yusuke1997/dblp-id-title huggingface dataset:
Supporting Heat Pump Installation Through Handheld Augmented Reality
Oversketching and associated audio-based feedback channels for a virtual sketching application
Proposing the hypothesis: Different face perception in autism spectrum disorders during a free browsing task using eye-tracking method compared to typical development peers
Automatic detection of linguistic indicators as a means of early detection of Alzheimer's disease and of related dementias: A computational linguistics analysis
Using speech analysis in voice communication: A new approach to improve air traffic management security
LibSearchNet: Library log file initiatives - As a part of semantic library interface development for the VirCA 3D virtual collaboration arena
Mediumship and its Cognitive 'Survival' in Identification of Collective Individuation The Hungarian Painter-Genius Csontváry's Mediumship and 'Survival' : Part III. The Analysis of the Feminine Representations of the Picture
Laughter and topic changes: Temporal distribution and information flow
Enabling green manufacturing using Advanced Planning and Scheduling (APS) technology
CogInfoCom Supported Education : A review of CogInfoCom based conference papers
Co-regulation of the voice between patient and therapist in psychotherapy: machine learning for enhancing the synchronization of the experience of anger emotion : An experimental study proposal
Users' retrieval skills in library environment: Ways to measure and improve them
Cognitive and spiritual revolution of the tenth century - Constantine porphyrogenitus and his hidden world: Part I. The Great Monarch's hidden world in the great medieval mystical writings
A concept for collaborative supply chain planning
Industrial Use Cases for Augmented Reality Application
Eye movement patterns are similar during accurate multiple-target tracking
Text-based approach to second language learning in the virtual space focusing on Callimachus' life and works
Modelling and Control of Paraplegic Subjects Walking Using Functional Electrical Stimulation
When the "truth" can (softly) hurt. Effects of political orientation on different forms of parody
Contrasting results and effectiveness of controlled experiments with crowdsourced data in the evaluation of auditory reaction times
Evolution of teaching roles and tasks in VR / AR-based education
Extending the index finger is worse than sitting: Posture and minimal objects in 3D pointing interfaces
Establishment of the database storing and evaluating anthropometric data
The impact of bias in latent fingerprint identification
Assessing and evaluating potential systems resilience
Generating Visually Evoked Potentials Using a Diffusion Probabilistic Model
Interactive object recognition with sensor fusion
Vision-based motion estimation for vehicles on test track via cone markers
BCI and virtual collaboration
Eye tracking based usability evaluation of the MaxWhere virtual space in a search task
A decision support system for establishing a waste treatment plant for recycling organic waste into bio-energy in Northern Norway
VR Dodge-ball: Application of Real-time Gesture Detection from Wearables to ExerGaming
Overlapping speech, utterance duration and affective content in HHI and HCI - An comparison
Optimizing User Interaction with Combined Avatars in BIM Systems
Implementation of a geographic information system with big data environment on common data model
In the footsteps of Artificial Intelligence : Examining logical relationships between employee turnover and behavior patterns
Design of personal mobility motion based on cooperative movement with a companion
Dyspraxia: an impairment of the structure and functions of the individual mind : A new study perspective and intervention
Improving Real-time Recognition of Morphologically Rich Speech with Transformer Language Model
Computer Assisted Activating Methods in Education
Distributed processing of biological interactions using Hadoop
The cognitive entity generation: Emergent properties in social cognition
A prosody inspired RNN approach for punctuation of machine produced speech transcripts to improve human readability
Phylogenetic Inference Using Advanced Feature Selection
Towards computer-assisted language learning with robots, wikipedia and CogInfoCom
A multi-terabyte relational database for geo-tagged social network data
Topic Discovery via Convex Polytopic Model: A Case Study with Small Corpora
The pedagogical Project of Education for Sustainable Development in 3D virtual space
EEGs as potential predictors of virtual agents' acceptance
Extension of Assistive Technology on Mobile Platform
FPGA implemented reduced Ethernet MAC
Emotional valence and gender effects on willingness to interact with virtual agents in people with depressive symptoms
Evaluating Objective vs. Subjective Questionnaire Difficulty in Virtual Reality and 2D Web Scenarios
Jung- Kerényi - Pauli and the cognitive individuation Part I: Laurens van der Post and the three hidden pillars of the world
The IT device demand of the edu-coaching method in the higher education of engineering
Towards cloud-based speech interfaces for open-domain CogInfoCom systems
Cognitive dampers for structures
Automatic prosodic and syntactic analysis from speech in cognitive infocommunication
Mouse tracker analysis on cognitive awareness
Combination of Simulation and Machine Learning to Mitigate Traffic Emissions
Decision-making Styles and Personality Traits : A pilot study on the predictive capacity of the TCI regarding the quality of the decision
An Analysis of the Concept of Cognitive Enterprise Architecture Foundation of Cognitive Enterprise Archtecture
The notion of immersion in virtual reality literature and related sources
Global collaboration and Transactional Distance - Development of a TD assessment instrument for the VISIONAIR project
Prediction of audience response from spoken sequences, speech pauses and co-speech gestures in humorous discourse by Barack Obama
Impact of Network Quality on multiple terminal connections using 802.11ah
Visual communication in expanding of human-computer interactions
Outlines of a Fuzzy Approach for Characterizing Purposefulness in Human and LLM Generated Text
Early Results of a Usability Evaluation of Two Digital Human Model -based Ergonomic Software Applying Eye-Tracking Methodology Comparison of the usability of ViveLab and Jack software
Identification and interpretation of acausal synchronistic cognitive patterns in the long-run dream-series of Carl Jung and Wolfgang Pauli (1947-1956) Part II. Pauli as observer for Jung's past experiences
Design and development of the Slovak multimodal dialogue system with the BML Realizer Elckerlyc
Potential application of autonomous and semi-autonomous robots in the study of animal behaviour
Multimodal Estimation of Frustrative Driving Situations Using a Latent Variable Model
A novel codebook-based excitation model for use in speech synthesis
Teaching coaching using 3D/VR technology in the light of intercultural knowledge
Interaction Patterns of Spatial Navigation in VR Workspaces
GraFooSha: Food sharing for senior users
Intelligent appraisal for sustainable urban mobility planning
A fork implementation of the police edition of the OOCWC system
The Relationship Between Interoceptive Sensibility and Perceptual Switching
Anatomically relevant pelvic phantom for surgical simulation
Hungarian web archiving pilot project in the National Széchényi Library
Properties of the most influential social sensors
An online benchmark system for image processing algorithms
Emotion ontology for context awareness
3D webspace VS 2D website
Towards robot-assisted children speech audiometry
Presentation of an animation of the m-convex hull of sets
Multi-Agents Trajectory Prediction for Autonomous Vehicles with Multi-Modal Predictions
How cognitive infocommunications play a critical role in shaping the future of forensic sciences defining forensic cognitive infocommunications
"B here" Class Attendance Tracking System with Gamification
Multimodal conversational interaction with a humanoid robot
Improving SSVEP-BCI performance using pre-trial normalization methods
Alignment of communicative behaviors and familiarity in first encounters
Memes in the Machine: Ideological Propagation in Large Language Models
Investigating the Social Robots' Role in Improving Children Attitudes toward Recycling. The case of PeppeRecycle
An architectural approach to Cognitive Information System
MapReduce algorithm for finding st-connectivity
Stabilization and synchronization of dynamicons through CogInfoCom channels
The challenges of SVM optimization using Adaboost on a phoneme recognition problem
The "three hidden pillars of the world": On the unconscious synchronistic "cognitive cooperation" of C.G. Jung, W. Pauli and C. Kerényi Part I: From the duo into a trio
Colour afterimages: computing and measuring virtual colour perception provided by two display types
Growing self-organizing map approach for semantic acquisition modeling
A cognitive model of sightseeing for mobile support system
Windfall Scale, Wealth Consciousness and Social Proximity as Influences on Ultimatum Game Decisions
Weight Illusion by Emphasizing the Arm Motion Trajectory During Avatar Transformation
TrendMiner: Large-scale analysis of political attitudes in public facebook messages
Compassion, empathy and sympathy expression features in affective robotics
An unobtrusive sleep monitoring system for the human sleep behaviour understanding
Research questions on integrating user experience approaches into software development processes
In-hospital navigation system for people with limited orientation
Emotion recognition from spontaneous Slavic speech
Changing concepts of machine dialogue management
Remote Virtual Simulation for Incident Commanders: Opportunities and Possibilities
Evaluating a Game Motion-Based Control by Using Kansei Engineering Knowledge
Q-leaming vs. FRIQ-leaming in the Maze problem
Target-oriented opinion mining from tweets
Application of Virtual Reality in Kinematics Education
Object Classification as Key for Algorithmic Language Processing of Metonymy and Metaphor : A Sensory Language Retrieval Approach+
Heterogeneous knowledge representation for VLSI systems and MEMS design
Why visually impaired people resist to adopt touchscreen smartphones in the Czech Republic?
Modified MANET protocol to extend the emergency network
Role of advanced CAE tools in the optimization of wind resource assessment of complex terrains
The design of a biofeedback framework for dynamic difficulty adjustment in games
Economical Aspects of UX Design and Development
Issues of Lifelong Learning - Behavioral ends of teaching and learning through ICT
Identification and interpretation of acausal synchronistic cognitive networks Part I. Jung and Pauli as joint observers
A semantic space approach for automatic summarization of documents
VirCA NET: A case study for collaboration in shared virtual space
An integrated optimization model for single-product supply chain network design considering supplier selection
Constructing on-screen keyboards in word processing environment for people with motor difficulties
Speed control of Festo Robotino mobile robot using NeuroSky MindWave EEG headset based brain-computer interface
Virtual Empathy : The added value of Virtual Reality in Psychotherapy
Integration of warning signals and signaled objects to a multimodal object: A pilot study
Introduction of a multi-leveled E-leaming environment with community contribution
Predicting the Outcome of a PISA Problem Solving Task Using Strategic Behavior Data
On modeling non-word events in Large Vocabulary Continuous Speech Recognition
Healthcare Framework for Smarter Cities with bio-sensory data
Opportunity for geovisualization in different software environments
Comparison of read and spontaneous speech in case of automatic detection of depression
An Example of Virtual Reconstructions of Monuments
GLSL in batch image processing
Increasing communication between a man and a dog
Special coginfo application by non-business organizations: Case study on marketing communication of a higher education institution
Virtual evaluation tool in driving inspection and training
Case Study of an On-premise Data Warehouse Configuration
Exploring the role and possibilties of 3D printing in IT studies : Is my curricula good enough?
Experimenting Industrial Internet with a mobile robot: Expanding human cognitive functions
Topic overlay maps and the cognitive structure of policy-related SSH
Complexity in the narration of the self A new theoretical and methodological perspective of diagnosis in psychopathology based on the computational method
Phonetic-class based correlation analysis for severity of dysphonia
The mathability of spreadsheet tools
Mobile multimodal human-robot interface for virtual collaboration
Virtual reality for physical rehabilitation: A Pilot study How will virtual reality change physical therapy?
Key interpersonal communication skills for wheelchairs
Developing cognitive processes as a major goal in designing e-health information provider VR environment in information science education
ProsoTool, a method for automatic annotation of fundamental frequency
Development of an online subjective evaluation system for recorded speech of deaf and hard of hearing children
Mathability and coaching
VR based Duale education at E.ON The win-win-win situation for companies, graduates and universities
Multimodal Integrative Perception : Biological correlates and qualitative experiences
Candidate node selection based on trust for cognitive communication of mobile terminals in hybrid MANET - DTN
A simulation platform to study inter-BAN interference
Pauses delimiting semantic boundaries
A test space for virtual rotation measurement in MaxWhere
Lean supported digital education : Developing a pull digital education strategy
Uniform dispersal of oblivious mobile robots
Beyond 160 applications of an expert system: key to a better usability
Cognitive decision making development support via Android application
Demonstration of a more comfortable, seamless measuring setting for EEG-based experiments
New dimensions of an ancient library: The Library of Alexandria
Anger detection in call center dialogues
Knowledge-based process management
Three-layered architecture for teleoperators and its module arrangement
8th IEEE International Conference on Cognitive Infocommunications, CogInfoCom 2017, Debrecen, Hungary, September 11-14, 2017
IEEE 802.11p and LTE as enablers of cognitive vehicle-to-infrastructure communication
Investigation of cross-lingual depression prediction possibilities based on speech processing
The mathability of computer problem solving approaches
On the perception of visual durational speech features: A comparison between native and non native speakers
The Examination Task of Source-code Debugging Using GP3 Eye Tracker
Information representation and processing in cognitive nanoinformatics
Problems of blind chess players
Navigation Design to Improve Interaction Technique in Multi-Browser Virtual Environment
Video time lag analysis in a remote collaborative framework
A numerical study of scientific consensus formation: a case study of Copernican revolution
A unified cloud-based framework for AAL services provision to elderly with cognitive impairments
Tactile symbols for visually impaired older adults
The influence of verticality metaphor on moral judgment and intuition
Assessing Logistics Strategy Issues Under Cognitive Biases
A fuzzy-statistical approach to cognitive maps: Application to modelling finnish dairy farms' profitability
Mobile Application Helps Planning Activities during Pregnancy
Using Eye- Tracking to Examine Query Syntax and Method Syntax Comprehension in LINQ
How To Develop Excellent Educational Content for 3D VR
Biomechanical equipment development in Virtual Collaboration Arena
Network bandwidth aggregation based mobile resource management
Pain signaling with physiological data for persons with communication difficulties: A pilot study of the Pain App
Decision support for effective production control: Insights from industry
Cluster and discover services in the Smart Campus platform for online programming contests
A Human-like Strategy For Pervasive Service Composition
Incorporating sensory data collected on mobile devices into user experience analysis
Multipath communication - A new basis for the Future Internet Cognitive Infocommunication
The role and impact of visualization during the processing of educational materials, presentation options in education and in the virtual space
Classification of emotional speech units in call centre interactions
Presence and Navigational Experience in Desktop Virtual Reality
Deep Metacyclic Parameter Search: Non-Convex optimization Based on Evolutionary Computing with a Few Twists
Perception of delay tolerant network behavior with cognitive sonfication controller
Possibilities of a multi-functional human-computer interaction in everyday life
Assessment of wetlands by the methods of waterchemistry and bioindication
Cooperative tabletop working for humans and humanoid robots: Early investigations into artifact indication
Another e-learning method in upper primary school: 3D spaces
Gaze, Dominance and Dialogue Role in the MULTISIMO Corpus
Identification and interpretation of acausal synchronistic cognitive patterns in the long-run dream-series of C. G. Jung and W. Pauli (1927-1936) Part I. Jung as observer for Pauli's future experiences
Empirical findings in cognitive entity management: A challenge in the digital era
Classifying document categories based on physiological measures of analyst responses
Benefits of exergame exercise on physical functioning of elderly people
Designing a mobile augmented memory system for people with Traumatic Brain Injuries
Transforming Higher Education with AI: A Cognitive Infocommunications Perspective
Towards a Quantum Mechanical Model of the Inner Stage of Cognitive Agents
The annotation scheme of the MOBOT dataset
Examination of Gaze Fixations Recorded during the Trail Making Test
Experiencing the past in virtual reality: A virtual reality event for the French National Days of Archaeology
Issues in the Ethics of Using Generative AI
Machine preparation for human labelling of hierarchical train sets by spectral clustering
Speech Activity Detection from EEG using a feed-forward neural network
A Non-Connectionist Two-Stage Approach to Digit Recognition in the Presence of Noise
Speech Entrainment and Emotion
A modeling method for human actions considering their temporal and spatial differences
Cognitive infocommunications preferences of active senior citizens
A Quantum Cognition Model For Learning By Difference
Encountering the Cognitive and Noetic Endeavors of Macedon Renaissance : Part II: Macedonian Renaissance and System of Depicting and Meaning for the Picture of Sephanus Rex on the Coronation Mantle (Royal Casula) of St Stephen of Hungary. Anagrams and their Cognitive Interpretations
Interactive visualisation in 3D
Robot controlling in natural language
Emotional speaker verification based on i-vectors
Toward Cognitive Data Analysis with Big Data Environment
Interaction in an immersive virtual reality application
VR as a Medium of Communication: from Memory Palaces to Comprehensive Memory Management
4D studio for future internet: Improving foreground-background segmentation
Economical aspects of 3D virtual collaboration
Mathability and computer aided mathematical education
Innovative Tools for Children's Language Learning: A Progressive Web Application Perspective
Smartphoneless context-aware indoor navigation
Location learning in virtual environments: The effect of saliency of landmarks and boundaries
Scale_it: Converting time series data into musical scales
Investigating the effect of network service breakdown in multilayered cognitive communication system
Building a multi-resolution map for autonomous mobile robot navigation in living environments
Numerical analysis of a network evolution model
Improved algorithms for movement pattern recognition and classification in physical rehabilitation
A queueing model to study the effect of network service breakdown in a CogInfoCom system
Possibility analysis of danger factors visualization in the construction environment based on Virtual Reality model
The Pattern Evolution Research
The human spatiotemporal comfort zone and its technology-based enhancement
Mathematical and Technical Education - Experiences Gained During Online Teaching
Introducing the concept of infotation
Emotion recognition in typical and atypical development - a technology-based paradigm
Cognitively-inspired symbolic framework for knowledge representation
Learning how to teach from "Videolectures": automatic prediction of lecture ratings based on teacher's nonverbal behavior
Behavioral Sentiment Analysis of Depressive States
Pilot corpus of child-robot interaction in therapeutic settings
6th IEEE International Conference on Cognitive Infocommunications, CogInfoCom 2015, Gyor, Hungary, October 19-21, 2015
From Mathability to Learnability
Home deployment of a doubt removal telecare service for cognitively impaired elderly people: A field deployment
Solutions, experiences in online education in Hungary and Serbia related to the situation caused by Covid-19
Introducing context in syllable based emotion tracking
Inter-cognitive Communication Model Using Additive Manufacturing Technology
Implementation and assessment of the automatic question generation module
Recognizing human activities based on head movement trajectories
MaxWhere VR Learning at the Patrona Hungariae Secondary School
Visual attention and spatial behavior in VR environment: An environmental psychology approach
Towards rich multimodal behavior in spoken dialogues with embodied agents
A general framework for innovative mobile biofeedback based educational games
Synchronistic historical background for Jung-Pauli's modelling of psyche and nature concerning the aquarius myth part I: The aquarius mythologem in the "St. John - St. Andrew" enamel picture of the Holy Crown of Hungary
Automatic falls detection in hospital-room context
Handwriting and Drawing Features for Detecting Personality Traits
Entrainment in Slovak collaborative dialogues
Application of E-diary to analyze the effectiveness of learning
Data on emotional learning and human-machine interaction
Reusable framework for the development of adaptive games
Some algebraic aspects of semantic uncertainty and cognitive biases
Effects of a chance task outcome on the offers in the ultimatum game: The mediation role of emotions
An MPEG-4 based talking head for real time voice chatting on Android platform
János Arany's meeting with Harry Potter
A review of the cognitive capabilities and data analysis issues of the future industrial Internet-of-Things
Is cognitive science a science at all?
Evaluation of Executive Functions of Children with Down Syndrome and Zika Virus Using Touch Screen Device : Cognitive evaluation of toddlers by touch-screen
Cognitive aspects of communicating information with conversational fillers in Slovak
Fuzzy model based user adaptive framework for consonant articulation and pronunciation therapy in Hungarian hearing-impaired education
iPIC-XAI: Improving PIC-XAI for Enhanced Image Captioning Explanation
Hypergraph-based Modeling of Cognitive Dataflow Systems
Digital Twin and Virtual Reality for Safety Training
Non-verbal cognitive skills and autistic conditions: An analysis and training tool
Innovative engineering education in the cooperative VR environment
Qualitative measures for evaluation of navigation applications for visually impaired
Collaboration experience in immersive VR environment in the frame of the NeuroCogSpace project
Three-dimensional connection visualization based on tabular data
Investigation of Sentiments in Virtual Reality Game Reviews
Questions of digital text management in library environment
Encountering the Cognitive and Noetic Endeavors of Macedon Renaissance : Part III: System of Depicting and Meaning for the Picture of Stephanus and Clemens on the Coronation Mantle (Royal Casula) of St Stephen of Hungary
A Zen Garden interface for the interactive control of sonic ambiences in smart environment