yusuke1997/dblp-id-title huggingface dataset:
Equity and information communication technology in education - By Neil Anderson
An empirical analysis of high school students' practices of modelling with unstructured data
The development and piloting of a training web site for health and safety enforcement officers
Editorial: Who pays for publishing?
The application of artificial intelligence principles to teaching and training
The education of children in geographically remote regions through distance education - By Tom O'Donoghue et al
Pattern of accesses over time in an online asynchronous forum and academic achievements
Towards greater precision in latent construct measurement: What's the Rasch ?
Editorial: : The Future of Learning in the Post-Gutenberg/Post Industrial Era
A structural equation modelling of factors influencing student teachers' satisfaction with e-learning
Neural oscillations and learning performance vary with an instructor's gestures and visual materials in video lectures
Empowering online teachers through predictive learning analytics
Educational design as a quest for congruence: The need for alternative learning design tools
The use of help options in multimedia listening environments to aid language learning: A review
The use of online forums to support inquiry in a PBL environment: observations from a work-in-progress
Outcomes of a conference on conferencing
Using Short Message Service (SMS) to teach English idioms to EFL students
Researching creative learning - Edited by Pat Thomson & Julian Sefton-Green
Making learning happen - Race, Phil
Ubiquitous learning - Edited by Terry T Kidd and Irene Chen
Multi-touch tables and collaborative learning
Learning from web-based instructional systems and cognitive style
Modern Languages and CD-ROM-based Learning
Serious comix - By Eydie Wilson
Computer Block - Does it Exist in the Comprehensive Secondary School?
Evaluation in distance education and e-learning - By Valerie Ruhe & Bruno D Zumbo
Review question formats and web design usability in computer-assisted instruction
Message design for mobile learning: Learning theories, human cognition and design principles
Response to Logie and Della Sala: Brain training in schools, where is the evidence?
Flow in e-learning: What drives it and why it matters
Returning to reality - By Phillip M Thompson
Improving executive functions at school. Integrating metacognitive exercise in class and computerized training at home to ensure training intensity and generalization. A feasibility pilot study
The impact of IT literacy through HiWEL learning stations on juvenile children
Developing animation story for children
Gaming in a 3D multiuser virtual environment: engaging students in Science lessons
Creating a psychologically safe online space for a student-generated questions learning activity via different identity revelation modes
Promoting engagement in online courses: What strategies can we learn from three highly rated MOOCS
Developments in educational psychology - Edited by Kevin Wheldall
Editorial: Learning technology - redefining the field
Creating the golden triangle of evidence-informed education technology with EDUCATE
The science and art of integrating ICT in Singapore schools - By Cher Ping Lim
Digital learning lives - By Ola Erstad
Using learning analytics in the Amazonas: understanding students' behaviour in introductory programming
Drivers and barriers to the utilisation of gamification and game-based learning in universities: A systematic review of educators' perspectives
A tale of two communication tools: Discussion-forum and mobile instant-messaging apps in collaborative learning
Multimedia and literacy development - By Adriana G Bus & Susan B Neuman
Literacy in the digital university - Edited by Robin Goodfellow and Mary R Lea
Listening to learners: An investigation into college students' attitudes towards the adoption of e-portfolios in English assessment and learning
Interactive radio instruction: developing instructional methods
Aim, shoot, ready! Future teachers learn to 'do' video
Mobile collaborative language learning: State of the art
How educators build knowledge and expand their practice: The case of open education resources
Self-instructional videocourses: a cost-effective approach to in-service training of teachers in special education
An MDRE approach to promoting students' learning performances in the era of the pandemic: A quasi-experimental design
e is for exploration: Assessing hard-to-measure learning outcomes
Are quiz-games an effective revision tool in Anatomical Sciences for Higher Education and what do students think of them?
BJET Editorial 2024: A call for research rigour
Learning objects: Standards, metadata, repositories, and LCMS - Edited by Keith Harman & Alex Koohang
Learners' interaction patterns in asynchronous online discussions: An integration of the social and cognitive interactions
From e-campus to e-learning: An overview of ICT applications in Chinese higher education
Gender differences in usage, satisfaction, self-efficacy and performance of blogging
Augmented lectures around the corner?
Are 20th-century methods of teaching applicable in the 21st century?
Continuing to teach in a time of crisis: The Chinese rural educational system's response and student satisfaction and social and cognitive presence
Transitioning to remote learning: Lessons from supporting K-12 teachers through a MOOC
An evaluation framework of expertise presence in computer conferences
Towards a strategic approach to the introduction of blended learning: Challenges faced and lessons learned
I still miss human contact, but this is more flexible - Paradoxes in virtual learning interaction and multidisciplinary collaboration
Constructive multiple-choice testing system
Proposing a framework to assess Internet usage in university education: an empirical investigation from a student's perspective
Experiential online development for educators: The example of the Carpe Diem MOOC
Editorial: Student voice. Listening to students to improve education through digital technologies
Effects of an immersive virtual reality-based classroom on students' learning performance in science lessons
Does emotion matter? An investigation into the relationship between emotions and science learning outcomes in a game-based learning environment
Construction of a digital learning environment based on cloud computing
Taking an instrumental genesis lens: New insights into collaborative mobile learning
Why this app? How parents choose good educational apps from app stores
A question, observation, and organisation-based SVVR approach to enhancing students' presentation performance, classroom engagement, and technology acceptance in a cultural course
Requesting a commitment in school teachers to teach in unprecedented ways: The mediating role of teacher agency
Formative Automated Computer Testing (FACT)
Exploring the learning mechanism of web-based question-answering systems and their design
The ideal online course
Using hybrid intelligence to enhance peer feedback for promoting teacher reflection in video-based online learning
The television viewing behaviour of families in Kwara State, Nigeria
Zoom invigilated exams: A protocol for rapid adoption to remote examinations
Primary mathematics - Louise, O'Sullivan et al
Technology education
e-Assessment for learning? The potential of short-answer free-text questions with tailored feedback
Massively Open Online Course for Educators (MOOC-Ed) network dataset
Enhancing students' choreography and reflection in university dance courses: A mobile technology-assisted peer assessment approach
Strategies for overcoming the digital divide during the COVID-19 pandemic in higher education institutions in Ghana
The use of the interactive whiteboard for creative teaching and learning in literacy and mathematics: a case study
Computers and language learning: misguided assumptions
The modality effect in a mobile learning environment: Learning from spoken text and real objects
The virtual lecture hall: utilisation, effectiveness and student perceptions
The implications of a connectivist learning blog model and the changing role of teaching and learning
The use of audio-visual aids in intermediate stage schools for girls in Riyadh, Saudi Arabia
E-learning and education for sustainability - Edited by Ulisses Miranda Azeitero
Mapping learning and game mechanics for serious games analysis
The ethical limitations of online grading systems
Creativity in schools - Anna Craft
Using interactive video-based modelling to teach social skills: an experimental study
Editorial: Learning design, teacher inquiry into student learning and learning analytics: A call for action
Logo mathematics experiments in the middle schools of Guizhou in the People's Republic of China
Integrated e-learning
Appropriation of adaptive literacy games into the German elementary school classroom
Temporal analysis of multimodal data to predict collaborative learning outcomes
Editorial: Understanding the past - illuminating the future
Learning as immersive experiences: Using the four-dimensional framework for designing and evaluating immersive learning experiences in a virtual world
Technology integration in higher education in Africa: Philosophical, theoretical and policy-practice perspectives
Teaching presence in computer conferencing learning environments: Effects on interaction, cognition and learning uptake
Incorporating technologies into a flexible teaching space
The perils of a lack of student engagement: Reflections of a "lonely, brave, and rather exposed" online instructor
Learning on the Net
A learning analytics approach towards understanding collaborative inquiry in a problem-based learning environment
Pity the poor student
Time, space and structure in an e-learning and e-mentoring project
Attitudes and confidence towards computers and books as learning tools: a cross-sectional study of student cohorts
The development of ICT across the curriculum in Irish schools: A historical perspective
Informatics curricula and teaching methods
Exploring the utility of a video-based online EFL discussion forum
Effects of a concept mapping-based flipped learning approach on EFL students' English speaking performance, critical thinking awareness and speaking anxiety
Higher education in the digital age - By William G Bowen
Participation, interaction and social presence: An exploratory study of collaboration in online peer review groups
Constructing identities in online communities of practice - By Leila Kajee
Data practices during COVID: Everyday sensemaking in a high-stakes information ecology
An embodied, analogical and disruptive approach of AI pedagogy in upper elementary education: An experimental study
The role of facial microexpression state (FMES) change in the process of conceptual conflict
How to plan and manage an e-learning programme
Preserving academic integrity - fighting against nonoriginality agencies
Nursing care plans for undergraduate teaching and learning: using a computerised planning format
Balancing student privacy and technology integration in higher education: Engagement, encroachment and interstitial spaces
Multi-media input to a foundation ESP course at university level
Future directions in distance learning and communication technologies - Edited by Timothy Shih & Jason C Hung
Open education - By Pauline van Mourik Broekman
Ethnography of corporeality: A carnal move in educational technology research
Students' experience of e-learning in higher education - By Robert A Ellis & Peter Goodyear
A shared lens around sensemaking in learning analytics: What activity theory, definition of a situation and affordances can offer
The coaching toolkit - By Shaun Allison & Michael Harbour
Examination of students' acceptance of and intention to use learning management systems using extended TAM
Using assistive technology with SRSD to support students on the autism spectrum with persuasive writing
Collaborative versus individual problem solving in computational thinking through programming: A meta-analysis
E-learning strategies: how to get implementation and delivery right first time
One-to-one mobile technology in high school physics classrooms: Understanding its use and outcome
Media effectiveness, essentiality, and amount of study: a mathematical model
Media-assisted language learning for young children: Effects of a word-learning app on the vocabulary acquisition of two-year-olds
Towards sustainable technology-enhanced innovation in higher education: Advancing learning design by understanding and supporting teacher design practice
Interaction of the originality of peers' ideas and students' openness to experience in predicting creativity in online collaborative groups
Use of human-computer interactive games for the dynamic assessment of language skills of children with autism spectrum disorder
Research trends in meaningful learning research on e-learning and online education environments: A review of studies published in SSCI-indexed journals from 2003 to 2012
Editorial: Quality
Exploring the reliability and its influencing factors of peer assessment in massive open online courses
Assessing applications for collaboration: from collaboratively usable applications to collaborative technology
Reflections on student-centred learning in a large class setting
Using avatars and virtual environments in learning: What do they have to offer?
Let's teach Kibot: Discovering discussion patterns between student groups and two conversational agent designs
The equivalence of online and traditional testing for different subpopulations and item types
Immersive virtual reality in education
Staff development by stealth
The effects of mind games in math and grammar courses on the achievements and perceived problem-solving skills of secondary school students
e-Research and learning theory: What do sequence and process mining methods contribute?
Technology acceptance model in educational context: A systematic literature review
Analysis of critical success factors of online international learning exchange of Korean school pupils with English-speaking counterparts
Does pressing a button make it easier to pass an exam? Evaluating the effectiveness of interactive technologies in higher education
The dynamic mix of heutagogy and technology: Preparing learners for lifelong learning
Technology enhanced language learning - By Aisha Walker and Goodith White
Does regular online testing enhance student learning in the numerical sciences? Robust evidence from a large data set
Programmes of educational technology in China: Looking backward, thinking forward
The integration of print and digital content for providing learners with constructive feedback using smartphones
Building a customised Google-based collocation collector to enhance language learning
Design-based research on the use of a tangible user interface for geometry teaching in an inclusive classroom
Practical guide to problem-based learning online - By Maggi Savin-Baden
Management and further training
Designing learning experiences for outdoor hybrid learning spaces
Non-native Chinese language learners' attitudes towards online vision-based motion games
The policy and management of information technology in Jordanian schools
Inquiring tweets want to know: #Edchat supports for #RemoteTeaching during COVID-19
Discovering indicators of successful collaboration using tense: Automated extraction of patterns in discourse
Communication challenges learners face online: Why addressing CMC and language proficiency will not solve learners' problems
Teaching improvement grants: what they tell us about professors' instructional choices for the use of technology in higher education
Exploring game experiences and game leadership in massively multiplayer online role-playing games
Can e-learning system enhance learning culture in the workplace? A comparison among companies in South Korea
Learning by creating and exchanging objects: The SCY experience
Active learning in secondary and college science classrooms
From vocational to higher education - By Gavin F Moodie
Cultural-historical perspectives on teacher education and development - Edited by Viv Ellis et al
Audience participation digital drama-based learning activities for situational learning in the classroom
Educational modelling language: modelling reusable, interoperable, rich and personalised units of learning
Does authentic happiness exist in cyberspace? Implications for understanding and guiding college students' Internet attitudes and behaviours
Assessment in an era of accessibility: Evaluating rules for scripting audio representation of test items
A Guide to Authentic E-learning - By Jan Herrington et al
Enhancing learner-learner interaction using video communications in higher education: Implications from theorising about a new model
Assessing Individual Contributions: Experience of Peer Evaluation in Major Group Projects
Rethinking the nature of online work in asynchronous learning networks
AI in training (1980-2000): Foundation for the future or misplaced optimism?
Maths and ICT in the primary school - By Richard English
Data science education across the disciplines: Underexamined opportunities for K-12 innovation
Is computer-generated interactive mathematics homework more effective than traditional instructor-graded homework?
Students' response to traditional and computer-assisted formative feedback: A comparative case study
IssueWeb
The role of transformative leadership, ICT-infrastructure and learning climate in teachers' use of digital learning materials during their classes
The specific involvement of verbal and visuospatial working memory in hypermedia learning
Web 2.0 for schools - By Julia Davies & Guy Merchant
Questions and research opportunities in online education
Fostering children's acceptance of educational apps: The importance of designing enjoyable learning activities
A critical friend from BJET ?
Collaborative learning across physical and virtual worlds: Factors supporting and constraining learners in a blended reality environment
The effectiveness of information and communication technology on the learning of written English for 5- to 16-year-olds
A Thorn in the Flesch: Observations on the Unreliability of Computer-Based Readability Formulae
The influence of instructional methods on the quality of online discussion
Ten worries about assessment
Mobile technology affordance and its social implications: A case of "Rain Classroom"
African philosophy for successful integration of technology in higher education
Second language teaching and learning with technology - Edited by Thouësny Sylvie and Bradley Linda
The co-dependent relationship of technology and communities
Swinging from a tree: can the process of technological integration be improved using Fault Tree Analysis?
The effects of sex of speaker and listener on recall from a medical audiotape
Facilitating cognitive development and addressing stereotypes with a cross-cultural learning activity supported by interactive 360-degree video technology
Online communication in language learning and teaching - By Marie-Noëlle Lamy & Regine Hampel
Towards prescriptive analytics of self-regulated learning strategies: A reinforcement learning approach
Co-designing enduring learning analytics prediction and support tools in undergraduate biology courses
Learning from software localization
Perspectives and issues of the creation for weblog-based electronic portfolios in teacher education
Influence of learning styles on social structures in online learning environments
The place of the classroom and the space of the screen - By Norm Friesen
Co-designing teacher support technology for problem-based learning in middle school science
Curricula and the use of ICT in education: Two worlds apart?
Why we all want it to work: towards a culturally based model for technology and educational change
M-learning adequacy and perceptions of students and teachers in secondary schools
The effect of colour coding and test type (visual/verbal) on students identified as possessing different field dependence levels
Experiments on Information Management in Hypercard Design
Disabled children's evolving digital use practices to support formal learning. A missed opportunity for inclusion
Educational broadcasting in Cyprus: a historical account
Students' perceptions of Blackboard and Moodle in a Portuguese university
Robert Glaser 1921-2012
Human and artificial intelligence collaboration for socially shared regulation in learning
Values in higher education teaching - By Tony Harland & Neil Pickering
Interactions and learning outcomes in online language courses
The shift from "e-learning" to "learning": Invisible technology and the dropping of the "e"
An evaluation of the impact of flipped-classroom teaching on mathematics proficiency and self-efficacy in Saudi Arabia
Psychological research in educational technology in China
Mobile practices in everyday life: Popular digital technologies and schooling revisited
Effective practice with e-learning
Elearning: The key concepts - By Robin Mason & Frank Rennie
In-game performance: The role of students' socio-economic status, self-efficacy and situational interest in an augmented reality game
Overcoming barriers for eLearning in universities - portfolio models for eCompetence development of faculty
Designing Web-based Training
Introducing ICT in schools in England: Rationale and consequences
Making control technology work in the classroom
Creating a learning to learn school - Greany, Toby & Rodd, Jill
Conceptions of e-learning and professional development for e-learning held by tertiary educators in New Zealand
Collaborative innovation in the Joint Information Systems Committee distributed e-learning programme
Knowledge and degree of training of primary education teachers in relation to ICT taught to students with disabilities
Cowboys with cameras: an interactive expedition
Flexibility as a Key Construct in European Training: Experiences from the TeleScopia Project
Incorporation of peer-feedback into the pedagogical use of spherical video-based virtual reality in writing education
Teaching at post-16
Home literacy in the digital era: The role of mobile screen media frequency in a U.S. state
The Kathmandu International Study Centre: a model for supporting self-study
Supporting young children as digital citizens: The importance of shared understandings of technology to support integration in play-based learning
Situational interest, computer self-efficacy and self-regulation: Their impact on student engagement in distance education
Grading students' programming and soft skills with open badges: A case study
Information technology ethics - By Soraj Hongladarom & Charles Ess
Research priorities for YouTube and video-sharing technologies: A Delphi study
The development of Messenger bots for teaching and learning and accounting students' experience of the use thereof
Information and communication technology (ICT) in secondary schools: the role of the computer coordinator
Technology enhanced teaching and learning in South African higher education - A rearview of a 20 year journey
Multimodal assessment of and for learning: A theory-driven design rubric
Physical considerations in the development of a computer learning environment
'Mind the gap': An empirical study of the gap between intention and actual usage of corporate e-learning programmes in the financial industry
Learning to play - Edited by Mayint Swe Khine
The effectiveness of digital game-based vocabulary learning: A framework-based view of meta-analysis
Editorial introduction: BJET special issue on critical success factors in institutional change
Ontology and taxonomy design and development for personalised web-based learning systems
The dynamics of online learning at the workplace: Peer-facilitated social learning and the application in practice
Joining up the episodes of lifelong learning: A regional transition project
The effectiveness of a meaningful learning-based evaluation model for context-aware mobile learning
Acting with technology - By Victor Kaptelinin & Bonnie Nardi
Leveraging informal leadership in higher education institutions: A case of diffusion of emerging technologies in a southern context
Computers on wheels: an alternative to 'each one has one'
A case study of the development of WebPA: An online peer-moderated marking tool