yusuke1997/dblp-id-title huggingface dataset:
The Eye Gaze Features and Preference of Teacher Image Existence in Junior High Students During Online Learning
Development of Human Behavior Monitoring System Around Bed Using Infrared Depth Sensor
Study on the Photocatalytic Degradation of Polymers Using Computational Analysis
A Vision-Based Auricular Diagnosis Assistance System with Deep Learning
Music Recreation in Nursing Home using Automatic Music Accompaniment System and Score of VLN
Proof of Concept for Tablet-Shaped Ingestible Core-Body Thermometer with Gastric Acid Battery
Challenges regarding ICT Utilization by Older adults - An "Online Salon" Created by University Students
A Bed-Exit and Bedside Fall Warning System Based on Deep Learning Edge Computing Techniques
Noise Removal Super-resolution for Camera Images Utilizing Total Variation Regularization Method
A Study on Automatic Individual Identification of Wild Horses
Development of remote support system for robotassisted recreation for older adults
Emotional recognition with wearable EEG device
Multi-Purpose Watermarking with QR Code Applications
Mental Stress Tests with Autonomic Responses Induced in Virtual Reality Environment
Electroencephalographic Study on Jenga Game, the Physical Skill Play
Development of Tomato Harvest Support System Using Mixed Reality Head Mounted Display
Robust Gait Recognition with Two-Dimensional Pose Information under Occlusion
Psychological and subjective well-being under corporative worksite at an automobile manufacturing
A Battery-Free Sensor Based Fall Monitoring System for the Elderly on a Staircase
An elastic gel-channel system mimicking non-linear flows in meningeal lymphatic microvessels
An Intelligent Method for Detecting Lameness in Modern Dairy Industry
An MSB Prediction-Based Method with Marker Bits for Reversible Data Hiding in Encrypted Images
A Deep Color Correction Model for Chicken Meat Images
Adaptive Learning Method in Facial Expression Recognition Model Using Fuzzy-ART
Evaluation of feature extraction methods with ensemble learning for breast cancer classification
The Hand Prehensile Movement Modified by Visual Illusion in Immersive Virtual Reality
Toward measurement display content for improving intrinsic motivation in smart health equipment
Muscle Fatigue Scale based on Electromyographic Two Frequency Bands
Evaluation Method of Rheumatoid Arthritis by the X-ray Photograph using Deep Learning
Fine-tuning of Pre-trained DCNN for Gastritis Detection from Gastric X-ray Images
Assessment Method for Autonomic Nervous Balance by Using Camera
Recovery Time Evaluation of Ad-hoc Routing Protocols in IoT-Blockchain
An initial study on classification of sexual and bullying remarks in daily conversation
The Development and Application of AI System based on a Japanese Pronunciation Training Game
Integration of Life Sciences and Engineering - Optimal Control of HIV using Time Scales
Application of Fingerprint-based Indoor Localization System Using IEEE 802.15.4 to Two-Floors Environment
A Study on Detection of Precursor Behaviors of Estrus in Cattle Using Video Camera
Dynamic Configuration Tuning of Working Database Management Systems
Self-assessment Application of Flexion and Extension
Safety of Growing Rod System by Ultrasonic Vibration
The Relaxation Effect of Music and Natural Sounds
Classification of Rich-Classes but Scarce-Samples Images via Multi-modeling: the Humpback Whale Epitome
Speech Encoding Scheme for The Extra-cochlear Laser Stimulation System
Complex Problem Solving Discussion and its Performance Indicators
A Privacy-Preserving Image Retrieval Scheme with a Mixture of Plain and EtC Images
Development of an Evaluation Procedure for Assist Wear Devices used in Daily Activities
Cybersecurity Awareness Learning System via Thai MOOC
Noninvasive Measurement for Emotional Arousal during Acupuncture using Thermal Image
Detection of Vascular Stenosis using Average of Differences between Multiple Positions in Shunt Sound
Estimation of Visual Attention via Canonical Correlation between Visual and Gaze-based Features
Kinect Cane System : Recognition Aid of Available Seats for the Visually Impaired
Chronic Gastritis Detection from Gastric X-ray Images via Deep Autoencoding Gaussian Mixture Models
AFWA: Flexible IoT Access Control Framework with Web API Integration
Disease Detection Using Machine Learning in Vital Sign Data Telemonitoring
Shortest Alternative Path Finding on Road Network
An Application of Deep-Learning Techniques to Face Mask Detection During the COVID-19 Pandemic
Online Bayesian approach for estimation and control of neural system
Classification of Imagined and Heard Speech Using Amplitude Spectrum and Relative Phase of EEG
Extracting Accessibility Attributes from Open Barrier-free Toilet Images using Object Detection
Prioritized Notifications for Multiple People
Research on Contactless Operation Method for Public Equipment Using Personal Smartphone: *Note: Sub-titles are not captured in Xplore and should not be used
Prediction of Body Constitutions through Life-Style for Health Guidance
Effects of reproduction methods and familiarity on the ability to listen to competing words
R-ACE Network for OLED Image Power Saving
Assessment of spatio-temporal gait parameters using a novel wearable motion capture system
Wireless IC Tag Based Monitoring System for Individual Pigs in Pig Farm
Development of Augmented Reality-Based Application to Search for Electric Appliances and Furniture
Classification of User Preference for Music Videos Based on EEG Recordings
An Image Watermarking Approach Based on Artificial Fish Swarm Algorithm
Reconciling of the distances in physical space and latent feature space for complex activity modeling
IoT Prototype System for Healthcare on Monitoring of Knee Osteoarthritis Treatment Patients
Development of a Human Flow Visualization System Using Video Streams from Fixed Point Cameras
A Hybrid Transfer Learning Approach for Motor Imagery Classification in Brain-Computer Interface
An Efficient Method of Fetching Sensor Values Using Shared Memory
Driver Hand Activity Recognition using NIR Camera and Deep Neural Network
[Invited] An Analysis of Life Tech Related IPRs : A comparison study on Pharmaceutical vs. Non-Pharmaceutical Patents
Secure Surveillance System based on Wireless Sensor Network for Home-Care Applications
Screening for Locomotive Syndrome Using Kinect and k-means
Non-contact Sleep Apnea Syndrome Detection Based on What Random Forests Learned
Heart Rate Variability Measurement in a Wearable Device using Low Sampling Rates
Design of an Automated Non-Invasive Electromechanical Ventilator with Feedback Mechanism
Health Promotion with a Web Application of 100 Days 100 KM
Hierarchical Clustering of Natural Disaster Images Using Visual Features
AR Flashcards for Asian Language Learning
Pattern recognition of mental stress levels from differential RRI time series using LSTM networks
Quantitative Analysis of Engineer's Skill Using Wearable Sensor Data while Inspecting Highway Bridge
Requirements and Design of an Implant for Electrical Stimulation for Bone Regeneration in Animals
A Web of Thing Middleware for Enabling Standard Web Access Over BLE based Healthcare Wearable Device
Development of Contact Safety Test Procedure for Defecation Assistance Devices
A Critical look at the data to find a normal range of values for Heart Rate Variability
Automatic Gait Classification using Arm Acceleration based on Stature and Gait Speed
Factors related to erroneous non-contact video pulse wave measurements in newborns
Handwritten Characters Segmentation using Projection Approach
IMU-based Gait Assessment of Patients based on the Multiple Regression Model *
Dementia Detection by Shopping Refugees Support Robot
Augmented Web Survey with enhanced response UI for Touch-based Psychological State Estimation
A Deep Learning-based solution to Cattle Region Extraction for Lameness Detection
Evacuation Guide Supporting System using UAV for Coastal Area
Indoor Simultaneous TOA Estimation of Multiple Users Using Leaky Coaxial Cable
Possibility of Using Information and Communications Technology for Senior Citizens in Online Salons
Virtual reality and feeling of falling: a physiological wearable tool for virtual reality sickness
A wearable imaging system for recording the game tactics in martial arts using swords
Development of Operation Recording System of Gastrointestinal Endoscopy Procedures
Modified Dynamic Time Warping with Local and Global Weighting for Online Signature Verification
Routing Using Safe Reinforcement Learning
Processing LiDAR Data from a Virtual Logistics Space
Real-Time Containers: A Survey
Fog and Edge Computing: Challenges and Emerging Trends (Invited Talk)
Fog Network Task Scheduling for IoT Applications
2nd Workshop on Fog Computing and the IoT, Fog-IoT 2020, Sydney, Australia, April 21, 2020
Next-Generation SDN and Fog Computing: A New Paradigm for SDN-Based Edge Computing
Quality-Of-Control-Aware Scheduling of Communication in TSN-Based Fog Computing Platforms Using Constraint Programming
Realizing Video Analytic Service in the Fog-Based Infrastructure-Less Environments
From Vehicular Networks to IoT for Smart Roads: How a Communication Engineer Can Help Solve Transportation Problems (Invited Talk)
Detection of Fog Network Data Telemetry Using Data Plane Programming
Addressing the Node Discovery Problem in Fog Computing
Evaluation of Burst Failure Robustness of Control Systems in the Fog
Proceedings of the third International Workshop on Machine Learning in Systems Biology, MLSB 2009, Ljubljana, Slovenia, September 5-6, 2009
Investigating Creative and Critical Engagement with Computing in the Hour of Code (Practical Report)
Practical implementation of learning fields in vocational IT/CS education: a guideline on designing learning situations
Data-driven Analysis of Gender Differences and Similarities in Scratch Programs
Developing Teaching Materials on Artificial Intelligence by Using a Simulation Game (Work in Progress)
Arguments for contextual teaching with learning fields in vocational IT schools: results of an interview study among IT and CS training companies
Exploring the K-12 computer science curriculum standards in the U.S
Strype: a Versatile Python-like Programming Environment for Novices
"What Is Inside a Computer?": Preconceptions About Computer Principles in 6-9-Graders
Common Patterns in Block-Based Robot Programs
"Now they just start working, and organize themselves" First Results of Introducing Agile Practices in Lessons
Enhancing Understanding of Data Traces and Profiling Among K-9 Students Through an Interactive Classroom Game
What do Students Want to Know About the Digital World?: Investigating Students' Interest in CS through self-generated Questions
Code or (not code): separating formal and natural language in CS education
BYTE Challenge - from competition to STEM platform
Computer Science Teacher Professional Development: Towards a Research Agenda on Teacher Thinking and Learning
A Database is Like a Dresser With Lots of Sorted Drawers: Secondary School Learners' Conceptions of Relational Databases
Niveau transformations: a tool for method classification and lesson planning
On the importance of being earnest: challenges in computer science education
Learning fields in vocational IT education: why teachers refrain from taking an opportunity
Investigating the relationship between programming and natural languages within the primm framework
Quantum Computing As a Topic in Computer Science Education
Extension of a didactic media competence model by privacy risk
Bringing the Innovations in Data Management to CS Education: an Educational Reconstruction Approach
What's inside? - Analysis of School Curricula Towards The Informatics Reference Framework
An Experience of Introducing Primary School Children to Programming using Ozobots (Practical Report)
Problem Solving and Algorithmic Development with Flowcharts
Gender-dependent Contribution, Code and Creativity in a Virtual Programming Course
Evaluating responses in source code highlighting tasks: preliminary considerations for automatic assessment
Launching Swiss Computer Science Education Week
Digital Education and Informatics - You can't have One without the Other
Towards Conceptual Change in Computer Science Education: an Introduction to Conceptual Change Texts
Could you help me to change the variables?: comparing instruction to encouragement for teaching programming
Emerging Practices for Integrating Computer Science into Existing K-5 Subjects in the United States
Proceedings of the 19th WiPSCE Conference on Primary and Secondary Computing Education Research, WiPSCE 2024, Munich, Germany, September 16-18, 2024
The 'I' in MINT: A Tale of Two Translations
Programming in primary education: towards a research based assessment framework
WiPSCE '22: The 17th Workshop in Primary and Secondary Computing Education, Morschach, Switzerland, 31 October 2022 - 2 November 2022
Preparing secondary computer science teachers through an iterative development process
WiPSCE '21: The 16th Workshop in Primary and Secondary Computing Education, Virtual Event / Erlangen, Germany, October 18-20, 2021
An instructional model to link designing and conceptual understanding in secondary computer science education
How to Transform Programming Processes in Scratch to Graphical Visualizations
A block-based modeling curriculum for teaching middle grade science students about Covid-19
Challenge and creativity: using .NET gadgeteer in schools
Settings and Contexts for Physical Computing in CS Classes
Information Encoding Modeling in Computer Science Education
Making the Transition to Text-Based Programming: The Pilot Evaluation of a Computational Thinking Intervention for Primary School Students
A curriculum of computational thinking as a central idea of information & media literacy
Ensuring Sustainability and Progression for Students Interested in Technology Careers
PRIMM: Exploring pedagogical approaches for teaching text-based programming in school
Teacher perceptions of feedback in high school programming education: a thematic analysis
Improving Debugging Skills in the Classroom: The Effects of Teaching a Systematic Debugging Process
Design and First Results of a Psychometric Test for Measuring Basic Programming Abilities
Examining the effects of an instructional intervention on destabilizing learners' misconceptions about the central processing unit
Elaborating Student Engagement in Compulsory K-12 Computer Science Class
Assessing programming tasks of central final exams in Germany: which competencies are required?
Improving Scratch Programming with CRC-Card Design
Investigating the Impact of Programming Activities on Computational Thinking and AI Literacy in Spanish Schools
High-school students' mastery of basic flow-control constructs through the lens of reversibility
Towards a grounded theory of how students identify computing
Exploring the Impacts of Socio-Political Power Dynamics on Primary and Secondary Computer Science Education Researchers, Practitioners, and Students
Re-use of programming patterns or problem solving?: representation of scratch programs by TGraphs to support static code analysis
Escaping the Turing Tar-Pit with AI Programming Blocks
Computing At School: 10 Years On
CSAwesome: AP CSA curriculum and professional development (practical report)
What children ask about computers, the Internet, robots, mobiles, games etc
Identifying Secondary School Students' Misconceptions about Machine Learning: An Interview Study
Investigating Teacher's Empathy and Its Impact on Pre-Service Teachers' Self-Efficacy in Programming Tasks
To Scratch or not to Scratch?: A controlled experiment comparing plugged first and unplugged first programming lessons
Cheerful confusion and a thirst for knowledge: tales from the primary school computing classrooms
Interdisciplinary Data Education: Teaching Primary and Secondary learners how to be data citizens
Off to new shores: preparing primary school teachers for teaching algorithmics and programming
Discipline-Specific Language Proficiency in CS Teacher Education
Teachers' perceptions of the value of research-based school lectures
"Roteco" - a Swiss teacher community for educational robotics
Toward a Developmental Epistemology of Computer Programming
Searching for Barriers to Learning Iteration and Runtime in Computer Science
Teaching primary school children about computer viruses: preliminary results of an intervention study
Gaming and mathematics: a cross curricular event
CS Learning in Educational Escape Room
Teacher Research Projects in Computing
An open platform for assessment and training of competencies
A Pilot Computer Science and Programming Course for Primary School Students
Preconceptions and attitudes of pre-service primary school teachers: towards teaching the principles of the Internet
Computing Teachers' Perspectives on Threshold Concepts: Functions and Procedural Abstraction
Tokens In Mind - A Board Game Introducing the Ecological and Economic Aspects of Non-Fungible Tokens
Learning to program: the gap between school world and everyday world
Technocamps: Advancing Computer Science Education in Wales
A case study of flipped classroom for automata theory in secondary education
Infusing computational thinking into middle grade science classrooms: lessons learned
What (else) should CS educators know?: revisited
A theory based tool set for analysing reading processes in the context of learning programming
Evaluation of games for teaching computer science
Towards agile practices in CS secondary education with a design based research approach
Developing a Computer Science Content Knowledge Test for 10th Grade Students
Discipline-Specific Language Learning in a Mainstream Computer Science Classroom: Using a Genre-Based Approach
Computer science as a fundamental competence for teachers in other disciplines
Opinions of CS Teachers in Secondary School Education about CS in Primary School Education
Implementation and evaluation of a simulator and debugger for physical computing environments
Utilizing Sprego and Sprego contents
Applying the Mathematics Task Framework to K-8 computing
Funds of identity and culturally responsive computing: K-5 teachers' adaptations to computing resources
Comparing CSTA K-12 computer science standards with Austrian curricula
A Categorizing Taxonomy for Occurring Problems During Robotics Activities
Bebras Contest for Blind Pupils
"It's smart and it's stupid: " Youth's conflicting perspectives on LLMs' language comprehension and ethics
Scout patrol secret grilles: one more CS unplugged-style activity on cryptography
Proceedings of the 8th Workshop in Primary and Secondary Computing Education, WiPSCE '13, Aarhus, Denmark, November 11-13, 2013
Coaching Teachers to Teach Computer Science with Equity-focused Teacher Standards
Designing Project-based learning experiences to integrate Computational Thinking skills at Teacher Colleges
Bringing contexts into the classroom: a design-based approach
Identity development in computing education: theoretical perspectives and an implementation in the classroom
A media-reduced approach towards informatics at primary level
Gender Differences in Scratch Programs of Primary School Children
Computational thinking skills in Dutch secondary education
The learning value of game design activities: association between computational thinking and cognitive skills
Sharing as a Means for Reflection: Seeing Differences, Understanding Affordances of Peers' Programming Solutions
Computer science experimenter's kit for use in preschool and primary school
Social Issues in CS Education: First Insights of a Scoping Review
A congress for children and computational thinking for everyone
Learning Abstraction in Computer Science: A Gender Perspective
A visual learning tool for database operation
An Instructional Verb Set for Bilingual Informatics Classrooms
Fundamentals of Physical Computing: Determining Key Concepts in Embedded Systems and Hardware/Software Co-Design
Computational thinking: online and offline, plugged and unplugged
Investigation of the informatics-based self-concept of primary school children
Programming to learn in Italian primary school
AI goes to school: learning about and learning with artificial intelligence
Broadening Participation in Computing: Experiences of the Hour of Code in an African Country
Teaching CS with and through other forms of knowledge
Are boys more confident than girls?: the role of calibration and students' self-efficacy in programming tasks and computer science
A Flexible School and College Level Qualification in Data Science
Abenteuer informatik: hands-on exhibits for learning about computational thinking
A comparison of the field data management and its representation in secondary CS curricula
Scholastic Talent Indicator Matrix
Teaching black-box testing to high school students
Proceedings of the 18th WiPSCE Conference on Primary and Secondary Computing Education Research, WiPSCE 2023, Cambridge, United Kingdom, September 27-29, 2023
It takes a village to teach information technology
Analysis of Multiple Disciplines while Working with Physical Computing Devices
Agile projects in high school computing education: emphasizing a learners' perspective
Computational Thinking 2.0
An Integration of Computational Thinking and Language Arts: The Contribution of Digital Storytelling to Students' Learning
Context-based teaching and learning of fundamental computer science concepts: exploring teachers' ideas
Evidence-based advancement of teaching AI in K-12: an action research approach
Challenges of a Computer Science Classroom: Initial Perspectives from Teachers
From Blocks to Professional Development - Thoughts on the Future of Educational Programming
Using Concept Cartoons for Assessing Children's Conceptions about the Internet
The role of assessment and reward in non-formal computing settings (Work in progress)
Grasping the Concept of Decentralized Systems for Instant Messaging
Co-de: an online learning platform for computational thinking
Data-related practices for creating Artificial Intelligence systems in K-12
Playing PISA with bebras
The road to finding interesting contexts for teaching data literacy at school
Code Perfumes: Reporting Good Code to Encourage Learners
Enhancing the Role of Computational Thinking in Primary and Secondary Education in Switzerland
Reimagining Standards for Computer Science Education for Primary and Secondary Schools
A survey of Australian teachers' self-efficacy and assessment approaches for the K-12 digital technologies curriculum
Which Perceptions Do Primary School Children Have about Programming?
Computer Science Replugged: What Is the Use of Virtual Reality in Computer Science Education?
Turi: chatbot software for schools in the Turing centenary
Teaching with physical computing devices: the BBC micro: bit initiative
Grand challenges in primary and secondary computing education
Entering the car park - primary pupils' understanding of programmed control systems in real world situations
Bringing Algorithms to Flemish Classrooms: Teaching the Teachers, and some Students
InfoSphere: an extracurricular learning environment for computer science
Tangible tools for data science education
Informatics teachers: Subjective competence assessments before and after an in-service training
How the general public develops perceptions of computer science
Designing a Teacher PD Programme for AI - First Steps
Informatics concepts for primary education: preparing children for computational thinking
eledSQL: a new web-based learning environment for teaching databases and SQL at secondary school level
Primary school teachers' beliefs on computer science as a discipline and as a school subject
Comparing K-5 teachers' reported use of design in teaching programming and planning in teaching writing
The Roles of Confidence and Perceived Usefulness in Female Student Engagement in High School Computing Science
Use of storytelling to increase engagement and motivation in computing in lower primary schools
Automated Assessment: Does It Align With Teachers' Views?
Assessing Pre-Service Elementary Science Education Teachers' Professional Knowledge in the Field of Computational Thinking
Do Scratchers Fix Their Bugs? Detecting Fixes of Scratch Static Analysis Warnings
Scratch vs. Karel: impact on learning outcomes and motivation