yusuke1997/dblp-id-title huggingface dataset:
Evaluating and documenting affect in the art museum
Archival metadata for digital cultural heritage conceptual provenance, contextual forensics, and the authority of the found digital object
Stereo visualisation of historical aerial photos - a valuable digital heritage research tool
Drones, Machetes, and Virtual Reality: 21 st -Century Tools for Historic Preservation
Browsing and searching UNESCO intangible heritage on the web: Two ways
Building Information Modeling and real world knowledge: A methodological approach to accurate semantic documentation for the built environment
A.I.M. - advanced interactive map
A low-cost portable 3D laser scanning system with aptness from acquisition to visualization
Integrating traditional methods with new technologies
Bridging monuments through digital repository and graphic reconstruction methodologies the Digital Enhancement project of Argolid, Arcadia and Corinthia castles, Greece
3DHOG for geometric similarity measurement and retrieval for digital cultural heritage archives
Television heritage linked and visualized: The EUscreen virtual exhibitions and the Linked Open Data pilot
The Virtual Repository of Arctic Archaeology and the Democratization of Science
A Further Step Toward Elaborating Guidelines for Three-dimensional Scanning of Cultural Heritage in Korea: Ongoing Efforts and Challenges
Improving the digitization of shape and color of 3D artworks in a cluttered environment
Digital Curation of a World War II Japanese-American Incarceration Camp Collection: Implications for Sociotechnical Archival Systems
International standards and offline archiving through the use of recordable optical discs
Portrait sculptures of Augustus: Categorization via local shape comparison
The image based modelling of Jinnamgwan
Records in the Cloud: Authenticity and jurisdiction
Multimodal reconstruction of landscape in serious games for heritage: An insight on the creation of Fort Ross Virtual Warehouse serious game
Restructuring cultural heritage collections in the basic formal ontology
Archive to repertoire: Motion capture & motion sensing data for digital intangible heritage (DIH)
Using archival diplomatics and object-oriented programming to build preservation objects in the Cloud
The recording of two late Roman towers, Archaeological Museum, Milan 3D documentation and study using image-based modelling
The WAVEcam: Ultra-high resolution imaging of paintings
Towards a web-based archaeological excavation platform for smartphones: Review and case studies
On-the-fly automatic alignment and global registration of free-path collected 3D scans
Procedural modeling for ancient Maya cityscapes initial methodological challenges and solutions
Investigating a multi-paradigm system for the management of archaeological data: Corpus Lapidum Burgundiae
Ontologies for the metadata annotation of stories
The St. Eustache and the Meryemana churches in Göreme. Two case studies of documentation about rupestrian heritage in Cappadocia, technical approach from the digital survey to the restoration hypothesis
Color and hyperspectral image segmentation for historical documents
UAV-based modeling to see the non-visible: A methodological reflection in Pachacamac
Livia's Villa Reloaded: An example of re-use and update of a pre-existing Virtual Museum, following a novel approach in storytelling inside virtual reality environments
A multidisciplinary approach to 3D survey and reconstruction of historical buildings
Aggregating temporal forensic data across archival digital media
Street art and the cultural heritage of the contemporary city
A radicalized phenomenological transformation of Greek/Unani humoral theory into a virtual reality based game engine
Simulation of past life: Controlling agent behaviors from the interactions between ethnic groups
And how much does this cost? Some reflexions on long term preservation from the costing models analysis
High-quality point-based rendering using fast single-pass interpolation
Building information modelling for historical building Historic Jeddah - Saudi Arabia
Computational lexicography and digital epigraphy building digital lexica of fragmentary attested languages in the project DASI
Mobile onsite exploration of parallel realities with Oculus Rift
The Lion's Gate and the Persian Wall in Byblos opening the doors of digital representation to the cultural heritage of a resilient city in Lebanon
A serious game in the Stoa of Attalos: Edutainment, heritage values and authenticity
Etruscan cultural heritage: The Sarcophagus of the Spouses project: Virtual storytelling embedded in sensory audiovisual environments
The critical reconstruction of the Temple - Theatre complex in the Italic Sanctuary of Pietrabbondante
Customizing discipline-based metadata standards for digital preservation of living epic traditions in China: Basic principles and challenges
The old parish church of Montemor-o-Novo in the 16 th century - a manuelino example and its virtual reconstruction
NLP Tools for Knowledge Extraction from Italian Archaeological Free Text
Medieval craftsmen at castle Waldenfels historical construction work as serious game
Restitution on site and virtual archeaology: Two lines for research
A PageRank based predictive model for the estimation of the archaeological potential of an urban area
The late medieval street layout of vienna: Digital 2D reconstruction and Space Syntax analysis of the public space
Travelling through space and time in Lisbon's religious buildings
Safeguarding intangible cultural heritage through youth employment and public/private partnerships
Smart culture and social innovation in Sicily: A digital archive for Sicilian built heritage: The arch 2 experience
Re-Engineering Computational Curricula with Postdigital Heritage, Critical Humanities, and Community Engagement
3D laser scanning in cave environment: The case of las cuevas, Belize acquisition of the cave system and excavation area
Dense image matching: Comparisons and analyses
Is it possible a virtual-eco-museum?
Prototyping on site Virtual Museums: the case study of the co-design approach to the Palatine hill in Rome (Barberini Vineyard) exhibition
CityGML and IFC: Going further than LOD
The 3D modelling of the spire of Senlis Cathedral
A piece of peace in sWARajevo: Locally and globally interesting stories for virtual museums
25 years virtual reconstructions: Current challenges and the comeback of physical models
Digital reconstruction and visualization in archaeology: Case-study drawn from the work of the Swedish Pompeii Project
Applying Virtual Restoration Modeling and Sand Printing of Weathered Rampart Stone Based on Three-dimensional Scanning
The teaching astronomical observatory of the University of Lisbon (19th century): A virtual experience
Application modes of virtual restoration and reconstruction technology in protection and presentation for cultural heritage in China
Application of georeferenced Archaeological Information Systems for archaeological digital heritage - the auxiliary fortress of carnuntum (Lower Austria)
Three modes of a monument's 3D virtual reconstruction the case of Giali Tzamissi in Chania, Crete
Tracing provenance of lost and found Cypriot Byzantine icons
Giza 3D: Digital archaeology and scholarly access to the Giza Pyramids: The Giza Project at Harvard University
Real-world Data for Virtual Reality Experiences: Interpreting Excavations
Construction of an archaeology and cultural heritage oriented GIS in order to document an ancient city: Case study of the archaeological site of Grand (France)
A contemporary interpretation of the Yuan Ming Yuan
3D digitizing a whole museum: A metadata centered workflow
Decision making support systems for the Archaeological domain: A Natural Language Processing proposal
Vietnam War Stories: Stories from All Sides
Enhancing cultural heritage exhibits in Museum Education: 3D Printing Technology : Video mapping and 3D printed models merged into immersive audiovisual scenography (FSJ-V3D Printing+MM Installation)
On-line museum projects implementation: Basic principles of design and special aspects of art content
The West Digital Conservatory of Archaeological Heritage project
Reflected infrared imaging revisiting the fundamentals
Open source tools for collaboration in cultural heritage digital assets production pipeline
Public presentation of Japanese historic sites using 3D Tiled Display Wall
One man's trash: Using XRF to recreate ancient narratives from metallurgical waste heaps in Southern Jordan
Revitalizing Peale's Museum as a digital interactive learning environment
Digital urban history as an interpretation key of cities' Cultural Heritage
ArkTeller: A new 3D real-time storytelling platform for Cultural Heritage interpretation
Enabling social interaction in the museum through the Social Display Environment
OpenDig: In-field data recording for archaeology and cultural heritage
From knowledge to complex representation interpretation of material systems, survey guidelines and reading criteria, multi-representations of 3D city models for Cultural Heritage
Lessons learned from reconstruction of a virtual Grotto - from point cloud to immersive virtual environment
ALERT mobile: Managing coastal archaeological heritage in Western France
Generalized digital reassembly using geometric registration
Knowledge-based approach for the 3D modeling of masonry structures
Virtual conservation and interaction with our cultural heritage: Framework for multi-dimension model based interface
Tomb of a Sultan: A VR Digital Heritage Approach
VirtualTour: A system for exploring Cultural Heritage sites in an immersive way
The Photo Positioning Puzzle : Creating Engaging Applications for Historical Photographs by Combining Mobile Augmented Reality and Gamification
UAV photogrammetry for archaeological survey: The Theaters area of Pompeii
Flying a drone in a museum: An augmented-reality cultural serious game in Provence
Exhibit design with multimedia and cognitive technologies impact assessment on Luca Giordano, Raphael and the Chapel of the Magi in Palazzo Medici Riccardi, Florence
Hypercolumna an archaeological hub for a new way to do culture
Preserving Malay architectural heritage through virtual reconstruction
Quantitative imaging to study new conservation materials
Underwater programmetry for archaeology and marine biology: 40 years of experience in Marseille, France
Surface shape studies of the art of Paul Gauguin
Recovering the history of Bergen Belsen using an interactive 3D reconstruction in a mixed reality space the role of pre-knowledge on memory recollection
Reconstructing a historical temporary structure: Henry VIII's pop-up-palace
Digital archaeology field recording in the 4th dimension: ArchField C++ a 4D GIS for digital field work
Instagram as cultural heritage: User participation, historical documentation, and curating in Museums and archives through social media
Architecture and representation: Digital surveying of Pavilion 19 of the former Slaughterhouse (Ex Mattatoio) of Rome
Re-defining the concept of immersion in digital immersive environments
Intra-site Digital Documentation of the Ancient Maya city of Palenque, Mexico
Palermo: Virtual urban reconfiguration of some ancient squares and quarters
2nd Digital Heritage International Congress, DigitalHERITAGE 2015, Granada, Spain, September 28 - October 2, 2015, Volume I
GIS intelligence for a cutting-edge management of 3D cities
Feature-based automatic 3D registration for cultural heritage applications
The restitution of two realisations of the Algerian heritage: Comparison between various technics in two differents sites
A SAR-based interactive digital exhibition of Korean cultural artifacts
A new approach to digitalization and data management of cultural heritage sites
Documenting "meaning": A participant model for tangible heritage documentation by social media
Javanese character image segmentation of document image of Hamong Tani
The distributed mobile guide app platform for all: A basic concept design for the medieum-small sized musuems in Finland
Suggestion of RFID technology for tracking museum objects in Turkey
Study on the synchronous e-learning platforms for dissemination of traditional dance
Creating Non-Linear Digital Stories of the Canadian Parliament Buildings and Rehabilitation Project
How to share the record of restoration project of cultural properties damaged by Tsunami: The digitalization of the three types of documents recorded by the student volunteers
MediaCommons for cultural heritage: Applied mixed media visualization storytelling for high resolution collaborative cyberarchaeological displays
Towards the integration of spatial data through the Italian Geoportal for Archaeological Resources
3D documentation for the Conservation and Restoration of contemporary works of art: The sculptures of Maurizio Savini
An ontological model for conservation-restoration of cultural objects
REVEAL: One future for heritage documentation
Making on-line cultural heritage visible for educational proposes
GNSS role in planning and conductance of terrain archaeological survey: Technical aspects and methodology
Placing Virtual Heritage: Reconciling virtual and cultural heritage with the Spatial Turn
Ochre a powerful tool for culture Historical Research a chronological model for historical roads and paths
Towards a semantic data infrastructure for heterogeneous Cultural Heritage data - challenges of Korean Cultural Heritage Data Model (KCHDM)
The digitisation of museum collections for research, management and enhancement of tangible and intangible heritage
Linking 3D digital surface texture data with ancient manufacturing procedures
A methodology for updating 3D solid models of complex monumental structures based on local point-based meshes
Authenticity of digital records in practice
Battery Aachen using landscape reconstruction for on-site exploration of a World War one military unit
The MONDIS project Semantic Web and the protection of historic buildings
Image Based Modeling, 3D Laser scan & Gigapixel survey for the documentation of Carlo Lucangeli's Flavian Amphitheater wooden model
Acquiring, modeling and testing freeform sculptures: A sculpture by Simon Benetton at the campus of the University of Trieste
Creative expression through tangible narrative: How 3D printing may complement our pedagogical investigation of heritage
Digital collections, online exhibitions and virtual museums in the MEDINA project: Communicating the Ancient Near East Cultural Heritage in the Mediterranean basin
Alchemy in 3D: A digitization for a journey through matter
3D reconstruction with fisheye images strategies to survey complex heritage buildings
Documentation and 3D modeling of railway industrial heritage: Study of the Cajo-Santander locomotive shed
A Comparison of the Capacities of VR and 360-Degree Video for Coordinating Memory in the Experience of Cultural Heritage
Proteus: A platform for born digital critical editions of literary and subliterary papyri
Stereo panorama photography in archaeology: Bringing the past into the present through CAVEcams and immersive virtual environments
Capturing and Indexing Rehearsals: The Design and Usage of a Digital Archive of Performing Arts
The impact of the latest 3D technologies on the documentation of underwater heritage sites
Time-based database for creation of Korean traditional wooden building
A Digital Collection Study and Framework Exploration - Applying Textual Analysis on Source Code Collection
Multiuser Interaction with Hybrid VR and AR for Cultural Heritage Objects
Precise 3D recording for finite element analysis
Assistive visual framing in 3D dense points cloud
A digital look at physical museum exhibits: Designing personalized stories with handheld Augmented Reality in museums
Online communication of digital heritage: Motivation, path, and effect
Mobile Cross Reality for cultural heritage
Making the excavations speak: The use of a 3D model of the temple of Hercules in Celje as an interpretative tool
Enhancement of Arabic script manuscripts and documents in Spanish libraries and archives: A digitization project
Digital sculptures rebuilt for computation
Publishing cultural heritage content for digital libraries: The case of the collections of the Byzantine Museum and Art Gallery of the Archbishop Makarios III foundation
Moravian school in digital catalogue of 'Cultural Monuments In Serbia'
3D and challenging materials
Exploring the Potential of the Internet of Things at a Heritage Site through Co-Design Practice
Developing Application Based Upon An Ontology-Based Modelling of Vietnamese Traditional Dances
Virtual museums and audience studies: the case of "Keys To Rome" exhibition
Towards an integrative approach to interactive museum installations
Smart devices for Intangible Cultural Heritage fruition
The natural history production line: An industrial approach to the digitization of scientific collections
Digitizing the culture of Beijing - an introduction of the memories of Beijing project
3D reconstruction for museums and scattered collections applied research for the Alexandre Lenoir's museum of French monument
Reconstructing the lost reality archaeological analysis and Transmedial Technologies for a perspective of Virtual Reality in the Etruscan city of Kainua
Participatory Storytelling, 3D Digital Imaging and Museum Studies: A case study from Sicily
Monitoring and conservation of archaeological wooden elements from ship wrecks using 3D digital imaging
The geocatalog CArGOS: A catalog of geographical data for the SHS community: Cargos.tge-adonis.fr
Digital survey and interpretation of a fortification fragment: The Cadi bridge at the feet of the Alhambra hill, Granada, Spain
Interpreting historic and cultural landscapes.: Potentials and risks in Geographical Information Systems building for knowledge and management
Enhancing the digital heritage experience from field to museum: User-centered system design of an augmented reality tablet application for cultural heritage
UAV-based post disaster assessment of cultural heritage sites following the 2014 South Napa Earthquake
Digital documentation for the restoration of the Anargyros Mansion
Advances in virtual heritage: Conditions and caveats
Heart on Your Sleeve? Emotion, Wearable Technology and Digital Heritage
User experiences in three approaches to a visit to a 3D Labyrinthe of Versailles
High performance hybrid FEM/DEM simulation tool for numerical analysis of historical structures
WIP: Creating an online interactive database for tridimensional models in preventive archaeology at the La Courneuve base of the INRAP
Comparing 3D digitizing technologies: What are the differences?
Tracing the Past: a digital analysis of the Lady Chapel vaults at Ely cathedral
Virtual reconstruction and experimental attempt in archaeology: The Massalian Treasury in Delphi
Knowledge management and Cultural Heritage repositories: Cross-Lingual Information Retrieval strategies
Through the Loupe: Visitor engagement with a primarily text-based handheld AR application
The Loire Valley from the train window
A hand-held 3D-printed box projector study for a souvenir from a mixed-reality experience
Carousel rides new tools for navigation in intangible Cultural Heritage
Ebla 3D project documenting and 3D reconstructing a vanishing site
Seamless texturing of archaeological data
Cultural heritage documentation using geomatic techniques: Case study: San Basilio's monastery, L'Aquila
The Cathedral of Palermo: From survey to historic interpretation
Authoring Personal Interpretation in a 3D Virtual Heritage Site to Enhance Visitor Engagement
Exploring canons & cathedrals with Open Virtual Worlds: The recreation of St Andrews Cathedral, St Andrews day, 1318
A war torn memory palace: Animating narratives of remembrance
Studying shape semantics of an architectural moulding collection: Classifying style based on shape analysis methods
Digital exhibitions, a powerful tool for cultural institutions audience development the international working group on digital exhibitions
Digitally preserved heritage as a novel approach to the investigation and curation of collections - a multi-domain database of cuneiform tablets
Virtually united in real time: Museum collections and archaeological context explored
Crowd-sourcing the 3D digital reconstructions of lost cultural heritage
Bringing geographic information systems (GIS) into the museum world
Knowledge cube: Architectural heritage as a source of inspiration for generative design
Representation and Restoration Theories for a Digital Life of the Archival Architectural Drawings
Neural Networks, AI, Phone-based VR, Machine Learning, Computer Vision and the CUNAT Automated Translation App - not your father's archaeological toolkit
Augmenting a historic house: Villa Ciani 3D
Nondestructive investigation of the internal structure of fresco paintings
CRMCR - a CIDOC-CRM extension for supporting semantic interoperability in the conservation and restoration domain
Digital archives: Fostering and enhancing the architectural heritage
AMICA: Virtual Reality as a tool for learning and communicating the craftsmanship of engraving
Interactive experiences in the Stedelijk Museum a living lab experiment with the CHESS framework
IAO Scholar: A global platform for the digital history of Modern China: By the doctoral students of the Lyons Institute for East Asian Studies (IAO-ENS Lyon)
Touching an ancient stone: 3d modeling and augmented reality techniques for a collection of petroglyphs from State Hermitage Museum
Art museums, mobile media and education: A new way to explain art?
Augmented Reality Storytelling: A Transmedia Exploration
Policies on the digitalization of cultural heritage versus on-line strategies and practices the case study of Poland
3ENCULT Monument Information System: The "Raumbuch"-principle extended to energy issues
The Last Supper Interactive: Stereoscopic and ultra-high resolution 4K/3D HD for immersive real-time virtual narrative in Italian Renaissance Art
Digital study and web-based documentation of the colour and gilding on ancient marble artworks
3D reconstruction of an outdoor archaeological site through a multi-view stereo technique
NU Porto: A digital tool to visualize what is beyond the building's facades
New memory spaces for cultural history
BIM: An integrated model for planned and preventive maintenance of architectural heritage
It is unique, it is fragile, but it is open to all: Virtual 3d enhancement of the archaeological collections of the S. Mark Square, Venice
Minor harbours of the east coast of Ireland
Documentation and dissemination of Cultural Heritage: Current solutions and considerations about its digital implementation
Towards an ontology for annotating degradation phenomena
Reverse engineering of scale models using dataflow programming: Application to the fortification of plans-reliefs
INSIDDE project: Unveiling the secrets of art through graphene-based terahertz technologies
A digital introspection of a mummy cat
The digital archimusic patterns in Alhambra
Soft sensors for social sensing in cultural heritage
Managing cultural heritage: Digital documentation and archiving
illuminations : Exploring Community Engagement with Intangible Heritage Through Multiple Making
ArtefactViewer - a 3D tool for archeologists
Leicester Castle tells its story beacon-based mobile interpretation for historic buildings
Virtual museums and Calabrian cultural heritage: Projects and challenges
Cultural memory in the digital world - : Jinling Buddhist Scripture Printing, the Chinese Engraved Block Printing Technique
Revealing cross-disciplinary information through formal knowledge representation - A proposed Metadata for ancient Cypriot inscriptions
The virtual concreteness of the architectural project: Ideas and experimentations for a digital archive of the Italian Masters work in the 20th century
Reconstructing cultural heritage objects from storytelling
Optimizing UAV systems for rapid survey and reconstruction of large scale cultural heritage sites
Exploring the past with Google Cardboard
Near light correction for image relighting and 3D shape recovery
Fusion of multimodal three-dimensional data for comprehensive digital documentation of cultural heritage sites
Indonesian Heritage Inventory: Open source initiative for endangered heritage monitoring