yusuke1997/dblp-id-title huggingface dataset:
Users' participation to creative design of new solutions for mobility: An exploratory study
Patient-oriented support roles of self-management systems
Hybrid Intelligence and Human Learning
Transfers Perception Influence on Public Transport Route Choice
An instrumental paradigm for ubiquitous interaction
Move'n'Hold: Scalable Device-Based Interaction for Mixed Reality Handheld Displays
Non-formal techniques for requirements elicitation, modeling, and early assessment for services
SENSE-SEAT: reimagining ergonomics for a creativity support workstation
An exploratory study about the everyday use of digital material in university education
From STEM to STEAM: toward a human-centred education, creativity & learning thinking
Robots that care
Training systems design: bridging the gap between users and developers using storyboards
Human-Swarm Interaction in Semi-voluntary Search and Rescue Operations: Opportunities and Challenges: Opportunities and Challenges
Learning in Work, Work in Learning: relations between Constructive Ergonomics and the Learning Sciences
Wi-Wave: urban furniture for browsing internet contents in public spaces
Evaluation of software usability using scenarios organized by abstraction structure
Comparing four technologies for measuring postural micromovements during monitor engagement
A Manifesto for Cognitive Ergonomics: Re-evaluating Technology Usability for the 21st Century
Integration of therapeutic robot, Paro, into welfare systems
Improving the user experience of complex applications: adapting to the user's mental model
Placing documentation at the heart of the development cycle
User expectations for mobile mixed reality services: an initial user study
Sensitive chair: a force sensing chair with multimodal real-time feedback via agent
Measuring personality from keyboard and mouse use
Human in the loop concept design and evaluation of a multi-targeting system
Tool-based Interaction for Precise Manipulation in VR: an Exploratory Study
New interactions with workflow systems
Measuring situation awareness in command and control: comparison of methods study
Cognitive Ergonomic Design as Exploratory Data-enabled Design
Towards modelling spatial cognition for intelligent agents
Individual Education Feedback using Competence Structure Models
Programmer's mood and their performance
Understanding the Users' Understanding of Automated Vehicles
Digital technologies in everyday environments: Zooming in and out to children's and their families' smart device practices with public and private screens
Effects of repetitive practice on interruption costs: an empirical review and theoretical implications
European Conference on Cognitive Ergonomics 2013, ECCE '13, Toulouse, France, August 26 - 28, 2013
Design pattern based decision support
Towards sustaining human-centered part manufacturing under workforce restrictions
Trust, cognitive control, and control: the case of drivers using an Auto-Adaptive Cruise Control
The Three Sub-Phases Before a Crisis: Evaluating Preparations for the COVID-19 Pandemic Through the Lens of High Reliability Organizations and Resilience Engineering
Outage on the table: the design of interactive surfaces for collaborative operation in outage control centres
Feedback on the Semantic Relevance of Search Queries
Move'n'Hold Pro: Consistent Spatial Interaction Techniques for Object Manipulation with Handheld and Head-mounted Displays in Extended Reality
A trigger-substrate model for smiling during an automated formative quiz: engagement is the substrate, not frustration
Designing Digital Interactive Instructions for Children's Construction Play
A Preliminary Study on the Influence of Automation over Mind Wandering Frequency in Sustained Attention
My grandfather's iPod: an investigation of emotional attachment to digital and non-digital artefacts
Examining task demands in web interaction and age differences through episodic memory
Human-Centered AI for Predicting Critical Thinking: Modeling Learners' Application of Reasoning Standards with Bayesian Networks
Secrets of the analog operating panels: can they be revealed digitally in the new training simulator
System engineering approach of the home self-management of type 2 diabetes: a work in progress
The impact of developmental dyslexia on workplace cognition: Evidence from a virtual reality environment
Critical Co-Reflection on Artifact Use
From Word Play to World Play: Introducing Humor in Human-Computer Interaction
Public Opinion about Self-Driving Vehicles in the Netherlands
Designing for offline and online social work: Technology-mediated collaborative practices in and between municipalities
What learners teach us: e-learning patterns for adult ICT education
A study on the mediation of students' activities by digital material
The influence of an activity awareness display on distributed multi-team systems
Role-playing exercises to strengthen the resilience of command and control systems
The Potential of Technology in Facilitating Positive Stress Experiences
Supporting learning within the workplace: device training in healthcare
A Tool for Neuroergonomic Study of Repetitive Operational Tasks
Boundary Objects in Sales and Delivery Process
Discomfort, affects and coping strategies in driving activity
Cognitive ergonomics of teaching ontologies
User interface sketching to improve low and high literacy user information seeking on government and social service websites
Decision making with a time limit: the effects of presentation modality and structure
Building employer credibility in corporate intranet portals
Minimalism in information visualization: attitudes towards maximizing the data-ink ratio
Interactive Cognitive Artifacts for Enhancing Situation Awareness of Incident Commanders in Mass Casualty Incidents
Computer-Supported Learning of Societal Participation Skills by Low-Literates and Non-Natives
The Digital Sketch as a Central Object of Representation Systems in Creative Design
Game of Stimuli: an Exploratory Tangible Interface Designed for Autism
A distributed cognition model for analysing interruption resumption during infusion administration
Making Sense of Rich Data Collections on Mobile Devices
An Audit Tool for Assessing the Visuocognitive Design of Infographics
Proceedings of the 36th Annual Conference of the European Association of Cognitive Ergonomics, ECCE 2025, Tallinn, Estonia, October 7-10, 2025
Exploring Human Emotional Transition in Heterogeneous Space
Using a mixed-methods assessment approach in a gaming-simulation environment to increase resilience
Where do We See Cognitive Ergonomics in the Near Future?
Situational awareness support to enhance teamwork in collaborative environments
Representations of complex financial systems
Platform for Evaluation of Readers' Implicit Feedback using Eye-Tracking
Timecourses showing mind wandering and heuristic strategies interact complexly to affect SART performance rapidly
What Affordance Can Teach Us About Enabling Processes of Knowledge Creation
Keeping an eye on the UI design of Translation Memory: how do translators use the "Concordance" feature?
We need non-formal methods based on formal models in interaction design
Older adults' attitude towards a monitoring technology
How does the representation of the computer evolve during human-computer dialogue?
A Methodological Approach to the Conceptualisation of a Socio-technical System: A Smart and Collaborative Neighbourhood
OneThousandAndOneStories: a format for multichannel multimedia narratives
Human-Agent Dialogues and their Purposes
The environment: a source of capabilities for older adults?
Personality Traits as Design Impetus for Learning Support
Digital focus points for emotional immersion in emergency training
Driver coordination in complex traffic environments
Dark patterns in subscription service cancellation processes
Visual priming to improve keyword detection in free speech dialogue
Keep your heads down!: ignored features of driver assistance systems can influence drivers' responses
Exploration of facilitation, materials and group composition in participatory design sessions
Causes of Psychological Reactance in Human-Computer Interaction: A Literature Review and Survey
Inclusive by design: Developing Barrier-Free Authentication for Blind and Low Vision Users through the ALIAS Project
Using cognitive task analysis for UI design in surgical work systems
Introduction to "Rethinking Cognitive Ergonomics"
Exploring Behavioural Strategies in Cyberinsurance Adoption
How Vibrotactile and Auditory Feedback Can Affect Performance in Search for Invisible Objects in Virtual Reality
Challenges faced when teaching how to write a user scenario
Proceedings of the European Conference on Cognitive Ergonomics 2023, ECCE 2023, Swansea, United Kingdom, September 19-22, 2023
3is Learning objects: organization of knowledge through the capture of narrative structures
Cross-participants: fostering design-use mediation in an open source software community
Challenges to cognitive systems engineering: understanding qualitative aspects of control actions
The Role of Cognitive Ergonomics in Interaction Design, Addressing Advances in HCI
The Zlto Exchange system: Promoting social development through a community currency implemented on smartphones
Refining a Task Description Notation to Cover Perceptive, Cognitive, and Motor aspects of the HCI loop: Application to Post-stroke Rehabilitation Exercises
"Man's (and Sheep's) Best Friend": Towards a Shepherding-based Metaphor for Human-Computer Cooperation in Process Control
Usability testing and trust analysis of a mental health and wellbeing chatbot
Moral judgements on human and autonomous drivers' decisions in unavoidable collisions scenarios
The Influence of Incentives and Instructions on Behaviour in Driving Simulator Studies
Putty clay and probe in user centered-design
Exploring mediated interactions: a design exercise
Optical Head-Mounted Displays for Medical Professionals: Cognition-supporting Human-Computer Interaction Design
Contextualising Goal Setting for Behaviour Change - from Baby Steps to Value Directions
Category, Time, and Space: Structures in Cross-Media Design and Production
Semantic User Interface Controls
Designing and evaluating a self-management support system for renal transplant patients: the first step
Touching virtual objects in mid-air: a study on shape recognition
Measuring emotions of robot operators in urban search and rescue missions
Collaborative situational mapping during emergency response
"What Do You See Now?": Lessons Learned While Integrating a Virtual Reality Application in Ambulatory Care of a Pediatric Surgery
Beyond Utopia: reflections on participatory design in home-based healthcare with weak users
Tool-based gradual User Modeling for Usability Engineering
How Communication Modalities Can Impact Group Creativity in Multi-User Virtual Environments
Robots in Contexts: Human-Robot Interaction as Physically and Socially Embedded
Proposing Heuristics to Calibrate Perceived Trust in the User Interface Design
Bridging the digital divide for deaf signer users
Levels of automation in a binary categorization task
Comparing AR Interaction Techniques and User Interfaces for Worker Guidance Systems for Industrial Applications
Workshop on Building Accessible Futures: See, Experience, and Rethink Accessibility
Magical Tower VR - Examining Orientation in Non-Euclidean Spaces
Supporting End-User Understanding of Classification Errors
Comparing Millennials View on Minimalism And Maximalism in Web Design
The effect of skeleton screens: Users' perception of speed and ease of navigation
Levels of automation and user control in use of an automatic turbine system
Mood independent programming
A Contextual Approach to Home Energy Management Systems Automation in Daily Practices
Analysing Eco-Feedback Appropriation in a Smart-Home Context
It's Not Interaction, It's Make Believe
Commanders Dashboard: overview of tactical changes to improve situated decision making in the field
A framework to study cyber expert's activities. First steps
Implicit and explicit memory in social tagging: evidence from a process dissociation procedure
Designing a Local 'Climate App'
Sharing the design of a cognitive tool between researchers and potential users
Rich evaluations of entertainment experience: bridging the interpretational gap
Developing a rapid questionnaire-based metric for experience of form
Design guidelines for negotiation support systems: an expert perspective using scenarios
Towards remote handwriting deficits therapy: a study on the use of a touch-screen in replacing paper
Evaluating Input Devices for Robotic Telepresence
Call centre employee's reasons for variation in objective productivity during a cognitive ergonomics intervention
"Show me, how does it look now" : remote help-giving in collaborative design
Creative Capabilities of Machine Learning: Evaluating music created by algorithms
Facilitating synchronization and coordination within dispersed emergency management teams
Assessment of user needs for self-management services in coronary heart disease: a designerly approach
Perceptual depth to detect changes that we don't see
Detailed design exercises help promote conceptual thinking: Lessons learned from teaching User Centred Design to an engineering class
Revisiting the Role of User Research in Design Creativity
How does the visual aesthetics of positively-framed messages impact their motivational capacity?
The ironies of automation: still going strong at 30?
Designers, users and a shared understanding of the product: a case study with product designers
Re-creating Edinburgh: adopting the tourist gaze
Weather hazards in ATM: designing for resilient operations
How Freedom is Undermined by Advanced Technology and What to Do About It
Subject-Oriented Employee Involvement and Empowerment in Organizational Innovation
Assembling a synthetic emotion mediator for quick decision making during acute stress
Integration of patterns into model-based specifications of smart environments
Elaboration of a common frame of reference in collaborative virtual environments
Influence of keyboard layout and feedback type in eye-typing tasks: a comparative study
Polymorph navigation utilizing domain-specific metadata: experienced benefits for e-learners
Uncovering Tensions in Trust in Technology
Electronic mail usage at work: an analysis of the users' representations and affects
Narrative Structure of Museum Guided Tours
Graphical representation of statistical information in situations of judgment and decision-making
Activity-driven design approach to the novel control room environments
Human-camera interaction: an exploratory study on people's emotions and attitude towards cameras
Introducing the RSDiary App for the Collection of Resilience Strategies
The Role of Virtual Spaces and Interactivity in Emergency Training
Work-in-Progress: Exploring Generative AI in Social Robots for Children with Autism Spectrum Disorder
What explains differences in users' inclination to appropriate technology for unconventional purposes?: a preliminary analysis
Evaluating a vehicle auditory display: comparing a designer's expectations with listeners' experiences
Lateral control support for car drivers: a human-machine cooperation approach
Mapping safety assumptions across the European aviation industry
Design of joint intelligent systems: the design field framework
The effects of time limitations on target identification
Designing tools for emergency operations: new method of parallel augmented exercise
Interactive Coupling of Process Models: A Distributed Tabletop Approach to Collaborative Modeling
Polychronicity & Boundary Management: An exploratory study
The concept of "presence" used as a measure for ecological validity in driving simulators
Honor thy User: Reconsidering You and Future Self in an Aging Society
User Expertise in Multimodal HCI
Head pose estimation for real-time low-resolution video
A Study on Motivational Messages for Supporting Seniors to Increase Physical Activity and Social Participation
Virtual Head-up Displays for Augmented Reality in Cars: a User Testing to Validate the Congruence
Challenges and Opportunities in the Design of Digital Distributed Affinity Diagramming Tools
Stimulation of activity in online communities
The role of content in addition to hyperlinks in user-clicking behavior
Understanding the challenge of the energy crisis - tackling system complexity with megagaming
Physical creatures in a digital world
Towards situational business process modeling support
Designing More Robust Ubiquitous Systems
WikiTherapist
Cognitive task analysis for virtual reality training: the case of CNC tool offsetting
Food for talk: photo frames to support social connectedness for elderly people in a nursing home
Fostering Information Seeking
Employing use-cases for piecewise evaluation of requirements and claims
The effect of task load on the occurrence of cognitive lockup in a high-fidelity flight simulator
Integrating ergonomics into the early stages of Digital Twin design: From the design of a Digital Twin for short-distance dairy producers to the definition of a generic and tool-based method
Interactive Forecasts: Exploring Very Uncertain Projections of Quantitative Variables: How might we display very uncertain projections of quantitative variables, so that everyday users make better decisions?
Semantic work process analysis: a reflexive stakeholder articulation approach
Creative Labor and Digital Ergonomics: Social Media Practices in Estonia's Creative Economy
A semantic scale for evaluating the UX of a MRP system
Collaborative code reviews on interactive surfaces
Reducing user linguistic variability in speech interaction through lexical and syntactic priming
Intelligent decision support in medicine: back to Bayes?
Concepts of agency and situation in cognitive engineering
Use errors and usability problems in relation to automation levels of medical devices
Thermoelectric tactile display based on the thermal grill illusion
Advancing Rich Visual Feedback on HUDs for In-Vehicle Voice Assistants
Cognitive Ergonomics is a Matter of Cognitive Factors
Interactive Technology to Aid Decision Making in Cardiac Care
Entangled Immersion: Cognitive Demands and Affective Experiences in AI-Driven XR
Transitioning towards agroecology through digital technology: an empirical study of design activities in an agroliving lab
Exploring the Relationship Between Physical Presence, User Experience, and Task Parameters in Robotic Telepresence
Mitigating workday fragmentation in knowledge work - task management skill training intervention
Providing Web Credibility Assessment Support
Video prototyping in human-robot interaction: results from a qualitative study
15 years of virtual reality for training and therapy: a brief review with an emphasis on PTSD and SIT
Proceedings of the European Conference on Cognitive Ergonomics, ECCE 2016, Nottingham, United Kingdom, September 5-8, 2016
Subjective overload: impact of driving experience and situation complexity
Using eye tracker data in air traffic control
Affordance in interaction
Exploring the Variability of Human Factors and Usability Testing Methods for Evaluating Medical Devices - Preliminary Results
Feelings and strategies of senior drivers: ways of coping with fear?
Untangling Design Meetings: Artefacts as Input and Output of Design Activities
Cognitive Support for S-BPM User Interfaces Intertwining Modeling and Execution
Re-establishing user perception norms: how long does it really take
Experiences from Using Formal Verification Techniques to Analyze Human-Machine Interaction: A Case Study
Agency and situatedness in cognitive engineering
Using an electric car: a situated, instrumented and emotional activity
Review mining to discover user experience issues in mental health and wellbeing chatbots
Coping with complexity: then and now
Proceedings of the 36th European Conference on Cognitive Ergonomics, Utrecht, The Netherlands, September 05-07, 2018
Moments of Surprise: Preparing Technology-Oriented Students for Interdisciplinary Work
Linking search tasks with low-level eye movement patterns
Towards Designing Mobile Applications for Distributed Cooperative Environments Based on Enhanced Task Analysis
The CareRabbit
Design of argument diagramming for case-based group learning
How do Team Leaders Communicate to Develop Situation Awareness?: An Exploratory Study in a Nuclear Submarine Simulator
A tool for research and training in Cognitive ergonomic system design
Coping with learning styles during organizational changes
Impacts of physical and mental workload interaction on human attentional resources performance
Pedestrians' Mental Model Development after Initial Encounters with Automated Driving Systems
Evaluation of Distributed Situation Awareness on a Ship Bridge
Understanding Active Non-Use through the Framework of Complex Design Spaces
Laying the groundwork for assisted rehabilitation
Interaction Design for Behaviour Change
Automatic recognition of context and stress to support knowledge workers
Preventing back pain in schools: a dual epidemiological and ergonomic approach
Drywall Installers' Work Demands - Tackling between Normal Duties and Absurd Challenges
Structures of life: the role of molecular structures in scientists' work
Co-designing a Vision for Educating Human-Centered Creative Technology
Balancing costs and benefits of automated task allocation in mobile surveillance
Driving events of professional drivers with ADHD that are monitored by their supervisors
Sustainable Fitness
The Design of a Computer Simulator to Emulate Pathology Laboratory Workflows
Drivers' needs and safety systems
Haptic feedback in first person shooter video games
ECCE 2011 - European Conference on Cognitive Ergonomics, Rostock, Germany, August 24-26, 2011, Proceedings of the 29th annual conference of the European Association of Cognitive Ergonomics
Remote Testing of an Augmented Reality System
The use of VR natural environments for the reduction of stress: an overview on current research and future prospective
Playing for the planet: designing toys that foster sustainable values
Investigating accountability relations with narrative networks
Feedback to renal transplant patients in a self-management support system
User-based Evaluation of a Proof-of-Concept for a Complex Service Robot System
Adapting a Pedestrian Navigation Simulator to the Elderly
COgnition-based DEsign Rules Enhancing Decisionmaking TRaining In A Game Environment (Code Red Triage): doctoral consortium paper
PERIKLES: a workflow based approach to support the operating room management
Evaluating an Early Motion Planning Feedforward Sensorimotor Mechanism for 2D Sketching
Target Designation and Indication with GPS Map in Night-Op Conditions
Exploring Effects of Multiple Design Options and Sketchy Design on Web End-Users
Wait a second! Assessing the impact of different desktop push notification types on software developers
In AI We Trust: Human-Centred AI Explanations for Early Dementia Risk Prediction
Personalized and contextualized information in self-management systems for chronically ill patients (PERISCOPE)
Fingers, veins and the grey pound: accessibility of biometric technology
Effective recommendations in loosely coupled accident investigations
A Bayesian model for approaching a human
Managing Ideas in Design Sprints: How Tools Influence the Creative Process
User testing when test tasks are not appropriate
Navigating in a virtual environment with model-generated support
Positive and Negative Reinforcement Nudges for Human-Robot Collaboration using a Mixed Reality Interface
Designing Multimodal Video Search by Examples (MVSE) user interfaces: UX requirements elicitation and insights from semi-structured interviews
The need for a multi-factorial model of safe human performance in air traffic control
Non-formal modelling for interaction design
A Paro robot reduces the stressful effects of environmental noise
Intentional mind wandering is objectively linked to low effort and tasks with high predictability
Using the critical incidents technique to explore variables related to users' experience of public transport modes
Enabling environments, enabling organizations, enabling interventions: a constructive ergonomics viewpoint
Designing Meaningful Industrial Work for Hybrid Human-Technology Environments