yusuke1997/dblp-id-title huggingface dataset:
Time-Efficient Algorithms for Nash-Bargaining-Based Matching Market Models
Economic Analysis of Networking Technologies for Rural Developing Regions
The Impact of Generative Artificial Intelligence on Market Equilibrium: Evidence from a Natural Experiment
Mechanisms to Induce Random Choice
Non-redistributive Second Welfare Theorems
The Value of Temporally Richer Data for Learning of Influence Networks
The Shapley Value in Knapsack Budgeted Games
Fixed-Point Model and Schedule Reliability of Morning Commuting in Stochastic and Time-Dependent Transport Networks
Incentivizing Exploration with Heterogeneous Value of Money
Nash Dynamics in Congestion Games with Similar Resources
A FPTAS for Computing a Symmetric Leontief Competitive Economy Equilibrium
Optimal Pricing for Web Search Engines
The Price of Anarchy of Two-Buyer Sequential Multiunit Auctions
Cascades and Myopic Routing in Nonhomogeneous Kleinberg's Small World Model
Taxing Subnetworks
On Portfolio's Default-Risk-Adjusted Duration and Value: Model and Algorithm Based on Copulas
Agent Failures in Totally Balanced Games and Convex Games
Pricing to Maximize Revenue and Welfare Simultaneously in Large Markets
Optimal Private Payoff Manipulation Against Commitment in Extensive-form Games
Route Distribution Incentives
Incentive Compatible Two Player Cake Cutting
Equilibria of Graphical Games with Symmetries
Efficiently Learning from Revealed Preference
Minority Becomes Majority in Social Networks
Ordinal Approximation for Social Choice, Matching, and Facility Location Problems Given Candidate Positions
Effective Decision Making by Self-evaluation in the Multi-agent Environment
The Price of Anarchy of Probabilistic Serial in One-Sided Allocation Problems
Gradient-Based Algorithms for Finding Nash Equilibria in Extensive Form Games
Dual Payoffs, Core and a Collaboration Mechanism Based on Capacity Exchange Prices in Multicommodity Flow Games
To Build a Blocklist Based on the Cost of Spam
Cooperative or Vindictive: Bidding Strategies in Sponsored Search Auction
Target-Oriented Regret Minimization for Satisficing Monopolists
Strategy-Proof and Efficient Offline Interval Scheduling and Cake Cutting
Constructing Demand Curves from a Single Observation of Bundle Sales
Secure Construction of Virtual Organizations in Grid Computing Systems
Fair and Efficient Cake Division with Connected Pieces
Two Strongly Truthful Mechanisms for Three Heterogeneous Agents Answering One Question
A Cascade Model for Externalities in Sponsored Search
Improved Analysis of RANKING for Online Vertex-Weighted Bipartite Matching in the Random Order Model
Cake Cutting Algorithms for Piecewise Constant and Piecewise Uniform Valuations
The Limits of Smoothness: A Primal-Dual Framework for Price of Anarchy Bounds
Jealousy Graphs: Structure and Complexity of Decentralized Stable Matching
Optimal Pricing in Social Networks with Incomplete Information
Throttling Equilibria in Auction Markets
Fault Tolerance in Distributed Mechanism Design
An Economic Analysis of User-Privacy Options in Ad-Supported Services
Fast Convergence in the Double Oral Auction
Characterization of Truthful Mechanisms for One-Dimensional Single Facility Location Game with Payments
Computational Aspects of a 2-Player Stackelberg Shortest Paths Tree Game
Randomized Revenue Monotone Mechanisms for Online Advertising
How Public Opinion Forms
The Computation of Equilibria
Convergence Analysis for Weighted Joint Strategy Fictitious Play in Generalized Second Price Auction
Fair Division with Allocator's Preference
Markets for Efficient Public Good Allocation with Social Distancing
Confounding Equilibria for Platforms with Private Information on Promotion Value
Dynamic Bipartite Matching Market with Arrivals and Departures
Scrip Systems with Minimal Availability
Internet and Network Economics, 5th International Workshop, WINE 2009, Rome, Italy, December 14-18, 2009. Proceedings
Approximation Algorithms for Non-single-minded Profit-Maximization Problems with Limited Supply
Truthful Approximations to Range Voting
The Importance of Knowing the Arrival Order in Combinatorial Bayesian Settings
On Strategy-Proof Allocation without Payments or Priors
Envy-Free Pricing with General Supply Constraints
Succinct Approximation of Trade-Off Curves
Topological Price of Anarchy Bounds for Clustering Games on Networks
Gaming Dynamic Parimutuel Markets
Trading Agent Kills Market Information - Evidence from Online Social Lending
An Analysis of Troubled Assets Reverse Auction
Truthful Mechanisms for Matching and Clustering in an Ordinal World
Mechanism Design for a Risk Averse Seller
Relaxing the Independence Assumption in Sequential Posted Pricing, Prophet Inequality, and Random Bipartite Matching
Strategy-Proof Voting Rules over Multi-issue Domains with Restricted Preferences
Tree Splitting Based Rounding Scheme for Weighted Proportional Allocations with Subsidy
The Price of Malice in Linear Congestion Games
Sponsored Search with Contexts
A Note on Equilibrium Pricing as Convex Optimization
Fair Ordering in Replicated Systems via Streaming Social Choice
Pricing Strategies for Viral Marketing on Social Networks
Response Prediction for Low-Regret Agents
Resource Competition on Integral Polymatroids
Stochastic Models for Budget Optimization in Search-Based Advertising
On Best Response Dynamics in Weighted Congestion Games with Polynomial Delays
Markets Beyond Nash Welfare for Leontief Utilities
The Price of Anarchy in Routing Games as a Function of the Demand
Almost Envy-Free Repeated Matching in Two-Sided Markets
Robust Revenue Maximization Under Minimal Statistical Information
Proportionally Representative Clustering
My Favorite Simplicial Complex and Some of Its Applications
Traffic Models for Community-Based Ranking and Navigation
Algorithms for Optimal Price Regulations
Buying Data from Privacy-Aware Individuals: The Effect of Negative Payments
Inverse Game Theory: Learning Utilities in Succinct Games
Effective Filtering for Collaborative Publishing
Quantifying Outcomes in Games
Competition Alleviates Present Bias in Task Completion
You Share, I Share: Network Effects and Economic Incentives in P2P File-Sharing Systems
An Empirical Study of Volatility Predictions: Stock Market Analysis Using Neural Networks
Club Formation by Rational Sharing: Content, Viability and Community Structure
Biased Voting and the Democratic Primary Problem
On the Efficiency of the Simplest Pricing Mechanisms in Two-Sided Markets
Coalitional Games on Sparse Social Networks
On the Complexity of Pure-Strategy Nash Equilibria in Congestion and Local-Effect Games
Market Equilibrium Using Auctions for a Class of Gross-Substitute Utilities
Internet and Network Economics, Second International Workshop, WINE 2006, Patras, Greece, December 15-17, 2006, Proceedings
Welfare-Preserving ε-BIC to BIC Transformation with Negligible Revenue Loss
A Network Creation Game with Nonuniform Interests
Simple and Near-Optimal Mechanisms for Market Intermediation
Optimal Mechanism Design with Risk-Loving Agents
Price Competition in Networked Markets: How Do Monopolies Impact Social Welfare?
Formal Analysis and Improvement of the State Transition Model for Intrusion Tolerant System
Can "Bill-and-Keep" Peering Be Mutually Beneficial?
The Price of Anarchy for Instantaneous Dynamic Equilibria
Approximating Nash Social Welfare Under Binary XOS and Binary Subadditive Valuations
Parimutuel Betting on Permutations
Polylogarithmic Supports Are Required for Approximate Well-Supported Nash Equilibria below 2/3
Game-Theoretic Analysis of Internet Switching with Selfish Users
Approximate Pure Nash Equilibria in Social Context Congestion Games
Core Stability of Vertex Cover Games
The Secretary Problem with a Hazard Rate Condition
Designing Profit Shares in Matching and Coalition Formation Games
Internet and Network Economics, 4th International Workshop, WINE 2008, Shanghai, China, December 17-20, 2008. Proceedings
Winner Determination in Discount Auctions
Nash Equilibria for Voronoi Games on Transitive Graphs
On Budget-Feasible Mechanism Design for Symmetric Submodular Objectives
Approximate Mechanisms for the Graphical TSP and Other Graph Traversal Problems
Price of Anarchy for the N-Player Competitive Cascade Game with Submodular Activation Functions
Design of Incentive Compatible Mechanisms for Stackelberg Problems
The Asymptotic Behavior of the Price of Anarchy
Simultaneously Achieving Ex-ante and Ex-post Fairness
Welfare and Rationality Guarantees for the Simultaneous Multiple-Round Ascending Auction
Subjective-Cost Policy Routing
Practical Zero-Knowledge Arguments from Sigma-Protocols
Designing Markets for Daily Deals
On Stackelberg Pricing with Computationally Bounded Consumers
Truthful Mechanism Design for Multidimensional Covering Problems
Quantitative Comparative Statics for a Multimarket Paradox
Competition in the Presence of Social Networks: How Many Service Providers Maximize Welfare?
Auction Design for Value Maximizers with Budget and Return-on-Spend Constraints
Web and Internet Economics - 13th International Conference, WINE 2017, Bangalore, India, December 17-20, 2017, Proceedings
Incentives and Coordination in Bottleneck Models
A Simple Graph-Theoretic Model for Selfish Restricted Scheduling
Computing an Extensive-Form Correlated Equilibrium in Polynomial Time
Coverage, Matching, and Beyond: New Results on Budgeted Mechanism Design
The Core of the Participatory Budgeting Problem
Characterization of Strategy-Proof, Revenue Monotone Combinatorial Auction Mechanisms and Connection with False-Name-Proofness
Bin Packing of Selfish Items
A Dynamics for Advertising on Networks
Capacity and Price Competition in Markets with Congestion Effects
Biased Assimilation, Homophily, and the Dynamics of Polarization - (Working Paper)
The Core of Housing Markets from an Agent's Perspective: Is It Worth Sprucing Up Your Home?
Competitive Routing over Time
A Note on Approximate Nash Equilibria
Strategic Facility Location via Predictions
Thirty Years of Chinese Economic Reform: Reasons for Its Success and Future Directions
On the Competitive Ratio of Online Sampling Auctions
Auctions with Heterogeneous Items and Budget Limits
Valuation Compressions in VCG-Based Combinatorial Auctions
Price of Non-discrimination in Public Combinatorial Contracts
On Approximate Nash Equilibria in Network Design
An NTU Cooperative Game Theoretic View of Manipulating Elections
Mechanism Design Theory: How to Implement Social Goals
Cost-Balancing Tolls for Atomic Network Congestion Games
Robust and Approximately Stable Marriages Under Partial Information
The Fluid Mechanics of Liquid Democracy
Multilateral Deferred-Acceptance Mechanisms
A Note on Strictly Competitive Games
Markets and the Primal-Dual Paradigm
Online Labor Markets
Optimal Stopping with Multi-dimensional Comparative Loss Aversion
FPT Approximation Schemes for Maximizing Submodular Functions
Privacy Rights and Data Security: GDPR and PersonalData Driven Markets
Generalized Nash Equilibrium Problems with Mixed-Integer Variables
Exploiting Extensive-Form Structure in Empirical Game-Theoretic Analysis
Continuity Properties of Equilibria in Some Fisher and Arrow-Debreu Market Models
Bayesian Optimal No-Deficit Mechanism Design
Public Advertisement Broker Markets
Social Networks and Stable Matchings in the Job Market
Can Credit Increase Revenue?
Socially Optimal Mining Pools
Decentralized Asset Custody Scheme with Security Against Rational Adversary
The Distortion of Distributed Metric Social Choice
Cost-Driven Web Service Selection Using Genetic Algorithm
On Coalitions and Stable Winners in Plurality
Fast Convex Decomposition for Truthful Social Welfare Approximation
Near-Optimal and Robust Mechanism Design for Covering Problems with Correlated Players
PTAS for Minimax Approval Voting
Better Approximation for Interdependent SOS Valuations
Capacity Constraints and the Inevitability of Mediators in Adword Auctions
An Online Multi-unit Auction with Improved Competitive Ratio
Ad Auction Design and User Experience
How Hard Is It to Find Extreme Nash Equilibria in Network Congestion Games?
On Strong Equilibria in the Max Cut Game
Recent Developments in Learning and Competition with Finite Automata (Extended Abstract)
High-Welfare Matching Markets via Descending Price
In Which Matching Markets Do Costly Compatibility Inspections Lead to a Deadlock?
Click Fraud Resistant Methods for Learning Click-Through Rates
Recovering Single-Crossing Preferences from Approval Ballots
A Network Coloring Game
Persuading Risk-Conscious Agents: A Geometric Approach
Traversal Pattern Mining in Web Environment
Market Equilibrium under Piecewise Leontief Concave Utilities - [Extended Abstract]
Online Bin Packing of Fragile Objects with Application in Cellular Networks
Design of Anonymity-Preserving User Authentication and Key Agreement Protocol for Ubiquitous Computing Environments
Nudging Mechanisms for Technology Adoption
The Price of Anarchy of Cournot Oligopoly
Online Ad Assignment with Free Disposal
Game-Theoretic Aspects of Designing Hyperlink Structures
Deterministic Impartial Selection with Weights
Testing Consumer Rationality Using Perfect Graphs and Oriented Discs
Incentive Compatible Multiagent Constraint Optimization
The Strategy of Experts for Repeated Predictions
Frequent Manipulability of Elections: The Case of Two Voters
Efficient Algorithms for the Electric Power Transaction Problem
Online Stochastic Weighted Matching: Improved Approximation Algorithms
Optimal Multi-period Pricing with Service Guarantees - Working Paper
The VCG Mechanism for Bayesian Scheduling
Equilibrium Analysis of Customer Attraction Games
Network Formation: Bilateral Contracting and Myopic Dynamics
Data-Driven Models of Selfish Routing: Why Price of Anarchy Does Depend on Network Topology
A Consumer-Theoretic Characterization of Fisher Market Equilibria
Computing Optimal Contracts in Series-Parallel Heterogeneous Combinatorial Agencies
An Efficient Identity-Based Key Exchange Protocol with KGS Forward Secrecy for Low-Power Devices
Optimal Cost-Sharing in Weighted Congestion Games
The Complexity of Models of International Trade
Equality of Power and Fair Public Decision-Making
Routing MEV in Constant Function Market Makers
Web and Internet Economics - 11th International Conference, WINE 2015, Amsterdam, The Netherlands, December 9-12, 2015, Proceedings
Value of Learning in Sponsored Search Auctions
Hotelling Games with Random Tolerance Intervals
Market Equilibrium in Multi-tier Supply Chain Networks
Optimal Mechanisms for Single Machine Scheduling
Sequential Deliberation for Social Choice
New Complexity Results and Algorithms for the Minimum Tollbooth Problem
Closing the Gap: Mitigating Bias in Online Résumé-Filtering
The Price of Anarchy for Selfish Ring Routing Is Two
Screening with Limited Information: The Minimax Theorem and a Geometric Approach
Applications of α-Strongly Regular Distributions to Bayesian Auctions
Redistribution of VCG Payments in Assignment of Heterogeneous Objects
A Protocol for Cutting Matroids Like Cakes
Adaptive Learning in Systems of Interacting Agents
What I Tell You Three Times Is True: Bootstrap Percolation in Small Worlds
The Equilibrium Existence Problem in Finite Network Congestion Games
Almost Envy-Free Allocation of Indivisible Goods: A Tale of Two Valuations
Threshold Tests as Quality Signals: Optimal Strategies, Equilibria, and Price of Anarchy
Timing Matters: Online Dynamics in Broadcast Games
Some Recent Results in Algorithmic Game Theory
LP-Based Covering Games with Low Price of Anarchy
Experiments with an Economic Model of the Worldwide Web
Approximating Gains-from-Trade in Bilateral Trading
Competitive Equilibria for Non-quasilinear Bidders in Combinatorial Auctions
Selfish Service Installation in Networks
Information Sharing Communities
Envy, Multi Envy, and Revenue Maximization
Competition in Ride-Hailing Markets
Pari-Mutuel Markets: Mechanisms and Performance
Ex-Post Individually Rational Bayesian Persuasion
An Adaptive Sponsored Search Mechanism delta -Gain Truthful in Valuation, Time, and Budget
A Game-Theoretic Analysis of Games with a Purpose
Average-Case Analysis of Mechanism Design with Approximate Resource Allocation Algorithms
Fuzzy Comprehensive Evaluation of E-commerce and Process Improvement
Truthful Facility Assignment with Resource Augmentation: An Exact Analysis of Serial Dictatorship
An Algorithmic Theory of Simplicity in Mechanism Design
Local Two-Stage Myopic Dynamics for Network Formation Games
Impartial Selection and the Power of up to Two Choices
Three Selfish Spanning Tree Games
Degrees of Guaranteed Envy-Freeness in Finite Bounded Cake-Cutting Protocols
Fixed Price Approximability of the Optimal Gain from Trade
The Complexity of Determining the Uniqueness of Tarski's Fixed Point under the Lexicographic Ordering
To Be or Not to Be (Served)
Combinatorial Assortment Optimization
Decision Markets with Good Incentives
On the Price of Truthfulness in Path Auctions
The Power of Small Coalitions in Cost Sharing
Social Context Games
An Efficient PTAS for Two-Strategy Anonymous Games
Contest Design with Threshold Objectives
Multidimensional Stable Roommates with Master List
Assignment Exchanges
Stackelberg Routing in Arbitrary Networks
Cooperation Evolution of Indirect Reciprocity by Discrimination
Greedy Selfish Network Creation
Convergence and Hardness of Strategic Schelling Segregation
Tighter Bounds for Facility Games
A Note on the Incompatibility of Strategy-Proofness and Pareto-Optimality in Quasi-Linear Settings with Public Budgets - Working Paper
Group Activity Selection Problem
The Curse of Rationality in Sequential Scheduling Games
Optimal Scoring Rule Design under Partial Knowledge
Incentive-Compatible Interdomain Routing with Linear Utilities
Auctions for Share-Averse Bidders
Online Matching Meets Sampling Without Replacement
Information Aggregation in Overlapping Generations
Online Matching with Stochastic Rewards: Advanced Analyses Using Configuration Linear Programs
On the Price of Stability of Undirected Multicast Games
Truthful Auctions with Optimal Profit
Restricted Core Stability of Flow Games
Nash Stability in Fractional Hedonic Games with Bounded Size Coalitions
Networked Markets and Relational Contracts
New Algorithms for Mining the Reputation of Participants of Online Auctions
Direction Preserving Zero Point Computing and Applications
A New Approach to Fair Distribution of Welfare
Automated Optimal OSP Mechanisms for Set Systems - The Case of Small Domains
The Computational Complexity of Random Serial Dictatorship
Pandora's Box Problem Over Time
Truth, Envy, and Truthful Market Clearing Bundle Pricing
Persuasion and Incentives Through the Lens of Duality
Characterizing Truthful Market Design
Value-Based Network Externalities and Optimal Auction Design
On Competitiveness in Uniform Utility Allocation Markets
Behavioral Conflict and Fairness in Social Networks
Computing Optimal Bundles for Sponsored Search
Motivating Time-Inconsistent Agents: A Computational Approach
Nash Stability in Fractional Hedonic Games
An "Ethical" Game-Theoretic Solution Concept for Two-Player Perfect-Information Games
Coordination Mechanisms for Selfish Scheduling
The Price of Civil Society
Minimum-Regret Contracts for Principal-Expert Problems
Model-Based Analysis of Money Accountability in Electronic Purses
Online Ad Allocation in Bounded-Degree Graphs
An Axiomatic Characterization of Continuous-Outcome Market Makers
Secure Relative Performance Scheme
Improved Approximation to First-Best Gains-from-Trade
Learning Convex Partitions and Computing Game-Theoretic Equilibria from Best Response Queries
The Impact of Social Ignorance on Weighted Congestion Games
On the Efficacy of Detecting and Punishing Selfish Peers
Conflicting Congestion Effects in Resource Allocation Games
Internet and Network Economics - 8th International Workshop, WINE 2012, Liverpool, UK, December 10-12, 2012. Proceedings
Dynamic Reserve Prices for Repeated Auctions: Learning from Bids - Working Paper
Games of Connectivity
Optimal Mechanism for Selling Two Items to a Single Buyer Having Uniformly Distributed Valuations
Strategic Cooperation in Cost Sharing Games
Redistribution of VCG Payments in Public Project Problems
Computerized Collaborative Support for Enhancing Human's Creativity for Networked Community
Mediated Equilibria in Load-Balancing Games
Strategyproof Facility Location in Perturbation Stable Instances
On Pure and (Approximate) Strong Equilibria of Facility Location Games
Mechanism Design with Efficiency and Equality Considerations
Adaptive Rumor Spreading
Optimal Nash Equilibria for Bandwidth Allocation
On Core-Selecting and Core-Competitive Mechanisms for Binary Single-Parameter Auctions
Coordination Mechanisms, Cost-Sharing, and Approximation Algorithms for Scheduling
Truthful Generalized Linear Models
Autobidding with Constraints
Combining Multi-Domain Statistical Machine Translation Models using Automatic Classifiers
Quantized Wasserstein Procrustes Alignment of Word Embedding Spaces
Diacritization as a Machine Translation and as a Sequence Labeling Problem
Lexical Selection for Cross-Language Applications: Combining LCS with WordNet
Using noun class information to model selectional preferences for translating prepositions in SMT
Predicting What MT is Good for: User Judgements and Task Performance
Language Codes
Proceedings of the 9th Conference of the Association for Machine Translation in the Americas: Research Papers, AMTA 2010, Denver, Colorado, USA, October 31 - November 4, 2010
Is MT Software Documentation Appropriate for MT Users?
Pivot Lightly-Supervised Training for Statistical Machine Translation
Compact Rule Extraction for Hierarchical Phrase-based Translation
Rapid Prototyping of Domain-Specific Machine Translation Systems
Automated Machine Translation Improvement Through Post-Editing Techniques: Analyst and Translator Experiments
Improving English-to-Chinese Translation for Technical Terms using Morphological Information
Machine Translation: From Real Users to Research, 6th Conference of the Association for Machine Translation in the Americas, AMTA 2004, Washington, DC, USA, September 28-October 2, 2004, Proceedings
A Multilingual Procedure for Dictionary-Based Sentence Alignment
Trados translator's workbench
Revision of Morphological Analysis Errors through the Person Name Construction Model
Language Technology for All: Industry Initiatives to Serve Low Resource Languages
The Contribution of End-Users to the TransType2 Project
Machine Translation on CompuServe Forums
Consistent Human Evaluation of Machine Translation across Language Pairs
Towards Text-Based Machine Translation
Ambiguity Reduction for Machine Translation: Human-Computer Collaboration
Supertags as Source Language Context in Hierarchical Phrase-Based SMT
Applicability of Resource-based Machine Translation to Airplane Manuals
Two years online: experiences, challenges and trends
Interlingua vs. Transfer? Knowledge Sharing Across Projects
Improved Domain Adaptation for Statistical Machine Translation
Language Tokens: Simply Improving Zero-Shot Multi-Aligned Translation in Encoder-Decoder Models
Statistical Approach for Korean Analysis: A Method Based on Structural Patterns
Are we experiencing the Golden Age of Automatic Post-Editing?
Tutorial: De-mystifying Neural MT
Some Tradeoffs in Continual Learning for Parliamentary Neural Machine Translation Systems
Voices of Experience: MT in Operational Settings
Semi-Supervised Neural Machine Translation with Language Models
Juggling with words: some insights from the human translation process
Combing language technolgy and web technology to streamline an automotive hotline support service
Reengineering Linguistic Resources for Machine Translation in Medical Applications
Scalable Purely-Discriminative Training for Word and Tree Transducers
How Robust is Neural Machine Translation to Language Imbalance in Multilingual Tokenizer Training?
Ordering Translation Templates by Assigning Confidence Factors
Adapting Large Multilingual Machine Translation Models to Unseen Low Resource Languages via Vocabulary Substitution and Neuron Selection
An Effective Diverse Decoding Scheme for Robust Synonymous Sentence Translation
Fast Document Translation for Cross-Language Information Retrieval
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