yusuke1997/dblp-id-title huggingface dataset:
First-year engineering students with dyslexia: Comparison of spatial visualization performance and attitudes
Scratching the surface of digital literacy... but we need to go deeper
Contextualizing micro High Performance Computing Artifacts in Higher Education
Clustering Entity Relationship Diagrams: Enhancing Feedback Quality and Grading Consistency in Large Database Courses
Smart grouping tool portal for collaborative learning
Phronesis, Authentic Learning and the Solution of Open-Ended Problems in Computer Science
Encouraging participation in computer science with CONNECT
The Development and Perceived Impact of Mentor-Mentee Retreats on the Long-Term Development and Enhancement of Mentor-Mentee Relationships
Impact of Leadership Roles on Female Students' Selfefficacy in Collaborative Engineering Tasks
Application of 3D Printing and Design in Healthcare: A Focus on Undergraduate Research to Attract Students to Bioengineering and Related Disciplines
A Pilot Study Integrating an AI-driven Chatbot in an Introductory Programming Course
Increasing Accessibility to Problem-Solving: A Skills-Focused Curriculum for High School Students
Girls' interest in STEM
Incorporating augmented reality content in Engineering Design Graphics materials
Design based wilderness education: A cross-cultural experience in engineering education
Applying HOL/PBL to Prepare Undergraduate Students into Graduate Level Studies in the Field of Aerospace Engineering Using the Puerto Rico CubeSat Project Initiative
Examining how international experiences promote global competency among engineering graduate students
Constraints in PK-8 STEM Classrooms: A Mixed Methods Study
Self-Regulated Learning Instructions in Engineering Education: A Systematic Scoping Review
Can Building an Electric Bicycle Build an Engineering Identity?
Exploring the use of student taught classes to introduce new technical topics to engineering undergraduates
Engineering international programs at the public university of Navarre: A satisfactory on-going experience in a context of industrial globalization
Online Prediction to Facilitate a Flipped and Adaptive Classroom
Investigating Individual Engineers' Moral Personality: Socialization and Judgment
Consideration for Scaffolding Open-ended Engineering Problems: Instructor Reflections after Three Years
FIE 2017: Reviewing the past, predicting the future
Teaching C programming in context: a joint effort between the Computer Systems, Embedded Computing and Programming Challenges courses
The remote laboratory VISIR - Introducing online laboratory equipment in electrical engineering classes
Investigating the Connection Between Teachers' Factors and Students' Performance in Mathematics: A UAE Case Study
On the Use of Low-Cost Devices for the Validation of Theoretical Lessons at an Undergraduate Level
Engineering teachers' approaches to teaching and learning online
Bridging Conventional Admissions Metrics and Undergraduate Engineering Student Non-Cognitive and Affective Factors
IEEE Frontiers in Education Conference, FIE 2019, Cincinnati, OH, USA, October 16-19, 2019
The effect of using online tutors on the self-efficacy of learners
Credibility Metrics for Student-Assigned Labels of Textual Comments
Exploring the Correlation Between Systems Thinking and Soft Skills for Improved Effectiveness of Project Based Learning
Enhancing Education for Deaf People: A Systematic Review of NLP Strategies for Automatic Translation From Portuguese to Brazilian Sign Language
Converting an Undergrad-Lab to an Interactive E-Learning Experience That Enables Student Teamwork
Investigating undergraduate students' communication self-efficacy during an engineering design course
Representations of underrepresented characters in engineering children books
A framework for writing learning agreements
Cognitive pathways to engineering
Teaching CT through Internet of Things in High School: Possibilities and Reflections
ABET Criterion 3 as a Measure of Engineering Self-Efficacy: Comparing the New Criteria (3.1-7) to the Previous Criteria (3a-k)
SmartLAK: A big data architecture for supporting learning analytics services
Raspberry Pi based learning center usage tracking system for optimal resource allocation
Can Students Produce Effective Training Data to Improve Formative Feedback?
Developing a grounded theory of undergraduate civil engineering professional identity formation
Work in progress - A video game for teaching dynamics
Self-efficacy and task orientation in first-year engineering design courses
Project based clean tech curriculum for high school
Improving student results in a statics course using a computer-based training and assessment system
Stem-Kit: An interdisciplinary approach to learning physics and computer science
Applying flipped classroom and problem-based learning in a CS1 course
Results of the cooperative learning program at Telemark University College, Norway
Investigation of Variables Related to University Drop-out in Problem-Based Learning
IEEE Frontiers in Education Conference, FIE 2014, Proceedings, Madrid, Spain, October 22-25, 2014
Evaluating Digital Worksheets with Interactive Programming Exercises for K-12 Education
Promoting LGBTQ equality in engineering via online Safe Zone workshops
A novel interdisciplinary course in gerontechnology for disseminating computational thinking
Does an avatar motivate?
The Interplay of First-Year Engineering Students' Engineering Design Reasoning and Quality of the Sources for Problem Framing
Engineering Identity Profiles of Low-SES, High-Achieving Incoming Engineering Students
Expanding Remote Student Learning-Internet of Things Applications and Exercises
Utilizing reflection in projects for increased metacognition and enhanced learning
When Choice Doesn't Mean Motivation
Quantitative Analytics in Exploring Self-Regulated Learning Behaviors: Effects of Study Persistence and Regularity
Exploring the Association between Self-Regulation of Learning and Programming Learning: A Multinational Investigation
Assessing Students' Mathematical Challenges in an Introduction to Signal Processing Course and the Effects of Cooperative Learning
Minority Merit: Improving retention with cooperative learning in a first-year electronics course
A Systematic Literature Review on Performance Prediction in Learning Programming Using Educational Data Mining
A design studio course in application development: Lessons learned
Collaborative Web labs as a service: Challenges and opportunities
Perspectives on engineering design learning: Realities, challenges, and recommendations
A spiral approach to teach value propositions using the NABC framework in core engineering courses
Systematic Literature Review of Students' Affective Responses to Active Learning: Overview of Results
Inspiring inventive genius in middle and high school students with chain-reaction STEAM Machines™
Special session: Learning design thinking using engineering case studies
Integrated Discourse Analysis & Learning Skills Framework for Class Conversations
Competency based IT experienes
Collaborative teaching: Exploring reflective practice to address uncertainty avoidance
Facilitating Intercultural Development: Preparing Future Engineers for Multidisciplinary Teams and Multicultural Environments
Using realtime transcription to do member-checking during interviews
If I had more time: A transactional perspective on supporting nontraditional students in engineering
Project-Based Learning to Assess Flood Risk and Mitigation Strategies for Coastal Communities: A Case Study
Architectural support for non-expert deployment of remote laboratories
Design and Assessment of Virtual Learning Environments to Support STEM Learning for Autistic Students
A class record and reviewing system designed to promote programming learning
"The Development and Implementation of "Class Community Norms" to Facilitate Learning in a Social Justice-Oriented Classroom
Cloud-based Labs and Programming Assignments in Networking and Cybersecurity Courses
Keyword extraction for mining meaningful learning-contents on the Web using Wikipedia
Innovative Approach to Online Argumentation and Models for Structuring the Arguments
Will texting help student learning? A case study of using mobile devices in university classrooms
Studying the phenomenon of developing interest in learning how to code what happens to the interest of Brazilian undergraduates over an introductory experience
The Proposal of a Dashboard for Analysis and Visualization of Educational Data of Intelligent Tutoring Systems
Initial investigation into engineering students problem solving within controls
An Innovative Interdisciplinary Undergraduate Data Science Program: Pathways and Experience
Students' Perceptions of Best and Worst Aspects of Design Courses: A Qualitative Analysis of 87 Courses and 5591 Students
Comparing engineering leadership curricula in Canada and the United States: The role of external and internal influences
jCAB: Making Java Class Design Easier for Novice Programmers
Assessing Work-Integrated Learning Program Students' Sources of Career Development: A Validation Study
Transitions between cooperative educational experiences to the university
Tackling Gender Stereotypes in STEM Educational Resources
Pre-Conference Workshop: Affect and Identity in Engineering Education: Understanding How Emotions, Feelings, and Values Shape our Students' Work and Contribute to Their Engineering Identity
Work in progress - Vertically integrated teams to inspire student interest in computing
Work in progress: Examination of student experiences in immersive vs. traditional group projects
Getting Started: Initiating Systemic Engineering Design Changes in an Undergraduate Curriculum (Special Session)
Can student engagement be measured? And, if so, does it matter?
Implementation of Game-Based Programming as a Means to Engage and Excite Students in First-Year Engineering Courses
Actively Engage Students with Diverse Background Using a More Personalized Approach
Is changing pedagogy a good bait in attracting students to engineering?
Critical thinking, peer-writing, and the importance of feedback
On Neurodevelopmental Disorder based on Brain Computer Interface for Enhancing the Learning Process
An exploration of the attitudes of young girls toward the field of computer science
Investigating the predictive relationship of GPA on engineering students' enrollment in entrepreneurial education programs: A Decision Tree Analysis
Toward understanding novices' search process in programming problem solving
Signals and systems demonstrations for undergraduates using Android-based localization
Assessing the impact of service-learning on first-year engineering students' understanding of human-centered design
Bringing More Girls to STEM: Initiatives within the Frontiers in Education Conference
"AliCe-ViLlagE" Alice as a Collaborative Virtual Learning Environment
Sociocultural approaches to teaching and learning in engineering education: Research-based applications in a pre-engineering course
Object-oriented Sokoban solver: A serious game project for OOAD and AI education
Exploring the use of virtual learning environments to support science learning in autistic students
WIP: By Students, for Students: Development of Custom Virtual Reality Applications for Teaching and Learning in Engineering Courses
Work in progress: Leadership emergence among groups in an online environment
Online Access and Control of Laboratory Stations using Video Conference Systems
Which skills? A critical perspective on the skills facilitating the transfer of third-cycle students to knowledge-intensive SMEs
ASME vision 2030: Helping to inform mechanical engineering education
A recommendation system to support the students performance in programming contests
Team formation by region to improve outcomes for distance-education students in a PBL course
Deepening e-Learning through Social-Collaborative Intelligence
Special session: Connecting with community: Empathy, experience, and engineering with elders
Guided process to enhance undergraduate engineering students' thesis work
Student reflections on Collaborative Technology in a globally distributed student project
SIMROAA Multi-Agent Recommendation System for Recommending Accessible Learning Objects
Using the Basys-3 Trainer to support VHDL in Digital Logic Fundamentals course
The role of virtual objects in performing engineering related task
An ethics transfer case assessment tool for measuring ethical reasoning abilities of engineering students using reflexive principlism approach
That's not my style: Understanding the correlation of learning style preferences, self-efficacy, and student performance in an introductory chemical engineering course
Challenge problems: A method to improve critical thinking skills
Collaboration in the development of a Precision Engineering programme at Limerick Institute of Technology in response to a call from industry
Engaging Students in an Educational Escape Box Design Project
Reflections on the messiness of initiating a systematic literature review on broadening participation in engineering and computer science
Learning objects lost in the network
Work in progress - Assessment of a leadership curriculum
SPAM: Simplifying Python for Approaching Machine Learning
First-year engineering students' peer feedback on open-ended mathematical modeling problems
Assessment of engineering faculty performance in the developing academically autonomous environment - VIT, Pune, India - A case study
Online engineering course design, Part I: Toward asynchronous, web-based delivery of a first course in thermodynamics
Introducing programming concepts through video game creation
Investigating the Benefits of Introducing Process-Oriented Life Cycle Development Models to Improve Students Appreciation for Agile Methods
Training teachers to integrate engineering into non-technical middle school curriculum
Providing meaningful change in the engineering classroom
Work in progress - The age of apathy: Reigniting engineering educating
Overcoming Accessibility Barriers for People with Severe Vision Impairment in Web-based Learning Environments: A Literature Review
Defining moments: The link between definitions of teaching and the desire to teach
Understanding the relationships between self-regulated learning and students source code in a computer programming course
Secure Modules for Undergraduate Software Engineering Courses
Work in progress - Games for life workshop: Outreach to middle and high school age girl scouts
Instructor vs Peer Writing Feedback in a Large First-Year Engineering Course
Understanding the pathways of students with normative attitudes in engineering
The importance of productive dialog in computer science students' creative thinking
Full: A New Graduate Course Structure for Addressing Human Errors in Software Development
Exploring Electrical Engineering through movement: Going with the Flow and Programming Puzzles
Special session: Fostering metacognition development in a STEM context
Implementing the LSEESC Methodology with AI-Guided Support for Active Learning in Engineering Physics Courses
Reference designs for embedded controls
A Curriculum Design on Electronic Devices Design Laboratory
Recursion: Squeezing the Infinite into the Finite
A Facebook chat bot as recommendation system for programming problems
Eco-STEM Tools: Changing the Culture of Teaching and Learning in STEM
"Problem solving" in engineering: Research on students' engineering design practices and mathematical modeling practices
Teaching and assessing an interdisciplinary science of design pilot course
Evaluation of a ten year life planning assignment for an Academic Scholarship Success Class
Exploring on e-Learning enhancement by mean of advanced interactive tools: The GHIA (Group of advanced interactive tools) proposals
TEST: Serious games for radio communications learning
A Taxonomy to Assist TAs in Providing Adaptive Feedback to Novice Programmers
Making operating systems more appetizing with the raspberry Pi
WIP: Generative AI as an Instructional Resource in a Computer Science Ethics Course
Framing self-organized online team collaboration in a higher education course on Informatics and Society
An exemplary design framework: A small-scale prototype of home area network in a Smart Grid
Understanding the Experiences that Contribute to the Inclusion of Underrepresented Groups in Computing
Revealing teaching conceptions and methods through document elicitation of course syllabi and statements of teaching philosophy
Fostering AI Literacy Through Simple Prompting Exercises Using Dall-E
Broadened perceptions of engineering in tenth grade students through a biowall design project
Students' Perceptions of Applying Real-world Problem Solving in Computer Science Education : Case Study in Interaction Design
Experiential Factors Supporting Pupils' Perceived Competence In Coding - An Evaluative Qualitative Content Analysis
Mobile learning applications for the elderly: eliciting requirements based on pedagogical and accessibility guidelines
Strategies and Considerations for Starting an Undergraduate Research Lab as a New Faculty at a PUI
Learning styles in programming education: A systematic mapping study
Using Magic in Computing Education and Outreach
Assessment Technique to Address the Diversity of Students
Professional competency attainment in a project based learning curriculum: A comparison of project based learning to traditional engineering education
Across-the-ages: A study of robotics in Caribbean education
Examining theoretical and pedagogical foundations of computational thinking in the context of higher education
Epistemological Tensions in Engineering Education Research: How do we Negotiate Them?
Exploring the Impact of Engineering Projects in Community Service on Students' Perspectives About Engineering as a Major
Work in progress - Putting the "E" in STEM teacher preparation: A new Bachelor of Science degree with an engineering education major
A comprehensive engineering college-wide program for developing technical communication skills in students
Students' research on lean and green
Measuring Curricular Impact using an ABET-based Engineering Self-Efficacy Scale
Exploring the Impact of a Supportive Scholarship Program on Engineering Transfer Students' Learning Strategies
Computational glossary in LIBRAS: an experience in undergraduate program of Information Systems
Implementation of Just in Time and revamped engineering math courses to improve retention and graduation rates
A knowledge basis for engineering design
Engineers of the world unite: An integrated course on embedded systems and social movements
Preparing future engineering students through math competition in Inland area
Workshop: Evaluation of educational research and development projects: Pre-conference workshop
Student perceptions of indexed, searchable videos of faculty lectures
Integrating Andragogy Theory into a Multidisciplinary Curriculum to Achieve a Connected Program for a Doctorate in Cybersecurity
Work in progress: Integrating entrepreneurship into undergraduate engineering education
Students envisioning the future
Work in Progress Paper: Learning Software Quality Assurance using Audits
Eliciting Yucatan peninsula teachers' images of engineering and engineers
An adaptable model for teaching mobile app development
Security across the curriculum and beyond
Professional development for mid-career women in computer science and engineering
Using K-12 STEM education and outreach to inspire student-driven leadership initiatives in Singapore
MOOCs with attitudes: Insights from a practitioner based investigation
Evaluation and continuous improvement in a multidisciplinary S-STEM program focusing on professional skills, goals & mentoring
It's Okay Because I Worked Really Hard! - Student Justifications for Questionable Collaboration while Solving Computer Labs
Employee Development Program: A Generation Model for Project-based Learning Implementation at the University
Opportunities for Natural Language Processing in Qualitative Engineering Education Research: Two Examples
Using Modular Strategies and Outcome-Based Education for Improving an Embedded Systems Design Laboratory
A way to promote the development of autistic teenagers through programming of a humanoid robot platform
A Quantum Abacus for Teaching Quantum Algorithms
Student perception and knowledge: Assessment of online Computational-Experimental (ComEx) learning modules
Workshop: Learning agile through active learning activities
The development of transferable skills through continuous improvement: A case study in the UAE
Determination of Students' Misconceptions using the Electric Circuit Concept Diagnostic (ECCD) Instrument
The lord of PhD: Fellowship of the dissertation - A guide to surviving the pursuit of a PhD
Developing Computational Thinking and Reading and Writing Skills through an Approach for Creating Games
Work-in-Progress: Integrating Generative AI with Evidence-based Learning Strategies in Computer Science and Engineering Education
Majority or Minority: The Impact of Students' Identities on Their Learning Journeys
Investigation of spatial visualization skills across world regions
Incoporation of Sustainability into Engineering Curriculum
Contributor Catalyst: A Pilot Program to Support HBCU Undergraduates Contributing to Open Source
Transitioning students navigating engineering identities
Co-constructing Engineering Doctoral Identities Through Career Prospects
Research-to-Practice for Peer-to-Peer Learning in Engineering Education using Ensemble Methods to Deploy a Lifecycle Design Roadmap
Adaptive learning in programming education: A systematic mapping of the literature
Work in progress: Entrepreneurial skills for computing graduates
Teaching Web Engineering using a project component
Work in progress - Using the levenshtein distance to examine changes to teams' model-eliciting activity solutions throughout a semester
Case study and apprenticeship pedagogy for training construction engineering students
Providing Technical Support to Sustain Student Motivation and Engagement in Software Engineering Project-Based Learning
What do Biomedical Engineering Faculty Talk About When They Talk About Ethics?
Multimedia Meets Archaeology: A Novel Interdisciplinary Teaching Approach
Internalization and externalization in the classroom: How do they emerge and why is it important?
Student conceptions of 'conducting tests' in design in the middle school classroom
Proposal of Method for Converting a Physical Card Game to Digital for Logical Reasoning Competencies on the Data Structure Subject
First-year / senior year design data: Preliminary results from ongoing research on post-secondary design student activities
Work in progress - Transversal competencies contributions to Computer Science 1 course
Design of a MATLAB-based teaching tool in introductory fractional-order systems and controls
Effectively Transforming Students through First Year Engineering Student Experiences
Challenges and Successes of Engineering Instructors when Forced to Deliver Courses Remotely
Determining progress in writing competency by assessing students' argumentation
Zen and the Art of STEAM: Student Knowledge and Experiences in Interdisciplinary and Traditional Engineering Capstone Experiences
Enhancing Tacit Knowledge Construction in Architectural Engineering Education Through 4E Cognition and Virtual Reality
An integrated curriculum for Internet of Things: Experience and evaluation
Effects of lightboard usage on circuit problem skills
Teaching computer programming: Practices, difficulties and opportunities
Special session: Put me in coach! Developing a design playbook for instructors to help engineering students do design
In search of high quality in postsecondary education in Colombia
Leveraging the final project to improve student motivation in introductory digital design courses
Making it together, locally: A making community learning ecology in the Southwest USA
What are the Non-majors Looking for in CS Classes?
Fostering an Entrepreneurial mindset in "Digital Systems" class through a Producer-Customer model
What Does it Mean to be Smart? A Narrative Approach to Exploring Complex Constructs
Enhancing collaboration and dissemination through a faculty scheduled development management framework