yusuke1997/dblp-id-title huggingface dataset:
LiteFoot - A Floor Space for Recording Dance and Controlling Media
Commuted Piano Synthesis
Scoring for the Modern Computer Game
Studio Report, University of Durham, England
Towards an Interactive Argentine Tango Milonga
Perception Based Multi-Genre Labeling On Music Data
The Timestruct Toolkit: Imposing Temporal Structure In Max
Continued Evolution of the SuperCollider Real Time Synthesis Environment
Tracking Musical Beats in Real Time
Populous Oscillation: Variety in Interactive Evolutionary Computation for Music Improvisation
Music Technology as a Form of Parasite
Harvestworks Digital Media Arts Center
Phil Winsor's Myst: Research and Art - a Technical and Aesthetic Consideration
Using State-of-the-Art Technologies to Investigate the Cognitive Mapping of Musical Intention to Performance
Token of Enunciation in Multimedia Performance
Thoughts on Parallel Computing for Music
A Flexible And Dynamic C++ Framework And Library For Digital Audio Signal Processing
Singing and Playing Music in Virtual Space
Full Circle: Composing a Cathartic Experience with Digital Technology
Tactile Feedback Based On Acoustic Pressure Waves
Gradual control of harmonicity in the Context of frequency modulation
The Communal Groove Machine
The Hands: A Set of Remote MIDI-Controllers
LECTOR: An Ecclesiastical Latin Control Language for the SPASM/singer Instrument
Musical Audio Denoising Assuming Symmetric α-Stable Noise
Realtime Music Programming using snd-RT
Qosqo: Spirituality, Process and Structure
Maxscore: Current State of the Art
A Stigmergic Model for oscillator synchronisation and its Application in Music Systems
Ecologically grounded multimodal design: The Palafito 1.0 study
The DMX-1000 Signal Processing Computer
Transient Modeling Synthesis: a flexible analysis/synthesis tool for transient signals
Musical Style Modification as an Optimization Problem
Studio Report: Center for Experimental Music and Intermedia
Untitled: An Interactive Installation
Interactive Music Summarization Based on Interval Distance Profile
Time-Shifting and Transposition of Sampled Sound with a Real-Time Granulation Technique
Preliminary Results on Spectral Shape Perceptions and Discrimination of Musical Sounds by Normal Hearing Subjects and Cochlear Implantees
A Symbiosis of Animation and Music
Georgia Southern University Studio Report
GeNotator: An Environment for Investigating the Application of Genetic Algorithms in Computer Assisted Composition
Method to Detect GTTM Local Grouping Boundaries Based on Clustering and Statistical Learning
Real-time MIDI data flow on Ethernet and the software architecture of MidiShare
The Carnegie-Mellon Computer Music System Digital Hardware
The APS 1000 Series of Digital Audio Processors
Advanced sound hybridizations by means of the Theory of sound-Types
Stability Space and the below-n Threshold: a Computational Approach to Music Analysis
Radiation Control on Multi-Loudspeaker Device : La Timée
Functors for Music: The Rubato Composer System
Music and emotion: the brain neglected side
New Computer Music Facilities at the University of Illinois at Urbana-Champaign
DSP Station, a HyperCard environment for DSP sound processing algorhythms
A web interface for a sound database and processing system
A Real-time Session Composer with Acoustic Polyphonic Instruments
Controlling Dynamic stochastic synthesis with an audio signal
Embedding a sensory data retrieval system in a movement-sensitive space and a surround sound system
Perceptual Organization in Music Listening
Infuriating Nonlinear Reverberator
Granular Spatialisation, a new method for sound diffusion in high-density arrays of speakers and its application at the Spatial Audio Workshops residency at Virginia Tech (August 2015) for the composition of the acousmatic piece Spatial Grains - Soundscape No 1, for 138 speakers
Computer Music at the Institute of Cybernetics of the University of Milan
Music and Technology
The Patcher
Synapse>Valentine: Reuniting acoustic and Electronic
New Sensor and Music Systems for Large Interactive Surfaces
All Natural Room Enhancement
Applications of the Wavelet Transform at the Level of Pitch Contour
Generative Grammars for Interactive Composition Based on Schaeffer's TARTYP
Data Visualization and Analysis for Stage Monitoring Systems
Computer-Assisted Musical Analysis: A Question of Validity
tMt: tulane Music technology Studio Report
Proceedings of the 2002 International Computer Music Conference, ICMC 2002, Gothenburg, Sweden, September 16-21, 2002
Perceptual and Analytical Analysis of the effect of the Hammer Impact on the Piano Tones
The Prefiguration of a Musical Composition: Model of a Computer Graphics Program
CeMFI and Earquake: (Epi-)Centers for Experimental Music, Media and Research
A Visual-to-Sound Interactive Computer Performance System 'Edge'
A Distributed Interactive Music Application using Harmonic Constraint
A Microprocessor Based Keyboard Instrument for Microtonal Music
A Connectionist Quantizer
Reinventing Audio and Music Computation for Many-Core Processors
Re-Wired: Reworking 20th Century Live Electronics for Today
Jam'aa - A Middle Eastern Percussion Ensemble for Human and Robotic Players
Music Engineering at the University of Miami
Transient Analysis for Music and Moving Images: Considerations for Television Advertising
Automatic Motivic Analysis including Melodic Similarity for Different Contour cardinalities: Application to Schumann's of Foreign Lands and People
Antony: A Reimagining
Bricoleur and Engineer in Computer Music
Pragmatic Considerations in Mixed Music: a Case Study of La Rage
VizScore: An On-Screen Notation Delivery System for Live Performance
LC: a strongly-Timed Prototype-Based Programming Language for Computer Music
UDI: A Unified DSP Interface for Sound Signal Analysis and Synthesis
Infinite length windows for short-time Fourier transform
The music21 Stream: A New Object Model for Representing, Filtering, and Transforming Symbolic Musical Structures
Melody Retrieval with Humming
http: //Web.La.Radia: Comments on the Social, Economic, and Political Aspects of Media Art and Art Technology
The Ballancer - Gesturally Controlled Physics-Based sound
The Dysfunctions of MIDI
Proceedings of the 1996 International Computer Music Conference, ICMC 1996, Hong Kong, August 19-24, 1996
Analysis and synthesis of unusual friction-driven musical instruments
Finding Subsequences of Melodies in Musical Pieces
Palette: An Environment for Developing an Individualized Set of Psychophysically Scaled Trimbres
On Timbre Based perceptual Feature for Singer identification
MIDIGRID: An Innovative Computer-based Performance and Composition System
Current Problems in Score Input Methods
Siren: Hierarchical Composition Interface
The Expanded instrument System: Recent Developments
Fractal Depth Structure of Tonal Harmony
A Rhythm Perception Model by Neural Rhythm Generators
Music Analysis and Spectral Modeling Based on Cubic B-Splines
The Use of Melodic Segmentation for Content-based Retrieval of Musical Data
Centro Di Sonologia Computazionale C. S. C. University of Padova
Design and Implementation of an object-oriented Media Composition Framework
RENCON: toward a new evaluation system for performance rendering systems
Fluid control - Media Evolution in water
Computer Improvisation
Algorithmic Composition Parameter as Intercultural and Cross-level MIR Feature: The Susceptibility of Melodic Pitch Contour
The Radio Drum as a Synthesizer Controller
The Murmurator: a Flocking Simulation-driven Multi-channel Software Instrument for Collaborative Improvisation
Waveshaping Analysis and Implentation: A Generalized Approach Using Complex Arithmetic
Timbral Construction as a Stochastic Process
Voice synthesis usingthe generalized pressure-Controlled valve
A New Chant Synthesizer in C and Its Control Environment in PATCHWORK
The Theremin Center for Electro-Acoustic Music
Perception of Concurrent Timbres and Implications for Orchestration
Computer Aided Composition in Chinese Studio
Composition With Path : Musical Sonification Of Geo- Referenced Data With Online Map Interface
Short overview in parametric loudspeakers array technology and its implications in spatialization in electronic
Errant sound synthesis
Arcsyn: An Expressive And Efficient Additive Synthesis Architecture
Constant Q Profiles for Tracking Modulations in Audio Data Format
Sound Analysis, Comparison and Modification Based on Perceptual Model of Timbre
Analysis-Synthesis of Flute Sounds Using a Non-Linear Digital Waveguide Model
Music Structural Analysis via Novelty Shape Detection
An Idiom-independent Representation of Chords for Computational Music Analysis and Generation
Foot-tapping: a brief intoduction to beat induction
SHADOW: An Object-Oriented Performance System for the DMIX Environment
Using Hierarchical Thinking Strategies in Creative Behavior
Adaptive whitening for Improved Real-Time audio onset Detection
A MIDI Foot Controller-The Podoboard
Influence of Attack Parameters on the Playability of a Virtual Bowed String Instrument
The MAX Timeline Object
Some Rhythmic Applications of Geometric Series
Musical Applications of New Filter Extensions to Max/MSP
Towards a Comprehensive Cognitive Analysis of Delay-Influenced Rhythmical Interaction
Disorder Sounds in Order: Theory and Practice in Instrument Simulaton
Coding With a Piano: the First Phase of the Codeklavier's Development
Techniques for Note Identification in Polyphonic Music
Melodic Modeling: A Comparison of Scale Degree and Interval
A Low-Cost Development System for Digital Audio Signal Processing
Sonic Arts Research Centre (SARC)
Anchoring In Ubiquitous Musical Activities
Real-time Interactive 3D Audio and Video with jReality
Digital Waveguide Modeling of the Non-Linear Excitation of Single-Reed Woodwind Instruments
An Auditory Twist On Visual Search Using Head Movement Controlled Ambisonics
WOW'EM: Encouraging an Integrated Generation
A Waveguide Mesh Model of High-Frequency Violin Body Resonances
Optimal Positioning in low-Dimensional control Spaces using Convex Optimization
A Neural Network for Triad Classification
Crossing the Divide
The Music, Technology and Innovation Research Centre (MTI) at de Montfort University - Studio Report
Immersive audio and Music in the AlloSphere
The Synthesis of Complex Audio Spectra by Cheating Quite a Lot
Electronic Circuit Building in Peru: a Subaltern Case on Participation and Technology
KEYed user interface: Tools for expressive music production
Proceedings of the 1982 International Computer Music Conference, ICMC 1982, Venice, Italy, September 27 - October 1, 1982
About 605k
Virtual Performance Modelling
Is This How It Sounded? The Idea of 'Historic Informed Performance Practice' in Early Mixed Music
From Digital 'Echos' to virtual 'ethos': Ethical aspects of Music Technology
Using Timbre in a Computer-Based Improvisation System
Fracturing the Acousmatic: Merging Improvisation with Disassembled Acousmatic Music
The Spatial Politics of Radio: Anna Friz's Critical Utopias
Modeling and Control of Performance Expressin in Digital Waveguide Models of Woodwind Instruments
Chor-Respondent: A dynamic system in the musical domain
Analysis of musical structure in Audio and MIDI signals using information rate
The Effects of Pitch and Dynamics on the Emotional Characteristics of Piano Sounds
The Arcontinuo: A Performed-Centered Electronic Musical Instrument
Series Phi Digital Signal Processor
Automatic Notation Of Computer-Generated Scores For Instruments, Voices And Electro-Acoustic Sounds
Computer and Music Software in an Educative-Formative Role in Italy
Sliding is smoother than jumping
Genetic Algorithms as a Method for Granular Synthesis Regulation
Sparkler: An Audio-Driven Interactive Live Computer Performance for Symphony Orchestra
Generative Feedback Networks Using Time-Varying Allpass Filters
Music Representation Issues: A Position Paper
Introducing Belle, Bonne, Sage
Sound Variations by Recurrent Neural Network Synthesis
Music Editing and Graphics (MEG 1.00): A Personal Computer Based Operative System for Editing and Printing Musical Scores
Boris: An Application of the Fujitsu MB8764 DSP Chip
Improtek: Integrating harmonic Controls into Improvisation in the filiation of Omax
Networked Music : low & High Tech
An Interactive Aural Approach to the Analysis of Computer Music
Computer-Controlled Video As A Multimodal Interface In Live Acousmatic Music
The IRCAM Real-Time Platform and Applications
Audio-Haptic Interaction with the Digital Waveguide Bowed String
How To Articulate A Regional Space For Research And Creation In Latin America
Music Making Mobile Application Using Geometry
Sound to Scale to sound: a setup for Microtonal Exploration and Composition
Expressive modifications of Musical audio recordings: Preliminary Results
Authorship and Female Voices in Electrovocal Music
Musical Paste and Geometric Image Modelling
StochGran on Silicon Graphic IRIX
Performing the City: An Urban Performance Workshop
Multi-Ripple Loss filter for Waveguide Piano synthesis
Coney Island: Combining jMax, Spat and VSS for Acoustic Integration of Spatial and Temporal Models in a Virtual Reality Installation
ALARM/WILL/SOUND: Perception, Characterization, Acoustic Modeling, and Design of Modified Car Alarms
Editing Strategies for Bézier-modeled continuous expression Curves
Portable C++ Framework for Low-Latency Musical Touch Interaction with Geometrical Shapes
Investigating Guqin Left Hand Modulation Techniques
An Highly Parallel Architecture for Real-time Music Synthesis and Digital Signal Processing Application
Voice in Electronic Music: Handling Limitations in Stockhausen's Gesang Der Jünglinge and Lansky's Six Fantasies
Clustering Musical Sounds Using Polyspectral Distance Measures
Instantaneous Detection and Classification of Impact Sound: Turning Simple Objects into Powerful Musical Control Interfaces
Contemporary Practices in the Performance and Sustainability of Computer Music Repertoire
Back to the Sea: a Software Realization of Dexter Morrill's Sea Songs
Phase Models to Control Roughness in Additive Synthesis
Wavetable Matching of Pitched Inharmonic Instrument Tones
Texture: Visual Notation for Live Coding of Pattern
Musical Event Detection from Audio Signals within a Multi-resolution Framework
Dynamic Chord Analysis for Symbolic Music
Spinphony Demo
A Language for Interactive Audio Applications
A Timbre Analysis And Classification Toolkit For Pure Data
A Real Time Scheduler/Dispatcher
The Musical Object Development Environment: MODE (Ten years of music software in Smalltalk)
Considerations in the Design of a Music Representation Language
Formal Timing Analysis of mixed Music Scores
Bassline Pitch Prediction for Real-Time Performance Systems
Real-Time Control System for Digital Synthesizer
From Piano to Computer to Piano
An Experimental Music Composition Language With Real-Time Capabilities
Using HyperInstruments for the Redistribution of the Performance Control Interface
Studio Report: Music Technology at the Pennsylvania State University
Probabilistic Prediction of rhythmic characteristics in Markov Chain-Based Melodic Sequences
Composition with sound Web Services Andworkflows
Interactive Composition and Improvisation on the Hyper-Flute
A Hierarchical Approach to Onset Detection
VLSI for a Physical Model of Musical Instruments Oscillations
The Planet CCRMA software collection
The sliding phase vocoder
New Languages For Physical Modeling Synthesis
Scalable Connectivity Processor for Computer Music Performance Systems
Melody Morphing Method Based on GTTM
An Approach to an Artificial Music Expert
Audio Segmentation by Singular Value Clustering
Re-realizing Philippe Boesmans' Daydreams: A Performative Approach to Live Electro-Acoustic Music
Further Experiments with Non-linear Dynamic Systems: Composition and Digital Synthesis
NLN-live, an application for live nonlinear and interactive instrumental music
Physically-based realtime synthesis of contact sounds
NetNeg: A Hybrid Interactive Architecture for Composing Polyphonic Music in Real Time
A Fluid Chord Voicing Generator
Composing with Kulitta
Creating And Inhabiting A Space: Real-Time Algorithms And Performance Issues In Roger Reynolds's Angelspace (2008-2009)
Some Box Design Issues in PWGL
Real-Time auditory Models
Sound Processes: A New Computer Music Framework
Spaa- an Agent Based Interactive Composition
A Shortest-path Algorithm for Musical Harmony
"Underground sounds" Experimenting with the sounds of Earthquakes
Nuntius: a transmedial communication system for computer music and computer choreography
An Implementation of a 3D Binaural Audio System within an Integrated Virtual Reality Environment
Sample Rate Synchronization across an ATM Network
Qualities and Functions of Musical Timbre
Wavelet Analysis for Onset Detection
Andante: Composition and Performance with Mobile Musical Agents
Intelligent Exploration of Sound Spaces Using Decision Trees and Evolutionary Approach
Computer Facilities for Music at IRCAM
The Augmented Drum Kit: an Intuitive Approach to Live Electronic Percussion Performance
Physical Models of Instruments: A Modular Approach, Application to Strings
Modeling Piano Tones
2084 - Brave Creative World: Creativity in the Computer Music Curriculum
Mapping Spectral Frames to Pitch with the Support Vector Machine
Do You sound like your Friends? Exploring Artist Similarity via Artist Social Network Relationships and audio signal Processing
Accurate Computer Simulation of Acoustic space
Calder's Violin: Real-Time Notation and Performance through Musically Expressive Algorithms
Optical Music Recognition - progress report
Variatons: A Hypermedia Project Providing Integrated Access to Music Information
Measurement of guitar string coupling
Education On Music And Technology, A Program For A Professional Education
Proceedings of the 1978 International Computer Music Conference, ICMC 1978, Evanston, Illinois, USA, 1978
On the Development of a System for Gesture Control of Spatialization
Algebraic Mozart by Tree Synthesis
Coupled Mode Synthesis
Movement-Activated Sound and Video Processing for Multimedia Dance/Theatre
Modelling a Drum by Interfacing 2-D and 3-D Waveguide Meshes
Viewing the Wrong Side of the Screen in Experimental Electronica Performances
Live Notation: acoustic resonance?
A System for the Complete Enharmonic Encoding of Musical Pitches and Intervals
The Diphone program: New features, new synthesis methods and experience of musical use
Serial RSS sound Installation as Open Work: the Babelcast
Real-time Image and Video Processing in GEM
Learning to Play the Flute with an Anthropomorphic Robot
Interactive audio signal Scripting
Body Representations in the Electroacoustic Music
Semiotics and Computer Music Composition
Composing Grammars
Physical Modeling by Directly Solving Wave PDE
Learning Models for Interactive Melodic Improvisation
The Sound Manager: A Software Architecture for Device Independent Sound
Multirate Extensions for Model-Based Synthesis of Plucked String Instruments
A Consonance Dissonance Algorithm for Intervals
Proceedings of the 2000 International Computer Music Conference, ICMC 2000, Berlin, Germany, August 27 - September 1, 2000
Evaluating and Extending Computational Models of Rhythmic Syncopation in Music
Importance of inharmonicity in the acoustic Guitar
Current Research in concatenative sound synthesis
Automatic Fitness in Generative Jazz Improvisation
After the first year of Rencon
Modulus p Rhythmic Tiling Canons and some implementations in Open Music visual programming language
Issues in the Design of a Music Notation Systems
MEDIATE: Key Sonic Developments in an Interactive Installation for Children with Autism
Sonofusion: Development of a Multimedia Composition for Overtone Violin
Summarizing Musical Preferences as Audio Signatures
"It's SHO time" - An Interactive Environment for SHO(Sheng) Performance
The Architecture and Musical Logic of Cmix
Noise and Representation
Studios for sound, Technology & Research, University of Minnesota
Loudness Normalisation: Paradigm Shift or Placebo for the Use of Hyper-Compression in Pop Music?
Network Musics - Play, engagement and the Democratization of Performance
Comparing models of symbolic music using probabilistic grammars and probabilistic programming
λGTK: a Portable Graphics Layer for Common Music
Stirring, Shaking, and mixing: Musicalizing everyday Actions
A Nonprocedural Language for Musical Composition
Rameau: a System for Automatic harmonic Analysis
Owt: a Real-Time Optimal Tuning Application
Some Aspects of Sample Rate Conversion
DIEM: Studio Report
Music Space: A Metaphor for Music Representation and Music Generation
Why Simulate When We Can Get The Real Thing?
Audio Signal Visualisation and Measurement
Computer Music Language Aids Interaction between Composer and Choreographer
The Extended Environment
Post-Processing Fiddle~: A Real-Time Multi-Pitch Tracking Technique Using Harmonic Partial Subtraction for Use within Live Performance Systems
Proposal of Score-Following Reflecting Gaze Information on Cost of DP matching
Vocal Distortion and Real-Time Processing of Roughness
A Fast Communication-Interface to the CAMP-DSP-Subsystem for general purpose Sound-Synthesis, Analysis and Processing
The Continuator: Musical Interaction with Style
Recent Musical Creation at IRCAM
Opening a New Horizon: Proceedings of the 1993 International Computer Music Conference, ICMC 1993, Tokio, Japan, September 10-15, 1993
Audio-to-audio Alignment using Particle filters to Handle Small and Large Scale Performance Discrepancies
State-Based sequencing: Directing the Evolution of Music
Simulation of Room Acoustics with a 3-D Finite Difference Mesh
Change and Permanence in Latin American Electroacoustic and Computer Music: A Compositional Approach
POWERpv: A Suite of Sound Processors
Proceedings of the 1999 International Computer Music Conference, ICMC 1999, Beijing, China, October 22-27, 1999
A Real-Time Implementation of MPEG Audio Layer I Decoding on a Fixed-Point DSP Platform
Using Motiongrams in the Study of Musical Gestures
Equipping Artificial Guitar Players with Biomechanical Constrains: a Case Study of Precision and Speed
Using Self-Similiarity for Sound/Music Synthesis
Introducing a Context-based Model and Language for Representation, Transformation, Visualization, Analysis and Generation of Music
Formal Processes of Timbre Composition Challenging the Dualistic Paradigm of Computer Music
Realism, Art, Technology and Audiovisual Immersion into the Environment of the Ionian Islands
The Synthetic Performer in The Context of Live Performance
Digital Adaptions of the Scores for cage variations I, II and III
Vivace: A Rule Based Al System for Composition
A Sine Generation Algorithm for VLSI Applications
SkipStep: A Multi-Paradigm Touch-screen Instrument
Sonification of Optically-Ordered Brownian Motion
Creative Symbolic Interaction
Studio Report: Huddersfield Polytechnic Electronic and Computer Music Studios
Musical Informatics: Curriculum or a New Area of Musicology?
A Platform for Real-Time Perceptually-Based Audio Data Reduction
Detachable Polyphonic Pickup for Bowed Stringed Instruments
Audio Latency Measurements of Desktop Operating Systems
Distance in Pitch Sensitive Time-span Tree
Two Cross-Platform Csound-Based Plugin Generators
pOM: Linking Pen Gestures to Computer-Aided Composition Processes
An In-Depth Analysis of Real-Time MIDI Performance
Isis, an Alternative Approach to sound waves
Avoiding the Fitness "Bottleneck": Using Genetic Algorithms to Compose Orchestral Music
Using Physically-Based Models and Genetic Algorithms for Functional Composition of Sound Signals, Synchronized to Animated Motion
Data-Driven Recomposition using the Hierarchical Dirichlet Process Hidden Markov Model
Antialiasing for Nonlinearities: Acoustic Modeling and Synthesis Applications
MusicWeb Den Haag - Developing New Tools For Higher Music Education, Using Wide-Area Networks and Hypermedia Technology
Granular Synthesis of Sound Textures Using Statistical Learning
Towards a Semantic descriptor of subjective Intensity in Music
Use of Microprocessor in Real-Time Synthesis of Sounds
Rhythm Interaction System Based on rhythm Association
Cabbage Audio Plugin Framework
Color and emotion caused by auditory stimuli
Flexible Sound Effects
The "Air Worm": an Interface for Real-Time manipulation of Expressive Music Performance
Modalys in jMax: Real-time Modal-synthesis