yusuke1997/dblp-id-title huggingface dataset:
Sentiment Analysis of a Text Story Dataset Collected Using Illustration Cards
Conceptualizing Productive Interactivity in Emergent Narratives
Genres, Structures and Strategies in Interactive Digital Narratives - Analyzing a Body of Works Created in ASAPS
Build Your World - Meaningful Choices in a Hybrid Stage Play
Teaching English as a Second Language Utilizing Authoring Tools for Interactive Digital Storytelling
Generating Different Story Tellings from Semantic Representations of Narrative
Can AI Create an Interactive Digital Narrative? A Benchmarking Framework to Evaluate Generative AI Tools for the Design of IDNs
Interpretive Play and the Player Psychology of Optimal Arousal Regulation
Cognitive Training for Older Adults with a Dialogue-Based, Robot-Facilitated Storytelling System
Connecting the Dots: Quantifying the Narrative Experience in Interactive Media
ICIDS2020 Panel: Building the Discipline of Interactive Digital Narratives
The Magic of the In-Between: Mental Resilience Through Interactive Narrative
Exploring Narrative Novelties in VR
Wrestling with Destiny: Storytelling in Perennial Games
Louis, Mr. Dog and Rabbit: Metalepsis in Interactive Narrative
Writing with (Digital) Scissors: Designing a Text Editing Tool for Assisted Storytelling Using Crowd-Generated Content
Authoring Issues beyond Tools
Interactive Storytelling - 18th International Conference on Interactive Digital Storytelling, ICIDS 2025, Saint Julian, Malta, December 1-5, 2025, Proceedings, Part I
Storytelling with Adjustable Narrator Styles and Sentiments
A Little Goat Builds the World - An Interactive Children Story for Tablets
CHESS: Personalized Storytelling Experiences in Museums
Night Shifts - An Interactive Documentary for the iPad
Using Highly Interactive Drama to Help Young People Cope with Traumatic Situations
A Coauthorship-Centric History of Interactive Emergent Narrative
Interactive Digital Narratives for Modern Historical Research
The Evolution of Story Spaces of Digital Games beyond the Limits of Linearity and Monotonicity
Evaluation of a Drama Manager Agent for an Interactive Story-Based Game
Using Information Visualization to Understand Interactive Narrative: A Case Study on Façade
Narrative Urgency: Motivating Action in Interactive Digital Media
Creating a Virtual Support Group in an Interactive Narrative: A Companionship Game for Cancer Patients
Exploring Body Language as Narrative Interface
Virtual Heritage Tours: Developing Interactive Narrative-Based Environments for Historical Sites
Interactive Storytelling - 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, Barranquilla, Colombia, December 2-6, 2024, Proceedings, Part I
The Haiti Earthquake Experience: A Case Study
A Character Focused Iterative Simulation Approach to Computational Storytelling
Lean-Back Machina: Attention-Based Skippable Segments in Interactive Cinema
Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines
Crafting Interactive Narrative Games with Adversarial Planning Agents from Simulations
Exploring Classical Music Narratives Through Multimodality in AR/VR Experiences
Interviews Towards Designing Support Tools for TTRPG Game Masters
Towards Gestural Specificity in Interactive Digital Literary Narratives
Transmedia Storytelling for Exposing Natural Capital and Promoting Ecotourism
How Interactivity Is Changing in Immersive Performances - An Approach of Understanding the Use of Interactive Technologies in Performance Art
Level of Detail Event Generation
The World Is My Oyster - Mobility as a Challenge for Interactive Storytelling
Towards a Quality Framework for Immersive Media Experiences: A Holistic Approach
Minun Helsinkini/My Helsinki/Wa Magaaleydi Helsinki - Finnish Somali Youth Speak for Themselves in Their Document Film
Applying Animated Parables to Gamification in Daily Context: An Expert Evaluation Study
Investigating Narrative Modelling for Digital Games
Predictability and Plausibility in Interactive Narrative Constructs: A Case for an ERP Study
Open Design Challenges for Interactive Emergent Narrative
The Elements of a Narrative Environment
Bringing Authoritative Models to Computational Drama (Encoding Knebel's Action Analysis)
Emohawk: Learning Virtual Characters by Doing
M2D: Monolog to Dialog Generation for Conversational Story Telling
Combining Explicit and Implicit Interaction Modes with Virtual Characters in Public Spaces
Repetition, Reward and Mastery: The Value of Game Design Patterns for the Analysis of Narrative Game Mechanics
User Testing Persuasive Interactive Web Documentaries: An Empirical Study
As If They Were Here: The Impact of Volumetric Video on Presence in Immersive Augmented Reality Storytelling
Companionship Games: A Framework for Emotionally Engaging and Empathetic Interactive Characters
Mapping the Evolving Space of Interactive Digital Narrative - From Artifacts to Categorizations
Reflective Rereading and the SimCity Effect in Interactive Stories
On the Interactions Between Narrative Puzzles and Navigation Aids in Open World Games
Emergent Stories Facilitated
What Might an Action do? Toward a Grounded View of Actions in Interactive Storytelling
Co-constructing Cultural Heritage Through a Web-Based Interactive Digital Narrative
A Distant Reading-Based Framework for the Evaluation of Screenplays
Evaluating Uncertainty Representation in IDNs
The Effects of Interactive Emotional Priming on Storytelling: An Exploratory Study
Design and Implementation of the Interactive Space for Digital Storytelling (ISDS): The Cocktail Party
Interactive Storytelling in Academic Teaching
The Narrative Logic of Rube Goldberg Machines
A Design-Oriented Framework for Interactive Digital Narrative in Virtual Reality - Focus on Branching Narrative and Agency
Factors of Immersion in Interactive Digital Storytelling
Schemas in Directed Emergent Drama
Interactive Comic-Based Digital Storytelling for Self-expression
On Games and Links: Extending the Vocabulary of Agency and Immersion in Interactive Narratives
Exploring Multiple Perspectives in Citizenship Education with a Serious Game
On the Use of Computational Models of Influence for Managing Interactive Virtual Experiences
Zuzie: Collaborative Storytelling Based on Multiple Compositions
Towards the Emergent Theatre: A Novel Approach for Creating Live Emergent Narratives Using Finite State Machines
Interactive Digital Narrative and Structured Debate for Learning Ethics
Traversing Space in The Under Presents (2019), a VR Game
Automatic Detection of Conflicts in Complex Narrative Structures
Director Agent Intervention Strategies for Interactive Narrative Environments
Designing Multispecies Futures Through Speculative Fiction and Interactive Narratives
Agency and Authorship in Ludic Narrative Environments
Playing Story Creation Games with Large Language Models: Experiments with GPT-3.5
Re: Dakar Arts Festival - Exploring Transmedia Storytelling Methods to Document an Internet Scam
"How Do I Restart This Thing?" Repeat Experience and Resistance to Closure in Rewind Storygames
Newsgames at 21, A Modern Storytelling Medium and Content Analysis of 101 Different Newsgames
Narrative Game Mechanics
A Method for Transferring Probabilistic User Models between Environments
Interactive Digital Narratives (IDN) for Change - Educational Approaches and Challenges in a Project Focused on Migration
When Worlds Wink Back: Reflexive World-Building and the Epistemology of Player Conspiracy in Honkai: Star Rail
Ludonarrative Hermeneutics: A Way Out and the Narrative Paradox
What if We Educated Students Assuming They can Think? Introducing the Critical Education Framework (CEF) for Interactive Narratives, Games and Related Fields
Urban Games and Storification - The "Being Grunberg" Case Study
Event-Centric Control for Background Agents
Modeling Foreshadowing in Narrative Comprehension for Sentimental Readers
Creative Help: A Story Writing Assistant
The Story Maker - An Authoring Tool for Multimedia-Rich Interactive Narratives
Modeling of Interactive Storytelling and Validation of Scenario by Means of Linear Logic
Communication Features Facilitating Appreciation of Cultural Heritage Values for IDN
What Is Waiting for Us at the End? Inherent Biases of Game Story Endings in Large Language Models
A Transmedia Narrative Framework for Pediatric Hearing Counseling
The IDN Design Model: A Proposal for an Extended SPP Model
Constructing and Connecting Storylines to Tell Museum Stories
Rhetorics of the Interactive 3D Installation "Virtuelle Mauer/ReConstructing the Wall"
Hierarchical Knowledge Graphs for Story Understanding in Visual Narratives
Art-Bots: Toward Chat-Based Conversational Experiences in Museums
The Quality System - An Attempt to Increase Cohesiveness Between Quest Givers and Quest Types
Fides Machina: Exploring Fluid Agencies in a Narrative Game of Trust
Locating Drama: A Demonstration of Location-Aware Audio Drama
Appraisal of Emotions from Resources
Representing Dramatic Features of Stories through an Ontological Model
The Gallery Game: Locative Augmented Reality for Cultural Engagement Using Multisensory Design
Backstory Authoring for Affective Agents
No Reflection - An Interactive Narrative
Interactive Digital Narratives to Represent Complexity: A Review
Values Impacting the Design of an Adaptive Educational Storybook
Acting, Playing, or Talking about the Story: An Annotation Scheme for Communication during Interactive Digital Storytelling
Interacting with Climate Change: A Survey of HCI and Design Projects and Their Use of Transmedia Storytelling
Say Anything: A Massively Collaborative Open Domain Story Writing Companion
Evaluating Visual Perceptive Media
Combining Experiential and Spatial Data for Immersive AR Narrative Creation: A Phased Methodology
Ontology-Based Visualization of Characters' Intentions
Detecting Player Preference Shifts in an Experience Managed Environment
Tutorial: Introduction to Interactive Story Creation
Strong Concepts for Designing Non-verbal Interactions in Mixed Reality Narratives
Exploring the Union Between Procedural Narrative and Procedural Content Generation
Circuits, Cycles, Configurations: An Interaction Model of Web Comics
Integrating Narrative Design into the World Economic Forum's Transformation Maps for Enhanced Complexity Comprehension
From Complexity to Clarity: Applying Systems Thinking and Mapping to the Co-creation of Learning Idns
Human-AI Co-creativity in Storytelling: A Scoping Review of Literature, Education, Media, and Interactive Systems
"It's Often Feeling Nothing...": Evaluating LLMs for Mental Health Literacy Interventions with College Students
Don't Do That! Reverse Role Prompting Helps Large Language Models Stay in Personality Traits
Automatic Plot Generation Framework for Scenario Creation
Teaching Literary Interactive Digital Narratives in Secondary Education: A French Study
How Do Writing Tools Shape Interactive Stories?
Full Body Gestures Enhancing a Game Book for Interactive Story Telling
From Physical to Non-material Art - Design Choices of the Digital Artist
Can You Read Me that Story Again? The Role of the Transcript as Transitional Object in Interactive Storytelling for Children
Card-Based Methods in Interactive Narrative Prototyping
Designing Sisters: Creating Audio-Based Narratives to Generate Affective Connections and Material Story Worlds
Revisiting Computational Models of Creative Storytelling Based on Imaginative Recall
Emotional Believability of Non-playable Game Characters - Animations of Anger, Sadness and Happiness
Generating Stories with Morals
Full-Motion Video as Parameterized Replay Stories: Emerging Design Patterns from the Timeline Authoring Platform
Blabbeur - An Accessible Text Generation Authoring System for Unity
A Preliminary Survey on Story Interestingness: Focusing on Cognitive and Emotional Interest
A Knowledge-Based Framework for the Collaborative Improvisation of Scene Introductions
Immersive Storytelling for Co-creation in XR: A Four-Dimension Framework
Stories on a Sphere: Hyperglobes as Narrative Platforms for Global Geodata
Asking Hypothetical Questions About Stories Using QUEST
Rummaging in the Geek Culture Toolbox
Bookwander: From Printed Fiction to Virtual Reality - Four Design Approaches for Enhanced VR Reading Experiences
When You Hear the Chime: Movable Books and the Dramaturgical Functions of Sound in Mixed Reality Interactive Narrative Design
Supporting Storytelling in a Programming Environment for Middle School Children
Digital Storytelling and Social Interaction in Cultural Heritage - An Approach for Sites with Reduced Connectivity
Using BDI to Model Players Behaviour in an Interactive Fiction Game
Centering the Human: Digital Humanism and the Practice of Using Generative AI in the Authoring of Interactive Digital Narratives
MIST: An Interactive Storytelling System with Variable Character Behavior
Pedagogical Dramas and Transformational Play: Realizing Narrative through Videogames Design
A Plan-Based Formal Model of Character Regret
Director's Cut - Analysis of Aspects of Interactive Storytelling for VR Films
Gaming the System: Case Study in Investigative Journalism and Playful Interactive Narrative Design to Explain Systemic Bias in Immigration Policy
Biennale 4D - Exploring the Archives of the Swiss Pavilion at the «Biennale di Venezia» Art Exhibition
Frammenti: The ARG About Erasing Memories, That Was Forgotten
Interactive Storytelling - 13th International Conference on Interactive Digital Storytelling, ICIDS 2020, Bournemouth, UK, November 3-6, 2020, Proceedings
Conceiving Interactive Story Events
Tale of T(r)ails: The Design of an AR Comic Book for an Animal Welfare Transmedia
Narrative Annotation and Editing of Video
The Good, the Bad and the Ugly: Short Stories in Short Game Play
Location Location Location: Experiences of Authoring an Interactive Location-Based Narrative
Multiple Coordinated Mobile Narratives as a Catalyst for Face-to-Face Group Conversation
The Ethics of Virtual Reality Interactive Digital Narratives in Cultural Heritage
A Demonstration of Loose Ends, A Mixed-Initiative Narrative Instrument
"It's Fun not to Know": The Role of Uncertainty in Text-Based Online Collaborative Storytelling
Interactive Storytelling - 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15-18, 2016, Proceedings
An Educational Program in Interactive Narrative Design
Tell a Tail 360$^{\circ }$: Immersive Storytelling on Animal Welfare
A Refinement-Based Narrative Model for Escape Games
Interactive Digital Storytelling in Cultural Heritage: The Transformative Role of Agency
User Evaluation of a Storytelling Application Assisting Visitors in Protected Nature Areas
GFI: A Formal Approach to Narrative Design and Game Research
Exploring Performative Authoring as a Story Creation Approach for Children
Making New Narrative Structures with Actor's Eye-Contact in Cinematic Virtual Reality (CVR)
A Rules-Based System for Adapting and Transforming Existing Narratives
A Top-Down Narrative Design Approach for Networked Cultural Institutions
Interactive Storytelling - 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5-8, 2018, Proceedings
The Motivational Appeal of Interactive Storytelling: Towards a Dimensional Model of the User Experience
Narrative Text Generation from Abductive Interpretations Using Axiom-Specific Templates
Towards a Gesture-Based Story Authoring System: Design Implications from Feature Analysis of Iconic Gestures During Storytelling
Subject and Subjectivity: A Conversational Game Using Possible Worlds
Plans Versus Situated Actions in Immersive Storytelling Practices
The Narrative-Communication Structure in Interactive Narrative Works
Exploration of User Reactions to Different Dialog-Based Interaction Styles
WILDWOOD: Southside Chicago Worldbuilding Through Interactive Digital Narrative
Traumaculture and Telepathetic Cyber Fiction
Agent-Oriented Methodology for Interactive Storytelling (AOMIS)
Turbulence - A User Study of a Hypernarrative Interactive Movie
Interweaving Story Coherence and Player Creativity through Story-Making Games
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
Applying Black Feminist Technopractice in Digital Storytelling at Cultural Sites
Importance of Well-Motivated Characters in Interactive Narratives: An Empirical Evaluation
Enhancing Interactivity in Propp-Based Narrative Generation
Tale: Defamiliarizing Ludonarrative Puzzles
Affective Sound: Developing a Critical Framework for Audio-Based Interactive Digital Narratives
Friendship with AI? - Immersive Science Fiction Prototyping for Responsible Innovation
Dramatic Situations for Emergent Narrative System Authorship
A Quantified Analysis of Bad News for Story Sifting Interfaces
Extensible Tools for Practical Experiments in IDN: The Advanced Stories Authoring and Presentation System
An Approach to Multiplayer Interactive Fiction
Interactive Storytelling - Fourth International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28 - 1 December, 2011. Proceedings
Understanding the Kaleidoscopic Nature of Interactive Digital Narratives Through Repeat Experience
Developing a Writer's Toolkit for Interactive Locative Storytelling
Mind Stories: A Story Making Game - From Narrative Therapy to Interactive Narrative Therapy
Remain Anonymous, Create Characters and Backup Stories: Online Tools Used in Internet Crime Narratives
Storytelling Artifacts
Engagement or Distraction? Examining the Impact of Narrative Elements and Player Audience on Experience of Logic Grid Puzzles
Locative Authoring: Evaluating the StoryPlaces Authoring Tool
Integrating Storytelling and Making: A Case Study in Elementary School
The Moody Mask Model - A Hybrid Model for Creating Dynamic Personal Interactions in an Interactive Setting
Dynamic Syuzhets: Writing and Design Methods for Playable Stories
Hypertext as a Lens into Interactive Digital Narrative
A Tool for the Calculation of Characters' Emotions
Interpretation as Play: A Cognitive Psychological Model of Inference and Situation Model Construction
"What'chu Lookin' At?": Narrative, Spectatorship, and Ludic Constructivism in Variable State's Virginia
Measuring User Experience on Interactive Fiction in Cinematic Virtual Reality
Villanelle: An Authoring Tool for Autonomous Characters in Interactive Fiction
An Interactive Documentary Manifesto
Social Viewing in Cinematic Virtual Reality: Challenges and Opportunities
Digital Video and Interactivity
Animation-Based Interactive Storytelling System
How Authors Benefit from Linear Logic in the Authoring Process of Interactive Storyworlds
Ressaca and Dispersão: Experiments in Non-linear Cinema
Towards a Unified Theory for Interactive Digital Storytelling - Classifying Artifacts: A Workshop at ICIDS 2011
Exaggerated Claims for Interactive Stories
A Simple Intensity-Based Drama Manager
The Book of Endless History: Authorial Use of GPT2 for Interactive Storytelling
Interactive Storytelling - 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19-22, 2019, Proceedings
Objective Metrics for Interactive Narrative
Interactive Storytelling - 7th International Conference on Interactive Digital Storytelling, ICIDS 2014, Singapore, November 3-6, 2014, Proceedings
Hybrid Books for Interactive Digital Storytelling: Connecting Story Entities and Emotions to Smart Environments
Discovering IDN Authoring Strategies: Novices Anchor Choice Design Through Character Development with Player Feedback
VR for Diversity. The Seven Lives of a Research Project
Workshop: Education in Interactive Digital Storytelling
Embedded Narratives in Procedurally Generated Environments
Supporting Interactive Storytelling with Block-Based Narrative Programming
Authoring Personalized Interactive Museum Stories
Towards Intelligent Interactive Theatre: Drama Management as a Way of Handling Performance
Adaptivity in Game-Based Learning: A New Perspective on Story
Digital Interactive Narrative Tools for Facilitating Communication with Children during Counseling: A Case for Audiology
Improvisational Computational Storytelling in Open Worlds
A Villain's Guide to Social Media and Interactive Digital Storytelling
Would You Follow the Suggestions of a Storyteller Robot?
Button Portraits: Embodying Queer History with Interactive Wearable Artifacts
A Story to Go, Please
'What Country, Friends, Is This?' Using Immersive Theatre Practice to Inform the Design of Audience Experience in Estate 360°
A Semantic Foundation for Mixed-Initiative Computational Storytelling
What is Shared? - A Pedagogical Perspective on Interactive Digital Narrative and Literary Narrative
Integrating Brechtian Concepts in the Design of a Tangible Narrative: The Case of "The Non-myth of the Noble Red"
Decomposing Drama Management in Educational Interactive Narrative: A Modular Reinforcement Learning Approach
Collaborative Storytelling in Unity3D - Creating Scalable Long-Term Projects for Humanists
Project Phoenix - Resurrecting ASAPS, an Obsolete IDN Authoring System Using Generative AI
Interactive Storytelling and the Paradox of Democracy
A Formative Study Evaluating the Perception of Personality Traits for Planning-Based Narrative Generation
VR for Diversity: Amelia's Dream
The Story We Cannot See: On How a Retelling Relates to Its Afterstory
A Multidimensional Classification of Choice Presentation in Interactive Narrative
Connecting Cat - A Transmedia Learning Project
Toolkit for the Creation of a Drama Dataset
The Curious Case of Alan: Provocative Dialogue and Puzzle Play for Reflecting on GenAI in Informal Learning
Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part I
An Authoring Tool for Movies in the Style of Heider and Simmel
Moral Values in Narrative Characters: An Experiment in the Generation of Moral Emotions
Narraport: Narrative-Based Interactions and Report Generation with Large Datasets
Leveraging on Transmedia Entertainment-Education to Offer Tourists a Meaningful Experience
Directorial Control in a Decision-Theoretic Framework for Interactive Narrative
A Comparison of Children's Narrative Expressions in Enactment and Writing
Wordless Games: Gameplay as Narrative Technique
Merging Archaeological Site Recreation and Museum Exhibition
Exploring Bloom's Taxonomy as a Basis for Interactive Storytelling
Narrative Intelligibility and Closure in Interactive Systems
Developing a Drama Management Architecture for Interactive Fiction Games
Toward an Ethics of Interactive Storytelling at Dark Tourism Sites in Virtual Reality
Social Robots Against Bullying - Effects of Embodiment and Interactivity on Social Story Experience and Efficiency
Creating 3D Virtual Characters for Games and Storytelling Applications in a Few Easy Steps
Select the Unexpected: A Statistical Heuristic for Story Sifting
StoryStream: Unrestricted Mobile Exploration of City Neighbourhoods Enriched by the Oral Presentation of User-Generated Stories
Play and Narration as Patterns of Meaning Construction: Theoretical Foundation and Empirical Evaluation of the User Experience of Interactive Films
Aporia - Exploring Continuation Desire in a Game Focused on Environmental Storytelling
RheijnLand.Xperiences - A Storytelling Framework for Cross-Museum Experiences
Coffee Tables and Cryo Chambers: A Comparison of User Experience and Diegetic Time between Traditional and Virtual Environment-Based Roleplaying Game Scenarios
Fighting Against Hate Speech: A Case for Harnessing Interactive Digital Counter-Narratives
Diegetization: An Approach for Narrative Scaffolding in Open-World Simulations for Training
Gaming Versus Storytelling: Understanding Children's Interactive Experiences in a Museum Setting
Faoladh: A Case Study in Cinematic VR Storytelling and Production
Workshop Transmedia Journalism and Interactive Documentary in Dialogue
Digital Poetry: A Narrow Relation between Poetics and the Codes of the Computational Logic
Narrative Improvisation: Simulating Game Master Choices
Towards a Model-Learning Approach to Interactive Narrative Intelligence for Opportunistic Storytelling