yusuke1997/dblp-id-title huggingface dataset:
Application and Exploration of Flipped Classroom in Experimental Teaching of Electronic Packaging Technology
Foreign Language Reading Anxiety and its Correlation with Topic Familiarity
E-learning in Higher Education: Case Study of FPT University
Exploration in the Ways of Mental Health Education of College Students in the Context of Big Data
Predictive Power of Game Experience on Empathy with People Living with HIV/AIDS: A Survey Evaluation of Serious Game Education's Effect
An Analysis of the Difficulties in Learning Soft Skills through the Synchrounous E-learning for Students of Public Universities in Vietnam
Research on teaching model of secondary school students' abstract ability in mathematics based on NetPad and problem chain
Practice of Teaching Reform of "Procurement Management" Course Based on the Integration of Industry-University- Research in Digital Era
A Survey on Students' Satisfaction with Synchronous E-learning at Public Universities in Vietnam during the COVID-19
Research on Employment Guidance for Graduates in Big Data Era
Construction of a Blended Teaching Mode for Medical Parasitology in China during COVID-19 Pandemic
An online training platform framework for creative idea generation and development
The impacts and responses of ChatGPT on education
The Application of Aged Simulation and Virtual Reality in Gerontological Nursing Education
The Preliminary Study of a Mobile Health Application for Visual Impaired Individual
Data Driven Identification and Cause Diagnosis of Online Academic Procrastination in Vocational Colleges
A Comparison of Students' Academic Results between Blended Learning Course and Online Learning Course
Users' Privacy Protection Scheme in Location Based Services
A study of barriers to e-commerce adoption among small medium enterprises in Indonesia
The Role of Broadband Learning Center (BLC) in Elevating Career Woman Technological Capabilities: Study in Wonorejo, Surabaya
Research on the Construction of Teaching Mode of Application-oriented Course Integrating Information Technology
An Interactive and Spherical Panorama for Multicultural City Exploration
Proceedings of the 2017 International Conference on Education and Multimedia Technology, ICEMT '17, Singapore, Singapore, July 9-11, 2017
Students' Perceptions of Soft Skills: A Case Study at a Vocational Institution
Production of Dynamic Calculus Textbooks by Integrating 3D Dynamic Teachers
The Role of Games in Online Courses at Vietnamese Public Universities
Swot Analysis of Moodle Platform Application in the Assessment of Foreign Language Knowledge
Board games in the Computer Science Class to Improve Students' Knowledge of the Java Programming Language: A Lecturer's Perspective
Analyzing Diverse Issues on AI Education in South Korea: Focusing on news editorials text mining
Perception of College and University Lecturers on Lecturers' Teaching Competencies and Performance of Institutions in Metro Bangkok Region: Basis for Faculty Development Plan
Exploration of Engineering Practice Teaching Guided by Design Thinking
Analysis of Internet Users' Emotions in Hot Public Opinion-A Case Study of a Chinese idol's incident on Sina Weibo
Understanding How eLearning Tools Influence Self-Efficacy and Instructor Connectedness: A Sunway College Preliminary Study
Students' Awareness of the Application of Information and Communication Technologies in Teaching and Learning to Increase Learning Efficiency: A Case Study at Universities of Vietnam
Practice Teaching: A Perspective from Cross-border E-commerce in China
Designing Gamification Tool to Enhance Mental Computation for Basic Mathematics Integrating ADDIE Model
Research on Comprehensive Management of Digital Literacy Education in the Era of Big Data
A Study on Guidance Learning in Graduation Project Design of Design Department Students
The Influence of Communicative Competence on the Formation of Psychosocial Identity of the Undergraduate Students in the Context of Online Education
Design and practice of a C-STEAM curriculum of Intangible Cultural Heritage: Taking a key secondary school in Zhuhai as an example
Challenges Surrounding The Use of Technology Enabled Learning in Higher Education: Towards The Development of a Technology Management Framework
An Investigation into Students' Motivation and Learning Effectiveness in Gamified Learning Experiences via Kahoot! at a Higher Education Institution in Vietnam
ESP Students' Digital Literacy Needs: The Teachers' Perspectives
The Construction of Learner Creativity Evaluation Model in STEM Course
To what extent are students' self-perceived ICT interest, competence and autonomy associated with achievement?
Research on Online Interaction Quality Evaluation of Collaborative Knowledge Construction
The Influence of Thinking Maps on Discovery Learning toward Physics Problem Solving Skills
InsectVR: Simulating Crawling Insects in Virtual Reality for Biology Edutainment
New Design Communication Model for Implementing Consensus in Visual Signage System by Applying Cloud (Google) Forms
A Study on Teamwork in Online Courses at Vietnamese Public Universities
The use of MOOC in the innovation of Flipped Class Model teaching in the course of "International Trade Practice"
Research on the Application of Modern Information Technology in Higher Education
Research on Training Mode of Need-Supportive Capability Based on Self-Determination Theory: - - To Enhance and Sustain STEM Engagement of Secondary School Students
EFL Students' Use of Self-Regulated Learning Strategies in Online Educational Setting
Mental health of students during the Covid-19 pandemic: The effects of different parental practices
Will Online Learning Become a New Norm in Higher Education?
Micro-project Design and Teaching Practice Based on Sticky Theory
Research on Image Classification of Sports Training Video Based on Grey Relational Analysis and Support Vector Machine
The Mediating Effect of Self-Regulation on the Relationship between Intrinsic Motivation and Collaborative Learning in Undergraduate Second Language Learners
Comparative Analysis of University Students' and Faculty Members' Satisfaction with Digital programs Usage in Language Blended Learning
Abstractive Analysis of Traditional and GPT-based Methods for Solving Algebra Problems
Emotional Resilience of Students in the Context of Distance Learning
An Empirical Study on Wrongly Written or Mispronounced Characters in Hanyu Shuiping Kaoshi Compositions from the Perspective of Readability Research
Contradictory Predictive Power of Prestigious Universities on Courses' Popularity and Satisfaction: A Preliminary Analysis of Massive Open Online Courses (MOOCs) on Journalism and Communication
Research on the Design and Practice of STEAM Course Based on Intelligent Technology in Primary School
Factors affecting student adoption of e-learning systems in Indonesia
The Research on Performance Evaluation of Secondary Colleges Based on Fuzzy Analytic Hierarchy Process
An Analysis of the Characteristics of Teacher Talk on MOOCs Based on Interpersonal Function: Take the "National Excellent Course" of English Writing as an Example
Distance Learning Nowadays: the Usage of Didactic Potential of MOOCs (on platforms Coursera, edX, Universarium) in Higher Education
Common Difficulties of Reading Comprehension Experienced by Vietnamese Students
Ubiquitous learning: information technology driving learning revolution
Influence of Poor Digital Competence on Procrastination of University Teachers
Games and Gamification for Healthy Behaviours: The Experience of PEGASO Fit 4 Future
Questioning the Reflection Paradigm for Diabetes Mobile Apps
Augmenting Object with IoT to Enhance Elders' Social Life
Use Moving Average Filter to Reduce Noises in Wearable PPG During Continuous Monitoring
Towards Longitudinal Data Analytics in Parkinson's Disease
SenseCare: Using Affective Computing to Manage and Care for the Emotional Wellbeing of Older People
Cultures of Participation in the Healthcare Field: Could a VideoGame-Based Perspective Be Useful?
On the Extraction of Anthropometric Parameters by Visual and Non-visual Means
Positive Technologies for Promoting Emotion Regulation Abilities in Adolescents
CAD Patient Classification Using MIMIC-II
Analysis of Mobility Management Solutions for Mobile Medical Multimedia Transmission in HetNet Environments
Exploiting Users Natural Competitiveness to Promote Physical Activity
Monitoring of Fetal Heart Rate via iPhone
APT: Enhanced Speech Comprehension Through Adaptive Pitch Transposition in Cochlear Implants
Volume Visualization Tools for Medical Applications in Ubiquitous Platforms
Increasing Quality of Life Awareness with Life-Logging
Questioning Classic Patient Classification Techniques in Gait Rehabilitation: Insights from Wearable Haptic Technology
Non Invasive Detection of Coronary Artery Disease Using PCG and PPG
SPW-1: A Low-Maintenance Wearable Activity Tracker for Residential Monitoring and Healthcare Applications
Towards Stress Detection in Real-Life Scenarios Using Wearable Sensors: Normalization Factor to Reduce Variability in Stress Physiology
Usability and Fun of the INTERACCT Client
An Ambient Assisted Living Technology Platform for Informal Carers of the Elderly
Proposal of a New Privacy Protection Scheme for the Data Subject on the International Cooperation Information Sharing Platform
Data Mining of Intervention for Children with Autism Spectrum Disorder
From Wellness to Medical Diagnostic Apps: The Parkinson's Disease Case
Effect of Different Looting Systems on the Behavior of Players in a MMOG: Simulation with Real Data
A Survey on Multimedia Quality of Experience Assessment Approaches in Mobile Healthcare Scenarios
A Transparent Home Sensors/Actuators Layer for Health and Well-Being Services
Inertial Sensor Based Modelling of Human Activity Classes: Feature Extraction and Multi-sensor Data Fusion Using Machine Learning Algorithms
Detection and Assessment of Behaviours Associated with the Risk of Obesity in Adolescents
A Multi-agent Approach to Assist with Dressing in a Smart Environment
eHealth 360° - International Summit on eHealth, Budapest, Hungary, June 14-16, 2016, Revised Selected Papers
ICT Use in Family Caregiving of Elderly and Disabled Subjects
Serious Games to Teach Nutrition Education to Children Between 9 to 12 Years Old. Pickit! and Cookit!
Tele-guidance Based Navigation System for the Visually Impaired and Blind Persons
Recognizing Human Behaviour from Temporal Sequential Data with Activity Assignment
Use of Infertility Handling Among Women of Reproductive Age
Remote Assistance for Elderly to Find Hidden Objects in a Kitchen
A Location-Based Game for Two Generations: Teaching Mobile Technology to the Elderly with the Support of Young Volunteers
Design Fictions: A Tool for Debating Societal, Legal and Ethical Aspects of Personal and Pervasive Health Systems
Stress Detection Using Smart Phone Data
m-Skin Doctor: A Mobile Enabled System for Early Melanoma Skin Cancer Detection Using Support Vector Machine
Self-aware Early Warning Score System for IoT-Based Personalized Healthcare
A Wireless Sensor-Based System for Self-tracking Activity Levels Among Manual Wheelchair Users
Ageing Positively with Digital Games
Ring a Bell? Adaptive Auditory Game Feedback to Sustain Performance in Stroke Rehabilitation
Gamification of a System for Real Time Monitoring of Posture
Interacting with Videogames in Adolescence: Effects of Graphic Visualization on Perceived Presence and Visuospatial Competences
A VR-Based Serious Game to Regulate Joy in Adolescents: A Comparison of Different Devices
Perceptual Quality of Reconstructed Medical Images on Projection-Based Light Field Displays
Qualitative Study of Surgeons Using a Wearable Personal Assistant in Surgeries and Ward Rounds
Personalized Characterization of Sustained Attention/Vigilance in Healthy Children
Smart Adaptable System for Older Adults' Daily Life Activities Management
Technology for Well-Being at School. App iNclusion by CeDisMa: A Support for Teachers to Teach Inclusively, for Students to Really Learn
Engineering IoT Healthcare Applications: Towards a Semantic Data Driven Sustainable Architecture
Assessing the Emotional State of Job Applicants Through a Virtual Reality Simulation: A Psycho-Physiological Study
CardioFit: Affordable Cardiac Healthcare Analytics for Clinical Utility Enhancement
Patient's Empowerment and Behaviour Change: Complementary Approaches in EU Projects PALANTE and PEGASO
Exergames on Line for Childhood Obesity: Using a Web Platform as an Ambulatory Program to Increase the Acceptance and Adherence to Physical Activity (PA)
Emotion Recognition in the Wild: Results and Limitations from Active and Healthy Ageing Cases in a Living Lab
Twinkle Megane: Near-Eye LED Indicators on Glasses for Simple and Smart Navigation in Daily Life
Effective Prognosis Using Wireless Multi-sensors for Remote Healthcare Service
Reverse Engineering Super-Repositories
Evaluating Learning-to-Rank Models for Prioritizing Code Review Requests using Process Simulation
Observed Idiosyncracies of Relational Database Designs
Explore the evolution of development topics via on-line LDA
An Experimental Platform for Root Cause Diagnosis Research
2nd Working Conference on Reverse Engineering, WCRE '95, Toronto, Canada, July 14-16, 1995
Understanding developers' natural language queries with interactive clarification
Mining the relationship between anti-patterns dependencies and fault-proneness
Towards Generating Maintainable and Comprehensible API Code Examples
17th Working Conference on Reverse Engineering, WCRE 2010, 13-16 October 2010, Beverly, MA, USA
Does the Documentation of Design Pattern Instances Impact on Source Code Comprehension? Results from Two Controlled Experiments
Challenges for the Field of Reverse Engineering
Mining Version Control Systems and Issue Trackers with LibVCS4j
Code Search via Topic-Enriched Dependence Graph Matching
An Empirical Study of Learning to Rank Techniques for Effort-Aware Defect Prediction
The Efficiency of Specification Fragments
Exploring the Intent behind API Evolution: A Case Study
Pseudocode to Code Based on Adaptive Global and Local Information
New Experiments with a Constraint-Based Approach to Program Plan Matching
Towards Tracing at the Model Level
ASTHGCN: Adaptive Spatio-Temporal Hypergraph Convolutional Network for Traffic Forecasting
Analyzing the Source Code of Multiple Software Variants for Reuse Potential
MARFCAT: Fast code analysis for defects and vulnerabilities
Towards using focus groups to identify software developer's interests regarding their development process
Lost comments support program comprehension
Estimating Potential Parallelism for Platform Retargeting
Bug report recommendation for code inspection
Are SonarQube Rules Inducing Bugs?
Identifying Software Engineering Challenges in Software SMEs: A Case Study in Thailand
Dynamic patch generation for null pointer exceptions using metaprogramming
NeuRecover: Regression-Controlled Repair of Deep Neural Networks with Training History
On the Importance of Performing App Analysis Within Peer Groups
Navigating Through the Design of Object-Oriented Programs
User-perceived reusability estimation based on analysis of software repositories
Conceptual interpretation of SQL execution traces for program comprehension
11th Working Conference on Reverse Engineering, WCRE 2004, Delft, The Netherlands, November 8-12, 2004
RegReg: a Lightweight Generator of Robust Parsers for Irregular Languages
Identifying Cycle Causes with Enriched Dependency Structural Matrix
LICCA: A tool for cross-language clone detection
Swing2Script: Migration of Java-Swing Applications to Ajax Web Applications
ConSUS: A Scalable Approach to Conditioned Slicing
An Empirical Investigation into the Reproduction of Bug Reports for Android Apps
Some Experiments Toward Understanding How Program Plan Recognition Algorithms Scale
Log generation for coding behavior analysis: For focusing on how kids are coding not what they are coding
Modeling the evolution of development topics using Dynamic Topic Models
Program Plan Recognition for Year 2000 Tools
Live Replay of Screen Videos: Automatically Executing Real Applications as Shown in Recordings
Method and Process for Iterative Reengineering of Data in a Legacy System
2018 IEEE Workshop on Machine Learning Techniques for Software Quality Evaluation, MaLTeSQuE@SANER 2018, Campobasso, Italy, March 20, 2018
Next Generation Data Interchange: Tool-to-Tool Application Program Interfaces
Structured random differential testing of instruction decoders
Creating a Research Infrastructure for Reengineering
How Do Users Answer MATLAB Questions on Q&A Sites? A Case Study on Stack Overflow and MathWorks
A Maintainability Model for Industrial Software Systems using Design Level Metrics
Structure Elicitation in Database Reverse Engineering
Scenarios for the Identification of Objects in Legacy Systems
OppropBERL: A GNN and BERT-Style Reinforcement Learning-Based Type Inference
LoGenText: Automatically Generating Logging Texts Using Neural Machine Translation
On the Effectiveness of Simhash for Detecting Near-Miss Clones in Large Scale Software Systems
Evaluating the efficiency of continuous testing during test-driven development
An Approach for Reverse Engineering of Web-Based Application
Assessing Software Quality by Program Clustering and Defect Prediction
AQUA: Android QUery Analyzer
Finding Objects in Procedural Programs: An Alternative Approach
Discovering Organizational Aspects from the Source Code History Log during the Product Line Planning Phase--A Case Study
How do GitHub Users Feel with Pull-Based Development?
scat: Learning from a single execution of a binary
On the Usefulness of Python Structural Pattern Matching: An Empirical Study
Investigating and Detecting Silent Bugs in PyTorch Programs
CORE: Automating Review Recommendation for Code Changes
Assessing the bus factor of Git repositories
D-ACT: Towards Diff-Aware Code Transformation for Code Review Under a Time-Wise Evaluation
Do code review practices impact design quality? A case study of the Qt, VTK, and ITK projects
Expressions of Sentiments during Code Reviews: Male vs. Female
LogPM: Character-Based Log Parser Benchmark
Towards Generating Cost-Effective Test-Suite for Ethereum Smart Contract
An observational study on API usage constraints and their documentation
A Reverse Engineering Approach to Evaluate Function Point Rules
Naturalistic Static Program Analysis
Refactoring Detection based on UMLDiff Change-Facts Queries
Phishing Kits Source Code Similarity Distribution: A Case Study
Traceability Recovery by Modeling Programmer Behavior
Domain Feature Model Recovery from Multiple Applications Using Data Access Semantics and Formal Concept Analysis
SHINOBI: A Tool for Automatic Code Clone Detection in the IDE
Reverse Engineering a Medical Database
Reverse Engineering the Process of Small Novice Software Teams
Multimodal Sentiment Analysis under modality deficiency with prototype-Augmentation in software engineering
A Hybrid Reverse Engineering Approach Combining Metrics and Program Visualization
Automated Bug Detection and Replay for COTS Linux Kernel Modules with Concolic Execution
Extensions of Component Rank Model by Taking into Account for Clone Relations
On the Relation between Outdated Docker Containers, Severity Vulnerabilities, and Bugs
A Survey-Based Empirical Evaluation of Bad Smells in LabVIEW Systems Models
APIGen: Generative API Method Recommendation
Please Help! A Preliminary Study on the Effect of Social Proof and Legitimization of Paltry Contributions in Donations to OSS
The Octagon Abstract Domain
Maintenance and Analysis of Visual Programs -- An Industrial Case
Osmy: A Tool for Periodic Software Vulnerability Assessment and File Integrity Verification using SPDX Documents
Efficient method extraction for automatic elimination of type-3 clones
Code Defactoring: Evaluating the Effectiveness of Java Obfuscations
Botched Releases: Do We Need to Roll Back? Empirical Study on a Commercial Web App
Kraken 2.0: A platform-agnostic and cross-device interaction testing tool
How good is your puppet? An empirically defined and validated quality model for puppet
A static code analysis tool for control system software
Tracking Null Checks in Open-Source Java Systems
Investigating modern release engineering practices
Exploring Regularity in Source Code: Software Science and Zipf's Law
Linking Documentation and Source Code in a Software Chrestomathy
Analysis of Users' Most Discussed Topics and Trends on Blockchain Technologies and Smart Contracts
Reengineering C++ Component Models via Automatic Program Transformation
Towards a Large-Scale Empirical Study of Python Static Type Annotations
SMARTSHIELD: Automatic Smart Contract Protection Made Easy
Trusting a library: A study of the latency to adopt the latest Maven release
C to O-O Translation: Beyond the Easy Stuff
FUM - A Framework for API Usage constraint and Misuse Classification
Cost-effective Simulation-based Test Selection in Self-driving Cars Software with SDC-Scissor
Temporal Exploration of Software Models: A Tool Feature to Enhance Software Understanding
Studying the Relation between Anti-Patterns in Design Models and in Source Code
Effects of cloned code on software maintainability: A replicated developer study
Optimizing Continuous Integration by Dynamic Test Proportion Selection
Future Trends in Software Engineering Research for Mobile Apps
Ensemble techniques for software change prediction: A preliminary investigation
Pruning the AST with Hunks to Speed up Tree Differencing
Toward Experimental Evaluation of Subsystem Classification Recovery Techniques
A Service-Oriented Componentization Framework for Java Software Systems
Cross-project build co-change prediction
ProPy: Prolog-based Fault Localization Tool for Python
Inter-Project Functional Clone Detection Toward Building Libraries - An Empirical Study on 13, 000 Projects
Measuring the quality of design pattern detection results
Revisiting the Delta IC Approach to Component Recovery
GUARDIAML: Machine Learning-Assisted Dynamic Information Flow Control
A Study of the Time Dependence of Code Changes
Bug-Inducing Language Constructs
ISTA: Automatic Test Case Generation and Optimization for Intelligent Systems based on Coverage Analysis
Understanding Code Reuse in Smart Contracts
SCAN: An Approach to Label and Relate Execution Trace Segments
Flexible Reverse Engineering of Web Pages with VAQUISTA
Towards the Extraction of Domain Concepts from the Identifiers
Refactoring Graphs: Assessing Refactoring over Time
Can Solana be the Solution to the Blockchain Scalability Problem?
Can Lexicon Bad Smells Improve Fault Prediction?
Applying Spectral Methods to Software Clustering
Program Comprehension in Multi-Language Systems
MicroOps: Rapid Microservice Data Simulation and AIOps Model Development Platform
Strategies for Data Reengineering
Exploring the use of labels to categorize issues in Open-Source Software projects
Exposing Data-Level Parallelism in Sequential Image Processing Algorithms
Agile Effort Estimation: Have We Solved the Problem Yet? Insights From the Replication of the GPT2SP Study
Library functions identification in binary code by using graph isomorphism testings
An Empirical Study of Smart Contract Decompilers
Detection and Recovery of Functions and their Arguments in a Retargetable Decompiler
Technical Debt Diffuseness in the Apache Ecosystem: A Differentiated Replication
OpenTrace: An Open Source Workbench for Automatic Software Traceability Link Recovery
On the Stability and Applicability of Deep Learning in Fault Localization
Automating the Modularization of Large COBOL Programs: Application of an Enabling Technology for Reengineering
Reverse Program Calculation Supported by Code Slicing
Towards Understanding Fixes of SonarQube Static Analysis Violations: A Large-Scale Empirical Study
Software-Clone Rates in Open-Source Programs Written in C or C++
Analyzing the State of Static Analysis: A Large-Scale Evaluation in Open Source Software
The first decade of GUI ripping: Extensions, applications, and broader impacts
On the Influence of Biases in Bug Localization: Evaluation and Benchmark
Revisiting the Description-to-Behavior Fidelity in Android Applications
Wrapping Legacy COBOL Programs behind an XML-Interface