yusuke1997/dblp-id-title huggingface dataset:
Correction of Optical Flow Calculations Using Color Balance Change
YVision: A General Purpose Software Composition Framework
New Techniques for Merging Text Versions
Developing a Verbal Assistance System for Line Graph Comprehension
Mixed Reality and Volumetric Video in Cultural Heritage: Expert Opinions on Augmented and Virtual Reality
System of Systems for Sensor and Actuator Networks
Hazards Taxonomy and Identification Methods in Civil Aviation Risk Management
Virtual Space Teleconferencing System - Real Time Detection and Reproduction of 3-D Human Images
Converging Affective Computing and Ethical Challenges: The Quest for Universal Access in Human-Machine Cooperation
A Study of Colour Using Mindwave EEG Sensor
f-MRI Study of Brain Activation in Tactile Feeling
Prototyping and Preliminary Evaluation of Sign Language Translation System in the Railway Domain
Analyzing Usage Behavior and Preferences of Drivers Regarding Shared Automated Vehicles: Insights from an Online Survey
Moral and Political Concerns About Patents: A Cross-Cultural Perspective
Towards Incorporating AI into the Mission Planning Process
Game Design Techniques in User Research Methods - A New Way to Reach the High Score in Development Teams
Bimodal Speech Recognition Fusing Audio-Visual Modalities
Towards Accessible Automatically Generated Interfaces Part 1: An Input Model that Bridges the Needs of Users and Product Functionality
Wizardry in Distributed Participatory Design - From Design to Implementation
Underwater Search and Discovery: From Serious Games to Virtual Reality
Evaluating Signage Accessibility for Individuals with Visual Impairments: A Case Study in Ecuador
Using AI Tools to Enhance Academic Writing and Maintain Academic Integrity
Cognitive Biases in the Estimation of the Interface Updates: Facebook Users' Case
User-Centered Development of a Route Planning App for Fragmented Automated Drives
A Case Study of Applying 'Black Humor' to Ceramic Art Performance
Industrial Internet Talent Cultivation in China from the Perspective of Undergraduate Majors
Virtual Reality Based Learning Aid to Understand Projection and Section of Solids in Architectural Graphics
e-Testing with Interactive Images - Opportunities and Challenges
Pre-defined Emergencies on Demand: Simulation-Based Analysis of Information Processing in Emergency Dispatching
Information Visualization Design for the Dissemination of Cultural Heritage in the Context of Technology
How to Consider Health Literacy in Digital Health Interventions?
Development of Scenario-Based Approach for Interface Design Aided by Key PSFs and Its Application to Design of New Autonomous Vehicles Monitoring System
The Relationship Between Game Elements and Player Emotions by Comparing Game Frameworks
Realizing Multi-Touch-Like Gestures in 3D Space
Study on Evaluation Index of Physical Load of Chemical Prevention Personnel in High Temperature and Humidity Environment
Intelligent interfaces for universal access: challenges and promise
Analysis of haptic data for sign language recognition
Towards the Implementation of a Versatile Mobile Health Solutions for the Management of Immunization Against Infectious Diseases in Nigeria
Interaction Design Practice of Luohua Bird Embroidery Jacket Information in Mixed Reality Context
Looking Back at Facebook Content and the Positive Impact Upon Wellbeing: Exploring Reminiscing as a Tool for Self Soothing
IDCnet - A thematic network for Inclusive Design Curricula: aims and objectives
Body Editing: Dance Biofeedback Experiments in Apperception
Social Augmented Reality for Sensor Visualization in Ubiquitous Virtual Reality
Social Media in User Entrepreneurship
All in Hand Keyboard Designing and Researching Based on Ergonomics
The Importance of Culturally-Situated Design on Children's Interaction with Speech-Enabled Features in an Online Spelling Tutor
Card Type Device to Support Acquirement of Card Techniques
A Haptic Emotional Model for Audio System Interface
Experimental Research of Range of Motion About Wrist Joint
Eating Experiences with Interactive Tableware for Improving Eating Behavior in Children
Research on an Educational Toy for Preschool Children's Oral Care Based on Persuasive Design
Promoting Better Deaf/Hearing Communication Through an Improved Interaction Design for Fingerspelling Practice
Body Tracking as a Generative Tool for Experience Design
Feeling Home - Tangible Information Visualization in Smart Home Environments in Relation to the Concept of Transhumanism
Defining a Model for Development of Tactile Interfaces on Smartphones
Designing 3D Avatar Influencer for Live Streaming Interactions
How Design with Intent Cards Facilitate Behavioral Design Ideation for Humanities, Design, and Engineering Students
Reconciling Wicked Problems Through Speculation: Exploring Design Strategies for Interactive Installations
User Experience and Perceived Usability of Traditional and Multimodal Interfaces for Scientific Information Seeking
Constructing Phylogenetic Trees Based on Intra-group Analysis of Human Mitochondrial DNA
ElectAR, an Augmented Reality App for Diagram Recognition
The Difference in Micro-deburring Finish Produced by Groove Cutting Method
A Review of Using Online Social Networks for Investigative Activities
Users, Smart Homes, and Digital Assistants: Impact of Technology Experience and Adoption
MIAU - Supporting Group Decisions in E-Commerce Applications
Can an Environmental Feature Influence Interview Anxiety? - A Virtual Reality Study
User interfaces for training E&D drivers
Security and Privacy in Academic Data Management at Schools: SPADATAS Project
E-Assessment: A Suitable Alternative for Measuring Competences?
Conversational Agents and Robot Interaction
The Influence of Location and Social Network on Customers' Acceptance of Mobile Marketing: Evidence from Group Buying Field Experiment
The Assessment Tool for User Perceived Interactivity from ACG Website Interactivity on Imagination
A Usability Model for Government Web Sites
The Use of Wearable Technologies and Body Awareness: A Body-Tool Relationship Perspective
A Proposal for an Automated Method to Produce Embossed Graphics for Blind Persons
Web Pages: Designing with Rhetorical Techniques
Accessibility - An Incremental Part of Holistic User Experience Design Process for Mobility Solutions
"I Love My iPhone ... But There Are Certain Things That 'Niggle' Me"
Braillet the Wristwatch-Style Refreshable Braille Display - Its Hardware, User Interface and Benchmarks
Four-Dimensional Learning, a Response to Social Responsibility in Learning
Effects of Reputation, Organization, and Readability on Trustworthiness Perceptions of Computer Code
Inspecting the Quality of Educational Video Artefacts Employed in Speech-Language Pathology Telerehabilitation: A Pilot Study
Assessing Drone-Enabled Infantry Maneuvers Through Tactical Simulation
Preliminary Analysis of Human Error Prediction Model by Using Biological Information
User-Oriented Graph Visualization Taxonomy: A Data-Oriented Examination of Visual Features
Towards Complex Object Oriented Analysis and Design
Presentation of Personal Health Information for Consumers: An Experimental Comparison of Four Visualization Formats
An Accessible and Usable Soft Keyboard
Quick Buttons on Map-Based Human Machine Interface in Vehicles is Better or Not: A Cross-Cultural Comparative Study Between Chinese and Germans
Dealing with the Challenges of Interpreting International User Research
Use Cases Functionality of the OASIS HCI
Design Aid of 3D Wire Art Using 3D Models
Designing iDTV Applications from Participatory Use of Patterns
Let's Learn! An Initial Guide on Using Drones to Teach STEM for Children
A Study of Producing Ceramic Glaze Utilizing Shihmen Reservoir Silt
A Fixed-Based Flight Simulator Study: The Interdependence of Flight Control Performance and Gaze Efficiency
Research on the Influence of Weak-Ties Social Interaction on the Gamification Experience of Science and Technology Museums
Design of an Online Education Evaluation System Based on Multimodal Data of Learners
A Notification and Recommender Mobile App for Educational Online Discussion: A Design Research Approach
Interactions of Twitch Users and Their Usage Behavior
Application of Ergonomics Principles Within the Semiconductor Industry
Merging Methodologies: Combining Individual and Group Card Sorting
Improving Spatial Reference in American Sign Language Animation through Data Collection from Native ASL Signers
Pasigraphy: Universal Visible Languages
Creating the Profile of Participants in Mobility Activities in the Context of Erasmus+: Motivations, Perceptions, and Linguistic Needs
Bie - Modernism with Cultural Calculations in Multiple Dimensions
Sensing and Assessing Cognitive Workload Across Multiple Tasks
Support tools for hierarchical information visualization
Mobility Data Stories for a Better Understanding of Mobility Data
CoRK Lite A Lightweight Co-design Workshop Reflection Kit
A Replicated CSCW Framework for Multi-user Interaction in 3D Collaborative Design
Measuring Confidence in Internet Use: The Development of an Internet Self-efficacy Scale
Chinese Romanization and Its Application in HCI
Model to Design Affective Conversational Interfaces to Support the Mental Health
Survey Report of Wayfinding Experience Within Cities in China
Requirement on Personnel and Organization for Safety and Security Improvement by Accident and Error Model
Biologically Inspired Vision for Human-Robot Interaction
Virtual Construction Simulation: Evaluating Impact of Immersion and Interactivity on Novice Designers
Integrating AI and Mixed Reality in Clinical Decision-Making: A Case Study on Breast Cancer Diagnosis
Advanced Identification Technologies for Human-Computer Interaction in Crisis Rooms
A State-of-Art Review on Intelligent Systems for Drawing Assisting
Effective User Interface of IoT System at Nursing Homes
Research on the Experience of Beautiful Rural Spatial Morphology in Shaoguan Area of Northern Guangdong Province Based on Space Syntax: A Case Study of Bailou Village, Shatian Town, Xinfeng County
Extensible CP-Based Autonomous Search
Do Car Drivers Really Need Mobile Parking Payment? - A Critical Evaluation of the Smart Service apparkB in Barcelona
Releasing a Traffic Light Assistance Application for Public Testing
Enhancing IS User Empowerment and Problem-Solving Behavior Through Training and Prompting
The Time Course of Selective Consolidation on Visual Working Memory
User-Centered Design of Land-Air Travel Service: HMI Design Strategies and Challenges
Exploiting Speech-Gesture Correlation in Multimodal Interaction
Well-Being Design for an Aging Society
Cross-Cultural Research in IS: An Updated Review Since 2005
Analyzing the Values of the Living Lab Approach in the Research, Development, and Innovation Process
Between Institutioning and Commoning: Grassroots Co-creation in Web3 Communities
Instructing an Assembly Robot in Situated Natural Language and Gestures
Exploring Emotional Connectivity in Wearable Technology for Dementia Care
Multimodal Interactions on Mobile Devices and Users' Behavioral and Attitudinal Preferences
Improving the Predictive Validity of NPS in Customer Satisfaction Surveys
Comparing the Effect of Airflow Direction on Simulator Sickness and User Comfort in a High-Fidelity Driving Simulator
Relationship Analysis between Subjective Evaluation and NIRS-Based Index on Video Content
A Multiple-Aspects Visualization Tool for Exploring Social Networks
Hierarchical Task Analysis for Collision Avoidance Warnings in Driving
Identification of Future Human-Computer System Needs in Army Aviation
A Prototype Tool for Incident Response Readiness Assessment
PhotoLoop: Implicit Approach for Creating Video Narration for Slideshow
Unified Design of Universally Accessible Games
Threat or Opportunity - Analysis of the Impact of Artificial Intelligence on Future Employment
Collectively Sharing Human Hearing in Artful CollectiveEars
Collaborative Tangible Interface (CoTI) for Complex Decision Support Systems
Office Ergonomic Interventions
Threat Actors and Methods of Attack to Social Robots in Public Spaces
Development of Frame for SPIDAR Tablet on Windows and Evaluation of System-Presented Geographical Information
An Idea Support Method and a Tool for New Product Development
A Displaying Method of Food Photos to Know Child's Dietary Life for Parents
A Pattern Decomposition and Interaction Design Approach
Human Pose-Based Activity Recognition Approaches on Smart-Home Devices
An Interactive Cognitive-Motor Training System for Children with Intellectual Disability
Design of Learning by Logical Empathic Understanding in Technology Enhanced Learning
Employee Experience Management of Convenience Store in Beijing
An Automatic Method for Computerized Head and Facial Anthropometry
A Comparison of QWERTY and Alphabetical Layout on Small Handheld Devices
How See the Colorful Scenery?: The Color-Centered Descriptive Text Generation for the Visually Impaired in Japan
Mobile App Support for Electric Vehicle Drivers: A Review of Today's Marketplace and Future Directions
Power Saving Medium Access for Beacon-Enabled IEEE 802.15.4 LR-WPANs
What Makes You Digital: The Effects of Family Relationships on ICT Use in Older Adults
Cultural Appropriation in the Digital Context: A Comparative Study Between Two Fashion Cases
Mental Models in Process Visualization - Could They Indicate the Effectiveness of an Operator's Training?
Role-Playing Socially Assistive Robot with Contextual Learning Techniques Change Primary School Students' Attitudes Towards History and Contribute to Knowledge Acquisition
Mobile Game-Based Learning in Distance Education: A Mixed Analysis of Learners' Emotions and Gaming Features
Visual Attention of Young and Older Drivers in Takeover Tasks of Highly Automated Driving
Learning to Effectively Identify Reliable Content in Health Social Platforms with Large Language Models
Re-feminizing Beauty in the Multimodal Storytelling Practices of Chinese Social Media Influencers on Xiaohongshu (RED)
Interaction Study of Shuriken: User Grouping and Data Transfer Based on Inter-device Relative Positioning
Mobile In-App Advertising for Tourism: A Case Study
A Study on Tangible Interaction Design for Children Cooperative Learning
Research on Fatigue Assessment Method Under Long-Endurance Simulated Flight Missions
Exploring Active Participation of Short Video Applications Among Older Users: Socio-technical and Attachment Perspectives
Metacognitive Processes Involved in Human Robot Interaction in the School Learning Environment
Application of Gamification to Website Design for the Improvement of Effective Communication
Screen Media Usage and Adolescent Learning: Unraveling the Timing and Content-Related Factors Influencing Academic Performance and Motivation
Analysis of Information Disclosure on a Social Networking Site
Bridging Theory into Practice: An Investigation of the Opportunities and Challenges to the Implementation of Metaverse-Based Teaching in Higher Education Institutions
Towards a Formal Methodology for Evaluating Information Consumer Experience at Work
Low Cost Hand-Tracking Devices to Design Customized Medical Devices
A Usability Testing of COVID-19 Vaccine Appointment Websites
Development of an Integrated AI-WEB System for the Detection and Prevention of Congestion of the Network Infrastructure of a Higher Education Institution
Metahumans: Using Facial Action Coding in Games to Develop Social and Communication Skills for People with Autism
User Acceptance of Privacy-ABCs: An Exploratory Study
A Sleep State Detection and Intervention System
Enhancing User Trust and Comprehension in Autonomous Driving: The Role of Strategic HMI Design
Supporting User's Continued Effort for Health by Estimating Mental Loads of Actions
Research on Interactive Design of Vehicle Information Interface for Old People Based on Visual Characteristics
Two Categories of Future-Oriented Design: The Affirmative Design and the Alternative Design
Critical and Speculative Wearables: Boundary Objects
Analysis and Research on the Influencing Factors of Kinesthetic Orientation
Context Modeling and Inference System for Heterogeneous Context Aware Service
Multimedia Interaction Design Model of Local Culture in Human-AI Collaborative Environment
Safety Effects of Yellow Alert on Changeable Message Signs: A Survey Study
Embedded Cultural Features in the Design of an Accessibility Agent for the Web
Assessing User Experience of Text Readability with Eye Tracking in Virtual Reality
Coupled Persuasive Systems: A Case Study in Learning Japanese Characters
Analysis and Recommendations for an Automotive Manufacturing Assembly Station Ergonomic Risk
Older Adults' Participation in VIAS' Mobile App Design
Interactive Design of Immersive First Aid Skills Teaching Based on Multimedia Devices
Observations of Caregivers of Persons with Dementia: A Qualitative Study to Assess the Feasibility of Behavior Recognition Using AI for Supporting At-Home Care
Game Design and Neuroscience Cooperation in the Challenge-Based Immersion in Mobile Devices as Tablets and Smartphones
GVRf and Blender: A Path for Android Apps and Games Development
Using Deep Learning to Detect Rumors in Twitter
Towards a Translational Method for Studying the Influence of Motivational and Affective Variables on Performance During Human-Computer Interactions
Validation of the HADRIAN System Using an ATM Evaluation Case Study
Collective Intelligence for Einclusion
New Emergency Medicine Paradigm via Augmented Telemedicine
Constraint Processing in Human Computer Interaction with an Emphasis on Intelligent CAD
TRUE - Transparency of Recommended User Experiences
Analysis of Query Entries of a Job Search Engine
Intergenerational Digitally Mediated Relationships: How Portuguese Young Adults Interact with Family Members Over 65+
Static and Dynamic Hand-Gesture Recognition for Augmented Reality Applications
Player Analytic Technologies in Tennis: An Investigation of Non-professional Players' Personal Values and Perceptual Orientations
Improving Motivation to Support Physical Activity Through Fitness App in China: A Co-design Approach
Designing Representations and Support for Metacognition in the Generalized Intelligent Framework for Tutoring
Model Based Dialogue Control for Smartwatches
Effect of Tailored HPV Vaccine Messages on Vaccination Intention Among Women Aged 18-25 Years
The Curious Incidence of Security Breaches by Knowledgeable Employees and the Pivotal Role a of Security Culture
Analysis of Consumer Community Structure and Characteristic Within Social Media
An Accessible Autism Screening System for Arabic-Speaking Populations: Co-Design for Integrating Social Robots in ASD Screening
Mental Workload in IT Work: Combining Cognitive and Physiological Perspectives
Computer Supported Communication and Cooperation-Building Social Environments into Computer Systems
The Relevance of Cybersecurity for Functional Safety and HCI
Human Factors and the Human Domain: Exploring Aspects of Human Geography and Human Terrain in a Military Context
Automatic Detection of AI-Generated Text from LLMs Using Feature-Driven Transformer Networks
OSH and the Future of Work: Benefits and Risks of Artificial Intelligence Tools in Workplaces
The Temporal Analysis of Networks for Community Activity
Analyzing TikTok Posts from Immersive Video Experience Exhibitions Audiences: Exploring Visitors' Behavior and Experience
Using Artificial Intelligence and Companion Robots to Improve Home Healthcare for the Elderly
Diffusion of Innovations: The Case Study of Oman's e-Payment Gateway
Mobility as a Service (MaaS) Based on Intermodal Electronic Platforms in Public Transport
Exploring the Next Generation of Older Gamers: Middle-Aged Gamers
Collaborative Filtering of User Profiles using MPEG-7/MPEG-21
Investigation on the Use of Mora in Assessment of L2 Speakers' Japanese Language Proficiency
From Consent to Contract - The Realisation of the Intent Economy - A Design Consultation for a Commerce Based Personal Data Ecosystem
Reflections on eLearning Storyboard for Interaction Design
Evaluation of Communication Methods for User Participation in Data Modelling
Ripple Effects: Exploring Holographic Projection's Potential in Enhancing Plastic Pollution Awareness
Customer Preference and Latent Needs Analysis Using Data of TV Viewing and Web Browsing
The Turkish Central Doctor Rendezvous System Under Spotlight: A User Study with Turkish Senior Users
Lag Compensation by Image Deflection and Prediction: A Review on the Potential Benefits to Virtual Training Applications for Manufacturing Industry
Modeling of the Problem-Solving Process and Development of a Learning Support System for Text-Based Programming Problems
Research on Multi-sensory Interaction Design of Smart-Screen Based on Kansei Engineering
An Attempt to Predict Driver's Drowsiness Using Trend Analysis of Behavioral Measures
Cognitive Ability Measures for Accessible Web Content
Design for Relaxation during Milk Expression Using Biofeedback
The Use of Digital Game Based Learning in Manufacturing Education - A Case Study
A View of Chinese Character Design in Traditional Culture from the Perspective of Daily Articles
Human Head 3D Dimensions Measurement for the Design of Helmets
Capturing Activities of Daily Living for Elderly at Home Based on Environment Change and Speech Dialog
Modeling Content and Expression of Learning Objects in Multimodal Learning Management Systems
Augmenting Instructional Practice in GIFT Using the Engine for Management of Adaptive Pedagogy (EMAP)
Defining Design Opportunities of Healthcare in the Perspective of Digital Social Innovation
The Digital Drawer: A Crowd-Sourced, Curated, Digital Archive Preserving History and Memory
Synchronized Data Management and Its Integration into a Graphical User Interface for Archaeological Related Disciplines
The Effects of Human Interaction on Biometric System Performance
Gamification Elements on Social Live Streaming Service Mobile Applications
Playful Holistic Support to HCI Requirements Using LEGO Bricks
Remote Usability Tests - An Extension of the Usability Toolbox for Online-Shops
Niboshi for Slate Devices: A Japanese Input Method Using Multi-touch for Slate Devices
An Evaluation of User Experience of Web Main Menu on Different Mobile Devices
Analysis of Low-Floor Bus Passengers' Behavior Patterns Using Video Observation
"Do You Care Where I Come from?" Cultural Differences in the Computer Literacy Classroom
Optimized Anonymity for Intergenerational Communication Based on the Concept of Crowdsourcing
WisCompanion: Integrating the Socratic Method with ChatGPT-Based AI for Enhanced Explainability in Emotional Support for Older Adults
Introducing an Information System for Successful Support of Selective Attention in Online Courses
Supporting Trust and Engagement in Personalized Learning
Exploring Mental Models for Explainable Artificial Intelligence: Engaging Cross-disciplinary Teams Using a Design Thinking Approach
Synthetic Ground Truth Generation for Object Recognition Evaluation - A Scalable System for Parameterized Creation of Annotated Images
Application of Digital Game-Based Learning in Popular Science Education: A Case Study on Taiwan Butterfly Ecology Conservation
The User's Emotional Elements Research of Mobile Network Products Development Guided by User Experience
Tonic Changes in EEG Power Spectra during Simulated Driving
HCI International 2018 - Posters' Extended Abstracts - 20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part II
Purpose Model Simulation - Purpose Formation of Multi-stakeholder by Dialog with LLM-Based AI
Factors that Influence Cookie Acceptance - Characteristics of Cookie Notices that Users Perceive to Affect Their Decisions
Integrating Lightweight Cryptography with Human-Computer Interaction Principles in Agricultural Wireless Sensor Networks
Data-Driven Insights for Active Learning: Transforming Teaching Practices Through Automated Classroom Analytics
Heuristic Evaluations of Bioinformatics Tools: A Development Case
Stress and Managers Performance: Age-Related Changes in Psychophysiological Reactions to Cognitive Load
Directing a Target Person Among Multiple Users Using the Motion Effects of an Image-Based Avatar
Augmented Reality Supported Real-Time Data Processing Using Internet of Things Sensor Technology