yusuke1997/dblp-id-title huggingface dataset:
Aesthetic Evaluation System Based on Geometric Theorems
Bie-Modernist Culture Computing is on the Road of Deep Distinguishing
Effect of Visual Emphasis on Important Parts of Texts
Analysis of the Tasks of Control Room Operators Within Chinese Motorway Control Rooms
System Architecture and User Interface Design for a Human-Machine Interaction System for Dementia Intervention
Facial Gender Classification Using LUT-Based Sub-images and DIE
An Empirical Analysis of Personal Digital Document Structures
Design Considerations for Developing a Mobile Storytelling Game Application
CZWeb: Fish-Eye Views for Visualizing the World-Wide Web
The Impact of Culture Differences on Cloud Computing Adoption
Research on Household Product Design Based on Design Knowledge Hierarchy and Text Mining - Taking Aroma Diffuser as an Example
Analysis of Emotion in Socioenactive Systems
Volunteer Website for the Older Adult
Comparison of Two Visualization Tools in Supporting Comprehension of Data Trends
The Outcome of Experimentation with Flexible Working Hours
Mobile interfaces for people with severe motor restrictions
Artificial Intelligence in HCI - Second International Conference, AI-HCI 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings
Techno-Stress: Psycho-physiological Consequences of Poor Man-Machine Interface
Use of Customized Text Can Be Beneficial to Students Who Read Online Materials Under Constrained Visual Conditions
HCI International 2023 - Late Breaking Papers - 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part I
Personalized Sleep Stage Estimation Based on Time Series Probability of Estimation for Each Label with Wearable 3-Axis Accelerometer
Research on the Application of Eye Movement Human-Computer Interaction in Jewelry Design
Design of a "Five Elements" Interactive Art Therapy Space Based on Self-Determination Theory
Emergent Design: Bringing the Learner Close to the Experience
Using Academic Work Places to Involve Older People in the Design of Digital Applications. Presentation of a Methodological Framework to Advance Co-design in Later Life
Ensemble3D: Interactive 3D Scene Creation System with Multiple Roles and Devices
Designer-Centered Haptic Interfaces for Shape Modeling
Study on Design Principles of Voice Interaction Design for Smart Mobile Devices
Orpheus' Journey
Development of an Assessment Model for the Human Centered Design Processes Specified in ISO 9241-220
Ergonomic and Usability Analysis of Interactive Whiteboards in the Academic Environment
Human Aspects of Information Security, Privacy and Trust - 5th International Conference, HAS 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings
Conversion of Player Locations from Football Goal Scene Videos to a 2D Top View
ArSign: Toward a Mobile Based Arabic Sign Language Translator Using LMC
Interaction of the Elderly Viewer with Additional Multimedia Content to Support the Appreciation of Television Programs
Editing a Test Suite for Accessibility of Interactive Web Sites
Comparison of Rarefication Techniques for Foot Simulation Using Subject Specific Three-Dimensional Anthropometry Data
A User Study to Evaluate a Web-Based Prototype for Smart Home Internet of Things Device Management
How AI Chatbot Response Style Affects Cognitive Load and Performance in Educational Tasks
Supporting Accessibility in Higher Education Information Systems
Between the Profiles: Another such Bias. Technology Acceptance Studies on Social Network Services
TCP NJ+ for Wireless HCI
Assessing the Influence Mechanism of Media Richness on Customer Experience, Trust and Swift Guanxi in Social Commerce
A Contextual Design Approach for Creating a Holistic Fitness Application
A Multi-device Evaluation Approach of Passenger Information Systems in Smart Public Transport
Performance Sensor for Reliable Operation
Ergonomic and Usability Analysis of Platform for Communication of People with Limited Talk
Using VR for Complex Product Design
ARM-COMS: ARm-Supported eMbodied COmmunication Monitor System
Computer in Shaping of Human Habitat
Can Visual Discomfort Influence on Muscle Pain and Muscle Load for Visual Display Unit (VDU) Workers?
Task-Oriented and Speech-Supported User Interfaces in Production Technology
The WORKPAD User Interface and Methodology: Developing Smart and Effective Mobile Applications for Emergency Operators
The Role of Web-Based Learning Environments in Fostering Collaboration
Creating a Sense of Unity: From Quantified Self to Qualitative Space
A Comparative Study: Use of a Brain-Computer Interface (BCI) Device by People with Cerebral Palsy in Interaction with Computers
FRECS: Interface System for Human-Robot Cooperation
Innovation through Customers' Eyes
A Positive Design Based Intervention Product for Mild Cognitive Impairment
Toward EEG Sensing of Imagined Speech
Motion-Control Video Games to Train and Assess the Articular Range of Motion in Physical Therapy Sessions
The Role of Common Information Spaces in CSCW
Dynamic Labeling: A Control System for Labeling Styles in Image Annotation Tasks
Integration of Caption Editing System with Presentation Software
WAP Access Methods on Mobile Phones
A System Description Model to Integrate Multiple Facets with Quantitative Relationships Among Elements
Augmenting a Wearable Display with Skin Surface as an Expanded Input Area
Clipped Wings: The Impact of the COVID-19 Pandemic on Airline Pilots and Influence on Safety Climate
Information Analysis with FlexIA - Reconciling Design Challenges Through User Participation
Gameplay as Network: Understanding the Consequences of Automation on Play and Use
A Product Design Strategy that Comprehensively Considers Consumer Behavior and Psychological Emotional Needs
Phynocation: A Prototyping of a Teaching Assistant Robot for C Language Class
Interaction Design of Elderly-Friendly Smartwatches: A Kano-AHP-QFD Theoretical Approach
Consideration of a Bayesian Hierarchical Model for Assessment and Adaptive Instructions
Enhancing Fidelity of Text-to-Image AI Generation: A Natural Language Prompt Framework for Non-experts
Pipelined Filter Combination in Product Personalization
Artificial Intelligence Augmenting Human Teams. A Systematic Literature Review on the Opportunities and Concerns
An Analysis for Difficult Tasks in e-Learning Course Design
Ergonomic Analysis Through Targeted Industrial Case Review and Company Investment Benefit
Hierarchical Modeling Framework for ICT Application to Measure the User Experience
Gendered Perception of Gamified Safety Training in Manufacturing: Insights from a Pre-test Study
New Knowledge for Built Environments: Exploring Urban Design from Socio-technical System Perspectives
Preliminary Study on Dynamic Foot Model
Knowledge-Based Teams: Technology, Reinvention and Critical Process Redesign
Defining Acceptable Interaction for Universal Access
Beyond Age Stereotype: Improving Elderly-Oriented User Experience of Social Media by Value Sensitive Design
A Study of Cross-Culture for a Suitable Information Feeding in Online Social Networks
A Framework for Mobile Learning Technology Usability Testing
Tools for computer-supported learning in organisations
A Research Framework for the Smartphone-Based Contextual Study of Mobile Knowledge Work
Games for Health: Design Cognition-Focused Interventions to Enhance Mental Activity
Application of Human-Autonomy Teaming (HAT) Patterns to Reduced Crew Operations (RCO)
Classification Tools to Assess Critical Thinking in Automotive Engineering Students
An Empirical Evaluation on Arm Fatigue in Free Hand Interaction and Guidelines for Designing Natural User Interfaces in VR
Using Augmented Reality to Reinforce the Learning of Installation of Electrical Equipment and Machines
Driving Safety Considered User Interface of a Smartphone: An Experimental Comparison
Trust and Blame in Self-driving Cars Following a Successful Cyber Attack
Identifying Customer eXperience Touchpoints in Tourism on the Hotel Industry
Speech Matters - Psychological Aspects of Artificial versus Anthropomorphic System Voices in User-Companion Interaction
Quantifying Differences Between Child and Adult Motion Based on Gait Features
A Study on the Relationship Between Form Features and Images of Concept Bicycles Using the Theory of Archetype
Analyzing Elderly Behavior in Social Media Through Language Use
A Language Learning System Utilizing RFID Technology for Total Physical Response Activities
Successful Erasmus+ Projects: Some Case Studies
A Systematic Review of Game Learning Research in China
The Effect of Diagonal Bar Position in Prohibition Signs on Recognition Efficiency of the Signs
Desktop PC, Tablet PC, or Smartphone? An Analysis of Use Preferences in Daily Activities for Different Technology Generations of a Worldwide Sample
User Experience and Map Design for Wayfinding in a Virtual Environment
Terminal Tablet as Electric Textbooks for Nursing Practicum
A Practical Inter-sensor Broadcast Authentication Scheme
The Effect of Virtual Reality Technology in Cross-Cultural Teaching and Training of Drones
Issues in Implementing Augmented Cognition and Gamification on a Mobile Platform
A Comparative Study of Brain Activities Engaged in Interface Operations by Means of NIRS Trajectory Map
Visualizing the Road Ahead: Human-Centered Dashboard Design for an Individualized Driving Simulator
A Meta-analysis of Big Data Security: How the Government Formulates a Model of Public Information and Security Assurance into Big Data
Evaluation of Disaster Information Management System Using Tabletop User Interfaces
Smart Product Design for Food Waste Problem in the Canteen of Chinese University
User Experience Evaluation Towards Cooperative Brain-Robot Interaction
A Study on a Method to Call Drivers' Attention to Hazard
The Thinking Model and Design Process of Empathic Design: Cases Studies of Counter Design
Realizing the Potential Effect of Interactable Concept Network for Idea Generation
Balancing Power Consumption and Data Analysis Accuracy Through Adjusting Sampling Rates: Seeking for the Optimal Configuration of Inertial Sensors for Power Wheelchair Users
Enabling Human Interaction in Virtual Reality: An Explorative Overview of Opportunities and Limitations of Current VR Technology
Effects of Hypertext Topology on Navigation Performance
Field Trials of an AI-AR-Based System for Remote Bridge Inspection by Drone
Research on the Influencing Factors of Shopping Mall Experiential Marketing on Consumer Attitudes: A Case of Guangzhou Sunac Mall
How Do the User Experiences of Everyday Content Differ from Those of Academic Content?
A BCI Platform Supporting AAL Applications
Design and Implementation of Enhanced Real Time News Service Using RSS and VoiceXML
Universal Mobile Information Retrieval
Automating Team Competency Assessment in Support of Adaptive Dynamic Simulations
The dialog tool set: a new way to create the dialog component
Holistic Assessment of Situated Cooking Interactions: Preliminary Results of an Observational Study
Haptic Helmet for Emergency Responses in Virtual and Live Environments
Scientometric Analysis of Research in Smart Clothing: State of the Art and Future Direction
A System to Reduce Discomfort of Taunted Player in Multiplayer Online Games
MALL2000 - A document-based platform for negotiations in electronic commerce
The History of Automotive Human-Machine Interaction: Seven Directions of Evolution
A Study of Motivation, Preferences, and Pain Points Regarding Participation in Career Related Mentorship
Analysis and Exploration of Sustainable Design of Packaging Structure Based on Pentaward and Dieline Award-Winning Cases
Improving Analysis and Decision-Making Through Intelligent Web Crawling
Design and Implementation of Platform Protocol and Client of Hakka Residential System Based on Artificial Intelligence
A Content Analysis of Interviews with Players of Massively Multiplayer Online Role-Play Games (MMORPGs): Motivating Factors and the Impact on Relationships
Designing an Experiment on Recognition of Political Fake News by Social Media Users: Factors of Dropout
Exploring Design Principles for Speech-to-Visualization Data Entry Interfaces
Validation of a Questionnaire to Evaluate the Usability in the Peruvian Context
Travel Navigation Design and Innovative Operation Mode
An Experimental Study on User Interpretation of Icons
"My Money in E-Purse" Searching Problems in Self Service User Interface
Vehicle-Navigation User-Interface Design: Lessons for Consumer Devices
Computational Evolutionary Art: Artificial Life and Effective Complexity
Enhancing Data Visualization Modes Through a Physical Representation: The "Makerometer" Solution
Design and Application of Skirt Fit Software for Human Body Ontology Knowledge
Sensory Evaluation Method with Multivariate Analysis for Pictograms on Smartphone
Interacting with the Environment through Non-invasive Brain-Computer Interfaces
Investigating HCI Challenges for Designing Smart Environments
Subjective and Objective Assessment of Mashup Tools
Investigating the Effect of Adding Visual Content to Textual Search Interfaces on Accessibility of Dyslexic Users
Measurements and Interventions to Improve Student Engagement Through Facial Expression Recognition
Access Control Is Not Enough: How Owner and Guest Set Limits to Protect Privacy When Sharing Smartphone
Research on Multimodal Interactive Optimization and Collaborative Strategies in Home Fitness Guidance
Development and Application of a Machine Learning-Based Prediction Model for 6-Month Unplanned Readmission in Heart Failure Patients
Effects of Filled Pauses on Memory Recall in Human-Robot Interaction in Mandarin Chinese
Virtual, Augmented and Mixed Reality - 7th International Conference, VAMR 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings
Towards Automatic Recognition of Sign Language Gestures Using Kinect 2.0
Workplace Stress Release with Nature Interaction
Visualizing Search Results: User Interface Development for the Project Envision Database of Computer Science Literature
Modeling and Evaluating Multimodal Interaction Styles
Understanding the Relationship between Requirements and Context Elements in Mobile Collaboration
Study on Providing Multi-faceted Information on Technology Intelligence Service
Artificial Intelligence in HCI - 4th International Conference, AI-HCI 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part I
Becoming Fei: An Educational Game for AI and Data Science Education for Novice Learners
Psychological, Ethic, and Social Peculiarities of Using New Information Technologies
Differences in the Adoption of Smartphones Between Middle Aged Adults and Older Adults in China
Engineering Psychology and Cognitive Ergonomics - 11th International Conference, EPCE 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014. Proceedings
Usability Assessment of the XiaoAi Touch Screen Speaker
Decreasing the Annoyance of Your Mobile Device A Case Study in Context Awareness
Technology for Inclusion and Participation - Technology Based Accessibility (TBA)
Building a Telemedicine Framework to Improve the Interactions between Cancer Patients and Oncology Triage Nurses
Current Status of User Experience of the Keyboard on Smartphones: An Overall Questionnaire Analysis
Design of Space for Expression Media with the Use of Fog
Validating Air Combat Behaviour Models for Adaptive Training of Teams
Build Your Campus Image Together: Media Memory Shaping Campus Culture
Supporting Fighter Pilot Decision Making Through Team Option Awareness
Factors Influencing Adoption of Encryption to Secure Data in the Cloud
The Effect of Transparency on Human-Exoskeleton Interaction
Iterative Refinement of an AIS Rewards System
Appropriation, Design and User Experience in Public Spaces as a Part of the Language of the City
Security Rules Identification and Validation: The Role of Explainable Clustering and Information Visualisation
Attention Characteristics of Dynamic Content by Visual Elements
Exploring Methods to Promote Interoperability in Adaptive Instructional Systems
Touch: Interactive Exhibition Using the Biometric Information of the Audience
A Systematic Evaluation of the Communicability of Online Privacy Mechanisms with Respect to Communication Privacy Management
The Intersection of AI in Higher Education: Pros and Cons for Cultural Inclusion and Engagement
Human Learning in Data Science
Tailor to fit
Knowledge Acquisition Tools for Different Problem-Solving Paradigms Research at Boeing Computing Services
Helpful but Terrifying: Older Adults' Perspectives of AI in Remote Healthcare Technology
Proposal of New Lighting Which Combined Functionality of Street Light and Outdoor Light
Wayfinding in Hospital: A Case Study
Usability in RFP's: The Current Practice and Outline for the Future
Human Interface and the Management of Information. Information and Knowledge in Context - 17th International Conference, HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part II
User Awareness and Privacy Regarding Instant Games on Facebook
Cross-Cultural Communication in Design Collaboration
Personality Traits as Predictors for Social Engineering Vulnerability
HCI International 2021 - Late Breaking Posters - 23rd HCI International Conference, HCII 2021, Virtual Event, July 24-29, 2021, Proceedings, Part II
Towards Affective Sensing
Proposal of the Elderly Supporting System Based on the Perspective of Local Community in Japan
Tracking Provenance in Decision Making Between the Human and Autonomy
Meaning in Digital Games: A Mixed Methods Investigation
Comparison of Different Talking Heads in Non-Interactive Settings
An Experimental Study on "Consensus to Match" Game for Analyzing Emotional Interaction in Consensus Building Process
Biometric Identification Using Video of Body Silhouette Captured from Overhead
LexiaQuest: Exploring the Feasibility of a NLP-Based Screening Tool for Dyslexia Using Virtual Reality
Can a Clipboard Improve User Interaction and User Experience in Web-Based Image Search?
Can We Use Technology to Train Inspectors to Be More Systematic?
The Effects of Camera System on Caregivers' Behaviors to Persons with Dementia
Developing Entrepreneurship Skills with a Serious Game
Cooperation of Distributed Human Scheduler in Cellular Manufacturing Systems
Building the Knowledge Base of Folk Beliefs Based on Semantic Web Technology
Narrower Conceptual Scope in the App Than the Web Store Interface - The Size Does It and the Ad Has It
Supporting Hospital Nurses During Medication Dispensation with Augmented Reality - A Participatory Approach
Methodology for Heuristic Evaluation of Web Accessibility Oriented to Types of Disabilities
Navigating Government Websites: Optimizing Information Architecture on the US Department of Labor Site
SmartGym: An Anticipatory System to Detect Body Compliance During Rehabilitative Exercise
Applications of Functional Near Infrared Imaging: Case Study on UAV Ground Controller
Toward Task-Based Mental Models of Human-Robot Teaming: A Bayesian Approach
Validating a Standardized Usability/User-Experience Maturity Model: A Progress Report
MultiModal Multi-Interface Environments for Accessible Ubiquitous Computing
Development for Tablet-Based Perimeter Using Temporal Characteristics of Saccadic Durations
Barriers Against the Introduction of Teleworking and Survey for Workers on Their Work Contents
Technology-Enhanced Training System for Reducing Separation Anxiety in Dogs
Evaluation of Users Acceptance of a Digital Medicine Fact Sheet: Findings from a Focus Group
Applying Augmented Cognition to Flip-Flop Methodology
Preliminary Findings Regarding the Effect of an Interactive Wall to Promote Hand Hygiene Among Healthcare Workers
The Effectiveness of Scene-Based Icons Inspired by the Oracle Bone Script in Cross-Cultural Communication
Insights from User Perceptions Towards the Design of a Proactive Intelligent TV Assistant
Research on the Design of Cross-Age Interaction Toys
Can I Reach that? An Affordance Based Metric of Human-Sensor-Robot System Effectiveness
Study of Caregivers' Skills for Monitoring Senior Residents
A New Assessment Model of Mental Health
Analytical Approaches for Examining Learners' Emerging Self-regulated Learning Complex Behaviors with an Intelligent Tutoring System
The Challenge of Perception Tower: Fine Art Education Game Design Based on Visual Thinking Strategies
Characteristics of UI English: From Non-native's Viewpoint
Digital Literacy-Based User Experience Design for Medication-Allergy Patients Care
From a On-Premises-Centered to a Cloud Ecosystems: Lessons Learned from a Success Story in the Chilean Financial Sector
Enabling Knowledge Extraction on Bike Sharing Systems Throughout Open Data
The Analysis of Human Error Prevention Strategies in Military Aviation
Analysis of the Learning Effects on Technical High School Students Using Digital Mind Mapping Tools
A Comparative Study of Data Augmentation Methods for Brand Logo Classifiers
The Design and Evaluation of Intelligent Energy Dashboard for Sustainability in the Workplace
The Issue of Modernity in Zhang Yimou's Films from the Perspective of Bie-Modernist Cultural Computing
Control with Hand Gestures by Older Users: A Review
Student Perceptions of Adaptive Learning Modules for General Chemistry
Benefits of Internationalizing Software and Successful On-Demand Multilingual Web Publishing
How Design Helps STEM Education Curriculum Achieve Interdisciplinary Goals
Emotion-Driven Interaction Design in Regional Public Brand Apps- Enhancing User Experience Through Emotional Engagement
Influence of Prior Knowledge and Embodiment on Human-Agent Interaction
Accessibility of Cultural Heritage Exhibits
Expert Cyclist Route Planning: Hazards, Preferences, and Information Sources
Non-visual Effects Driven Fatigue Level Recognition Method for Enclosed Space Workers
Research on the Spiritual Healing Function of Immersive Art Exhibition
Use of IoT Programming in Mudslide Disaster Prevention Education for Children
Experiments in Translating and Navigating Digital Formats for Mathematics (A Progress Report)
Towards Smart Planning Conservation of Heritage Cities: Digital Technologies and Heritage Conservation Planning
Tablet-Based Information System for Commercial Aircraft: Onboard Context-Sensitive Information System (OCSIS)
Research on the Current Situation and Trends of Artificial Intelligence in Exhibition Design
Improving Quality of Interaction with the Mobility Services Through the Gamification Approach
Complementary Function Allocation for Scheduling Tasks
MRespond - An Innovative and Flexible MR Training System for First Responders
Dominant View and Perception of Artificial Intelligence in Developing Economy
Social Sustainability in Design: The Window as an Interface for Social Interaction
AtHoCare: An Intelligent Elder Care at Home System
Relations on Cultural Behavior and Technology Adoption: A Chilean Perspective
An Environment for Domestic Supervised Amblyopia Treatment
Ontology-Based User Preference Modeling for Enhancing Interoperability in Personalized Services
Image clustering by computer with human-oriented emergence algorithm
Defining the Problem's Solution to Lead to the Ideation Phase - - A Case Study on the Use of "How Might We..."
Motion Detection and Sound Effect Game for Daily Jogging
Multiple Regression Model for Cognitive Function Evaluation Using P300 Based Spelling-Brain-Computer Interface
Camera Mouse + ClickerAID: Dwell vs. Single-Muscle Click Actuation in Mouse-Replacement Interfaces
Adaptive Learning Environments: Integrating Artificial Intelligence for Special Education Advances
ECoLab: A Cooperative System to Improve Training Processes
Adaptive Multimodal Fusion
Interacting with Semantics and Time
Optimization of Driver Cabin Human Factors Design for Sweeper Truck Based on Ramsis: Enhancing Driver Comfort and Safety
User Experience on Product Display Page: At Tmall.com
On Regulation of Over-Registration of Copyright
Proposal of Quality in Use in Software Quality
'Bring Your Own Device' in VR: Intuitive Second-Screen Experiences in VR Isolation
Evaluating Academic Answer Quality: A Pilot Study on ResearchGate Q&A