yusuke1997/dblp-id-title huggingface dataset:
Workshop on Best Practice in Software Engineering: The Role of Industry in Software Engineering Education and Training
Cutting Hacking: Breaking from Tradition
How Successful Open Source Projects Work, and How and Why to Introduce Students to the Open Source World
17th Conference on Software Engineering Education and Training (CSEE&T 2004), 1-3 March 2004, Norfolk, VA, USA
Software Engineering in an Undergraduate Computer Engineering Program
Faculty Issues in Distance Education (panel)
Managing Technical People: Creatively Teaching the Skills of Human Interaction in Today's Diverse Classrooms
Issues in licensing and certification of software engineers
Teaching More Comprehensive Model-Based Software Engineering: Experience with Objectory's Use Case Approach
Teaching Loop Testing to Young Learners with the Code Critters Mutation Testing Game
Exporting Studio: Critical Issues to Successfully Adopt the Software Studio Concept
Teaching Via Asynchronous Learning Networks
Delivering Software Process-Specific Project Courses in Tertiary Education Environment: Challenges and Solution
Creating Software Engineers - A Systemic View
Supporting introductory test-driven labs with WebIDE
Software Engineering Course Projects: Failures and Recommendations
Does Process Assessment Drive Process Learning? The Case of a Bachelor Capstone Project
Panel: Industrial Impact through Education -- Lessons Learned from Barry Boehm's Contributions to Software Engineering
Applying Software Process Modeling and Improvement in Academic Setting
Computer Productivity Initiative: Past, Present, Future
Mastering Software Craftsmanship: An Industrial Practitioner Perspective
Teaching Software Technology and Social Economics with Hybrid Methods
Best Practice: Is this the Cinderella Area of Software Engineering?
Seven Lessons to Teach Design
Using Distributed Software Development in the improvement of communication and collaboration skills in SE courses: An observational study
FeedbackPulse: GPT-Enabled Feedback Assistant for Software Engineering Educators
Opportunities and Challenges for Software Engineering Education
Workshop on Secure Software Engineering Education & Training (WSSEET 2006)
Project-Oriented Course of Software Engineering Based on Essence
Impact of the Use of Industrial Modelling Tools on Modelling Education
Killer App: A Eurogame about software quality
Towards a Paradigm Change in Group and Peer Assessment in Software Engineering Education
Developing an Undergraduate Software Engineering Degree
Resources for Agile Software Development in the Software Engineering Course
Teaching software engineering with SimulES-W
Academic Freedom versus Quality Assurance
Robotics Software Engineering Education: An Experience Report
A Case Study: GQM and TSP in a Software Engineering Capstone Project
Teaching Novices Supervised Learning with Autonomous Model Vehicles
Phishing Awareness via Game-Based Learning
A Case Study in Rapid Introduction of an Information Assurance Track into a Software Engineering Curriculum
Teaching a Project-Based Course at a Safe Distance: An Experience Report
Educating model-based software engineers
Industry-Academic Cooperation in Software Engineering Training and Continuing Education
Incorporating CC2020 and SWECOM Competencies into Software Engineering Curricula: A Tutorial
Archinotes: A tool for assisting software architecture courses
The Personal Software Process in the Classroom: Student Reactions (an Experience Report)
Teaching Agile Project Management by Combining Group Interaction and Simulation
The Effect of Real-World Capstone Project in an Acquisition of Soft Skills among Software Engineering Students
Investigation of early detection methods for dropout students by using LMS log data
Empirical Research in the Software Engineering Classroom
Cultivating Software Quality Improvement in the Classroom: An Experience with ChatGPT
Student Perceptions of Group Formation in Software Engineering Courses
Experimenting with Realism in Software Engineering Team Projects: An Experience Report
Teaching Object-Oriented Software Engineering through Problem-Based Learning in the Context of Game Design
An Experience Report on English Medium Instruction (EMI) based Computing Education in a Faculty of Engineering in Japan
Implication of Practitioners in a Post-Graduate Curriculum, a Successful Collaboration
Training Experts in the Fundamentals: An Experience in Providing Software Engineers with the Basis of Software Process Improvement
The Human-Computer Interface is the System: A Plea for a Poor Man's HCI Component in Software Engineering Curricula
Undergraduate Software Engineering Laboratory at Texas A&M University
Independent Accreditation for Software Engineering Programs?
Keynote Address: Education - The World's Best Investment
Use-Perspective Unit Documentation
Agile Software Factory for Student Service Learning
A quantitative usability assessment method for inclusion in software engineering courses
Infusing Design Thinking into a Software Engineering Capstone Course
The Softer Side of Custom Software Development: Working with the Other Players
Designing a Multi-disciplinary Software Engineering Project
Using Rich Multimedia Case Studies: Developing a Scalable Authoring Platform for Academia and Industry
Integrating Object-Oriented Software Engineering in the Computer Science Curriculum
Calibrated Peer Reviews in Software Engineering Instruction: Experiences and Application
Using Extreme Characters to Teach Requirements Engineering
Debunking the Geek Stereotype with Software Engineering Education
An Undergraduate Option in Software Engineering: Analysis and Rationale
Educational Approach to an Experiment in a Software Architecture Course
Teaching Communication Skills in the Software Engineering Curriculum
Standards-Based Software Engineering Student Textbook
Teaching the Unified Process to Undergarduate Students
Software Engineering - Coming of Age or Reaching Too Far? (panel)
A Joint CS/E&CE Undergraduate Option in Software Engineering
ScrumBoard: A Project Management Tool Purpose-Built for Software Engineering Education
Software Tools at the University: Why, What and How
Experience in Teaching a Management-Oriented Capstone Software Engineering Course
Teaching the Essence of Software Development
Should Software Engineering Projects Be the Backbone or the Tail of Computing Curricula?
Putting into Practice Advanced Software Engineering Techniques through Students Project
Transferring Experience from Software Engineering Training in Industry to Mass University Education - The Big Picture
From TRAINING to LEARNING: The Reengineering of Training at DMR Group Inc.
A Skills-Driven Process for Training Computer Professionals
Parallel and Distributed Computing Education: A Software Engineering Approach
Is Software Engineering Training Enough for Software Engineers?
Introduction of Software Engineering Concepts in an Ada-Based Introductory Computer Science Course
Reducing the Gap Between Academic Theory and Professional Practive in Software Engineering Education
A Pattern Based Curriculum for Computer Systems Engineering
ChatGPT's Aptitude in Utilizing UML Diagrams for Software Engineering Exercise Generation
Designing process-based software curriculum
The Rockwell Software Process Training Program
Leveraging Open Source LLMs for Software Engineering Education and Training
Together We Stand: Group Projects for Integrating Software Engineering in the Curriculum
36th International Conference on Software Engineering Education and Training, CSEE&T 2024, Würzburg, Germany, July 29 - Aug. 1, 2024
Systematic Teaching of UML and Behavioral Diagrams
"Think Before You Serum" - An Experience Report on Daily Scrums to Aid Reflection
Improving Motivation and Performance through Personal Development in Large Introductory Software Engineering Courses
Improving teamwork in students software projects
Lessons Learned from Teaching Software Engineering to Adult Students
Do AI Assistants Help Students Write Formal Specifications? A Study with ChatGPT and the B-Method
How Much Effort Do You Need to Expend on a Technical Interview? A Study of LeetCode Problem Solving Statistics
Software Security Clue Distribution
Beyond PBL: Preparing Graduates for Professional Practice
The cost of problem-based learning: An example in information systems engineering
A project spine for software engineering curricular design
Academic/Industrial Collaboration in Project Manager Education
Using Issue Tracking Tools to Facilitate Student Learning of Communication Skills in Software Engineering Courses
Delivering Software Engineering Skills
Toward AI-assisted Exercise Creation for First Course in Programming through Adversarial Examples of AI Models
Development of North Carolina's first Software Engineering program: An experience report
Panel on Software Engineering Ethics
CARDS Training: Transferring Reuse Knowledge
Educating Students in Value-Based Design and Deve
Fostering the Community of Software Engineering Educators
Developing SE Expertise
Message from Program Chairs; CSEE&T 2024
Innovate or Perish - The Opportunity for Software Engineering Education
On the Influence of Test-Driven Development on Software Design
Training Software Engineers Using Open-Source Software: The Professors' Perspective
Is integration of communication and technical instruction across the SE curriculum a viable strategy for improving the real-world communication abilities of software engineering graduates?
The University of Durham BSc in Software Engineering and Proposed MEng in Software Engineering: A Position Paper
Teaching Software Project Management using Simulations - The AMEISE Environment: from Concepts to Class Room Experience
Keynote Address: Soft Ware for Hard Physics
How are Smart Phones Used by Students in Higher Education? Exploring the Intersection of Digital Learning Activities and Personal Technology
A First Course in Software Engineering for Aerospace Engineers
Reviewing the Curriculum of Software Engineering Undergraduate Courses to Incorporate Communication and Interpersonal Skills Teaching
Software Engineering Curriculum Development Model
Applying the SE2014 Curriculum Model
An Exploratory Study on Build Issue Resolution Among Computer Science Students
Teaching Successful "Real-World" Software Engineering to the "Net" Generation: Process and Quality Win!
Certification for Software Professionals: The IEEE Computer Society?s CSDP Program
Preparing Software Engineers for the 'Real World'
Using Quality Audits to Assess Software Course Projects
A Survey of the Relevance of Computer Science and Software Engineering Education
Towards Integrating Emerging AI Applications in SE Education
In Support of Student Process Improvement
A look at software engineering risks in a team project course
Key Software Engineering Concepts for Project Success: The Use of "Boot Camp" to Establish Successful Software Projects
A Two-Semester Undergraduate Sequence in Software Engineering: Architecutre & Experience
Crossing the Borders and the Cultural Gaps for Educating PhDs in Software Engineering
Software Engineering Education (SEE) Research and Publication: Issues, Challenges and Directions
An Onsite Education Program for Software Quality
It's Not What You Think: Lessons Learned Developing an Online Software Engineering Program
Personal Software Process: A User's Perspective
Teaching an Advanced Design, Team-Oriented Software Project Course
A Global and Competition-Based Model for Fostering Technical and Soft Skills in Software Engineering Education
The People Side of Software: A Lesson Plan for Establishing a Successful Training Program
A Practical Approach to Teaching Software Reuse
Creating a Software Engineering Training Program in a Level I Organisation
Which Combinations of Personal Characteristic Types are more Effective in Different Project-Based Learning Courses?
Visualizing Team Progress and Contributions in Student Projects with Teamcast
Guided Reuse for Programmers
What makes it hard to teach software engineering to end users? some directions from adaptive and personalized learning
SE and CS Collaboration: Training Students for Engineering Large, Complex Systems
Teaching about Process Issues in Software Engineering
PSAbot: A Chatbot System for the Analysis of Posts on Stack Overflow
Software Engineering in Primary and Secondary Schools - Informatics Education is more than Programming
Improving Project Planning/Tracking for Student Software Engineering Projects through SOPPTS
Process Self-Assessment in an Educational Context
Automatic Development Tools in Software Engineering Courses
Lessons Learned from Establishing a Software Engineering Academic Programme in Developing Countries
Toward an Approach to Programming Education to Produce Qualified Software Developers
Computer Based Systems Engineering Workshop
Ossdoorway: A Gamified Environment to Scaffold Student Contributions to Open Source Software
Success Factors for Team Project Courses
Maintaining High Process Capability in a Student Project Course
Learning and working together as prerequisites for the development of high-quality software
Making Every Student a Winner: The WinWin Approach in Software Engineering Education
Software Engineering: Research-Led Education with Human Values
Extension of a Study on Parsons' Problems Reveals Implications for SEE&T
Insights from the Frontline: GenAI Utilization Among Software Engineering Students
Software Engineering Education for Technical Engineering Degrees and its Specific Needs
A Proposed Curriculum for an Undergraduate Software Engineering Degree
Impact of Key Scrum Role Locations in Student Distributed Software Development Projects
Leveraging Peer-Assessment in Project-Based Software Engineering Courses
Teaching Logic as a Tool
Secure Sourcing of COTS Products: A Critical Missing Element in Software Engineering Education
Teaching object-orientation with smartphones as digital CRC cards
Academic education of software engineering practices: towards planning and improving capstone courses based upon intensive coaching and team routines
Formal Methods for Software Engineers: Tradeoffs in Curriculum Design
The synergy of engineering and research aspects in Software Engineering Education
Web Based Software Modeling Exercises in Large-Scale Software Engineering Courses
Teaching a Software Development Methodology: The Case of Extreme Programming
The Capability Maturity Model for Software: A Tutorial
IEEE-CS/ACM Computing Curriculum Software Engineering Volume Project
Project Work in Software Maintenance Education
Evaluating Software Inspection Cognition Levels Using Bloom's Taxonomy
Automated mentor assignment in blended learning environments
Alignment of Teaching and Electronic Exams and Empirical Classification of Errors for an Introductory Programming Class
Current State of the Software Testing Education in North American Academia and Some Recommendations for the New Educators
Green-Lighting Proposals for Software Engineering Team-Based Project Courses
Beyond Software and Beyond Engineering
Constructive Alignment in Software Engineering Education
Assessing Software Development Competences Constructively Aligned in an Open-Web Format
Safety as a Metric
Code Readability Testing, an Empirical Study
An experiment on teaching coordination in a globally distributed software engineering class
SEI Report: The Design of an MSE Curriculum
A Five Year Perspective on Software Engineering Graduate Programs at George Mason University
The Role of Collaboration Diagrams in OO Software Engineering Student Projects
Reflection Processes in the Teaching and Learning of Human Aspects of Software Engineering
Software Engineering in a BS in Computer Science
A Dynamic Framework for Software Engineering Education Curriculum to Reduce the Gap between the Software Organizations and Software Educational Institutions
Evaluation of Student Teamwork
An Undergraduate Course in Software Maintenance and Enhancement
Status Report from the ACM/IEEE-CS Task Forces on Software Engineering Curriculum and Body of Knowledge (panel)
Software Engineers and HCI Practitioners Learning to Work Together: A Preliminary Look at Expectations
Software Engineering Education, Training, and Research: The Legacy of Nancy Mead
Improving Software Engineering Team Communication Through Stronger Social Networks
Guidance for exploratory testing through problem frames
Personal Software Process: An Experiential Report
Stages in Teaching Software Design
How Well Does Undergraduate Education Prepare Software Engineers? Perspectives of Practitioners in Bangladesh
PSP Metrics in Support of Software Engineering Education
An Undergraduate Summer Research Program in Software Safety
The flipped classroom experience
Workshop 3: Integrating Agile Practices into Software Engineering Courses
Supporting Software Architecture Learning Using Runtime Visualization
Educating 'Agents of Change'
Applying competitive bidding games in software process education
Toward a Discipline for Software Engineering
What Clients Want - What Students Do: Reflections on Ten Years of Sponsored Senior Design Projects
On Evidence-based Feedback Practices in Software Engineering for Continuous People Improvement
Keeping Software Engineering Students in Touch with Not Only What They are to Learn, But with Why
Empirical Software Engineering in Industry Short Courses
A Historian's View of Software Engineering
The Development of Reflective Practice on a Work-Based Software Engineering Program: A Longitudinal Study
Developing a Data Science Course to Support Software Engineering Students
Software Engineering Instruction and Education Theory: A Dialogue
The Software Process Improvement Game
Panel: Research Ideas for the Next 5 Years!
The Software Engineering Graduate Program at the Boston University College of Engineering
Reflections on Teaching Architecture Design
The Exploration and Practice of Gradually Industrialization Model in Software Engineering Education - A Factual Instance of the Excellent Engineer Plan of China
Software Engineering Course Module Development Workshop
A Coordinated Plan for Teaching Software Engineering in the Rey Juan Carlos University
Bringing undergraduates to the web: Baby steps in webifying a software engineering curriculum
Guiding global software development projects using Scrum and Agile with quality assurance
The Crossover Project as an Introduction to Software Engineering
Introducing a Software Reuse Culture in Practice
Challenge Based Learning Applied to Mobile Software Development Teaching
Formal Methods: Mathematics, Computer Science, or Software Engineering?
Tutorial 4: Issues in Commmercial Law of Interest to Software Engineering Educators
Software engineering in CS 2013
A Technique for Using Model Checkers to Teach Formal Specifications
Learning Software Engineering with Group Work
Some observations from releasing student projects to the public
Achieving Organizational Training Objectives with Short Course Development
Competency Framework for Software Engineers
Software Engineering: A System Dynamics Simulated Pedagogical Practice
Integrating Research, Reuse, and Integration into Software Engineering Course
Mitigating Obfuscation Attacks on Software Plagiarism Detectors via Subsequence Merging
Exploratory Studies of the Software Testing Methods Used by Novice Programmers
Engage Your Students by Teaching Computer Science Using Only Mobile Devices with TouchDevelop
A software architecture orientation framework
A Software Testing Tool for the Verification of Abstract Data Type Implementations from Formal Algebraic Specifications
Software Engineering Retraining - Different Perspectives
Enhancing software engineering student team engagement in a high-intensity extreme programming course using gamification
Teaching software product engineering in undergraduate computing curriculum
Undergraduate Software Engineering Education
Learner-Centered Software Engineering Education: From Resources to Skills and Pedagogical Patterns
Experience Report: A Software Maintenance Project Course
Comprehensive Evaluation of an Educational Software Engineering Simulation Environment
Diversity in Software Engineering Education: Exploring Motivations, Influences, and Role Models Among Undergraduate Students
Applying PBL in Software Engineering Education
Teaching software design with social engagement
Pex4Fun: Teaching and Learning Computer Science via Social Gaming
Stages in Teaching Formal Methods
Innovative Strategies to Build IT Workforce
Trajectory and Traits of Devigners: A Qualitative Study about Transdisciplinarity in a Software Studio
Working Across Borders: Overcoming Culturally-Based Technology Challenges in Student Global Software Development
Integrating Design Formalisms in Software Engineering Education
Using Alice in Overview Courses to Improve Success Rates in Programming I
An Evaluation of a Mobile Game Concept for Lectures
SEER: Charting a Roadmap for Software Engineering Education
A Case Study in Software Product: Lines An Educational Experience
The Use of Computer Ethics Scenarios in Software Engineering Education: The Case of the Killer Robot
Meeting the Challenge of Large-Scale Software Development in an Educational Environment
Teaching Conceptual Modeling in Online Courses: Coping with the Need for Individual Feedback to Modeling Exercises
The Influence of COCOMO on Software Engineering Education and Training
Is the Time Right for an Undergraduate Software Engineering Degree?
Real-World Software Engineering: A Spiral Approach to a Project-Oriented Course
Software Engineering Education, 7th SEI CSEE Conference, San Antonio, Texas, USA, January 5-7, 1994, Proceedings
Recommended Skills and Knowledge for Software Engineers
Energizing Software Engineering Education through Real-World Projects as Experimental Studies
Work and Play in Software Engineering Training: Experiences from the Silicon Mountain
Crafting the Future of Software Engineering Education in CC2020: A Workshop
Maintaining Knowledge Currency in the 21st Century
Are Our Students Prepared for Testing Based Software Development?
Teaching Software Engineering for Real-Time Design
Toward AI-facilitated Learning Cycle in Integration Course Through Pair Programming with AI Agents
Gamification to Aid the Learning of Test Coverage Concepts
Current Founding Opportunities Through the National Science Foundations
Panel on the role of graduate software and systems engineering bodies of knowledge in formulating graduate software engineering curricula
Introducing Empirical Software Engineering Methods in Education
IEEE Software Engineering Standards: A Student's Version
IT SPIRAL: A Case Study in Scalable Software Engineering Education
Recommendations to Create Programming Exercises to Overcome ChatGPT
Insights from Creating and Deploying a Large, Globally Distributed Industrial Training Program
Software development as service to the student community: An experiential and high student involvement approach to software engineering education
Workshop on Teaching Ethics in Software Engineering Programmes
Software Engineering as Part of an Undergraduate Computer Science Program
The Value of a Real Customer in a Capstone Project
Presenting Experiential Educational Machine Learning Labs
Teaching Software Estimation through LEGOs
Using SWEBOK for Education Programs in Industry and Academia
Engineering an Introductory Software Engineering Curriculum
Addressing Communication Issues in Software Development: A Case Study Approach
Use of Large, Domain Specific CASE tools in Undergraduate Curricula
Fostering Qualified Software Engineers via Software Engineering Conversion Programmes
Let's Teach Architecting High Quality Software
26th International Conference on Software Engineering Education and Training, CSEE&T 2013, San Francisco, CA, USA, May 19-21, 2013
Learning Real-Time Programming Concepts through VxWorks Lab Experiments
Technology-driven software engineering curriculum development
The software assurance competency model: A roadmap to enhance individual professional capability
The Daily Smirk: A Preliminary Prototype for Continuous Peer Assessment of Team-based Projects
Software Engineering Education, SEI Conference 1989, Pittsburgh, Pennsylvania, USA, July 18-21, 1989, Proceedings
Creating Meaningful Assessments for Professional Development Education in Software Architecture