yusuke1997/dblp-id-title huggingface dataset:
Multi-Filters Common Spatial Pattern with NSGA-II-Based Feature Selection in Brain-Computer Interface
ERS differences between stroke patients and healthy controls after hand movement
Human epileptic seizures mapped using functional MRI and EEG recorded simultaneously
A Utility Human Machine Interface Using Low Cost EEG Cap and Eye Tracker
Motor Imagery Classification of Single-Arm Tasks Using Convolutional Neural Network based on Feature Refining
Learning suite of kernel feature spaces enhances SMR-based EEG-BCI classification
Functional Connectivity of Imagined Speech and Visual Imagery based on Spectral Dynamics
Imagined Speech and Visual Imagery as Intuitive Paradigms for Brain-Computer Interfaces
Real-time concentration measurement through forehead cerebral blood flow dynamics using NIRS
Spatio-Temporal Dynamics of Visual Imagery for Intuitive Brain-Computer Interface
5th International Winter Conference on Brain-Computer Interface, BCI 2017, Gangwon Province, South Korea, January 9-11, 2017
Neural manifolds: from basic science to practical improvements in brain-computer intefaces
Learning a new sense by sensory augmentation
Practical brain-machine interface system
Integrated Convolutional and Graph Attention Neural Networks for Electroencephalography
Intuitive Visual Imagery Decoding for Drone Swarm Formation Control from EEG Signals
Investigating colour's effect in stimulating brain oscillations for BCI systems
Effect of repetitive neurofeedback training on brain activation during hand exercise
Dynamic Neural Communication: Convergence of Computer Vision and Brain-Computer Interface
Towards a white matter ephaptic coupling model of 1/f spectra
Semi-Supervised Deep Adversarial Learning for Brain-Computer Interface
Decoding Semantic Categories from EEG Activity in Object-Based Decision Tasks
Exploiting the temporal structure of EEG data for SSVEP detection
The Uses of Brain-Computer Interface in Different Postures to Application in Real Life
A preliminary study on neural basis of strategic reasoning to social decision making
Decoding movement information from cortical activity for invasive BMIs
A Transfer-Learning Approach for Cross-Subjects EEG Data Classification
Detection of Positive and Negative Video Game Events from Brain Activity using a Potable EEG-Headset and Source Localization
Robust Semi-synchronous BCI Controller for Brain-Actuated Exoskeleton System
Interpreting Deep Learning Models for Multi-modal Neuroimaging
An empirical suggestion for collaborative learning in motor imagery-based BCIs
Information geometry meets BCI spatial filtering using divergences
A Signal Acquisition Approach for Implantable Brain-Machine Interface System
Investigation of Stealing Passwords Stored in Human Brain Using Hemodynamic Responses Measured by fNIRS
Brain-computer interface for smart vehicle: Detection of braking intention during simulated driving
Object Movement Motor Imagery for EEG based BCI System using Convolutional Neural Networks
Decoding auditory and tactile attention for use in an EEG-based brain-computer interface
Meta-learning: Towards Fast Adaptation in Multi-Subject EEG Classification
Dimensionality reduction with isomap algorithm for EEG covariance matrices
Application of Hybrid Brain-Computer Interface with Augmented Reality on Quadcopter Control
EEG-Based Speech Decoding: A Novel Approach Using Multi-Kernel Ensemble Diffusion Models
Design and evaluation of a P300-ERP based BCI system for real-time control of a mobile robot
Implementation of multi-connected single-channel functional near-infrared spectroscopy system for hyperscanning study
Impact of Nap on Performance in Different Working Memory Tasks Using EEG
Multivariate approach toward classification of competition and collaboration: An fMRI study
Deep Learning made transferable: studying Brain decoding
An electrode selection approach in P300-based BCIs to address inter- and intra-subject variability
EEG-Based Target Recognition for Multi-camera Surveillance Systems
A study on automated segmentation of retinal layers in optical coherence tomography images
Feature extraction and real-time recognition of hand motion intentions from EMGs via artificial neural networks
Continuous Riemannian Geometric Learning for Sleep Staging Classification
CovMix: Covariance Mixing Regularization for Motor Imagery Decoding
Effects of tDCS on Cortical Motor Facilitation in Performing Motor Execution
Overcoming Continuous Distribution Shifts: Challenges in Online Machine Learning
Proof of Beat Entrainment and its Characteristics
Estimation on the development of cerebral edema from computed tomography preliminary studies for pediatric traumatic brain injury patients
Decoding Semantic Categories from EEG Activity in Silent Speech Imagination Tasks
The Effect of a Binaural Beat Combined with Autonomous Sensory Meridian Response Triggers on Brainwave Entrainment
Brain-Computer Interface Based on Ear-EEG
Working Memory Training Using EEG Neurofeedback Based on Theta Coherence of Brain Regions
Motor Imagery Classification Emphasizing Corresponding Frequency Domain Method based on Deep Learning Framework
Decoding Event-related Potential from Ear-EEG Signals based on Ensemble Convolutional Neural Networks in Ambulatory Environment
High performance with tactile P300 BCIs
Towards Adaptive Classification using Riemannian Geometry approaches in Brain-Computer Interfaces
Protection of EEG Data using Blockchain Platform
Learning with self-supervision on EEG data
Design of a robotic wheelchair with a motor imagery based brain-computer interface
EEG reactivity changes captured via mobile BCI device following tDCS intervention - a pilot-study in disorders of consciousness (DOC) patients
Applying deep-learning to a top-down SSVEP BMI
The 3rd International Winter Conference on Brain-Computer Interface, BCI 2015, Gangwon-Do, South Korea, January 12-14, 2015
A Bayesian approach for spatio-spectral filter optimization in BCI
Tutorial on multimodal neuroimaging for brain-computer interfacing
Cross-correlation between HbO and HbR as an effective feature of motion artifact in fNIRS signal
Shifting stimuli for brain computer interface based on rapid serial visual presentation
The age-related difference in computed tomography density distribution: A preliminary report
Sparse Multitask Learning for Efficient Neural Representation of Motor Imagery and Execution
Hybrid EEG-EOG-based BCI system for Vehicle Control
A Novel Framework for Visual Motion Imagery Classification Using 3D Virtual BCI Platform
Data augmentation effects using borderline-SMOTE on classification of a P300-based BCI
Towards Utilization of Error-Related Potentials for Brain-to-Vehicle Communication
Immediate effect of neurofeedback in passive BCI for alertness control
Movement classification using ECoG high-gamma powers from human sensorimotor area during active movement
Eeg-based emotion recogntion during emotionally evocative films
Decoding Human Prediction Errors for Human-Robot Value Alignment
Subject-Independent Brain-Computer Interfaces with Open-Set Subject Recognition
Electroencephalography-based a Motor Hotspot Identification Approach Using Deep-Learning
Towards Personalized Brain-Computer Interface Application Based on Endogenous EEG Paradigms
Emotion Estimation from EEG Signals and Expected Subjective Evaluation
Effect of Grasping Speed During Wearable Robotic Glove-Based Motor Imagery Training
Explainable Deep Learning for Brain-Computer Interfaces through Layerwise Relevance Propagation
Exploring the Number of Repetitions in Trials for the Performance Convergence of Classification in Motor Imagery Task with Hand-Grasping
Three-class classification of motor imagery EEG data including "rest state" using filter-bank multi-class Common Spatial pattern
Detecting and tracking multiple directional movements in EEG based BCI
Prediction Error Negativity in Physical Human-Robot Collaboration
Hybrid brain-computer interface based on EEG and NIRS modalities
Decoded connectivity neurofeedback for biomarker and intervention of psychiatric disorders
Adaptive CSP with subspace alignment for subject-to-subject transfer in motor imagery brain-computer interfaces
Spatial projections of neural arrays: A short guide to classic and new signal analysis techniques
Multimodal integration, attention and sensory augmentation?
Generic BCI Classifiers for Discrimination of Motor Imagery of Left/Right Steps and Forward Walking
S2S-StarGAN: Signal-to-Signal Translation Method based on StarGAN to Generate Artificial EEG for SSVEP-based Brain-Computer Interfaces
Subject-Independent Object Classification Based on Convolutional Neural Network from EEG Signals
EEG-based hybrid BCIs and their applications
EZSL-GAN: EEG-based Zero-Shot Learning approach using a Generative Adversarial Network
Intention analysis based on brain signal for participation induction during rehabilitation
Towards Brain-based Interface for Communication and Control by Skin Touch
Sex differences observed in a study of EEG of linguistic activity and resting-state: Exploring optimal EEG channel configurations
Meta BCI : Hippocampus-striatum network inspired architecture towards flexible BCI
A Distributed Inference System for Detecting Task-wise Single Trial Event-Related Potential in Stream of Satellite Images
Transform based feature construction utilizing magnitude and phase for convolutional neural network in EEG signal classification
Quantification of Motion Artifacts in fNIRS Data by Monitoring Sensor Attachment
Removing Artifacts of Invasive Neural Recording Induced by MRI Scanning
Filter-bank local region complex-valued common spatial pattern for Motor imagery classification
SEEG signal processing methods in the application of epilepsy recognition
Robust common spatial patterns based on Bhattacharyya distance and Gamma divergence
Real-time motion artifact detection and removal for ambulatory BCI
CropCat: Data Augmentation for Smoothing the Feature Distribution of EEG Signals
Revolutionizing Intrusive Neural Interfaces: Vascular Stent-Based Neural Electrodes
Single-trial analysis of readiness potentials for lower limb exoskeleton control
Predicting the Transition from Short-term to Long-term Memory based on Deep Neural Network
Decoding Action Planning of three-dimensional Movements Using Electrocorticographic signals
Implantable Optoelectronic Neural Interface for Optogenetics
Quo vadis P300 BCI?
Deep Neural Network for Drowsiness Detection from EEG
Classification of midazolam-induced sedation depth based on spatial and spectral analysis
Inter-subject Contrastive Learning for Subject Adaptive EEG-based Visual Recognition
Meta-BCI: Perspectives on a role of self-supervised learning in meta brain computer interface
Evaluation of Efficient and Performance-Retaining cVEP-BCI Class Augmentation
Towards Developing Novel and Intuitive Brain-based Control Interface via On-skin Input
A Factorization Approach for Motor Imagery Classification
Exploring the Feasibility of Event-Related Potentials in Visual Surveillance Applications
Unveiling Diagnostic Potential: EEG Microstate Representation Model for Alzheimer's Disease and Frontotemporal Dementia
Deep feature learning for pulmonary nodule classification in a lung CT
An approach for assessing arousal characteristics of ASMR using electroencephalographic power
Development of an Online Home Appliance Control System Using Augmented Reality and an SSVEP-Based Brain-Computer Interface
From measurement to machine learning: Towards analysing cognition
Frequency-wise optimal duty-cycle selection in steady state visual evoked potentials: A pilot study
Feature extraction method for neuro-sensory retinal layer segmentation using statistical estimation in optical coherence tomography
EEG asymmetry and anxiety
Domain Adaptation with Source Selection for Motor-Imagery based BCI
Fast Polygonal Splatting using Directional Kernel Difference
A General Micro-flake Model for Predicting the Appearance of Car Paint
Scalable Real-Time Shadows using Clustering and Metric Trees
Interactive Global Illumination Effects Using Deterministically Directed Layered Depth Maps
Rendering Techniques '95, Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995
Improved Irradance Computation by Importance Sampling
A Method for Fitting Measured Car Paints to a Game Engine's Rendering Model
Hardware Accelerated Visibility Preprocessing using Adaptive Sampling
Spatio-Temporal View Interpolation
Node Culling Multi-Hit BVH Traversal
The Effects of Digital Cameras Optics and Electronics for Material Acquisition
Implementing One-Click Caustics in Corona Renderer
Modeling and Rendering for Realistic Facial Animation
Proceedings of the 15th Eurographics Workshop on Rendering Techniques, Norköping, Sweden, June 21-23, 2004
Interactive Rendering of Globally Illuminated Glossy Scenes
An Interactive Out-of-Core Rendering Framework for Visualizing massive Complex Models
Mean Value Caching for Walk on Spheres
Lazy Decompression of Surface Light Fields for Precomputed Global Illumination
Approximate svBRDF Estimation From Mobile Phone Video
Wavelet Radiosity on Arbitrary Planar Surfaces
Picture Perfect RGB Rendering Using Spectral Prefiltering and Sharp Color Primaries
Soft Shadow Maps for Linear Lights
Efficiently Rendering Macro Geometric Surface Structures with Bi-Directional Texture Functions
Textured Depth Meshes for Realtime Rendering of Arbitrary Scenes
Practical Rendering of Multiple Scattering Effects in Participating Media
NeLF: Neural Light-transport Field for Portrait View Synthesis and Relighting
Material and Lighting Reconstruction for Complex Indoor Scenes with Texture-space Differentiable Rendering
Rendering Procedural Terrain by Geometry Image Warping
Real-Time Halftoning: A Primitive for Non-Photorealistic Shading
A Neuro-Evolutionary Unbiased Global Illumination Algorithm
Gradient-Domain Bidirectional Path Tracing
Proximity Radiosity: Exploiting Coherence to Accelerate Form Factor Computations
Estimating Uncertainty in Appearance Acquisition
Canned Lightsources
Experimental Analysis of BSDF Models
Interactive Smooth and Curved Shell Mapping
Accelerating Path Tracing by Re-Using Paths
Hierarchical Back-Face Computation
Importance-Driven Progressive Refinement Radiosity
Appying Shape from Lighting Variation to Bump Map Capture
A Spectral-particle hybrid method for rendering falling snow
Integration Methods for Galerkin Radiosity Couplings
Feature-based Displacement Mapping
Modeling the Spatial Energy Distribution of Complex Light Sources for Lighting Engineering
Feature-Based Textures
The 3D Visibility Complex: A New Approach to the Problems of Accurate Visibility
Light Field Techniques for Reflections and Refractions
Towards Physically Based Material Appearance in the Thermal Infrared Spectrum: A Short Survey
Accurate Error Bounds for Multi-Resolution Visibility
Realtime Caustics using Distributed Photon Mapping
All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF Approximation
Employing Multiple Priors in Retinex-Based Low-Light Image Enhancement
General Linear Cameras with Finite Aperture
A Robust and Flexible Real-Time Sparkle Effect
Spherical harmonic Gradients for Mid-Range Illumination
ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering
Effective Compression Techniques for Precomputed Visibility
Point-Based Light Transport for Participating Media with Refractive Boundaries
Combined Rendering of Polarization and Fluorescence Effects
Interactive Global Illumination in Complex and Highly Occluded Environments
Real-Time Multiple Scattering in Participating Media with Illumination Networks
Texture Tiling on Arbitrary Topological Surfaces using Wang Tiles
Apex Point Map for Constant-Time Bounding Plane Approximation
Metropolis Photon Sampling with Optional User Guidance
From Local to Global Illumination and Back
Global Illumination using Photon Maps
PN-Method for Multiple Scattering in Participating Media
An Illumination Model for a System of Isotropic Substrate - Isotropic Thin Film with Identical Rough Boundaries
Synthesizing Verdant Landscapes using Volumetric Textures
Painting With Texture
Procedural Editing of Bidirectional Texture Functions
Ray Maps for Global Illumination
Differential Point Rendering
Interactive Volumetric Textures
Quasi-Monte Carlo Radiosity
Wavelet Environment matting
Moment-based Constrained Spectral Uplifting
Reflectance Sharing: Image-based Rendering from a Sparse Set of Images
Rapid Acquisition of Specular and Diffuse Normal Maps from Polarized Spherical Gradient Illumination
Stenciled Volumetric Ambient Occlusion
Interactive Rendering with Arbitrary BRDFs using Separable Approximations
Dynamic Point Distribution for Stroke-based Rendering
Table-top Computed Lighting for Practical Digital Photography
Detail to Attention: Exploiting Visual Tasks for Selective Rendering
Learning Self-Shadowing for Clothed Human Bodies
An Adaptive Representation of Spectral Data for Reflectance Computations
Spectral Primary Decomposition for Rendering with sRGB Reflectance
High Performance Non-linear Motion Blur
A Hierarchcal Subdivision Algorithm for Stochastic Radiosity
Efficient Visibility Heuristics for kd-trees Using the RTSAH
Computing the Approximate Visibility map, with Applications to Form Factors and Discontinuity Meshing
An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking
Optimizing Color Matching in a Lighting Reproduction System for Complex Subject and Illuminant Spectra
Temporal Sample Reuse for Next Event Estimation and Path Guiding for Real-Time Path Tracing
ReflectanceFusion: Diffusion-based text to SVBRDF Generation
Fast Exact From-Region Visibility in Urban Scenes
Near Optimal Hierarchical Culling: Performance Driven Use of Hardware Occlusion Queries
Hybrid Texture Synthesis
An Efficient Hybrid Shadow Rendering Algorithm
Interactive Virtual Relighting and Remodeling of Real Scenes
Multiresolution Reflectance Filtering
Towards an Open Rendering Kernel for Image Synthesis
Acquisition and Rendering of Transparent and Refractive Objects
Progressively-Refined Reflectance Functions from natural Illumination
Three Point Clustering for Radiance Computations
Pyramid Clipping for Efficient Ray Traversal
Making Radiance and Irradiance Caching Practical: Adaptive Caching and Neighbor Clamping
Global Monte Carlo. A Progressive Solution
Image-Based Stereoscopic painterly Rendering
Foveated Real-Time Path Tracing in Visual-Polar Space
Virtual Occluders: An Efficient Intermediate PVS Representation
Rendering Iridescent Colors of Optical Disks
Wavelet Warping
A Novel Hemispherical Basis for Accurate and Efficient Rendering
A Framework for Global Illumination in Animated Environments
Interleaved Sampling
A Low-Dimensional Perceptual Space for Intuitive BRDF Editing
FloralSurf: Space-Filling Geodesic Ornaments
Multiple Scattering as a Diffusion Process
Puppet Dubbing
Rendering of Wet Materials
Animatable Facial Reflectance Fields
Hierarchical Image-Based Rendering using Texture Mapping Hardware
Symmetric Photography: Exploiting Data-sparseness in Reflectance Fields
A New Change of Variables for Efficient BRDF Representation
An Error Metric for Monte Carlo Ray Tracing
Point Sample Rendering
Shadow Penumbras for Complex Objects by Depth-Dependent Filtering of Multi-Layer Depth Images
A 5D Tree to Reduce the Variance of Monte Carlo Ray Tracing
Approximate Soft Shadows on Arbitrary Surfaces using Penumbra Wedges
Bridging between Surface Rendering and Volume Rendering for Multi-resolution Display
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Measuring the Perception of Visual Realism in Images
Tapestry: A Dynamic Mesh-based Display Representation for Interactive Rendering
An Illumination Model for a Skin Layer Bounded by Rough Surfaces
Accurate Visibility and Meshing Calculations for Hierarchical Radiosity
Importance Driven Path Tracing using the Photon Map
Convolution Shadow Maps
Sequential Sampling for Dynamic Environment Map Illumination
Fast Primitive Distribution for Illustration
Smart Links and Efficient Reconstruction for Wavelet Radiosity
Hierarchcal Radiosity on Curved Surfaces
Efficient Rendering of Human Skin
Wavelet Based Texture Resampling
A Two-Pass Solution to the Rendering Equation with a Source Visibility Process
Computing Manifold Next-Event Estimation without Derivatives using the Nelder-Mead Method
Simulating Non-Lambertian Phenomena Involving Linearly-Varying Luminaires
Rendering Discrete Random Media Using Precomputed Scattering Solutions
Interactive Texture Synthesis on Surfaces using Jump Maps
Planetary Shadow-Aware Distance Sampling
Refinement Criteria Based on f-Divergences
Deep Hybrid Real and Synthetic Training for Intrinsic Decomposition
Bayesian Relighting
Temporal Coherence for Metropolis Light Transport
Metropolis Light Transport for Participating Media
pEt: Direct Manipulation of Differentiable Vector Patterns
Linear Radiosity with Error Estimation
Hardware Accelerated Horizon Mapping
Path Integration for Light Transport in Volumes
Image-Based Reconstruction of Spatially Varying Materials
GAN-based Defect Image Generation for Imbalanced Defect Classification of OLED panels
Texture Transfer Using Geometry Correlation
k-d Tree Construction Designed for Motion Blur
Global Ray-Bundle Tracing with Hardware Acceleration
Geospecific Rendering of Alpine Terrain
Light Scattering Models for the Realistic Rendering of Natural Scenes
Hardware-Accelerated Point-Based Rendering of Complex Scenes
Motion Blur for Textures by Means of Anisotropic Filtering
Ambient Occlusion for Animated Characters
Plane-Parallel Radiance Transport for Global Illumination in Vegetation
Hierarchical Rendering of Trees from Precomputed Multi-Layer Z-Buffers
Deep Dual Loss BRDF Parameter Estimation
Statistical Acquisition of Texture Appearance
Practical Shading of Height Fields and Meshes using Spherical Harmonic Exponentiation
Anti-aliasing and Continuity with Trapezoidal Shadow Maps
The Multi-Frame Lighting Method: A Monte Carlo Based Solution for Radiosity in Dynamic Environments
Rendering Fake Soft Shadows with Smoothies
Per-Object Image Warping with Layered Impostors
A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections
Real-Time Rendering of Real World Environments
Gathering for Free in Random Walk Radiosity
Real-time Multi-perspective Rendering on Graphics Hardware
A GPU-driven Algorithm for Accurate Interactive Reflections on Curved Objects
Erndering Inhomogeneous Surfaces with Radiosity
Hierarchical Monte Carlo Radiosity
The Wavelet Stream: Interactive Multi Resolution Light Field Rendering
35th Eurographics Symposium Rendering, EGSR 2024 - Symposium Track, London, UK, July 3-5, 2024
Disruptive Technologies in Computer Graphics: Past, Present, and Future
Interactive Ray-Traced Scene Editing using Ray Segment Trees
High-Quality Multi-Spectral Reflectance Acquisition with X-Rite TAC7
Tomographic Reconstruction of Transparent Objects
Walkthroughs with Corrective Texturing
Ardeco: Automatic Region DEtection and COnversion
Non-linear Volume Photon Mapping
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, Pisa, Italy, June 26-28, 2002
Single-Pass Stereoscopic GPU Ray Casting Using Re-Projection Layers
Stereo from Shading
Ray Tracing in Non-Constant Media
Rendering Techniques '96, Proceedings of the Eurographics Workshop in Porto, Portugal, August 27-31, 1996
An Improved Multiple Importance Sampling Heuristic for Density Estimates in Light Transport Simulations
26th Eurographics Symposium on Rendering, Rendering - Experimental Ideas & Implementations, EGSR 2015, EI&I Track, Darmstadt, Germany, June 23-26, 2015
Rendering Participating Media with Bidirectional Path Tracing
Bidirectional Importance Sampling for Direct Illumination
Point-Based Impostors for Real-Time Visualization
Optimized Maximum Intensity Projection (MIP)
Real-Time Occlusion Culling with a Lazy Occlusion Grid
Programmable Style for NPR Line Drawing
4D-rasterization for Fast Soft Shadow Rendering
Real-time Monte Carlo Denoising with the Neural Bilateral Grid
Path Sampling Methods for Differentiable Rendering
Efficiently Representing the Radiosity Kernel through Learning
Real-Time Hair
Importance Driven Construction of Photon Maps
The Free Form Light Stage
Human Hair Inverse Rendering using Multi-View Photometric data