yusuke1997/dblp-id-title huggingface dataset:
Computational Analysis of Smile Weight Distribution across the Face for Accurate Distinction between Genuine and Posed Smiles
Source Localization in the Presence of Dispersion for Next Generation Touch Interface
Scattered Data Points Fitting Using Ball B-Spline Curves Based on Particle Swarm Optimization
PNQ: Portable Non-player Characters with Quests
Real-Time Animated Visualization of Massive Air-Traffic Trajectories
A Kinect-Based Augmented Reality Game for Lower Limb Exercise
Foreground Object Extraction Using Variation of Blurs Based on Camera Focusing
Dynamic Links in Game Design for Deeper Thinking and Patience Building
Efficient Holistic Twig Join Algorithm on XML Documents with Optimization Rules and Index
Embodied Tour Guide in an Interactive Virtual Art Gallery
Adaptiving Time Steps for SPH Cloth-Fluid Coupling
An Entropy and Volume-Based Approach for Identifying Malicious Activities in Honeynet Traffic
Multi-User Networked Interactive Augmented Reality Card Game
Development of Geometrical Functions in Graph Data Using the Cellular Data System and Their Application to Route Search Logic
Deep Learning-based Visualization of Music Mood
Mesh Generation and Refinement of Polygonal Data Sets
Analysis of Keystroke Dynamics for the Generation of Synthetic Datasets
Multilingual Semantic Cyberspace of Scientific Papers Based on WebVR Technology
Multi-instance Cancelable Biometric System using Convolutional Neural Network
Computational Alleviation of Homonymous Visual Field Defect with OST-HMD: The Effect of Size and Position of Overlaid Overview Window
Plato's Atlantis Revisited: Risk-Informed, Multi-hazard Resilience of Built Environment via Cyber Worlds Sharing
Screen Space Anisotropic Blurred Soft Shadows by Efficient Separable Filtering Method
Further Research of RFID Applying on Exhibition Logistics
Using Generative AI for Game Development Subject to Technical Constraints
One and Three Virtual Chairs: Kosuth in Second Life
Exocentric Views are Superior For Learning Geography in Virtual Reality: User Study of a Reference Frame
Modeling Single-Gyroid Structures in Surface Mesh Models for 3D Printing
Mesh-to-Mesh Collision Detection by Ray Tracing for Medical Simulation with Deformable Bodies
A Semantics-aware Method for Adding 3D Window Details to Textured LoD2 CityGML Models
Replacing a Human Hand by a Virtual Hand and Adjusting Its Posture to a Virtual Object for Its Manipulation in an AR Environment
Fusing Real-Time Depth Imaging with High Precision Pose Estimation by a Measurement Arm
Supporting Presentation Techniques based on Virtual Humans in Educational Virtual Worlds
The MetaPlastic CyberCosmo
Constructing a Searchable Encrypted Log using Encrypted Inverted Indexes
User Friendly Calibration for Tracking of Optical Stereo See-Through Head Worn Displays for Augmented Reality
Automatic Generation of a 3D Terrain Model from Key Contours
Semantic Annotation of Patient-Specific 3D Anatomical Models
The Use of Online Virtual Environments to Assess the Appeal of Interactive Elements within Buildings
Research on Customer Value Classification Based on Improved Support Vector Machine
Traffic Measurement and Analysis of TUNET
Enhancing the Security of Transformation Based Biometric Template Protection Schemes
The Science of Social Interactions on the Web
Investigation of a Virtual Environment for Rugby Skills Training
Exploration of Common Cognitive Perception Biomarker for Human: An EEG Empirical Analysis Study
An efficient deniable authentication protocol
Real-Time Tone Mapping for High-Resolution HDR Images
AR Grape Thinning Support
Setting Cyber-Instructors in Cyberspace
A Geometorical Data Application of the Cellular Data System
Language Understanding is One of Key Technologies for Designing an Intelligent CW Natural Language Understanding and Action Control Project
Wearable Ear EEG Device for Emotion Recognition in Human-Robot Interaction
Multi-Modal Aesthetic System for Person Identification
A Study of Analyzing Shape Similarities Between the Arm Model of Mongolian Buddha Statues for Archaeological Applications
MapXplorer Handy: An Immersive Map Exploration System Using Handheld Device
User transparent 3D watermarking system based on security policy
COLiER: Collaborative Editing of Raster Images
Virtual Pottery: Deformable Sound Shape Modelling and Fabrication
Cyber Heart: The Employment of an Iterative Design Process to Develop a Left Ventricular Heart Graphical Display
ComRank: Metasearch and Automatic Ranking of XML Retrieval System
Strategies to Suppress Productivity Degradation with Unknown Issues under Iterative Development Process
Neural Mechanisms of Social Emotion Perception: An EEG Hyper-Scanning Study
Using Locomotion Models for Estimating Walking Targets in Immersive Virtual Environments
A Time-Line Approach for the Generation of Simulated Settlements
Avatar Impotence: On 'User Will, ' 'Avatar Agency, ' and 'System Control' in Second Life
Dematerialised data and human desire: the Internet and copy culture
Cybernarium Days 2002 - A Public Experience of Virtual and Augmented Worlds
3D Automatic Feature Construction System for Lower Limb Alignment
Real-Time Scalable Motion Planning for Crowds
Prediction Model with Penalized Hyperparameter Optimization for mRNA Vaccine Degradation Based on Tetra-nitrogenous-base Analysis
Modelling and Simulation of Weft Knitted Fabric Based on Ball B-Spline Curves and Hooke's Law
Functorial Classification of Political Groups in the Meiji Restoration
Detail-Preserving Variational Design of B-Spline Curves and Surfaces
Direct Segmentation for Reverse Engineering
Experimental Creation of Dance by Professional Choreographers Using a Body-part Motion Synthesis System
Improving Structured Content Design of Digital Signage Evolutionarily through Utilizing Viewers' Involuntary Behaviors
Virtual Assembling Using Hand Tracking with Leap Motion Controller
Algorithms and Complexity for Weighted Hypergraph Embedding in a Cycle
Design and Development of Neural Bayesian Approach for Unpredictable Stock Exchange Databases
Video Data Analytics Dashboard for Anti-drone system
Visualized Deformation of Joinery to Understand Jointing Process by Homotopy Theory and Attaching Maps
Global Medical Shape Analysis Using the Volumetric Laplace Spectrum
Frame Skeleton Based Auto-Inbetweening in Computer Assisted Cel Animation
HumRoboSim: An Autonomous Humanoid Robot Simulation System
Mathematical Analysis of Stock Market Movement
Visuo-Haptic Interface for Hair
"Faceless Patrons" - An Augmented Installation Exploring 419-Fictional Narratives
Fingerprint Quality Assessment with Multiple Segmentation
Computer-aided Course Major Decision Making Tool for Remote Students
Relationships between User Cognitive Styles and Browsing Behaviors of an Online Learning Web Site
Visual Haptic-Based Biomolecular Docking
Biometrics-Based Secret Key Agreement by Public Discussion with RFID System
Harnessing Recommendations from Weakly Linked Neighbors in Reputation-Based Trust Formation
Of Bikes and Virtual Worlds
Adaptation of Facial and Body Animation for MPEG-based Architectures
Creative Technologies - From VR and Art Aesthetics to Form and Function
The Divider Set of Explicit Parametric Geometry
Virtual Museum with 3D Artifacts
Trust for Data and Data Platforms in the Cyber-World
Research of Three Dimension Collision Technique in VRML Interactive Simulation Environment
Simulated Annealing Algorithm for Bezier Curve Approximation
A GUI for Urban Wind Flow CFD Analysis of Small Scale Wind Applications
Reliable Distributed Search Engine Based on Multiple Meta Servers
A Novel Watermarking Framework for Joint-Creatorship Protection
User-aware Content Orientation on Interactive Tabletop Surfaces
The Application of 3D Real Time VR in Web-Based Continuing Education Platform
Enhancing Word Recognition in Imagined Speech Using Non-Invasive EEG for Improved BCI Applications
LifeBrush: Painting Interactive Agent-Based Simulations
Server Placement for Enhancing the Interactivity of Large-Scale Distributed Virtual Environments
Authorship Identification for Online Text
Sketch-Based Dance Choreography
A Comparative Study of Tools for Explicit Content Detection in Images
The Interactive 3D BreakAway Map: A navigation and examination aid for multi-floor 3D worlds
Computer Game Programming Course for Art Design Students by Using Flash Software
A Fair Dynamical Game over Networks
Parameterized Human Body Model for Real-Time Applications
Virtual Reality and Telexistence
A P2P Groupware System with Decentralized Topology for Supporting Synchronous Collaborations
Application of Super-Resolution (SR) for Thrips Detection and Classification
Mapping Cityscapes to Cyber Space
Estimation of Environmental Lighting from Known Geometries for Mobile Augmented Reality
Process of Software Evolution
EXplainable Artificial Intelligence (XAI) for MRI brain tumor diagnosis: A survey
Waterfall Simulation by Using a Particle and Grid-Based Hybrid Approach
Classification of Human Tactile Perception Using Vibration Data
Simulation Controlling Method for Generating Desired Water Caustics
Splitting Wolves Category in Doddington Zoo: Impacts on Keystroke Dynamics
Looking for a Good Time: Information Seeking in a Mobile Content Sharing and Gaming Environments
Strategy for Displaying the Recognition Result in Interactive Vision
A new online Arabic handwriting dataset for analyzing Parkinson's disease
An Efficient Anaglyph 3D Content based Video Retrieval using Watermarking Technique
Research on Policy Refinement Method
The Undiscovered Country: The Art of Pictorial 3-D Stereo Animation
Generative Diffusion Model for Electrooculogram
Visualization of Aligned Biological Networks: A Survey
An Interactive Agent-Based Learning Environment for Children
An Interactive Mixed Reality Framework for Virtual Humans
EEG-Based Cross-Subject Mental Fatigue Recognition
Modified Bat Algorithm with Local Search for Fractal Image Compression of Bitmap Images
A Novel Security Protocol to Protect Mobile Agent against Colluded Truncation Attack by Cooperation
An Extended Scatterplot Selection Technique for Representing Three Numeric Variables
Crowd-Sourced Digitisation of Cultural Heritage Assets
Designing a Digital Fitness Game System for Older Adults in Community Settings
My Behavior is my Privacy & Secure Password !
Exploring State Diagram-based Web Browser Programming
A Contribution to Detect and Prevent a Website Defacement
Outliers Removal of Highly Dense and Unorganized Point Clouds Acquired by Laser Scanners in Urban Environments
Emotional Attention in Autonomous Agents: A Biologically Inspired Model
Skin conductance as a real-time indicator of the high/low workload during flight simulator sessions (case study)
Generic Classifiers System and Learning Behaviours in Virtual Worlds
Performance Analysis of Parallel Visualization Applications and Scientific Applications on an Optical Grid
Let the Game Do the Talking: The Influence of Explicitness and Game Behavior on Comprehension in an Educational Computer Game
Time-bounded Based Password Authentication Scheme
Contrasting False Identities in Social Networks by Trust Chains and Biometric Reinforcement
What User Interface to Use for Virtual Reality? 2D, 3D or Speech-A User Study
Rhu Keystroke Touchscreen Benchmark
Constructive Roof Geometry
Standardization and Integration in Robotics: Case of Virtual Reality Tools
Controlling Geometric Abstraction and Texture for Artistic Images
An Interactive System for Modeling Fish Shapes
Leveraging UML and Concept Maps for Constructing Crisis Management Ontology
Real-Time Art-Directed Charcoal Cyber Arts
Achieving Satisfied Virtual Exchange Rates through Multiple-Stage Virtual Money Supply
Free-Form Deformation with Automatically Generated Multiresolution Lattices
Hyperparameters Optimization of Deep Learning Models for Unsupervised Lung Cancer Detection
Research on Speech Recognition and Sound Intensity Analysis of English Speech by Korean
A Practical Image Retouching Method
Interacting with Ads in Hybrid Urban Space
A Personalized Multidimensional Navigation in a Limited Visualization Context
Building a Collaborative Virtual Environment: A Programming Language Codesign Approach
Situational Analysis with Analytical Support in Virtual Environment for Decision Making Process Under High-Risk and Crisis Conditions
Anisotropic Surface Reconstruction for Multiphase Fluids
Learning Character Design from Experts and Laymen
ParaVR: Paramedic Virtual Reality Training Simulator
Integrating Network Services of Windows and UNIX for Single Sign-On
Multisensory Experience with Images
New Approach to Timbre Visualization
GF2PReID: A Novel Framework for Person Re-IDentification Using Generative Networks
Developing A Web-enabled and Graphics-enhanced Collaborative Environment for Integrated Research of Cardiovascular and Atherosclerotic Clinical Biology
A Web-Based Visual Spatial Co-Location Patterns
A Video Annotation Tool Using Vision-based AR Technology
Mixed Reality User Interface for Astronauts Procedure Viewer
ArchGANs: stylized colorization prototyping for architectural line drawing
vAcademia - Educational Virtual World with 3D Recording
Experimental Evaluation of Virtual Pottery Systems
Generation of Irregular Music Patterns With Deep Learning
Comparison of Force and Vibrotactile Feedback with Direct Stimulation for Texture Recognition
A Rapid Modeling Method for 3D Architectural Scene
Modeling and Simulation of Fruit Setting Patterns of the Peach Shoot
A Collaborative Augmented Reality Framework Based on Distributed Visual Slam
Chronic Stress Level Estimation Focused on Motion Pattern Changes Acquired from Seat Pressure Distribution
A Particle-Based Real-Time CG Rendering of Carbonated Water with Automatic Release of Bubbles
Personas and Emotional Design for Public Service Robots: A Case Study with Autonomous Vehicles in Public Transportation
ARS METAPLASTICA: A Cyber Metadiscipline of Creativity and Innovation between Science-Art-Design
Research on Manufacturing Resource Discovery Based on Ontology and QoS in Manufacturing Grid
Automatic Transition Detection of Segmented Motion Clips Using PCA-based GMM Method
Unsupervised Feature Learning for EEG-based Emotion Recognition
Malware Detection Using Deep Learning and CNN Models
High Impact Business Modeling through Smart Cloud Computing
A Pose-Driven Physically-Based Interactive System Using Kinect
Accessibility of Different Natural User Interfaces for People with Intellectual Disabilities
QoS Control in Group Communication
Customizable Strokes for Localized Stylization of View-Dependent Lines Extracted from 3D Models
Seamless Visual Guidance of Virtual and Real Trips
Generation of Grasping Poses for Object Manipulation
Transition to 3D Social Networking
Vulnerability of Adaptive Strategies of Keystroke Dynamics Based Authentication Against Different Attack Types
Visual Clustering and Boundary Detection of Time-Dependent Datasets
Significant Wave Height Estimation During Rainy Season in South Korea Using X-band Radar
An Iterative Maximum Entropy Thresholding Algorithm
Audio-Visual Art Performance System Using Computer Video Output Based on Converting Component Video Signal to Audio
TRLE - An Efficient Data Compression Scheme for Image Composition of Parallel Volume Rendering Systems
Detail-Preserving 3D Shape Modeling from Raw Volumetric Dataset via Hessian-Constrained Local Implicit Surfaces Optimization
An Evolutionary System Development Approach in A Pervasive Computing Environment
A Pleasurable Persuasive Model for E-Fitness System
Risk Factor Prediction of Heart Disease using Machine Learning Approaches
International Conference on Cyberworlds, CW 2020, Caen, France, September 29 - October 1, 2020
A Fast Watermarking Algorithm for Image Authentication
Keyframe Based Video Object Deformation
Farmland Scene Classification Based on Convolutional Neural Network
A Gossip Virtual Social Network for Non Playable Characters in Role Play Games
Speech-Based Emotion Characterization Using Postures and Gestures in CVEs
Fuzzy Cognitive Agents in Shared Virtual Worlds
A Compression-Based Data Hiding Scheme Using Vector Quantization and Principle Component Analysis
Preliminary Evaluation of an Augmented Reality Collaborative Process Modelling System
SRP Based Natural Interaction between Real and Virtual Worlds in Augmented Reality
Cyber Laboratory for Hardware Logic Experiments: Realizing Real Life Experiences for Many Students at Remote Sites
Understanding Referring Expressions Involving Perceptual Grouping
Law and Regulation in cyberspace
Facial Expression Recognition based on ArcFace Features and TinySiamese Network
Instant Messenger with Personalized 3D Avatar
Water turbidity monitoring application combining IoT and computer vision tools
Function-based Time-dependent Shape Modeling on the Web
Visualizing Voice Characteristics with Type Design in Closed Captions for Arabic
A Realistic Chat Environment for Virtual Avatars in Cyber Space
A Study of Intelligent Decision-Making System Based on Neural Networks and Expert System
2016 International Conference on Cyberworlds, CW 2016, Chongqing, China, September 28-30, 2016
AFreeCA: Extending the Spatial Model of Interaction
The Mathematical Structure of Cyberworlds
Virtual Slicer: Development of Interactive Visualizer for Tomographic Medical Images Based on Position and Orientation of Handheld Device
Function-Based Haptic Interaction in Cyberworlds
VR Cardiovascular Blood Simulation as Decision Support for the Future Cyber Hospital
Applying Modern Soft- and Hardware Technologies for Computational Steering Approaches in Computational Fluid Dynamics
Flexible Image Cropping with User-Defined Aspect Ratios
Hybrid approach for speaker recognition based on formant and pitch extraction
Storytelling with Storyteller Agents in Second Life®
Thememory: Experiencing Thematic Photos in Daily Practice
A Deep Pair Siamese CNN for Multi-Class Classification of Alzheimer Disease
Estimate Test Execution Effort at an Early Stage: An Empirical Study
A Social Process Model for Cyber mind in the mobile Internet
Believable Cyberpeople: A True Challenge for the Decade
A SMIL Document Generating System Using Temporal Scripts of Animation Component
Geometric Querying of Time-Dependent Data for Data Mining in Molecular Dynamics
Human Action Recognition by Negative Space Analysis
Crowd Simulation with Feedback Based on Locomotion State
Haptic Rendering of Mixed Haptic Effects
Secure Federated Learning with Blockchain and Homomorphic Encryption for Healthcare Data Sharing
The Design of a Visual Tool for the Quick Customization of Virtual Characters in OSSL
Web-Based Configure-to-Order Platform for Collaborative Development of Customized Products
Enhanced Approaches of Content Management for the Collaborative Semiconductor Business
On a Serverless Networked Virtual Ball Game for Multi-Player
Further Dimensions: Text, Typography and Play in the Metaverse
Feasibility Study on Interactive Geometry Sonification
Cloud-Based Dynamic Streaming and Loading of 3D Scene
Real-Time Marker Level Set on GPU
Estimation of Interpolation Properties of a Point
ML-based classification of eye movement patterns during reading using eye tracking data from an Apple iPad device: Perspective machine learning algorithm needed for reading quality analytics app on an iPad with built-in eye tracking
Situation Awareness through Multimodal Biometric Template Security in Real-Time Environments
2018 International Conference on Cyberworlds, CW 2018, Singapore, October 3-5, 2018
Development of Real-Time Effecter for Sharing Feelings More Intuitively on Video Hosting Services
Over the Limbo
A Unified Authorization Platform Based on RBAC4WAS Model for Web Application System Integration
Bot Believability Assessment: A Novel Protocol & Analysis of Judge Expertise
Design and Implementation of a Leasing Service for CORBA-Based Applications
A Deformation Method for Simulating Coating Degradation While Taking Mechanical Behavior into Account
Effective Feature Description Using Intensity Order Local Binary Pattern
Prediction of Negative Symptoms of Schizophrenia from Objective Linguistic, Acoustic and Non-verbal Conversational Cues
Open Framework Facilitating Automatic Generation of CG Animation from Web Site
Negotiation Paradigms for E-Commerce Agents using Knowledge Beads Methodology
Inspiring Modeling
A ConvNeXt-based Spatial-Enhanced Attention and Convolution Combination for Cross-View Geo-Localization
StarWatch 3.0: Visualizing Wave Patterns of Phased Array Radio Telescopes
Internet Voting: Concerns and Solutions
Sketch-based City Generation Using Procedural Modeling and Generative Model
Differences in the Uncanny Valley between Head-Mounted Displays and Monitors
Development of Unit Calculation Algebra as an Application Function of the Cellular Data System
Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications
On an Analysis of Pass Play in a Virtual Ball Game
Research on Measurement of Exercise Pose Similarity based on Joint Angular Difference
Face Detection Using Skin Color Recursive Clustering and Recognition Using Multilinear PCA
Dynamic Image Adjustment Method and Evaluation for Glassless 3D Viewing Systems
The Eight Continent: Design for an Intentional Surprise
Error Minimising Pipeline for Hi-Fidelity, Scalable Geospatial Simulation
Semantic Memory for Avatars in Cyberspace
Towards Asynchronous Video-Haptic Interaction in Cyberspace
Augmented Reality based Support System using Three-Dimensional-Printed Model with Accelerometer at Medical Specimen Museums
A Cross-Platform Classroom Training Simulator: Interaction Design and EvaluationA Cross-Platform Classroom Training Simulator: Interaction Design and Evaluation
Rendering Delay Optimization for VR Streaming in IIoT with MIMO-NOMA-assisted Edge Computing
Interactive Multi-level Stroke Control for Neural Style Transfer
Feature Maps: A New Approach in Hierarchical Interpretation of Images
Finding Spatio-Temporal Patterns in Climate Data Using Clustering
Clay Flower Creation Based on Homotopy Type Theory
What is It Like to Be Wintermute? Virtuality and Consciousness
OntoRama: Browsing RDF Ontologies Using a Hyperbolic-Style Browser
Skeleton-Based Anime Hair Modeling and Visualization
A Visual Keyboard System Using Hybrid Dual Frequency SSVEP Based Brain Computer Interface with VOG Integration
Multi-head Self-attention and BGRU for Online Arabic Grapheme Text Segmentation
NHE: Collaborative Virtual Environment with Augmented Reality on Web
The Empty Museum. Multi-user Interaction in an Immersive and Physically Walkable VR Space
2011 International Conference on Cyberworlds, CW 2011, Calgary, Alberta, Canada, October 4-6, 2011
The Impact of Internal Locus of Control on Perceived Usefulness and Perceived Ease of Use in E-Learning: An Extension of the Technology Acceptance Model
Adaptive Content Model for Multimedia Presentation
Detecting Markers in Blurred and Defocused Images
A Method of Color Image Segmentation Based on DPCNN
Modeling Corporate Knowledge within the Agent Oriented Abstraction
4th International Conference on Cyberworlds (CW 2005), 23-25 November 2005, Singapore
Thanks to Geolocalized Remote Control: The Sound Will Follow
How to Obtain Passwords of Online Scammers by Using Social Engineering Methods
Hybridization of Convergent Photogrammetry, Computer Vision, and Artificial Intelligence for Digital Documentation of Cultural Heritage - A Case Study: The Magdalena Palace
View Synthesis for Virtual Walk through in Real Scene Based on Catadioptric Omnidirectional Images
Understanding Visual Fatigue in Air Traffic Control via Dynamic Air Traffic Density
Web Defacement and Intrusion Monitoring Tool: WDIMT
EEG-based Recognition of Driver State Related to Situation Awareness Using Graph Convolutional Networks
Influence of Resolution Degradation on Distance Estimation in Virtual Space Displaying Static and Dynamic Image
Training an FCN with Synthetic Images for Component Segmentation with Applications in Orientation Estimation and Image Inpainting
Transforming Heterogeneous Product Concepts through Mapping Structures
Range of motion estimation from Mocap data
A Distributed Universal 3D Cyberworld for Archaeological Research and Education
Cube-SSIM: A Metric for Evaluating 360-degree Images as Cube Maps
WCCW 2005 Workshop