yusuke1997/dblp-id-title huggingface dataset:
Mini workshop - Designing project-based courses for learning and cost-effective teaching
Development of low-cost robot manipulators for kinematic control practices
Training student in responsibility for their own learning: True student centered learning
Evaluation of a natural sketch interface for truss FBDs and analysis
Engineering Ethics Education for Social Justice
Forging New Paths in Cybersecurity Doctoral Research with Open Datasets and Synthetic Data Generation
CalcTutor: Applying the teachers dilemma methodology to calculus pedagogy
Rethinking task types for novice programmers
Pre-Service Faculty Learning Processes and Teaching Approaches
Correlation Between Procedural and Conceptual Test in a Statics Course
Authentic learning of mobile security with case studies
A novel, international masters program to address the sustainable energy challenge
Avenues toward Interdisciplinarity in the Classroom
Probing a deeper understanding of modern physics concepts
Enhancing web-based learning resources with quizzes through an authoring tool and an audience response system
Gamification in Computer Science Education: An Empirical Study of a Meme Contest
Evaluation of students programming skills on a computer programming course with a hierarchical clustering algorithm
Improving Retention and Confidence Through Cross-Course Collaborative Project-Based Learning
Work in progress: Choose your own homework
Measuring Commuter Student Support and Success through Academic
Preparing for Engineering Work: Interpersonal Relationships in the School to Work Transition
A Software Framework Based on JUnit for Automated Software Testing in Computer Science Courses
Modeling Engineering Persistence through Expectancy Value Theory and Machine Learning Techniques
An Early Adaptation of Identity Trajectory to Understand the Identities of Undergraduate Engineering Students
Work in progress - A transparency and scaffolding framework for computational simulation tools
Large-Scale Deployment and Evaluation of an Academic Integrity Module for Computing Students
Comparison of Live, Late and Archived Mode Learner Behavior in an Advanced Engineering MOOC
Engineering Ph.D. students' career preferences: Levels, changes, and the role of advisors
Determining the Students' Preferable Learning Mode for both Traditional Classrooms Teaching Under Normal Situations and Forced Virtual Teaching in Quarantine Period
Work in progress - Identity development of first-year engineering students through a summer college prep program
Search engine for engineering education assessment instruments
Integrating Electrical Engineering Fundamentals with Instrumentation and Data Acquisition in an Undergraduate Mechanical Engineering Curriculum
Cloud Adoption and Digital Transformation in the Context of Education: A Phenomenological Study
A model for integrating learning object repository resources into web videoconference services
Incorporating Service-Oriented Programming techniques into undergraduate CS and SE curricula
Comparing Grouping Results Between Cluster Analysis and Q-Methodology
WIP: Supporting Student Understanding of Finite Element Analysis and Computational Science: Classroom Scaffolding and ChatGPT
Special Session: Emotions in Engineering Education - A Roadmap to Possibilities in Research and Practice
Evaluating the effect of thoughtful design of in-class time for a flipped classroom
Main Course or Buffet? Degree of Student Specialization in Elective Choices
Investigating Challenges of Student Centered Learning in Thai Higher Education during the COVID-19 Pandemic
Construction students' confidence in their abilities to visualize construction methods
A Scrum-Based Method for Autonomous Learning Management
Computational Vision for Analyzing Student Emotions in E-Learning: A Preliminary Study
Exploring Possibilities of AI-Enabled Image Synthesis and Design in Education
A Literature Synthesis of Professional Development Programs Providing Pedagogical Training to STEM Graduate Students
Educational effects of the manga case method in online and offline environments using a Manga Case related to social media literacy
Students' professional competencies in computing project courses in the Norwegian context
A Hands-on Education Framework for Cybersecurity
Breaking Barriers and Building Confidence: Unleashing the Power of Digital Tools and Gender-Balanced Teams in Engineering Education
Pedagogical analysis and multifaceted evaluation of an engineering co-op program
Instruction in software project communication through guided inquiry and reflection
Predicting Students' Software Engineering Class Performance with Machine Learning and Pre-Class GitHub Metrics
Laughing engineering students: how to avoid pitfalls of jokes and how humour can have a supporting role in engineering education
What Language? - The Choice of an Introductory Programming Language
A Multidisciplinary Framework for using emerging Computing Systems in Engineering Education
Engineering: a humanist enterprise: a course for preparing the 21st century engineer and their collaborators to undertake interdisciplinary work in a complex society
Students Perceptions of Authentic Learning for Learning Information Flow Analysis
Quality course development for online learning
Stories 'Told' about engineering in the Media: Implications for attracting diverse groups to the profession
Supportive environment for teaching and learning digital image processing
Design of open source platform for automatic control systems education based on cooperative learning
Helping engineering students develop skills in content-based problem solving workshops outside classrooms
Computational complexity of college math eigenvalue problems
A crowdsourcing caption editor for educational videos
Liberatory Methodologies: Participatory Action Research Strategies for Discovering Inclusive Maker Space Practices
Report of a Distance Learning course of specialization in Information Technology at a Brazilian public university
Work integrated learning at a university of technology: Assessment and management
A higher education social network to share and promote teaching innovation experiences
An innovative graduate course in engineering education research: How well does it meet course goals?
Work in progress: Who answered first? - A trivia game utilizing timed electronic classroom response systems
Dynamic reconfiguration in FPAA and its use in education
Gamification in education: A methodology to identify student's profile
From Advanced Digital Signal Processing to Machine Learning
Representation of women and perceptions of support in engineering
Exploring Pedagogical Risk-Taking of Engineering Faculty
Work in progress: Developing engineering systems thinking through the modeling of a complex bioengineering system
Enabling Computer Science Students to Choose Their Own Adventure in a Mandatory and Curricular Challenge-Based Learning Course
WIP: The Phases of Robot Design: Storytelling Lesson for Students and a Survey Tool for Scientists
Measuring engineering culture: a preliminary approach using perceptions of meritocracy and competition
Soldier to Student: Exploring the Unique Skills and Challenges Veterans with Disabilities Bring to College
Development of a mobile-friendly classroom support system to improve students' presentation skills
Revealing the Hidden Curriculum: Analyzing Emotional Responses Using Advanced Computational Sentiment Analysis Techniques
Novel E-Learning Experience and Perceptions with Impacts from Educational Key Opinion Leaders
Adventure Alongside AI into STEM Education
¿Funciona? Impact of FIRST Robotics Programs on Minority Students
A survey on graduates' curriculum-based knowledge gaps in software testing
Teaching an Undergraduate Software Engineering Course using Active Learning and Open Source Projects
A teacher's view about introductory programming teaching and learning: Difficulties, strategies and motivations
Panel Session: A Vision for the Next 15 Years of Computing Education
Design and practice from the micromouse competition to the undergraduate curriculum
Instituting a praxis of change: a case study on the instruction of engineering ethics in the Anthropology, Performance, and Technology (APT) Program
Animated engineering tutors: Middle school students' preferences and rationales on multiple dimensions
Computer-aided curriculum analysis and design: existing challenges and open research directions
The Effects of Educational Robotics on STEM Students' Engagement and Reflective Thinking
Applying Social Network Analysis in a course supported by a LMS: Report of a case study
Work in progress: From sage on the stage to guide on the side: Examining shifts in teaching practice through stories of open community participation
Building faculty expertise in outcome-based education curriculum design
Model for teaching and training software testing in an agile context
Developing case modules for teaching software engineering and computer science concepts
CodePlus - Designing an after school computing programme for girls
A comparison of statistical methods for examining persistence in engineering
Addressing technical and organizational pitfalls of using remote laboratories in a commercial environment
Evolving a Data Structures Class Toward Inclusive Success
Teenagers need to aware their personal responsibility in internet society: our approach in information entrance course
Towards a methodology to inclusive curriculum design: An experience presented within an accessible virtual learning environment
A Multimodal Approach for Real-Time Engagement Monitoring in E-Learning Using Machine Learning
Mayors vs. STEM: The sad story of a big success in increasing STEM vocations
Embedding design and service-learning into the K-12 computer science classroom
Behavioral Analytics for Distributed Practices in Programming Problem-Solving
Catalog of pedagogical practices, theories and teaching procedures for the elderly: contributions to the development of m-learning guidelines
WIP: Implementing Project Based Learning: Some Challenges from a Requirements Engineering Perspective
Using a Mock Conference to Develop Academic Writing and Presentation Skills in Undergraduate Students
Every Click You Make, Every Break You Take, We'll be Watching You
WIP: Active and Constructive Learning in Computing and Engineering Face-to-Face Courses: A Case for H5P Interactive Technology
Characterizing communication instruction in computer science and engineering programs: Methods and applications
The Impact Of Integrated Tutorials in Supporting First Year Student Progression In Engineering
Work In Progress: Development of an Online Puzzle Game to Teach Electric Circuits
Simplifying the implementation of educational online laboratories
A semester-long study abroad model for engineering students: The unified project approach
Formulating the problem: Digital storytelling and the development of engineering process skills
Caches as an Example of Machine-gradable Exam Questions for Complex Engineering Systems
Assessing conceptual understanding in mathematics
Work in progress - Developing a curriculum to prepare engineers to participate in public policy
Using Discord as an Extension of the Emergency Remote Teaching Classroom during the COVID-19 pandemic
Lessons Learned During the Construct of a Brain Measuring Activity to Improve Construction Workforce Development
Teaching genetic algorithm-based parameter optimization using Pacman
A contextualized, experiential learning approach to quantitative engineering analysis
Nash meets Van Valkenburg: A game-theoretic approach to effective learning and teaching in engineering
Developing and Implementing an Aerospace Macroethics Lesson in a Required Sophomore Course
Integrating Support Vector Machine Models into the Engineering Lifecycle Design Roadmap Process for Innovative Practices using Project Based Learning
Mixed Reality Learning Environments in Times of Pandemic: What Can We Learn?
Learning styles of Computer Science I students
Development of a novel Modular Integrated Stackable Layer - Analog System Environment (MISL - ASE) platform for embedded systems education
Towards Innovative Teaching with Educational Persuasive Interfaces
Analysing Students' Scratch Programs and Addressing Issues using Elementary Patterns
Engineering Doctoral Students' Interpretations of Stress and Mental Health Experiences in Graduate Education
Using computerized lexical analysis of student writing to support Just-in-Time teaching in large enrollment STEM courses
Work in progress - Preparation creating effective faculty of engineering: A technological literacy approach
Review Unto Others As You Would Have Others Review Unto You
A Study of Students Perspectives on Different Pedagogical Practices for Remote Digital Signal Processing Courses
Using self-determination theory to understand engineering student motivation during innovation projects
Exploring the black box of dissemination: The role of professional and organizational development
Work in progress: Constructing a multidisciplinary design project for first-year engineering and Computing students: Traffic Simulation Engineering Design Challenge
Enhancing Stanford Design Thinking for Kids with Digital Technologies A Participatory Action Research Approach to Challenge-Based Learning
Using scaffolded, integrated, and reflexive analysis (SIRA) of cases in a cyber-enabled learning infrastructure to develop moral reasoning in engineering students
Elicited and mined rules for dropout prevention in online courses
Enhancing collaboration among undergraduates in informatics: A teaching and learning process based on crowdsourcing
Towards Race and Gender Equity in Data Science Education
Using a cyclic model of knowledge transfer for the development of transdisciplinary learning environments
Good Students are Good Students Student Achievement with Visual versus Textual Programming
Epistemological frames of graduate teaching assistants and instructors in studio-based engineering classes
Using Reflection and Digital Storytelling via ePortfolios to Support the Professional Development of Engineering Graduate Students
WIP: Testing an Integrated framework of Motivation and Identity in a Doctoral Engineering Context
Subject-level quality assurance in computing: Experiences from three national perspectives
Virtual Learning Environments in engineering and STEM education
Awareness of and receptiveness to active learning strategies among STEM faculty
Content recommendation in an inquiry-based learning environment
Studying abroad: Experiences of Bhutanese IT Engineering Student
Is this "transfer shock"?: Examining the perceptions of engineering students who articulate within the Irish higher education context
WIP: Examining Disparities in Mathematical Literacy Within an Asynchronous Online Discussion Community through Core & Periphery & Extra-Periphery Structure
First-Year students' understanding of direct user in open-ended problem solving activities
Seeing the voice of the student: A pilot study of customer-driven courses
Latinos and Latinas in the borderlands of education Researching minority populations in engineering
The use of self-monitoring tools for Linear Algebra course in student centered e-learning environment
Comprehensive framework for significantly increasing the number of highly trained engineers: A model academic success and professional development (ASAP) class - Lessons learned and strategies moving forward
Work in progress - Adapting team-based learning to the first circuit theory course
VISIR+ Project Follow-up after four years: Educational and research impact
Sparking creativity in computer science for interdisciplinary students
Teaching Resources for Young Programmers: the use of Patterns
A comprehensive ABET-focused assessment plan designed to involve all program faculty
AI-Powered Strategies for Alleviating Graduate Student Burnout Through Emotional Intelligence and Wearable Technology
Learning to program in secondary classrooms: Students' and Teachers' perceptions of the pair-programming setting
Promoting more effective communication of stories in the data
Observing Undergraduate Students' Emotions in Gamified and Non-Gamified Educational Systems: A Qualitative Case Study
Let's Go for a Drive: Exploring AI's Societal Impact in K-8 Education with an Interactive Self-Driving Car Tool
Educational video services in universities: A systematic effectiveness analysis
Work in progress - Does maintenance first improve student's understanding and appreciation of clean code and documentation
Increasing Accessibility to Undergraduate Research: A Semester-Long, Course-Based Research Model to Enhance the Engineering Classroom
Gendered Influences on Peer Assessments of Team Behavior
The Development of a Framework for Curriculum Integration
Navigating the Impostor Phenomenon in Computer Science Education: Insights from Two Major Southeastern Institutions in the United States
Outcomes of a three-year in-service secondary teacher training program in engineering design
Power electronics education using the integrated circuit consistent education system and TCAD
Knowledge transfer: Does more experience yield improved design quality?
A study of student entry behaviors and directed self-placement in an introduction to circuit analysis course
Work in progress: Preliminary survey results on the first year of the Bologna process in engineering education in Spain
Work in progress: Real world relevant security labware for mobile threat analysis and protection experience
Learning and academic success in engineering courses: Comparing 1st year students according to gender
Teaching ranging and localization using Bluetooth on Android devices
Incorporating a Model-Based Approach in an Introductory Electronics Course Using Simscape
An Innovative Approach to Automatically Help Activities Corrections in Remote Laboratories in the Mechatronics Area Using Intelligent Digital Twins
Work in progress: What calculus do students learn after calculus?
Investigating the Intersection of Career Aspirations and Engineering Beliefs in First Year Engineering Students
The resilient Civil engineer with the changing global environment
Using LEGO mindstorms to engage students on algorithm design
A study of students' progress through introductory computer science programming courses
Getting the attention of underrepresented minority community college students to consider engineering as a career
Machine Learning Introduces New Perspectives to Data Agency in K - 12 Computing Education
Early Prediction of First-Term Math Grades using Demographic and Survey Data
Exploring Machine Learning Methods to Identify Patterns in Students' Solutions to Programming Assignments
Do differences exist between how engineering and non-engineering lecturers perceive the importance of teaching competences?
Work in progress: Data-rich learning environments for engineering education
Monitoring the video use for learning support
DLUnit: A Unit Testing Framework for Simulated Digital Logic Circuits
Digital Logic Course Themed Around Arithmetic
A satellite ground station for teaching digital and wireless communications
Currents Trends in Use of Collaborative Learning in Teaching of Robotics and Programming - A Systematic Review of Literature
Student evaluations of team members: Is there gender bias?
Roadmap towards the openness of educational resources: Outcomes of the participation in the eMadrid network
WIP: Sense of Belonging Research in Engineering Education: Preliminary Results from a Scoping Literature Review
The TIES program: A transfer initiative for engineering students
Analysis of Learning Outcomes in Software Engineering: an Automated Reflection Analysis Tool
Comparison of the impact of two research experiences for undergraduate programs on preparing students for global workforces
A Quantitative Study of Publications about Underrepresented Minority Undergraduate Students in Computer Science Majors in the United States
NetDefense: A Tower Defense Cybersecurity Game for Middle and High School Students
Contributes to a Baseline for Interdisciplinarity supported by Engineers' Views on AI
An Assessment System to Support Multi-Level Program Outcomes Evaluation Using Blackboard
PubHub: A web-based compendium to catalyze undergraduate research publication
A modular approach to using the engineering design process in secondary science curriculum: Experiences in Singapore and the United States
Analysis of demographics and results of student's opinion survey of a large scale mooc deployment for the spanish speaking community
A Mixed Methods Approach to Understanding How Colleges, Universities, and Employers Prepare and Support Undergraduates in Engineering Internships
Work in progress: A new concept mapping approach in an introductory engineering course: Correlation between students' conceptual understanding and problem-solving skills
Evolution of Motivational Factors During an Introductory Programming Course
WIP: Predicting Psychological Safety by Individual and Team-Level Factors across Engineering Project Life Span Using Multilevel Models of Change
Combatting Stereotypes in Computing Using Personality Type
Motivation-participation conflation: Investigating response bias in intra-semester longitudinal class surveys
Engineering self-efficacy, interactions with faculty, and other forms of capital for underrepresented engineering students
Active Learning for Introductory Cybersecurity
Remote experiments in secondary school education
Improving Student Comprehension with Logisim-based RISC Processors
Developing Emergent Codes for the Classroom Observation Protocol for Undergraduate STEM (COPUS)
Accessibility evaluation improvement using Case Based Reasoning
Who are EEC NSF CAREER awardees?: Educational Backgrounds, Institutional Affiliations, and Public Award Abstracts
Fab Lab-Based Learning and Gender Gap in North America
Semi-automated Analysis of Reflections as a Continuous Course
Strengthening CS Research Capacity of Undergraduate Hispanic Students Through the Local REU Model
Work in progress - Enhancement of distance learning through hybrid e-learning approach
Work in progress - Weaving threads of sustainability into the fabric of the mechanical engineering curriculum
Developing a Common Mentoring Protocol for ERC Summer Programs Using "As-is, Should-be and To-be" Process
Exploring the Synergy Between NoSQL Teaching and Research
Impact of Study Groups on Students' Learning and Engagement: Across Different Online Formats of a Web-development Course
Integrated Crayons for Adaptive Needs
Engaging students in creative learning tasks with social networks and video-based learning
Exploring the intersection of veteran status, age, and engineering study
Embedded systems design curriculum conversion from quarters to semesters
Exploring Organizational Strategies in Environmental Engineering Graduate Education: A Comparative Analysis of the Georgia Institute of Technology and the University of Georgia
Creating Common Instruments to Evaluate Education and Diversity Impacts across Three Engineering Research Centers
From Classroom to Cosmos: The Impact of Space Teams Academy on Engineering Education
Detecting Unsuccessful Students in Cybersecurity Exercises in Two Different Learning Environments
In Search of a Philosophy of Computing Education
Learn Access Control Concepts in a Game
Work in progress - Integrating mathematical modeling with computer visualization to improve students' problem solving in an introductory engineering course
Work in progress - Virtual facilitation and procedural knowledge education
Design of a Transparent Hydraulic Educational Demonstrator Utilizing Electrically Controlled Valves
Using Awareness Information to Enhance Online Discussion Forums: A Systematic Mapping Study
Student perceptions of teamwork, conflict, and industry preparedness in engineering interdisciplinary capstone design
"Inform, Experience, Implement" - Teaching an intensive high school summer course
Design Sprints in Research: A Novel Approach for Enhancing the Professional Development of Graduate Students
State-of-the-Art Augmented Reality in Construction Education to Teach Cost Estimate
Quantifying learning from web-based course materials using different pre and post tests
Professional Development in Computational Thinking for teachers in Colombia