yusuke1997/dblp-id-title huggingface dataset:
Crowdsourcing Similarity Judgments for Agreement Analysis in End-User Elicitation Studies
Translating keyword commands into executable code
Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, UIST 2023, San Francisco, CA, USA, 29 October 2023- 1 November 2023
MagnePins: A Modular, Affordable, and DIY Refreshable Braille and Tactile Display
Hot Stamping of Electric Circuits by 3D Printer
M.Sketch: Prototyping Tool for Linkage-Based Mechanism Design
ScenThread: Weaving Smell into Textiles
Towards Understanding Collaboration around Interactive Surfaces: Exploring Joint Visual Attention
WhichFingers: Identifying Fingers on Touch Surfaces and Keyboards using Vibration Sensors
Hydroptical Thermal Feedback: Spatial Thermal Feedback Using Visible Lights and Water
FoamSense: Design of Three Dimensional Soft Sensors with Porous Materials
C-Face: Continuously Reconstructing Facial Expressions by Deep Learning Contours of the Face with Ear-mounted Miniature Cameras
Video Widgets and Video Actors
QOOK: a new physical-virtual coupling experience for active reading
Usable and Fast Interactive Mental Face Reconstruction
Proceedings of the 10th Annual ACM Symposium on User Interface Software and Technology, UIST 1997, Banff, Alberta, Canada, October 14-17, 1997
Scalable methods to collect and visualize sidewalk accessibility data for people with mobility impairments
Predictive interaction using the delphian desktop
Shall We Fabricate?: Collaborative, Bidirectional, Incremental Fabrication
Towards personalized surface computing
Data Storage and Interaction using Magnetized Fabric
A user-specific machine learning approach for improving touch accuracy on mobile devices
Repurposing Audio Playback Tools to Test Human Localization with 6DoF Sound
CrAIzy MIDI: AI-powered Wearable Musical Instrumental for Novice Player
Fuse: In-Situ Sensemaking Support in the Browser
LabelAR: A Spatial Guidance Interface for Fast Computer Vision Image Collection
ReForm: Integrating Physical and Digital Design through Bidirectional Fabrication
Optimizing Toolkit-generated Graphical Interfaces
FlexStylus: Leveraging Bend Input for Pen Interaction
Introducing Augmented Post-it: An AR Prototype for Engaging Body Movements in Online GPT-Supported Brainstorming
Sauron: embedded single-camera sensing of printed physical user interfaces
Lucid Fabrication
Redprint: integrating API specific "instant example" and "instant documentation" display interface in IDEs
The missing link: augmenting biology laboratory notebooks
Portal-ble: Intuitive Free-hand Manipulation in Unbounded Smartphone-based Augmented Reality
ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces
SolePoser: Full Body Pose Estimation using a Single Pair of Insole Sensor
AROMA: Mixed-Initiative AI Assistance for Non-Visual Cooking by Grounding Multimodal Information Between Reality and Videos
Building Distributed, Multi-User Applications by Direct Manipulation
SmartPoser: Arm Pose Estimation with a Smartphone and Smartwatch Using UWB and IMU Data
Cooperative Design Optimization through Natural Language Interaction
From Research Prototypes to Usable, Useful Systems: Lessons Learned in the Trenches
Toward more sensitive mobile phones
SimpModeling: Sketching Implicit Field to Guide Mesh Modeling for 3D Animalmorphic Head Design
Rhythm modeling, visualizations and applications
TakeToons: Script-driven Performance Animation
Scrapbook: Screenshot-Based Bookmarks for Effective Digital Resource Curation across Applications
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, UIST 2017, Quebec City, QC, Canada, October 22 - 25, 2017
Cursive: a novel interaction technique for controlling expressive avatar gesture
Haptic Feedback to the Palm and Fingers for Improved Tactile Perception of Large Objects
Spacetime: Enabling Fluid Individual and Collaborative Editing in Virtual Reality
Demonstrating Swarm Robots Capable of Cooperative Transitioning between Table and Wall
A Mark-based Interaction Paradigm for Free-hand Drawing
TactileNet: Bringing Touch Closer in the Digital World
Content-aware dynamic timeline for video browsing
Hand Development Kit: Soft Robotic Fingers as Prosthetic Augmentation of the Hand
TacNote: Tactile and Audio Note-Taking for Non-Visual Access
Hydrauio: Extending Interaction Space on the Pen through Hydraulic Sensing and Haptic Output
Engraft: An API for Live, Rich, and Composable Programming
Interactive Visualization of Serial Periodic Data
Accessibility Scout: Personalized Accessibility Scans of Built Environments
Unlimited Electric Gum: A Piezo-based Electric Taste Apparatus Activated by Chewing
MIWA: Mixed-Initiative Web Automation for Better User Control and Confidence
GaussianNexus: Room-Scale Real-Time AR/VR Telepresence with Gaussian Splatting
Jamming user interfaces: programmable particle stiffness and sensing for malleable and shape-changing devices
FDSense: Estimating Young's Modulus and Stiffness of End Effectors to Facilitate Kinetic Interaction on Touch Surfaces
Block and Detail: Scaffolding Sketch-to-Image Generation
Rapido: Prototyping Interactive AR Experiences through Programming by Demonstration
TalkBack: a conversational answering machine
Creating interactive web data applications with spreadsheets
Garnish into Thin Air
Demonstrating BrightMarkers: Fluorescent Tracking Markers Embedded in 3D Printed Objects
Shoe-shaped i/o interface
RAGTrace: Understanding and Refining Retrieval-Generation Dynamics in Retrieval-Augmented Generation
Tutorial-based interfaces for cloud-enabled applications
Sketchnote: Sketch-Based Visualization of Problem Decomposition in Block-Based Programming
Hands-on Demonstration: Interacting with SpeechSkimmer
TTTV (Taste the TV): Taste Presentation Display for "Licking the Screen" using a Rolling Transparent Sheet and a Mixture of Liquid Sprays
RemoteLab: A VR Remote Study Toolkit
OctoPocus: a dynamic guide for learning gesture-based command sets
Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality
ShARe: Enabling Co-Located Asymmetric Multi-User Interaction for Augmented Reality Head-Mounted Displays
GLITTER: An AI-assisted Platform for Material-Grounded Asynchronous Discussion in Flipped Learning
Detecting shape deformation of soft objects using directional photoreflectivity measurement
ShadowTouch: Enabling Free-Form Touch-Based Hand-to-Surface Interaction with Wrist-Mounted Illuminant by Shadow Projection
Low-cost audience polling using computer vision
L.ink: Procedural Ink Growth for Controllable Surprise
MAI painting brush++: augmenting the feeling of painting with new visual and tactile feedback mechanisms
Reflective haptics: haptic augmentation of GUIs through frictional actuation of stylus-based interactions
iMarker: Instant and True-to-scale AR with Invisible Markers
Designing Declarative Language Tutorials: A Guided and Individualized Approach
Eviza: A Natural Language Interface for Visual Analysis
Non-Linear Editor for Text-Based Screencast
Event-Based Pupil Tracking Using Bright and Dark Pupil Effect
4-Frame Manga Drawing Support System
PoliTel: mobile remote presence system that autonomously adjusts the interpersonal distance
ProactiveAgent: Personalized Context-Aware Reminder System
Dynamic Difficulty Adjustment via Fast User Adaptation
Sphere: multi-touch interactions on a spherical display
Programming by manipulation for layout
Immersion in Desktop Virtual Reality
Declarative Programming of Graphical Interfaces by Visual Examples
HaptoMime: mid-air haptic interaction with a floating virtual screen
BaroPoser: Real-time Human Motion Tracking from IMUs and Barometers in Everyday Devices
CrowdMuse: An Adaptive Crowd Brainstorming System
The nudging technique: input method without fine-grained pointing by pushing a segment
Artisanship training using wearable egocentric display
Highlight: a system for creating and deploying mobile web applications
Exposing and understanding scrolling transfer functions
TileCode: Creation of Video Games on Gaming Handhelds
Role-based interfaces for collaborative software development
Ambient surface: enhancing interface capabilities of mobile objects aided by ambient environment
User Interfaces for Symbolic Computation: A Case Study
Real-time collaborative coding in a web IDE
BIOGEM: A Fully Biodegradable Gelatin-Based McKibben Actuator with Embedded Sensing
AmbioTherm: Simulating Ambient Temperatures and Wind Conditions in VR Environments
An Investigation of Electrode Design for Physical Touch Extensions on a Capacitive Touch Surface
CAnnotator: Photo-Guided Color Annotation for Degraded Ancient Paintings
Developing fMRI-Compatible Interaction Systems through Air Pressure
ImpAct: enabling direct touch and manipulation for surface computing
TapSongs: tapping rhythm-based passwords on a single binary sensor
Vision-Based Hand Gesture Customization from a Single Demonstration
FlatFitFab: interactive modeling with planar sections
MatchPoint: Spontaneous Spatial Coupling of Body Movement for Touchless Pointing
Modeling Two Dimensional Touch Pointing
RhythmLink: securely pairing I/O-constrained devices by tapping
MotionRing: Creating Illusory Tactile Motion around the Head using 360° Vibrotactile Headbands
Good vibrations: an evaluation of vibrotactile impedance matching for low power wearable applications
RemoconHanger: Making Head Rotation in Remote Person using the Hanger Reflex
bioPrint: an automatic deposition system for bacteria spore actuators
OptiBasePen: Mobile Base+Pen Input on Passive Surfaces by Sensing Relative Base Motion Plus Close-Range Pen Position
Shape-Aware Material: Interactive Fabrication with ShapeMe
Sketch-Based Design of Foundation Paper Pieceable Quilts
FlowMenu: combining command, text, and data entry
3-Dimensional Pliable Surfaces: For the Effective Presentation of Visual Information
Aesthetic Electronics: Designing, Sketching, and Fabricating Circuits through Digital Exploration
From Sports Videos to Immersive Training: Augmenting Human Motion to Enrich Basketball Training Experience
CalliScan: On-device Privacy-Preserving Image-based Handwritten Text Recognition with Visual Hints
SleepGuru: Personalized Sleep Planning System for Real-life Actionability and Negotiability
The skweezee system: enabling the design and the programming of squeeze interactions
SmartSleeve: Real-time Sensing of Surface and Deformation Gestures on Flexible, Interactive Textiles, using a Hybrid Gesture Detection Pipeline
A bonding technique for electric circuit prototyping using conductive transfer foil and soldering iron
In-stroke word completion
MindCube: an Interactive Device for Gauging Emotions
Resolving Spatial Variation And Allowing Spectator Participation In Multiplayer VR
HapTag: A Compact Actuator for Rendering Push-Button Tactility on Soft Surfaces
SpringFit: Joints and Mounts that Fabricate on Any Laser Cutter
A Marking Based Interface for Collaborative Writing
Vermeer: direct interaction with a 360° viewable 3D display
CurveCrafter: A System for Animated Curve Manipulation
Medical operating documents: dynamic checklists improve crisis attention
BitWear: a platform for small, connected, interactive devices
SwitchAR: Perceptual Manipulations in Augmented Reality
CrossA11y: Identifying Video Accessibility Issues via Cross-modal Grounding
Laseroma: A Small-Sized, Light-Weight, and Low-Cost Olfactory Display Releasing Multiple Odors through Pointed Heating
SeamPose: Repurposing Seams as Capacitive Sensors in a Shirt for Upper-Body Pose Tracking
Going Incognito in the Metaverse: Achieving Theoretically Optimal Privacy-Usability Tradeoffs in VR
SqueezeBlock: using virtual springs in mobile devices for eyes-free interaction
Edge-respecting brushes
ARComposer: Authoring Augmented Reality Experiences through Text
"The Data Says Otherwise" - Towards Automated Fact-checking and Communication of Data Claims
Data Structures for Designing Interactions with Contextual Task Support
Buttons as first class objects on an X desktop
Gaze-Shifting: Direct-Indirect Input with Pen and Touch Modulated by Gaze
Outline and Detail: A Semantic-Driven Framework for Layered 2D Character Generation
Counterweight: Diversifying News Consumption
Huddle: automatically generating interfaces for systems of multiple connected appliances
Ripples: utilizing per-contact visualizations to improve user interaction with touch displays
ERICA: Interaction Mining Mobile Apps
Embrogami: Shape-Changing Textiles with Machine Embroidery
Next-Point Prediction for Direct Touch Using Finite-Time Derivative Estimation
Squidgets: Sketch-based Widget Design for Scene Manipulation
Integrating a LLM into an Automatic Dance Practice Support System: Breathing Life Into The Virtual Coach
VidCrit: Video-based Asynchronous Video Review
Speaking with the crowd
3D Printing Magnetophoretic Displays
d.tour: style-based exploration of design example galleries
IrCube tracker: an optical 6-DOF tracker based on LED directivity
Tiltcasting: 3D Interaction on Large Displays using a Mobile Device
Touch-n-Curl: Designing and Constructing Skeletal Form through 3D Printing Flattened Zipper Assembly
Efficient Visual Appearance Optimization by Learning from Prior Preferences
Proceedings of the 1st Annual ACM Symposium on User Interface Software and Technology, UIST 1988, Alberta, Canada, October 17-19, 1988
Immersive Scuba Diving Simulator Using Virtual Reality
Supporting Distributed, Concurrent, One-Way Constraints in User Interface Applications
Parallel bargrams for consumer-based information exploration and choice
A Digital Pen and Paper Email System for Older Adults
A colorful approach to text processing by example
Game Design for Users with Constraint: Exergame for Older Adults with Cognitive Impairment
High-performance pen + touch modality interactions: a real-time strategy game eSports context
DoubleFlip: a motion gesture delimiter for interaction
LetterWise: prefix-based disambiguation for mobile text input
InterTwine: creating interapplication information scent to support coordinated use of software
Direct manipulation of programming: How should we design interfaces?
Atypical: A Type System for Live Performances
Specifying composite illustrations with communicative goals
Scene Responsiveness for Visuotactile Illusions in Mixed Reality
Montage: A Video Prototyping System to Reduce Re-Shooting and Increase Re-Usability
TopicShop: enhanced support for evaluating and organizing collections of Web sites
SenseGlass: using google glass to sense daily emotions
Going beyond the display: a surface technology with an electronically switchable diffuser
PrintedCircuit Board (PCB) Probe Tester (PCBPT) - a Compact Desktop Systemthat Helps with Automatic PCBDebugging
ChainForge: An open-source visual programming environment for prompt engineering
Synthesis-Assisted Video Prototyping From a Document
Proton++: a customizable declarative multitouch framework
VEmotion: Using Driving Context for Indirect Emotion Prediction in Real-Time
Mavo: Creating Interactive Data-Driven Web Applications by Authoring HTML
LingoLand: An AI-Assisted Immersive Game for Language Learning
Knitted Force Sensors
HMD Light: Sharing In-VR Experience via Head-Mounted Projector for Asymmetric Interaction
Smoothly integrating rule-based techniques into a direct manipulation interface builder
Graphologue: Exploring Large Language Model Responses with Interactive Diagrams
Enabling social interactions through real-time sketch-based communication
LiftTiles: Modular and Reconfigurable Room-scale Shape Displays through Retractable Inflatable Actuators
ARDW: An Augmented Reality Workbench for Printed Circuit Board Debugging
Easily Adding Animations to Interfaces Using Constraints
Improving 3D-Editing Workflows via Acoustic Levitation
InfoLED: Augmenting LED Indicator Lights for Device Positioning and Communication
Vibkinesis: notification by direct tap and 'dying message' using vibronic movement controllable smartphones
Pro-Tact: Hierarchical Synthesis of Proprioception and Tactile Exploration for Eyes-Free Ray Pointing on Out-of-View VR Menus
The Virtual Tricorder: A Uniform Interface for Virtual Reality
Enhancing Vibrotactile Signal Propagation using Sub-Surface 3D-Printed Waveguides
AIRREAL: tactile interactive experiences in free air
Experiencing Visual Captions: Augmented Communication with Real-time Visuals using Large Language Models
PrivateTalk: Activating Voice Input with Hand-On-Mouth Gesture Detected by Bluetooth Earphones
Flexel: A Modular Floor Interface for Room-Scale Tactile Sensing
Digital flavor interface
Recognizing currency bills using a mobile phone: an assistive aid for the visually impaired
Attribit: content creation with semantic attributes
Model-based User Interface Design by Example and by Interview
DiscipLink: Unfolding Interdisciplinary Information Seeking Process via Human-AI Co-Exploration
OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos
Qlarify: Recursively Expandable Abstracts for Dynamic Information Retrieval over Scientific Papers
Understanding the Effects of Restraining Finger Coactivation in Mid-Air Typing: from a Neuromechanical Perspective
Wind Tactor: An Airflow-based Wearable Tactile Display
ScreenCrayons: annotating anything
A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR
That one there! Pointing to establish device identity
An exploration of pen rolling for pen-based interaction
Speech for Multimedia Information Retrieval
Demonstration of A Figma Plugin to Simulate A Large-Scale Network for Prototyping Social Systems
Servo-Gaussian Model to Predict Success Rates in Manual Tracking: Path Steering and Pursuit of 1D Moving Target
Towards a Generalized Acoustic Minimap for Visually Impaired Gamers
Auptimize: Optimal Placement of Spatial Audio Cues for Extended Reality
IntoTheVideos: Exploration of Dynamic 3D Space Reconstruction From Single Sports Videos
Jazz: an extensible zoomable user interface graphics toolkit in Java
Magneto-Haptics: Embedding Magnetic Force Feedback for Physical Interactions
Scratchpad: Mechanisms for Better Navigation in Directed Web Searching
Motion Improvisation: 3D Human Motion Synthesis with a Transformer
3D Sketching + 2D Generative AI for Car Exterior Design
Edible Lenticular Lens Design System
CommandBoard: Creating a General-Purpose Command Gesture Input Space for Soft Keyboard
Augmented Collaboration in Shared Space Design with Shared Attention and Manipulation
Reversing Voice-Related Biases Through Haptic Reinforcement
Optical Marionette: Graphical Manipulation of Human's Walking Direction
Simplicial families of drawings
WebNexter: dynamic guided tours for screen readers
Haptic Learning of Semaphoric Finger Gestures
Morphlour: Personalized Flour-based Morphing Food Induced by Dehydration or Hydration Method
Designing the Interface Designer's Interface
MagicalHands: Mid-Air Hand Gestures for Animating in VR
Hybrid user interfaces: breeding virtually bigger interfaces for physically smaller computers
Retargeted Self-Haptics for Increased Immersion in VR without Instrumentation
Expanding the Field-of-View of Head-Mounted Displays with Peripheral Blurred Images
Aesthetic information collages: generating decorative displays that contain information
Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations
The enhancement of hearing using a combination of sound and skin sensation to the pinna
The Rendezvous Constraint Maintenance System
Attribute gates
Outlier finding: focusing user attention on possible errors
StrutModeling: A Low-Fidelity Construction Kit to Iteratively Model, Test, and Adapt 3D Objects
Demonstrating Finger-Based Dexterous Phone Gestures
IdeaHound: Improving Large-scale Collaborative Ideation with Crowd-Powered Real-time Semantic Modeling
ViBand: High-Fidelity Bio-Acoustic Sensing Using Commodity Smartwatch Accelerometers
The drawing assistant: automated drawing guidance and feedback from photographs
NFCGest: Contactless Gestural Interactions with NFC Devices
WaitGPT: Monitoring and Steering Conversational LLM Agent in Data Analysis with On-the-Fly Code Visualization
Enabling an ecosystem of personal behavioral data
An Overview of the C Toolkit
Diffscriber: Describing Visual Design Changes to Support Mixed-Ability Collaborative Presentation Authoring
Efficient Distributed Implementation of Semi-Replicated Synchronous Groupware
Chatbots Facilitating Consensus-Building in Asynchronous Co-Design
Using Personal Situated Analytics (PSA) to Interpret Recorded Meetings
Next-Point Prediction Metrics for Perceived Spatial Errors
Riding the plane: bimanual, desktop 3D manipulation
Transparency and Awareness in a Real-Time Groupware System
Language-Level Support for Exploratory Programming of Distributed Virtual Environments
The ProD framework for proactive displays
Weirding Haptics: In-Situ Prototyping of Vibrotactile Feedback in Virtual Reality through Vocalization
EasySnap: real-time audio feedback for blind photography
Projector-guided painting
Role-based control of shared application views
A new angle on cheap LCDs: making positive use of optical distortion
HaPouch: Soft and Wearable Haptic Display Devices using Liquid-to-gas Phase Change Actuator
Visualizing web browsing history with barcode chart
Touchscreens in Motion: Quantifying the Impact of Cognitive Load on Distracted Drivers
Capacitive fingerprinting: exploring user differentiation by sensing electrical properties of the human body
SpinShot: Optimizing Both Physical and Perceived Force Feedback of Flywheel-Based, Directional Impact Handheld Devices
Content-based tools for editing audio stories
Threddy: An Interactive System for Personalized Thread-based Exploration and Organization of Scientific Literature
Cross-Ratio Based Gaze Estimation for Multiple Displays using a Polarization Camera
CookAR: Affordance Augmentations in Wearable AR to Support Kitchen Tool Interactions for People with Low Vision
Designing for low-latency direct-touch input
A model for input and output of multilingual text in a windowing environment
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, UIST 2015, Charlotte, NC, USA, November 8-11, 2015
Tangible Projection Mapping onto Deformable Moving Thin Plants via Markerless Tracking
HeatFlow: A Thermal-Tactile Display for Dynamic 2D Thermal Movements
Form Follows Function(): An IDE to Create Laser-cut Interfaces and Microcontroller Programs from Single Code Base
GyroSuite: General-Purpose Interactions for Handheld Perspective Corrected Displays
Collaborative Virtual Reality for Low-Latency Interaction
PolicyKit: Building Governance in Online Communities
Prevention of Unintentional Input While Using Wrist Rotation for Device Configuration
FlexiBend: Enabling Interactivity of Multi-Part, Deformable Fabrications Using Single Shape-Sensing Strip
DoThisHere: Multimodal Interaction to Improve Cross-Application Tasks on Mobile Devices
Flexible Conflict Detection and Management in Collaborative Applications
ImaginateAR: AI-Assisted In-Situ Authoring in Augmented Reality
WhammyPhone: Exploring Tangible Audio Manipulation Using Bend Input on a Flexible Smartphone
Matter matters: offloading machine computation to material computation for shape changing interfaces
SpaceBlender: Creating Context-Rich Collaborative Spaces Through Generative 3D Scene Blending
Reprise: A Design Tool for Specifying, Generating, and Customizing 3D Printable Adaptations on Everyday Objects
Demonstration of Masonview: Content-Driven Viewport Management
Building User Interfaces by Direct Manipulation
Meta: Enabling Programming Languages to Learn from the Crowd
JustCorrect: Intelligent Post Hoc Text Correction Techniques on Smartphones
Conductive Fabric Diaphragm for Noise-Suppressive Headset Microphone
Palmrest+: Expanding Laptop Input Space with Shear Force on Palm-Resting Area
Self-Supervised Approach for Few-shot Hand Gesture Recognition
Procedural haptic texture
Reprogrammable Digital Metamaterials for Interactive Devices
6D hands: markerless hand-tracking for computer aided design
Rapid Prototyping of Paper Electronics Using a Metal Leaf and Laser Printer
Head-Tracked Orbital Viewing: An Interaction Technique for Immersive Virtual Environments