yusuke1997/dblp-id-title huggingface dataset:
Angegebene Gründe für und gegen die Nutzung von integrierten Herdenmanagementprogrammen auf rinderhaltenden Betrieben
Unüberwachtes Lernen von KI-Systemen bei der Auswertung von landwirtschaftlichen Prozessen
Multimediale Darstellung komplexer Lehrinhalte - Fallbeispiele aus der Entwicklung eines E-Learning - Systems
Ausbildungsorganisatorische Perspektiven auf die Wissensvermittlung zur Digitalisierung im dualen System
Verteilte Datenhaltung in der Landwirtschaft auf Basis von agroXML
AgrarRating
Towards selective hoeing depending on evaporation from the soil
IoT in der Milchviehhaltung am Beispiel von Gesundheitssensoren - Akzeptanzbarrieren im Adoptionsprozess
Modellierung von Rückfolgungssystemen als Netzwerke: Ansätze und ihre Anwendbarkeit
Wireless Sensor Network for Cattle Monitoring System
Flächenertragsschätzung durch Fernerkundung im Vorerntezeitraum
Rückverfolgbarkeit durch RFID und EPCglobal-Netzwerk in Echtzeit
Digitalisierung in der Nutztierpraxis zur Verringerung des Antibiotikaeinsatzes
Methoden der räumlichen Generalisierung und Disaggregation im Kontext der GIS-gestützten explorativen Landschaftsanalyse
Nah-Infrarot Spektroskopie (NIRS) als Monitoringtool für den Biogasprozess
Die erfolgreiche Arbeirt mit dem Content-Management-System RedDot bei den Internetauftritten des aid www.aid.de und www.was-wir-essen.de
Bestimmung des Betriebsmodus landwirtschaftlicher Maschinen auf Basis von GNSS-Messwerten
Optimization Algorithms vs. random sampling of entry sources for a deliberate food contamination
Transmission Power Control in Single-Hop and Multi-hop Wireless Sensor Networks
Using Agent-Oriented Simulation System AGNES for Evaluation of Sensor Networks
Multiple Access Communications, Third International Workshop, MACOM 2010, Barcelona, Spain, September 13-14, 2010. Proceedings
Analysis of Different Channel Sharing Strategies in Cognitive Radio Networks
A Fast Method for Network Topology Generating
Joint Usage of Dynamic Sensitivity Control and Time Division Multiple Access in Dense 802.11ax Networks
Laws of Conservation in the Queueing Theory
LTE Uplink Scheduling - Flow Level Analysis
Empirical Study on Local Similarity of Spectrum Occupancy in the 2.4 GHz ISM Band
Retrial Queueing Model MMAP / M 2 /1 with Two Orbits
Dependable MAC Layer Architecture Based on Holographic Data Representation Using Hyper-Dimensional Binary Spatter Codes
Performance Evaluation of LAA-LTE and WiFi Coexistence in Unlicensed 5 GHz Band Under Asymmetric Network Deployments Using NS3
Quality of Service Oriented Analysis of Cross-Layer Design in Wireless Ad Hoc Networks
Digital Phase Updating Loop and Delay-Doppler Space Division Multiplexing for Higher Order MPSK
Fuzzy C-Means Clustering in Energy Detection for Cooperative Spectrum Sensing in Cognitive Radio System
On Gaussian Multiple Access Channels with Interference: Achievable Rates and Upper Bounds
Prototyping Distributed Collision-Free MAC Protocols for WLANs in Real Hardware
Spectrum Sensing with USRP-E110
Collision-Free Operation in Wireless Ad-Hoc Networks
An Integrated Wireless Communication Architecture for Maritime Sector
A Two-Priority Queueing System with Trunk Reservation, Infinite Capacity Buffers for Customers of Both Priorities, and Different Service Intensities for High-Priority and Non-priority Customers
A Random Access Protocol Incorporating Multi-packet Reception, Retransmission Diversity and Successive Interference Cancellation
Sequential Incomplete Information Game in Relay Networks Based on Wireless Physical Layer Network Coding
Modeling the Influence of the Real-Time Traffic on the Delay of the Non Real-Time Traffic in IEEE 802.16 Network
Multiple Access Communcations - 6th International Workshop, MACOM 2013, Vilnius, Lithuania, December 16-17, 2013. Proceedings
Queueing System with Alternating Service Rates for Free Space Optics-Radio Hybrid Channel
Capacity Analysis of IEEE 802.11ah WLANs for M2M Communications
Fractional Frequency Reuse Scheme in Cooperative Relaying For Multi-cell OFDMA Systems
Concurrent Access Control Using Subcarrier Signature in Heterogeneous MIMO-Based WLAN
Device-to-Device Data Storage with Regenerating Codes
Survey of Energy Efficient Tracking and Localization Techniques in Buildings Using Optical and Wireless Communication Media
BPS-MAC: Backoff Preamble Based MAC Protocol with Sequential Contention Resolution
Analog Joint Source Channel Coding for Gaussian Multiple Access Channels
Secret Communication When the Eavesdropper Might Be an Active Adversary
Evaluating the LWT-MAC Performance in Query-Driven WSNs Using Data-Centric Routing
Filter Design for Identification in Multiple Access Channel
A Coded DHA FH OFDMA System with a Noncoherent ML Detector under Multitone Jamming
Buffer Sizing in TxSDMA Systems
Delay Analysis of Wireless Broadband Networks with Non Real-Time Traffic
Inner Convolutional Codes and Ordered Statistics Decoding in a Multiple Access System Enabling Wireless Coexistence
Generic Energy Evaluation Methodology for Machine Type Communication
Wireless Groupcast Routing with Palette of Transmission Methods
QoS-Oriented Packet Scheduling for Efficient Video Support in OFDMA-Based Packet Radio Systems
QoS-Driven Radio Resource Allocation for OFDMA Networks Based on a Game Theoretical Approach
A Modified Scheme for PAPR Reduction in OFDM System Based on Clipping Method
Analysis of Inter-RSU Beaconing Interference in VANETs
Intra-flow Interference Study in IEEE 802.11s Mesh Networks
Adaptive Window Size Selection for Efficient Probability Estimation in Binary Range Coder of the 3-D DWT Video Codec
An Urn Occupancy Approach for Cognitive Radio Networks in DTVB White Spaces
Power Control for Wireless Networks with a Limited Number of Channels
Addressing Slot Drift in Decentralized Collision Free Access Schemes for WLANs
Adaptive Channel Estimation for STBC-OFDM Systems Based on Nature-Inspired Optimization Strategies
Modemless Multiple Access Communications Over Powerlines for DC Microgrid Control
Multiple Access Communications - 9th International Workshop, MACOM 2016, Aalborg, Denmark, November 21-22, 2016, Proceedings
An Experimental Study of Advanced Receivers in a Practical Dense Small Cells Network
Cross-Layer Channel-Aware Approaches for Modern Wireless Networks
A Measurement Study for Predicting Throughput from LQI and RSSI
Reality Considerations When Designing a TDMA-FDMA Based Link-Layer for Real-Time WSN
Initialization Procedure of Wireless Network Coding with Hierarchical Decode and Forward Strategy in Random Connectivity Networks
Preliminary Results on the Adoption of De Bruijn Binary Sequences in DS-CDMA Systems
Multiple Access Communications - 4th International Workshop, MACOM 2011, Trento, Italy, September 12-13, 2011. Proceedings
A Preamble-Based Approach for Providing Quality of Service Support in Wireless Sensor Networks
Low Complexity Time Domain Equalization for Cyclic Prefix Multicode CDMA
A Secrecy and Security Dilemma in OFDM Communications
Static Inter-Cell Interference Coordination Techniques for LTE Networks: A Fair Performance Assessment
Performance Analysis of Cooperative Cognitive Distributed MAC Protocol with Full Duplex Links
Large-Scale Femtocell Network Deployment and Measurements
Multiple Access Communications - 7th International Workshop, MACOM 2014, Halmstad, Sweden, August 27-28, 2014. Proceedings
Reliability of Ad Hoc Networks with Imperfect Nodes
Network Coding as a WiMAX Link Reliability Mechanism: An Experimental Demonstration
Modified Algorithm of Dynamic Frequency Hopping (DFH) in the IEEE 802.22 Standard
A Real-Time Medium Access Protocol Supporting Dynamic Spectrum Allocation in Industrial Networks
Broadcasting XORs: On the Application of Network Coding in Access Point-to-Multipoint Networks
CSMA/CA Bottleneck Remediation in Saturation Mode with New Backoff Strategy
On the Impact of Precoding Errors on Ultra-Reliable Communications
A Test-Based Scheduling Protocol (TBSP) for Periodic Data Gathering in Wireless Sensor Networks
A Geo m / G /1/ n Queueing System with LIFO Discipline, Service Interruptions and Repeat Again Service, and Restrictions on the Total Volume of Demands
Delay-Doppler Space Division-Based Multiple-Access Solves Multiple-Target Detection
GOAT: A Tool for Planning Wireless Sensor Networks
On the Probabilistic Description of an Asynchronous DHA FH OFDMA System with Threshold Noncoherent Reception
Resource Allocation in Cooperative Relaying for Multicell OFDMA Systems
A Queueing Model for SDMA Downlink Transmissions
A Study of Energy Efficiency Techniques Using DRX for Handover Management in LTE-A Networks
Performance of MAC Protocols in Beaconing Mobile Ad-Hoc Multibroadcast Networks
Braess-Type Paradox in Self-optimizing Wireless Networks
Throughput-Optimal Distributed Probabilistic Medium-Access in MPR-Capable Networks
On the Channel Capacity of an Order Statistics-Based Single-User Reception in a Multiple Access System
Investigation of Queueing System Suitable for Mathematical Modelling of TCP Short Transfer
Fair Allocation of Throughput Under Harsh Operational Conditions
Self-similar Nature of 3D Video Formats
Exploiting Short MAC Superframe Cycles for Fast Bit Synchronization in IEEE 802.15.4 UWB-IR
A Centralized Mechanism to Make Predictions Based on Data from Multiple WSNs
Physical Model Based Interference Classification and Analysis
Non-saturated Analysis of the Contention-Based Access in WiMAX
Closed-Loop Adaptive IEEE 802.11n with PHY/MAC Cross-Layer Constraints
Multiple Metrics in MANET with End-to-End QoS Support for Unicast and Multicast Traffic
Adaptive Minimum Conditional Bit-Error-Rate Linear Multiuser Detection for STBC-MC-CDMA Systems Transmitting over Mobile Radio Channels
Reduced-Complexity Robust Detector in a DHA FH OFDMA System under Mixed Interference
Dynamic Parameter Adjustment in CSMA/ECA
Simulation Study of VoIP Performance in IEEE 802.11 Wireless Mesh Networks
Multi-objective and Financial Portfolio Optimization of Carrier-Sense Multiple Access Protocols with Cooperative Diversity
Providing Fast Discovery in D2D Communication with Full Duplex Technology
Analyzing Coexistence Issues in Wireless Radio Networks: Simulation of Bluetooth Interfered by Multiple WLANs
Reliability Enhancement for Hard Real-Time Communication in Industrial Packet-Switched Networks
An Analytical Model for Perpetual Network Codes in Packet Erasure Channels
Multiple Access Communications - 8th International Workshop, MACOM 2015, Helsinki, Finland, September 3-4, 2015, Proceedings
Stationary Equilibrium Strategies for Bandwidth Scanning
Near-Optimal Resource Allocation in Cooperative Cellular Networks Using Genetic Algorithms
Intra-cluster Contention Resolution in Wireless Sensor Networks
SDR Implementation of a Low Complexity and Interference-Resilient Space-Time Block Decoder for MIMO-OFDM Systems
A MAC Protocol for Cognitive Radio Wireless Ad Hoc Networks
An Efficient Method for Proportional Differentiated Admission Control Implementation
Optimal and Equilibrium Retrial Rates in Single-Server Multi-orbit Retrial Systems
Design of a Robust Cognitive Control Channel for Cognitive Radio Networks Based on Ultra Wideband Pulse Shaped Signal
Distortion Avoidance While Streaming Public Safety Video in Smart Cities
Generalized Minimum Distance Decoder in a DHA FH OFDMA Employing Concatenated Coding
On the Performance of Single LDGM Codes for Iterative Data Fusion over the Multiple Access Channel
A Two-Users Transmission Game in OFDM Wireless Networks with Resource Cost
Multiple Access Communications - 5th International Workshop, MACOM 2012, Maynooth, Ireland, November 19-20, 2012. Proceedings
Impulse Noise Mitigation for OFDM by Time-Frequency Spreading
Network Coding as a WiMAX Link Reliability Mechanism
Measurements on V2V Communication Quality in a Vehicle Platooning Application
Digital Canvas: A Projection-Space Interaction Tool
The Gamification of Cybersecurity Training
Remote Rendering for Mobile Devices Literature Overview
Procedural Terrain Detail Based on Patch-LOD Algorithm
Old Dogs Can Learn New Tricks: Exploring Effective Strategies to Facilitate Somatosensory Video Games for Institutionalized Older Veterans
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
Real-Time Weighted Median Filtering with the Edge-Aware 4D Bilateral Grid
Edge Point Extract of LiDAR Data via Building Wrapped Circle
The Research on a Kind of Knowledge Network for Self-learning
The Content Balancing Method for Item Selection in CAT
Digital Repair Research on Archeological Relics
Stylized Textile Image Pattern Classification Using SIFT Keypoint Histograms
Sketch-Based Instancing of Parameterized 3D Models
Entertainment for Education. Digital Techniques and Systems, 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings
Research of Dynamic Terrain in Complex Battlefield Environments
Game Mastering in Collaborative Multiplayer Serious Games
Research on Intelligent Mutual Decision-Making in Virtual Learning Environments
Model Searching Algorithm Based on Response Order and Access Order in War-Game Simulation Grid
A Model for Knowledge Innovation in Online Learning Community
Research of Mesh Layout Algorithm Based on Greedy Optimization Strategy
The Design of Augmented Reality-Based Learning System Applied in U-Learning Environment
Knowledge Representing and Clustering in e-Learning
An Interactive 2D-to-3D Cartoon Modeling System
Framework for Educational Robotics: A Multiphase Approach to Enhance User Learning in a Competitive Arena
Hangeul Learning System
Sparse Key Points Controlled Animation for Individual Face Model
Research on Mobile Learning System of Colleges and Universities
Research on an Educational Software Defect Prediction Model Based on SVM
Model and Animate Plant Leaf Wilting
Survey on Collaborative AR for Multi-user in Urban Studies and Planning
Blue Sky Flying Camp - A Relief Project to Facilitate Pupils' Understanding Concerning Aeronautics
GPU-Based Real-Time Deformation with Normal Reconstruction
Simulator and Robot-Based Game for Learning Automata Theory
Developments in Affect Detection from Text in Open-Ended Improvisational E-Drama
A Case Analysis of Creative Spiral Instruction Model and Students' Creative Problem Solving Performance in a LEGO ® Robotics Course
Potential of Second Life for Psychological Counseling: A Comparative Approach
An Augmented Reality Toolkit Based on SEDRIS
"This Game Is Girly!" Perceived Enjoyment and Student Acceptance of Edutainment
Learning from Internet of Things for Improving Environmentally Responsible Behavior
ARDock: A Web-AR Based Real-Time Tangible Edugame for Molecular Docking
A Review on Augmented Reality for Virtual Heritage System
Design and Implementation of Operation Replay for Virtual Experiment
Interactive Storytelling and Gaming Environments for Museums: The Interactive Storytelling Exhibition Project
Exploring the Shape of Digital Textbook for the Classroom in the Mobile Age
Design and Contents of a 3Dblog System and Its Applications to Edutainment
A Distributed System for Augmented Reality Experiences in Science Centers and Museums
Hands on Work Game: Neuro-Pedagogical Method to Improve Math Fraction Teaching
Effects of Filtering Policies on Task Performance in a Desktop CVE System
Computer Interaction by Camera Tracking
Developing an Online History Educational System to Present the Progression of Spatial Regions
Multi-modal Virtual Environments for Education: From Illusion to Immersion
A Queue-Based Bandwidth Allocation Method for Streaming Media Servers in M-Learning VoD Systems
Survey and Practice of 3D City Modeling
Webpage-Based and Video Summarization-Based Learning Platform for Online Multimedia Learning
Smart Ambience Games for Children with Learning Difficulties
Creating Boundary Curves of Point-Set Models in Interactive Environment
Cyclic Reproduction Scheme in Genetic Algorithm for Evolutionary Game
Designing and Developing Process-Oriented Network Courseware: IMS Learning Design Approach
Earth and Planetary System Science Game Engine
Position-Based Simulation of Skeleton-Driven Characters
An Efficient Algorithm for Content-Based Human Motion Retrieval
View-Dependent Hierarchical Foliage Simplification
Lightweight Web3D Visualization Framework Using Dijkstra-Based Mesh Segmentation
Computer-Aided Training System of Educational Virtual Dissection Using Visible Korean Human
The Development of the AR-Fitness System in Education
The Application of Digital Game-Based Learning to Idioms Education Acceptance
An Immersive Game Using a New Interface : The Well-Tep
A Survey on Use of "New Perspective English Learning System" among University Students-Case Study on Jiangxi Normal University
Research and Application of Stereoscopic Video Based e-Learning System
Hand Gesture Recognition in Natural State Based on Rotation Invariance and OpenCV Realization
Where Academics Meet the Real World: Difficulties Encountered When Conducting a Project for Designing a Game-Based Learning in a Company
Narrative Structure Analysis of Lecture Video with Hierarchical Hidden Markov Model for E-Learning
Kindergartners' Color Preference and Temperament in Embodied Interactive Video Game
A Support Network for Distributed Systems
Turning High-Schools into Laboratories? Lessons Learnt from Studies of Instructional Effectiveness of Digital Games in the Curricular Schooling System
Multi-user Live Video in a Shared Virtual World for Enhanced Group Collaboration
VR-Enabled Bio Edutainment
Virtual Sport System for Optimum Exercising Based on a User Model
Optimizing the Oriental Painting Shader for 3D Online-Game
Research on Collision Detection Algorithm Based on Particle Swarm Optimization
Design a Partner Robot with Emotions in the Mixed Reality Learning Environment
An Efficient Human Body Contour Extraction Method for Mobile Apps
Development of a Mobile Rhythm Learning System Based on Digital Game-Based Learning Companion
Using Cognitive Affective Interaction Model to Construct On-Line Game for Creativity
Virtual Avatar Enhanced Nonverbal Communication from Mobile Phones to PCs
WebPainter: Collaborative Stroke-Based Rendering Through HTML5 and WebGL
Optimal Bi-directional Seam Carving for Content-Aware Image Resizing
Augmented Galaga on Mobile Devices
A Group-Based Load Balancing Approach for the Multi-service Distributed Virtual Environment
Affective Classification of Gaming Activities Coming from RPG Gaming Sessions
Adaptive Lip Feature Point Detection Algorithm for Real-Time Computer Vision-Based Smile Training System
Web Programming Education through Developing Online Shop Web Application
Modeling Emotional Contagion for Crowd in Emergencies
Research and Implementation of Web-Based E-Learning Course Auto-generating Platform
Learning Online: A Comparative Study of a Situated Game-Based Approach and a Traditional Web-Based Approach
The Construction of Text-Based and Game-Based Teacher Career Aptitude Tests and Validity Comparisons
Mixed Reality-Based Simulator for Training on Imageless Navigation Skills in Total Hip Replacement Procedures
Architecture of an Authoring System to Support Interactive Contents Creation for Games/E-Learning
Study on the Long-Range Marine Cruise System of Unmanned Aerial Vehicles
Engaging Kids with the Concept of Sustainability Using a Commercial Videogame-A Case Study
Perceptual and Computational Time Models in Game Design for Time Orientation in Learning Disabilities
Physically-Based Virtual Glove Puppet
ODECAL, a Flexible Open Source Rag Doll Simulation Engine
The Research on Serious Games in Social Skills Training for Children with Autism
Interactive Mobile Pet Game
A Study of the Teaching Methods in the Course of the Programming of High-Level Language Based on Moodle Platform
A Study of Cooperative and Collaborative Online Game-Based Learning Systems
Dynamic Gesture Recognition Based on Edge Feature Enhancement Using Sobel Operator
A Fast Individual Face Modeling and Facial Animation System
The Study on Visualization Systems for Computer-Supported Collaborative Learning
Direct Lighting under Dynamic Local Area Light Sources
Assessment for Online Small Group Discussion Based on Concept Map Scoring
Empirical Research and Design of M-Learning System for College English
Data Transmission for Haptic Collaboration in Virtual Environments
Research on Emotional Vocabulary-Driven Personalized Music Retrieval
An Improved 6DOF Electromagnetic Tracking Algorithm with Anisotropic System Parameters
A Study into Autonomous Scanning for 3D Model Construction
Visual Exploration of Virtual Lives in Multiplayer Online Games
Humanoid Robot Control Based on Deep Learning
TS-Animation: A Track-Based Sketching Animation System
Webgame Based Collaborative Learning Design: A Case Study
Educational Folktale E-book with Collage Illustratable Tool
Developing a Film-Based Learning System with English Verbal Reduced Forms for Supporting English Listening Comprehension
Virtual Environments with Content Sharing
QuizMASter - A Multi-Agent Game-Style Learning Activity
What's Wrong with the Feedback?
Comparison of Two Learning Models for Collaborative e-Learning
Research and Application of Learning Activity Management System in College and University E-Learning
An Investigation of Using Educational Toys into Science Instruction for 4th Graders
Visualization of Multi-dimensional Information of Electromagnetic Environment Based on Three Dimensional Spheres
Design and Implementation of Farmtasia: A Game Designed for the VISOLE Teaching Style
Mining Learners' Behavior in Accessing Web-Based Interface
A Study of Negative Emotion Regulation of College Students by Social Games Design
Research on the Adaptive Strategy of Adaptive Learning System
Mobile Worlds: Mobile Gaming and Learning?
Dynamic Surface Deformation and Modeling Using Rubber Sweepers
ImaginationTOOLS TM : Made to Play Music
An Observational Study of Children Interacting with an Augmented Story Book
Analysis of Role Behavior in Collaborative Network Learning
Developing an Augmented Reality Multiplayer Learning Game: Lessons Learned
Learning English with Online Game: A Preliminary Analysis of the Status of Learners' Learning, Playing and Interaction
Integration of Game Elements with Role Play in Collaborative Learning - A Case Study of Quasi-GBL in Chinese Higher Education
Building a Multi-touch Tabletop for Classrooms
Static and Dynamic Difficulty Level Design for Edutainment Game Using Artificial Neural Networks
A Cloud and Agent Based Architecture Design for an Educational Mobile SNS Game
Investigating Different Instructional Approaches Adopted in Educational Games
The Embarrassing Situation of Chinese Educational Game
A Conceptual Framework of Affective Context-Aware Interactive Learning Media
Intrinsic Co-decomposition for Stereoscopic Images
An Automated Registration Method for Range Images
Effects of Multi-symbols on Enhancing Virtual Reality Based Collaborative
Designing Narratology-Based Educational Games with Non-players
700 Years Later: Using Multimedia to Bring the Stories of Medieval Asian Scrolls to Today's Students
Avebury Portal - A Location-Based Augmented Reality Treasure Hunt for Archaeological Sites
A Novel Feature-Based Pose Estimation Method for 3D Faces
Design and Implementation of a Mobile Class Web Site Using Intelligent User Interface
UML in Action: Integrating Formal Methods in Industrial Design Education
Resource Organization and Management of the Platform for Supporting Teacher Education Innovation Based on IPv6
Ontology Based Situation Analysis and Encouragement in E-Learning System
Research on the Method of Recomposing Learning Objects and Tools in Adaptive Learning Platform
Barycentric Shift Model Based VR Application for Detection and Classification on Body Balance Disorders
Game-Based Crisis Simulation and Generation Framework: Design and Implementation Structure
Developing a Situated Virtual Reality Simulation for Telerobotic Control and Training
Knowledge Preference Based Learning Community Construction and Service Support
An Analysis of Gamification Effect of Frequent-Flyer Program
A Platform for Interactive VR Storytelling
Multiple Layer Displacement Mapping with Lossless Image Compression
Visual Tools and Examples to Support Active E-Learning and Motivation with Performance Evaluation