yusuke1997/dblp-id-title huggingface dataset:
Prototyping and Developing Real-World Applications of Extended Reality
Time2Hide: spatial searches and clutter alleviation for the desktop
GRAM: global research activity map
Interacting with a visual editor
Diffusion-Based Unsupervised Pre-training for Automated Recognition of Vitality Forms
Programming as Problem Solving: A Participatory Theater Approach
Computational photography and video: interacting and creating with videos and images
Visual design of service deployment in complex physical environments
Principles of entertainment in inhabited television
The cost of display switching: a comparison of mobile, large display and hybrid UI configurations
A Multi-layered Context Modelling Approach for End Users, Expert Users and Programmers
Impending Success or Failure? An Investigation of Gaze-Based User Predictions During Interaction with Ontology Visualizations
Authoring interfaces with combined use of graphics and voice for both stationary and mobile devices
SparTag.us: a low cost tagging system for foraging of web content
Designing and implementing an interactive scatterplot visualization for a tablet computer
Snap-changes: a dynamic editing strategy for directing viewer's attention in streaming virtual reality videos
Flow selection: a time-based selection and operation technique for sketching tools
A Phygital Toolkit for Rapidly Designing Smart Things at School
Responsible Design of Socio-Technical Solutions with Social Design Students: a Case Study
Towards a cognitive-inspired automatic unitizing technique: a feasibility study
Power and energy visualization for the micro-management of household electricity consumption
Usability issues for an aerospace digital library
MADCOW: a visual interface for annotating web pages
Filter dials: combine filter criteria, see how much data is available
The importance of empowerment goals in elderly-centered interaction design
A system to support non-IT researchers in the automated analysis of human movement
Reification, Polymorphism and Reuse: Three Principles for Designing Visual Interfaces
BroAuth: evaluating different levels of visual feedback for 3D gesture-based authentication
Dynamic interpretations in translucent patches: representation-based applications
Evaluation of pointing performance on screen edges
A virtual reality shopping experience using the apartment metaphor
Privacy-aware user interfaces within collaborative environments
SelfLens: A Portable Tool to Facilitate All People in Getting Information on Food Items
A Meta-design Approach to Support Information Access and Manipulation in Virtual Research Environments
Flower menus: a new type of marking menu with large menu breadth, within groups and efficient expert mode memorization
Architectures to make Simple Visualisations using Simple Systems
An Architecture for Pen-based Interaction on Electronic Whiteboards
Two methods for enhancing mutual awareness in a group recommender system
A brief Survey of Recent Clinical Dashboards
Explore 360° VR to Improve the Ecological Validity of Screening Tests on Cognitive Functions
From Pixels to Notes: A Computational Implementation of Synaesthesia for Cultural Artefacts
MR MANE: MR Microsurgical Suturing Skill Acquisition for Novice Using Imitation of Example
Gaze-Based Intention Recognition for Human-Robot Collaboration
An Application of Three-Dimensional Visualization to Object-Oriented Programming
Exploring virtual ecosystems
BETTY: Planning and Generating Animations for the Visualization of Movements and Spatial Relations
Soft version of approaching artificial intelligence and humans - What do they think?
Exploring the reciprocal influence of artificial intelligence and end-user development
Target Expansion Lens: It is Not the More Visual Feedback the Better!
Technological Innovations and Cultural Changes for Engaging and Empowering End-Users
Estimating finger postures by attaching an omnidirectional camera to the center of a user's palm
User-interface design, culture, and the future
TagStar: a glyph-based interface for indexing and visual analysis
A Digital Twin to Enhance Energy Consumption Awareness in a Smart Home
Interactive surface that have dynamic softness control
The inspection of very large images by eye-gaze control
Methods for the evaluation of an interactive InfoVis tool supporting exploratory reasoning processes
Caarvida: Visual Analytics for Test Drive Videos
A visual interface for multi-person exploration of personal databases
A gestural approach to presentation exploiting motion capture metaphors
A Design Space for Advanced Visual Interfaces for Teleoperated Autonomous Vehicles
Tracing and sketching performance using blunt-tipped styli on direct-touch tablets
Scenique: a multimodal image retrieval interface
Visual quality metrics
Looking for convenient alternatives to forms for querying remote databases on the Web: a new iconic interface for progressive queries
VISAGE: Interactive Visual Graph Querying
Dolphin Sam: A Smart Pet for Children with Intellectual Disability
Investigative analysis across documents and drawings: visual analytics for archaeologists
Size matters: the effects of interactive display size on interaction zone expectations
A low cost tracking system for position-dependent 3D visual interaction
End-user development of software services and applications
Proceedings of the Workshop on Advanced Visual Interfaces, AVI 1994, Bari, Italy, June 1-4, 1994
RouteLens: easy route following for map applications
Proceedings of the 1st Workshop on Advanced Visual Interfaces for Cultural Heritage co-located with the International Working Conference on Advanced Visual Interfaces (AVI 2016), Bari, Italy, June 7-10, 2016
Mavigator: a flexible graphical user interface to data sources
Follow your nose: history frames the future
Improving citizens' interactions in an e-deliberation environment
MADCOW: a multimedia digital annotation system
Exploring concepts collaboratively: considering how Wii interact
InsProg: Supporting Teaching Through Visual Analysis of Students' Programming Processes
Adaptation and Content Personalization in the Context of Multi User Museum Exhibits
PimVis: Exploring and Re-finding Documents in Cross-Media Information Spaces
User-defined gestures for elastic, deformable displays
Text entry for mobile devices using ad-hoc abbreviation
Identifying and exploring design trade-offs in human-centered design
AwToolkit: attention-aware user interface widgets
System for enhanced exploration and querying
Advanced visual analytics interfaces
Elucidate: employing information visualisation to aid pedagogy for students
An interactive exploration environment for complex process design
RepliGES and GEStory: Visual Tools for Systematizing and Consolidating Knowledge on User-Defined Gestures
Experimenting dele: a deaf-centered e-learning visual environment
Implicit Interaction Approach for Car-related Tasks On Smartphone Applications - A Demo
A human-centric AI-driven framework for exploring large and complex datasets
Back to tangibility: a post-WIMP perspective on control room design
A community based metaphor supporting EUD within communities
A gesture recognition framework for exploring museum exhibitions
Metadesigning e-government services: a case study in a local agency
Supporting interaction and co-evolution of users and systems
Towards Explainable Artificial Intelligence and Explanation User Interfaces to Open the 'Black Box' of Automated ECG Interpretation
WallShare: a multi-pointer system for portable devices
Perspective+detail: a visualization technique for vertically curved displays
Visualization techniques for circular tabletop interfaces
Panel natural, cultural & cybercultural interfaces: points of view
Embodied cooperation using mobile devices: presenting and evaluating the Sync4All application
Hierarchically animated transitions in visualizations of tree structures
Integrating body scanning solutions into virtual dressing rooms
Database schema Evolution Using EVER Diagrams
Virtual environment for the navigation of ideas and concepts in education (V.E.N.I.C.E)
First International Workshop on Visual Interfaces for Ground Truth Collection in Computer Vision Applications
Improving list revisitation with ListMaps
Collaborating in context: immersive visualisation environments
C-MOBILITY: leveraging the drivers' Situation Awareness through a mobile application
Informing Future Gesture Elicitation Studies for Interactive Applications that Use Radar Sensing
Two-level artificial-landmark scrollbars to improve revisitation in long documents
Expressiveness of the data flow and data state models in visualization systems
The Data in Your Hands: Exploring Novel Interaction Techniques and Data Visualization Approaches for Immersive Data Analytics
MCTK: a Multi-modal Conversational Troubleshooting Kit for supporting users in web applications
Visual comparison and exploration of natural history collections
DELEX: a DEep Learning Emotive eXperience: Investigating empathic HCI
Flexible Trees: Sketching Tree Layouts
Showtime: increasing viewer understanding of dynamic network visualisations
Recognition and processing of hand-drawn diagrams using syntactic and semantic analysis
Visual exploration and analysis of the italian cybersecurity framework
eXtended Reality and Passengers of the Future
Improving revisitation in long documents with two-level artificial-landmark scrollbars
Improving the performance and usability for visual menu interface on mobile computers
Examining the Presentation of Information in Augmented Reality Headsets for Situational Awareness
BrainDump: taking fluid interaction literally
Cultures of Participation in Healthcare: A Healthy Idea?
New materials = new expressive powers: smart material interfaces and arts, an interactive experience made possible thanks to smart materials
History Unwired: mobile narrative in historic cities
Exploring Sound (in)Tangibility Through Interactive Interfaces
A user-centered WWW application for macroseismic data dissemination and rapid re-use
Taking the Long View: Structured Expert Evaluation for Extended Interaction
VLMigrator: a tool for migrating legacy video lectures to multimedia learning objects
Usability of overview-supported zooming on small screens with regard to individual differences in spatial ability
Software-based adjustment of mobile autostereoscopic graphics using static parallax barriers
Information Visualization and Visual Analytics at IVU Lab
Visual and unplugged coding with smart toys
Social robots and ECAs for accessing smart environments services
Three-Point Interaction: Combining Bi-manual Direct Touch with Gaze
Dynamic Label Sampling on Fisheye Maps for Information Exploration
Mixed Reality Communication System for Procedural Tasks
sense.me : a EUD environment for social products
Teallach's Presentation Model
Data4Good: Designing for Diversity and Development
Interacting annotations in MADCOW 2.0
Proceedings of the Eight International Workshop on Cultures of Participation in the Digital Age: Differentiating and Deepening the Concept of "End User" in the Digital Age co-located with the International Conference on Advanced Visual Interfaces (AVI 2024), Arenzano, Italy, June 4, 2024
Visualizing Competing Items over Time
Designing and Integrating User Interfaces of Geographic Database Applications
Domus: a multi-user TUI game for multi-touch tables
Demonstrating vistiles: visual data exploration using mobile devices
Virtual Dumbbell Training System Using Visual Illusion
Stylus based text input using expanding CIRRIN
Towards Advanced Interfaces for Citizen Curation
Things from Another World. VR, UI and UX through Run of Mydan
More than the sum of its members: challenges for group recommender systems
Enabling interaction with single user applications through speech and gestures on a multi-user tabletop
Gql, a Declarative Graphical Query Language Based on the Functional Data Model
Towards the Right Assistance at the Right Time for Using Complex Interfaces
AVI-CH 2018: Advanced Visual Interfaces for Cultural Heritage
AWI: A Workbench for Semi-Automated Illustration Design
Children's Beliefs and Understanding of Smart Objects: An Exploratory Study
Prototyping for Investigating Affective Objects with and for Children
Visual Cues for Cultural Heritage Urban Navigation with Smart Glasses
Scope: providing awareness of multiple notifications at a glance
Kickstarting Application Development for Elastic Displays with Do-it-yourself Hardware Assembly Instructions
Spatial statistics for analyzing data in cinematic virtual reality
DeepDocument: use of a multi-layered display to provide context awareness in text editing
Road Mapping Infrastructures for Advanced Visual Interfaces Supporting Big Data Applications in Virtual Research Environments
Bridging Virtual and Reality in Mobile Augmented Reality Applications to Promote Immersive Experience
The product explorer: decision making with ease
Proceedings of the Working Conference on Advanced Visual Interfaces, AVI 2002, Trento, Italy, May 22-24, 2002
ArchMatrix: a visual interactive system for graph-based knowledge exploration in archaeology
Does (multi-)touch aid users' spatial memory and navigation in 'panning' and in 'zooming & panning' UIs?
LifeBook: A Mobile Personal Information Management System on the Cloud
Make it so: learning from sci-fi interfaces
Tiles Cards: a Card-based Design Game for Smart Objects Ecosystems
Seeing the self in the washing machine: the deep affordance of 2.0 philosophy in the household appliance domain
Virgilio: a VR-based system for database visualization
Task-sensitive user interfaces: grounding information provision within the context of the user's activity
Static vs. Dynamic Time Mapping in Radial Composite Indicator Visualization
Evaluating accuracy of perception in an adaptive stereo vision interface
A Visual Tool for Querying Geographic Databases
Proceedings of the workshop on Advanced visual interfaces 1996, Gubbio, Italy, May 27-29, 1996
Prototyping a gestural interface for selecting and buying goods in a public environment
Comparing and Exploring High-Dimensional Data with Dimensionality Reduction Algorithms and Matrix Visualizations
A flexible, declarative presentation framework for domain-specific modeling
"Wheels of web" visual user interface
Comparing cognitive effort in spatial learning of text entry keyboards and ShapeWriters
A user study on the relationship between empathy and facial-based emotion simulation in Virtual Reality
Empirical Study of Focus-Plus-Context and Aggregation Techniques for the Visualization of Streaming Data
ModeLLer - Enabling End-Users to Model Systems: a Case Study in Digital Agriculture
VISKOMMP: graph visualization meets meeting documentation
Drawing graphs with non-uniform vertices
Designing GUIs by sketch drawing and visual programming
The Input Configurator toolkit: towards high input adaptability in interactive applications
Animations 25 Years Later: New Roles and Opportunities
An infrastructure for creating graphical indicators of the learner profile by mashing up different sources
A method for the perceptual optimization of complex visualizations
Designing different features of an interactive tabletop application to support collaborative problem-solving
Extended UTAUT model to analyze the acceptance of virtual assistant's recommendations using interactive visualisations
Modelling Data Visualization Interactions: from Semiotics to Pragmatics and Back to Humans
Towards a human factors assessment questionnaire for cybersecurity incidents
Interplay between AI and HCI for UX evaluation: the SERENE case study
Probing Interactivity in Open Data for General Practice. An Evidence-Based Approach
A Design Space for Single-User Cross-Reality Applications
Supporting co-evolution of users and systems by the recognition of interaction patterns
Navigation in degree of interest trees
Designing a cross-channel information management tool for workers in enterprise task forces
Multimodal framework for mobile interaction
User Interfaces for Digital Television: a Navigator Case Study
Evaluating information visualisations
RegLine: Assisting Novices in Refining Linear Regression Models
Interactive Volumetric Stories Across Immersive Displays
Patterns of eye gaze during rapid serial visual presentation
Task oriented visual interface for debugging timing problems in hardware design
Equal-height treemaps for multivariate data
Stackables: combining tangibles for faceted browsing
Applications of dynamic hypergraph visualization
Enhancing cross-reality applications and user experiences
Impact of the Nonverbal Behavior of Virtual Audience on Users' Perception of Social Attitudes
Wearable Interfaces and Advanced Sensors to Enhance Firefighters Safety in Forest Fires
SyncDecor: communication appliances for virtual cohabitation
Designing for Meaningful Interactions and Digital Wellbeing
Shrinking window operations for expanding display space
Interactive visual tools for the planning and monitoring of power grids
Proceedings of the 2006 AVI Workshop on BEyond time and errors: novel evaluation methods for information visualization, BELIV 2006, Venice, Italy, May 23, 2006
Rapid Development of Web Applications that use Tilting Interactions in Single and Multi-Device Scenarios
A system for dynamic 3D visualisation of speech recognition paths
Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me
Context-situated visualization of biclusters to aid decisions: going beyond subspaces with parallel coordinates
Revisiting Menu Design Through the Lens of Implicit Statistical Learning
Shadow tracking on multi-touch tables
Fluid Views: a zoomable search environment
Proceedings of the 1st International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with International Conference on Advanced Visual Interfaces (AVI 2020), Online / Island of Ischia, Italy, September 29, 2020
Personalized interaction on large displays: the StreetSmart project approach
Button Selection for General GUIs Using Eye and Hand Together
An empirical study on the impact of edge bundling on user comprehension of graphs
Sounding bodies: Exploring sonification to promote physical contact
Advanced Visual Interfaces to Represent Cultural and Historical Facts and Associations in the CrossCult EU project
Combining Virtual and Augmented Reality to improve daily autonomy for people with Autism Spectrum Disorder
An Algorithm for Blob Hierarchy Layout
Instigating Imagination: Teaching Interface and Typography as Metaphor
"Don't touch the oven": motion-based touchless interaction with household appliances
Advanced interfaces for music enjoyment
Integrating human-centered artificial intelligence in programming practices to reduce teachers' workload
Tippy: Supporting the recollection of past positive moments to maintain human daily well-being
Reflections on how designers design with data
Proceedings of the 3rd International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with International Conference on Advanced Visual Interfaces (AVI) 2022, Frascati, Italy, June 06, 2022
Fishnet, a fisheye web browser with search term popouts: a comparative evaluation with overview and linear view
Paper vs. tablets: the effect of document media in co-located collaborative work
iPhone interface for wireless control of a robot
Visual workflow composition through semantic orchestration of web services
Termite: visualization techniques for assessing textual topic models
PanoramaGrid: A Graph Paper Tracing Framework for Sketching 360-degree Immersed Experiences
Qualizon graphs: space-efficient time-series visualization with qualitative abstractions
Speech Imagery BCI Training Using Game with a Purpose
Alexism: ALEXa supporting children with autISM in their oral care at home
Shakespeare's complete works as a benchmark for evaluating multiscale document navigation techniques
Magic Mirror Interface for Augmented Reality Maintenance: An Automotive Case Study
Encouraging Disengagement: Using Eye Tracking to Examine Attention with Different Levels of Juicy Design
An Interactive Game Supported by IoT Devices to Improve Visiting Experiences of Cultural Sites
Proceedings of the working conference on Advanced visual interfaces, AVI 2000, Palermo, Italy, May 23-26, 2000
Conversational Interfaces for a Smart Campus: A Case Study
On-site or Remote Working?: An Initial Solution on How COVID-19 Pandemic May Impact Augmented Reality Users
Visual Analytics and Mining over Big Data. Discussing Some Issues and Challenges, and Presenting a Few Experiences
Giving Motivation for Using Secure Credentials through User Authentication by Game
The semantics of clustering: analysis of user-generated spatializations of text documents
Integrating Computer Technology, People Technology and Application Technology: Strategies and Case Studies from Georgia Tech's Graphics, Visualization and Usability Center
"Secure settings are quick and easy!" - Motivating End-Users to Choose Secure Smart Home Configurations
Enhancing Human-AI (H-AI) Collaboration On Design Tasks Using An Interactive Text/Voice Artificial Intelligence (AI) Agent
Doing Inclusive Design: From GenderMag in the Trenches to Inclusive Mag in the Research Lab
SenseCare: Towards an Experimental Platform for Home-Based, Visualisation of Emotional States of People with Dementia
Bimanual handheld mixed reality interfaces for urban planning
Automatic construction of user interfaces for pen-based computers
Visualization of patient data at different temporal granularities on mobile devices
Programming Aspects of Views, an Open-Architecture Application Environment
SpeechToast: augmenting notifications with speech input focus
Visual Techniques for Traditional and Multimedia Layouts
Music selection using the PartyVote democratic jukebox
New directions for the design of virtual reality interfaces to e-commerce sites
NetFork: Mapping Time to Space in Network Visualization
Visualizing collaborative traces in distributed teams
Exploring the design space of interactive link curvature in network diagrams
Sticky, smelly, smoky context: experience design in the kitchen
Exploring gesture-based interaction techniques in multi-display environments with mobile phones and a multi-touch table
Movespace: on-body athletic interaction for running and cycling
Cost Effective Visualization of Research Data for Cognitive Development Using Mobile Augmented Reality
Viewing Browser Content from Extreme Angles with Partial Perspective Corrections
Achievement Unlocked: The Future of Human-AI Experiences
VQAsk: a multimodal Android GPT-based application to help blind users visualize pictures
3D attentional maps: aggregated gaze visualizations in three-dimensional virtual environments
EcoGO: Combining eco-feedback and gamification to improve the sustainability of driving style
The Impact of Gamification on Socio-technical Communities: A Case for Network Analysis
Virtual locomotion system for human-scale virtual environments
Agent warp engine: formula based shape warping for networked applications
Advanced Visual Interfaces - Proceedings of the International Workshop, AVI 1992, Rome, Italy, May 27-29, 1992
Behind-the-mask: a face-through head-mounted display
Digital Inclusion and Interaction: A Qualification Tool for Digital Immigrants
Input interactions and context component based modelisations: differences and similarities
Map-based Interfaces and Interactions
DataWave - An interactive and visual tool for creating and exploring large knowledge bases
Visual Interface Design based on User's Models
Metrics for analyzing rich session histories
TAB Sharing: A Gamified Tool for e-Participation
A Fast Multi-Scale Method for Drawing Large Graphs
Encoding Information through Spatial Relations
Categories and Completeness of Visual Programming and Direct Manipulation
CinemaGazer: a system for watching videos at very high speed
A graph-based interface to complex hypermedia structure visualization
Exploring blog archives with interactive visualization
Advanced Visual Interface for Cultural Heritage
The plot, the clutter, the sampling and its lens: occlusion measures for automatic clutter reduction
Affective geographies: toward a richer cartographic semantics for the geospatial web
First International Workshop on User Interfaces for Crowdsourcing and Human Computation