yusuke1997/dblp-id-title huggingface dataset:
An Auction-Based Market Equilibrium Algorithm for a Production Model
Lower Bounds on Revenue of Approximately Optimal Auctions
Online and Offline Selling in Limit Order Markets
Information Design in Spatial Resource Competition
Bluffing and Strategic Reticence in Prediction Markets
Approximation Algorithms for Campaign Management
Beyond Worst-Case (In)approximability of Nonsubmodular Influence Maximization
Truthfulness Flooded Domains and the Power of Verification for Mechanism Design
Matching with Nested and Bundled Pandora Boxes
Outsourcing Computation: The Minimal Refereed Mechanism
Diffusion of Innovations on Random Networks: Understanding the Chasm
Sequential Posted Price Mechanisms with Correlated Valuations
Limits of Efficiency in Sequential Auctions
Priority Right Auction for Komi Setting
Bicriteria Nash Flows over Time
Welfare and Revenue Guarantees for Competitive Bundling Equilibrium
Equilibria in Routing Games with Edge Priorities
The Ad Types Problem
Computational Aspects of Multimarket Price Wars
The Classes PPA-k: Existence from Arguments Modulo k
Triadic Consensus - A Randomized Algorithm for Voting in a Crowd
Revenue Management Under a Price Alert Mechanism
A Generic Truthful Mechanism for Combinatorial Auctions
Price Competition in Linear Fisher Markets: Stability, Equilibrium and Personalization
Smoothed Analysis of Social Choice Revisited
The AND-OR Game: Equilibrium Characterization - (Working Paper)
New Algorithms for Approximate Nash Equilibria in Bimatrix Games
Linear Regression as a Non-cooperative Game
A Class of Possibilistic Portfolio Selection Models and Algorithms
Mix and Match: Markov Chains and Mixing Times for Matching in Rideshare
Proportional QoS in Differentiated Services Networks: Capacity Management, Equilibrium Analysis and Elastic Demands
A Fast and Simple Algorithm for Computing Market Equilibria
The Fair Division of Hereditary Set Systems
Predictive Pricing and Revenue Sharing
Bidding Strategies for Fantasy-Sports Auctions
On the Efficiency of Influence-and-Exploit Strategies for Revenue Maximization under Positive Externalities
The Wi-Fi Roaming Game
Exploiting Myopic Learning
Bounds on the Profitability of a Durable Good Monopolist
Group Dominant Strategies
Matching Dynamics with Constraints
Order Selection Problems in Hiring Pipelines
Combinatorial Auctions with Conflict-Based Externalities
On Worst-Case Allocations in the Presence of Indivisible Goods
Getting to Economic Equilibrium: A Problem and Its History
Competing for Customers in a Social Network: The Quasi-linear Case
Web and Internet Economics - 9th International Conference, WINE 2013, Cambridge, MA, USA, December 11-14, 2013, Proceedings
Algorithmic Challenges in Ensuring Fairness at the Time of Decision
Sharing Online Advertising Revenue with Consumers
Query Complexity of Approximate Equilibria in Anonymous Games
Winner-Imposing Strategyproof Mechanisms for Multiple Facility Location Games
Competition Among Parallel Contests
Bidder Optimal Assignments for General Utilities
Beyond the Worst Case: Distortion in Impartial Culture Electorates
Distributed Methods for Computing Approximate Equilibria
Conference Program Design with Single-Peaked and Single-Crossing Preferences
Edge Arrival Online Matching: The Power of Free Disposal on Acyclic Graphs
A General Framework for Computing Optimal Correlated Equilibria in Compact Games - (Extended Abstract)
Exploring the Tradeoff Between Competitive Ratio and Variance in Online-Matching Markets
Contract Auctions for Sponsored Search
Routing Games in the Wild: Efficiency, Equilibration and Regret - Large-Scale Field Experiments in Singapore
Truthful Mechanisms for Exhibitions
Dividing Good and Great Items Among Agents with Bivalued Submodular Valuations
Price Cycles in Ridesharing Platforms
Bayesian Communication Leading to a Nash Equilibrium in Belief
The Asymmetric Matrix Partition Problem
Stable Marriage with Groups of Similar Agents
Stochastic Online Metric Matching: Adversarial Is No Harder Than Stochastic
Competitive Influence Maximization in Social Networks
Strategyproof and Proportionally Fair Facility Location
On 2-Player Randomized Mechanisms for Scheduling
A Note on the Cramer-Damgård Identification Scheme
Online Allocation and Display Ads Optimization with Surplus Supply
On the Price of Anarchy for High-Price Links
Manipulating Stochastically Generated Single-Elimination Tournaments for Nearly All Players
Majority Equilibrium of Distribution Centers Allocation in Supply Chain Management
Adwords Auctions with Decreasing Valuation Bids
Non-separable, Quasiconcave Utilities are Easy - in a Perfect Price Discrimination Market Model (Extended Abstract)
The Good, The Bad and The Cautious: Safety Level Cooperative Games
Inapproximability of Combinatorial Public Projects
Secretary Problems with Competing Employers
Biobjective Online Bipartite Matching
Optimal Impartial Correspondences
Allocating Indivisible Goods to Strategic Agents: Pure Nash Equilibria and Fairness
Strategy/False-Name Proof Protocols for Combinatorial Multi-attribute Procurement Auction: Handling Arbitrary Utility of the Buyer
Externalities in Keyword Auctions: An Empirical and Theoretical Assessment
On the Benefits of Being Constrained When Receiving Signals
Computation of Stackelberg Equilibria of Finite Sequential Games
PageRank as a Weak Tournament Solution
Bottleneck Routing with Elastic Demands
Nash Welfare Guarantees for Fair and Efficient Coverage
Forming Networks of Strategic Agents with Desired Topologies
Study on Improving Efficiency of Knowledge Sharing in Knowledge-Intensive Organization
Optimal Cost-Sharing Mechanisms for Steiner Forest Problems
Exchange Market Equilibria with Leontief's Utility: Freedom of Pricing Leads to Rationality
Randomized Truthful Mechanisms for Scheduling Unrelated Machines
A Computational Model of Mortgage Prepayment Options
Privacy Auctions for Recommender Systems
On the Impact of Strategy and Utility Structures on Congestion-Averse Games
Online Algorithms for the Vehicle Scheduling Problem with Time Objective
Tight Bounds on 3-Team Manipulations in Randomized Death Match
Strategy-Proof Incentives for Predictions
Vickrey Auctions for Irregular Distributions
On Solving Coverage Problems in a Wireless Sensor Network Using Voronoi Diagrams
Eliminating Waste in Cadaveric Organ Allocation
Sequential Solutions in Machine Scheduling Games
Learning Economic Parameters from Revealed Preferences
Overlapping Coalition Formation
Selfish Scheduling with Setup Times
An Analysis of Search Engine Switching Behavior Using Click Streams
Network Congestion Games Are Robust to Variable Demand
Web and Internet Economics - 19th International Conference, WINE 2023, Shanghai, China, December 4-8, 2023, Proceedings
Approximate Efficiency in Matching Markets
An Optimization Approach for Approximate Nash Equilibria
The Max-Distance Network Creation Game on General Host Graphs
Often Harder than in the Constructive Case: Destructive Bribery in CP-nets
The Stackelberg Minimum Spanning Tree Game on Planar and Bounded-Treewidth Graphs
Auctions with Revenue Guarantees for Sponsored Search
The Stable Roommates Problem with Globally-Ranked Pairs
Polyhedral Clinching Auctions for Indivisible Goods
Convergence to Equilibrium of No-Regret Dynamics in Congestion Games
The Fairness of Maximum Nash Social Welfare Under Matroid Constraints and Beyond
A Tight Negative Example for MMS Fair Allocations
The Capacity Constrained Facility Location Problem
Making Economic Theory Operational
Funding Games: The Truth but Not the Whole Truth
Bounded-Distance Network Creation Games
How to Hide in a Network?
Price of Anarchy for Polynomial Wardrop Games
Optimal Feature-Based Market Segmentation and Pricing
Buy-Many Mechanisms for Many Unit-Demand Buyers
The (Non)-Existence of Stable Mechanisms in Incomplete Information Environments
Sequential Bidding in the Bailey-Cavallo Mechanism
General Truthfulness Characterizations via Convex Analysis
Inefficiency of Pure Nash Equilibria in Series-Parallel Network Congestion Games
Multi-unit Combinatorial Reverse Auctions with Transformability Relationships Among Goods
A Truthful Constant Approximation for Maximizing the Minimum Load on Related Machines
Homogeneous Interference Game in Wireless Networks
A Characterization of Undirected Graphs Admitting Optimal Cost Shares
A Fixed Point Approach for the Computation of Market Equilibria
Reallocation Mechanisms Under Distributional Constraints in the Full Preference Domain
Dynamic Weighted Matching with Heterogeneous Arrival and Departure Rates
Pure Nash Equilibria in Player-Specific and Weighted Congestion Games
Fair and Efficient Multi-resource Allocation for Cloud Computing
Ad Allocation for Browse Sessions
Metadata and Information Asset for Infomediary Business Model on Primary Product Market
Social Welfare and Profit Maximization from Revealed Preferences
Auction Design for Bidders with Ex Post ROI Constraints
False-Name-Proof Mechanisms for Hiring a Team
Computing the Least-Core and Nucleolus for Threshold Cardinality Matching Games
Local Dynamics in Bargaining Networks via Random-Turn Games
On the Competitive Ratio of the Random Sampling Auction
A Lemke-Like Algorithm for the Multiclass Network Equilibrium Problem
The Exact Computational Complexity of Evolutionarily Stable Strategies
Byzantine Preferential Voting
Smoothness for Simultaneous Composition of Mechanisms with Admission
Welfare-Improving Cascades and the Effect of Noisy Reviews
Recent Developments in Equilibria Algorithms
Revenue Maximizing Envy-Free Fixed-Price Auctions with Budgets
The Complexity of Symmetric Bimatrix Games with Common Payoffs
Maximizing the Minimum Load: The Cost of Selfishness
Dynamic Pricing in Competitive Markets
On the Structure and Complexity of Worst-Case Equilibria
Outsourcing Internet Security: Economic Analysis of Incentives for Managed Security Service Providers
The Crowdfunding Game
An Integrated Classification Method: Combination of LP and LDA
Competitively Pricing Parking in a Tree
Correlated and Coarse Equilibria of Single-Item Auctions
Prophet Inequalities vs. Approximating Optimum Online
Separation in Distributionally Robust Monopolist Problem
False-Name-Proofness in Facility Location Problem on the Real Line
Computing Nash Equilibria of Action-Graph Games via Support Enumeration
Bounding the Potential Function in Congestion Games and Approximate Pure Nash Equilibria
An Adaptive Group-Based Reputation System in Peer-to-Peer Networks
Choosing Products in Social Networks
Exploration vs. Exploitation in Team Formation
The Cost of Moral Hazard and Limited Liability in the Principal-Agent Problem
Awareness of Voter Passion Greatly Improves the Distortion of Metric Social Choice
Information Signal Design for Incentivizing Team Formation (Extended Abstract)
GSP with General Independent Click-through-Rates
Prophet Inequalities via the Expected Competitive Ratio
Towards a Characterization of Worst Case Equilibria in the Discriminatory Price Auction
Limiting User's Sybil Attack in Resource Sharing
The Sequential Price of Anarchy for Atomic Congestion Games
Efficient Computation of the Shapley Value for Centrality in Networks
Four Graph Partitioning Algorithms
Natural Models for Evolution on Networks
Online Hypergraph Matching with Delays
Stability and Convergence in Selfish Scheduling with Altruistic Agents
Total Latency in Singleton Congestion Games
On Variants of Network Flow Stability
Cost-Sharing Games in Real-Time Scheduling Systems
Improving the Efficiency of Load Balancing Games through Taxes
Experimental Evaluation of an eBay-Style Self-reporting Reputation Mechanism
Robust Misspecified Models and Paradigm Shifts
The Good, the Bad and the Submodular: Fairly Allocating Mixed Manna Under Order-Neutral Submodular Preferences
Sponsored Search Auctions with Reserve Prices: Going Beyond Separability
An Improved 2-Agent Kidney Exchange Mechanism
Practical and Efficient Approximations of Nash Equilibria for Win-Lose Games Based on Graph Spectra
Homophily in Online Social Networks
A Game-Theoretic Analysis of a Competitive Diffusion Process over Social Networks
On the Equilibria and Efficiency of the GSP Mechanism in Keyword Auctions with Externalities
Revenue Management with Product Retirement and Customer Selection
Constrained Non-monotone Submodular Maximization: Offline and Secretary Algorithms
Market Equilibrium with Transaction Costs
Optimal Pricing in the Presence of Local Network Effects
Inapproximability Results for Approximate Nash Equilibria
On Protection of Threatened Unstructured Overlays: An Economic Defense Model and Its Applications
Mitigating Covert Compromises - A Game-Theoretic Model of Targeted and Non-Targeted Covert Attacks
Funding Public Projects: A Case for the Nash Product Rule
Approximate Pure Nash Equilibria via Lovász Local Lemma
Optimal Incentives for Participation with Type-Dependent Externalities
Limited Supply Online Auctions for Revenue Maximization
Buy-Sell Auction Mechanisms in Market Equilibrium
Nash Equilibria in All-Optical Networks
Incentives in Some Coalition Formation Games
Computing Envy-Freeable Allocations with Limited Subsidies
Incentives in Online Auctions via Linear Programming
Assortment Planning for Two-Sided Sequential Matching Markets
Pricing Multi-unit Markets
Eliciting Social Knowledge for Creditworthiness Assessment
To Save Or Not To Save: The Fisher Game
Bounding the Inefficiency of Altruism through Social Contribution Games
Bayesian Repeated Zero-Sum Games with Persistent State, with Application to Security Games
On the Existence of Low-Rank Explanations for Mixed Strategy Behavior
Contract Design for Afforestation Programs
Beyond the Worst Case: Semi-random Complexity Analysis of Winner Determination
Approximation Schemes for Sequential Posted Pricing in Multi-unit Auctions
Network Creation Games with Disconnected Equilibria
A Global Characterization of Envy-Free Truthful Scheduling of Two Tasks
Monotone Properties of Randomized Symmetric Incentive Compatible Auctions
Equilibrium Pricing with Positive Externalities (Extended Abstract)
The Complexity of Approximate Nash Equilibrium in Congestion Games with Negative Delays
Blockchain Participation Games
Optimal Pricing for MHR Distributions
Large Random Matching Markets with Localized Preference Structures Can Exhibit Large Cores
Static Pricing for Multi-unit Prophet Inequalities (Extended Abstract)
Complex Contagions on Configuration Model Graphs with a Power-Law Degree Distribution
Bayesian Learning in Dynamic Nonatomic Routing Games
Tractable Fragments of the Maximum Nash Welfare Problem
Routing Games over Time with FIFO Policy
A Quantile-Data Mapping Model for Value-at-Risk Based on BP and Support Vector Regression
Approximation Algorithm for Security Games with Costly Resources
The Efficiency of Fair Division
Web and Internet Economics - 16th International Conference, WINE 2020, Beijing, China, December 7-11, 2020, Proceedings
Concise Bid Optimization Strategies with Multiple Budget Constraints
On Lookahead Equilibria in Congestion Games
Stable Dinner Party Seating Arrangements
A Simple Characterization for Truth-Revealing Single-Item Auctions
A Simple Mechanism for a Budget-Constrained Buyer
Web and Internet Economics - 12th International Conference, WINE 2016, Montreal, Canada, December 11-14, 2016, Proceedings
A Cardinal Comparison of Experts
Bargaining Solutions in a Social Network
On Symmetries in Multi-dimensional Mechanism Design
Optimal DSIC Auctions for Correlated Private Values: Ex-Post Vs. Ex-Interim IR
Network Traffic Analysis and Modeling for Games
Not Just an Empty Threat: Subgame-Perfect Equilibrium in Repeated Games Played by Computationally Bounded Players
How to Hire Secretaries with Stochastic Departures
On the Approximability of Simple Mechanisms for MHR Distributions
Correlated Equilibrium of Bertrand Competition
Maximizing Revenue in Sequential Auctions
Coalition Formation and Price of Anarchy in Cournot Oligopolies
Equilibrium and Inefficiency in Multi-product Cournot Games
On the Inefficiency Ratio of Stable Equilibria in Congestion Games
Markets for Public Decision-Making
Competitive Repeated Allocation without Payments
Convergence of Best-Response Dynamics in Games with Conflicting Congestion Effects
A Unified Approach to Congestion Games and Two-Sided Markets
Web and Internet Economics - 14th International Conference, WINE 2018, Oxford, UK, December 15-17, 2018, Proceedings
Asymptotically Optimal Competitive Ratio for Online Allocation of Reusable Resources
Scale Effects in Web Search
Aggregation of Antagonistic Contingent Preferences: When Is It Possible?
Covering Games: Approximation through Non-cooperation
On the Complexity of Pure Nash Equilibria in Player-Specific Network Congestion Games
A Cost Mechanism for Fair Pricing of Resource Usage
Decision Scoring Rules
Improved Truthful Rank Approximation for Rank-Maximal Matchings
The Power of Local Information in Social Networks
The Role of Common and Private Signals in Two-Sided Matching with Interviews
Limiting Price Discrimination when Selling Products with Positive Network Externalities
Shapley Facility Location Games
Near-Efficient Allocation Using Artificial Currency in Repeated Settings
Simple, Optimal and Efficient Auctions
Collusion in VCG Path Procurement Auctions
A New Algorithm Based on Copulas for Financial Risk Calculation with Applications to Chinese Stock Markets
Betting on the Real Line
Pricing Strategy of Mixed Traditional and Online Distribution Channels Based on Stackelberg Game
The Power of Opaque Products in Pricing
Walrasian Equilibrium: Hardness, Approximations and Tractable Instances
Bayesian Mechanism Design with Efficiency, Privacy, and Approximate Truthfulness
Looking for Arbitrage or Term Structures in Frictional Markets
A Comparative Study on Marketing Mix Models for Digital Products
A Fair Allocation is Approximately Optimal for Indivisible Chores, or Is It?
Robust Bounds on Choosing from Large Tournaments
Mechanisms for Trading Durable Goods
Position Auctions with Externalities
An Architecture for Evolutionary Adaptive Web Systems
Search Engine Ad Auctions
Optimal Search Segmentation Mechanisms for Online Platform Markets
Network Formation and Routing by Strategic Agents Using Local Contracts
Auditing for Core Stability in Participatory Budgeting
Optimal Starting Price in Online Auctions
One Quarter Each (on Average) Ensures Proportionality
Mechanisms with Monitoring for Truthful RAM Allocation
Specializations and Generalizations of the Stackelberg Minimum Spanning Tree Game
Mechanism Design on Trust Networks
Computing Equilibria with Partial Commitment
Pricing and Efficiency in the Market for IP Addresses - Working Paper
Truth-Telling Reservations
Internet and Network Economics - 7th International Workshop, WINE 2011, Singapore, December 11-14, 2011. Proceedings
The Snowball Effect of Uncertainty in Potential Games
Core-Stable Committees Under Restricted Domains
Bidding for Representative Allocations for Display Advertising
Repeated Bidding with Dynamic Value
Asynchronous Best-Reply Dynamics
A PSPACE-complete Sperner Triangle Game
Mechanism Design for Aggregating Energy Consumption and Quality of Service in Speed Scaling Scheduling
Internet and Network Economics, First International Workshop, WINE 2005, Hong Kong, China, December 15-17, 2005, Proceedings
Local Flow Betweenness Centrality for Clustering Community Graphs
Near-Strong Equilibria in Network Creation Games
Putting Peer Prediction Under the Micro(economic)scope and Making Truth-Telling Focal
Equilibrium Points in Fear of Correlated Threats
Counteracting Inequality in Markets via Convex Pricing
Coordination Games on Graphs (Extended Abstract)
The Curse of Sequentiality in Routing Games
Computing Equilibria in a Fisher Market with Linear Single-Constraint Production Units
Personalized Assortment Optimization Under Consumer Choice Models with Local Network Effects
Multi-unit Facility Location Games
Market Communication in Production Economies
Mechanism Design for Time Critical and Cost Critical Task Execution via Crowdsourcing
A Note on Maximizing the Spread of Influence in Social Networks
Competitive Safety Strategies in Position Auctions
Enabling Asymptotic Truth Learning in a Social Network
Computing Equilibria of Prediction Markets via Persuasion
Applying Modified Fuzzy Neural Network to Customer Classification of E-Business
Smooth Inequalities and Equilibrium Inefficiency in Scheduling Games
An FPTAS for Bargaining Networks with Unequal Bargaining Powers
On Allocations with Negative Externalities
Truthful Surveys
Application of Integrated Web Services-Based E-business and Web Services-Based Business Process Monitoring
Envy-Free Allocations for Budgeted Bidders
On the Power of Mediators
Wardrop Equilibria and Price of Stability for Bottleneck Games with Splittable Traffic
A Delay Pricing Scheme for Real-Time Delivery in Deadline-Based Networks
Stochastic Submodular Maximization
Dynamic Spectrum Management: Optimization and Game Theoretic Formulations
Design of an Optimal Frequency Reward Program in the Face of Competition
A Graph-Theoretic Network Security Game
Ad Exchange: Envy-Free Auctions with Mediators
General Equilibrium for Economies with Harmful Overconsumption
Controlling Infection by Blocking Nodes and Links Simultaneously
Web and Internet Economics - 15th International Conference, WINE 2019, New York, NY, USA, December 10-12, 2019, Proceedings
Approximate Judgement Aggregation
Social Context in Potential Games
Web and Internet Economics - 10th International Conference, WINE 2014, Beijing, China, December 14-17, 2014. Proceedings
On Fixed-Price Marketing for Goods with Positive Network Externalities
Sampling and Representation Complexity of Revenue Maximization
Ranking Sports Teams and the Inverse Equal Paths Problem
Generalized Weighted Model Counting: An Efficient Monte-Carlo meta-algorithm (Working Paper)
Performance Evaluation of a Descent Algorithm for Bi-matrix Games
Cost of Conciseness in Sponsored Search Auctions
On Modeling Internet QoS Provisioning from Economic Models
Selfishness, Collusion and Power of Local Search for the ADMs Minimization Problem
Economic Mechanisms for Shortest Path Cooperative Games with Incomplete Information
Mechanism Design for Complexity-Constrained Bidders
Improving Approximate Pure Nash Equilibria in Congestion Games
Market Equilibria with Hybrid Linear-Leontief Utilities
Improving Selfish Routing for Risk-Averse Players
On the Performance of Congestion Games for Optimum Satisfiability Problems
Computing Approximate Nash Equilibria in Polymatrix Games
Stability of Decentralized Queueing Networks Beyond Complete Bipartite Cases
Internet and Network Economics, Third International Workshop, WINE 2007, San Diego, CA, USA, December 12-14, 2007, Proceedings
A New Ranking Scheme of the GSP Mechanism with Markovian Users
Computational Economy Equilibrium and Application
Optimal Bounds on the Price of Fairness for Indivisible Goods
Graphical Congestion Games
Parametric Packing of Selfish Items and the Subset Sum Algorithm
Secure Fingerprint-Based Remote User Authentication Scheme Using Smartcards
The Value of Personalized Pricing
Sophisticated Attacks on Decoy Ballots: A Devil's Menu
Stochastic Mechanism Design
Network Cournot Competition
Braess's Paradox in Large Sparse Graphs
A Worm Propagation Model Based on People's Email Acquaintance Profiles
The Price of Anarchy of the Proportional Allocation Mechanism Revisited
Overlay Based Mapping Egress Service Path Between MPLS Domains
News Posting by Strategic Users in a Social Network
The Efficiency of Fair Division with Connected Pieces
On Stackelberg Strategies in Affine Congestion Games
Time Interval-Based Prepaid Charging of QoS-Enabled IP Services
Design of P2P Grid Networking Architecture Using k -Redundancy Scheme Based Group Peer Concept
Scheduling Games with Machine-Dependent Priority Lists
A Computer-Aided Approach for Approximate Nash Equilibria
Simple and Efficient Budget Feasible Mechanisms for Monotone Submodular Valuations
Fairness Maximization Among Offline Agents in Online-Matching Markets
Bounds for the Convergence Time of Local Search in Scheduling Problems
Demand Allocation Games: Integrating Discrete and Continuous Strategy Spaces
Unconditional Competitive Auctions with Copy and Budget Constraints