yusuke1997/dblp-id-title huggingface dataset:
Omni: Volumetric Sensing and Actuation of Passive Magnetic Tools for Dynamic Haptic Feedback
The cognitive coprocessor architecture for interactive user interfaces
RadarCat: Radar Categorization for Input & Interaction
PICOntrol: using a handheld projector for direct control of physical devices through visible light
User interface toolkit mechanisms for securing interface elements
Enhanced area cursors: reducing fine pointing demands for people with motor impairments
VRSight: An AI-Driven Scene Description System to Improve Virtual Reality Accessibility for Blind People
Shifting & Warping: A Case for the Combined Use of Dynamic Passive Haptics and Haptic Retargeting in VR
iTutor: A Generative Tutorial System for Teaching the Elders to Use Smartphone Applications
Kinetic tiles: modular construction units for interactive kinetic surfaces
Tracko: Ad-hoc Mobile 3D Tracking Using Bluetooth Low Energy and Inaudible Signals for Cross-Device Interaction
FLAVA: Find, Localize, Adjust and Verify to Annotate LiDAR-based Point Clouds
Designer's augmented reality toolkit, ten years later: implications for new media authoring tools
WireTruss: A Fast-Modifiable Prototyping Method Through 3D Printing
Tangential force input for touch panels using bezel-aligned elastic pillars and a transparent sheet
Chemical interfaces: new methods for interfacing with the human senses
Dynamic ambient lighting for mobile devices
Enabling beyond-surface interactions for interactive surface with an invisible projection
Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, UIST 2017 Adjunct Volume, Quebec City, QC, Canada, October 22 - 25, 2017
FaceMe: An Augmented Reality Social Agent Game for Facilitating Children's Learning about Emotional Expressions
Demonstrating Augmented Breathing via Thermal Feedback in the Nose
X-Rings: A Hand-mounted 360° Shape Display for Grasping in Virtual Reality
DisMouse: Disentangling Information from Mouse Movement Data
Just Speak It: Minimize Cognitive Load for Eyes-Free Text Editing with a Smart Voice Assistant
NaviFields: Relevance fields for adaptive VR navigation
Multi-user, multi-display interaction with a single-user, single-display geospatial application
Kinetic Blocks: Actuated Constructive Assembly for Interaction and Display
Proxino: Enabling Prototyping of Virtual Circuits with Physical Proxies
Mo2Hap: Rendering VR Performance Motion Flow to Upper-body Vibrotactile Haptic Feedback
WatchThis: A Wearable Point-and-Ask Interface powered by Vision-Language Models for Contextual Queries
A Thermally Enhanced Weather Checking System in VR
Generating user interfaces: principles and use of it style rules
The Elements of Fashion Style
Ultra-Lightweight Constraints
Dynamo: a public interactive surface supporting the cooperative sharing and exchange of media
Methods of Gently Notifying Pedestrians of Approaching Objects when Listening to Music
Fiery Hands: Designing Thermal Glove through Thermal and Tactile Integration for Virtual Object Manipulation
The DigitalDesk calculator: tangible manipulation on a desk top display
Demonstration of MorphSensor: A 3D Electronic Design Tool for Reforming Sensor Modules
GesturAR: An Authoring System for Creating Freehand Interactive Augmented Reality Applications
Demonstration of Style2Fab: Functionality-Aware Segmentation for Fabricating Personalized 3D Models with Generative AI
HoloWall: Designing a Finger, Hand, Body, and Object Sensitive Wall
Designing a Haptic Feedback System for Hearing-Impaired to Experience Tap Dance
Search Vox: leveraging multimodal refinement and partial knowledge for mobile voice search
SceneSkim: Searching and Browsing Movies Using Synchronized Captions, Scripts and Plot Summaries
SketchSearch: Fine-tuning Reference Maps to Create Exercises In Support of Video-based Learning for Surgeons
FormSense: A Fabrication Method to Support Shape Exploration of Interactive Prototypes
TouchpadAnyWear: Textile-Integrated Tactile Sensors for Multimodal High Spatial-Resolution Touch Inputs with Motion Artifacts Tolerance
INTENT: Interactive Tensor Transformation Synthesis
Eddi: interactive topic-based browsing of social status streams
Real-time crowd control of existing interfaces
3D puppetry: a kinect-based interface for 3D animation
The Continuous Zoom: A Constrained Fisheye Technique for Viewing and Navigating Large Information Spaces
Augmented Object Intelligence with XR-Objects
SPEERLoom: An Open-Source Loom Kit for Interdisciplinary Engagement in Math, Engineering, and Textiles
Through the combining glass
Olfactory display
TouchPose: Hand Pose Prediction, Depth Estimation, and Touch Classification from Capacitive Images
An Adaptable Workflow for Manual-Computational Ceramic Surface Ornamentation
Improving Interface Design in Interactive Task Learning for Hierarchical Tasks based on a Qualitative Study
ElectroTutor: Test-Driven Physical Computing Tutorials
Creating the Invisible Interface (invited talk)
Window Real Objects: A Distributed Shared Memory for Distributed Implementation of GUI Applications
Skyline: Interactive In-Editor Computational Performance Profiling for Deep Neural Network Training
StackMold: Rapid Prototyping of Functional Multi-Material Objects with Selective Levels of Surface Details
Pen + touch = new tools
Markit and Talkit: A Low-Barrier Toolkit to Augment 3D Printed Models with Audio Annotations
Accessibility for individuals with color vision deficiency
VizGroup: An AI-assisted Event-driven System for Collaborative Programming Learning Analytics
SleepCoacher: A Personalized Automated Self-Experimentation System for Sleep Recommendations
Synergi: A Mixed-Initiative System for Scholarly Synthesis and Sensemaking
XY-WINS: An Integraded Environment for Developing Graphical User Interfaces
MagPad: A Near Surface Augmented Reading System for Physical Paper and Smartphone Coupling
WiFröst: Bridging the Information Gap for Debugging of Networked Embedded Systems
The Role of Kinesthetic Reference Frames in Two-Handed Input Performance
UNIX Emacs: A Retrospective (lessons for flexible system design)
DissolvPCB: Fully Recyclable 3D-Printed Electronics Using Liquid Metal Conductors and PVA Substrates
WirePrint: 3D printed previews for fast prototyping
Some Virtues and Limitations of Action Inferring Interfaces
Knoll: Creating a Knowledge Ecosystem for Large Language Models
Automatic thumbnail cropping and its effectiveness
Experiencing Thing2Reality: Transforming 2D Content into Conditioned Multiviews and 3D Gaussian Objects for XR Communication
Crowdsourced Fabrication
Representing the Timbre of Traditional Musical Instruments Based On Contemporary Instrumental Samples Using DDSP
Demonstrating Speed-Modulated Ironing: High-Resolution Shade and Texture Gradients in Single-Material 3D Printing
Execution control for crowdsourcing
Wrap & Sense: Grasp Capture by a Band Sensor
Active Authentication on Smartphone using Touch Pressure
Machine Intelligence and Human Intelligence
HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical Shell Add-ons
AirTied: Automatic Personal Fabrication of Truss Structures
Audio Substituting Haptic System to Aware the Sound from Backwards
SQUIRE: Interactive UI Authoring via Slot QUery Intermediate REpresentations
"Smellization" of Warnings against Overuse Power used to Promote Energy Saving Behavior
Phyxel: Realistic Display of Shape and Appearance using Physical Objects with High-speed Pixelated Lighting
Dial and see: tackling the voice menu navigation problem with cross-device user experience integration
Color Field: Developing Professional Vision by Visualizing the Effects of Color Filters
Mobile Brain-Computer Interface for Dance and Somatic Practice
A support to multi-devices web application
Multi-Modal Interactive Task Learning from Demonstrations and Natural Language Instructions
Towards a Universal Knowledge Accelerator
Using GELO to visualize software systems
MagicDraw: Haptic-Assisted One-Line Drawing with Shared Control
Statslator: Interactive Translation of NHST and Estimation Statistics Reporting Styles in Scientific Documents
Inky: a sloppy command line for the web with rich visual feedback
Exploring the Effects of Fantasy Level of Avatars on User Perception and Behavior
ReMap: Multimodal Help-Seeking
Touch & activate: adding interactivity to existing objects using active acoustic sensing
Modular and deformable touch-sensitive surfaces based on time domain reflectometry
SymbolFinder: Brainstorming Diverse Symbols Using Local Semantic Networks
Exploring of Simulating Passing through Feeling on the Wrist: Using Thermal Feedback
Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, Victoria, BC, Canada, October 4-7, 2009
Graphical specification of flexible user interface displays
Sustainflatable: Harvesting, Storing and Utilizing Ambient Energy for Pneumatic Morphing Interfaces
Image-based Tactile Rendering Method Using Frequency Modulation under the Weber Fractions Constraint by Electrovibration
Typing Haptically: Towards Enabling Non-auditory Smartphone Text Entry with Haptic Feedback for Blind and Low Vision Users
Project Primrose: Reflective Light-Diffuser Modules for Non-Emissive Flexible Display Systems
Haptic props: semi-actuated tangible props for haptic interaction on the surface
Sensing techniques for tablet+stylus interaction
InterWeave: Presenting Search Suggestions in Context Scaffolds Information Search and Synthesis
A Toolset for Navigation in Virtual Environments
Drift-Correction Techniques for Scale-Adaptive VR Navigation
Concept Clustering in a Query Interface to an Image Database
WristWhirl: One-handed Continuous Smartwatch Input using Wrist Gestures
AccelTag: A Passive Smart ID Tag with Acceleration Sensor for Interactive Applications
Daemo: A Self-Governed Crowdsourcing Marketplace
A guidance technique for motion tracking with a handheld camera using auditory feedback
Bayesian touch: a statistical criterion of target selection with finger touch
Demo of Z-Ring: Context-Aware Subtle Input Using Single-Point Bio-Impedance Sensing
Leveraging Dual-Observable Input for Fine-Grained Thumb Interaction Using Forearm EMG
Touch+Finger: Extending Touch-based User Interface Capabilities with "Idle" Finger Gestures in the Air
Development of a non-contact tongue-motion acquisition system
RFTouchPads: Batteryless and Wireless Modular Touch Sensor Pads Based on RFID
Audio Hallway: A Virtual Acoustic Environment for Browsing
Looking through the Eye of the Mouse: A Simple Method for Measuring End-to-end Latency using an Optical Mouse
TilePoP: Tile-type Pop-up Prop for Virtual Reality
Reinventing the Wheel: Transforming Steering Wheel Systems for Autonomous Vehicles
A flexible Chinese character input scheme
Predicting Visual Importance Across Graphic Design Types
BubBowl: Display Vessel Using Electrolysis Bubbles in Drinkable Beverages
HelpViz: Automatic Generation of Contextual Visual Mobile Tutorials from Text-Based Instructions
Using Active Data in a UIMS
Silent subwoofer system using myoelectric stimulation to presents the acoustic deep bass experiences
Responsive Facilitation of Experiential Learning Through Access to Attentional State
Point and share: from paper to whiteboard
CoLadder: Manipulating Code Generation via Multi-Level Blocks
Crosspower: Bridging Graphics and Linguistics
VLOGS: Virtual Laboratory Observation Tool for Monitoring a Group of Students
CAPturAR: An Augmented Reality Tool for Authoring Human-Involved Context-Aware Applications
EChat: An Emotion-Aware Adaptive UI for a Messaging App
ThermalRouter: Enabling Users to Design Thermally-Sound Devices
HingeCore: Laser-Cut Foamcore for Fast Assembly
The Information Percolator: Ambient Information Display in a Decorative Object
Papeos: Augmenting Research Papers with Talk Videos
Imaginary reality gaming: ball games without a ball
Torta: Generating Mixed-Media GUI and Command-Line App Tutorials Using Operating-System-Wide Activity Tracing
DishAgent: Enhancing Dining Experiences through LLM-Based Smart Dishes
Towards Enabling Eye Contact and Perspective Control in Video Conference
Crowd-scale interactive formal reasoning and analytics
Demonstration of Wheeler: A Three-Wheeled Input Device for Usable, Efficient, and Versatile Non-Visual Interaction
Jogging over a distance between Europe and Australia
Dirty desktops: using a patina of magnetic mouse dust to make common interactor targets easier to select
PrintMotion: Actuating Printed Objects Using Actuators Equipped in a 3D Printer
SpiceWare: Simulating Spice Using Thermally Adjustable Dinnerware to Bridge Cultural Gaps
sleepyWhispers: sharing goodnights within distant relationships
Experiencing Real-time 3D Interaction with Depth Maps for Mobile Augmented Reality in DepthLab
Chemical Haptics: Rendering Haptic Sensations via Topical Stimulants
A framework for robust and flexible handling of inputs with uncertainty
iWood: Makeable Vibration Sensor for Interactive Plywood
Supporting interaction in augmented reality in the presence of uncertain spatial knowledge
A framework for unifying presentation space
Printed optics: 3D printing of embedded optical elements for interactive devices
Tilt-Explore: Making Tilt Gestures Usable for Low-Vision Smartphone Users
MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable Papercraft
EIT-kit Demo: An Electrical Impedance Tomography Toolkit for Health and Motion Sensing
Systematic Output Modification in a 2D User Interface Toolkit
ShrinkyCircuits: sketching, shrinking, and formgiving for electronic circuits
Enhancing virtual immersion through tactile feedback
MobilePoser: Real-Time Full-Body Pose Estimation and 3D Human Translation from IMUs in Mobile Consumer Devices
Enhancing Model Assessment in Vision-based Interactive Machine Teaching through Real-time Saliency Map Visualization
Two-finger input with a standard touch screen
RecipeSheet: creating, combining and controlling information processors
CrowdScape: interactively visualizing user behavior and output
Docent: Digital Operation-Centric Elicitation of Novice-friendly Tutorials
Towards Image Design Space Exploration in Spreadsheets with LLM Formulae
PocketView: Through-Fabric Information Displays
A Spreadsheet Approach to Information Visualization
Towards Designing a Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation: A Demonstration of GazePointAR
Waken: reverse engineering usage information and interface structure from software videos
Acoustic barcodes: passive, durable and inexpensive notched identification tags
Printem: Instant Printed Circuit Boards with Standard Office Printers & Inks
Tactile Element with Double-sided Inkjet Printing to Generate Electrostatic Forces and Electrostimuli
BallCam!: dynamic view synthesis from spinning cameras
Patterns of Hypertext-Augmented Sensemaking
The Virtual Reality Questionnaire Toolkit
DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design
VARiable HMD: Optical See-Through HMD for AR and VR
Altering Perceived Softness of Real Rigid Objects by Restricting Fingerpad Deformation
Improving Viewer Engagement and Communication Efficiency within Non-Entertainment Live Streaming
Approaching Polyglot Programming: What Can We Learn from Bilingualism Studies?
Fringer: A Finger-Worn Passive Device Enabling Computer Vision Based Force Sensing Using Moiré Fringes
Talking Spell: A Wearable System Enabling Real-Time Anthropomorphic Voice Interaction with Everyday Objects
The Toastboard: Ubiquitous Instrumentation and Automated Checking of Breadboarded Circuits
Haptopus: Haptic VR Experience Using Suction Mechanism Embedded in Head-mounted Display
Re-framing the desktop interface around the activities of knowledge work
The design and evaluation of selection techniques for 3D volumetric displays
SoundModVR: Sound Modifications in Virtual Reality for Sound Accessibility
Carpacio: Repurposing Capacitive Sensors to Distinguish Driver and Passenger Touches on In-Vehicle Screens
WireSketch: Bimanual Interactions for 3D Curve Networks in VR
MACEDON : Supporting Programmers with Real-Time Multi-Dimensional Code Evaluation and Optimization
UIST+CSCW: A Celebration of Systems Research in Collaborative and Social Computing
Hierarchical Summarization for Longform Spoken Dialog
Gaze vs. Mouse: A Fast and Accurate Gaze-Only Click Alternative
In-air gestures around unmodified mobile devices
Accurate and Low-Latency Sensing of Touch Contact on Any Surface with Finger-Worn IMU Sensor
GripSense: using built-in sensors to detect hand posture and pressure on commodity mobile phones
Novel interaction techniques for overlapping windows
InfraredTags Demo: Invisible AR Markers and Barcodes Using Infrared Imaging and 3D Printing
Fluid Reality: High-Resolution, Untethered Haptic Gloves using Electroosmotic Pump Arrays
Anger-based BCI Using fNIRS Neurofeedback
Tools for Supporting the Collaborative Process
What can internet search engines "suggest" about the usage and usability of popular desktop applications?
Social Activity Indicators: Interface Components for CSCW Systems
SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic Connections
Using light emitting diode arrays as touch-sensitive input and output devices
AGI is Coming... Is HCI Ready?
Private Webmail 2.0: Simple and Easy-to-Use Secure Email
Filum: A Sewing Technique to Alter Textile Shapes
Reflector: Distance-Independent, Private Pointing on a Reflective Screen
SHOCam: A 3D Orbiting Algorithm
Romadoro: Leveraging Nudge Techniques to Encourage Break-Taking
Pacers: Time-elastic Objects
DualPad: Exploring Non-Dominant Hand Interaction on Dual-Screen Laptop Touchpads
GestureCanvas: A Programming by Demonstration System for Prototyping Compound Freehand Interaction in VR
KnitScript: A Domain-Specific Scripting Language for Advanced Machine Knitting
Game Illusionization: A Workflow for Applying Optical Illusions to Video Games
Webstrates : Shareable Dynamic Media
Expert crowdsourcing with flash teams
VR Grabbers: Ungrounded Haptic Retargeting for Precision Grabbing Tools
Constant Density Visualizations of Non-Uniform Distributions of Data
Using brain-computer interfaces for implicit input
iText: Hands-free Text Entry on an Imaginary Keyboard for Augmented Reality Systems
Bodyweight Exercise based Exergame to Induce High Intensity Interval Training
Proceedings of the 19th Annual ACM Symposium on User Interface Software and Technology, Montreux, Switzerland, October 15-18, 2006
Meta-antenna: Mechanically Frequency Reconfigurable Metamaterial Antennas
Feeling Fireworks
Imaginary phone: learning imaginary interfaces by transferring spatial memory from a familiar device
Investigation into Natural Gestures Using EMG for "SuperNatural" Interaction in VR
MMM: a user interface architecture for shared editors on a single screen
Designing Socially Acceptable Hand-to-Face Input
Gait Gestures: Examining Stride and Foot Strike Variation as an Input Method While Walking
Flowco: Mixed-Initiative Authoring of Reliable End-to-End Data Analyses via Dataflow Graphs and LLMs
TactileTape: low-cost touch sensing on curved surfaces
KiriInflate: Fabricating Cross-Scale Inflatables with Large Contraction and Tunable Stretchability for Tangible Interaction
Pen-Based Interaction Techniques for Organizing Material on an Electronic Whiteboard
Enabling Ubiquitous Personal Fabrication by Deconstructing Established Notions of Artifact Modeling
SideSwipe: detecting in-air gestures around mobile devices using actual GSM signal
DemoCut: generating concise instructional videos for physical demonstrations
Quick: a user-interface design kit for non-programmers
Trigger-Action-Circuits: Leveraging Generative Design to Enable Novices to Design and Build Circuitry
Planning Epidemic Interventions with EpiPolicy
VR Side-Effects: Memory & Proprioceptive Discrepancies After Leaving Virtual Reality
Exploiting and Guiding User Interaction in Interactive Machine Teaching
Integrating Pen Operations for Composition by Example
Zensei: Augmenting Objects with Effortless User Recognition Capabilities through Bioimpedance Sensing
Wait-Learning: Leveraging Wait Time for Education
Overview based example selection in end user interactive concept learning
D-Macs: building multi-device user interfaces by demonstrating, sharing and replaying design actions
MOCHA: Model Optimization through Collaborative Human-AI Alignment
FTIR-based Touch Pad for Smartphone-based HMD Enhancement
LearnThatDance: Augmenting TikTok Dance Challenge Videos with an Interactive Practice Support System Powered by Automatically Generated Lesson Plans
Stylus input and editing without prior selection of mode
Crowds in two seconds: enabling realtime crowd-powered interfaces
FluencyAR: Augmented Reality Language Immersion
HaptI/O: Physical Node for the Internet of Haptics
Debugging Lenses: A New Class of Transparent Tools for User Interface Debugging
Proximal Sensing: Supporting Context Sensitive
A Perceptually-Supported Sketch Editor
Triggering Artwork Swaps for Live Animation
User interfaces when and where they are needed: an infrastructure for recombinant computing
LightAnchors: Appropriating Point Lights for Spatially-Anchored Augmented Reality Interfaces
TurkDeck: Physical Virtual Reality Based on People
ProtoDreamer: A Mixed-prototype Tool Combining Physical Model and Generative AI to Support Conceptual Design
OnObject: gestural play with tagged everyday objects
Screen Parsing: Towards Reverse Engineering of UI Models from Screenshots
Design Justice and User Interface Design
Sporq: An Interactive Environment for Exploring Code using Query-by-Example
Interaction and Modeling Techniques for Desktop Two-Handed Input
ExtendedHand on Wheelchair
Alternative Interfaces for Chat
Variance and Distribution Models for Steering Tasks
Garden of Papers: Finding, Reading, and Organizing Research Papers in a Visual, Integrated, and Flexible Workspace
Prolonging VR Haptic Experiences by Harvesting Kinetic Energy from the User
GhostAR: A Time-space Editor for Embodied Authoring of Human-Robot Collaborative Task with Augmented Reality
ShapeBots: Shape-changing Swarm Robots
Fluid interaction with high-resolution wall-size displays
Polyspector™: An Interactive Visualization Platform Optimized for Visual Analysis of Big Data
Pay Attention! Human-Centric Improvements of LLM-based Interfaces for Assisting Software Test Case Development
LaserStacker: Fabricating 3D Objects by Laser Cutting and Welding
The MaggLite post-WIMP toolkit: draw it, connect it and run it
Demonstration of 3D Printed Magnetophoretic Displays
WebThumb: interaction techniques for small-screen browsers
autoAssembler: Automatic Reconstruction of Laser-Cut 3D Models
A Triangular Actuating Device Stand that Dynamically Adjusts Mobile Screen's Position
Distance-driven User Interface for Collaborative Exhibit Viewing in Augmented Reality Museum
On Suggesting Phrases vs. Predicting Words for Mobile Text Composition
1 thumb, 4 buttons, 20 words per minute: design and evaluation of H4-writer
Wigglite: Low-cost Information Collection and Triage
Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology, Monterey, CA, USA, October 19-22, 2008
ATCion: Exploring the Design of Icon-based Visual Aids for Enhancing In-cockpit Air Traffic Control Communication
IRIS: Wireless ring for vision-based smart home interaction
Enhancing Readability with a Target-Aware Zooming Technique for Touch Surfaces
Double-Sided Tactile Interactions for Grasping in Virtual Reality
Smart-Pikachu: Extending Interactivity of Stuffed Animals with Large Language Models
EYE DEAR: Smartphone Text Resizing Interaction for the Eye Health of the Presbyopia Population
Giving a hand to the eyes: leveraging input accuracy for subpixel interaction
EyeFormer: Predicting Personalized Scanpaths with Transformer-Guided Reinforcement Learning
Generating emotionally relevant musical scores for audio stories
Virtual Conferences
Touch scrolling transfer functions
Sawtooth planar waves for haptic feedback
Flaticulation: Laser Cutting Joints with Articulated Angles
Multimodal system processing in mobile environments
E4UnityIntegration-MIT: An Open-Source Unity Plug-in for Collecting Physiological Data using Empatica E4 during Gameplay