yusuke1997/dblp-id-title huggingface dataset:
Promoting Equity and Achievement in Real-Time Learning (PEARL): Towards a Framework for the Formation, Creation, and Validation of Stackable Knowledge Units
Research on User Experience Classification Based on Phenomenological Method
Ergonomic Evaluation of Usability with Users - Application of the Technique of Cooperative Evaluation
The Cold Desert of Software Reality
Coupling the Vehicle Design Phase with an Ergonomic Simulation to Accommodate Different Driver Shapes in the United States in 2023
A Study of Web Accessibility for the Hearing Impaired
Flow: A Musical Composition Tool Using Gesture Interactions and Musical Metacreation
Understanding the Factors That Influence the Perceived Severity of Cyber-bullying
Groupware support for chemical process design
Empathy Tool Design-Eye Disease Simulator Based on Mixed-Reality Technology
The iMagic E-Learning System on University Students' Achievement During the COVID-19 Pandemic: Based on Learner-Centered Instruction
SpreadView: A Multi-touch Based Multiple Contents Visualization Method Composed of Aligned Layers
Videogaming Interaction for Mental Model Construction in Learners Who Are Blind
Exploring Academic Conference Event Design Through Action Research
Quantifying Museum Visitor Attention Using Bluetooth Proximity Beacons
(I Can't Get No) Satisfaction: On the Existence of Satisfaction as a Component of Usable Security and Privacy
A Biomechanical Analysis System to Evaluate Physical Usability of Kimchi Refrigerator
Sound Bending - Talking Bodies Quantum Sound Suits
Mobile Application to Disseminate the History of Historical Buildings
Towards a Framework for Managing Interface Delay
Design for Inclusion. From Teaching Experiences to Social Changes
Standardizing the Human Interaction in Websites Using Web Application Frameworks
Alignment of Competency-Based Learning and Assessment to Adaptive Instructional Systems
Privacy Concerns in Chatbot Interactions: When to Trust and When to Worry
Towards a Dynamic Selection and Configuration of Adaptation Strategies in Augmented Cognition
Fisheye Views of Java Source Code: An Updated LOD Algorithm
A Code Key-in Time Estimation Method for College Students
Development and Evaluation of a Review Tool for Beginners in Learning Sign Language
How the Granularity of Evaluation Affects Reliability of Peer-Assessment Modelization in the OpenAnswer System
I-Brow: Hierarchical and Multimodal Transformer Model for Eyebrows Animation Synthesis
The Factors Influencing the Willingness of Investors to Use Robo-Advisors
Development of Usability Guidelines for Mobile Health Applications
DayByDay: Interactive and Customizable Use of Mobile Technology in the Cognitive Development Process of Children with Autistic Spectrum Disorder
Emblem Recognition: Cultural Coaching Software via Hand Gestures
Visualization and Evaluation for Experience Vision
Enhancing Cognition Through Cooperative Learning and Augmented Mentorship
From Belief in Conspiracy Theories to Trust in Others: Which Factors Influence Exposure, Believing and Sharing Fake News
Exploring the Challenges and Mitigations Associated with Operating Multi-variant Aircraft
Virtual Personas: A Case Study on Truck Cabin Design
Using Psychophysiological Techniques to Evaluate User Experience of Touchscreen Protectors
Modeling a Low Vision Observer: Application in Comparison of Image Enhancement Methods
Web Resource Selection for Dialogue System Generating Natural Responses
Wearable and Pervasive Architecture for Digital Companions in Chronic Disease Care
Analysis on Eye Movement Indexes Based on Simulated Flight Task
Design, Testing, and Evaluation of a Web-Based Geographic Information System for Brazilian City Governments
Automatic Sleep Stage Classification GUI with a Portable EEG Device
Combinatorial Auction Based Mechanism Design for Course Offering Determination
Towards a Conceptual Framework for the Objective Evaluation of User Experience
Information Visualization Expression of Cultural Heritage and Innovation of Communication Paradigm Paths - The Overseas Communication of "The Compendium of Materia Medica" as an Example
The Role of Educational Technologist in Implementing New Technologies at School
UX Design, Education, and Cognition: An Exploration of a Metacognitive Systematic Model of Digital Interface to Mediate Knowledge Construction
A Method for Rule Extraction by Discernible Vector
Effect of Speech Display on Team Mutual Awareness and Diagnosis Performance
Designing AR Game Enhancing Interactivity between Virtual Objects and Hand for Overcoming Space Limit
The Practices of Usability Analysis to Wireless Facility Controller for Conference Room
Productization Logic and DFX Principles in Mobile Game Development
Reasons and Measures of Low Work Quality of Airlines Safety Manager Based on SHELL Model
Evaluating Operator Performance in Teleoperated Manipulator System Factored by Camera Configurations
Decision Tree Analysis on Environmental Factors of Insider Threats
Social Media: An Ill-Defined Phenomenon
Digital Communication to Compensate for Social Distancing - Results of a Survey on the Local Communication App DorfFunk
A Semiotic Framework for the Analysis of Virtual Architecture in Digital Games
Natural, Multi-modal Interfaces for Unmanned Systems
Standards for multimedia user interfaces - opportunities and issues
Novel Method for Notification from Interactive Smart Cover
Evaluation of Visually-Controlled Task Performance in Three Dimension Virtual Reality Environment
Communication Robot as a Weekly Online Quiz Presenter
A Network Telescope for Early Warning Intrusion Detection
Converting Opinion into Knowledge - Improving User Experience and Analytics of Online Polls
Identifying Mobile Application Design to Enhance the Subjective Wellbeing among Middle-Aged Adults
Evaluation of a Functional Film Attached on Top of a Tablet PC
Eye Movements of Hearing Impaired Students in Self-practice to Learn How to Use Graphic Software
Towards Well-Being and Inclusion in the Educational System: A Preliminary Methodology for Evaluating Student eXperience Considering Cultural Factors
QAZ Keyboard: QWERTY Based Portrait Soft Keyboard
Instructional Design of a VR-Based Empathy Training Program to Primary School Children
Cultural Creativity in Experience Design Model
Smart Agriculture: Designing a Cocoa Pulping Machine with IoT and Industry 4.0
Neurosymbolic AI for Personalized Sentiment Analysis
Interactive HMI for Qualification and Programming in Process Automation EduBrain 4.0
Ergonomics Training in Industrially Developing Countries: Case Studies from 'Roving Seminars'
A Study of Utilizing Communication Robots for Teaching Preschoolers a Good Manner
Integration approach for agile manufacturing cell
Using Augmented Reality Interactive System to Support Digital Electronics Learning
An Improvement of Disaster Information System for Local Residents
Human Factors Design of Electric Bicycle Charging Shed Based on STAMP
Co-design with Raspberry Pi: Developing and Hosting Sustainable Community Application
Learning Within Gameplay Loops: Considering Adaptive Educational Technology from a Game Design Lens
Effects of Group Composition in Collaborative Learning of EFL Writing
Evaluating the Effectiveness of the Peer Data Labelling System (PDLS)
Where Is My Stuff? Augmenting Finding and Re-finding Information by Spatial Locations and Icon Luminance
The Use of Smart Contracts in Increasing the Adoption of Smart Home Devices
Empathic Agents in Action: - Redefining Industrial Interactions Through AI Personas
Sound Logo to Increase TV Advertising Effectiveness Based on Audio-Visual Features
Exploring Current Applications and Emerging Trends in Mixed Reality Cultural Heritage Research
Design of Gaze-Based Alarm Acknowledgement by Parameter Characteristics
Investigation on Driving Habits of Chinese Truck Driver
Effects of a Communication with Make-Believe Play in a Real-Space Sharing Edutainment System
Enhancing Usability Testing Skills of Novice Testers: A Longitudinal Study
Developing a Motion-Based Input Model for Mobile Devices
Older Adults' Perceptions and Use of Digital Engagement Channels: In the Case of Automobile Insurance Services
Effect of Animated and Non-animated Pictograms for a Non-lingual Disaster Management Application
Developing the COOLTURA Resources-Driven Governance Model for Building Scalable Cultural Services in the COOLTURA Platform
User Engagement with Driving Simulators: An Analysis of Physiological Signals
Study on the Conceptual Design of a Virtual Experiential Healing Museum of Zen Culture
Research on User Experience Design of Artificial Intelligence (AI) Medical Consultation System
VDT Task Related Visual Fatigue: Human Aspects of Agile Manufacturing
Universal Access in Human-Computer Interaction. Applications and Services - 6th International Conference, UAHCI 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part IV
Usability and Internationalization. Global and Local User Interfaces, Second International Conference on Usability and Internationalization, UI-HCII 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part II
Human Decision Making in Computer-Based Scheduling within a Flexible Manufacturing System: An Experimental Study
Modeling of Operator Performance for Human-in-the-loop Power Systems
Insights into the Work of Editors of Digital Scholarly Editions for Correspondences
ICT Access in Libraries for Elders
Classifying Non-elementary Movements in Vietnamese Mõ Dances
Leaving Hints: Using Player In-Game Hints to Measure and Improve Learning
An Investigation into the Weavability of Plants and Their Application in Fashion and Textile Design
Towards the Data Analysis of Fibonacci Sequence During SSE 50ETF Options Trading in China
A Mobile Visual Diary for Personal Pain Management
Method for Assessing the Potential Impact of Changes in Software Requirements of Agile Methodologies Based Projects
Apply the M/M/C Model of Queuing Theory in a Service System Based on FlexSim Simulation in the Post-COVID
A Three-Level Approach for Analyzing User Behavior in Ongoing Relationships
Surprise Generator for Virtual KANSEI Based on Human Surprise Characteristics
Exploring the Influence of Shared Learning Logs in the e-Book Utilization
Design, Implementation, and Evaluation of a Location-Based System for Investigating the Parameters of Place Meaning for Visually Impaired Users
Minimal Virtual Reality System for Virtual Walking in a Real Scene
Identification Method of Digits for Expanding Touchpad Input
Impact of Virtual Natural Environments on Workers' Creativity and Workload
Research on Design of Intelligent Creeping Blanket for Infants Based on Sustainable Design
Analysis of Sustainable Competitive Advantages and Innovative Applications in the Smart Parking Industry
Proposing the Character Interaction Design Strategy to Improve the Educational Attributes of DEGs
Film - System - Communication
Development of an Amazon Alexa App for a University Online Search
Development of a Visualization System to Analyze Student-Teacher Conversations
Did I Get It Right: Head Gestures Analysis for Human-Machine Interactions
Cognitive Simulations for Adaptive Instructional Systems: Exploring Instruction Strategies with Simulated Tutors and Learners
A wandering photographer
My Data, My Rules: Privacy Dashboards as Trust Enablers in Media Services
I Can't Tell What in the Code Implements What in the Specs
Using Cortical Learning Algorithm to Arrange Sporadic Online Conversation Groups According to Personality Traits
Cognitive Chance Discovery
Development of a Generator System of Parameterized Questionnaires to Evaluate the Usability of Web Pages
When in Doubt, Agree with the Robot? Effects of Team Size and Agent Teammate Influence on Team Decision-Making in a Gambling Task
Embedding Hercule Poirot in Networks: Addressing Inefficiencies in Digital Forensic Investigations
Study on the Interaction Design Concept and Strategy of "Age-Appropriateness" for Short Video Social Application
Chatbot to Facilitate Opinion Formation in Web Search
Digital Menu Boards as Influencer for Healthy Eating
The Differences of User Perceived Interactivity Between Two Features of Web Site Design
Human-Computer Interaction: Design and Evaluation - 17th International Conference, HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part I
Cultural Heritage Through Educational Robots: Using a Ukrainian Folk Tale with a Programmable Robot in Early Childhood Education
Designing Services with ICT: Problems and Challenges
DfA Products and Services from a User Perspective to Facilitate Life at Home for People with Cognitive Impairments
Designing Web Marketing that Works for Users: Finding Best Practices through Evaluation and Conversation
A grammar-based approach for populating HCI design spaces
Assessing the Efficiency of Using Augmented Reality for Learning Sign Language
GUIs with Haptic Interfaces
The Nature of Difference in User Behavior Between Real and Virtual Environment: A Preliminary Study
The Effects of the Anthropological Race, Gender and Location of Verbal-Pictorial Stimuli on the Usability of Visual Information Conveyance
Decision Support for Indexing and Information Retrieval: Implications for Hypertext Systems
Detecting and Identifying Real and Decoy Tanks in a Computer Screen: Evidence from Stimuli Sensitivity and Eye-Tracking
Exploring VR Wizardry: A Generic Control Tool for Wizard of Oz Experiments
Research on Innovative Design of STEAM Children's Educational Toys Based on Interaction Design
Virtual Reality-Based Exposure Therapy System for Cognitive Rehabilitation in Alzheimer's Disease
Development and Evaluation of a Research Framework for Measuring the Reliance on Automation in Situations of Risk and Moral Dilemma
Integration of Augmented, Virtual and Mixed Reality with Building Information Modeling: A Systematic Review
Reconstruction Strategy of Traditional Village Architecture Based on System Theory
Developing Instructional Videos to Direct Business Respondents Through a Feature-Heavy Online Survey Instrument
Operational Assistance for Elderly People Using a Rhythm System
Motivation Enhancement Design for Individual Exercise Habits Based on Multimodal Physiological Signals
Thermal Comfort in Autonomous Vehicles: A Survey Study on Activity-Based Preferences and Climate Control Strategies
HCI International 2019 - Late Breaking Papers - 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings
Correlation Analysis on the Main and Basic Body Dimension for Chinese Adults
A Virtual Reality Based Therapeutic Approach for Stuttering Intervention
YourStayHub: A Mobile-Centric Universal Controller for a Smart Hotel Room
OnScreenDualScribe: A Computer Operation Tool for Users with a Neuromuscular Disease
Proposal of a Visualization Method to Support Informal Communication Using Twitter Attributes
An Efficient and Scalable Meeting Minutes Generation and Presentation Technique
AUDIOTEST: Utilising Audio to Communicate Information in Program Debugging
The Interaction in an Interactive Exhibition as a Design-Aesthetics-Experience Relationship
The Acceptance and Adoption of Smartphone Use among Chinese College Students
A Zoomable User Interface for Presenting Hierarchical Diagrams on Large Screens
Love at First Encounter - Start-Up of New Applications
A Gamified Mobility Experience
First and Second-Level Digital Divides and Cultural Capital: Framing Digital Lives of Seniors in Portugal and Europe
Performance Evaluation of Self-adaptive Rectenna for RF Energy Harvesting Applications
3D Reconstruction and External Forces Prediction of Human Motion for Healthcare
A Preliminary Evaluation of Driver's Workload in Partially Automated Vehicles
Wulangreh and Wedhatama Translation Using Adam-NMT with Considering Unique Macapat Rules
Comparing Photorealistic and Animated Embodied Conversational Agents in Serious Games: An Empirical Study on User Experience
Work Possibilities for Visually Impaired: The role of Information Technology
Towards emotive captioning for interactive television
Fast and Not Furious
Research on the Role of Personalized Design of Digital Humans in Museums in Enhancing Users' Emotional Experience
Effects of Linguistic Proficiency and Conversation Topic on Listener's Gaze in Triadic Conversation
A Study of Human-Computer Interaction in the Selection of Commercial Pilots for Automated Flight Decks
The Power of Performance and Physiological State: Approaches and Considerations in Adaptive Game-Based Simulation
A Study on Narrative Timing Sequence of Animation in Mobile Interfaces
Considerations in Physiological Metric Selection for Online Detection of Operator State: A Case Study
Design Driven Innovation for Sustainability: An Analysis of 7 Cases
Experimental Analysis of Cultural Factors on Trust in Global Supply Chain Management
Conformity out of Diversity: Dynamics of Information Needs and Social Influence of Tags in Exploratory Information Search
Feedback-Based Self-training System of Patient Transfer
VisionPainter: Authoring Experience of Visual Impairment in Virtual Reality
Considerations on Efficient Touch Interfaces - How Display Size Influences the Performance in an Applied Pointing Task
Research on the Design of Tourism Cultural and Creative Products in Ancient Cities in China from the Perspective of Experience
M2TA - Mobile Mouse Touchscreen Accessible for Users with Motor Disabilities
Assessing Levels of Attention Using Low Cost Eye Tracking
Visual Analysis of Soccer Match Using Player Motion Data
Sensorial Sensory Gaps in XR: A Relational Process Model for Immersive Experience
Underlying Factors of Technology Acceptance and User Experience of Machine Learning Functions in Accounting Software: A Qualitative Content Analysis
View-Invariant Human Detection from RGB-D Data of Kinect Using Continuous Hidden Markov Model
Assessing the Social Agency of Pedagogical Agents in Adaptive Training Systems
Mobile Social Media Interface Design for Elderly in Indonesia
Emotion Detection from Facial Expression in Online Learning Through Using Synthetic Image Generation
Insights and Lessons Learned from the Design, Development and Deployment of Pervasive Location-Based Mobile Systems "in the Wild"
Implementation of Computational Thinking in School Curriculums Across Asia
ISO 20282: Is a Practical Standard for the Usability of Consumer Products Possible?
Testing of Exoskeletons in the Context of Logistics - Application and Limits of Use
ERM-AT Applied to Social Aspects of Everyday Life
Mapping Between Mind Cybernetics and Aesthetic Structure in Real-Time EEG Art
Automation of an Electro-Hydraulic Test Bench Using a Weitek CMT3092 HMI- PLC
Do You Shift or Not? Influence of Trajectory Behaviour on Perceived Safety During Automated Driving on Rural Roads
Learning and Collaboration Technologies. Novel Technological Environments - 9th International Conference, LCT 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part II
Validation of Critical Parameters for Predictive Evaluation of Notification System in Avionics Interfaces
Supporting and Motivating Re-integration of Justice-Involved Individuals Through Dynamic Gamification
Government-Promoted Design Resource Integration and Design Ecology Construction - Taking the UK Design Council as an Example
Text Reconstructing System of Editorial Text Based on Reader's Comprehension
Using MediaPipe Machine Learning to Design Casual Exertion Games to Interrupt Prolonged Sedentary Lifestyle
Adaptations Based on Ontology Evolution as a Mean to Exploit Collective Intelligence
Enhancing Personas for Well-Being e-Services and Product Service Systems
Sensitivity, Bias, and Mental Workload in a Multitasking Environment
Bigger (Gesture) Isn't Always Better
Exploring the Dynamics of XR and AI Synergy in Architectural Design
Identification of Hate Tweets: Which Words Matter the Most?
HCI in Business, Government and Organizations - 7th International Conference, HCIBGO 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings
Health Belief Model and Organizational Employee Computer Abuse
AIGC in Design: Critical Thinking Challenges and Opportunities Revealed Through Systematic Review
Mobile Healthcare
Study on the Application of Computer Simulation to Foldable Wheelchairs
Human Interfaces and Management of Information (HIMI) Challenges for "In-Time" Aviation Safety Management Systems (IASMS)
Transmission of Acoustic Information of Percussion Instruments through Tactile Sensation Using Air-Jet Stimulation for Hearing Impaired Person
Study of Usability Evaluation on Display Interface for Intelligent Electric Cooker
Humanizing the Machine - Basic Communication for Unskilled Operators
HiQIS: a networked virtual environment for visual communication
Towards Autonomous Weapons Movement on an Aircraft Carrier: Autonomous Swarm Parking
Integrating Emotions and Knowledge in Aesthetics Designs Using Cultural Profiles
Designing Effective Soldier-Robot Teams in Complex Environments: Training, Interfaces, and Individual Differences
How E-Inclusion and Innovation Policy Affect Digital Access and Use for Senior Citizens in Europe
Augmented Mirror Hand (MIRANDA): Advanced Training System for New Generation Prosthesis
Exploring the Impact of Virtual Presence in Digital Meetings: A Comparative Study
Education Method for Safe Bicycle Riding to Evaluate Actual Cycling Behaviors When Entering an Intersection
Mobile Application Usability Heuristics: Decoupling Context-of-Use
Your Own Facial Parameter Generation for a 3D Avatar Interface Using an MRI Medical Image
Automatic Generation of Human-Computer Interfaces from BACnet Descriptions
A Generalizable Method for Validating the Utility of Process Analytics with Usability Assessments
A Comparison Between Performing a Heuristic Evaluation Based on a Formal Process Using a System and the Traditional Way: A Case Study
Transparency in a Human-Machine Context: Approaches for Fostering Shared Awareness/Intent
Plan and Goal Recognition System for Adaptive Pilot Assistance in Tactical Helicopter Operations
The Effectiveness of Twitter as a Tertiary Education Stakeholder Communication Tool: A Case of #FeesMustFall in South Africa
Generation of Consistent Slip, Trip and Fall Kinematic Data via Instability Detection and Recovery Performance Analysis for Use in Machine Learning Algorithms for (Near) Fall Detection
Perceived Urgency of Asynchronous Audiovisual Alerts
The Use of Natural Interaction to Enrich the User Experience in Telemedicine Systems
Mixed Reality Neurosurgical Microscope for Training and Intra-operative Purposes
BROOK Dataset: A Playground for Exploiting Data-Driven Techniques in Human-Vehicle Interactive Designs
Heuristic Evaluation of University Institutional Repositories Based on DSpace
Teamwork in Software Development and What Personality Has to Do with It - An Overview
User-Centered Assembly Knowledge Documentation: A Graph-Based Visualization Approach
Say It Right: AI Neural Machine Translation Empowers New Speakers to Revitalize Lemko
User Experience in Kiosk Application for Traceability of Fishery Products
Ergonomic Principles to Improve the Use of Cognitive Stimulation Systems for the Elderly: A Comparative Study of Two Software Tools
A Virtual Audience System for Enhancing Embodied Interaction Based on Conversational Activity
Towards Remote Empirical Evaluation of Web Pages' Usability
Analysis of Spatiotemporal Memory Using Air-Jets as Tactile Stimuli for Development of Noncontact Tactile Displays
Flexible Formal Specifications to Design Robust Technology-Enhanced Learning Applications
Empowering Older Adults: A User-Centered Approach Combining iTV and Voice Assistants to Promote Social Interactions
Exploring the Cognitive, Affective, and Behavioral Responses of Korean Consumers Toward Mobile Payment Services: A Text Mining Approach
Towards More Practical Information Sharing in Disaster Situations
Handshake: A Case Study for Exploring Business Networking for the Enterprise, Inside and Out
Integrating Internationalization in the User-Centered Software Development Process
Towards Emotionally Intelligent Machines: Taking Social Contexts into Account