yusuke1997/dblp-id-title huggingface dataset:
Learning Expression at Multiple Structural Levels
Using Technology to Ride the reflex/volitional continuum in Improvised Musical Performance
Real-Time Additive Synthesis Controlled by a Mixture of Neural-Networks and Direct Manipulation of Physical and Perceptual Attributes
The Dome: a Case Study for Generative sound in Public Art
A Survey of Users' Experience with Digital Audio Synthesis
Genesynth: noise band-Based Genetic Algorithm Analysis/synthesis Framework
Infinite Suite: Computers and Musical Form
Technology Penetrates Tradition: Introduction of Music Technology in Macedonia
A Cognitive Approach to Electronic Music: Theoretical and Experiment-Based Perspectives
Interaction typologies : traditional music instruments versus digital music instruments
PDa: Real Time Signal Processing and Sound Generation on Handheld Devices
A WEB-based Approach to Music Notation using GUIDO
Sensors2PD: Mobile sensors and WiFi information as input for Pure Data
An Intelligent Multi-Track audio Editor
Godel Tune: Formal Models in Music Recognition Systems
ENP: Musical Notation Library based on Common Lisp and CLOS
Valuing Our Heritage: Exploring Spatialisation Through Software Emulation of Stockhausen's Oktophonie
Towards using expressive performance algorithms for typist emotion detection
Stanford Laptop Orchestra (SLOrk)
Extended Csound
Inductive Learning of General and Robust Local Expression Principles
Time, Timelines and Temporal Scopes in the Antescofo DLS v1.0
Adaptive Karaoke System: Human Singing Accompaniment Based on Speech Recognition
Clapping Machine Music Variations: A Composition For Acoustic/Laptop Ensemble
Studio Report - Kungliga Musikhögskolan in Stockholm
ToscA: an OSC Communication Plugin for Object-Oriented Spatialization Authoring
Tapping into the Internet as an acoustical and Musical Medium
Transient Preservation Under Transformation in an Additive Sound Model
The TI 980A Computer-Controlled Music Synthesizer
Typing heterogeneous dataflow graphs for static buffering and scheduling
Synthesis of the laryngeal source of throat singing using a 2x2-mass model
Animating Timbre - A User Study
Sound vest for dance performance
Noisebox: Design and Prototype of a New Digital Musical Instrument
Compressed Multidimensional Trees for Evolutionary Music Representation
Big Tent: A Portable Immersive Intermedia Environment
Sound and Music Computing Meets Philosophy
Sonification Of Web Log Data
Meta-sequencing: Controlling sequence voices and Polyphony using the Polymap, Sieve, valve and Maskxor Objects in Pure Data
Bowsense - An Open Wireless Motion Sensing Platform
Real-time synchronization of independently controlled phasors
Comparison of different audio restoration methods based on frequency and time domains with applications on electronic music repertoire
Reflections on my use of Computers in Composition 1970-1975
A Computer-Based Editor for Lerdahl and Jackendoff's Rhythmic Structures
A Real-time Music 11 Emulator
Orchestra Spatialization Using The AUDIENCE Engine
An Algorithmic Composition Method Of Monophonic Pitches Based On The Frequency Relationship Of Melody Motion
Low-latency Music Software Using Off-the-shelf Operating Systems
Tangible Sound: Musical Instrument Using Fluid Media
Onset Detection in Musical Audio Signals
Designing Sound Tracks for Coin-op Games or Computer Music for Under $65.00
Construction of an Electronic Timbre Dictionary in C++ for Multiple Platforms
Flexibility, Subtlety and Spontaneity in New Instrument Design: the feedback Joypad
Voice separation in Polyphonic Music: a Data-Driven Approach
Automatic Score Generation with FOMUS
Analysis-synthesis Model for transient Impact sounds by stationary Wavelet transform and singular Value Decomposition
Shamus - a Sensor-Based Integrated Mobile phone Instrument
The Quest for Low Latency
A Physically Intuitive Haptic Drumstick
Ecrins: an audio-content description environment for sound samples
Application of Wave Field Synthesis in the composition of electronic music
The SpatDIF library - Concepts and Practical Applications in Audio Software
Responsive Environments: New Technology and Theatre sound
Recent Changes in Computer and Electronic Music Subject Headings at the Library of Congress
Spectral Envelope Correction for Real-Time Transposition: Proposal of a "Floating-Formant" Method
Using the SSSP System: Reflections on One Composer's Experience
A Goals-Based Review of Physical Modelling
Applications of the Processor Enhanced Memory Module for Music Signal Processing
Composing with Genetic Algorithms
Generalized Time Functions
sndSpace: A Graphical 3-D Stereo Software Tool
A Model of the Process of Listening to Simple Rhythms
An Investigation into the perception of Spatial Techniques used in Multi-channel Electroacoustic Music
Designing Synthetic Reverberators in Kronos
A Language for Composition
Autonomous Development of singing-like Intonations by interacting babbling robots
Foundations for Artificial Intelligence Research of Western Tonal Music
The Lucasfilm Audio Signal Processing Station
About the Different Types of Listeners for Rating the Overall Listening Experience
The MATRIX: A New Musical Instrument for Interactive Performance
Teaching Software Synthesis Through Csound's New Modelling Opcodes
The use of active tactile and force feedback in timbre controlling electronic instruments
In-phase corrections for Ambisonics
The GiantSteps Project: A Second-Year Intermediate Report
Current Applications of a Music Representation and Processing System
The Institute of Electroacoustics and Experimental Music at the Vienna University of Music
A Performance Literature for Computer Music: Some Problems from Personal Experience
Beyond the Query-By-Example Paradigm: New Query Interfaces for Music Information Retrieval
The 3D Augmented mirror: motion Analysis for String Practice Training
Visualized Music Experssions in an Object-Oriented Environment
fcremap'dB: Audiovisual Re-mapping, Animated Notation, and Embodied Electronics
Reproducibility and random access in sound synthesis
Sourcenode: a Network sourced Approach to Network Music Performance (NMP)
Virtual Concert Performance - Synthetic Animated Musicians Playing in an Acoustically Simulated Room
Real-time Interaction between Musicians and Computer: Live Performance Utilisations of the 4X Musical Workstation
Organization of Sounds with Neural Nets
Automated Testing of Open-Source Music Software with Open sound World and Opensound control
The Computer Music Studio at Salzburg
New Applications of the Sound Description Interchange Format
A Real-Time Music Emotion Modulation System for Soundtracks
Communication of Musical Gesture using the AES/EBU Digital Audio Standard
Towards Useful Aesthetic Evaluations of Live coding
Princeton Sound Kitchen Open Source Software Report
Integrated Recognition System for Music Scores
Physical model of the plucking process in the classical guitar
Timing is Tempo-Specific
The Analysis and Resynthesis of Sustained Musical Signals in the Time Domain
Synthesizing a Javanese Gong Ageng
Ringo: A Percussive Installation
Extended Nonlinear Waveshaping Analysis/Synthesis Technique
Neural Networks vs. Rules System: Evaluation of Test of Automatic Performance
Three Approaches to the Dynamic Multi-channel Spatialization of Stereo Signals
Computer Music and the Pre(Anti(Post(Non(Modern))))
Statistical vs. Connectionist Models of Bebop Improvisation
jSymbolic: A Feature Extractor for MIDI Files
Multiple Single-Dimension Mappings of the Henon Attractor as a Compositional Algorithm
Representation and Interchange of Sound Spatialization Data for Compositional Applications
Melody Extrapolation in GTTM Approach
The Interpretation of MIDI Velocity
Data Structures for a Music-11 Preprocessor
Construction and Harmonization of Microtonal Scales in Non-12-Tone Equal Temperaments
The White Side Program: The Application of Microcomputers to Music Composition Both as a Clerical Tool and as a Generative Device
Formal Representation of Basic Blocks for Sound Synthesis
AIIS: An Intelligent Improvisational System
Sound Scope Headphones: Controlling an Audio Mixer through Natural Movement
Advances In The Parallelization Of Music And Audio Applications
The Show Must Go On: Dependable Audio Computing
A Genetic Algorithm for the Automatic Generation of Playable Guitar Tablature
Real-Time Music synthesis in Java using the Metronome Garbage Collector
Optical Music Recognition: Progress Report
Learning Expressive Performance Rules in Jazz
Natural Selection of Musical Identities
From Automatic Sound Analysis of Gameplay Footage [Echos] to the Understanding of Player Experience [Ethos]: an Interdisciplinary Approach to Feedback- Based Gameplay Metrics
Multi-Participant Interactive Music Services
Real-time Console for Live Performance of Computer Music and for Recording Studios
Algorithms for Music Composition by Neural Nets: Improved CBR Paradigms
Statistical description models for melody analysis and characterization
Feature-Based Synthesis: Mapping Acoustic and Perceptual Features onto Synthesis Parameters
Proceedings of the 2016 International Computer Music Conference, ICMC 2016, Utrecht, The Netherlands, September 12-16, 2016
A Connectionist System for Exploring Melody Space
The Artistic Play of Spatial Organization: Spatial Attributes, Scene Analysis and auditory Spatial Schemata
Recovering Giacinto Scelsi's Tapes
InSpect and ReSpect: Spectral Modeling, Analysis and Real-time Synthesis Software Tools for Researchers and Composers
Bandwidth Enhanced Sinusoidal Modeling in Lemur
Towards Schenkerian Analysis by Computer: a reductional Matrix
Controlled Refractions: A Two-Levels Coding of Musical Gestures for Interactive Live Performances
Graphical Control of Unit Generator Processes on the MIDAS System: A Digital VCS-3 Demonstrator
Unconventional Computing for Music: Sound Synthesis with Slime Mould
Studies and Improvements in Automatic Classification of Musical Sound Samples
Studio Report: The University of Victoria's Laboratory for Extended Media
OpenSoundEdit: An Interactive Visualization and Editing Framework for Timbral Resources
A Computer-Based Harmonic Analysis/Additive Synthesis System
IMP-CAM: Improvising with Cellular Automata Music
Augmenting Computer Music with Just-In-Time Compilation
Physical Modeling Synthesis of the Stone Chime Instrument "Pyeongyeong"
The Integration of Real-Time Synthesis into HMSL, the Hierarchical Music Specification Language
The Synthesis of Sung Vowels in Female Opera and Belt Qualities
MLOGO: Un Langage de Programmation Orienté Composition Musicale
Composing from a Geometric Model: Five-Leaf Rose
A Computer Music System for Human Singing
Elevation Problems in the Auralisation of sound Sources with Arbitrary Shape with wave Field synthesis
A Music Information Retrieval system for structural queries
Toward a CLM Sound Localization Instrument Employing Modified Wavefront Reconstruction
Scrime Studio Report
ATS User Interfaces
The International Digital ElectroAcoustic Music Archive - A new source for research into the history of electroacoustic music
Integrated Arts Technology: New Facilities at the University of Michigan
Interactive Immersive Environments: A Composer's Journey
A Differential Equation Based Approach to Sound Synthesis and Sequencing
Forests and Trees: distinguishing many from few with a video camera
Adaptive Additive Synthesis of Sound
The 'C' Of IRCAM: Coordinating Musical Research At IRCAM
PWGL: A Novel Visual Language based on Common Lisp, CLOS and OpenGL
Tiling the (Musical) Line with polynomials: some Theoretical and implementational Aspects
Examining Synthetic Databases in Melodic Retrieval Testing
GenoMeMeMusic: a Memetic-based Framework for Discovering the Musical Genome
One and Two Mass Model Oscillations for Voice and Instruments
SCULPTON: A Malleable Tangible Interface for Sound Sculpting
The Music Table
Dynamic Intonation for Keyboard Instruments
Singing Voice Synthesis Combining Excitation plus Resonance and Sinusoidal plus Residual Models
An Inexpensive Composer Work Station Featuring High Quality Real Time Sound Synthesis
Sound Controlled Musical Instruments Based on Physical Models
Fabricating Aural Landscapes: some Compositional Implications of Trompe L'oreille
High Level Musical Control of Sound Synthesis in OpenMusic
A Cultural Approach toward the Notion of the Instrument
Removing the Time Axis from Spectral Model Analysis-Based Additive Synthesis: Neural Networks versus Memory-Based Machine Learning
Simulation of Human voice Timbre by Orchestration of acoustic Music Instruments
Nedit - A Graphical Editor for Musical Scores
Computational Modeling of Musical Expression
GCOMP: Graphic Control of Mixing and Processing
Granular Synthesis as Fractal Micropolyphony
Rainbow Blob: Augmented Handpan Using Leap Motion and Oculus Rift
MAX as an Overall Control Mechanism for Multi-Discipline Installation Art
The Gassmann Electronic Music Studio University of California at Irvine
Score and/or Gesture: the System RTI4I for Real-Time Control of the Digital Processor 4I
Why things don't work: What you need to know about spatial audio
Design process for interactive sound installations: the designer, the interactor and the system
Jack audio Server for Multi-Processor Machines
The Accordiatron: A Gestural Interface for Interactive Music
Sound, Electronics and Music: an evaluation of early embodied education
Sound Data Base Using Spectral Analysis Reduction and an Additive Sythesis Model
Translating Dance movement into Musical rhythm in Real Time: New Possibilities for Computer-Mediated Collaboration in Interactive Dance Performance
Model-View-Controller separation in Max using Jamoma
General-purpose Hi-fidelity Affordable Real-time Computer Music System
Kinesonic Composition as Choreographed Sound: Composing Gesture in Sensor-Based Music
An Approach to a Latin American Computer Music
Do Composition Systems Support Creativity? - An evaluation
Operations on Timbre: Perspectives and Problems
Design and Implementation of a Piano Practice Support System using a Real-Time Fingering Recognition Technique
Tutorial on Automated Composition
Proceedings of the 2018 International Computer Music Conference, ICMC 2018, Daegu, South Korea, August 5-10, 2018
Virage: Designing An Interactive Intermedia Sequencer From Users Requirements And Theorical Background
A computer-mediated Interface for Jazz Piano Comping
Hands where we can see them! Investigating the impact of gesture size on audience perception
Osc-NetLogo: a Tool for Exploring the Sonification of Complex Systems using NetLogo
Parallel Transform Method for Lossless Compression on Analog Data
Digital Synthesis of Complex Spectra by Means of Non-linear Distortion of Sine Waves and Amplitude Modulation
Rhythms as emerging structures
A Melody Composer for both Tonal and Non-Tonal Languages
Loudness as a Cue in Distance Perception
Tactile sound Aesthetic Experience
Composition by Conversation
Inferring Descriptions and Similarity for Music from Community Metadata
The Distributed Real-Time Groove Network: A System for Real-Time Musical Collaboration on the Internet
Nrci: Software Tools for Laptop Ensemble
A Microtonal Tempo Canon Generator After Nancarrow and Jaffe
From Expressive Notation to Model-Based Sound Synthesis: a Case Study of the Acoustic Guitar
Introducing video Features and spectral Descriptors in the Omax Improvisation System
The Aesthetic Integration of Computer-Composed Scores
The Sound Accelerator as a Real-time DSP Environment: Encoding/Decoding Audio Signals
Spectral Line Broadening with Transform Domain Additive Synthesis
CSound Version of the Klatt Speech Synthesizer: A University of California Davis Studio Report
Trakhue - Intuitive gestural control of Live Electronics
Computer Technology for Young Disabled Musicians
Blind Decomposition of Concurrent Sounds
Evaluating the Wiimote as a Musical controller
The CAMP Music Configuration Database
Fugue: Composition and Sound Synthesis with Lazy Evaluation and Behavioral Abstraction
Synthesis from attractors
Electronic and Computer Music at the Peabody Conservatory
Musical Tempo Curves
Modeling Beats, Accents, Beams, And Time Signatures Hierarchically With Music21 Meter Objects
A Formal Evaluation Framework for sound Morphing
Representing Knowledge Used by Jazz Muscians
Human Engineering in a Portable Music Notation System
Toward Construction of a Timbre Theory for Music Composition
Two Compositions for Interactive Dance
Causal/anticausal Decomposition for mixed-phase Description of brass and Bowed String sounds
UPIC Special Session
Computer Synthesis of Sound Applied to Composition with Sonic Processes
Nuances in the Synthesis of "Live Sounds"
SPORCH: An Algorithm for Orchestration Based on Spectral Analyses of Recorded Sounds
Music as HandWerk, the middle way between Vorhandenheit and Zuhandenheit
On Musical Scale Rationalization
Perceptual Matching of Low Order Models to Room Transfer Functions
'Bodycoder': A Sensor Suit and Vocal Performance Mechanism for Real-time Performance
Analysis and Synthesis of Palestrina-Style Counterpoint Using Markov Chains
Hearing Emergence: towards sound-Based Self-Organisation
Computer Music in Shenzhen, P. R. China
A Graphical Environment for Electroacoustic Music Composition
Understanding and Learning Musical Expression
Haptic Theremin: Developing a Haptic Musical controller using the Sensable Phantom Omni
From Technological Investigation and Software Emulation to Music Analysis: An integrated approach to Barry Truax's Riverrun
On the Specification of Scope in Interactive Score Editors
Tracing Compositional Process: Software synthesis code as documentary evidence
Voice Morphing System for Impersonating in Karaoke Applications
Pathways from the Dream Spell Series
A Real-Time Spatial Sound Processor for Music and Virtual Reality Applications
New forms of hybrid musical discourse: an exploration of stylistic and procedural crossfertilisation between contemporary art music and electronic dance music
The Bluetooth Radio Ball Interface (BRBI): A Wireless Interface for Music/Sound Control And Motion Sonification
Notes on "Culture of Fire" for Analog Neural Network Synthesizer, Geiger Muller Counters and Computer
Formalizing the Concept of Sound
VISCO - Visual SALIERI Components
Machine recognition of timbre using steady-state tone of acoustic musical instruments
F0 estimation of Inharmonic Piano tones using Partial frequencies deviation Method
Khorwa: A musical experience with « autonomous agents »
Sampling the extrema from statistical models of music with variable neighbourhood search
Signal-based Music Structure Discovery for Music Audio Summary Generation
On the Choice of Transducer Technologies for Specific Musical Functions
Cnmat Information Infrastructure
Composing within Sound (An Introduction)
Non-linear Scaling Techniques for uncovering the perceptual Dimensions of Timbre
Integration of Aid to Composition and Performance Environments: Experiences of Interactions between Patchwork and Max-ISPW
The LoM Mapping Toolbox for Max/MSP/Jitter
The Artificially Intelligent Computer Performer and Parallel Processing
Towards a critical theory of (music) technology: Computer music and subversive rationalization
Applying Root-Locus Techniques to the Analysis of Coupled Modes in Piano Strings
Toward a Theory of Formal Musical Languages
Real-Time Web Technologies in the Networked Performance Environment
Music - Imagination - Technology
Towards a Musician's Cockpit: Transducers, Feedback and Musical Function
Synthesizing Sounds with Specified, Time-Varying Spectra
Composing With Performer Objects
Quad Pan, Spatialization System of Music in LIve
The new MARS workstation
Adaptive Control of a Vocal Cord and Vocal Tract for Computerized Mechanical Singing Instruments
Demonstration of Concerto Accompanist, a Program for the Macintosh Computer
Old World, New World, Third World Studios
Exploring sonic landscapes through the use of spatial and temporal sampling techniques
Use of physical-model synthesis for developing experimental techniques in ethnomusicology - The case of the Ouldémé flute
Towards a Roadmap for the Research in Music Technology
Emergent Construction of melodic pitch and hierarchy through agents communicating emotion without melodic intelligence
Key-Finding with Interval Profiles
Corpus-Based Transcription as an Approach to the Compositional Control of Timbre
Parsing Real-Time Musical Imputs and Spontaneously Generating Musical Forms: Hierarchical Form Generator (HFG)
A Computer-Synchronized, Multi-Track Recording System
Mapping 3D Objects To Synthesised Sound Using A Simulated Physics System
The Software Architecture of the Kyma System
A Comparison of Statistical Approaches to Symbolic Genre Recognition
Medialogy at Aalborg University Copenhagen
Tectonic: a Networked, Generative and Interactive, Conducting Environment for iPad
Sonode; a Collaborative Sound Map of Mexico City
Structured IIR Models For HRTF Interpolation
Unit-Generator Implementation on the NeXT DSP Chip
Real-Time Acoustics Simulation using Mesh-Tracing
The Emotional Characteristics of Rain Sound Effects
CASCADES: Interactive Algorithmic Performance
SONATE: An analysis/synthesis system of musical sounds based on perceptual data
A Distributed Memory For Networked Livecoding Performance
NoteAbility - A Comprehensive Music Notation Editor
Estimating Transfer Function from Air to bone conduction using singing voice
Role-Reversal: Max/MSP as an Audio Engine for Java
Sense/Stage - Low Cost, Open Source Wireless Sensor Infrastructure For Live Performance And Interactive, Real-Time Environments
Real-time emulation of the Clavinet
Sabre: affordances, realizations and Perspectives
Center for Computer Research in Music and Acoustics (CCRMA) Studio Report
Score-Based control of Guqin synthesis
A Toolkit for Music and audio Activities on the XO Computer
Wesleyan University Electronic Music Studios Report
Improvements of Symbolic Key Finding Methods
Dynamical Modeling of the Grand Piano Action
Score-Performance Matching Using HMMs
Semantic Movie Scene Annotation for Rapid Prototyping of Score Music
An Augmented Snare Drum
VScore: A Real-time Visual Application for Scoring Music
Sound Structure in Message
Algorithmic Cross-Mixing And Rhythmic Derangement
Manipulation and Resynthesis with Natural Grains
Tracking Virtuosity and Flow in Computer Music
An Alternative Approach to Software for the DMX-1000
A System Supporting Flexible Distributed Real-Time Music Processing
The Effects of Early-Release on Emotion Characteristics and Timbre in Non-Sustaining Musical Instrument Tones
An Evaluation of Warping Techniques Applied to Partial envelope Analysis
Time/pitch modification using narrowband am-FM signals
Lie Poisson synthesis
A Real-Time Audio Scheduler for Pentium PCs
Orchestral Musical Accompaniment from Synthesized Audio
GENESIS: A Friendly Musician-Oriented Environment for Mass-Interaction Physical Modeling
Audio signal Driven sound synthesis
An Improved Digital Waveguide Model of Flute - Implementation Issues
Generating Targeted rhythmic Exercises for Music Students with Constraint Satisfaction Programming
The Clavette: A Generalized Microtonal MIDI Keyboard Controller
Architectural Overview of a System for Collaborative Music Composition Over the Web
What Ever Happened to SSSP?
Signal decomposition by means of classification of spectral peaks
Live Interactive Intelligent Computer Music: Notes on Pieces Done in HMSL, 1984-91
A History of robotic Musical Instruments
MP1: A Computer Program for Music Composition
PadMaster: Banging on Algorithms with Alternative Controllers
Current Work at YalMusT, Yale University's Music and Technology Center
A Database System For Organising Musique Concrete
The New UPIC System
Generating Musical Patterns Using Mutually Inhibited Artificial Neurons
Using the Web for Live Interactive Music
Authenticity and Emulation: Chiptune in the Early Twenty-First Century
A Knowledge-Based Approach to Assistance in Timbral Design
Objects, Time and Constraints in OpenMusic
A Finite difference plate Model
miniAudicle for iPad: Touchscreen-based Music Software Programming
Real-Time audio synthesis in a Wireless Interactive Sensor Platform
Fuzzy Rules in Computer-Assisted Music Interpretation
Decentralizing Music, Its Performance, And Processing
Sound in Context: Soundscape Research and Composition at Simon Fraser University