yusuke1997/dblp-id-title huggingface dataset:
A Dataset of Gaze and Mouse Patterns in the Context of Facial Expression Recognition
Sacred Spaces in the Digital Age: Perceptions of Lutheran Christian Priests on Augmented Reality at Holy Sites
Appropriate Timing and Length of Voice News Notifications
SAM: Dynamic and Social Content Delivery for Second Screen Interaction
Immersive Music Therapy for Elderly Patients
Hands-On Orchestra: Hand-based Interactive Manipulation of Spatial 3D Audio in Mixed Reality
Accessibility Research in Digital Audiovisual Media: What Has Been Achieved and What Should Be Done Next?
Extending Music Notation as a Programming Language for Interactive Music
Object-Based Production: A Personalised Interactive Cooking Application
What Are Others Looking at? Exploring 360° Videos on HMDs with Visual Cues about Other Viewers
Navigating Full-Motion Video: Emerging Design Patterns for Parameterized Replay Stories
Developing an Interactive Agent for Blind and Visually Impaired People
Talk Like Somebody is Watching: Understanding and Supporting Novice Live Streamers
Adjunct Publication of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, Netherlands, June 14 - 16, 2017
Scanning News Videos With An Interactive Filmstrip
On Breast Reconstruction using IR Images by AI Techniques
Development of a Questionnaire to Measure Immersion in Video Media: The Film IEQ
Accessible Broadcast Audio Personalisation for Hard of Hearing Listeners
Towards the Creation of Scalable Tools for automatic Quality of Experience Evaluation and a Multi-Purpose Dataset for Affective Computing
Co-creation Stage: a Web-based Tool for Collaborative and Participatory Co-located Art Performances
Connectivism & Interactive Narrative: Towards a New Form of Video in Online Education
A Social Awareness Interface for Helping Immigrants Maintain Connections to Their Families and Cultural Roots: The Case of Venezuelan Immigrants
Towards User Generated AR Experiences: Enable consumers to generate their own AR experiences for planning indoor spaces
Multimodal Practices to Sustain Multiactivity When Live Streaming
ThermoTouch: Exploring a modular design of a programmable wearable thermo-haptic device
Many-screen viewing: evaluating an olympics companion application
A New Production Platform for Authoring Object-based Multiscreen TV Viewing Experiences
TV discovery & enjoy: a new approach to help users finding the right TV program to watch
Personal Viewing History Collection Method for Video Streaming Services in User-Centric Model
How Users Perceive Delays in Synchronous Companion Screen Experiences - An Exploratory Study
Interacting with Smart Consumer Cameras: Exploring Gesture, Voice, and AI Control in Video Streaming
Objective Metrics Definition for QoE Assessment for Extended Reality Applications
A Middleware to Enable Immersive Multi-Device Online TV Experience
Understanding Creative Potential and Use Cases of AI-Generated Environments for Virtual Film Productions: Insights from Industry Professionals
REFLEX: Face Micro-Expression Recognition System for TV Content Curation
The Arborist: A Collective Bloom Through Physiological Data in Mixed Reality
Transitional Portals for Participatory Co-Located Cross-Reality Experiences
Screen Concepts for Multi-Version Hypervideo Authoring
Sunflower: An Interactive Artistic Environment based on IoMusT Concepts
User-Centered Broadcasting Service Utilizing Personal Data Store
Panel: Immersive technologies and healthcare ten years from now
TV Channels in Your Pocket! Linking Smart Pockets to Smart TVs
The Fushimi Inari Experience: An Interactive Volumetric Film
Multisensory neurofeedback design for KMI embodiment
AMD Journee: A Patient Co-designed VR Experience to Raise Awareness Towards the Impact of AMD on Social Interactions
Personalized Visual Scanpath Prediction Using IOR-ROI Weighted Attention Network
Multi-Platform Application Toolkit
Collective Embodiment, or the Social Nature of the Sense of Embodiment in Social VR
Companion Screen Architecture for Bridging TV Experiences and Life Activities
It Takes Two (To Co-View): Collaborative Multi-View TV
The Trans-Vector Platform for optimised Re-purposing and Re-publication of TV Content
Content Wizard: demo of a trans-vector digital video publication tool
Virtual Reality and the Future of Immersive Entertainment
Human-Centered and AI-driven Generation of 6-DoF Extended Reality
Making of an Adaptive Podcast that Engenders Trust through Data Negotiability
Engaging Citizens with Televised Election Debates through Online Interactive Replays
CalmResponses: Displaying Collective Audience Reactions in Remote Communication
Compensating for Perspective-based Distortion on Large Interactive Floor Displays: the SpaceHopper Field Experiment
Stepping Through Remixed: Exploring the Limits of Linear Video in a Participatory Mental Health Film
Interacting with Environmental Data: Utilizing Weight as a Medium in Enhancing Carbon Literacy
Enhancing Use of Social Media in TV Broadcasting
Unveiling Behind-the-Scenes Human Interventions and Examining Source Orientation in Virtual Influencer Endorsements
The Social Construction of Targeted Television Advertising: The Importance of "Social Arrangements" in the Development of Targeted Television Advertising in Flanders
Negotiating Neutrality: Designing a Responsive Video to Support Fertility Preservation Decision-making by Cancer-diagnosed Young Female Patients
Interactive Content Contribution
Authoring Tool for Immersive Content Leveraging Cloud-based Rendering System: Toward Virtuous Cycle between Viewing and Creating Content
Enabling and Understanding Interactive Social VR360 Video Viewing
Vibrotactile Digital Therapy Using Haptic Interfaces in Preschoolers with ASD
Empowering Storytellers with Social Media
Towards Immersive and Social Audience Experience in Remote VR Opera
Augmenting Television With Augmented Reality
Mining Subtitles for Real-Time Content Generation for Second-Screen Applications
PhysioDrum: Bridging Physical and Digital Realms in Immersive Musical Interaction
Falconry Heritage in Mixed Reality: An Interactive Experience for Digital-Native Tourists
Design and evaluation of a children's tablet video application
ScenaConnect: an original device to enhance experiences with multisensoriality
Modeling by Clipped Furniture Parts: Design with Text-Image Model with Stability Understanding
DatAR: Comparing Relationships between Brain Regions and Diseases: An Immersive AR Tool for Neuroscientists
Proceedings of the 2024 ACM International Conference on Interactive Media Experiences, Workshops, IMX 2024, Stockholm, Sweden, 12 June 2024
wr-AI-ter: Enhancing Ownership Perception in AI-Driven Script Writing
MyChannel: exploring city-based multimedia news presentations on the living room TV
Creating a new method for assessing functional abilities, using biomarkers of human behaviour in immersive situations
Automatic Selection of Live User Generated Content
Integration of Multi-scale Spatial Digital Twins in Metaverse Based on Multi-dimensional Hash Geocoding
Internet of Multisensory, Multimedia and Musical Things (Io3MT): Framework Design, Use Cases, and Analysis
Interaction goes virtual: towards collaborative XR
More Immersed but Less Present: Unpacking Factors of Presence Across Devices
Towards XR Communication for Visiting Elderly at Nursing Homes
The Augmented Museum: A Multimodal, Game-Based, Augmented Reality Narrative for Cultural Heritage
Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video, Hilversum, The Netherlands, June 14-16, 2017
Social VR Platform: Building 360-degree Shared VR Spaces
Subjective Test Environments: A Multifaceted Examination of Their Impact on Test Results
Experiencing Virtual Reality Together: Social VR Use Case Study
Audience Silhouettes: Peripheral Awareness of Synchronous Audience Kinesics for Social Television
GeoModel: Technology and Innovation for a Diverse and Interactive Geometric Education
Virtual Rehearsal Suite: An Environment and Framework for Virtual Performance Practice
4th International Workshop on Interactive Content Consumption at ACM TVX'16
Multi-User Motion Matching Interaction for Interactive Television using Smartwatches
Emerging TV Experiences: How VR, Voice, and Emerging Audiences Have Changed the TV Landscape
Proceedings of the 1st International Workshop on Data-Driven Personalisation of Television co-located with the ACM International Conference on Interactive Experiences for Television and Online Video, DataTV@TVX 2019, Manchester, UK, June 5, 2019
CBT-Darts: Identifying Cognitive Distortions in an Immersive VR Game
Quality Assessment of Video Services in the Long Term
Integrating 3D Objects in Multimodal Video Annotation
Interactive Radio Experiences
Supporting the Creation and Evaluation of Interactive Touch Kiosks Designed for the Elderly: A Compilation of Requisites Acknowledging Physical and Psycho-sociological Age-related Changes
Modality and Depth in Touchless Smartphone Augmented Reality Interactions
Enhancing interactive television news
TeleFest: Augmented Virtual Teleportation for Live Concerts
Understanding Rules in Live Streaming Micro Communities on Twitch
Where do you exercise? The Impact of Different Virtual Environments on Exergame Performance and User Experience: A Preliminary study
Work-in-Progress Track Chairs' Welcome
Towards Redefining Brazilian Free-to-air Television with an Application-oriented Paradigm
Expanding V2X with V2DUIs: Distributed User Interfaces for Media Consumption in the Vehicle-to-Everything Era
NetVerse Edu: Exploring Collaborative Learning in Computer Networks through Virtual Reality
Socratic AI Against Disinformation: Improving Critical Thinking to Recognize Disinformation Using Socratic AI
'Here's Looking At You, Kid': Interactive Entertainment In The Age Of Machine-Readable Humans
AR in the OR: exploring use of augmented reality to support endoscopic surgery
Recommending Personalized Informative Contents on iTV
A large-scale exploration of group viewing patterns
Towards a Personal Audio Space in Homes: Investigating Future Sound Management with Personal Audio Technologies
Pixels of Perfection and Self-Perception: Deconstructing AR Beauty Filters and Their Challenge to Unbiased Body Image
Cloud-based Rendering System for Presentation of Immersive Media on Various Types of Devices
Usability Of Text-To-Speech Technology in Creating News Podcasts using Portuguese Of Portugal
Who's the Fairest of Them All: Device Mirroring for the Connected Home
Towards Biometric Assessment of Audience Affect
Proactivity in the TV Context: Understanding the Relevance and Characteristics of Proactive Behaviours in Voice Assistants
EnvDASH: An Environment-Aware Dynamic Adaptive Streaming over HTTP System
Deb8: A Tool for Collaborative Analysis of Video
360° Video Storytelling and Virtual Reality Workshop
Understanding Video Rewatching Experiences
An LLM-Enhanced Framework for Bridging Simulators and Game Engines towards Realistic 3D Simulations
Enhancing Emotional Awareness and Regulation in Movies and Music Based on Personality
MiroAR: Ubiquitous AR Teleconferencing Through The Mirror
Hugging from A Distance: Building Interpersonal Relationships in Social Virtual Reality
The Impact of Segmentation Methods for Avatar representation on User Experience in a Task-Based XR experience
The TV Ecosystem is Fragmented and in Need of New Business and Technological Strategies
Happy or Sad, Smiling or Drawing with Multimodal Search and Visualisation of Movies Based on Emotions Along Time
Who Killed Helene Pumpulivaara?: AI-Assisted Content Creation and XR Implementation for Interactive Built Heritage Storytelling
A Podcast Creation Platform to Support News Corporations: Results from UX Evaluation
A Study on User Experience Evaluation of Glasses-type Wearable Device with Built-in Bone Conduction Speaker: Focus on the Zungle Panther
Auto-summarization of Human Volumetric Videos
Directing Multi-Camera Television at the BBC
Toward Interactive and Distributed Hybrid Extended Reality Experiences
Design Requirements for PT-tv (Play Therapy with TV): An Observational Study on Play Therapy and TV Viewing
Converging User-Generated Material with Professional Video User Experiences
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, TVX 2015, Brussels, Belgium, June 3-5, 2015
Web-based Platform for Subtitles Customization and Synchronization in Multi-Screen Scenarios
Technology Enhanced Mulsemedia Learning (TEML) for Learners with Dyslexia
Digital Authoring of Interactive Public Display Applications
Towards Media for Wellbeing
Towards a Probabilistic Interactive Video Training Tool for Emergency Medical Services
Design Strategies for Interactive Digital Narratives
Physically-based Lighting of 3D Point Clouds for Quality Assessment
Tellybox: Nine Speculative Prototypes For Future TV
Towards Smarter Cinematographic Drones
iCaCoT - Interactive Camera-based Coaching and Training
Let's Get in Touch! Adding Haptics to Social VR
Video Consumption in Context: Influence of Data Plan Consumption on QoE
Immersive Virtual Museums with Spatially-Aware Retrieval-Augmented Generation
Audience and Expert Perspectives on Second Screen Engagement with Political Debates
Exploring Attitudes Towards Increasing User Awareness of Reality From Within Virtual Reality
Financial DreamScape: Puzzle Narrative Games for Financial Education
Staying on Track: a Comparative Study on the Use of Optical Flow in 360° Video to Mitigate VIMS
As Music Goes By in versions and movies along time
Learning Sustainable Locust Control Methods in Virtual Reality
Tell me why: how Explanation can affect Recommender Systems
Social eXtended Reality (XR) and Virtual Production: Toward New Engaging Immersive Experiences
Telemersive Toolkit: Exchange Multi Media Streams for Distributed Networked Performance Installations
Detection of predictability ratings of live events on TV by use of second screens
Facts, Interactivity and Videotape: Exploring the Design Space of Data in Interactive Video Storytelling
Enabling Frame-Accurate Synchronised Companion Screen Experiences
Sensorial Immersive Experiences using MPEG Haptic and Scene Description Standards
Coping, Hacking, and DIY: Reframing the Accessibility of Interactions with Television for People with Motor Impairments
Unpacking Editorial Agreements in Collaborative Video Production
How to lose friends & alienate people: sharing control of a single-user TV system
Research in the Wild via Performance: Challenges, Ethics and Opportunities
Context-Aware Question-Answer for Interactive Media Experiences
Exploring Online Video Databases by Visual Navigation
Interactive Television Experience in Convergent Environment: Models, Reception and Business
Hybrid Workflow Process for Home Based Rehabilitation Movement Capture
The Age-Reward Perspective: A Systematic Review of Reward Mechanisms in Serious Games for Older People
Immersion or Disruption?: Readers' Evaluation of and Requirements for (3D-)audio as a Tool to Support Immersion in Digital Reading Practices
Authoring Interactive Fictional Stories in Object-Based Media (OBM)
Mobile Devices and Professional Equipment Synergies for Sport Summary Production
Multi-Screen Director: a New Role in the TV Production Workflow?
Towards an Extended Festival Viewing Experience
Project Orpheus A Research Study into 360° Cinematic VR
ChairMX: On-Chair Input for Interactive Media Consumption Experiences for Everyone, Everywhere
On Legal and Ethical Challenges of Automatic Facial Expression Recognition: An Exploratory Study
Transforming Design Reviews with XR: A No-Code Media Experience Creation Strategy for Manufacturing Design
The Case for Virtual Director Technology - Enabling Individual Immersive Media Experiences via Live Content Selection and Editing
Demonstrating the Screenless Optical Theremin with Tremolo (ScOTT)
Understanding and Measuring Audiences: A Personal Reflection
Enhancing Social Engagement in Cinemas through the Promotion of Emotion-Sharing
Doctoral Consortium Chairs' Welcome
Effects of Camera Position on Perception of Self In 360 Degree Video and Virtual Environments
Transitions between Realities: A Systematic Review on the Usage of XR Systems for Bridging Reality and Virtuality
Enhancing VR Gaming Experience using Computational Attention Models and Eye-Tracking
A Graph-Based Approach and Analysis Framework for Hierarchical Browsing of Video Content
Visual Respiratory Feedback in Virtual Reality Exposure Therapy: A Pilot Study
Accelerating XR Innovation through a pan-European Lab Network: An overview of the EMIL project
High-level cinematic knowledge to predict inter-observer visual congruency
From Single Screen to Dual Screen - a Design study for a User-Controlled Hypervideo-Based Physiotherapy Training
Evaluating and Updating a Design Space for Augmented Reality Television
Enhanced real-time motion transfer to 3D avatars using RGB-based human 3D pose estimation
HbbTV goes Cloud: Decoupling Application Signaling and Application Execution in Hybrid TV
Smart Ski Goggles - Development and Business Model Generation of Smart Glasses Applications
Spatial Media Controller: Exploring the Potential of Augmented Reality, Virtual Reality, Volumetric Capture and 360 Videos for News Broadcasting
An AI-driven Music Visualization System for Generating Meaningful Audio-Responsive Visuals in Real-Time
Towards Distributed and Interactive Multi-cam and Multi-device VR360 Video Experiences
Applying Data Mining Techniques for Descriptive Phrase Extraction in Digital Document Collections
Digital Libraries, Research and Technology Advances, ADL '95 Forum, McLean, Virginia, USA, May 15-17, 1995, Selected Papers
Semantic Relations in a Medical Digital Library
Extending the Role of Metadata in a Digital Library System
SemaLink: An Approach For Semantic Browsing Through Large Distributed Document Spaces
Adjustable Filmstrips and Skims as Abstractions for a Digital Video Library
Uniform Structured Document Handling using a Constraint-based Object Approach
Electronic Books in Digital Libraries
Smart Indexes for Efficient Browsing of Library Collections
Audio Structuring and Personalized Retrieval Using Ontologies
Target Testing and the PicHunter Bayesian Multimedia Retrieval System
Assessing Metadata Quality: Findings and Methodological Considerations from an Evaluation of the U.S. Government Information Locator Service (GILS)
WebJournal: Visualization of a Web Journey
Dienst: Building a Production technical Report Server
A Digital Library System for Periodicals Distribution
Thesaurus Federations: A Framework for the Flexible Integration of Heterogeneous, Autonomous Thesauri
Video as Scholary Material in the Digital Library
Effects of Word Recognition Errors in Spoken Query Processing
Refining Query Previews Techniques for Data with Multivalued Attributes: The Case of NASA EOSDIS
An Intelligent Agent for the K-12 Educational Community
WebDB: A Web Query System and Its Modeling, Language, and Implementation
Design of a Digital Mathematical Library for Science, Technology and Education
A View System for CORBA-Wrapped Data Sources
Concept-Based Query in Visual Information Systems
A Relational Interface for Heterogeneous Information Sources
Communicating NASA's Science to the Public
An Object-Based Information Retrieval Model: Toward the Structural Construction of Thesauri
High Speed Satellite Access to Biomedical Text/Image Databases
On Extending the XML Engine with Query-Processing Capabilities
The ELINOR Electronic Library
The Almaden Distributed Digital Library System
Digital Sky - Panel
Digital Libraries Initiative, Phase 2 - Panel
A Robust Data Hiding Technique Using Multidimensional Lattices
Discovering Web Access Patterns and Trends by Applying OLAP and Data Mining Technology on Web Logs
Digital Library and Electronic Publishing Activities of German Professional Societies
Error Tolerant Document Structure Analysis
Alexandria Digital Library: Rapid Prototype and Metadata Schema
Electronic Publishing, Storage, Dissemination and Retrieval of a Scientific Journal through the Web
Web Warehousing: An Algebra for Web Information
Data Discovery in Large Scale Heterogeneous and Autonomous Databases
The Image Engine HPCC Project: A Medical Digital Library System using Agent-Based Technology to Create an Integrated View of the Electronic Medical Record
Columbia Digital News System An Environment for Briefing and Search over Multimedia Information
Beyond the Endless Frontier: The Future of Research University in the Digital Age
MD 2 L: Content Description of Multimedia Documents for Efficient Process and Search/Retrieval
Semantic Hypermedia Retrieval in Digital Libraries
BlueView: Virtual Document Servers for Digital Libraries
Distributed Digital Library Architecture Incorporating Different Index Styles
NCSTRL+: Adding Multi-Discipline and Multi-Genre Support to the Dienst Protocol Using Clusters and Buckets
Proceedings of the Third Forum on Research and Technology Advances in Digital Library, ADL '96, Washington, DC, USA, May 13-15, 1996
An Integrated Metamodel for Knowledge Representation in Geolibraries
Interface Issues for Interactive Multimedia Documents
Assuring Security and Privacy for Digital Library Transactions on the Web: Client and Server Security Policies
Proceedings of IEEE Advances in Digital Libraries 2000 (ADL 2000), Washington, DC, USA, May 22-24, 2000
Proceedings of the IEEE Forum on Research and Technology Advances in Digital Libraries, Baltimore, Maryland, USA, May 19-21, 1999
The Planetary Data System - Distributed Inventory System
Advanced Hypermedia Indexing of Documents in a Deductive Database System
An Agent-Based Hypermedia Framework for Designing and Developing Digital Libraries
The Library of Congrss's National Digital Library
Using Regular Tree Automata as XML Schemas
Logical Information Modeling of Web-Accessible Heterogeneous Digital Assets
Query by Templates: A Generalized Approach for Visual Query Formulation for Text Dominated Databases
A Methodology for the Enhancement of a Hypertext Version of a Textbook by the Automatic Insertion of Links in the Subject Index
Image Processing in the Alexandria Digital Library Project
System and User Attributes Associated with Successful Searching
Detecting Data and Schema Changes in Scientific Documents
Morphing Towards Interoperable Catalogues
Digital Image Indexing and Retrieval by Content Using the Fractal Transform for Multimedia Databases
Beyond Content-Based Retrieval: Modeling Domains, Users and Interaction
WebSSQL - A Query Language for Multimedia Web Documents
Finding Themes in Medline Documents: Probabilistic Similarity Search
Concept-Based Browsing in Video Libraries
A Plea for Publishing without Loss of Data
Towards an Archival Intermemory
Authorization in the Digital Library: Secure Access to Services Across Enterprise Boundaries
The IRCAM Multimedia Library: A Digital Music Library
Clustering and Identifying Temporal Trends in Document Databases
Making Sense of Scientific Information on WorldWideWeb: WWW-TED
WebSCSA: Web Search by Constrained Spreading Activation
Conceptual Information Retrieval of Technical Papers for Digital Libraries
Digital Library Activities in Germany The German Digital Library Program GLOBAL INFO
Query Optimization for Structured Documents Based on Knowledge on the Document Type Definition
Building a Scalable America
Personal Interface Mechanism on Digital Library
The Iowa Health Book: Creating, Organizing, and Distributing a Digital Medical Library of Multimedia Consumer Health Information on the Internet to Improve Rural Health Care by Increasing Rural Patient Access to Information
Scalability Issues for High Performance Digital Libraries on the World Wide Web
A Three-Level User Interface to Multimedia Digital Libraries with Relaxation and Restriction
Searching and Discovery of Resources in Digital Libraries
The Publishing Industry and Generational Changes in Product Development - Panel
Towards Supporting User-Defined Hypertext Contexts in Web Searching
Neural Fuzzy Agents that Learn a User's Preference Map
Multilingual Input System for the Web - An Open Multimedia Approach of Keyboard and Handwriting Recognition for Chinese and Japanese
Binary Partition Based Algorithms for Mining Association Rules