yusuke1997/dblp-id-title huggingface dataset:
Collaborative Processes in Virtual Learning Spaces - Does Structuring Make a Difference?
A Deep Learning System to Help Students Build Concept Maps
Community Knowledge Building Environment with Concept of KBC
The Design and Implementation of Digital Signal Processing Virtual Lab Based on Components
Preliminary Study to the Inquiry Learning Social Network Supported by the Internet of Things
Articulation of Learners Requirements for Personalised Instructional Design in e-Learning Services
Leverage the Learning Behaviour of Students in Online Courses with Personalised Interventions
Effortless Construction and Management of Program Animations on the Web
Corpus-Based Sociolinguistic Study of Corporate Emails and the Implication for Business English Teaching
Geocaching as Unconventional Method for Foreign Language Teaching
Using Vicarious Learning Feedback Videos as Self-directed Learning Resources in a LMOOC Context
Building Reusable and Interactive E-learning Content Using Web
Harnessing the Potential of Accessibility Standards and Responsive Web Design Practices to Achieve Learning Interoperability on the Level of the User Interface
Reciprocal Recommender System for Learners in Massive Open Online Courses (MOOCs)
Digital Divide, Local and Global? Surveying Augmented Reality Educational Usage in Europe and South America
Towards Mobile Assisted Language Learning Based on Computational Thinking
Extending Narrative Serious Games Using Ad-Hoc Mini-games
Technology Investment and Transformation Efforts in the Public Schools of Georgia
Global Connections for Lasting Impressions: Experiential Learning about TCP
Student Centered Knowledge Level Analysis for eLearning for SQL
Mining Association Rules of Optional Courses for Course Coordinator
Diachronic Analysis on the Change of Citation Behaviour Based on the Core Medical Journals in Guangdong Province
Using Summarization Technology for Supporting Problem-Based Learning
Photography-Based Intervention: When the Aged Meets Digital Age
A Curriculum Approach to Improving Cyber Safety in South African Schools
Articles as Assignments - Modalities and Experiences of Wikipedia Use in University Courses
The Application of Moodle in Computer English Teaching
Intelligent Mentoring Bots in Learning Management Systems - Concepts, Realizations and Evaluations
Efficient Authoring of SCORM Courseware Adapted to User Learning Style: The Case of ProPer SAT
CUBES: Providing Flexible Learning Environment for Virtual Universities
The Marriage of Rousseau and Blended Learning: An Investigation of 3 Higher Educational Institutions' Praxis
Perspectives on Creativity in Web learning
The Effects of Prior Knowledge for Incidental Vocabulary Acquisition on Multiplayer Online Role-Playing Game
Crossing Boundaries with Web-Based Tools for Learning Object Evaluation
A Progressive Content Distribution Framework in SupportingWeb-Based Learning
Learning Activity Sharing and Individualized Recommendation Based on Dynamical Correlation Discovery
Build Presentation Layer for Semantic Contents
Mobile English Learning: A Meta-analysis
Experiences in Developing and Running WebCMS
System of Information Systems as Support for Learning Ecosystem
Lessons from Six Years of Online Proficiency Testing Associated with the Freshman and Sophomore English Course in a Technology University
Integration of MapReduce with an Interactive Boosting Mechanism for Image Background Subtraction in Cultural Sightseeing
Endowing LOs with a Social Dimension
Lecturers Perceptions on Blackboard: An Investigation of Blackboard Usage in a Nursing Department at a Traditional University
Factors Influencing the Sustainability of MOOCs Compared with Traditional Distance Education Courses
Design and Implementation of Virtual Computer Network Lab Based on NS2 In the Internet
Towards a Design Theory for Educational On-line Information Security Laboratories
Intended Learning Outcomes and Taxonomy Mapping at University Level
Dinosys: An Annotation Tool forWeb-Based Learning
Collaborative Learning Tool Applying to C Programming Language
Promoting Inclusion Using OER in Vocational Education and Training Programs
Competence of an ICT Teacher Concerning Didactic and Methodological Support in Teaching ICT at Primary School
Authoring Adaptive Digital Computational Thinking Lessons Using vTutor for Web-Based Learning
Factors Affecting Lifelong Learners' Intention to Continue Using E-Learning Website: An Empirical Study
Codebreakers: Designing and Developing a Serious Game for the Teaching of Information Theory
The Design of TurnTalk for the Scaffolding of Balanced Conversations in Groups of Children
A Narrative Architecture for Story-Driven Location-Based Mobile Games
The Detection of Scene Features in Flickr
Learning Kruskal's Algorithm, Prim's Algorithm and Dijkstra's Algorithm by Board Game
Automatic Audio Indexing and Audio Playback Speed Control as Tools for Language Learning
Second Screen User Profiling and Multi-level Smart Recommendations in the Context of Social TVs
Measuring Student E-Learning Readiness: A Case about the Subject of Electricity in Higher Education Institutions in Turkey
The Realization and Evaluation of a Web-Based E-Pedagogy Approach for English Second Language (ESL) Learning in Elementary Schools
An Empirical Study of Corpora Application in Data-Driven English Lexical Learning
LeSigLa_EC: Learning Sign Language of Ecuador
Story-based UFractions Mobile Game in South Africa: Contextualization Process and Multidimensional Playing Experiences
Hybrid User Centered Development Methodology: An Application to Educational Software Development
Wireless AnyServer - A Mobile ad hoc Web-Based Learning System
Developing Language Learning Strategies in a Personal Learning Environment: Pilot Study
Children's Socio-Emotional Learning Enhanced by Tangibles for Group Activities
Web-Based Enhanced Learning Style Index with Integration into an e-Learning System
Supporting Active Learning in CLIL through Collaborative Search
360° Tour as an Interactive Tool for Virtual Laboratories: A Proposal
Web-Based Video Indexing and Retrieval for Teaching and Learning
CONSPECT: Monitoring Conceptual Development
Far Away Yet Close: The Learning Strategy of a Transport Company
Learner Portrait in Blended College English Listening and Speaking Instruction
A Novel Recommendation Relevancy Measure for Collaborative Filtering
Specifying a Programming Exercises Evaluation Service on the e-Framework
RECALL - Location Based Services for Excluded Communities
An Assessment Tool for Judging the Overall Appearance of Chinese Handwriting Based on Opinions from Occupational Therapists
A Theoretical Framework for Computer Vision Learning Environment
Exploring the Effectiveness of Fully Online Translation Learning During COVID-19
Awarding a Community Membership Badge - Teachers' Development of Digital Competences in a cMOOC
Inference of Learning Creative Characteristics by Analysis of EEG Signal
ALIAS: An Automated Lab Information Administration System
Research on Intelligent Transportation Platform Based on Big Data Technology
On Properly Using Technologies to Make E-Learning Effective
Web-Based Multimedia Authoring and Presentation Framework for Children's Art Cultivation
A Federated Recommender System for Online Learning Environments
Mobile learning with Cellphones and PocketPCs
A Model for Evaluating the Effectiveness of E-learning Courses Based on Indicators of Course Quality and Time Spent by the Learners
A Web-Based Lecture Video Database System with Flexible Indexing Method Using Action Logs
A Web-Based E-Testing System Supporting Test Quality Improvement
Constructing the 2D Adventure Game-Based Assessment System
Retrieval of Educational Resources from the Web: A Comparison Between Google and Online Educational Repositories
Game-Based Educational Application for Informal Learning of English Using FLEG
Open Learning: A Framework for Sharable Learning Activities
An Intelligent Concept Map for e-book via Automatic Keyword Extraction
A Web-Based System to Teach Computer Operating System Theories and Usage to Elementary School Students
Advances in Web-Based Learning - ICWL 2013 Workshops - USL 2013, IWSLL 2013, KMEL 2013, IWCWL 2013, WIL 2013, and IWEEC 2013, Kenting, Taiwan, October 6-9, 2013, Revised Selected Papers
How Solid Learning Model Influence Learners' Creativity? - An Empirical Study to Explore the Relationships Between Personalization, Interdisciplinary Capability and Creativity
A Two-Step Process for Analysing Teacher's Behaviors Using a Scenario-Based Platform
Turning the Class into a Boardgame: Conceptualizing a Gamified Flipped Model for ESL Classes
Didactical Competence Modeller: Dynamic Story Creation for Serious Games
80Days: Adaptive Digital Storytelling for Digital Educational Games
A New Layering Architecture of E-Learning System
Taiwan In-Service Teachers' Perceptions of 21st Century Learning Practice, Design Disposition, and Usage of Information and Communication Technology (ICT)
A Web-Based Motivation-Supporting Model for Effective Teaching-Learning
Antecedents of Students' Intent to Watch Online Theory Videos as Part of an Online Learning Platform
Clustering XML Documents for Web Based Learning
Formative Self-assessment to Support Self-driven Mathematics Education at University Level
Prediction of Students' Grades Based on Free-Style Comments Data
Information Security - An E-learning Problem
Intelligent Knowledge Recommendation System Based on Web Log and Cache Data
Web-Based Learning in Remote Areas: An Evaluation of Learning Goals, Scenarios and Bidirectional Satellite Internet Implementation
Social Network Application Development Based on Cloud Computing for Web-based Learning
A Growing Book for Distance Learning
Designing Blended Learning Model for Medical English Course Based on POA
Variable Precision Multi-granularity Rough Soft Sets Based on Multiple Thresholds
Conceptual Network Based Courseware Navigation and Web Presentation Mechanisms
E-Learning - The Bologna Process, the European Credit Transfer System (ECTS), Learning Outcomes and ReProTool
A Novel Mobile Learning Assistant System
Web-Based Learning - Yes We Can!
ImprovingWeb-Based Learning: Automatic Annotation of Multimedia Semantics and Cross-Media Indexing
eMUSE - Integrating Web 2.0 Tools in a Social Learning Environment
Semantics-Based Answers Selection in Question Answering System
A Preliminary Study on the Facebook-Based Learning Platform Integrated with Blended Learning Model and Flip Learning for Online and Classroom Learning
Game@School. Teaching through Gaming and Mobile-based Tutoring Systems
Enabling Communities by Constructed Media: The Case of a Web-Based Study Environment for a Talmudic Tractate
Towards Semantic Analysis of Mentoring-Learning Relationships Within Constructivist Interactions
A Framework of Multimedia E-Learning Design for Engineering Training
Advances in Web-Based Learning - ICWL 2013 - 12th International Conference, Kenting, Taiwan, October 6-9, 2013. Proceedings
A Genetic Algorithm-Based Multiple Characteristics Grouping Strategy for Collaborative Learning
Building an Effective Learning Management System
PASS: Peer-ASSessment Approach for Modern Learning Settings
A Semiautomatic Content Adaptation Authoring Tool for Mobile Learning
An Application-Oriented e-Learning System with Self-monitoring and Adaptive Exercises
Orchestrating Inquiry-Based Learning Spaces: An Analysis of Teacher Needs
Enhancing the Ability of Creative Expression and Intercultural Understanding through Visual Story
Using the Gartner Hype Cycle to Evaluate the Adoption of Emerging Technology Trends in Higher Education - 2013 to 2016
A Multiple Constraints Framework for Collaborative Learning Flow Orchestration
Subdivision Feedback Based 3D Facial Modeling for E-learning
ZhihuRank: A Topic-Sensitive Expert Finding Algorithm in Community Question Answering Websites
Incorporating an Automatic Judge into Blended Learning Programming Activities
Visual Computational Thinking Using Patch
An Approach to Acquire Semantic Relationships Between Words from Web Document
Automatically Generating an e-Textbook on the Web
Self-regulation Strategies of Students Enrolled in a Distance and Online University Education Program
Adaptive Video Techniques for Informal Learning Support in Workplace Environments
Study on Sample Reduction Method Based on Neighborhood Granulation
Assessment for Learning as a Teaching Approach Enabling Personalization of Learning on Tertiary Level
HCI Model for Culturally Useful Knowledge Sharing
A Framework Design for On-line Human Library
Learning in the Smart City: A Virtual and Augmented Museum Devoted to Chaos Theory
<e-QTI>: A Reusable Assessment Engine
Revisiting the Wikinomics Concept: Towards New Methodological Approaches
Proposal for KML Designer with Web-Based Environment
Economic Aspects of Corporate Education and Use of Advanced Technologies
Keyword-Based Similarity Using Automatically Generated Semantic Graph in an Online Community of Practice
Optimization of Industrial Neural Network Simulators for GPGPUs
The Load-Based Learner Profile for Incidental Word Learning Task Generation
Task Patterns as Means to Experience Sharing
Blended Learning Support with Social Media Empowered by Ubiquitous Personal Study
Using Video Dubbing to Foster EFL College Students' English News Broadcasting Ability
Effective E-learning by Use of HCI and Web-Based Workflow Approach
A Flow-Oriented Visual Language for Learning Designs
A Prototypical Implementation of the Intelligent Integrated Computer-Assisted Language Learning (iiCALL) Environment
An Evaluation of the Impact of E-Learning Media Formats on Student Perception and Performance
Developing a Curriculum of Maker Education in Taiwan Higher Education
Exploring the Fully Online Learning Community Model: Comparing Digital Technology Competence and Observed Performance on PBL Tasks
Web-Based Learning with Non-linear Multimedia Stories
What If Annotations Were Reusable: A Preliminary Discussion
Designing Formative and Adaptive Feedback Using Incremental User Models
Not Yet Ready for Everyone: An Experience Report about a Personal Learning Environment for Language Learning
Preparing Primary School Teachers for Teaching Computational Thinking: A Systematic Review
Audience Response Systems Reimagined
Closing the Circle: Use of Students' Responses for Peer-Assessment Rubric Improvement
Another Dimension of Web-Based Learning: Psychological Bestirring
Towards a Metaverse of Knowledge - A Constructivist Proposition on Immersive Learning and Visual Literacy
Design for a Learner-Oriented Tracking
Evaluation of Cooperative Learning in Graduate Course of Natural Language Processing
The Research and Implementation of Web Subject Fusion Based on Information Fusion
Using Mindtool-Based Collaborative Learning Approach for Higher Education to Support Concept Map Construction
Comparison of Students' Perception of Moodle in a Taiwan University against Students in a Portuguese University
A Comparison of Adaptive Learning Within the SOI Model Using Paper and Computer Presentation
Towards Pedagogy-Driven Learning Design: A Case Study of Problem-Based Learning Design
A Robust and Secure Framework for an AI-Assisted Academic Writing Platform
A 3D Geometry Search Engine in Support of Learning
Virtual Experiment Services
Integrating Learning Styles and Personality Traits into an Affective Model to Support Learner's Learning
Mapping the Landscape of Digital and Intelligent Technologies in Intercultural Learning: A Bibliometric Analysis (2014-2024)
Smart, Innovative Teaching Supported by Decision Software - Case Study in Educational Institution
Research on Teaching Reform of Digital Media Technology Under the Background of New Engineering Course Construction
An Open Model for Learning Path Construction
A Supplement for Learning Herbal Medicine Using a Web-Based Tool and Social Network
Effective Cultivation of Cross-Border E-Commerce Talents via Virtual Communities of Practice with Multi-media, Multi-layered WeChat Groups
Learn-as-you-go: New Ways of Cloud-Based Micro-learning for the Mobile Web
The Analysis of Incidental Learning in the Affinity Spaces of a Smartphone Game "Neko Atsume"
An Investigation into English Language Learners' Argumentative Writing Performance and Perceptions
Towards a Characterization of Educational Material: An Analysis of Coursera Resources
Intention of MOOCs Adoption, Completion and Continued Use
The Gong System: Web-Based Learning for Multiple Languages, with Special Support for the Yale Representation of Cantonese
Advances in Web-Based Learning, First International Conference, ICWL 2002, Hong Kong, China, August 17-19, 2002, Proceedings
The Impact of E-Learning on the Use of Campus Instructional Space
Automated Lecture Template Generation in CORDRA-Based Learning Object Repository
Towards a Quality Model for Open Courseware and Open Educational Resources
Cheating Detection Method Based on Improved Cognitive Diagnosis Model
Complex Resources in MOOCs: Structural and Behavioral Integration Approach
Using VRML and JAVA to Build Virtual Game-Based Learning Environment for Addition and Subtraction Operation
A Web-Based Environment to Improve Teaching and Learning of Computer Programming in Distance Education
Investigating Student Profiles Related to Academic Learning Achievement
A Load-Balance Based Resource-Scheduling Algorithm under Cloud Computing Environment
Using Facial Expression to Detect Emotion in E-learning System: A Deep Learning Method
A Framework for Integrating Motivational Techniques in Technology Enhanced Learning
Social Reference Model for Adaptive Web Learning
Wearable Devices for Smart Education Based on Sensing Data: Methods and Applications
Teacher and Technology in Foreign Language Education During the COVID-19 Pandemic: A Perspective from the Philosophy of Technology
A Flexible and Extendable Learning Analytics Infrastructure
Experiential E-Learning: A Creative Prospect for Education in the Built Environment?
Protecting Disseminative Information in E-Learning
Investigating Students' Use and Evaluation of Video as a Form of Computer Assisted Language Learning Material
Advances in Web-Based Learning - ICWL 2023 - 22nd International Conference, ICWL 2023, Sydney, NSW, Australia, November 26-28, 2023, Proceedings
A Web-Based Teacher Assisting Agent System
Serious Games for Social Problems
A Corpus-Based Study on the Distribution of Business Terms in Business English Writing
ICT-Based School Collaboration, Teachers' Networks and their Opportunities for Teachers' Professional Development - A Case Study on eTwinning
Highlights in the Literature Available in Serious Games for Intellectual Disabilities
A Metadata Framework for Description of Learning Objects
Blogging Activities in Higher Education: Comparing Learning Scenarios in Multiple Course Experiences
Design and Implementation of Collaboration Support in Virtual Experiment Environment
Authoring Learning Objects for Web-Based Intelligent Tutoring Systems
Automated Evaluation of Student Comments on Their Learning Behavior
A "Milky Way Research Trend" System for Survey of Scientific Literature
Learning Styles in the e-Learning Environment: Meta-analysis of Longitudinal Changes
Situational Awareness of E-learning System Based on Cyber-Attack and Vulnerability
A Text Clustering Algorithm to Detect Basic Level Categories in Texts
Attribute Reduction and Rule Acquisition of Formal Decision Context Based on Dual Concept Lattice
Combining Collaborative Filtering and Sequential Pattern Mining for Recommendation in E-Learning Environment
Automatic Essay Scoring Based on Coh-Metrix Feature Selection for Chinese English Learners
Design and Implementation of Learning System Based on T-LSTM
Improving Peer Assessment Modeling of Teacher's Grades, The Case of OpenAnswer
Studies on Sustainable Design Strategies of the Product-Service System for the Web-Based English Learning
Wiki Tools in Teaching English for Specific (Academic) Purposes - Improving Students' Participation
Grounding Collaborative Knowledge Building in Semantics-Based Critiquing
Evaluation of the Use of Mobile Application in Learning English Vocabulary and Phrases - A Case Study
Development Research on Instructional Design Competencies Testing Scale for Student Teachers
Knowledge Refinement Tools to Support Inductive Learning by Inquiry Examples
Comparing the Performance of Latent Semantic Analysis and Probability Latent Semantic Analysis Models on Autoscoring Essay Tasks
Educational Game Design for Teaching Chinese as a Foreign Language by Effective Learning Environment, Flow, Motivation
Understanding and Facilitating Student Bloggers: Towards a Blogging Activity Model
Internet GIS and System Dynamic Modeling in Urban Public Safety and Security Studies: A Conceptual Framework
Cross-Cultural Multimedia Language Learning: Case Study and Analysis
Semantic Annotation of Educational Resources through Linked Data
Automatic Student Group Generation for Collaborative Activities Based on the Zone of Proximal Development
Personalized Course Generation Based on Layered Recommendation Systems
Devising a Typology of LOs Based on Pedagogical Assumptions
Exploring the Potential of Open Badges in Blog-Based University Courses
Technologies to Support Collaborative Learning over the Multimedia Home Platform
A Multi-server Approach for Large Scale Collaborative Game-Based Learning
An Online Theme-Based Collaborative Learning System
Digital Storytelling and Mobile Learning: Potentials for Internationalization of Higher Education Curriculum
Change Support to Maintain Quality in Learning Technology Systems
A Mobile Course Coordinator System
Digital Content Development of Folklore Artifacts and Activities for Folklore Education
An Improved Platform for Medical E-Learning
Using a MOOC to Train Teachers to Design and Deliver MOOCs
Exploring the Effectiveness of Adopting the ASR-Based System to Facilitate Adults' English Speaking Proficiency
Modelling Change Towards Hybrid Learning
Modeling a Peer Assessment Framework by Means of a Lazy Learning Approach
The ELEKTRA Ontology Model: A Learner-Centered Approach to Resource Description
Q2A-I: A Support Platform for Computer Programming Education, Based on Automated Assessment and Peer Learning
The Implementation of the E-Learning Systems in Higher Education - Sharing the Work Experience from Petroleum-Gas University of Ploieşti
Pen&Paper, or e-Feedback: Comparative Study
Slide Test Maker An Educational Software Tool for Test Composition
Effects of Flipped Jigsaw Collaborative Learning on English as a Foreign Language Learning Anxiety
Groupized Learning Path Discovery Based on Member Profile
Scaffolding Teacher Learning During Professional Development with Theory-Driven Learning Analytics
A Mobile Game-Based Virtual Reality for Learning Basic Plant Taxonomy: Contextual Analysis and Prototype Development
An Adaptive Distance Learning System Based on Media Streaming
Improving KeyNote Trust Management Model Based on User Behavior for Social Learning
Re-thinking Digital Textbooks: Students as Co-authors
Exploratory Learning for Computer Networking
Personalized Resource Recommendation for Staff Training in Complaint Management Systems
e-Learning Content Management Based on Learning Object
Design and Implementation of an Internet-Based Platform for C Language Learning
An Analysis on Learners' Word Reading and Writing in an English Reading-to-Write Task System
Adaptive Educational Hypermedia Based on Multiple Student Characteristics
Does Group Size Affect Students' Inquiry and Collaboration in Using Computer-Based Asymmetric Collaborative Simulations?
Ontology-Based Modelling for Cyber Security E-Learning and Training
Evaluating the Digital Manuscript Functionality - User Testing for Lecture Video Annotation Features
Challenges in the Implementation of Web Based Digital Content Repository for Teachers in Bulgaria
A Preliminary Investigation of the Appropriateness of YouTube as an Informal Learning Platform for Pre-teens
Using Quality Criteria for Assessing and Comparing Open Courseware
Activity Theory as Tool for Analyzing Asynchronous Learning Networks (ALN)
A Mashup Recommender for Creating Personal Learning Environments
The Characteristics of Tutor Blogging Predicting Student Reflection in Blogs
Learning Object Models and an e-Learning Service Infrastructure for Virtual e-Learning Communities