yusuke1997/dblp-id-title huggingface dataset:
Privacy-aware Data Assessment of Online Social Network Registration Processes
Second ACM Conference on Data and Application Security and Privacy, CODASPY 2012, San Antonio, TX, USA, February 7-9, 2012
JStill: mostly static detection of obfuscated malicious JavaScript code
Protecting health information on mobile devices
Trusted Click: Overcoming Security issues of NFV in the Cloud
SDN-NFV@CODASPY 2019 - roceedings of the ACM International Workshop on Security in Software Defined Networks & Network Function Virtualization, Richardson, TX, USA, March 27, 2019
Smishing Dataset I: Phishing SMS Dataset from Smishtank.com
All your browser-saved passwords could belong to us: a security analysis and a cloud-based new design
Decentralized Reputation
Machine Learning-Based Detection of Ransomware Using SDN
Proceedings of the ACM Workshop on Automotive Cybersecurity, AutoSec@CODASPY 2019, Richardson, TX, USA, March 27, 2019
Brittle Features of Device Authentication
Cybersecurity Aspects of Heavy Vehicle Digital Forensics
Characterization and selection of light field content for perceptual assessment
Annoyance and acceptability of video service responsiveness
Look around you: Saliency maps for omnidirectional images in VR applications
Wireless vs. wireline shootout: Howuser expectations influence quality of experience
Study on user quitting in the Puffer live TV video streaming service
Long duration audiovisual content: Impact of content type and impairment appearance on user quality expectations over time
Subjective quality assessment of scalable video coding: A survey
Combination of physiological and subjective measures to assess quality of experience for audiovisual technologies
Subjective and objective evaluation of HDR video coding technologies
Generalized Westerink-Roufs Model for Predicting Quality of Scaled Video
Towards a Perceived Audiovisual Quality Model for Immersive Content
Effect of color space on high dynamic range video compression performance
Perceptual evaluation of Compressive Sensing Image Recovery
Comparing simple video quality measures for loss-impaired video sequences on a large-scale database
An Interactive Annotation Tool for Perceptual Video Compression
Disentangling User States in QoE: Situation-Dependent and Independent Factors
Blind DIBR-synthesized image quality assessment based on sparsity features in morphological multiscale domain
Expertise screening in crowdsourcing image quality
Towards assigning value to multimedia QOE
Quality Enhancement of Gaming Content using Generative Adversarial Networks
Development of a binocular eye tracking system for quality assessment of S3D representations
Dissociating Perceptual Quality Dimensions of Transmitted Speech Using Electroencephalography
Analysis of call-quality prediction performance for speech-only and audio-visual telephony
A no-reference machine learning based video quality predictor
Focus Guided Light Field Saliency Estimation
Analyzing the Fullband E-Model and Extending it for Predicting Bursty Packet Loss
3D video quality assessment with multi-scale subjective method
Determining and labeling the preference dimensions of spatial audio replay
Comparison of Constant Rate Factor and Constant Bitrate Mode Encoding for rPPG Detection
An Initiative Toward an Enhanced Industry-Reported Comfort, Accessibility, and Safety Rating System for VR Applications
How does audio-haptic enhancement influence emotional response to mobile media?
PCQM: A Full-Reference Quality Metric for Colored 3D Point Clouds
Modeling of Energy Consumption and Streaming Video QoE using a Crowdsourcing Dataset
Assessing the Carbon Reduction Potential for Video Streaming from Short-Term Coding Changes
Young children and the use of video chat: implications for QoE research
No-reference quality assessment of tone mapped High Dynamic Range (HDR) images using transfer learning
Synthetic Thermal Image Generation for Human-Machine Interaction in Vehicles
Towards a Point Cloud Quality Assessment Model using Local Binary Patterns
QoE-based brightness control for HDR displays
A Multi-View Stereoscopic Video Database With Green Screen (MTF) For Video Transition Quality-of-Experience Assessment
Cognitive Fog under Elevated CO2: The Influence of Air Quality on Speech Quality Assessment and Response Behaviour
Subjective evaluation of super multiview video in consumer 3D displays
Audio Impairment Recognition using a Correlation-Based Feature Representation
Content or reproduction: Natural scene perception in immersive and non-immersive reproduction setups
New stereo visual comfort assessment method based on scene mode classification
HDR image compression: A new challenge for objective quality metrics
Dataset of Subjective Assessment for Visually Near-Lossless Image Coding based on Just Noticeable Difference
Evaluation of Focus Metrics in Extended Depth-of-field Reconstruction
Quality Assessment of Gaming Videos Compressed via AV1
Asymmetric coding scheme for 3D frame-compatible formats
Comparing upscaling algorithms from HD to Ultra HD by evaluating preference of experience
Assessing the validity of subjective QoE data through rating times and self-reported confidence
Multi-Episodic Perceived Quality of an Audio-on-Demand Service
A Comparison of Interactive and Passive Quality Assessment for Gaming Research
A web based subjective evaluation platform
A bitstream-based, scalable video-quality model for HTTP adaptive streaming: ITU-T P.1203.1
How do new visual immersive systems influence gaming QoE? A use case of serious gaming with Oculus Rift
Impact of Tactile and Visual Feedback on Breathing Rhythm and User Experience in VR Exergaming
Towards the Impact of Gamers Strategy and User Inputs on the Delay Sensitivity of Cloud Games
Learning-based Prediction of Packet Loss Artifact Visibility in Networked Video
Quality Upshifting with Auxiliary I-Frame Splicing
Assessing the QoE Impact of 3D Rendering Style in the Context of VR-based Training
Software to Stress Test Image Quality Estimators
Quality evaluation of the JPEG Pleno Holography Call for Proposals response
Influence of Video Delay on Quality, Presence, and Sickness in Viewport Adaptive Immersive Streaming
An Evaluation of the Next-Generation Image Coding Standard AVIF
Revealing the dark side of a subjective study: Learnings from noise and sharpness ratings
Welcome message from the QoMEX 2013 chairs
QoE Alchemy 2.0: An improved test setup for the pecuniary bias of QoE
PC-MSDM: A quality metric for 3D point clouds
The aesthetic appeal of depth of field in photographs
Experiment Precision Measures and Methods for Experiment Comparisons
Exploring Conversations with AI NPCs: The Impact of Token Latency on QoE and Player Experience in a Text-Based Game
AVT-ECoClass-VR: An open-source audiovisual 360° video and immersive CGI multi-talker dataset to evaluate cognitive performance
Quality of experience-centric management in LTE-A mobile networks: The Device-to-Device communication paradigm
Tally: A web-based subjective testing tool
Stereoscopic quality datasets under various test conditions
Measuring and Predicting Perceptions of Video Quality Across Screen Sizes with Crowdsourcing
Bitstream-Based Model Standard for 4K/UHD: ITU-T P.1204.3 - Model Details, Evaluation, Analysis and Open Source Implementation
360° Mulsemedia Experience over Next Generation Wireless Networks - A Reinforcement Learning Approach
Comparing the Quality of Neural Machine Translation and Professional Post-Editing
Towards the delay sensitivity of games: There is more than genres
On the Stimulation Frequency in SSVEP-based Image Quality Assessment
Effect of Environmental Noise in Speech Quality Assessment Studies using Crowdsourcing
Localization of Just Noticeable Difference for Image Compression
Quantifying sequential context effects in subjective quality evaluation
No-reference video quality assessment for SD and HD H.264/AVC sequences based on continuous estimates of packet loss visibility
Low Complexity "Smart" Per-Scene Video Encoding
QoE Assessment of Enterprise Applications Based on Self-Motivated Ratings
Towards Video Codec Performance Evaluation: A Rate-Energy-Distortion Perspective
Estimating Quality Ratings from Touch Interactions in Mobile Games
A reduced-reference parametric model for audiovisual quality of IPTV services
Voices Unveiled: Quality of Experience in Collaborative VR via AssemblyAI and NASA-TLX Analysis
Speech reaction time measurements for the evaluation of audio-visual spatial coherence
The ALOS Dataset for Advert Localization in Outdoor Scenes
On the Correspondence between Human Vision and Convolutional Neural Networks: A Visual Quality Assessment Perspective
Use- and QoE-related aspects of personal cloud applications: An exploratory survey
Blind Image Quality Assessment with Visual Sensitivity Enhanced Dual-Channel Deep Convolutional Neural Network
A study on perception of mobile video with surrounding contextual influences
Evaluation of the Benefits of Variable Segment Durations for Adaptive Streaming
No-reference quality assessment for JPEG compressed images
Differential QoE in Picture-in-Picture Gaming Videos: A Subjective Study
You Drive Me Crazy! Interactive QoE Assessment for Telepresence Robot Control
Extended Features using Machine Learning Techniques for Photo Liking Prediction
A Color-Based Objective Quality Metric for Point Cloud Contents
Lead Rush: A First-Person Shooter for User Studies and Understanding Effects of Frame Time Spikes
Automatic detection of flashing video content
Influence of spatial complexity and room acoustic disparity on perception of quality features using a binaural synthesis system
16th International Conference on Quality of Multimedia Experience, QoMEX 2024, Karlshamn, Sweden, June 18-20, 2024
Fusion of Digital Fingerprint Quality Assessment Metrics
Speed Index: Relating the Industrial Standard for User Perceived Web Performance to web QoE
Perceptual performance analysis for visual attention model based asymmetric stereoscopic 3D video coding
Spatio-temporal error concealment technique for high order multiple description coding schemes including subjective assessment
The Frankenstone toolbox for video quality analysis of user-generated content
Subjective Visual Quality Assessment for High-Fidelity Learning-Based Image Compression
Why That Rating? Explainable Data-Driven Opinion Score Distribution Models for Video QoE
Reduced-reference image quality assessment based on internal generative mechanism utilizing shearlets and Rényi entropy analysis
User force profile of repetitive haptic tasks inducing fatigue
Adapting the Quality of Experience Framework for Audio Archive Evaluation
To Share or Not to Share? How Exploitation of Context Data Can Improve In-Network QoE Monitoring of Encrypted YouTube Streams
14th International Conference on Quality of Multimedia Experience, QoMEX 2022, Lippstadt, Germany, September 5-7, 2022
Objective and Subjective QoE Evaluation for Adaptive Point Cloud Streaming
On the Perception of Frame Stalls in Remote VR for Task and Task-Free Subjective Tests
Automatic Audiovisual Asynchrony Measurement for Quality Assessment of Videoconferencing
"Hello everyone": Realistic Crowdsourcing-based QoE Assessment of Multi-party Video Conferencing
13th International Conference on Quality of Multimedia Experience, QoMEX 2021, Montreal, Canada, June 14-17, 2021
Evaluating Quality of Visual Explanations of Deep Learning Models for Vision Tasks
"A Crowdsourcing-based QoE Evaluation of an Immersive VR Autonomous Driving Experience"
Students Perception and Game Experience Analysis of a Serious Game for Green Education
Bitrate classification of twice-encoded audio using objective quality features
Finding My Way: Influence of Different Audio Augmented Reality Navigation Cues on User Experience and Subjective Usefulness
Influence of Hand Tracking as a Way of Interaction in Virtual Reality on User Experience
Subjective Evaluation of Media Consumer Vulnerability to Fake Audiovisual Content
Subjective QoE Evaluation of User-Centered Adaptive Streaming of Dynamic Point Clouds
The Effect of VR Gaming on Discomfort, Cybersickness, and Reaction Time
Perceptual Quality Assessment of Compressed Volumetric Human Holographic Sequences at Varying Viewing Distances in VR
Assessment of spherical microphone array auralizations using open-profiling of quality (OPQ)
Peak signal-to-noise ratio revisited: Is simple beautiful?
An Image Quality Dataset with Triplet Comparisons for Multi-dimensional Scaling
Subjective characteristics for stereoscopic high definition video
The Role of ECG and Respiration in Predicting Quality of Experience
Towards the Evaluation of the Effects of Ambient Illumination and Noise on Quality of Experience
A Novel Ranking Algorithm of Enhanced Images using a Convolutional Neural Network and a Saliency-based Patch Selection Scheme
SMASH: A Supervised Machine Learning Approach to Adaptive Video Streaming over HTTP
The role of emotion and enjoyment for QoE - A case study of a science centre installation
Deep Learning-Based Light Field Image Quality Assessment Using Frequency Domain Inputs
Evaluation of preference of multimedia content using deep neural networks for electroencephalography
Subjective comparison of temporal and quality scalability
Feature set augmentation for enhancing the performance of a non-intrusive quality predictor
Prenc - Predict Number of Video Encoding Passes with Machine Learning
Denoised CT Images Quality Assessment Through COVID-19 Pneumonia Detection Task
Where's the music? comparing the QoE impact of temporal impairments between music and video streaming
A Visual Quality of Experience Toolkit for Realistic Immersive Telepresence Applications
Physiological Synchrony in a Collaborative Virtual Reality Task
P.1203 evaluation of real OTT video services
Validation of dynamic subjective quality assessment methodology for holographic coding solutions
Evaluation of visual privacy filters impact on video surveillance intelligibility
A Subjective Test Framework for JPEG Pleno Quality Assessment
Haptic Symphony: Enabling Deaf and Hard of Hearing Individuals to Experience Music Through Haptic Devices and XR Technology
Quality of Experience in the Metaverse: An Initial Analysis on Quality Dimensions and Assessment
Gaze in the Machine: The Paradox of Artificial Eye Contact in Video Calls
Spatiotemporal Feature Combination Model for No-Reference Video Quality Assessment
A Dual Rig Approach for Multi-View Video and Spatialized Audio Capture in Medical Training
Towards a Neuro-Inspired No-Reference Instrumental Quality Measure for Text-to-Speech Systems
A common lexicon for spatial sound quality assessment - latest developments
EmIoT: Giving Emotional Intelligence to the Internet of Things
Evaluation of single-artifact based video quality metrics in video communication context
On Interpolation of Subjective Rate-Distortion Curves for Video Coder Comparison
Investigating the Relationship of Mental Immersion and Physiological Measures during Cloud Gaming
Towards Systematic Analysis of Cybersickness in High Motion Omnidirectional Video
Listenability Assessment for Language Learning Through the Quality of Experience Lens
A Comparison of Gender Differences and Performance Metrics in a VR-Based Auditory Selective Task
Speech Quality Parametric Model that Considers Wireless Network Characteristics
Perceptual evaluation of speckle noise reduction techniques for phase shifting holograms
Impacts of Presenting Extra Information in Short Videos via Text and Voice on User Experience
Predicting QoE in cellular networks using machine learning and in-smartphone measurements
Generating Thermal Image Data Samples using 3D Facial Modelling Techniques and Deep Learning Methodologies
A Just Noticeable Difference Subjective Test for High Dynamic Range Images
Towards the need satisfaction in gaming: A comparison of different gaming platforms
Investigating subjective attributes of quality for videos displayed with local backlight dimming
Computational modeling of artistic intention: Quantify lighting surprise for painting analysis
Speech Quality Factors for Traditional and Neural-Based Low Bit Rate Vocoders
Revisiting Videoconferencing QoE: Impact of Network Delay and Resolution as Factors for Social Cue Perceptibility
The Virtual Memory Palace as an Interactive Mnemonic Learning Platform
Compensating for Latency in Cloud-based Game Streaming using Attribute Scaling
Quality of Experience Management of Smart City services
The unexpected QoE killer: When the network emulator misshapes traffic and QoE
Detailed comparative analysis of PESQ and VISQOL behaviour in the context of playout delay adjustments introduced by VOIP jitter buffer algorithms
Comparison of Compression Efficiency between HEVC/H.265, VP9 and AV1 based on Subjective Quality Assessments
Streaming Characteristics of Spotify Sessions
Video quality assessment and machine learning: Performance and interpretability
Packet loss protection for interactive audio object rendering: A multiple description approach
Predicting personal preferences in subjective video quality assessment
Waiting along the Path: How Browsing Delays Impact the QoE of Music Streaming Applications
Sitting, Chatting, Waiting: Influence of Loading Times on Mobile Instant Messaging QoE
Visual attention as a dimension of QoE: Subtitles in UHD videos
Playing with Delay: With Poor Timing Comes Poor Performance, and Experience Follows Suit
Impact of interactivity on the assessment of quality of experience for light field content
Automated Text Readability Assessment for German Language: A Quality of Experience Approach
Analysing user satisfaction in next generation networks for multimedia multicast transmission
Effect of content characteristics on quality of experience of adaptive streaming
When Every Millisecond Counts: The Impact of Delay in VR Gaming
Using eye-tracking and correlates of brain activity to predict quality scores
Perceptual Evaluation of Adversarial Attacks for CNN-based Image Classification
Immersive and Interactive Subjective Quality Assessment of Dynamic Volumetric Meshes
On the way to high-quality video calls in future mobile networks
QoE Assessment of PC Cloud-based Gaming over Heterogeneous Access Networks
Web-QOE under real-world distractions: Two test cases
Predicting Quality of Experience of Popular Mobile Applications from a Living Lab Study
Towards the Influence of Audio Quality on Gaming Quality of Experience
Perceptual video quality evaluation by means of physiological signals
Modeling Gaming QoE: Towards the Impact of Frame Rate and Bit Rate on Cloud Gaming
Open Profiling of Quality: Probing the method in the context of use
Measuring and comparing QoE and simulator sickness of omnidirectional videos in different head mounted displays
Viewing experience of 3D movie with subtitles Where to put subtitles in a 3D movie?
Cognitive no-reference video quality assessment for mobile streaming services
Improved foveation- and saliency-based visual attention prediction under a quality assessment task
The SJTU 4K video sequence dataset
Evaluating the User in a Sound Localisation Task in a Virtual Reality Application
Is low quality media affecting the level of fatigue?
Audiovisual reproduction in surrounding display: Effect of spatial width of audio and video
On Design of Problem Token Questions in Quality of Experience Surveys
Saliency based video quality prediction using multi-way data analysis
A nonlinear quality of experience model for high dynamic spatio-temporal mulsemedia
Psychometric scaling of TID2013 dataset
In-Network YouTube Performance Estimation in Light of End User Playback-Related Interactions
Modeling Quality of Experience for Compressed Point Cloud Sequences based on a Subjective Study
Player Ready? A Model for Evaluating VR Game Interfaces
Reduced-reference quality estimation for rate control in 3D video multicasting
Effects of light field subsampling on the quality of experience in refocusing applications
EYEC3D: 3D video eye tracking dataset
Building a Low-Cost Immersive Haptic Feedback Glove for Virtual Reality
Impact of Spatial and Temporal Information on Video Quality and Compressibility
Is VR Mainstream yet? A Survey of the Norwegian Public's Familiarity, Acceptance, and Use
Contrast effect on 3D and 2D video perception
Background Environment Characteristics of Crowd-Workers from German Speaking Countries Experimental Survey on User Environment Characteristics
The Impact of Network Latency on Gaming QoE for an FPS VR Game
Investigating the effects of test clip quality distribution in HD video Quality-of-Experience studies
Assessing Texture Dimensions and Video Quality in Motion Pictures using Sensory Evaluation Techniques
2013 Fifth International Workshop on Quality of Multimedia Experience (QoMEX), Klagenfurt am Wörthersee, Austria, July 3-5, 2013
Optimizing image quality using test signals: Trading off blur, noise and contrast
Reduced-reference image quality assessment based on DCT Subband Similarity
No-reference bitstream-based impairment detection for high efficiency video coding
Immersive Telepresence for Hybrid Meetings: Gamified Tele-assistance, Museums, and Technical Support
Modeling Instantaneous Quality of Experience Using Machine Learning of Model Trees
A Generalized Hausdorff Distance Based Quality Metric for Point Cloud Geometry
Open access dataset of holographic videos for codec analysis and machine learning applications
A computational model for perception of stereoscopic window violations
View Position Impact on QoE in an Immersive Telepresence System for Remote Operation
On the impact of speech intelligibility on speech quality in the context of voice over IP telephony
An evaluation of Heart Rate and ElectroDermal Activity as an objective QoE evaluation method for immersive virtual reality environments
RMIT3DV: Pre-announcement of a creative commons uncompressed HD 3D video database
Impact of User Content Preference on Video QoE: A Subjective Study
Too tired for calling? A physiological measure of fatigue caused by bandwidth limitations
Measuring the added value of haptic feedback
Human Interaction in Industrial Tele-Operated Driving: Laboratory Investigation
Data - Driven Study of Long - Term Gaming Experience
A Theoretical Framework for Provider's QoE Assessment using Individual and Objective QoE Monitoring
A Scoring Model Considering the Variability of Subjects' Characteristics in Subjective Experiments
EEG-Based Assessment of Perceived Realness in Stylized Face Images
TEEB: Trans-European Stereoscopic 360-degree Event Broadcasting
The Impact of Spatial Misalignment and Time Delay on Collaborative Presence in Augmented Reality
Exploring diverse measures for evaluating QoE in the context of WebRTC
Optimizing image quality in MRI: On the evaluation of k-space trajectories for under-sampled MR acquisition
Is one second enough? Evaluating QoE for inter-destination multimedia synchronization using human computation and crowdsourcing
Next generation audio system assessment using the multiple stimulus ideal profile method
A Questionnaire to Assess Virtual Conference Participation Experience
How Deep is Your Encoder: An Analysis of Features Descriptors for an Autoencoder-Based Audio-Visual Quality Metric
UHD video dataset for evaluation of privacy
A High-angular-resolution Turntable Data-set for Experiments on Light Field Visualization Quality
Evaluating Hand-tracking Interaction for Performing Motor-tasks in VR Learning Environments
Quantifying audience experience in the wild: Heuristics for developing and deploying a biosensor infrastructure in theaters
A QoE-based Energy-aware Resource Allocation Solution for 5G Heterogeneous Networks
Influence of Virtual Environments and Conversations on User Engagement During Multiplayer Exergames
Towards subjective quality of experience assessment for omnidirectional video streaming
ViSQOL v3: An Open Source Production Ready Objective Speech and Audio Metric
Design of no-reference video quality metrics with multiway partial least squares regression
See hear now: is audio-visual QoE now just a fusion of audio and video metrics?
Multisensory Immersive Experiences: A Pilot Study on Subjective and Instrumental Human Influential Factors Assessment
17th International Conference on Quality of Multimedia Experience, QoMEX 2025, Madrid, Spain, September 30 - Oct. 2, 2025