yusuke1997/dblp-id-title huggingface dataset:
Exploring the Use of XPath Queries for Automated Assessment of Student Web Development Projects
CC2020-What It Is and Why You Should Care
ConnectUP: An Academic Social Networking Application Developed Using University Ontology
Computer history resources
Feasibility of virtual security laboratory for three-tiered distance education
Experiential learning and security lab design
The art of deep learning and natural language processing for emotional sentiment analysis on the academic scholars' peer review process
Changes to an IT program in response to the IT 2008 curriculum guidelines
Identifying measures to foster teachers' competence for personal learning environment conceived teaching scenarios: a delphi study
IT education 2.0
ITEval: A Framework for Information Technology Evaluation
Switching to Stay Home Instruction: Impacts of the Coronavirus Pandemic on Learner Performance for an Introductory Computer Science Course
A Didactic Module to Teach Software Engineering Principles in Middle Schools
Designing Creative Assessments for Online Computer Science and IT Courses
Risks, rewards and raising awareness: training a cyber workforce using student red teams
A solace in quantum
Forensic course development: one year later
Teaching mobile web application development: challenges faced and lessons learned
Teaching web development at a distance
Hands-on approach to teaching computer networking using packet traces
An inexpensive method to shield wireless devices during hardware forensic investigation in a laboratory setting
Computer Programming is More than to Program Computers
ChatGPT-Proofing a Web Development Course
Teaching enterprise software development in undergraduate curriculum
An implementation of a core curriculum in an information technology degree program
Successful knowledge transfer and project deployment in a service learning program
Blockchain-based Learning Credential Revision and Revocation Method
The Impact of Virtualized Technology on Undergraduate Computer Networking Education
Using personality inventories to form teams for class projects: a case study
Integrating m-learning with e-learning
Keeping family of computing related disciplines together
Birds-of-a-feather session: student involvement in sigite
Benefits and Pitfalls of Jupyter Notebooks in the Classroom
Developing an Undergraduate Course Curriculum on Information Security
The Challenges of Information and Communications Technology Education in Sub-Saharan Africa
Design Thinking and Agile Practices for Software Engineering: An Opportunity for Innovation
SIGITE' 11 ACM Special Interest Group for Information Technology Education Conference, West Point, NY, USA, October 20-22, 2011
Modular Tasks Design for Teaching Young Students on Physical Computing Platforms
Assessing it service-learning
Creating connections: bringing industry and educators together
Session details: Session 2A: Papers Applied
A Comparison of Tools for Teaching and Learning Data Analytics
Proceedings of the 6th Conference on Information Technology Education, SIGITE 2005, Newark, NJ, USA, October 20-22, 2005
The law: issues for the information technology educator
Who cares about web services?: a student perspective on web technology education
Unfolding Programming: How to Use AI Tools in Introductory Computing Courses
Health Data Analytics: A Health IT Application Course
Teaching students to identify common programming errors using a game
Fostering Undergraduate Research through Mobile Development Course in PUIs
Outreach, Inreach, and The Age of Reason: Technology Education for a New Age of Learning
It's Great to Be Back: An Experience Report Comparing Course Satisfaction Surveys Before, During and After Pandemic
Technology Acceptance Model Revisited: Toward a Framework of Integrated Information Technology Evaluation Model
Web-based interactive courseware for information security
Skills Gap Myths and Technology's Next Wave
Mobile computing in the freshman computer literacy course what impact?
Privacy Preserving Multiclass Classification for Horizontally Distributed Data
Training cyber-defense and securing information assets using student blue teams
From Design to Implementation - Algorithm Conversion and Transition to a Mobile Platform for an Artificial Pancreas
Mind tools for enhancing thinking and learning skills
Is Hybrid Teaching Good for Your IT Class?
Serious Toys: Introducing Sensors and Sensor Networks in Pre-collegiate Classrooms
Open Source Technologies to Build Stable and Resilient Infrastructures in Information Technology Education
Organizing a tech camp for teachers
An infrastructure for the evaluation and comparison of information retrieval systems
Integrating visualization to make programming concepts concrete: dot net style
Rapid conversion of an IT degree program to online delivery: impact, problems, solutions and challenges
Effectively teaching coding standards in programming
Learning in the GNU/Linux community
An innovative myers-briggs type indicator educational experience used in an information technology capstone course
Creating remotely accessible "virtual networks" on a single PC to teach computer networking and operating systems
Enhancing Revenue and Student Outcomes at Small Universities through Professional STEM Master's Programs
The Impacts of Digital Transformation, Agile, and DevOps on Future IT curricula
Building a framework for the senior capstone experience in an information computer technology program
Guiding students to discover concepts and develop process skills with POGIL
Even so with the pieces borrowed from others: dressing an IS program in IT clothing
Information security across disciplines
Proposal and Evaluation of a Security Incident Response Training Method using Programming
Rethinking advising: developing a proactive culture to improve retention
Evolving online learning: can attention to learning styles make it more personal?
Engineering the information technology curriculum with pervasive themes
Integrating the google wave platform with eclipse for collaborative, real-time code creation
University of Cincinnati and Saint Ursula Academy Partnership: Introducing Female High School Students to the Field of Information Technology, Year 2
The quest for an administrative nexus for information technology programs
CSTA national standards and their impact on the future of K-12 computer education
Towards a better understanding of the it program at a female saudi university
Minimal UML diagrams for a data-driven web site
Engaging undergraduate programming students: experiences using lego mindstorms NXT
Design and development of computer networking modules using virtual instruments and object oriented programming
Summer Computing Camp to Compare and Contrast CS/IT/CE Programs
Using VPN technology to remove physical barriers in linux lab experiments
Exploratory Analysis of Chicago Taxi Rides
Another approach to teaching programming concept course with object first
Teaching Software Design Engineering Across the K-12 Curriculum: Using Visual Thinking and Computational Thinking
Redesigning and revitalizing two networking courses in an undergraduate information technology degree program
Technology management K-12: developing a technology strategic plan for covenant christian school
Proceedings of the 20th Annual SIG Conference on Information Technology Education, SIGITE 2019, Tacoma, WA, USA, October 3-5, 2019
Applying an Agile Approach to Improve the Student Experience and Performance in a Capstone Project
Achieving a regional process for curriculum development
The Evolution of Computing Degrees: Tracking ABET Accredited Undergraduate Disciplines over Time
Virtual community of interest at capella university
Modern Cryptography Education of Middle School Students: A Review of Current Works
Session details: Session 5C: Lightning Talks
Proceedings of the 15th Annual Conference on Information Technology Education, SIGITE 2014, Atlanta, Georgia, USA, October 15-18, 2014
Session details: Session 4A: Papers Applied
Balancing Theory and Practice in IT Curriculum: New Challenges and Solutions
Cyber defense competition: enhancing student competency in information security
Evaluating the Effectiveness of a Coding Camp through the Analysis of a Follow-up Project
How can you teach what you don't know?: a case study of learning and teaching microsoft .NET framework and C#
AI-Driven Contextual Virtual Teaching Assistant Using RASA
App inventor for android in a healthcare IT course
An examination of innovative online lab technologies
Teaching and learning in live online classrooms
Open Challenges as a Way to Engage Students: an Experience Report from Three Undergraduate Courses
Domains and Contexts: Tracks in Introductory Project Management Courses
A virtualized testbed with physical outlets for hands-on computer networking education
Exploration of Text Analytic Tooling on Classwork to Support Students' Learning in Information Technology
Partially flipped: experiences using POGIL
Teaching in amazon EC2
Digital asset management using a native XML database implementation
Academic Writing by Using Latex: A Hands-on Workshop
Cloud computing performance benchmarking and virtual machine launch time
Color/font/text size: developing standards for video podcast
Work In Progress: Machine Learning In Robotics
AccesMusic: Communication Channel for Musical Training
Designing an Industrial Cybersecurity Program for an Operational Technology Group
A Smartphone App for Enhancing Students' Hands-on Learning on Network and DoS Attacks Traffic Generation
Engaged IT Experience Course to Enable the Future Workforce
Modular experiential learning for secure, safe, and reliable AI: Curricular Initiative to Promote Education in Trustworthy AI
A methodology for evaluation of web-based scholarship
Developing LaSalle's IT graduate certificate program partnered with industry
Cyberattacks: a lab-based introduction to computer security
Leveraging Bias Conscious Artificial Intelligence to Increase STEM Graduates Among Underrepresented Populations
Does language choice influence the effectiveness of online introductory programming courses?
An Open and Portable Platform for Learning Data Security in Mobile Cloud Computing
The Super-Node Topology in Collaborative Learning
Hands-on Exercises for IT Security Education
Instruction Recall Under Stress
Cyber Education: A Multi-Level, Multi-Discipline Approach
Cybersecurity Competitive Labs-as-a-Service: Automated Score and Message Board Design
Shared extensible learning spaces
ACM/IEEE-CS Information Technology Curriculum 2017: A Status Update
Projecting IT education into the real world
Proceedings of the 8th Conference on Information Technology Education, SIGITE 2007, Destin, Florida, USA, October 18-20, 2007
Student initiated capstone projects
The 2+2 bachelor of applied science in health information technology (BAS-HIT): continuation of the 2+2 BASIT program
Green IT: serving multiple purposes
Understanding Students' Identification and Use of Patterns While Writing SQL Queries
Practical Experiences for IT Students in Humanitarian Free and Open Source Software Projects
Integrating Data Science into a General Education Information Technology Course: An Approach to Developing Data Savvy Undergraduates
How Selective True-False Questions Reward Student Recognition
Curriculum design for a PhD specialization in IT education
Using Technology to Build Compassion
Early IT Week: The Expansion of Stakeholder Engagement for a Growing Early IT High School Partnership Program
Integrating program evaluation and a new certification for information technology professionals
Meeting the data challenge: curriculum development for parallel data systems
Teaching data warehousing to undergraduates: tales from the warehouse floor
Supporting the review of student proposal drafts in information technologies
Academic IT and adjacent disciplines 2010
Improving the Pipeline: Modules for an After-School Program for Preparing Information Assurance and Cyber Defense Professionals
Identifying and Evaluating Information Technology Baccalaureate Degree Programs per IT2017
Introducing Programming Concepts through Interactive Online Workshops
Students Want to Create Apps: Leveraging Computational Thinking to Teach Mobile Software Development
Cybersecurity Should be Taught Top-Down and Case-Driven
Integrating Programming into the Mathematics Curriculum: Combining Scratch and Geometry in Grades 6 and 7
Design Thinking For Technology Design
Predicting NFRs in Agile Software Engineering
Workshop: Capturing Students, by Capturing Flags
QWiki: A Collaborative Space to Mine Feedback for MOOCs
Representational Fluency in Cryptography: An Eye-Tracking Study
Analysis and extraction of sentence-level paraphrase sub-corpus in CS education
Impact of student training on the perceived ease of use and ease of navigation of a learning management system
Learn Regex: A Novel Tool for Learning Regular Expressions
Physics in motion: an interdisciplinary project
Session details: Session 1C: Papers Research
QuizPower: a mobile app with app inventor and XAMPP service integration
Interactive Visualizations to Introduce Data Science for High School Students
Towards a 3-D Approach to Cybersecurity Awareness for College Students
Improving the Cybersecurity and Information Assurance Pipeline: Impact of High School After-School Program
The Role of Multiple Representations and Representational Fluency in Cryptography Education
Adapting ICT Entrepreneurship and Innovation Education to a Changing World: A Case Study of Australian Universities
Using mobile apps to support novice programming students
An Initial Survey of Deaf and Hard-of-Hearing Student Use of a Composite Screen Solution Utilizing Web Conferencing Software
Platoon: A Virtual Platform for Team-oriented Cybersecurity Training and Exercises
An Open Educational Resource for an Agile Software Engineering Course
The Convergence of Information and Operational Technology is Powering the Fourth Industrial Revolution: Digital Transformation is an Imperative
Lightweight Symphony: Towards Reducing Computer Science Student Anxiety with Standardized Docker Environments
Extending an information systems curriculum to address information technology
Student-To-Workforce Pipeline: Are Your Faculties' Future Cloudy?
Developing a public key infrastructure for use in a teaching laboratory
Teaching 2D arrays using real-time video filters
An IT program assessment process
Creating laboratories for undergraduate courses in mobile phone forensics
Project-Based Learning Improves Critical Thinking for Software Development Students
A cross-collegiate analysis of software development course content
A holistic and pragmatic approach to teaching web accessibility in an undergraduate web design course
Measuring conceptual understanding: a case study
National Cybersecurity Curriculum Task Force: How you can contribute to and benefit from high-quality, high-impact cybersecurity curriculum
Underrepresented Students' Confidence in Information Technology Content Areas
Free and open source software development of IT systems
A Practical Approach to Assessing IT Professional Skills
Prospects & practices for end-user development activities in business computing education
The 2+2 bachelor of applied science in information technology follow-up 2 years later: dealing with challenges
Scripting for Administration, Automation and Security
Social and professional issues: online naturally
Curricular and marketing responses to offshoring of information technology services
Facilitating cross-cultural learning through collaborative skypecasting
Rejuvenation of the IT Program at King Saud University: A Change Reflecting Local and Global IT Trends
On Validity of Sentiment Analysis Scores and Development of Classification Model for Student-Lecturer Comments Using Weight-based Approach and Deep Learning
Teaching a networking class for freshmen: course design and lessons learned
Technical Communication Course: What do we want? What do students need?
Using system administrator education in eeveloping an IT eegree in a computer science department
Work in Progress: Programming is a SNAP! Increasing Knowledge and Interest in Computer Science
The Effect of a Computing-focused Linked-courses Learning Community on Minority and Female Students
Integration of an online digital logic design lab for it education
Improving the Global, International and Intercultural (GII) Competencies of IT Students via Integrated Collaboration During Study Abroad
Exploring Large Language Model-Powered Pedagogical Approaches to Cybersecurity Education
TECH@FLC: a program funded by an industry consortium
Integrated Cybersecurity Plus Robotics Lesson Using NAO
An Industrial Partnership Game Development Capstone Course
Many cooks improve the broth: developing an inter-institutional, online, bachelor of science degree in information technology
Teaching Network Administration in the Era of Virtualization: A Layered Approach
Robotic Process Automation (RPA) Workshop
The critical role of profiles in social e-learning design
Applying skills standards to the development of multi-institution information technology programs
Girls in IT: how to develop talent and leverage support
Qos content and experiences for IT, networking and security programs
Demystifying the Abstractness: Teaching Programming Concepts with Visualization
Research skills for software engineering undergraduates in dutch universities of applied sciences
A learning and assessment tool for web-based distributed education
Meaningful assessment
DomainPKI: Domain Aware Certificate Management
Security auditing course development
Predicting Academic Success Based on Learning Material Usage
Influence of proximity to and accessibility of school on school choice of information technology students
The Untrustables: How Underclassmen Evolved Our Approach to Student Red-Teaming
Databases in the cloud: a status report
A Method for the Integration of Industry Certifications and Micro-Credentials into Information Technology Degrees
Improving Critical Thinking in Software Development via Interdisciplinary Projects at a Most Diverse College
Real-world project experience for IT students through honors scholars program
A Theory-Based Course Development Framework: A Case Study
Interactive learning online: challenges and opportunities
Learning robotics by teaching at Science Festivals
Managerial and Professional Skills and Dispositions from Professionals' Interviews
IoT-enabled Capstone
Converged communications, video and innovation in pedagogic settings
Incorporating Workplace Structure in a Classroom Setting
How to creatively communicate Microsoft.NET technologies in the IT curriculum
Teaching Security Management for Mobile Devices
Proceedings of the 10th Conference on Information Technology Education, SIGITE 2009, Fairfax, Virginia, USA, October 22-24, 2009
Designing and building mobile pharmacy apps in a healthcare IT course
Analysis of source code snapshot granularity levels
Transforming IT Education with No-Cost Learning Materials
Alternative pacing in an introductory java sequence
The Adoption, Issues, and Challenges of Wearable Healthcare Technology for the Elderly
Reflections on Curriculating a South African Information Technology Degree
Risks to Critical Infrastructure in Hawaii - A Small Business Perspective
Equipping and Empowering Faculty through Professional Development to Create a Future-Ready Workforce in Emerging Technologies
Ensemble: creating a national digital library for computing education
Ossabest: a comprehensive itest project for middle and high school teachers and students
Developing a foundational course in information systems
Popups, Credibility, and the Spread of Misinformation
Using a protocol analyzer to introduce communications protocols
Project Design and Implementation for Digital Forensics Education
Creating Courses with No Textbook - Pros and Cons: Panel Discussion
A different approach of teaching introductory visual basic course
Hands-on Activities for Digital Forensics Education
Enhancing Introductory CS Courses Through Live Programming with Peer-Led Team Learning
Successful Undergraduate-level Experiential Learning Projects: A Stakeholder Perspective
EZSetup: A Novel Tool for Cybersecurity Practices Utilizing Cloud Resources
Essential education for business innovation and optimization
Project managers: can we make them or just make them better?
ARGOS: A Platform for Student Engagement
Analyzing Concept Maps in Computer Science Education: An Unsupervised Learning Approach with Graph Neural Networks
The affective dimension of pervasive themes in the information technology curriculum
Digital Humanities: Practicum for the Future
AI meets AI: Artificial Intelligence and Academic Integrity - A Survey on Mitigating AI-Assisted Cheating in Computing Education
Debugging the Gender Gap: (Re-)entry Initiatives in Emerging Technologies for Women
Sharing instructional materials for IT degree programs
Restoring "coding with intention" in introductory programming courses
Combining Block-Based Programming and Hardware Prototyping to Foster Computational Thinking
Introducing cloud computing with a senior design project in undergraduate education of computer system and network administration
Mathematical Considerations in Two-Year Computing Degrees: The Evolution of Math in Curricular Guidelines
A consortium of secure remote access Labs for information technology education
A Multi-Dimensional Assessment Model and Its Application in E-learning Courses of Computer Science
A Tale of Two Capstones
Identifying information technology graduate-level programs
Shaping a Wearable and Ubiquitous Computing Curriculum
The IT consulting model: innovative methods for industry partnerships
Embedding virtual meeting technology in classrooms: two case studies
A conceptual overview of the virtual networking laboratory
Cybersecurity: What I Hope Someone's Teaching
The near real time statistical asset priority driven (nrtsapd) risk assessment methodology
Dynamically adjusting to learner's competencies and styles in an online technology course
Enhancing Human-Computer Interaction and User Experience Education through a Hybrid Approach to Experiential Learning
Four Heads Are Better Than One: Using Team-Based Learning to Learn Database Technology
SecLab: An Innovative Approach to Learn and Understand Current Security and Privacy Issues
Covert Eye Op App: An Offense Based Learning Approach Towards Developing Mobile Security Awareness and Interest in Cybersecurity
Bridging the Skills Gap: Development and Implementation of CloudComputing Programs in Higher Education
Face-to-Face, or Online, That Is the Question
An assessment framework for identifying information technology programs
Designing Inclusive and Gender-Balanced Coding Camps: A Comprehensive Assessment Framework
Towards using online portfolios in computing courses
Exploratory Malware Analysis of Mobile Usages
Exploring the Internet of Things: Hands-On IoT Learning Mapped to the IT Pillars
Improving Retention and Reducing Isolation via a Linked-courses Learning Community
Computational thinking in a game design course
ChatGPT for Teaching and Learning: An Experience from Data Science Education
Fostering Transparent Research Collaborations Between Two- and Four-Year Institutions in Industrial Cybersecurity Education
Proceedings of the 7th Conference on Information Technology Education, SIGITE 2006, Minneapolis, Minnesota, USA, October 19-21, 2006
An implementation of a networking track in an information technology degree program
Tips for Sources of Cost-Free and Open Educational Resources to Reduce Textbook Costs in IT Courses
Teaching innovation-on-demand in an undergraduate information technology program
Transforming Education: Upskilling for a Cloudy Tomorrow
Session details: Session 6B: Panel
Andragogy in the information age educating the IT adult learner
Organizational impact of information technology: a leadership course for IT
Forensic course development
IT education in a cultural context: a comparison of three approaches in afghanistan
Integrating mobile storage into database systems courses
Creating Economy Active Learning Classrooms for IT Students
Motivations and informing frameworks of game degree programs in the United Kingdom and the United States
Flipping a Flipped Approach: Online Techniques In-Person