analysis
Learning objects: conditions for viability
Academic discourse and peer collaboration in online high school learning environments
Concept and design of Ad Hoc and Mobile classrooms
A multi-agent framework to assist networked learning
Trustworthy remote assessments: A typology of pedagogical and technological strategies
Practice characteristics that lead to 21st century learning outcomes
Interactive whiteboards: boon or bandwagon? A critical review of the literature
1: 1 mobile inquiry learning experience for primary science students: a study of learning effectiveness
From Blocks to Artefacts: Exploring the Potential of Minecraft Education Edition in Archaeological Pedagogy
Impact of Mobile Technology-Integrated Dynamic Assessment on Students' Music Rhythm Learning
Motivation, engagement, and performance across multiple virtual reality sessions and levels of immersion
Trainee teachers' views on what helps them to use information and communication technology effectively in their subject teaching
Adaptive technologies and methods in e/m-Learning and Internet-based education
Customization in educational computer games and its effect on learning: Experimental study with primary school children
Implementing an automated feedback program for a foreign language writing course: A learner-centric study
Students' usability evaluation of a Web-based tutorial program for college biology problem solving
Concept mapping your Web searches: a design rationale and Web-enabled application
Supporting middle school students' online reading of scientific resources: moving beyond cursory, fragmented, and opportunistic reading
Understanding pre-service teachers' computer attitudes: applying and extending the technology acceptance model
A multidimensional approach to determinants of computer use in primary education: teacher and school characteristics
Personalized refutation texts best stimulate teachers' conceptual change about multimedia learning
The impact of collaborative and individualized student response system strategies on learner motivation, metacognition, and knowledge transfer
In search of online pedagogical models: investigating a paradigm change in teaching through the School for All community
Service Design for the Improvement of Intelligent Tutoring Systems: A Case Study
How students and instructors using a virtual learning environment perceive the fit between technology and task
An exploration of gendered differences in cognitive, motivational and emotional aspects of game-based math learning
Factors impacting students' online learning experience in a learner-centred course
Using technology in Higher Education: an Activity Theory perspective
Effect of Cultural Values on Students' Adoption of Social Media for Collaborative Learning
Medical students' attitudes towards the use of virtual patients
Young children and tablets: A systematic review of effects on learning and development
A structured dialogue tool for argumentative learning
Online 3D gamification for teaching a human resource development course
Computer support of effective peer assessment in an undergraduate programming class
Examining the role of student teachers' perceived usefulness of ICT and resilience to digital distractions on their evaluation of online information
Channelling feedback through audiovisual presentations: Do higher education students perceive, use and benefit from video feedback compared to written feedback?
Learning with ICT at primary level: pupils' perceptions
Students modelling environmental issues
To what extent a modern teaching style benefits students? Why do teachers act the way they do?
A review of learning demands in instructional animations: The educational effectiveness of animations unfolds if the features of change need to be learned
Digital reading in beginner readers: Advantage or disadvantage for comprehension of narrative and informational linear texts?
Self-directed learning in simulation-based discovery environments
Does instructor's image size in video lectures affect learning outcomes?
The effects of animated versus static metaphor with 3D images on EFL learners' acquisition of degrees of certainty
Implementing computer-mediated intercultural communication in English education: A critical reflection on its pedagogical challenges
A bibliometric analysis of studies on technology-supported learning environments: Hot topics and frontier evolution
Let's Play and Learn: A State-of-the-Art Review on Gamification-Based Learning With a Bibliometric Analysis in the Higher Education Institutions
How virtual reality, augmented reality and mixed reality facilitate teacher education: A systematic review
Supporting executive functions during children's preliteracy learning with the computer
Predicting students' knowledge after playing a serious game based on learning analytics data: A case study
Using 3D printing technology with experiential learning strategies to improve preengineering students' comprehension of abstract scientific concepts and hands-on ability
Can we work it out? Affordances and constraints for cultivating perspective-taking in digital contexts
The Impact of Humorous Pedagogical Agents on Student Engagement and Academic Performance in Science Education
AI-Assisted Assessment of Inquiry Skills in Socioscientific Issue Contexts
'Make it explicit!': Improving collaboration through increase of script coercion
Feedback for web-based assignments
Towards tailored cognitive support in augmented reality assembly work instructions
Exploring the Impact of Interactive Multimedia E-Books on the Effectiveness of Environmental Learning, Pro-Environmental Attitudes, and Behavioural Intentions Among Primary School Students
Enhancing distance learning of science - Impacts of remote labs 2.0 on students' behavioural and cognitive engagement
High school students' experiences of learning through research on the Internet
Design and Validation of the AI-Integrated Metacognitive Learning Resilience Scale (AIIMLR Scale) for Secondary School Students in Jordan: Insights From the Network Analysis Perspective
Evaluating Web 2.0 technologies in higher education using students' perceptions and performance
Profiling sympathetic arousal in a physics course: How active are students?
Multimodal Effort Profiles and Children's Performance: Cognitive, Physiological and Physical Dimensions
Online collaborative tools for science education: Boosting learning outcomes, motivation, and engagement
Understanding preservice teachers' technology use through TPACK framework
Video-enhanced or textual rubrics: Does the Viewbrics' formative assessment methodology support the mastery of complex (21st century) skills?
Teachers' support with ad-hoc collaborative networks
1: 1 online tuition: a review of the literature from a pedagogical perspective
Using Immersive Augmented Reality to Teach Physics to Students With Intellectual Disabilities
Translating networked learning: un-tying relational ties
Incidence of group awareness information on students' collaborative learning processes
The effects of case libraries on problem solving
The effect of netbook ownership on children's academic achievement in mathematics, reading, and writing
Micro-persistence and difficulty in a game-based learning environment for computational thinking acquisition
Factors influencing Chinese undergraduate students' emotions in an online EFL learning context during the COVID pandemic
Analysing adaptive scaffolds that help students develop self-regulated learning behaviours
Comparative analysis on the roles of message, medium and communicative method in empowering learning
The effects of computer simulation and animation (CSA) on students' cognitive processes: A comparative case study in an undergraduate engineering course
Understanding embodied immersion in technology-enabled embodied learning environments
Interaction between tool and talk: how instruction and tools support consensus building in collaborative inquiry-learning environments
My-Mini-Pet: a handheld pet-nurturing game to engage students in arithmetic practices
Encouraging college student active engagement in learning: Student response methods and anonymity
Digital tools and challenges to institutional traditions of learning: technologies, social memory and the performative nature of learning
Do Hebrew electronic books differ from Dutch electronic books? A replication of a Dutch content analysis
The Simulated Classroom Biology - A simulated classroom environment for capturing the action-oriented professional knowledge of pre-service teachers about evolution
Lesson learned from the pandemic for learning physics
Connecting the dots - A literature review on learning analytics indicators from a learning design perspective
Improving mastery of fractions by blending video games into the Math classroom
Using Artificial Intelligence to Promote Adolescents' Learning Motivation. A Longitudinal Intervention From the Self-Determination Theory
Exploring relationships among students' computational thinking skills, emotions, and cognitive load using simulation games in primary education
Models of pedagogical implementation of ICT in Israeli schools
Detecting breakdowns in local coherence in the writing of Chinese English learners
Investigating the pedagogies of screen-sharing in contemporary learning environments - A mixed methods analysis
Effects of the ARCS-V-based motivational strategies on online learners' academic performance, motivation, volition, and course interest
How Distractions Undermine Attentional Synchronisation in Work-Based Learning: A Randomised Controlled Study Using Dual Mobile Eye-Tracking
The evaluation of online courses
What strategies are effective for formative assessment in an e-learning environment?
How does the modern home environment impact children's mathematics knowledge? Evidence from Canadian elementary children's digital home numeracy practice (DHNP)
Learning in cyberspace: shaping the future
Effects of Fatigue Detection With Adaptive Feedback on Sustained Alertness and Learning Outcomes in Video-Based Learning
Experimenting with computational thinking for knowledge transfer in engineering robotics
Can technologies make a difference for hospitalized youth: Findings from research
The research-teaching nexus in a graduate CALL course: An action research study
The application of Simulation-Assisted Learning Statistics (SALS) for correcting misconceptions and improving understanding of correlation
Learning with elaborative interrogations and the impact of learners' emotional states
Factors affecting student learning performance: A causal model in higher blended education
Instructional Video and GenAI-Supported Chatbot in Digital Game-Based Learning: Influences on Science Learning, Cognitive Load and Game Behaviours
Learning to eRead: A qualitative exploration of young children's developing eReader practices
Face-to-face, blended, flipped, or online learning environment? Impact on learning performance and student cognitions
Determinants of college students' use of online collaborative help-seeking tools
Exploring a technology-facilitated solution to cater for advanced students in large undergraduate classes
User-oriented quality for OER: understanding teachers' views on re-use, quality, and trust
Making the Invisible Visible: Exploring Joint Attention Behaviour in Remote Collaborative Problem-Solving
Multilevel analysis of the educational use of technology: Quantity and versatility of digital technology usage in Finnish basic education schools
Reciprocal tutoring using cognitive tools
Supporting scientific discovery learning in a simulation environment
Conceptualising work activity for CAL systems design
Improving essay peer grading accuracy in massive open online courses using personalized weights from student's engagement and performance
Students' self-report and observed learning orientations in blended university course design: How are they related to each other and to academic performance?
Investigation of the influences of instructors and different media on learning attention with a wearable eye-tracking system in the physical classrooms
Threshold concepts, conceptions and skills: Teachers' experiences with students' engagement in functions
Has Minsky anything to say for education?
Cases, simulacra, and Semantic Web technologies
Combining teacher-Led and technology-assisted instruction to improve phoneme blending to read words for elementary students with disabilities
Adaptation provisioning with respect to learning styles in a Web-based educational system: an experimental study
Comparing technology acceptance of K-12 teachers with and without prior experience of learning management systems: A Covid-19 pandemic study
Optional student use of online lecture resources: resource preferences, performance and lecture attendance
Mathematics motivation and achievement as predictors of high school students' guessing and help-seeking with instructional software
Choose Your Own Adventure: Interactive E-Books to Improve Word Knowledge and Comprehension Skills
Effects of online teaching presence on students' interactions and collaborative knowledge construction
Can students evaluate scientific YouTube videos? Examining students' strategies and criteria for evaluating videos versus webpages on climate change