yusuke1997/dblp-id-title huggingface dataset:
A latency compensation technique based on game characteristics to mitigate the influence of delay on cloud gaming quality of experience
PCC arena: a benchmark platform for point cloud compression algorithms
Performance Assessment and Improvement of the Video Streaming Backend with Cloud Storage and On-the-Fly Format Conversion
Learned Compression in Adaptive Point Cloud Streaming: Opportunities, Challenges and Limitations
An Open Software Suite for Event-Based Video
The bits of silence: redundant traffic in VoIP
Policy-driven Dynamic HTTP Adaptive Streaming Player Environment
A canadian french emotional speech dataset
GREEM: An Open-Source Energy Measurement Tool for Video Processing
Palantir: Towards Efficient Super Resolution for Ultra-high-definition Live Streaming
Dynamic input anomaly detection in interactive multimedia services
SyncCast: synchronized dissemination in multi-site interactive 3D tele-immersion
6K Effective Resolution with 4K HEVC Decoding Capability for OMAF-compliant 360° Video Streaming
A personality-based adaptive system for visualizing classical music performances
Quality selection for Dynamic Adaptive Streaming over HTTP with Scalable Video Coding
Multi-sensor concert recording dataset including professional and user-generated content
Looking Beyond the Screen: Natural Eye Contact as a Key to Relatedness in Teleconferences
How much delay is there really in current games?
Summarizing E-sports matches and tournaments: the example of counter-strike: global offensive
A comparative study of video annotation tools for scene understanding: yet (not) another annotation tool
Modified CUBIC Congestion Avoidance for Multi-side Parallel Downloading over Lossy Networks
Structural balance and optimized connectivity in peer-to-peer massively multiuser virtual environments
The development of a glove-like controller interface for VR applications: a low-cost concept application with haptic and resistive feedback
Online learning adaptation strategy for DASH clients
Towards energy-aware DASH for mobile video
The content-aware video adaptation service for mobile devices
QPlane: An Open-Source Reinforcement Learning Toolkit for Autonomous Fixed Wing Aircraft Simulation
Open video datasets over operational mobile networks with MONROE
Transcoding live adaptive video streams at a massive scale in the cloud
Adaptive streaming of interactive free viewpoint videos to heterogeneous clients
ERUDITE: a deep neural network for optimal tuning of adaptive video streaming controllers
YawDD: a yawning detection dataset
Efficient viewport prediction and tiling schemes for 360 degree video streaming
XRgo: Design and Evaluation of Rendering Offload for Low-Power Extended Reality Devices
Guided Transcoding Using Deflation and Inflation
QoE- and Energy-aware Content Consumption For HTTP Adaptive Streaming
Video composition by the crowd: a system to compose user-generated videos in near real-time
How players play games: observing the influences of game mechanics
Offline Reinforcement Learning for Bandwidth Estimation in RTC Using a Fast Actor and Not-So-Furious Critic
SEPE Dataset: 8K Video Sequences and Images for Analysis and Development
Enhancing the experience of multiplayer shooter games via advanced lag compensation
Budget based dynamic state update aggregation
User Mobility Simulator for Full-Immersive Multiuser Virtual Reality with Redirected Walking
A Congestion Control Test Suite for Real-Time Communication
XREcho: a unity plug-in to record and visualize user behavior during XR sessions
Proceedings of the 16th ACM Multimedia Systems Conference, MMSys 2025, Stellenbosch, South Africa, 31 March 2025 - 4 April 2025
Energy efficient video encoding using the tegra K1 mobile processor
UbiPoint: towards non-intrusive mid-air interaction for hardware constrained smart glasses
AMIS: An Audiovisual Dataset for Multimodal XR Research
Immersed gaming in Minecraft
MultiSense: fine-grained multiplexing for steerable camera sensor networks
LTS: A DASH Streaming System for Dynamic Multi-Layer 3D Gaussian Splatting Scenes
QoE Metrics for Interactivity in Video Conferencing Applications: Definition and Evaluation Methodology
Improving response time interval in networked event-based mulsemedia systems
Annotation of endoscopic videos on mobile devices: a bottom-up approach
A Visual Latency Estimator for 3D Tele-Immersion
Load Balancing of Multimedia Workloads for Energy Efficiency on the Tegra K1 Multicore Architecture
Enabling adaptive bitrate algorithms in hybrid CDN/P2P networks
Watching user generated videos with prefetching
Virtual visits: life-size immersive communication
A Dataset of Food Intake Activities Using Sensors with Heterogeneous Privacy Sensitivity Levels
A DASH-based Mulsemedia Adaptive Delivery Solution
Video BenchLab demo: an open platform for video realistic streaming benchmarking
LiveROI: region of interest analysis for viewport prediction in live mobile virtual reality streaming
Immersive Telepresence in Remote Education
Error-resilient live video multicast using low-rate visual quality feedback
Energy considerations for ABR video streaming to smartphones: measurements, models and insights
Online learning for low-latency adaptive streaming
(Not) yet another policy for scalable video delivery to mobile users
Proceedings of the 14th Conference on ACM Multimedia Systems, MMSys 2023, Vancouver, BC, Canada, June 7-10, 2023
Achieving viewing time scalability in mobile video streaming using scalable video coding
GPS-aided recognition-based user tracking system with augmented reality in extreme large-scale areas
HOST-ATS: automatic thumbnail selection with dashboard-controlled ML pipeline and dynamic user survey
Toadstool: a dataset for training emotional intelligent machines playing Super Mario Bros
Security-Preserving Live 3D Video Surveillance
Datasets for AVC (H.264) and HEVC (H.265) evaluation of dynamic adaptive streaming over HTTP (DASH)
Continual Error Correction on Low-Resource Devices
CWIPC-SXR: Point Cloud dynamic human dataset for Social XR
3DTI amphitheater: a manageable 3DTI environment with hierarchical stream prioritization
RL-AFEC: adaptive forward error correction for real-time video communication based on reinforcement learning
DeepCAPTCHA: an image CAPTCHA based on depth perception
The Impact of Latency on Target Selection in First-Person Shooter Games
Hindsight: evaluate video bitrate adaptation at scale
Ceasefire Hierarchical Weapon Dataset
Comparing fixed and variable segment durations for adaptive video streaming: a holistic analysis
SAMPL: Self-Attention Modelled Patch Learning for Efficient Visual Understanding
Extending 3-DoF Metrics to Model User Behaviour Similarity in 6-DoF Immersive Applications
Metadata-based user interface design for enhanced content access and viewing
The 2012 social event detection dataset
A Holistic Approach to Understand HTTP Adaptive Streaming
VOLVQAD: An MPEG V-PCC Volumetric Video Quality Assessment Dataset
Implementing 360 video tiled streaming system
Subjective quality evaluation of tile-based streaming for omnidirectional videos
Stallion: video adaptation algorithm for low-latency video streaming
Leveraging transitions for the upload of user-generated mobile video
Multi-access Edge Computing for Adaptive Bitrate Video Streaming
SQUAD: a spectrum-based quality adaptation for dynamic adaptive streaming over HTTP
Finding Equilibrium for Gym Ownership Distribution Based on Game Dynamics in Pokémon Go
A Boundary and Texture Preserving Mesh Simplification Algorithm for Virtual Reality
3DeformR: freehand 3D model editing in virtual environments considering head movements on mobile headsets
REEFT-360: Real-time Emulation and Evaluation Framework for Tile-based 360 Streaming under Time-varying Conditions
A QoE assessment method based on EDA, heart rate and EEG of a virtual reality assistive technology system
RATS: adaptive 360-degree live streaming
Energy efficient continuous multimedia processing using the Tegra K1 mobile SoC
ISIFT: extracting incremental results from SIFT
A dataset for exploring gaze behaviors in text summarization
Low latency streaming and multi DRM with dash.js
Event-driven stitching for tile-based live 360 video streaming
A professionally annotated and enriched multimodal data set on popular music
Expert driven semi-supervised elucidation tool for medical endoscopic videos
SERF: optimization of socially sourced images using psychovisual enhancements
Optimizing the video transcoding workflow in content delivery networks
Towards a format-agnostic approach for production, delivery and rendering of immersive media
Foresight: planning for spatial and temporal variations in bandwidth for streaming services on mobile devices
Optimal set of video representations in adaptive streaming
AngelCast: cloud-based peer-assisted live streaming using optimized multi-tree construction
Huldra: a framework for collecting crowdsourced feedback on multimedia assets
A detour planning algorithm in crowdsourcing systems for multimedia content gathering
LIME: understanding commercial 360° live video streaming services
Accelerated Event-Based Feature Detection and Compression for Surveillance Video Systems
Video-based Contrastive Learning on Decision Trees: from Action Recognition to Autism Diagnosis
Subdiv17: a dataset for investigating subjectivity in the visual diversification of image search results
Rendering Virtual Worlds in Audio and Text
A Deep Convolutional Neural Network Based Virtual Elderly Companion Agent
A Measurement Study on Achieving Imperceptible Latency in Mobile Cloud Gaming
VRComm: an end-to-end web system for real-time photorealistic social VR communication
Virtual reality conferencing: multi-user immersive VR experiences on the web
A Taxonomy for and Analysis of the MMOG Landscape
360 Video Viewing with Virtual Reality Headsets: Connecting User Head Movements to Intentions
Visual object tracking in a parking garage using compressed domain analysis
The Advertising in Free-to-play Games: A Game Theory Analysis
MPEG DASH SRD: spatial relationship description
Open-Source Toolkit for Live End-to-End 4K VVC Intra Coding
Dynamic adaptive streaming over HTTP dataset
Mimir: an automatic reporting and reasoning system for deep learning based analysis in the medical domain
SAP: Stall-Aware Pacing for Improved DASH Video Experience in Cellular Networks
MazeLab: A Large-Scale Dynamic Volumetric Point Cloud Video Dataset With User Behavior Traces
Context-aware video encoding as a network-based media processing (NBMP) workflow
AliceVision Meshroom: An open-source 3D reconstruction pipeline
Realizing the real-time gaze redirection system with convolutional neural network
Proceedings of the 25th ACM Workshop on Packet Video, PV@MMSys 2020, Istanbul, Turkey, June 10-11, 2020
LIRE: open source visual information retrieval
Migrating an MMO Back-end Infrastructure to the Cloud: a Perspective
A Mobile Geo-Communication Dataset for Physiology-Aware DASH in Rural Ambulance Transport
Quality of experience measurements of multipath TCP applications on iOS mobile devices
Collaborative video playback on a federation of tiled mobile projectors enabled by visual feedback
GPAC filters
Low-Latency Live Video Streaming over a Low-Earth-Orbit Satellite Network with DASH
Adaptability between ABR algorithms in DASH video streaming and HTTP/3 over QUIC: research proposal
Rhizome: utilizing the public cloud to provide 3D gaming infrastructure
Augmented video viewing: transforming video consumption into an active experience
Impact of flash memory on video-on-demand storage: analysis of tradeoffs
VideoNOC: assessing video QoE for network operators using passive measurements
Using field-programmable gate arrays for learning non player characters
StreetLens: An In-Vehicle Video Dataset for Public Facility Monitoring in Urban Streets
Robustness of 3D point positions to camera baselines in markerless AR systems
Usages of DASH for rich media services
A novel scheme of ROI detection and transcoding for mobile devices in high-definition videoconferencing
Immersive mixed reality object interaction for collaborative context-aware mobile training and exploration
Emulating NDN-based multimedia delivery
From click to playback: a dataset to study the response time of mobile YouTube
Energy-efficient mobile video management using smartphones
Real Time Stable Haptic Rendering Of 3D Deformable Streaming Surface
USED: a large-scale social event detection dataset
Real-time cloud-based 3D reconstruction and interaction with a stereo smartphone
FriSBE: adaptive bit rate streaming of immersive tiled video
MMVE '22: Proceedings of the 14th International Workshop on Immersive Mixed and Virtual Environment Systems, Athlone, Ireland, 14 June 2022
IPSME- Idempotent Publish/Subscribe Messaging Environment
IPTV Over ICN
Open3DGen: open-source software for reconstructing textured 3D models from RGB-D images
Machine Learning Based Video Coding Enhancements for HTTP Adaptive Streaming
FRAME-SDN: a fair resource allocation for multiplayer edge-based cloud gaming in SDN
Enhancing multimedia QoE via more effective time synchronisation over 802.11 networks
EvLag: A Tool for Monitoring and Lagging Linux Input Devices
Panonut360: A Head and Eye Tracking Dataset for Panoramic Video
Proceedings of International Workshop on Massively Multiuser Virtual Environments, MMVE 2014, Singapore, March 19-21, 2014
Extended support for subblock-based affine motion compensation of VVC
Performance of Low-Latency HTTP-based Streaming Players
Context-aware image compression optimization for visual analytics offloading
Continuous-time feedback device to enhance situation awareness during take-over requests in automated driving conditions
HockeyAI: A Multi-Class Ice Hockey Dataset for Object Detection
FleXR: A System Enabling Flexibly Distributed Extended Reality
Automatic event extraction and video summaries from soccer games
NextSharePC: an open-source BitTorrent-based P2P client supporting SVC
GeoUGV: user-generated mobile video dataset with fine granularity spatial metadata
Improving the performance of quality-adaptive video streaming over multiple heterogeneous access networks
Immersive media experience with MPEG OMAF multi-viewpoints and overlays
ADD-FAR: attacked driving dataset for forensics analysis and research
End-to-end and network-internal measurements of real-time traffic to residential users
Factors Influencing Video Quality of Experience in Ecologically Valid Experiments: Measurements and a Theoretical Mode
Design and evaluation of a foveated video streaming service for commodity client devices
ALD: adaptive layer distribution for scalable video
Unsupervised method for video action segmentation through spatio-temporal and positional-encoded embeddings
LBVC: towards low-bandwidth video chat on smartphones
Red5 network: decentralized real-time secure video streaming service
Proceedings of the 11th ACM Multimedia Systems Conference, MMSys 2020, Istanbul, Turkey, June 8-11, 2020
EVASR: Edge-Based Video Delivery with Salience-Aware Super-Resolution
Adaptive streaming of 3D content for web-based virtual reality: an open-source prototype including several metrics and strategies
Pioneer: Offline Reinforcement Learning based Bandwidth Estimation for Real-Time Communication
Recognition of Easily-confused TCM Herbs Using Deep Learning
VMShadow: optimizing the performance of latency-sensitive virtual desktops in distributed clouds
OMMS: Multiple Control based Adaptive 360° Video Streaming
Integrated prefetching and caching for adaptive video streaming over HTTP: an online approach
Stanford I2V: a news video dataset for query-by-image experiments
Real-time bandwidth prediction and rate adaptation for video calls over cellular networks
Adaptive planar and rotational image stitching for mobile devices
Proceedings of the 7th International Conference on Multimedia Systems, MMSys 2016, Klagenfurt, Austria, May 10-13, 2016
Localization of Acupoints using Augmented Reality
ImmersiaTV: enabling customizable and immersive multi-screen TV experiences
L33t or N00b?: How Player Skill Alters the Effects of Network Latency on First Person Shooter Game Players
4G/LTE channel quality reference signal trace data set
LRRo: a lip reading data set for the under-resourced romanian language
The toulouse vanishing points dataset
GPU video retargeting with parallelized SeamCrop
FovOptix: Human Vision-Compatible Video Encoding and Adaptive Streaming in VR Cloud Gaming
Rethinking ranging of unmodified BLE peripherals in smart city infrastructure
A wireless application overlay for ubiquitous mobile multimedia sensing and interaction
OASIS: Collaborative Neural-Enhanced Mobile Video Streaming
uvgVPCCenc: Practical Open-Source Encoder for Fast V-PCC Compression
A video navigation interface using multi-faceted search hierarchies
Nerthus: A Bowel Preparation Quality Video Dataset
Evaluation of shared resource allocation using SAND for ABR streaming
Content adaptive live encoding with open source codecs
Content-aware video encoding for cloud gaming
PyStream: Enhancing Video Streaming Evaluation
Proceedings of the 9th ACM Multimedia Systems Conference, MMSys 2018, Amsterdam, The Netherlands, June 12-15, 2018
Design and Implementation of User-centered Home Appliance Controlling Service Environment
Heimdallr: a dataset for sport analysis
Scalable MDC-Based Volumetric Video Delivery for Real-Time One-to-Many WebRTC Conferencing
AI-derived quality of experience prediction based on physiological signals for immersive multimedia experiences: research proposal
Blip10000: a social video dataset containing SPUG content for tagging and retrieval
Optimal Design of Encoding Profiles for ABR Streaming
Dissecting cloud game streaming platforms regarding the impacts of video encoding and networking constraints on QoE
BOLA360: Near-optimal View and Bitrate Adaptation for 360-degree Video Streaming
An evaluation of a 3D multimodal marker-less motion analysis system
Style-based film grain analysis and synthesis
eCHFD : extended Ceasefire Hierarchical Firearm Dataset
Shaping HTTP adaptive streams for a better user experience
Quality estimation models for gaming video streaming services using perceptual video quality dimensions
UbiREMOTE: framework for remotely controlling networked appliances through interaction with 3D virtual space
A high-precision, hybrid GPU, CPU and RAM power model for generic multimedia workloads
PCVD: A Dataset of Point Cloud Video for Dynamic Human Interaction
Evaluating Visual Attention and QoE for 360° videos with non-spatial and spatial audio
Dynamic and intelligent SAND-enabled CDN management
The SoccerSum Dataset for Automated Detection, Segmentation, and Tracking of Objects on the Soccer Pitch
Color-aware Deep Temporal Backdrop Duplex Matting System
Towards cloud-edge collaborative online video analytics with fine-grained serverless pipelines
Data set for fall events and daily activities from inertial sensors
LL-Sparse: Low-Latency 6-DoF Field of View Prediction
Fuji-chan: A unique IoT ambient display for monitoring Mount Fuji's conditions
HTML5 MSE playback of MPEG 360 VR tiled streaming: JavaScript implementation of MPEG-OMAF viewport-dependent video profile with HEVC tiles
synchronous MediaSharing: social and communal media consumption for geographically dispersed users
Transcoding and streaming-as-a-service for improved video quality on the web
Design, development and evaluation of adaptative and interactive solutions for high-quality viewport-aware VR360 video processing and delivery: research proposal
Multimodal Cascaded Framework with Metric Learning Robust to Missing Modalities for Person Classification
Empowering video players in cellular: throughput prediction from radio network measurements
Remote Synchronous Interaction in Mixed Reality Gaming Worlds
Influence of primacy, recency and peak effects on the game experience questionnaire
Foveated streaming of real-time graphics
iDASH: improved dynamic adaptive streaming over HTTP using scalable video coding
360° Video Viewing Dataset in Head-Mounted Virtual Reality
The n-dimensional display interface: a more elastic narrow waist for the display pipeline
Augmented reality-based exergames for rehabilitation
Commute path bandwidth traces from 3G networks: analysis and applications
FTV360: a multiview 360° video dataset with calibration parameters
Media-over-QUIC Transport vs. Low-Latency DASH: a Deathmatch Testbed
Profiling energy consumption of DASH video streaming over 4G LTE networks
Classifying flows and buffer state for youtube's HTTP adaptive streaming service in mobile networks
VVC bitstream extraction and merging operations for multi-stream media applications
Proceedings of the Second Annual ACM SIGMM Conference on Multimedia Systems, MMSys 2011, Santa Clara, CA, USA, February 23-25, 2011
Low-latency delivery of news-based video content
Efficient and Accurate Scene Text Recognition with Cascaded-Transformers
Layered Coding for Mobile Cloud Gaming
Online layered learning for cross-layer optimization of dynamic multimedia systems
Nagare Media Engine: Task Error Recovery in MPEG NBMP Workflows Through Event Sourcing
A Dataset for User Visual Behaviour with Multi-View Video Content
OpenCV.js: computer vision processing for the open web platform
Full UHD 360-Degree Video Dataset and Modeling of Rate-Distortion Characteristics and Head Movement Navigation
Performance and User Experience Studies of HILLES: Home-based Immersive Lower Limb Exergame System
360EAVP: A 360-degree Edition-Aware Video Player
The World is Too Big to Download: 3D Model Retrieval for World-Scale Augmented Reality
C2: consumption context cognizant ABR streaming for improved QoE and resource usage tradeoffs
Accelerating Video Segment Access via Quality-Aware Multi-Source Selection
How to demonstrate delay?: let's play!
A telehealth and sensor-based system for user-centered physical therapy in Parkinson's disease: research proposal
VISEM: a multimodal video dataset of human spermatozoa
Lapgyn4: a dataset for 4 automatic content analysis problems in the domain of laparoscopic gynecology
Open-source software tools for measuring resources consumption and DASH metrics
Light field image quality assessment method based on deep graph convolutional neural network: research proposal
Multi-sensor capture and network processing for virtual reality conferencing
Does having a virtual body make a difference during cinematic vr experiences?
Proceedings of the 10th ACM Multimedia Systems Conference, MMSys 2019, Amherst, MA, USA, June 18-21, 2019
Deep variational learning for multiple trajectory prediction of 360° head movements
Multimedia Systems Conference 2014, MMSys '14, Singapore, March 19-21, 2014
Leveraging VVC partitioning for low-latency video decoder output
QV4: QoE-based Viewpoint-Aware V-PCC-encoded Volumetric Video Streaming
SAILS: A Synchronous Accessible Immersive Online Learning System for Young Learners
A Bayesian Bandit Approach to Adaptive Delay-based Congestion Control
HTTP adaptive streaming over multiple network interfaces
Remote Expert Assistance System for Mixed-HMD Clients over 5G Infrastructure
Category-aware hierarchical caching for video-on-demand content on youtube
Streamloading: low cost high quality video streaming for mobile users
P2P streaming: use of advertisements as incentives
Multimedia-unfriendly TCP congestion control and home gateway queue management
Latency can kill: precision and deadline in online games
Soccer video and player position dataset
Streaming over 3G and LTE: how to save smartphone energy in radio access network-friendly way
Design and experimental evaluation of network-assisted strategies for HTTP adaptive streaming
Dynamic adaptive streaming for multi-viewpoint omnidirectional videos
A credit-based home access point (CHAP) to improve application performance on IEEE 802.11 networks
Njord: a fishing trawler dataset
Optimizing QoE and Latency of Live Video Streaming Using Edge Computing and In-Network Intelligence
Field-of-view prediction in 360-degree videos with attention-based neural encoder-decoder networks
Perceptually enhanced shadows for OST AR
Vector model in support of versatile georeferenced video search
Modeling Illumination Data with Flying Light Specks
New scalable modalities in multi-view 3D video
DRM protected dynamic adaptive HTTP streaming