yusuke1997/dblp-id-title huggingface dataset:
From autism educators to game designers: integrating teaching strategies into game design for autism education support
Extending design encounters with use of social media
Mapping learner-data journeys: evolution of a visual co-design tool
Discrete versus Continuous Colour Pickers Impact Colour Selection in Virtual Reality Art-Making
Ray-Casting Based Interaction Using an Extended Pull-Out Gesture for Interactive Tabletops
Broadening stakeholder involvement in UCD: designers' perspectives on child-centred design
"I wouldn't like technology to give people a get out of jail free card": Caregiver Reflections on a Hypothetical AI-assisted Music Intervention for Dementia Care
Radial Cursor: an Efficient Technique to Explore Radial Hierarchy Visualizations on Touch Screens
Bounded Swipe: Swipe Gesture Inside a Target
Understanding Users' Perceptions and Barriers to Mental Workload Self-Tracking
Who makes what sound?: supporting real-time musical improvisations of electroacoustic ensembles
Periphery triggered menus for head mounted menu interface interactions
LitPorts: On-demand Illuminated Ports to Facilitate Inter-device Connections in Low-light Conditions
Get a Room: Natural Backchannel Communication in Hybrid Meetings
Combining WOz testing and ride along video ethnographies: advancing methodologies for autonomous driving car development for mixed traffic environments
Chutney and relish: designing to augment the experience of shopping at a farmers' market
Creating 360° educational video: a case study
The 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26 - 30, 2012
Augmented reality and home modifications: a tool to empower older adults in fall prevention
A field study of bridge inspection engineers for designing tools to support bridge inspection
Staying Fit in the Metaverse: Evaluating Diegetic GUIs for Representing Exertion Data in a VR Exergame
Design considerations for after death: comparing the affordances of three online platforms
Do I Belong Here?: An exploration of meeting structure and language, alongside gender and a sense of belonging
Sustaining Cognitive Diversity in Collaborative Learning Through Shared Spatially Separated Virtual Workspaces on Mobile Devices
Designing for Children's Nature Play and Place Attachment: An Observational Study in Early Childhood Education Centre
Worth 1000 Words?: The Influence of Image Versus Text Content on the Book Selection Process
Searching in public versus re-finding in private: are they the same?
Designing for Hover- and Force-Enriched Touch Interaction
Exploring place and direction: mobile augmented reality in the Astrid Lindgren landscape
HCI Methods for Empowering Discussion on Person-Centered Fall Prevention with Older Adults
Making there: methods to uncover egocentric experience in a dialogic of natural places
Studying PH. A. N. T. O. M. in the wild: a pervasive persuasive game for daily physical activity
How the inclusion of design principles contribute to the development of social robots
Unplug, Mute, Avoid: Investigating smart speaker users' privacy protection behaviours in Saudi Homes
Moving bodies, social selves: movement-oriented personas and scenarios
Preliminary Study on the Effects of On-Screen Tactile Feedback on Virtual Joystick Interaction
Down the Superhighway in a Single Tome: Examining the Impact of Book Format on Borrowing Interactions
Internet use and misuse in the workplace
Reflexive Interaction: Extending the concept of Peripheral Interaction
Interacting with objects in the environment using gaze tracking glasses and speech
The rise of middle and upper middle class in emerging markets: product and service opportunities
Understanding use of Large Language Models in Healthcare: An HCI Scoping Review
Software Project Work in an African Context: Myths, Maps and Messes
A toolkit for designing interactive musical agents
A Preliminary Design Vocabulary for Interactive Urban Play: Analysing and Composing Design Configurations for Playful Digital Placemaking
Definition of the Life Cycle of Cultural Property, the Concept of Stratum
Data Modeling of Complex Historical Information
Developing a Mediated Vocabulary for Video Game Research
Proceedings of the Doctoral Symposium on Research on Online Databases in History co-located with 3rd Data for History Workshop, RODBH 2019, Leipzig, Germany, April 4-5, 2019
Doctoral Symposium on Research on Online Databases in History (RODBH 2019)
Automated Georesolution of Place Names in Serial Sources
Digital Edition Publishing Cooperative for Historical Accounts and the Bookkeeping Ontology
Light-field video coding using geometry-based disparity compensation
Fast Occlusion Filling Method for Multiview Video Generation
Viewing Simulation of Integral Imaging Display Based on Wave Optics
3D image reconstruction from 2D CT slices
Disparity compensation using geometric transforms
3D mesh video retrieval: A survey
Body-part tracking from partial-view depth data
New reduced-reference objective stereo image quality assessment model based on human visual system
Preliminary results in the development of a multi-colour pulsed laser for holography
Stereo camera upgraded to equal baseline multiple camera set (EBMCS)
Spheree: An interactive perspective-corrected spherical 3D display
Real-time rendering of multi-perspective images for a glasses-free tabletop 3d display
Rendering stereoscopic video for simultaneous 2D and 3D presentation
Freehand interaction with large-scale 3D map data
Analysis of radial symmetric interpolation in hologram generation
Analysis of noise in multi-camera systems
Camera pose estimation for mixed and diminished reality in FTV
Electronic holography using tiled multiple spatial light modulators and its luminance compensation
Passband measurement methodology for multiview 3D displays
Estimation of temporally-consistent depth maps from video with reduced noise
Simulation of microlens array based plenoptic capture utilizing densely sampled light field
Adaptive filter for denoising 3D data captured by depth sensors
View interpolation using a simple block matching and guided image filtering
CPU-efficient free view synthesis based on depth layering
R-D optimized auxiliary information for inpainting-based view synthesis
Analysis of Accommodation Cues in Holographic Stereograms
Ginga extensions to support depth-based 3D media
Depth Estimation in Light Field Camera Arrays Based on Multi-Stereo Matching and Belief Propagation
Disparity vector derivation based on consistency of depth and disparity in 3D-HEVC
Quality evaluation of depth map error concealment using a perceptually-aware objective metric
A novel variety-based 3DTV content generation scheme for casually captured sparse photo collections
Automatic subjective quality estimation of 3D stereoscopic videos: NR-RR approach
An optimal yet fast pruning algorithm to reduce latency in multiview prediction structures
Fast and efficient data reduction approach for multi-camera light field display telepresence systems
Adaptive colorization-based compression for stereoscopic images
How the amplitude modulation of n-laser stimuli could change our way to observe submerged and emerged worlds
Overview of the applicability of H.264/MVC for real-time light-field applications
Edge-based depth gradient refinement for 2D to 3D learned prior conversion
Scalable multiplexing for depth adjustment of ROI in 3D display
3D facial merging for virtual human reconstruction
Experimental study of skeleton tracking abilities from microsoft kinect non-frontal views
Virtual view synthesis using RGB-D cameras
Facilitating interaction with stereoscopic 3D display devices
Globally optimized multiview video color correction using dense spatio-temporal matching
A study on the relationship between depth map quality and the overall 3D video quality of experience
The use of advanced imaging technology in welfare technology solutions - Some ethical aspects
Howdo users select stereoscopic 3D content?
Subjective assessment methodology for super multiview content
Assessment of multi-camera calibration algorithms for two-dimensional camera arrays relative to ground truth position and direction
Compression of residual layers of layered depth video using hierarchical block truncation coding
Enhancement method for multiple description decoding of depth maps subject to random loss
Spatio-temporal multi-view synthesis for free viewpoint television
An optical reconstruction of hologram recorded by OSH using amplitude-only SLM and phase-only SLM
Cross-asymmetric mixed-resolution 3D video compression
Image interpolation for DIBR viewsynthesis using graph fourier transform
Feature detection and matching towards augmented reality applications on mobile devices
Multi-layer light field display characterisation
The influence of the visualization task on the simulator sickness symptoms - A comparative SSQ study on 3DTV and 3D immersive glasses
Collaborative 3D accessories customization and trading through web interface
Sparse prediction for compression of stereo color images conditional on constant disparity patches
Adaptive DCT based depth map resampling for depth enhanced multiview video coding
3DTV-Conference 2013: The True Vision - Capture, Transmission and Display of 3D Video, Aberdeen, Scotland, UK, October 7-8, 2013
Digital phase-shifting holography based on sparse approximation of phase and amplitude
Real-time volumetric 3D capture of room-sized scenes for telepresence
Color moiré reduction and resolution enhancement technique for integral three-dimensional display
Comparative study of scalar and vector quantization on different phase-shifting digital holographic data representations
Stereo matching method using multiple angular signatures matched by multidimensional dynamic timewarping (MD-DTW)
Depth-based inpainting for disocclusion filling
Objective quality measures comparison of impaired 3D video sequences from the UC3D database
Generating stereoscopic 3D from holoscopic 3D
Optimization of distributed free-viewpoint video synthesis
Light field denoising: exploiting the redundancy of an epipolar sequence representation
Bit-rate allocation between texture and depth: Influence of data sequence characteristics
Automatically optimizing stereo camera system based on 3D cinematography principles
View order alternation symmetrization and temporal inter-view combined prediction for 3D video coding
Movie dimensionalization via sparse user annotations
Parametrizations of planar models for region-merging based lossy depth-map compression
Design of Micro Photon Sieve Arrays for High Resolution Light-Field Capture in Plenoptic Cameras
Towards mixed reality applications on light-field displays
Experiments on acquisition and processing of video for free-viewpoint television
Localizing a mobile robot with intrinsic noise
Advances in Shader Lamps Avatars for telepresence
Free-hand gesture control with "touchable" virtual interface for human-3DTV interaction
Matching Light Field Datasets from Plenoptic Cameras 1.0 and 2.0
Incremental depth upscaling using an edge weighted optimization concept
Digiart: Building new 3D cultural heritage worlds
Simulation of Plenoptic Cameras
Omnidirectional free viewpoint video using panoramic light fields
A multi-sensor integrated head-mounted display setup for augmented reality applications
Crossmedia integration of 3D contents for cultural communication
Depth filtering for auto-stereoscopic mobile devices
Software tools for analysis and visualization of the antikythera mechanism
Comparison between blur transfer and blur re-generation in depth image based rendering
Simulation of autostereoscopic displays by geometrical ray tracing and implication of optical effects
Super depth-map rendering by converting holoscopic viewpoint to perspective projection
An Analysis of Demosaicing for Plenoptic Capture Based on Ray Optics
A hybrid representation for multi-view images
Latest Research at the Advanced Displays Laboratory at NTU
Computation of virtual environment from stereo-panoramic view
Design of an annotation system for taking notes in virtual reality
Evaluating multi-view plus depth coding solutions for 3D video scenarios
View synthesis quality mapping for depth-based super resolution on mixed resolution 3D video
Contourlet transform based digital watermarking resisting 2D-3D conversion
Channel-Mismatch Detection Algorithm for Stereoscopic Video Using Convolutional Neural Network
Optimizing frame structure with real-time computation for interactive multiview video streaming
Direct 3D-collaboration with Face2Face - implementation details and application concepts
Dynamic Fracturing of 3D Models for Real Time Computer Graphics
Super stereoscopy 3D glasses for more realistic 3D vision
Color plus depth 3-D video transmission with hierarchical 16-QAM
Mixed-resolution HEVC based multiview video codec
Method for detecting interest points in images using angular signatures
Detecting walkable plane areas by using RGB-D camera and accelerometer for visually impaired people
A disocclusion replacement approach to subjective assessment for depth map quality evaluation
Sparse modelling and predictive coding of subaperture images for lossless plenoptic image compression
Scene depth extraction from Holoscopic Imaging technology
Depth Image Based View Synthesis with Multiple Reference Views for Virtual Reality
A graphics composition architecture for multimedia applications based on layered-depth-image
Virtual View Synthesis by Non-Local Means Filtering using temporal data
DIBR synthesized image quality assessment based on morphological pyramids
3D Objective Quality Assessment of Light Field Video Frames
A scalable coding approach for high quality depth image compression
The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-Conference 2016, Hamburg, Germany, July 4-6, 2016
Extreme field-of-view for head-mounted displays
Transform domain similarity measures in stereo matching
Single and multi-user head tracked glasses-free 3D displays
Sign Language Recognition Based on Hand and Body Skeletal Data
Improved 2D-to-3D video conversion by fusing optical flow analysis and scene depth learning
Expert Evaluation of a Novel Light-Field Visualization Format
Promeds: An adaptive robust fundamental matrix estimation approach
Advanced interpolation filters for depth image based rendering
Multi-view wide baseline depth estimation robust to sparse input sampling
Depth image based compositing for stereo 3D
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV 2018, Silja Serenade, Baltic Sea, June 3-5, 2018
Self-contained slices in H.264 for partial video decoding targeting 3D light-field displays
A novel interpolation method for 3D view synthesis
Parameterized variety for multi-view multi-exposure image synthesis and high dynamic range stereo reconstruction
Fast 2D to 3D conversion using a clustering-based hierarchical search in a machine learning framework
Speed-optimized free-viewpoint rendering based on depth layering
Multiview extension of HEVC using reduced resolution disparity information for inter-view prediction tools
Accurate multi-view stereo by selective expansion
Robust disparity estimation on sparse sampled light field images
SpAtiAL: A sensor based framework to support affective learning
Prediction of visual fatigue from spatiotemporal characteristics in stereoscopic video
Scene geometric recognition from monocular image
Denoising infrared structured light DIBR signals using 3D morphological operators
Speckle reduction in holographic projection using temporal-multiplexing of spatial frequencies
Implementation and optimization of software depth estimation for arm
Viewport-dependent delivery schemes for stereoscopic panoramic video
Towards next generation 3D teleconferencing systems
Illumination change robust, codec independent lowbit rate coding of stereo from singleview aerial video
Virtual view synthesis for multi-view video plus depth sequences using spatial-temporal information
Accurate Method of Temporal-Shift Estimation for 3D Video
3DTV-Conference 2014: The True Vision - Capture, Transmission and Display of 3D Video, Budapest, Hungary, July 2-4, 2014
Caravaggio in Rome: A qoe-based proposal for a virtual gallery
Denoising of volumetric depth confidence for view rendering
Automatic stereoscopic 3D video reframing
A fast inter-component depth modeling technique for 3D high effiency video coding
Self-similarity matching with predictive linear upsampling for depth map
Multi-camera epipolar plane image feature detection for robust view synthesis
Lossless compression of subaperture images using context modeling
Depth-aware 3D video filtering targetting multiview video plus depth compression
Robust multi-view reconstruction from quasi-dense point cloud and poisson surface mesh
Weighted regularized laplacian interpolation for consolidation of highly-incomplete time varying point clouds
Low cost embedded vision system for location and tracking of a color object
Global-background based view synthesis approach for multi-view video
Acquisition system for dense lightfield of large scenes
Time-of-flight sensor fusion with depth measurement reliability weighting
The refocusing distance of a standard plenoptic photograph
Baseline of virtual cameras acquired by a standard plenoptic camera setup
Virtual view synthesis quality refinement
Visual comfort measurement for 2D/3D converted stereo video sequence
User assisted stereo image segmentation
Quality evaluation of 3D video using colour-plus-depth & MDC over IP networks
Preserving gaze direction in teleconferencing using a camera array and a spherical display
LIFE: A Flexible Testbed for Light Field Evaluation
Live capture, rectification, and streaming of stereoscopic internet video for casual users
FTV standardization in MPEG
Compressed VFH descriptor for 3D object classification
Smoothly switching method of asynchronous multi-view videos using frame interpolation
Liquid crystal elements for 3D displays
A novel trilateral filter technique for depth map processing in 3D video coding
Progressive edge-preserving depth maps coding based on sparse representation
A hybrid pixel-block based view synthesis for multiviewpoint 3D video
ICP With Depth Compensation for Calibration of Multiple Tof Sensors
Automatic 2D to stereoscopic video conversion for 3D TVS
Exploiting disparity information in visual object tracking
How visual discomfort affects 3DTV viewers' emotional arousal
Fusion of pose and head tracking data for immersive mixed-reality application development
High-resolution lighting of 3D reliefs using a network of projectors and cameras
A full-reference stereoscopic image quality metric based on binocular energy and regression analysis
3D player for evaluation of new 3D techniques
Single-Shot Dense Reconstruction with Epic-Flow
Towards qoe estimation of 3D contents through non-invasive methods
Wireless controller for interactive virtual reality games
A Novel Disparity-Assisted Block Matching-Based Approach for Super-Resolution of Light Field Images
3D-PIC: Power Iteration Clustering for segmenting three-dimensional models
Enhancing 3D face recognition using soft biometrics
Circular trajectory correspondences for iterative closest point registration
Depth map coding based on a optimal hierarchical region representation
Signaling of a downloadable hybrid 3DTV service system using broadcast and broadband channels
Perceptual oriented depth cue enhancement for stereoscopic view synthesis
Statistical methods for inter-viewdepth enhancement
Read-the-game skill evaluation by analyzing head orientation in immersive VR
Super resolution inverse imaging for plenoptic camera using wavefield modeling
Time-multiplexing Integral Microscopy
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV 2017, Copenhagen, Denmark, June 7-9, 2017
Analysis of the longitudinal component of the electric field generated by flat and pixelated liquid crystal displays
Physical forces aware aging simulation on cultural heritage artifacts
Fast and efficient computation of stereo depth maps
A comparative study of 3D transmission formats for 4K auto-stereoscopic displays
3D audio in human-computer interfaces
Development of fixed and mobile hybrid 3DTV for next generation terrestrial DTV
3D mesh and multi-view synthesis implementation using stereo cameras and a depth camera
3D-HEVC extension for circular camera arrangements
Blind depth quality assessment using histogram shape analysis
Real-Time Multi-View Volumetric Reconstruction of Dynamic Scenes Using Kinect V2
Towards the reality of 3D imaging and display
GPU-based lossless volume data compression
A study of the impact of light fields watermarking on the perceived quality of the refocused data
A design for a mobile robotic avatar - Modular framework
A client-server architecture for real-time view-dependent streaming of free-viewpoint video
Reference based holoscopic 3D camera aperture stitching for widening the overall viewing angle
Full-parallax 3D display from the hole-filtered depth information
Adaptive Color Correction in Virtual View Synthesis
Local Method of Color-Difference Correction Between Stereoscopic-Video Views
3D conversion using vanishing points and image warping
Visual realism and presence in a virtual reality game
2015 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, Lisbon, Portugal, July 8-10, 2015
Inter view motion vector prediction in multiview HEVC
Adaptive arithmetic coding for point cloud compression
Analysis of pixel-mapping rounding on geometric distortion as a prediction for view synthesis distortion
Interactive video segmentation supported by multiple modalities, with an application to depth maps
Decoding complexity reduction in projection-based light-field 3D displays using self-contained HEVC tiles
Smart 3D video coding
Quality assessment of a stereo pair formed from decoded and synthesized views using objective metrics
A novel image quality index for stereo image
Non-essentiality of correlation between image and depth map in free viewpoint image coding: Accurate depth map case
Efficient stereo video encoding for mobile applications using the 3D+F codec
How to build a holographic television system
Automatinc synchronization of stereoscopic video for 3DTV broadcasting system
Hybrid view- synthesizing approach for multiview applications
Binocular depth perception: Does head parallax help people see better in depth?
Generation of multi-view video plus depth content using mixed narrow and wide baseline setup
Graph-based denoising for time-varying point clouds
Spatiotemporal multiplexing method for big images observation in wide angle holographic display
Enhance light efficiency for slim light-strip array backlight on autostereoscopic display
The use of Audio-Visual Description Profile in 3D video content description
Reliability of 2D quality assessment methods for synthesized views evaluation in stereoscopic viewing conditions
Real-time depth fusion using a low-cost depth sensor array
Ghosting and popping detection for image-based rendering
Model-based intra coding for depth maps in 3D video using a depth lookup table
A depth perception evaluation metric for immersive 3D video services
A qualitative comparison of MPEG view synthesis and light field rendering
Frame loss concealment for 3D video decoders based on disparity-compensated motion field
Fast depth estimation on mobile platforms and FPGA devices
3DTV-Conference 2012: The True Vision - Capture, Transmission and Display of 3D Video, Zurich, Switzerland, October 15-17, 2012
Building camera arrays for light-field capture, display, and analysis
A new approach to create 3D fixation density maps for stereoscopic images
Depth Perception Prediction of 3D Video for Ensuring Advanced Multimedia Services
Acquisition, processing and coding of 3D holoscopic content for immersive video systems
Universal blind image quality assessment for stereoscopic images
Combining Flipped Learning and Formative Assessment to Enhance the Learning Performance of Students in Programming
Enhancing Chinese Character Learning for Vietnamese Students in Taiwan Using the Hanzi Tree App
Exploration on Innovative Teaching and Information Technology Integration in College Physical Education
Computer Integrated Education Evaluation: A Case Study