yusuke1997/dblp-id-title huggingface dataset:
Digital Autonomy In Electroacoustic Music Performance: Re-Forging Stockhausen
Plane Tessellation With Musical Scale Tiles And Bidimensional Automatic Composition
The Composer as Surgeon: Performing Phase Transplants
cage: a high-level library for real-time computer-aided composition
Interface Decoupled Applications for Geographically Displaced Collaboration in Music
The Expanded Instrument System (EIS)
Design and Implementation of CNMAT's Pedagogical Software
Musical and Extra-Musical Applications of the NeXT Music Kit
Proceedings of the 2017 International Computer Music Conference, ICMC 2017, Shanghai, China, October 16-20, 2017
The Accelerando Project
Music Engineering Technology: An Undergraduate Curriculum
Modeling Methods for Sound Synthesis. Network Combinations and Complex Models for Physical Modeling: Application to Modes Clustering
The Effectiveness of Visual Feedback Singing Vocal Technology in Greek Elementary School
Sound Signals Decomposition Using a High Resolution Matching Pursuit
The CME Digital Synthesizer
Musically Salient Control Abstractions for Sound Synthesis
A Model of Pattern Processing for Music
A Computer-Assisted Instruction Approach to Music for Junior-Age Children: Using ALF for Teaching Music Composition
VLSI Parallel Processing for Musical Sound Synthesis
An Algorithm for audio skew compensation in low Latency Environments
Common Lisp Music Update Report
Cloud chamber: a performance involving real time two-way interaction between subatomic radioactive particles and violinist
Music and Causality
Improving the Sound Quality of Recordings Through Communication between Musicians and Sound Engineers
Protocol: Motivation, Design, and Implementation of a Computer-Assisted Composition for Solo Piano
Content Analysis and Queries in a Sound and Music Database
University of Cincinnati College Conservatory of Music Center for Computer Music
How to be lost: Principled Priming and Pruning with particles in Score following
Listener Evaluation of Reduction Strategies for Sinusoidal and Resonance Models
Music, Media and Technology at McGill University: Studio Report
Wearable Sound System for Dance and Music
Musical Time in Visual Space
The ixi Instruments as Semiotic Machines
Linking Different Cultures with Computers
Ophidian and the Uncanny Valley
The Shamanic Object as a Model for New Multimedia Computer Performance Interfaces
Modal Synthesis Compilation of Mechanical Sub-structures and Acoustical Sub-systems
Otoacoustic Emissions As A Compositional Tool
Using Regular Expressions to Express Bowing Patterns for String Players
The Emotional Characteristics of Section String Instruments with Different Pitch and Dynamics
Reconstructing Stria
Real-Time Implementation and Control of a Classical Guitar Synthesizer in SuperCollider
Musically Intelligent Agent for Composition and Interactive Performance
Towards an Electroacoustic Tradition
Developing a chromatic Interface for Real-Time Digital Harmonisation of Saxophone Performance
Bayesian Spectral Matching: Turning Young MC into MC Hammer via MCMC Sampling
Computer Music Across Disciplines in an Undergraduate Curriculum
Little Drummer Bot: Building, Testing, and InterfacingWith a New Expressive Mechatronic Drum System
On wave Field synthesis and electro-acoustic Music - State of the Art 2007
jMax: Demonstration of an Integrated Environment for Real Time Musical Applications
Modeling Speed Doubling in Carnatic Music
A Novel approach to Timbre Morphology: Audio-rate control of Additive Synthesis
The walking Machine
Machine Listening in Interactive Music Systems: Current State and Future Directions
Virtual Bass-Clarinet In Modalys
A Workstation in Live Performance: Composed Improvisation
Chugens, Chubgraphs, Chugins: 3 Tiers for Extending Chuck
Paths to a Point in a Musical Landscape
An Electronic Timbre Dictionary and 3D Timbre Display
An Improved Algorithm for Spacing a Line of Music
On Continuous Musical Control of Discrete Musical Objects
Visual Manipulation Environment for Sound Synthesis, Modification, and Performance
A Distributed, Object-Oriented Framework for Sound Synthesis
Sounds in Hands: A Sound Modifier Using Datagloves and Twiddle Interface
Visualization and Manipulation of 3D Digital Waveguide Structures for Sound Experimentation
Midivis: Visualizing Music Structure via Similarity Matrices
"Magic Music from the Telharmonium"
Unsampled Digital Synthesis: Computing the Output of Implicit and Non-Linear Systems
Compositional Imperatives for Implementing an Audio Alignment Program in MAX/MSP
Morphological Mutation Functions: Applications to Motivic Transformation and a New Class of Cross-Synthesis Techniques
Studio Report: Music Research Centre, Department of Music, University of York
Gene expression synthesis
The Emotional Characteristics of Mallet Percussion Instruments with Different Pitches and Mallet Hardness
Musical Thought Networked
Reflections on Spent Time (abstract; full paper is on page 561)
Diphone Sound Synthesis Based on Spectral Envelopes and Harmonic/Noise Excitation Functions
Macintosh as a Live Performance Tool
Rasping Music: Remodeling Early Minimalist Music through Mechatronic Sound-Sculpture
Spatialization Symbolic Music Notation at ICST
Friction and Application to Real-time Physical Modeling of a Violin
In the Intimacy of a Sound
Towards Improved Analysis-Synthesis Using Cepstral and Pole-Zero Techniques
Electroacoustic Music Laboratory Jesús Guridi Conservatoire of Music Studio Report
Digital Instruments and Players: Part II-Diversity, Freedom and Control
DIEM Multi DSP Box for Live Performance
Improving the Musical Expressiveness of Tesla Coils with Software
Studio Report Elektronisches Studio TU Berlin
Neural Versus Symbolic Rap Battle Bots
An Object-Oriented Approach to the Combination of Rule-Based and Generative Algorithmic Composition Methods for Real-Time Interactive Applications
Subscore Manipulation as a Tool for Compositional and Sonic Design
Computers and Live Electronic Music: Some Solutions, Many Problems
Synthesizing Timbre Tremolos and Flutter Tonguing on Wind Instruments
"MacSonogram": a Programme to Produce Large Scale Sonograms for Musical Purposes
The Infinite Delay Line: Granulation as an In-Line Effect
In, Out, But Not Thru: The Current State of Electro-Acoustic Music Education in Canada
An Algorithmic Approach to Composition based on Dynamic Hierarchical Assembly
LOCO: Composition Microworlds in LOGO
World Stage: A Crowd-sourcing Paradigm for Interactive Social / Mobile Music
Vocal Fold and False Vocal Fold Vibrations in Throat Singing and Synthesis of Khöömei
Perception and Critique: Ecological Acoustics, Critical Theory and Music
The Image and Audio Systems Audio Workstation
Griddy: a Drawing Based Music Composition System with Multi-layered Structure
Real Time Synthesis of Bowed String Timbres
Physically Informed Sonic Modeling (PhISM): Percussive Synthesis
Analysis and Regularization of Inharmonic Sounds via Pitch-Synchronous Frequency Warped Wavelets
Computer-based Processes for Tablature Transcription: Input Language Applications and Development; Analytical Aspects
Automatically Generating Syntactically Correct Audio Effects In Max
CREATE Studio Report 2000
RTMix: a Real-Time Interactive Electroacoustic Music Performance, Composition and Coaching Interface
Real-time Visual Beat Tracking using a Comb Filter Matrix
Comparison of Real Trumpet Playing, Latex Model of Lips and Computer Model
AUTUMN: A General Pitch-Extraction Wave-to-MIDI Transcription System
Visual Programming in Music
IGDIS (Instrument for Greek DIction and Singing): A Modern Greek Text to Speech/Singing Program for the SPASM/Singer Instrument
Temporal Filtering: Framing Sonic Objects
Modeling the Tempo Coupling between an Ensemble and the Conductor
Another Take on Renovating Dated Technology for Concert Performance
Parametric Spectrumization
Scoring the Color of Waiting
Spatosc: Providing Abstraction for the Authoring of Interactive Spatial Sudio Experiences
Models of Interactive Composition with the DMX-1000 Digital Signal Processor
Augmented Reality for Music
Music Plus One: A System for Expressive and Flexible Musical Accompaniment
Intuitive and Dynamic Control of Synthesized Sounds by Voice
Polyphonic Embouchure on an Intricately Expressive Musical Keyboard Formed by an Array of Water Jets
Introducing and Analyzing the Electro-Acoustic Bottle
Introducing the ElectroAcoustic Resource Site (EARS)
Investigating the Performance of a Violin Physical Model: Recent Real Player studies
Citygram One: One Year Later ..
Circularity in Neural Computation and its Application to Musical Composition
Mobile Networked Music Demonstration: Sequencer404
Studio F at the Czech Radio in Prague: Studio Report
A Physical Model of the Sho and Its Application to Articulation Synthesis
An Application of Interactive Computation and the Concrete Situated Approach to Real-time Composition and Performance
The Computer Musical Compositions in Czechoslovakia
Kant: a Critique of Pure Quantification
SIbelius Academy Computer Music Studio
Estimating partial frequency and frequency slope using reassignment operators
Multi-dimensional spatial sound design for 'On the String'
The 'COSMOS' model; an Event Generation System for Synthesizing Emergent Sonic Structures
PWSynth: A Lisp-based Bridge between Computer Assisted Composition and Model Based Synthesis
MTRC-Dream: Music in a Mathematical Environment
Fleece: Graphical 3-D Trajectory Specification Software for Spatialization in Live Performance
Spatial Modulation Synthesis
The International Digital Electro-Acoustic Music Archive
A Survey of Gender Issues Related to Computer Music and Strategies for Change
Software for Teaching Music Theory
An Environment for Interactive Art - Sensor Integration and Applications
Composition with Time-Shifted Environmental Sound Using a Real-Time Granulation Technique
Found Sound, Found Structure Summary
Real-time Pitched/Unpitched Separation of Monophonic Timbre Components
An Improvisation Environment for Generating Rhythmic Structures Based on North Indian "Tal" Patterns
Auralization of a Constraint Solver: The music of n-queens
The Control of the CHANT Synthesizer in OpenMusic: Modelling Continuous Aspects in Sound Synthesis
Musical Activities at the Audiovisual Institute of the Pompeu Fabra University
Musings on the Status of Electronic Music Today
Specifying Sounding Frequency of a Voice Model during Live Interactive Saxophone Performance
M2 Diffusion - The live diffusion of sound in space
Introduction to the Mshell
Studio Report: University of York, England
Timbre Interpolation of Sounds Using a Sinusoidal Model
Computer Music Studio and Sonic Lab at Anton Bruckner University Studio Report
The Recognition and Editing System for Shakuhachi Score
The Architecture of Auracle: a voice-Controlled, Networked sound Instrument
The Short-Time Laguerre Transform: A New Method for Real-Time Frequency Warping of Sounds
Current Work at CCRMA: An Overview
Computer input Device for Polyphonic Stringed Instruments
The Multimedia File System
Excitation signal Extraction for Guitar tones
MARS: Musical Applications
Expectation along the beat: a Use Case for Music Expectation Models
Preparation for Interactive Live Computer Performance in Collaboration with a Symphony Orchestra
Chaotic Non-linear Systems and Digital Synthesis: An Exploratory Study
Feeping Creatures
Intelligent Scripting in ENP using PWConstraints
A Functional Approach to Real-Time Control
madBPM: A Modular Multimodal Environment for Data-Driven Composition And Sonification
Graphical Programming in Computer Music: A Proposal
Constructing Music Applications for Smartphones
Circle Maps as Simple Oscillators for Complex Behavior: I. Basics
SVP: A Modular System for Analysis, Processing and Synthesis of Sound Signals
Mobile Immersive Music
The Physical Model as Metaphor for Musical Creation: "pico..TERA", a piece generated by physical model
Remembering the Future : an Overview of Co-Evolution in Musical Improvisation
Online Correction of Dispersion Error in 2D Waveguide Meshes
Camera Musica: Virtual Architecture as Medium for the Exploration of Music
Acoustic Cues from Shapes between Spheres and Cubes
PIECE: A Music Language Editor Synchronized with Graphical Views
Demonstration: Using SynthBuilder for the Creation of Physical Models
Bach: an Environment for Computer-Aided Composition in Max
POLISphone: Creating and performing with a flexible soundmap
FOMUS, a Music Notation Software Package for Computer Music Composers
Network Audio Performance and Installation
Tempo Curves Considered Harmful
Performance Expression in Commuted Waveguide Synthesis of Bowed Strings
Center for Experiments in Art, Information and Technology (CEAIT): Studio Report
Using the Sound Description Interchange Format within the SMS Applications
Towards an Aesthetic of Electronic-Music Performance Practice
Automatic Synthesiser Programming
Computer Music System Which Follows a Human Conductor
Conservative Garbage Collectors for Realtime Audio Processing (incomplete; the full paper is on page 569)
The Composer's Toolbox
The Use of Interpolating Memories for Music Processing by Microcomputer
Estimation of Parameters Corresponding to A Propagative Synthesis Model Through the Analysis of Real Sounds
Non Linear Periodic Prediction for On-Line Identification of Oscillator Characteristics in Woodwind Instruments
Musical Instrument Database with Multimedia
Physical Models for Music and Animated Image: The Use of CORDIS-ANIMA in "ESQUISSES"; a Music Film by ACROE
"contacts Turbulents" by David Wessel: an analytic Approach from a Musicological Point of View
A Generalized Orchestra Compiler for the Z80 Microprocessor
Synthesizing The Dynamic Spectra Of The Didgeridoo
Hardware, Software, and Compositional Tools for a Real Time Improvised Solo Trumpet Work
Varèse-Le Corbusier. Scenes from a rebellious thought. Reconstruction of the Poème Electronique
Timbre-invariant Audio Features for Style Analysis of Classical Music
Proceedings of the 1988 International Computer Music Conference, ICMC 1988, Cologne, Germany, September 20-25, 1988
Real Time Sonification of Stock Market Data with sMax
Global String: A Musical Instrument for Hybrid Space
ScoreIlluminator: Automatic Illumination of Orchestra Scores for Readability Improvement
Improvising with Computers: A Personal Survey (1989-2001)
Mixing with Mozart
Model-based Synthesis of the Ud and the Renaissance Lute
o.io: a Unified Communications Framework for Music, Intermedia and Cloud Interaction
The Prosthetic Mbira: Prosthesis as Design Strategy
PAT-PROC: An Interactive, Pattern-Process, Algorithmic Composition Program
Orchestral Instruments: Analysis of Performed Transitions
The 3D Tetrahedral Digital Waveguide Mesh with Musical Applications
Brass Tone Synthesis by Spectrum Evolution Matching with Nonlinear Functions
Design and Analysis of Virtual Musical Environments (VME)
A Frequency-Dependent Bilinear Time-Frequency Distribution for Improved Event Detection
Guidage: a Fast audio Query Guided assemblage
On the importance of phase information in additive analysis/synthesis of binaural sounds
Gesture Capture, Processing, and Asynchronous Playback within Web Audio Instruments
comp-i: A System for Visual Exploration and Editing of MIDI Datasets
The New Electronic and Computer Music Facility at Simon Fraser University
Audio Processing by Means of FM Synthesis Parameters: Fundamentals, Real-Time Implementation, and Preliminary Compositional Applications
A Web-based System for Designing Interactive Virtual Soundscapes
Auditory Fusion and Holophonic Musical Texture in Xenakis's Pithoprakta
Time Management in Interactive Score Editing
Synthbot: an Unsupervised Software synthesizer Programmer
Enhancing Scientific Animations with Sonic Maps
A Meta-level Architecture for the Analysis of Jazz Chord Sequences
CyberBand: A "Hands-On" Music Composition Program
New DSP Applications on FTS
Cross-Modality in Multi-Channel Acousmatic Music: The Physical and Virtual in Music Where There Is Nothing to See
How to Make your Wife Listen: the portrayal of women in Music Technology Publications
A Smalltalk-80-based Music Toolkit
Audioscapes: Exploring Surface Interfaces for Music Exploration
Influence of Frequency Modulating Jitter on Higher Order Moments of Sound Residual with Applications to Synthesis and Classification
Real-time Music Composition through P-timed Petri Nets
Yasunao Tone And MP3 Deviation
Artabilitation Icmc Panel Paper Denmark 2007: non-Formal rehabilitation via Immersive Interactive Music Environments
The Contributions of Computer Music Pioneer Knut Wiggen
materialssoundmusic: a Computer-Aided Data-Driven Composition Environment for the Sonification and Dramatization of Scientific Data Streams
Orpheus: A Graphical Composition Environment
The 1997 Mathews Radio-Baton and Improvisation Modes
Contour: A Real-time Midi System Based on Gestural Input
Head Tracking For 3d Audio Using The Nintendo Wii Remote
Time-varying estimation of parameters in rule systems for music performance
Real-time Manipulation of Syncopation in Audio Loops
AscoGraph: A User Interface for Sequencing and Score Following for Interactive Music
Easter Eggs: Hidden Tracks and Messages in Musical Mediums
Macintosh Graphical Interface and Improvements to Generalized Diphone Control and Synthesis
Israel Computers and Music Forum - Activities Report
Next Steps from NeXTSTEP: MusicKit and SoundKit in a New World
Designing an Operating Environment for a Realtime Performance Processing System
A Compositional Environment with Intersection and Interaction between Musical Model and Graphical Model: "Listen to the Graphics, Watch the Music"
The Psycho-adaptive Listening Machine: An Application of Perceptual Control Theory to Computer Music
Ambisonics User Defined Opcodes for Csound
Data Structures in the Note Processor
The Usability of Music Theory Software: the Analysis of twelve-tone Music as a Case Study
An Intelligent Music Repository
Digital Notation Representation and Online Retrieval of Musical Information: A Discussion of Current Options and Practices
Musical Synthesis: Evolution of the 'Chant' Project
A Game Theoretical Model for Musical Interaction
Mobile Sound Sources In Two Music Theatre Works
Machine Listening for Autonomous Musical Performance Systems
Jamoma: A Modular Standard for Structuring Patches in Max
Biomimicry: Analysis Of A Corpus-Based Interactive Improvisational System
Modular Modelisation and Simulation of the Instrument
Urban Soundscape: Analyzing Spatiotemporal Patterns of Acoustic Events and Soundscape Components, and Its Influence on the Socioeconomic Status of New York City Neighborhoods
Robot-Assisted Playing With Fingering Support For A Saxophone
The Effects of Convolution Reverberation on the Emotional Characteristics
SIG~: Performance Interface for Schaefferian Sound-Object Improvisation
The M2 Compositions: A Technical Overview of a Modular Work Flow Towards the Creation of a Video Score
Morphopoiesis: An Analytical Model for Electroacoustic Music
"From song of birds to extended virtual reed instruments": Physical Modeling of Birds' Vocal Tracks and Application to a New Kind of Sound Sustain Virtual Instruments
Rtmidi, Rtaudio, and a synthesis Toolkit (STK) Update
Physicality and Feedback: A Focus on the Body in the Performance of Electronic Music
Analysis and Synthesis of Hand Clapping Sounds Based on Adaptive Dictionary
On Contextually Adaptive Timbres
Recognition of Isolated Musical Patterns in the context of Greek Traditional Music using Dynamic Time Warping Techniques
Stride: A Declarative and Reactive Language for Sound Synthesis and Beyond
Rhythmic Analysis for Real-Time audio effects
a Band is Born: a digital learning game for Max/MSP
DIPS5 FOR MAX: Digital Image Processing with Sound, version 5
SALIERI: A General, Interactive Computer Music System
Perceptually Motivated Sonification of Moving Images
Movable Party: A bicycle-powered system for interactive musical performance
Intercultural Exploration: the Computer and Traditional Music Cultures
Multicore Technologies in Jack and FAUST
Bridges for Networked Musical Ensembles
The Swiss Center for Computer Music
Novars Research Centre, University of Manchester, UK. Studio Report
Additive Synthesis with DIASS_M4C on Argonne National Laboratory's IBM POWERparallel System (SP)
Folk Song Notation Transcription Using Spectrogram - A Case Study of Yao Ethnic Group Folk Song from Guangxi Ling-Yun, Southwest China
Multimedia Performance Installation with Virtual Reality
New Developments in Stochastic Computer Music
Larynxophone: using voice as a wind controller
Implementation of an 8-Channel Real-Time Spontaneous-Input Time Expander/Compressor
The AIMS Project: Creative Experiments in Musical Sonification
Losses in Tubular Acoustic Systems - Theory and Experiment in the Sampled Time and Frequency Domains
Musician - A Music Processing and Synthesis System
Exploiting Melodic smoothness for Melody Detection in Polyphonic audio
Sound Processing Kit: An Object-Oriented Signal Processing Framework
Sonification of Women in Sound and Music Computing - The Sound of Female Authorship in ICMC, SMC and NIME Proceedings
Scanned Synthesis
How To Conduct A Laptop Orchestra: Issues Of Coordination In Computer Music
Studio Report: Audio Technology at American University Improving Curriculum through upgrading Facilities
HMSL (Hierarchical Music Specification Language): A Real-Time Environment for Formal, Perceptual and Compositional Experimentation
Notation-Based Ancient Greek Music synthesis with ?Rion
Modelling Rhythm Perception by Continuous Time-Frequency Analysis
Stochastic Melody Writing Procedures: An Analysis Based Approach
Combining Analysis and synthesis in the Chuck Programming Language
Group Structure and Equivalence Classes in Extended twelve-tone Operations
Interval Scale as Group Generators
Perception of Interactive Vibrotactile Cues on the Acoustic Grand and Upright Piano
Controlling Musical Tempo from Dance Movement in Real-Time: A Possible Approach
Exploiting Mimetic Theory for Instrument Design
Time-Stretching of Hyper-Resonated Sound Using a Real-Time Granulation Technique
An SQL-Based control System for Live Electronics
Computer Music Studios at Michigan State University
Providing Rhythm Patterns in Sound Synthesis
SYCOM's Studio A, an Integrated Environment for Electronic and Computer Music
The X-Y Typewriters and Their Application as Music Input Terminals for the Computer
Nuance: a Software Tool for Capturing Synchronous Data Streams from Multimodal Musical Systems
Toward Understanding Human-Computer Interaction In Composing The Instrument
Spectrum of Pitch Differences Models the Perception of Octave Ambiguous Tones
Modeling piano performance: Physics and cognition of a virtual pianist
NetSound: Realtime Audio from Semantic Descriptions
Snapshots: New Possibilities for Social Digital Music-Making arising from the Storage of History
EXPLODE: A User Interface for Sequencing and Score Following
Molecular Sonification of Nuclear Magnetic Resonance Data as a Novel Tool for Sound Creation
The Timbre Space of the Classical Guitar and Its Relationship with the Plucking Techniques
FormSound: A Particle Formation-Based Audiovisual Interface
Real-Time Neural Network Processing of Gestural and Acoustic Signals
Musical Aspects of Fractal Geometry
Neural Networks for Modeling Time Series of Musical Instruments
Timewarp: A Graphical Tool For The Control Of Polyphonic Smoothly Varying Tempos
An Interactive Beat Tracking and Visualisation System
TELETAU: A Computer Music Permanent Service
The Need for Essential Improvements in the Machine-Composer Interface Used for the Composition of Electroacoustic Computer Music
Implementation of the KL Synthesis Algorithm Under Real-Time Control
University of Helsinki Music Research Laboratory and Electronic Music Studio - The first 50 years and beyond
GenJam Populi: Training an IGA via Audience-Mediated Performance
Synthetic Rehearsal: Training the Synthetic Performer
Fourms, University Of Oslo - Lab Report
I-Maestro: Technology-Enhanced Learning for Music
The Simulation of Three-Dimensional Localization Cues for Headphone Listening
Teaching Digital audio Programming: Notes on a two-Year Course sequence at UCSB
Three levels of education in Electroacoustic Music: The Virtual Sound Project