yusuke1997/dblp-id-title huggingface dataset:
Day and Assessment Training Technology Centres
Assessment of Economic Value of Assistive Technologies Through Quality-Adjusted Work-Life Years (QAWLY)
Self-Service Terminals for Older and Disabled Users: Attitudes of Key Stakeholders
MemoRec - Towards a Life-Theme-Based Reminiscence Content Recommendation System for People with Dementia
Making Graph Theory Algorithms Accessible to Blind Students
AcouSTTic: A Training Application of Acoustic Sense on Sound Table Tennis (STT)
Automatic Simplification of Spanish Text for e-Accessibility
Qanti: A Software Tool for Quick Ambiguous Non-standard Text Input
Accessible Question Types on a Touch-Screen Device: The Case of a Mobile Game App for Blind People
Effect of Vibration on Listening Sound for a Person with Hearing Loss
A Multidisciplinary Approach for the Designing and Realization of Customized High Performance Prostheses by Continuous Fiber Additive Manufacturing
The iPad Helping Preschool Children with Disabilities in Inclusive Classrooms
Access by Blind Students and Professionals to Mainstream Math and Science
Games for Wireless Cubes in Cognitive Enhancement Therapy
A Study of an Intention Communication Assisting System Using Eye Movement
Automatic Live Monitoring of Communication Quality for Normal-Hearing and Hearing-Impaired Listeners
Microelectrical Mechanical Systems Actuator Array for Tactile Communication
Easy-to-Web Search for People with Learning Disabilities as Part of an Integrated Concept of Cognitive Web Accessibility
Karaton: An Example of AI Integration Within a Literacy App
Real-Time Walk Light Detection with a Mobile Phone
Indoor Navigation Assistance for Visually Impaired People via Dynamic SLAM and Panoptic Segmentation with an RGB-D Sensor
Facial and Head Movements of a Sign Interpreter and Their Application to Japanese Sign Animation
Development of Multimodal Textbooks with Invisible 2-Dimensional Codes for Students with Print Disabilities
SWIFT: A Short Word Solution for Fast Typing
Screen Reader for Windows Based on Speech Output
ECDL ® PD - Using a Well Known Standard to Lift Barriers on the Labour Market
Expiry-Date Recognition System Using Combination of Deep Neural Networks for Visually Impaired
Auditory Sensation Aided Image Perception: Integration of Somesthetic Sense of Fingertip Position
First Attempt to an Easy-to-Read Adaptation of Repetitions in Captions
Identification of Acoustic Factors for Perception of Crossability Common to Blind and Sighted Pedestrians
A Computer Game Designed for All
ATIM: Automated Generation of Interactive, Audio-Tactile Indoor Maps by Means of a Digital Pen
Computer Neuropsychological Training in Mentally Retarded Children
Dynamic Displays: The Changing Face of Augmentative Communication
New Environment for Visually Disabled Students to Access Scientific Information by Combining Speech Interface and Tactile Graphics
Introduction of Compensatory Technology in Vocational Rehabilitation: A Practice Study About the Value of Technology and the Values that Shape These Practices
Visual Shoreline Detection for Blind and Partially Sighted People
The Development of a Music Presentation System by Two Vibrators
Mobile Vision as Assistive Technology for the Blind: An Experimental Study
Bridging the Information Gap between IST and SEN - A Practical Approach on European Level
Listening First: Egocentric Textual Descriptions of Indoor Spaces for People with Blindness
Acquiring Surrounding Visual Information Without Actively Taking Photos for People with Visual Impairment
An Alternative Chinese Keyboard Layout Design for Single-Digit Typists
Indoor Localization Using Computer Vision and Visual-Inertial Odometry
Usability of Virtual Reality Vocational Skills Training System for Students with Intellectual Disabilities
Methodological Considerations for Involving SpLD Practitioners and Specialists in Designing Interactive Learning Systems
MarkerMouse: Mouse Cursor Control Using a Head-Mounted Marker
Obstacle Detection and Avoidance for the Visually Impaired in Indoors Environments Using Google's Project Tango Device
Results of a Workshop Series on Ambient Assisted Living
Developing a Voice User Interface with Improved Usability for People with Dysarthria
Unskilled Finger Key Pressing and Brain Coherence
Flexibility in Virtual Environments - A Fully Adjustable Virtual Classroom
Perspectives and Possibilities for the Automated Processing of Scientific Texts for Blind and Visually Impaired People
Spoken Mathematics Using Prosody, Earcons and Spearcons
Computer Control by Tracking Head Movements for the Disabled
Reordering Symbols: A Step Towards a Symbol to Arabic Text Translator
Accessing Internet Courses by Eye Movement and Head Movement
Automatic Creation of User Profiles for Achieving Personal Web Accessibility
Results from Using Automatic Speech Recognition in Cleft Speech Therapy with Children
A Talking Word Processor and Web Browser
Adaptive User Interfaces for People with Cognitive Disabilities within the Easy Reading Framework
Requirements for a Method of Software Accessibility Conformity Assessment
A Game-Based Intervention for Improving the Communication Skills of Autistic Children in Pakistan
FB-Finger: Development of a Novel Electric Travel Aid with a Unique Haptic Interface
Effective Application of Paro: Seal Type Robots for Disabled People in According to Ideas of Occupational Therapists
People with Disabilities: Quality of Web Accessibility
Long-Time Effect from Deprived Communication, Information and Orientation/Mobility in Individuals with Acquired Dual Impairment and the Need for ICT-Aids
Computer and Inclusive Education - Introduction to the Special Thematic Session
Inclusion of Accessibility Requirements in the Design of Electronic Guides for Museums
Browsing Web Based Documents Through an Alternative Tree Interface: The WebTree Browser
Toward Touching a Landscape in a Picture: Investigation of Groping Strategy about Tactile Images and Image Simplification Method
Perception of Environmental Sound by Young Deaf and Hard-of-Hearing People: Listening at Different Noise Levels
Tracking Individual Assistive Technology Interventions and Measuring Their Outcomes
An OpenStreetMap Editing Interface for Visually Impaired Users Based on Geo-semantic Information
RISE eBooks: Leveraging Off-the-Shelf Software Components in Support of Deaf Literacy
SAMi: An Accessible Web Application Solution for Video Search for People with Intellectual Disabilities
Communications and Information Technology for Persons with Disabilities - The Canadian National Strategy as an Example
AbleProfessionals: A Recruiting and Accommodation Service for Atlanta Employers
A Flexible Software Architecture Concept for the Creation of Accessible PDF Documents
The Development and Application of the Assistive Devices Application System for Clients with Disabilities
Architecture for Personal Web Accessibility
The Concept of a Full Screen Tactile Display (FSTD) Driven by Electrochemical Reactions
Walking Aid Identification Using Wearables
Innovative Methods for Accessing Mathematics by Visually Impaired Users
Developing a TriAccess Reading Environment
AccessibleMap - Web-Based City Maps for Blind and Visually Impaired
Digital Video Games for Older Adults with Cognitive Impairment
How Accessible Are Web Information Resources for Students with Disabilities?
Multimodal Control Centre for Handicapped People
The Correlation Among the Intelligence, Visual-Motor Skills and Virtual Reality Operation Performance of Students with Intellectual Disabilities
A New Approach in Designing Low Vision Aids (LVA)
Musicking Tangibles for Empowerment
Automatic Image Processing in Developmental Testing of Visual-Motor Integration
Tactile Identification of Embossed Raised Lines and Raised Squares with Variable Dot Elevation by Persons Who Are Blind
Replacement of the Standard Computer Keyboard and Mouse by Eye Blinks
Many Ways to ECDL
Ageism and Sexism Amongst Young Technicians and Older People in China
Assessment Test Framework for Collecting and Evaluating Fall-Related Data Using Mobile Devices
Accessibility of Mobile Card Games
Tactris: Inclusive Falling Block Puzzle Game with Audio-Tactile Effects for Visually Impaired People
Computer-Aided Instruction with Blind Persons on an Audio-Tactile Basis
Investigating the Usability of Voice Assistant-Based CBT for Age-Related Depression
An Experiment Using Personalised Multimedia Interfaces for Speech Therapy
Using Biometrics to Support Affective eLearning for Users with Special Needs
Alt4Blind: A User Interface to Simplify Charts Alt-Text Creation
Screen Reader/2 - Programmed Access to the GUI
A New Architecture Conception for a Two-Dimensional Tactile Display
Radio Computer Communications Network for DisABLED People
Usability Study of Tactile and Voice Interaction Modes by People with Disabilities for Home Automation Controls
Multimodal Sequential Modeling and Recognition of Human Activities
Czech Sign Language - Czech Dictionary and Thesaurus On-Line
Guiding Support for 'Way-Finding' in Unknown Buildings: Design and Evaluation
BAIM-Information for People with Reduced Mobility in the Field of Public Transport
Accessible Interfaces to Empower the User
Dealing with Changes in Supporting Students with Disabilities in Higher Education
Communication Device for People with Cerebral Palsy Assisted with Head Movements
Cognitive Disabilities and Accessibility - Pushing the Boundaries of Inclusion Using Digital Technologies and Accessible eLearning Environments - Introduction to the Special Thematic Session
The TiM Project: Overview of Results
Dots and Letters: Accessible Braille-Based Text Input for Visually Impaired People on Mobile Touchscreen Devices
Tactile Captions: Augmenting Visual Captions
Feature Selection Optimisation in an Automated Diagnostic Cancellation Task
On the Use of a Simulation Framework for Studying Accessibility Challenges Faced by People with Disabilities in Indoor Environments
Mobile Health and Mobile Rehabilitation for People with Disabilities: Current State, Challenges and Opportunities - Introduction to the Special Thematic Session
Insights into Internet Privacy for Visually Impaired and Blind People
Improving the Re-digitisation Process by Using Software with Automatic Metadata Detection
New Concepts of PC Interaction for Blind Users Based on Braille Displays with ATC Technology (Active Tactile Control)
Development of an ICT-Based Dementia Care Mapping (DCM) Support System
Auditory Emotional Access to Visual Information
The Effect of Assistive Technology on Educational Costs: Two Case Studies
A Support System for Teaching Practical Skills to Students with Hearing Impairment - SynchroniZed TAbletop Projection System: SZTAP
Designing an Interactive Tactile Relief of the Meissen Table Fountain
Towards Generalised Accessibility of Computer Games Introduction to the Special Thematic Session
Sign Language Interpreter Module: Accessible Video Retrieval with Subtitles
Step Length Estimation for Blind Walkers
New Real-Time Closed-Captioning System for Japanese Broadcast News Programs
NAVCOM - WLAN Communication between Public Transport Vehicles and Smart Phones to Support Visually Impaired and Blind People
Technology Evaluation for Improving Independence with Activities of Daily Living
Evaluating the Users' Satisfaction Using Inclusive Initiatives in Two Different Environments: The University and a Research Conference
An Accessible Video Surveillance System for ALS People
math2braille: Opening Access to Mathematics
An Intelligent Information System For Blind People - AI Technology and Philosophical Aspects
"Planet School": Blended Learning for Inclusive Classrooms
Data Entry in Application-Independent Voice Interfaces
Sharing Real-World Accessibility Conditions Using a Smartphone Application by a Volunteer Group
Deaf and Hearing Students' Eye Gaze Collaboration
Semi Automatic Generator of Tactile Video Games for Visually Impaired Children
Assisting an Adolescent with Cerebral Palsy to Entry Text by Using the Chorded Keyboard
Generating DAISY Books from OpenOffice.org
Computers Helping People with Special Needs - 17th International Conference, ICCHP 2020, Lecco, Italy, September 9-11, 2020, Proceedings, Part II
Tutor Project: An Intelligent Tutoring System to Improve Cognitive Disabled People Integration
Accessible Navigation of Rich Media: Exposing Structure, Content and Controls in the Mobile User Interface
Haptic Models of Arrays Through 3D Printing for Computer Science Education
User-Centered Interface Design for Disabled and Elderly People: First Experiences with Designing a Patient Communication System (PACOSY)
Experiments with a Public Transit Assistant for Blind Passengers
A Strategic Approach to Document Accessibility: Integrating PDF/UA into Your Electronic Content
ECDL bf: Equal Opportunities Through Equal Access to an ECDL E-Learning Solution
People with Disabilities: Assistive Homes and Environments
APL: Audio Programming Language for Blind Learners
Gamification for Low-Literates: Findings on Motivation, User Experience, and Study Design
Using Iconicity to Evaluate Symbol Use
Reproduction of Tactile Paintings for Visual Impairments Utilized Three-Dimensional Modeling System and the Effect of Difference in the Painting Size on Tactile Perception
Making Mainstreaming Videogames More Accessible: A Pilot Study Applied to Buzz! TM Junior Monster Rumble for PlayStation
Listener-Controlled Dynamic Navigation of VoiceXML Documents
Mobile Gamebook for Visually Impaired People
IRCS - Infra Red Code System: Access to Infra Red Codes for Ambient and Assisted Living
Augmented Reality Training Application for Cleaning Activities: Empowering People with Special Needs for the Il Seme Social Cooperative
Studying and Academic Mobility - IT Support for Students with Disabilities: Introduction to the Special Thematic Session
Rethinking Alt Text to Improve Its Effectiveness
Automatic Synthesis of Training Data for Sign Language Recognition Using HMM
Evaluating the Length of Virtual Horizontal Bar Chart Columns Augmented with Wrench and Sound Feedback
The FeelMouse: Making Computer Screens Feelable
Generating Image Descriptions for SmartArts
Mobile Phone Based User Interface Concept for Health Data Acquisition at Home
Comparison of Two Methods to Control the Mouse Using a Keypad
An Augmented Reality Game for Helping Elderly to Perform Physical Exercises at Home
Fingertip Guiding Manipulator: Haptic Graphic Display for Mental Image Creation
EchoVis: Training Echolocation Using Binaural Recordings - Initial Benchmark Results
RGB-D Video Monitoring System to Assess the Dementia Disease State Based on Recurrent Neural Networks with Parametric Bias Action Recognition and DAFS Index Evaluation
Sound of Vision - 3D Scene Reconstruction from Stereo Vision in an Electronic Travel Aid for the Visually Impaired
Accessible Authoring Tool for DAISY Ranging from Mathematics to Others
Creating Sign Language Web Pages
Edutactile - A Tool for Rapid Generation of Accurate Guideline-Compliant Tactile Graphics for Science and Mathematics
Audible Mapper & ShadowRine: Development of Map Editor Using only Sound in Accessible Game for Blind Users, and Accessible Action RPG for Visually Impaired Gamers
Keyboard Adaptations for Children with Cerebral Palsy
Extended Reality for Special Educational Needs: From the Design Process to Real Products Through 3D Printing
Towards an Ontology-Based Decision Support System to Support Car-Reconfiguration for Novice Wheelchair Users
Criteria of Barrier-Free Websites for the Vocational Participation of People with Cognitive Disabilities. An Expert Survey Within the Project "Online-Dabei"
Game Accessibility Guidelines and WCAG 2.0 - A Gap Analysis
A Mobile Diary App to Support Rehabilitation at Home for Elderly with COPD: A Preliminary Feasibility Study
Reaching to Sound Accuracy in the Peri-personal Space of Blind and Sighted Humans
Proposal of "micro: bit PC" Powered by Numeric Key Programming for both Visually Impaired and Sighted Elementary School Students
Combination of Map-Supported Particle Filters with Activity Recognition for Blind Navigation
Literacy Toy for Enhancement Phonological Awareness: A Longitudinal Study
Heuristic Evaluation of a Mobile Telecare System for Older Adults
Sign Language Computer-Aided Education: Exploiting GSL Resources and Technologies for Web Deaf Communication
Access to Mathematics by Blind Students - Introduction to the Special Thematic Session
Making Digital Maps Accessible Using Vibrations
Community Engagement Strategies for Crowdsourcing Accessibility Information - Paper, Wheelmap-Tags and Mapillary-Walks
Gaze Based Magnification to Assist Visually Impaired Persons
Mobile-Type Remote Captioning System for Deaf or Hard-of-Hearing People and the Experience of Remote Supports after the Great East Japan Earthquake
E-Learning for Secondary School Teachers: Inclusive Science and Math Instruction for Students with Disabilities
Ageism in Design: Accessibility Without User Experience?
Hackability: A Methodology to Encourage the Development of DIY Assistive Devices
Open Accessibility Data Interlinking
Access to Mathematics and Science
A Route Planner Interpretation Service for Hard of Hearing People
Can All Young Disabled Children Play at the Computer?
IMPACT: An Example of Information, Awareness, and Legislation, Leading toward a More Accessible Workplace
Access Toolkit for Education
Validity and Semantics - Two Essential Parts of a Backbone for an Automated PDF/UA Compliance Check for PDF Documents
Zoning-Based Gesture Recognition to Enable a Mobile Lorm Trainer
Soft Keyboard for the Disabled
A Proposal of an Evaluation Framework for Writing Assistance Systems: Application to VITIPI
Reading Multimedia Documents
Enabling Real-Time 3D Display of Lifelike Fingerspelling in a Web App
Development of a Mobile Tourist Information System for People with Functional Limitations: User Behaviour Concept and Specification of Content Requirements
Accessibility for the Blind on an Open-Source Mobile Platform - MObile Slate Talker (MOST) for Android
Developing Tactile Graphic Output Functions Necessitated in the Performance of Research Using Statistical Methods by Blind Persons
Introduction to the Special Thematic Session: Human-Computer Interaction and Usability for Elderly (HCI4AGING)
Simple Browser Construction Toolkit
A New Cell Phone Remote Control for People with Visual Impairment
Sign 2.0: ICT for Sign Language Users: Information Sharing, Interoperability, User-Centered Design and Collaboration - Introduction to the Special Thematic Session
Meeting Support System for the Person with Hearing Impairment Using Tablet Devices and Speech Recognition
Intelligent Model for Rating Cognitive Capability for Computer Access of People with Disabilities
Sonic Interactions - Towards Accessible Digital Music-Making
Helping People with Visual Impairments Gain Access to Graphical Information Through Natural Language: The iGraph System
KISS - Keep It Short and Simple?
Cloud Computing in European Schools - The Impact on Inclusive Education
A Social Approach to Accessible Social Networking Using the CAT Model
Visually Impaired Persons Using Microsoft PowerPoint Presentations
Developing an Augmentative Mobile Communication System
Use of DUCK Keyboard for a Daily Use
Virtual Learning Environments: Another Barrier to Blended and E-Learning
A Comparison of Audio-Tactile Exploration Methods to Discover the Tapestry of the Apocalypse
Computer Access for Persons with Spinal Cord Injury
IT-Certificates to Foster the Vocational Integration of People with Disabilities: ECDL ® PD - Introduction to the Special Thematic Session
Creating Personas with Disabilities
Road Information Collection and Sharing System Based on Social Framework
Development of Robot System for Elderly Who Live Alone
Suitable Camera and Rotation Navigation for People with Visual Impairment on Looking for Something Using Object Detection Technique
From Research to Business Improving the Take Up of Results of Research Projects
Expression Rules of Directed Graphs for Non-visual Communication
Usage Situation Changes of Touchscreen Computers in Japanese Visually Impaired People: Questionnaire Surveys in 2011-2013
Enhancing the Accessibility of Mathematics for Blind People: The AudioMath Project
Development and Use of a Speech Recognition System For Physically Handicapped Users
Development of the System to Teach the Bedsore Prevention Method for Wheelchair Users
Exploring the Role of Time and Errors in Real-Life Usability for Older People and ICT
A Framework to Support Development of Learning Applications for Disabled Children
Accessibility Features on BNP Paribas Fortis ATMs
A New Gesture Control for Zooming on Tablets and Smartphones for Visually Impaired People
Accessibility of Educational Software: From Evaluation to Design Guidelines
Caption User Interface Accessibility in WebRTC
Towards a Geographic Information System Facilitating Navigation of Visually Impaired Users
Readability of Punctuation in Automatic Subtitles
Adapting Presentation and Interaction with XML Documents to User Preferences
"BlindMath" a New Scientific Editor for Blind Students
EMU - A European Multilingual Text Prediction Software
Personalized Smart Environments to Increase Inclusion of People with Down's Syndrome - Results of the Requirement Analysis
A Proposal of Effective Motion Learning Method Using Sensory Feedback for Walk-disabled People
Designing an AutoMouse to Promote Computer Accessibility for People with Severe Physical Impairments
Providing Help for Visually Impaired People's Navigation in an Urban Environment Using GPS
The Mobile Travel Assistance System NAMO with Way-Finding Support in Public Transport Environments
A Uniform Control Interface for Various Electronic Aids
A Virtual Signer to Interpret SignWriting
Br'Eye: An Android Mobile Application to Teach Arabic and French Braille Alphabets to Blind Children in Tunisia
Assessing B.A.Bar Device as a Tool for Supporting Labour Integration of a Severely Affected Person with Autism Who Carries Out Classifying Tasks
Development of a Broadcast Sound Receiver for Elderly Persons
OLDES: Designing a Low-Cost, Easy-to-Use e-Care System Together with the Stakeholders
Text Entry System Based on a Minimal Scan Matrix for Severely Physically Handicapped People
The iPad as a Mobile Learning Tool for Post-secondary Students with Disabilities
People with Disabilities: Accessible Content Processing
An Assistive Vision System for the Blind That Helps Find Lost Things
Translating Floor Plans into Directions
Accessible Interface Design: Adaptive Multimedia Information System (AMIS)
Using Robots in Education and Therapy Sessions for Children with Disabilities: Guidelines for Teachers and Rehabilitation Professionals
Assessment of Universal Design Principles for Analyzing Computer Games' Accessibility
HapticRein: Design and Development of an Interactive Haptic Rein for a Guidance Robot
Expiration Date Recognition System Using Spatial Transformer Network for Visually Impaired
Effects of Icon Concreteness and Complexity on Semantic Transparency: Younger vs. Older Users
Mathematics for Blind People: Introduction to the Special Thematic Session
Designing an OffScreen Model for a GUI
Accessibility of Block-Based Introductory Programming Languages and a Tangible Programming Tool Prototype
Displaying Laterally Moving Tactile Information
Multimedia Authoring Systems For Constructing Education Packages For Special Needs Education
The Effects of Teaching Mathematics to Students with Disabilities Using Multimedia Computer-Assisted Instruction Coupled with ARCS Model
Accessing Music Notation Through Touch and Speech
Study on Automated Audio Descriptions Overlapping Live Television Commentary
A Randomized, Placebo-Controlled Study of the Efficacy of Cognitive Intervention on Elderly People and on Patient's with Alzheimer's Disease
An Augmented Reality Audio Device Helping Blind People Navigation
Learning Support System Based on Note-Taking Method for People with Acquired Visual Disabilities
Distance Learning of Graphically Intensive Material for Visually Impaired Students
The Use of Current Content Management Systems for Accessibility