yusuke1997/dblp-id-title huggingface dataset:
A Novel Forwarding Policy under Cloud Radio Access Network with Mobile Edge Computing Architecture
LEAF: Simulating Large Energy-Aware Fog Computing Environments
Lifecycle Management of Federated Learning Artifacts in Industrial Applications
ADApt: Edge Device Anomaly Detection and Microservice Replica Prediction
Asynchronous Federated Split Learning
P^2-SWAN: Real-Time Privacy Preserving Computation for IoT Ecosystems
Efficient Runtime Profiling for Black-box Machine Learning Services on Sensor Streams
Towards QoS-Aware Fog Service Placement
Priority-based Fair Scheduling in Edge Computing
Optimising Intrusion Detection Systems in Cloud-Edge Continuum with Knowledge Distillation for Privacy-Preserving and Efficient Communication
Migration of Isolated Application Across Heterogeneous Edge Systems
Distributed Routing Algorithms for Concurrent Execution of Transactions in PCNs
Poster: Computation Offloading for Precision Agriculture using Cooperative Inference
Robust Resource Allocation Using Edge Computing for Vehicle to Infrastructure (V2I) Networks
Poster: IoTSimSecure: Towards an IoT Simulator Supporting Cyber-Threat Detection Algorithms
Object Detection Acceleration Method by Improving Execution Efficiency of Edge AI Device
Resource Management in Fog-Enhanced Radio Access Network to Support Real-Time Vehicular Services
Reinforcement Learning-driven Data-intensive Workflow Scheduling for Volunteer Edge-Cloud
Specification and Operation of Privacy Models for Data Streams on the Edge
A Multi-Weight Strategy for Container Consolidation
Efficient Hosting of Robust IoT Applications on Edge Computing Platform
Data Sovereignty at the Edge of the Network
Edge Workload Trace Gathering and Analysis for Benchmarking
Umbilical Choir: Automated Live Testing for Edge-to-Cloud FaaS Applications
9th IEEE International Conference on Fog and Edge Computing, ICFEC 2025, Tromso, Norway, May 19-22, 2025
Sunstone: Navigating the Way Through the Fog
7th IEEE International Conference on Fog and Edge Computing, ICFEC 2023, Bangalore, India, May 1-4, 2023
Thinking out of replication for geo-distributing applications: the sharding case
Exploiting Google's Edge Network for Massively Multiplayer Online Games
Ant Colony Optimization for Data Search and Movement in the Edge-Fog-Cloud Continuum
INDICES: Exploiting Edge Resources for Performance-Aware Cloud-Hosted Services
Vehicle Density-Aware Adaptive Offloading for UAV-Based Road Traffic Monitoring
Poster: SplitTracer: A Cooperative Inference Evaluation Toolkit for Computation Offloading on the Edge
Deep-Edge: An Efficient Framework for Deep Learning Model Update on Heterogeneous Edge
CHANGE: Delay-Aware Service Function Chain Orchestration at the Edge
Mobility-aware computation offloading in edge computing using prediction
Distributed Approach to the Holistic Resource Management of a Mobile Cloud Network
Optimal Placement of Stream Processing Operators in the Fog
Synergizing Fuzzy-based Task Offloading with Machine Learning-driven Forecasting for IoT
Keynote: 5G Architecture and Emergence of the Edge
Reducing the Mission Time of Drone Applications through Location-Aware Edge Computing
Exploring Task Placement for Edge-to-Cloud Applications using Emulation
Scalable Transparent Access to 5G Edge Services
Towards Osmotic Computing: Analyzing Overlay Network Solutions to Optimize the Deployment of Container-Based Microservices in Fog, Edge and IoT Environments
4th IEEE International Conference on Fog and Edge Computing, ICFEC 2020, Melbourne, Australia, May 11-14, 2020
2nd IEEE International Conference on Fog and Edge Computing, ICFEC 2018, Washington DC, USA, May 1-3, 2018
iSample: Intelligent Client Sampling in Federated Learning
AVEC: Accelerator Virtualization in Cloud-Edge Computing for Deep Learning Libraries
FTFormer: Fault-Tolerant Layer Offloading in Edge-Fog-Cloud Federated Split Learning
Adaptive Nature-Inspired Fog Architecture
ORCH: Distributed Orchestration Framework using Mobile Edge Devices
An Extension to iFogSim to Enable the Design of Data Placement Strategies
PA-Offload: Performability-Aware Adaptive Fog Offloading for Drone Image Processing
Edge-to-Edge Resource Discovery using Metadata Replication
How to Best Deploy Your Fog Applications, Probably
Poster: A Hybrid-Cloud Autoencoder Ensemble Method for BotNets Detection on Edge Devices
Performance Characterization of Using Quantization for DNN Inference on Edge Devices
3rd IEEE International Conference on Fog and Edge Computing, ICFEC 2019, Larnaca, Cyprus, May 14-17, 2019
A Real-World Testbed for V2X in Autonomous Vehicles: From Simulation to Actual Road Testing
iFogStor: An IoT Data Placement Strategy for Fog Infrastructure
PLTO: Path Loss-Aware Task Offloading for Vehicular Cooperative Perception
Real-Time Object Tracking on the Edge
QoS-Aware Resource Placement for LEO Satellite Edge Computing
SDN-based Service Discovery and Assignment Framework to Preserve Service Availability in Telco-based Multi-Access Edge Computing
Development of a Smart Metering Microservice Based on Fast Fourier Transform (FFT) for Edge/Internet of Things Environments
Building/environment Data/information System for Fine-Scale Indoor Location Specific Services
Demystifying Fog Computing: Characterizing Architectures, Applications and Abstractions
Data-Driven Stream Processing at the Edge
Synchronous Scheduling Algorithms for Edge Coordinated Internet of Things
Optimal Timing for Bandwidth Reservation for Time-Sensitive Vehicular Applications
SIMORA: SIMulating Open Routing protocols for Application interoperability on edge devices
Multilayer Resource-aware Partitioning for Fog Application Placement
Enabling Fog Computing using Self-Organizing Compute Nodes
When IoT Data Meets Streaming in the Fog
EdgeSec: Design of an Edge Layer Security Service to Enhance IoT Security
Fog-Enabled Multi-Robot Systems
TOD: Transprecise Object Detection to Maximise Real-Time Accuracy on the Edge
FedCCL: Federated Clustered Continual Learning Framework for Privacy-Focused Energy Forecasting
Using Virtual Events for Edge-based Data Stream Reduction in Distributed Publish/Subscribe Systems
Combining AntibIoTic with Fog Computing: AntibIoTic 2.0
Using Edge-Clouds to Reduce Load on Traditional WiFi Infrastructures and Improve Quality of Experience
A Novel PMU Fog Based Early Anomaly Detection for an Efficient Wide Area PMU Network
1st IEEE International Conference on Fog and Edge Computing, ICFEC 2017, Madrid, Spain, May 14-15, 2017
VATE: Edge-Cloud System for Object Detection in Real-Time Video Streams
Fault Tolerant Edge Computing: Challenges and Opportunities
Edge Enhanced Deep Learning System for Large-Scale Video Stream Analytics
Mobile Edge Slice Broker: Mobile Edge Slices Deployment in Multi-Cloud Environments
A Privacy Preserving System for AI-assisted Video Analytics
Federated Learning Deployments of Industrial Applications on Cloud, Fog, and Edge Resources
Sparse Communication for Federated Learning
FogTMDetector - Fog Based Transport Mode Detection using Smartphones
Data Preservation through Fog-to-Cloud (F2C) Data Management in Smart Cities
Neural Network-Enhanced Self-Organization for Efficient Resource Allocation in Distributed Edge Computing Environments
Distributed Misbehavior Detection System for Cooperative Driving Networks
FaDO: FaaS Functions and Data Orchestrator for Multiple Serverless Edge-Cloud Clusters
Performance Evaluation of Some Adaptive Task Allocation Algorithms for Fog Networks
SessionStore: A Session-Aware Datastore for the Edge
Towards a Decentralised Application-Centric Orchestration Framework in the Cloud-Edge Continuum
Adaptive Recovery of Incomplete Datasets for Edge Analytics
Frugal: Building Degree-Constrained Overlay Topology from Social Graphs
High-Level Metrics for Service Level Objective-aware Autoscaling in Polaris: a Performance Evaluation
Fog Computing for Deep Learning with Pipelines
AMbit: An Efficient Pruning Technique in Federated Learning for Edge Computing Systems
Machine Learning based Timeliness-Guaranteed and Energy-Efficient Task Assignment in Edge Computing Systems
Modelling Fog Offloading Performance
Good Shepherds Care For Their Cattle: Seamless Pod Migration in Geo-Distributed Kubernetes
The Effect of Physicality on Low Fidelity Interactive Prototyping for Design Practice
Computing for the Disabled using a New Brain Body Interface
The Use of Conventional and New Music Media: Implications for Future Technologies
Teaching HCI Engineering: Four Case Studies
The Use of Artificial Intelligence in Digital Accessibility: Student Perspective
Don't Look at Me, I'm Talking to You: Investigating Input and Output Modalities for In-Vehicle Systems
A Scandinavian Approach to Designing with Children in a Developing Country - Exploring the Applicability of Participatory Methods
HCI Research Methods in Focus: Perspectives and Strategies - INTERACT 2025 - Workshop Proposal
Tangible Microscope with Intuitive Stage Control Interface
The Territory Is the Map: Exploring the Use of Landmarks in Situ to Inform Mobile Guide Design
Semi-supervised Learning Based Aesthetic Classifier for Short Animations Embedded in Web Pages
Interacting with More Than One Chart: What Is It All About?
Human-XAI Interaction: A Review and Design Principles for Explanation User Interfaces
Graphical Means of Directing User's Attention in the Visual Interface
Evangelizing Usability to 700 People: Strategies for Building a User-Centered Organizational Culture
Human-Computer Interaction, INTERACT '95, IFIP TC13 Interantional Conference on Human-Computer Interaction, 27-29 June 1995, Lillehammer, Norway
Could People with Stereo-Deficiencies Have a Rich 3D Experience Using HMDs?
Shared Gaze While Driving: How Drivers Can Be Supported by an LED-Visualization of the Front-Seat Passenger's Gaze
Color Blind: A Figma Plugin to Simulate Colour Blindness
TEMo-Chine: Tangible Emotion Machine
An analysis of the circuit design process for a complex engineering application
User Experience Specification through Quality Attributes
Real Time Head Gesture Recognition in Affective Interfaces
Co-design Workshops as a Step Towards Pilot Implementation for Complex Workplaces - A Case Study of London-Based Airport Future Workplace
"I will now be more aware": The Intersection of Human-Computer Interaction and Indigenous Artmaking in Living Cultural Heritage
Sugar Ka Saathi - A Case Study Designing Digital Self-management Tools for People Living with Diabetes in Pakistan
Virtual Teams and Human Work Interaction Design - Learning to Work in and Designing for Virtual Teams
Are Ten Participants Enough for Evaluating Information Scent of Web Page Hyperlinks?
Technology Experience Research: A Framework for Experience Oriented Technology Development
Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30 - September 3, 2021, Proceedings, Part II
Institutionalizing HCI in Asia
Culture and Technologies for Social Interaction
Multimodal Interaction with Speech, Gestures and Haptic Feedback in a Media Center Application
Program comprehension beyond the line
Building Bridges - HCI and Visualization
You Sound Relaxed Now - Measuring Restorative Effects from Speech Signals
Assessing the "Quality of Collaboration" in Technology-Mediated Design Situations with Several Dimensions
Citizen Tagger: Exploring Social Tagging of Conversational Audio
The Effect of Religious Identity on User Judgment of Website Quality
What Users Prefer and Why: A User Study on Effective Presentation Styles of Opinion Summarization
GuidingBand: A Precise Tactile Hand Guidance System to Aid Visual Perception
A Comparative Analysis of Multi-Object Animation with Motion Paths in Virtual Reality
Four easy pieces for assessing the usability of multimodal interaction: the CARE properties
HCI at CSIRO: Practical Research
TactCube: Designing Mobile Interactions with Ambient Intelligence
Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture
Orbit - supporting social worlds
Design and Evaluation of Four AR Navigation Tools Using Scene and Viewpoint Handling
An Intuitive and Efficient Interface for Drawing Programs
Social Image Research in the Age of Selfies
Testing New Alarms for Medical Electrical Equipment
Rejection Sensitivity Through the Lenses of Fennec Foxes
Encouraging Initiative in the Classroom with Anonymous Feedback
Investigation to Line-Based Techniques for Multi-target Selection
Understanding Users Through Three Types of Personas
Wearable Computers: Field-Test Results and System Design Guidelines
Designing Novel Image Search Interfaces by Understanding Unique Characteristics and Usage
Framing the Risk: A Large-Scale Field Experiment on Risk Communication in Responsible Gambling
Messaging And Formality: Will IM Follow in the Footsteps of Email?
GDI as an Alternative Guiding Interaction Style for Occasional Users
From Experience Feedback Towards an Evolutive Memory for Participatory Design
Research Through Design and Its Strategic Role in Addressing Global Challenges. The Case of RedePro Platform as a Hub for Promoting Circular Design
Flexible Reporting for Automated Usability and Accessibility Evaluation of Web Sites
Adaptive Hypermedia: Systems, Efficient Techniques and Implementation on the World Wide Web
Experimental Evaluation of Bi-directional Multimodal Interaction with Conversational Agents
Designing IDA - An Intelligent Driver Assistant for Smart City Parking in Singapore
Sharing Usability Problem Sets within and between Groups
Simplifying the Management of Large Photo Collections
Classifying Sensitive Issues for Patients with Neurodevelopmental Disorders
Design, Implementations and Evaluation of Universal End-User Textual Languages and Tools Based on Nativeization
Using depictive queries to search pictorial databases
Practices Surrounding Event Photos
Human-Computer Interaction - INTERACT 2015 - 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part II
Prototyping with the IVY Workbench: Bridging Formal Methods and User-Centred Design
HCI Research in the Czech Republic
Complex Contexts and Subtle Actions: Design and Evaluation of a Virtual Coach for Utilitarian Cycling
End-user Development
A Simple Evaluation Framework for Enhanced Usability and Accessibility of Cultural Heritage Information Systems
Proceedings of the International Workshop on Data-Centric Interactions on the Web, Lisbon, Portugal, Sep 6, 2011
Combined Voluntary Gaze Direction and Facial Muscle Activity as a New Pointing Technique
Identifying Relationships between Physiological Measures and Evaluation Metrics for 3D Interaction Techniques
Notification, Disruption, and Memory: Effects of Messaging Interruptions on Memory and Performance
The Gap Between UX Literacy and UX Practices in Agile-UX Settings: A Case Study
Enterprise Software Experience Design: Journey and Lessons
DSL-Lab: A Modular Ecosystem for Online User Studies of End-User Programming Languages for Robot Automation
Accessing guidelines information with Sierra
Interactions Under the Desk: A Characterisation of Foot Movements for Input in a Seated Position
Analytic Worksheets: A Framework to Support Human Analysis of Large Streaming Data Volumes
Public Information System Interface Design Research
PaperCP: Exploring the Integration of Physical and Digital Affordances for Active Learning
Fostering Engagement in Asynchronous Learning through Collaborative Multimedia Annotation
Bimanual Interaction with Interscopic Multi-Touch Surfaces
Haptizing Wind on a Weather Map with Reactive Force and Vibration
Comfort Management Through a Universal Wheelchair Dashboard
Pull-down, HoldDown, or StayDown? A theoretical and empirical comparison of three menu designs
Comparing Different Layouts of Tag Clouds: Findings on Visual Perception
Personal Digital Signage for Shared Spaces
Investigations on Laterotactile Braille Reading
MeViTa: Interactive Visualizations to Help Older Adults with Their Medication Intake Using a Camera-Projector System
Classification Space for Augmented Surgery, an Augmented Reality Case Study
Analytical Prototyping of Personal Technologies: Using Predictions of Time and Error to Evaluate User Interfaces
Designer Led Computational Approach to Generate Mappings for Devices with Low Gestural Resolution
From One to Many, from Onsite to Remote: Control Rooms as Diverse Contexts of Use
From Consciousness to Unconsciousness - a Model of Motor Skill Acquisition -
Using Avatars for Improving Speaker Identification in Captioning
Emotional Bandwidth: Information Theory Analysis of Affective Response Ratings Using a Continuous Slider
Models and Metaphors in Groupware: Towards a Group-Centered Design
Supporting Interaction Strategies Through the Externalization of Strategy Concepts
Turn & Slide: Designing a Puzzle Game to Elicit the Visualizer-Verbalizer Cognitive Style
Observations on using speech input for window navigation
Workshop on Designing Interaction and Visualization for Mobile Applications (DIViM 2015)
Barefooted Usability Evaluation: Addressing the Mindset, Resources and Competences
Mobile Reporting: Supporting Road Inspectors
RelicPad: A Hands-On, Mobile Approach to Collaborative Exploration of Virtual Museum Artifacts
Case-based Reasoning Systems for Knowledge Mediation
Editorial to the Second IFIP WG 2.7/13.4 Workshop on HCI Engineering Education
The spreadsheet interface: A basis for end user programming
SCENARIOO: A new generation UIMS
Physical Fidelity: Exploring the Importance of Physicality on Physical-Digital Conceptual Prototyping
Accessibility and Interactive TV: Design Recommendations for the Brazilian Scenario
Investigating Notifications and Awareness for Multi-user Multi-touch Tabletop Displays
Bringing Worth Maps a Step Further: A Dedicated Online-Resource
Can You Be Persuaded? Individual Differences in Susceptibility to Persuasion
A UIMS for knowledge based interface template generation and interaction
Coupling Interaction and Physiological Metrics for Interaction Adaptation
How Do Typically Developing Children and Children with ASD Play a Tangible Game?
IntelliTilt: An Enhanced Tilt Interaction Technique for Mobile Map-Based Applications
Fair Partnerships - Working with NGOs
Wands Are Magic: A Comparison of Devices Used in 3D Pointing Interfaces
The Role of Mobile and Virtual Reality Applications to Support Well-Being: An Expert View and Systematic App Review
What You Feel Must Be What You See: Adding Tactile Feedback to the Trackpoint
Using temporal logic to prototype interactive systems
Confidence Displays and Training in Recommender Systems
Satisfying the need to know: Interpersonal information access
Measuring Immersion and Affect in a Brain-Computer Interface Game
Clustering Social Network Users Based on Digital Footprints and Personality Traits: Personality Manifestations in Wedding Planning Behavior
Investigating the Use of an Online Peer-to-Peer Car Sharing Service
Tension Space Analysis: Exploring Community Requirements for Networked Urban Screens
Embedding HCI in Developing Countries: Localizing Content, Institutionalizing Education and Practice
Overview of the Brazilian Computer Society's Council for Human-Computer Interaction (CEIHC)
Introducing Gestural Interaction on the Shop Floor: Empirical Evaluations
Towards a Manifesto for Living Lab Co-creation
The Design of a Smart Card-Based Home-Help System
A Digitally-Augmented Ground Space with Timed Visual Cues for Facilitating Forearm Crutches' Mobility
Podcast Generator and Pluriversiradio: An Educational Interactive Experience
Dynamic UI Adaptations for One-Handed Use of Large Mobile Touchscreen Devices
Designing Urban IoT Systems: A Co-design Framework for Smart Cities
Impact of the European Accessibility Act on TV and Media Interaction in the Living Room: Thoughts from Industry
ModControl - Mobile Phones as a Versatile Interaction Device for Large Screen Applications
Smartphone-Based Gait Measurement Application for Exercise and Its Effects on the Lifestyle of Senior Citizens
The Misapplication of Engineering Models to Business Decisions
Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28 - September 1, 2023, Proceedings, Part III
On the Use of Handheld Augmented Reality for Inventory Tasks: A Study with Magazine Retailers
The Comparison of Performance, Efficiency, and Task Solution Strategies in Real, Virtual and Dual Reality Environments
Designing Gesture-Based Control for Factory Automation
Exploring How Saliency Affects Attention in Virtual Reality
Factors that Impact the Acceptability of On-Body Interaction by Users with Visual Impairments
A Study on Patterns of Interaction with Laptop Touchscreens
A Novel Approach for Creating Activity-Aware Applications in a Hospital Environment
Visual Fixations Duration as an Indicator of Skill Level in eSports
Web Accessibility in Africa: A Study of Three African Domains
Investigating Mobile Banking in Mali: HCI Experience of 'Man in the Street'
Navigation for People with Disabilities and Older People: Current Challenges and Opportunities
Pushing the Boundaries of Participatory Design
Augmented Interactions: A Framework for Adding Expressive Power to GUI Widgets
Thumbs Up: 3D Gesture Input on Mobile Phones Using the Front Facing Camera
Design and Evaluation of an Adaptive Mobile Map-Based Visualisation System
Supporting configuration choices in smart environments through personalized recommendations
Handling Conflicts in Groupware: Concepts and Experiences made in the POLITeam-Project
The FRANK Video Navigation Interface
Ustaad: A Mobile Platform for Teaching Illiterates
Multi-fidelity Prototyping of User Interfaces
User requirements capture for a multimedia CSCW system
Visualizing Missing Data: Graph Interpretation User Study
Preference Elicitation and Negotiation in a Group Recommender System
Logitech: the Interface Company
From Ears to Eyes: The Impact of Augmented Text Integration on Audio Guidance
For Your Eyes Only: Controlling 3D Online Games by Eye-Gaze
An Integrated Approach to Develop Interactive Software
The LuminUs: Providing Musicians with Visual Feedback on the Gaze and Body Motion of Their Co-performers
Designing Systems for Health Promotion and Autonomy in Older Adults
Design and Evaluation of e-Government Applications and Services (DEGAS'2009)
"Nobody Other Than Me Knows What I Want": Customizing a Sports Watch
The Rhetoric of Smartness
The Costs and Benefits of Combining Gaze and Hand Gestures for Remote Interaction
Interactive Visualization of Sport Climbing Data
Exploring Temporal Communication Through Social Networks
Supporting Visual Query Expression on a Content-Based Image Retrieval Environment
Visualization of User's Behavior in Indoor Virtual Environments Through Interactive Heatmaps
The role of games and cognitive models in the understanding of complex dynamic systems
Collaborative TV Control: Towards Co-experience and Social Connectedness
Are all menus the same? An empirical study
Wayfinding Behavior in India
Multi-agent interaction
Manipulation of Viewpoints in 3D Environment Using Interlocked Motion of Coordinate Pairs
What Is Beautiful Continues to Be Good - People Images and Algorithmic Inferences on Physical Attractiveness
Activity Theory as a Tool for Identifying Design Patterns in Cross-Modal Collaborative Interaction
A Miniature, One-Handed 3D Motion Controller
Candidate Display Styles in Japanese Input
User System Interaction Program
User Study: A Detailed View on the Effectiveness and Design of Tactile Charts
Regenerative Swiping: A Hybrid Vision for Improved Sustainability with "Free" Energy Harvesting
Frameworks for Studying Social Media Interaction: A Discussion on Phenomenology and Poststructuralism
HCI seen from the perspective of software developers
A Review on Context-Awareness and Situation-Awareness Communication Aid System for People with Cerebral Palsy
MAI: An Authoring System for Designing Interactive Learning Modules
Comparing Screen-Based Version Control to Augmented Artifact Version Control for Physical Objects
An experimental study of a gestalt based database for mug shots
Towards Human-Centred Design
Acceptance of computers in human roles