yusuke1997/dblp-id-title huggingface dataset:
Effect of Glance Duration on Perceived Complexity and Segmentation of User Interfaces
"Trust Me, You Will Need It": Cybersecurity as Extracurricular Subject at Estonian Schools
Distributed, Ambient and Pervasive Interactions - 7th International Conference, DAPI 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings
ESTER - Eye-Tracking Science Tool and Experiment Runtime
Problems and Suggestions in the Initial Construction of Running Campuses in Different Places
A Framework for Modeling Knowledge Graphs via Processing Natural Descriptions of Vehicle-Pedestrian Interactions
The Effect of Multiple Visual Variables on Size Perception in Geographic Information Visualization
When Worlds Collide: AI-Created, Human-Mediated Video Description Services and the User Experience
The Impact of System Interactions on Motivation and Performance in a Game-Based Learning Environment
Group Norm Awareness of Mobile Robots in Virtual Space Multiagent Simulation
Self-perception of Assister Driver Responsibility and Contribution in Mutual Assistance System
Completing Human Factor Guidelines by Interactive Examples
Research on Interaction of Shopping Websites for Elderly People Based on User Experience
Usability Evaluation of Newly Developed Three-Dimensional Input Device for Drone Operation
HCI in Mobility, Transport, and Automotive Systems - Third International Conference, MobiTAS 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings
Estimating Reliability of Speech Recognition Results Using Recognition Results Change Degree When Minute Changes to Speech Waveform
The Effect of Induced Priming on Product Perceived Usability
Working Conditions and Health Complaints of Women Office Workers
Research on IP Image Design of New Tea Drinks Brands Based on Kansei Engineering
Evaluation of Accessibility of University Websites: A Case from Turkey
A Case Study of New Way to Apply Card Sort in Panel Design
Ecological Momentary Assessment Tools: Lessons Learned from an HCI Perspective
Optimizing the Industrial Human-Machine Interface: Holographic Surfaces and Their Role in Anomaly Detection
"How Do I Line Up?": Reducing Mental Transformations to Improve Performance
Interactively Solving the Takeout Delivery Problem Based on Customer Satisfaction and Operation Cost
3D Geography Course Using AR: The Case of the Map of Greece
Improving public administration by video conferencing and application sharing - mission possible
Examining Bias in Sentiment Analysis Algorithms Interacting with Emojis with Skin Tone Modifiers
Extraction of Key Segments from Day-Long Sound Data
Mobile and seamless collaboration in engineering company
Taxonomy of Enterprise-Related Mobile Applications
Development and Application of a Universal, Multimodal Hypovigilance-Management-System
Coordinated Motor Display System of ARM-COMS for Evoking Emotional Projection in Remote Communication
Quality of Information in Internet as an Information Security Basis
Study of VR Sickness Reduction Effect by Tunneling Effect According to the Gazing Point
Narrative Cognition in Mixed Reality Systems: Towards an Empirical Framework
KEEP Fit Worldwide: Cultural Adaptations of the User Interface of Mobile Fitness Apps in Different Language Versions
Unobtrusive Multimodal Emotion Detection in Adaptive Interfaces: Speech and Facial Expressions
Robotic Home Assistant Care-O-bot ® 3 Product Vision and Innovation Platform
The Effect of Physical Embodiment of an Animal Robot on Affective Prosody Recognition
Key Factors Influencing the Degree of Acceptance of an Intelligent Customer Service System - A Literature Review
Effect of Online Weight Loss Advertising in Young Women with Body Dissatisfaction: An Experimental Protocol Using Eye-Tracking and Facial Electromyography
Improving Motive-Based Search - Utilization of Vague Feelings and Ideas in the Process of Information Seeking
User Experience Evaluation of an e-Assessment System
Ecological Interface to Enhance User Performance in Adjusting Computer-Controlled Multihead Weigher
Development of a Methodology for Optimizing the Elicited Knowledge
UBI Journey: A Tool Against University Student Social Isolation
Cross-Cultural Design - 15th International Conference, CCD 2023, Held as Part of the 25th International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part II
Breaking Digital Barriers: A Social-Cognitive Approach to Improving Digital Literacy in Older Adults
Understanding Users' Deepfake Video Verification Strategies
Large Scale Web Accessibility Evaluation - A European Perspective
A Hybrid Method Using Gaze and Controller for Targeting Tiny Targets in VR While Lying down
Enhancing Clinician-Patient Communication: The Use of Large Interactive Displays in Clinical Consultations
Self-adaptive Systems: Facilitating the Use of Combinatorial Problem Solvers
Augmented Cognition, Universal Access and Social Intelligence in the Information Society
Recommendation Systems and Machine Learning: Mapping the User Experience
Getting Interrupted? Design Support Strategies for Learning Success in M-Learning Applications
Anchoring Effect Mitigation for Complex Recommender System Design
Notification System to Encourage a User to Refrain from Using Smartphone Before Going to Bed
FEEL2: An Interactive Device for Older Adults to Experience Synesthesia and Age Creatively
What's Your Point? - How Chinese and Americans Achieve Their Conversational Aims in Cross-Cultural and Gender Interactions in CMC
Analysis of Sociocultural Constructs Applicable to Blue Force Teams: Increasing Fidelity from Pencil and Paper and Video Tests to Virtual Environments
Towards a General Theory for Information Supply
An Augmented Reality Command and Control Sand Table Visualization of the User Interface Prototyping Toolkit (UIPT)
The Structure of Users' Satisfaction with Body-Worn Cameras: A Study of 181 Chinese Police Officers
Numeric Keypads or Character Keyboards for Numeric Entries on Surveys and Forms: Surprising Results from Older Adults Using Mobile Devices
An Attempt to Predict Point in Time with High Risk of Crash Using Psychological Rating on Drowsiness and X-Bar Chart of Behavioral Measures
"Your Team Cohesion is Low": A Systematic Study of the Effects of Social Network Feedback on Mediated Activity
Identity Verification Using Face Recognition for Artificial-Intelligence Electronic Forms with Speech Interaction
Innovative Human-Machine Interaction Design for 3D-Printed Food Robot
User Acceptance of Urban Air Mobility (UAM) for Passenger Transport: A Choice-Based Conjoint Study
Chinese Visible Human Data Sets and Their Applications
Research on Intelligent Design Tools to Stimulate Creative Thinking
Challenge Design and Categorization in Video Game Design
A Control Structure for Adaptive Interactive Systems
Verification of the Effects of Voice and Personalized Disaster Information from an Agent on Awareness that Disaster is Relevant to Oneself
Systems of intellectual capital in collectivities from work organizations to human settlements: Some conceptualizations
Age Stereotyping in the Game Context: Introducing the Game-Ageism and Age-Gameism Phenomena
The Effect of Multimodal Feedback on Perceived Exertion on a VR Exercise Setting
Research on User Experience Design Strategy of Digital Aquarium Based on UTAUT2 Model
Providing Universal Accessibility Using Connecting Ontologies: A Holistic Approach
Digital Literacy of Older People and the Role of Intergenerational Approach in Supporting Their Competencies in Times of COVID-19 Pandemic
Process Modelling (BPM) in Healthcare - Breast Cancer Screening
Ergonomic Evaluation of Manual Assembly Operations Using Direct and Indirect Observation Workstations in Sitting and Standing Positions
Evaluation of Kimono Clothes in Kyo-Yuzen-Zome using Image
Ergonomic evaluation of computer games for visually impaired children
Design Optimization of Adjustable Filter Rod Based on User Experience
What Do Patients of Different Medical Illness Say About Their Doctors Online? An Analysis of Online Physician Reviews
An Interaction Based Approach to Document Segmentation for the Visually Impaired
Design and Research of Children's Robot Based on Kansei Engineering
Autonomous Agent Teammate-Likeness: Scale Development and Validation
Intercultural Design for Use - Extending Usage-Centered Design by Cultural Aspects
The First Interaction Design Pattern Library for Internet of Things User Created Applications
Exploring People's Hue Ranking Ability Across the Color Ring: Taking the Categorization Effect into Consideration
Improving Emergency Response Training and Decision Making Using a Collaborative Virtual Reality Environment for Building Evacuation
Visualising Health: A Survey Exploring the Attitudes, Behaviours and Problems Faced Towards Personal Health Data Visualisations of Patients Living with Chronic Conditions in the UK
Post-COVID-19 Pandemic: Recovery of the Indonesian Tourism Sector Through Promotion on Twitter
Social Media and Accessibility
Research on the Design of Children's Sensory Integration Training Product Based on Dalcroze Method
An Interactive Game for Changing Youth Behavior Regarding E-cigarettes
Information Technology Based Usable Ballot Interface Design for Persons with Visual Impairment in Sri Lanka
Research on the Comfortable and Maximum Pedaling Forces of Chinese Population
The Importance of Assessment and Evaluation in Higher Education Information Technology Projects
To Bot or Not to Bot?: Analysing Mental Health Data Disclosures
An investigation to the searching strategies for the information on foreign web sites
VR Perceptible Design of "A Thousand Miles of Rivers and Mountains"
Research on Modular Outdoor Sportswear Design Based on Personal Thermal Management Needs
The Application of Augmented Reality for Reanimating Cultural Heritage
Explorative Visualization of Impact Analysis for Policy Modeling by Bonding Open Government and Simulation Data
The Interaction of the Public with the Show Museum: A Case Study About the Museum of Tomorrow
Research on the Preference of University Students for the Form of Library Desktop Partition
Perception and Illusion in Interior Design
A Review of the Gaps and Opportunities of Nudity and Skin Detection Algorithmic Research for the Purpose of Combating Adolescent Sexting Behaviors
Evaluating Trust, Trustworthiness and Bullwhip Effect: A Three-Echelon Supply Chain Interactive Experiment
A Study on the Interface Usability of Background Transparency Design for Shopping Websites
A Human-Machine Interaction Solution for Household Medical Furniture Design
A Virtual Space Environment Simulation System
Supporting Multidisciplinary Teams and Early Design Stages Using Storyboards
Digital Human Modeling - Third International Conference, ICDHM 2011, Held as Part of HCI International 2011, Orlando, FL, USA July 9-14, 2011. Proceedings
Fluidics-Informed Fabrication: A Novel Co-design for Additive Manufacturing Framework
The Emergence of Inter-User Interface Friction: An Underexplored Usability Burden Across Multiple Medical Device User Interfaces
Cognitive Engeineering in the Design of Human-Computer Interaction and Expert Systems, Proceedings of the Second International Conference on Human-Computer Interaction, Honolulu, Hawaii, USA, August 10-14, 1987, Volume 2
A Study for the Elderly-Oriented Public Rest Facility Design Based on User's Demands and Perceptual Cognition
Research on Application of Gesture Recognition Technology in Traditional Puppet Show
Augmented Reality Approach to Domestic Maintenance Tasks
Computing in a multimodal world
Perception of Incidental Social Interactions During Independent Travel on Public Transport: An Exploratory Study with Adults with Intellectual Disability
Picture Book-Based Augmented Reality Content Authoring System
Augmented Cognition Instructional Design for Studio-Based Learning
An Age-Friendly System Design for Smart Home: Findings from Heuristic Evaluation
Towards a Simplified AI Adoption Framework: Success Factors for the Implementation of Artificial Intelligence Information Systems
Improvement of Member's Concentration during Discussion
A Study of Junior High School Students' Willingness to Learn Table Tennis Using VR Technology
Semantic Annotation in Collaborative Document Transcription: A Gamified Citizen Science Approach
In-Kernel Authentication Request Analysis for Human and Bot Distinction
"Make Your Own Planet": Workshop for Digital Expression and Physical Creation
Estimation of Cognitive Workload during Simulated Air Traffic Control Using Optical Brain Imaging Sensors
Digital Barriers in the Elderly: The Effect of Interaction Method in a Medical Registration System on Operational Stress in the Elderly
A Method for Developing Quality Function Deployment Ontology
Automation of the Simple Test for Evaluating Hand Function Using Leap Motion Controller
Trust in Health Information Among Older Adults in Iceland
Learning Effect of Lay People in Gesture-Based Locomotion in Virtual Reality
Concepts, Terms, and Mental Models: Everyday Challenges to Older Adult Social Media Adoption
HCI International 2025 - Late Breaking Papers: 27th International Conference on Human-Computer Interaction, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings, Part II
Training Effectiveness Evaluation: Call for Fire Trainer - Augmented Virtuality (CFFT-AV)
Emotions Driven Videogame Interactive Music System
Ethical AI for Social Good
Navibus-Enhancing the Accessibility of Bus Rapid Transit System for Visually Impaired Through Multimodal Interactions
The Discussion of Interactive Outdoor Guidance and Appliance on Smart Glasses from the Aspect of Human Computer Interaction: Taking Dihua Street for Example
Changes in Biological Data during Prolonged Use of a Learning Support System and the Effects of a Rest Break
Between Mountains and Rivers, Reality and Virtuality: Empowering Traditional Intangible Cultural Heritage Plant-Dye Apparel Design and Display Through Virtual Digital Technology
Text Readability of Smartphone in Dark Mode: Effects of Font Type, Font Weight and Color
Universal Access in Human-Computer Interaction. Design for All and eInclusion - 6th International Conference, UAHCI 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part I
A Fundamental Study Toward Development of a New Brain Computer Interface Using a Checker-Board Pattern Reversal Stimulation
A Configurable Photo Browser Framework for Large Image Collections
An Integration of Usable Security and User Authentication into the ISO 9241-210 and ISO/IEC 25010: 2011
The Application of Human Error Template (HET) for Redesigning Standard Operational Procedures in Aviation Operations
Interacting with Semantics: A User-Centered Visualization Adaptation Based on Semantics Data
Human-Robotic Collaborative Intelligent Control for Reaching Performance
Understanding Commuter Information Needs and Desires in Public Transport: A Comparative Analysis of Stated and Revealed Preferences
Exploring Embodied Schemas-Based Interaction: Designing with Doors
HCI Issues About Immersive Modeling
Resistive-Force Presentation Device Using Magneto-Rheological Fluid for Wrist-Joint Stiffness Control
Preliminary Study to Determine a "User-Friendly" Bending Method: Comparison Between Bending and Touch Interaction
Research on Interface Complexity and Operator Fatigue in Visual Search Task
Streamlining User Experience Design and Development: Roles, Tasks and Workflow of Applying Rich Application Technologies
E- Health System for Coagulation Function Management by Elderly People
Cross-Cultural Design: A Set of Design Heuristics for Concept Generation of Sustainable Packagings
An Immersive Media Recognition Method Using Depth Information of Multi-View Videos
A Study on the Cognitive Differences of Incomplete Beauty in Sculptures Among Audiences
Navigation in multimedia documents for print disabled readers
Culture and Computing - 10th International Conference, C&C 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings
The Impact of Navigation Pattern on Retrieval Efficiency and User's Subjective Preference in Cross-Device File Management
The Unconventional Tribune Profiles in Architectural Designing of Stadiums
Enriching Mixed Reality Systems with Mobile Applications
Anthropometric Casualty Estimation Methodologies
Drowsy Bather Detection Using a Triaxial Accelerometer
Modelling the Collaboration of a Patient and an Assisting Humanoid Robot During Training Tasks
Paper Metaphor for Tabletop Interaction Design
Factors of Cybersickness
Introducing Playing Catch to Motivate Interaction with Communication Robots
Responsibility Modelling and Its Application Trust Management
Understanding Why HCI Design Professionals Are Slow to Adopt Ethics Practices
A Literature Review on a Neuro-Psychological Approach to Immersive Technology Research
A Conceptual Framework to Study Socio-Technical Security
Virtual Team Collaboration: How the Empathy Tendency Influences User Experience?
Polyhedron Network Model to Describe Creative Processes
Capture of Stability and Coordination Indicators in Virtual Training Scenarios for the Prevention of Slip, Trip, and Fall (STF) Accidents
Activities that Correlate with Motion Sickness in Driving Cars - An International Online Survey
Autonomous Robotic System for Pipeline Integrity Inspection
Cyber Rally: An experience of democratic use of the internet
Study on the Deep Learning Product Classification Based on the Motivation of Consumers
An Older Person and New Media in Public Discourses: Impossible Encounters?
Design, User Experience, and Usability. User Experience Design Practice - Third International Conference, DUXU 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part IV
The Relationship between Nursing Students' Attitudes towards Learning and Effects of Self-learning System Using Kinect
Design for Aesthetic Pleasure
Subjective Preferences Towards Various Conditions of Self-Administered Questionnaires: AHP and Conjoint Analyses
Inverting Traditional Views on Human Task-Processing Behavior by Focusing on Abilities Instead of Disabilities - A Discussion on the Functional Situation Management of Drivers to Solve Demanding Situations
The Development and Validation of the Social Network Sites (SNSs) Usage Questionnaire
Distance Correlation GAN: Fair Tabular Data Generation with Generative Adversarial Networks
Serious Economic Games: Designing a Simulation Game for an Economic Experiment
Understanding Chinese University Students' Perspectives on and Challenges with the Technology Based on Cognitive Behavioral Therapy for Insomnia: A Qualitative Exploration
From HMI to HRI: Human-Vehicle Interaction Design for Smart Cockpit
Analysis and Consideration of the Relationship Between Audience Rating and Purchasing Behaviors of TV Programs
Learning and Collaboration Technologies - 11th International Conference, LCT 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part I
HCI International 2024 Posters - 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part VII
Understanding User Engagement in Information and Communications Technology for Development: An Exploratory Study
Competency Evaluation of Chinese Pilots Based on Human Factors Analysis Model
A Study on Enhancing the Influence of Intelligent Investment Advisors on Users Through Experience Design
Anticipating Ethical Issues When Designing Services that Employ Personal Data
CJM-Based Service Design Process
The Integration of Personal and Public Transportation in Creating Seamless Experience
Human-Automation Teaming: Lessons Learned and Future Directions
Simplified Thermal Comfort Evaluation on Public Busses for Performance Optimization
A Design of Air-Condition Remote Control for Visually Impaired People
Optimisation of Sound Localisation for Emergency Vehicle Sirens through a Prototype Audio System
Artificial Intelligence in HCI - 4th International Conference, AI-HCI 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part II
Toward Computationally-Supported Roleplaying for Perspective-Taking
Economic Analysis of SON-Enabled Mobile WiMAX
squad.ai: A Multi-agent System Built on LLMs, Incorporating Specialized Embeddings and Sociocultural Diversity
Engaging New Residents' City Exploration Using a Gamified Location-Based Information Interactive System
AmbieSense - interactive information channels in the surroundings of the mobile user
Author-Driven Approaches to Computational Narrative Design for Games
The Experiment Study on EEG Characteristics of Different Personality Errors Under Consequence Stress
Simultaneous Dialog Robot System
Using Virtual Reality to Investigate the Emergence of Gaze Conventions in Interpersonal Coordination
Exploring the Tensions of Self-tracking Wearable Technologies Through Design
Computational Support to Apply Eladeb Auto-Evaluation in Multiple Platforms
Pros and Cons of Various ICT Tools in Global Collaboration - A Cross-Case Study
Effects of Gender Mapping on the Perception of Emotion from Upper Body Movement in Virtual Characters
Using a Smart Phone for Information Rendering in Computer-Aided Surgery
Comparative Study between AZERTY-Type and K-Hermes Virtual Keyboards Dedicated to Users with Cerebral Palsy
A Mobile Application Flow Representation for Mutual Understanding of IT and Healthcare Professionals
Use of ChatGPT in the Classrooms of a Junior Highschool Science to Invoke Ability of Questioning
A Comparison Study of Trust in M-commerce Between Qatari and Non-qatari Customers
Results from Multi-dimensional Accessibility Assessment
The Concept and Item Selection of the Flow Ergonomics Scale 45 (FES-45): A Study on the Compassionate Meditation of Flight Attendants
Guideline Development of Mobile Phone Design for Preventing Child Abuse
Towards an Interaction Model in Collaborative Virtual Environments
The Relationship Between the Parents' Feeding Practices and Children's Eating Behavior
On Algorithmic Discovery and Computational Implementation of the Opposing Scripts Forming a Joke
Human Ergonomic Assessment Within "Industry 5.0" Workplace: Do Standard Observational Methods Correlate with Kinematic-Based Index in Reaching Tasks?
User Experience Design Methodology for Optimizing Kids' Toy Customization Platform Architecture: A Case Study
Identifying Topics in the Community Related to Women's Fashion Magazines Using the Topic Model
Extempore Emergency Response Technique with Virtual Reality Gaming
How Display Types of Non-Driving Related Tasks Affect Driver Performance and Situation Awareness in Conditionally Automated Driving?
Developing an Interactive Design Framework of Children's Emotional Picture Books
Visualization of scientific information in a virtual information space
Classification of Emotions Indicated by Walking Using Motion Capture
Cultural Differences Between Iranian and Chinese in Visual Search Repetition Effect
Bone Structure Monitoring Systems Applied to Physiotherapy of Children with Cerebral Palsy
Virtualizing Real-Life Lectures with vAcademia, Kinect, and iPad
Cultural Engagement and Interactive Communication: A Study on the Implementation of New Media on Museum's Digital Interpretations
Waiting Time Analysis at University Hospitals Based on Visitor Psychology
Improving the Adoption of Physical Authentication Devices Through Enhanced Usable Security Features
Unlock Your Trust: Experiencing a Biophilic Autonomous Driving Through Gamification
RetroMind and the Image of Memories: A Preliminary Study of a Support Tool for Reminiscence Therapy
Virtual Reality Image Creation in the Era of Artificial Intelligence
Deep Convolutional Neural Networks for Feature Extraction in Speech Emotion Recognition
Using Logical Error Detection in Software Controlling Remote-Terminal Units to Predict Critical Information Infrastructures Failures
Enhancing Productivity and Reducing Error Rates in Human-Robot Collaboration Through Lean Methodologies: A Comparative Study of Poka Yoke, 5S, and Standard Work Sheet