yusuke1997/dblp-id-title huggingface dataset:
Where have all the games gone? Explorations on the cultural significance of digital games and preservation
Designing Puzzles for Collaborative Gaming Experience - CASE: eScape
Fundamental Components of the Gameplay Experience: Analysing Immersion
Whose mind is the signal? Focalization in video game narratives
I Fought the Law: Transgressive Play and The Implied Player
Differences in Player Experiences of Need Satisfaction Across Four Games
Ethics at Play in Undertale: Rhetoric, Identity and Deconstruction
Eight Ways Videogames Generate Emotion
An Irrational Black Market? Boundary work perspective on the stigma of in-game asset transaction
Where Everybody Knows Your (Screen) Name: Online Games as "Third Places"
Quilting the meaning: gameplay as catalyst of signification and why to co-op in game studies
The Player Engagement Process - An Exploration of Continuation Desire in Digital Games
How gaming achieves popularity: The case of The Smash Brothers
Flow It, Show It, Play It: Hair in Digital Games
Regulating Virtual Worlds: Considering Participant-Driven Approaches
What We Talk About When We Talk About Game Aesthetics
Farming a Cosy Utopia: A Regenerative Escape to Simpler Times
An Ontological Meta-Model for Game Research
Computer history and the movement of business simulations
The Impact of Co-Located Play on Social Presence and Game Experience in a VR Game
Corporeal Capture: The Rhetoric of Boundaries inProcedurality
Playing Whiteness in Crisis in The Last of Us and Tomb Raider
Understanding Videogame Cities
In the Horrifying Magic Cycle of Resident Evil 5: A Case Study [Abstract]
The politics of game canonization: Tales from the frontlines of creating a national history of games
Playing with non-humans: digital games as technocultural form
Crash-N-Comedy: Slapstick Comedy in Crash Bandicoot N.Sane Trilogy and Crash Tag Team Racing
Beyond P-1: Who Plays Online?
Perceptions of Player in Game Design Literature
Defragging the Magic Circle: From Experience Design to Reality Design
Citizen Archivists at Play: Game Design for Gathering Metadata for Cultural Heritage Institutions
A Reality Game to Cross Disciplines: Fostering Networks and Collaboration
Addressing social dilemmas and fostering cooperation through computer games
Conventions within eSports: Exploring Similarities in Design
Big Huggin' A Case Study in Affection Gaming
OceanQuest: A University-Based Serious Game Project
"Clementine will remember that" - Methods to Establish Design Conventions for Video Game Narrative
Video Games, Walking the Fine Line between Art and Entertainment
Levels of Sound: On the Principles of Interactivity in Music Video Games
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar
The Words of Warcraft: relational text analysis of quests in an MMORPG
Localization from an Indie Game Production Perspective - Why, When and How?
Individualized Communal Experience: Players of Detroit: Become Human
On the Ontology of MMORPG Beings: A Theorethical Model for Research
Virtual Reality is 'Finally Here': A Qualitative Exploration of Formal Determinants of Player Experience in VR
From Rule-Breaking to ROM-Hacking: Theorizing the Computer Game-as-Commodity
Breaking the flow: Intervention in computer game play through physical and Intervention in computer game play through physical and on-screen interaction
Defragmentation and Mashup: Ludic Mashup as a Design Approach
Computer Games and Emotional Engagement
Improving Digital Accessibility Through Audio-Game Co-Design
Four Lenses for Designing Morally Engaging Games
Epistemological Issues in Understanding Games Design, Play-Experience, and Reportage
World and Place - Map and Territory [Abstract]
"I Like the Idea of Killing But Not the Idea of Cruelty": How New Zealand youth negotiate the pleasures of simulated violence
Research as Design-Design as Research
Power games just want to have fun?: instrumental play in a MMOG
Child's Play and Survival: Examining Children's Games in the Squid Game
socio-ec(h)o: Ambient Intelligence and Gameplay
Supporting Communities in Massively Multiplayer Online Role-Playing Games by Game Design
Good Fences Make Good Neighbors: Values of Digital Objects in FarmVille2
Human-Environment Relationships in Alba: A Typological Analysis of Player Engagement in Steam Reviews
Press X for Meaning: Interaction Leads to Identification in Heavy Rain
The Achievement Machine: Understanding the Xbox Live Metagame [Abstract]
Schematically Disruptive Game Design
DiGRA Symposium Abstract
Towards a Socio-Cultural Cartography of In-Game Protests
Bringing New HOPE to Networked Games: Using Optimistic Execution to Improve Quality of Service
Moving on from the Original Experience: Games history, preservation and presentation
A Recipe for Disaster? The Emerging Ludo Mix and the Outsourcing of Narrative
Use of Computer and Video Games in the Classroom
Environmental Storytelling, Ideologies and Quantum Physics: Narrative Space And The BioShock Games
Game Elements-Attributes Model: a First Step towards a Structured Comparison of Educational Games
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
An Impression of Home: Player Nostalgia and the Impulse to Explore Game Worlds
The Conceptual Relationship Model: Understanding Patterns and Mechanics in Game Design
3. Renaissance Now! The Gamers' Perspective
Contextually-Ambiguous Pervasive Games: An Exploratory Study
An Introduction to EEG Analysis Techniques and Brain-Computer Interfaces for Games User Researchers
The unbound network of product and service interaction of the MMOG industry: with a case study of China
All Your Base Are Belong To Us: Videogame culture and textual production online
Online Gaming as a Virtual Forum
Towards Emotionally Adapted Games based on User Controlled Emotion Knobs
Salmon grief in Sámi digital games
The Emancipated Player
Researching player experiences through the use of different qualitative methods
Introduction to Game Design Research
On the de-familiarizing and re-ontologizing effects of glitches and glitch-alikes
Presence and Heuristic Cues: Cognitive Approaches to Persuasion in Games
Immersion in Game Atmospheres for the Video Game Heritage Preservation
Changing Views of Commercialization in Digital Games: In-Game Advertising and Advergames as Worlds in Play
The Making of Nordic Larp: Documenting a Tradition of Ephemeral Co-Creative Play
The Social Dimension of Collective Storytelling in Skyrim
Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation
Female Professors Grow Beards: Gender Nonconformity in a Midjourney Occupational Analysis
Creative Beam Search: LLM-as-a-Judge for Improving Response Generation
Is Computational Creativity Domain-General?
BISLON: BISociative SLOgaN generation based on stylistic literary devices
Creative Machine Performance: Computational Creativity and Robotic Art
Proceedings of the International Conference on Computational Creativity, ICCC 2010, Lisbon, Portugal, January 7-9, 2010
You Can't Know my Mind: A Festival of Computational Creativity
Show, Don't (Just) Tell: Embodiment and Spatial Metaphor in Computational Story-Telling
A Deep Learning Pipeline for the Synthesis of Graphic Novels
A Design and Fabrication Workflow for Upcycling Leftover Fabrics as Mosaic Art
Word Embedding for Analogy Making
The Creative Computer as Romantic Hero? or, What Kind of Creative Personae do Computational Creativity Systems Exemplify?
BIPLEX: Creative Problem-Solving by Planning for Experimentation
In reality there are as many religions as there are papers - First Steps Towards the Generation of Internet Memes
Fractal Analogies: Preliminary Results from the Raven's Test of Intelligence
Encouraging p-creative behaviour with computational curiosity
A Vision of Creative Computation in Music Performance
Exploring Application Domains for Computational Creativity
Redesigning Computationally Creative Systems For Continuous Creation
Elementary Social Interactions and Their Effects on Creativity: A Computational Simulation
Appointment in Samarra: Pre-destination and Bi-camerality in Lightweight Story-Telling Systems
Exploring Real-Time Music-to-Image Systems for Creative Inspiration in Music Creation
Neural Drum Machine : An Interactive System for Real-time Synthesis of Drum Sounds
CoChoreo: A Generative Feature in iDanceForms for Creating Novel Keyframe Animation for Choreography
Meta-Evaluating Quantitative Internal Evaluation: A Practical Approach for Developers
Toward Life-Long Creative Problem Solving: Using World Models for Increased Performance in Novelty Resolution
What Does it Take to Cross the Aesthetic Gap? The Development of Image Aesthetic Quality Assessment in Computer Vision
Interpretable Relational Representations for Food Ingredient Recommendation Systems
Musical Motif Discovery in Non-musical Media
Demographic Influences on Ethical Perspectives in Human-AI Co-Creation: An Exploratory Study
Intentionally Generating Choices in Interactive Narratives
Creative Cognition in Choreography
Open Computational Creativity Problems in Computational Theory
Live, Die, Evaluate, Repeat: Do-Over Simulation in the Generation of Coherent Episodic Stories
The Social Impact of Self-Regulated Creativity on the Evolution of Simple versus Complex Creative Ideas
Evaluating Evaluation: Assessing Progress in Computational Creativity Research
WeirdAnalogyMatic: Experimenting with Analogy for Lyrics Transformation
Deep Learning in a Computational Model for Conceptual Shifts in a Co-Creative Design System
A Creative Improvisational Companion Based on Idiomatic Harmonic Bricks
Crossing the Threshold Paradox: Creative Cognition in the Global Workspace
Creative Language Generation in a Society of Engagement and Reflection
Adapting a Generic Platform for Poetry Generation to Produce Spanish Poems
The Humble Creative Machine
The Role of Gestures and Movement in Computational, Embodied Storytelling
Multilevel Computational Creativity
Creativity explained by Computational Cognitive Neuroscience
Generating Code For Expressing Simple Preferences: Moving On From Hardcoding And Randomness
Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case
The Role of Motion Dynamics in Abstract Painting
Performative Body Mapping for Designing Expressive Robots
Reviewing, Creativity, and Algorithmic Information Theory
Bridging Generative Deep Learning and Computational Creativity
Framing In Computational Creativity - A Survey And Taxonomy
DiffCJK: Conditional Diffusion Model for High-Quality and Wide-coverage CJK Character Generation
Collaborative Composition with Creative Systems: Reflections on the First Musebot Ensemble
How Did Humans Become So Creative? A Computational Approach
Putting GPT-3's Creativity to the (Alternative Uses) Test
A Leap of Creativity: From Systems that Generalize to Systems that Filter
When a Computer Cracks a Joke: Automated Generation of Humorous Headlines
Search Strategies and the Creative Process
PatternPursuit: Pattern Generation using Libraries Built on Graphic Decomposition
Five C's for Human-Computer Co-Creativity - An Update on Classical Creativity Perspectives
A Unit Selection Methodology for Music Generation Using Deep Neural Networks
Framing Tension for Game Generation
Towards Mode Balancing of Generative Models via Diversity Weights
Some Aspects of Analogical Reasoning in Mathematical Creativity
Cultivating Open-Earedness with Sound Objects discovered by Open-Ended Evolutionary Systems
Towards the Automatic Evaluation of Visual Balance for Graphic Design Posters
Understanding and Strengthening the Computational Creativity Community: A Report From The Computational Creativity Task Force
Creativity in Conceptual Spaces
Interaction-based Authoring for Scalable Co-creative Agents
Deep Convolutional Networks as Models of Generalization and Blending within Visual Creativity
Picasso, Pato and Perro: Reconciling Procedure with Creativity
Creative Flavor Pairing: Using RDC Metric to Generate and Assess Ingredients Combination
Can a Robot Do a Trust Fall? Absurdity as a Component of Human Intelligence and Embodiment
Neo-Riemannian Theory for Generative Film and Videogame Music
Extending Creative Systems Framework for Analysis of Creative Agent Societies
From Conceptual Mash-ups to Bad-ass Blends: A Robust Computational Model of Conceptual Blending
Music Synthesis from Images
Computationally Created Soundscapes with Audio Metaphor
Creativity as Search for Small and Interesting Programs
Exploring Psychoacoustic Representations for Machine Learning Music Generation
Structures in Tropes Networks: Toward a Formal Story Grammar
Blending in the Hub
Player Responses to a Live Algorithm: Conceptualising computational creativity without recourse to human comparisons?
Proceedings of the 15th International Conference on Computational Creativity, ICCC 2024, Jönköping, Sweden, June 17-21, 2024
No Free Lunch in the Search for Creativity
The Body Creative
Proceedings of the Workshop on the Role of Embodiment in the Perception of Human & Human & Artificial Creativity (TREPHAC 2022) co-located with the 13th International Conference on Computational Creativity (ICCC 2022), Bozen, Italy, June 27-28, 2022
Proceedings of the 13th International Conference on Computational Creativity, ICCC 2022, Bozen-Bolzano, Italy, June 27 - July 1, 2022
Stay Awhile and Listen to 3Buddy, a Co-creative Level Design Support Tool
Proceedings of the Twelfth International Conference on Computational Creativity, ICCC 2021, México City, México (Virtual), September 14-18, 2021
Crea.visions: A Platform for Casual Co-Creation with Purpose, Envisioning the Future through Human-AI Collaboration with Multiple Stakeholders
The Creative Machine
Learning to Rank Generated Portmanteaus
Hand-Crafting Neural Networks for Art-Making
Assessing MultiPlot Stories: From Formative Analysis to Computational Metrics
ChordAL: A Chord-Based Approach for Music Generation using Bi-LSTMs
On the Notion of Framing in Computational Creativity
Semantic AI models for guiding ideation in architectural design courses
Software Design Patterns of Computational Creativity: A Systematic Mapping Study
Generation of Aesthetic Emotions guided by Perceptual Features
Dynamic Creation of Points of View
Interpretation-driven Visual Association
Experimental Results from a Rational Reconstruction of MINSTREL
Can a Computationally Creative System Create Itself? Creative Artefacts and Creative Processes
Co-Creative Conceptual Art
What Does Genius Look Like? An Analysis of Brilliance Bias in Text-to-Image Models
Pushing GPT's Creativity to Its Limits: Alternative Uses and Torrance Tests
Shattering Bias: A Path to Bridging the Gender Divide with Creative Machines
Modalities, Styles and Strategies: An Interaction Framework for Human-Computer Co-Creativity
Meta-level Evaluation and Transformational Creativity; An analysis of MEXICA
StoReys: A neurosymbolic approach to human-AI co-creation of novel action-oriented narratives in known story worlds
Slant: A Blackboard System to Generate Plot, Figuration, and Narrative Discourse Aspects of Stories
A Semantic Map for Evaluating Creativity
Exploring Crowd Co-creation Scenarios for Sketches
Computational Poetry Workshop: Making Sense of Work in Progress
Steering Circularity Between Musical Anticipation and Repetition
Shallow Art: Art Extension Through Simple Machine Learning
Is Temperature the Creativity Parameter of Large Language Models?
Incorporating Algorithmic Information Theory into Fundamental Concepts of Computational Creativity
Interactional Co-Creativity of Human and AI in Analogy-Based Design
Evaluation of Curriculum Learning Algorithms using Computational Creativity Inspired Metrics
A Discussion on Serendipity in Creative Systems
ERwEM: Events Represented with Emotive Music Using Topic-Filtered Tweets
Imagination Tool: Accessible AI Image Generation Software to Support Child Ideation and Creative Expression
Integrating AI/ML Techniques in Parametric Modeling for Creative Design
Emolift: Elevator Conversations Based on Emotions
Performing Structured Improvisations with Pre-trained Deep Learning Models
Clap-along: A Negotiation Strategy for Creative Musical Interaction with Computational Systems
Misembodied Experiences of Artificial Art
Zero-Shot Metrical Poetry Generation with Open Language Models: a Quantitative Analysis
Adversarial Learning of Expectation and Surprise: Experiments with Geometric Shapes
Implementation of a Slogan Generator
ROBODANZA: Live Performances of a Creative Dancing Humanoid
Mimetic Poet
Let's Figure This Out: A Roadmap for Visual Conceptual Blending
AI In the Atelier - A Proposed System for Craft Innovation in Haute Couture Hand Embroidery
A Game of Essence and Serendipity: Superb Owls vs. Cooking-Woodpeckers
A Musical Composition Application Based on a Multiagent System to Assist Novel Composers
Creative Generation of 3D Objects with Deep Learning and Innovation Engines
Computational Creativity as Dynamic, Multiobjective, Multiagent Optimization
Situated Novelty in Computational Creativity Studies
Bayesian Modelling of the Well-Made Surprise
Explainable Computational Creativity
Pemuisi: a constraint satisfaction-based generator of topical Indonesian poetry
Region Radio: An AI that Finds and Tells Stories about Places
Algorithm as Determinant of Form in Music
Art, Activism, and AI: Generating Visual Narratives of Injustice through Research-Creation with a Feminist Lens
Should we have seen the coming storm? Transformers, society, and CC
A History of Creativity for Future AI Research
In the Name of Creativity: En Route to Inspiring Machines
The Spectrum of Unpredictability and its Relation to Creative Autonomy
Generative Design in Minecraft: Chronicle Challenge
Investigating Listener Bias Against Musical Metacreativity
Modeling Knowledge, Expression, and Aesthetics via Sensory Grounding
Soup Over Bean of Pure Joy: Culinary Ruminations of an Artificial Chef
CLIP-CLOP: CLIP-Guided Collage and Photomontage
A Pig, an Angel and a Cactus Walk Into a Blender: A Descriptive Approach to Visual Blending
The Lena Singer Project: Simulating the Learning Experience of a Singer
Creative Invention Benchmark
"She Offered No Argument": Constrained Probabilistic Modeling for Mnemonic Device Generation
From Symbolic Caterpillars to Stochastic Butterflies: Case Studies in Re-Implementing Creative Systems with LLMs
Evolving Expression of Emotions Through Color in Virtual Humans Using Genetic Algorithms
How to Make AI Artists Feel Guilty in a Good Way? Designing Integrated Sustainability Reflection Tools (SRTs) for Visual Generative AI
Automated Daily Production of Evolutionary Audio Visual Art - An Experimental Practice
The (Artificial) Physicality of Creativity: How Embodiment Influences Perceptions of Creativity
Should Machines Evaluate Us? Opportunities and Challenges
Creativity in Configuring Affective Agents for Interactive Storytelling
The apprentice framework: planning and assessing creativity
Flexible Generation of Musical Form: Beyond Mere Generation
Murder Mystery Generation from Open Data
Harmonising Melodies: Why Do We Add the Bass Line First?
Artificial Creative Intelligence: Breaking the Imitation Barrier
Paranoid Transformer: Reading Narrative of Madness as Computational Approach to Creativity
Monte Carlo Tree Search for Recipe Generation using GPT-2
Representational affordances and creativity in association-based systems
Gaining Expertise through Task Re-Representation
MindMusic: Brain-Controlled Musical Improvisation
Computational Creativity: A Philosophical Approach, and an Approach to Philosophy
Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration
Unified Classification and Generation Networks for Co-Creative Systems
Analysis of the correlations between the knowledge structures of an automatic storyteller and its literary production
Creative Search Trajectories and their Implications
On Characterizations of Large Language Models and Creativity Evaluation
Creativity Theatre for Demonstrable Computational Creativity
Creative Walk Adversarial Networks: Novel Art Generation with Probabilistic Random Walk Deviation from Style Norms
Extraction of Typical Story Plot Patterns from Genres within Japanese Popular Entertainment Works Fukumoto
Score and Lyrics-Free Singing Voice Generation
Two Fragrances Designed for Brazilian Millennials
Computational Humor: Automated Pun Generation
A Speculative Exploration of the Role of Dialogue in Human-ComputerCo-creation
Visual theatrical improvisation alongside Artificial Intelligence image generators
TECo: Exploring Word Embeddings for Text Adaptation to a given Context
Computational Creativity for Valid Rube Goldberg Machines
Emojinating Co-Creativity: Integrating Self-Evaluation and Context-Adaptation
Calliope: An Online Generative Music System for Symbolic MultiTrack Composition
Preconceptual Creativity
Automated Collage Generation - With More Intent
Understanding Human Creativity for Computational Play
A Climate Change Educational Creator
Is style reproduction a computational creativity task?
An institutional approach to computational social creativity
Proceedings of the Fourth International Conference on Computational Creativity, ICCC 2013, Sidney, Australia, June 12-14, 2013
Tabla Gyan: An Artificial Tabla Improviser
Exploring a Masked Language Model for Creative Text Transformation
A Model of Heteroassociative Memory: Deciphering Surprising Features and Locations
Survival of the Wittiest: Evolving Satire with Language Models
On the Design and Study of an Installation for Office Workers to Amplify Temporal Diversity and Connection to Nature
TwitSong 3.0: Towards Semantic Revisions in Computational Poetry
Short Story Generation through Autoregressive Transfer of Narrative Continuations
Brainstorming in Solitude and Teams: The Role of Group Influence
Extending the Philosophy of Computational Criticism
Whence is creativity?
Transforming Exploratory Creativity with DeLeNoX,
Generalization across Contexts in Unsupervised Computational Creativity
Story Generation Driven by System-Modified Evaluation Validated by Human Judges
Teaching Computational Creativity
Inspiration through Observation: Demonstrating the Influence of Automatically Generated Text on Creative Writing
Evaluating digital poetry: Insights from the CAT
CAN: Creative Adversarial Networks, Generating "Art" by Learning About Styles and Deviating from Style Norms
Computer models as tools for the reflection on ideas: a model for evaluating the thematic consistency of a narrative
Do Digital Agents Do Dada?
Field Work in Computational Creativity
Human-Robot Co-Creativity: Task Transfer on a Spectrum of Similarity
Cross-domain literature mining: Finding bridging concepts with CrossBee
Idea in a Bottle - A New Method for Creativity in Open Innovation
Exploring the Role of Word Associations in the Construction of Rhetorical Figures
Comparing Different Methods for Assigning Portuguese Proverbs to News Headlines
Minimally Juxtapository Tasks as a Co-Creative Systems User Study Method
GANlapse Generative Photography
Automatic Generation of Emotionally-Targeted Soundtracks
Design Considerations for Automatic Musical Soundscapes of Visual Art for People with Blindness or Low Vision
Casual Creators in the Wild: A Typology of Commercial Generative Creativity Support Tools
Action Selection in the Creative Systems Framework
Experience Driven Design of Creative Systems
Bimba: Sensor Embedded Balls for Creative Sound Generation
Constraints as Catalysts: A (De)Construction of Codenames as a Creative Task
Critical Questions for Sustainability Research in Computational Creativity
OMG UR Funny! Computer-Aided Humor with an Application to Chat
Engendering co-creative experiences through agent parametric control
Automating Generative Deep Learning for Artistic Purposes: Challenges and Opportunities
On the Inherent Creativity of Self-Adaptive Systems
Reflective Creators
How Can We Deal With The Design Principle Of Visibility In Highly Encapsulated Computationally Creative Systems ?
Creative Sketching Partner: A Co-Creative Sketching Tool to Inspire Design Creativity
Generative Mixology: An Engine for Creating Cocktails
Witscript 2: A System for Generating Improvised Jokes Without Wordplay
Analyzing Art Works: The Six Steps Methodology