yusuke1997/dblp-id-title huggingface dataset:
Evaluating a Teaching Analytics Dashboard in Adult Education: Lessons Learned
Play My Math: Design and Implementation of a Course Creator Tool Within a Mathematical Musician Digital Learning Platform
Tracking a Collaborative Web2.0 E-Learning Environment
Revisions of the Split-Attention Effect
Collaborative Knowledge Building Through Simultaneous Private and Public Workspaces
Remote Hands-On Experience: Distributed Collaboration with Augmented Reality
The Learning Analytics Indicator Repository
Extended Explicit Semantic Analysis for Calculating Semantic Relatedness of Web Resources
Proceedings of the Doctoral Consortium at the European Conference on Technology Enhanced Learning 2013 co-located with the EC-TEL 2013 conference (EC-TEL 2013), Paphos, Cyprus, September 17-18, 2013
Help Me Understand This Conversation: Methods of Identifying Implicit Links Between CSCL Contributions
An Evaluation System to Trace the Usage of the OER Conversion Tool (convOERter)
User-Modelled Ambient Feedback for Self-regulated Learning
CELEBRATE's Lessons
Taming Digital Traces for Informal Learning: A Semantic-Driven Approach
Collaborative Learning and Knowledge Maturing from Two Perspectives
Design of Web-Based Financial Learning Environment
Characterizing Comment Types and Levels of Engagement in Video-Based Learning as a Basis for Adaptive Nudging
Statoodle: A Learning Analytics Tool to Analyze Moodle Students' Actions and Prevent Cheating
Analysis of Concept Sequencing in Student Drafts
LIM App: Reflecting on Audience Feedback for Improving Presentation Skills
Computer-Supported WebQuests
Making an Online Whiteboard Ready for Multimodal Interaction: Integrating Text- and Voice Chat into Hyperchalk
Identifying Factors for Master Thesis Completion and Non-completion Through Learning Analytics and Machine Learning
Using Log Data to Analyze the Impact of Adaptive Support on Self-Regulated Learning in Adult Online Education
Designing Technology-enhanced Learning research for sustainable impact: The Learning Layers case
SMashup Personal Learning Environments
Process Mining on Students' Web Learning Traces: A Case Study with an Ethnographic Analysis
Two Decades of TEL. From Lessons Learnt to Challenges Ahead - 20th European Conference on Technology Enhanced Learning, EC-TEL 2025, Newcastle upon Tyne and Durham, UK, September 15-19, 2025, Proceedings, Part I
ReMashed - Recommendation Approaches for Mash- Up Personal Learning Environments in Formal and Informal Learning Settings
Contextualizing the Co-creation of Artefacts Within the Nested Social Structure of a Collaborative MOOC
Activity-Based Learner-Models for Learner Monitoring and Recommendations in Moodle
Semantic Modelling of Learning Objects and Instruction
Role-Playing Game for the Osteopathic Diagnosis
BloomLLM: Large Language Models Based Question Generation Combining Supervised Fine-Tuning and Bloom's Taxonomy
Audience Interactivity as Leverage for Effective Learning in Gaming Environments for Dome Theaters
Reframing Computational Thinking for AI Education
Deliberate Practice of Handwriting: Supervision Under the Ghost of an Expert
Using Action Research Approach to Develop Teachers' Digital Skills: the Initial Framework
Inferring Knowledge Acquisition through Web Navigation Behaviours
Understanding Digital Competence in the 21st Century: An Analysis of Current Frameworks
Differentiating and Defining Portlets and Widgets: A Survey Approach
Enriching the Web for Vocabulary Learning
Discovering Time Management Strategies in Learning Processes Using Process Mining Techniques
Towards a Teacher-Oriented Framework of Visual Learning Analytics by Scenario-Based Development
Simulation Based Assessment of Epistemological Beliefs About Science
Improving awareness and reflection through collaborative, interactive visualizations of badges
Technological and Organizational Arrangements Sparking Effects on Individual, Community and Organizational Learning
Examat: Intelligent Exercise Services for Mathematics Learning
Developing Digital Competence in Slovenian Education
Explaining the Influence of Learning Design on Students' Motivational Beliefs Using Learning Analytics
Engaging Learning Technologies for the Classroom of Tomorrow
Keywords of written reflection - a comparison between reflective and descriptive datasets
Adapting Tutoring Feedback Strategies to Motivation
"Keep Your Eyes on 'em all!": A Mobile Eye-Tracking Analysis of Teachers' Sensitivity to Students
Code-Aware LLM Prompting in Deductive Qualitative Analysis: A Study in Multi-framework Analysis of Learning Designs
DDART, a Dynamic Dashboard for Collection, Analysis and Visualization of Activity and Reporting Traces
In-App Reflection Guidance for Workplace Learning
GVIS: A Facility for Adaptively Mashing Up and Representing Open Learner Models
Technology Enhanced Learning for Inclusive and Equitable Quality Education - 19th European Conference on Technology Enhanced Learning, EC-TEL 2024, Krems, Austria, September 16-20, 2024, Proceedings, Part I
Analysing Peer Assessment Interactions and Their Temporal Dynamics Using a Graphlet-Based Method
Teachers Perception of Computer Supported Problem Solving: An Italian Research
Exploring Barriers for the Acceptance of Smart Learning Environment Automated Support
Making Sense of IMS Learning Design Level B: From Specification to Intuitive Modeling Software
Identifying Design Principles for Learning Design Tools: The Case of edCrumble
Tutoria: Delivering Personalized Feedback at Scale with Artificial Intelligence
Future Research Directions for Innovating Pedagogy
Learners Self-directing Learning in FutureLearn MOOCs: A Learner-Centered Study
Binding the Simple Query Interface
WEKIT.One: A Sensor-Based Augmented Reality System for Experience Capture and Re-enactment
Argumentative Interactions in Online Asynchronous Communication
Model and Tool to Clarify Intentions and Strategies in Learning Scenarios Design
Leveraging Semantic Technologies for Harmonization of Individual and Organizational Learning
Challenges and Design Opportunities for AI-Based Tutoring and Assessment Software in Special Education: An Interview Study with Teachers
Responsive and Sustainable Educational Futures - 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Aveiro, Portugal, September 4-8, 2023, Proceedings
Beyond Indicators: A Scoping Review of the Academic Literature Related to SDG4 and Educational Technology
How Educators Value Design Analytics for Blended Learning (extended abstract)
Design a Dashboard for Secondary School Learners to Support Mastery Learning in a Gamified Learning Environment
Teacher Dashboards in Practice: Usage and Impact
A Literature Review of Serious Games for Intellectual Disabilities
Representing Computer-Supported Collaborative Learning Macro-scripts using IMS Learning Design
Analyzing Learners' Perception of Indicators in Student-Facing Analytics: A Card Sorting Approach
Novices make more noise! But how can we listen to it?
Detecting Learning Strategies Through Process Mining
Flexible Processes in Project-Centred Learning
Evaluating the Use of Open Badges in an Open Learning Environment
Analysing the Impact of Built-In and External Social Tools in a MOOC on Educational Technologies
Dashboard for Actionable Feedback on Learning Skills: How Learner Profile Affects Use
Video-Assisted Self-Regulated Learning (SRL) Training: COVID-19 Edition
Trialogical E-Learning and Emergent Knowledge Artifacts
Reflection as support for career adaptability: A concept for reflective learning in public administration
The TENCompetence Personal Competence Manager
XESOP: A Content-Adaptive M-Learning Environment
Local and Global Dimensions of a Clinical Skills E-book Development Project
CoChemEx: Supporting Conceptual Chemistry Learning Via Computer-Mediated Collaboration Scripts
Imperfect Answers in Multiple Choice Questionnaires
How Do People Learn at the Workplace? Investigating Four Workplace Learning Assumptions
Proceedings of DELbA 2020 - Workshop on Designing and Facilitating Educational Location-based Applications co-located with the Fifteenth European Conference on Technology Enhanced Learning (EC-TEL 2020), Heidelberg, Germany, Online, September 15, 2020
Investigating the Role of Educational Robotics in Formal Mathematics Education: The Case of Geometry for 15-Year-Old Students
Atelier - Tutor Moderated Comments in Programming Education
Social Network Analysis of 45, 000 Schools: A Case Study of Technology Enhanced Learning in Europe
Towards Hyper Activity Books for Children. Connecting Activity Books and Montessori-like Educational Materials
Teaching Low-Functioning Autistic Children: ABCD SW
nQuire for the OpenScience Lab: Supporting Communities of Inquiry Learning
Conceptual Checks for Programming Teachers
Designing a Moodle Plugin for Promoting Learners' Self-regulated Learning in Blended Learning
Platform Oriented Semantic Description of Pattern-Based Learning Scenarios
A Media Theoretical Approach to Technology Enhanced Learning in Non-technical Disciplines
LA-ReflecT: A Platform Facilitating Micro-learning and Its Multimodal Learning Analytics
Issues in the Design of an Environment to Support the Learning of Mathematical Generalisation
Exploring Artificial Jabbering for Automatic Text Comprehension Question Generation
Understanding and Supporting Intersubjective Meaning Making in Socio-Technical Systems: A Cognitive Psychology Perspective
Proceedings of the EC-TEL 2007 Poster Session, Crete, Greece, September 17-20, 2007
DALITE: Asynchronous Peer Instruction for MOOCs
Argumentation Identification for Academic Support in Undergraduate Writings
ADA: A System for Automating the Learning Data Analytics Processing Life Cycle
Encouragement of Collaborative Learning Based on Dynamic Groups
Map of Relational Links - Visualizing Knowledge Construction
Learning, Learning Analytics, Activity Visualisation and Open Learner Model: Confusing?
Student Awareness and Privacy Perception of Learning Analytics in Higher Education
A Case Study of Interactive Tabletops in Education: Attitudes, Issues of Orientation and Asymmetric Collaboration
Designing and Implementing a Gamified Educational Location-based Application for Raising Awareness on Sustainability Issues Among Students
Detecting Sarcasm from Students' Feedback in Twitter
Using Prompts and Remediation to Improve Primary School Students Self-evaluation and Self-efficacy in a Literacy Web Application
Assessing Collaboration Quality in Synchronous CSCL Problem-Solving Activities: Adaptation and Empirical Evaluation of a Rating Scheme
Designing LADs That Promote Sensemaking: A Participatory Tool
Towards a Design Research Framework for Designing Support Informal Work-Based Learning
Mood in the city - data-driven reflection on mood in relation to public spaces
The Implicit Pedagogy of Teachers' Design Patterns
Towards an Automated Adaptive Learning Web Platform Through Personalization of Language Learning Pathways
Competence and Performance in Requirements Engineering: Bringing Learning to the Workplace
Soéle: A Tool for Teachers to Evaluate Social Awareness in Their Learning Designs
Guiding Learners in Learning Management Systems through Recommendations
The Blockchain and Kudos: A Distributed System for Educational Record, Reputation and Reward
The Psychometric Properties of a Preliminary Social Presence Measure Using Rasch Analysis
Students' Deep and Surface Approach: Links to Interaction in Learning Environments
Combining Learning Analytics and the Flipped Classroom in a MOOC of Maths
Analytics for Everyday Learning from two Perspectives: Knowledge Workers and Teachers
Reimagining TEL - Redesigning Technology for the Promotion of Students' Sense of Belonging
The Complexity of Integrating Technology Enhanced Learning in Special Math Education - A Case Study
Design patterns for teaching in academic settings in future learning spaces (FLS) (extended abstract)
Co-Creation of Learning Designs: Analyzing Knowledge Appropriation in Teacher Training Programs
Reflections on Teaching App Inventor: Challenges and Opportunities
Flipped Classroom Model: Effects on Performance, Attitudes and Perceptions in High School Algebra
A Comparison of Paper-Based and Online Annotations in the Workplace
Predicting Results from Interaction Patterns During Online Group Work
NoteMyProgress: A Tool to Support Learners' Self-Regulated Learning Strategies in MOOC Environments
Proceedings of the First International Workshop on Learning Object Discovery & Exchange, LODE 2007, Sissi, Lassithi - Crete Greece, 18 September, 2007
Boosting the Learning Process with Progressive Performance Prediction
A Qualitative and Quantitative Evaluation of Adaptive Authoring of Adaptive Hypermedia
Zoom lens: An MMLA framework for evaluating collaborative learning at both individual and group levels
Adaptive Learning Spaces. A Project Description
MyDante: Contemplative Reading and Hybrid Technologies
Harnessing Student Creativity to Design Fake News Literacy Training: An Overview of Twelve Graduate Student Projects
Concept-Level Design Analytics for Blended Courses
Achieving Tailored Feedback by Means of a Teacher Dashboard? Insights into Teachers' Feedback Practices
CRAFT: A Course Recommendation Advisor for Future Talent
Theoretical Framework of the iCampFolio - New Approach to Comparison and Selection of Systems and Tools for Learning Purposes
Designing Scalable Informal Learning Solutions with Personas: A Pilot Study in the Healthcare Sector
FAsTA: A Folksonomy-Based Automatic Metadata Generator
Abstraction of Learning Management Systems Instructional Design Semantics: A Meta-modeling Approach Applied to the Moodle Case-Study
End-User Visual Design of Web-Based Interactive Applications Making Use of Geographical Information: The WINDMash Approach
Designing a Study to Evaluate the Impact of WebXR with GenAI on Student Engagement in Distance Education
Multimodal Sensing of Goals and Activities During Interactions with a Co-created Robot
Implementation and Evaluation of a Tool for Setting Goals in Self-regulated Learning with Web Resources
The LEAD Project: Computer Support for Face-to-Face Collaborative Learning
Towards Community-Driven Development of Educational Materials: The Edukalibre Approach
Automatic Assessment of Collaborative Chat Conversations with PolyCAFe
Identifying Game Elements Suitable for MOOCs
Identifying Critical Features for Formative Essay Feedback with Artificial Neural Networks and Backward Elimination
Onto'CoPE: Ontology for Communities of Practice of E-Learning
Exploring Gamification to Prevent Gaming the System and Help Refusal in Tutoring Systems
Augmented Reality technology as a strategy to enhance learning of spatial astronomy concepts in the 7th grade
Active Learners: Redesigning an Intelligent Tutoring System to Support Self-regulated Learning
Proceedings of the Second International Workshop on Multimodal Immersive Learning Systems (MILeS 2022) At the Seventeenth European Conference on Technology Enhanced Learning (EC-TEL 2022), Toulouse, France, September 12th-16th, 2022
Integrating Generative Artificial Intelligence Tools to Develop Digital Competences in Secondary Schools
The L2L System for Second Language Learning Using Visualised Zoom Calls Among Students
ReaderBench: A Multi-lingual Framework for Analyzing Text Complexity
iTeachApp, A Teaching Analytics Tool for Providing Self-assessment and Recommendations to Teachers
Learning by Foraging: The Impact of Social Tags on Knowledge Acquisition
Electronic Portfolios as a Means for Initializing Learner Models for Adaptive Tutorials
Secrets of the South: A Location-based Game for the Development of 21st Century Social Skills and Promotion of Social Interaction
Towards a Conceptualization of Hybrid Educational Spaces (HES) (extended abstract)
Predicting Academic Performance Based on Students' Blog and Microblog Posts
ICT Supported Interorganizational Knowledge-Creation: Application of Change Laboratory
A Comparison of the Adaptive Behavior from Kids to Adults to Learn Block Programming
Towards an Integrated Learning Design Environment
T-learning Approach: Enhancing Video with Active Elements
Design and Operationalization of Learning Situations Based on Patterns for a Public in Professional Development
"I Need More Motivation": Engaging Students in the Gamification Design Process
Reflexive Learning, Socio-cognitive Conflict and Peer-assessment to Improve the Quality of Feedbacks in Online Tests
Learning Analytics at UC-Engineering: Lessons learned about Infrastructure and Organizational Structure
Modeling and Evaluating of Human 3d+t Activities in Virtual Environment
Automated Educational Course Metadata Generation Based on Semantics Discovery
Exploring the Design and Impact of Online Exercises for Teacher Training About Dynamic Models in Mathematics
Community Aware Content Adaptation for Mobile Technology Enhanced Learning
Modelling the Relationship Between Learner Autonomy and Cognitive Abilities - Worth the Effort?
Targeting At-risk Students Using Engagement and Effort Predictors in an Introductory Computer Programming Course
Process and Self-regulation Explainable Feedback for Novice Programmers Appears Ineffectual
Automatic Identification of Tag Types in a Resource-Based Learning Scenario
PINGO: Peer Instruction for Very Large Groups
Group Coach for Co-located Collaboration
Proceedings of the Third International Workshop on Multimodal Immersive Learning Systems (MILeS 2023) At the Eighteenth European Conference on Technology Enhanced Learning (EC-TEL 2023), Aveiro, Portugal, September 4th-8th, 2023
STI-DICO: A Web-Based ITS for Fostering Dictionary Skills and Knowledge
Enjoyed or Bored? A Study into Achievement Emotions and the Association with Barriers to Learning in MOOCs
A Strategy for Assessing the Acquisition of Computational Thinking Competences: A Software Engineering Approach
The Effect of Predicting Expertise in Open Learner Modeling
Profiled Search Methods for e-Learning Systems
Support Mechanisms and Value Creation in Multi-Stakeholder Networks for Digital Innovation in Education: A Cross-Country Study
Integrating Generative AI into Instructional Design Practice: Effects on Graduate Student Learning and Self-Efficacy
Proceedings of ECTEL meets ECSCW 2013, the Workshop on Collaborative Technologies for Working and Learning, Paphos, Cyprus, September, 21, 2013
vCL: Platform for Customizing Individual and Group Learning
Privacy-Preserving and Scalable Affect Detection in Online Synchronous Learning
Challenges in Developing Automatic Learning Guidance in Relation to an Information Literacy Curriculum
PLATE Workbench: A PBL Authoring Tool
The Macro Design as an Own Task in WBT Production: Ideas, Concepts and a Tool
Towards an Editor for VR-Oriented Educational Scenarios
A Moodle Plugin for Rich xAPI Data Logging
Tools to Support Self-Regulated Learning in Online Environments: Literature Review
Prompting to Support Reflection: A Workplace Study
DynMap+: A Concept Mapping Approach to Visualize Group Student Models
Conceiving Digital Literacies in Schools - Norwegian Experiences
Organizational Learning at University
Primary School STEM Education Through Co-Creative Methodologies
A Model of Retrospective Reflection in Project Based Learning Utilizing Historical Data in Collaborative Tools
Generating Educational Interactive Stories in Computer Role-Playing Games
Visual Learning Analytics of Multidimensional Student Behavior in Self-regulated Learning
Seeing the Forest from the Trees: Unveiling the Landscape of Generative AI for Education Through Six Evaluation Dimensions
Automatic Discovery of Complementary Learning Resources
Applying Blended Learning in an Industrial Concept - an Experience Report
Categorizing Learning Objects Based On Wikipedia as Substitute Corpus
Generator of Adaptive Learning Scenarios: Design and Evaluation in the Project CLES
Learning from the Past: TEL Implementation 1997 and 2007
Analysis of Weblog-Based Facilitation of a Fully Online Cross-Cultural Collaborative Learning Course
Blending Evidence and Users for TEL: An Overture
EnAbled: A Psychology Profile based Academic Compass to Build and Navigate Students' Learning Paths
Emerging Technologies, Ubiquitous Learning, and Educational Transformation
Learning with the Dancing Coach
Simulating LEGO Mindstorms Robots to Facilitate Teaching Computer Programming to School Students
Exploiting Context Information for Identification of Relevant Experts in Collaborative Workplace-Embedded E-Learning Environments
Instrumentation of Classrooms Using Synchronous Speech Transcription
Math Teachers' In-Class Information Needs and Usage for Effective Design of Classroom Orchestration Tools
Design Pattern for Exploration and Experimentation: Result of Field Study on a Toy-Based Serious Game Design Method
Representation-Driven Mixed Initiative in Computer Supported Collaborative Learning in Secondary Education
Service-oriented Knowledge Architectures - Integrating Learning and Business Information Systems
Proceedings of the 3rd EC-TEL 2008 PROLEARN Doctoral Consortium, held at the European Conference on Technology Enhanced Learning, Maastricht, The Netherlands, September 17, 2008
Automatic Detection of Local Reuse
Estimating the Gap between Informal Descriptions and Formal Models of Artifact Flows in CSCL
Learning to Program - Programming to Learn: Technology Supporting Digital, Physical and Social Learning in Schools
Virtual Worlds for Organization Learning and Communities of Practice
Design and Implementation of Conversational Agents for Harvesting Feedback in eLearning Systems
Towards Adaptive Social Comparison for Education
Reconstructing IMS LD Units of Learning from Event Logs
A course concept for enhancing reflective learning - bringing research project results into the field
Supporting Learners' Organization in Collective Challenges
Human-Centered Design of a Dashboard on Students' Revisions During Writing
Exploring How Faculties Use and Rate Web 2.0 for Teaching and Learning Purposes
Finding Communities of Practice from User Profiles Based on Folksonomies
Getting the Information You Need, When You Need It: A Context-aware Q&A System for Collaborative Learning
Capturing Multi-Perspective Knowledge of Job Activities for Training
Proceedings of the Doctoral Consortium of the Sixteenth European Conference on Technology Enhanced Learning co-located with the Sixteenth European Conference on Technology Enhanced Learning (EC-TEL 2021), Virtual Event, Bolzano, Italy, September 20-21, 2021
Evaluation of Virtual Learning Environments Using Logs and Social Networks
Exploring Competition and Collaboration Behaviors in Game-Based Learning with Playing Analytics
A Framework to Guide Educational Technology Studies in the Evolving Classroom Research Environment
Usage Context-Boosted Filtering for Recommender Systems in TEL
The Impact of Topic-Specific vs. Generic Self-reflection on Students' Metacognitive Abilities, Conceptual Understanding, and Problem-Solving Strategies
From Informal Learner to Active Content Provider: SLEAM Approach
Interactive Screencasts as Learning Tools in Introductory Programming
A 3D History Class: A New Perspective for the Use of Computer Based Technology in History Classes
Supporting teachers' self- reflection and professional development with gamification
Extending Patient Education with CLAIRE: An Interactive Virtual Reality and Voice User Interface Application
Meaningful Feedback from Wearable Sensor Data to Train Psychomotor Skills
Assessing Mathematical Problem Solving Behavior in Web-Based Environments Using Data Mining
Ethical framework for AI in education
Towards Improved Support for Adaptive Collaboration Scripting in IMS LD
An Information Architecture for Validating Courseware
Tracking learners' knowledge and skills development
Supporting Self-regulated Learning in BL: Exploring Learners' Tactics and Strategies
Exploiting Preference Queries for Searching Learning Resources
Supporting the Adaptive Generation of Learning Game Scenarios with a Model-Driven Engineering Framework
Personalizing the Sequencing of Learning Activities by Using the Q-Learning and the Bayesian Knowledge Tracing
Developing a Reference Model to Describe the Personal Learning Environment
Multimodal Learning Hub: A Tool for Capturing Customizable Multimodal Learning Experiences