yusuke1997/dblp-id-title huggingface dataset:
Generic sign systems in medical imaging
A New Department and a Panel Discussion
Image Reconstruction Using Data-Dependent Triangulation
Characterizing Cancer Subtypes Using Dual Analysis in Caleydo StratomeX
Toward Automatic Motion Control
Hierarchical Textures
Graphics Applications over the Wireless Web: Japan Sets the Pace
Realistic Rendering in "Details"
Image Search and Replace
Under Water to Outer Space: Augmented Reality for Astronauts and Beyond
Newdle: Interactive Visual Exploration of Large Online News Collections
A real time particle system for display of ship wakes
The Image chip for high performance 3D rendering
A VR Simulator for Intracardiac Intervention
Linking Multidimensional Feature Space Cluster Visualization to Multifield Surface Extraction
Beyond Information and Utility: Transforming Public Spaces with Media Facades
A Summer Blender Camp: Modeling, Rendering, and Animation for High School Students
Real-Time Landscape Model Interaction Using a Tangible Geospatial Modeling Environment
Special Issue on Next-Generation Mixed-Reality User Experiences: Smart Guidance Systems
Holly: A Drawing Editor for Designing Stencils
Particle Flurries: Synoptic 3D Pulsatile Flow Visualization
Informational Aesthetics Measures
Special Issue: Visualization Connections
Projects in VR
Fukuda-Style Image Tiling
Beaming into the News: A System for and Case Study of Tele-Immersive Journalism
Technology-Based Out-of-Home Entertainment
Special Thanks to CG&A's Reviewers
Methods for detecting errors in numerically controlled machining of sculptured surfaces
A Behavior-Authoring Framework for Multiactor Simulations
Staking Out the Graphics Display Pipeline
Automating the Path: An R&D Agenda for Human-Centered AI and Visualization
Parametric surface interpolation
Interactive Visualization in Applications
Beyond Minecraft: Facilitating Computational Thinking through Modeling and Programming in 3D
Application of Machine Learning to Computer Graphics
Digital-Content Authoring
Legibility in Industrial AR: Text Style, Color Coding, and Illuminance
Visualization of Climate Science Simulation Data
LayerNet: A One-Step Layered Network for Semantic Segmentation at Night
Toward a General I/O Layer for Parallel-Visualization Applications
Braid Plot - A Mixed Palette Plotting Method as an Extension of Contour Plot
Applications of the Responsive Workbench
Synchronized World Embedding in Virtual Environments
Adorning VRML Worlds with Environmental Aspects
Evaluating Visualizations: Do Expert Reviews Work?
A Taxonomy of Spatial Interaction Patterns and Techniques
Finding the Secrets of (Artificial) Life
Integrating Visualization and Interaction Research to Improve Scientific Workflows
Visual Analytics for Power Grid Contingency Analysis
Can Image Data Facilitate Reproducibility of Graphics and Visualizations? Toward a Trusted Scientific Practice
Terrain Model Reconstruction from Terrestrial LiDAR Data Using Radial Basis Functions
Looking at the Hard Stuff
Depicting Dynamics Using Principles of Visual Art and Narrations
Forensic-Case Analysis: From 3D Imaging to Interactive Visualization
Shape and Motion Modeling
Guest Editors' Introduction: Smart Depiction for Visual Communication
Compressing VR: Fitting Large Virtual Environments within Limited Physical Space
Glyph Visualization: A Fail-Safe Design Scheme Based on Quasi-Hamming Distances
Web-Based Digital Medical Images
From Code to Art
Epinome: A Visual-Analytics Workbench for Epidemiology Data
Jim Blinn's corner-wonderful world of video [animation]
A parallel intersection algorithm for vector polygon overlay
Using Virtual Reality to Analyze Sports Performance
Automatic Generation of High-Quality Building Models from Lidar Data
Optimizing C++ Vector Expressions
Identifying Virtual 3D Geometric Shapes with a Vibrotactile Glove
Visualization for AI Explainability
ALIS: A Geographical Information System for Urban Research
Declarative Optimization-Based Drama Management in Interactive Fiction
From the Lab to the Field
A Voyage into Virtual Reality: Networking our VR Lab to Iowa Middle Schools and High Schools
A Developer's Survey of Polygonal Simplification Algorithms
Computer graphics for cellular reconstruction
3D Stereo Interactive Medical Visualization
Teaching Data Visualization as a Skill
Collaborative 3D Visualization with CSpray
What's Going on up There?
Beyond WIMP
Grid-Distributed Visualizations Using Connectionless Protocols
Deep View: High-Resolution Reality
CGI Training for the Entertainment Film Industry
VAST 2020 Contest Challenge: GraphMatchMaker - Visual Analytics for Graph Comparison and Matching
2022 IEEE Scientific Visualization Contest Winner: Multifield Analysis of Vorticity-Driven Lateral Spread in Wildfire Ensembles
Virtual Reality Over High-Speed Networks
High-Fidelity Haptic Synthesis of Contact with Deformable Bodies
A Problem Space for Designing Visualizations
Dynamic Terrain for Multiuser Real-Time Environments
Spray rendering
Visualization beyond the Desktop-the Next Big Thing
Editorial - September 2025
Speeding Things Up: Bicylce Racing Uses Computers Before Reaching the Starting Line
An Interactive Knowledge and Learning Environment in Smart Foodsheds
Augmented Reality Art Museum Mobile Guide for Enhancing User Experience
Procedural Methods for Urban Modeling
Providing force feedback in virtual environments
Beautiful Math, Part 6: Visualizing 4D Regular Polytopes Using the Kaleidoscope Principle
Urn Models and Beta-Splines
Dynamic 3-D Visualization of Climate Model Development and Results
Toward Constructing Frameworks for Task- and Design-Optimized Visualizations
VRML Testing: Making VRML Worlds Look the Same Everywhere
Techniques for cubic algebraic surfaces
Li Ethnic Group's Anthropomorphic Motifs: Art and Applications
Linear Algorithms in Sublinear Time a Tutorial on Statistical Estimation
Visualizing Uncertainty in Sets
Performance anomalies in boundary data structures
Extracting Semantic Video Objects
Guest Editors' Introduction: Applications of Large Displays
Computational Humanities: The New Challenge for VR
Identifying Deception as a Critical Component of Visualization Literacy
What Features Can Tell Us about Shape
Tone reproduction for realistic images
Guest Editor's Introduction: Digital Media
Understanding Normal Cardiac Development Using Animated Models
Cubic-Mouse-Based Interaction in Virtual Environments
Evaluation of Spatial Filtering Algorithms for Visual Interactions in CAVEs
Photorealistic terrain imaging and flight simulation
VRAIS 97 Highlights the Maturing of a Discipline
Adding a Solar-Radiance Function to the Hošek-Wilkie Skylight Model
Interaction, Narrative and Animation in Live Theatre
Optical 3D Digitizers: Bringing Life to the Virtual World
Evaluation of an Immersive COVID-19 Data Visualization
ANALYTiC: An Active Learning System for Trajectory Classification
Situated Visualization in Motion
Orientation Tracking for Outdoor Augmented Reality Registration
MediaTable: Interactive Categorization of Multimedia Collections
Situational Awareness Using the Responsive Workbench
Touch-Based Haptics for Interactive Editing on Point Set Surfaces
Special Issue on Visualization in Manufacturing
Imaging the World: The State of Online Mapping
Visualizing a Real Forest
Close Reading for Visualization Evaluation
Improved Panoramic Representation via Bidirectional Recurrent View Aggregation for Three-Dimensional Model Retrieval
The Third Wave in Computer Graphics and Interactive Techniques
Pins and Posters: Paradigms for Content Publication on Situated Displays
Direct volume display devices
Rendering with Parallel Stripes
On NURBS: a survey
Seeing the Difference between Cosmological Simulations
Real-to-Synthetic Feature Transform for Illumination Invariant Camera Localization
Building Cyberspace
NetCDF: an interface for scientific data access
Using Perceptual Syntax to Enhance Semantic Content in Diagrams
Spacetime ray tracing for animation
Haptic-Based Training for Tank Gunnery Using Decoupled Motion Control
Tosiyasu L. Kunii, 1938-2020
Guest Editors' Introduction: Emerging Technologies 2004
A Catheterization-Training Simulator Based on a Fast Multigrid Solver
Revisiting the Need for Formal Education in Visualization
Rasterizing algebraic curves and surfaces
The Solar System Modeler
Procedural Fish Modeling
Bacteria for the Win
A Prototype for Cartographic Human Body Analysis
An Abstract Career
Visualization for Smart City Applications
Analytic Provenance in Practice: The Role of Provenance in Real-World Visualization and Data Analysis Environments
Visual Analytics for MOOC Data
Unfolding Dynamic Networks for Visual Exploration
StatCast Dashboard: Exploration of Spatiotemporal Baseball Data
Filtering the World
Visualization Research with Large Displays
Molli: Interactive Visualization for Exploratory Protein Analysis
How to draw a sphere.2. Coordinate systems
A Short History of CAD Data Transfer Standards
Guest Editors' Introduction: Haptic Rendering-Touch - Enabled Interfaces
Visible Feature Return at Object Resolution
Watch Out for Superman: First Visualize, Then Analyze
A Hierarchy of Geometric Forms
Metaverse: Technologies for Virtual Worlds
Under the Algorithmic Microscope
Ringing: Frugal Subdivision of Curves and Surfaces
Cartolabe: A Web-Based Scalable Visualization of Large Document Collections
Fractal image compression and recurrent iterated function systems
Making public displays interactive everywhere
Situated VR: Toward a Congruent Hybrid Reality Without Experiential Artifacts
The Long and Winding Road: 25 Years of the National Advanced Driving Simulator
Preparing Undergraduates for Visual Analytics
Generative Storytelling for Information Visualization
Evaluating the Readability of Force Directed Graph Layouts: A Deep Learning Approach
The Stories We Tell About Data: Surveying Data-Driven Storytelling Using Visualization
Effective Network Analytics: Network Visualization and Graph Data Management
A context for user interface management
Nathan Selikoff: Explorations in Higher Dimensionality and Complexity
Complex models for animating synthetic actors
Jim Blinn's corner-how many different cubic curves are there?
NIH-NSF Visualization Research Challenges Report Summary
Boundary evaluation using inner and outer sets: the ISOS method
Liver Surgery Planning Using Virtual Reality
Premo: DreamWorks Animation's New Approach to Animation
The Graphic Web
Depth Director: A System for Adding Depth to Movies
The Impact of Network System Architecture on CAD/CAM Productivity
The Augmented City
Training the Hubble space telescope flight team
Assessing interpolation accuracy in elevation models
Automatic Emotion Recognition Based on Body Movement Analysis: A Survey
Insights by Visual Comparison: The State and Challenges
AniViz: A Template-Based Animation Tool for Volume Visualization
Single Image Restoration for Participating Media Based on Prior Fusion
Next Generation XR Systems - Large Language Models Meet Augmented and Virtual Reality
Subsurface Texture Mapping
A Saturation of Firsts: Lillian F. Schwartz
Visualization in Data Science
Simulating dust accumulation
Digital Teaching Files in Diagnostic Imaging
Comparing Offset Curve Approximation Methods
Ten CAD Challenges
An Algorithm for Geometric Set Operations Using Cellular Subdivision Techniques
Calculating screen coverage
Understanding and Explaining Diagnostic Paths: Toward Augmented Decision Making
Radical Alliances
Improved Visual Design for Graphics Display
Around and Around
Reflection on Reflection in Applied Visualization Research
Sonic Interactions in Virtual Reality: State of the Art, Current Challenges, and Future Directions
NTSC: nice technology, super color
HoloJig: Interactive Spoken Prompt Specified Generative AI Environments
NeRF-In: Free-Form Inpainting for Pretrained NeRF With RGB-D Priors
A Comparison of Health Visualization Evaluation Techniques with Older Adults
Topological Modeling for Vector Graphics
If Anything on This Graphic Causes Confusion, Discard the Entire Product
Visual Business Ecosystem Intelligence: Lessons from the Field
2013 IEEE Scientific Visualization Contest Winner: Observing Genomics and Phenotypical Patterns in the Developing Mouse Brain
Guest Editors' Introduction: Interacting with Digital Tabletops
Making the Unseen Visible
Automatic High-Dynamic Range Image Generation for Dynamic Scenes
Last Clock
AI-in-The-Loop: The Future of Biomedical Visual Analytics Applications in the Era of AI
Interactive Color Palette Tools
The Virtual Reality Gorilla Exhibit
A Shape Synthesizer
Ray tracing interference color
Visual and Manual Control for Human-Robot Teleoperation
The Computer Graphics Metafile
Alt-Visualization
The Eventual Triumph of Art
DI-3000 Debuts on PC Card
The Top Five Problems that Motivated My Work
Narrative In Situ Visual Analysis for Large-Scale Ocean Eddy Evolution
Digitizing Wildlife: The Case of a Reptile 3-D Virtual Museum
Visualizing Sparse Gridded Data Sets
The Joy of Exploration and Discovery
Playful Learning in Computer Graphics
Ethical Considerations and Implications of Generative AI in Computer Graphics
Automatically Compositing Still Images and Landscape Video Sequences
Haptic Painting
Believing is Seeing: Cultivating Radical Media Innovations
Changing Aesthetics in Biomolecular Graphics
Free-Form Sketching of Self-Occluding Objects
The Ergonomics of Video Display Terminals
Realization and Application of an Intelligent GKS Workstation
Guest Editor's Introduction: Virtual Reality Modeling Language
Guest Editors' Introduction: Applied Perception
Learning Perceptual Aesthetics of 3-D Shapes From Multiple Views
Modeling Virtual Humans
Michel Westenberg (1973-2021)
Future Directions of Graphics in Entertainment
Display of Density Volumes
PixelClipper: Supporting Public Engagement and Conversation About Visualizations
The Colloidal Metamorphosis: Time Division Multiplexing of the Reflectance State
Strategies for the Visualization of Multiple 2D Vector Fields
Demonstrational Interaction for Data Visualization
Geometric Algebra: A Computational Framework for Geometrical Applications (Part 2)
A Didactic Framework for Analyzing Learning Activities to Design InfoVis Courses
Enhanced Illustration Using Magic Lens Filters
Guest Editors' Introduction: VR Reborn
Sports Tournament Predictions Using Direct Manipulation
On Sketch-Based Selections From Scatterplots Using KDE, Compared to Mahalanobis and CNN Brushing
Vision-Based Sensor for Real-Time Measuring of Surface Traction Fields
Remote Teaching Advanced Rendering Topics Using the Rayground Platform
Creating Interactive Virtual Auditory Environments
A Cosmic View of Life on Earth: Hierarchical Visualization of Biological Data Using Astronomical Software
CCAD: A paradigm for human-computer cooperation in design
Botanical Tree Image Generation
SeaMaster: an ROV-manipulator system simulator
Computational Aspects of Fabrication: Modeling, Design, and 3D Printing
EIC Editorial - July 2025
Tapestry: A Different Kind of Conference on Storytelling with Data
High-Resolution Multiprojector Display Walls
Simulation of Underwater Excavation Using Dredging Procedures
Murmurations: Drawing Together Art, Visualization, and Physical Phenomena
Hierarchical Splatting of Scattered 4D Data
Social Mirrors as Social Signals: Transforming Audio into Graphics
Three-Dimensional Computer Animation: More an Evolution Than a Motion Problem
Visualizing and Segmenting Large Volumetric Data Sets
Sculptured Surfaces in Solid Models: Issues and Alternative Approaches
Building Terrain from Pebbles to Mountains
A Virtual Try-On System for Prescription Eyeglasses
Recent Trends and Challenges in Biological Data Visualization
Multimedia scouting
Dynamic Sharing of Large-Scale Visualization
Remembering Georges Grinstein
Knowledge-Assisted Reconstruction of the Human Rib Cage and Lungs
The Professional Workstation Research Project
The Space Shuttle, Fluid Dynamics, and Computer Graphics
Quadratic Surface Rendering on a Logic-Enhanced Frame-Buffer Memory
Guest Editors' Introduction: Nonphotorealistic Rendering
Engineering a Human Factor-Based Geographic User Interface
Multispectral Photometric Stereo for Acquiring High-Fidelity Surface Normals
Augmented Reality and Virtual Reality Transforming Spinal Imaging Landscape: A Feasibility Study
Positioning and Orientation in Indoor Environments Using Camera Phones
Graphics workstations: a European perspective
Enabling View-Dependent Progressive Volume Visualization on the Grid
Coarse Filters for Shape Matching
WWW extends "Apprentice's Assistant" to global medical resource
Virtual Building for Construction Projects
Virtually There: Taking VR to Work
Rendering Grass in Real Time with Dynamic Lighting
Top 10 Software of 1998
A Space to Dream
Animation 2000++
CareerVis: Hierarchical Visualization of Career Pathway Data
From Right Brain to Left Brain
SurfCuit: Surface-Mounted Circuits on 3D Prints
Using Virtual Reality to Increase Motivation in Poststroke Rehabilitation
Flodar: Flow Visualization of Network Traffic
LumiConSense: A Transparent, Flexible, and Scalable Thin-Film Sensor
Imaging in Medicine-Here's Looking in You, Kid
Sports Visualization in the Wild: The Impact of Technical Factors on User Experience in Augmented Reality Sports Spectating
3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System
Computer Graphics: From Desktop to Mobile and Web
oRGB: A Practical Opponent Color Space for Computer Graphics
Interaction Using a Handheld Projector
Estimating Diffusion Parameters from Polarized Spherical-Gradient Illumination
Bringing Sketch Recognition into Your Hands
The FoxTrax Hockey Puck Tracking System
3D Volume Drawing on a Potter's Wheel
DeepGD: A Deep Learning Framework for Graph Drawing Using GNN
Knowledge-Assisted Ranking: A Visual Analytic Application for Sports Event Data
Near Real-Time Tsunami Computer Simulations within Reach
G 2 blend surfaces and filling of N-sided holes
Treevis.net: A Tree Visualization Reference
Physically Accurate Haptic Rendering with Dynamic Effects
Computer Graphics and Visualization in the Global Information Infrastructure
Fast Volume Preservation for a Mass-Spring System
Multiperspective Imaging
Perception and Painting: A Search for Effective, Engaging Visualizations
Nondissipative Marbling
Color sequences for univariate maps: theory, experiments and principles
Vendors' Comments on CAD/CAM Survey
Motivation and Procrastination: Methods for Evaluating Pragmatic Casual Information Visualizations
Learning Blood Management in Orthopedic Surgery through Gameplay
Applications of Vector Geometry for Robustness and Speed
Weather without the weatherman [on the World Wide Web]
Real VR
Scan Conversion of Regions Bounded by Parabolic Splines
Image-Based Interactive Exploration of Real-World Environments
The Reality Deck-an Immersive Gigapixel Display
Gone Too Soon, Remembered Always: Chris Weaver and the Power of Visual Thinking
Visualization blackboard-visualizing bioelectric fields
Real-Time Visual Simulation on PCs
Situated Visual Analysis and Live Monitoring for Manufacturing
The Origins of Computer Graphics in Europe: Part 2 - The Early Spreading of Computer Graphics in Europe
3D for the Web
Exploiting Classes in Modeling and Display Software
Interactive simulation of solid rigid bodies
In Situ Visualization for Computational Science
Presentation-Oriented Visualization Techniques
Extended Realities for Sensorially Diverse Children
Using Time-Varying Texels to Simulate Withering Grassland
Visualization Collaborations: What Works and Why
A Practical Model for Live Speech-Driven Lip-Sync
Developing Systems Based on Implementations of Standards
Action- and Workflow-Driven Augmented Reality for Computer-Aided Medical Procedures
The Ball is in Our Court: Conducting Visualization Research With Sports Experts
CI Thermometer: Visualizing Confidence Intervals in Correlation Analysis
A generalized object display processor architecture
Using a Flatbed Scanner as a Stereoscopic Near-Field Camera
Mobile Phone-Enabled Museum Guidance with Adaptive Classification
Worm Plots
Shaded Display of Digital Maps
Augmented Reality Camera Tracking with Homographies
Rethinking Interaction Techniques for Personal Fabrication
Overcoming the Uncanny Valley
Improving Visual Communication
Observations and Reflections on Visualization Literacy in Elementary School
Role of Intricate Pottery Visualization in Ceramic Manufacturing
User Studies: Why, How, and When?
Beaming: An Asymmetric Telepresence System
A Unified Algorithm for Boolean Shape Operations
Pulsing Blood Vessels: A Figurative Approach to Traffic Visualization
Visualizing Transport Structures of Time-Dependent Flow Fields
Hierarchical Image Semantics Using Probabilistic Path Propagations for Biomedical Research
Efficient Visualization of Crash-Worthiness Simulations
Mechanism synthesis using the workstation environment
A Novel Monte Carlo Noise Reduction Operator
Evaluation of Drop Shadows for Virtual Object Grasping in Augmented Reality
Large-Scale Visualization Projects for Teaching Software Engineering
Fast Texture Transfer
Virtual Reality Software and Technology
FlatWorld: Combining Hollywood Set-Design Techniques with VR
Evaluation of the Effectiveness of Prolog for a CAD Application
Synthetic Aperture Imaging With Drones
Dynamic load balancing for parallel polygon rendering
A Low-Power Multimedia SoC with Fully Programmable 3D Graphics for Mobile Devices
Automatic Mood-Transferring between Color Images
An Algebraic Method to Determine If a Point is on a Spline
Memory and processing architecture for 3D voxel-based imagery
O Say, Can You See?
Visual Exploration of Parameter Influence on Phylogenetic Trees
Standard Graphics Software for High-Performance Applications
Polynomial Discriminants-Part 1: Matrix Magic
Watermarking Polygonal Lines Using Fourier Descriptors
Stereo and Alternating-Pair Techniques for Display of Computer-Generated Images
Enhanced interaction styles for user interfaces
Wildfire, Snow, and, Panoramic Ray Tracing
Modeling with Features
Do You See What I Mean?
Real-Time Fingertip Tracking and Gesture Recognition
Lightweight 3-D Convolutional Occupancy Networks for Virtual Object Reconstruction
Fast Rendering of Diffusion Curves with Triangles
Evaluation of Drawing on 3D Surfaces with Haptics
Trends in Continuity and Interpolation for Computer Graphics
Incremental boundary evaluation using inference of edge classifications
Multiscaled Texture Synthesis Using Multisized Pixel Neighborhoods
Is the Perceived Comfort With CG Characters Increasing With Their Novelty?
Slave Voyages: Reflections on Data Sculptures
Vamping on Ultrafractal
Exploring the Design Space of Three Criteria Decision Making
Mechanical Design Productivity Using CAD Graphics- A User's Point of View
Polynomial Discriminants Part 2: Tensor Diagrams
Guest Editors' Introduction: Scaling to New Heights
Constraint-Based Tiled Windows
WarpIV: In Situ Visualization and Analysis of Ion Accelerator Simulations
New Department, Editors, and Awards
Compositing 3D images with antialiasing and various shading effects
Delaunay triangulation in three dimensions
BandWeavy: Interactive Modeling for Craft Band Design
An Indexed Bibliography on Image Synthesis
DMorph
Perceptive Presence
Antarctic Water Masses and Ice Shelves: Visualizing the Physics
nSpace and GeoTime: A VAST 2006 Case Study
Graphics and Imaging in Medicine
Automatic tension adjustment for interpolatory splines
M1C2: Experiments in Community Building through Collaborative Research Dissemination
Valley Viz
On-the-Fly Texture Computation for Real-Time Surface Shading
An Emotional Response to the Value of Visualization
Deep Synthesis of Cloud Lighting
3D Elastic Control for Mobile Devices
GRAAL: A Framework for Low-Power 3D Graphics Accelerators
Where am I? What am I looking at? [cinematography]
Mapping the Hazard: Visual Analysis of Flood Impact on Urban Mobility
Designing Graphics Programming Interfaces for Mobile Devices
Thoughts on the State of 3D CG in Film and Video
Constructive shell representations for freeform surfaces and solids
Virtual and Augmented Reality 2020
A Solid Modeler with a 4 x 4 Determinant Processor
Guest Editor's Introduction: Information Visualization
Lines in Space: Part 4 - Back to the Diagrams
Visualizing gradients in composite design and fabrication
Cyberspace and Mock Apple Pie: A Vision of the Future of Graphics and Virtual Environments