yusuke1997/dblp-id-title huggingface dataset:
Authoring Behaviour for Characters in Games Reusing Abstracted Plan Traces
Spatial Misregistration of Virtual Human Audio: Implications of the Precedence Effect
Level of Detail Based Behavior Control for Virtual Characters
Comparing Modes of Information Presentation: Text versus ECA and Single versus Two ECAs
Design and Implementation of Home-Based Virtual Reality Exposure Therapy System with a Virtual eCoach
The influence of conversational agents' role and behaviors on narrative experiences
The Benefits of Virtual Humans for Teaching Negotiation
MAgentA: An Architecture for Real Time Automatic Composition of Background Music
A Formal Architecture of Shared Mental Models for Computational Improvisational Agents
Intelligent Agents Living in Social Virtual Environments - Bringing Max into Second Life
Reusable Gestures for Interactive Web Agents
Proactive Authoring for Interactive Drama: An Author's Assistant
3D Audiovisual Rendering and Real-Time Interactive Control of Expressivity in a Talking Head
Guiding the Behavior Design of Virtual Assistants
Prediction of Visual Backchannels in the Absence of Visual Context Using Mutual Influence
Full-Body Gesture Interaction with Improvisational Narrative Agents
Towards an AI-based Sign Language Video Editing Interface
Modeling the Dynamics of Virtual Agent's Social Relations
ERiSA: Building Emotionally Realistic Social Game-Agents Companions
Avatar Arena: Virtual Group-Dynamics in Multi-character Negotiation Scenarios
Building Virtual Humans with Back Stories: Training Interpersonal Communication Skills in Medical Students
Relational Agents Improve Engagement and Learning in Science Museum Visitors
Human-Centered Distributed Conversational Modeling: Efficient Modeling of Robust Virtual Human Conversations
Virtual Institutions: Normative Environments Facilitating Imitation Learning in Virtual Agents
Comparing Emotional vs. Envelope Feedback for ECAs
A Distributed Intelligent Agent Approach to Context in Information Retrieval
Voice and Choice: Voice Equivalence and Representational Choice in Virtual Health Assistants for Colorectal Cancer Screening Among Black American Adults
Evolving Emotional Behaviour for Expressive Performance of Music
Cultural Behaviors of Virtual Agents in an Augmented Reality Environment
Exploring Stanislavskian Performance for Agent-based Nonplayer Characters through Defeasible Logic
Virtual Role-Models: Using Virtual Humans to Train Best Communication Practices for Healthcare Teams
Towards Personal Assistants that Can Help Users Plan
Assessing Agreement in Human-Robot Dialogue Strategies: A Tale of Two Wizards
Exploring Sign-level Strategies to Enhance Automatic Translation of French Sign Language
Integration of LLMs with Virtual Character Embodiment
Know Your Users! Empirical Results for Tailoring an Agent's Nonverbal Behavior to Different User Groups
Intelligent Camera Direction in Virtual Storytelling
Social Effects of Virtual Assistants. A Review of Empirical Results with Regard to Communication
Enhancing Conversational Agents with Empathic Abilities
Media Equation Revisited: Do Users Show Polite Reactions towards an Embodied Agent?
Dynamic Planning for Agents in Games Using Social Norms and Emotions
Varying Personality in Spoken Dialogue with a Virtual Human
A Cognitive Model for Social Role Compliant Behavior of Virtual Agents
Exploitation in Affect Detection in Improvisational E-Drama
Designing the Impression of Social Agents' Real-time Interruption Handling
Exploring the Difference of the Impression on Human and Agent Listeners in Active Listening Dialog
Making AutoTutor Agents Smarter: AutoTutor Answer Clustering and Iterative Script Authoring
Designing Commercial Applications with Life-like Characters
Assisting Under Constraints - Structural Obstacles of Agentic Technology for Health Data Collection
Avatars Contributions to Commercial Applications with Living Actor TM Technology
EVE: Emotional Validated Expressions, an acted audiovisual corpus
A Reactive Architecture Integrating an Associative Memory for Sensory-Driven Intelligent Behavior
Design Intention Inference for Virtual Co-Design Agents
Direction of Attention Perception for Conversation Initiation in Virtual Environments
Persona Effect Revisited
Simulating Virtual Humans Across Diverse Situations
From Non-human to Human: Adult's and Children's Perceptions of Agents Varying in Humanness
Multi-party Language Interaction in a Fast-Paced Game Using Multi-keyword Spotting
Generating Body Motions using Spoken Language in Dialogue
Cultural Social Signal Interplay with an Expressive Robot
Varied Magnitude Favor Exchange in Human-Agent Negotiation
Creating Familiarity through Adaptive Behavior Generation in Human-Agent Interaction
Generating Norm-Related Emotions in Virtual Agents
Using knowledge graphs and behaviour trees for feedback-aware presentation agents
Can we trust online crowdworkers?: Comparing online and offline participants in a preference test of virtual agents
Building Conversational Agents for Stroke Rehabilitation: An Evaluation of Large Language Models and Retrieval Augmented Generation
Negative Feedback In Your Face: Examining the Effects of Proxemics and Gender on Learning
An Ontology-Based Question System for a Virtual Coach Assisting in Trauma Recollection
Look on the Bright Side: A Model of Cognitive Change in Virtual Agents
A Neurobiologically Inspired Model of Personality in an Intelligent Agent
The Impact of Virtual Human Vocal Personality on Establishing Rapport: A Study on Promoting Mental Wellness Through Extroversion and Vocalics
Reactive Virtual Agents: A Viewpoint-Driven Approach for Bodily Nonverbal Communication
Comprehensive guidelines for emotion annotation
Virtual Agents as a Service: Applications in Healthcare
Identifying Utterances Addressed to an Agent in Multiparty Human-Agent Conversations
Agreeable People Like Agreeable Virtual Humans
BEE: Belief-Value-Aligned, Explainable, and Extensible Cognitive Framework for Conversational Agents
Evolving Expression of Emotions in Virtual Humans Using Lights and Pixels
Voice Feed-Backing for Video Game Players by Real-Time Sequential Emotion Estimation from Facial Expression
Impact of Personality on Nonverbal Behavior Generation
An Efficient Synthetic Vision System for 3D Multi-character Systems
Exploring an Agent-Driven 3D Learning Environment for Computer Graphics Education
The Embodiment of a DUAL/AMBR Based Cognitive Model in the RASCALLI Multi-agent Platform
Tunable tension for gesture animation
Interacting with Virtual Agents in Mixed Reality Interactive Storytelling
Intelligent Distributed Human Motion Simulation in Human-Robot Collaboration Environments
Virtual agents for studying the effect of emotional feedback on motor learning: a feasibility study
Animating Idle Gaze in Public Places
Information State Based Multimodal Dialogue Management: Estimating Conversational Engagement from Gaze Information
Bots in Our Midst: Communicating with Automated Agents in Online Virtual Worlds
Using Intelligent Agents to Facilitate Game Based Cultural Familiarization Training
Hospital Buddy: A Persistent Emotional Support Companion Agent for Hospital Patients
Evaluating Emotive Character Animations Created with Procedural Animation
Intelligent Travel Advisor: A Goal Oriented Virtual agent with Task Modeling, Planning and User Personalization
Characters with Personality!
The Turning, Stretching and Boxing Technique: A Step in the Right Direction
IAVA: Interactive and Adaptive Virtual Agent
Inducing rapport-building behaviors in interaction with an embodied conversational agent
Is Two Better than One?: Effects of Multiple Agents on User Persuasion
Human-in-the-Loop AI for Analysis of Free Response Facial Expression Label Sets
Towards Designing Enthusiastic AI Agents
A VR-Based Paradigm for Examining Relationship-Building Behaviors in LLM-Driven Intelligent Virtual Agents (IVAs)
A Feminist Virtual Agent for Breastfeeding Promotion
Evaluating the Effect of Clothing and Environment on the perceived Personality of Virtual Avatars
Intelligent Virtual Agents in Collaborative Scenarios
Crowd-Powered Design of Virtual Attentive Listeners
Evaluating an Algorithm for the Generation of Multimodal Referring Expressions in a Virtual World: A Pilot Study
An Autonomous Real-Time Camera Agent for Interactive Narratives and Games
Real-Time Visual Prosody for Interactive Virtual Agents
Expression of Behaviors in Assistant Agents as Influences on Rational Execution of Plans
On-Site Evaluation of the Interactive COHIBIT Museum Exhibit
A Plug-and-Play Framework for Theories of Social Group Dynamics
Sushi with Einstein: Enhancing Hybrid Live Events with LLM-Based Virtual Humans
Dealing with Out of Domain Questions in Virtual Characters
A Conversational Agent for Social Support: Validation of Supportive Dialogue Sequences
Non-Responsive Virtual Humans for Self-Report Assessments
Multi-Platform Intelligent Agents with the Virtual Human Toolkit
An Architecture for Biologically Grounded Real-Time Reflexive Behavior
Spontaneous Avatar Behavior for Human Territoriality
DTask and LiteBody: Open Source, Standards-Based Tools for Building Web-Deployed Embodied Conversational Agents
The Case of the Curious Robot: On the Social Viability of Curious Behavior in Non-Human Agents
The Significance of Textures for Affective Interfaces
Generative Models of Cultural Decision Making for Virtual Agents Based on User's Reported Values
The Impact of Virtual Reality in the Social Presence of a Virtual Agent
Perception of Spatial Relations and of Coexistence with Virtual Agents
Emergence of Representational Structures in Virtual Agents
A Story About Gesticulation Expression
Proceedings of the 24th ACM International Conference on Intelligent Virtual Agents, IVA 2024, Glasgow, United Kingdom, September 16-19, 2024
A Psychotherapy Training Environment with Virtual Patients Implemented Using the Furhat Robot Platform
A Software Framework for Individualized Agent Behavior
REVITALISE: viRtual bEhaVioral skIlls TrAining for pubLIc SpEaking
To Date or Not to Date? A Minimalist Affect-Modulated Control Architecture for Dating Virtual Characters
A Study into Preferred Explanations of Virtual Agent Behavior
Synthetic Characters with Personality and Emotion
Gendering the Machine: Preferred Virtual Assistant Gender and Realism in Self-Service
Exploring the Potential of Virtual Agents in Atrial Fibrillation Management: Insights from a Randomized Trial
A Platform for Building Mobile Virtual Humans
Towards an Adaptive Pedagogical Agent in a Reading Intervention Using Reinforcement Learning
IVA '22: ACM International Conference on Intelligent Virtual Agents, Faro, Portugal, September 6 - 9, 2022
On the Application of the Triad Affect Interpretation Method to Understand Emotional Expression
You Can Leave Your Head on - Attention Management and Turn-Taking in Multi-party Interaction with a Virtual Human/Robot Duo
Fight, Flight, or Negotiate: Believable Strategies for Conversing Under Crisis
Exploring the Impact of Environmental Effects on Social Presence with a Virtual Human
A Survey of Computational Emotion Research
Avatars in Conversation: The Importance of Simulating Territorial Behavior
MMS Player: an open source software for parametric data-driven animation of Sign Language avatars
IVA '21: ACM International Conference on Intelligent Virtual Agents, Virtual Event, Japan, September 14-17, 2021
That's My Point! Telling Stories from a Virtual Guide Perspective
How Our Personality Shapes Our Interactions with Virtual Characters - Implications for Research and Development
Playing with Social and Emotional Game Companions
Simulink Toolbox for Real-Time Virtual Character Control
Virtual Patients for Clinical Therapist Skills Training
She talks to me as if she were alive: Assessing the social reactions and perceptions of children toward voice assistants and their appraisal of the appropriateness of these reactions
Talking Blobs: A Non-Anthropomorphic Design Approach for Virtual Companions
Storytelling - The Difference Between Fantasy and Reality
Composing the Atmosphere of a Virtual Classroom with a Group of Student Agents
Simulating Crowd Evacuation: From Comfort to Panic Situations
Understanding the Nonverbal Behavior of Socially Anxious People during Intimate Self-disclosure
Conversational Assessment of Mild Cognitive Impairment with Virtual Agents
Steps towards a Challenging Teachable Agent
Breaking the Ice in Human-Agent Communication: Eye-Gaze Based Initiation of Contact with an Embodied Conversational Agent
Scripting Choreographies
When H C Andersen Is Not Talking Back
Virtual Agents as Daily Assistants for Elderly or Cognitively Impaired People - Studies on Acceptance and Interaction Feasibility
Effect of Appearance and Animation Realism on the Perception of Emotionally Expressive Virtual Humans
Managing Chronic Conditions with a Smartphone-based Conversational Virtual Agent
Virtual Agent Societies with the mVITAL Intelligent Agent System
Compound Gesture Generation: A Model Based on Ideational Units
"What Would You Like to Talk About?" An Evaluation of Social Conversations with a Virtual Receptionist
Owlie: A Chatbot that Provides Emotional support for Coping with Psychological Difficulties
A Second Chance to Make a First Impression? How Appearance and Nonverbal Behavior Affect Perceived Warmth and Competence of Virtual Agents over Time
First Impressions: Users' Judgments of Virtual Agents' Personality and Interpersonal Attitude in First Encounters
Virtual Blindness - A Choice Blindness Experiment with a Virtual Experimenter
Smart Mobile Virtual Humans: "Chat with Me!"
Modeling Side Participants and Bystanders: The Importance of Being a Laugh Track
Towards Virtual Emotions and Emergence of Social Behaviour
Face to Face Interaction with an Intelligent Virtual Agent: The Effect on Learning Tactical Picture Compilation
Pedestrian simulation as multi-objective reinforcement learning
Endowing Virtual Characters with Expressive Conversational Skills
The BML Sequencer: A Tool for Authoring Multi-character Animations
Communicating Emotion in Virtual Environments through Artificial Scents
Now or When?: Interruption timing prediction in dyadic interaction
Proposal of an Artificial Emotion Expression System Based on External Stimulus and Emotional Elements
Exploring humanlikeness and the uncanny valley with furhat
VoiceX as a Design Tool for Virtual Agents' Voices
Users' perceptions of empathic dialogue cues: A data-driven approach to provide tailored empathy
2D or not 2D: How Does the Dimensionality of Gesture Representation Affect 3D Co-Speech Gesture Generation?
"I Like Your Shirt" - Dialogue Acts for Enabling Social Talk in Conversational Agents
Influence of Individual Differences when Training Public Speaking with Virtual Audiences
Virtual Dreaming: Simulating Everyday Life of the Darug People
The Effect of Personalization Techniques in Users' Perceptions of Conversational Recommender Systems
Learning and Reusing Dialog for Repeated Interactions with a Situated Social Agent
Techniques of Dialogue Simulation
Robots Meet IVAs: A Mind-Body Interface for Migrating Artificial Intelligent Agents
Fully Automated Generation of Question-Answer Pairs for Scripted Virtual Instruction
More than buttons on controllers: engaging social interactions in narrative VR games through social attitudes detection
Evaluating data-driven co-speech gestures of embodied conversational agents through real-time interaction
Modeling the Semantic Coordination of Speech and Gesture under Cognitive and Linguistic Constraints
Medical Shared Decision Making with a Virtual Agent
The Role of Social Norm in User-Engagement and Appreciation of the Web Interface Agent Bonzi Buddy
Someone or Something to Play With?: An Empirical Study on how Parents Evaluate the Social Appropriateness of Interactions Between Children and Differently Embodied Artificial Interaction Partners
Agents Behavior Semi-automatic Analysis through Their Comparison to Human Behavior Clustering
Physical vs. Virtual Agent Embodiment and Effects on Social Interaction
A perceptual study on the manipulation of facial features for trait portrayal in virtual agents
Towards Conversational Agents That Attend to and Adapt to Communicative User Feedback
Training lay counselors with virtual agents to promote vaccination
Prototyping User Interfaces for Investigating the Role of Virtual Agents in Human-Machine Interaction - A Demonstration in the Domain of Cooperative Games
Spatial Cues in Hamlet
Providing Gender to Embodied Conversational Agents
The City of Uruk: Teaching Ancient History in a Virtual World
Impact of Voice Assistants' Conversational Style on Cognitive Driver Distraction
Double Appraisal for Synthetic Characters
Understanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance
Using Temporal Association Rules for the Synthesis of Embodied Conversational Agents with a Specific Stance
Preprocessing MediaPipe Joint Annotation for Sign Language Similarity Analysis
Interactive Stories and Motivation to Read in the Raft Dyslexia Fluency Tutor
Spatial Social Behavior in Second Life
FACSvatar: An Open Source Modular Framework for Real-Time FACS based Facial Animation
Culture-Specific First Meeting Encounters between Virtual Agents
A realistic, multimodal virtual agent for the healthcare domain
Simulating Listener Gaze and Evaluating Its Effect on Human Speakers
CAB: A Tool for Interoperation Among Cognitive Architectures
Virtual Agents Based Simulation for Training Healthcare Workers in Hand Hygiene Procedures
Developing Interpersonal Relationships with Virtual Agents through Social Instructional Dialog
Do you see groups?: The impact of crowd density and viewpoint on the perception of groups
Investigating User Perceptions of Collaborative Agenda Setting in Virtual Health Counseling Session
Interactive Pedagogical Drama: Carmen's Bright IDEAS Assessed
A Comprehensive Taxonomy of Human Motives: A Principled Basis for the Motives of Intelligent Agents
Virtual Reality Applications for Enhancing Human-Robot Interaction: A Gesture Recognition Perspective
Towards a sentiment-aware conversational agent
The Right Agent for the Job? - The Effects of Agent Visual Appearance on Task Domain
Prestige Questions, Online Agents, and Gender-Driven Differences in Disclosure
Towards an Episodic Memory for Companion Dialogue
An integrated model for predicting backchannel feedbacks
Pragmatic Multimodality: Effects of Nonverbal Cues of Focus and Certainty in a Virtual Human
Boiling the frog: ethical and behavioral impacts of technological exposure and availability
Teaching a Pet Robot through Virtual Games
BDI-Based Development of Virtual Characters with a Theory of Mind
EMBR - A Realtime Animation Engine for Interactive Embodied Agents
Interactive Narration with a Child: Avatar versus Human in Video-Conference
Real-World Impacts of Sign Language Technologies
Motivating Health Behavior Change with Humorous Virtual Agents
Being Guided or Having Exploratory Freedom: User Preferences of a Virtual Agent's Behavior in a Museum
Involvement of the Deaf Community in Large Scale Projects: Overview of SignON and EASIER Co-Creation Practices
From One to Many: Simulating Groups of Agents with Reinforcement Learning Controllers
Extending MPML3D to Second Life
Validity of a Virtual Negotiation Training
A Design Proposition for Interactive Virtual Tutors in an Informed Environment
Modeling Dynamic Perceptual Attention in Complex Virtual Environments
Spoken Conversational AI in Video Games: Emotional Dialogue Management Increases User Engagement
Towards Assessing the Communication Responsiveness of People with Dementia
Online Behavior Evaluation with the Switching Wizard of Oz
Expressions of Empathy in ECAs
Moral Conflicts in VR: Addressing Grade Disputes with a Virtual Trainer
Controlled Yet Natural: A Hybrid BDI-LLM Conversational Agent for Child Helpline Training
A Study on Integrating Representational Gestures into Automatically Generated Embodied Explanations
Re-architecting the virtual human toolkit: towards an interoperable platform for embodied conversational agent research and development
Feel the Difference: A Guide with Attitude!
Social Situated Agents in Virtual, Real and Mixed Reality Environments
Perception of Blended Emotions: From Video Corpus to Expressive Agent
Charisma Cam: A Prototype of an Intelligent Digital Sensory Organ for Virtual Humans
Virtual General Game Playing Agent
The artificial-social-agent questionnaire: establishing the long and short questionnaire versions
Prototypes of a Migrating Receptionist in Physical and Virtual Space
Cicero - Towards a Multimodal Virtual Audience Platform for Public Speaking Training
A Qualitative Evaluation of Social Support by an Empathic Agent
Ada and Grace: Direct Interaction with Museum Visitors
Giving Emotional Contagion Ability to Virtual Agents in Crowds
A Minecraft Based Simulated Task Environment for Human AI Teaming
Personalization and Personification: A Constructive Approach Based on Parametric Agents
A Categorization of Virtual Agent Appearances and a Qualitative Study on Age-Related User Preferences
Do You See What Eyes See? Implementing Inattentional Blindness
The Effect of Visual Gender on Abuse in Conversation with ECAs
The CereVoice Characterful Speech Synthesiser SDK
Synthetic Emotension
The Mona Lisa Gaze Effect as an Objective Metric for Perceived Cospatiality
What are We Measuring Anyway?: - A Literature Survey of Questionnaires Used in Studies Reported in the Intelligent Virtual Agent Conferences
Modeling Multimodal Behaviors from Speech Prosody
Automatic Generation System of Virtual Agent's Motion using Natural Language
On the Trail of Facial Processing in Autism Spectrum Disorders
Corpus Creation and Perceptual Evaluation of Expressive Theatrical Gestures
Addressing Sexist Attitudes on a College Campus through Virtual Role-Play with Digital Doppelgangers
Modelling Accessibility of Embodied Agents for Multi-modal Dialogue in Complex Virtual Worlds
Comparing The Accuracy of Frequentist and Bayesian Models in Human-Agent Negotiation
A Deep Learning Methodology for Semantic Utterance Classification in Virtual Human Dialogue Systems
A Layered Dynamic Emotion Representation for the Creation of Complex Facial Expressions
Fluid Semantic Back-Channel Feedback in Dialogue: Challenges and Progress
A Model of Personality and Emotional Traits
Towards Understanding the Effect of Voice on Human-Agent Negotiation
Social Signals of Cohesion in Multi-party Interactions
Evaluating a Model of Pathological Affect based on Pedagogical Situations for a Virtual Patient
Virtual Patient Interaction via Communicative Acts
"I have an idea!": enhancing children's verbal creativity through repeated interactions with a virtual robot
VideoDIMs as a Framework for Digital Immortality Applications
Pose augmentation: mirror the right way
Narrative Variations in a Virtual Storyteller
Context-Awareness in a Persistent Hospital Companion Agent
Façade: Architecture and Authorial Idioms for Believable Agents in Interactive Drama
Modelling an Embodied Conversational Agent for Remote and Isolated Caregivers on Leadership Styles
A framework to co-optimize task and social dialogue policies using Reinforcement Learning
Web-Based Evaluation of Talking Heads: How Valid Is It?
Internet-based Tailored Virtual Human Health Intervention to Promote Colorectal Cancer Screening: Design Guidelines from Two User Studies
Introducing Canvas: Combining Nonverbal Behavior Generation with User-Generated Content to Rapidly Create Educational Videos
Dynamical Systems to Account for Turn-Taking in Spoken Interactions
The Rickel Gaze Model: A Window on the Mind of a Virtual Human
Interdisciplinary Collaboration and Establishment of Requirements for a 3D Interactive Virtual Training for Teachers
Modeling Sensation for an Intelligent Virtual Agent's Perception Process
A Dramatised Actant Model for Interactive Improvisational Plays
Building Community and Commitment with a Virtual Coach in Mobile Wellness Programs
Exploring Theory of Mind in Large Language Models through Multimodal Negotiation
The Partial Poker-Face - When Affective Characters Try to Hide Their True Emotions
An intimate virtual counselor for a better user experience
The Effects of Anthropomorphism and Non-verbal Social Behaviour in Virtual Assistants