yusuke1997/dblp-id-title huggingface dataset:
Classification of Safety-Relevant Activities by Using Visual Scan Pattern in Airport Control Operations
Light Transmission Properties of Insert Molded GFRPs with Different Crape Structure of Silk Fabrics
Work Fragmentation, Task Management Practices and Productivity in Individual Knowledge Work
Factors Influencing Trust on C2C Service Platforms
Modeling the Types of Interaction with Ambient Environment
Literature Review on Human-Automation Interaction: Relation Between Work from Home and Virtual Environments
Enhancing Usability in AR and Non-AR Educational Technology: An Embodied Approach to Geometric Transformations
Knowledge Sharing in the Context of E-Learning: A Bibliometric Analysis
Enhancing Preparedness for Emergency Alternative Modes of Instruction: Construction and Evaluation of a Remote Teaching Curriculum
The Usability of Training Apps for Older Adults - A Heuristic Evaluation
A Usability Testing of Chinese Character Writing System for Foreign Learners
Formalizing the Glucose Homeostasis Mechanism
Development of an Interface that Expresses Twinkling Eyes by Superimposing Human Shadows on Pupils
The Effect of Product Aesthetics on Older Consumers
Digital Reconstruction and Cultural Revitalization of Children's Hanfu: A Case Study of Yingxi Painting
"Memes" UX-Design Methodology Based on Cognitive Science Regarding Instrumental Activities of Daily Living
Scalability of UX Activities in Large Enterprises: An Experience Report from SAP AG
Understanding Regional Characteristics Through EC Data Analysis
Strategies for Working Remotely: Responding to Pandemic-Driven Change with Cross-Organizational Community Dialog
Collective Stress Visualization Enabled by Smart Cushions for Office Chairs
Role of AI in Promoting European Accessibility Policy
AI-Based Pronunciation Assessment and Grammatical Error Correction with Feedback for the German Language
The Quantified Self
A New Transmission Mode of Chinese Neo-confucianism Combined with Digital Technology: A Case of Guanhai Lou
The Design and Evaluation of a Chatbot for Human Resources
Reaping Digital Dividends or Facing the Digital Divide: A Qualitative Study Exploring the Social Media Usage Behaviour of the Elderly Population
"Ad Meliora": Towards an Improved Approach to Global Software Engineering Curriculum
Identifying Changes in the Cybersecurity Threat Landscape Using the LDA-Web Topic Modelling Data Search Engine
Assessing the Possibility of a Social e-Book by Analyzing Reader Experiences
Breathing Life into CPR Training
Semi-supervised Sorting via Deep Feature Extraction and Density Based Clustering with User Feedback
Tapology: A Game-Based Platform to Facilitate E-Health and E-Inclusion
Towards Designing Smart Public Spaces: A Framework for Designers to Leverage AI and IoT Technologies
Proposal for a Remote Communications System Based on Proxemics Theory
Pincello: An Affordable Electronics Kit for Prototyping Interactive Installations
Non-visual web browsing: lessons learned from the AVANTI case study
Persona-Based and Scenario-Based Design of Virtual and Physical Companion Robots with Varied Kawaii (Cute) Attributes
The Inspiring Store: Decision Support System for Shopping Based on Individual Interests
Evaluation of User Experience in Interaction with Computer Games
Impact of Social Experience on Consumer Subscription Behavior in Paid Music Platforms: A S-O-R Model
The First Two W's: Fostering Multicultural Awareness in Children
The Influence of User Experience Satisfaction in VR Serious Games: Flow Experience and Self-efficacy as Mediating Effects
Knowledge Transfer Reinvented: A Comprehensive Exploration of Heilbronn University's Virtual AI Laboratory and Its Impact on Interdisciplinary Collaboration
Leveraging Virtual Reality and Machine Learning as Mediated Learning Tools for Social Skill Development in Learners with Autism Spectrum Condition
Studying Point-Select-Drag Interaction Techniques for Older People with Cognitive Impairment
What's the Role of Mega-influencers in Live Streaming E-commerce - A Natural Experiment
User Trust and AI-Enhanced Transparency: A Study on Cookie Banner UI Design
Unlocking Multilingualism: Thoughts Shaped by Tools?
An Exploration of Interaction Design Methodologies for Education: Comparing Professional vs. Educational Approaches, and Investigating the Role of Local Design Cultures
Cognitive Impact Evaluation of Multimodal Interfaces for Blind People: Towards a Systematic Review
Reading Aloud in Human-Computer Interaction: How Spatial Distribution of Digital Text Units at an Interactive Tabletop Contributes to the Participants' Shared Understanding
User-Centred Design and Literacy Tools for the Deaf
Interactive Learning Panels
How Can No/Low Code Platforms Help End-Users Develop ML Applications? - A Systematic Review
Analysis of the Impact of Applying UX Guidelines to Reduce Noise and Focus Attention
Universal Access in Human-Computer Interaction. Ambient Interaction, 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007 Held as Part of HCI International 2007 Beijing, China, July 22-27, 2007 Proceedings, Part II
Choreography Composed by Deep Learning
Designing Two-Stage Warning Systems: The Effect of Hazard Information
Enhancing the Blind and Partially Sighted Visitors' Experience in Museums Through Integrating Assistive Technologies, Multisensory and Interactive Approaches
Discussion Support Framework Enabling Advice Presentation that Captures Online Discussion Situation
Automated Task Extraction from Emails: Aiding Autistic Individuals in the Workplace
Modeling spontaneous speech events during recognition
Study of User Interface for Browsing Web Contents That Considers the Cognitive Features of Older Users
Legibility of Letters in Reality, 2D and 3D Projection
Wearable Rhythms: Materials in Play
Designing Smartphone Keyboard for Elderly Users
Lesson Learned from the Cases Utilizing Information Systems in Support Sites for Seniors in Japan - Helping Caregivers on Information Sharing by ICT and Seniors on Vitalizing Their Life by IoT
A Case-Study for a Human-Centered Approach to Traffic Management Systems
Visualisation in collaborative computer mediated dialogue
Exploring the Impact of Different Tools on Metacognitive Performance
Calibrating Screen Coordinates of Tabletop Display Using Shadow-Cursor
Fortune at the Bottom of the Information Pyramid: Leveraging Data Logs to Derive Experience Insights, a Reflective Case Study
A Dense Stereo Matching Algorithm with Occlusion and Less or Similar Texture Handling
Unframes: Extendible Interface and Investigations of Its Usages
Towards Enhanced Driver Awareness: Designing an In-Vehicle Visual Interface for a Pedestrian Protection ADAS
Multimodal Interfaces for In-Vehicle Applications
The Practice and Challenges of "Human-AI Co-creation" in Music Composition
Multimedia Information Delivery on Mobile Cultural Applications
An Integrated Approach to Support Health Monitoring of Older Adults
Considerations of Efficiency and Mental Stress of Search Tasks on Websites by Blind Persons
Sleep Deprivation-Induced Alterations in Mood States Correlate with Changes in Spontaneous Brain Activity
A Review of Possibilistic Approaches to Reliability Analysis and Optimization in Engineering Design
Cross-cultural Usability Engineering: Development and State of the art
A Tale of Two Earthquakes: Analyzing Social Media Responses in Natural Disasters
Use of Cultural Intelligence to Measure Influence of Online Social Networks on Cultural Adjustment
Current Research and Application Status of Affective Computing in Human-Computer Interaction: A Bibliometric Study
Semantic-Conditioned Peripheral Vision Acuity Fading Awareness (PVAFA)
Optimization for UI Design via Metaheuristics
The Low Back Fatigue Research Based on Controlled Sedentary Driving Tasks
Usability Assessment of a Virtual Fitness Platform on Smart TV for Elderly Health Promotion
A Service Improvement Approach for Autonomous Taxi Based on Kansei Engineering and the Kano Model: A Case Study of Robo Taxi
A Learning Support System of Acquiring Four Skills to Succeed a Fundamental Trick of Kendama Named as "Around Japan"
The Effect of Different Viewing Devices for the Sense of Presence of Immersion in Virtual Environments: A Comparison of Stereoprojections Based on Monitors, HMDs and Screens
Ethical Considerations of High Performance Computing Access for Pervasive Computing
The Effect of Hypertension Health Management (HHM) Using IT for the Elderly: A Case Study in an Underdeveloped Area of China
A Support Framework for Automated Video and Multimedia Workflows for Production and Archive
Cultural Difference in Nonverbal Behaviors in Negotiation Conversations: Towards a Model for Culture-Adapted Conversational Agents
Evaluating the Potential Implementation of New Metrics in Automated Web Accessibility Testing Software for Managers
Student eXperience: A Survey in Argentinian Universities About Education in the Pandemic Context
Framework of Health Monitoring Service for the Elderly Drivers Community
The Development and Application of a Novel Physiological Metric of Cognitive Workload
Judgment Making with Conflicting Information in Social Media: The Second-Order Judgment Problems
Organizational Barriers to the Diffusion of Computer Technology
Computer Input Devices and the Elderly: A Musculoskeletal Disorder Focus
The Simpler the Better: How the User-Inspired Innovation Process (UIIP) Improved the Development of RelaxedCare - the Entirely New Way of Communicating and Caring
Gaze Interaction and Gameplay for Generation Y and Baby Boomer Users
Exploring Neuroaesthetics in Interactive Art Experiences Through EEG-Enhanced Artificial Intelligence
From Internet Memes to Emoticon Engineering: Insights from the Baozou Comic Phenomenon in China
Predefined Manikins to Support Consideration of Anthropometric Diversity by Product Designers
A Service Design on Driving Like Living
The Impact of Different Levels of Spatial Cues on Size Perception: A Spatial Perception Study of Altered Conditions
Methodology for Functionalization of "Living Lab" Under Concept of Smart Cities - Case through Service Design Development Workshops Using Frailty Prevention AI Technology
The Role of Architecture and Ergonomics on Shaping the Domestic Kitchen
Integrating Production Workers into User Interface Design for Diagnosis Devices in Automotive Production Environments: Field Experiences and Lessons Learned
Opinion Types on Social Media: A Review of Approaches to What Opinions Are in Social vs. Computational Science
From V2X to Control2Trust - Why Trust and Control Are Major Attributes in Vehicle2X Technologies
Empirical Studies Aimed at Understanding Conversational Recommender Systems and Accessibility Aspects
Wind from East: When Will it Blow and How
Design or Art? Technological Interactivity and Connectivity in Designed Objects in a Speculative Design Approach
Supportive User Interfaces for MOCOCO (Mobile, Contextualized and Collaborative) Applications
Gender Difference in Language Learning with Technology
Unified Modeling Language: The Teen Years and Growing Pains
Performance of Different Pointing Devices on Children with Cerebral Palsy
A Study on the Cross-Screen User Experience of Watching Live Streaming News
A Prototyping and Development Environment for Graphical Interactive Telematic Applications
The Role of Social Networks When Using Digital Health Interventions for Multimorbidity
Uniqueness Profile of Mobile Applications for Learning
Practical Implementation of an Innovative Design Aimed at Increasing Enthusiasm for Exercise Among the Elderly
User Participatory Sensing for Disaster Detection and Mitigation in Urban Environments
AR City Representation System Based on Map Recognition Using Topological Information
The Third-Type Settlement: Research of Unified Urban and Rural Living Organisms and Its Interaction Design
Increase Therapy Understanding and Medication Adherence for Patients with Inflammatory Skin Diseases Through Augmented Reality
Why Blogger Sells: An Approach from the Attachment Theory
WebQual and Its Relevance to Users with Visual Disabilities
Goals - Assumption - Interaction Steps (GAIS): A Practical Method to Determine a Quantitative Efficiency Benchmark for UX Interaction Design Concepts
What Motivates People Use Social Tagging
3D Facial Biometric Database - Search and Reconstruction of Objects Based on PCA Modes
Conventions for cooperation - lessons learned from videoconferencing
Design of a Web-based Symptom Management Intervention for Cancer Patients
Expanding Scientific Community Reach Based on Web Access Data
Concepts for distributed groupware operating systems
Towards a Holistic Tool for the Selection and Validation of Usability Method Sets Supporting Human-Centered Design
Research on Information Architecture Design of Online Creative Space
Creating a Positive Reframing Dictionary Using Machine Learning
Improved HCI accessibility: An account of costs involved
CardioRisk: Predictive Application for Myocardial Infarction Incident Risk Assessment Based on Blood Pressure-Glucose-Lipid Patterns
Enhancing Children's Disaster Education Through the Application of Motion Sensing Technology
The Study of Surveillance around the Ship II
Virtual Communities Adapted to the EHEA in an Enterprise Distance e-Learning Based Environment
Effect of Display Size on Body Sway in Seated Posture While Viewing an Hour-Long Stereoscopic Film
AVIN (Assisted Visual Interactive Notepad): A Novel Interface Design to Expedite the Eye Writing Experience
Finding 3D CAD Data Production Methods that Work for People with Visual Impairments
Role of Cultural Sensitivity While Driving Innovation Programs Across Countries for Multinational Organizations: A Case Study
Pseudo Human Sense in the Loop: Proposal of a Presentation Support Method by Pseudo Feedback of Audience Sense
Development of VR Learning Spaces Considering Lecture Format in Asynchronous E-learning
A Study on the Innovative Design of Fuzhou "FU" Cultural Tourism Products Based on Design Heuristics
Biomimetic Design in Augmented Cognition
Multilingual Disaster Information for Mobile Phones in Japan
Designing Personalized Media Center with Focus on Ethical Issues of Privacy and Security
Collaborative Hybrid Agent Provision of Learner Needs Using Ontology Based Semantic Technology
Computer Aiding Method of Decision Making for Ergonomic Design of Man-Machine Systems
Impact of New Design Techniques on Environmental Orientation of Architectural Form-Finding
Facilitating the Design of Vibration for Handheld Devices
Highly Configurable Software Architecture Framework for Acquisition and Visualization of Biometric Data
Anyone, anywhere access to community-oriented services
A Benefit-Cost Perspective on Consumers' Purchase of Online Content
Study on the Layout and Function Allocation of Community Home Care Service Center in Nanjing
Gamification Design Based Research on Fitness Mobile Application for University Students
Effect of 3D Projection Mapping Art: Digital Surrealism
Positive Design: New Challenges, Opportunities, and Responsibilities for Design
Design of Digital Literacy Environments Based-On Interactive Learning Services
Collecting Bus Locations by Users: A Crowdsourcing Model to Estimate Operation Status of Bus Transit Service
Modular Dynamic Neural Network with Swin Transformer and AutoML
Construction of Wireless Tablet-PC Classroom for Computer-Assisted Language Learning in Japan
Research on Social Service Education System from the Perspective of Chinese Welfare Culture
Email Accessibility and Social Networking
Human Interface and the Management of Information: Visual and Information Design - Thematic Area, HIMI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part I
Capability Maturity Models for Targeted Cyber Security Training
A Human-Centered Perspective on Software Quality: Acceptance Criteria for Work 4.0
Improving Accessibility Design on Touchscreens
The Effect of Influencer Persona on Consumer Decision-Making Towards Short-Form Video Ads - From the Angle of Narrative Persuasion
Analyzing Neural Correlates of Attentional Changes during the Exposure to Virtual Environments: Application of Transcranial Doppler Monitoring
From Participation to Convergence: The Design Method of Citywalk Service System Based on Communication Perspective
Personalized Decision Support by Artificial Intelligence for Cardiovascular Diseases: Responsible Innovation
Schema for Motion Capture Data Management
Light-Note: A New Interface for Touchless Laser Digital Instruments
Needs of the Active Elderly for Mobile Phones
Is This Comment More Relevant? Understanding the Structural Aspects of Relevance in Comment Sections
A Survey of User Experience in Usable Security and Privacy Research
Sports IT and Digital Wellness: - Three Waves of Digital Transformation in Sports and Training
Urban Phenomenology: Incorporating Dynamic Frames of Reference in the Design of Urban OS
An Effective Disaster Evacuation Assist System Utilized by an Ad-Hoc Network
How Should We Educate User Experience Designers (UXD) in Order to Design and Develop Effective Online Learning Platforms? - A Teaching and Learning Framework -
Culture Design of Information Architecture for B2C E-Commerce Websites
On Complexity of GLAMs' Digital Ecosystem: APIs as Change Makers for Opening up Knowledge
Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments, 12th International Conference, HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part III
Modelling User Behaviour and Experience - The R2D2 Networks Approach
A Quantitative Study on Awareness, Usage and Reservations of Voice Control Interfaces by Elderly People
The Role of Socially Assistive Robots in Elderly Wellbeing: A Systematic Review
User-Oriented Design (UOD) Patterns for Innovation Design at Digital Products
Towards a Software Toolkit for Neurophysiological Data Collection and Analysis
A Study of a Human Interface Device Controlled by Formant Frequencies for the Disabled
The Evaluation of the Applicability of Distance Education in Vocational Colleges by the Students of Erzurum Vocational College, Computer Technologies Department, Erzurum, Turkey
Automated Ontology Generation
Considerations for Immersive Learning in Intelligent Tutoring Systems
Design for Smart Driving: A Tale of Two Interfaces
Formalization as a path to universal accessibility
Fundamentals of Inclusive HCI Design
Designing "Height" into Daily Used Products - A Case Study of Universal Design
An Improved Error Diffusion Algorithm Based on Laplacian Transform and Adaptive Median Filter
Chinese Sociocultural Perspectives and Creativity: Design Practices in the Public Transport Sector
Virtual Reality Online Shopping (VROS) Platform
Multi-Modal Feature Adaptation for Elderly Reading Enhancement: An Immersion-Based Facial Expression Recognition Approach
Open Participatory Democracy in the Basque Country: The Role of Open Digital Platforms in Public Budgeting and Finance
Teaching the Next Generation of Universal Access Designers: A Case Study
An Adaptive User-Oriented Message Prioritization Scheme
Developing Female Clothing Coordination Generation System Using Eye Tracking Information
Visualisation of nonvisual user interfaces
User-interface design of the support system for constructing virtual environment
Enhancing Tourists' Experience and Cultural Perception in the Summer Palace Through VR Interaction
Internet Use and Happiness: An Updated Review of Literature
Information and Communication Technology (ICT) and Special Education System in the Kingdom of Saudi Arabia: A Case Study
Facial Landmark Extraction for Lip Tracking of Patients with Cleft Lip Using Active Appearance Model
Understanding Sentiment in User Feedback: Lexicon-Based vs. Generative AI Approaches
Changes in Heart Rate Variability by Using Tactile Thermal Interface Device
A Comparison of Underload and Overload Upon Situation Awareness in Commercial Aviation: Combining Subjective, Objective, and Physiological Measurements
Beyond Wearables: Experiences and Trends in Design of Portable Medical Devices
Propagation Modeling and Analysis of Incidental Topics in Blogosphere
Investigating End-User Acceptance of Last-Mile Delivery by Autonomous Vehicles in the United States
Analysis of Barriers and Incentives for the Introduction of Electric Vehicles in the Colombia Market
A Self Learning Yoga Monitoring System Based on Pose Estimation
Design of a Web-Based Voting Application
The Ergonomic Deisgn Process - The User Involved in Problem Solving and the Design Evolution
Towards Understanding of Relationship among Pareto Optimal Solutions in Multi-dimensional Space via Interactive System
A Learning Support System for Error Exploration in Physics Error-based Simulation (EBS)
Scanning-Based Human-Computer Interaction Using Intentional Muscle Contractions
A Study on the Application of Innovative Strategies on Intelligent Mutual-Aid Delivery Services on College Campuses
Cooperative Development: Underspecification in External Representations and Software Usability
Placing AI in the Creative Industries: The Case for Intelligent Music Production
Grounded Approach for Understanding Changes in Human Emotional States in Real Time Using Psychophysiological Sensory Apparatuses
A Library System to Support Model-Based User Interface Development in Industrial Automation
Applying the Technology Acceptance Model to Explore the Effects of Students' Health Literacy and Learning Motivation: A Case Study of Senior High School Education
Effect of Image Presentation to the Cognition of Plural Speech
Job Stress, Fatigue, Jub Involvement and Satisfaction of Manual and Computerized Bank Employees
Affective Responses of Interpolated Sketches
How Do Affordances of Gaming Technology Influence Involvement in the Digital Gaming Based Communities?
Developing mHealth Apps with Researchers: Multi-Stakeholder Design Considerations
EEG Measurements towards Brain Life-Log System in Outdoor Environment
The Teachers' Word: Evaluating UX Assessment Tools for Interactions Between Children with Different Cognitive Abilities and Playful Technologies
A Data-Driven Design Framework for Customer Service Chatbot
Usability Issues in the Development of a User Interface for an Alerts and Reminders System for a Nursing Documentation Application
Design and Evaluation of Applying Robots to Assisting and Inducing Children with Autism in Social Interaction
Crew Workload Considerations in Using HUD Localizer Takeoff Guidance in Lieu of Currently Required Infrastructure
Product Placements by Micro and Macro Influencers on Instagram
Methodological Issues of Measurement of Psychosocial Work Factors in Computer/Office Work
Study of Color Emotion Impact on Leisure Food Package Design
Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments - 13th International Conference, UAHCI 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II
Framework of Manga Application for Teaching Japanese Language
Research and Exploration of Future Intelligent Color-Changing Packaging Design for Fruits and Vegetables
Digi-Craft: A Creative Process in Form-Finding Beyond the Accuracy of 3D Printing
Build User Experience Evaluation System - - Selection and Integration of Indicators of Automotive Products
The Application of Immersive Virtual Digital Imaging Art in Cross-Cultural Communication of Internet Aesthetics Education
From Desktop to Cloud: Collaborative Authoring for Intelligent Tutoring
Evolutionary Wearables
A Context-Aware Assistance Framework for Implicit Interaction with an Augmented Human
Introducing New Methodologies for Identifying Design Patterns for Internationalization and Localization
Information Technology Service Delivery to Small Businesses
Analysis of the Influencing Factors of User Experience in Online Art Forms During the COVID-19 - Based on the DEMATEL Method
3D-Position Estimation for Hand Gesture Interface Using a Single Camera
Safety Management: Some Issues and Limitations
Do Designers Generate Ideas Better with a Team of Specialized AI Agents or a General AI Agent?
Designing Intelligent Interfaces for e-Learning Systems: The Role of User Individual Characteristics