yusuke1997/dblp-id-title huggingface dataset:
Art, Human Computer Interaction, and Shared Experiences: A Gun Violence Prevention Intervention
ReMail: a reinvented email prototype
How do people manage interruptions in complex decision making tasks?
Composable Prompting Workspaces for Creative Writing: Exploration and Iteration Using Dynamic Widgets
HCI Research as Problem-Solving
On the Spot Information in Augmented Reality for Teams in the Security Domain
Point-of-care testing for diabetes patients: investigating diabetes management by older adults
Kin'touch: understanding how visually impaired people explore tactile maps
Automatic Histograms: Leveraging Language Models for Text Dataset Exploration
Designing for reflective practitioners: sharing and assessing progress by diverse communities
Fear, Fun or None: A Qualitative Quest Towards Unlocking Cybersecurity Attitudes
(Re-)Framing Menopause Experiences for HCI and Design
Understanding the Boundaries between Policymaking and HCI
Graduate education in human-computer interaction
Mini-Me: An Adaptive Avatar for Mixed Reality Remote Collaboration
Neuromancer Workshop: Towards Designing Experiential Entanglement with Science Fiction
Increasing collaboration between industry and academia in HCI education (abstract)
The Effects of Explicit Intention Communication, Conspicuous Sensors, and Pedestrian Attitude in Interactions with Automated Vehicles
A Wearable Computer for Use in Microgravity Space and Other Non-Desktop Environments
Older web users' eye movements: experience counts
Digital Communication Moving Beyond human-centric replication
Silver-Tongued and Sundry: Exploring Intersectional Pronouns with ChatGPT
Are we 'Beyond being there' yet?: Towards better interweaving epistemic and social aspects of virtual reality conferencing
Visual Interactive Privacy Policy: The Better Choice?
Leveraging Gamification to Address Child Sexual Abuse: A Preliminary Evaluation of the Cesagram Platform
A multi-touch three dimensional touch-sensitive tablet
HappyPermi: Presenting Critical Data Flows in Mobile Application to Raise User Security Awareness
Recommending collaboration with social networks: a comparative evaluation
Interfaces for Explanations in Human-AI Interaction: Proposing a Design Evaluation Approach
Can a Computer Tell Differences between Vibrations?: Physiology-Based Computational Model for Perceptual Dissimilarity Prediction
Pointing in entertainment-oriented environments: appreciation versus performance
An experimental evaluation of video support for shared work-space interaction
Towards a Novel Issue Tracking System for "Industry 4.0" Environments
The missing link: multimedia and e-commerce
Effects of Display Size and Resolution on User Behavior and Insight Acquisition in Visual Exploration
An Exploratory Study on Visual Exploration of Model Simulations by Multiple Types of Experts
When and How to Integrate Multimodal Large Language Models in College Psychotherapy: Feedback from Psychotherapists in China
Interfaces beyond the surface: a structural approach to embodiment
Rhythms of non-use of device ensembles
TapGazer: Text Entry with Finger Tapping and Gaze-directed Word Selection
The Cane Game: An Educational Tool for Orientation and Mobility
Pervasive negabehavior games for environmental sustainability
SEACHI 2016: Smart Cities for Better Living with HCI and UX
SpaceHuman: A Soft Robotic Prosthetic for Space Exploration
A development framework for value-centred design
BioFidget Video: Biofeedback for Respiration Training Using an Augmented Fidget Spinner
The Indoor Air Quality Trilemma: Improving Air Quality, Using Less Energy, and Meeting Stakeholder Requirements
"I Have a Life": Teacher Communication & Management Outside the Classroom
The Benefits of Prosociality towards AI Agents: Examining the Effects of Helping AI Agents on Human Well-Being
Contextual design: using customer work models to drive system design (abstract)
Hotaru: The Lightning Bug Game
From Photos to Immersive Memories: Awakening the Past with Panoramic Environments
Contextual inquiry: quantification and use in videotaped analysis
Into the Unknown: Leveraging Conversational AI in Supporting Young Migrants' Journeys Towards Cultural Adaptation
The effectiveness of social agents in reducing user frustration
Just blink your eyes: a head-free gaze tracking system
UX Challenges in Implementing an Interactive B2B Customer Segmentation Tool
A Systematic Review and Thematic Analysis of Community-Collaborative Approaches to Computing Research
"Are You Ready to Take-over?": An Exploratory Study on Visual Assistance to Enhance Driver Vigilance
Towards Participatory Video 2.0
Out of Place Robot in the Wild: Envisioning Urban Robot Contextual Adaptability Challenges Through a Design Probe
First Steps Towards Walk-In-Place Locomotion and Haptic Feedback in Virtual Reality for Visually Impaired
"Business on WhatsApp is tough now- but am I really a businesswoman?" Exploring Challenges with Adapting to Changes in WhatsApp Business
The enhancement of understanding through visual representations
Politics and usability: test your skills against the experts
BackXPress: Using Back-of-Device Finger Pressure to Augment Touchscreen Input on Smartphones
Human cognitive measurement as a metric within usability studies
How it works: a field study of non-technical users interacting with an intelligent system
Measuring Website Usability
Heteroglossia: In-Situ Story Ideation with the Crowd
Understanding Pakistani Mothers' Use and Non-Use of Screen Media-based Devices: Gratifications, Strategies, and Design Implications
Virtual Trackball on VR Controller: Evaluation of 3D Rotation Methods in Virtual Reality
Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces co-located with ACM CHI Conference on Human Factors in Computing Systems (CHI 2017), Denver, USA, May 7, 2017
Combining crowdsourcing and google street view to identify street-level accessibility problems
Using Both Hands: Tangibles for Stroke Rehabilitation in the Home
An analysis of the influence of need for cognition on dynamic queries usage
To Distort or Not to Distort: Distance Cartograms in the Wild
A robot with style, because you are worth it!
Bridging Generations using AI-Supported Co-Creative Activities
Expressivity in Interaction: a Framework for Design
2D meets 3D: a human-centered interface for visual data exploration
Towards an Augmented Reality Agent to Support Communication for Nonspeaking Autistic People
Workshop on assistive augmentation
ModPaddle : A Racket-Shaped Force Feedback System for Modifying User's Swing Power Against Moving Ball
Designing and Evaluating mHealth Interventions for Vulnerable Populations: A Systematic Review
Can You Hear My Heartbeat?: Hearing an Expressive Biosignal Elicits Empathy
Disruption and recovery of computing tasks: field study, analysis, and directions
Emotions experienced by families living at a distance
"Play PRBLMS": Identifying and Correcting Less Accessible Content in Voice Interfaces
Virtual Reality for HAZMAT Decontamination Facility Training: An Initial Case Study
Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor
Text entry performance of state of the art unconstrained handwriting recognition: a longitudinal user study
Teach Me Where to Look: Dual-task Attention Training in Augmented Reality
Conveying emotion in remote computer-mediated-communication
Towards tactile expressions of emotion through mediated touch
Should Robots Blush?
The cubic mouse: a new device for three-dimensional input
Designing flexible EMR systems for recording and summarizing doctor-patient interactions
Virtual Camera Layout Generation using a Reference Video
Input techniques for HCI in 3D environments
The creativity support index
Where in the Cloud is my Data?: Location and Brand Effects on Trust in Cloud Services
About Engaging and Governing Strategies: A Thematic Analysis of Dark Patterns in Social Networking Services
Proceedings of the Workshop on Automation Experience across Domains, AutomationXP 2020, co-located with the ACM Conference on Human Factors in Computing Systems (CHI 2020), Honolulu, Hawaii, US, April 26, 2020
Crafting Interactive Circuits on Glazed Ceramic Ware
The doing of doing stuff: understanding the coordination of social group-activities
The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects
The 6th Finger: Practical Challenges in the Design of a Multitouch Audio Appliance
TaskCam: Designing and Testing an Open Tool for Cultural Probes Studies
A billion signposts: repurposing barcodes for indoor navigation
Designing a system for land change science meta-study
A Field Test of Bandit Algorithms for Recommendations: Understanding the Validity of Assumptions on Human Preferences in Multi-armed Bandits
Digital Phenotyping as Felt Informatics: Designing AI-Based Mental Health Diagnostic Tools Through Aesthetics
Using reinforcement to strengthen users' secure behaviors
Tangible UIs for media control: probes into the design space
Automating Cancer Genetic Counseling with an Adaptive Pedagogical Agent
Hard-to-use interfaces considered beneficial (some of the time)
Bees, Birds and Butterflies: Investigating the Influence of Distractors on Visual Attention Guidance Techniques
Helping Users Program Their Personal Agents
The information lens: an intelligent system for information sharing in organizations
Disruptive Improvisations: Making Use of Non-Deterministic Art Practices in HCI
Characterising the social salience of electronically mediated communication
Exploratory learning of interactive devices
Using Vocabularies to Collaboratively Create Better Plans for Writing Tasks
Interaction design at Pixar Animation Studios
Dynamic what-if analysis: exploring computational dependencies with slidercells and micrographs
Metadating: Exploring the Romance and Future of Personal Data
MedAI-SciTS: Enhancing Interdisciplinary Collaboration between AI Researchers and Medical Experts
Evaluating Item-Item Similarity Algorithms for Movies
Exploring Uncertainty in Digital Scheduling, and The Wider Implications of Unrepresented Temporalities in HCI
Head-Worn Displays for Emergency Medical Services
Improving Instruction of Programming Patterns with Faded Parsons Problems
Examining Human Perception of Generative Content Replacement in Image Privacy Protection
I can do text analytics!: designing development tools for novice developers
Can Privacy Be Satisfying?: On Improving Viewer Satisfaction for Privacy-Enhanced Photos Using Aesthetic Transforms
Efficient Typing on a Visually Occluded Physical Keyboard
From slacktivism to activism: participatory culture in the age of social media
CatAR: A Novel Stereoscopic Augmented Reality Cataract Surgery Training System with Dexterous Instruments Tracking Technology
LivehouseVR: Creating an Immersive and Inclusive Social VR Experience for DJs and Audiences towards Gender Equality
CrowdFound: A Mobile Crowdsourcing System to Find Lost Items On-the-Go
What drives customization?: control or identity?
MultiView: spatially faithful group video conferencing
Towards a more flexible and creative music mixing interface
The Role of HCI in Reproducible Science: Understanding, Supporting and Motivating Core Practices
Consolidating a new HCI community: the brazilian experience
Museum guide robot based on sociological interaction analysis
Towards Multimodal Affective Feedback: Interaction between Visual and Haptic Modalities
Practical interfaces to complex worlds (panel)
Evaluation Strategies for HCI Toolkit Research
Extending usability inspection techniques for collaborative systems
Modeling Trust Dynamics in Human-robot Teaming: A Bayesian Inference Approach
We-met (window environment-meeting enhancement tools)
Keep the VRhythm going: A musician-centred study investigating how Virtual Reality can support creative musical practice
Bubble: Wearable Assistive Grasping Augmentation Based on Soft Inflatables
Demonstrating Waxpaper Plus: Sequentially and Conditionally Programmable Morphing Wax Fabrics
Refugees & HCI Workshop: The Role of HCI in Responding to the Refugee Crisis
A Typology for Educational Interfaces
Parareligious-HCI: Designing for 'Alternative' Rationality in Rural Wellbeing in Bangladesh
Designing icons and visual symbols
Mixed-Initiative Creative Interfaces for Dynamic Illustration and Generative Design
Urban probes: encountering our emerging urban atmospheres
Biases in human estimation of interruptibility: effects and implications for practice
Force feedback: new frontier as the innovative driving comfort tool
Intervening, Teaming, Delegating: Creating Engaging Automation Experiences
Interacting and Designing in Virtual Worlds on the Internet
Digital Ventriloquism: Giving Voice to Everyday Objects
Opaque Transparency: Gaps and Discrepancies in the Report of Social Media Harms
Demonstrating CleAR Sight: Transparent Interaction Panels for Augmented Reality
Multiray: Multi-Finger Raycasting for Large Displays
Understanding How eHealth Coaches Tailor Support For Weight Loss: Towards the Design of Person-Centered Coaching Systems
AppAgent: Multimodal Agents as Smartphone Users
Interactive sensory objects for improving access to heritage
Building a Birds Eye View: Collaborative Work in Disaster Response
Strategic Usability: Introducing Usability into Organisations
Studying Studying - Academic Life as the Subject of Commercial Research
Shift: a technique for operating pen-based interfaces using touch
Aural browsing on-the-go: listening-based back navigation in large web architectures
AAMU: adaptive activation area menus for improving selection in cascading pull-down menus
Increasing user decision accuracy using suggestions
Predictive Maintenance as a Case for Intervention
Investigating Phubbing in Everyday Life: Challenges & Lessons for Future Research
"We Are Just One Step Away"; Embracing '4IR' With Realistic Transitional Framework Rooted With the Manufacturing Practices of RMG Industries in Bangladesh
Demonstrating the feasibility of using forearm electromyography for muscle-computer interfaces
Trust and Perceived Control in Burnout Support Chatbots
Modeling the perception of user performance
When David Meets Goliath: Combining Smartwatches with a Large Vertical Display for Visual Data Exploration
Gazetop: interaction techniques for gaze-aware tabletops
How do Users Expect their Smart Memory Vaults to Utilize Their Shared Memories?
Polyarchy visualization: visualizing multiple intersecting hierarchies
MetaMuse: a novel control metaphor for granular synthesis
An Energy Lifestyles Program for Tweens: A Pilot Study
Messy tabletops: clearing up the occlusion problem
Towards inferring language expertise using eye tracking
Building and accessing an REL database
GROW: A Smart Bottle that Uses its Surface as an Ambient Display to Motivate Daily Water Intake
Designing effective haptic interaction: inverted damping
A framework for understanding mobile internet motivations and behaviors
Discovery point: enhancing the museum experience with technology
Hardhats and Bungaloos: Comparing Crowdsourced Design Feedback with Peer Design Feedback in the Classroom
Approaches to managing deviant behavior in virtual communities
CapStones and ZebraWidgets: sensing stacks of building blocks, dials and sliders on capacitive touch screens
Crowdsourcing Synchronous Spectator Support: (go on, go on, you're the best) n-1
An Empirical Exploration of Mindfulness Design Using Solo Travel Domain
Towards Evidence-informed Design Principles for Adaptive Reading Games
Open Data in Scientific Settings: From Policy to Practice
Assessing the attractiveness of interactive systems
Technology with Embodied Physical Actions: Understanding Interactions and Effectiveness Gains in Teams Working with Robots
Haptic Empathy: Investigating Individual Differences in Affective Haptic Communications
Playful Sounds From The Classroom: What Can Designers of Digital Music Games Learn From Formal Educators?
Utilizing ChatGPT in a Data Structures and Algorithms Course: A Teaching Assistant's Perspective
Exploring Blockchain for Trustful Collaborations between Immigrants and Governments
MusicTongue: A Tongue-Training Exergame Design for the Older Adults
Does Who Matter?: Studying the Impact of Relationship Characteristics on Receptivity to Mobile IM Messages
Humans Help Conversational AI: Exploring the Impact of Perceived AI Deservingness on People's Decisions to Help and Their Perceptions on AI Seeking Help
Domain Experts, Design Novices: How Community Practitioners Enact Participatory Design Values
The case of the missed icon: change blindness on mobile devices
Winds of Change: Seeking, Preserving, and Retelling Indigenous Knowledge Through Self-Organized Online Communities
Do we visit, call, or email?: media matter in close relationships
Do People Mirror Emotion Differently with a Human or TTS Voice? Comparing Listener Ratings and Word Embeddings
How to Write Better Research Papers (for CHI)
PV-Pix: Slum Community Co-design of Self-Powered Deformable Smart Messaging Materials
How Ready is Your Ready? Assessing the Usability of Incident Response Playbook Frameworks
Interaction criticism and aesthetics
Spirituality: there's an app for that! (but not a lot of research)
iFeel_IM: innovative real-time communication system with rich emotional and haptic channels
Cross-channel Conceptual Design: A Methodology
MechSense: A Design and Fabrication Pipeline for Integrating Rotary Encoders into 3D Printed Mechanisms
Sketching Storyboards to Illustrate Interface Behaviors
Natural throw and tilt interaction between mobile phones and distant displays
Iterative design of an audio-haptic drawing application
Translation in participatory design: lessons from a workshop
Patients, pacemakers, and implantable defibrillators: human values and security for wireless implantable medical devices
A new perspective for the games and entertainment community
Empathy Glasses
This is Not a Paper: Applying a Design Research lens to video conferencing, publication formats, eggs... and other things
3-D interactive percussion: the virtual drum kit
The Design and Long-Term Use of a Personal Electronic Notebook: A Teflective Analysis
EyePliances: attention-seeking devices that respond to visual attention
Task analysis meets prototyping: seeking seamless UI-development
Collocated mobile collaboration
A Crowdsourced Alternative to Eye-tracking for Visualization Understanding
HCI and Intimate Care as an Agenda for Change in Women's Health
Focusing our vision: the process of redesigning adobe acrobat
Geometris: A Collaborative Embodied Geometry Game
Linking external and internal search: investigating the site searching patterns of referred searchers
Papercut: Digital Fabrication and Design for Paper Cutting
Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming
A user input and analysis tool for information architecture
Color Singer: Composing Music via the Construction of LEGO Blocks with Various Colors
Reducing Virtual Reality Sickness for Cyclists in VR Bicycle Simulators
UrbAI: Exploring the Possibilities of Generative AI Image Processing to Promote Citizen Participation
The Vista Environment for the Coevolutionary Design of User Interfaces
What Can Be Predicted from Six Seconds of Driver Glances?
DragLocks: handling temporal ambiguities in direct manipulation video navigation
Metrics for the evaluation of news site content layout in large-screen contexts
Maintainers of Stability: The Labor of China's Data-Driven Governance and Dynamic Zero-COVID
CodeGazer: Making Code Navigation Easy and Natural With Gaze Input
Unlocking Memories with AI: Exploring the Role of AI-Generated Cues in Personal Reminiscing
Under the Spell of Deadlines
Empowering Robot Designers: A Digital Tool for Early-Stage Social Robot Prototyping and Communication
On the Future of Personal Assistants
The Blockchain and the Commons: Dilemmas in the Design of Local Platforms
Input Techniques to the Surface around a Smartphone using a Magnet Attached on a Stylus
Improving guide dog team play with accessible dog toys
How do people manage their digital photographs?
The Data Driven Lives of Wargaming Miniatures
"If Alexa knew the state I was in, it would cry": Older Adults' Perspectives of Voice Assistants for Health
Word Clarity as a Metric in Sampling Keyboard Test Sets
Potential of Exoskeleton Technology to Assist Older Adults with Daily Living
Technology Deployment for Social Connection in Residential Aged Care: Care and Technology Providers' Experiences During the COVID-19 Pandemic
Sun dial: exploring techno-spiritual design through a mobile islamic call to prayer application
Listening factors: a large-scale principal components analysis of long-term music listening histories
Genie: Input Retargeting on the Web through Command Reverse Engineering
Kotha Bondhu: Translating Sign Languages into Bengali Voice
The Fidelity-based Presence Scale (FPS): Modeling the Effects of Fidelity on Sense of Presence
High accuracy position and orientation detection in two-dimensional communication network
Impromptu: a new interaction framework for supporting collaboration in multiple display environments and its field evaluation for co-located software development
Funology: designing enjoyment
The GroceryMate: eliciting community empathy and transforming it into purposeful action
OVID: Object View and Interaction Design
Interaction is orthogonal to graphical form
LongPad: a touchpad using the entire area below the keyboard of a laptop computer
The General Data Protection Regulation: An Opportunity for the HCI Community?
Developing an error prevention methodology based on cognitive error models
Virtual Voyages: Evaluating the Role of Real-Time and Narrated Virtual Tours in Shaping User Experience and Memories
Directed Diversity: Leveraging Language Embedding Distances for Collective Creativity in Crowd Ideation
Is ROI an effective approach for persuading decision-makers of the value of user-centered design?
ViTune: A Visualizer Tool to Allow the Deaf and Hard of Hearing to See Music With Their Eyes
Incentive design for home computer security
Thermoformed Circuit Boards: Fabrication of highly conductive freeform 3D printed circuit boards with heat bending
Understanding consumer perception of technological product failures: an attributional approach
Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality
Navigating Uncertainty in the Future of Work: Information-Seeking and Critical Events Among Online Freelancers
Does domain highlighting help people identify phishing sites?
Remote interaction for 3D manipulation
Tracing Contacts With Mobile Phones to Curb the Pandemic: Topics and Stances in People's Online Comments About the Official German Contact-Tracing App
On Implicit Elicitation of Cognitive Strategies using Gaze Transition Entropies in Pattern Recognition Tasks
Unmaking as Agonism: Using Participatory Design with Youth to Surface Difference in an Intergenerational Urban Context
Natural activation for gesture recognition systems
How i found my research question
Cooperative Bimanual Action
Virtual Studies, Real Results? Assessing the Impact of Virtualization on Human-Robot Interaction
Facilitator, Functionary, Friend or Foe?: Studying the Role of iPads within Learning Activities Across a School Year
Reinventing trust, collaboration and compliance in social systems
Techniques of Use: Confronting Value Systems of Productivity, Progress, and Usefulness in Computing and Design
Using examples to describe categories
Collaborative Map Making: A Reflexive Method for Understanding Matters of Concern in Design Research
What Makes a Place More Familiar?: Implications of Geospatial Information Format and Content
PromptChainer: Chaining Large Language Model Prompts through Visual Programming
Finding and Visualizing Inter-Site Clan Graphs
Designing Free-Living Reports for Parkinson's Disease
Interactive experiences designed for agricultural communities
GenerativeGUI: Dynamic GUI Generation Leveraging LLMs for Enhanced User Interaction on Chat Interfaces
HyperButton: In-video Question Answering via Interactive Buttons and Hyperlinks
An investigation of Fitts' law in a multiple-display environment
Are We in Flow Neurophysiological Correlates of Flow States in a Collaborative Game