yusuke1997/dblp-id-title huggingface dataset:
Generative Animation in a Physics Engine using Motion Captures
Accurate Real-time Complex Cutting in Finite Element Modeling
A Hybrid CPU-GPU Scalable Strategy for Multi-resolution Rendering of Large Digital Elevation Models with Borders and Holes
Automatic Variable-timing Animation Transition based on Hierarchical Interpolation Method
Bubbleworld Builder - 3D Modeling using Two-touch and Sketch Interaction
Mesh retrieval by components
Interactive Design and Debugging of GPU-based Volume Visualizations
Teaching on the Intersection of Visualization and Digital Humanities
Haptic Rendering using Support Plane Mappings
Topological Data Structure: The Fast Marching Example
Influence of Mental Models on the Design of Cyber Security Dashboards
Designing a Classification for User-authored Annotations in Data Visualization
A Concept for the Exploratory Visualization of Patent Network Dynamics
An Automatic Approach for Facial Feature Points Extraction from 3D Head
Development of a Realistic Crowd Simulation Environment for Fine-Grained Validation of People Tracking Methods
Real Time Forest Fire Simulation with Extinguishment Support
musiXplora: Visual Analysis of a Musicological Encyclopedia
On the Real-time Physics Simulation of a Speed-boat Motion
PEAR: Prototyping Expressive Animated Robots - A Framework for Social Robot Prototyping
GPU-Based Normal Map Generation
Proposing a Co-simulation Model for Coupling Heterogeneous Character Animation Systems
Multitree-like Graph Layering Crossing Optimization
Evaluating Visualisation and Navigation Techniques for Interpretation of MRA Data
Concave hull: A k-nearest neighbours approach for the computation of the region occupied by a set of points
Generating Stylized Dance Motion from Labanotation by using an Autonomous Dance Avatar
The Inspector - A Cognitive Artefact for Visual Mapping
SheetAnim - From Model Sheets to 2D Hand-drawn Character Animation -
Fighting Substance Dependency Combining AAT Therapy and Virtual Reality with Game Design Elements
Generating 3D Plants using Lindenmayer System
A Fully GPU-Implemented Rigid Body Simulator
Comparing Usability of User Interfaces for Robotic Telepresence
Parallel Coordinate Plots for Neighbor Retrieval
For 3D Displays, Lens Accommodation is Variable and it is Consistent with Convergence
Experimental Study of Bounding Box Algorithms
Semantic and Topological Representation of Building Interiors - An Overview
Improving Neural Network-based Multidimensional Projections
Virtual Humans Playing the Role of Patients in Self-medication Consultations: Perspectives of Undergraduate Pharmacy Students
Affordance Origami: Unfolding Agent Models for Hierarchical Affordance Prediction
Suggesting Visualisations for Published Data
Sensing Immersive 360º Mobile Interactive Video
In Situ Visual Quality Control in 3D Printing
Real-time Automatic Tongue Contour Tracking in Ultrasound Video for Guided Pronunciation Training
A Structured Approach for Conducting a Series of Controlled Experiments in Software Visualization
Experimenting an Embedded-sensor Network for Early Warning of Natural Risks Due to Fast Failures along Railways
TelARscope: A Gamebased Touristic Augmented Reality Telescope
Applying UTAUT Model for an Acceptance Study Alluding the Use of Augmented Reality in Archaeological Sites
Automatic Retinal Vascularity Identification and Artery/Vein Classification Using Near-Infrared Reflectance Retinographies
Interactive Visualization of DICOM Volumetric Datasets in the Web - Providing VR Experiences within the Web Browser
The MEDEA Experiment - Can You Accelerate Simulation-based Learning by Combining Information Visualization and Interaction Design Principles?
The Effect of Audio Guide on the Levels of Contentment of Museum Novices: Relationships Between Visitors' Eye Movements, Audio Guide Contents, and the Levels of Contentment
Integration of CAD Models into Game Engines
Orthogonal Simplification of Objects Represented by the Extreme Vertex Model
Painting lighting and viewing effects
A flexible real-time framework for pre-calculated global illumination solutions
The Challenges of Designing Metro Maps
Interactive Hyper Spectral Image Rendering on GPU
A Tool Supporting Model Based User Interface Design in 3D Virtual Enviroments
Real-time Intelligent Clustering for Graph Visualization
Time-series Visualization of Twitter Trends
Theorized Work for Adapting the Principles of Animation to Virtual Reality as a New Form of Narrative for 3D Animation
Optimizing Phoneme-to-Viseme Mapping for Continuous Lip-Reading in Spanish
Geometric Approach to Estimation of Volumetric Distortions
A Timeline Metaphor for Analyzing the Relationships between Musical Instruments and Musical Pieces
Highlighting Techniques for Real Entities in Augmented Reality
New Algorithms for GPU Stream Compaction - A Comparative Study
Open Data Sources for 3D Data Visualisation - Generating 3D Worlds based on OpenStreetMaps Data
A Control Paradigm for Decoupled Operation of Mobile Robots in Remote Environments
Performance Assessment and Interpretation of Random Forests by Three-dimensional Visualizations
A Parametric Space Approach to the Computation of Multi-scale Geometric Features
EvoCells - A Treemap Layout Algorithm for Evolving Tree Data
Low-Discrepancy Distribution of Points on Arbitrary Polygonal 3D-surfaces
Tessellating Ocean Surfaces
Robust Feature Line Extraction on CAD Triangular Meshes
Adaptive Rendering based on Adaptive Order Selection
Feature Extraction based on Touch Interaction Data in Virtual Reality-based IADL for Characterization of Mild Cognitive Impairment
Generation of Tree Surface Mesh Models from Point Clouds using Skin Surfaces
Visualizing Hierarchy Changes by Dynamic Indented Plots
Semi-automated Generation of Accurate Ground-Truth for 3D Object Detection
Geodesic Mesh Processing with Edge-Front based Data Structures
Two-stage Color Texture Synthesis using the Structure Tensor Field
Reducing Visual Complexity in Software Maps using Importance-based Aggregation of Nodes
Simulation of Construction Processes Within Virtual Environments
A Psychophysical Study of Foveal Gradient Based Selective Rendering
A Hybrid Approach based on Parallel Coordinates and Star Plot
Extending StructureNet to Generate Physically Feasible 3D Shapes
An Interactive Application Framework for Natural Parks using Serious Location-based Games with Augmented Reality
GPU-accelerated Real-time Markerless Human Motion Capture
Approximate G1 Cubic Surfaces for Data Approximation
A virtual reality system for medical imaging
VizClick - Visualizing Clickstream Data
Character Motion in Function Space
PreechVis: Visual Profiling using Multiple-word Combinations
Virtual Restoration of a Medieval Polychrome Sculpture - Experimentation, Modelization, Validation and Visualization in Spectral Ray-tracing
Visualization of Large Scientific Datasets - Analysis of Numerical Simulation Data and Astronomical Surveys Catalogues
Supporting Event-based Geospatial Anomaly Detection with Geovisual Analytics
Exploiting coupled joints - anatomic control of the spine with ik through linearly coupled joints
Riemannian Filters for Multi-variate Mesh Signals
Improving Symbol Salience in Augmented Reality
3D Interaction Assistance through Context-awareness - A Semantic Reasoning Engine for Classic Virtual Environment
Historical Game of Majapahit Kingdom based on Tactical Role-playing Game
Efficient Multi-kernel Ray Tracing for GPUs
A Quantitative and Qualitative Analysis on a GAN-Based Face Mask Removal on Masked Images and Videos
PGP2X: Principal Geometric Primitives Parameters Extraction
A Kinect-based Augmented Reality System for Individuals with Autism Spectrum Disorders
CNN-Based Deblurring of THz Time-Domain Images
Generative Choreographies: The Performance Dramaturgy of the Machine
Efficient Visualization and Set-theoretic Difference Operations for Accurate Geometric Modeling in Real-time Simulations
Flow Map of Products Transported among Warehouses and Supermarkets
A scalable GPU-based approach to shading and shadowing for photorealistic real-time augmented reality
Reconstruction of Convex Polytope Compositions from 3D Point-clouds
DataShiftExplorer: Visualizing and Comparing Change in Multidimensional Data for Supervised Learning
A New Visualization Metaphor for Association Rules
Initial Development of "Infection Defender": A Children's Educational Game for Pandemic Prevention Measurements
Comparison of Wearable Optical See-through and Handheld Devices as Platform for an Augmented Reality Museum Guide
BASH: Biomechanical Animated Skinned Human for Visualization of Kinematics and Muscle Activity
Scene Text Localization Using Lightweight Convolutional Networks
Efficient Curvature-optimized G2-continuous Path Generation with Guaranteed Error Bound for 5-axis Machining
Template-based Treemaps to Preserve Spatial Constraints
Mesh Alignment using Grid based PCA
Prototyping Context-aware Augmented Reality Applications for Smart Environments inside Virtual Reality
Interaction between water and dynamic soft bodies
An Immersive Feedback Framework for Scanning Probe Microscopy
Calibration-free Markerless Augmented Reality in Monocular Laparoscopic Cholecystectomy
A Tale of Two Visions - Exploring the Dichotomy of Interest between Academia and Industry in Visualisation
Modeling Trajectories for 3D Motion Analysis
Software Visualization via Hierarchic Micro/Macro Layouts
GPU Cost Estimation for Load Balancing in Parallel Ray Tracing
Deblocking for Dynamic Triangle Meshes
Level Set Trees with Enhanced Marginal Density Visualization
A Geological Metaphor for Geospatial-temporal Data Analysis
Calculation of Optimal Luminaires for Architectural Design
Improving Self-supervised Dimensionality Reduction: Exploring Hyperparameters and Pseudo-Labeling Strategies
A Lightweight Photon Tracing Method for Visualising Caustics
Design and Implementation of Web-based Hierarchy Visualization Services
MeshPipe: A Python-based Tool for Easy Automation and Demonstration of Geometry Processing Pipelines
Rendering Procedural Textures for Visualization of Thematic Data in 3D Geovirtual Environments
The Eye-tracking Study of the Line Charts in Dashboards Design
The Effect of Haptic Guides on Human Performance in Virtual Environments
Automatic Generation of an Operation Procedure Presentation System Reusing User's Input Data
Multi-Class Error-Diffusion with Blue-Noise Property and Its Application
Interactive System Architecture Exploration: Case Studies with the IMiGEr Tool
Velocity Vector Field Visualization of Flow in Liquid Acquisition Device Channel
Component-based Authoring Tool for Haptic Navigation
First-person Visuo-haptic Environment - From Research to Applications
Automatic integration of foliage into 3D city models - real-time tree extraction and rendering based on seasonal large scale aerial pictures
Anatomically Correct Adaption of Kinematic Skeletons to Virtual Humans
Disentangled Rendering Loss for Supervised Material Property Recovery
Area Lights Voxelization for Light Propagation Volumes
Traffic Visualization - Applying Information Visualization Techniques to Enhance Traffic Planning
User Enjoyment and Performance in Collaborative and Cooperative Games in Shared 3D Virtual Environments
Synthesising Light Field Volume Visualisations Using Image Warping in Real-Time
Robustifying Direct VO to Large Baseline Motions
The Benefits of Considering Psychological Reactance as Users Personality Trait in HCI Research - Profiling Users with Hong s Psychological Reactance Scale
Context-Specific Sentiment Lexicon Expansion via Minimal User Interaction
Objective Quality Selection for Hybrid LOD Models
Building Emotionally Intelligent AI: From Sensing to Synthesis
Software Feathers - Figurative Visualization of Software Metrics
Dance Motion Segmentation Method based on Choreographic Primitives
Comparison of Cardiac Activity and Subjective Measures During Virtual Reality and Real Aircraft Flight
Skeleton-and-Trackball Interactive Rotation Specification for 3D Scenes
Uncoupled parallel view dependant level of detail rendering of bintree triangulations
Decomposition of a 3D Triangular Mesh into Quadrangulated Patches
Opportunities with Slippy Maps for Terrain Visualization in Virtual and Augmented Reality
An Occlusion-aware AR Authoring Tool for Assembly and Repair Tasks
Topological Space Partition for Fast Ray Tracing in Architectural Models
AnnoXplorer: A Scalable, Integrated Approach for the Visual Analysis of Text Annotations
Hierarchical Hardware/Software Algorithm for Multi-view Object Reconstruction by 3D Point Clouds Matching
Visual Exploration of 3D Shape Databases Via Feature Selection
Physically-based Thermal Simulation of Large Scenes for Infrared Imaging
Human Tactile Mechanics and the Design of Haptic Interfaces
A Particle-based Dissolution Model using Chemical Collision Energy
Efficient Range Sensing Using Imperceptible Structured Light
Empowering iso-surfaces with volume data
Dynamic Collaborative Visualization of the United Nations Sustainable Development Goals (SDGs): Creating an SDG Dashboard for Reporting and Best Practice Sharing
Sketching 2D Character Animation Using a Data-Assisted Interface
Utilisation of Linguistic and Paralinguistic Features for Academic Presentation Summarisation
Generation of Approximate 2D and 3D Floor Plans from 3D Point Clouds
Practising Public Speaking: User Responses to using a Mirror versus a Multimodal Positive Computing System
Inhomogeneous Axial Deformation for Orthopedic Surgery Planning
A Framework for H-Anim Support in NVEs
Inverse Light Design for High-occlusion Environments
MinMax-CAM: Increasing Precision of Explaining Maps by Contrasting Gradient Signals and Regularizing Kernel Usage
Visualizing Dynamic Weighted Digraphs with Partial Links
Empathic Interaction: Design Guidelines to Induce Flow States in Gestural Interfaces
Eye Gesture in a Mixed Reality Environment
GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, Barcelona, Spain, 21-24 February, 2013
A Fully Object-space Approach for Full-reference Visual Quality Assessment of Static and Animated 3D Meshes
Investigating User Response to a Hybrid Sketch Based Interface for Creating 3D Virtual Models in an Immersive Environment
Open Problems in 3D Model and Data Management
Virtual Reality System for Ship Handling Simulations: A Case Study on Nautical Personnel Performance, Observed Behaviour, Sense of Presence and Sickness
Virtual Immersive Environments for Underwater Archaeological Exploration
Coupling Camera-tracked Humans with a Simulated Virtual Crowd
Adaptative Cubical Grid for Isosurface Extraction
Modeling and Rendering the Growth of Speleothems in Real-time
Designing Persian Floral Patterns using Circle Packing
Storyboard Augmentation of Process Model Grammars for Stakeholder Communication
NIMMIT: A notation for modeling multimodal interaction techniques
Orthant neighborhood graphs - a decentralized approach for proximity queries in dynamic point sets
A Hierarchical Spatial Index for Triangulated Surfaces
Data Visualization using Decision Trees and Clustering
A Visual Analytics based Investigation on the Authorship of the Holy Quran
A Dynamic Difficulty Adjustment Model for Dysphonia Therapy Games
Generating Non-linear Narrative for Serious Games with Scenario Templates
Interactive Environment for Testing SfM Image Capture Configurations
A Multimodal Positive Computing System for Public Speaking - Evaluating User Responses to Avatar and Video Speaker Representations
On Visual Stability and Visual Consistency for Progressive Visual Analytics
Terrain synthesis by-example
Visual Analytics for Narrative Text - Visualizing Characters and their Relationships as Extracted from Novels
Block and Quadtree based Simplification in Tiled Blocks Terrain Algorithms
Fully-distributed Debugging and Visualization of Distributed Systems in Anonymous Networks
Estimating Body Shapes from Measurements
Object Tracking Guided by Segmentation Reliability Measures and Local Features
Control Polygon Based Texture Synthesis on Biquadratic Bézier Rational Surfaces
An incremental weighted least squares approach to surface lights fields
Diffusion based photon mapping
Towards Collaborative and Dynamic Software Visualization in VR
Avatar2Avatar: Augmenting the Mutual Visual Communication between Co-located Real and Virtual Environments
Content based Computational Chromatic Adaptation
Situation Awareness-Oriented Alarm Visualizations: A next Step in HSC Environments
Visual Querying of Semantically Enriched Movement Data
Visual Analysis of Perceptual and Cognitive Processes
Using augmented reality for real-time visualization of tactile health examination
Navigation and Interaction in Urban Environments using WebGL
MIST: A Multi-sensory Immersive Stimulation Therapy Sandbox Room
Vector Segmentation of Volumetric Image Data - Tetrahedral Meshing Constrained by Image Edges
Photo-based Multimedia Applications using Image Features Detection
Accelerated Simulation of Brittle Objects for Interactive Applications
Rethinking RNN-Based Video Object Segmentation
Attribute Grammars for Incremental Scene Graph Rendering
Change Visualizations in Business Processes - Requirements Analysis
Machine Learning is the Solution Also for Foveated Path Tracing Reconstruction
Spatial Color Confidence for Physically based Rendering Settings on LC Displays
From Occlusion to Global Depth Order, a Monocular Approach
NEMESIS (NEtwork MEdicine analySIS): Towards Visual Exploration of Network Medicine Data
Visibility based WSPD for Global Illumination
A Procedural Geometry Modeling API
Cached Multi-bounce Solution and Reconstruction for Voxel-based Global Illumination
Acquisition of Scientific Literatures based on Citation-reason Visualization
A Content-aware Filtering for RGBD Faces
Explicit and Implicit Measures in Video Quality Assessment
Global Illumination using Imperfect Volumes
Tree Modeling with DSM Data
Dynamic and Adaptive Tessellation of Bézier Surfaces
Matching-aware Shape Simplification
Virtual Exploration: Seated versus Standing
Real-Time Visual Odometry by Patch Tracking Using GPU-Based Perspective Calibration
Exemplar-Based Image Inpainting Using an Affine Invariant Similarity Measure
Visualizations for Text Re-use
Solid Geometric Object Reconstruction from Single Line Drawing Image
Pressure based ink diffusion model for real-time simulation of chinese calligraphy
An Interactive Visualization System for Huge Architectural Laser Scans
Pan-zoom Motion Capture in Wide Scenes using Panoramic Background
Outdoor Illumination Estimation for Mobile Augmented Reality: Real-time Analysis of Shadow and Lit Surfaces to Measure the Daylight Illumination
A Topological-Geometrical Pipeline for 3D Cracking-like Phenomena
Storytelling and Visualization: A Survey
Virtual Planning and Testing of AUV Paths for Underwater Photogrammetry
Visual Analysis of Character and Plot Information Extracted from Narrative Text
A Proposal for the Classification of Virtual Character
How Good Can a Face Identifier Be Without Learning?
Visualization and Clustering of Online Book Reviews
On Visualizing Movements and Activities of Healthy Seniors - An Overview
MolMap - Visualizing Molecule Libraries as Topographic Maps
Splitting the Scene Graph - Using Spatial Relationship Graphs Instead of Scene Graphs in Augmented Reality
Image Lighting Effect Manipulation for an Efficient Stylization
Socially Acceptable Behaviour for Robots Approaching Humans using an Adaptable Personal Space
Adaptive cube tessellation for topologically correct isosurfaces
Dynamic Software Visualization of Quantum Algorithms with Rainbow Boxes
CQ Submarine - The Interface for Searching and Visualizing Videos based on Feelings of Distance and Direction
Parallel Reconstruction of Quad Only Meshes from Volume Data
Nourishing Problem Solving Skills by Performing HCI Tasks - Relationships between the Methods of Problem Solving (Retrieval, Discovery, or Search) and the Kinds of Acquired Problem Solving Skills
Extending Revised Affine Arithmetic for Fast Reliable Ray-tracing of Procedurally Defined Implicit Surfaces
Stuck in Limbo with Magical Solutions: The Testers' Lived Experiences of Tools and Automation
Visual Computing Methods for Assessing the Well-Being of Older People
Scene Understanding and 3D Imagination: A Comparison between Machine Learning and Human Cognition
Shader-based Automatic Camera Layout Optimization for Mobile Robots using Genetic Algorithm
Reducing Brain-computer Interaction Training Time with Embodied Virtual Avatar
An Interactive 3D Visualization Model by Live Streaming for Remote Scientific Visualization
TagSpheres: Visualizing Hierarchical Relations in Tag Clouds
Accurate Real-time Physics Simulation for Large Worlds
LoD PLI: Level of Detail for Visualizing Time-Dependent, Protein-Lipid Interaction
Breaking the Curse of Visual Analytics: Accommodating Virtual Reality in the Visualization Pipeline
Acceleration Data Structures for Ray Tracing on Mobile Devices
Temporally Coherent Topological Landscapes for Time-varying Scalar Fields
Geometrical Degeneracy Removal by Virtual Disturbances - An Application to Surface Reconstruction from Point Slice Samples
OpenGLSL-based Raycasting - Comparison of Execution Durations of Multi-pass vs. Single-pass Technique
Fluid Simulation by the Smoothed Particle Hydrodynamics Method: A Survey
A Low Cost Visual Hull based Markerless System for the Optimization of Athletic Techniques in Outdoor Environments
Evaluation of a Bundling Technique for Parallel Coordinates
Isosurface Extraction from Hybrid Unstructured Grids Containing Pentahedral Elements
Hierarchical brain model for coregistration - a physical model for analysis of brain MRI data
Low Cost Video Animation of People using a RGBD Sensor
Deep Interactive Volume Exploration Through Pre-Trained 3D CNN and Active Learning
Fine-Grained Provenance of Users' Interpretations in a Collaborative Visualization Architecture
Analysis and Comparison of Feature-Based Patterns in Urban Street Networks
Real-Time View-Dependent Visualization of Real World Glossy Surfaces
A Shooting Simulator from Boats
Precise modeling of archeological artifacts
Domain Specific Sign Language Animation for Virtual Characters
Urban city planning in semi-immersive virtual reality systems
Scenario-based VR Application for Collaborative Design
XFEM Framework for Cutting Soft Tissue - Including Topological Changes in a Surgery Simulation
Local control for temporal evolution of textured images
Visual Exploration of Relationships between Document Clusters
Surface Reconstruction of Ancient Water Storage Systems - An Approach for Sparse 3D Sonar Scans and Fused Stereo Images
Visual Analytics of Multi-sensor Weather Information - Georeferenciation of Doppler Weather Radar and Weather Stations
Proceedings of the 18th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2023, Volume 1: GRAPP, Lisbon, Portugal, February 19-21, 2023
Visually Improved Erosion Algorithm for the Procedural Generation of Tile-based Terrain
Analysis of Point Clouds - Using Conformal Geometric Algebra
Fast Spatially Controllable 2D/3D Texture Synthesis and Morphing for Multiple Input Textures
Persistence-based Interest Point Detection for 3D Deformable Surface
Quality Perception of Simplified Models: NSA vs. QSLIM
An Augmented Reality System based on Light Fields
3D Volume Data Segmentation from Superquadric Tensor Analysis
Rate-Distortion Optimized Wavelet-based Irregular Mesh Coding
A Strategy for Automating the Presentation of Statistical Graphics for Users without Data Visualization Expertise - A Position Paper
Virtual Interactive Tablet to Support Vocational Training in Immersive Environment
Retrieval, Recognition and Reconstruction of Quadruped Motions
Adaptive constraint and 3D sketch-based deformation for interactive free form surface styling
Extensible Multi-domain Generation of Virtual Worlds using Blackboards
Summarising Academic Presentations using Linguistic and Paralinguistic Features
Exploring Tele-Assistance for Cyber-Physical Systems with MAUI
Visualizing Ergonomic Data of Industrial Work Processes: A Design Study