yusuke1997/dblp-id-title huggingface dataset:
BISRM: Geotechnical Borehole Image Super-Resolution Method Based on Conditional Diffusion Model
Constrained Texture Mapping via Approximate Voronoi Base Domain
The Experience of the Empty Museum. Displaying Cultural Contents on an Immersive, Walkable VR Room
A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces
AMCNet: Adaptive Matching Constraint for Unsupervised Point Cloud Registration
Example-based synthesis of three-dimensional clouds from photographs
Point Cloud Rendering via Multi-plane NeRF
Neural Network-based Violinist's Hand Animation
Research on Fabric Defect Detection Technology Based on RDN-LTE and Improved DINO
KDEM: A Knowledge-Driven Exploration Model for Indoor Crowd Evacuation Simulation
Geometric Computation Based on an Adaptive Data Length Computation Processor
Animating the Escape Response of the Sea Anemone, Stomphia Coccinea from the Starfish, Dermasterias imbricata Modeled Using Implicit Surfaces
A physically-based BRDF model for retroreflection
Light Accumulation Map for Natural Foliage Scene Generation
Advances in Computer Graphics - 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 - September 1, 2023, Proceedings, Part I
High-dimensional visual similarity search: k-d Generalized Randomized Forests
Toward gesture-based behavior authoring
Stabilizing Explicit Methods in Spring-Mass Simulation
Creating Various Styles of Animations Using Example-Based Filtering
Javra: A Simple, Extensible Java Package for VRML
Multidimensional Data Visualization for Decay Study in Cultural Heritage: An Object-Oriented Implementation
Sketch Interface Based Expressive Hairstyle Modelling and Rendering
MRI-GAN: Generative Adversarial Network for Brain Segmentation
DDCNet: A Lightweight Network with Variable Receptive Field for Real-Time Portrait Segmentation in Complex Environment
What is in a Rumour: Combined Visual Analysis of Rumour Flow and User Activity
Convenient Tree Species Modeling for Virtual Cities
Assessing Cognitive Load in Distraction and Task Switching: Implications for Developing Realistic Clinical XR Training
Integrating Molecular Modeling Tools and Virtual Reality Engines: An Architecture for a Highly Immersive Molecular Modeling (HIMM) Environment
Active Storytelling
TunSLR-25: A New Static Tunisian Sign Language Recognition System
Physiological Factors Based Depression Assessment in Virtual Reality
Creating colored pencil style images by drawing strokes based on boundaries of regions
A hybrid approach for computing products of high-dimensional geometric algebras
Evaluation of Star Coordinate Boundaries
Efficient and robust motion segmentation via adaptive similarity metric
A Hybrid 2D / 3D User Interface for Immersive Object Modeling
Enhancing Image Rescaling Using High Frequency Guidance and Attentions in Downscaling and Upscaling Network
Consistent Visualization and Querying of GIS Databases by a Location-Aware Mobile Agent
Computer Graphics International Conference, CGI 1998, Hannover, Germany, June 22-24, 1998
Manifold Parameterization
TransSG: A Spatial-Temporal Transformer for Surgical Gesture Recognition
Homological Invariants and HolorGraphic Representations of Topological Structures in Cellular Spaces
Auto-framing based on user camera movement
Real-Time Simulation of Dynamic Mirage Scenes
Automatic Stained Glass Rendering
What Do You Think You're Doing? Measuring Perception in Fish Tank Virtual Reality
Feature Sensitive Out-of-Core Chartification of Large Polygonal Meshes
CaSE-NeRF: Camera Settings Editing of Neural Radiance Fields
Surface reconstruction using oriented charges
Scene independent real-time indirect illumination
Natural Human Animation via Learning with Dynamic Manipulability
Monotonic Cubic Spline Interpolation
Towards Real Time Virtual Human Life Simulations
ED-Net: Unified Enhancement-Denoising Deep Convolutional Network for Low-Light Mining Images
DDISH-GI: Dynamic Distributed Spherical Harmonics Global Illumination
Nonlinear dance motion analysis and motion editing using Hilbert-Huang transform
Properties of G1 Continuity Conditions Between Two B-Spline Surfaces
Real-Time Sketch-Based Terrain Generation
Research on User-Centered Design and Recognition Pen Gestures
Voxel-Based 3D Shape Segmentation Using Deep Volumetric Convolutional Neural Networks
Video-based nonphotorealistic and expressive illustration of motion
Interaction with Hand Gesture for a Back-Projection Wall
A Hybrid, Hierarchical Data Structure for Real-Time Terrain Visualization
Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering
PC-based Quick Algorithm for Rendering Semi-Transparent Multi-Isosurfaces of Volumetric Data
Visual simulation of chemical gardens
Splossoms: Spherical Blossoms
Implicit Surface Reconstruction from 2D CT Scan Sections
A Preliminary Work: Mixed Reality-Integrated Computer-Aided Surgical Navigation System for Paranasal Sinus Surgery Using Microsoft HoloLens 2
Arbitrary Style Transfer with Style Enhancement and Structure Retention
Face Super-Resolution with Better Semantics and More Efficient Guidance
The Digital Ocean
Modelling and Animating Cartoon Hair with NURBS Surfaces
Numerical Coarsening for Tetrahedral Meshes
"THIN" vs. "FAT" Visualization Client
CSG Operations with Voxelized Solids
New Three-Chemical Polynomial Reaction-Diffusion Equations
VISJET - A Computer Ocean Outfall Modeling System
MambaDW: Semantic-Aware Mamba for Document Watermark Removal
Automatic Tracking of Face Sequences in MPEG Video
DesignGAN: Generation of Hand-Drawn Garment Sketches
Procedural Generation of Landscapes with Water Bodies Using Artificial Drainage Basins
Scaling VR in VRML: Integrating Different VR Methodologies in a VRML Browsing System
Polarization-Based Illumination Detection for Coherent Augmented Reality Scene Rendering in Dynamic Environments
View Interpolation with Range Data for Navigation Applications
Lightweight Separable Convolutional Dehazing Network to Mobile FPGA
Real-Time Physically-Based Facial Expression Animation Using Mass-Spring System
ADD-Net: Attention U-Net with Dilated Skip Connection and Dense Connected Decoder for Retinal Vessel Segmentation
Visual Simulation of Texture/Non-Texture Image Synthesis
Molecular Surface Mesh Smoothing with Subdivision
Animated Sweepers: Keyframed Swept Deformations
The Hash Function and the Principle of Duality
Image Restoration using Multiresolution Texture Synthesis and Image Inpainting
How Much Do We Perceive Geometric Features, Personalities and Emotions in Avatars?
Finernet: A Coarse-to-Fine Approach to Learning High-Quality Implicit Surface Reconstruction
Geometric Algebra Levenberg-Marquardt
Evaluating the Performance of Virtual Reality Navigation Techniques for Large Environments
An EEG-based Evaluation for Comparing the Sense of Presence between Virtual and Physical Environments
Remote Line Rendering for Mobile Devices
Interactive Editing of Arbitrary Sub-meshes
Physically Based Adaptive Triangulation of Freeform Surfaces
Multiple Conceptions of Character-Based Interactive Installations
Proceedings of the 2009 Computer Graphics International Conference, CGI 2009, Victoria, British Columbia, Canada, May 26-29, 2009
Invited Lecture: Virtual Humans in CyberDance
Enhanced Plant Phenotyping Through Spatio-Temporal Point Cloud Registration
Conceptual Visual Human Algorithms: A Requirement-Driven Skiing Algorithm Design
Highly Stylised Drawn Animation
A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences
A novel simplification algorithm based on MLS and Splats for point models
Generating an ω-tile set for texture synthesis
CASCO: A Contactless Cough Screening System Based on Audio Signal Processing
Automatic Digitization and Orientation of Scanned Mesh Data for Floor Plan and 3D Model Generation
An Adaptable Modular Software Architecture for Distant Control of Virtual Actors
Power Line Detection Based on Feature Fusion Deep Learning Network
Voxelized Facial Reconstruction Using Deep Neural Network
Web-Based Image Retrieval: A Hybrid Approach
Underwater Image Enhancement Based on the Fusion of PUIENet and NAFNet
PointCNN-Based Individual Tree Detection Using LiDAR Point Clouds
Interactive Mixed Brushing: Integrated Text and Visual Based Data Exploration
Calligraphic Character Synthesis using Brush Model
Character Flow Detection and Rectification for Scene Text Spotting
Design and Implementation of Panoramic Movie System by Using Commodity 3D Graphics Hardware
Exploiting Temporal Coherence in Final Gathering for Dynamic Scenes
Enhancing volume visualization with lightness anchoring theory
Fine-Grained Web3D Culling-Transmitting-Rendering Pipeline
Visual Analytics of CO 2 Emissions from Individuals' Daily Travel Based on Large-Scale Taxi Trajectories
Boundary Correct Real-Time Soft Shadows
LiteAR: A Framework to Estimate Lighting for Mixed Reality Sessions for Enhanced Realism
A New Approach of Point-Based Rendering
Virtual Reality for the Preservation and Promotion of Historical Real Tennis
Colour Image Segmentation by Region Growing Based on Conformal Geometric Algebra
A model-free approach for imaging tumor hypoxia from DCE-MRI data
On Visualization of Movements for Monitoring Older Adults
Modeling lobed leaves
Compression of Complex Animated Meshes
An automatic image based modeling system by patch growing
Physically-Based Real-Time Animation of Draped Cloth
Hierarchical Implicit Surface Refinement
Skin Color Analysis in HSV Color Space and Rendering with Fine Scale Skin Structure
Staged Transformer Network with Color Harmonization for Image Outpainting
Algorithmic Computation of Multivector Inverses and Characteristic Polynomials in Non-degenerate Clifford Algebras
Zero3D: Semantic-Driven 3D Shape Generation for Zero-Shot Learning
LS-Net: COVID-19 Lesion Segmentation from CT Image via Diffusion Probabilistic Model
Virtual 3D Sculpturing with a Parametric Hand Surface
Geometry Image Matching for Similarity Estimation of 3D Shape
Complex hole-filling algorithm for 3D models
Building Worlds in Cyberspace
Trajectory-Based Grasp Interaction for Virtual Environments
EAID: An Eye-Tracking Based Advertising Image Dataset with Personalized Affective Tags
Visualization of Meteorological Data using an Interactive Flight
Rendering Optical Effects Based on Spectra Representation in Complex Scenes
Incremental Techniques for Implicit Surface Modeling
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
Real-Time Rendering of Soap Bubbles Taking into Account Light Interference
Integration Techniques for 3D Surface Reconstruction
Real-ESRGAN Based EXR Upscale for VFX Pipeline
Advances in Computer Graphics, 24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006, Proceedings
Fine-Grained Color Sketch-Based Image Retrieval
WebVizard: Intelligent System for Geodata Visualization and CBT in the WWW
Mobile AR-Based Robot Motion Control from Sparse Finger Joints
Deep semantic hashing of 3D geometric features for efficient 3D model retrieval
Hair simulation model for real-time environments
An Interpolation Subspline Scheme Related to B-Spline Techniques
Automated Recognition of Gait Emotions
Reconstruction of B-spline Surfaces from Scattered Data Points
Smoothing Of Three Dimensional Models By Convolution
FLAME-Based Multi-view 3D Face Reconstruction
Towards Moving Virtual Arms Using Brain-Computer Interface
Volume Decimation of Irregular Tetrahedral Grids
Comparing Traditional Rendering Techniques to Deep Learning Based Super-Resolution in Fire and Smoke Animations
cGAN-Based Garment Line Draft Colorization Using a Garment-Line Dataset
Molecular Dynamics Visualization with XML and VRML
AMDNet: Adaptive Fall Detection Based on Multi-scale Deformable Convolution Network
Volume Rendering for Curvilinear and Unstructured Grids
Hand Movement Recognition and Analysis Based on Deep Learning in Classical Hand Dance Videos
A Data Dependent Triangulation for Vector Fields
Learning Unified Binary Feature Codes for Cross-Illumination Palmprint Recognition
Edge Enhancement And Dual UNet Fusion Based GAN For Structure Preserving Stain Normalization
Computer Graphics International Conference, CGI 1997, Hasselt and Diepenbeek, Belgium, June 23-27, 1997
Temporal Coherent Video Super-resolution via Pre-frame-constrained Sparse Reconstruction
Computer Aided Design for Origamic Architecture Models with Polygonal Representation
HMD-TMO: A Tone Mapping Operator for 360 ^\circ HDR Images Visualization for Head Mounted Displays
Efficient Non-fused Winograd on GPUs
Controlling Object Natural Behaviors with a 3D Declarative Modeler
Initial alignment of point clouds using motors
The Establishment of a Hypoxia Cellular Morphology Model Based on Deep Convolutional Neural Networks and Intelligent Screening of Anti-hypoxia Drugs
Geodesic Voronoi Diagrams on Parametric Surfaces
Vision-Based Augmented Reality Visual Guidance with Keyframes
A Marching Voxels Method for Surface Rendering of Volume Data
Content-Based Human Motion Retrieval with Automatic Transition
Iconographical Virtual Polyhedrons for Constructing Graphical User Interface
Large Language Model for Geometric Algebra: A Preliminary Attempt
Proceedings of the Computer Graphics International Conference, CGI 2017, Yokohama, Japan, June 27 - 30, 2017
Distortion Correction of Magnetic Fields for Position Tracking
Dynamic Gesture Recognition with Laban Movement Analysis and Hidden Markov Models
Blendeforming: Ray Traceable Localized Foldover-Free Space Deformation
Dynamic Medial Axes of Planar Shapes
Efficient and Reliable Triangulation of Polygons
Providing Local Interpolation, Tension and Normal Control in the Manipulation of Loop Subdivision Surfaces
Hardware Assisted Multichannel Volume Rendering
A Classification Network for Ocular Diseases Based on Structure Feature and Visual Attention
Dynamic Refinement of Deformable Triangle Meshes for Rendering
Pose optimization in edge distance field for textureless 3D object tracking
Generating Orthogonal Voronoi Treemap for Visualization of Hierarchical Data
Importance-driven texture encoding based on samples
A Multi-Layered Reflection Model of Natural Human Skin
Fuzziness Driven Adaptive Sampling for Monte Carlo Global Illuminated Rendering
Layout Adjustment and Boundary Detection for a Diagram
Fast Mesh Generation in Multi-layer Lattice Boltzmann Simulation with Moving Boundaries
DS-Seq: Deriving Smooth 3D Human Motion Sequences from Video Time Cues
Video Tamper Detection Based on Convolutional Neural Network and Perceptual Hashing Learning
Hair Paint
Crowd Simulation with Detailed Body Motion and Interaction
Application of 2D PGA as an Subalgebra of CRA in Robotics
Classification of Toric Surface Patches
An Efficient and Lightweight Structure for Spatial-Temporal Feature Extraction in Video Super Resolution
Temporaltracks: visual analytics for exploration of 4D fMRI time-series coactivation
Multi-scale Similarity Information Fusion Hashing for Unsupervised Cross-Modal Retrieval
Geometric- and Parametric-Tolerance Constraints in Variational Design of Multiresolution Curves and Surfaces
Corner estimation for 3D point cloud on convex polyhedral surfaces using delaunay tetrahedralization
Multiple Weather Images Restoration Using the Task Transformer and Adaptive Mixup Strategy
Integration of Basic CAD Functions into a VR Environment
Physical Space Performance Mapping for Lenticular Lenses in Multi-user VR Displays
Improved Automatic Speed Control for 3D Navigation
Visualization of Whole Genome Alignment with LOD Representation
Rec2Real: Semantics-Guided Photo-Realistic Image Synthesis Using Rough Urban Reconstruction Models
Feature Curves with Cross Curvature Control on Catmull-Clark Subdivision Surfaces
Cubic Curves and Cubic Surfaces from Contact Points in Conformal Geometric Algebra
Generalized projection for yamato-e and ukiyo-e with projection reference plane
Network Topology Recognition from Images via Window Detection
Legorization with multi-height bricks from silhouette-fitted voxelization
Edge Extraction for Adaptive Mesh Construction
Research of Virtual Try-On Technology Based on Two-Dimensional Image
Outline of Tube Elbow Detection Based on GAC
Behavior-Friendly Graphics
Designing a virtual environment for teacher training: Enhancing presence and empathy
Memory Efficient Adjacent Triangle Connectivity of a Vertex Using Triangle Strips
Op-PSA: An Instance Segmentation Model for Occlusion of Garbage
Modeling Rocky Scenery Taking into Account Joints
Automated Marker-Less Patient-to-Preoperative Medical Image Registration Approach Using RGB-D Images and Facial Landmarks for Potential Use in Computed-Aided Surgical Navigation of the Paranasal Sinus
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures
Reaching Volumes Generated by Means of Octal Trees and Cartesian Constraints
Evolutionary Optimization of Functionally Defined Shapes: Case Study of Natural Optical Objects
Multi-Modal Image Processing and Visualization: Application to PET-CT
Rendering anti-aliased line segments
Surface Denoising Using a Tight Frame
A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects
Consistent Normal Orientation for Polygonal Meshes
An interactive system for efficient 3D furniture arrangement
3-D Modelling of Buildings using High-Level Knowledge
Automatic Foreground Extraction of Head Shoulder Images
An Efficient Central Path Algorithm for Virtual Navigation
Effects of adding visual cues on distance estimation, presence and simulator sickness during virtual visits using wall screen
Determine the Camera Eigenmatrix from Large Parallax Images
Crack Pattern Simulation Based on 3D Surface Cellular Automaton
Rendering Artistic and Believable Trees for Cartoon Animation
GASDL: Geometric algebra-based spatial data description Language
Pose selection for animated scenes and a case study of bas-relief generation
Multi-image 3D Face Reconstruction via an Adaptive Aggregation Network
Generalized Degenerate Clifford and Lipschitz Groups
Real-Time Watercolor Painting on a Distributed Paper Model
BoneStory: Visual Storytelling in 3D Virtual Surgical Planning for Bone Fracture Reduction
Ocean Waves Synthesis using a Spectrum-Based Turbulence Function
Interactive Rendering with LOD Control and Occlusion Culling Based on Polygon Hierarchies
An Intelligent System for Integrating Semantic and Iconic Features for Image Retrieval
Real Time Muscle Deformations using Mass-Spring Systems
Further improvements to OIT sort performance
Towards Rendering the Style of 20 th Century Cartoon Line Art in 3D Real-Time
A Production Method of Reusing Existing 2D Animation Sequences
Smart Clothing System for Arrhythmia Detection Based on Digital Twin Technology
Integrated Registration and Visualization of Medical Image Data
GSMC: A Global-Local Scalable Multi-task Contrastive Learning Framework
GA-Unity: A Production-Ready Unity Package for Seamless Integration
An Advanced Graphics Chip with Bump-mapped Phong Shading
DeGraRec: 3D Deformable Object Reconstruction Using Graph Neural Networks and Depth Estimation
The Complexity of Testing a Motivational Model of Action Selection for Virtual Humans
ARCO - An Architecture for Digitization, Management and Presentation of Virtual Exhibitions
Large GAN Is All You Need
GPU-based Grass Simulation with Accurate Blade Reconstruction
Steganography for Three-Dimensional Models
Facial Expression Recognition with Global Multiscale and Local Attention Network
An Object-Oriented Approach to Model Scenes of Buildings
Phys-Sketch: Sketching 3D Dynamic Objects in Immersive Virtual Reality
A Multi-label Privacy-Preserving Image Retrieval Scheme Based on Object Detection for Efficient and Secure Cloud Retrieval
Point Based Rendering for Massive Data Sets: A Case Study
FIOU Tracker: An Improved Algorithm of IOU Tracker in Video with a Lot of Background Inferences
Curvature Tensor Based Triangle Mesh Segmentation with Boundary Rectification
Parallax Occlusion Mapping Using Distance Fields
A Novel Method of Multi-user Redirected Walking for Large-Scale Virtual Environments
Participant Activity Detection by Hands and Face Movement Tracking in the Meeting Room
Virtualizing Real-World Objects
2003 Computer Graphics International (CGI 2003), 9-11 July 2003, Tokyo, Japan
Stability Conditions for Free Form Surfaces
Highlight Removal from a Single Image Based on a Prior Knowledge Guided Unsupervised CycleGAN
Adaptive surface meshes coarsening with guaranteed quality and topology
Varying Neighborhood Parameters for the Computation of Normals on Surfaces in Discrete Space
Multi-scale Attention Conditional GAN for Underwater Image Enhancement
Reconstruction of shape and reflectance properties based on visual hull
Sketching Shadows and Highlights to Position Lights
Visual-Fidelity? Dataglove Calibration
Schatten Capped p Regularization for Robust Principle Component Analysis
Efficient Surface Detection for Augmented Reality on 3D Point Clouds
DbNet: Double-Ball Model for Processing Point Clouds
Visualization and Virtual Reality for Art and Science
Motion lenses: cinematography-based viewpoint selection for motion data
Survey on Multi-person 3D Reconstruction from Monocular View
Nadine Humanoid Social Robotics Platform
Visual Analysis of Bird Moving Patterns
Hierarchical Edge Aware Learning for 3D Point Cloud
Comparing Efficiency of Integration Methods for Cloth Simulation
Computing the Constrained Euclidean Geodesic and Link Center of a Simple Polygon with Application
An Accurate Vertex Normal Computation Scheme
Constrained strip generation and management for efficient interactive 3D rendering
Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers
Real-Time Light Field Path Tracing
Video-Based Self-supervised Human Depth Estimation
License plate image patch filtering using HOG descriptor and bio-inspired optimization
Mesh Denoising via Iterative Alpha-Trimming and Nonlinear Diffusion of Normals with Automatic Thresholding
Three Major Extensions to Kirkpatrick's Point Location Algorithm
GFENet: Group-Free Enhancement Network for Indoor Scene 3D Object Detection
Application of Virtual Showcase Technologies in Real Scenarios: The Case of San Telmo Museum
Visualizing 3-D Geographical Data with VRML
Application of image analysis in land-use and land-cover assessment around schools for planning and development
Bivariate BRDF Estimation Based on Compressed Sensing
LaTex Human Motion Planning Based on Recursive Dynamics and Optimal Control Techniques
Neural Differential Radiance Field: Learning the Differential Space Using a Neural Network
Deformable Object Model Matching by Topological and Geometric Similarity
Sensor Based Synthetic Actors in a Tennis Game Simulation
A Framework for Transfer Colors Based on the Basic Color Categories
Physically-Based Simulation of Objects Represented by Surface Meshes
Flow Visualization with Density Control
Surface Models of Tube Trees
Invariant local shape descriptors: classification of large-scale shapes with local dissimilarities
Automated Face Identification Using Volume-Based Facial Models
Visual analytics for biomedical cluster subdivision: a design study with psychiatrists
Preserving Temporal Consistency in Videos Through Adaptive SLIC
UPDN: Pedestrian Detection Network for Unmanned Aerial Vehicle Perspective
VR Isle Academy: A VR Digital Twin Approach for Robotic Surgical Skill Development
P-Quadtrees: A Point and Polygon Hybrid Multi-Resolution Rendering Approach
High-Dimensional Dataset Simplification by Laplace-Beltrami Operator
Motion Editing with the State Feedback Dynamic Model
Anticipation Effect Generation for Character Animation
Interactive, Animated 3D Widgets
Topology-Aware Learning for Semi-supervised Cross-domain Retinal Artery/Vein Classification
Creating Mixed Reality Content: Problems, Concepts and Solutions
An adaptive floating tangents fitting with helices method for image-based hair modeling
Two-Layer Feature Selection Algorithm for Recognizing Human Emotions from 3D Motion Analysis
Model-Based View-Extrapolation for Interactive VR Web-Systems
Spatio-temporal Visualization of Battlefield Entities and Events
Light propagation for mixed polygonal and volumetric data
Procedurally Generating Biologically Driven Feathers
A force-directed visualization of conversation logs