yusuke1997/dblp-id-title huggingface dataset:
Hidden Figures: Comparative Latency Analysis of Cellular Networks with Fine-grained State Machine Models
ThermWare: Toward Side-Channel Defense for Tiny IoT Devices
Thaw: A UWB-based Ice-Water State Detector
Hermes: A Real Time Hypervisor for Mobile and IoT Systems
VVRRM: Vehicular Vibration-Based Heart RR-Interval Monitoring System
Anticipatory Routing for Highly Mobile Endpoints
2012 Workshop on Mobile Computing Systems and Applications, HotMobile '12, San Diego, CA, USA, February 28-29, 2012
Sensibility Testbed: Automated IRB Policy Enforcement in Mobile Research Apps
Towards Scalable and Cost-Effective RAN Emulation Leveraging the Public Cloud
The Internet of Things Has a Gateway Problem
Policy-Enabled Handoffs Across Heterogeneous Wireless Networks
GPU Acceleration for Mobile Networking Simluations
Context-aware composition
ContextLLM: Meaningful Context Reasoning from Multi-Sensor and Multi-Device Data Using LLMs
CPA: Cyber-Physical Augmentation for Vibration Sensing in Autonomous Retails
Replication Strategies for Mobile E-Mail
Fine Grained Group Gesture Detection Using Wearable Devices
Offloading Operating System Functions to the Cloud
VoLTE*: A Lightweight Voice Solution to 4G LTE Networks
Teleporting - Making Applications Mobile
Symbolic and Numeric Manipulation of Integrals
Computer Algebra and Exact Solutions to Systems of Polynomial Equations (Abstract)
Computing Elementary Functions: A New Approach for Achieving High Accuracy and Good Performance
Solving Large Sparse Linear Systems with Guaranteed Accuracy
New Results on Verified Inclusions
Accurate Elliptic Differential Equation Solver
An Efficient Stochastic Method for Round-Off Error Analysis
Case Studies for Augmented Floating-Point
Fast Elementary Function Algorithms for 370 Machines (Abstract)
Strict Optimal Error and Residual Estimates for the Solution of Linear Algebraic Systems by Elimination Methods in High-Accuracy Arithmetic
Accurate Scientific Computations, Symposium, Bad Neuenahr, FRG, March 12-14, 1985, Proceedings
The Euclidean Algorithm for Gaussian Integers (Abstract)
Examining the Impact of Traffic on Shot Attempts in Ice Hockey
Strategy Analysis in NFL Using Probabilistic Reasoning
Fractal Analysis of Ball Movement Maps for Team Performance Evaluation in Association Football
Identifying Team Playing Styles Across Phases of Play: A User-Specific Cluster Framework
Predicting Real-Time Exercise Exertion with Deep Learning: Insights from Wearable Device Data
Agentic Generative AI for Media Content Discovery at the National Football League
Scalable Tactical Tennis Insights: Hybridizing Automated Reports and LLM-Powered Analytics
Sports Analytics - First International Conference, ISACE 2024, Paris, France, July 12-13, 2024, Proceedings
Exploring Team Strategy Dynamics in Tennis Doubles Matches
Structure From Motion and Its Application in Augmented Reality and Sports Optical Tracking
Soccer Strategy Analytics Using Probabilistic Model Checkers
WAR Accumulation Differential: A Statistic for Identifying Undervalued Players
Locating Tennis Ball Impact on the Racket in Real Time Using an Event Camera
A Bayesian Dual-Skill Framework for Roster-Based Cycling Race Outcome Prediction
Smart Stadium: A Testbed for Research, Development, and Deployment of Sports Analytics Systems
AI and Data Science in Sports Education
Sweaty, but Not Hot: Gamers' "Cool" Hands
Age of Peak Performance Among Soccer Players in Sweden
Predicting Penalty Kick Direction Using Multi-modal Deep Learning with Pose-Guided Attention
Sports Analytics - Second International Conference, ISACE 2025, Shanghai, China, September 26-27, 2025, Proceedings
A Generic Virtual Template for Camera Calibration in Soccer Broadcast Footage
Personalised Running Coaching with Next-Generation Wearable Technology
Construction of Sports and Exercise Knowledge Graph
Analyzing Soccer Training Sessions to Predict Player Match Performance
The Velodrome - ProCyclists Data Analytics
An Evaluation of the Determinants of Performance in NCAA Division I Women's Basketball: A Dual-Season Investigation
Barbell Trajectory Tracking for Performance Analysis During Snatch Movement in Weightlifting
YOCO-Sport: An End-to-End Framework for Deep Learning-Based Camera Calibration from Sports Broadcast Footage
Effects of KF94 Face Mask on Cardiopulmonary Function and Subjective Sensation During Graded Exercise: A Comparison of KF94 2D and 3D Face Masks
A Data-Driven Imputation Scheme for Cohort Studies: A Collegiate Basketball Casestudy
Learning Predictive Models for Match Outcomes in US Sports, and Using Them to Bet
Time-Series Analysis of Ball Carrier Open-Space in Association Football
Service and End of Rally Detection in Badminton Videos
An Analysis of Differences in Golf Performance Between Age Groups for the Development of an XR Metaverse Platform and Content for Inclusive Digital Leisure
Design of a Handball Tactics Observatory Based on Dynamic Sub-graphs
Querying Football Matches for Event Data: Towards Using Large Language Models
Lending a Hand in Bringing Ballcarriers Down
Horse ReIDing: Addressing Re-Identification in Horse Racing Scenarios
Action Sequence Modeling for Tactical Training in Handball
How to Analyze Coaching: This is the WAE
Application and Development of the Expected Goals for Hockey Player Evaluation
Tracking Small and Fast Moving Ball in Broadcast Videos Using Transfer Learning and the Enhanced Interactive Multi-motion Model
Does Wellness Predict Performance? Player-Specific Insights from Daily Monitoring in College Men's Soccer
Data-Driven Smart Living Lab: Enhancing Community-Based Rehabilitation and Sports Participation for Individuals with Disabilities
One-Shot Team Recognition and 3D Pose Estimation of Cyclists for Augmented Reality Visualization
The Two-Point Dilemma: Does Going for Two Win Close Football Games?
Mechanomyography as a Promising Tool for Managing Physical Activity and Preventing Injuries in the Field
TANS: A Chess-Inspired Notation System for Strategy Analysis of Tennis Games
How Do Football Teams Play? A Deep Embedded Clustering Approach to Reveal Playing Styles
Analyzing Basketball Lineups with MDP Using NBA Statistics and Player Tracking Data
Proceedings of the Final WorkShop on Multimedia Information Retrieval (MIRO'95), Glasgow, Scotland, UK, 18-20 September 1995
Extending a Logic-Based Retrieval Model With Algebraic Knowledge
Document Retrieval by Relevance Terminological Logics
The Word Association Methodology - A Gateway to Work-Task Based Retrieval
Strategies for Evaluation of Interactive Multimedia Information Retrieval Systems
Use and Reuse of Indexing and Retrieval Functionality in a Multimedia IR Framework
A Note on Logic and Information Retrieval
A Multifacet Formal Image Model for Information Retrieval
Information Seeking as Explorative Learning
Capturing Shape and Text for Retrieval
Toward a Visual Thesaurus
An Analysis of the Use of Graphics for Information Retrieval
Implementing a Multimedia IR Framework
Proceedings of Mira 99: Evaluating Interactive Information Retrieval, Glasgow, Scotland, UK, April 14-16, 1999
Dialogue Strategies for Multimedia Retrieval: Intertwining Abductive Reasoning and Dialogue Planning
Measuring the Agreement Among Relevance Judges
A General Approach to Speech Recognition
The Application of Work Tasks in Connection with the Evaluation of Interactive Information Retrieval Systems: Empirical Results
Supporting Information Needs by Ostensive Definition in an Adaptive Information Space
Process and Outcome: On the Evaluation of IR Systems in the Age of Interaction, GUIs and Multimedia
Reassessing and Extending the Precision and Recall Concepts
Toward a Theoretical Framework for Information Retrieval (IR) Evaluation in an Information Seeking Context
The RIME Prototype
Video Mail Retrieval Using Voice: An Overview of the Stage 2 System
The Perceived Similarity of Photos - A Test-Collection Based Evaluation Framework for the Content-Based Image Retrieval Algorithms
Negotiating a Multidimensional Framework for Relevance Space
Using Abductive Inference and Dynamic Indexing to Retrieve Multimedia SGML Documents
Speech Retrieval Based on Automatic Indexing
Experiences with Content Based Retrieval of Multimedia Information
Can Rule-Based Indexing Support Concept-Based Multimedia Retrieval in Digital Libraries? Some Experimental Results
HTN Problem Spaces: Structure, Algorithms, Termination
Improved Exploration of the Bench Transition System in Parallel Greedy Best First Search
Reaching the Goal in Real-Time Heuristic Search: Scrubbing Behavior is Unavoidable
Beyond Markov Decision Process with Scalar Markovian Rewards
Feasibility Study: Using Highways for Bounded-Suboptimal Multi-Agent Path Finding
Learning a Priority Ordering for Prioritized Planning in Multi-Agent Path Finding
Optimal-Generation Variants of EPEA
Proceedings of the Third Annual Symposium on Combinatorial Search, SOCS 2010, Stone Mountain, Atlanta, Georgia, USA, July 8-10, 2010
Partial Delete Relaxation, Unchained: On Intractable Red-Black Planning and Its Applications
Heuristic AND/OR Search for Solving Influence Diagram
A Simple and Fast Bi-Objective Search Algorithm
Scaling-Up Generalized Planning as Heuristic Search with Landmarks
Arbitrarily Scalable Environment Generators via Neural Cellular Automata (Extended Abstract)
Linear-Space Best-First Diagnosis Search
K-Focal Search for Slow Learned Heuristics (Extended Abstract)
Recursive Constraint Manifold Subsearch for Multirobot Path Planning with Cooperative Tasks
Edge Partitioning in Parallel Structured Duplicate Detection
Weighted Lateral Learning in Real-Time Heuristic Search
Customised Shortest Paths Using a Distributed Reverse Oracle
Are We There Yet? - Estimating Search Progress
Some Orders Are Important: Partially Preserving Orders in Top-Quality Planning
Generalized Conflict-Directed Search for Optimal Ordering Problems
Generalizing Multi-Agent Path Finding for Heterogeneous Agents
Multi-Agent Motion Planning with Bézier Curve Optimization under Kinodynamic Constraints (Extended Abstract)
Cost Based Search Considered Harmful
A Theoretical Comparison of the Bounds of MM, NBS, and GBFHS
Subset Approximation of Pareto Regions with Bi-Objective A* (Extended Abstract)
A Case Study on the Importance of Low-Level Algorithmic Details in Domain-Independent Heuristics
Bidirectional A* Search with Additive Approximation Bounds
Minimizing State Exploration While Searching Graphs with Unknown Obstacles (Extended Abstract)
Spectral Clustering in Rule-based Algorithms for Multi-agent Path Finding (Extended Abstract)
All PSPACE-Complete Planning Problems Are Equal but Some Are More Equal than Others
Anytime versus Real-Time Heuristic Search for On-Line Planning
Solving Classical AI Planning Problems Using Planning-Independent CP Modeling and Search
Hybrid Search with Graph Neural Networks for Constraint-Based Navigation Planning [Extended Abstract]
Toward a String-Pulling Approach to Path Smoothing on Grid Graphs
GAC for a Linear Inequality and an Atleast Constraint with an Application to Learning Simple Polynomials
Taming Discretised PDDL+ through Multiple Discretisations (Extended Abstract)
The Bench Transition System and Stochastic Exploration
A Measure of Quality for IDA* Heuristics
Building a Heuristic for Greedy Search
Finding a Small, Diverse Subset of the Pareto Solution Set in Bi-Objective Search (Extended Abstract)
Adapting to Planning Failures in Lifelong Multi-Agent Path Finding
Exploiting Learned Policies in Focal Search
A Jeep Crossing a Desert of Unknown Width (Extended Abstract)
Fine-Grained Complexity Analysis of Multi-Agent Path Finding on 2D Grids
Planning for Landing Site Selection in the Aerial Supply Delivery
Probably Approximately Correct Heuristic Search
A General Interactive Approach for Solving Multi-Objective Combinatorial Optimization Problems with Imprecise Preferences
Dynamic Potential Search - A New Bounded Suboptimal Search
Distributional Metareasoning for Heuristic Search
Understanding the Search Behaviour of Greedy Best-First Search
Zero-Aware Pattern Databases with 1-Bit Compression for Sliding Tile Puzzles
Suboptimal Variants of the Conflict-Based Search Algorithm for the Multi-Agent Pathfinding Problem
Diverse Depth-First Search in Satisificing Planning
Reconnecting with the Ideal Tree: An Alternative to Heuristic Learning in Real-Time Search
Balancing Exploration and Exploitation in Classical Planning
Meta-level Techniques for Planning, Search, and Scheduling
Deep RRT
Seventeenth International Symposium on Combinatorial Search, SOCS 2024, Kananaskis, Alberta, Canada, June 6-8, 2024
A Suboptimality Bound for 2 k Grid Path Planning
On SAT-Based Approaches for Multi-Agent Path Finding with the Sum-of-Costs Objective
On the Complexity of Quantum Circuit Compilation
A Hybrid Quantum-Classical Approach to Solving Scheduling Problems
Optimised Variants of Polynomial Compilation for Conditional Effects in Classical Planning
Probabilistic Robust Multi-Agent Path Finding
Caching in Context-Minimal OR Spaces
On the Scaling Behavior of HDA
Proceedings of the Fifteenth International Symposium on Combinatorial Search, SOCS 2022, Vienna, Austria, July 21-23, 2022
Improved Pattern Selection for PDB Heuristics in Classical Planning (Extended Abstract)
Proceedings of the Fourteenth International Symposium on Combinatorial Search, SOCS 2021, Virtual Conference [Jinan, China], July 26-30, 2021
Multi-Hop Ride Sharing
Motion Planning With Differential Constraints as Guided Search Over Continuous and Discrete Spaces
Monte-Carlo Tree Search for the Multiple Sequence Alignment Problem
How to Speed-Up the Automated Configuration of Optimization Algorithms
Improving a Planner's Performance through Online Heuristic Configuration of Domain Models
Batch Repair with Heuristic Search
Automatic Move Pruning in General Single-Player Games
Real-Time Search in Dynamic Worlds
Sleep Sets Meet Duplicate Elimination
When Does Weighted A* Fail?
From Multi-Agent Pathfinding to 3D Pipe Routing
Using an Algorithm Portfolio to Solve Sokoban
Anytime Approximate Bi-Objective Search
Sampling from Pre-Images to Learn Heuristic Functions for Classical Planning (Extended Abstract)
Finding Optimal Solutions to Sokoban Using Instance Dependent Pattern Databases
Graduated Fidelity Motion Planning
Sub-Optimal SAT-Based Approach to Multi-Agent Path-Finding Problem
A New Upper Bound for the Makespan of Cost-Optimal Solutions for Multi-Agent Path Finding (Extended Abstract)
Adapting a Rapidly-Exploring Random Tree for Automated Planning
Novelty Messages Filtering for Multi Agent Privacy-Preserving Plannin
Multi-Agent Pathfinding with Simultaneous Execution of Single-Agent Primitives
Unconstraining Multi-Robot Manipulation: Enabling Arbitrary Constraints in ECBS with Bounded Sub-Optimality
Searching for Real-Time Heuristic Search Algorithms
On Variable Dependencies and Compressed Pattern Databases
Curriculum Generation for Learning Guiding Functions in State-Space Search Algorithms
Better Orders for Saturated Cost Partitioning in Optimal Classical Planning
Improving Plan Quality through Heuristics for Guiding and Pruning the Search: A Study Using LAMA
IPO-MAXSAT: Combining the In-Parameter-Order Strategy for Covering Array Generation with MaxSAT Solving (Extended Abstract)
Effectively Incorporating Weighted Cost-to-go Heuristic in Suboptimal CBS (Extended Abstract)
A Linear-Time and Linear-Space Algorithm for the Minimum Vertex Cover Problem on Giant Graphs
The Closed List is an Obstacle Too
Real-Time Heuristic Search in Dynamic Environments
Planning Single-Arm Manipulations with N-Arm Robots
On Parallel External-Memory Bidirectional Search (Extended Abstract)
Candidate Sets for Alternative Routes in Road Networks (Extended Abstract)
Throwing Darts: Random Sampling Helps Tree Search when the Number of Short Certificates Is Moderate
An Improved Metaheuristic Algorithm for Maximizing Demand Satisfaction in the Population Harvest Cutting Stock Problem
Revisiting Suboptimal Search
Learning-Based Synthesis of Social Laws in STRIPS
Trajectory Constraint Heuristics for Optimal Probabilistic Planning
Heuristic Search for Physics-Based Problems: Angry Birds in PDDL+ [Extended Abstract]
Applying Monte-Carlo Tree Search in HTN Planning
Iterative-Deepening Uniform-Cost Heuristic Search
Voxel Benchmarks for 3D Pathfinding: Sandstone, Descent, and Industrial Plants
Dynamic Potential Search on Weighted Graphs
Compiling Cost-Optimal Multi-Agent Pathfinding to ASP
Tunable Suboptimal Heuristic Search
Multi-Agent Path-Finding and Algorithmic Graph Theory (Student Abstract)
Pruning Techniques for the Increasing Cost Tree Search for Optimal Multi-agent Pathfinding
Modeling Assistance for Hierarchical Planning: An Approach for Correcting Hierarchical Domains with Missing Actions
Faster Optimal and Suboptimal Hierarchical Search
Position Paper: Incremental Search Algorithms Considered Poorly Understood
An Empirical Comparison of Any-Angle Path-Planning Algorithms
Multi-Train Path Finding
Deadline-Aware Search Using On-Line Measures of Behavior
UniAGENT: Reduced Time-Expansion Graphs and Goal Decomposition in Sub-optimal Cooperative Path Finding
Red-Black Relaxed Plan Heuristics Reloaded
Anytime Heuristic Search: Frameworks and Algorithms
Stubborn Sets Pruning for Privacy Preserving Planning
Exploiting Learned Policies and Learned Heuristics in Bounded-Suboptimal Search
Abstraction-Guided Sampling for Motion Planning
A Preliminary Selection of Problems in Heuristic Search
Solving Sokoban with Forward-Backward Reinforcement Learning
Improvements to CPCES
The Spurious Path Problem in Abstraction
Efficient and Complete Centralized Multi-Robot Path Planning
Focusing on What Really Matters: Irrelevance Pruning in Merge-and-Shrink
A Fast Rescheduling Algorithm for Real-Time Multi-Robot Coordination [Extended Abstract]
Avoiding Errors in Learned Heuristics in Bounded-Suboptimal Search
Repairing Compressed Path Databases on Maps with Dynamic Changes
Degrees of Separation in Social Networks
Searching for a k-Clique in Unknown Graphs
On K* Search for Top-K Planning
Trial-Based Heuristic Tree-Search for Distributed Multi-Agent Planning
Contingent Planning for Robust Multi-Agent Path Finding
Searching with a Corrupted Heuristic
Non-Markovian Rewards Expressed in LTL: Guiding Search Via Reward Shaping
GPU Exploration of Two-Player Games with Perfect Hash Functions
Additive Heuristic for Four-Connected Gridworlds
Experimental Real-Time Heuristic Search Results in a Video Game
Proceedings of the Sixth Annual Symposium on Combinatorial Search, SOCS 2013, Leavenworth, Washington, USA, July 11-13, 2013
Boost SAT Solver with Hybrid Branching Heuristic
Transition to eBuses with Minimal Timetable Disruptions
Evaluating Distributional Predictions of Search Time: Put Up or Shut Up Games (Extended Abstract)
On the Notion of Fixability of PDDL+ Plans [Extended Abstract]
An Improved Meet in the Middle Algorithm for Graphs with Unit Costs
Learning and Utilizing Interaction Patterns among Neighborhood-Based Heuristics
Solving Graph Optimization Problems in a Framework for Monte-Carlo Search
On Merging Agents in Multi-Agent Pathfinding Algorithms
Objective Functions for Multi-Way Number Partitioning
Enriching Non-Parametric Bidirectional Search Algorithms - Extended Abstract
Tracking Progress in Multi-Agent Path Finding (Student Abstract)
Automated Transformation of PDDL Representations
Multi-Target Search in Euclidean Space with Ray Shooting
Multi-Agent Pathfinding with Predefined Paths: To Wait, or Not to Wait, That Is the Question [Extended Abstract]
Anytime Truncated D* : Anytime Replanning with Truncation
Trial-Based Heuristic Tree Search for MDPs with Factored Action Spaces
Fast and Almost Optimal Any-Angle Pathfinding Using the 2 k Neighborhoods
A New Boolean Encoding for MAPF and its Performance with ASP and MaxSAT Solvers
Position Paper: Dijkstra's Algorithm versus Uniform Cost Search or a Case Against Dijkstra's Algorithm
Message Passing Algorithms for Semiring-Based and Valued Constraint Satisfaction Problems
A Comparison of Greedy Search Algorithms
Parallelising the k-Medoids Clustering Problem Using Space-Partitioning
Suboptimally Solving the Watchman Route Problem on a Grid with Heuristic Search
Towards Rational Deployment of Multiple Heuristics in A* (Extended Abstract)
Evolving Hyper Heuristic-Based Solvers for Rush Hour and FreeCell
Studying Online Multi-Agent Path Finding
An Analysis and Enhancement of the Gap Heuristic for the Pancake Puzzle
Burnt Pancake Problem: New Lower Bounds on the Diameter and New Experimental Optimality Ratios
A Short Summary of Multi-Agent Combinatorial Path Finding with Heterogeneous Task Duration (Extended Abstract)
Optimally Solving the Multiple Watchman Route Problem with Heuristic Search (Extended Abstract)
Fast Traffic Assignment by Focusing on Changing Edge Flows (Extended Abstract)
Guiding Search with Generalized Policies for Probabilistic Planning
Simultaneously Searching with Multiple Settings: An Alternative to Parameter Tuning for Suboptimal Single-Agent Search Algorithms
A Memory-Bounded Best-First Beam Search and Its Application to Scheduling Halide Programs
Layer-Abstraction for Symbolically Solving General Two-Player Games
Interleaving Search and Heuristic Improvement
Computing Equivalent Transformations for Combinatorial Optimization by Branch-and-Bound Search
Sixteenth International Symposium on Combinatorial Search, SOCS 2023, Prague, Czech Republic, July 14-16, 2023
A Learning-Based Framework for Memory-Bounded Heuristic Search: First Results
Searching with Distributional Heuristics (Student Abstract)
Lower and Upper Bounds for Multi-Agent Multi-Item Pickup and Delivery: When a Decoupled Approach is Good Enough (Extended Abstract)
Finiding All Optimal Solutions in Multi-Agent Path Finding (Extended Abstract)
Moving Target Search with Subgoal Graphs
Search Reduction through Conservative Abstract-Space Based Heuristic
Fast Path Planning Through Segmentation of the Map into Manhattan-Cohesive Areas
From Space-Time to Space-Order: Directly Planning a Temporal Planning Graph by Redefining CBS (Extended Abstract)
Metareasoning for Interleaved Planning and Execution
A Quality Diversity Approach to Automatically Generate Multi-Agent Path Finding Benchmark Maps (Extended Abstract)
Implementing Fast Heuristic Search Code
K∗ and Partial Order Reduction for Top-Quality Planning
Numeric Planning via Search Space Abstraction (Extended Abstract)
Dual Euclidean Shortest Path Search (Extended Abstract)
MCTS Based on Simple Rerget
The Grid-Based Path Planning Competition: 2014 Entries and Results
A Discussion on the Scalability of Heuristic Approximators (Extended Abstract)
On the Properties of All-Pair Heuristics
Subgoal Graphs for Eight-Neighbor Gridworlds
Finding the Exact Diameter of a Graph with Partial Breadth-First Searches
Conceptual Comparison of Compilation-based Solvers for Multi-Agent Path Finding: MIP vs. SAT
Stochastic Local Search over Minterms on Structured SAT Instances
Symbolic Leaf Representation in Decoupled Search
Explainable Problem in clingo-dl Programs
Estimating Search Tree Size with Duplicate Detection
Search-Aware Conditions for Probably Approximately Correct Heuristic Search
Trial-Based Heuristic Tree-search for Distributed Multi-Agent Planning
Multi-Heuristic A
Frequency Data Compression for Public Transportation Network Algorithms (Extended Abstract)
GePA*SE: Generalized Edge-Based Parallel A* for Slow Evaluations
Evaluating Weighted DFS Branch and Bound over Graphical Models
On Improving the Quality of Solutions in Large-Scale Cooperative Multi-Agent Pathfinding
Improving Bidirectional Heuristic Search by Bounds Propagation
Bounded-Cost Bi-Objective Heuristic Search
StaticHS: A Variant of Reiter's Hitting Set Tree for Efficient Sequential Diagnosis
On Modelling Multi-Agent Path Finding as a Classical Planning Problem
Meta-Agent Conflict-Based Search For Optimal Multi-Agent Path Finding
Multi-Agent Path Finding with Continuous Time and Geometric Agents Viewed through Satisfiability Modulo Theories (SMT)
Assigning Suppliers to Meet a Deadline
A Hierarchical Approach to Multi-Agent Path Finding
Tree Cache
Pattern Databases for Stochastic Shortest Path Problems
A Regression-Based Methodology for Online Algorithm Selection
Ranking Conjunctions for Partial Delete Relaxation Heuristics in Planning