yusuke1997/dblp-id-title huggingface dataset:
Social Support and Social Interaction Ties on Internet Addiction: Integrating Online and Offline Contexts
Tricking Your Brain into Loving Your Body: The Integrated Power of Body Illusions and Interoceptive Technologies
The Impact of Cognitive Anchors on Information-Sharing Behavior
Cleared for Takeoff: Using Technology to Safeguard Aviation Mental Health
Beyond Zoom: The New Reality
ChatGPT: Artificial Intelligence as a Potential Tool for Parents Seeking Information About Autism
Correction to: ''Standing Up for Earth Rights'': Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors, by Chirico, et al. Cyberpsychol Behav Soc Netw 2023;26(4):300-308; doi: 10.1089/cyber.2022.0260
Disembodiment in Cyberspace Is Not a Myth
Education, Hypermedia, and the World Wide Web: Old Realities and New Visions
Auction Fever: Exploring Informational Social Influences on Bidder Choices
Risk Factors for Social Networking Site Scam Victimization Among Malaysian Students
MuMMER: How Robotics Can Reboot Social Interaction and Customer Engagement in Shops and Malls
The Accessibility of Commercial Off-The-Shelf Virtual Reality for Low Vision Users: A Macular Degeneration Case Study
Virtual Augmented Exercise Gaming for Older Adults
Cyber Incivility @ Work: The New Age of Interpersonal Deviance
Self-Disclosure Among Bloggers: Re-Examination of Social Penetration Theory
The Potential Effects of Telehealth on the Canadian Health Workforce: Where Is the Evidence?
Alcoholposts on Social Networking Sites: The Alcoholpost-Typology
Mobile Devices as Adjunctive Pain Management Tools
Promoting Emotional and Psychological Well-Being During COVID-19 Pandemic: A Self-Help Virtual Reality Intervention for University Students
Source Similarity and Social Media Health Messages: Extending Construal Level Theory to Message Sources
Augmented Reality: Poised for Impact
Pornography in Usenet: A Study of 9, 800 Randomly Selected Images
The Role of Personality, Self-Disclosure, and Envy in Maladaptive Social Media Engagement
Young People's Behavior, Confidence, and Safety when Communicating Online about Self-Harm and Suicide: Development and Validation of the #Chatsafe Online Safety Scale
A National Study of Zoom Fatigue and Mental Health During the COVID-19 Pandemic: Implications for Future Remote Work
Media Multitasking Is Associated with Symptoms of Depression and Social Anxiety
Esports Players Are Less Extroverted and Conscientious than Athletes
An Exploration of Motivations for Two Screen Viewing, Social Interaction Behaviors, and Factors that Influence Viewing Intentions
Sharing Personal Memories on Ephemeral Social Media Facilitates Autobiographical Memory
Association Between Smoking and Problematic Internet Use Among Japanese Adolescents: Large-Scale Nationwide Epidemiological Study
The Effects of Stigmatizing Discourse on the Quality of On-Line Relationships
Developing and Validating an Instrument for Measuring Mobile Computing Self-Efficacy
Call for Special Issue Papers: HUMANE METAVERSE: Opportunities and Challenges Towards the Development of a Humane-Centered Metaverse: Deadline for Manuscript Submission: December 31, 2022
A Pilot Study of Problem Gambling among Student Online Gamblers: Mood States as Predictors of Problematic Behavior
Time Spent on Social Network Sites and Psychological Well-Being: A Meta-Analysis
Classifying and Profiling Social Networking Site Users: A Latent Segmentation Approach
Acknowledgment of Reviewers 2024
The Double Meaning of Online Social Space: Three-Way Interactions Among Social Anxiety, Online Social Behavior, and Offline Social Behavior
Subjective Well-Being: Evidence from the Different Personality Traits of Online Game Teenager Players
Attitudes Toward a Game-Based Approach to Mental Health
Use of Augmented Reality with a Motion-Controlled Game Utilizing Alphabet Letters and Numbers to Improve Performance and Reaction Time Skills for People with Autism Spectrum Disorder
Sexuality and the Internet: A Study of the Perspectives of Turkish University Students
Modulation of Excitability in the Temporoparietal Junction Relieves Virtual Reality Sickness
Associations of Personality Traits with Internet Addiction: A Cross-Cultural Meta-Analysis with a Multilingual Approach
Experienced Poker Players Are Emotionally Stable
Kicking the Digital Dog: A Longitudinal Investigation of Young Adults' Victimization and Cyber-Displaced Aggression
Aggression and Consistency of Self in Cybertrolling Behavior
Internet Addiction Among College Students in China: Prevalence and Psychosocial Correlates
Body Image in Eating Disorders: The Influence of Exposure to Virtual-Reality Environments
Does Comparing with Generative Artificial Intelligence Harm Self-Esteem? Testing a Model Linking Social Comparison Orientation to Rejection-Identification Process
Plant a Tree in Cyberspace: Metaphor and Analogy as Design Elements in Web-Based Learning Environments
Romantic Relationship Development in the Age of Facebook: An Exploratory Study of Emerging Adults' Perceptions, Motives, and Behaviors
Success Factors in Internet-Based Psychological Counseling
Perpetration of Teen Dating Violence in a Networked Society
The Interplay between Customer Participation and Difficulty of Design Examples in the Online Designing Process and Its Effect on Customer Satisfaction: Mediational Analyses
Virtual Reality Intervention for Older Women with Breast Cancer
Breaking the Stereotype: The Case of Online Gaming
Children's Screen Time During the COVID-19 Pandemic: Boundaries and Etiquette
Differences on Presence and Reality Judgment Using a High Impact Workstation and a PC Workstation
Who Is Smart with Their Smartphones? Determinants of Smartphone Security Behavior
Image, Word, Action: Interpersonal Dynamics in a Photo-Sharing Community
Identifying Anxiety Through Tracked Head Movements in a Virtual Classroom
Sexting and Mental Health Among Young Australians Attending a Musical Festival: A Cross Sext-ional Study
Relationship Between Depression Symptoms, Physical Activity, and Addictive Social Media Use
The Effect of Anonymous Computer-Mediated Communication on State Anxiety: An Experimental Study
Haptics: Making the Metaverse a Touching Experience
Perceptions of Agentic and Communal Narcissism on Facebook
A Decision-Making Process Model of Young Online Shoppers
The Influence of Descriptive and Injunctive Peer Norms on Adolescents' Risky Sexual Online Behavior
Does Facebook Use Provide Social Benefits to Adults with Traumatic Brain Injury?
Emotional Experiences of Cybersecurity Breach Victims
Exploring the Motivations of Facebook Use in Taiwan
Male Adolescents' and Young Adults' Evaluations of Interracial Exclusion in Offline and Online Settings
An Exploratory Analysis of Increasing Self-Efficacy of Adults with Autism Spectrum Disorder Through the Use of Multimedia Training Stimuli
Selective Self-Presentation and Social Comparison Through Photographs on Social Networking Sites
Reinforcing Relationships Between Gaming Disorder and Aggression and Intrusive Parenting Across 4 Years
Female Users' TikTok Use and Body Image: Active Versus Passive Use and Social Comparison Processes
Self-Disclosure Valence on Facebook: Effects on Social Attractiveness and User Reactions
Definition of a VR-Based Protocol to Treat Social Phobia
Compassionate Body Talk VR: Integrating Self-Disclosure and Embodied Self-Compassion to Transform Body Image
Is Cybervictimization Associated with Body Dissatisfaction, Depression, and Eating Disorder Psychopathology?
Validation of the Online Security Behaviors and Beliefs Questionnaire with College Students in the United States
Immersive Virtual Reality Therapy as a Support for Cardiac Rehabilitation: A Pilot Randomized-Controlled Trial
A Virtual Reality Game to Assess Obsessive-Compulsive Disorder
A Model for Developing Web Sites at Academic Medical Institutions
Cyberbullying Victimization and Nonsuicidal Self-Injury in Early Adolescents: A Moderated Mediation Model of Social Anxiety and Emotion Reactivity
How to Be Aggressive from Virtual to Reality? Revisiting the Violent Video Games Exposure-Aggression Association and the Mediating Mechanisms
Cyberbullying Among Primary School Students in Turkey: Self-Reported Prevalence and Associations with Home and School Life
The Influence of Reading Motives on the Responses after Reading Blogs
MONSOON: Artificial Intelligence Meets Process Industries
Aging and Technology: The Convergence of Two Revolutions
Is Artificial Intelligence Customer Service Satisfactory? Insights Based on Microblog Data and User Interviews
Methodological Rigor with Internet Samples: New Ways to Reach Underrepresented Populations
E-Therapy: Practical, Ethical, and Legal Issues
Exploring the Role of Parents and Peers in Young Adolescents' Risk Taking on Social Networking Sites
Facebook-Induced Friend Shift and Identity Shift: A Longitudinal Study of Facebook Posting and Collegiate Drinking
The More Friends, the Less Political Talk? Predictors of Facebook Discussions Among College Students
EURYKA: Understanding the Political Empowerment of Young People
How Augmented Reality Is Poised to Outpace Virtual Reality
Does Facebook Promote Self-Interest? Enactment of Indiscriminate One-to-Many Communication on Online Social Networking Sites Decreases Prosocial Behavior
Can Coolness Predict Technology Adoption? Effects of Perceived Coolness on User Acceptance of Smartphones with Curved Screens
How Facebook Might Reveal Users' Attitudes Toward Work and Relationships with Coworkers
When a Chatbot Smiles at You: The Psychological Mechanism Underlying the Effects of Friendly Language Use by Product Recommendation Chatbots
Adult Romantic Attachment, Electronic Messaging, and Relationship Quality
Instagram #Instasad?: Exploring Associations Among Instagram Use, Depressive Symptoms, Negative Social Comparison, and Strangers Followed
Video Preprocessing of Patient Environmental Data for Use in Virtual Reality Assisted Physical Therapy Systems
"Harder, Better, Faster, Stronger": Negative Comparison on Facebook and Adolescents' Life Satisfaction Are Reciprocally Related
Problematic Internet Users' Discounting Behaviors Reflect an Inability to Delay Gratification, Not Risk Taking
Adolescents' Viewing of Suicide-Related Web Content and Psychological Problems: Differentiating the Roles of Cyberbullying Involvement
Online Security and Cyberbystander Relations in Mobilizing Sex Abuse Intervention
Drawing the Net: Internet Identification, Internet Use, and the Image of Internet Users
Level of Immersion in Virtual Environments Impacts the Ability to Assess and Teach Social Skills in Autism Spectrum Disorder
An Adaptive Display for the Treatment of Diverse Trauma PTSD Victims
Epidemiology of Internet Behaviors and Addiction Among Adolescents in Six Asian Countries
Qualities of Online Friendships with Different Gender Compositions and Durations
Gender Moderates the Relationship Between Avatar Customization and Enjoyment in Popular Video Games
Prevalence of Internet Addiction in Latino Adolescents with Psychiatric Diagnosis
Motivations for Play in Online Games
Feeling Small or Standing Tall? Height Manipulation Affects Speech Anxiety and Arousal in Virtual Reality
A Serial Mediation of Deceptive Discount Advertising Effects in Online Retailing
Relationship Development with Humanoid Social Robots: Applying Interpersonal Theories to Human-Robot Interaction
The Good, the Bad and the Ugly: Listserv as Support
Sharing the Workplace with Robots? New Tool Helps Designers Create Safer Socially Oriented Machines
Promoting Independence in Older Persons Through the Internet
Snaps, Selfies, and Shares: How Three Popular Social Media Platforms Contribute to the Sociocultural Model of Disordered Eating Among Young Women
"What Are You Thinking When You Look at Me?" A Pilot Study of the Use of Virtual Reality in Body Image
"I'm Attached, and I'm a Good Guy/Gal!": How Character Attachment Influences Pro- and Anti-Social Motivations to Play Massively Multiplayer Online Role-Playing Games
Longitudinal Effects of Excessive Smartphone Use on Stress and Loneliness: The Moderating Role of Self-Disclosure
Cyber Behaviors Among Heterosexual and Sexual Minority Youth: Subgroup Differences and Associations with Health Indicators
Exploring the Personality Trait of Self-Monitoring on Technology Usage of Web Portals
Deepfakes Unmasked: The Effects of Information Priming and Bullshit Receptivity on Deepfake Recognition and Sharing Intention
Emotional Response to Virtual Reality Exposure across Different Cultures: The Role of the Attribution Process
It Is the Family Context That Matters: Concurrent and Predictive Effects of Aspects of Parent-Child Interaction on Video Gaming-Related Problems
The Psychological Effects of Exergames for Children and Adolescents with Obesity: A Systematic Review and Meta-Analysis
Virtual Reality Visual Perceptual Plastic Training Promotes Retinal Structure and Macular Function Recovery in Glaucoma Patients
Post-COVID Re-Entry Anxiety: Off to Work We Go
The Gender Gap in Internet Use: Why Men Use the Internet More Than Women - A Literature Review
Cognitive Behavior Therapy for Panic Disorder with Agoraphobia in Videoconference: Preliminary Results
Support of the Dimensionality and Internal Consistency of the Generalized Problematic Internet Use Scale-2: Systematic Review and Meta-Analysis
Assessing Online and Offline Adolescent Social Skills: Development and Validation of the Real and Electronic Communication Skills Questionnaire
The e-SaVoR Project: Savoring and Virtual Reality to Enhance Emerging Adults' Well-Being
The Role of Attachment Style in Facebook Use and Social Capital: Evidence from University Students and a National Sample
Video Game Genre as a Predictor of Problem Use
Reading Ability and Computer-Related Attitudes among African American Graduate Students
Women, Women, Everywhere: Looking for a Link
Information and Communication Technology, Well-Being, and Ethnicity
The Process of Sharing Social Support in Cyberspace
If Social Fitness Is the Key to Happiness, Technology Provides a Fine Workout
The Virtual Threat Effect: A Test of Competing Explanations for the Effects of Racial Stereotyping in Video Games on Players' Cognitions
Time Course of Visual Attention to High-Calorie Virtual Food in Individuals with Bulimic Tendencies
Virtual Reality and Psychopathology
Analysis of Attitudes Toward Computer Networks and Internet Addiction of Taiwanese Adolescents
Compassionate Goals, Facebook Use, and Subjective Well-Being: Examining the Roles of Relationship Maintenance and Connectedness
Mixed Reality Could Improve Science, Technology, Engineering, and Mathematics Learning
Using an Eye-Tracker to Assess the Effectiveness of a Three-Dimensional Riding Simulator in Increasing Hazard Perception
Personality Differences between Online Game Players and Nonplayers in a Student Sample
Reciprocity in Computer-Human Interaction: Source-Based, Norm-Based, and Affect-Based Explanations
Perceived Safety and Teen Risk Taking in Online Chat Sites
The Spoilers of Virtual War: Experience and Performance Mediate the Relationship Between Violent Video Games and Hostility
The Virtual Cooperation Platform in Enterprise and Supplier Cooperation Models
Understanding Factors Associated with Singaporean Adolescents' Intention to Adopt Privacy Protection Behavior Using an Extended Theory of Planned Behavior
Roles of Smartphone App Use in Improving Social Capital and Reducing Social Isolation
Internet Addiction: A Review of Current Assessment Techniques and Potential Assessment Questions
Is Social Media Use Changing Who We Are? Examining the Bidirectional Relationship Between Personality and Social Media Use
The Aged Mind Observed with a Digital Filter: Detecting Mild Cognitive Impairment through Virtual Reality and Machine Learning
Can Customizing an Avatar Motivate Exercise Intentions and Health Behaviors Among Those with Low Health Ideals?
Social Media and Self-Concept Among Postsecondary Students: A Scoping Review
The Roles of Regulatory Focus and Medical Recommendation Avatars' Trustworthiness in Virtual Environment-Based E-Health
Online Sex Shops: Phenomenological, Psychological, and Ideological Perspectives on Internet Sexuality
Sex Differences in Spatial Object-Location Memory in a Virtual Grocery Store
Evaluation of Psychometric Properties of the Internet Addiction Scale in a Sample of Turkish High School Students
Mental Health Implications for Presence
Experience with V-STORE: Considerations on Presence in Virtual Environments for Effective Neuropsychological Rehabilitation of Executive Functions
Measurement Invariance of the Internet Addiction Test Among Hong Kong, Japanese, and Malaysian Adolescents
Avatars: Changing Behavior for Better or for Worse?
Exploring the Communication of Social Support within Virtual Communities: A Content Analysis of Messages Posted to an Online HIV/AIDS Support Group
Cognitive Behavior Therapy with Internet Addicts: Treatment Outcomes and Implications
Taking a One-Week Break from Social Media Improves Well-Being, Depression, and Anxiety: A Randomized Controlled Trial
Virtual Reality Exposure Therapy for World Trade Center Post-traumatic Stress Disorder: A Case Report
Characteristics of Social Perception Assessed in Schizophrenia Using Virtual Reality
Online Social Connection as a Buffer of Health Anxiety and Isolation During COVID-19
Social Big Data Analysis of Information Spread and Perceived Infection Risk During the 2015 Middle East Respiratory Syndrome Outbreak in South Korea
Does Screen Size Matter for Smartphones? Utilitarian and Hedonic Effects of Screen Size on Smartphone Adoption
Social Interaction and Pain Threshold in Virtual Reality
Using Virtual Reality Head-Mounted Displays in Schools with Autistic Children: Views, Experiences, and Future Directions
The Influence of Social Networking Photos on Social Norms and Sexual Health Behaviors
Associations Between Bystander Reactions to Cyberbullying and Victims' Emotional Experiences and Mental Health
Simmering on the Back Burner or Playing with Fire? Examining the Consequences of Back-Burner Digital Communication Among Ex-Partners
The Relationships Between Internet Addiction, Subjective Vitality, and Subjective Happiness
The Power of the Virtual Ideal Self in Weight Control: Weight-Reduced Avatars Can Enhance the Tendency to Delay Gratification and Regulate Dietary Practices
How COVID Has Changed Online Dating - And What Lies Ahead
Building Online Brand Perceptual Map
Comparative Loneliness of Users Versus Nonusers of Online Chatting
Effects of Gender and Physical Attractiveness on Visual Attention to Facebook Profiles
When Virtual Muscularity Enhances Physical Endurance: Masculinity Threat and Compensatory Avatar Customization Among Young Male Adults
To Be Connected or Not To Be Connected? Mobile Messenger Overload, Fatigue, and Mobile Shunning
Extrapolating Psychological Insights from Facebook Profiles: A Study of Religion and Relationship Status
Assessing Bias Toward a Black or White Simulated Patient with Obesity in a Virtual Reality-Based Genomics Encounter
Does It Really Matter That People Zip through Ads? Testing the Effectiveness of Simultaneous Presentation Advertising in an IDTV Environment
Reaching within Video-Capture Virtual Reality: Using Virtual Reality as a Motor Control Paradigm
Virtual Reality and Acrophobia: One-Year Follow-Up and Case Study
Homelessness in Virtual Reality: Experiencing Social Exclusion Improves Attitudes and Behaviors Toward Unhoused People
A Taste of the Diversity of Research on VR in Canada
Psychology Should Emulate Physics
Exposure Therapy with and without Virtual Reality to Treat PTSD while in the Combat Theater: A Parallel Case Series
Designing Time-Limited Cyber Promotions: Effects of Time Limit and Involvement
Virtual Reality Promotes Visual and Cognitive Function in Rehabilitation
Exergaming Executive Functions: An Immersive Virtual Reality-Based Cognitive Training for Adults Aged 50 and Older
HPV Vaccination Decision Among Catch-up Population Through a Digital Intervention: Empowering Young Adults to Their Own Health Decision-Making
The Relationship Between Online Video Game Involvement and Gaming-Related Friendships Among Emotionally Sensitive Individuals
The Associations Between Instagram Use, Selfie Activities, Appearance Comparison, and Body Dissatisfaction in Adult Men
The Role of Self-Motion in Acrophobia Treatment
College Counselors' Use of Informal Language Online: Student Perceptions of Expertness, Trustworthiness, and Attractiveness
Transportation as a Health Concern: How Technology Can Help
Sleep-Related Concerns Mediate the Association Between Cyber-Sexual Victimization and Psychological Distress Among Diverse University Students
Prevalence of Internet Addiction and Comparison of Internet Addicts and Non-Addicts in Iranian High Schools
Time to Face It! Facebook Intrusion and the Implications for Romantic Jealousy and Relationship Satisfaction
Cyberbullying in Adolescents: Resilience as a Protective Factor of Mental Health Outcomes
Understanding Cybercrime Perpetrators and the Strategies They Employ in Nigeria
Sustainable Responsible Research and Innovation Through Secure, Private Data
#DeleteFacebook: Antecedents of Facebook Fatigue
Machines Like Us and People Like You: Toward Human-Robot Shared Experience
Social Capital in Online Gaming Communities: A Systematic Review Examining the Role of Virtual Identities
Other-Dehumanization Rather Than Self-Dehumanization Mediates the Relationship Between Violent Video Game Exposure and Aggressive Behavior
Social Media Use During Social Distancing
Validation of the European Cyberbullying Intervention Project Questionnaire for Colombian Adolescents
A Collective Theory of Happiness: Words Related to the Word "Happiness" in Swedish Online Newspapers
Lessons Learned From 600 Virtual Reality Sessions
Preference Versus Choice in Online Dating
SyncWork: Comparison of Brain Synchrony between Agile and Face-to-Face Work Using an EEG Hyperscanning Paradigm
Internet Communication: An Activity that Appeals to Shy and Socially Phobic People?
RE-AGING: Reassessing Aging from a Population Perspective
Motives of Online Hate Speech: Results from a Quota Sample Online Survey
The Relationship Between Internet Addiction and Body Mass Index in Turkish Adolescents
The Influence of Shyness on the Use of Facebook in an Undergraduate Sample
What Is It Like to Be a Tree? The Transformative Potential of Virtual Reality
Neurofeedback Training with Virtual Reality for Inattention and Impulsiveness
"Standing Up for Earth Rights": Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors
Internet Use by the Socially Fearful: Addiction or Therapy?
Receiving Social Support Online: An Analysis of a Computer-Mediated Support Group for Individuals Living with Irritable Bowel Syndrome
A Randomized Trial of Virtual Reality-Based Cue Exposure Second-Level Therapy and Cognitive Behavior Second-Level Therapy for Bulimia Nervosa and Binge-Eating Disorder: Outcome at Six-Month Followup
Internet Adoption in Older Adults: Findings from the Health and Retirement Study
Tech Addiction? Take a Break Addressing a Truly Global Phenomenon
Presence and Reality Judgment in Virtual Environments: A Unitary Construct?
The Real You? The Role of Visual Cues and Comment Congruence in Perceptions of Social Attractiveness from Facebook Profiles
Gender, Internet Use, and Sexual Behavior Orientation among Young Nigerians
Clinical Observations During Virtual Reality Therapy for Specific Phobias
Designing Attractive Gamification Features for Collaborative Storytelling Websites
Exploring the Links Between Personality Traits and Motivations to Play Online Games
Preliminary Study of Short-Term Visual Perceptual Training Based on Virtual Reality and Augmented Reality in Postoperative Strabismic Patients
The Compulsive Internet Use Scale (CIUS): Some Psychometric Properties
The Influence of Media Type on Attitude Toward Mobile Advertisements Over Time
Psychometric Testing of the Personal Internet Gaming Disorder Evaluation-9: A New Measure Designed to Assess Internet Gaming Disorder
Neural Correlates of "Absence" in Interactive Simulator Protocols
Supporting Teachers and Students: The Role of AI in Shaping the Future of Education
Online Social Networking and Mental Health