yusuke1997/dblp-id-title huggingface dataset:
LivOlay: interactive ad-hoc registration and overlapping of applications for collaborative visual exploration
BioForms: Exploring the Materiality and Interactive Affordances of Algae-based Bioplastics
The Interaction Material Profile: Understanding and Inspiring How Physical Materials Shape Interaction
A Schnittmuster for Crafting Context-Sensitive Toolkits
Teleoperated Robot Acting Autonomous for Better Customer Satisfaction
Community, Storytelling, and Play: Making and Breaking Rituals in Destiny 2
Exploring Reduced Feature Sets for American Sign Language Dictionaries
Amazing Animation: Movie Making for Kids
Amortised Experimental Design and Parameter Estimation for User Models of Pointing
Forget-me-not: History-less Mobile Messaging
The 3rd dimension of CHI (3DCHI): touching and designing 3D user interfaces
Human-Robot Teaming
AI-Generated Media for Exploring Alternate Realities
Verge-it: Gaze Interaction for a Binocular Head-Worn Display using Modulated Disparity Vergence Eye Movement
Collectively defining context in a mobile, networked computing environment
"Vera" - Crossing the Fourth Wall
Displays take new shape: an agenda for future interactive surfaces
"Overlapping Our Worlds": Designing Biometric-Based Haptic Interactions to Enhance Synchrony in Long-Distance Relationships
"Shared joy is double joy": the social practices of user networks within group shopping sites
Gamelunch: forging a dining experience through sound
Usable natural language interfaces through menu-based natural language understanding
How to Handle Online Risks?: Discussing Content Curation and Moderation in Social Media
Graphical techniques in a spreadsheet for specifying user interfaces
Response Times when Interpreting Artificial Subtle Expressions are Shorter than with Human-like Speech Sounds
The Care Work of Access
Designing Accessible Obfuscation Support for Blind Individuals' Visual Privacy Management
Under the (neighbor)hood: Hyperlocal Surveillance on Nextdoor
MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations
When Using the Tool Interferes with Doing the Task
HCI Contributions in Mental Health: A Modular Framework to Guide Psychosocial Intervention Design
Active CyberCode: a directly controllable 2D code
Demonstrating a view matcher for reusing Smalltalk classes
Multimodal mediated communication: an experience
Beyond Smartphone Overuse: Identifying Addictive Mobile Apps
A trip into the countryside: an experience design for explorative car cruises
Action Translate: Supporting Students in Translation Volunteering
AirThumb: Supporting Mid-air Thumb Gestures with Built-in Sensors on Commodity Smartphones
Comparative design review: an exercise in parallel design
Walking by Cycling: A Novel In-Place Locomotion User Interface for Seated Virtual Reality Experiences
Get Real With Me: Effects of Avatar Realism on Social Presence and Comfort in Augmented Reality Remote Collaboration and Self-Disclosure
Modeling analyst performance for usability inspection
"Finger-pointer": a glove free interface
Weaving Sound Information to Support Real-Time Sensemaking of Auditory Environments: Co-Designing with a DHH User
Diaspora Dynamics: Methodological Innovations in Community-Based Research for Crisis Response
Tools for supporting cooperative work near and far: highlights from the CSCW conference
Towards a novel digital household account book
Countermeasures: Learning to Lie to Objects
A visual recipe book for persons with language impairments
Join Me Here if You Will: Investigating Embodiment and Politeness Behaviors When Joining Small Groups of Humans, Robots, and Virtual Characters
Standardizing Objective Measures of Presence in Immersive Virtual Environments
FusAIn: Composing Generative AI Visual Prompts Using Pen-based Interaction
Data Animator: Authoring Expressive Animated Data Graphics
Heuristic evaluations at bell labs: analyses of evaluator overlap and group session
MojiBoard: Generating Parametric Emojis with Gesture Keyboards
Designing Digital Payments for Next Billion Users
Lessons Learned from Conducting Group-Based Research on Facebook
When hand and device melt into a unit: microgestures on grasped objects
E-Acrylic: Electronic-Acrylic Composites for Making Interactive Artifacts
Anxiety and Autism: Towards Personalized Digital Health
Two-handed drawing on augmented desk
Sampling representative phrase sets for text entry experiments: a procedure and public resource
Transdisciplinary Interaction Design in Design Education
A Design Space For Data Visualisation Transformations Between 2D And 3D In Mixed-Reality Environments
Assessing attractiveness in online dating profiles
Evaluating a pattern-based visual support approach for humanitarian landmine clearance
Incremental XAI: Memorable Understanding of AI with Incremental Explanations
Informal workplace communication: what is it like and how might we support it?
A Case Study Exploring the Applicability of Heuristic Evaluation in Smart Home Systems
Microcosm (abstract): an open hypermedia system
Close-up and Whispering: An Understanding of Multimodal and Parasocial Interactions in YouTube ASMR videos
Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality
Introducing human-centered research to game design: designing game concepts for and with senior citizens
Can Asynchronous Kinetic Cues of Physical Inputs Improve (Home) Automation?
Tensions in designing capture technologies for an evidence-based care community
The Art of Everyday Food Science: Foraging for Design Opportunities
Shared Bicycling Over Distance
Más Tecnologia, Más Cambio?: Investigating an Educational Technology Project in Rural Peru
TopoText: Context-Preserving Text Data Exploration Across Multiple Spatial Scales
I Feel Like I'm Taking Selfies All Day!: Towards Understanding Biometric Authentication on Smartphones
Overload is overloaded: email in the age of Gmail
Design and Evaluation of a VR Training Simulation for Pump Maintenance
OptiMo: Optimization-Guided Motion Editing for Keyframe Character Animation
Another Recipe App: A Design Case with Motive Disposition Theory
Collaborative Identity Decolonization as Reclaiming Narrative Agency: Identity Work of Bengali Communities on Quora
Body-tracking camera control for demonstration videos
The effects of animated characters on anxiety, task performance, and evaluations of user interfaces
How Students' Self-Regulated Learning Abilities Influence Intents and Engagement Goals in Chatbot-Assisted Writing
Problems with save
Using Expressive Avatars to Increase Emotion Recognition: A Pilot Study
Exploring the use of Speculative Concept Films for Co-Speculation around Data Ethics
Effect of Orientation on Unistroke Touch Gestures
A review of human factors research on programming languages and specifications
BeeParking: feedback interfaces for collective behavior change
Glance Awareness and Gaze Interaction in Smartwatches
Data as Delight: Eating data
Introduction to Web design
Research and development of speech technology & applications for Mexican Spanish at the Tlatoa group
"Community Guidelines Make this the Best Party on the Internet": An In-Depth Study of Online Platforms' Content Moderation Policies
A Demonstration of Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experience
Oh The Places You'll Share: An Affordances-Based Model of Social Media Posting Behaviors
The Context of College Students' Facebook Use and Academic Performance: An Empirical Study
To Miss is Human : Information-Theoretic Rationale for Target Misses in Fitts' Law
The Effects of Information Accuracy on User Trust and Compliance
Co-constructing Family Memory: Understanding the Intergenerational Practices of Passing on Family Stories
Design, reflect, explore: encouraging children's reflections with mechanix
What's the Difference?: Evaluating Variations of Multi-Series Bar Charts for Visual Comparison Tasks
Fifty shades of CHI: the perverse and humiliating human-computer relationship
News Company's Link Sharing on Twitter as Informative Advertising and Content Signaling
Seeding, evolutionary growth and reseeding: supporting the incremental development of design environments
Designing for the self: making products that help people become the person they desire to be
Nurturing Capabilities: Unpacking the Gap in Human-Centered Evaluations of AI-Based Systems
Supporting improvisation work in inter-organizational crisis management
A proposal for user centered system documentation
A Scoping Review of Gender Stereotypes in Artificial Intelligence
Effects of LLM-based Search on Decision Making: Speed, Accuracy, and Overreliance
The Impact of Multiple Parallel Phrase Suggestions on Email Input and Composition Behaviour of Native and Non-Native English Writers
SpatialProto: Exploring Real-World Motion Captures for Rapid Prototyping of Interactive Mixed Reality
The role of tangible technologies for special education
Share and Share Alike?: Social Information and Interaction Style in Coordination of Shared Use
Shoogle: excitatory multimodal interaction on mobile devices
Interacting with recommender systems
What's my method?: a game show on games
Homebrew databases: complexities of everyday information management in nonprofit organizations
The reactable: tangible and tabletop music performance
Toolscape: enhancing the learning experience of how-to videos
Designing Conversational Agents to Facilitate Patient-Physician Communication and Clinical Consultation
An example of formal usability inspections in practice at Hewlett-Packard company
Counterpoint: Exploring Mixed-Scale Gesture Interaction for AR Applications
Looking back at plan AHEAD™: exercising user- centered design in emergency management
Understanding the Challenges of OpenSCAD Users for 3D Printing
AI in Global Health: The View from the Front Lines
Towards a model of cognitive process in logical design: comparing object-oriented and traditional functional decomposition software methodologies
Collaborating with Intelligent Machines: Interfaces for Creative Sound
aIRPLane: an information retrieval pattern language
distributed user interfaces: collaboration and usability
"Should I visit the clinic": Analyzing WhatsApp-mediated Online Health Support for Expectant and New Mothers in Rural India
Determining the orientation of proximate mobile devices using their back facing camera
Snap and match: a case study of virtual color cosmetics consultation
Surrogate-Aloud: A Human Surrogate Method for Remote Usability Evaluation and Ideation in Virtual Reality
PixelTone: a multimodal interface for image editing
Where did you put it? Issues in the design and use of a group memory
Evocative agents and multi-media interface design
Urban pixels: painting the city with light
StickyPie: A Gaze-Based, Scale-Invariant Marking Menu Optimized for AR/VR
LightBundle: grasping light through plant-inspired interactions
ActPad- A Smart Desk Platform to Enable User Interaction with IoT Devices
Puffy, a Friendly Inflatable Social Robot
Temporal typography: a proposal to enrich written expression
RepliCHI SIG: from a panel to a new submission venue for replication
Activitity as the Ultimate Particular of Interaction Design
The Disagreement Deconvolution: Bringing Machine Learning Performance Metrics In Line With Reality
Mobile Human-Computer Interaction
Dynamic Queries for Information Exploration: An Implementation and Evaluation
ArguLens: Anatomy of Community Opinions On Usability Issues Using Argumentation Models
CollageVis: Rapid Previsualization Tool for Indie Filmmaking using Video Collages
Pressure-Based Menu Selection on a Spherical Tangible Device
Chart Reader: Accessible Visualization Experiences Designed with Screen Reader Users
A study of reconstruction watcher in disaster area
Getting Playful with Explainable AI: Games with a Purpose to Improve Human Understanding of AI
"Constant, constant, multi-tasking craziness": managing multiple working spheres
Curve dial: eyes-free parameter entry for GUIs
Effective View Navigation
Enabling the Fabrication of Smart Devices
The virtuality continuum revisited
Wellness applications -- ui design to support long-term usage motivation
Game controller text entry with alphabetic and multi-tap selection keyboards
AutoFritz: Autocomplete for Prototyping Virtual Breadboard Circuits
Is once enough?: on the extent and content of replications in human-computer interaction
Savouring Slow Gifts: Reflection from the Field Study of Hybrid Gifting
Do We Care About Diversity in Human Computer Interaction: A Comprehensive Content Analysis on Diversity Dimensions in Research
Removing Gamification: A Research Agenda: Removing Gamification
Prehabilitation: Care Challenges and Technological Opportunities
Designing Inclusive Future Augmented Realities
Blink: observing thin slices of behavior to determine users' expectation towards task difficulty
4DTexture: A Shape-Changing Fabrication Method for 3D Surfaces with Texture
Supporting Visual Temporal Media Comparison
Tap or touch?: pen-based selection accuracy for the young and old
Mirror Mirror: An On-Body T-shirt Design System
A unified design for human-machine voice interaction
Three Design Directions for a Diversity Computing Design Space
Expanded design procedures for learnable, usable interfaces (panel session)
The Labor of Fun: Understanding the Social Relationships between Gamers and Paid Gaming Teammates in China
Designing interactive life story multimedia for a family affected by alzheimer's disease: a case study
The Making of Performative Accuracy in AI Training: Precision Labor and Its Consequences
RetroDepth: 3D silhouette sensing for high-precision input on and above physical surfaces
FlexStylus: A Deformable Stylus for Digital Art
CommunitySourcing: engaging local crowds to perform expert work via physical kiosks
Social Virtual Reality as a Mental Health Tool: How People Use VRChat to Support Social Connectedness and Wellbeing
Is Resistance Futile?: Early Career Game Developers, Generative AI, and Ethical Skepticism
Body and mind: a study of avatar personalization in three virtual worlds
Paperproof: a paper-digital proof-editing system
What's in a Place? On Platformization of Traditional Agricultural Marketplaces
SmartEye: Assisting Instant Photo Taking via Integrating User Preference with Deep View Proposal Network
Probing bus stop for insights on transit co-design
Iris: Gaze Visualization Design Made Easy
Memento mori: technology design for the end of life
Expanding Input Vocabulary Using Index Finger on and Above Back of Smartphone
Opportunities to support parents in managing their children's health
Ubiquitous drums: a tangible, wearable musical interface
KronoMiner: using multi-foci navigation for the visual exploration of time-series data
Adapting games from literature: game verbs for player behavior
Creating realistic, scenario-based synthetic data for test and evaluation of information analytics software
Products of Positionality: How Tech Workers Shape Identity Concepts in Computer Vision
ChromoSkin: Towards Interactive Cosmetics Using Thermochromic Pigments
Some like it hot: thermal feedback for mobile devices
Will AI Console Me when I Lose my Pet? Understanding Perceptions of AI-Mediated Email Writing
Inferring Loop Invariants through Gamification
Investigating Semantically-enhanced Exploration of GAN Latent Space via a Digital Mood Board
Electronic proceedings (Eprocs) for IWANNT'93
Identifying usability issues via algorithmic detection of excessive visual search
Care Infrastructures for Digital Security in Intimate Partner Violence
Pixel Memories: Do Lifelog Summaries Fail to Enhance Memory but Offer Privacy-Aware Memory Assessments?
Exploring gestural mode of interaction with mobile phones
Supporting Aim Assistance Algorithms through a Rapidly Trainable, Personalized Model of Players' Spatial and Temporal Aiming Ability
Expandable grids for visualizing and authoring computer security policies
A simple index for multimodal flexibility
A Magnifier Tool for Video Data
Challenges and Requirements for Technology to Support Mobility of Older Adults
Design Courts: Workshops for Exploring Emerging Technology Ethics
Investigating the Necessity of Delay in Marking Menu Invocation
"Flown" Sculptural Light Installation
Where Are My Parents?: Information Needs of Hospitalized Children
Coordinating communication: awareness displays and interruption
Expert voices in echo chambers: effects of source expertise indicators on exposure to diverse opinions
Key Considerations for The Design of Technology for Enrichment in Residential Aged Care: An Ethnographic Study
Design Vocabulary for Human-IoT Systems Communication
IMAGINE: a vision of health care in 1997
Scientific Outreach with Teegi, a Tangible EEG Interface to Talk about Neurotechnologies
Hicclip: A Smart Sealing Rack Using Interactive Sounds to Intervene Snack Addictions
Designing Civic Technology with Trust
A multimedia interface for knowledge building and collaborative learning
What do you see when you interact with friends online?: face, hand, or canvas?
Designing casual-user hypertext: the CHI'89 InfoBooth
Search as News Curator: The Role of Google in Shaping Attention to News Information
Marco: Supporting Business Document Workflows via Collection-Centric Information Foraging with Large Language Models
SIGCHI Lifetime Research Award Talk: The Future Is Not What It Used to Be: What's Changed, What's the Same, and Why the Fun Stuff in Technical HCI is All Ahead of Us
Automatic generation of interactively consistent search dialogs
Leveraging Text-Chart Links to Support Authoring of Data-Driven Articles with VizFlow
Information-theoretic Sensorimotor Foundations of Fitts' Law
The Illusion of Empathy? Notes on Displays of Emotion in Human-Computer Interaction
Share and share alike: exploring the user interface affordances of file sharing
Redesign of the user interface involving users of a large operational real-time system
Exploring the Opportunity of Augmented Reality (AR) in Supporting Older Adults to Explore and Learn Smartphone Applications
Remember when: development of an interactive reminiscence device
xai-primer.com - A Visual Ideation Space of Interactive Explainers
Temporal trajectories in shared interactive narratives
Reimagining Personal Data: Unlocking the Potential of AI-Generated Images in Personal Data Meaning-Making
Unmaking as Emancipation: Lessons and Reflections from Luddism
Dealing with complexity: uniting agents and direct manipulation (panel session
A Multimodal System for Empathy Expression: Impact of Haptic and Auditory Stimuli
Design Opportunities for Care Transitions in Dementia: Understanding Informal Caregivers' Experiences Through a Practice-Informed Approach
Towards Dynamic Perspective Exchange in Physical Games
Voicesetting: Voice Authoring UIs for Improved Expressivity in Augmentative Communication
Choice overload in search engine use?
A Privacy-Preserving Framework for Collecting Demographic Information
Improving speech playback using time-compression and speech recognition
Let's get emotional: emotion research in human computer interaction
"It's in love with you": communicating status and preference with simple product movements
Imaginary reality basketball: a ball game without a ball
Storeys: designing collaborative storytelling interfaces
An evaluation of using programming by demonstration and guided walkthrough techniques for authoring and utilizing documentation
The design and evaluation of multitouch marking menus
Reality Rifts: Wonder-ful Interfaces by Disrupting Perceptual Causality
Expressive Clothing: Understanding Hobbyist-Sewers' Visions for Self-Expression Through Clothing
Artificial Intimacy: Exploring Normativity and Personalization Through Fine-tuning LLM Chatbots
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
A Method for Graphical Input on the WWW
Plenary: Kimberly Bryant & Sarah Guthals in Conversation
SociaBowl: A Dynamic Table Centerpiece to Mediate Group Conversations
EmbodyCraft: Exploring Haptic Embodied Experiences for Reflective Practice in Throwing Clay
Information Visualization Tutorial
Classifying users: a hard look at some controversial issues
Supporting multi-point interaction in visual workspaces
UIMSs: threat or menace?
Sharing narrative and experience: digital stories and portraits at a women's centre
Designing Prototype Player Personas from a Game Preference Survey
Controversies in the design of computer-mediated communication systems: A Delphi study
DETENTE: practical support for practical action
Unintended, Percolated Work: Overlooked Opportunities for Collaboration Between Informal Caregivers and Healthcare Professionals During the End-Of-Life Care Process
Supporting Comment Moderators in Identifying High Quality Online News Comments
Ticket to Talk: Supporting Conversation between Young People and People with Dementia through Digital Media
Hearing the Way Forward: Exploring Ambient Navigational Awareness with Reduced Cognitive Load through Spatial Audio-AR
Supporting design studio culture in HCI
HCI Group at Computer Research Institute of Montreal
Informing the Design of Privacy-Empowering Tools for the Connected Home
Understanding the Design Space of Embodied Passwords based on Muscle Memory
Towards Applied Remapped Physical-Virtual Interfaces: Synchronization Methods for Resolving Control State Conflicts
The Politics of Measurement and Action
Multisensory Virtual Environment for Fire Evacuation Training
Patina Engraver: Visualizing Activity Logs as Patina in Fashionable Trackers
Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, CHI 2006, Montréal, Québec, Canada, April 22-27, 2006
Digital Financial Needs of Micro-entrepreneur Women in Pakistan: Is Mobile Money The Answer?
The effects of graphic organizers that signal the structure of a hypertext document on user's navigation strategies and performance
TmoTA: Simple, Highly Responsive Tool for Multiple Object Tracking Annotation
Exploring Values of Energy Justice: A Case Study of a Burgeoning Energy Community
Integrative workplace: studying the effect of digital desks on users' working practices
Creating an authoring tool for K-12 teachers to design ML-supported scientific inquiry learning
Asian CHI Symposium: HCI Research from Asia and on Asian Contexts and Cultures
MessageOnTap: A Suggestive Interface to Facilitate Messaging-related Tasks
A Tool for Capturing Smartphone Screen Text
Are informal tools better?: comparing DEMAIS, pencil and paper, and authorware for early multimedia design
DataPilot: Utilizing Quality and Usage Information for Subset Selection during Visual Data Preparation
Relevance by Play: An Integrated Framework for Designing Museum Experiences
Human-computer discourse in the design of a PASCAL tutor
Ambient help
The voice of the people: a system for enriching Olympic experiences
HeartBeat: an outdoor pervasive game for children
Videolyzer: quality analysis of online informational video for bloggers and journalists
How-to-guide: collaborating with executives in a pro-design world
Hexad-12: Developing and Validating a Short Version of the Gamification User Types Hexad Scale
Scalable Annotation of Fine-Grained Categories Without Experts
An Explorative Diary Study of AI-Generated Podcasts in University Education: Benefits, Challenges, and Future Directions
Learning and performance with gesture guides
Would Users Accept Electric Muscle Stimulation Controlling their Body? Insights from a Scenario-based Investigation
Should I open this email?: inbox-level cues, curiosity and attention to email
AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Prompts
Adaptive Electrical Muscle Stimulation Improves Muscle Memory
Design models for interactive problem-solving: context & ontology, representation & routines
LiveWorld: a construction kit for animate systems
Brief Considerations on the Phenomenon of Humor in HCI
Whisper: analysis and design for a community event service
HaptiCoil: Soft Programmable Buttons with Hydraulically Coupled Haptic Feedback and Sensing
Application of living book in medical education
"It Must Be Gesturing Towards Me": Gesture-Based Interaction between Autonomous Vehicles and Pedestrians
Indirect shear force estimation for multi-point shear force operations