yusuke1997/dblp-id-title huggingface dataset:
A Resource-Constrained Project Scheduling Problem with Fuzzy Activity Times
Logarithmic Entropy Measures for Fuzzy Rough Set and their Application in Decision Making Problem
Analysis of Pedagogy of Teacher's Capability to Transform Knowledge Into Practice Using Fuzzy Logic
Ordered Intuitionistic Fuzzy Soft Sets and Its Application in Decision Making Problem
Z-Number TODIM-EDAS Decision-Making Framework for Cultural Tourism Competitiveness Evaluation in the Yellow River Basin
Fuzzy Sematic Segmentation and Efficient Classification of Lung Cancer Multi-Dimensional Datasets
A New Methodology to Arrive at Membership Weights for Fuzzy SVM
A Two-Fold Linear Programming Model with Fuzzy Data
Stabilization and Control of Elastic Inverted Pendulum System (EIPS) Using Adaptive Fuzzy Inference Controllers
Q-Neutrosophic Soft Expert Set and its Application in Decision Making
Novel Distance and Similarity Measures for Probabilistic Hesitant Fuzzy Set and Its Applications in Stock Selection Problems
Enhancing the Mobility Support in Internet of Things
On the Latest Times and Float Times of Activities in a Fuzzy Project Network with LR Fuzzy Numbers
Interval Cut-Set of Generalized Interval-Valued Intuitionistic Fuzzy Sets
A Black Widow Optimization-Based Neuro-Fuzzy Model for Designing an Efficient Cluster Routing Protocol in a VANET Environment
Cuckoo Search Optimized Reduction and Fuzzy Logic Classifier for Heart Disease and Diabetes Prediction
Fuzzy Dynamic Load Balancing in Virtualized Data Centers of SaaS Cloud Provider
Crisply Implementing Subjective Fuzzy Requirements
A New Fuzzy Joint Choquet Integral Method Under Interval-Valued Function
Design and Optimization of Fuzzy-Based FIR Filters for Noise Reduction in ECG Signals Using Neural Network
A New Technique to Solve Transportation Problems Using De-Pythagorean Value in Generalized Interval Valued Pythagorean Environment
Exploration on the Influential Factors of College Students' Innovation and Entrepreneurship Intention Based on Analytic Hierarchy Process
Clustering Hybrid Data Using a Neighborhood Rough Set Based Algorithm and Expounding its Application
Influence Maximization for MOOC Learners Using BAT Optimization Algorithm
An Evidential Approach for Area Coverage in Mobile Wireless Sensor Networks
A Fuzzy Clustering Model for Fuzzy Data with Outliers
Fuzzy Soft Matrices Entropy: Application in Data-Reduction
Fuzzy Cluster Validation Based on Fuzzy PCA-Guided Procedure
Effects of Physical Activity on College Students' Positive Psychology: A Meta-Analysis
Initial Value Methods for the Numerical Simulation of Fuzzy Two-Point Boundary Value Problems Using General Linear Method
System Identification Based on Dynamical Training for Recurrent Interval Type-2 Fuzzy Neural Network
Cost Efficiency Measures with Trapezoidal Fuzzy Numbers in Data Envelopment Analysis Based on Ranking Functions: Application in Insurance Organization and Hospital
A Fuzzy Expert System for Star Classification Based on Photometry
Fuzzy Sets Based Cluster Routing Protocol For Internet of Things
On Possibilistic and Probabilistic Information Fusion
Relations and Functions on Union-Soft Sets
Fuzzy Lattice Ordered G-modules
Towards a New Multicriteria Decision Support Method Using Fuzzy Measures and the Choquet Integral
Hybrid System based on Rough Sets and Genetic Algorithms for Medical Data Classifications
A Neuro-Fuzzy Approach to MOPP Open Time Prediction for Chemical Threats in Low-Intensity Conflicts
Percentile Matching Estimation of Zigzag Uncertainty Distribution
A Multi-Step Interaction Opinion Dynamics Group Decision-Making Method and Its Application in Art Evaluation
Benchmarking CNC Machine Tool Using Hybrid-Fuzzy Methodology: A Multi-Indices Decision Making (MCDM) Approach
Fuzzy Learning of Co-Similarities from Large-Scale Documents
Fuzzy Clustering with Multi-Resolution Bilateral Filtering for Medical Image Segmentation
Multi-Dimensional Cloud Model-Based Assessment and Its Application to the Risk of Supply Chain Financial Companies
Fuzzy-Based Social Relationship-Aware Routing Scheme for Opportunistic Networks
Intrusion Detection System Using Deep Learning Asymmetric Autoencoder (DLAA)
Improving the ANFIS Forecating Model for Time Series Based on the Fuzzy Cluster Analysis Algorithm
Implementing a Fuzzy Logic Based Algorithm to Predict Solar and Wind Energies in a Hybrid Renewable Energy System
An Efficient Time Series Forecasting Method Exploiting Fuzziness and Turbulences in Data
Applying the Linguistic Strategy-Oriented Aggregation Approach to Determine the Supplier Performance with Ordinal and Cardinal Data Forms
Fuzzy Ranking Algorithm with Seagull Optimization-Based Decision Tree for Short-Term/Long-Term Rainfall Prediction
Cloud Service Provider Selection Using Fuzzy Data Envelopment Analysis Based on SMI Attributes
An Application of Fuzzy Clustering to Customer Portfolio Analysis in Automotive Industry
Multi-Fuzzy Complex Numbers and Multi-Fuzzy Complex Sets
No-FSQL: A Graph-based Fuzzy NoSQL Querying Model
A Short Primer on the Correlation Coefficient of Vague Sets
Modify Symmetric Fuzzy Approach to Solve the Multi-Objective Linear Fractional Programming Problem
A New Efficient and Effective Fuzzy Modeling Method for Binary Classification
Unification of Imprecise Data: Translation of Fuzzy to Multi-Valued Knowledge Over Y-Axis
Interdependent Attribute Interference Fuzzy Neural Network-Based Alzheimer Disease Evaluation
Bilateral Matching Decision-Making Method Considering Regret Avoidance in Second-Hand Transactions
On the Characteristics of Mise-en-scène in Animated Audio-Visual Language
Digital Storytelling within Virtual Environments: "The Battle of Thermopylae"
Narrative Threads: A Tool to Support Young People in Creating Their Own Narrative-Based Computer Games
Developing a Digital Game-Based Situated Learning System for Ocean Ecology
EasyCouplet: Automatic Generation of Chinese Traditional Couplets
Large Area Interactive Browsing for High Resolution Digitized Dunhuang Murals
Multi-channel Scene Synchronization Strategy in Real Time Rendering
An Adaptive Gradient Enhanced Texture Based Tracking Algorithm for Video Monitoring Applications
Area Measurement Method of Paint Bubble Based on Computer Vision
Evoking Panic in Crowd Simulation
Multi-samples Texture Synthesis for Dynamic Terrain Based on Constraint Conditions
Virtual Training and Experience System for Public Security Education
Adaptable Behavior Coding Schema for Avatar Interaction in Network Virtual Environment
Application of Visualization in Virtual Endoscopy System
Correlation Analysis Between Emotional Engagement and Achievement of University Students in Online Learning Based on an Elective Course
Human Skeleton Control with the Face Expression Changed Synchronously
Effects of the Sequence of Game-Play and Game-Design on Novices' Motivation, Flow, and Performance
A Modular Image Search Engine Based on Key Words and Color Features
A Methodology of Integrating Knowledge into Applied Game and Validation of Education and Entertainment Effects
Transactions on Edutainment XIII
Automatic Motion Generation Based on Path Editing from Motion Capture Data
Rendering Technology of 3D Digital Chinese Ink-Wash Landscape Paintings Based on Maya
An Automatic and Robust Chessboard Corner Extraction
Fuzzy Comprehensive Evaluation for Rural Public Sports Services
The Corroded Defect Rating System of Coating Material Based on Computer Vision
An Analysis of the Potential to Utilize Virtual Worlds to Enhance Edutainment and Improve the Wellbeing of the Ageing Population
Depth Map Enhancement with Interaction in 2D-to-3D Video Conversion
Research on Shot Detection Algorithm of Self-adaptive Dual Thresholds Based on Multi-feature Fusion
Dance-Based ExerGaming: User Experience Design Implications for Maximizing Health Benefits Based on Exercise Intensity and Perceived Enjoyment
High Performance Hybrid Streaming Scheme and VCR Support
Automatic Recognition of Pavement Crack via Convolutional Neural Network
Medical Image Registration Based on Wavelet Transform Using Hausdorff Distance
UpStage: An Online Tool for Real-Time Storytelling
Beyond Standards: Unleashing Accessibility on a Learning Content Management System
The Research and Design of 3D Visualization Route Display System Based on osgEarth
A Calibration Method for Removing the Effect of Infrared Camera Self-radiance on the Accuracy of Temperature Measurement
Transform! Patterns for Data Migration
The Export of Hangzhou's Cultural and Creative Products (Services) and Its Development Overseas
Making the Real World as a Game World to Learners by Applying Game-Based Learning Scenes into Ubiquitous Learning Environment
User Interface Patterns for Multimodal Interaction
Interacting with Augmented Assets in Cultural Tourism
Design and Implementation of Virtual Museum Based on Web3D
The Study and Design of Adaptive Learning System Based on Fuzzy Set Theory
Real-Time Implementation for Weighted-Least-Squares-Based Edge-Preserving Decomposition and Its Applications
3D Indoor Environment Modeling and Detection of Moving Object and Scene Understanding
An Improved Texture Synthesis Algorithm
Recovering Geometric Detail by Octree Normal Maps
Engaging Kids with the Concept of Sustainability Using a Commercial Video Game - A Case Study
Quad-Tree Atlas Ray Casting: A GPU Based Framework for Terrain Visualization and Its Applications
Generation of IFS Fractal Images Based on Hidden Markov Model
Internet of Things Patterns for Communication and Management
A Rehabilitation Planning Based on Kinect Somatosensory Recognition and Cloud Computing
Digital Inclusion: Zero to Deuterio Learning and the More Knowing Other
Method and Applications for Multiple Attribute Decision-Making Based on Converting Triangular Fuzzy Numbers into Connection Numbers
Real-Time Rendering of Rut Based on Material Point Method
Investigating the Effects of Educational Game with Wii Remote on Outcomes of Learning
DPNet: A Dual Path Network for Road Scene Semantic Segmentation
Distributed Cache and Recovery Method for Strong Real-Time Applications
Line Drawings Abstraction from 3D Models
A Pattern Language for Knowledge Handover When People Transition
Animation as an Aid for Higher Education Computing Teaching
Particle-Based Fracture Simulation on the GPU
Augmented Reality Animation for Pancreatic Surgery
A Vehicle Logo Recognition Approach Based on Foreground-Background Pixel-Pair Feature
Study of Animation Simulation Technology for Earthquake Escape Education
A High Precision Fresco Scanner
Application of Mobile AR in E-learning: An Overview
A Pen-Based 3D Role Modeling Tool for Children
A Methodology to Validate Interactive Storytelling Scenarios in Linear Logic
A Method of Human Motion Feature Extraction and Recognition Based on Motion Capture Device
Pattern Based Motion for Crowd Simulation
A Method for the 3D Reconstruction Based on Edge Detection and Feature Extraction
Transactions on Edutainment XI
A Virtual Training System Using a Force Feedback Haptic Device for Oral Implantology
Building Virtual Entertainment Environment with Tiled Display Wall and Motion Tracking
The Style-Based Automatic Generation System for Xinjiang Carpet Patterns
Cybersecurity Curriculum Design: A Survey
A Study of Digital Games as a New Media of Cultural Transmission
An XML-Based Interface Customization Model in Digital Museum
Time-Based Personalised Mobile Game Downloading
Choose Your Pwn Adventure: Adding Competition and Storytelling to an Introductory Cybersecurity Course
Cooperative and Self-directed Learning with the Learning Scenario VideoLearn - Engineering Education Using Lecture Recordings
Adopting Virtual Characters in Virtual Systems from the Perspective of Communication Studies
A Human Action Recognition Algorithm Based on Semi-supervised Kmeans Clustering
Research and Implementation of the Virtual Exhibit System of Historical Sites Base on Multi-touch Interactive Technology
Make Learning Fun with Programming Contests
Research on Initialization of 3D Hand Pose Based on User and Computer Interaction
Teaching as a Collaborative Practice: Reframing Security Practitioners as Navigators
Games on Prescription! Evaluation of the Elinor Console for Home-Based Stroke Rehabilitation
Salient Object Detection Based on the Fusion of Foreground Coarse Extraction and Background Prior
The Boom and Bust and Boom of Educational Games
Visualization of the Color Family Order System
Collecting Aboriginal Stories for Education through Immersion
Virtual Customers in a Multiagent Training Application
Interactive Digital Storytelling Based Educational Games: Formalise, Author, Play, Educate and Enjoy! - The Edugames4all Project Framework
Attention Decrease Detection Based on Video Analysis in E-Learning
Transactions on Edutainment IV
Transactions on Edutainment XIV
Wearable Sensors and Equipment in VR Games: A Review
Modeling Personalized Learning Styles in a Web-Based Learning System
The Effects of Edutainment Strategies on Student Motivation and Engagement in College EFL Classes
Mixed 2D-3D Information for Face Recognition
Virtual Interface and Its Application in Natural Interaction
A Novel Method for Large Crowd Flow
The 3D Human Body Modeling for Virtual Fitting Based on the Key Characteristic Parameters
Detection and Segmentation of Moving Objects from Dynamic RGB and Depth Images
An Interactive Construction Method of 3D Objects from Chinese Ink Paintings
Literature Analysis on the Higher Education Informatization of China (2001-2010)
Applying Computer-Aided Intelligent Assessment in the Context of Mathematical Induction
The Wearable Tactile Information Expression System Based on Electrotactile Rendering
A Distributed Data Mining System Framework for Mobile Internet Access Log Based on Hadoop
An Improved Edge Detection Method Using Adaptive Threshold
Virtual Reality House for Rehabilitation of Aphasic Clients
A Novel Emergency Detection Approach Leveraging Spatiotemporal Behavior for Power System
Extracting the Foreground from Video Based on a New Sampling Method
Transactions on Edutainment VII
Computer Assisted Chinese Birthday Couplets Generation
Towards a Structural Model for Intention to Play a Digital Educational Game
Course Lectures as Problem-Based Learning Interventions in Virtual Worlds
Interactive Creation of Chinese Calligraphy with the Application in Calligraphy Education
The Cyber Security Knowledge Exchange: Working with Employers to Produce Authentic PBL Scenarios and Enhance Employability
Behavioural Reactive Agents to Define Personality Traits in the Videogame Überpong
National Culture - The Soul of Chinese Animation
3D Plant Modeling Based on BP Neural Network
Bringing Integrated Multimedia Content into Virtual Reality Environments
Core Attributes of Interactive Computer Games and Adaptive Use for Edutainment
A Method of Human Facial Portrait Generation Based on Features Exaggeration
Cross Cultural Hierarchy Phenomenon: A New Communication Mechanism to Disseminate Chinese Culture Overseas Based on Social Media
Detail-Preserving Rendering of Free Surface Fluid with Lattice Boltzmann
Design and Implementation on Digital Display System of Tang Dynasty Women Costumes
Physically Based Simulation of Solid Objects' Burning
Design and Implementation of an OpenGL Based 3D First Person Shooting Game
Modeling and Optimizing of Joint Inventory in Supply Chain Management
Parameter Estimation of Decaying DC Component via Improved Levenberg-Marquardt Algorithm
An Efficient Local-Recoding k-Anonymization Algorithm Based on Clusterin
Transactions on Edutainment X
Research of Autonomous Active Control for Virtual Human Based on Emotion-Driven Model
The Periodic Table of Elements via an XNA-Powered Serious Game
Case Study of FISS: Digital Game Based Learning for a Broad Range of Ages
Enjoying of Traditional Chinese Shadow Play - A Cross-Culture Study
A Multi-layer Model for Face Aging Simulation
Research and Implementation of Virtual Pottery
Interactive Plant Modeling Based on Freehand Sketches
Application of Density Clustering Algorithm Based on Greedy Strategy in Hot Spot Mining of Taxi Passengers
A Framework for Virtual Hand Haptic Interaction
From Pencil to Magic Wand: Tangibles as Gateways to Virtual Stories
An Open Source Pattern Language
Detecting Moving Targets from Traffic Video Based on the Dynamic Background Model
Online Learning Engagement Assessment Based on Multimodal Behavioral Data
Statistical Analysis of Principal Dimensions of Dry Bulk Carriers Navigating on Yangtze River Based on Big Data
The Mental Vision Framework - A Platform for Teaching, Practicing and Researching with Computer Graphics and Virtual Reality
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Cultivation of Service Outsourcing Talents Based on Innovative Cooperation Mode Between Institute and Enterprises
Exploring the Museum with a Handheld Projector in Your Own Room
Research on the Construction Mechanism of Collaborative Innovation Research Platform of Private Universities - Taking Jilin Animation Institute as an Example
Pedagogical Approach to Effective Cybersecurity Teaching
Design and Simulation of Autonomous Mobile Robots Obstacle Avoidance System
A Testbed for P2P Gaming Using Time Warp
Application of Simulation and Virtual Reality to Physical Education and Athletic Training
Coordinate Model for Text Categorization
Music-Driven Emotion Model Applied in Digitalized Dance Performance of Sacrificial Ceremony for Confucius
Visualizing Geospatial Distribution of Pesticide Residue Pollution Using Cartogram and Heat Map
A Virtual Music Control System Based on Dynamic Hand Gesture Recognition
A Watermarking Algorithm for 3D Point Cloud Models Using Ring Distribution
Exploration of Metaphorical and Contextual Affect Sensing in a Virtual Improvisational Drama
Physically-Based Tree Animation and Leaf Deformation Using CUDA in Real-Time
Sketch-Based Skeleton-Driven 2D Animation and Motion Capture
Fostering Students' Participation in Face-to-Face Interactions and Deepening Their Understanding by Integrating Personal and Shared Spaces
A XML Tree Based Leveled Filtering Method and Its Application
Fruit Shape 3D Printing Based on Wavelet Interpolation Modeling
Human Eye Tracking Based on CNN and Kalman Filtering
Content-Aware Image Retargeting Using Line-Based MLS Deformation
A Distributed Stream Computing Architecture for Dynamic Light-Field Acquisition and Rendering System
Multiwavelet Video Coding Based on DCT Time Domain Filtering
An Affine Transformation Based Image Shuffling and Watermarking Scheme
Modeling and Analysis of the Business Process of the Supply Chain of Virtual Enterprises
A 3D Campus on the Internet - A Networked Mixed Reality Environment
Teaching Me Softly: Experiences and Reflections on Informal Educational Game Design
Integrating Activity Theory for Context Analysis on Large Display
Adding Physical Like Reaction Effects to Skeleton-Based Animations Using Controllable Pendulums
Authoring for Engagement in Plot-Based Interactive Dramatic Experiences for Learning
Architecture Design and Avatar Customization of On-Line Expo
Social Media Communication - Social Media Used Both as a Learning Content and as a Learning Style
Lossless Visible Three-Dimensional Watermark of Digital Elevation Model Data
Intelligent Coach Avatar Based Virtual Driving Training
Propositions for Innovative Forms of Digital Interactive Storytelling Based on Narrative Theories and Practices
Transactions on Edutainment XII
Context Construction and Virtual Human Based Intelligent Navigation in Virtual Experiment
Learning Ultrasound-Guided Needle Insertion Skills through an Edutainment Game
A Virtual Reality Training System for Flood Security
Game-Based Learning with Computers - Learning, Simulations, and Games
Networking Middleware and Online-Deployment Mechanisms for Java-Based Games
Fast Prototyping of Virtual Reality Based Surgical Simulators with PhysX-enabled GPU
Multiple-Cue-Based Visual Object Contour Tracking with Incremental Learning
An Emotion Model for Virtual Agents with Evolvable Motivation
The Influence of Baroque Music on Undergraduates' Memory Effect: Evidence from Biofeedback
VR Bio X Games
A Novel Algorithm Related with Customers Based on Image Gradient Orientation
A Patch-Based Data Reorganization Method for Coupling Large-Scale Simulations and Parallel Visualization
Study on Key Technology of HPSIN-Based Vector Geo-data Online Service
Online Game Bot Detection Based on Extreme Learning Machine
Prediction and Visualization for Urban Heat Island Simulation
Deep Residual SENet for Foliage Recognition
An Augmented Reality Nanomanipulator for Learning Nanophysics: The "NanoLearner" Platform
Story Guided Virtual Environments in Educational Applications
Massively Multiplayer Online Games Developed with Agents
Research of Task Allocation Strategy for Moving Image Matching Based on Multi-agent
Transactions on Edutainment XV
The Seamless Integration Achievement of the Actual Situation of the Scene
Transactions on Edutainment III
Usability Study of CAD for Clothing Thermal Computational Design Education
Pyvox 2: An Audio Game Accessible to Visually Impaired People Playable without Visual Nor Verbal Instructions
PCA and FLD in DWT Domain
Interactive Media Authoring Systems
A Robust Rectification Algorithm for the Vision Navigation System of the Planetary Rover
Using Pattern-Based Architecture Reviews to Detect Quality Attribute Issues - An Exploratory Study
Interactive Virtual Bracket Positioning Method in Orthodontics
Synchronizable Objects in Distributed Multimedia Applications
Meshless Simulation of Plastic Deformation and Crack
Hierarchical-Layout Treemap for Context-Based Visualization
Lunar Surface Collaborative Browsing System for Science Museum Exhibitions
A Synthesis Plot of PCP and MDS for the Exploration of High Dimensional Time Series Data
Local Feature Weighting for Data Classification
A Generation Method of Chinese Meticulous Painting Based on Image
View-Dependent Line Drawings for 3D Scenes
Simulation of Implosion and Transportation of Ore in Digital Mine
A Virtual Informal Learning System for Cultural Heritage
A Bibliometric Analysis on the Published Papers in Journal of Technology Enhanced Foreign Language Education (TEFLE) from Year 2006 to 2015
Contextual Affect Modeling and Detection in Interactive Text-Based Dramatic Improvisation
Interactive Storytelling: Approaches and Techniques to Achieve Dynamic Stories
Effects of RPG on Middle School Players' Intrapersonal Intelligence
Rendering Realistic Ocean Scenes on GPU
3D Face Texture Stitching Based on Differential Coordinates
Transactions on Edutainment II
Skin-Detached Surface for Interactive Large Mesh Editing
Vertex Mesh Simplification Algorithm Based on Curvature and Distance Metric
Widget-Based Simulator for Testing Smart Space
A Virtual Reality Simulator Prototype for Learning and Assessing Phaco-sculpting Skills
Tunneling Blasting Simulation for Digital Mine
Outline Font Generating from Images of Ancient Chinese Calligraphy
Transactions on Edutainment VI
KEI-Time Traveler: A Virtual Time Machine with Mobile Phones for Learning Local History
A Method of License Character Recognition Based on Fast Nearest Feature Line
First Steps towards a Unified Theory for Interactive Digital Narrative
Vision-Based Robotic Graphic Programming System
Transactions on Edutainment V
Implementation of Lushan Virtual Digital Plant Museum
SPIDAR-Pen: A 2T1R Pen-Based Interface with Co-located Haptic-Visual Display
Interactive Experience and Communication of Public Service Advertisements Based on User's Subconscious Behaviors
3D Objects Feature Extraction and Its Applications: A Survey
An Annotation Method for Artwork Attributes Based on Visual Perception
Learning, Reasoning and Modeling in Social Gaming
Transactions on Edutainment VIII
ARGarden: Augmented Edutainment System with a Learning Companion
A Style Image Confrontation Generation Network Based on Markov Random Field
A Behavior Model Based On Information Transmission for Crowd Simulation
Effects of Multi-symbols on Enhancing Virtual Reality Based Collaborative Task
Visual Haptic-Based Biomolecular Docking and Its Applications in E-Learning
Detecting Aging Substation Transformers by Audio Signal with Deep Neural Network
Manifold Ranking for Sketch-Based 3D Model Retrieval
Multi-user 3D Based Framework for E-Commerce