yusuke1997/dblp-id-title huggingface dataset:
A Research on Storytelling of Interactive Documentary: Towards a New Storytelling Theory Model
The Ethical Colonizer? Grand Strategy Games, Colonization, and New Ways of Engaging Moral Choices
The Reading Glove: A Non-linear Adaptive Tangible Narrative
A Hierarchical Approach for Visual Storytelling Using Image Description
Building Narrative Connections among Media Objects in Cultural Heritage Repositories
Media of Attraction: A Media Archeology Approach to Panoramas, Kinematography, Mixed Reality and Beyond
Empathic Experiences of Visual Conditions with Virtual Reality
Using Interactive Storytelling to Identify Personality Traits
Table-Top Gaming Narratology for Digital Interactive Storytelling
Generation of Dilemma-Based Narratives: Method and Turing Test Evaluation
Revisiting Character-Based Affective Storytelling under a Narrative BDI Framework
Who Am I that Acts? The Use of Voice in Virtual Reality Interactive Narratives
An Architecture for Interactive Storytelling in the Domain of Care Training
Towards an Understanding of Materiality in Tangible Interactive Narratives
Design of Knowledge Graphs for Interactive Digital Narratives Authoring
Fostering Interdisciplinary Learning for Elementary Students Through Developing Interactive Digital Stories
Interactive Cinema: Engagement and Interaction
The PC3 Framework: A Formal Lens for Analyzing Interactive Narratives across Media Forms
Something's Gotta Give - Towards Distributed Autonomous Story Appraisal in Improv
Realism and Virtuality: Carmageddon as Contemporary Simulacrum Model
Level-of-Detail Stories as a Virtual Museum of a Movie
Interactive Storytelling, Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, Guimarães, Portugal, December 9-11, 2009. Proceedings
From Literary Novel to Radio Drama to VR Project - The thousand autumns of Jacob de Zoet
Agency and the Art of Interactive Digital Storytelling
Exit 53: Physiological Data for Improving Non-player Character Interaction
The IRIS Network of Excellence: Future Directions in Interactive Storytelling
Comparison of Narrative Comprehension between Players and Spectators in a Story-Driven Game
Popcorn Movie: Dynamic Narrative Feedback for Spontaneous Live Action Video Storytelling
Emergent Gameplay, Emergent Essaying
Throwing Bottles at God: Predictive Text as a Game Mechanic in an AI-Based Narrative Game
Faceless Patrons - An Augmented Installation Exploring 419-Fictional Narratives
Mixed Initiative Comic Making in the Wild: Taking an Artist's Approach Out of the Studio
Building Visual Novels with Social Simulation and Storylets
Partners: Human and Nonhuman Performers and Interactive Narrative in Postdigital Theater
A Method to Check the Satisfaction of Continuous-Time Constraints by Nonlinear Stories
Interactive Narration within Audio Augmented Realities
AR as Digital Ekphrasis: The Example of Borsuk and Bouse's Between Page and Screen
The GenAI4IDN Benchmark 2.0 - AI-Assisted Assessment of Generative AI Tools for the Design of Interactive Digital Narratives
Novella: An Authoring Tool for Interactive Storytelling in Games
Story-Without-End: A Narrative Structure for Open-World Cinematic VR
Approaches Towards Novel Phenomena. a Reflection on Issues in IDN Research, Teaching and Practice
"I Want to Slay That Dragon!" - Influencing Choice in Interactive Storytelling
From Simulation to Collaboration: Lessons from Designing an Interactive Narrative About a Character Living with Aphasia
What is a Convention in Interactive Narrative Design?
Being Water: Collaborating with an LLM in an Interactive Digital Narrative (IDN) as Speculative Aesthetics
Identification and IDNs in the Metaverse: Who Would We Like to Be?
Constructing a Catbox: Story Volume Poetics in Umineko no Naku Koro ni
"You Write Your Own Story": Design Implications for an Interactive Narrative Authoring Tool to Support Reflection for Mental Health in College Students
Research in Interactive Drama Environments, Role-Play and Story-Telling
Phylactery: An Authoring Platform for Object Stories
Digital Storytelling and Phrasal Verbs in L2 Acquisition: Teaching Phraseology Through Technology
Hacking Twine as a System: Implications of Extending State-Based Tracking Elements and Application Packaging for HTML-Based IDNs
Introducing Multiple Interaction Devices to Interactive Storytelling: Experiences from Practice
Communal Ritual Play: Repetition and Interpretation of Game Narratives Across Communities
A Theory-of-mind Game for the Early Detection of Frontotemporal Dementia
Re-Tellings: The Fourth Layer of Narrative as an Instrument for Critique
Complementing Historical Interpretation Narratives with Conceptual Maps
User and Player Engagement in Local News and/as Interactive Narratives
Contemporary Issues in Interactive Storytelling Authoring Systems
Finding Queerness in Gaming - How Players See LGBTQ+ Themes in Non-queer Games
Reading Between the Lines: Using Plot Graphs to Draw Inferences from Stories
Bird Attack: Interactive Story with Variable Focalization
Achieving the Illusion of Agency
Alice Dali MR: A Mixed Reality Interactive Narrative Experience
The Impacts of Design Elements in Interactive Storytelling in VR on Emotion, Mood, and Self-reflection
Narrative Generation for Suspense: Modeling and Evaluation
Structuring Digital Game Stories
Bridging Media with the Help of Players
Towards a Theoretical Framework for Interactive Digital Narrative
Computational Support for Trope Analysis of Textual Narratives
Filling in the Gaps: "Shell" Playable Characters
"13 Interviews" - Leveraging Digital Storytelling and Social Interaction for Public Engagement with a Music Archive
A Computational Model for Finding the Tilt in an Improvised Scene
Creating the Goodies and Baddies of the Story: Specification of an Interoperable and Reusable Avatar Identity
Open World Story Generation for Increased Expressive Range
Interactive Storytelling, First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008, Erfurt, Germany, November 26-29, 2008, Proceedings
Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities
Imagining the Other for Interactive Digital Narrative Design Learning in Real Time in Sherlock
The Applicability of Greimassian Semiotics to Meaningful Procedural Quest Generation
When Has Theory Ever Failed Us? - Identifying Issues with the Application of Theory in Interactive Digital Narrative Analysis and Design
When Information, Narrative, and Interactivity Join Forces: Designing and Co-designing Interactive Digital Narratives for Complex Issues
Choose Your Permanent Adventure: Towards a Framework for Irreversible Storygames
Interactive Digital Storytelling and Self-expression in the Context of Young Male Migrants
Exploring Collaborative Storytelling Through Performative Avatars in Searching for Us: A Tangible Pervasive Narrative
A Novel Design Pipeline for Authoring Tools
Vim: A Tangible Energy Story
Evaluating User Experience in 360º Storytelling Through Analytics
Telling Non-linear Stories with Interval Temporal Logic
Evaluation of Yasmine's Adventures: Exploring the Socio-Cultural Potential of Location Aware Multimedia Stories
Introducing the Comic Automaton: Interaction Design Options for an Interactive Comic for Higher Education
Effects of Higher Interactivity on the Interactive Narrative Experience: An Experimental Study
Interactive Storytelling - 10th International Conference on Interactive Digital Storytelling, ICIDS 2017, Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings
Interaction in Surround Video: The Effect of Auditory Feedback on Enjoyment
Where's the Story? Forms of Interactive Narrative in Current Digital Games and Other Digital Forms
Climate Influence: Implicit Game-Based Interactive Storytelling for Climate Action Purpose
Adventures in TwineSpace: An Augmented Reality Story Format for Twine
Performative Authoring: Nurturing Storytelling in Children through Imaginative Enactment
Myth, Diegesis and Storytelling in Perennial Games
Interactive Imagining in Interactive Digital Narrative
Scaling Mobile Alternate Reality Games with Geo-location Translation
Awash: Prospective Story Sifting Intervention for Emergent Narrative
Adaptive Art - A Shape Language Driven Approach to Communicate Dramaturgy and Mood
Ares 2036: Exploring the Space of Rapid Prototyping for Transformative Interactive Storytelling
Fully-Automatic Interactive Story Design from Film Scripts
Neolithic Experiences: Approaching a Complex Topic Through IDNs Using GenAI
Honey, I'm Home: An Adventure Game with Procedurally Generated Narrative Puzzles
Satire, Propaganda, Play, Storytelling. Notes on Critical Interactive Digital Narratives
Storytelling within an Internet of Things
Rereading in Interactive Stories: Constraints on Agency and Procedural Variation
Combinatorial Dialogue Authoring
Iterative Authoring Using Story Generation Feedback: Debugging or Co-creation?
Magic and Immersion in VR
Telling Stories on the Go: Lessons from a Mobile Thematic Storytelling System
From Tabletop RPG to Interactive Storytelling: Definition of a Story Manager for Videogames
Students as Game Designers: Learning by Creating Game Narratives in the Classroom
Framing Storytelling with Games
Using Ink and Interactive Fiction to Teach Interactive Design
A Crossmedia Storytelling Platform to Empower Vulnerable Groups for IT Security
Interactive Cartographic Storytelling with Complex Spatio-Temporal Structures and Social Connections
Bringing Stories to Life in 1001 Nights: A Co-creative Text Adventure Game Using a Story Generation Model
Circulation and Narrative in a Virtual Environment
Lies and Seductions
One Tool-Many Paradigm: Creativity and Regularity in Youngsters' Hyperstories
"What's Important to You, Max?": The Influence of Goals on Engagement in an Interactive Narrative for Adolescent Health Behavior Change
Subliminal Teaching for Elderly People Through Crossmedia Storytelling
The Procedural Nature of Interactive Digital Narratives and Early Literacy
Towards an Interaction Model for Interactive Narratives
Player Perspectives to Unexplained Agency-Related Incoherence
Users and Evaluation of Interactive Storytelling
Science Considered Helpful
A Shared Field of Perception: Voice Over and Focalisation in Extended Reality (XR)
Just Another Tool for Interactive Digital Storytelling? - A 1-Day Workshop on Korsakow
Supporting Spatial Thinking in Augmented Reality Narrative: A Field Study
How Political Expression is Taking Place in Virtual Worlds: The Case of Roblox
Player Agency and the Relevance of Decisions
B∀BEL [inline-graphic not available: see fulltext]: Streams of Biocultural Diversity in a Participatory Narrative
Theoretical Considerations towards Authoring Emergent Narrative
Creativity and Collaboration During COVID-19: Creating an Alternate Reality Game in the Face of a Pandemic
Case Study: Applying Design Methods to Capture Cultural Narratives in Animated Content
Meet Daiyu in The Era of GenAI: Using LLMs to Remediate Classics into Interactive Digital Narratives
Metrics for Character Believability in Interactive Narrative
Bridging the Gap Between the Physical and the Virtual in Tabletop Role Playing Games: Exploring Immersive VR Tabletops
fanSHEN's Looking for Love: A Case Study in How Theatrical and Performative Practices Inform Interactive Digital Narratives
Inbox Games: Poetics and Authoring Support
Why Paris Needs Hector and Lancelot Needs Mordred: Using Traditional Narrative Roles and Functions for Dramatic Compression in Interactive Narrative
Interactive Storytelling in a Mixed Reality Environment: How Does Sound Design and Users' Preknowledge of the Background Story Influence the User Experience?
IDNs in Education: Skills for Future Generations
A New Approach to Social Behavior Simulation: The Mask Model
An Interactive Film Demonstration: Crossed Lines
Nordic Roleplaying Games - The Narrative Approach: A Practical Introduction
Opportunities for Integration in Interactive Storytelling
Interactive Digital Narratives (IDN) as Representations of Complexity: Lineage, Opportunities and Future Work
Crowd-Sourced AI Authoring with ENIGMA
Cinelabyrinth: The Pavilion of Forking Paths
Mobile Urban Drama - Setting the Stage with Location Based Technologies
Learning Story Marketing through Practical Experience of Story Creation System
Experience, Don't Tell! Integration of IDN into Journalistic Narratives
The Expressive Space of IDS-as-Art
Towards Generating Stylistic Dialogues for Narratives Using Data-Driven Approaches
Effective Scenario Designs for Free-Text Interactive Fiction
Authoring for Interactive Storytelling Workshop
"Well, That was Quick" - Towards Storyworld Adaptivity that Reacts to Players as People
Learning and Teaching Biodiversity Through a Storyteller Robot
Mise-en-scène: Playful Interactive Mechanics to Enhance Children's Digital Books
Film Education for Primary-School Students - Interactive Storytelling as an Educational Approach to Raise Awareness of Design Structures in Feature Films
The Potential of Interactive Digital Narratives. Agency and Multiple Perspectives in Last Hijack Interactive
How Relevant Is Your Choice? - User Engagement and Perceived Agency in Interactive Digital Narratives on Video Streaming Platforms
Leveraging Machinima to Characterize Comprehension of Character Motivation
SimDate3D - Level Two
Interactive Storytelling - 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings
Text, Retelling, and the Digital: Reimagining the Mahabharata Through Interactive Games
Towards Procedural Generation of Narrative Puzzles for Adventure Games
Dear Esther: An Interactive Ghost Story Built Using the Source Engine
Tell a Story About Anything
Sharing Interactive Digital Storytelling Technologies
Suspending Virtual Disbelief: A Perspective on Narrative Coherence
Controlling Narrative Generation with Planning Trajectories: The Role of Constraints
Killer on Board: Addressing the Narrative Paradox by Utilizing LLM-Driven NPCs
The IRIS Network of Excellence: Integrating Research in Interactive Storytelling
Using Interactive Fiction to Teach Pediatricians-in-Training About Child Abuse
Generating Abstract Comics
Fictional Realities: Augmenting Location-Based Stories through Interaction with Pervasive Displays
Kaleidoscopic AI: Hallucinations on the Verge of Creativity
Novel Dramatic and Ludic Tensions Arising from Mixed Reality Performance as Exemplified in Better Than Life
Walking the Edit - A Research Project of the Master Cinema Network in Switzerland
Designing an Interdisciplinary User Evaluation for the Riu Computational Narrative System
Encouraging Self-expression and Debate in RecovR: A Research-Creation Project to Build a Ludo-Narrative Model for a Sustainable Impact on Cultural Diversity and Inclusivity
Design for Emerging Media: How MR Designers Think About Storytelling, Process, and Defining the Field
When Did I Lose Them? Using Process Mining to Study User Engagement in Interactive Digital Narratives
Breaking Points ― A Continuously Developing Interactive Digital Narrative
Searching Playtrace Data to Identify and Evaluate Dramatic Arcs in Game Systems
assimilate: An Interface for Collaborative Narrative Construction
Unfinished Business - A Transmedia Project
Rough Draft: Towards a Framework for Metagaming Mechanics of Rewinding in Interactive Storytelling
A Board Game Hootopia: Biodiversity Education Through Tangible and Interactive Narrative
Interactive Narrative Generation Using Location and Genre Specific Context
Exploring Non-verbal Behavior Models for Believable Characters
The Myth of 'Universal' Narrative Models - Expanding the Design Space of Narrative Structures for Interactive Digital Narratives
Tales for the Many: Process and Authorial Control in Multi-player Role-Playing Games
The Character as Subjective Interface
Exploring the Influence of Narrative in VR Games: Players Gameful Experience and Empathy
Margaret's
Interactive Chart of Story Characters' Intentions
Level Up with a Story: A Scoping Review on Narratives in Serious Games for Children and Adolescents' Health
The Narralive Unity Plug-In: Towards Bridging the Gap Between Intuitive Branching Narrative Design and Advanced Visual Novel Development
Five Theses for Interactive Digital Narrative
Authoring for Interactive Storytelling - When, Why, and Do We Actually Need Authoring Tools?
Target BACRIM: Blurring Fact and Fiction to Create an Interactive Documentary Game
Planner Systems for Historical Justice? A Case Study of a People's History of Lebanon
Interactive Digital Storytelling Navigating the Inherent Currents of the Diasporic Mind
The Authoring Challenge in Interactive Storytelling
Facilitating Information Exploration of Archival Library Materials Through Multi-modal Storytelling
Suspense? Surprise! or How to Generate Stories with Surprise Endings by Exploiting the Disparity of Knowledge between a Story's Reader and Its Characters
Hooked! - Evaluating Engagement as Continuation Desire in Interactive Narratives
Pedagogical Challenges in Social Physics Authoring
Project Aporia - An Exploration of Narrative Understanding of Environmental Storytelling in an Open World Scenario
Delayed Roles with Authorable Continuity in Plan-Based Interactive Storytelling
Creating Interactive Adaptive Real Time Story Worlds
Exploring the Design Space of Social Physics Engines in Games
Curatorial Challenges of Exhibiting VR IDN's in Film Festival Formats
Research into Interactive Digital Narrative: A Kaleidoscopic View
The iLand of Madeira Location Aware Multimedia Stories
Let's Pretend I Had a Sword: Late Commitment in Emergent Narrative
To Be or Not to Be: Towards Stateless Interactive Drama
Narrative-Led Interaction Techniques
StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories
Establishing Communication Channels for Digital Storytelling Applications
StoryJam: Supporting Collective Storytelling with Game Mechanics
Designing Learning Experiences for Interactive Digital Narrative Literacy: A New Paradigm
Grammar Stories: A Proposal for the Narrativization of Abstract Contents
Breaking Bad: Unraveling Influences and Risks of User Inputs to ChatGPT for Game Story Generation
Qualifying and Quantifying Interestingness in Dramatic Situations
Beats and Units Framework: A Story-Game Integration Framework for the Ideation Stage of Narrative Design of Serious Games
Player Identity and Avatars in Meta-narrative Video Games: A Reading of Hotline Miami
IVRUX: A Tool for Analyzing Immersive Narratives in Virtual Reality
An Interactive Installation for Dynamic Visualization of Multi-author Narratives
Someone Else's Story: An Ethical Approach to Interactive Narrative Design for Cultural Heritage
A Framework for Classifying and Describing Authoring Tools for Interactive Digital Narrative
Interactive Narratives for Resilience: Designing a VR-Based Transmedia Learning Intervention for Earthquake Preparedness in Indonesian Schools
Improvisation and Performance as Models for Interacting with Stories
Applying Interactive Documentary as a Pedagogical Tool in High School Level
Designing and Developing Interactive Narratives for Collaborative Problem-Based Learning
A Framework for Creative Teams of Non-fiction Interactive Digital Narratives
Quantifying the Subjective - The Digital Character Believability Comparator Framework for NPC Evaluation
Reading Again for the First Time: A Model of Rereading in Interactive Stories
New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor's Interactive Storytelling
Structural Writing, a Design Principle for Interactive Drama
Embodied and Disembodied Voice: Characterizing Nonfiction Discourse in Cinematic-VR
A Pilot Study on Analyzing Critical Retellings Using Digital Humanities Tools
Expressionist: An Authoring Tool for In-Game Text Generation
Using Reverse Interactive Audio Systems (RIAS) to Direct Attention in Virtual Reality Narrative Practices: A Case Study
Spatial Participation Gap: Towards a Conceptual Perspective on Locative Storytelling Creation
Cinematic VR as a Reflexive Tool for Critical Empathy
Designing a Language Model-Based Authoring Tool Prototype for Interactive Storytelling
Creating and Sharing Interactive Narrative Design Knowledge - A Multipronged Approach
Interactive Storytelling System Using Recycle-Based Story Knowledge
Embracing the Combinatorial Explosion: A Brief Prescription for Interactive Story R&D
Surround Vision - A Hand-Held Screen for Accessing Peripheral Content around a Main Screen
Interactive Storytelling - 5th International Conference, ICIDS 2012, San Sebastián, Spain, November 12-15, 2012. Proceedings
Capturing User Emotions in Interactive Stories: Comparing a Diegetic and a Non-diegetic Approach to Self-reporting Emotion
"The Link Out" - Towards a Theory of Epiphany in Digital Games
From a Winter's Night to a Dragon Age
A Use of Flashback and Foreshadowing for Surprise Arousal in Narrative Using a Plan-Based Approach
Towards Procedural Game Story Creation via Designing Story Cubes
Workshop on Authoring Methods and Conception in Interactive Storytelling
Playing Sub-stories from Complex Movies
Arithmetic Methods in Personality Modeling
Sleep Tight Johnny Idaho A Multicultural Exploration into Virtual Reality
A Critical View on the Need for Adaptation and AI Services in IDN Authoring
Developing a Ludonarrative Engine for a Historical Site Using Locative AR and Music: Psychogeography for Battle of the Boyne
Inclusive Digital Storytelling: Artificial Intelligence and Augmented Reality to Re-centre Stories from the Margins
Distant Coding and the Future of Interactive Digital Narrative Pedagogy
Adaptive Storyworlds - - Utilizing the Space-Time Continuum in Interactive Digital Storytelling
Designing Angst - A Case Study on "Rainy Day"
Fostering Empathy Through Inclusive Interactive Digital Narratives
Measuring Narrative Engagement in Interactive Cinematic VR Experiences
Dungeon on the Move: A Case Study of a Procedurally Driven Narrative Project in Progress
Using Wearable Devices to Participate in 3D Interactive Storytelling
Evaluating Accessible Graphical Interfaces for Building Story Worlds
Spreading rumours without the network
Fighting authorship linkability with crowdsourcing
The City Privacy Attack: Combining Social Media and Public Records for Detailed Profiles of Adults and Children
Mining democracy
Application impersonation: problems of OAuth and API design in online social networks
Overlap Between Google and Bing Web Search Results!: Twitter to the Rescue?
Keynote: On-Line Social Systems with Long-Range Goals
Streaming Graph Partitioning in the Planted Partition Model
Computing classic closeness centrality, at scale
Invite your friends and get rewards: dynamics of incentivized friend invitation in kakaotalk mobile games
"On the internet, nobody knows you're a dog": a twitter case study of anonymity in social networks
Social Visibility and the Gifting of Digital Goods
Inferring user interests from tweet times
Sharing Topics in Pinterest: Understanding Content Creation and Diffusion Behaviors
Conference on Online Social Networks, COSN'13, Boston, MA, USA, October 7-8, 2013
Are trending topics useful for marketing?: visibility of trending topics vs traditional advertisement
Cognitive disconnect: understanding facebook connect login permissions
Popularity dynamics of foursquare micro-reviews
On Predictability of Rare Events Leveraging Social Media: A Machine Learning Perspective
Tracking Triadic Cardinality Distributions for Burst Detection in Social Activity Streams
Role of conformity in opinion dynamics in social networks
Mining User Deliberation and Bias in Online Newsgroups: A Dynamic View
Negative Messages Spread Rapidly and Widely on Social Media
Impact of Clustering on the Performance of Network De-anonymization
Landmark-based user location inference in social media
Ranking Twitter discussion groups
On the precision of social and information networks
Location Prediction: Communities Speak Louder than Friends
Analysis of the semi-synchronous approach to large-scale parallel community finding
Fit or unfit: analysis and prediction of 'closed questions' on stack overflow
Towards Graph Watermarks
Estimating heights from photo collections: a data-driven approach