yusuke1997/dblp-id-title huggingface dataset:
"Digital? Sicher!" - An Educational Game to Build Digital Competences
Ethical FRAPPE - an adapted draft framework for ethical AIED
Reflecting on Emotion: Design Challenges for Cooperation Technology
Paper Interfaces for Learning Geometry
Implementing a Desktop VR Tool in a European University: Priorities and Challenges
Data-Driven Game Design: The Case of Difficulty in Educational Games
Comparing Automatically Detected Reflective Texts with Human Judgements
Math-Bridge: Adaptive Platform for Multilingual Mathematics Courses
Leveraging AI to Support Virtual Students in Intelligent Tutoring Systems
A Mobile Learning Community of Practice: Facilitating Conceptual Shifts in Pedagogy
Measuring Learners' Self-regulated Learning Skills from Their Digital Traces and Learning Pathways
M-Learning Manager: An Emerging Profession
Implications of Writing, Reading, and Tagging on the Web for Reflection Support in Informal Learning
Reflective Learning at the Workplace - The MIRROR Design Toolbox
Orchestration Signals in the Classroom: Managing the Jigsaw Collaborative Learning Flow
Bucket-Server: A System for Including Teacher-Controlled Flexibility in the Management of Learning Artifacts in Across-Spaces Learning Situations
Effects of Course, Gender, and Remediation on both Success Rate and Realism of Undergraduates on Pre-requisites Testing
Exploring Collaboration Readiness with Multimodal Learning Analytics: The Value of Generative Preparation Activities
Synergy: A Web-Based Tool to Facilitate Dialogic Peer Feedback
Safeguarding Privacy and Data Protection Rights in AI-Enhanced Education and Learning Analytics: an Interdisciplinary Approach in Secondary High School Educational Settings
Implementation and Evaluation of a Trusted Learning Analytics Dashboard
Measuring Learning Progress for Serving Immediate Feedback Needs: Learning Process Quantification Framework (LPQF)
Superpowers in the Classroom: Hyperchalk is an Online Whiteboard for Learning Analytics Data Collection
Integration of External Tools in VLEs with the GLUE! Architecture: A Case Study
"We're Seeking Relevance": Qualitative Perspectives on the Impact of Learning Analytics on Teaching and Learning
Stand Tall and Raise Your Voice! A Study on the Presentation Trainer
The MIROR Project
A Linked-Data-based Search System of Educational Tools for the Web of Data
Understanding Collective Behavior of Learning Design Communities
An Approach for Online Assessment in the Multinational EU Project: POOL Project Organization OnLine
When and How to Update Online Analytical Models for Predicting Students Performance?
Usage Simulation and Testing with xAPI for Adaptive E-Learning
OpenLAIR an Open Learning Analytics Indicator Repository Dashboard
Learning to look - purpose and design of an awareness-raising online course in veterinary sciences
Strong Technology-Enhanced Learning Concepts
Technology Enhanced Learning for Inclusive and Equitable Quality Education - 19th European Conference on Technology Enhanced Learning, EC-TEL 2024, Krems, Austria, September 16-20, 2024, Proceedings, Part II
Doctoral Educational Technology (DET): A GenAI-Enhanced Platform to Support Doctoral Student Progress and Well-Being Through Single-Case Analytics
Automated Approaches for Concept Map Assessment: A Systematic Review
Considering Self-Efficacy in Reflection
Learning from Erroneous Examples: When and How Do Students Benefit from Them?
A Heuristic NLP Based Approach for Getting Didactic Resources from Electronic Documents
Proceedings of the 2nd Systems of Assessments for Computational Thinking Learning workshop (TACKLE 2019) co-located with 14th European Conference on Technology Enhanced Learning (EC-TEL 2019), Delft, Netherlands, September 17th, 2019
Demonstration of SCARLETT: A Smart Learning Environment to Support Learners Across Formal and Informal Contexts
COOPER: Towards a Collaborative Open Environment of Project-Centred Learning
Considering Human Memory Aspects for Adaptation and Its Realization in AHA!
TAO - A Versatile and Open Platform for Technology-Based Assessment
Social Network Sites as a Moderating Factor in E-Learning Platform Adoption: An Extension
Diversity Profiling of Learners to Understand Their Domain Coverage While Watching Videos
Real-time visual feedback on sports performance in an immersive training environment: Presentation of a study concept
Labeling Mathematical Errors to Reveal Cognitive States
Evaluating Student-Facing Learning Dashboards of Affective States
Enhancing Orchestration of Lab Sessions by Means of Awareness Mechanisms
Peer-to-peer Face-to-face Collaboration
Improving Usage of Learning Designs by Teachers: A Set of Concepts for Well-Defined Problem Resolution
Goal Setting Engages More Caregivers in Online Math Homework than Instructional Support
Leveraging Multimodal Classroom Data for Teacher Reflection: Teachers' Preferences, Practices, and Privacy Considerations
CLIL and EFL Teacher Perspectives on AI-EdTech: An Exploration of Opportunities and Concerns
Exploring Students' Problem-Solving Challenges in Self-regulated Learning Through Training Video Prompts
Using Video Visualizations in Open edX to Understand Learning Interactions of Students
The Challenge of Modeling the Complexity of Use for the Measurement of Digital Maturity in Education
Phantom Tasks and Invisible Rubric: The Challenges of Remixing Learning Objects in the Wild
Representing the Spaces When Planning Learning Flows
Searching for "People Like Me" in a Lifelong Learning System
Increasing Pupils' Motivation on Elementary School with Help of Social Networks and Mobile Technologies
Improving Authoring-by-Aggregation and Using Aggregation Context for Query Expansion
Generating Video Narratives for Learning Following Subsumption Links
Face to Face Cooperation with CoFFEE
Design and implementation of accessible open-source augmented reality learning authoring tool
Enhancing a Theory-Focused Course Through the Introduction of Automatically Assessed Programming Exercises - Lessons Learned
Escape boxes: bringing escape room experience into the classroom (extended abstract)
Supporting Attention in Learning Environments: Attention Support Services, and Information Management
OpenWHO: Integrating Online Knowledge Transfer into Health Emergency Response
ICT Supported Learning Rises Math Achievement in Low Socio Economic Status Schools
Automatic Feedback on Collaborative Writing Tasks
Fooling It - Student Attacks on Automatic Short Answer Grading
Case Studies of Individual and Group Learning (Overview)
Towards a multi-faceted framework for planning and evaluating innovation in Engineering Education
SRLx: A Personalized Learner Interface for MOOCs
Digital Didactical Designs in iPad-Classrooms
The Push and Pull of Reflection in Workplace Learning: Designing to Support Transitions between Individual, Collaborative and Organisational Learning
Towards data exchange formats for learning experiences in manufacturing workplaces
Turning Competency Data into Actionable Insights for Teachers
Prompting users to facilitate support needs in collaborative reflection
Presentation Trainer: A Toolkit for Learning Non-verbal Public Speaking Skills
Eye-Tracking for User Attention Evaluation in Adaptive Serious Games
Expert Distribution Similarity Model: Feedback methodology for non-imitation based handwriting practice
The Disciplinary Learning Companion: The Impact of Disciplinary and Topic-Specific Reflection on Students' Metacognitive Abilities and Academic Achievement
Towards a comprehensive framework for situated collaborative learning tools
What Teachers Would Expect from a Pedagogical Agent System Working at a Classroom Level: A Focus Group Study
CasualLearn: A Smart Application to Learn History of Art
Employing Speech to Contribute to Modelling and Adapting to Students' Affective States
Leveraging Intelligent Tutoring Systems to Enhance Project-Based Learning in Workforce Training at Community Colleges
Understanding Peer Feedback Contributions Using Natural Language Processing
Exploring Mediums of Pedagogical Support in an across Contexts Mobile Learning Activity
Growing beyond Innovators - ICT-Based School Collaboration in eTwinning
Which Algorithms Suit Which Learning Environments? A Comparative Study of Recommender Systems in TEL
Political, Dialectical and Conative Aspects of a Collaborative Decision Making Tool for CoPs
Curio: Enhancing STEM Online Video Learning Experience Through Integrated, Just-in-Time Help-Seeking
ASR in Classroom Today: Automatic Visualization of Conceptual Network in Science Classrooms
Exploring Human-AI Control Over Dynamic Transitions Between Individual and Collaborative Learning
Sharing the Burden: Introducing Student-Centered Orchestration in Across-Spaces Learning Situations
What Teachers Need for Orchestrating Robotic Classrooms
Beyond Search Engines: Can Large Language Models Improve Curriculum Development?
ReflectionApp: AI-Driven Assistant for Scaffolding Student Reflections
A Platform Based on Semantic Web and Web2.0 as Organizational Learning Support
Using Social Technologies in Computer Assisted Language Learning: Development of a Theoretical and Methodological Framework
FireFly: Lightweight AJAX System for F2F-CL
Metacognitive Processes and Self-regulation in the Use of Automated Writing Evaluation Programs
Self-Explaining Agents in Virtual Training
Guiding Socio-Technical Reflection of Ethical Principles in TEL Software Development: The SREP Framework
Annotations as reflection amplifiers in online learning - an exploratory study
Multimedia Authoring for CoPs
Evaluating the Effectiveness of an Affective Tutoring Agent in Specialized Education
Organizational Management of e-Learning in Universities - Significant Issues
Identifying Problem-Based Scaffolding Patterns in an Online Forum for Construction Professionals
Human Teacher vs. LLM-Generated Feedback in Secondary Education: A Comparative Study on Student Perceptions
Serious Games Adoption in Organizations - An Exploratory Analysis
The Social Navigator: A Personalized Learning Platform for Social Media Education
Towards Accessing Disparate Educational Data in a Single, Unified Manner
Rebo Junior: Analysis of Dialogue Structure Quality for a Reflection Guidance Chatbot
SafeChild: An Intelligent Virtual Reality Environment for Training Pedestrian Safety Skills
Taking Teaching Context into Account for Semantic Annotation Patterns
How Teachers Use Data to Help Students Learn: Contextual Inquiry for the Design of a Dashboard
Exploring the Potential of Immersive Virtual Environments for Learning American Sign Language
Temporal Online Interactions Using Social Network Analysis
Perception of Industry 4.0 Competency Challenges and Workplace TEL in the Estonian Manufacturing Industry
An Approach to Support Interactive Activities in Live Stream Lectures
A Method for Capitalizing upon and Synthesizing Analyses of Human Interactions
Reasoning-Based Curriculum Sequencing and Validation: Integration in a Service-Oriented Architecture
Which Recommender System Can Best Fit Social Learning Platforms?
Designing a Mobile Learning Game to Investigate the Impact of Role-Playing on Helping Behaviour
ClassMood App: A Classroom Orchestration Tool for Identifying and Influencing Student Moods
Detecting Discourse Creativity in Chat Conversations
Introduction: Exploring the Potentials of Networked-computing Support for Face-to-face Collaborative Learning
Knowledge Fusion: A New Method to Share and Integrate Distributed Knowledge Sources
Nurturing Communities of Inquiry: A Formative Study of the DojoIBL Platform
Methods and perspectives for the automated analytic assessment of free-text responses in formative scenarios
Model Driven E-Learning Platform Integration
Assessing Computational Thinking Using Log Data: A Scoping Review
Lesson Observation Data in Learning Analytics Datasets: Observata
The Uptake and Use of Digital Technologies in Two Schools Working in a 1: 1 Computer Initiative
The AtGentive Project: Attentive Agents for Collaborative Learners
Towards Personalized Learning Objectives in MOOCs
Proportion: Learning Proportional Reasoning Together
Remote Cooperation on Project-centred Learning: a Working Implemented Solution in Academia
ILDE: Community Environment for Conceptualizing, Authoring and Deploying Learning Activities
Integrating Podcasts into MOOCs: Comparing Effects of Audio- and Video-Based Education for Secondary Content
Model-based learning analytics for capturing and scaffolding students' problem-solving skills in technology-enhanced learning environments
Evolution of Interests in the Learning Context Data Model
Studying the Impact of Orchestrating Intelligent Technologies in Hybrid Learning Spaces for Teacher Agency
Socially-Aware Informal Learning Support: Potentials and Challenges of the Social Dimension
APACHES: Human-Centered and Project-Based Methods in Higher Education
Is More Gamification Better? Evaluating Playful Interactions and Narratives for Algebra Learning
An Augmented Reality Job Performance Aid for Kinaesthetic Learning in Manufacturing Work Places
Retrieval Practice and Study Planning in MOOCs: Exploring Classroom-Based Self-regulated Learning Strategies at Scale
Educational Escape Games for Mixed Reality
Evaluation of Social Media Collaboration Using Task-Detection Methods
Fostering Creativity in Online Collaborative Learning Environments
Developing a Teacher Dashboard For Use with Intelligent Tutoring Systems
Augmented Intelligence in Tutoring Systems: A Case Study in Real-Time Pose Tracking to Enhance the Self-learning of Fitness Exercises
Combining Adaptive Learning with Learning Analytics: Precedents and Directions
Supporting crowdsourcing in MOOC informal face-to-face meetings
Who Students Interact With? A Social Network Analysis Perspective on the Use of Twitter in Language Learning
Development of Actionable Insights for Regulating Students' Collaborative Writing of Scientific Texts
Automatic and Manual Annotation Using Flexible Schemas for Adaptation on the Semantic Desktop
Enhancing Student Motivation Through LLM-Powered Learning Environments - A Comparative Study
Comparing Usage in and Between Primary and Secondary Schools for a Blended TEL Portal
CLP: A Platform for Competitive Learning
Detecting emotions in a learning environment: a multimodal exploration
Evaluating the Impact of a Mathematics Mastery Learning Platform on Student Achievement: A Large-Scale Longitudinal Analysis
Experiments on Virtual Manipulation in Chemistry Education
Structured Prompts, Better Outcomes? Exploring the Effects of a Structured Interface with ChatGPT in a Graduate Robotics Course
Does Taking a MOOC as a Complement for Remedial Courses Have an Effect on My Learning Outcomes? A Pilot Study on Calculus
Towards the Prediction of User Actions on Exercises with Hints Based on Survey Results
LLM-Generated Feedback Supports Learning if Learners Choose to Use it
Facilitate Sharing of Training Experience by Exploring Behavior Discovery in Trainees Traces
Training Workers for Improving Performance in Crowdsourcing Microtasks
Teachers' Perceptions About the HANDSON MOOC: A Learning Design Studio Case
Revisiting the Multi-Criteria Recommender System of a Learning Portal
The Student-Role in the One-to-One Computing Classroom: Tensions between Teacher-Centred Learning and Student-Centred Learning
Tool Support for Reflection in the Workplace in the Context of Reflective Learning Cycles
Not Interested in ICT? A Case Study to Explore How a Meaningful m-Learning Activity Fosters Engagement among Older Users
Supporting Incremental Formalization in Collaborative Learning Environments
New Approaches to Training of Power Substation Operators Based on Interactive Virtual Reality
Engaging Teaching Professionals in Design for Online Learning
How CSCL Moderates the Influence of Self-efficacy on Students' Transfer of Learning
Developing a Prototype of an Open Educational Resource on Research Methods for PhD Candidates in Technology-Enhanced Learning
Helping Teachers to Help Students by Using an Open Learner Model
A Hybrid Multi-recommender System for a Teaching and Learning Community for the Dual System of Vocational Education and Training
Improving Search Strategies of Auditors - A Focus Group on Reflection Interventions
How Mental Factors Affect Psychomotor Skill Learning and Training and How to Measure Them: Running Case
Measuring and Predicting Students' Effort: A Study on the Feasibility of Cognitive Load Measures to Real-Life Scenarios
A Framework to Enhance Adaptivity in Moodle
Teaching with AI: The Role of Teachers in the Hybrid Intelligent System
Evaluation of Expert-Based Q-Matrices Predictive Quality in Matrix Factorization Models
Which User Interactions Predict Levels of Expertise in Work-Integrated Learning?
Ambient Displays and Game Design Patterns
Argument Diagrams in Facebook: Facilitating the Formation of Scientifically Sound Opinions
21st Century Learning for 21st Century Skills: What Does It Mean, and How Do We Do It?
Towards a Holistic Personalised Support for Knowledge Sharing in Virtual Learning Communities
EvaWeb: A Web App for Simulating the Evacuation of Buildings with a Grid Automaton
Learning Tools in Higher Education: Products, Characteristics, Procurement
Ubiquitous Learning vs. the Value of Boundaries: Reflections on Five Years of 'Innovation in Education'
Knowledge-Driven Wikipedia Article Recommendation for Electronic Textbooks
Pyrates: A Serious Game Designed to Support the Transition from Block-Based to Text-Based Programming
How to Share and Reuse Learning Resources: The ARIADNE Experience
MoodlePeers: Factors Relevant in Learning Group Formation for Improved Learning Outcomes, Satisfaction and Commitment in E-Learning Scenarios Using GroupAL
The Effect of Dynamic Computerized Scaffolding on Collaborative Discourse
A Technology Enhanced Learning Case from Birth to Deployment: Critical Analysis of the ALaRI Intranet Platform
Co-Creation Process and Challenges in the Conceptualization and Development of the edCrumble Learning Design Tool
Automatic Large Language Models Creation of Interactive Learning Lessons
Learning Analytics for a Puzzle Game to Discover the Puzzle-Solving Tactics of Players
An Experimental Study of Facial Expressions in Collaborative Teams that Quit a Game-Based Learning Task: Within-Team Competition vs. No Within-Team Competition
Scaling up Learning for Sustained Impact - 8th European Conference, on Technology Enhanced Learning, EC-TEL 2013, Paphos, Cyprus, September 17-21, 2013. Proceedings
Adaptation of the ACO Heuristic for Sequencing Learning Activities
Devil's Advocates Wear AI: Exploring the Assistive Role of AI in Assessment, in a Meaningful Way
Supporting Citizen Inquiry: An Investigation of Moon Rock
Integrating Physiological Indicators with a Competency Model for Enhanced Collaborative Problem Solving in Small Groups
Multimodal Analytics for Real-Time Feedback in Co-located Collaboration
Demonstration of the Integration of External Tools in VLEs with the GLUE! Architecture
To Err Is Human, to Explain and Correct Is Divine: A Study of Interactive Erroneous Examples with Middle School Math Students
Make an IMPECT on the Dancefloor!: An Immersive Learning Environment for the Development of Dance Choreography Skills
SpirOnto: Semantically enhanced patient records for reflective learning on spiritual care in palliative care
Opportunities and Challenges in Using Learning Analytics in Learning Design
Patterns of Practice and Design: Towards an Agile Methodology for Educational Design Research
Kodr: A Customizable Learning Platform for Computer Science Education
Open Educational Resources: Inquiring into Author Reuse Behaviors
PyramidApp: Scalable Method Enabling Collaboration in the Classroom
From Distraction to Reaction: Exploring Self-Regulated Learning and Off-Task Thoughts in Online Learning from Videos
A Real-Life School Study of Confirmation Bias and Polarisation in Information Behaviour
Free-Riding in Collaborative Diagrams Drawing
Course-Adaptive Content Recommender for Course Authoring
What Happened to the Crossdisciplinarity of Technology-Enhanced Learning in 2004?
Investigating the Relationships Between Online Activity, Learning Strategies and Grades to Create Learning Analytics-Supported Learning Designs
We Know What You Did Last Semester: Learners' Perspectives on Screen Recordings as a Long-Term Data Source for Learning Analytics
etiquetAR: Tagging Learning Experiences
A Digital Ecosystem for Digital Competences: The CRISS Project Demo
A Model for Representing Professional Development through the Participation in a Virtual CoP: Uses for Developing Enhanced Services
Which Learning Visualisations to Offer Students?
How MOOCs Can Make a Difference
How Teachers Prepare for the Unexpected Bright Spots and Breakdowns in Enacting Pedagogical Plans in Class
Competency model for open data literacy in professional learning within the context of Open Government Data (OGD)
RDFa versus Microformats: Exploring the Potential for Semantic Interoperability of Mash-up Personal Learning Environments
MAGAM: A Multi-Aspect Generic Adaptation Model for Learning Environments
The Role of Ubiquitous Computing and the Internet of Things for Developing 21st Century Skills Among Learners: Experts' Views
Knowledge Scaffolding Recommendation System for Supervising Term Papers
Role of Multimodal Learning Systems in Technology-Enhanced Learning (TEL): A Scoping Review
Extending ACT-R to Tackle Deceptive Overgeneralization in Intelligent Tutoring Systems
Production and Deployment of Educational Videogames as Assessable Learning Objects
How do Students Want their Workplace-based Feedback Visualised in order to Support Self-regulated Learning? Initial Results & Reflections from a Co-Design Study in Medical Education
3D Interactive Applications on Tablets for Preschoolers: Exploring the Human Skeleton and the Senses
The Problem of LD Execution and the Need for an IMS LD Level B Ontology
Towards the Identification and Formalization of LMS Instructional Design Languages
Network Analysis of Repositories
Designing Learning Environments Based on Collaborative Content Creation
MILKI-PSY Cloud: MLOps-based Multimodal Sensor Stream Processing Pipeline for Learning Analytics in Psychomotor Education
Visualizing Online (Social) Learning Processes - Designing a Dashboard to Support Reflection
The Impact of Prompting in Technology-Enhanced Learning as Moderated by Students' Motivation and Metacognitive Skills
Digging for Gold: Motivating Users to Explore Alternative Search Interfaces
Foundations for an e-Textbook: A Textbook Metaphor for Educational Content Aggregation
Can Educators Develop Ontologies Using Ontology Extraction Tools: An End-User Study
MD2 Method: The Didactic Materials Creation from a Model Based Perspective
Learning Analytics Pilot with Coach2 - Searching for Effective Mirroring
Learning Analytics Dashboard Analysing First-Year Engineering Students
Evaluating the Robustness of Learning Analytics Results Against Fake Learners
Multi-device Territoriality to Support Collaborative Activities - Implementation and Findings from the E-Learning Domain
Learning Analytics-Supported Learning Design for a Dutch Distance Learning University
The LearnWeb formative assessment extension: Supporting awareness and reflection in blended courses
Git4School: A Dashboard for Supporting Teacher Interventions in Software Engineering Courses
Understanding and Supporting Reflective Learning Processes in the Workplace: The CSRL Model
DIAPLASIS: Development Of An Online School-Family Collaboration Platform For Intervention With At-Risk Students
Modelling the Virtual Company Educational Scenario Competence Assessment in the Cooper Environment
Detecting and Reflecting Learning Activities in Personal Learning Environments
MOOC Design Workshop: Educational Innovation with Empathy and Intent
Chronicle of a Scenario Graph: From Expected to Observed Learning Path
Automatic Group Formation in a MOOC Based on Students' Activity Criteria
Weather-it Missions: A Social Network Analysis Perspective of an Online Citizen Inquiry Community
Learning Analytics for Professional and Workplace Learning: A Literature Review
A Supporting Architecture for Generic Service Integration in IMS Learning Design
Empowering Dialogic Feedback in FLW with LLM
Deep Learning Design for Sustainable Innovation within Shifting Learning Landscapes