yusuke1997/dblp-id-title huggingface dataset:
Evaluation of a Real-Time Direct Volume Rendering System
Interactive Rendering of Volumetric Data Sets
Efficient stream compaction on wide SIMD many-core architectures
The PixelFlow Texture and Image Subsystem
Towards a Z-Buffer and Ray-Tracing Multimode System based on Parallel Architecture and VLSI chips
Out-of-Core Construction of Sparse Voxel Octrees
SPAF: Sub-texel Precision Anisotropic Filtering
Antialiased Parameterized Solid Texturing Simplified for Consumer- Level Hardware Implementation
A Visual System for a Traffic Simulator
Single-Pass Full-Screen Hardware Accelerated Antialiasing
Combining Z-buffer Engines for Higher-Speed Rendering
Deferred attribute interpolation for memory-efficient deferred shading
Space-time hierarchical occlusion culling for micropolygon rendering with motion blur
On Quality Metrics of Bounding Volume Hierarchies
Compressed-leaf bounding volume hierarchies
A Parallel Accelerator for Generating Virtual Studio Sets
Accurate Scanconversion of Triangulated Surfaces
A Real Time Rendering System with Normal Vector Shading
An Exact Incremental Hidden Surface Removal Algorithm
Realtime ray tracing of dynamic scenes on an FPGA chip
Rendering, Ray Tracing and Visualization Systems (Eurographics'90 Workshop)
SAH KD-Tree Construction on GPU
Heresy: A Virtual Image-Space 3D Rasterization Architecture
Extending Graphics Hardware For Occlusion Queries In OpenGL
Total Recall: A Debugging Framework for GPUs
Neon: A Single-Chip 3D Workstation Graphics Accelerator
Farthest-Point Optimized Point Sets with Maximized Minimum Distance
DHTC: An Effective DXTC-based HDR Texture Compression Scheme
Towards a Scalable Architecture for Real-Time Volume Rendering
Restart trail for stackless BVH traversal
Real-Time Diffuse Global Illumination Using Radiance Hints
Spatiotemporal variance-guided filtering: real-time reconstruction for path-traced global illumination
I.M.O.G.E.N.E.-A Solution to the Real Time Animation Problem
Local shading coherence extraction for SIMD-efficient path tracing on CPUs
Proceedings of the EUROGRAPHICS Conference on High Performance Graphics 2012, Paris, France, June 25-27, 2012
Parallel Processing on a Transputer-based Graphics Board
Rendering, Visualization and Rasterization Hardware (Eurographics'91 Workshop)
Texture Tile Visibility Determination For Dynamic Texture Loading
Hierarchical multi-layer screen-space ray tracing
Compiling to a VLIW Fragment Pipeline
Utilization of VLSI for Creating an Active Data Base of 3-D Geometric Models
Texture Shaders
The I.M.O.G.E.N.E. Machine: Some Hardware Elements
Improving SIMD Efficiency for Parallel Monte Carlo Light Transport on the GPU
Dynamic Load Balancing within a High Performance Graphics System
Power Efficiency for Software Algorithms Running on Graphics Processors
Distributed Frame Buffer for Rapid Dynamic Changes to 3D Scenes
Issues and Directions for Graphics Hardware Accelerators
VIZARD II: A Reconfigurable Interactive Volume Rendering System
DIRT: deferred image-based ray tracing
CUBICORT: A Hardware Simulation of a Multicolumn Model for 3D Image Analysis, Understanding and Compression for Digital TV, HDTV and Multimedia
Evaluating Interactive Music Systems: An HCI Approach
Interactive Sonification of Neural Activity
Evaluating the Perceived Similarity Between Audio-Visual Features Using Corpus-Based Concatenative Synthesis
Rainboard and Musix: Building dynamic isomorphic interfaces
The Space Between Us. A Live Performance with Musical Score Generated via Emotional Levels Measured in EEG of One Performer and an Audience Member
Investigating the Potential for Shared Agency using Enactive Interfaces
Sormina - a New Virtual and Tangible Instrument
DRMMR: An Augmented Percussion Implement
Lantern Field: Exploring Participatory Design of a Communal, Spatially Responsive Installation
Interacting with Musebots
Perceptions of Skill in Performances with Acoustic and Electronic Instruments
Characterizing and Controlling Musical Material Intuitively with Geometric Models
AM MODE: Using AM and FM Synthesis for Acoustic Drum Set Augmentation
Instruments, Interactivity, and Inevitability
Exploring Musical Form: Digital Scores to Support Live Coding Practice
The Hexenkessel: A Hybrid Musical Instrument for Multimedia Performances
Dsp.rack: Laptop-based Modular, Programmable Digital Signal Processing and Mixing for Live Performance
The Electromagnetically Sustained Rhodes Piano
Design of Hathaani - A Robotic Violinist for Carnatic Music
Implementing a Finite Difference-Based Real-time Sound Synthesizer using GPUs
An Interactive Responsive Skin for Music
Exploring the (un)ambiguous guitar: A Qualitative Study on the use of Gesture Disambiguation in Augmented Instrument Design
10th International Conference on New Interfaces for Musical Expression, NIME 2010, Sydney, Australia, June 15-18, 2010
A Flexible Mapping Editor for Multi-touch Musical Instruments
Motion To Gesture To Sound: Mapping For Interactive Dance
Beatscape , a Mixed Virtual-Physical Environment for Musical Ensembles
PlaySoundGround: An Interactive Musical Playground
Enabling Multimodal Mobile Interfaces for Musical Performance
Cloud Bridge: a Data-driven Immersive Audio-Visual Software Interface
Recognition Of Multivariate Temporal Musical Gestures Using N-Dimensional Dynamic Time Warping
The Talking Guitar: Headstock Tracking and Mapping Strategies
Prototyping audiovisual performance tools: a hackathon approach
Song kernel - explorations in intuitive use of harmony
The Electronic Sitar Controller
Probabilistic Models for Designing Motion and Sound Relationships
Action-Sound Latency: Are Our Tools Fast Enough?
A Hair Ribbon Deflection Model for Low-intrusiveness Measurement of Bow Force in Violin Performance
Expressive potentials of motion capture in musical performance
Construction of a System for Recognizing Touch of Strings for Guitar
The Creation of a Multi-Human, Multi-Robot Interactive Jam Session
Grisey's 'Talea': Musical Representation As An Interactive 3D Map
Extending the Nexus Data Exchange Format (NDEF) Specification
ImprovGenerator: Online Grammatical Induction for On-the-Fly Improvisation Accompaniment
Puff, puff, play: a sip-and-puff remote control for music playback
Study no. 1 for PAM and MADI
Vibrotactile Feedback in Digital Musical Instruments
A Laptop Ensemble Performance System using Recurrent Neural Networks
Zstretch: A Stretchy Fabric Music Controller
Can Haptics Make New Music ? - Fader and Plank Demos
Algorave: A Survey of the History, Aesthetics and Technology of Live Performance of Algorithmic Electronic Dance Music
The Human Skin as an Interface for Musical Expression
Quantitative evaluation of aspects of embodiment in new digital musical instruments
Mobile Clavier: New Music Keyboard for Flexible Key Transpose
Composing and executing Interactive music using the HipHop.js language
Recycling Music, Answering Back: Toward an Oral Tradition of Electronic Music
The Elbow Piano: Sonification of Piano Playing Movements
Living Sounds: Live Nature Sound as Online Performance Space
A Compact Spectrum-Assisted Human Beatboxing Reinforcement Learning Tool On Smartphone
SpeakerDrum
Controlling complex virtuel instruments - A setup with note for Max and prepared piano sound synthesis
New Interfaces for Musical Expression, NIME-04, Proceedings, Hamamatsu, Japan, June 3-5, 2004
eTud, be: case studies in playing with musical agents
Towards New Modes of Collective Musical Expression through Audio Augmented Reality
Latent Drummer: A New Abstraction for Modular Sequencers
Graphic Waveshaping
WebChucK: Computer Music Programming on the Web
Indirect Acquisition of Instrumental Gesture Based on Signal, Physical and Perceptual Information
EGGS in Action
Contemplace
The Fragmented Orchestra
The Interactive Dance Club: Avoiding Chaos In A Multi Participant Environment
Epipe : A Novel Electronic Woodwind Controller
UnitInstrument: Easy Configurable Musical Instruments
Living with Creative Machines: A Composer Reflects
A framework for immersive spatial audio performance
Decolonizing the Violin with Active Shoulder Rests (ASRs)
Vocal Vibrations: A Multisensory Experience of the Voice
DAMPER: A Platform for Effortful Interface Development
Material embodiments of electroacoustic music: an experimental workshop study
SWARMED: Captive Portals, Mobile Devices, and Audience Participation in Multi-User Music Performance
The SARC EyesWeb Catalog: A Pattern Recognition Toolbox for Musician-Computer Interaction
Advanced Techniques for Vertical Tablet Playing A Overview of Two Years of Practicing the HandSketch 1.x
Providing a feeling of other remote learners' presence in an online learning environment via realtime sonification of Moodle access log
Sonified Motion Flow Fields as a Means of Musical Expression
Discovering instruments in scores: a repertoire-driven approach to designing new interfaces for musical expression
Quadrant: A Multichannel, Time-of-Flight Based Hand Tracking Interface for Computer Music
Interactive Spatialization and Sound Design using an Evolutionary System
Active Acoustic Instruments for Electronic Chamber Music
Introducing a K-12 Mechatronic NIME Kit
Automatic Rhythmic Performance in Max/MSP: the kin.rhythmicator
DIY Hybrid Analog/Digital Modular Synthesis
Demo of interactions between a performer playing a Smart Mandolin and audience members using Musical Haptic Wearables
A Material Computation Perspective on Audio Mosaicing and Gestural Conditioning
From atmosphere to intervention: the circular dynamic of installations in hospital waiting areas
Towards Speeding Audio EQ Interface Building with Transfer Learning
Toward DMI Evaluation Using Crowd-Sourced Tagging Techniques
PiaF: A Tool for Augmented Piano Performance Using Gesture Variation Following
A New Wi-Fi based Platform for Wireless Sensor Data Collection
CubeHarmonic: A New Interface from a Magnetic 3D Motion Tracking System to Music Performance
A Dimension Space for the Evaluation of Accessible Digital Musical Instruments
Augmented Piano in Augmented Reality
Musical Score Generation in Valses and Etudes
AANN: Artificial Analog Neural Network
Ergodynamics of String Feedback
Music everywhere - augmented reality piano improvisation learning system
Pd poems and teaching tools
The Hyper-Flute
Sensor Technology and the Remaking of Instruments from the Past
Wireless Interactive Sensor Platform for Real-Time Audio-Visual Experience
Reembodied Sound and Transducer-actuated Instruments in Refraction Interlude
The Gesturally Extended Piano
Interaction with Tonal Pitch Spaces
Star Interpolator - A Novel Visualization Paradigm for Graphical Interpolators
Hands On Stage: A Sound and Image Performance Interface
Tracking ensemble performance on touch-screens with gesture classification and transition matrices
Real-Time Performance Controllers for Synthesized Singing
Neurohedron: A Nonlinear Sequencer Interface
The Slidepipe: A Timeline-Based Controller for Real-Time Sample Manipulation
Playsound.space: Inclusive Free Music Improvisations Using Audio Commons
Mapping Out Instruments, Affordances, and Mobiles
Towards Gestural Sonic Affordances
Who Are the Women Authors in NIME?-Improving Gender Balance in NIME Research
On the Inclusivity of Constraint: Creative Appropriation in Instruments for Neurodiverse Children and Young People
A Hybrid Method for Extended Percussive Gesture
Composing an Ensemble Standstill Work for Myo and Bela
The Harvester: A DIY Sampler and Synthesizer - Demo
Circular Optical Object Locator
A Compositional Exploration of Computational Aesthetic Evaluation and AI Bias
EyeMusic: Making Music with the Eyes
GestureRNN: A neural gesture system for the Roli Lightpad Block
Real-Time Beat-Synchronous Audio Effects
Cross-Pollinating Ecological Perspectives in ADMI Design and Evaluation
Sonification of Facial Actions for Musical Expression
Interfacing Graphic and Musical Elements in Counterlines
El mapa no es el territorio: Sensor mapping for audiovisual performances
Mmmmm: A Multi-modal Mobile Music Mixer
Pocket Gamelan: tuneable trajectories for flying sources in Mandala 3 and Mandala 4
Haptic-Listening and the Classical Guitar
Real-Time Feature-Based Synthesis for Live Musical Performance
BioSync: An Informed Participatory Interface for Audience Dynamics and Audiovisual Content Co-creation using Mobile PPG and EEG
*12*: Mobile Phone-Based Audience Participation in a Chamber Music Performance
Using a Pursuit Tracking Task to Compare Continuous Control of Various NIME Sensors
TOASTER and KROONDE: High-Resolution and High-Speed Real-time Sensor Interfaces
New Sensors and Pattern Recognition Techniques for String Instruments
Posture identification of musicians using non-intrusive low-cost resistive pressure sensors
Responsive Music Interfaces for Performance
Gibberwocky: new live-coding instruments for musical performance
Soma Design for NIME
Sensory Chairs: A System for Biosignal Research and Performance
Different Strokes: a Prototype Software System for Laptop Performance and Improvisation
Don't Forget the Loudspeaker - A History of Hemispherical Speakers at Princeton, Plus a DIY Guide
Grain Prism: Hieroglyphic Interface for Granular Sampling
Automatic Recognition of Soundpainting for the Generation of Electronic Music Sounds
Orphion: A Gestural Multi-Touch Instrument for the iPad
A qualitative analysis of haptic feedback in music focused exercises
Wireless Digital/Analog Sensors for Music and Dance Performances
Risky business: Disfluency as a design strategy
Rough-hewn Hertzian Multimedia Instruments
UnitKeyboard: An Easily Configurable Compact Clavier
CyberSong
The Hyperbow Controller: Real-Time Dynamics Measurement of Violin Performance
Defining a Control Standard for Easily Integrating Haptic Virtual Environments with Existing Audio / Visual Systems
Fuzzy Logic Control Toolkit 2.0: composing and synthesis by fuzzyfication
The ColorDex DJ System: A New Interface for Live Music Mixing
Haptic Music Exercises
AlphaSphere from Prototype to Product
Ml.lib: robust, cross-platform, open-source machine learning for max and pure data
Driftwood: Redefining Sound Sculpture Controllers
Using the Axoloti Embedded Sound Processing Platform to Foster Experimentation and Creativity
The Planetarium as a Musical Instrument
>hot_strings SIG<
Duet interaction: learning musicianship for automatic accompaniment
Kinesynth: Patching, Modulating, and Mixing a Hybrid Kinesthetic Synthesizer
Fue Sho - Electrofusion
LoopBlocks: Design and Preliminary Evaluation of an Accessible Tangible Musical Step Sequencer
CALM: Mapping yoga practice for gestural control to externalise traumatic experiences
The Longevity of Bespoke, Accessible Music Technology: A Case for Community
Beatback: A Real-time Interactive Percussion System for Rhythmic Practise and Exploration
Probatio 1.0: collaborative development of a toolkit for functional DMI prototypes
COSMIC: A Conversational Interface for Human-AI Music Co-Creation
An Agent-based System for Robotic Musical Performance
A Graphical Interface for Intuitive Signal Routing
Non haptic control of music by video analysis of hand movements: 14 years of experience with the "Caméra Musicale"
Exploring Dynamic Variations for Expressive Mechatronic Chordophones
Designing the EP Trio: Instrument Identities, Control and Performance Practice in an Electronic Chamber Music Ensemble
SoundMorpheus: A Myoelectric-Sensor Based Interface for Sound Spatialization and Shaping
cutting record - a record without (or with) prior acoustic information
Canons for Conlon: Composing and Performing Multiple Tempi on the Web
Robust and Reliable Fabric, Piezoresistive Multitouch Sensing Surfaces for Musical Controllers
An Interface for Real-time Classification of Articulations Produced by Violin Bowing
Dinosaur Choir: Designing for Scientific Exploration, Outreach, and Experimental Music
Rhythmic Instruments Ensemble Simulator Generating Animation Movies Using Bluetooth Game Controller
Remix_Dance 3: Improvisatory Sound Displacing on Touch Screen-Based Interface
Adaptive mapping for improved pitch accuracy on touch user interfaces
User Interface Comparison for Virtual Drums
SpeedDial: Rapid and On-The-Fly Mapping of Mobile Phone Instruments
Experiments with Virtual Reality Instruments
Microjam: an app for sharing tiny touch-screen performances
Musical pathways through the no-input mixer
Grouploop: a collaborative, network-enabled audio feedback instrument
Playability Evaluation of a Virtual Bowed String Instrument
Controlling Live Generative Electronic Music with Deviate
GHI project and "Cyber Kendang"
Exploring audio and tactile qualities of instrumentality with bowed string simulations
The bistable resonator cymbal: an actuated acoustic instrument displaying physical audio effects
Surveying the Compositional and Performance Practices of Audiovisual Practitioners
Using Haptic Devices to Interface Directly with Digital Waveguide-Based Musical Instruments
Chunity: Integrated Audiovisual Programming in Unity
The augmented violin project: research, composition and performance report
Chronicles of a Robotic Musical Companion
The Timbre Explorer: A Synthesizer Interface for Educational Purposes and Perceptual Studies
The Vocal Augmentation and Manipulation Prosthesis (VAMP): A Conducting-Based Gestural Controller for Vocal Performance
The Da ̈ıs: A Haptically Enabled New Interface for Musical Expression for Controlling Physical Models for Sound Synthesis
The M in NIME: Motivic analysis and the case for a musicology of NIME performances
Irregular Incurve
Inspecting and Interacting with Meaningful Music Representations using VAE
Impress: A Machine Learning Approach to Soundscape Affect Classification for a Music Performance Environment
Piano pedaller: a measurement system for classification and visualisation of piano pedalling techniques
Phox ears: a parabolic, head-mounted, orientable, extrasensory listening device
Constraining Movement as a Basis for DMI Design and Performance
Adapting & Openness: Dynamics of Collaboration Interfaces for Heterogeneous Digital Orchestras
Composing computer generated music, an observational study using IGME: the Interactive Generative Music Environment
The body as mediator of music in the Emotion Light
Gambiarra and Techno-Vernacular Creativity in NIME Research
FAUST Multiplatform toolbox for Body Brain Digital Musical Instruments
Packages for ArtWonk: New Mathematical Tools for Composers
Matching Parts: Inner Voice Led Control for Symbolic and Audio Accompaniment
Triggering Sounds from Discrete Air Gestures: What Movement Feature Has the Best Timing?
Rethinking reflexive looper for structured pop music
The Rullen Band
Liveness and Flow in Notation Use
There and Back Again: The Practicality of GPU Accelerated Digital Audio
OROBORO: A Collaborative Bi-Manual Controller with Interpersonal Haptic Feedback
You'll Never Walk Alone: Composing Location-Based Soundtracks
TouchGrid - Combining Touch Interaction with Musical Grid Interfaces
O soli mio: exploring millimeter wave radar for musical interaction
ZooZBeat: a Gesture-based Mobile Music Studio
Kugelschwung - a Pendulum-based Musical Instrument
A Study on Learning Advanced Skills on Co-Playable Robotic Instruments
An Interface for Precise Musical Control
Framework for exploration of performance space
Collaborative composition and socially constituted instruments: Ensemble laptop performance through the lens of ethnography
22nd International Conference on New Interfaces for Musical Expression, NIME 2022, online, June 28 - July 1, 2022
Eye Tapping: How to Beat Out an Accurate Rhythm using Eye Movements
TresnaNet Musical Generation based on Network Protocols
Mono-Replay : a software tool for digitized sound animation
Eobody2: A Follow-up to Eobody's Technology
Interactive Music Studio: The Soloist
Bowing a vibration-enhanced force feedback device
Introducing CrossMapper: Another Tool for Mapping Musical Control Parameters
Insight2osc: using the brain and the body as a musical instrument with the emotiv insight
Jamsketch: a drawing-based real-time evolutionary improvisation support system
21th International Conference on New Interfaces for Musical Expression, NIME 2021, Shanghai, China, June 14-18, 2021
Somatic sound in performative contexts
Towards Idiomatic and Flexible Score-based Gestural Control with a Scripting Language
Mobile Music Technology: Report on an Emerging Community
On the Choice of Mappings Based On Geometric Properties
Transforming 8-Bit Video Games into Musical Interfaces via Reverse Engineering and Augmentation
Dynamics in Music Conducting: A Computational Comparative Study Among Subjects
Developing Multimodal Interactive Systems with EyesWeb XMI
JAM-O-WORLD: Evolution of the Jam-O-Drum into the Jam-O-Whirl Gaming Interface
Perturbation Techniques for Multi-Performer or Multi-Agent Interactive Musical Interfaces
SOIL CHOIR v.1.3 - soil moisture sonification installation
Designing for the iPad: Magic Fiddle
Sonic Banana: A Novel Bend-Sensor-Based MIDI Controller
Noisegate 67 for Metasaxophone: Composition and Performance Considerations of a New Computer Music Controller
Techniques for Multi-Channel Real-Time Spatial Distribution Using Frequency-Domain Processing
El-Lamellophone A Low-cost, DIY, Open Framework for Acoustic Lemellophone Based Hyperinstruments
Forming Shapes to Bodies: Design for Manufacturing in the Prosthetic Instruments
MaxPy: An open-source Python package for text-based generation of MaxMSP patches
Focal : An Eye-Tracking Musical Expression Controller
JamiOki-PureJoy: A Game Engine and Instrument for Electronically-Mediated Musical Improvisation
Prototype GO: Wireless Controller for Pure Data
Rub Synth : A Study of Implementing Intentional Physical Difficulty Into Touch Screen Music Controllers
A prototype for pitched gestural sonification of surfaces using two contact microphones
netBody - "Augmented Body and Virtual Body II" with the System, BodySuit, Powered Suit and Second Life - Its Introduction of an Application of the System
LOLbot: Machine Musicianship in Laptop Ensembles
A 2D Fiducial Tracking Method based on Topological Region Adjacency and Angle Information
SpectraScore VR: Networkable virtual reality software tools for real-time composition and performance
Hé: Calligraphy as a Musical Interface
Flag beat: a novel interface for rhythmic musical expression for kids
32kg: Performance Systems for a Post-Digital Age
Dislocated Sound: A Survey of Improvisation in Networked Audio Platforms
Virtual Intimacy: Phya as an Instrument
The 'E' in QWERTY: Musical Expression with Old Computer Interfaces
Borderlands -An Audiovisual Interface for Granular Synthesis
Designing and performing with Pandora's Box: transforming feedback physically and with algorithms
A virtual instrument for physics-based musical gesture: CHON
bog: Instrumental Aliens
residUUm: user mapping and performance strategies for multilayered live audiovisual generation
Rethinking networked collaboration in the live coding environment Gibber
The Hapstrument: A Bimanual Haptic Interface for Musical Expression
AlphaSphere
Reimagining (Accessible) Digital Musical Instruments: A Survey on Electronic Music-Making Tools
A Framework for Spatial Interaction in Locative Media
A Low-Cost, Low-Latency Multi-Touch Table with Haptic Feedback for Musical Applications
Game Design for Expressive Mobile Music
Evaluation of 3D Haptic Target Rendering to Support Timing in Music Tasks
A Personal Chronology of Audiovisual Systems Research
Sonic Sculpture: Activating Engagement with Head-Mounted Augmented Reality
Wearable Interfaces for Cyberphysical Musical Expression
Play Fluency in Music Improvisation Games for Novices
Real-time Control and Creative Convolution
Sense of space: the audience participation music performance with high-frequency sound id
Designing Ambient Musical Information Systems
DrumTop: Playing with Everyday Objects
Application of new Fiber and Malleable Materials for Agile Development of Augmented Instruments and Controllers
Afasia: The Ultimate Homeric One-Man-Multimedia-Band
Fusing Movement, Sound, and Video in Falling Up, an Interactive Dance/Theatre Production
The 'Suspended Clarinet' with the 'Uncaused Sound': Description of a Renewed Musical Instrument
Live Coding with the Cloud and a Virtual Agent
Dhvāni: Sacred Sounds and Decolonial Machines
Tangible Acoustic Interfaces and their Applications for the Design of New Musical Instruments