yusuke1997/dblp-id-title huggingface dataset:
A Customizable Sensate Surface for Music Control
Contrary Motion: An Oppositional Interactive Music System
The Phone with the Flow: Combining Touch + Optical Flow in Mobile Instruments
Experimental Controllers for Live Electronic Music Performance (vs.Copyright)
PathoSonic: Performing Sound In Virtual Reality Feature Space
The jMax Digitizing Tablet
Robotic Percussive Aerophone
All You Need Is LOD : Levels of Detail in Visual Augmentations for the Audience
Mining Unlabeled Electronic Music Databases through 3D Interactive Visualization of Latent Component Relationships
SPINE: A TUI Toolkit and Physical Computing Hybrid
Controlling a Physical Model with a 2D Force Matrix
The Ghetto Bastard: A Portable Noise Instrument
A Survey and Thematic Analysis Approach as Input to the Design of Mobile Music GUIs
The Ghost: An Open-Source, User Programmable MIDI Performance Controller
Laser Phase Synthesis
The elBo and footPad: Toward Personalized Hardware for Audio Manipulation
Kinectofon: Performing with Shapes in Planes
Ten Years of Tablet Musical Interfaces at CNMAT
Feel What You Don't Hear: A New Framework for Non-aural Music Experiences
How to Make Embedded Acoustic Instruments
The SlowQin: An Interdisciplinary Approach to reinventing the Guqin
Not Hyper, Not Meta, Not Cyber but Infra-Instruments
An augmented flute for beginners
Rocking the Keys with a Multi-Touch Interface
Exploring Reinforcement Learning for Mobile Percussive Collaboration
Do We Speak Sensor? Cultural Constraints of Embodied Interaction
Optoelectronic Acquisition and Control Board for Musical Applications
Touch Responsive Augmented Violin Interface System II: Integrating Sensors into a 3D Printed Fingerboard
Music Aid - Towards a Collaborative Experience for Deaf and Hearing People in Creating Music
ESMERIL - An interactive audio player and composition system for collaborative experimental music netlabels
Designing a Music Performance Space for Persons with Intellectual Learning Disabilities
Hyper-hybrid Flute: Simulating and Augmenting How Breath Affects Octave and Microtone
Sonic City: The Urban Environment as a Musical Interface
TC-11: A Programmable Multi-Touch Synthesizer for the iPad
Personalized Song Interaction Using a Multi Touch Interface
Synthesized Strings for String Players
Ghostfinger: a novel platform for fully computational fingertip controllers
Spinner: A Simple Approach to Reconfigurable User Interfaces
Playful Audio-Visual Interaction with Spheroids
A Real Time Common Chord Progression Guide on the Smartphone for Jamming Pop Song on the Music Keyboard
IllumiWear: A Fiber-Optic eTextile for MultiMedia Interactions
Extended Applications of the Wireless Sensor Array (WISEAR)
The Birl: An Electronic Wind Instrument Based on an Artificial Neural Network Parameter Mapping Structure
A Mobile Wireless Augmented Guitar
WIJAM: A Mobile Collaborative Improvisation Platform under Master-players Paradigm
ExSampling: a system for the real-time ensemble performance of field-recorded environmental sounds
Augmented Touch: A Mounting Adapter for Oculus Touch Controllers that Enables New Hyperreal Instruments
Features and Future of Open Sound Control version 1.1 for NIME
A Reverberation Instrument Based on Perceptual Mapping
Sodaconductor
Sinkapater -An Untethered Beat Sequencer
PESI Extended System: In Space, On Body, with 3 Musicians
Hive: an interactive sculpture for musical expression
SensorWiki.org: A Collaborative Resource for Researchers and Interface Designers
A Mobile Music Environment Using a PD Compiler and Wireless Sensors
Phalanger: Controlling Music Software With Hand Movement Using A Computer Vision and Machine Learning Approach
Gest-O: Performer gestures used to expand the sounds of the saxophone
Shaping and exploring interactive motion-sound mappings using online clustering techniques
Fourteen years of nime: the value and meaning of 'community' in interactive music research
Children of Grainger: Leather Instruments for Free Music
The EAVI ExG Muscle/brain hybrid physiological sensing
Musical Interaction with Hand Posture and Orientation: A Toolbox of Gestural Control Mechanisms
MICON: A Music Stand for Interactive Conducting
The Light Matrix: An Interface for musical expression and performance
The Beatbug Network: A Rhythmic System for Interdependent Group Collaboration
Sound Opinions: Creating a Virtual Tool for Sound Art Installations through Sentiment Analysis of Critical Reviews
Towards an Interactive Model-Based Sonification of Hand Gesture for Dance Performance
Distributed Control in a Mechatronic Musical Instrument
Reappropriating Museum Collections: Performing Geology Specimens and Meterology Data as New Instruments for Musical Expression
First Person Shooters as Collaborative Multiprocess Instruments
Accessibility and dimensionalty: enhanced real-time creative independence for digital musicians with quadriplegic cerebral palsy
The KarmetiK NotomotoN: A New Breed of Musical Robot for Teaching and Performance
Improvise+=Chain: Listening to the Ensemble Improvisation of an Autoregressive Generative Model
Mappe per Affetti Erranti: a Multimodal System for Social Active Listening and Expressive Performance
Multi-Platform Development of Audiovisual and Kinetic Installations
Freepad: A Custom Paper-based MIDI Interface
Gestroviser: toward collaborative agency in digital musical instruments
LiveLily: An Expressive Live Sequencing and Live Scoring System Through Live Coding With the Lilypond Language
Evaluating the Subjective Effects of Microphone Placement on Glass Instruments
JythonMusic: An Environment for Developing Interactive Music Systems
Spire Muse: A Virtual Musical Partner for Creative Brainstorming
Sensity
Real-time CALM Synthesizer: New Approaches in Hands-Controlled Voice Synthesis
Aura II: Making Real-Time Systems Safe for Music
The Medium is the Message: Composing Instruments and Performing Mappings
Alto.Glove: New Techniques for Augmented Violin
Ambidice: an ambient music interface for tabletop role-playing games
Smart Controller / Bell Garden Demo
Tahakum: A Multi-Purpose Audio Control Framework
The Convergence of Alternate Controllers and Musical Interfaces in Interactive Entertainment
GAINER: A reconfigurable I/O module and software libraries for education
Vocal Musical Expression with a Tactile Resonating Device and its Psychophysiological Effects
Contextualising Idiomatic Gestures in Musical Interactions with NIMEs
On Movement, Structure and Abstraction in Generative Audiovisual Improvisation
"Acoustic Map" - An Interactive Cityportrait
Today and Yesterday: Two Case Studies of China's NIME Community
Real-Time Music Notation, Collaborative Improvisation, and Laptop Ensembles
Use of a Dual-Core DSP in a Low-Cost, Touch-Screen Based Musical Instrument
Sustainable: a dynamic, robotic, sound installation
Completing Audio Drum Loops with Symbolic Drum Suggestions
A history of the audience as a speaker array
Understanding and Evaluating User Centred Design in Wearable Expressions
Audio Arduino - an ALSA (Advanced Linux Sound Architecture) Audio Driver for FTDI-based Arduinos
Exposing the scaffolding of digital instruments with hardware-software feedback loops
Salto: a system for musical expression in the aerial arts
Liveness through the lens of agency and causality
The Helio: A Study of Membrane Potentiometers and Long Force Sensing Resistors for Musical Interfaces
Gyroscope-Based Conducting Gesture Recognition
A Digital Mobile Choir: Joining Two Interfaces towards Composing and Performing Collaborative Mobile Music
The Overtone Violin
The UBS Virtual Maestro: an Interactive Conducting System
"VirtualPhilharmony": A Conducting System with Heuristics of Conducting an Orchestra
PocoPoco: A Kinetic Musical Interface With Electro-Magnetic Levitation Units
Multi-instrument virtual keyboard - the MIKEY project
Emergent Polyrhythmic Patterns with a Neuromorph Electronic Network
Soundbeam: A Platform for Sonyfing Web Tracking
Machine Learning for Musical Expression: A Systematic Literature Review
Designing for Cumulative Interactivity: The _derivations System
Glitch Delighter: Lighter's Flame Base Hyper-Instrument for Glitch Music in Burning The Sound Performance
From Mondrian to Modular Synth: Rendering NIME using Generative Adversarial Networks
Current iteration of a course on physical interaction design for music
Low Frequency Feedback Drones: A non-invasive augmentation of the double bass
Ashitaka: An Audiovisual Instrument
Crackle: A Dynamic Mobile Multitouch Topology for Exploratory Sound Interaction
The Politics of Laptop Ensembles: A Survey of 160 Laptop Ensembles and their Organisational Structures
Satie: a live and scalable 3d audio scene rendering environment for large multi-channel loudspeaker configurations
The Frequencyliator - Distributing Structures for Networked Laptop Improvisation
Celeritas: Wearable Wireless System
Towards robust tracking with an unreliable motion sensor using machine learning
The Case Study of Application of Advanced Gesture Interface and Mapping Interface, - Virtual Musical Instrument "Le SuperPolm" and Gesture Controller "BodySuit"
The Argus Project: Underwater Soundscape Composition with Laser- Controlled Modulation
LEMUR's Musical Robots
Precise Control on Compound Curves
Chordease: a midi remapper for intuitive performance of non-modal music
Sonictroller
Integrating HyperInstruments , Musical Robots & Machine Musicianship for North Indian Classical Music
Cross-Artform Performance Using Networked Interfaces: Last Man to Die's Vital LMTD
Left and right-hand guitar playing techniques detection
Vrengt: A Shared Body-Machine Instrument for Music-Dance Performance
Towards Participatory Design and Evaluation of Theremin-based Musical Interfaces
Loop-R: Real-Time Video Interface
The Composing Hand: Musical Creation with Leap Motion and the BigBang Rubette
Rouages: Revealing the Mechanisms of Digital Musical Instruments to the Audience
Snyderphonics Manta Controller, a Novel USB Touch-Controller
The Third Room: A 3D Virtual Music Framework
PourOver: A Sensor-Driven Generative Music Platform
The Accordiatron
Raja - A Multidisciplinary Artistic Performance
YouHero Making an Expressive Concert Instrument from the GuitarHero Controller
Live Cinema: Designing an Instrument for Cinema Editing as a Live Performance
Supporting Interactive Machine Learning Approaches to Building Musical Instruments in the Browser
Enacting musical worlds: common approaches to using nimes within both performance and person-centred arts practices
Speaking Orbs
Creating Pedagogical Etudes for Interactive Instruments
Smartphone-based Music Conducting
Examining the Effects of Embedded Vibrotactile Feedback on the Feel of a Digital Musical Instrument
An Early Prototype of the Augmented PsychoPhone
Towards a perceptual framework for interface design in digital environments for timbre manipulation
The Development of Motion Tracking Algorithms for Low Cost Inertial Measurement Units
Amorphoscapes & Soundtoys
Live Repurposing of Sounds: MIR Explorations with Personal and Crowdsourced Databases
Mallo: a distributed synchronized musical instrument designed for internet performance
CABOTO: A Graphic-Based Interactive System for Composing and Performing Electronic Music
Music Computing and Computational Thinking: A Case Study
Fortissimo: Force-Feedback for Mobile Devices
Circuit Bending and Environmental Sustainability: Current Situation and Steps Forward
Fijuu2: A Game-Based Audio-Visual Performance and Composition Engine
An Acousmatic Composition Environment
Feedback lapsteel : exploring tactile transducers as string actuators
A low-cost mri compatible keyboard
Exploring Experiences with New Musical Instruments through Micro-phenomenology
Live coding youtube: organizing streaming media for an audiovisual performance
Rich Contacts: Corpus-Based Convolution of Contact Interaction Sound for Enhanced Musical Expression
Self-Sabotage Workshop: a starting point to unravel sabotaging of instruments as a design practice
A FLexible musical instrument Augmentation that is Programmable, Integrated in a Box (FLAPIBox)
Hand and Finger Motion-Controlled Audio Mixing Interface
The Loudspeaker as Musical Instrument
An Interactive Software Instrument for Real-time Rhythmic Concatenative Synthesis
Circularity in Rhythmic Representation and Composition
Style and Constraint in Electronic Musical Instruments
The Prospects of Musical Instruments For People with Physical Disabilities
Frequency Content of Breath Pressure and Implications for Use in Control
Studying Aesthetics in a Musical Interface Design Process Through 'Aesthetic Experience Prism'
Updating the Classifications of Mobile Music Projects
Developing a Hybrid Contrabass Recorder Resistances, Expression, Gestures and Rhetoric
A wearable foot-mounted / instrument-mounted effect controller: design and evaluation
Brushing Interface - DIY multi-touch interface for expressive gestural performance
Music for Flesh II: informing interactive music performance with the viscerality of the body system
The Visual in Mobile Music Performance
Designing, Playing, and Performing with a Vision-based Mouth Interface
Generate expressive music from picture with a handmade multi-touch music table
Skip the Pre-Concert Demo: How Technical Familiarity and Musical Style Affect Audience Response
Low Force Pressure Measurement: Pressure Sensor Matrices for Gesture Analysis , Stiffness Recognition and Augmented Instruments
Hyper-shaku (Border-crossing): Towards the Multi-modal Gesture-controlled Hyper-Instrument
The Pond: Interactive Multimedia Installation
SoloTouch: A Capacitive Touch Controller with Lick-based Note Selector
Digitartic: bi-manual gestural control of articulation in performative singing synthesis
A Survey on the Use of 2D Touch Interfaces for Musical Expression
Vodhrán: collaborative design for evolving a physical model and interface into a proto-instrument
Latency Improvement in Sensor Wireless Transmission Using IEEE 802.15.4
Self-resonating feedback cello: interfacing gestural and generative processes in improvised performance
Design of hardware systems for professional artistic applications
Auditory Masquing: Wearable Sound Systems for Diegetic Character Voices
Programming a Music Synthesizer through Data Mining
Adding Z-Depth and Pressure Expressivity to Tangible Tabletop Surfaces
Tingle: a digital music controller re-capturing the acoustic instrument experience
Multiple-Touch-Sensitive Keyboard
The FrankenPipe: A Novel Bagpipe Controller
The Risset Cycle, Recent Use Cases With SmartVox
Expressive Control of Indirect Augmented Reality During Live Music Performances
Designing a multi-touch etextile for music performances
Variator: A Creativity Support Tool for Music Composition
"Old" is the New "New": a Fingerboard Case Study in Recrudescence as a NIME Development Strategy
Recontextualizing the Multi-touch Surface
Distributing Mobile Music Applications for Audience Participation Using Mobile Ad-hoc Network (MANET)
The Airstick: A Free-Gesture ControllerUsing Infrared Sensing
Making Frugal Spatial Audio Systems Using Field-Programmable Gate Arrays
Soundstone: A 3-d wireless music controller
DRILE: An Immersive Environment for Hierarchical Live-Looping
Reimagining the computer keyboard as a musical interface
Digiti Sonus: Advanced Interactive Fingerprint Sonification Using Visual Feature Analysis
Rebuilding and Reinterpreting a Digital Musical Instrument - The Sponge
Mobile Music Making
The Feedback Mop Cello: An Instrument for Interacting with Acoustic Feedback Loops
Elementary Gestalts for Gesture Sonification
HIDUINO: A firmware for building driverless USB-MIDI devices using the Arduino microcontroller
A VR Interface for Collaborative 3D Audio Performance
DeviceCycle: Rapid and Reusable Prototyping of Gestural Interfaces, Applied to Audio Browsing by Similarity
Revgest: augmenting gestural musical instruments with revealed virtual objects
Sounding architecture: inter-disciplinary studio at hku
Handheld Acoustic Filter Bank for Musical Control
Paralinguistic Microphone
Kraakavera: A Tribute to Michel Waisvisz
Seaboard: a New Piano Keyboard-related Interface Combining Discrete and Continuous Control
Ecological considerations for participatory design of DMIs
Gestural Embodiment of Environmental Sounds: an Experimental Study
LoopJam: turning the dance floor into a collaborative instrumental map
In A State: Live Emotion Detection and Visualisation for Music Performance
Challenges and Performance of High-Fidelity Audio Streaming for Interactive Performances
Collaborative Mobile Instruments in a Shared AR Space: a Case of ARLooper
Bandoneon 2.0: an interdisciplinary project for research and development of electronic bandoneons in Argentina
Kritaanjali: A Robotic Harmonium for Performance, Pedogogy and Research
RAW: Exploring Control Structures for Muscle-based Interaction in Collective Improvisation
13th International Conference on New Interfaces for Musical Expression, NIME 2013, Daejeon, Republic of Korea, May 27-30, 2013
Clavision: visual automatic piano music transcription
YARMI: an Augmented Reality Musical Instrument
Towards a Humane Graphical User Interface for Live Electronic Music
Beat Boxing: Expressive Control for Electronic Music Performance and Musical Applications
Combining accelerometer and video camera: Reconstruction of bow velocity profiles
Exploring Continuous Time Recurrent Neural Networks through Novelty Search
Real-Time Co-Creation of Expressive Music Performances Using Speech and Gestures
Body As Instrument: Performing with Gestural Interfaces
FingerSynth: Wearable Transducers for Exploring the Environment and Playing Music Everywhere
CaMus 2 - Optical Flow and Collaboration in Camera Phone Music Performance
Perfect Take: Experience design and new interfaces for musical expression
CHILLER: a Computer Human Interface for the Live Labeling of Emotional Responses
The T-Stick: Maintaining a 12 year-old Digital Musical Instrument
CollideFx: A Physics-Based Audio Effects Processor
Women Who Build Things: Gestural Controllers, Augmented Instruments, and Musical Mechatronics
SnakeSynth: New Interactions for Generative Audio Synthesis
FutureGrab: A wearable subtractive synthesizer using hand gesture
New Data Structure for Old Musical Open Works
HyperPuja: A Tibetan Singing Bowl Controller
Developing the Cyclotactor
uOSC: The Open Sound Control Reference Platform for Embedded Devices
Toward a generalized friction controller: from the bowed string to unusual musical instruments
URack: Audio-visual Composition and Performance using Unity and VCV Rack
Crowd-driven Music: Interactive and Generative Approaches using Machine Vision and Manhattan
POLLEN A Multimedia Interactive Network Installation
In Duet with Everyday Urban Settings: A User Study of Sonic City
Investigation of Gesture Controlled Articulatory Vocal Synthesizer using a Bio-Mechanical Mapping Layer
On Board Call: A Gestural Wildlife Imitation Machine
ShIFT: A Semi-haptic Interface for Flute Tutoring
A Wii-Based Gestural Interface for Computer Conducting Systems
Legatus: Design and Exhibition of Loudspeaker-Based, Environmentally-Reactive, Soundscape Augmentation Artifacts in Outdoor Natural Environments
The 'Virtualmonium': an instrument for classical sound diffusion over a virtual loudspeaker orchestra
MuGeVI: A Multi-Functional Gesture-Controlled Virtual Instrument
Interactive Neural Resonators
Oscillations: Composing a Performance Ecosystem through a Sonic Cyberfeminist Lens
Somacoustics: Interactive Body-as-Instrument
Real-Time Raag Recognition for Interactive Music
Tok! : A Collaborative Acoustic Instrument using Mobile Phones
GrainProc: a real-time granular synthesis interface for live performance
Designing Brain-computer Interfaces for Sonic Expression
Real-time Gesture Mapping in Pd Environment using Neural Networks
Realtime Sample System for the Turntablist version 2: 16padjoystickcontroller
Evaluation of Timbre-Based Control of a Parametric Synthesizer
Hitmachine: Collective Musical Expressivity for Novices
MalletOTon and the Modulets: Modular and Extensible Musical Robots
Kinéphone: Exploring the Musical Potential of an Actuated Pin-Based Shape Display
A Framework for the Design and Analysis of Mixed Reality Musical Instruments
A Discussion of Multidimensional Mapping in Nymophone2
Voice coil actuators for percussion robotics
Harmonic Motion: A Toolkit for Processing Gestural Data for Interactive Sound
VR Open Scores: Scores as Inspiration for VR Scenarios
A Wearable Technology For Wind Musicians: Does It Matter How You Breathe?
Sonic Tennis: a rhythmic interaction game for mobile devices
Sound Rose: Creating Music and Images with a Touch Table
Documentation and Replicability in the NIME Community
Excello: exploring spreadsheets for music composition
Hybrid Resonant Assemblages: Rethinking Instruments, Touch and Performance in New Interfaces for Musical Expression
Wireless Sensor Data Collection based on ZigBee Communication
Doppelgänger: a solenoid-based large scale sound installation
Braahms: a novel adaptive musical interface based on users' cognitive state
Affordable Speaker Arrays for Education and Artists
Beyond editing: extended interaction with textual code fragments
Teabox: A Sensor Data Interface System
A Simple Architecture for Server-based (Indoor) Audio Walks
Mapping Objects with the Surface Editor
SMuSIM: a Prototype of Multichannel Spatialization System with Multimodal Interaction Interface
What does 'evaluation' mean for the nime community?
Tributaries of Our Lost Palpability
Music-based respiratory biofeedback in visually-demanding tasks
Dual-Use Technologies for Electronic Music Controllers: A Personal Perspective
Performing experimental music by physical simulation
The Effect of Visualisation Level and Situational Visibility in Co-located Digital Musical Ensembles
Orchestrating your cloud orchestra
NEXUS: Collaborative Performance for the Masses, Handling Instrument Interface Distribution through the Web
An Exploration of Peg Solitaire as a Compositional Tool
POWDER BOX: An Interactive Device with Sensor Based Replaceable Interface For Musical Session
Words to Music Synthesis
One Knob To Rule Them All: Reductionist Interfaces for Expansionist Research
MusicGlove: A Wearable Musical Controller for Massive Media Library
The Living Looper: Rethinking the Musical Loop as a Machine Action-Perception Loop
Designing intent: defining critical meaning for nime practitioners
Gesture Control of Sounds in 3D Space
Musical Poi (mPoi)
nite_aura: An Audio-Visual Interactive Immersive Installation
InkSplorer: Exploring Musical Ideas on Paper and Computer
From Real to Virtual: A Comparison of Input Devices for Percussion Tasks
Percussive Fingerstyle Guitar through the Lens of NIME: an Interview Study
Gestural Control of Music Using the Vicon 8 Motion Capture System
MelodyMorph: A Reconfigurable Musical Instrument
Musical Exoskeletons: Experiments with a Motion Capture Suit
Musical Control of a Pipe Based on Acoustic Resonance
Guitar augmentation for Percussive Fingerstyle: Combining self-reflexive practice and user-centred design
Reflective Haptics: Resistive Force Feedback for Musical Performances with Stylus-Controlled Instruments
Experio: a Design for Novel Audience Participation in Club Settings
An Ultrasound Based Instrument Generating Audible and Tactile Sound
An adapted bass guitar for one-handed playing
New Open-Source Interfaces for Group Based Participatory Performance of Live Electronic Music
The hayward tuning vine: an interface for just intonation
Highland piping ornament recognition using dynamic time warping
Angry Sparrow
KnittedKeyboard: Digital Knitting of Electronic Textile Musical Controllers
Stage- vs. channel-strip metaphor - comparing performance when adjusting volume and panning of a single channel in a stereo mix
Real-Time Phase Vocoder Manipulation by Runner's Pace
Tremolo-Harp: A Vibration-Motor Actuated Robotic String Instrument
Building hybrid performances with DMIs, Hubs and Faust
Cross-modal terrains: navigating sonic space through haptic feedback
PICO: A portable audio effect box for traditional plucked-string instruments
Multi-Conductor: An Onscreen Polymetrical Conducting and Notation Display System
On the Use of Flute Air Jet as A Musical Control Variable
VR-RoBoser: Real-Time Adaptive Sonification of Virtual Environments Based on Avatar Behavior