yusuke1997/dblp-id-title huggingface dataset:
AIR-Nets: An Attention-Based Framework for Locally Conditioned Implicit Representations
Accurate Estimation of Gaussian and Mean Curvature in Volumetric Images
Data Acquisition and Representation of Mechanical Parts and Interfaces to Manufacturing Devices
Cage-Based Motion Recovery Using Manifold Learning
Real-time Range Scanning of Deformable Surfaces by Adaptively Coded Structured Light
Classical Photometric Stereo in Point Lighting Environments: Error Analysis and Mitigation
ARC-Flow: Articulated, Resolution-Agnostic, Correspondence-Free Matching and Interpolation of 3D Shapes Under Flow Fields
Improved Scene Landmark Detection for Camera Localization
Modeling Structured Environments by a Single Moving Camera
Pixel-Accurate Depth Evaluation in Realistic Driving Scenarios
Balloon Shapes: Reconstructing and Deforming Objects with Volume from Images
High-Dynamic-Range Lighting Estimation From Face Portraits
Comparison of Radial and Tangential Geometries for Cylindrical Panorama
An Iterative Method for Improving Feature Matches
Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image
Structure from Motion Using Augmented Lagrangian Robust Factorization
SceneFormer: Indoor Scene Generation with Transformers
Online Gaze Disparity via Bioncular Eye Tracking on Stereoscopic Displays
Learning Material-Aware Local Descriptors for 3D Shapes
It Is All In The Weights: Robust Rotation Averaging Revisited
gCoRF: Generative Compositional Radiance Fields
Barcode: Global Binary Patterns for Fast Visual Inference
Rapid Hand Shape Reconstruction with Chebyshev Phase Shifting
Automatic 3D Car Model Alignment for Mixed Image-Based Rendering
A Patch Prior for Dense 3D Reconstruction in Man-Made Environments
Monocular 3D Human Pose Estimation in the Wild Using Improved CNN Supervision
Calibrating an Optical See-Through Rig with Two Non-overlapping Cameras: The Virtual Camera Framework
Towards Unconstrained Joint Hand-Object Reconstruction From RGB Videos
Tracking Radioactive Sources through Sensor Fusion of Omnidirectional LIDAR and Isotropic Rad-Detectors
Dense Wide-Baseline Scene Flow from Two Handheld Video Cameras
Real-Time Halfway Domain Reconstruction of Motion and Geometry
3D Shape Recovery and Registration based on the Projection of Non Coherent Structured Light
Next View Planning for a Combination of Passive and Active Acquisition Techniques
Variational Regularization and Fusion of Surface Normal Maps
Shape from Tracing: Towards Reconstructing 3D Object Geometry and SVBRDF Material from Images via Differentiable Path Tracing
Constructing NURBS Surface Model from Scattered and Unorganized Range Data
Progressive Multi-Scale Light Field Networks
Polarization-Based Surface Normal Estimation of Black Specular Objects from Multiple Viewpoints
DiffSDFSim: Differentiable Rigid-Body Dynamics With Implicit Shapes
Semi-dense Piecewise Planar Stereo Reconstruction Using SymStereo and PEARL
Synthesizing Consistent Novel Views Via 3D Epipolar Attention Without Re-Training
Precomputed Radiance Transfer for Reflectance and Lighting Estimation
Sparse-to-Dense Hypercolumn Matching for Long-Term Visual Localization
Deep SVBRDF Estimation on Real Materials
Non-rigid Registration with Reliable Distance Field for Dynamic Shape Completion
Vision-Based Differential GPS: Improving VSLAM / GPS Fusion in Urban Environment with 3D Building Models
GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistency
Asynchronous Multi-Hypothesis Tracking of Features with Event Cameras
Practical Measurement and Neural Encoding of Hyperspectral Skin Reflectance
LCD - Line Clustering and Description for Place Recognition
A Range Image Refinement Technique for Multi-view 3D Model Reconstruction
HoleGest: Decoupled Diffusion and Motion Priors for Generating Holisticly Expressive Co-Speech Gestures
Dual-Space NeRF: Learning Animatable Avatars and Scene Lighting in Separate Spaces
MVS2: Deep Unsupervised Multi-View Stereo with Multi-View Symmetry
Batched Incremental Structure-from-Motion
E-3DGS: Event-Based Novel View Rendering of Large-Scale Scenes Using 3D Gaussian Splatting
Towards Accurate Marker-Less Human Shape and Pose Estimation over Time
A Spatio-temporal Transformer for 3D Human Motion Prediction
SHRAG: Semantic Hierarchical Graph for Floorplan Representation
3D Point Cloud Registration with Multi-Scale Architecture and Unsupervised Transfer Learning
Fast Alignment of 3D Geometrical Models and 2D Color Images Using 2D Distance Maps
DSP-SLAM: Object Oriented SLAM with Deep Shape Priors
Performance Evaluation of 3D Correspondence Grouping Algorithms
Self-Supervised Learning of Skeleton-Aware Morphological Representation for 3D Neuron Segments
GRIN: Zero-Shot Metric Depth with Pixel-Level Diffusion
On Estimating the Position of Fragments on Rotational Symmetric Pottery
Robust Meshes from Multiple Range Maps
Progressive Multilevel Meshes from Octree Particles
GCSR: Gray Code Super-Resolution 3D Scanning
Online Algorithms for Classification of Urban Objects in 3D Point Clouds
Fast Simultaneous Gravitational Alignment of Multiple Point Sets
Non-Parametric 3D Surface Completion
Fast Simultaneous Alignment of Multiple Range Images Using Index Images
Structured Representation of Non-Rigid Surfaces from Single View 3D Point Tracks
Examplar-based Shape from Shading
Increasing the Efficiency of Local Stereo by Leveraging Smoothness Constraints
Monocular Depth Estimation via Deep Structured Models with Ordinal Constraints
World-Base Calibration by Global Polynomial Optimization
Registration of Multiple Range Scans as a Location Recognition Problem: Hypothesis Generation, Refinement and Verification
Hierarchical Segmentation of Range Images with Contour Constraints
Segmentation Based Features for Wide-Baseline Multi-view Reconstruction
FEATS: Synthetic Feature Tracks for Structure from Motion Evaluation
Direct-PoseNet: Absolute Pose Regression with Photometric Consistency
Diffusion-HPC: Synthetic Data Generation for Human Mesh Recovery in Challenging Domains
Relative Pose for Nonrigid Multi-Perspective Cameras: The Static Case
Hierarchical Co-Segmentation of Building Facades
Domain Adaptive 3D Pose Augmentation for In-the-Wild Human Mesh Recovery
Plenoptic PNG: Real-Time Neural Radiance Fields in 150 KB
Depth from Gradients in Dense Light Fields for Object Reconstruction
DeepHPS: End-to-end Estimation of 3D Hand Pose and Shape by Learning from Synthetic Depth
Camera Motion from Group Synchronization
PCN: Point Completion Network
Visual Camera Re-Localization Using Graph Neural Networks and Relative Pose Supervision
Adversarial Self-Supervised Scene Flow Estimation
Fusing Directions and Displacements in Translation Averaging
SIR-Net: Scene-Independent End-to-End Trainable Visual Relocalizer
On Triangulation as a Form of Self-Supervision for 3D Human Pose Estimation
CatFree3D: Category-Agnostic 3D Object Detection with Diffusion
Dual Mesh Convolutional Networks for Human Shape Correspondence
A Bayesian Framework for Simultaneous Matting and 3D Reconstruction
LETHA: Learning from High Quality Inputs for 3D Pose Estimation in Low Quality Images
Robust Recognition and Pose Determination of 3-D Objects Using Range Images in Eigenspace
DynOcc: Learning Single-View Depth from Dynamic Occlusion Cues
HybridSDF: Combining Deep Implicit Shapes and Geometric Primitives for 3D Shape Representation and Manipulation
MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation
Tracking of Human Body Parts using the Multiocular Contracting Curve Density Algorithm
Arbitrary Point Cloud Upsampling with Spherical Mixture of Gaussians
Multi-scale CNN Stereo and Pattern Removal Technique for Underwater Active Stereo System
Motion Cooperation: Smooth Piece-wise Rigid Scene Flow from RGB-D Images
Tracking Deformable Surfaces That Undergo Topological Changes Using an RGB-D Camera
Sparsity Invariant CNNs
Learning Local Recurrent Models for Human Mesh Recovery
Extension of Tamura Texture Features for 3D Fluorescence Microscopy
Dynamic Shape Capture via Periodical-Illumination Optical Flow Estimation and Multi-view Photometric Stereo
An Approach for Shape from Surface Normals with Local Discontinuity Detection
Silhouette Extraction with Random Pattern Backgrounds for the Volume Intersection Method
Texture Generation from a Large Set of Registered Images Using Markov Random Fields
Indoor Scene Reconstruction from Sets of Noisy Range Images
NeRF-Feat: 6D Object Pose Estimation using Feature Rendering
CoARF: Controllable 3D Artistic Style Transfer for Radiance Fields
Scene Flow from Point Clouds with or without Learning
Bayesian Modelling of Camera Calibration and Reconstruction
VXP: Voxel-Cross-Pixel Large-Scale Camera-LiDAR Place Recognition
Light Transport Analysis for 3D Photography
Direct Shape Recovery from Photometric Stereo with Shadows
Predetermination of ICP Registration Errors And Its Application to View Planning
Exploit Spatiotemporal Contextual Information for 3D Single Object Tracking via Memory Networks
360° Surface Regression with a Hyper-Sphere Loss
A Benchmark Grocery Dataset of Realworld Point Clouds From Single View
Unsupervised 3D Keypoint Discovery with Multi-View Geometry
4D Human Body Capture from Egocentric Video via 3D Scene Grounding
Faithful Recovering of Quadric Surfaces from 3D Range Data
Registration of Spherical Panoramic Images with Cadastral 3D Models
InterTrack: Tracking Human Object Interaction Without Object Templates
SeeThrough: Finding Objects in Heavily Occluded Indoor Scene Images
PRAGO: Differentiable Multi-View Pose Optimization From Objectness Detections
Quaternionic Upsampling: Hyperspherical Techniques for 6 DoF Pose Tracking
Variational Monocular Depth Estimation for Reliability Prediction
Spherical View Synthesis for Self-Supervised 360° Depth Estimation
Dense Depth and Color Acquisition of Repetitive Motions
Scaling up multiprojector immersive displays: the LightTwist project
Calibration of Nodal and Free-Moving Cameras in Dynamic Scenes for Post-Production
Exemplar-Based 3D Shape Segmentation in Point Clouds
Robust Human Body Shape and Pose Tracking
Optimized Aperture for Estimating Depth from Projector's Defocus
Fast Incremental Bundle Adjustment with Covariance Recovery
Gradient-Based Differential Approach for 3-D Motion Compensation in Interventional 2-D/3-D Image Fusion
Robust Recovery of Heavily Degraded Depth Measurements
CAD and Vision in Rangefinder-based Dimensional Metrology
Dance In the Wild: Monocular Human Animation with Neural Dynamic Appearance Synthesis
Simultaneous Shape Registration and Active Stereo Shape Reconstruction using Modified Bundle Adjustment
3D Room Geometry Reconstruction Using Audio-Visual Sensors
Aerial Lidar Data Classification using AdaBoost
SceneMotifCoder: Example-Driven Visual Program Learning for Generating 3D Object Arrangements
Gaussianavatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor
EOE: Expected Overlap Estimation over Unstructured Point Cloud Data
Edge-Based Approach to Mesh Simplification
A Scalable 3D HOG Model for Fast Object Detection and Viewpoint Estimation
Automatic Class Selection and Prototyping for 3-D Object Classification
Absolute Pose and Structure from Motion for Surfaces of Revolution: Minimal Problems Using Apparent Contours
Kinect Deform: Enhanced 3D Reconstruction of Non-rigidly Deforming Objects
Do End-to-end Stereo Algorithms Under-utilize Information?
Quantized Census for Stereoscopic Image Matching
Neural Field Regularization by Denoising for 3D Sparse-View X-Ray Computed Tomography
NRGA: Gravitational Approach for Non-rigid Point Set Registration
Registration of 3-D Partial Surface Models using Luminance and Depth Information
Drivable 3D Gaussian Avatars
Multi-Label Semantic 3D Reconstruction Using Voxel Blocks
Spatial Cognition from Egocentric Video: Out of Sight, Not Out of Mind
A Transformer-Based Network for Dynamic Hand Gesture Recognition
International Conference on Recent Advances in 3-D Digital Imaging and Modeling (3DIM '97), May 12-15, 1997, Ottawa, Ontario, Canada
Learning Based Infinite Terrain Generation with Level of Detailing
3D optical scanning diagnostics for Leonardo Da Vinci's "Adorazione dei Magi" conservation
GASP: Geometric Association with Surface Patches
Tackling Shapes and BRDFs Head-On
MuVieCAST: Multi-View Consistent Artistic Style Transfer
An Efficient Scattered Data Approximation Using Multilevel B-Splines Based on Quasi-Interpolants
Segmentation of Range Images into Planar Regions
MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors
DeepBBS: Deep Best Buddies for Point Cloud Registration
Structured Adversarial Training for Unsupervised Monocular Depth Estimation
LatentHuman: Shape-and-Pose Disentangled Latent Representation for Human Bodies
Out of the Room: Generalizing Event-Based Dynamic Motion Segmentation for Complex Scenes
UAVD4L: A Large-Scale Dataset for UAV 6-DoF Localization
Automatic Reconstruction of 3D Objects using a Mobile Monoscopic Camera
Event-Based Visual Odometry on Non-Holonomic Ground Vehicles
2017 International Conference on 3D Vision, 3DV 2017, Qingdao, China, October 10-12, 2017
Building 3-D City Models from Multiple Unregistered Profile Maps
Introducing Pose Consistency and Warp-Alignment for Self-Supervised 6D Object Pose Estimation in Color Images
Multi-planar Monocular Reconstruction of Manhattan Indoor Scenes
A Laser Range Scanner Designed for Minimum Calibration Complexity
Surface Reconstruction in Photometric Stereo with Calibration Error
DynamicSurf: Dynamic Neural RGB-D Surface Reconstruction With an Optimizable Feature Grid
Robust 2D-3D alignment based on geometrical consistency
Learning to Infer Semantic Parameters for 3D Shape Editing
NeeDrop: Self-supervised Shape Representation from Sparse Point Clouds using Needle Dropping
MELON: NeRF with Unposed Images in SO(3)
Hyper-SNBRDF: Hypernetwork for Neural BRDF Using Sinusoidal Activation
Registration of Point Clouds Based on the Ratio of Bidirectional Distances
Affine Transformations of 3D Objects Represented with Neural Networks
3DRef: 3D Dataset and Benchmark for Reflection Detection in RGB and Lidar Data
360-Degree Textures of People in Clothing from a Single Image
Is Appearance-Based Structure from Motion Viable?
Accurate Georegistration of Point Clouds Using Geographic Data
3-D Landmark Detection and Identification in the CAESAR Project
Procedural 3D Building Reconstruction Using Shape Grammars and Detectors
Web Stereo Video Supervision for Depth Prediction from Dynamic Scenes
Learning To Disambiguate Strongly Interacting Hands via Probabilistic Per-Pixel Part Segmentation
Generalized Pose Estimation from Line Correspondences with Known Vertical Direction
Computing Temporal Alignments of Human Motion Sequences in Wide Clothing Using Geodesic Patches
Fast Gradient Descent for Surface Capture Via Differentiable Rendering
Task-Generic Hierarchical Human Motion Prior using VAEs
CombiNeRF: A Combination of Regularization Techniques for Few-Shot Neural Radiance Field View Synthesis
RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion
Hierarchical Surface Prediction for 3D Object Reconstruction
Language2Pose: Natural Language Grounded Pose Forecasting
The ModelCamera: a Hand-Held Device for Interactive Modeling
SegmentedFusion: 3D Human Body Reconstruction Using Stitched Bounding Boxes
Efficient Large-Scale Point Cloud Registration Using Loop Closures
Depthwise Separable Temporal Convolutional Network for Action Segmentation
Multi-View Edge-based Stereo by Incorporating Spatial Coherence
IS-NEAR: Implicit Semantic Neural Engine and Multi-Sensor Data Rendering With 3D Global Feature
The Visual Turing Test for Scene Reconstruction
Optimal Camera Parameters for Depth from Defocus
Coordination of Appearance and Motion Data for Virtual View Generation of Traditional Dances
Planes Detection for Robust Localization and Mapping in RGB-D SLAM Systems
SMPLy Benchmarking 3D Human Pose Estimation in the Wild
Rethinking Pose in 3D: Multi-stage Refinement and Recovery for Markerless Motion Capture
Transform-Based Methods for Indexing and Retrieval of 3D Objects
Parameterization of Ambiguity in Monocular Depth Prediction
Projective Urban Texturing
Monocular, Real-Time Surface Reconstruction Using Dynamic Level of Detail
Correspondence-Free Online Human Motion Retargeting
MorphoSkel3D: Morphological Skeletonization of 3D Point Clouds for Informed Sampling in Object Classification and Retrieval
An Object is Worth 64×64 Pixels: Generating 3D Object via Image Diffusion
ManiFlow: Implicitly Representing Manifolds with Normalizing Flows
TeCH: Text-Guided Reconstruction of Lifelike Clothed Humans
Confidence Estimation for Superpixel-Based Stereo Matching
RGB-D Visual Search with Compact Binary Codes
Robust Real-Time 3D Face Tracking from RGBD Videos under Extreme Pose, Depth, and Expression Variation
Room Layout Estimation with Object and Material Attributes Information Using a Spherical Camera
Multiscale 3D Feature Extraction and Matching
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real- Time Rendering with 900+ FPS
MonoNHR: Monocular Neural Human Renderer
Matchability Prediction for Full-Search Template Matching Algorithms
Detecting Objects in Scene Point Cloud: A Combinational Approach
Reconstructing Street-Scenes in Real-Time from a Driving Car
Light Field Compression using Eigen Textures
Keypoint Cascade Voting for Point Cloud Based 6DoF Pose Estimation
Sampling-Based Multiview Reconstruction without Correspondences for 3D Edges
Leveraging MoCap Data for Human Mesh Recovery
A Feature-Preserved Canonical Form for Non-rigid 3D Meshes
Shape and Reflectance from Scattering in Participating Media
A Combined Generalized and Subject-Specific 3D Head Pose Estimation
Single-Shot Time-of-Flight Phase Unwrapping Using Two Modulation Frequencies
Message from the 3DV 2020 Program Chairs
HyperSLAM: A Generic and Modular Approach to Sensor Fusion and Simultaneous Localization And Mapping in Continuous-Time
PoseNet3D: Learning Temporally Consistent 3D Human Pose via Knowledge Distillation
Single-Shot Multi-person 3D Pose Estimation from Monocular RGB
ZeroPS: High-Quality Cross-Modal Knowledge Transfer for Zero-Shot 3D Part Segmentation
Euclidean Reconstruction from Translational Motion Using Multiple Cameras
A Robust Multi-camera 3D Ellipse Fitting for Contactless Measurements
Shape-merging and interpolation using class estimation for unseen voxels with a GPU-based efficient implementation
Occlusion Resilient 3D Human Pose Estimation
Accurate Full Body Scanning from a Single Fixed 3D Camera
Deep Learning Based Single-Photon 3D Imaging with Multiple Returns
Live Scan3D: A Fast and Inexpensive 3D Data Acquisition System for Multiple Kinect v2 Sensors
Direct Multichannel Tracking
RoomDesigner: Encoding Anchor-latents for Style-consistent and Shape-compatible Indoor Scene Generation
Semi-supervised 3D Object Detection via Temporal Graph Neural Networks
Mix3D: Out-of-Context Data Augmentation for 3D Scenes
Enhancing Self-Supervised Monocular Depth Estimation with Traditional Visual Odometry
Higher Order CRF for Surface Reconstruction from Multi-view Data Sets
Joint Semantic Segmentation and Depth Estimation with Deep Convolutional Networks
Fast and Efficient Depth Map Estimation from Light Fields
Finding the Best Feature Detector-Descriptor Combination
Model-Based Vehicle Pose Estimation and Tracking in Videos Using Random Forests
Learning to Generate Facial Depth Maps
FORCE: Physics-Aware Human-Object Interaction
Robust Simultaneous 3D Registration via Rank Minimization
HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors
Survey of Higher Order Rigid Body Motion Interpolation Methods for Keyframe Animation and Continuous-Time Trajectory Estimation
Digging Into Self-Supervised Learning of Feature Descriptors
The Parallel Iterative Closest Point Algorithm
A Hierarchical Method for Aligning Warped Meshes
SUPPLE: Extracting Hand Skeleton with Spherical Unwrapping Profiles
Fast and Stable Color Balancing for Images and Augmented Reality
Self-Supervised Light Field Depth Estimation Using Epipolar Plane Images
Robust Fitting of Subdivision Surfaces for Smooth Shape Analysis
Direct Optimization of T-Splines Based on Multiview Stereo
Incremental Reconstruction of Manifold Surface from Sparse Visual Mapping
DispVoxNets: Non-Rigid Point Set Alignment with Supervised Learning Proxies
3D Models from Extended Uncalibrated Video Sequences: Addressing Key-Frame Selection and Projective Drift
Pose Determination By PotentialWell Space Embedding
Three-Dimensional Reconstruction of the Bony Structures involved in the Articular Complex of the Human Shoulder Using Shape-Based Interpolation and Contour-Based Extrapolation
Reconstruction of As-is Semantic 3D Models of Unorganised Storehouses
Line Association and Vanishing Point Estimation with Binary Quadratic Programming
Estimation of 3-D Pose and Shape from a Monocular Image Sequence and Realtime Human Tracking
Self-Supervised 2D Image to 3D Shape Translation with Disentangled Representations
Learning Residue-Aware Correlation Filters and Refining Scale Estimates with the GrabCut for Real-Time UAV Tracking
Correspondence Matrices are Underrated
Data-Driven Feature-Based 3D Face Synthesis
Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenes
Learning Quadrangulated Patches for 3D Shape Parameterization and Completion
Tracking Complete Deformable Objects with Finite Elements
Efficient Human Pose Estimation via 3D Event Point Cloud
Joint Alignment of Multiple Generalized Point Sets with Anisotropic Positional Uncertainty Based on Expectation Maximization
Combining texture and shape for automatic crude patch registration
On Object Symmetries and 6D Pose Estimation from Images
ObjectCarver: Semi-Automatic Segmentation, Reconstruction and Separation of 3D Objects
Softmesh: Learning Probabilistic Mesh Connectivity via Image Supervision
Joint Material and Illumination Estimation from Photo Sets in the Wild
Any-Shot GIN: Generalizing Implicit Networks for Reconstructing Novel Classes
Efficient Scene Compression for Visual-based Localization
X-Ray and 3D Data Fusion for 3D Reconstruction of Closed Receptacle Contents
Detailed Human Avatars from Monocular Video
CAD-Based Range Sensor Placement for Optimum 3D Data Acquisitio
Placeless Place-Recognition
Efficient Discovery Service for a Digital Library of 3D Models
OpticFusion: Multi-Modal Neural Implicit 3D Reconstruction of Microstructures by Fusing White Light Interferometry and Optical Microscopy
NeVRF: Neural Video-Based Radiance Fields for Long-Duration Sequences
Compact 3D Profilometer with Grazing Incidence Diffraction Optics
Recovering Real-World Reflectance Properties and Shading From HDR Imagery
Deep Stereo Fusion: Combining Multiple Disparity Hypotheses with Deep-Learning
Efficient Multiview Stereo by Random-Search and Propagation
Automatic 3D Modeling Using Range Images Obtained from Unknown Viewpoints
Physics-Aware 3D Mesh Synthesis
Ground Segmentation Based on Loopy Belief Propagation for Sparse 3D Point Clouds
Constructing Models of Articulating Objects: Range Data Partitioning
FOCUS - Multi-View Foot Reconstruction from Synthetically Trained Dense Correspondences
2015 International Conference on 3D Vision, 3DV 2015, Lyon, France, October 19-22, 2015
On the Detection of Feature Points of 3D Facial Image and its Application to 3D Facial Caricature
S4C: Self-Supervised Semantic Scene Completion With Neural Fields
OctNetFusion: Learning Depth Fusion from Data
KeystoneDepth: History in 3D
On Preserving Structure in Stereo Seam Carving
PanoSSC: Exploring Monocular Panoptic 3D Scene Reconstruction for Autonomous Driving
Image-based Model Completion
Correspondence-Free Region Localization for Partial Shape Similarity via Hamiltonian Spectrum Alignment
Dense Point Diffusion for 3D Object Detection
SceNeRFlow: Time-Consistent Reconstruction of General Dynamic Scenes
Torch-Points3D: A Modular Multi-Task Framework for Reproducible Deep Learning on 3D Point Clouds
Benchmarking Pedestrian Odometry: The Brown Pedestrian Odometry Dataset (BPOD)
Photo Tours
3-d Tessellation of Plant Tissue - A Dual Optimization Approach to Cell-Level Meristem Reconstruction from Microscopy Images
Discrete Pose Space Estimation to Improve ICP-Based Tracking