yusuke1997/dblp-id-title huggingface dataset:
Implementation of Applications in an Ambient Intelligence Environment: A Structured Approach
Pardon? An Overview of the Current State and Requirements of Voice User Interfaces for Blind and Visually Impaired Users
WebTrax: Visualizing Non-visual Web Interactions
Guidelines for Inclusive Avatars and Agents: How Persons with Visual Impairments Detect and Recognize Others and Their Activities
Web Accessible and Mobile: The Relationship between Mobile Web Best Practices and Web Content Accessibility Guidelines
Towards a Universal Maths Conversion Library
ECDL-PD: International Co-operation to Keep the Syllabus and MQTB Open for Everybody
New Production and Delivery System for Pupils with Disabilities in Austria as Chance for Higher Quality Output
Accessibility for e-Learning Environments
Making Arithmetic Accessible
"Let's Play Catch Together": Full-Body Interaction to Encourage Collaboration Among Hearing-Impaired Children
Survey for People with Visual Impairment or Hearing Loss on Using Museums in Japan
Walking Support Using Compact Terminals with Infrared Audio Communication
An Off-Screen Model for Tactile Graphical User Interfaces
A Model-Based Framework for the Selection of Mechatronic Components of Wearable Robots: Preliminary Design of an Active Ankle-Foot Prosthesis
People with Disabilities: Automatic and Manual Evaluation of Web Sites
The Design of Spoken Music Web Browser for Teaching Learning-Disabled Children: A Chevé System Approach to Music Notation
User Interface Design of Sound Tactile
Communication Styles as Challenges for Participatory Design Process Facilitators Working with Young People with Additional Needs in a Residential Care Setting - A Conversation Analysis
A Critical Review of Eight Years of Research on Technologies for Disabled and Older People
Complexity versus Page Hierarchy of a GUI for Elderly Homecare Applications
Assistive Augmented Reality for Adults on the Autism Spectrum with Intellectual Disability
Creating Innovative Partnerships with Users in Developing Assistive Technology
Using Expert System to Assist Mouse Proficiency Assessment
Augmented Reality for People with Visual Impairments: Designing and Creating Audio-Tactile Content from Existing Objects
Designing New Technology Based Services to Support Visually Impaired Computer Workers (VICWs)
User Testing of Google Reader and RIA Complexity - A Warning
Extended Scaffolding by Remote Collaborative Interaction to Support People with Dementia in Independent Living - A User Study
ABA's Virtual Library Services for Blind and Visually Impaired People
Computers Helping People with Special Needs - 14th International Conference, ICCHP 2014, Paris, France, July 9-11, 2014, Proceedings, Part I
SIMON: Integration of ICT Solutions for Mobility and Parking
A Tool to Improve Visual Attention and the Acquisition of Meaning for Low-Functioning People
Accessibility of Dynamic Adaptive Web TV Applications
The Amodal Communication System Through an Extended Directional Input
Internet Chat System for the Deaf-Blind Using Doubled Braille Display - DB4DB
LiveDescribe Web Redefining What and How Entertainment Content Can Be Accessible to Blind and Low Vision Audiences
CAPKOM - Innovative Graphical User Interface Supporting People with Cognitive Disabilities
ODL: Inclusive - Improving Inclusive Teaching through Online Training
It's Time to Make eTourism Accessible
A Wizard of Oz Interface with Qtrobot for Facilitating the Handwriting Learning in Children with Dysgraphia and Its Usability Evaluation
Leadership and Technology Management (LTM) - The Strategic Management of Technology in a Consumer-Driven Environment
EASTIN: A Trans-national Information Network on Assistive Technologies
Virtual and Augmented Reality Platform for Cognitive Tele-Rehabilitation Based System
MP3 Players and Audio Games: An Alternative to Portable Video Games Console for Visually Impaired Players
How to Overcome Dissemination Challenges for Technical Solutions for Participation: A Journey from Research Prototypes to User-Centric Software
Expert Study: Design and Use of Textures for Tactile Indoor Maps with Varying Elevation Levels
LIPPS - A Virtual Teacher for Speechreading Based on a Dialog-Controlled Talking-Head
Cognitive Analysis of Equation Reading: Application to the Development of the Math Genie
Investigation on Effect of Prosody in Finger Braille
Mental Models of Blind Users in the Windows Environment
Body-Braille System for Disabled People
Bilingual Sign Language Dictionary
Dubbing of Videos for Deaf People - A Sign Language Approach
Universal Usability Issues of Textual Information Structures, Commands, and Languages of Native Visually Challenged Users: An Inclusive Design Framework
Use of Assistive Technology in Workplaces of Employees with Physical and Cognitive Disabilities
Open Sesame! Use of Headphones at Work Considering Social Acceptance
An Acoustic Framework for Detecting Fatigue in Speech Based Human-Computer-Interaction
Underestimated Cerebral Visual Impairment Requires Innovative Thinking When Using AT
An AAC Application for Generating Japanese Response Phrases Using GPT-4
Computers Helping People with Special Needs - 17th International Conference, ICCHP 2020, Lecco, Italy, September 9-11, 2020, Proceedings, Part I
A User-Orientation Evaluation Framework: Assessing Accessibility Throughout the User Experience Lifecycle
User Evaluation of Technology Enhanced Interaction Framework
The Proof of Concept of a Shadow Robotic System for Independent Living at Home
Eye as an Actuator
Web Accessibility through Adaptation
Three-Dimensional Models of Earth for Tactile Learning
Development of a Location and Situation Based Augmentative and Alternative Communication Service
Utilization of Limb Orientations for a Home-Based Immersive Virtual Reality Rehabilitation System to Treat Phantom Limb Pain
Can We Unify Perception and Localization in Assisted Navigation? An Indoor Semantic Visual Positioning System for Visually Impaired People
Advancing Mobility for the Visually Impaired: A Virtual Sound-Based Navigation Simulator Interface
A Mobile App Supporting Exercise Adherence for People with Parkinson's Disease
A Multi-site Collaborative Sampling for Web Accessibility Evaluation
Haptic Device System for Upper Limb Motor Function and Cognitive Function Rehabilitation
Towards a Methodology for Curriculum Development within an Accessible Virtual Campus
The EnrichMe Project - A Robotic Solution for Independence and Active Aging of Elderly People with MCI
Touching Geometry for Blind Pupils
Language Accessibility for the Deaf and Hard-of-Hearing - Introduction to the Special Thematic Session
Electromagnetic Microactuator-Array Based Virtual Tactile Display
Planning of Inclusive and Accessible Events
HERMOPHILOS: A Web-Based Information System for the Workflow Management and Delivery of Accessible eTextbooks
ODILIA - A Mobility Concept for the Visually Impaired
Design of a Haptic Direction Indicator for Visually Impaired People in Emergency Situations
A Novel Approach for Translating English Statements to American Sign Language Gloss
Accessibility in the Software Engineering (SE) Process and in Integrated Development Environments (IDEs): A Systematic Literature Review
Authoring Software in Special Education
Designing User Interfaces for Social Media Driven Digital Preservation and Information Retrieval
Towards an Open Authoring Tool for Accessible Slide Presentations
Makeup Support System for Visually Impaired Persons: Overview of System Functions
Evaluational Study: Training with Animated Pedagogical Agents
M-Learning Accessibility Design: A Case Study
Computers Helping People with Special Needs - 19th International Conference, ICCHP 2024, Linz, Austria, July 8-12, 2024, Proceedings, Part II
A New Audio Testing System for the Newly Blind and the Learning Disabled to Take the National Center Test for University Admissions
Teaching Support Software for Hearing Impaired Students Who Study Computer Operation - SynchroniZed Key Points Indication Tool: SZKIT
Multimodal Attention Stimulator
A First Look into MOOCs Accessibility - The Case of Coursera
imergo: Supporting Accessibility and Web Standards to Meet the Needs of the Industry via Process-Oriented Software Tools
Layout Analysis of PDF Documents by Two-Dimensional Grammars for the Production of Accessible Textbooks
Handheld "App" Offering Visual Support to Students with Autism Spectrum Disorders (ASDs)
Tactile Graphics and Models for Blind People and Recognition of Shapes by Touch - Introduction to the Special Thematic Session
Implementing Web Accessibility: The MIPAW Approach
The Possibilities of Kinect as an Access Device for People with Cerebral Palsy - A Preliminary Study
Technical Assistance for Motor- and Multiple Disabled Children - Some Long Term Experiences
The Development of a Universal Design Tactile Graphics Production System BPLOT2
Using Triaxial Acceleration Sensors as Input Devices for Disabled Persons
Towards the Convergence of Web 2.0 and Semantic Web for E-Inclusion
Assessing WCAG 2.0 Conformance in Practice
Home-Use Upper Limb Rehabilitation Device for Cervical Spinal Cord Injured Patients
Dyslexia: Study of Compensatory Software Which Aids the Mathematical Learning Process of Dyslexic Students at Secondary School and University
Computers Helping People with Special Needs - 18th International Conference, ICCHP-AAATE 2022, Lecco, Italy, July 11-15, 2022, Proceedings, Part I
Environmental Robotics for Educational Revival in Hospital Classrooms
Early Stimulation with Tactile Devices of Visually Impaired Children
University of Illinois Tools and Techniques for Functional Web Accessibility
Dynamically Generated Scalable Vector Graphics (SVG) for Barrier-Free Web-Applications
Inclusion by Accessible Social Media - Introduction to the Special Thematic Session
CYNTHIA: An HTML Browser for Visually Handicapped People
The Application of Computer-Based Chinese Handwriting Assessment System to Children with Dysgraphia
The Influence of Age and Device Orientation on the Performance of Touch Gestures
Intelligent Tutoring Math Platform Accessible for Visually Impaired People
Eye, Me and the Environment
Optical Braille Recognition
Assistive Technologies as Effective Mediators in Interpersonal Social Interactions for Persons with Visual Disability
EasyVoice: Breaking Barriers for People with Voice Disabilities
Extraction of Displayed Objects Corresponding to Demonstrative Words for Use in Remote Transcription
Support Technique for Real-Time Captionist to Use Speech Recognition Software
National Information and Communication Technology Policies
Computer Utilization for Speaking Re-Education
KrNet: A Kinetic Real-Time Convolutional Neural Network for Navigational Assistance
English "Oblique" Listening System - Rapid Listening System for the Blind and Visually Impaired, and Its Evaluation
Managing and Monitoring Web Site Accessibility
Can a Web Accessibility Checker Be Enhanced by the Use of AI?
The Evaluations of Deletion-Based Method and Mixing-Based Method for Audio CAPTCHAs
Accessibility through Standard Low Cost Pointing Devices
Choosing Methods for Prototype Testing of Inclusive Computer Games
Linking Instruments and Documenting Decisions in Service Delivery Guided by an ICF-Based Tool for Assistive Technology Selection
TL a Language to Create Games for Visually Impaired Children
Adaptive Reading: A Design of Reading Browser with Dynamic Alternative Text Multimedia Dictionaries for the Text Reading Difficulty Readers
Hapto-acoustic Scene Representation
Improving Quality of Life and Well-Being for Children and the Elderly through Vibroacoustic Sound Therapy
European Co-operation Activities Promoting Design for All in Information Society Technologies: Introduction to the Special Thematic Session
Usability of Educational Software for Visual Impairment: A Question of Viewpoint
Correcting "Last Mile" Errors - Quality Assurance of PDF/UA Documents without Being a Developer
Support Center for Visually Impaired Students
Web Access: Education on Accessible Web Design
Online Shopping Involving Consumers with Visual Impairments - A Qualitative Study
In-Folio: An Open Source Portfolio for Students with Learning Disabilities
Tactison: A Multimedia Learning Tool for Blind Children
Taking Assistive Technology to the Highest Degree
Task Complexity and User Model Attributes - An Analysis of User Model Attributes for Elderly Drivers
Engaging with My Health: Information Required to Support the Mixed-Use of Passive and Active Assistive Technology Devices for Mobility
STS on Accessible and Inclusive Digital Publishing - Introduction to the Special Thematic Session
Modified Stave Notation - An Approach to Making Stave Notation More Accessible to Users Who Are Partially Sighted
An Examination about Walking Posture on Gait Training System for Computer-Aided Rehabilitation
Easy-to-Use Social Network Service
A Tongue Based Control for Disabled People
Assistive Technology in US Higher Education: The University of Wisconsin-Whitewater Experience
Towards Cross Assessment of Physical and Digital Accessibility
Training with a Mobile FES-cycling System: A Case Study with a Spinal Cord Injured Pilot to Investigate Performances Optimization
Biblus - A Digital Library to Support Integration of Visually Impaired in Mainstream Education
Towards a Deep Learning Based ASR System for Users with Dysarthria
Camassia: Monocular Interactive Mobile Way Sonification
Graphic Editor for Visually Impaired Users
Usability for All: Towards Improving the E-Learning Experience for Visually Impaired Users
Accessibility of MOOCs
A Real-Time Voice Controlled Human Computer Interface to Help Persons with Motor Disability
Certification in the Field of eAccessibility and eInclusion - Focusing on Certification Aspects Regarding Web Accessibility
Exploiting a Graphical Braille Display for Art Masterpieces
Evaluating Accessibility of Public Information Kiosks
Preferences of People with Disabilities to Improve Information Presentation and Information Retrieval Inside Internet Services - Results of a User Study
Development of Tactile Graphics Production Software for Three-Dimensional Projections
Design and Use of Pseudo-electronic Whiteboard for Low-Vision Education
Internet and Accessible Entertainment
Joint Study Programme on Accessible Web Design
Development of Smart-Phone Interfaces for Tongue Controlled Assistive Devices
Developing Rehabilitation Robots for the Brain Injured
Is Web-Based Computer-Aided Translation (CAT) Software Usable for Blind Translators?
Serious and Fun Games - Introduction to the Special Thematic Session
We Are All Blind: Cognetics and the Designing of Interfaces for Accessibility: Introduction to the Special Thematic Session
The Use and Impact of an Assistance System for Supporting Participation in Employment for Individuals with Cognitive Disabilities
Artificial Intelligence, Accessible and Assistive Technologies - Introduction to the Special Thematic Session
Technology Usage for Dependant People: Towards the Right Balance between User Needs and Technology
Acce-Play: Accessibility in Cinemas
fortec's Efforts to Support Mainstream Education Through Research and Technology Development
Addressing Privacy Concerns in Depth Sensors
Mobility Impaired Pedestrians Are Not Cars: Requirements for the Annotation of Geographical Data
The Intention of Professionals to Use Extended Reality to Train Vocational Skills for Persons with Intellectual Disabilities
Towards Automatically Generated Tactile Detail Maps by 3D Printers for Blind Persons
Smart Glasses for the Visually Impaired People
Development and Evaluation of Navigation System with Voice and Vibration Output Specialized for Persons with Higher Brain Dysfunction
Mobile Computing in Medicine: Designing Mobile Questionnaires for Elderly and Partially Sighted People
Using XML as a Reading Enabler for Visually Impaired Persons
Viable Haptic UML for Blind People
Braille to Text Translation for Hungarian
Using Mind Mapping Software to Initiate Writing and Organizing Ideas for Students with SLD and ADHD
Accessing Google Docs via Screen Reader
Usage of IT and Electronic Devices, and Its Structure, for Community-Dwelling Elderly
Auditory Extension of User Interfaces
Detection of Input-Difficult Words by Automatic Speech Recognition for PC Captioning
Designing an Inclusive and Accessible Mathematical Learning Environment Based on a Theorem Prover
Remote Working: A Way to Foster Greater Inclusion and Accessibility?
Accessibility of a Social Network Game
Multi-modal Mathematics: Conveying Math Using Synthetic Speech and Speech Recognition
An Investigation on Acceptance of Ubiquitous Devices for the Elderly in a Geriatric Hospital Environment: Using the Example of Person Tracking
Multimedia MathReader for Daisy Books
A Multimedia Based Software for Non-Japanese to Learn Japanese Sign Language
A Unified Semantic Framework for Detailed Description of Assistive Technologies Based on the EASTIN Taxonomy
SymbolChat: Picture-Based Communication Platform for Users with Intellectual Disabilities
Never too Old to Use a Tablet: Designing Tablet Applications for the Cognitively and Physically Impaired Elderly
Research on Book Recommendation System for People with Visual Impairment Based on Fusion of Preference and User Attention
Real-Time Display Recognition System for Visually Impaired
MonAMI Platform in Elderly Household Environment - Architecture, Installation, Implementation, Trials and Results
Public Signs Sight Assessment for Low Vision through Eye Tracking
Community-Based Participatory Approach: Students as Partners in Educational Accessible Technology Research
A Haptic Interface for an Indoor-Walk-Guide Simulator
Graz Brain-Computer Interface (BCI) II
A System Helping the Blind to Get Merchandise Information
TARGET: Tactile-Audio DaRts for Guiding Enabled Throwing
The Need for Easy-to-Read Information on Web Sites
Electromyogram-Based Cursor Control System for Users with Motor Disabilities
Going Places with "KnowWare": Virtual Reality Maps for Blind People
Accessible User Interface Framework for Severely Physically Disabled People
A Mobile Travel Companion Based on Open Accessibility Data
Japanese JSL Translation and Searching Display Conditions for Expressing Easy-to-Understand Sign Animation
Evaluation of a Mobile Head-Tracker Interface for Accessibility
A Strategy to Achieve the Accessibility of Public Web Sites
EyeSchool: An Educational Assistive Technology for People with Disabilities - Passing from Single Actors to Multiple-Actor Environment
Stereo Sound Board for Real Time Auditory Coding of Visual Information
Three-Dimensional Model Fabricated by Layered Manufacturing for Visually Handicapped Persons to Trace Heart Shape
Standards Related to eAccessibility and eInclusion: Dimensions of Interoperability Based on Standards with Respect to eAccessibility and eInclusion
SmartX - Enabling Traditional Environmental Control to Use Standard HCI
Pre-journey Visualization of Travel Routes for the Blind on Refreshable Interactive Tactile Displays
Making the Past a Thing of the Future: Automated Workflow for the Conversion of Printed Items into Fully Structured Digital Objects Based on Common Open Metadata Standards
Emotive Captioning in a Digital World
Multilevel Accessibility Evaluation of Institutional Websites in Tunisia
Augmented Reality Based Environment Design Support System for Home Renovation
Development of Synchronized CUI and GUI for Universal Design Tactile Graphics Production System BPLOT3
Development and Evaluation of a Low-Cost, High-Precision Sensor System for Mouth-Operated Joysticks
Which Technology Do We Want? Ethical Considerations about Technical Aids and Assisting Technology
Educational Endeavour "Computer Science for the Blind" - State of the Art and Experiences in Supporting Visually Handicapped Students
Directly Accessible Mainstream Graphical Information
The Hybrid Book - One Document for All in the Latest Development
Xerte - A User-Friendly Tool for Creating Accessible Learning Objects
Eyesight Sharing in Blind Grocery Shopping: Remote P2P Caregiving through Cloud Computing
Open Licensed AAC in a Collaborative Ecosystem
Dynamic Subtitle Authoring Method Based on Audio Analysis for the Hearing Impaired
An Attempt to Approach Mobile Cervical Rehabilitation to Elder Patients
User Requirements for Technologies for Personal Communication and Information Use for Deafblind People
Access to Information at Your Own Choice by the Aid of Digital Talking Books
Human Movement Analysis for the Design and Evaluation of Interactive Systems and Assistive Devices: Introduction to the Special Thematic Session
Introducing an Emotion-Driven Assistance System for Cognitively Impaired Individuals
Structuring Documents: The Key to Increasing Access to Information for the Print Disabled
Remote Collaboration Between Sighted and Non-Sighted People in Mixed-Ability Teams
Towards Accessible Innovative Assessment Items
Computers for Handicapped Persons, 4th International Conference, ICCHP'94, Vienna, Austria, September 14-16, 1994, Proceedings
Digital Accessibility: Readability and Understandability - Introduction to the Special Thematic Session
Audio Classification Techniques in Home Environments for Elderly/Dependant People
Individually Assisted Text Entry with Situational and Contextual Prediction
User-Interface Filter for Two-Dimensional Haptic Interaction
My Train Talks to Me: Participatory Design of a Mobile App for Travellers with Visual Impairments
Adding Voice to Whisper Using a Simple Heuristic Algorithm Inferred from Empirical Observation
Evaluation of Effect of Delay on Sign Video Communication
Practical Evaluation of DaisyRings: Text-to-Speech-Based DAISY Content Creation System
Benefits and Hurdles for Older Adults in Intergenerational Online Interactions
The Assistive Home - More than Just Another Approach to Independent Living?
Empowering Orientation and Mobility Instructors: Digital Tools for Enhancing Navigation Skills in People Who Are Blind
EasyControl - Universal Control System
Nonlinear Mapping of Pupil Centre Coordinates from Image Sensor to Screen for Gaze Control Systems
General and Special Education Teachers' Perspectives on Distance Teaching in Post-pandemic Taiwan
On the Design of Ambient Intelligent Systems in the Context of Assistive Technologies
Adaptation of Multimedia Browsing Techniques
Image Processing and Pattern Recognition Tools for the Automatic Image Transcription
A Semi-autonomous Wheelchair Towards User-Centered Design
Important New Enhancements to Inclusive Learning Using Recorded Lectures
Accessible Content Processing Introduction to the Special Thematic Session
A Living Lab for Ambient Assisted Living in the Municipality of Schwechat
Working from Home in the COVID-19 Pandemic - Which Technological and Social Factors Influence the Working Conditions and Job Satisfaction of People with Disabilities?
Designing Self-management for and with Persons Living with Dementia
"What does THIS Mean?": A Collaborative Expert Evaluation of Health Data Representations for Older Adults
Indoor Query System for the Visually Impaired
A Methodology for Generating Virtual User Models of Elderly and Disabled for the Accessibility Assessment of New Products
TactiBelt: Integrating Spatial Cognition and Mobility Theories into the Design of a Novel Orientation and Mobility Assistive Device for the Blind
Basic Research of Input Support Device by Using Sympathetic Skin Response
Pedestrian Navigation System Using Tone Gradient and Robotic GIS
Speech Technologies in a Computer-Aided Speech Therapy System
Electronic and Virtual Libraries: Access for Print Disabled People - Introduction to the Special Thematic Session
Automatic Bars with Single-Switch Scanning for Target Selection
POWERUP: A 3D-Printed Exoskeleton and Serious Games for the Rehabilitation of Children with Motor Disabilities
Gamification of Cognitive Rehabilitation
Assistive Photography
Coupling Context Awareness and Multimodality in Smart Homes Concept
STS New Methods for Creating Accessible Material in Higher Education - Introduction to the Special Thematic Session
Computer Access Assessment for Persons with Physical Disabilities: A Guide to Assistive Technology Interventions
Inclusive Multimodal Discovery of Cultural Heritage: Listen and Touch
A Method of Access to Computer Aided Software Engineering (CASE) Tools for Blind Software Engineers