yusuke1997/dblp-id-title huggingface dataset:
An Algorithm for Recognition of Chords
For an Intelligent Use of Computers in Music Composition
Organizing Mass-Interaction Physical Models: the CORDIS-ANIMA Musical Instrumentarium
Musical Data Structures in a Multi-Use Environment
The Design and Implementation of an Integrated High Performance Computer Music System for Research and Postgraduate Teaching at the University of York, UK
Real-Time Granular Synthesis with the DMX-1000
A compositional methodology based on data extracted from natural phenomena
Orchestral Accompaniment for a Reproducing Piano
A System for recording analog synthesizers with the Web
Alter Ego: A Generative Music Creation System
An Introduction to the SSSP Digital Synthesizer
Sound Kit: A Sound Manipulator
ENP-Expressions, Score-BPF as a Case Study
A Semi-Virtual Violin For Investigations Into Sound Quality And Musician-Instrument Interaction
Gesture Sensor in Virtual Performer
StiffNeck: The Electroacoustic Music Performance Venue in a Box
Genetic Algorithms and Computer-Assisted Music Composition
General Characteristics Analysis of Chinese Folk Songs based on Layered Stabilities Detection(LSD) Audio Segmentation Algorithm
Rhythmic Paradoxes and Illusions: a Musical Illustration
Understanding Supersaturation: A Musical Phenomenon Affecting Perceived Time
The Role of Lambda-Abstraction in Elody
A Type-Based Approach to Generative parameter Mapping
Feature Extraction and Expertise Analysis of Pianists' Motion-Captured Finger Gestures
The Suicided voice - the Mediated voice
Computer Music in China
The Smuse: an Embodied Cognition Approach to Interactive Music Composition
Proceedings of the 2011 International Computer Music Conference, ICMC 2011, Huddersfield, UK, July 31 - August 5, 2011
Recognition of Physical motion Pattern using stochastic Petri Nets for sound synthesis
Efficient models for reverberation and distance rendering in computer music and virtual audio reality
An Intuitive Control Structure for the Generation of Computer-Synthesized Musical Sound
A Mathematical/Psychometric Framework for Comparing the Perceptual Response to Different Analysis-synthesis Techniques: Ground Rules For A Synthesis Bake-off
A Recursive Mapping System for Motion and Sound in a Robot between Human Interaction Design
The Effects of Pitch and Dynamics on the Emotional Characteristics of Bowed String Instruments
Psyche: University of Tsukuba, Computer Music Project
December Variations (on a Theme by Earle Brown)
Musical Sounds, Animated Images with CORDIS-ANIMA and its Multimodal Interfaces
Gabor Synthesis of Recurrent Iterated Function Systems
The MIDI Baton
A Tool for Manipulating Expressive and Structural Hierarchies in Music
Analysis of the Simultaneity, Voice/layer Balance, and Rhythmic Phrasing in Works for Guitar by Rodrigo, Brouwer, and Villa-Lobos
Deterministic Chaos, Iterative Models, Dynamical Systems and Their Application in Algorithmic Composition
The feature extraction based hypersampler in Il grifo nelle perle nere: a bridge between player and instrument paradigm
A Geometric-Concordance Device for Sound Synthesis
Template Based Key Finding from audio
Proceedings of the 2005 International Computer Music Conference, ICMC 2005, Barcelona, Spain, September 4-10, 2005
MESH2FAUST: a Modal Physical Model Generator for the Faust Programming Language - Application to Bell Modeling
Waveguide-based Room Acoustics through Graphics Hardware
Extending Dynamic stochastic synthesis
Cybernetic Principles and Sonic Ecosystems
Exploring a Visual/Sonic Representational Continuum
Initial Survey Results from The LilyPond Consortium
Interchange Formats and the Art of Spatial audio
Score Following in Practice
An Introduction to Musical Semantics: the Gesture in Modelization
An Inexpensive Digital Sound Synthesizer
The Machine Orchestra
Next Generation Performance Rendering - Exploiting Controllability
The vBow: A Four Degrees of Freedom Haptic Musical Controller Human-Computer Interface
Musicstrands™: a Platform for Discovering and Exploring Music
Cody's Corner: Design and Implementation of an Elementary School Computer Music Installation
Studio Report: Center for Computer Research in Music and Acoustics (CCRMA)
Conceptual Integrity in a Musical Notation Program
A Physical String Model with a Twist
Spatializer: From Room Acoustics to Virtual Acoustics
Using gaming engine for virtual prototyping and impact assessment of complex interactive art installations
Forward-Going Wave Extraction in Acoustic Tubes
Automatic technique in frequency domain for near-lossless time-scale modification of audio
3D Panner: A Compositional Tool for Binaural Sound Synthesis
Interfacing the Network: an Embedded Aproach to Network Instrument Creation
PadMaster: An Improvisation Environment for Real Time Performance
Examining the Analysis of Dynamical Sonic Ecosystems: in Light of a Criterion for Evaluating Theories
Audio Spray Gun 0.8 - the Generation of Large Sound-Groups and Their Use in Three-Dimensional Spatialisation
Composing With the York Polyphonic Real-Time Singing Synthesiser
The Usefulness of Qualitative Theories of Musical Perception
A Machine-Independent Sound Conversion/Storage System
A Mobile Robot Platform for Music and Dance Performance
Digitally Extending the Optical Soundtrack
Discrimination of Sustained Musical Instrument tones resynthesized with piecewise-linear Approximation of harmonic amplitude envelopes
A Universal Recorder for the IRCAM Musical Workstation
An Automated Approach to Tuning
Recent Developments with the TAO Physical Modelling System
Audio Game Interactive Performance
Gem for pd - recent progress
Optimal Filtering of an Instrument Sound in a Mixed Recording Given Approximate Pitch Prior
PAPAGEI: An Extensible Automatic Accompaniment System for Live Instrumental Improvisation
Sound Synthesis by Physical Models: Application to Strings
Spectral Tuning
Diffusing Diffusion: A History of the Technological Advances in Spatial Performance
A Modular Sound Descriptor Analysis Framework For Relaxed-Real-Time Applications
Recent Developments of MidiShare
Resolving Octave Ambiguities: A Cross-dataset Investigation
Drum Circle: Intelligent Agents in Max/MSP
Real-Time Morphing Among Different Expressive Intentions in Audio Playback
Computer Noh System
DIEM, The Danish Institute of Electroacoustic Music, Studio Report
Combined Force Display System of EMG Sensor for Interactive Performance
Integrated Development Environment for Computer Music Composition
Capella: A Graphical Interface for Algorithmic Composition
Violin Fingering Estimation According to Skill Level based on Hidden Markov Model
ScalableWavetable Matching for Real-Time Polyphonic Synthesis
Progress in the Application of 3-Dimensional Ambisonic Sound Systems to Computer Music
The 'Blues-o-Matic' Real-time Interactive Performance Model
Libintegra: a System for Software-Independent Multimedia Module Description and Storage
Toward Inductive Learning of Jazz Harmony Theory
The Hybrid: A Music Performance System
A Probabilistic Model of Melodic Similarity
System Composing
A Four-Channel Reverberation Network
Real-time Grammar-based parsing and restructuring of musical streams
A Method for Subjective Analysis of Audiovisual Works
Musical Analysis of Computer Music with Sonagrams
Multirate Additive Synthesis
2D and 3D Timbral spatialisation: Spatial motion, Immersiveness, and Notions of Space
Making Motion Musical: Gesture Mapping Strategies for Interactive Computer Music
Mapping Sound Synthesis in a Virtual Score
Kopavogur Computer Music Center (KCMC)
Software for spectral Analysis, Editing, and synthesis
Musical Applications of Nested Comb filters for Inharmonic resonator effects
A Sense of Style
Music and Gesture File: Performance Visualisation, Analysis, Storage and Exchange
Is The Laptop A Musical Instrument? Or, What's Old Is New Again, And Vice Versa
Music in Architecture / Architecture in Music
Next-generation Computer-aided Composition Environment: A New Implementation of OpenMusic
Macrostructure and Transition in an Algorithmic Composition Environment
The Electronic Music of Roberto Gerhard
The Computer Music Studio at the University of California, Santa Barbara
Recognition of Handwritten Music Notation
WHAT IS AN EVENT? The EVENT Schema, Circumstances, Metaphor And Gist
Improving Upon Musical Analyses Of Conducting Gestures Using Computer Vision
Flocking: A Framework for Declarative Music-Making on the Web
Cathedral: An Interactive Work for the Web
Real-time Sliding Phase Vocoder using a Commodity GPU
Synesthesia: Composing from Images with noise shaping synthesis
Automatic Jazz Accompaniment Computation: An Open Advice-Based Approach
Audio and Gesture Latency Measurements on Linux and OSX
Nodewebba: Software for Composing with Networked Iterated Maps
Audio and User Directed Sound Synthesis
Cloning in Max/MSP Patches
Surrsound
Self-Similar Grain Distribution: A Fractal Approach to Granular Synthesis
Interactive Video In Performance
Studio Report of the University of Leeds Department of Music
Harmonic Visualizations of Tonal Music
Fuzzy Logic Control Tool Kit: Real-time Fuzzy Control for Max/MSP and Pd
Song identification through HMM-Based Modeling of the Main Melody
MAXGEN: A graphical MAX object for the generation and editing of complex continuous control functions
Digital Music Research Group (Bristol, UK) Studio Report
Sound Analysis and Processing with AudioSculpt 2
WaRM: A Framework for Modelling Resonant Acoustic Environments
Mapping Complex Systems Using Granular Synthesis
E-SCAPE: An Extendable Sonic Composition and Performance Environment
Instrumental Gestures and Musical Composition
Synergetic Strategies in the Development of Music Technology and Multimedia in the North American Heartland
Reed Instruments Modular Representation and Their Interactive Real Time Simulation
'Soundexplore: Leeds': towards a Greater engagement with soundscapes
Evaluating HRTF Similarity through Subjective Assessments: Factors that can Affect Judgment
A Visual Model for Embedded Chroma Spaces: Theory and Software Applications
The Virtual Piano Action: Design and Implementation
Soundcatcher: Explorations In Audio-Looping And Time-Freezing Using An Open-Air Gestural Controller
Sound and Music Computing at Aalborg University in Copenhagen
The GRM Digital Studio for Treating Natural Sounds
The Development of a Practical Live-Performance Music Language
Physical and Behavioral Circuit Modeling of the SP-12 sampler
VScore: A Real-time Visual Application for Scoring Music, Version 1.1
Studio Report: sound arts and Design at London College of Communication
Continuamente: Integrating Percussion, audiovisual and Improvisation
Simultaneity in Interactive Computer Music - Is It Always the Same, or Does It Depend e.g. On Frequency?
Reception Of Intellectual Property Issues In Computer Music
Random Access to the Time Domain in the AMPLE Language
Resynthesis of Piano Strings Vibrations Based on Physical Modeling
Timbre as a psychoacoustic parameter for harmonic Analysis and Composition
Additive Synthesis with Band-Limited Oscillator Sections
ORPHEUS: A Music Notation Program
Haptic Control of Multistate Generative Music Systems
A Psychoacoustical Model for Tonal Composition
Blending "Traditional" off-line Algorithmic Textual Input with Realtime Interaction and Graphics
Javelina: An Environment for the Development of Software for Digital Signal Processing
Score-Time and Real-Time
Practical Aspects of a MIDI Conducting System
QUICKMQ: A Software Tool for the Modification of Time-Varying Spectrum Analysis Files
An Associative Approach to Computer-Assisted Music Composition
The Digital Baton: a Versatile Performance Instrument
Simplicity as complexity - technicalities and aesthetics of Japanese musical instruments and music
A Performance Instrument for Lighting
Streaming from MIDI Using Constraint Satisfaction Optimization and Sequence Alignment
Simulation of Networked Ensemble Performance with Varying Time Delays: Characterization of Ensemble Accuracy
Panel: Standards from the Computer Music Community
The Musical Expectations of Self-Organizing Neural Networks
A Touch-Sensitive Input Device
TIM(br)E: Compositional Approaches to FOG Synthesis
Calibration Method to Measure Accurate Bow Force for Real Violin Performances
On Convincing Human/Machine Improvisation
HMSL: Overview (Version 3.1) and Notes on Intelligent Instrument Design
Intra-note Features Prediction Model for Jazz Saxophone Performance
ENOBIO2OSC: Brain-computer Interface for Musical Creation
The jChing: a Java-Based Algorithmic Composition Tool
A Meta Trumpet(er)
Exploring movement and Music in a Grid Music System
Quarts in Pint Pots
Studio Report: Tempo Reale
Score Generation with L-Systems
Resound: Open-Source Live sound spatialisation
Improvisation with Highly Interactive Real-Time Performance Systems
Victoria counts - a Case Study with Electronic Violin Bow
Voices of Artificial Life: On Making Music with Computer Models of Nature
HELO: The Laptop Ensemble As An Incubator For Individual Laptop Performance
Patchwork: a Graphic Language in preFORM
PPP - A Framework or Algorithmic Composition
The Rosegarden Codicil: Rehearsing Music in nineteen-tone equal Temperament
A Sample Accurate Triggering System for Pd and Max/MSP
iEAR Studios: Integrated Electronic Arts at Rensselaer Polytechnic Institute
Instruction and Thread Level Parallelism in PWGLSynth 2
Music Technology meets Philosophy - From Digital Echos to Virtual Ethos: Joint Proceedings of the 40th International Computer Music Conference, ICMC 2014, and the 11th Sound and Music Computing Conference, SMC 2014, Athens, Greece, September 14-20, 2014
High-Performance audio Computing - a position Paper
Navigating variation: Composing for audio Mosaicing
ChucK: A Concurrent, On-the-fly, Audio Programming Language
Efficient Dynamic Resource Management on Multiple DSPs as Implemented in the NeXT Music Kit
Mockingbird: A Composer's Amanuensis
Harmonizing Melodies in Real-Time: the Connectionist Approach
A Constraint-based Logic Program for Generating Polyphonies
Production of Immersive Musical Architectures by Physical Modelling of Self Sustained oscillating Structures
Computer Music Enters the Museum: Recent Developments in Paris
Adding Vortex Noise to Wind Instrument Physical Models
The Sonic Scanner and the Graphonic Interface
An Embedded Hardware Platform For Fungible Interfaces
An Efficient Scheduling Algorithm for Real-time Musical Systems
The P-G-G Environment for Music Composition
Spectral Characteristics of the Musical Iced Tea Can
Computing with Chord Spaces
Quintet.net - A Quintet on the Internet
Software Developments for the 4X Real-time System
The Perceptual Factoring of Acoustic Sequences into Musical Streams
Musicians outperform non-Musicians in a Study with speech imitation
SDIF sound description data representation and manipulation in computer assisted composition
Constraint-based Shaping of Gestural Performance
Touchpoint: Dynamically Re-Routable Effects Processing as a Multi-Touch Tablet Instrument
Symbolic control of sound synthesis in Computer Assisted Composition
Analysis and Critical-Band-Based Group Wavetable Synthesis of Piano Tones
Extensions and Applications of the SDIF Sound Description Interchange Format
A Meta-Action for the Grand Piano
Sound Cross-synthesis and Morphing Using Dictionary-based Methods
Time in Distributed Real-Time Systems
The Lattice Harp: A New Hybrid Instrument And Controller
StochGran on OSX
Phenomenology, Spatial Music and the Composer: prelude to a phenomenology of space in acousmatic music
The Relevance of Beating Partials for Musical Intonation
Articulated noise
Bowed string synthesis with force feedback gesture interaction
A Low Cost, Real-time, Frequency Modulation Hardware Module for Mini and Micro Computers
Introduction of Dips3 (Version 2) for Max/MSP
Computer-Aided Orchestration Based on Probabilistic Instruments Models and Genetic Exploration
Some Applications of Time Theory to Computer Music Design
Scripting and Tools for Analysis/resynthesis of audio
DISSCO: A Unified Approach to Sound Synthesis and Composition
{TranSpell}
Voice Pitch Changing by Linear Predictive Coding Method to Keep the Singer's Personal Timbre
A New Architecture for a Digital Sound Synthesizer
Source Separation By Score Synthesis
Towards a Chaotic Musical Instrument
Control of Frequency and Decay in Oscillating Filters using Multirate Techniques
Siren: Software for Music Composition and Performance in Squeak
Time-Frequency Reassignment for Music Analysis
Phase Modulation with Interpolated Time Functions: Synthesis by Formants
Transients modelling by pruned wavelet trees
An Interpreted Language for Real Time Signal Processing
Recent Developments in Siren: Modeling, Control, and Interaction for Large-scale Distributed Music Software
Sound synthesis and composition with compression-controlled feedback
Microprogramming a Generalized Signal Processor Architecture
Cellular Automata Mapping Procedures
Denodulated Vector (DVQ), and Real time Music Synthesis via DVQ Codebooks
Applications for an Integrated Computer Music Workstation
Alteration of the Vibrato of a Recorded Voice
Biosphere soundscapes: the rainforests of Brazil to the coastlines of Australia
The Computer Realization of John Cage's Williams Mix
Implementation of a Variable Pick-Up Point on a Waveguide String Model with FM/AM Applications
Voice Creation and the Chinese Folk Music
Analysis and Synthesis of Room Acoustics Using the MPEG-4 Scene Description
An Expert System for Schenkerian Synthesis of Chorales in the Style of J. S. Bach
Crystals: Recursive Structures in Computer Music Composition
The Importance of Husserl's phenomenology of Internal Time-Consciousness for Music Analysis and Composition
Sound of China: Computer Music
ArcoNet: A Proposal for a Standard Network for Communication and Control in Real-Time Performance
Spatio-Temporal Patterning in Computer-Generated Music: A Nodal Network Approach
Audio Rendering/Processing and Control Ubiquity ? a Solution Built Using the Faust Dynamic Compiler and JACK/NetJack
A Program for the Reinterpretation of Musical Imput Structures
An Implementation of Real-time Granular Synthesis on a Multi-Processor Network
Neural net Architectures in Modeling Compositional Syntax: Prediction and Perception of Continuity in Minimalist Works by Phillip Glass and Louis Andriessen
Learning-Based Jam Session System for A Guitar Trio
The Music Technology Program at McGill University
Data Compression of Sinusoidal Modeling Parameters Based on Psychoacoustic Masking
Unit-Generators Considered Harmful (for Microsound synthesis): a Novel Programming Model for Microsound synthesis in Lcsynth
Appropriate Isomorphic Layout Determination Using 3-D Helix Lattices
Ounk - an audio Scripting Environment for signal Processing and Music Composition
Performing a Performer: human performers instead of electric sound generators
Estimation of frequency dependent damping and implementation for physical modeling sound synthesis of violin
Project Lovelace: teenage girls and Technology-Based Composition
Fine-tuned Control of Concatenative Synthesis with CATART Using the BACH Library for MAX
An Approach to Sound Morphing based on Physical Modeling
Software Sensors for Interactive Digital Art
Temporal type constructors for computer music programming
Granular Resynthesis and Transformation of Sounds through Wavelet Transform Analysis
Differential PCM Representation of Acoustic Instruments and Wavetable Synthesis
Animated Music Notation on the iPad
COSM: A toolkit for composing immersive audio-visual worlds of agency and autonomy
Appropriated Musical Instruments: A4 MIDI Tool Box and Carnatic Violin
Subjective Evaluation of the Inharmonicity of Synthetic Piano Tones
Visualization and manipulation of stereophonic audio signals by means of IID and IPD
Automatic Generation of Grouping Structure based on the GTTM
Simulation of Electron Tube Audio Circuits
An Exploration into potential Relevance of differences of Individual sounds in Drum Patterns
Mimesis, a Visual and Musical Instrument
Detecting Motives and Recurring Patterns in PolyphonicMusic
Sound Synthesis from Real-Time Video Images
GRAMMA: the New Music in an Old Architecture
The Synthesis ToolKit (STK)
Patenting Your Computer Music Algorithms in the U.S
Nutation: Structural Organization Versus Graphical Generality in a Common Music Notation Program
A survey of agents based real-time interactive systems
A System to Port Unit Generators Between Audio DSP Systems
Real Time Analysis of Expressive Contents in Piano Performances
A Computer-Aided soundtrack Composition System designed for Humans
Update-caching Technique for Unit-generator-based Sound Synthesis
Interactive Composition and Performance Framework with Evolutionary Computing
A Look at Performer/Machine Interaction Using Real-Time Systems
Systematic And Quantative Electro-Acoustic Music Analysis (Sqema)
Interactive Synthesis Without Obscure Diagnostics
Tools and Abstractions for Swarm Based Music and Art
Modes of Sonic Interaction in Circus: Three Proofs of Concept
Audio Graffiti: A Location Based Audio-Tagging and Remixing Environment
Playing with Lights: Music Generation using the LED Cube
Audio Technology at American University
Corporeality, Actions and Perceptions in Gestural Performance of Digital Music
An Interactive Real-time System for the Control of Sound Localization
A Systematic Approach to the Analysis of Music for Tape
Representation and Discovery of Multiple Viewpoint Patterns
On Automatic Pattern Recognition and Acquisition of Printed Music
Nonobvious roles for electronics in performance enhancement
Dynamically Configurable Feedback/Delay Networks: A Virtual Instrument Composition Model
Loudness Scaling in a Digital Synthesis Library
Animated Scores for Electro-acoustic Tape/Live Performer Compositions
Music Applications for the MSSP System
An Interactive Cellular Automata Music Application in Cocoa
Hard Sync Without Aliasing
The AXIS Digital DSY8201 Polyphonic Digital Music Synthesizer
A Multiprocessor DSP System for Real-Time Interactive Sound Processing and Synthesis
Analysis and Synthesis of Music Using a Model of the Auditory Transform
Real-time Musical Applications on an Experimental Operating System for Multi-Core Processors
Oscthulhu: Applying video Game State-Based Synchronization to Network Computer Music
Performing Algorithmic Computer Music: Real-Time Score Interpretation of David Birchfield's Community Art: Resonant Energy
Scanned Synthesis: An Introduction and Demonstration of a New Synthesis and Signal Processing Technique
Deconcert: bathing in the light, sound, and Waters of the Musical Brainbaths
Spectral spatialization - an Overview
Designing a virtual theatrical listening space
Projecting Finger Placement onto the Fretboard
Music Programming in Scheme
FrameLib: Audio DSP using Frames of Arbitrary Length and Timing
A Model for Detection and Analysis of Information Processing Modalities in the Nervous System Through an Adaptive, Interactive, Computerized, Electronic Music Instrument
Proceedings of the 2007 International Computer Music Conference, ICMC 2007, Copenhagen, Denmark, August 27-31, 2007
Music Programming with the new Features of Standard C++
NetMuse: a Very-High-Performance Wide-Area Network for Music
New Musical Control Structures from Standard Gestural Controllers
Problems to be faced by Developers of Computer-based Automatic Music Recognisers
Liem-Cdmc, Studio Report
SCREAM - SuperCollider Resource for Electro-Acoustic Music
Physical Modelling of a Stiff String by Numerical Integration
System Of Shadows, An Interactive Performance Environment For Trumpet/Flugelhorn And Kyma
Spatializing Timbre With Corpus-Based Concatenative Synthesis
Proceedings of the 2001 International Computer Music Conference, ICMC 2001, Havana, Cuba, September 17-22, 2001
Center for Computer Music at the College-Conservatory of Music, University of Cincinnati
Idiosyncrasies Of Spatial Perception In Multi- Loudspeaker Reproduction
Composing with Sieves: Structure and Indeterminacy in-Time
Adaptive Timbre Control System Using Gesture
Comper: towards a Model for Generating Compositions from Expressive Music performances
PRISM: Pattern Recognition in Sound and Music
Method for Automatic Evaluation of Timbre and Fluctuation of Pipe Organ Sounds
Data jockey, a Tool for Meta-Data Enhanced Digital DJing and Active listening
The Composers' Desktop Project