yusuke1997/dblp-id-title huggingface dataset:
Internet dependency and psychosocial maturity among college students
Virtual spaces and real world places: transfer of route knowledge
Addressing a standards creation process: a focus on ebXML
The Role of Context and Adaptation in User Interfaces
Influence factors for local comprehensibility of process models
Hybridizing food cultures in computer-mediated environments: Creativity and improvisation in Greek food blogs
Public participation in proprietary software development through user roles and discourse
A knowledge capture approach for directly acquiring team mental models
Understanding mobile document capture and correcting orientation errors
The coding principle and method for automatic recognition of Jia Gu Wen characters
"Developing User Interfaces: Ensuring Usability Through Product and Process, " by D. Hix and H. R. Hartson (Book Review)
Decision Analysis Techniques for Knowledge Acquisition: Combining Information and Preferences Using Aquinas and Axotl
The TCE Corporate Technical Memory: groupware on the cheap
Intentional acceptance of social robots: Development and validation of a self-report measure for children
Interactive machine learning: letting users build classifiers
Contextual and contextualized knowledge: an application in subway control
Knowledge acquisition in poetry criticism: the expert's eye movements as an information tool
Automated strategy feedback can improve the readability of physicians' electronic communications to simulated patients
Putting ethnography to work: the case for a cognitive ethnography of design
Ingredients of Intelligent User Interfaces
Semi-Automatic Acquisition of Conceptual Structure from Technical Texts
Commentary: Cognitive Engineering in Complex and Dynamic Worlds
How do people evaluate the accuracy of video posts when a warning indicates they were generated by AI?
The Semiotic Engineering of User Interface Languages
Using Computers in a Natural Language Mode for Elementary Education
Capturing scheduling knowledge from repair experiences
Episodic refinement of episodic skeletal-plan refinement
A human-computer interface based on the "voluntary" pupil accommodative response
Book Review: "Hypertext in Context," by C. McKnight, A. Dillon, and J. Richardson
Leading by example: Exploring the influence of design examples on children's creative ideation
Impact of depth of field simulation on visual fatigue: Who are impacted? and how?
Impact of example-based XAI for neural networks on trust, understanding, and performance
Route-following assistance for travelers with cognitive impairments: A comparison of four prompt modes
An interactive environment for the modeling and discovery of scientific knowledge
The diversity of participatory design research practice at PDC 2002-2012
Sequence-based trust in collaborative filtering for document recommendation
Algorithmic transparency in path planning: A visual approach to enhancing human understanding
Stakeholder involvement, motivation, responsibility, communication: How to design usable security in e-Science
Bayesian learning in negotiation
Effects of mixed-reality on players' behaviour and immersion in a cultural tourism game: A cognitive processing perspective
You, me, and HPV: Design research to explore attitudes towards cervical self-sampling
Type-Checking in an Untyped Language
An Attempt to Incorporate Expertise about Users into an Intelligent Interface for Unix
Examining dual-task interference effects of visual and auditory perceptual load in virtual reality
A comparative study of the sense of presence and anxiety in an invisible marker versus a marker augmented reality system for the treatment of phobia towards small animals
Organizational learning and experience documentation in industrial software projects
Uncovering the dynamics of human-AI hybrid performance: A qualitative meta-analysis of empirical studies
A layered framework for evaluating on-line collaborative learning interactions
How Can Computer-Based Visual Displays Aid Operators?
XTRA: A Natural-Language Access System to Expert Systems
Representing and Manipulating Uncertain Data
Exploring ambient technology for connecting hospitalised children with school and home
Empirical evaluation of information visualizations: an introduction
DM 2 : An Algorithm for Diagnostic Reasoning that Combines Analytical Models and Experiential Knowledge
Perceptions of visual and multimodal symbolic mediated social touch: Role of technology modality, relationship, and task emotional salience
Understanding and facilitating the browsing of electronic text
On Search in an Incomplete Database
Subjective Multi-Criteria Decision Making
Describing Music to a Computer
Do human cognitive differences in information processing affect preference and performance of CAPTCHA?
A Generalized Fuzzy Relational Matrix
Statistical evaluation of rough set dependency analysis
Natural Language Acquisition by a Robot
An empirical investigation into the design of auditory cues to enhance computer program comprehension
On the Interaction of Man and EDP Use as Work Activity
"Pattern Recognition Learning and Thought, " by Leonard Uhr (Book Review)
The Evaluation of Verbal Models
Editorial: Reasoning with Uncertainty in Expert Systems
User analysis in HCI - the historical lessons from individual differences research
Selection as Tapping: An evaluation of 3D input techniques for timing tasks in musical Virtual Reality
Simplifying decision trees
Design Features of Embodied Conversational Agents in eHealth: a Literature Review
Supporting deafblind in congregational prayer using speech recognition and vibro-tactile stimuli
Feedback Strategies for Error Correction in Speech Recognition Systems
Exploring parent involvement in e-book joint reading with voice agents
Attitudes towards user experience (UX) measurement
Control-display ratio enhancements for mobile interaction
Information Relationships in PROLOG Programs: How Do Programmers Comprehend Functionality?
Allocation of function: scenarios, context and the economics of effort
Exploration strategies for tactile graphics displayed by electrovibration on a touchscreen
A multi-formalism approach for model-based dynamic distribution of user interfaces of critical interactive systems
Fifty years of the psychology of programming
Understanding workers' psychological states and physiological responses during human-robot collaboration
Hierarchy of users' web passwords: Perceptions, practices and susceptibilities
Optimizing Speed and Accuracy of Menu Selection: A Comparison of Walking and Pull-Down Menus
An efficient camera calibration method for vision-based head tracking
A methodology to incorporateformal methods in hybrid KBS verification
The agreement process: an empirical investigation of human-human computer-mediated collaborative dialogs
Quantifying the impact of making and breaking interface habits
Mapping in harmony: Co-designing user interfaces for conflict management on OSM
Effects of watermark and music on mobile message advertisements
Evolution and learning in multiagent systems
Searching Information in Hypertext Systems Using Multiple Sources of Evidence
Editorial: real-world applications of uncertain reasoning
Can we control it? Autonomous robots threaten human identity, uniqueness, safety, and resources
Tweeting during food crises: A psychosocial analysis of threat coping expressions in Spain, during the 2011 European EHEC outbreak
BlueSpace: personalizing workspace through awareness and adaptability
Improving user experience of color palette extraction by using interactive visualization based on hierarchical color model
Creating the Domain of Discourse: Ontology and Inventory
An Intelligent Language Tutoring System
Validation of Intent Inferencing by a Model-Based Operator's Association
Supporting user-perceived usability benchmarking through a developed quantitative metric
Computer-supported mindfulness: Evaluation of a mobile thought distancing application on naive meditators
Locomotion in virtual reality for room scale tracked areas
Mapping Cognitive Demands in Complex Problem-Solving Worlds
Turning pictures into numbers: extracting and generating information from complex visualizations
Graphical Knowledge Programming with KNAPS
Ladderbot - A conversational agent for human-like online laddering interviews
Regional dialect affects older adults' interaction with computers: Evidence from syntactic alignment in human-computer interaction
A principled approach to developing legal knowledge systems
Influence of head-up displays' characteristics on user experience in video games
Modelling Error Recovery and Repair in Automatic Speech Recognition
The Shomotopy Bottle of Q-Analysis
A sense of ice and fire: Exploring thermal feedback with multiple thermoelectric-cooling elements on a smart ring
Infinite-Valued Logic Based on Two-Valued Logic and Probability. Part 1.1: Difficulties with Present-Day Fuzzy-Set Theory and Their Resolution in the TEE Model
The design of joint cognitive systems: the effect of cognitive coupling on performance
Players' museum authoring game experience based on art expertise level: Case study of Occupy White Walls
A new perspective on personas and customer journey maps: Proposing systemic UX
Toward a Theory of Computer Program Bugs: An Empirical Test
Investigating user generated presentations of self in face-to-face interaction between strangers
Svevo tour: The design and the experimentation of an augmented reality application for engaging visitors of a literary museum
Structure-preserving specification languages for knowledge-based systems
Design and evaluation of 3D selection techniques based on progressive refinement
Ontological Analysis: An Ongoing Experiment
Exploring the influence of subliminal stimulus type and peripheral angle on the priming effect
Specification Influences in Program Design
The construal of experience in HCI: Understanding self-reports
So far yet so near: Exploring the effects of immersion, presence, and psychological distance on empathy and prosocial behavior
Evaluation of edge-based interaction on a square smartwatch
Representing and Using Metacommunication to Control Speakers' Relationships in Natural-Language Dialogue
Task structure and the apparent duration of hierarchical search
Breaking up is hard to do: family perspectives on the future of the home PC
Transdisciplinary approaches to urban computing
Going to the movies in VR: Virtual reality cinemas as alternatives to in-person co-viewing
Designing habitable dialogues for speech-based interaction with computers
Attribute grammars as a robust technical basis for a human-computer interaction general purpose architecture
Evaluating group effectiveness through a computer-supported cooperative training environment
A visual sign of lateral acceleration for steering assistance
An evaluation of space-filling information visualizations for depicting hierarchical structures
On the potential of supporting autonomy in online video interview training platforms
Correcting User Errors in SQL
Machine Recognition of Printed Arabic Text Utilizing Natural Language Morphology
Concept maps as hypermedia components
Sonification of the self vs. sonification of the other: Differences in the sonification of performed vs. observed simple hand movements
Virtual hierarchies and virtual networks: some lessons from hypermedia usability research applied to the World Wide Web
Strengthening gamification studies: Current trends and future opportunities of gamification research
Spatio-temporal and contextual cues to support reflection in physical activity tracking
Exploiting problem descriptions to provide assistance with the Sisyphus task
Generic Tasks for Knowledge-Based Reasoning: The "Right" Level of Abstraction for Knowledge Acquisition
An Investigation of the Utility of Flowcharts During Computer Program Debugging
Toward the design and evaluation of continuous sound in tangible interfaces: The Spinotron
A low-cost predictive display for teleoperation: Investigating effects on human performance and workload
Does the peak-end rule apply to judgments of body ownership in virtual reality?
TheCommonKADS library in perspective
"The Metaphorical Brain: An Introduction to Cybernetics as Artificial Intelligence and Brain Theory, " by Michael A. Arbib (Book Review)
On the role of metaphor and language in design of third party payments in eBanking: Usability and quality
Dialogues on function allocation
Book Review: "Cognitive Aspects of Computer-Supported Tasks, " by Y. Waern
Computer Supported Reading vs Reading Text on Paper: A Comparison of Two Reading Situations
The role of individual differences in human-automated vehicle interaction
An approach for supporting distributed user interface orchestration over the Web
Photo mementos: Designing digital media to represent ourselves at home
Specification for Expertise
A demonstrational interface for recording technical procedures by annotation of videotaped examples
The effect of media richness factors on representativeness for video skim
Near-term memory in programming: a simulation-based analysis
Understanding middle school students' experiences, perceptions, and desired designs about intelligent tutoring systems through co-designing activities
The mere presence of an attentive and emotionally responsive virtual character influences focus of attention and perceived stress
Evaluating a sonic interaction design based on a historic theatre sound effect
The development of cognitive models of planning for use in the design of project management systems
Classifying delinquent customers for credit collections: an application of probabilistic inductive learning
A powerful pseudo-syllabic text entry paradigm
Verification and validation of the SACHEM conceptual model
Law and order: Investigating the effects of conflictual situations in manual and automated driving in a German sample
Different adaptation error types in affective computing have different effects on user experience: A Wizard-of-Oz study
Problem statement for Sisyphus: models of problem solving
Visualizing speech styles in captions for deaf and hard-of-hearing viewers
Measuring subjectively experienced time in usability and user experience testing scenarios
Effects of various in-vehicle human-machine interfaces on drivers' takeover performance and gaze pattern in conditionally automated vehicles
Context-mediated behavior for intelligent agents
Design, experiences and user preferences for a web-based awareness tool
How do we program the home? Gender, attention investment, and the psychology of programming at home
User experience framework for understanding user experience in blockchain services
A Rational Reconstruction of the MYCIN Consultation System
The role of moderating factors in user technology acceptance
Misuse of automated decision aids: Complacency, automation bias and the impact of training experience
Conceptual Issues in Language-Based Editor Design
Some advantages of video conferencing over high-quality audio conferencing: fluency and awareness of attentional focus
Too many passwords? How understanding our memory can increase password memorability
PERCOLATe: Perceptual control analysis of tasks
Item-level implicit affective measures reveal the uncanny valley of robot faces
Impressions of computer and human agents after interaction: Computer identity weakens power but not goodness impressions
An Experience in Knowledge Acquisition for Expert Control of Industrial Processes
Private and public digital domestic spaces
Human Performance in Relational Algebra, Tuple Calculus, and Domain Calculus
A Formal Approach to User Models in Data Retrieval
Effects of Breadth, Depth and Number of Responses on Computer Menu Search Performance
Hedonic and pragmatic halo effects at early stages of User Experience
Observing and predicting knowledge worker stress, focus and awakeness in the wild
Learning in multimodal training: Visual guidance can be both appealing and disadvantageous in spatial tasks
Around-device finger input on commodity smartwatches with learning guidance through discoverability
An interactional perspective on group awareness: Alleviating the information-exchange dilemma (for everybody?)
Transitive Closures of Fuzzy Thesauri for Information-Retrieval Systems
Preference versus performance: Investigating the dissociation between objective measures and subjective ratings of usability for schematic metro maps and intuitive theories of design
Variations in gesturing and speech by GESTYLE
Experience with the ZOG Human-Computer Interface System
Cultural differences on attention and perceived usability: Investigating color combinations of animated graphics
The effects of errors on system trust, self-confidence, and the allocation of control in route planning
Generalized Boolean Methods of Information Retrieval
Submitting surveys via a conversational interface: An evaluation of user acceptance and approach effectiveness
A field study of the impact of gender and user's technical experience on the performance of voice-activated medical tracking application
Understanding user performance of acquiring targets with motion-in-depth in virtual reality
OWidgets: A toolkit to enable smell-based experience design
HeadiCopter: Providing 6DoF sustained propulsive force on head in VR
Easy Author-Entry Systems: A Review and a Prototype
HaptStarter: Designing haptic stimulus start system for deaf and hard of hearing sprinters
Experimental Study of a Two-Dimensional Language vs Fortran for First-Course Programmers
Guided programming and automated error analysis in an intelligent Prolog tutor
Using Memory for Events in the Design of Personal Filing Systems
Analysis of effects and usage indicators for a ICT-based fall prevention system in community dwelling older adults
Strategic Explanations for a Diagnostic Consultation System
A taxonomy of representation strategies in iconic communication
Implementing the Sisyphus-93 task using Soar/TAQL
Evaluating focus theories for dialogue management
A music recommendation system for constructed music-evoked episodic memories (CoMEEMs)
Supporting end-user debugging of trigger-action rules for IoT applications
Comparative study of the bimanual and collaborative modes for closely coupled manipulations
Constructing structure maps of multiple on-line texts
Evaluating usability of a commercial electronic health record: A case study
Sensors and Sensibilities: Exploring Interactions for Habitat Comfort with An Environmental-Physiological Sensing Eyewear In the Wild
The negative impact of visual web advertising content on cognitive process: towards quantitative evaluation
Aptitude for Computer Literacy
Decoding the gendered design and (dis)affordances of face-editing technologies in China
Effect of experience sampling schedules on response rate and recall accuracy of objective self-reports
Potential Applications of Fuzzy Sets in Civil Engineering
Designing emotional support messages tailored to stressors
User-interface modelling--adding usability to use cases
Interactive Command Language Design Based on Required Mental Work
Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking
Smile mimicry smoothens human-virtual human interactions
An evaluation of integrated zooming and scrolling on small screens
Using a cognitive model to generate web navigation support
The user action framework: a reliable foundation for usability engineering support tools
Narrative and gaming experience interact to affect presence and cybersickness in virtual reality
HCI reality - an 'Unreal Tournament'?
Ecological interface design and computer network management: The effects of network size and fault frequency
An integrated framework for task analysis and systems engineering: approach, example and experience
Introduction 1 - Theoretical Approaches to Noise and Novelty
Learning Computer Programming Through Dynamic Representation of Computer Functioning: Evaluation of a New Learning Package for Pascal
Increasing visitors attention with introductory portal technology to complex cultural sites
e-MGR: An Architecture for Symbolic Plasticity
The effects of interaction sequencing on user experience and preference
What Do You Expect to Get When You Ask for "A Cup of Coffee and a Muffin or a Croissant"?
The effects of explainability and causability on perception, trust, and acceptance: Implications for explainable AI
Location matters, especially for non-salient features-An eye-tracking study on the effects of web object placement on different types of websites
Evaluation of two virtual cursors for assisting web access to people with motor impairments
AI-generated tactile graphics for visually impaired children: A usability study of a multimodal educational product
Matching users' diverse social scripts with resonating humanized features to create a polite interface
MakeNodes: Opening connected-IoT making to people with intellectual disability
Hover: Exploring cognitive maps and mid-air pointing for television control
Principles of Intelligent Learning Systems Design
Beyond web content accessibility guidelines: Design of enhanced text user interfaces for blind internet users
The password is dead, long live the password - A laboratory study on user perceptions of authentication schemes
Competitive gamification in crowdsourcing-based contextual-aware recommender systems
Measuring the value of knowledge
Creating text-based AI clones of myself: Exploring perceptions, development strategies, and challenges
Priming users with babies' gestures: Investigating the influences of priming with different development origin of image schemas in gesture elicitation study
A framework for navigation
Propagation of Evidence in Rule Based Systems
Off to new shores: conceptual knowledge discovery and processing
Keyboard user verification: toward an accurate, efficient, and ecologically valid algorithm
The Model's Dimensions: A Form for Argument
Task Workflow Design and its impact on performance and volunteers' subjective preference in Virtual Citizen Science
The Portland Experience: A Report on a Distributed Research Group
Learning from Examples - A Uniform View
Making the Transition from Print to Electronic Encyclopaedias: Adaptation of Mental Models
Using acoustic paralinguistic information to assess the interaction quality in speech-based systems for elderly users
Static and completion analysis for knowledge acquisition, validation and maintenance of planning knowledge bases
Adaptive browsing: Sensitivity to time pressure and task difficulty
A fine motor skill training system using multi-fingered haptic interface robot
Implicit bookmarking: Improving support for revisitation in within-document reading tasks
Supporting knowledge-intensive inspection tasks with application ontologies
An Approach to the Formal Analysis of User Complexity
Influence of cultural factors on freehand gesture design
Questionnaire experience and the hybrid System Usability Scale: Using a novel concept to evaluate a new instrument
Demographics do not matter?: Exploring the impact of gender and ethnicity on users' identification with AI-generated personas
Tablets for deeply disadvantaged older adults: Challenges in long-term care facilities
How to Get People to Say and Type What Computers Can Understand
How to Make chatbots productive - A user-oriented implementation framework
User perception of adapting video quality
Control Aspects of Active Above-Knee Prosthesis
A Bayesian approach to predicting website revisitation on mobile phones
Knowledge-Based Successive Linear Programming for Linearly Constrained Optimization
Older adults co-creating and experiencing VR garden tours: Developing a participatory VR storytelling framework
Sorting-Based Menu Categories
Understanding the inference and design of haptic experiences
Evaluation of a mobile mindfulness app distributed through on-line stores: A 4-week study
"Intelligent Help: Communicating with Knowledge-Based Systems, " by Rachel M. Pilkington (Book Review)
Work domain analysis and sensors I: principles and simple example
Qi2He: A co-design framework inspired by eastern epistemology
Taking Backtracking with a Grain of SALT
Animated Demonstrations vs Written Instructions for Learning Procedural Tasks: A Preliminary Investigation
Users and Experts in the Document Retrieval System Model