yusuke1997/dblp-id-title huggingface dataset:
Millipath: Bridging Materialist Theory and System Development for Surface Texture Fabrication
"Why are they all obsessed with Gender?" - (Non)binary Navigations through Technological Infrastructures
If Words Could Dance: Moving from Body to Data through Kinesthetic Evaluation
Speakeasy: overcoming barriers and promoting community development in an immigrant neighborhood
Do LLMs Meet the Needs of Software Tutorial Writers? Opportunities and Design Implications
Good Accessibility, Handcuffed Creativity: AI-Generated UIs Between Accessibility Guidelines and Practitioners' Expectations
Know What Not To Know: Users' Perception of Abstaining Classifiers
An unfinished drama: designing participation for the theatrical dance performance Parcival XX-XI
Towards a Framework for Exploring Synthetic Voices in VUI Design
Making tea: iterative design through analogy
Game of words: tagging places through crowdsourcing on public displays
Aesthetics of algorithmic care: Designing alternative human-AI collaboration practices for digital phenotyping
Appropriation of Digital Tracking Tools in an Online Weight Loss Community: Individual and Shared Experiences: Appropriation of Digital Tracking tools in an online weight loss community
Design in the absence of practice: breaching experiments
MindEat!: Navigating Screen-Centric Dining through Mindful Technology Design
Hacking HCI3P: second workshop on human computer interaction in third places
What Can We Expect from Navigating?: Exploring Navigation, Wearables and Data Through Critical Design Concepts
Just-in-Time Design in a Fast-Paced Product Group
The landscape's apprentice: lessons for place-centred design from grounding documentary
Describe Now: User-Driven Audio Description for Blind and Low Vision Individuals
Multiscale Design Strategies in a Landscape Architecture Classroom
Conceptual Designs for Security interfaces in Industrial Control Systems
Who will design the cathedrals of information technology?
Stop Wasting, Start Tasting! Design Speculations for Reducing Food Waste in The Hospitality Sector
Tacit Descriptions: Uncovering Ambiguity in Crowdsourced Descriptions of Motions and Materials
Emergence as a Feature of Practice-based Design Research
LilyPad in the wild: how hardware's long tail is supporting new engineering and design communities
Citizen Dialogue Kit: Public Polling and Data Visualization Displays for Bottom-Up Citizen Participation
Ode to Barelas: Supporting Youth Agency Cultural Expression, and Community Engagement Through an Interactive Mural
Clear Panels: a technique to design mobile application interactivity
Abstract information appliances: methodological exercises in conceptual design of computational things
Cries and Whispers Project: A Silent Sound Installation: A Silent Sound Installation
RecycHongs: Mobile App Co-design
Beyond the Snapshot: From Speculation to Prototypes in Audiophotography
Our Symbiotic Life: An Exploration of Interspecies Relations
Trust and Community Engagement in Digital Civics: Exploring Opportunities for Design
Designing for Children's Outdoor Play
Informing the design of the future urban landscape
An analysis and critique of Research through Design : towards a formalization of a research approach
Addressing Hiccups in Conversations with Recommender Systems
Sharing digital photographs in the home through physical mementos, souvenirs, and keepsakes
A Scenario-Based Methodology for Exploring Risks: Children and Programmable IoT
Design documentaries: inspiring design research through documentary film
Smoke in the Water: Raising Awareness on Noise Pollution Through Interactive Art
Designing the future: writing, design and research on NOT-linear interaction
Introducing the Sustainable Prototyping Life Cycle for Digital Fabrication to Designers
Awareness of Things: Designing Novel Data for Future Daily Objects
Social distance, mobility and place: global and intimate genres in geo-tagged photographs of Guguletu, South Africa
"This is the story of me": Designing audiovisual narratives to support reflection on cancer journeys
Tactful Feminist Sensing: Designing for Touching Vaginal Fluids
EmotiTactor: Emotional Expression of Robotic Physical Contact
Careful Design: Implicit Interactions with Care, Taboo, and Humor
LightSight: A Dice to Meet the Eyes
Ecological data for manifesting the entanglement of more-than-human livingness
Introduction to Game Theory via an Interactive Gameplay Experience
"My Happiness Makes You Smile": Beginning to Understand Telepathic Superpower Design Via Brain-Muscle Interfaces
Unfolding understandings: co-designing UbiComp In Situ , over time
Design of an interactive system for group learning support
Creativity, Cooperation and Interactive Design
"That's something that as a senior person you have to consider now": Unpacking Older Adults' Preferences for End-of-Life Data Planning
Designing Interactive Audio-Tactile Charts Grounded In Current Practices of Tactile Graphics Production
Stay Tuned: Tuning Actuation Force in Functional Objects
Sharebee : encouraging Osusowake to promote community development
Video Prototyping for Interaction Design Across Multiple Displays in the Commercial Flight Deck
Anticipating the Dynamic Effects of the Learning Smart Home
How Cultural Norms Influence Persuasive Design: A Study on Chinese Food Journaling Apps
Theories and practice of design for information systems: eight design perspectives in ten short weeks
Exploring the Design of Social VR Experiences with Older Adults
Co-Creating Question-and-Answer Style Articles with Large Language Models for Research Promotion
Winter is coming: introducing climate sensitive urban computing
Investigating Potential Augmentation of Home Objects to Facilitate Exercising
ORAgen: Exploring the Design of Attribution through Media Tokenisation
The Ambient Birdhouse: Bringing Birds Inside to Learn About Birds Outside
Interface to Architecture: Integrating Technology Into the Environment in the Brain Opera
Structured observation with polyphony: a multifaceted tool for studying music composition
Design Fiction in a Corporate Setting - a Case Study
Nurses Data Work as an Entry Point for Exploring how Bias is Considered in Practice
Gifting the Past in the Present: An Exploration of Evoking Nostalgia through Hybrid Gifts
Phases of Urban Tourists' Exploratory Navigation: A Field Study
Grounding Interactive Machine Learning Tool Design in How Non-Experts Actually Build Models
DynaKnob: Combining Haptic Force Feedback and Shape Change
Designing for Participatory Data Governance: Insights from People with Parkinson's
SeeingGrocer: A Smart Shopping Suite to Assist Visually Impaired Customers in Locating and Understanding Products
Transform Your Kids Into Self Sustainable Power Plants: Teaching Sustainable Behaviour to Young Users
Clustering and Unclustering: Understanding dialogic potential in design for Ongoingness
Critical design and critical theory: the challenge of designing for provocation
Scaffolding Ethics-Focused Methods for Practice Resonance
Everyday making: identifying future uses for 3D printing in the home
A Preliminary Study of the Relationship Between Industrial Design and Engineering Design
Unlocking the Interactive Office: Concurrent Prototyping Approach
OBSM: a Notation to Integrate Different Levels of User Interface Design
From Tool to Companion: Storywriters Want AI Writers to Respect Their Personal Values and Writing Strategies
Making wellbeing: a process of user-centered design
Leveraging the Twitch Platform and Gamification to Generate Home Audio Datasets
Re-Embodiment and Co-Embodiment: Exploration of social presence for robots and conversational agents
Adapt2Learn: A Toolkit for Configuring the Learning Algorithm for Adaptive Physical Tools for Motor-Skill Learning
SketchStudio: Rapid Prototyping Tool for 2.5D Animated Design Scenarios
Counting Up: Designing Agonistic Data Collection in the Court Room
Addressing Sustainability Through 360° Video Design & Research
Interaction Under Pressure: Increased Mental Workload Makes Issues of Intuitive Interaction Visible
ZoombaTogether: A Video Conference Add-on for Generating Interactive Visual Feedback for Online Group Exercise Through On-The-Fly Pose Tracking
Metaphorian: Leveraging Large Language Models to Support Extended Metaphor Creation for Science Writing
Crafting diversity in radiology image stack scrolling: control and annotations
Androids, Replicants and Chimeras: Alternate Embodiments / Uncanny Agencies
A Designer's Nightmare: Designing a Reusable Information Retrieval Class Library in a Multinational Consortium
Temporal Tensions in Digital Story Mapping for Housing Justice: Rethinking Time and Technology in Community-Based Design
An Analytical Visualization of Local Running Activity on a Public Display
Querying the Quantification of the Queer: Data-Driven Visualisations of the Gender Spectrum
Designing [Im]Material Inventories of Nomadic Belongings
Photography as a Design Research Tool into Natureculture
"Too old to bank digitally? ": A Survey of Banking Practices and Challenges Among Older Adults in China
Augmented Reality as a Design Tool for Mobile Interfaces
Intuino: an authoring tool for supporting the prototyping of organic interfaces
Materialities influencing the design process
RePresent: Enabling Access to Justice for Pro Se Litigants via Co-Authored Serious Games
A Wizard of Oz Study on Passengers' Experiences of a Robo-Taxi Service in Real-Life Settings
PosterVote: expanding the action repertoire for local political activism
GraspUI: Seamlessly Integrating Object-Centric Gestures within the Seven Phases of Grasping
Calm Station: An Interactive Perpetual Desk Object that Reduces Digital Distractions
Bosu: a physical programmable design tool for transformability with soft mechanics
The Jam-O-Drum Interactive Music System: A Study in Interaction Design
The Challenges of Visual-Kinaesthetic Experience
Creative Precarity in Motion: Revealing the Hidden Labor Behind Animating Virtual Characters
How Do Sketching and Non-Sketching Actions Convey Design Intent?
Experts in the Shadow of Algorithmic Systems: Exploring Intelligibility in a Decision-Making Context
TuneCatalogs: Capturing the Goldilocks Zone by Framing Opportunistic Tuning Practices
Design research for a context-aware capture system to support biology education
The deliberate cargo cult
What do usability evaluators do in practice?: an explorative study of think-aloud testing
Design Space for Tangible and Embodied Interaction with Cultural Heritage
How Should I Respond to "Good Morning?": Understanding Choice in Narrative-Rich Games
Designed for work, but not from here: rural and remote perspectives on networked technology
The Tilting Bowl: Electronic Design for a Research Product
A Critical Design to Raise Awareness of Gentrification
SenseCenser: an Interactive Device for Sensing Incense Smoke & Supporting Memorialization Rituals in Japan
Investigating How Experienced UX Designers Effectively Work with Machine Learning
Origami Desk: integrating technological innovation and human-centric design
Design of a 3D interactive math learning environment
A qualitative study of workplace intercultural communication tensions in dyadic face-to-face and computer-mediated interactions
Creating a Chatbot for and with Migrants: Chatbot Personality Drives Co-Design Activities
Bridging Context and Culture: Designing Cross-Cultural Solutions for Type 2 Diabetes Care in Nigeria
ArmSleeve: A Patient Monitoring System to Support Occupational Therapists in Stroke Rehabilitation
About being an "influencer" or how to exploit the tool of the oppressor for our own expression
The Air Quality Lens: Ambiguity as Opportunity to Reactivate Environmental Data
Place-specific computing: conceptual design cases from urban contexts in four countries
Designing technologies to support everyday mindfulness beyond meditation for mental well-being
Mannequette: Understanding and Enabling Collaboration and Creativity on Avant-Garde Fashion-Tech Runways
Designing Technological Interventions to Enhance Self-Perceptions of Aging (SPA) and Well-Being of Older Adults in India
WovenProbe: Probing Possibilities for Weaving Fully-Integrated On-Skin Systems Deployable in the Field
Exploring participant interaction with interpersonal touch musical interfaces
"Are You Still Watching?": Exploring Unintended User Behaviors and Dark Patterns on Video Streaming Platforms
Crafting an Embodied Speculation: An Account of Prototyping Methods
What Should Hackathons Do?: Bringing Up the "Cyborgly" and "Political" in Interdisciplinary Hackathon Research
Designing for Bouldering: Supporting Kinesthetic Learning of Action Sport Enthusiasts
T.A.I: A Tangible AI Interface to Enhance Human-Artificial Intelligence (AI) Communication Beyond the Screen
Framespaces: framing of frameworks
Visualising the Landscape of Human-Food Interaction Research
Augmented Table-Top Role-Playing Game with Movement-Based Gameplay and Arm-Worn Devices
Participatory Design for the Anarchive: The Amagugu Ethu / Our Treasures Documentation Project
Designing Ambient Wanderer: Mobile Recommendations for Urban Exploration
Exploring the Intersection of Emotional Literacy and Computational Modeling Using Scratch
Co-Designing AI Agents to Support Social Connectedness Among Online Learners: Functionalities, Social Characteristics, and Ethical Challenges
Daisyphone: the design and impact of a novel environment for remote group music improvisation
Wrangling Ethical Design Complexity: Dilemmas, Tensions, and Situations
An Exploratory Physical Computing Toolkit for Rapid Exploration and Co-Design of On-Bicycle Notification Interfaces
Projected cognition: capturing intent in descriptions of complex interaction
Towards Making Children Independent in Design
Towards Mutual Benefit: Reflecting on Artist Residencies as a Method for Collaboration in DIS
More than it Seams: Garment Stitching in Wearable e-Textiles
Transmediating Sky Blanket: tensions with a digital jacquard loom
e-du box: educational multimedia with tangible-enhanced interaction
Design's processional character
RoboCare Design Workshop: Understanding, Translating, Operationalizing, and Scaling Up Design Knowledge Regarding Robotic Systems for Care Assistance
"Are We Now Post-COVID?": Exploring Post-COVID Futures Through a Gamified Story Completion Method
Bare-Handed 3D Drawing in Augmented Reality
Leather as a material for crafting interactive and physical artifacts
Practice-driven Software Development: A Collaborative Method for Digital Fabrication Systems Research in a Residency Program
Ethics Pathways: A Design Activity for Reflecting on Ethics Engagement in HCI Research
The interactive thread: exploring methods for multi-disciplinary design
Identifying the Factors That Influence DHH Employee Success Under Hearing Supervisors
Body-Centric NFC: Body-Centric Interaction with NFC Devices Through Near-Field Enabled Clothing
Towards Designing for Everyday Embodied Remembering: Findings from a Diary Study
Understanding experience in interactive systems
To Each Their Own: Exploring Highly Personalised Audiovisual Media Accessibility Interventions with People with Aphasia
Articulating Felt Senses for More-Than-Human Design: A Viewpoint for Noticing
Systemic Sustainable HCI: Integrating Collaborative Modeling into a Design Process to Address Rebound Effects
Envisioning Haptic Design for Immersive Virtual Environments
FamilySong: Designing to Enable Music for Connection and Culture in Internationally Distributed Families
Covid Connect: Chat-Driven Anonymous Story-Sharing for Peer Support
Designing Interactive Systems Conference 2012, DIS '12, Newcastle Upon Tyne, United Kingdom, June 11-15, 2012
Fashion thinking: lessons from fashion and sustainable interaction design, concepts and issues
Hiking Hacks: Workshop Model for Exploring Wilderness Interaction Design
Arca: Documenting Novel Design Patterns for Improving Interpersonal Privacy with Smart Cameras
Sensing History: Contextualizing Artifacts with Sensory Interactions and Narrative Design
A Framework for Describing and Understanding Interdisciplinary Interactions in Design
Understanding the Challenges of Designing and Developing Multi-Device Experiences
Designing Contestability: Interaction Design, Machine Learning, and Mental Health
Can We Still Hear the Ocean? How the Artifact Q4 #101 Translates Shenzhen Underwater Recordings into an Interactive System
Exploring Biofoam as a Material for Tangible Interaction
Crafting quality in design: integrity, creativity, and public sensibility
Translational Resources: Reducing the Gap Between Academic Research and HCI Practice
CoSINT: Designing a Collaborative Capture the Flag Competition to Investigate Misinformation
SiCo: An Interactive Size-Controllable Virtual Try-On Approach for Informed Decision-Making
Embodied fitting for ultra-personalized workwear - opportunities and perceived risks of embodied vs. digital tools
AmbiGaze: Direct Control of Ambient Devices by Gaze
Using a Wizard of Oz study to inform the design of SenToy
Chatbot or Chat-Blocker: Predicting Chatbot Popularity before Deployment
Recipes for Breaking Data Free: Alternative Interactions for Experiencing Personal Data
DayClo: An Everyday Table Clock Providing Interaction with Personal Schedule Data for Self-reflection
A Co-Design Approach to Explore Health Data Representation for Older Adults in Chile and Ecuador
Shöwn: Adaptive Conceptual Guidance Aids Example Use in Creative Tasks
Intersections in HCI, Design and Dementia: Inclusivity in Participatory Approaches
Understanding Emerging Design Practices for Avatar Systems in the Commercial Social VR Ecology
Negotiating the Creative Space in Human-Robot Collaborative Design
Playing with Telepresence Robots for Design Speculation
LO: A Speculative Domestic Technology That Lives and Dies Along with Its User
Designing Connections for Hearing Rehabilitation: Exploring Future Client Journeys with Elderly Hearing Aid Users, Relatives and Healthcare Providers
Chasing Play Potentials in Food Culture: Learning from Traditions to Inspire Future Human-Food Interaction Design
"Push-That-There": Tabletop Multi-robot Object Manipulation via Multimodal 'Object-level Instruction'
Environments for creative interaction design processes
Critter Connect, wearable design for place-based & multisensory species encounters
Designing As the World Turns
StressTree: A Metaphorical Visualization for Biofeedback-assisted Stress Management
Development of an ICT-based Training System for People with Dementia
Perch to Fly: Embodied Virtual Reality Flying Locomotion with a Flexible Perching Stance
Storyboarding: an empirical determination of best practices and effective guidelines
Dynamic Displays at Wrist for Real Time Visualization of Affective Data
Amplifying Cultural Values with Collaborative Photo-Elicitation: Strengths-Focused Co-Design with Alaska Native People
p5.fab: Direct Control of Digital Fabrication Machines from a Creative Coding Environment
Designing Interactive Manual Wheelchair Skills Training for Children
"I'm a little less inclined to do it": How Afterschool Programs' Culture Impact Co-Design Processes and Outcomes
Towards Relatable Climate Change Data: Untangling Tensions in Engaging with a Hyperobject
Defending Against the Dark Arts: Recognising Dark Patterns in Social Media
Worlding with Tarot: Design, Divination, and the Technological Imagination
Digital Christmas: an exploration of festive technology
Futurecraft
The Self-Care Technology Process Model (SCTpm): A Framework for Designing VR-Based Self-Care Technology
Designing Drone Chi: Unpacking the Thinking and Making of Somaesthetic Human-Drone Interaction
UnoAPI: Balancing Performance, Portability, and Productivity (P3) in HPC Education
IEEE/ACM International Workshop on Education for High Performance Computing, EduHPC 2022, Dallas, TX, USA, November 13-18, 2022
Educating HPC Users in the use of advanced computing technology
9th IEEE/ACM Workshop on Education for High Performance Computing, EduHPC@SC 2021, St. Louis, MO, USA, November 14, 2021
Automating Testing of Visual Observed Concurrency
Lightning Talks of EduHPC 2022
The Hour of Cyberinfrastructure (Hour of CI): Early Findings from Pilot Study to Build Cyber Literacy for GIScience
Adopting Heterogeneous Computing Modules: Experiences from a ToUCH Summer Workshop
Peachy Parallel Assignments (EduHPC 2021)
OpenMPI+ Java as a High Performance Language
Peachy Parallel Assignments (EduHPC 2022)
Experience and Practice Teaching an Undergraduate Course on Diverse Heterogeneous Architectures
Visualizing Parallel Dynamic Programming using the Thread Safe Graphics Library
Challenges and Triumphs Teaching Distributed Computing Topics at a Small Liberal Arts College
Bridging the Gap between Education and Research: A Retrospective on Simulating an HPC Conference
Lightning Talks of EduHPC 2021
Large-Scale Simulation of Site-Specific Propagation Model: Defining Reference Scenarios and Performance Evaluation
Strategic Demands on Information Services in Uncertain Businesses: A Layer-Based Framework from a Value Network Perspective
A Comparative Study of Various Mesh Router Replacement Methods for Middle-Scale WMN and Boulevard Distribution of Mesh Clients
A Comparison Study of FC-RDVM and LDVM Router Placement Methods for WMNs Considering Uniform Distribution of Mesh Clients and Different Instances
Practical Survey on MapReduce Subgraph Enumeration Algorithms
Mining Navigation Patterns in a Virtual Campus
Constant Size Hierarchical Identity-Based Encryption Tightly Secure in the Full Model without Random Oracles
FlowWalker: A Fast and Precise Off-Line Taint Analysis Framework
A Pedestrian Avoidance System for Visual Impaired People Based on Object Tracking Algorithm
Terminal Access Data Anomaly Detection Based on GBDT for Power User Electric Energy Data Acquisition System
Fault Detection from Bend Test Images of Welding Using Faster R-CNN
Performance Evaluation of an Enhanced Message Suppression Controller Considering Delayed Ack Using Different Road Traffic Conditions
Vehicle Insurance Payment System Based on IoT
Identifying Vehicle Exterior Color by Image Processing and Deep Learning
Implementation of a Fuzzy-Based Testbed for Coordination and Management of Cloud-Fog-Edge Resources in SDN-VANETs
Comparison Evaluation of Horizontal and Vertical Scenarios for Delay and Jitter Metrics Using a MANET Testbed
A Concept Drifting Based Clustering Framework for Data Streams
Performance Comparison of Constriction and Linearly Decreasing Inertia Weight Router Replacement Methods for WMNs by WMN-PSOSA-DGA Hybrid Simulation System Considering Chi-Square Distribution of Mesh Clients
Reliability Calculation for Captured Images in Mobile Observation for Natural Environments
Classification of Malicious Domains by Their LIFETIME
Energy Efficient Cloud Storage Service: Key Issues and Challenges
Performance Evaluation of an Active Learning System Using Smartphone: A Case Study for High Level Class
Endowing IoT Devices with Intelligent Services
A Multi-channel and Real-Time Disaster Recovery Backup Method Based on P2P Streaming
An Efficient and Secure Outsourcing Algorithm for Bilinear Pairing Computation
Experimental Study of Web Service Availability Based on WSDL Documents
Analysis for Real-Time Contactless Road Roughness Estimation System with Onboard Dynamics Sensor
Star Point Target Extraction with High Noise Background Based on Morphology
Transformative Computing in Knowledge Extraction and Service Management Processes
Effect of Peer Mobility for a Fuzzy-Based Peer Coordination Quality System in Mobile P2P Networks
Optimizing Weight and Threshold of BP Neural Network Using SFLA: Applications to Nonlinear Function Fitting
Towards Integrating Conversational Agents and Learning Analytics in MOOCs
Research on Patent Technology Recognition Based on Fusion Dependency Parsing and ALBERT-BiLSTM-CRF Model
Performance Evaluation of a Cuckoo Search Based System for Node Placement Problem in Wireless Mesh Networks: Evaluation Results for Computation Time and Different Numbers of Nests
Novel Resource Allocation Model and Algorithms for Cloud Computing
Performance Analysis of WMNs by WMN-PSODGA Simulation System Considering Exponential and Chi-Square Client Distributions
A Group Cognitive Perspective on the Multimodal Analysis of Learning