yusuke1997/dblp-id-title huggingface dataset:
PColorizor: Re-coloring Ancient Chinese Paintings with Ideorealm-congruent Poems
Transformations on a dialog tree: rule-based maping of content to style
UltraEdit: In-Situ Design Environment for Ultrasound Haptization
TangibleGrid: Tangible Web Layout Design for Blind Users
WavoID: Robust and Secure Multi-modal User Identification via mmWave-voice Mechanism
DefeXtiles: 3D Printing Quasi-Woven Fabric via Under-Extrusion
Inkantatory paper: dynamically color-changing prints with multiple functional inks
DiscoBand: Multiview Depth-Sensing Smartwatch Strap for Hand, Body and Environment Tracking
Sustainable in-house PCB prototyping
MuSE: A Multiscale Editor
Involuntary Exhalation Control by Facial Vibration
Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology, Vancouver, Canada, November 2-5, 2003
MagTex: Machine-Knitted Magnetoactive Textiles for Bidirectional Human-Machine Interface
Alice: Easy to Use Interactive 3D Graphics
MorphSensor: A 3D Electronic Design Tool for Reforming Sensor Modules
MathMap: Supporting Exploratory Problem Solving with Algebra
Aero-plane: A Handheld Force-Feedback Device that Renders Weight Motion Illusion on a Virtual 2D Plane
Trans-scale Playground: An Immersive Visual Telexistence System for Human Adaptation
Nova: Low-Cost Data Animation Using a Radar-Sweep Metaphor
A unidraw-based user interface builder
A Demo of DIAM: Drone-based Indoor Accessibility Mapping
Scrapbook: Screenshot-based Bookmark for Effective Curation of Digital Resources
Augmented Chironomia for Presenting Data to Remote Audiences
Shapir: Standardizing and Democratizing Access to Web APIs
WorldScribe: Towards Context-Aware Live Visual Descriptions
A New Approach to Studying Sleep in Autonomous Vehicles: Simulating the Waking Situation
Standardizing the interface between applications and UIM's
Demonstration of GestuRING, a Web Tool for Ring Gesture Input
Sense.Seat: Inducing Improved Mood and Cognition through Multisensorial Priming
PortaChrome: A Portable Contact Light Source for Integrated Re-Programmable Multi-Color Textures
ViviClay: Designing and Fabricating Ceramics with Animation Effects on Physical Surfaces
Polymorphic Blocks: Unifying High-level Specification and Low-level Control for Circuit Board Design
BodyPrinter: Fabricating Circuits Directly on the Skin at Arbitrary Locations Using a Wearable Compact Plotter
Hands-on math: a page-based multi-touch and pen desktop for technical work and problem solving
ATK: Enabling Ten-Finger Freehand Typing in Air Based on 3D Hand Tracking Data
Phones on Wheels: Exploring Interaction for Smartphones with Kinetic Capabilities
ShoeGenAI: A Creativity Support Tool Bridging Design Intention and Feasibility in Shoe Design
JellyLens: content-aware adaptive lenses
Phonoscape: Auralization of Photographs using Stereophonic Auditory Icons
AuraSense: Enabling Expressive Around-Smartwatch Interactions with Electric Field Sensing
MagKnitic: Machine-knitted Passive and Interactive Haptic Textiles with Integrated Binary Sensing
Surround-see: enabling peripheral vision on smartphones during active use
Multi-perspective multi-layer interaction on mobile device
ParaFrustum: visualization techniques for guiding a user to a constrained set of viewing positions and orientations
Designing Inherent Interactions on Wearable Devices
Fluxa: Body Movements as a Social Display
KinToon: A Kinect Facial Projector for Communication Enhancement for ASD Children
View management for virtual and augmented reality
Shadowed Speech: an Audio Feedback System which Slows Down Speech Rate
Wearable Haptic Device that Presents the Haptics Sensation Corresponding to Three Fingers on the Forearm
CircuitStack: Supporting Rapid Prototyping and Evolution of Electronic Circuits
UltraPoser: Pushing the Limits of IMU-based Full-Body Pose Estimation with Ultrasound Sensing on Consumer Wearables
Over-The-Shoulder Training Between Redundant Wearable Sensors for Unified Gesture Interactions
Automatic Generation of Task-Oriented Help
ElectricItch: Skin Irritation as a Feedback Modality
Cosaliency: where people look when comparing images
STRIVE: String-Based Force Feedback for Automotive Engineering
CoGrader: Transforming Instructors' Assessment of Project Reports through Collaborative LLM Integration
Quilt: Custom UIs for Linking Unstructured Documents to Structured Datasets
Rapid construction of functioning physical interfaces from cardboard, thumbtacks, tin foil and masking tape
iKnowde: Interactive Learning Path Generation System Based on Knowledge Dependency Graphs
Aisen - Web-Based Gaze-Tracking Assistive Communication Interface with Word Cards Generated by LLMs
Side views: persistent, on-demand previews for open-ended tasks
Skyblue: A Multi-way Local Propagation Constraint Solver for User Interface Construction
Ambre: Augmented Metaphor Based Representation System for Electricity
A Negotiation Architecture for Fluid Documents
Conducting a realistic electronic orchestra
EgoTouch: On-Body Touch Input Using AR/VR Headset Cameras
Continuous Travel In Virtual Reality Using a 3D Portal
Laying Out and Visualizing Large Trees Using a Hyperbolic Space
Improving Steering and Verification in AI-Assisted Data Analysis with Interactive Task Decomposition
Understanding Users' Perceptions and Expectations toward a Social Balloon Robot via an Exploratory Study
Denicek: Computational Substrate for Document-Oriented End-User Programming
FlickBoard: enabling trackpad interaction with automatic mode switching on a capacitive-sensing keyboard
An infrastructure for extending applications' user experiences across multiple personal devices
SUAVE: sensor-based user-aware viewing enhancement for mobile device displays
So Predictable! Continuous 3D Hand Trajectory Prediction in Virtual Reality
Quiet interfaces that help students think
LV-Linker: Supporting Fine-grained User Interaction Analyses by Linking Smartphone Log and Recorded Video Data
Gaze-guided Image Classification for Reflecting Perceptual Class Ambiguity
eyeCan: affordable and versatile gaze interaction
Path Drawing for 3D Walkthrough
"SimSnap" Framework: Designing Interaction Methods for Cross-device Applications"
Proposal of Lens Shaping Method Using UV Printer
Soft Inkjet Circuits: Rapid Multi-Material Fabrication of Soft Circuits using a Commodity Inkjet Printer
Dynamic tactile guidance for visual search tasks
Improving Virtual Keyboards When All Finger Positions Are Known
Generalized and Stationary Scrolling
Preference elicitation for interface optimization
Understanding the design of a flying jogging companion
The IR ring: authenticating users' touches on a multi-touch display
BackTap: robust four-point tapping on the back of an off-the-shelf smartphone
An Insidious Haptic Invasion: Adding Force Feedback to the X Desktop
Chisel: a system for creating highly interactive screen layouts
Gesture-aware Interactive Machine Teaching with In-situ Object Annotations
Partial Bookmarking: A Structure-independent Mechanism of Transclusion for a Portion of any Web Page
The proximity toolkit: prototyping proxemic interactions in ubiquitous computing ecologies
Head Pose Classification by using Body-Conducted Sound
SHARK 2 : a large vocabulary shorthand writing system for pen-based computers
SenSequins: Smart Textile Using 3D Printed Conductive Sequins
Windows on the World: 2D Windows for 3D Augmented Reality
KeyFlow: Acoustic Motion Sensing for Cursor Control on Any Keyboard
Improving usability by sharing knowledge
High rate, low-latency multi-touch sensing with simultaneous orthogonal multiplexing
A demonstrational technique for developing interfaces with dynamically created objects
FlowMatic: An Immersive Authoring Tool for Creating Interactive Scenes in Virtual Reality
Echofluid: An Interface for Remote Choreography Learning and Co-creation Using Machine Learning Techniques
Spreadsheet driven web applications
EverybodyLovesSketch: 3D sketching for a broader audience
Idyll Studio: A Structured Editor forAuthoring Interactive & Data-Driven Articles
Collabio: a game for annotating people within social networks
Starrypia: An AR Gamified Music Adjuvant Treatment Application for Children with Autism Based on Combined Therapy
Facet: a multi-segment wrist worn system
Thermal In Motion: Designing Thermal Flow Illusions with Tactile and Thermal Interaction
Steerable augmented reality with the beamatron
Wemoji: Towards Designing Complementary Communication Systems in Augmented Reality
ImaginationVellum: Generative-AI Ideation Canvas with Spatial Prompts, Generative Strokes, and Ideation History
Newspaper Navigator: Open Faceted Search for 1.5 Million Images
MeCap: Whole-Body Digitization for Low-Cost VR/AR Headsets
Ultrasonic Cuisine: Proposal of Ultrasonic Non-contact Stirring Methods
Space, Time, and Choice: A Unified Approach to Flexible Personal Scheduling
DrawTalking: Building Interactive Worlds by Sketching and Speaking
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, Santa Barbara, CA, USA, October 16-19, 2011 - Adjunct Volume
LayerShift: Reconfigurable Layer Expression Using Robotic Transparent Displays
Memory Sandbox: Transparent and Interactive Memory Management for Conversational Agents
Manipulating structured information in a visual workspace
Mining web interactions to automatically create mash-ups
An event-object recovery model for object-oriented user interfaces
A Pilot Study of the Safety and Usability of the Obsidian Blockchain Programming Language
Browsing the Web with a Mail/News Reader
Kinematic templates: end-user tools for content-relative cursor manipulations
PhotoMesa: a zoomable image browser using quantum treemaps and bubblemaps
ChainBuddy: An AI-assisted Agent System for Helping Users Set up LLM Pipelines
EmbeddedButtons: documents as user interfaces
For novices playing music together, adding structural constraints leads to better music and may improve user experience
An EEG-based Adaptive Training System for ASD Children
Using Taps to Separate the User Interface from the Application Code
Dynamic Toolchains: Software Infrastructure for Digital Fabrication Workflows
Adding a Collaborative Agent to Graphical User Interfaces
What art can tell us about the brain
Bringing Context-Aware Completion Suggestions to Arbitrary Text Entry Interfaces
G-raffe: an elevating tangible block supporting 2.5D interaction in a tabletop computing environment
H-Studio: an authoring tool for adding haptic and motion effects to audiovisual content
Artificial Motion Guidance: an Intuitive Device based on Pneumatic Gel Muscle (PGM)
MudPad: localized tactile feedback on touch surfaces
StabilizAR: Enabling Hands-Free Head Pointing while Mobile
Scaling Notifications Beyond Alerts: From Subtly Drawing Attention up to Forcing the User to Take Action
Interactions speak louder than words: shared user models and adaptive interfaces
Multi-finger gestural interaction with 3d volumetric displays
Demonstrating VibraForge: An Open-source Vibrotactile Prototyping Toolkit with Scalable Modular Design
SituationAdapt: Contextual UI Optimization in Mixed Reality with Situation Awareness via LLM Reasoning
Interacting with live preview frames: in-picture cues for a digital camera interface
Focused Live Programming with Loop Seeds
Tilt-Responsive Techniques for Digital Drawing Boards
MoodMusic: a method for cooperative, generative music playlist creation
Directness and Liveness in the Morphic User Interface Construction Environment
Crosscast: Adding Visuals to Audio Travel Podcasts
Assisting with Voluntary Pinch Force Control by Using Electrical Muscle Stimulation and Active Bio-Acoustic Sensing
MUST-D: multi-user see through display
Extending the Senses of Ubiquitous Devices
Implementing Phicons: Combining Computer Vision with InfraRed Technology for Interactive Physical Icons
Explaining Visual Changes in Web Interfaces
Towards a Symbiotic Human-Machine Depth Sensor: Exploring 3D Gaze for Object Reconstruction
ShadowMagic: Designing Human-AI Collaborative Support for Comic Professionals' Shadowing
agentAR: Creating Augmented Reality Applications with Tool-Augmented LLM-based Autonomous Agents
Sonic Storyteller: Augmenting Oral Storytelling with Spatial Sound Effects
Going to the dogs: towards an interactive touchscreen interface for working dogs
EmoPus: Providing Emotional and Tactile Comfort with a AI Desk Companion Octopus
Evaluating the Effects of Saccade Types and Directions on Eye Pointing Tasks
Demo of FlowRing: Seamless Cross-Surface Interaction via Opto-Acoustic Ring
AIx speed: Playback Speed Optimization using Listening Comprehension of Speech Recognition Models
BrushLens: Hardware Interaction Proxies for Accessible Touchscreen Interface Actuation
LiveLocalizer: Augmenting Mobile Speech-to-Text with Microphone Arrays, Optimized Localization and Beamforming
Relaxed selection techniques for querying time-series graphs
The Omni-Directional Treadmill: A Locomotion Device for Virtual Worlds
ProbMap: Automatically constructing design galleries through feature extraction and semantic clustering
Peripersonal Space in Virtual Reality: Navigating 3D Space with Different Perspectives
Beyond Snapping: Persistent, Tweakable Alignment and Distribution with StickyLines
Sparkybot: An Embodied AI Agent-Powered Robot with Customizable Characters andInteraction Behavior for Children
Investigating the Design Space of Affective Touch on the Forearm Area
Scenograph: Fitting Real-Walking VR Experiences into Various Tracking Volumes
Video object annotation, navigation, and composition
A Stretch-Flexible Textile Multitouch Sensor for User Input on Inflatable Membrane Structures & Non-Planar Surfaces
AggreGaze: Collective Estimation of Audience Attention on Public Displays
FlexAura: a flexible near-surface range sensor
DigituSync: A Dual-User Passive Exoskeleton Glove That Adaptively Shares Hand Gestures
Orbits: Gaze Interaction for Smart Watches using Smooth Pursuit Eye Movements
Designing Interactive Behaviours Beyond the Desktop
RunPlay: Action Recognition Using Wearable Device Apply on Parkour Game
Reaching targets on discomfort region using tilting gesture
Fabricating Wooden Circuit Boards by Laser Beam Machining
Lumitrack: low cost, high precision, high speed tracking with projected m -sequences
waveSense: Ultra Low Power Gesture Sensing Based on Selective Volumetric Illumination
Sensory triptych: here, near, out there
PSST: Enabling Blind or Visually Impaired Developers to Author Sonifications of Streaming Sensor Data
Tacttoo: A Thin and Feel-Through Tattoo for On-Skin Tactile Output
JACK: A Toolkit for Manipulating Articulated Figures
Investigating the "Wisdom of Crowds" at Scale
Interactive calibration of a multi-projector system in a video-wall multi-touch environment
VisCourt: In-Situ Guidance for Interactive Tactic Training in Mixed Reality
From desktop to phonetop: a UI for web interaction on very small devices
Type-Directed Program Transformations for the Working Functional Programmer
Human-computer interaction for hybrid carving
Proceedings of the 3rd Annual ACM Symposium on User Interface Software and Technology, UIST 1990, Snowbird, Utah, USA, October 3-5, 1990
Prototyping Soft Devices with Interactive Bioplastics
Measuring how design changes cognition at work
Thermocons: Evaluating the Thermal Haptic Perception of the Forehead
Undercover Assistance: Designing a Disguised App to Navigate Sexual Harassment
Towards an LLM-Based Speech Interface for Robot-Assisted Feeding
Turn-by-Wire: Computationally Mediated Physical Fabrication
XR and AI: AI-Enabled Virtual, Augmented, and Mixed Reality
Social Simulacra: Creating Populated Prototypes for Social Computing Systems
TwitApp: in-product micro-blogging for design sharing
Swipe&Switch: Text Entry Using Gaze Paths and Context Switching
Synthia: Visually Interpreting and Synthesizing Feedback for Writing Revision
An Experimental Evaluation of Transparent User Interface Tools and Information Content
System Components for Embedded Information Retrieval from Multiple Disparate Information Sources
Search with Space: Find and Visualize Furniture in Your Space
Sculpin: Direct-Manipulation Transformation of JSON
Creating General User Models from Computer Use
Annotating gigapixel images
TouchInsight: Uncertainty-aware Rapid Touch and Text Input for Mixed Reality from Egocentric Vision
Page detection using embedded tags
Authoring Illustrations of Human Movements by Iterative Physical Demonstration
Adding structured data in unstructured web chat conversation
One Reality: Augmenting How the Physical World is Experienced by combining Multiple Mixed Reality Modalities
Interactive public ambient displays: transitioning from implicit to explicit, public to personal, interaction with multiple users
TextTearing: opening white space for digital ink annotation
Extending Computational Abstractions with Manual Craft for Visual Art Tools
Fibercuit: Prototyping High-Resolution Flexible and Kirigami Circuits with a Fiber Laser Engraver
KODA: Knit-program Optimization by Dependency Analysis
Reconfiguring and Fabricating Special-Purpose Tangible Controls
Digital Gastronomy: Methods & Recipes for Hybrid Cooking
Demonstration of Haptic Devices with Variable Volume Using Spiral Spring Structures
Electro-actuated Materials for Future Haptic Interfaces
Snap'N'Go: An Extendable Framework for Evaluating Mechanisms in Spatial Crowdsourcing
Spotlights: Facilitating Skim Reading with Attention-Optimized Highlights
Interactive Exploration and Refinement of Facial Expression using Manifold Learning
Simple vs. compound mark hierarchical marking menus
Defining the presentation of application data by a graphical language
Suede: a Wizard of Oz prototyping tool for speech user interfaces
An application-independent system for visualizing user operation history
CopyCAD: remixing physical objects with copy and paste from the real world
Aperture Based Selection for Immersive Virtual Environments
FacePush: Introducing Normal Force on Face with Head-Mounted Displays
VUIMS: a visual user interface management system
PViMat: A Self-Powered Portable and Rollable Large Area Gestural Interface Using Indoor Light
Answering Developer Questions with Annotated Agent-Discovered Program Traces
A Spatial Music Listening Experience in Augmented Reality
HaCHIStick: simulating haptic sensation on tablet pc for musical instruments application
Asymmetric Design Approach and Collision Avoidance Techniques For Room-scale Multiplayer Virtual Reality
Phidgets: easy development of physical interfaces through physical widgets
HRI and UIST: Designing Socially Engaging Robot Interfaces
PicoPet: "Real World" digital pet on a handheld projector
Directed social queries with transparent user models
A design space analysis of availability-sharing systems
PlayAnywhere: a compact interactive tabletop projection-vision system
HiLT: A Library for Generating Human-in-the-Loop Data Transformation GUIs
Graphical Query Specification and Dynamic Result Previews for a Digital Library
Illusions of infinity: feedback for infinite worlds
Rescribe: Authoring and Automatically Editing Audio Descriptions
DisplayBowl: A Bowl-Shaped Display for Omnidirectional Videos
DynamicSlide: Reference-based Interaction Techniques for Slide-based Lecture Videos
ComPeer: A Generative Conversational Agent for Proactive Peer Support
Design and Evaluation of EdgeWrite Alphabets for Round Face Smartwatches
GaussSense: attachable stylus sensing using magnetic sensor grid
FeelCraft: crafting tactile experiences for media using a feel effect library
Smart Headlight: An Application of Projector-Camera Vision
Transmissive LED Touch Display for Engineered Marble
Robust Annotation of Mobile Application Interfaces in Methods for Accessibility Repair and Enhancement
StepWrite: Adaptive Planning for Speech-Driven Text Generation
Fading into the Background: Unleashing Ubiquitous and Unobtrusive Context Sensing
DroneCTRL: A Tangible Remote Input Control for Quadcopters
Audio Aura: Light-Weight Audio Augmented Reality
Towards a unified framework for modeling, dispatching, and interpreting uncertain input
SUIT: the Pascal of user interface toolkits
Rapid serial visual presentation techniques for consumer digital video devices
ElaStick: A Handheld Variable Stiffness Display for Rendering Dynamic Haptic Response of Flexible Object
FoldMecha: Design for Linkage-Based Paper Toys
Guided Reality: Generating Visually-Enriched AR Task Guidance with LLMs and Vision Models
A touchless passive infrared gesture sensor
TransceiVR: Bridging Asymmetrical Communication Between VR Users and External Collaborators
Loupe: a handheld near-eye display
Computational Design Driven by Aesthetic Preference
RFlow: User Interaction Beyond Walls
The 25th Annual ACM Symposium on User Interface Software and Technology, UIST '12, Cambridge, MA, USA, October 7-10, 2012
Pssst: Side Conversations in the Argo Telecollaboration System
Some Design Refinements and Principles on the Appearance and Behavior of Marking Menus
iSoft: A Customizable Soft Sensor with Real-time Continuous Contact and Stretching Sensing
Personalized Bistable Orthoses for Rehabilitation of Finger Joints
Coupling a UI framework with automatic generation of context-sensitive animated help
A Graphics Toolkit Based on Differential Constraints
Effects of an Adaptive Modality Selection Algorithm for Navigation Systems
StickEar: making everyday objects respond to sound
TeleHand: Hand-only Teleportation for Distant Object Pointing in Virtual Reality
The Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, UIST 2022, Bend, OR, USA, 29 October 2022- 2 November 2022
Proceedings of the 4th Annual ACM Symposium on User Interface Software and Technology, UIST 1991, Hilton Head, South Carolina, USA, November 11-13, 1991
MISO: a context-sensitive multimodal interface for smart objects based on hand gestures and finger snaps
ASTREL: Prototyping Shape-changing Interface with Variable Stiffness Soft Robotics Module
mage: Fluid Moves Between Code and Graphical Work in Computational Notebooks
Interacting with hidden content using content-aware free-space transparency
EdgeWrite: a stylus-based text entry method designed for high accuracy and stability of motion
Eye Tracking Using Built-in Camera for Smartphone-based HMD
Spellburst: A Node-based Interface for Exploratory Creative Coding with Natural Language Prompts
AccordionFab: Fabricating Inflatable 3D Objects by Laser Cutting and Welding Multi-Layered Sheets
ScalableBody: A Telepresence Robot Supporting Socially Acceptable Interactions and Human Augmentation through Vertical Actuation
Photographic Lighting Design with Photographer-in-the-Loop Bayesian Optimization
EchoLadder: Progressive AI-Assisted Design of Immersive VR Scenes
Tomo: Wearable, Low-Cost Electrical Impedance Tomography for Hand Gesture Recognition
The CSLU Toolkit: Rapid Prototyping of Spoken Language Systems
On temporal-spatial realism in the virtual reality environment
Adapting Usability Heuristics to the Context of Mobile Augmented Reality
Camera phone based motion sensing: interaction techniques, applications and performance study
Extail: a Kinetic Inconspicuous Wareable Hair Extension Device
An Interactive Pipeline for Creating Visual Blends
Advancing Accessible 3D Design for the Blind and Visually-Impaired via Tactile Shape Displays
Gui --- phooey!: the case for text input
Authr: A Task Authoring Environment for Human-Robot Teams
Pop through mouse button interactions
Memolet: Reifying the Reuse of User-AI Conversational Memories
Internet Scrapbook: Automating Web Browsing Tasks by Demonstration
SmoothMoves: Smooth Pursuits Head Movements for Augmented Reality
AutoDub: Automatic Redubbing for Voiceover Editing
Perceptual interpretation of ink annotations on line charts
EclipseTouch: Touch Segmentation on Ad Hoc Surfaces using Worn Infrared Shadow Casting
Gesture keyboard requiring only one camera
EMG Sensor-based Two-Hand Smart Watch Interaction
Identifying emergent behaviours from longitudinal web use
Ani-Bot: A Mixed-Reality Modular Robotics System
Summarizing Sets of Related ML-Driven Recommendations for Improving File Management in Cloud Storage
AUIT - the Adaptive User Interfaces Toolkit for Designing XR Applications
Exploring back-of-device interaction