yusuke1997/dblp-id-title huggingface dataset:
Supporting Collaborative Serious Game Studies Online
MainTrain: A Serious Game on the Complexities of Rail Maintenance
Game Over! Exploring the Effects of Playing the Existential Video Game "The Painting"
An Approach to Entertainment Tuning in RPGs: Case Study Using Diablo III and Trails of Cold Steel
Avatar-Based Serious Game for Training Psychologists in Rorschach Test Administration: An Evaluation from Experts
Gamified Wearable EEG Technology to Support Controlling of Cognitive Load After Brain Injury
Analyzing and Predicting Player Performance in a Quantum Cryptography Serious Game
Evaluation of "Cultural Awareness - Afghanistan Pre-deployment": A User Study
Factors Affecting Success in a Digital Simulation Game for Nurse Training
A Game-Based Development Method of Experiential Learning for Aspiring Professionals
To Facilitate or Not? Understanding the Role of the Teacher in Using a Serious Game
A Smart Mobility Serious Game Concept and Business Development Study
Collectible Content - Towards a Modular Ecosystem of Intrinsically Integrated Gameplay: The Case of Fractions
Mobile Game Based Learning Based on Adaptive Curricula and Location Change
Puzzle Battle 2.0: A Revisited Serious Game in VR During Pandemic's Period
More Than Meets the Eye - An Anti-Phishing Learning Game with a Focus on Phishing Emails
Pro(f)Social: A Serious Game to Counter Cyberbullying
Player-Specific Conflict Handling Ontology
Are Narrative VR Games Effective in Promoting Positive Attitudes Embedded in Museum Educational Missions? Results from a Pilot Study
A Design Space of Educational Authoring Tools for Augmented Reality
7 P's of Gamification: A Strategic Design Tool for Ideation of Gamified Solutions
Multiplayer Serious Games and User Experience: A Comparison Between Paper-Based and Digital Gaming Experience
Approaching Quantum Entanglement Developing a Serious Game in Quantum Computing for IT Professionals
Analysis of Mixed Reality Tools for Learning Math in Primary and Secondary School
Teaching Statistics and Risk Management with Card Games
Games and Learning Alliance - 6th International Conference, GALA 2017, Lisbon, Portugal, December 5-7, 2017, Proceedings
EscapED: Adapting Live-Action, Interactive Games to Support Higher Education Teaching and Learning Practices
Sinbad and the Magic Cure: A Serious Game for Children with ASD and Auditory Hypersensitivity
User Experience of Simulated Reality in Museums
Appling a Solution-Focused Approach (SFA) to Overcoming Barriers in Integrating Video Games into the Classroom
Astera, an Educational Game About the Evolution of Galaxies
The Effectiveness of Adaptive Digital Games for Learning: Calling for a Broader View on Assessment
iPlayAStory: A Language Learning Platform for Interactive Story-Telling
Design and Implementation of the Jomini Engine: Towards a Historical Massively Multiplayer Online Role-Playing Game
Evaluating the Effectiveness of Serious Games for Cultural Awareness: The Icura User Study
Biomechanical Analysis of Rehabilitation Exercises Performed During Serious Games Exercises
Horizon Makers: A Serious Game for Activating Futures Literacy Skills
Gamifying JupyterLab to Encourage Continuous Interaction in Programming Education
A Serious Game to Improve Phishing Awareness
Immersion's Impact on Performance in a Spatial Reasoning Task
Enhancing Energy Conservation by a Household Energy Game
Game and Learning Mechanics Under the Perspective of Self-determination Theory for Supporting Motivation in Digital Game Based Learning
A Playful Learning Exercise: Kashmir Crisis
Gravitas: A Simulation-Based Learning Game for Diagnosing Misconceptions in Mechanics
A Learning Path in Support of Computational Thinking in the Last Years of Primary School
Design and Evaluation of a Serious Game on Household Sustainability
Clinical Avatar for Nerve Diagnosis and Instruction (CANDi): A Serious Game for Cranial Nerve Examination Training
Towards a Methodology to Co-design a Learning Game by Nursing Students
Flow Experience as a Quality Measure in Evaluating Physically Activating Serious Games
The Potential of Functional Near-Infrared Spectroscopy (fNIRS) for Motion-Intensive Game Paradigms
Serious Games as Emerging E-Health Interventions: Design of an Exergame for the SMILER Project
Social Agents for Learning in Virtual Environments
Social Anxiety in VR-CBT: Insights for College Students
Towards an Integration of the Multi-role Dimension in the Design of Learning Games: a Review of the Literature
A Serious Game for Using Socio-Economic and Trust Based Decision-Making Scenarios for Elicitation of Emotional Responses
Linking Learning Outcomes and Game Mechanics in the Early Stages of the RU EU? Project
From Skeptics to Advanced Adopters: Investigating Digital Game Adoption Practices, Challenges and Needs of Teachers in Swedish Schools
EyeMath: Identifying Mathematics Problem Solving Processes in a RTS Video Game
Exploring Immersive Learning Environments in Human-Robot Interaction Use Cases
The C3C Game: Serious Games and Community-Centered Design for Improved Pandemic Decision Making
Learning and Designing with Serious Games: Crowdsourcing for Procurement
Comparing Interaction Modalities in VR Serious Games: A Study on Presence and Enjoyment
Students' Choices - A Comparative Study of a Gamified and a Non-gamified Question-Based Learning App in Graduate Education
A Business Simulation with an Agent-Based Deliberative Model of Consumer Behaviour
gMOOCs - Flow and Persuasion to Gamify MOOCs
MUV: A Game to Encourage Sustainable Mobility Habits
Integrating Self-Determination and Self-Efficacy in Game Design
An Engaging Serious Game that Strengthens High School Students' Understanding of the Periodic Table
Game-Based Learning Can Enhance Students' Understanding of AI Ethics
Games and Learning Alliance - 4th International Conference, GALA 2015, Rome, Italy, December 9-11, 2015, Revised Selected Papers
Motivation in Gamification: Constructing a Correlation Between Gamification Achievements and Self-determination Theory
The Role of Feedback Type and Task Performance on Concurrent Emotions and Interest During Game-Based Learning
Games as a Non-pharmacology Therapy for Chronic Pain - A Mixed Method Pilot Study in Older People
Beyond Serious Games: The Next Generation of Cultural Artifacts
ProtoWorld -A Simulation Based Gaming Environment to Model and Plan Urban Mobility
Micro-games for Quick Learning of Declarative Knowledge: Preliminary Application and Usability Testing
No Man Is a Monkey Island: Individual Characteristics Associated with Gamers' Preferences for Single or Multiplayer Games
Incorporating Theories of Metacognitive Learning in the Design of a Serious Game on Emotion Regulation
A Survey of Haptics in Serious Gaming
Development of Mobile Serious Game for Self-assessment as Base for a Game-Editor for Teachers
Guess Who? - A Serious Game for Cybersecurity Professionals
The Journey: A Service-Based Adaptive Serious Game on Probability
Involving Cognitively Disabled Young People in Focused Mini SGs Design: A Case Study
Virtual Patients for Knowledge Sharing and Clinical Practice Training: A Gamified Approach
An Integrative Process for Making Serious Games
The Colectyng Model for the Evaluation of Game-Based Learning Activities
OneUp Learning: A Course Gamification Platform
The Nurse's Knowledge Bank: A Serious Knowledge Elicitation and Evaluation Game
An AI Approach for Analyzing Driving Behaviour in Simulated Racing Using Telemetry Data
Effects of a 3D Virtual Reality Neurofeedback Scenario on User Experience and Performance in Stroke Patients
The RAGE Software Portal: Toward a Serious Game Technologies Marketplace
Paths for Cognitive Rehabilitation: From Reality to Educational Software, to Serious Games, to Reality Again
Interactive Spatial Storytelling for Location-Based Games: A Case Study
Proposed Design Requirements for a Digital Knowledge Management Game for Nurses
Learning by Imagining History: Staged Representations in Location-Based Augmented Reality
Teaching and Learning with Escape Games from Debriefing to Institutionalization of Knowledge
An Autoethnographic Perspective on Teaching Soft Skills Using Multiplayer Online Games
Motivation and Emotions in a Health Literacy Game: Insights from Co-occurrence Network Analysis
Envisioning Futures Through play - Embodiment Techniques for Futures Thinking in Business Contexts
"Uuugh - False Play" - a Serious Game to Teach Detection and Prevention of Perpetrator Strategies
Approaches to Gaming the Future: Planning a Foresight Game on Circular Economy
Dynamic Difficulty Adjustment Through Real-Time Physiological Feedback for a More Adapted Virtual Reality Exposure Therapy
Graveler - Global Awareness Education Through Virtual Voyages
Modeling Skill Progression in Children Through Novel Multidimensional Probabilistic DDA
Designing Virtual River: A Serious Gaming Environment to Collaboratively Explore Management Strategies in River and Floodplain Maintenance
Toward Prescriptive Design of Educational Games: Mapping Game Mechanics to Learning Elements through Literature and Expert Review
The Gamification Elements Speech-Language Pathologists Use to Motivate Children for Speech Therapy Training
Puzzle Playground - Teaching VR Interactions Through a Puzzle Game
Browser-Based Game Design for Cognitive Effort Aware Quality of Experience Evaluation
Design Gamification Strategies in a Digital Learning Environment: The Impact on Students
A Comparison of Film and Computer Generated Imagery Medium for the Learning of Chimpanzee Behaviours
Generation of Adapted Learning Scenarios in a Serious Game: Lessons Learnt
Oppidum - A Serious-AR-Game About Celtic Life and History
Tangible Interfaces in Game Design Education: A Pilot Study on Learning 2D Level Design Through Physical and Digital Tools
Building a Game to Build Competencies
'Museum Escape': A Game to Increase Museum Visibility
Adapting Autonomous Agents for Automotive Driving Games
Serious Business Game on Digitalization
Design Patterns for Augmented Reality Learning Games
Astral Body: A Virtual Reality Game for Body Ownership Investigation
Mind Book - A Social Network Trainer for Children with Depression
Development of a Game Engine for Accessible Web-Based Games
Detecting Experts Using a MiniRocket: Gaze Direction Time Series Classification of Real-Life Experts Playing the Sustainable Port
Virtual Battlefields: The Rise of Video Games "Inspired" by War in Ukraine
Bolstering Stealth Assessment in Serious Games
A Digital Companion to Assist the Game Master for the Orchestration of a Mixed-Reality Game
Implementation of Automation Technologies of Industry 4.0 in Automotive Manufacturing Companies
Towards 5.0 skills acquisition for students in industrial engineering: the role of learning factories
Integrating Chipless RFID Technology to Provide Seamless Data Interoperability for Textile Industry Circularity
Identifying key interactions between process variables of different material categories using mutual information-based network inference method
Education 4.0: Artificial Intelligence Assisted Task- and Time Planning System
Simulation to predict the behaviour of a new seaport gate: An application in the Sines container terminal
Predictive discarding of wafers based on power leakage predictions from single layer misalignment data
Performance analysis of promotion programs of the smart factory using propensity score matching
Modeling, simulation and control of the nutritional solution in the hydroponic cultivation of blueberries
Digital Transformation in Metrology: Building a Metrological Service Ecosystem
Machine Learning-Based Digital Twin for Monitoring Fruit Quality Evolution
A Human-Digital Twin model to track human motion in an experimental Cyber-Socio-Technical System
Project management and supply chain 4.0 improvement: the case of infant formulas in the face of the challenge of COVID-19
Enhancing Malaysian Organic Food Retail Business Models Through Consumer Behaviour Analysis
Applying Interpretive Structural Modeling to Identify Wastes in Pharmaceutical Distribution
Designing of a prototype production process based on Value Stream Design and action-challenge-tactics designing model
Risk management of Circular Economy: a framework based on Interpretive structural model
Visual Management for digitizing the production scheduling: An Italian case study
Hybrid Approach for Solving Multi-Objective Hybrid Flow Shop Scheduling Problems with Family Setup Times
Factors Affecting Green Cosmetic's Brand Loyalty: The Mediating Effect of Brand Love
Intelligent Assistant for Smart Factory Power Management
Economic evaluation of automated guided vehicles usage in a food company
Modeling and simulation of coffee mucilage removal in spontaneous fermentation using fuzzy logic
System simulation as decision support tool in ship design
Aircraft Maintenance 4.0 in an era of disruptions
Training and Tuning of Neuro - Fuzzy Control Laws for the Machining of Prosthetics
Automated Knowledge Graph Learning in Industrial Processes
Digital servitization of the machinery sector: a comparison between Italy-Based and Foreign companies
From Theory to Practice: Implementing Causal AI in Manufacturing for Sustainability
Leveraging Performance-Shaping Factors for a human-centric adaptive automation algorithm
Statistical Process Control of assembly lines in a manufacturing plant: Process Capability assessment
Intelligent and self- reconfigurable manufacturing system
Continuous Improvement through Back-office Processes Automatization: a case study on Standardized Work Documentation
Thermal annealing as a post-process for additively manufactured Ultem 9085 parts
Off-axis optical system for the monitoring of the Laser Metal Deposition process
The Change from Shareholder Value to Stakeholder Value within Industry 5.0
Bi-Objective Job-Shop Scheduling Considering Human Fatigue in Cobotic Order Picking Systems: A Case of an Online Grocer
Influencing factors on worker task sequencing decisions in a medium-sized hydraulic cylinder manufacturer
RAMI 4.0-based Security Assessment of Healthcare Systems: Identifying Attacks and Quantifying Risks across Layers
Towards a Modular Approach for Workforce Qualification in Reconfigurable Manufacturing Systems
Lean maintenance practices in the improvement of information management processes: a study in the Facility Management division
Metrological Evaluation of Software-Defined Radios (Adalm-Pluto and LimeSDR usb) in Radio Frequency Signal Generation
Context-Aware Machine Learning for Smart Manufacturing
Improving the distribution of covid-19 vaccines using the blockchain technology: the Italian case study
Investigating the Accuracy of Artificial Neural Network Models in Predicting Surface Roughness in Drilling Processes
Influence of process parameters and wall thicknesses on the properties of tool steel 1.2709 (X3NiCoMoTi18-9-5) processed by Selective Laser Melting
From Industry 4.0 to Industry 5.0: Opportunities, Challenges, and Future Perspectives in Logistics
pyBNBowTie: Python library for Bow-Tie Analysis based on Bayesian Networks
Quantifying Uncertainties of Residuals in Symbolic Regression via Kriging
The Importance of Cobot Speed and Acceleration on the Manufacturing System Efficiency
Balancing Digital Maturity and Operational Performance - Progressing in a Low-digital SME Manufacturing Setting
Using analytical and data-driven methods to develop a soft-sensor for flow rate monitoring in tube extrusion
Uncovering the role of big data analytics on the resilience of agri-food supply chains: a systematic literature review
Optimization of condition-based maintenance strategy prediction for aging automotive industrial equipment using FMEA
A Model to Become a Supply Chain 4.0 Based on a Digital Maturity Perspective
Technology Outsourcing of 3PL firm in a B2B contractual agri-supply chain
Digital twin enhanced with Machine Learning Algorithms for Irrigation Management Using Sensor Data
CONTEXT: An Industry 4.0 Dataset of Contextual Faults in a Smart Factory
Digital Product Passport (DPP) technological advancement and adoption framework: A systematic literature review
Predictive maintenance on injection molds by generalized fault trees and anomaly detection
Analyzing the potential of a time-of-flight depth sensor for assembly assistance
A Virtual Reality Approach for Assisting Sustainable Human-Centered Ergonomic Design: The ErgoVR tool
Unleashing the Potential of Large Language Models for Knowledge Augmentation: A Practical Experiment on Incremental Sheet Forming
Big Data and Labour Markets: A Review of Research Topics
From Concept to Reality: A Contemporary Framework for Virtual Designing and Commissioning Processing Plant Systems
A competency map for circular economy education
Edge, Fog and Cloud Computing framework for flexible production
AI-driven real-time failure detection in additive manufacturing
An Industry 4.0 Conceptual Model Proposal for Cable Harness Testing Equipment Industry
A Human-Centered Assembly Workplace For Industry: Challenges and Lessons Learned
E-grocery supply chain innovation and financial inclusion: A framework
Adapting Vision Transformers for Cross-Product Defect Detection in Manufacturing
Implementing and using smart maintenance technologies: Introducing challenges and enablers related to human, organizational and technological perspectives
Circular Data Service Cards: A Card-Based Ideation Tool For Data Services Supporting The Twin Transition
Improvement of manufacturing technologies through a modelling approach: an air-steam sterilization case-study
Using Simulation Optimization to Improve the Performance of an Automated Manufacturing Line
Variables influence analysis of gas leak testing using belief propagation over factor graphs
Towards Mastering Variability in Software-Intensive Cyber-Physical Production Systems
Identification of measures to contain the outbreaks on passenger ships using pedestrian simulations
Lean green practices in Automotive Components Manufacturing
Exploring Time-Based Characteristics of the E-Car Market for Effective Market Segmentation
Infrastructure Network Support and Leapfrogging Africa to Industry 4.0: The Case of Tanzania
Anomaly Detection in Binary Time Series Data: An unsupervised Machine Learning Approach for Condition Monitoring
Strategic Digitalization in SMEs of developing economies: Digital twin driven engineering value chain for customer-centricity
Advanced visualization of ergonomic assessment data through industrial Augmented Reality
Supervised and unsupervised techniques in textile quality inspections
Data-Driven Thermal Deviation Prediction in Turning Machine-Tool - A Comparative Analysis of Machine Learning Algorithms
PAS - A Feature Selection Process Definition for Industrial Settings
Are rules for social sustainability in supply chains strong enough? Defining the "nullification principle"
Design and Development of a Lean Robotic Cell for Concrete 3D Printing
Strengthening supply chain risk management: Unveiling opportunities through the lens of behavioral economics and organizational culture
Selective Laser Melting of AISI H10 (32CrMoV12-28) with substrate preheating for crack prevention
Conceptual Modeling for a Simulation-based Digital Twin in Human-Robot Collaboration
Evaluation of collaboration in BIM-supported building design projects
Design and implementation of a digital twin for a stone-cutting machine: a case study
Enhanced Agility for Assembly Tasks via Self-Sufficient Mobile Working Stations
Assessing Factory's Industry 4.0 Readiness: A Practical Method for IIoT Sensor and Network Analysis
Lean and Green: The Green Foundry Simulation Model
Life cycle phases and design morphology for the implementation of a cooperative inventory pooling-system
The Truth is Out There: Focusing on Smaller to Guess Bigger in Image Classification
Digital Datasheet model: enhancing value of AI digital platforms
Wearable devices for stress detection: insights on exploring generalizability in controlled laboratory settings
On the improvement of the combination of Power and Force Limiting and Speed and Separation Monitoring for an effective Human Robot Collaboration
AI adoption in crowdsourcing
Seafarers Involvement in Implementing Energy Efficiency Operational Measures in Maritime Industry
Metaverse and Generative AI's Digital Capabilities For Supply Chain Resilience
Recursive autoencoder network for prediction of CAD model parameters from STEP files
Digital model reconstruction through 3D Stereo Depth camera: a faster method exploiting robot poses
Proceedings of the 5th International Conference on Industry 4.0 and Smart Manufacturing (ISM 2023), Lisbon, Portugal, 22-24 November 2023
A Proposed Educational Framework for Professional Upskilling in Smart Manufacturing: On-Demand Microlearning Units
Implementation of Digital Twin-based Virtual Commissioning in Machine Tool Manufacturing
Effective factors for estimating market share in concept testing
A multi-facet approach to functional and ergonomic assessment of passive exoskeletons
Implementation of an intelligence-based framework for anomaly detection on the demand-side of sustainable compressed air systems
Demand response based industrial energy management with focus on consumption of renewable energy: a deep reinforcement learning approach
A framework for throughput bottleneck analysis using cloud-based cyber-physical systems in Industry 4.0 and smart manufacturing
Exploiting Knowledge Graph for Multi-faceted Conceptual Modelling using GCN
An approach to task scheduling in an end-of-line quality assurance situation with human-robot cooperation
Impact of Industry 4.0 Technologies on Operations Resilience: Adverse Effects of COVID-19 as a Moderator
Minimizing Carbon Emission in Hybrid Flow Shop Scheduling: A Comparative Analysis of Flow-based and Set Partitioning Formulations
Comparison of Material Fatigue Testing Strategies regarding Failure-Free Load Level of Steel Specimens using Bootstrapping and Statistical Models
Dynamic failure rate model of an electric motor comparing the Military Standard and Svenska Kullagerfabriken (SKF) methods
Digitization of processes in manufacturing SMEs - value stream mapping and OEE analysis
Application of Fuzzy Mamdani Model for Biogas Yield Prediction in Anaerobic Co-Digestion of Decomposable Wastes
Advancing maintenance strategies through digitalization: A case study
Adaptive explainable artificial intelligence for visual defect inspection
A Comparative Analysis of Digital Maturity Models to Determine Future Steps in the Way of Digital Transformation
Applying Deep Learning and Forecasting Techniques to the Pharmaceutical Supply Chain
Causal Inference in Supply Chain Management: How Does Ever Given Accident at the Suez Canal Affect the Prices of Shipping Containers?
Business Process (4IR) Centric Optimization Modelling
Proceedings of the 3rd International Conference on Industry 4.0 and Smart Manufacturing (ISM 2022), Virtual Event / Upper Austria University of Applied Sciences - Hagenberg Campus - Linz, Austria, 17-19 November 2021
A system to improve the physical ergonomics in Human-Robot Collaboration
GMCAD: an original Synthetic Dataset of 2D Designs along their Geometrical and Mechanical Conditions
Impact of Additive Manufacturing on Spare Parts Inventory Management
Minimizing occupational risk by automation of the special processes - based on occupational risk assessment
Temperature simulation and control for lab-scale convection dehydrators
An Anomaly Detection Method for Multiple Time Series Based on Similarity Measurement and Louvain Algorithm
Industry 4.0 in the agrifood supply chain: a review
Toward Sustainable Reconfigurable Manufacturing Systems (SRMS): Past, Present, and Future
Conceptual Design of an Integrated Solution for Urban Logistics using Industry 4.0 principles
Integration of Lean Supply Chain and Industry 4.0
Stacking and transporting steel slabs using high-capacity vehicles
A Comparison of Educational Perspectives on VDI 2221 and Axiomatic Design
Sustainability as a key value proposition - a literature review and potential pathways
A Brief Review of Artificial Intelligence Robotic in Food Industry
Evaluating the alignment of sequence diagrams with system behavior
Cognitive Design of Collaborative Human-Robot workstations in Industry 5.0: A Kansei Engineering approach to quantifying emotions in problem decomposition