yusuke1997/dblp-id-title huggingface dataset:
Mobile Telepresence Robots in Education: Strengths, Opportunities, Weaknesses, and Challenges
Traceability by Design: Design of an Interactive System to Improve the Automatic Generation of Git Traces During a Learning Activity
Smart Assistant for MOOCs: Enhancing Learner Support and Accessibility
When Co-learners Work on Complementary Texts: Effects on Outcome Convergence
Authenticity in Learning Game: How It Is Designed and Perceived
The Role of Social Practices of Knowledge Appropriation for Sustaining TEL Innovations in the Classroom
Computational Thinking in Problem Based Learning - Exploring the Reciprocal Potential
Tracking Students' Progress in Educational Escape Rooms Through a Sequence Analysis Inspired Dashboard
On the Way to a Science Intelligence: Visualizing TEL Tweets for Trend Detection
Proceedings of the Workshop on Exchanging Experiences in Technology Enhanced Learning - What Went Wrong? What Went Right? WWWrong 2007, Sissi, Lassithi - Crete Greece, 17 September, 2007
Curious Minds Wonder Alike: Studying Multimodal Behavioral Dynamics to Design Social Scaffolding of Curiosity
Sustaining TEL: From Innovation to Learning and Practice - 5th European Conference on Technology Enhanced Learning, EC-TEL 2010, Barcelona, Spain, September 28 - October 1, 2010. Proceedings
A Picture Is Worth a Thousand Words: Exploring Diagram and Video-Based OOP Exercises to Counter LLM Over-Reliance
Let Voices of Both Teachers and Students on the Development of Educational Technologies Be Heard
Assessing the Effect of Performance Prediction on Students Perceptions of Courses
Automatic Text Difficulty Estimation Using Embeddings and Neural Networks
Facilitate On-Line Teacher Know-How Transfer Using Knowledge Capitalization and Case Based Reasoning
What Do Educational Data, Generated by an Online Platform, Tell Us About Reciprocal Web-Based Peer Assessment?
Towards an Interdisciplinary Design Science of Learning
Using Personal Professional Networks for Learning in Social Work: Need for Insight into the Real-World Context
Addressing Mind Wandering in Video-Based Learning: A Comparative Study on the Impact of Interpolated Testing and Self-explanation
Smart Groups: A Tool for Group Orchestration in Synchronous Hybrid Learning Environments
Exploring Causality Within Collaborative Problem Solving Using Eye-Tracking
Proceedings of the 6th Workshop on Awareness and Reflection in Technology Enhanced Learning In conjunction with the 11th European Conference on Technology Enhanced Learning: Adaptive and Adaptable Learning (EC-TEL 2016), Lyon, France, September 13, 2016
Modeling computer-supported reflective learning: combining a high-level timeline view with reflection cycles and tool use
Management of Assessment Resources in a Federated Repository of Educational Resources
Proceedings of the 1st International Workshop on Collaborative Open Environments for Project-Centered Learning, COOPER-2007, Sissi, Lassithi - Crete Greece, 17 September, 2007
Cyberlearning Community Report: Emerging Design Themes in US TEL
Towards Academic Analytics by Means of Motion Charts
Using Virtual Learners' Behaviours to Help the Development of Educational Business Games
Using Educational Analytics to Improve Test Performance
Creating awareness of kinaesthetic learning using the Experience API: current practices, emerging challenges, possible solutions
Competency Comparison Relations for Recommendation in Technology Enhanced Learning Scenarios
Temperature is All You Need: Approximating Human Mathematics Hint Efficacy with LLMs
Workshop Report: Hybrid Learning Spaces - Data, Design, Didactics
The mediators of the effect of meaningful classroom digital technology integration on students' subject-specific learning outcomes in basic education
The Digitalization of Teaching Practices in K-12 Education: Insights from Teachers' Perspective
Multimodal Immersive Learning with Artificial Intelligence for Robot and Running application cases
Narrative Scripts Embedded in Social Media Towards Empowering Digital and Self-protection Skills
Can Learning by Qualitative Modelling Be Deployed as an Effective Method for Learning Subject-Specific Content?
Transferring an Outcome-Oriented Learning Architecture to an IT Learning Game
On the Use of Actor-Network Theory for Developing Web Services Dedicated to Communities of Practice
An Authoring Tool to Assist the Design of Mixed Reality Learning Games
Empowering Students to Reflect on their Activity with StepUp!: Two Case Studies with Engineering Students
CAMEL: Taking the Technology Enhanced Learning Journey without Reinventing the Wheel
Reflect: An Interactive Table for Regulating Face-to-Face Collaborative Learning
Scaling Informal Learning: An Integrative Systems View on Scaffolding at the Workplace
Search and Composition of Learning Objects in a Visual Environment
Mobile Learning Contexts for Problem-solving Competence Assessment at Higher Education
Towards a Theory of Socio-technical Interactions
Can I Have a Mooc2Go, Please? On the Viability of Mobile vs. Stationary Learning
TrAC: Visualizing Students Academic Trajectories
Computational Thinking: Focus on Pattern Identification
Fine-Grained Cognitive Assessment Based on Free-Form Input for Math Story Problems
Luna: A Dashboard for Teachers Using Intelligent Tutoring Systems
A Framework of Hybrid MOOC-based Pedagogies
Have You Found the Error? A Formal Framework for Learning Game Verification
Using Eye Tracking and Electroencephalography to Assess and Evaluate Students' Cognitive Dimensions
The Booth: Bringing Out the Super Hero in You
e-FeeD4Mi: Automating Tailored LA-Informed Feedback in Virtual Learning Environments
Assisting Teachers in the Design of Feedback for Online Learning Using Large Language Models: A Theory-Driven Approach
Reusing Collaborative Knowledge as Learning Objects -The Implementation and Evaluation of AnnForum
Proceedings of the 2nd Workshop on Recommender Systems in Technology Enhanced Learning 2012, Saarbrücken, Germany, September 18-19, 2012
Examining the Trade-Offs Between Simplified and Realistic Coding Environments in an Introductory Python Programming Class
Refinement of a Q-matrix with an Ensemble Technique Based on Multi-label Classification Algorithms
Energy Awareness Displays - Prototype for Personalised Energy Consumption Feedback
Predicting Learners' Success in a Self-paced MOOC Through Sequence Patterns of Self-regulated Learning
Evidence for Programming Strategies in University Coding Exercises
MEMO - Situated Learning Services for e-Mobility
Designing Integrated Development Environments to Support Students with ADHD
Miranda: A Chatbot for Supporting Self-regulated Learning
Augmenting Active Learning with GenAI: Enhancement or Impairment? Evidence from a Data Visualization Course
What Makes Problem-Solving Practice Effective? Comparing Paper and AI Tutoring
The Value of Self-tracking and the Added Value of Coaching in the Case of Improving Time Management
A p2p Framework for Interacting with Learning Objects
Towards a Semantic-Rich Collaborative Environment for Learning Software Patterns
Authoring Tools Supporting Novice Teachers Identifying Student Problems
Online Evaluation of Collaborative Learning Platforms
Initiating Technology-Enhanced Learning at a Public-Sector Institution in a Developing Country
A Framework to Author Educational Interactions for Geographical Web Applications
Proceedings of the 2nd Workshop on Awareness and Reflection in Technology-Enhanced Learning, ARTEL@EC-TEL 2012, Saarbrücken, Germany, September 18, 2012
Collaborative Learning in Virtual Classroom Scenarios
iAPOSDLE - An Approach to Mobile Work-Integrated Learning
A Platform for Social Microlearning
MACE - Enriching Architectural Learning Objects for Experience Multiplication
Experts' & Novices' Concept Map Formation Process: An Eye-Tracking Study
Affordances for Capturing and Re-enacting Expert Performance with Wearables
Automatic Assessment of Programming Assignments Using Image Recognition
Digital Value-Adding Chains in Vocational Education: Automatic Keyword Extraction from Learning Videos to Provide Learning Resource Recommendations
"Make It Personal!" - Gathering Input from Stakeholders for a Learning Analytics-Supported Learning Design Tool
Context-Aware Combination of Adapted User Profiles for Interchange of Knowledge between Peers
Adaptive Learner Profiling Provides the Optimal Sequence of Posed Basic Mathematical Problems
A Framework to Adapt Gamification in Learning Environments
Pedagogically-Informed Implementation of Reinforcement Learning on Knowledge Graphs for Context-Aware Learning Recommendations
Towards Reading Session-Based Indicators in Educational Reading Analytics
Assessing Learner-Constructed Conceptual Models and Simulations of Dynamic Systems
An Educational Conversational Agent for GDPR
Design Principles and Practices for the Knowledge-Practices Laboratory (KP-Lab) Project
EXPLAIN: Integrated Content Development by Means of a Web-based Authoring Management Platform
Pedagogical Underpinnings of Open Science, Citizen Science and Open Innovation Activities: A State-of-the-Art Analysis
Discerning Actuality in Backstage - Comprehensible Contextual Aging
Mature ELLs' Perceptions Towards Automated and Peer Writing Feedback
Presentation Trainer: Polishing Your Communication Skills
On Using Hybrid Pedagogy as Guideline for Improving Assessment Design
On Psychological Aspects of Learning Environments Design
Comparison of Large Language Models for Generating Contextually Relevant Questions
Investigating the Effects of Motivational Pedagogical Agents on Student Learning and Choice Making in an Adaptive Learning System
Model of Articulation Between Elements of a Pedagogical Assistance
Interaction Analysis Supporting Participants' Self-regulation in a Generic CSCL System
"Feedback is not Embarrassing but Helpful :)" - An Exploratory Study on the Applicability of Constructive Feedback Checklists for Lecturers in Online Learning Settings
E-Learning on the Social Semantic Information Sources
Intelligent Tutoring with Natural Language Support in the Beetle II System
Knowledge Management in the Communities of Practice of e-Learning
Learners' Attitudes Toward Using Wikis and Forums for Collaboration on Case Problems
A Data Mining Framework for Analyzing Students' Feedback of Assessment
A Glimpse at the Future of Technology Enhanced Professional Learning: Trends, Scenarios and Visions
Knowledge Services for Work-Integrated Learning
Analyzing Co-Creation in Educational Living Labs using the Knowledge Appropriation Model
Uncovering Latent Profiles Based on How Students Review Paper-Based Assessments
Interoperability Issues for Formal Authoring Processes, Community Efforts, and the Creation of Mashup PLE
Guess It! Using Gamificated Apps to Support Students Foreign Language Learning by Organic Community-Driven Peer-Assessment
A Student-Centered Learning Analytics Dashboard Towards Course Goal Achievement in STEM Education
The MUPPLE Competence Continuum
Pedagogy-informed Design of Conversational Learning at Scale
Citizen science, data science and education: how to support teacher's inspiration during the learning activities design with technology enhance learning
Expanding the Curricular Space with Educational Robotics: A Creative Course on Road Safety
Erroneous Examples: A Preliminary Investigation into Learning Benefits
Individual Differences in Identifying Sources of Science Knowledge
Technology Enhancing Learning: Past, Present and Future
Creating Effective Learning Analytics Dashboards: Lessons Learnt
Usage-Based Summaries of Learning Videos
Transferring a Question-Based Dialog Framework to a Distributed Architecture
Detect and Remedy Deceptive Overgeneralization in Adaptive Learning
We can teach more than we can tell: combining Deliberate Practice, Embodied Cognition, and Multimodal Learning
Design Framework for Multimodal Learning Analytics Leveraging Human Observations
Pedagogical Validation of Courseware
Learning Sequence Analytics for Support in Learning Tasks
Analysing Graphic-Based Electronic Discussions: Evaluation of Students' Activity on Digalo
An Enrollment Dashboard to Reinforce Decision-Making for Students and Advisors
Towards an Effective Instructional Engineering Analysis Method
Role-Play Virtual Environments: Recreational Learning of Software Design
Identifying Misconceptions with Active Recall in a Blended Learning System
How to Quantify Student's Regularity?
Reliability of Web-Based Information in Inquiry Projects
Enhancing Human Learning of Motions: An Approach Through Clustering
The Enablers and Barriers of Using Slack for Computer-Mediated Communication to Support the Learning Journey: A Case Study at a University of Applied Sciences
Promoting Teachers' Collaborative Re-use of Educational Materials
DEDOS-Player: Educational Activities for Touch Devices
A Reflective Quiz in a Professional Qualification Program for Stroke Nurses: A Field Trial
Personal Learning Environments: Challenging the Dominant Design of Educational Systems
Putting Theory into Practice with Technology in Chemistry Education
Investigating Teachers' Perceptions and Needs in Whole-School Level Technology Integration
Exploring the Connections Between the Use of an Automated Feedback System and Learning Behavior in a MOOC for Programming
Evaluating System Functionality in Social Personalized Adaptive E-Learning Systems
Integrating Digital Learning Resources in Classroom Teaching: Effects on Teaching Practices and Student Perceptions
Using a 3D Online Game to Assess Students' Foreign Language Acquisition and Communicative Competence
Adopting creative pedagogy for STEAM education in technology enhanced environments
Automated Detection of Students' Gaze Interactions in Collaborative Learning Videos: A Novel Approach
Preferences in Multiple-View Open Learner Models
Motivation and Engagement in MOOCs: How to Increase Learning Motivation by Adapting Pedagogical Scenarios?
Task Performance vs. Learning Outcomes: A Study of a Tangible User Interface in the Classroom
Application of Participatory Design in Designing Infrastructures for Learning in resource limiting environments
Opeka and Ropeka, the Self-assessing Services for Teachers and Principals
Making Sense of Sensemaking in the Digital World
A Systematic Review of State-of-the-Art Practices in Multi-user Virtual Reality Learning
Fostering Interdisciplinary Knowledge Construction in Computer-Assisted Collaborative Concept Mapping
Supporting Learning Design for Sustainable Development Using Large Language Models
Design in Use of Services and Scenarios to Support Learning in Communities of Practice
Enhancing Instructors' Capability to Assess Open-Response Using Natural Language Processing and Learning Analytics
Evaluating an immersive learning toolkit for training psychomotor skills in the fields of human-robot interaction and dance
Organisational Learning in India - Creating the Organisational Learning Space
A Methodological Proposal to Design a Trace-Based System to Qualify Cognitive Features Inscribed in Digital Learning Resources
Deploying learning analytics for awareness and reflection in online scientific experimentation
A Context-Aware Service Oriented Framework for Finding, Recommending and Inserting Learning Objects
Child-Friendly Programming Interfaces to AI Cloud Services
Professional Learning in Europe and Beyond Structures for Sustainable TEL-Research
An Investigation of Two Methods for the Technological Mediation of Collaborative Peer Feedback in Higher Education
Understanding the Well-Being Impact of a Computer-Supported Collaborative Learning Tool: The Case of PyramidApp
Measuring Learning Object Reuse
Supporting the Creation and Use of Personal Learning Networks of Professionals in Social Work
Search of the Emotional Design Effect in Programming Revised
A Modeling Language to Describe Reusable Learning Processes to Achieve Educational Objectives in Serious Games
Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption - 17th European Conference on Technology Enhanced Learning, EC-TEL 2022, Toulouse, France, September 12-16, 2022, Proceedings
Towards Responsive Open Learning Environments: The ROLE Interoperability Framework
Inquiring Rock Hunters
From the Analysis of Community Activity to the Appropriation of New Tools. A Methodological Approach for the Development of Information Technology Solutions
Proceedings of the First International Workshop on Multimodal Immersive Learning Systems (MILeS 2021) At the Sixteenth European Conference on Technology Enhanced Learning: Technology-Enhanced Learning for a Free, Safe, and Sustainable World. (EC-TEL 2021), Online (Bozen-Bolzano, Italy), September 20-24, 2021
Take up My Tags: Exploring Benefits of Meaning Making in a Collaborative Learning Task at the Workplace
Technology-Enhanced Learning for a Free, Safe, and Sustainable World - 16th European Conference on Technology Enhanced Learning, EC-TEL 2021, Bolzano, Italy, September 20-24, 2021, Proceedings
Self-Directed Workplace Learning in Transfer from Education and Training to Workplace
Towards an Ergonomics of Knowledge Systems: Improving the Design of Technology Enhanced Learning
CAMera for PLE
The Everlasting Dawn of Educational Brokers - A Search for Key Design Principles
Exploring the Impact of LLM-Based Scaffolding on Academic Performance and the Mediating Roles of AI Literacy and Prior Knowledge
Supporting Reflection in an Immersive 3D Learning Environment Based on Role-Play
Card-based approach to coordinate Learning Analytics policymaking and implementation at scale
Towards Improving the Reliability and Transparency of ChatGPT for Educational Question Answering
WHURLE 2.0: Adaptive Learning Meets Web 2.0
Distributed Awareness for Class Orchestration
How Gamification Is Being Implemented in MOOCs? A Systematic Literature Review
Exploring the Triangulation of Dimensionality Reduction When Interpreting Multimodal Learning Data from Authentic Settings
Learning analytics supported goal setting in online learning environments
A Socio-technical Approach towards Supporting Intra-organizational Collaboration
One Tablet, Multiple Epistemic Instruments in the Everyday Classroom
Writing to be read - Readability Indices for Open Educational Resources
Two Technology-Enhanced Courses Aimed at Developing Interpersonal Attitudes and Soft Skills in Project Management
User Effect in Evaluating Personalized Information Retrieval Systems
Automated Scoring of Self-explanations Using Recurrent Neural Networks
Multimodal Analytics for Collaborative Teacher Reflection of Human-AI Hybrid Teaching: Design Opportunities and Constraints
Towards a Context-Based Approach Assisting Learning Scenarios Reuse
Ultra-Personalization and Decentralization: The Potential of Multi-Agent Systems in Personal and Informal Learning
CHEST: A Linked Open Data-based Application to Annotate and Carry Out Learning Tasks About Cultural Heritage
Populating Learning Object Repositories with Hidden Internal Quality Information
Proceedings of the Second International Workshop on Mashup Personal Learning Environments (MUPPLE09) Nice, France, September 29, 2009. in conjunction with the 4th European Conference on Technology Enhanced Learning (EC-TEL'09) , Acropolis Palais des Congres, Nice, France, September 29, 2009
Key Action Extraction for Learning Analytics
Adapting Learning Analytics Dashboards by and for University Students
A Situation-Based Delivery of Learning Resources in Pervasive Learning
Semantic Social Sensing for Improving Simulation Environments for Learning
Virtual Action Learning: Experiences from a Study of an SME e-Learning Programme
A Formal Model of Learning Object Metadata
Bibliometric Analysis of the Last Ten Years of the European Conference on Technology-Enhanced Learning
Revealing Behaviour Pattern Differences in Collaborative Problem Solving
Motivational and Affective Aspects in Technology Enhanced Learning: Topics, Results and Research Route
An Infrastructure for Cross-platform Competence-based Assessment
A Domain-Specific-Modeling Approach to Support Scenarios-Based Instructional Design
Using Third Party Services to Adapt Learning Material: A Case Study with Google Forms
MULTIFOCUS: MULTImodal Learning Analytics FOr Co-located Collaboration Understanding and Support
Unsupervised Machine Learning Based on Recommendation of Pedagogical Resources
Designing an Online Self-assessment for Informed Study Decisions: The User Perspective
Exploring Social Learning Analytics to Support Teaching and Learning Decisions in Online Learning Environments
Facilitating and Hindering Aspects of Technology-Enriched Challenge-Based Learning in ECIU University, a European University International Network Initiative
Using Digital Medical Collections to Support Radiology Training in E-learning Platforms
Student Learning Communities in the Project-Centered Study Program "Problem-Solving Competencies"
Location-based Apps in Environmental Engineering Higher Education: A Case Study in Technical Infrastructure Planning
SmartZoos: Modular Open Educational Resources for Location-Based Games
Investigating Learning Dashboards Adaptation
Why You Should Give Your Students Automatic Process Feedback on Their Collaboration: Evidence from a Randomized Experiment
Exploring Student-Controlled Social Comparison
KnowledgeBus - An Architecture to Support Intelligent and Flexible Knowledge Management
Empowering Teachers to Enhance Student High Order Thinking Skills with Artificial Intelligence Educational Tools
edCrumble: Designing for Learning with Data Analytics
Designing Generic Visualisations for Activity Log Data
Effects of a Teacher Dashboard for an Intelligent Tutoring System on Teacher Knowledge, Lesson Planning, Lessons and Student Learning
Mapping Web Personal Learning Environments
e-Learning in Higher Education: Searching for a Model of Curriculum Analysis
Virtual Labs in Engineering Education: Modeling Perceived Critical Mass of Potential Adopter Teachers
Mobile Inquiry-Based Learning with Sensor-Data in the School: Effects on Student Motivation
Immediate Elaborated Feedback Personalization in Online Assessment
Toward a Play Management System for Play-Based Learning
AI or Human? Evaluating Student Feedback Perceptions in Higher Education
Escreva Mais: A Mobile Application to Enhancing Writing Skills in Resource-Constrained Classrooms
Generating AI Images for the OER Conversion Tool "ConvOERter"
EC-TEL Practitioner Proceedings 2019: 14th European Conference on Technology Enhanced Learning, Delft, Netherlands, September 16-19, 2019
Motivating Students or Teachers? - Challenges for a Successful Implementation of Online-Learning in Industry-Related Vocational Training
Application overlapping user profiles to foster reflective learning at work
An Exploratory Study on Student Engagement with Adaptive Notifications in Programming Courses
A Context Modelling System and Learning Tool for Context-Aware Recommender Systems
SlideWiki - Towards a Collaborative and Accessible Platform for Slide Presentations
Scruffy Technologies to Enable (Work-integrated) Learning
Two Decades of TEL. From Lessons Learnt to Challenges Ahead - 20th European Conference on Technology Enhanced Learning, EC-TEL 2025, Newcastle upon Tyne and Durham, UK, September 15-19, 2025, Proceedings, Part II
'Bridging' social contexts to learn from everyday life (mis)communication incidents: theoretical framing of the design of a digital reflection tool for primary school children with language impairments
On Modeling Learning Communities
Towards a Framework for Analytics-driven Domain-specific Mashup Environments
Designing Technology for Doctoral Persistence and Well-Being: Findings from a Two-Country Value-Sensitive Inquiry into Student Progress
A Web Application and Authoring Tool for Supporting the Generation of Ai-Based Avatars for Communication Scenarios
Analysis of Human-to-Human Tutorial Dialogues: Insights for Teaching Analytics
Learning Path Recommendation from an Inferred Learning Space
Studying Teacher Orchestration Load in Technology-Enhanced Classrooms - A Mixed-Method Approach and Case Study
Flexible Analysis of User Actions in Heterogeneous Distributed Learning Environments
Using Thematic Analysis to Understand Students' Learning of Soft Skills from Videos
Using Diffusion Network Analytics to Examine and Support Knowledge Construction in CSCL Settings