yusuke1997/dblp-id-title huggingface dataset:
Beyond academic quality: Lessons from the creation of a new engineering degree
Analysis of multi-modal spatial visualization workshop intervention across gender, nationality, and other engineering student demographics
Design Activity Worksheet: Identifying Data Sources for Developing a Research Plan
Group-work tutorials for an introductory materials engineering course
Investigating Influential Factors of Student's Capability to Solve Engineering Problems Using Principal Component Analysis
Water Quality: Adaptable Modules for Engaging K-16 Students
A Quantitative Analysis of a Summer Bridge Program's Impact on Students' Non-Academic Indicators
Didactic Framework for Teaching C Programming Language: A Proposal Based on Cooperative and Competitive Learning Techniques
WIP: An exploration into the muddiest points and self-efficacy of students in introductory computer science courses
Accessibility of "Introduction to Engineering" Web Pages
Engaged Student Learning through IoT-based Capstone Projects: Particular Look at Student Engagement in Historically Underrepresented Groups
Training Students to Establish and Maintain Positive Group Dynamics in Design and Design-Based Classes
Work in progress - Reporting S-STEM retention: New diversity vs. Supporting existing diversity
WIP: Turtle VR: Virtual Reality Field Experience for Geological Engineering Education Enhancement
Interaction driven composition of student groups for optimal groupwork learning performance
Smart Blockchain Badges for Data Science Education
Teaching Fundamental Power Engineering Concepts using the VisPhasor App
Exploring differences in perceived innovative thinking skills between first year and upperclassmen engineers
Comparing Research Foci (What) and Student Participation (Who) in Computing Education Research in the United Kingdom and United States
Distributed Version Control for Curricular Content Management
Work in progress - Computer science e-portfolios: Perspectives from upper and lower division students
EEG Spectral Analysis for Inattention Detection in Academic Domain
A Systemically Synergistic Approach to the Design of Integrative Advanced Training Courses in the Field of Cross-Cutting Technologies
Improving the Success of Non-Traditional Students in an Introductory Computing Course
Inspiring Computational Thinking: A Science Fair Activity
Integrating Microsoft Teams to Promote Active Learning in Online Lecture and Lab Courses
Using AI-based NiCATS System to Evaluate Student Comprehension in Introductory Computer Programming Courses
A Parsing Technique for Enhancing Compiler Syntax Error Messages for Student Programmers
A grounded theory approach to effects of virtual facilitation on team communication and the development of professional skills
WIP: Accelerating Growth of Non-Traditional Engineering Students Through a Holistic Ecosystem of Programs, Courses, Activities and Partnerships
Work in progress: An Intelligent Tutoring System for improving student learning in a sophomore engineering dynamics course
A modular approach to teaching critical infrastructure protection concepts to engineering, technology and computing students
Topic based segmentation of classroom videos
Work in progress: A multi-strategy model for promoting high school students interest in STEM
Project Development in an Entrepreneurship Setting
Improving First-Year Teaching with Project-Based Learning and Support of STEM Modules
Physical Computational Models for Horizontal Learning in STEM
Educating Reflective Systems Developers at Scale: Towards "productive feedback" in a semi-capstone large-scale software engineering course
Apprenticeship of observation: Implications for the adoption of evidence-based instructional practices
Reflections on Agile Software Development: A Conversion Master Case study
Work in progress - Using mobile & social game technology with location-based services for building learning communities
Preliminary Development and Assessment of Engineering Judgment through Mixed-Reality Game-Based Learning
Playful Learning in Robotics: A Case Study with Smart Motors Workshops
Analyzing educational comments for topics and sentiments: A text analytics approach
Engineering Disciplines of Undergraduates and Gender Comparison of Creative Self-Efficacy, Mindset, and Perceptions
An Ability-oriented Approach for Teaching Programming Courses
Why Re-Focus on IoT in Education? Evidence of the PARADIGM Project
Course material delivery in engineering using brain-based learning techniques
Student-Centered Classrooms in Engineering Education: Concept and Evaluation of a Learning Office for Software Development and Applied Mathematics
Innovation t-ball: Everybody wins!!
Exploration of the Computer Hardware Experiment teaching method based on the cloud platform
Introduction to Computing: Interdisciplinary Course Design
Recommended Practices for Python Pedagogy in Graduate Data Science Courses
Assessing the impact of faculty advising and mentoring in a project-based learning environment on student learning outcomes, persistence in engineering and post-graduation plans
Enhancing Research and Mentoring Skills in Engineering Education Through a Mentoring Triad Model
Using 3-D open source software to facilitate students' spatial visualization skills
Applying a common framework to develop undergraduate control systems laboratory kits
It's not what you think: A theory for understanding the lack of interest among domestic students in the engineering PhD
Work in progress - A grand challenge leadership course for engineering students
Work in progress: Serving rural communities: A K-8 LEGO robotics case study
Examining Student Learning Engagement in Canvas to Support Personalized Learning
Work in progress: Empowering teaching assistants to become agents of education reform
Student demographics and outcomes in Electrical and Mechanical Engineering
Deeply Blended Teaching and Learning in the Course "Principles of Electric Circuits" Based on MOOC
The use of concept maps in Computer Engineering education to promote meaningful learning, creativity and collaboration
Facilitating the Generation of Parametric Questions and their export to Moodle
Connecting Theory to Practice in an Online Introductory Signals and Systems Course
IS2020: Competency-Based Information Systems Curriculum Guidelines
Using Conceptual Blending to Teach Software Design Principles to Undergraduates
Improving Software Testing Education via Industry Sponsored Contests
WIP: A Review of Digital Twin Technology in Undergraduate Control Engineering Education: Applications, Challenges, and Future Directions
Engaging a variety of students in digital design with competition
Bridging the Gap: Exploring Cybersecurity Careers for High School Students
xAPI-SRL: Uses of an application profile for self-regulated learning based on the analysis of learning strategies
Student's Multiple Abilities and Skills Model for Online Judge Systems
Panel Session: Navigating New Horizons: Exploring Graduate Students Transitions to Engineering Education
Use of operational amplifiers and discrete off-the-shelf components to teach fuzzy logic controller concepts
WIP: Strategies for Engaging Students in Active Learning in Online Settings
How Students Take Up Open-ended, Real World Problems
Remote laboratories for renewable energy courses at Jordan universities
An immersive platform for collaborative projects
Professional Competencies in Computing Education: Are They Important?
WIP: Using Assignment Choice in Engineering Service Courses
Why there is still few women in Engineering? A perspective from female students and professors in an Engineering campus
Dealing with emotions - Engineering teachers' observations of students' emotional reactions to receiving feedback on their work
Uncomfortable Conversations Can Lead to Better Faculty Preparation and Engineering Pedagogy Centered on Humanity
Challenge-based learning during the pandemic for engineering courses based on competencies
Learning Parallel Programming Through Programming Challenges
"Information Talent" Sharing Program: Discussion on an Assistant Form of Interdisciplinary Information Literacy Education
How Recent Graduates Perceive Some of the Preliminary Concepts in Electrical Engineering
Investigating the Connection Between Sense of Belonging and Academic Dishonesty
Grading by experience points: An example from computer ethics
High School Students' Application of the Engineering Design Process
Enhanced learning by promoting engineering competencies
More graph comparison techniques on mind maps to provide students with feedback
Math for Those with Severe Low Vision: From the Particulars to the Gestalt (And Back Again)
Developments in Global Software Engineering Education
Diversity, Equity and Inclusion on STEM Education in Latin America
Work in progress: Learning flow-of-control with FlipLogic: A game-based approach
Addressing Challenges of Community and Academics for CS Pre-Majors: CS Redshirt Program
AI-Generated Virtual Instructors Based on Liked or Admired People Can Improve Motivation and Foster Positive Emotions for Learning
An analysis of Kanban as a project monitoring tool in undergraduate courses
Learning to learn: Creating engineering classrooms for deep understanding
Massive open online courses in software engineering education
Efficacy of an online writing program on URM students in engineering
Design Heuristics to Support Cohesion within Online Collaborative Learning Groups
Team-based software/system development in a vertically-integrated project-based course
The role of Social Networking Sites in e-learning
Piloting Natural Language Generation for Personalized Progress Feedback
Experience with Active Learning and Formative Feedback for a SQL Unit
Curricular culture literacy and miscodes in its absence: Making sense of conflicts in cross-institutional curricular collaborations
An agile boot camp: Using a LEGO®-based active game to ground agile development principles
Developing the cellbot learning framework (CLF) - An interdisciplinary model for integrating mobile computing with robotics to innovate STEM education and outreach
Staying Consistent: Discipline-Specific Language Used in a Well-Known AP CS A Curriculum
Computing Resilient Identity Development and Maintenance of Black Americans Who Earned A Ph.D. in Computing
Work in progress: The University of Texas System Louis Stokes Alliance for Minority Participation: A state-wide initiative to promote STEM undergraduate research
Prof. CI: Employing continuous integration services and Github workflows to teach test-driven development
WIP: Contemplative Practices' Effects on Compassion, Belonging, and Self-Empowerment in Undergraduate Engineering Experiences
Innovative Ideas and Academic Realpolitik: Building Global Competence Development into a European University Alliance
Cloud-based teaching in an engineering-physics course
Engineering curriculum readiness: Implementing an analytical and communication skills building course for the technical disciplines
Motivators over Modes Diverse Student Team Drives Leading Automotive Company's Evolution to Mobility Platform
Investigating how service-learning alumni construct their engineering selves
Jump-starting a senior-level capstone project through hands-on laboratory exercises
The importance of using the CodeInsights monitoring tool to support teaching programming in the context of a pandemic
Using a virtual learning environment for problem-based learning adoption: A case study at a high school in India
The effects of extra credit opportunities on student procrastination
Exploring student understanding of parallelism using concept maps
Redesigning a Computer Science Capstone Course with Micro-credentials
Engineering Competition Team recruitment and integration strategies impact on team diversity
Student reflections as an influence in the dynamics of an introductory programming course
What Concepts of Computational Thinking are Being Effectively Used in K12 Education: A Systematic Mapping
Games and Gamification in Software Engineering Education: A Survey with Educators
Special session - The CS2013 computer science curriculum guidelines project
An analysis of consistency in, and between, ontology, epistemology and philosophical perspective as contained studies of the first year experience
Cognitive and Social Interaction Analysis in Graduate Discussion Forums
Students' Use of Metacognitive Skills in Undergraduate Research Experiences in Computational Modeling
Special Session: Fostering Well-Being amid Cycles of Professional Shame in Faculty-Student Interactions
A Systematic Review of Literature on the Effectiveness of Intelligent Tutoring Systems in STEM
Stimulating Research Skills in Undergraduate Computing Students: An Experience Report
A Framework to Foster Diversity in Collaborative Activities
Liberation by Robotics: Street Engineers as Toy Makers in Africa
Using game-based learning and simulations to enhance engineering and management education
Plug-in campus for accelerating and catalyzing software engineering education in the Global South
The people part of engineering: Engineering for, with, and as people
Identifying the variation of experiences when dealing with problems in complex systems
Special session: Fostering change application and implications of Palmer's movement approach to change
From breadboard to complex electronic systems - introducing a heterogenous group of undergrad students to design and analysis of electronic circuits
Filling the skills gap in U.S. manufacturing: Promoting internships and co-op experiences and integrating industrial engineering courses to improve student design and manufacturing knowledge
Update 2013 on the iCollaborate MSE project
Integrating design and bridging activities of the engineering and the design college: Merging language cultures, creativities, and perspectives
Special Session: Implementing a Teaching Framework of Critical Consciousness Embedded in Engineering Design Courses
Reclaiming the Large Foundational Engineering Classroom: Instructors' Needs and Aspirations
Special session: Agents for change in engineering & computer science education
Making it for real: Redesign of a First-Year Engineering Project
Culturally situated survey of engineering identity for Latina/o undergraduates
Fostering the entrepreneurial mindset in the junior and senior mechanical engineering curriculum with a multi-course problem-based learning experience
Exploring How Engineering Students Respond to Challenges While Working in Global Virtual Teams
Sketchnoting: A new approach to developing visual communication ability, improving critical thinking and creative confidence for engineering and design students
Work in progress: The J-DSP/ESE software for analyzing Earth systems signals
Integrating Programming and Engineering Concepts using Raspberry Pi and Scratch
Work in progress: STEM capacity building and STEM outreach in India: A report on a recent NSF sponsored GK-12 George Mason trip to India
Students as Prosumers: Learning from Peer-Produced Materials in a Computing Science Course
Validating & implementing engineering graduate attribute rubrics in a biosystems engineering curriculum
Clustering Analysis of Student Learning Outcomes Based on Education Data
Women's Experiences in Latin American Engineering Contexts: A Systematic Literature Review
Robotics education online flipping a traditional mobile robotics classroom
Student Usage of Interactive Learning Tools in an Online Linear Circuit Analysis Textbook
WIP: Diversifying the Computing Workforce - Rapid Development of Interdisciplinary Computing-Based Undergraduate Programs
Utilizing Real-World Software Vulnerabilities to Enhance Secure Programming Education
STEAM activities for civil engineering curricula. From Calculus to Digital Twins
Special session: Exploring learning opportunities in engineering education using 2D, 3D and immersive video augmented online technologies
A Template-Based Spaced Repetition Learning Solution Designed for Educators
(Work in Progress) Mindset in the Computing Classroom and Broadening Participation: A Pilot Study
Situated Learning-Based Robotics Education
Merlin-know, an interactive virtual teacher for improving learning in Moodle
Improved student independence through competitive tinkering
Exploring the Impact of Non-conventional Gamification Elements on Student Motivation and Engagement
Let us learn together!: Do complementary abilities foster pair collaboration in web-based learning?
Adaptive learning in computing for non-native speakers
Demonstrating the Impact of International Collaborative Disciplinary Experiences on Student Global, International, and Intercultural Competencies
Assessing Climate Literacy in Engineering Undergraduate Students Through Simulation-Based Learning
Software engineering education - Does gender matter in project results? - A Chilean case study
Developing conceptual and methodological foundations for a cross-cultural, multi-institutional study of ethical reasoning and moral dispositions of engineering students
Work in progress: Sustainable projects for software engineering courses: Collaborating with technology courses
The Role of Authentic Assessments in Multi-Displiniary Design and Build Modules for Enhancing Student Employability
Towards a Culturally Responsive Design Experience: How Students' Community Capital Contribute to their Design Approach
Work in progress - Creating a collaborative learning environment for engineers and technologists
Improving Students Skills to Solve Elementary Equations in K-12 Programs Using an Intelligent Tutoring System
WIP: Engineering Students' Perception of the Competencies Development After a Challenge-Based Learning Educational Experience
The evolution of a criterion referenced system of grading for engineering science coursework
Connecting and expanding the emerging engineering education research & innovation (EER&I) communities
A survey on computer science K-12 outreach: Teacher training programs
Motivation and Engagement with PBL in an Introductory Programming Course
Scaffolding in educational video games: An approach to teaching collaborative support skills
Development of a Remote Laboratory Diffusion Experiment Module for an Enhanced Laboratory Experience
Physics of computing as an introduction to computer engineering
Embedded Content Assessment
Creating a Faculty Learning Committee
An analysis of block-based programming environments for CS1
Navigating the Dual Edges of AI in Engineering Education: Opportunities, Challenges, and Societal Readiness
Outcome based engineering diploma curriculum - 2012 Gujarat experiment
Work in progress - Entrepreneurship literacy for engineering students
IT experiential learning: The Living Lab
Implementation of an Intelligent Tutoring System using Moodle
The potential role of AI-based Chatbots in Engineering Education. Experiences from a teaching perspective
Adaptation Content in Robotic Systems: A Systematic Mapping Study
Special session: STEM faculty development research agenda
Incorporating parallelism and high performance computing into computer science courses
Persuasive technology: Applications in education
Stories of change: How educators change their practice
Practical skills and design: A maker course for ECE students
Using the logic design course as a dress rehearsal for the major design experience
WIP: Effects of an Instructor-Provided Study Plan on Students' Exam Preparation
WIP: Closing the Opportunity Gap Through Industry Career Mentoring in Science and Engineering Education
ASSETS: Building a Model to Support Transfer Students in Engineering -Work in Progress
Redesigning the Online Video Lecture Player to Promote Active Learning
Teaching mobile application development through lectures, interactive tutorials, and Pair Programming
Assessing the Development of Soft Skills for Project Management using PBL: A Case Study
Understanding CTProgER's Impact on High School Students' Programming Learning
WIP: A Preliminary Investigation of Students as Peer Evaluators of Their Team Members
Use of SecureED as a Tool for Software Security Education: An Experience Report
Peer-to-Peer Interpretability and Communication: Simple Language Design Using Model-Based Systems Engineering with Lifecycle-Oriented Strategies and Innovative Practices for Career Readiness
A Framework for an Intelligent Adaptive Education Platform for Quantum Cybersecurity
Comparison of Student Learning Outcomes Among SQL Problem-Solving Patterns
Mind Maps: An Alternative to Improve Quality and Communication During the Requirements Engineering Process
The powerful construction of norms within sophomore engineering
Curricular Complexity of Student Schedules Compared to a Canonical Degree Roadmap
Investigating the Future of Transportation Engineering Education
Courseware as Code Setting a new bar for transparency and collaboration
Explorations in computing: Could this be the key to retention?
What Do I Need to Learn? Computing Competence Described by Novice Students
When students choose competencies: Insights from the competency-specific engineering portfolio studio
The Impact of Adding an Interactive Textbook on Student Performance and Satisfaction in a Freshman Introduction to Programming Course
The microgenetic analysis of staged peer collaboration for introductory programming
Measure students motivation in activities practices via Discourse Collective Subject
Enhancing Computing Students' Learning Experience by Using ePortfolio for Formative Assessment
Shift in Mid-Year Engineering Students' Perceptions of Their Future Careers Over Time
Liberal Arts Engineering Education: Reflecting on the Past and Envisioning the Future
A Study on How to Classify Exercises in Introductory Programming Courses: A Moodle Plugin Contribution
A cross-curricular approach to fostering innovation such as virtual reality development through student-led projects
Enrich a data structures course with parallelism
Centering Engineering Students' Voices Through Course Syllabus Negotiations & Co-Creation
Mobile security education on portable labs
Exploring I-poems to Explore the Identity of Underrepresented Engineering Student Makers
A diagnosis on software testing education in the Brazilian Universities
Work in progress - Alternative interfaces for e-learning platforms used in remote areas
Integrating Environmental Impact and Globalization into Senior Capstone Courses in Mechanical Engineering
Improving programming education in Tanzania: Teachers' and students' perceptions
Mini workshop - P - 12 engineering education: Using Engineering Teaching Kits to address student misconceptions in science
Developing a culture of support for recruitment and retention of American Indian Students
Incorporate Cross-Course Knowledge Integration into Computing Education
Accessibility in an educational software system: Experiences and Design Tips
The Relationship Between Spatial Skills and Sketch Quality in Solving Problems in Engineering Mechanics
A project-based multi-disciplinary elective on digital data processing techniques
Bringing physical construction and real-world data collection into a massively open online course (MOOC)
Exploring the Role of Employers' Onboarding Programs in Preparing Early-Career Engineers
A Statistical Study of Female Students in a Software Engineering Class: Preparedness, Performance, and Contribution
Weaving Internship Experience into an Engineering Education Module
Engaging CS1 Students With Project Based Learning
Assessing the application of three theories of conceptual change to interdisciplinary data sets
Collusion in educational peer assessment: How much do we need to worry about it?
STEM education program evaluation survey: A report of experience
Evaluation of an Interactive Top Hat Text for Engaged Learning
On Gender Disparity in Engineering Academia
Teaching programming based on Computational Thinking
Workshop - Assessing and developing critical thinking skills
Debate with Maps: A new Pedagogical Architecture
A practice-then-apply scaffolding approach to engineering design education
Educational Data Mining: Analysis Based On an Intelligent Tutoring System for Teaching Algebra
Work in progress - An innovative design of a Master in Computer Science program