yusuke1997/dblp-id-title huggingface dataset:
INSIDE Interactive and Non-destructive Solution for Introspection in Digital Environments
v-Embodiment for cultural heritage
A 'historical case' of Ontology-Based Data Access
Managing and Analyzing Archaeological Data with GIS: the Case of Place D'Youville, Montréal
Pox and the City: A social history game
Interface design for serious game visual strategies the case study of "Imago Bononiae"
Parallax Occlusion Mapping in augmented reality case study on facade of Sino Portuguese Architecture Phuket, Thailand
Virtual 3D reconstruction of Plan-Relief from historical document analysis for valorisation applications
The Venice "Archivio Di Stato": innovating digitization with x-ray tomography
Remote access to 3D models of cultural heritage
Reusing cultural heritage digital resources in teaching
Immersive experience of current and ancient reconstructed cultural attractions
A light carbon crane as an alternative approach for vertical structures and facade surveying
The architectural 3D survey vs archaeological 3D survey
Digital heritage and earthquake emergency
A CIDOC CRM-based Model for the Documentation of Heritage Sciences
Combination of statistic and structural approach to scripts segmentation from line segmentation of Javanese manuscript image
3D reconstruction of the "cave" of the great pyramid from video footage
The Bethlen Castle of Boiu - a digital renaissance
The Chimu offerings integration of applied science and new media in the preservation and dissemination of prehispanic heritage
Quick textured mesh generation for massive 3D digitization of museum artifacts
The lost of myth in the digital age: A study based on investigation of China's Guangxi Province
The application of service orientation on a mobile AR platform - a museum scenario
Home, sense of place and visitors' intepretations of digital cultural immersive experiences in museums: An application of the "embodied constructivist GTM digital ethnography in situ" method
Metadata schema for context-aware augmented reality applications in cultural heritage domain
1st Digital Heritage International Congress, DigitalHERITAGE 2013, Marseille, France, October 28 - November 1, 2013, Volume II
Remote sensing archaeology analysis of Liangzhu culture
The Etruscans and the Afterlife an engaging exhibition with accurate scientific, technological and communicative requirements
Customised OCR correction for historical medical text
Digital exhibition as a bridge to the real collection: VR and replicas based on 3D data acquisition
Engaging community members with digitally curated social media content at an arts festival
Reconstruction of Virupaksha Bazaar Street of Hampi
Tangible interfaces for digital museum applications
Robust segmentation of historical parchment XMT images for virtual unrolling
Crowd-sourced mobile phone images for heritage conservation monitoring
Resolving the conflict between High visual quality and high performance in Virtual reality applications keys to Rome project as case study
Jerusalem's holy mount: On palimpsestic places in situated and sensory media
Design Guidelines for a Location-based Digital Heritage Storytelling Tool to Support Author Intent
Integrated method for tracking changes in archeolandscapes using remote and close-range technologies: Monitoring of change and risk assessment methodologies
Illusionary perspective technique in historical buildings yards: Experimental research for their valorization: The case study for Bibiena in Bologna
On the 3D documentation of the Igel Column - Original and copy: Structured 3D survey and analytical 3D information system
Parametric Balinese rumah: Procedural modeling of traditional Balinese architecture
Numerical analysis of historical masonry structures for stone degradation diagnosis : An application to the Roman Amphitheater of Nîmes
Developing a flexible web-based system for documenting archaeological excavations
Digital restitution of architectural and urban heritage in south of France
Distributed 3D model optimization for the web with the common implementation framework for online virtual museums
Enhancement of Science fiction collection proposal for standard cataloguing datasheet and engagement best practices for the exhibit
3rd Digital Heritage International Congress, held jointly with 24th International Conference on Virtual Systems & Multimedia, DigitalHERITAGE/VSMM 2018, San Francisco, CA, USA, October 26-30, 2018
X3D/X3DOM, Blender Game Engine and OSG4WEB: Open source visualisation for cultural heritage environments
A multi-disciplinary approach to the preservation of cultural heritage: A case study on the Piazzetta degli Ariani, Ravenna
How was this done? An attempt at formalising and memorising a digital asset's making-of
Documentation and preservation of an iron age site through photogrammetry the case of Monte Bernorio
The patrimonialization process of advertising: From scorn and mistrust to documentary heritage, archive, and history
"RevQuest: The Black Chambers": Bringing together technology and gaming at a historical site
Orthophoto mapping and digital surface modeling for archaeological excavations an image-based 3D modeling approach
Knowledge networking through social media for a digital heritage resource
Etruscanning 3D. The Etruscan grave n.5 of Monte Michele in Veii: From the digital documentation to the virtual reconstruction and communication
Placing Intangible Cultural Heritage
Evaluation of the educational potentials - interactive technologies applied to Cultural Heritage
Engaging and shared gesture-based interaction for museums the case study of K2R international expo in Rome
Low-cost mobile system for multispectral cultural heritage data acquisition
Multi-scalar 3D digitization of Cultural Heritage using a low-cost integrated approach
Digital Mont'e Prama: 3D Cultural Heritage presentations in museums and anywhere
Constructing Motif-index of China Mythologies Database design, implementation and potential applications
INSIDDE AR application: Bringing art closer to citizens by promoting the use of smartphones and tablets
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage
Characterization of European lacquers by terahertz (THz) reflectometric imaging
When script engravings reveal a semantic link between the conceptual and the spatial dimensions of a monument: The case of the tomb of Emperor Qianlong
A 3D kinematic model for assessing the seismic capacity of the Frigidarium of the Baths of Diocletian
Social media mapping, as a catalyst for social realm actions
From mounds to maps to models: Visualizing ancient architecture across landscapes
Nuragic sacred well of Santa Cristina in Sardinia from the 3D survey analysis to labour investment
A computer-assisted constraint-based system for assembling fragmented objects
Anomaly detection using remote sensing for the archaeological heritage registration
Roc-cut architecture: modeling Mahabalipuram
4D investigation of Digital Heritage an interactive application for the auxiliary fortress of Carnuntum
A realistic Gamification attempt for the Ancient Agora of Athens
The virtual reconstruction of the minaret of Mansourah mosque (Algeria)
Active Visitor: Augmenting Libraries into Social Spaces
The National Cinema Museum of Torino: A comprehensive digital strategy
Gigapixel and virtual reality for scientists: When digitization helps multidisciplinary scientists on risky sites
Madmen's Voices: Discovering Former Psychiatric Hospitals via Mobile Application
Digital art preservation: Practical answers to theoretical issues
Evaluating emotional engagement in digital stories for interpreting the past. The case of the Hunterian Museum's Antonine Wall EMOTIVE experiences
Using a Cultural Heritage Information System for the documentation of the restoration process
Image-based 3D capture of cultural heritage artifacts an experimental study about 3D data quality
Virtual reconstruction and representation of an archaeological terracotta statue
Managing digital heritage an analysis of the education and training curriculum for Africa's archives and records professionals
Capturing of contemporary dance for preservation and presentation of choreographies in online scores
Integrating building information modelling and semantic web technologies for the management of built heritage information
GIS-based mapping of archaeological sites with low-altitude aerial photography and structure from Motion: A case study from Southern Jordan
Toward a model for surveying on-line dwelling. The virtual city as a cultural asset
Living Heritage - A living lab for digital content production focused on cultural heritage
Application of 3D technology for the documentation of late medieval wall paintings in the church of St. George in Lovran, Croatia
Measuring changes in cultural heritage objects with Reflectance Transformation Imaging
Value priority concept on digital technology for disaster prevention and management of cultural properties: A case study of Dihua Street in Taiwan
The Effect of Applying Film-induced Tourism to Virtual Reality Tours of Cultural Heritage Sites
Smart architectural models: Spatial projection-based augmented mock-up
From museum to original site: A 3d environment for virtual visits to finds re-contextualized in their original setting
A Serious Game for 3D cultural heritage
Information landscapes for the communication of ancient manuscripts heritage
Analyzing the evolution of deterioration patterns: A first step of an image-based approach for comparing multitemporal data sets
www.immaterieelerfgoed.be: A platform for intangible cultural heritage in Flanders (Belgium)
X-Top: An interactive exhibition for building experience with mini-components of stone pagoda
Reflection on Metadata Construction-Taking Beijing Hutong Metadata Project as an Example
Mobile Risk Management for Wooden Architectural Heritage in Korea using HBIM and VR
Novel application of 3D documentation techniques at a submerged Late Pleistocene cave site in Quintana Roo, Mexico
Geometry to web Jaen's Cathedral
NICH: A preliminary theoretical study on natural interaction applied to cultural heritage contexts
The Niobid project: Digital modeling and restoration of a complex sculptural group at Hadrian's Villa
Exploiting program guides for contextualisation
A comparison of digital modelling techniques analyzing a section of Qhapaq Ñan
Innovative systems for the enjoyment of pictorial works the experience of Gallerie dell'Accademia Museum in Venice
A role-based methodology for data-driven workflows, and Nephelai: A scalable infrastructure which enables it
Revealing shape semantics from morphological similarities of a collection of architectural elements: The case study of the columns of Saint-Michel de Cuxa
Lost memory and identity: Philosophical consideration of Korean built heritages
Playing design mobile serious games to valorize design culture in the urban space
Faithful, compact and complete digitization of cultural heritage using a full-spherical scanner
Cultural heritage: Displaying the Forum of Nerva with new technologies
A dynamic web-based 3D virtual museum framework based on open data
The virtualization project of John Ringling's Ca'D'Zan at the Ringling Museum of Art (Sarasota, Florida)
Authenticity of Historical Transformation: Applications of Mixed Reality in Historic Preservation
The reconstructive study of the Greek colony of Syracuse in a 3D stereoscopic movie for tourists and scholars
Orthogonal IRT imaging
Migrating heritage, digital cultural networks and social inclusion in Europe
The parametric Museum: Combining Building Information Modeling, 3D Projection Mapping with a community's digital collections for Cultural heritage museums
Government use of cloud-based long term digital preservation as a service: An exploratory study
A critical survey and a design proposal for Al Balad, the historic district of Jeddah, KSA
Cellars of Paris: "under the cobbles, cellars!"
Indexation and visualization of documents in a 3D model of the St Trophime cloister over the Internet
Measuring the impact of digitized resources: The Balanced Value Model
A semi-automatic 2D/3D annotation framework for the geometric analysis of heritage artefacts
Evaluating the affective dimensions of Traces-Olion: a subtle mob at St Fagans National Museum of History, Wales
An automatic word-spotting framework for medieval manuscripts
Finite element modelling of contact in rubble stone masonry
Simulating the Activity of Archaeological Excavation in the Immersive Virtual Reality
Drama heritage: prototype of a corpus
Digitizing the Holy - 3D documentation and analysis of the architectural history of the "room of the Last Supper" - The Cenacle in Jerusalem
One place, many stories digital storytelling for cultural heritage discovery in the landscape
Massive 3D acquisition of CH
Semantics for the exploration of historical Business archives: Challenges and perspectives in the R.I.C.E.R.C.A. project
Rome under Rome: survey and analysis of the east excavation area beneath the Basilica Iulia
Cutting-edge technologies for the survey and documentation of cultural heritage: The case study of the architectural-archaeological area of Aruch in Armenia
GIS-based visual analysis for planning and designing historic urban landscapes: The case of Turin
Semi-automatic techniques for as-built BIM façade modeling of historic buildings
Building cyberinfrastructure from the ground up for the North Atlantic Biocultural Organization introducing the cyberNABO Project
Digitizing Early Farming Cultures customizing the Arches Heritage Inventory & Management System
Global refinement of image-to-geometry registration for color projection
Integrative 3D recording methods of historic architecture Burg Hohenecken castle from southwest Germany
Digital Cities: A collaborative engagement with urban heritage
Reconstruction of the woodblock using three-dimensional scanning and computer numerical control machining
Integrating and Visualizing Humanities and Heritage Science Data
Image Processing Scheme for Archiving Epigraphs
Visualizing a scanned model for effective heritage interpretation
Digital Arts Applied in the Interpretation of the Row Dance in Confucius Memorial Ceremony
Building an argumentation platform for 3D reconstruction using CIDOC-CRM and Drupal
PATRINAT: The drawings in Buffon's Histoire naturelle, towards a digitized heritage
Building Information Modelling and the documentation of architectural heritage: Between the 'typical' and the 'specific'
A virtual reality platform for the 3D representation of Seokguram Temple
Saving historic buildings with multi-criteria GIS tool: The case of Hermoupolis - Cyclades
Digital Atlanta: A collaborative approach to remapping Atlanta's past
PACT-ART: Adaptive and context-aware processes for the transportation of artworks
Quantitative + qualitative information for heritage conservation an open science research for paving 'collaboratively' the way to historical-BIM
Efficient reproduction of heritage buildings: a new way to exploit 3D point cloud slicing : An example with the Amiens Gothic Cathedral
PARTHENOS Data Management Plan template for Open Research in Archaeology
Preservation as a Service for Trust (PaaST)
ArtifactVis2: Managing real-time archaeological data in immersive 3D environments
Making of Hampi - An attempt to bridge culture and technology aspects
Acquisition and digital representation of prototype of Changsha Kiln things
Using Virtual Reality and Photogrammetry to Enrich 3D Object Identity
Virtual lost cities: The case of pre-earthquake Lisbon
Restoration of the Damaged Korean Stone Seated Bodhisattva Sculpture Using Three-dimensional Virtual Modeling and Printing Technologies
Photogrammetric survey of heritage objects: an experimental protocol for optimizing camera placement for aerial surveys
Improving Museum Accessibility through Storytelling in Wearable Immersive Virtual Reality
A new way to enrich museum experience through X-ray tomography the diagnostic study of a wax anatomical model of the 18th century made by Anna Morandi Manzolini
Using a gaming software for historical road and path research
Networked communities/invisible cities Internet pioneers @ H.C. Andersen Museum
The Virtual Museums of Caen: A case study on modes of representation of digital historical content
Reformulating the repository, Digital Intangible Heritage, empathic design and Greek/Unani medicinal practices
Technological solutions for an innovative fruition the "museo delle terme di diocleziano" project
Designing to Enhance Student Participation in Campus Heritage Using Augmented Reality
Mobile analysis of large temporal datasets for exploration and discovery
A genealogy of the work of collector: The document and its image
Surface light field from video acquired in uncontrolled settings
An assesment of research on 3D digital representation of ancient Greek furniture, using surviving archaelological artefacts
Preserving the cultural heritage of Sudan through digitization: Developing Digital Sudan
Application of Near Infrared Reflectance Spectroscopy (NIRS) technology in the characterisation of construction materials in exceptional buildings: First results
Bringing collections to the digital era three examples of integrated high resolution digitisation projects
An enhanced navigation kit for virtual heritage exploration using a game engine
Disclosing Documentary Archives: AR interfaces to recall missing urban scenery
Representation of the Santander Cathedral by combination of different smart techniques
Photogrammetric surveying and stereotomy the East hall of the Palace of Charles V in Granada
Digital technology and transmission of Intangible Cultural Heritage: The case of Cantu a Tenore
Improved appearance rendering for photogrammetrically acquired 3D models
From BIM to H-BIM
A puzzle in 4D digital preservation and reconstruction of an Egyptian palace
Lift the veil of the block samples from the Warcq chariot burial with 3D digital technologies
3D visualisation of archaeological structures from geophysical explorations in Alarcos site Sector III (Ciudad Real)
A mono-instrumental approach to high-quality 3D reality-based semantic models application on the PALLADIO library
Web visualization of complex reality-based 3D models with NUBES
A location-based Augmented Reality system for the spatial interaction with historical datasets
Automatic localization of tombs in aerial imagery: Application to the digital archiving of cemetery heritage
Digitally enhanced community rescue archaeology
Airborne imaging: Systems, deployments, practices and capabilities
Architecture, methods and purpose of the Gra.fo sound archive
News search using discourse analytics
Thermographic Quantification for Archaeological Prospection at Picuris Pueblo, New Mexico
Dresden city models: On the interrelation of virtual reconstructions and the image of a city
CARARE 2.0: A metadata schema for 3D cultural objects
Decoding Kashgar
StoryTECH 4 ever storytelling technologies for European values and heritage
Documentation of the decision-making process in the analysis of digital heritage objects
Mapping identity with geo-technology Montelupo/Italy versus Santa Leopoldina/Brazil
Documenting tangible and intangible cultural heritage using a transmedia approach: The Discover Québec mobile application
Imagining the past of an Italian garden: A historical-virtual reconstruction of Villa lo Zerbino
Create your menu discovering traditional recipes
Gavrinis: The raising of digital stones
A user study of the Singapore Memory Portal to derive a taxonomy for content organization
Design and implement a reality-based 3D digitisation and modelling project
VisProcH visual reasoning process for heritage valuation
Digitisation and metadata challenges: Experiences of the World Digital Library (Uganda)
Virtuuvius - automated drawing of temple architecture according to Vitruvius the case of the temple of Hercules in Celje, Slovenia
Mixed Reality for Museum Experiences: A Co-Creative Tactile-immersive Virtual Coloring Serious Game
Serious Game for Spring Festival Culture in Beijing
Digital archiving - the current state at the National Archives of Zimbabwe
Homm-sw: Networks-of-stories to value tangible and intangible heritage in museums
3D documentation pipeline of Cultural Heritage artifacts: A cross-disciplinary implementation
Contexts for trust in cloud-based services: An historical perspective
Moving beyond mobile tours: Creating hybrid spaces through narrative and gameplay in the museum collection
The Role of Digital Geometric Documentation for the Rehabilitation of the Tomb of Christ
Crossing The Past in Milan Malpensa Airport: from the archaeological investigation to the exhibition (Varese, Italy)
Amphiboly of Digital Heritage
1st Digital Heritage International Congress, DigitalHERITAGE 2013, Marseille, France, October 28 - November 1, 2013, Volume I
Morphological analysis of shape semantics from curvature-based signatures
An interactive visualization of the past using a situated simulation approach
Oral Memory Construction for Ancient Villages in Digital Age：A Case Study of Shiquan Miao Village in Chongqing
Sarcophagus of the Spouses installation intersection across archaeology, 3D video mapping, holographic techniques combined with immersive narrative environments and scenography
The Art of Reconstruction: Documenting the process of 3D modeling: Some preliminary results
3D documentation and monitoring of the experimental cleaning operations in the underwater archaeological site of Baia (Italy)
A scientific community of digital heritage in time and space
Imagining the past visitor specific applications for Al Zubarah Archaeological Site, Qatar
ATHENA: Automatic text height extraction for the analysis of old handwritten manuscripts
Bologna porticoes project: A 3D repository for WHL UNESCO nomination
Heritage move a natural & lightweight navigation schema for low-cost, non-stationary immersive virtual environments
Reuse of Europeana metadata for geo-location services
Online survey about current use of 3D imaging and its user requirements in cultural heritage institutions
Capturing the Virtual Movement of Paintings: A Game and A Tool
Digital production of traditional costumes
Fast color correction for rapid scanning in uncontrolled environment
From survey to HBIM for documentation, dissemination and management of built heritage: The case study of St. Maria in Scaria d'Intelvi
Interdisciplinary workflow for Virtual Archaeology
Cinematic Virtual Reality With Motion Parallax From a Single Monoscopic Omnidirectional Image
Digital heritage from the Smart City and the Internet of Things: History or stasis?
Digitizing photographic archives: Project-linked opportunities and pitfalls: The role of Europeana in an institutional digitization landscape
Ceramics and 3D technology: A medieval assemblage from Nemea, Greece
Motion and embodiment: 3D simulations for historic fashion
Palazzo Raimondi in Cremona: 3D survey and diagnostic tests for the knowledge of construction techniques and historical materials
A computer simulation to test the Buchner thesis: The relationship of the Ara Pacis and the meridian in the Campus Martius, Rome
Visual technologies and virtual restoration the Foro Mussolini (1939-1941) by Oriolo Frezzotti in Littoria, Latina (Italy)
Accessing Urban History using Spatial Historical Photographs
Exploring Heritage through time and space supporting community reflection on the highland clearances
Automatic creation of bas-relieves from single images
The dream and the cross: Bringing 3D content in a digital edition
Development of a NDT toolbox dedicated to the conservation of wall paintings: Application to the frescoes chapel in the Charterhouse of Villeneuve-lez-Avignon (France)
Custom point cloud edit and analysis tools in visual programming: Evaluation of heritage facades
An immersive visualization kit for online 3D objects databases
Using 4D modelling in a university-museum research partnership
Replicating degradable artefacts. A project for analysis and exhibition of early medieval objects from the Byzantine village at Scorpo (Supersano, Italy)
Environment map based lighting for reflectance transformation images
"Excavate and learn": Enhancing visitor experience with touch and NFC
Exploration of the changing structure of cities: Challenges for temporal city models