yusuke1997/dblp-id-title huggingface dataset:
Multi-agent Reinforcement Learning for Improving Supply Chain Visibility in Inventory Management
DS-RT '10 Proceedings of the 2010 IEEE/ACM 14th International Symposium on Distributed Simulation and Real Time Applications, Fairfax, Virginia, USA, 17-20 October 2010
Towards the Improvement of Memory Management in PDES Systems on Multi-core Shared-memory Machines
Towards a Grid Management System for HLA-Based Interactive Simulations
Effects of Group Synchronization Control in Networked Virtual Environments with Avatars
Real Time Inspection of Hidden Worlds
8th IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT 2004), 21-23 October 2004, Budapest, Hungary
Towards a Generic Middleware-Based Interface for Mobile Communication Simulation
Supporting Multiple Virtual World on a Single 3D Viewer
Object and Ownership Management in Air Traffic Control Simulations
A V2X Secrecy Forwarding Protocol for Intelligent Transport Systems
Exploring the Use of Local Consistency Measures as Thresholds for Dead Reckoning Update Packet Generation
Design of High-speed Parallel Arithmetic Algorithms and Architectures
NUMA-Aware Non-Blocking Calendar Queue
Reliability and Availability Assessment in Practice
Data Assimilation Technique for Social Agent-Based Simulation by Using Reinforcement Learning
A New Adaptive Middleware for Parallel and Distributed Simulation of Dynamically Interacting Systems
Targeted Extraction of Simulation Data
Scenario Based Modeling for Very Large Scale Simulations
Augmenting the CAVE: An Initial Study into Close Focused, Inward Looking, Exploration in IPT Systems
Executing a Minimum Number of Replications to Support the Reliability of FRTS Predictions
Distributed Simulation of Situated Multi-agent Systems
A Pedestrian Movement Model for 3D Visualization in a Driving Simulation Environment
Grids for the GiG and Real Time Simulations
HLA Technology Transition: The Challenge and the Way Forward
Self-Federating an Aviation Simulation Using HLA: Is it Feasible
Protocol Recognition in Virtual Avionics Network Based on Efficient and Lightweight Convolutional Neural Network
New Contributions for Simulating Large Distributed Systems
Scalability in the MASON Multi-Agent Simulation System
A MDA-based approach for real time embedded systems simulation
Proximity-Aware Synchronization within Federation Communities
A State-Centered Multi-formalism Behavioral Modeling Method for Combat System Effectiveness Simulation
Millennium Challenge'02
Time-Sensitive Networking over Metropolitan Area Networks for Remote Industrial Control
ORCHESTRA: An asynchronous wait-free distributed GVT algorithm
Improving the Performance of the Extreme-Scale Simulator
Using Web Services and Data Mediation/Storage Services to Enable Command and Control to Simulation Interoperability
Analysing Probabilistically Constrained Optimism
Optimized Federate Migration for Large-Scale HLA-Based Simulations
Component-Based Modeling and Simulation -- Status and Perspectives
CDES: An Approach to HPC Workload Modelling
Critical Issues on Distributed Simulation Project Management
Adaptive Event Driven Framework for Real Time Multi-Agent Missions
Semantic Web Service Architecture for Simulation Model Reuse
Performance Trade-Off in Distributed Simulation
A Next-Generation Internet Federation Object Model for the HLA
Local Data Management with Multi-aura Visibility Filtering for 3D Content Streaming
Modeling Real-Time Distributed Simulation Message Flow in an Open Network
UK Experiences of Using Coalition Battle Management Language
An Open-source Implementation of LSTM and GRU in the Ptolemy Simulation Framework
Reactive HLA-based Distributed Simulation Systems with RxHLA
An Enhanced Dead Reckoning Model for Physics-Aware Multiplayer Computer Games
Distributed Interactive and Real-Time Simulations
High-performance mesoscopic traffic simulation with GPU for large scale networks
JavaScript Distributed Agent Based Discrete Event Simulation
A Framework for Proactive Cyber-Resilience: Non-Intrusive Modeling for Autonomous Defense
Limiting Optimism: Time or Event Count?
A Lightweight Heuristic-based Mechanism for Collecting Committed Consistent Global States in Optimistic Simulation
Floating Car Data Adaptive Traffic Signals
Studying Characteristics of an Emulab Testbed for Scientifically Rigorous Experiments
Towards Anonymous Crowdsensing: A Smart Contract-Mediated Privacy Framework
Observability Checking to Enhance Diagnosis of Real Time Electronic Systems
TILDE: Topic-Tracking Infrastructure for Dynamic Message Latency and Deadline Evaluator for ROS 2 Application
Self-Assessment and Reconfiguration Methods for Autonomous Cloud-based Network Systems
Simulation of Traffic Network Re-organization Operations
SOAMANET: A Tool for Evaluating Service-Oriented Architectures on Mobile Ad-Hoc Networks
Improving Time Parallel Simulation for Monotone Systems
Efficient Analysis of Simultaneous Events in Distributed Simulation
Self-adaptive mechanism for coalitions formation in a robot network
Towards a fully non-blocking share-everything PDES platform
Real-Time Scheduling of Reconfigurable Distributed Embedded Systems with Energy Harvesting Prediction
Enhancing Load Balancing Efficiency Based on Migration Delay for Large-Scale Distributed Simulations
A Distributed Model Predictive Control Strategy for Vehicle Teams in Uncertain Narrowed Environments
Distributed Simulation of Timed Coloured Petri Nets
Performance of Extended LoRaEnergySim Simulator in supporting Multi-Gateway scenarios and Interference Management
An Adaptive Rate-Based Method for Maintaining Consistency in Networked Multiplayer Computer Games
Adaptive Scheduling Techniques for Multimedia Computing in Hard Real-Time Systems
Demonstrating Open Science for Modeling & Simulation Research
28th International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2024, Urbino, Italy, October 7-9, 2024
An Automated Mapping of Timed Functional Specification to a Precision Timed Architecture
Mobility-based Multi-layered Caching and Data Distribution in Vehicular Fog Computing
A Path-Assisted Dead Reckoning Algorithm for Distributed Virtual Environments
DAG Scheduling for Clustered Many-Core Processor Considering Execution-Time-Reduction Effectiveness
An Experimentation Framework for Mobile Multi- Tenant 5G Networks Integrated with CORE Network Emulator
A Distributed Topology Control Algorithm for P2P Based Simulations
DIVAs 4.0: A Multi-Agent Based Simulation Framework
EDEVS : A Scalable DEVS Formalism for Event-Scheduling Based Parallel and Distributed Simulations
Keynote Speaker: Recent Trends and Future Directions in Vehicular Ad Hoc Networks
Impostors-Based Real-Time Avatar Behavior in Virtual Reality Systems
Semantics in Course of Action Modeling and Simulation
26th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2022, Alès, France, September 26-28, 2022
A DLNA-Based Efficient Mechanism for Interconnecting Mobile Devices in Ubiquitous Environments
25th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2021, Valencia, Spain, September 27-29, 2021
Simulation Application for Improving the Efficiency of New Distribution Centers
Investigating Behavioural State Data-Partitioning for User-Modelling in Distributed Interactive Applications
Building the Java Heap with Bricks in an Embedded Real-Time Environment
Distributed Simulation and the Grid: Position Statements
Performance Analysis of an Adaptive Dynamic Grid-Based Approach to Data Distribution Management
Exploring the Effect of Curvature on the Consistency of Dead Reckoned Paths for Different Error Threshold Metrics
Feedback Control in Time Warp Synchronized Parallel Simulators
The impact of data locality on the performance of a SaaS cloud with real-time data-intensive applications
Towards an efficient cost function equation for DDR SDRAM interference analysis on heterogeneous MPSoCs
Design and Implementation of Haptic Tele-mentoring over the Internet
Concurrency Control Frameworks for Interactive Sharing of Data Spaces in Real-time Distributed Collaborations
Getting from Here to There: Locomotion in Virtual Environments
Effect of Navigation Task on Recalling Content: The Case of Occasional Users in Restricted, Cave like Virtual Environment
Monitoring and Analyzing Performance of Networked Virtual Environments: The Case of EVE
Laying the path to consumer-level immersive simulation environments
PCI-DMA/CPU Handoff for Increased Effectiveness of Checkpointing Functionalities in CCL
Formal Modelling and Verification of Real-Time Self-Adaptive Systems
Bridging the HLA: Problems and Solutions
Agents+Control: A Methodology for CPSs
Distributed Multiagent Simulation on P2P Architecture
Global Lookahead Management (GLM) Protocol for Conservative DEVS Simulation
A Cloud Based Simulation Service for 3D Crowd Simulations
SimSITE: The HLA/RTI Based Emergency Preparedness and Response Training Simulation
E-Scooter Sharing: Leveraging Open Data for System Design
HLA Real-Time Extension
Simulation Composability for JSIMS
Autonomous Configuration Scheme in a Distributed Load Balancing System for HLA-Based Simulations
Load Skew in Cell-Based Interest Management Systems
Distributed Virtual Reality in Education
Grid Services and Service Discovery for HLA-Based Distributed Simulation
Synchronised Range Queries
Practical Insights into the Process of Extending a Federation 3/4 A Review of the High Level Architecture Command and Control Experiment
Performance Gains in V2X Experiments Using Distributed Simulation in the Veins Framework
Battle Management Language Enables Rapid Integration of Command & Control with Simulation
Digital Twins and Simulations for Scalable Deployment of Connected and Automated Vehicles
Maximizing Performance and Energy Efficiency of a Real-Time Heterogeneous 2-Level Grid System Using DVS
Three Frames for Studying Users in Virtual Environments: Case of Simulated Mobile Machines
Distributed and Interactive Simulations Operating at Large Scale for Transcontinental Expeimentation
SEECSSim - A Parallel and Distributed Simulation Framework for Mobile Devices
Real-time physics-based simulation of mechanisms and systems
An Immersive Assembly and Maintenance Simulation Environment
HOLEG: A simulator for evaluating resilient energy networks based on the Holon analogy
Performance Comparison Between NOMA and OMA Relaying Protocols in Multi-Hop Networks over Nakagami-m Fading Channels under Impact of Hardware Impairments
Additive Logarithmic Weighting HetNet Selection Method for Video Services over 5G Networks
Anonymity and Confidentiality in Secure Distributed Simulation
Automatic SOM Compatibility Check and FOM Development
Simulating the Potential Savings of Implicit Energy Management on a City Scale
Network Modularity based Clustering for Portfolio Allocation: a Monte-Carlo Simulation Study
Timing Analysis of Cyclic Time Petri Net Using Relaxed Unfolding and Global Time Technique
A Generic Distributed Architecture to Integrate Simulated Participants with Modular Avionics
Performance Comparison of Data Distribution Management Strategies
A Simulation Study of Exit Choice Based on Effective Throughput of an Exit Area in a Multi-exit Evacuation Situation
A Hybrid Solution to Support Multiuser 3D Virtual Simulation Environments in Peer-to-Peer Networks
Methodology for Assessing of Communication Protocols for Distributed Simulation of Road Traffic
Toward a formalism to study the scheduling of cyber-physical systems simulations
Using Consistent Global Checkpoints to Synchronize Processes in Distributed Simulation
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Exploring an Information Framework for Consistency Maintenance in Distributed Interactive Applications
Extended Compartmental Model of Covid-19: A Cell-DEVS Defitinion
A Peer-to-Peer Architecture for Real-Time Distributed Visualization of 3D Collaborative Virtual Environments
The SIP-RTI: An HLA RTI Implementation Supporting Interoperability
Logisim to DEVS Translation
Time Warp Cancellation Optimisations on High Latency Networks
Modeling Decentralized Real-Time Control by State Space Partition of Timed Automata
A Visibility-Driven Approach to Managing Interest in Distributed Simulations with Dynamic Load Balancing
A Three-Phases Byzantine Fault Tolerance Mechanism for HLA-Based Simulation
The Simulation of a Billiard Game Using a Haptic Interface
A Method for Improving the Verification and Validation of Systems by the Combined Use of Simulation and Formal Methods
Optimistic Parallel Simulation of Very Large-Scale Peer-to-Peer Systems
Software and Simulation Modeling for Real-Time Software-Intensive Systems
A Context-Driven Framework for Distributed Collaboration
From Sensors to the Cloud: a Real-Time Use-case on Vertical Integration
A simulation model for event goodput estimation in real-time sensor networks
Real-Time On-Line Network Simulation
An Implementation of a Distributed Algorithm for Detection of Local Knots and Cycles in Directed Graphs Based on the CSP Model and Java
Performance Implications of Global Virtual Time Algorithms on a Knights Landing Processor
HLA Support in a Discrete Event Simulation Language
A Lock-Free O(1) Event Pool and Its Application to Share-Everything PDES Platforms
Enabling Reactive Streams in HLA-based Simulations through a Model-Driven Solution
e-Merging Realities
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Maturing Supporting Software for C2-Simulation Interoperation
Real-Time Mission Planning Simulations from Geospatial Data
An Approach for Stream Transmission Over HLA-RTI in Distributed Virtual Environments
Reliable Multicast Network Transport for Distributed Virtual Simulation
A Multi-Formalism Modeling Composability Framework: Agent and Discrete-Event Models
MEDIATOR - A Mixed Criticality Deadline Honored Arbiter for Multi-core Real-time Systems
Automated memoization: Automatically identifying memoization units in simulation parameter studies
Distributed/Parallel Genetic Algorithm for Road Traffic Network Division Using a Hybrid Island Model/Step Parallelization Approach
A Conceptual Framework for Modelling Crowd Behaviour
Shared Object Manipulation with Decorators in Virtual Environments
Real-time GPU-accelerated social media sentiment processing and visualization
Digital Twins at the Edge to Track Mobility for MaaS Applications
A3: A Novel Interest Management Algorithm for Distributed Simulations of MMOGs
Collaboration around Shared Objects in Immersive Virtual Environments
Energy-Saving DVFS Scheduling of Multiple Periodic Real-Time Tasks on Multi-core Processors
An International Experiment in Command and Control -- Simulation Interoperability Using Web Services
Autobot: An Emulation Environment For Cellular Vehicular Communications
Expression-Level Parallelism for Distributed Spice Circuit Simulation
An Overhead Reducing Technique for Time Warp
HybridSim: A Modeling and Co-simulation Toolchain for Cyber-physical Systems
Device to device communication in mobile Delay Tolerant networks
Distributed System as Internet of Things for a New Low-Cost, Air Pollution Wireless Monitoring on Real Time
Controlling Viewpoint from Markerless Head Tracking in an Immersive Ball Game Using a Commodity Depth Based Camera
The quest for scalability and accuracy: Multi-level simulation of the Internet of Things
Serious 3D Game over a Cluster Computing for Situated Learning of Traffic Signals
Approximate Distributed Discrete Event Simulation using Semi-Conservative Look-Ahead Estimation
Simulation of the Internet Computer Protocol: the Next Generation Multi-Blockchain Architecture
Scalable Wireless Video Streaming over Real-Time Publish Subscribe Protocol (RTPS)
Power Estimation of an ECDSA Core Applied in V2X Scenarios Using Heterogeneous Distributed Simulation
A Data-Driven Predictive Control Driver for Racing Car Simulation
MWGrid: A System for Distributed Agent-Based Simulation in the Digital Humanities
Machine Learning Aided Simulation of Public Transport Utilization
Exploring Execution Schemes for Agent-Based Traffic Simulation on Heterogeneous Hardware
Architecture-Based Synthesis of 1D-3D Models for Verification and Validation
SIMUTEC: A transdisiplinary Agent-Based Simulation for land use and transport for ecological transition
17th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2013, Delft, The Netherlands, October 30 - November 1, 2013
Integrating IoT and Simulation for Efficient Livestock Waste Spread in the Po Valley
A Simulation Approach to Facilitate Parallel and Distributed Discrete-Event Simulator Development
Distributed Interaction in Virtual Spaces
A Data-driven Methodology for Agent Based Exploration of Customer Retention
A Novel Machine Learning-Assisted Policy Recommendation Method on COVID-19 Vaccination Campaign
GTSS-UC: a Game Theoretic approach for Services' Selection in UAV Clouds
Importance of Communication Influences on a Highly Collaborative Task
The Impact of the Roads' Slope Coefficient in a Vehicular Energy Model
Trace-Driven Simulation for Energy Consumption in High Throughput Computing Systems
Architecting RAN Slicing for URLLC: Design Decisions and Open Issues
Evaluating ALPHAN with Multi-user Collaboration
Cloudlet Dwell Time Model and Resource Availability for Vehicular Fog Computing
Deriving LVC State Synchronization Parameters from Interaction Requirements
Hierarchical Federation Composition for Information Hiding in HLA-Based Distributed Simulation
Syncretic Post-Biological Digital Identity: Hybridizing Mixed Reality Data Transfer Systems
Online Analytics with Local Operator Rebinding for Simulation Data Stream Processing
Human Mobility Simulator for Smart Applications
Performance Improvement Using Parallel Simulation Protocol and Time Warp for DEVS Based Applications
High Performance Road Traffic Simulation based on Dynamic Time Step Synchronization Method
A Management and Control Infrastructure for Integrated Real-Time Simulation Environment
Cloud Services for Modeling and Simulation: A Simulation of a Chemical GasDiffusion in the Cloud
Study on performance of networked dead reckoning for real vehicles
Visibility Path-Finding in Relation to Hybrid Strategy-Based Models in Distributed Interactive Applications
Modular HLA RTI Services: The GRIDS Approach
Spatially-Intensive Decision Tree Prediction of Traffic Flow across the Entire UK Road Network
A Low-Cost IoT Application for the Urban Traffic of Vehicles, Based on Wireless Sensors Using GSM Technology
Validation of BDI MASs via Simulation
On Scheduling 3D Model Transmission in Network Virtual Environments
The Distinctive Challenges of Pervasive Games as Distributed Real-Time Applications
A Generic Rollback Manager for Optimistic HLA Simulations
29th International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2025, Prague, Czech Republic, September 17-19, 2025
Multi-user Gaming on the Grid Using a Service Oriented HLA RTI
Multi-player Educational Video Game over Cloud to Stimulate Logical Reasoning of Children
Theory and Agent-Based Modeling of Taxpayer Preference and Behavior
Framework for supervised and secure distributed simulations of critical infrastructures
Comparing Speculative Synchronization Algorithms for Continuous-Time Agent-Based Simulations
Stochastic Analysis of Expected Schedulability for Real-Time Tasks on a Single Computing System
A Novel Solution for the Development of Collaborative Virtual Environment Simulations in Large Scale
Keynote 1: Discrete-event modeling and simulation for development of embedded and real-time systems
A Comprehensive Framework to Evaluate Wireless Networks in Simulation and Real Systems
Service Abstractions With Fault Virtualization for Distributed Network Infrastructures
Message from the General and Program Chairs
Message from General Co-Chairs
Towards a Realistic 5G Infrastructure Emulator for Experimental Service Deployment and Performance Evaluation
6th IEEE International Workshop on Distributed Simulation and Real-Time Applications (DS-RT 2002), 11-13 October 2002, Fort Worth, TX, USA
Developing a Distributed Agent-Based and DES Simulation Using poRTIco and Repast
An Efficient Dynamic Load Balancing Scheme for Distributed Simulations on a Grid Infrastructure
Distribution Issues in Real-Time Interactive Simulation
QoS-Aware Revenue-Cost Optimization for Latency-Sensitive Services in IaaS Clouds
A Platform for the Evaluation of Distributed Reputation Algorithms
A Distributed Memetic Algorithm with a semi-greedy operator for the Traveling Salesman Problem
Development of a Schedulability Analysis Framework Based on pTPN and UPPAAL with Stopwatches
Performance Evaluation of Real Time Schedulers for a Multicomputer
DEVStone: a Benchmarking Technique for Studying Performance of DEVS Modeling and Simulation Environments
Being There Together?
Formal Fragmentation of RAMSAS for Modular and Distributed Reliability Analysis via Simulation
Statemachine Matching in BOM Based Model Composition
optimizing UAV-to-Car Communications in 3D Environments Through Dynamic UAV Positioning
Towards Real-Time Urban Physics Simulations with Digital Twins
FlipSphere: A Software-Based DRAM Error Detection and Correction Library for HPC
A Novel Deep Learning-Enabled Typhoon Trajectory Prediction Method
An Iterative Stochastic Approach to Constrained Drones' Communications
Analysis of Dead Reckoning Procedures by Using Hybrid Automata
An Evaluation of Push-Pull Algorithms in Support of Cell-Based Interest Management
An Adaptive Resource Allocation Scheme for Large-scale Distributed Simulation System
S-TDMA: A New MAC Protocol for Wireless Sensor Networks
Implementation of Host-Based Overlay Multicast to Support of Web Based Services for RT-DVS
Real-time data driven simulation of air contaminant dispersion using particle filter and UAV sensory system
27th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, DS-RT 2023, Singapore, October 4-5, 2023
Analyzing the Environmental Footprint in VANETs Through SUMO Simulator
Simulation Exploration Experience: Providing Effective Surveillance and Defense for a Moon Base Against Threats from Outer Space
Self-Stabilizing Algorithm for Low Weight Connected Dominating Set
Real-Time Network Emulation with ns-2
HLA Compliant Training Simulations Creation Tool
Performance Evaluation of the ROSENET Network Emulation System
High Level Architecture for Simulation: An Update
Execution Time Optimization Using Delayed Multidimensional Retiming
QoS-aware parallel job scheduling framework for simulation execution as a service
Macroscopic interval-split free-flow model for vehicular cloud computing
Resolving Concurrent Interactions
Study on the Simulation Model of Kill Probability of Multiple Shots
EGRESS: Environment for Generating REalistic Scenarios for Simulations
Collaborative Visualization: A Review and Taxonomy
Opinion Formation Forecasts in Social Networks: A Graph Convolutional Neural Network Approach
Integrating Proactive Mode Changes in Mixed Criticality Systems
Methodological Aspects of Multilevel Modeling and Simulation
Parallelization Possibilities of a Genetic Algorithm for Road Traffic Network Division for Distributed/Parallel Environment
Dynamic Load Balancing Using Grid Services for HLA-Based Simulations on Large-Scale Distributed Systems
COVERS 3.0 - An Object-Oriented Environment for Modeling, Simulation and Analysis of Real-Time Concurrent Systems
Temporal Verification of Real-Time Multitasking Application Properties Based on Communicating Timed Automata
An Energy Management System at the Edge based on Reinforcement Learning
QoS Proxy Architecture for Real Time RPC with Traffic Prediction
A Simulation Environment for Nuclear Power Plants
Simulation of Multimedia Systems Based on Actors and QoSsynchronizers
A Concept of Layered Robust Communication between Robots in Multi-agent Search & Rescue Scenarios
Keynote Speaker: Credible Simulation Models - Provenance beyond Reproducibility
A Rule-based Approach to Syntactic and Semantic Composition of BOMs
Location Aware Question Answering Based Product Searching in Mobile Handheld Devices
Adding Flexibly in Distributed Simulation of Space Missions by Enhancing the SpaceFOM Standard