yusuke1997/dblp-id-title huggingface dataset:
Auditory Overview of Web Pages for Screen Reader Users
Beyond Text Generation: Supporting Writers with Continuous Automatic Text Summaries
Gaze-Assisted Typing for Smart Glasses
Videostrates: Collaborative, Distributed and Programmable Video Manipulation
Nervous System Interception: A New Paradigm for Haptics
A nose gesture interface device: extending virtual realities
ForceSight: Non-Contact Force Sensing with Laser Speckle Imaging
LiveSphere: immersive experience sharing with 360 degrees head-mounted cameras
Video digests: a browsable, skimmable format for informational lecture videos
Depth based interaction and field of view manipulation for augmented reality
ReCapture: AR-Guided Time-lapse Photography
Situated Learning of Soft Skills with an Interactive Agent in Virtual Reality via Multimodal Feedback
DocWizards: a system for authoring follow-me documentation wizards
DodecaPen: Accurate 6DoF Tracking of a Passive Stylus
NormalTouch and TextureTouch: High-fidelity 3D Haptic Shape Rendering on Handheld Virtual Reality Controllers
Paper3D: bringing casual 3D modeling to a multi-touch interface
InSituTale: Enhancing Augmented Data Storytelling with Physical Objects
Fusion: Opportunistic Web Prototyping with UI Mashups
Using a Dual-Camera Smartphone to Recognize Imperceptible 2D Barcodes Embedded in Videos
FabObscura: Computational Design and Fabrication for Interactive Barrier-Grid Animations
Wearable Subtitles: Augmenting Spoken Communication with Lightweight Eyewear for All-day Captioning
Attaching Objects to Smartphones Back Side for a Modular Interface
EmoShortcuts: Emotionally Expressive Body Augmentation for Social Mixed Reality Avatars
CommunityCommands: command recommendations for software applications
User control in cooperative computer-aided design
Scout: Mixed-Initiative Exploration of Design Variations through High-Level Design Constraints
TouchString: a flexible linear multi-touch sensor for prototyping a freeform multi-touch surface
Bringing everyday applications to interactive surfaces
Third-Person Piloting: Increasing Situational Awareness using a Spatially Coupled Second Drone
Separating user interface and functionality using a frame based data model
SurfaceFleet: Exploring Distributed Interactions Unbounded from Device, Application, User, and Time
Olio: A Semantic Search Interface for Data Repositories
Leveraging physical human actions in large interaction spaces
Fit your hand: personalized user interface considering physical attributes of mobile device users
Shape changing device for notification
Ragged Blocks: Rendering Structured Text with Style
Ardestan: A Visual Programming Language for Arduino
HandPad: Make Your Hand an On-the-go Writing Pad via Human Capacitance
Building Interfaces Interactively
Extension sticker: a method for transferring external touch input using a striped pattern sticker
GestureCoach: Rehearsing for Engaging Talks with LLM-Driven Gesture Recommendations
Ballumiere: Real-Time Tracking and Projection for High-Speed Moving Balls
DreamWalker: Substituting Real-World Walking Experiences with a Virtual Reality
Virtual Replicas for Remote Assistance in Virtual and Augmented Reality
Viz: a visual analysis suite for explaining local search behavior
Remo: Generating Interactive Tutorials by Demonstration for Online Tasks
ecoEDA: Recycling E-waste During Electronics Design
Lucid touch: a see-through mobile device
FlexEOP: Flexible Shape-changing Actuator using Embedded Electroosmotic Pumps
Force gestures: augmenting touch screen gestures with normal and tangential forces
CritiqueKit: A Mixed-Initiative, Real-Time Interface For Improving Feedback
Log2Plan: An Adaptive GUI Automation Framework Integrated with Task Mining Approach
Capricate: A Fabrication Pipeline to Design and 3D Print Capacitive Touch Sensors for Interactive Objects
BO as Assistant: Using Bayesian Optimization for Asynchronously Generating Design Suggestions
StegoType: Surface Typing from Egocentric Cameras
A 3D Tracking Experiment on Latency and Its Compensation Methods in Virtual Environments
DTLens: multi-user tabletop spatial data exploration
Initial Trials of ofxEpilog: From Real Time Operation to Dynamic Focus of Epilog Laser Cutter
Interactive environment-aware display bubbles
AAR: Augmenting a Wearable Augmented Reality Display with an Actuated Head-Mounted Projector
From Illusions to Beyond-Real Interactions in Virtual Reality
Multiplanes: Assisted Freehand VR Drawing
Content-aware scrolling
Achieving higher magnification in context
VoxelHap: A Toolkit for Constructing Proxies Providing Tactile and Kinesthetic Haptic Feedback in Virtual Reality
Auditory Uta-KARUTA: Sonificated Card Game towards Inclusive Design
SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules
ShrinkCells: Localized and Sequential Shape-Changing Actuation of 3D-Printed Objects via Selective Heating
Demonstrating LLM-for-X: Application-agnostic Integration of Large Language Models to Support Writing Workflows
WearWrite: Orchestrating the Crowd to Complete Complex Tasks from Wearables
Gaze-based Product Filtering: A System for Creating Adaptive User Interfaces to Personalize Stateless Point-of-Sale Machines
SoEs: Attachable Augmented Haptic on Gaming Controller for Immersive Interaction
HandOver: Enabling Precise Selection & Manipulation of 3D Objects with Mouse and Hand Tracking
Switch++: An Output Device of the Switches by the Finger Gestures
Reframe: An Augmented Reality Storyboarding Tool for Character-Driven Analysis of Security & Privacy Concerns
Post-plant3: The Third Type of a Series of Non-humanoid Robots with an Embedded Physical Interaction: The development of non-verbal human-robot interaction framework and interactive robot prototypes
VizAbility: Enhancing Chart Accessibility with LLM-based Conversational Interaction
MorphKeys: A Reconfigurable Keyboard System Using Switched NFC Tags
Virtual Rolling Temple: Expanding the Vertical Input Space of a Smart Glasses Touchpad
FlashAttention: Data-centric Interaction for Data Transformation Using Programming-by-Example
INVISO: A Cross-platform User Interface for Creating Virtual Sonic Environments
Wrist2Finger: Sensing Fingertip Force for Force-Aware Hand Interaction with a Ring-Watch Wearable
LaserStroke: Mid-air Tactile Experiences on Contours Using Indirect Laser Radiation
Estimating Focused Object using Smooth Pursuit Eye Movements and Interest Points in the Real World
NailSense: fingertip force as a new input modality
Chromaticity Gradient Mapping for Interactive Control of Color Contrast in Images and Video
RealityTalk: Real-Time Speech-Driven Augmented Presentation for AR Live Storytelling
Controlling widgets with one power-up button
Collision Prevention in Diminished Reality through the Use of Peripheral Vision
TimeSlider: An Interface to Specify Time Point
HoloBoard: a Large-format Immersive Teaching Board based on pseudo HoloGraphics
Shared Autonomy for an Interactive AI System
Platemate: crowdsourcing nutritional analysis from food photographs
Pursuit calibration: making gaze calibration less tedious and more flexible
PiVOT: personalized view-overlays for tabletops
Thermoformable Shell for Repeatable Thermoforming
Laser-PoweredVibrotactileRendering
Toward a Compact Device to Interact with a Capacitive Touch Screen
Multi-Window Web Browser with History Tree Visualization for Virtual Reality Environment
Occlusion-aware Hand Posture Based Interaction on Tabletop Projector
Cody: An Interactive Machine Learning System for Qualitative Coding
Mallet-Based Assembly: Enabling Load-Bearing Laser-Cut Models
ConstraintJS: programming interactive behaviors for the web by integrating constraints and states
Transferable Microgestures Across Hand Posture and Location Constraints: Leveraging the Middle, Ring, and Pinky Fingers
ChromaNails: Re-Programmable Multi-Colored High-Resolution On-Body Interfaces using Photochromic Nail Polish
ICEBOAT: An Interactive User Behavior Analysis Tool for Automotive User Interfaces
Multi-Touch Kit: A Do-It-Yourself Technique for Capacitive Multi-Touch Sensing Using a Commodity Microcontroller
Object-Oriented Interaction: Enabling Direct Physical Manipulation of Abstract Content via Objectification
PointerVol: A Laser Pointer for Swept Volumetric Displays
Indutivo: Contact-Based, Object-Driven Interactions with Inductive Sensing
Interactive Generation of Graphical User Interfaces by Multiple Visual Examples
Mime: compact, low power 3D gesture sensing for interaction with head mounted displays
VB2: An Architecture for Interaction in Synthetic Worlds
TelemetRing: A Batteryless and Wireless Ring-shaped Keyboard using Passive Inductive Telemetry
poimo: Portable and Inflatable Mobility Devices Customizable for Personal Physical Characteristics
Dual Phone AR: Using a Second Phone as a Controller for Mobile Augmented Reality
CamTrackPoint: Camera-Based Pointing Stick Using Transmitted Light through Finger
Memory Reviver: Supporting Photo-Collection Reminiscence for People with Visual Impairment via a Proactive Chatbot
Teegi: tangible EEG interface
FaceTouch: Enabling Touch Interaction in Display Fixed UIs for Mobile Virtual Reality
Dwell+: Multi-Level Mode Selection Using Vibrotactile Cues
Mercury: Empowering Programmers' Mobile Work Practices with Microproductivity
Get the GIST: An Interactive Toolkit to Support Generative Design through Metaheuristic Optimization
Jaguar : Indoor Navigation System for Organizations
UIClip: A Data-driven Model for Assessing User Interface Design
A tongue training system for children with down syndrome
Computing versus human thinking
Ondulé: Designing and Controlling 3D Printable Springs
FingerFlux: near-surface haptic feedback on tabletops
NeverMind: Using Augmented Reality for Memorization
AbstractExplorer: Leveraging Structure-Mapping Theory to Enhance Comparative Close Reading at Scale
Developing Action-Oriented Systems for Manual-Computational Craft Workflows
Continuum: designing timelines for hierarchies, relationships and scale
FocusFlow: Leveraging Focal Depth for Gaze Interaction in Virtual Reality
Toto: a tool for selecting interaction techniques
Scanalog: Interactive Design and Debugging of Analog Circuits with Programmable Hardware
Hanzi Lamp: an intelligent guide interface for Chinese character learning
An Aligned Rank Transform Procedure for Multifactor Contrast Tests
Cobi: a community-informed conference scheduling tool
A practical pressure sensitive computer keyboard
onNote: playing printed music scores as a musical instrument
TiltText : using tilt for text input to mobile phones
Weight-Induced Consumed Endurance (WICE): A Model to Quantify Shoulder Fatigue with Weighted Objects
DS.js: Turn Any Webpage into an Example-Centric Live Programming Environment for Learning Data Science
FaceWidgets: Exploring Tangible Interaction on Face with Head-Mounted Displays
Eloquent: Improving Text Editing for Mobile
What interfaces mean: a history and sociology of computer windows
ReflecTrack: Enabling 3D Acoustic Position Tracking Using Commodity Dual-Microphone Smartphones
Towards Flexible and Robust User Interface Adaptations With Multiple Objectives
StitchFlow: Enabling In-Situ Creative Explorations of Crochet Patterns With Stitch Tracking and Process Sharing
Beyond: collapsible input device for direct 3D manipulation beyond the screen
Multi-Click: Cross-Tab Web Automation via Action Generalization
On Sounder Ground: CAAT, a Viable Widget for Affective Reaction Assessment
LOST STAR: An Interactive Stereoscopic Picture Book Installation for Children's Bedtime Rituals
Brain-based target expansion
Wireless Analytics for 3D Printed Objects
Ubi-TOUCH: Ubiquitous Tangible Object Utilization through Consistent Hand-object interaction in Augmented Reality
3D-board: a whole-body remote collaborative whiteboard
TouchCast: an on-line platform for creation and sharing of tactile content based on tactile copy & paste
Automatic Construction of Intelligent Diagram Editors
Patchview: LLM-powered Worldbuilding with Generative Dust and Magnet Visualization
Front Row: Automatically Generating Immersive Audio Representations of Tennis Broadcasts for Blind Viewers
Programming by a sample: rapidly creating web applications with d.mix
Designing Groundless Body Channel Communication Systems: Performance and Implications
BoardLab: PCB as an interface to EDA software
Animating Various Characters using Arm Gestures in Virtual Reality Environment
Grouping Applications Using Geometrical Information of Applications on Tabletop Systems
The MetaDESK: Models and Prototypes for Tangible User Interfaces
Data Mountain: Using Spatial Memory for Document Management
What Did I Miss?
A Multiple Timeline Editor for Developing Multi-Threaded Animated Interfaces
Changing how people view changes on the web
Sketch-sketch revolution: an engaging tutorial system for guided sketching and application learning
FlavourFrame: Visualizing Tasting Experiences
Designing Looms as Kits for Collaborative Assembly
Primed Action: Preserving Agency while Accelerating Reaction Time via Subthreshold Brain Stimulation
ProMemAssist: Exploring Timely Proactive Assistance Through Working Memory Modeling in Multi-Modal Wearable Devices
Do You See What I See? Bring Live Pedestrians into an Outdoor Collaborative Mixed Reality Experience
INVANER: INteractive VAscular Network Editing and Repair
Touchibo: Multimodal Texture-Changing Robotic Platform for Shared Human Experiences
WithYou: An Interactive Shadowing Coach with Speech Recognition
Detecting student frustration based on handwriting behavior
MechanoBeat: Monitoring Interactions with Everyday Objects using 3D Printed Harmonic Oscillators and Ultra-Wideband Radar
Robots For Us: Organizational and Community Perspectives on the Collaborative Design of Ubiquitous Robots
ViziCal: accurate energy expenditure prediction for playing exergames
Grip Force Estimation by Emitting Vibration
MouthIO: Fabricating Customizable Oral User Interfaces with Integrated Sensing and Actuation
LamiFold: Fabricating Objects with Integrated Mechanisms Using a Laser cutter Lamination Workflow
EasyEG: A 3D-printable Brain-Computer Interface
Haptic-enabled Active Bone-Conducted Sound Sensing
EmbroChet: A Hybrid Textile Fabrication Approach for 3D Personalized Handicraft via Heat-Shrinking
infOrigami: A Computer-aided Design Method for Introducing Traditional Perforated Boneless Lantern Craft to Everyday Interfaces
AirCode: Unobtrusive Physical Tags for Digital Fabrication
Pantœnna: Mouth pose estimation for ar/vr headsets using low-profile antenna and impedance characteristic sensing
UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, Virtual Event, USA, October 20-23, 2020
Meridian: A Design Framework for Malleable Overview-Detail Interfaces
Sparkle: Towards Haptic Hover-Feedback with Electric Arcs
Design and Fabricate Personal Health Sensing Devices
Large Language Model Agents Enabled Generative Design of Fluidic Computation Interfaces
PAPILLON: designing curved display surfaces with printed optics
Interactive 360-Degree Glasses-Free Tabletop 3D Display
SparseEMG: Computational Design of Sparse EMG Layouts for Sensing Gestures
Frameworks for Interactive, Extensible, Information-Intensive Applications
Personalizing routes
Context-Aware Sit-Stand Desk for Promoting Healthy and Productive Behaviors
CommandSpace: modeling the relationships between tasks, descriptions and features
DropPop: Designing Drop-to-Deploy Mechanisms with Bistable Scissors Structures
StructCurves: Interlocking Block-Based Line Structures
reCode : A Lightweight Find-and-Replace Interaction in the IDE for Transforming Code by Example
Structured Light Speckle: Joint Ego-Centric Depth Estimation and Low-Latency Contact Detection via Remote Vibrometry
Systems for Improving Online Discussion
Reality Promises: Virtual-Physical Decoupling Illusions in Mixed Reality via Invisible Mobile Robots
Digital taste interface
Cells, Generators, and Lenses: Design Framework for Object-Oriented Interaction with Large Language Models
Thickness Control Technique for Printing Tactile Sheets with Fused Deposition Modeling
Augmenting Physical Buttons with Vibrotactile Feedback for Programmable Feels
Interactive Program Synthesis by Augmented Examples
ENO: Synthesizing Structured Sound Spaces
HairBrush for Immersive Data-Driven Hair Modeling
Hilbert Curves: A Tool for Resolution Independent Haptic Texture
Physical-Digital Programming
Spatialstrates: Cross-Reality Collaboration through Spatial Hypermedia
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, UIST 2016, Tokyo, Japan, October 16-19, 2016
Crowd-powered parameter analysis for visual design exploration
An assembly of soft actuators for an organic user interface
A New Direct Manipulation Technique for Aligning Objects in Drawing Programs
Nimble: Mobile Interface for a Visual Question Answering Augmented by Gestures
CriTrainer: An Adaptive Training Tool for Critical Paper Reading
A tongue input device for creating conversations
FileWeaver: Flexible File Management with Automatic Dependency Tracking
Walk-In Music: Walking Experience with Synchronized Music and Its Effect of Pseudo-gravity
Expert Goggles: Detecting and Annotating Visualizations using a Machine Learning Classifier
SemanticOn: Specifying Content-Based Semantic Conditions for Web Automation Programs
No more bricolage!: methods and tools to characterize, replicate and compare pointing transfer functions
Powering interactive intelligent systems with the crowd
Comparing and managing multiple versions of slide presentations
Janus Screen: A Screen with Switchable Projection Surfaces Using Polarizers
Sensible Agent: A Framework for Unobtrusive Interaction with Proactive AR Agents
Towards Universal Evaluation of Image Annotation Interfaces
Paper augmented digital documents
Augmenting conversations using dual-purpose speech
QWIC: performance heuristics for large scale exploratory user interfaces
Non-Linear Editing of Text-Based Screencasts
DigiTaps: eyes-free number entry on touchscreens with minimal audio feedback
NFCStack: Identifiable Physical Building Blocks that Support Concurrent Construction and Frictionless Interaction
WORM: Programming Collaborative Robots Through Manual Actions for Craft-Aligned Digital Fabrication
Identifying Contact Fingers on Touch Sensitive Surfaces by Ring-Based Vibratory Communication
Supporting Collaborative Innovation at Scale
Interaction Technique Using Acoustic Sensing for Different Squeak Sounds Caused by Number of Rubbing Fingers
Peripheral paced respiration: influencing user physiology during information work
FingerPad: private and subtle interaction using fingertips
A molecular architecture for creating advanced GUIs
Soap: a pointing device that works in mid-air
SelfGauge: An Intelligent Tool to Support Student Self-assessment in GenAI-enhanced Project-based Learning
Sketching Proteins with Bare Hands in VR
Lineogrammer: creating diagrams by drawing
Mouse 2.0: multi-touch meets the mouse
Haptic techniques for media control
NanoStylus: Enhancing Input on Ultra-Small Displays with a Finger-Mounted Stylus
Tabs.do: Task-Centric Browser Tab Management
Music Scope Pad: Video Selecting Interface by Natural Movement in VR Space
Etna: Harvesting Action Graphs from Websites
A widget framework for augmented interaction in SCAPE
Graphical Styles for Building Interfaces by Demonstration
Dyadic projected spatial augmented reality
LingoComics: Co-Authoring Comic Style AI-Empowered Stories for Language Learning Immersion with Story Designer
RealPen: Providing Realism in Handwriting Tasks on Touch Surfaces using Auditory-Tactile Feedback
Creating graphical interactive application objects by demonstration
Rethinking Dataset Discovery with DataScout
Refashion: Reconfigurable Garments via Modular Design
D-Aquarium: A Digital Aquarium to Reduce Perceived Waiting Time at Children's Hospital
Demonstration of ChromoCloth: Re-Programmable Multi-Color Textures through Flexible and Portable Light Source
The 31st Annual ACM Symposium on User Interface Software and Technology, UIST 2018, Berlin, Germany, October 14-17, 2018
ARfy: A Pipeline for Adapting 3D Scenes to Augmented Reality
Loki: Facilitating Remote Instruction of Physical Tasks Using Bi-Directional Mixed-Reality Telepresence
Panopticon: a parallel video overview system
An Interactive Visual Query Environment for Exploring Data
Synchronizing Clipboards of Multiple Computers
EtherPose: Continuous Hand Pose Tracking with Wrist-Worn Antenna Impedance Characteristic Sensing
Hybrid Use of Asynchronous and Synchronous Interaction for Collaborative Creation
Skin buttons: cheap, small, low-powered and clickable fixed-icon laser projectors
Riffle: Reactive Relational State for Local-First Applications
Towards Consistent Haptic Coupling with HaptiStrap: Doing Better than "Tight yet Comfortable"
Embroidering Resonant Circuits for Inductive Pressure Sensing
RealitySketch: Embedding Responsive Graphics and Visualizations in AR with Dynamic Sketching
Augmenting shared personal calendars
X-Droid: A Quick and Easy Android Prototyping Framework with a Single-App Illusion
Predicting the Limits: Tailoring Unnoticeable Hand Redirection Offsets in Virtual Reality to Individuals' Perceptual Boundaries
Supporting Awareness and Interaction Through Collaborative Virtual Interfaces
Augmented Photogrammetry: 3D Object Scanning and Appearance Editing in Mobile Augmented Reality
PoseTween: Pose-driven Tween Animation
MagGetz: customizable passive tangible controllers on and around conventional mobile devices
CircuitSense: Automatic Sensing of Physical Circuits and Generation of Virtual Circuits to Support Software Tools
Pneu-Multi-Tools: Auto-Folding and Multi-Shapes Interface by Pneumatics in Virtual Reality
Imaginary Joint: Proprioceptive Feedback for Virtual Body Extensions via Skin Stretch
TipText: Eyes-Free Text Entry on a Fingertip Keyboard
DepthLab: Real-time 3D Interaction with Depth Maps for Mobile Augmented Reality
Context-Aware Online Adaptation of Mixed Reality Interfaces
spaceR: Knitting Ready-Made, Tactile, and Highly Responsive Spacer-Fabric Force Sensors for Continuous Input
Videotater: an approach for pen-based digital video segmentation and tagging
Tracs: transparency-control for see-through displays
IntelliCID: Intelligent Caustics Illumination Device
Illusory-UMH: A Systematic Comparison of Tactile Illusions and Modulation Techniques in Ultrasonic Mid-air Haptics: Illusory-UMH
Actuation Plate for Multi-Layered in-Vehicle Control Panel
HandyTrak: Recognizing the Holding Hand on a Commodity Smartphone from Body Silhouette Images
Knobology 2.0: Giving Shape to the Haptic Force Feedback of Interactive Knobs
Graffiti: Enabling an Ecosystem of Personalized and Interoperable Social Applications
Combining crossing-based and paper-based interaction paradigms for dragging and dropping between overlapping windows
Nishanchi: CAD for hand-fabrication
Toucheo: multitouch and stereo combined in a seamless workspace
iSphere: Self-Luminous Spherical Drone Display
DxHF: Providing High-Quality Human Feedback for LLM Alignment with Interactive Decomposition
Performance optimizations of virtual keyboards for stroke-based text entry on a touch-based tabletop
Kaleidoscope: An RDF-based Exploratory Data Analysis Tool for Ideation Outcomes
Automation and customization of rendered web pages
User Interaction Models for Disambiguation in Programming by Example
Zero-latency tapping: using hover information to predict touch locations and eliminate touchdown latency
Designing and Evaluating Livefonts
Hands-On: Using Gestures to Control Descriptions of a Virtual Environment for People with Visual Impairments
GLEAN: A Computer-Based Tool for Rapid GOMS Model Usability Evaluation of User Interface Designs
Sensor design and interaction techniques for gestural input to smart glasses and mobile devices
A Survey of Design Issues in Spatial Input
Tactile cue presentation for vocabulary learning with keyboard
Pad++: A Zooming Graphical Interface for Exploring Alternate Interface Physics
Foobaz: Variable Name Feedback for Student Code at Scale
False Positives vs. False Negatives: The Effects of Recovery Time and Cognitive Costs on Input Error Preference
LessonPlanner: Assisting Novice Teachers to Prepare Pedagogy-Driven Lesson Plans with Large Language Models