yusuke1997/dblp-id-title huggingface dataset:
Aggressive Regulators for a Class of Uncertain Nonlinear Systems
Design and Analysis of Data Synthesis Pipeline for Assembly Detection with Domain Randomization
Humanoid robots rescuing humans and extinguishing fires for Cooperative Fire Security System using HARMS
Image-based detection and obstacle avoidance for mobile robots
Probabilistic intuitionistic fuzzy rule based controller
New variable focal liquid lens system using antagonistic-type SMA actuator
Real world experiments of an autonomous mobile robot in the pedestrian environment
Modified GA-based optimizer for multi-objective product family design
Fuzzy modeling and control for Autonomous Underwater Vehicle
Wireless pipe inspection control system
FIT-SLAM - Fisher Information and Traversability estimation-based Active SLAM for exploration in 3D environments
Verification of CDMA and accuracy on echo ranging system using spread spectrum ultrasonic signals
A new motors fault tolerance control strategy to 4WID electric vehicle
Neural Network Development and Training for the Simulation of Dynamic Robot Movement Behavior
Inverse engineering design and construction of an ABS plastic, six DOF robotic arm structure
Robot Locomotion Control Using Central Pattern Generator with Non-linear Bio-mimetic Neurons
Identification and Classification of the Communication Data of Automated Guided Vehicles and Autonomous Mobile Robots
Random Asynchronous PSO
Simulation Analysis of A Cable-Driven Astronaut on-Orbit Physical Exercise Equipment
Well casing mechatronic checking system
Simulation of swimming Nanorobots in biological fluids
Tracking an unknown moving target from UAV: Extracting and localizing an moving target with vision sensor based on optical flow
Decentralized formation control of quadcopters using feedback linearization
Contactless Vitals Measurement Robot
A Kinematic Simulation Strategy of a Compliant 4-Bar Linkage with Flexure Hinge Joint
Programmable logical circuit architecture for edge detection in color images
A Model-Based Approach for Robotics Education with Emphasis on Embedded Systems
Application of Multi Agent Reinforcement Learning to Robotic Pick and Place System
Around-body interaction: sensing & interaction techniques for proprioception-enhanced input with mobile devices
Tempera-tour, hot apps, cool widgets: thermal feedback for mobile devices
The switchboard: a virtual proprioceptive training and rehabilitation device
Field-based mLearning: who wants what?
Playing on AREEF: evaluation of an underwater augmented reality game for kids
Towards Understanding Physiological Responses to Emotional Autobiographical Memory Recall in Mobile VR Scenarios
Industrial case study of the MICA support system for warehouse workers
Texting while walking: an evaluation of mini-qwerty text input while on-the-go
Understanding human-battery interaction on mobile phones
Workshop on Designing Technologies for Future Forms of Sustainable Mobility
Designing a multi-input modality architecture for universal accessibility
The key role of touch in non-visual mobile interaction
Two NFC interaction techniques for quickly exchanging pictures between a mobile phone and a computer
StripeMaps: Improving Map-based Pedestrian Navigation for Smartwatches
What's cooking: A digital intervention to encourage sustainable food behaviour using mobile and wearable technologies
A Study of Application and Device Effects Between a WAP Phone and a Palm PDA
Designing speech interaction for the Sony Xperia Ear and Oakley Radar Pace smartglasses
Exploring the Feasibility of a Repeated Mobile One-Minute PVT In-the-Wild
User-defined gestures for connecting mobile phones, public displays, and tabletops
Nudge & influence through mobile devices
Mobile HCI '12, Companion Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services, San Francsico, CA, USA, September 21-24, 2012
BuddyBeads: techno-jewelry for non verbal communication within groups of teenage girls
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, Mobile HCI 2010, Lisbon, Portugal, September 7-10, 2010
EmojiZoom: emoji entry via large overview maps 😄🔍
Experiments in mobile spatial audio-conferencing: key-based and gesture-based interaction
MPTrain: a mobile, music and physiology-based personal trainer
Inclusively designing IDA: effectively communicating falls risk to stakeholders
Context-aware communication support system with pictographic cards
Modeling context aware interaction for wayfinding using mobile devices
Understanding mobile web and mobile search use in today's dynamic mobile landscape
Designing a ubiquitous sensor-based platform to facilitate learning for young children in Thailand
Dynamic personalization based on mobile behavior: from personality to personalization: a blueprint
RainSense: exploring the concept of a sense for weather awareness
M3I in a Pedestrian Navigation & Exploration System
Entrepreneurial & UX mindsets: two perspectives - one objective
The Gurus' views 2010
Understanding the importance of location, time, and people in mobile local search behavior
Lost or Found? A Usability Evaluation of a Mobile Navigation and Location-Based Service
An experimentation environment for mobile 3D and virtual reality
BubbleFlick: investigating effective interface for Japanese text entry on smartwatches
Mobile Human-Computer Interaction - Mobile HCI 2004, 6th International Symposium, Glasgow, UK, September 13-16, 2004, Proceedings
A PDA-Based System for Recognizing Buildings from User-Supplied Images
Re-imagining commonly used mobile interfaces for older adults
Predicting stroke gesture input performance for users with motor impairments
Investigating how the hand interacts with different mobile phones
A tap and gesture hybrid method for authenticating smartphone users
HMI development for a purpose-built electric taxi in Singapore
Augmented reality vs. street views: a driving simulator study comparing two emerging navigation aids
Mobile location-based games to support orientation & mobility training for visually impaired students
Using semantic descriptions for adaptive mobile games UIs
SwipeKey: a swipe-based keyboard design for smartwatches
Benchmarks for intuitive interaction with mobile devices
Extending a mobile device's interaction space through body-centric interaction
Social playlist: enabling touch points and enriching ongoing relationships through collaborative mobile music listening
Ergonomics of thumb-based pointing while holding tablets
PeriMR: a prototyping tool for head-mounted peripheral light displays in mixed reality
Context-aware, technology enabled social contribution for public safety using M-Urgency
Range-IT: detection and multimodal presentation of indoor objects for visually impaired people
Mobile attachment: emotional attachment towards mobile devices and services
Wink it: investigating wink-based interactions for smartphones
Designing for Task Resumption Support in Mobile Learning
AVotar: exploring personalized avatars for mobile interaction with public displays
Lessons learned from an interaction-kiosk for open selection of input devices of a gaming application
SqueezeDiary: using squeeze gesture as triggers of diary events
EVAL - an evaluation component for mobile interfaces
WRIST: Watch-Ring Interaction and Sensing Technique for Wrist Gestures and Macro-Micro Pointing
Investigating selection and reading performance on a mobile phone while walking
Heterogeneous User Responses to Privacy Risks in Mobile Apps: Understanding the Dualistic Role of Privacy Risk Perceptions
Thrimage: An Empathy-Oriented Discussion Tool for Classroom Use
Supporting Searching on Small Screen Devices Using Summarisation
$Q: a super-quick, articulation-invariant stroke-gesture recognizer for low-resource devices
Time tremors: developing transmedia gaming for children
Combining contribution interactions to increase coverage in mobile participatory sensing systems
Tilt display demonstration: a display surface with multi-axis tilt & actuation
User-Elicited Surface and Motion Gestures for Object Manipulation in Mobile Augmented Reality
Mobile interaction design tutorial
Let's Go There: Voice and Pointing Together in VR
ThumbRing: private interactions using one-handed thumb motion input on finger segments
Searching common experience: a social communication tool based on mobile ad-hoc networking
Investigating Pressure-based Interactions with Mobile Phones While Walking and Encumbered
Weigh it and share it!: crowdsourcing for pro-environmental data collection
Engaging Seniors through Automatically-Generated Photo Digests from their Families' Social Media
The effects of encumbrance on mobile interactions
Visualizing Scheduling: A Hierarchical Event-Based Approach on a Tablet
Mobile and Multimodal HCI Design Approaches in Museums for People with Impairments
Director-360: Introducing Camera Handling to 360 Cameras
Dual-Surface input: augmenting one-handed interaction with coordinated front and behind-the-screen input
Movial IXS mobile internet device
Dynamic visualization of large numbers of off-screen objects on mobile devices: an experimental comparison of wedge and overview+detail
A glimpse of mobile text entry errors and corrective behaviour in the wild
Addressing mobile information overload in the universal inbox through lenses
Expectations for user experience in haptic communication with mobile devices
UX suite: a touch sensor evaluation platform
Map: making: designing a mobile application for enhancing memories' retrieval
Trafficking: design for the viral exchange of TV content on mobile phones
A language of tactile motion instructions
Off the couch and out of the hospital, mobile applications for acceptance and commitment therapy
Design Principles for AI UX Delivering User Value for Samsung Galaxy
Epistenet: facilitating programmatic access & processing of semantically related mobile personal data
On-demand cross-device interface components migration
Disaster Strikes! Internet Blackout! What's the Fate of Crisis Mapping?
My phone assistant should know I am an Indian: influencing factors for adoption of assistive agents
CETA: designing mixed-reality tangible interaction to enhance mathematical learning
Using mobility as a conceptual framework for informing the design of mobile ICT for construction professionals
Evaluating User Experience under Location Quality Variations: A Framework for in-the-wild Studies
SnapTunes: An Introductory Cross-device Application for Collaborative Music Production
The influence of the spatial separation of control elements on the workload for mobile information systems
Mobility Mapping - A Discount Technique for Exploring User Needs for Future Mobile Products and Services
In the hands of children: exploring the use of mobile phone functionality in casual play settings
"There are no secrets here!": professional stakeholders' views on the use of GPS for tracking dementia patients
Does size matter?: investigating the impact of mobile phone screen size on users' perceived usability, effectiveness and efficiency
Towards pressure-based feedback for non-stressful tactile notifications
From Apps to Action: Which New Possibilities Emerge When We Connect Mobile Apps Through Shortcuts
Understanding Emoji Interpretation through User Personality and Message Context
Investigating collaborative annotation on slate pcs
Supporting out of office software development using personal devices
A study of direct versus planned 3D camera manipulation on touch-based mobile phones
Changed shape of key: an approach to enhance the performance of the soft keyboard
The Effects of Encumbrance and Mobility on Touch-Based Gesture Interactions for Mobile Phones
Context-aware photo selection for promoting photo consumption on a mobile phone
Improving the accessibility of NFC/RFID-based mobile interaction through learnability and guidance
Rapid selection of hard-to-access targets by thumb on mobile touch-screens
Culturally adapted mobile phone interface design: correlation between categorization style and menu structure
Imaginary devices: gesture-based interaction mimicking traditional input devices
Mobile sales assistant: NFC for retailers
Exploring Nonconscious Behaviour Change Interventions on Mobile Devices
Increasing Pedestrian Safety Using External Communication of Autonomous Vehicles for Signalling Hazards
Numbers in places: creative interventions in musical space & time
Modeling User-Centered Page Load Time for Smartphones
Semi-automatic zooming for mobile map navigation
Methods and Interfaces for Closed Loop Smartphone Notifications
MagiWrite: towards touchless digit entry using 3D space around mobile devices
MobiLearn go: mobile microlearning as an active, location-aware game
Mobile application framework for the next billion mobile users
Bitey: an exploration of tooth click gestures for hands-free user interface control
Mobile augmented reality: exploring design and prototyping techniques
A DIY power monitor to compare mobile energy consumption in situ
Voice augmented manipulation: using paralinguistic information to manipulate mobile devices
Lessons learned from participatory design with and for people with dementia
SiMPE: 5th workshop on speech in mobile and pervasive environments
Exploring Privacy Aspects of Smartphone Notifications
Mobile educational game: adventure anywhere
Ad-hoc co-located collaborative work with mobile devices
Incidental information and mobile search
Mobile health: beyond consumer apps
Typing on Glasses: Adapting Text Entry to Smart Eyewear
Usage of spatial information for selection of co-located devices
Eye Movement Study of Reading on a Mobile Device Using the Page and RSVP Text Presentation Formats
Wearable haptic gaming using vibrotactile arrays
Mobile context-aware cognitive testing system
Integrating HCI Perspective into a Mobile Software Development Team: Strategies and lessons from the field
Understanding the Challenges of Mobile Phone Usage Data
Exploring the Use of Fingerprint Sensor Gestures for Unlock Journaling: A Comparison With Slide-to-X
The fat thumb: using the thumb's contact size for single-handed mobile interaction
Immersive Emotions: Translating Emotions Into Visualization
WeCARe: Workshop on Inclusive Communication between Automated Vehicles and Vulnerable Road Users
One-Push Sharing: Facilitating Picture Sharing from Camera Phones
AirAuth: evaluating in-air hand gestures for authentication
Patents as Business Assets for the Mobile Industry
POI Poi: point-of-interest poi for multimodal tethered whirling
Playability heuristics for mobile games
Interactive opinion polls on public displays: studying privacy requirements in the wild
Visual and Interaction Design for 3G Mobile Phone Interfaces
Camera-based mobile electronic travel aids support for cognitive mapping of unknown spaces
Usability Evaluations for Multi-device Application Development Three Example Studies
Utilizing Gaze Detection to Simulate the Affordances of Paper in the Rapid Serial Visual Presentation Format
Train Me: Exploring Mobile Sports Capture and Replay for Immersive Sports Coaching
Medical Selfies: Emotional Impacts and Practical Challenges
The role of context in query input: using contextual signals to complete queries on mobile devices
Save the Smombies: App-Assisted Street Crossing
Hands on music: physical approach to interaction with digital music
Performing Interpretations of Museum Exhibits in Groups
A Study on Gestural Interaction with a 3D Audio Display
Prototyping sonic interaction for walking
Handy: A New Interaction Device for Vehicular Information Systems
Visualizing Bar Charts on WAP Phones
Acoustic Features for Profiling Mobile Users of Conversational Interfaces
Direct manipulation video navigation on touch screens
A museum app to trigger users' reflection
MobileHCI'10 workshop summary: social mobile web
Advocating for Users' Privacy Protections: A Case study of COVID-19 apps
How to stop being a buzzkill: designing yamove!, a mobile tech mash-up to truly augment social play
Be Smart-Phone Zombie!: Guidance Display for Texting While Walking Using Striped Pattern and High-Speed Projection
Augmenting the reading experience
Understanding localness of knowledge sharing: a study of Naver KiN 'here'
Proximal and distal selection of widgets: designing distributed UI for mobile interaction with large display
Using Machine Learning to Classify Volleyball Jumps
Bounded & Nuanced: Designing Mobile Technology for Children and Parents
NavCog: a navigational cognitive assistant for the blind
Towards Graphical User Interface Redefinition without Source Code Access: System Design and Evaluation
Blicko social music places
Designing a new mobile search service: a user-centered approach
Designing for Technology-Enabled Social-Ecological Resilience
MemReflex: adaptive flashcards for mobile microlearning
"The Dementia Diva Strikes Again!": A Thematic Analysis of How Informal Carers of Persons with Dementia Use TikTok
PocketNavigator: vibro-tactile waypoint navigation for everyday mobile devices
Mobile Image Messaging - Anticipating the Outlines of the Usage Culture
Natural collocated interactions for merging results with mobile devices
ScatterWatch: subtle notifications via indirect illumination scattered in the skin
Feasibility analysis of detecting the finger orientation with depth cameras
Choice of Social Music Systems in China: A Study of NetEase Cloud Music
Developing a questionnaire for measuring mobile business service experience
"I'd like an Explanation for That!"Exploring Reactions to Unexpected Autonomous Driving
A large-scale analysis of YouTube videos depicting everyday thermal camera use
Improving photo searching interfaces for small-screen mobile computers
The car as an arena for gaming
The Influence of Hand Size on Touch Accuracy
Interactive mobile presentation of textiles
Single-handed interaction for mobile and wearable computing
Distributing In-Vehicle Interactions Across Devices with Insights into Drivers' Behavior, Preferences, and Usability
The roaring navigator: a group guide for the zoo with shared auditory landmark display
Exploring the effects of size on deformable user interfaces
Touch-based user interface for elderly users
By the Fire : A Children's Game for Promoting Hani Culture
Watch-Top Text-Entry: Can Phone-Style Predictive Text-Entry Work with Only 5 Buttons?
Talk to Me on My Level - Linguistic Alignment for Chatbots
SCAN: Indoor Navigation Interface on a User-Scanned Indoor Map
Dabbawala: Introducing Technology to the Dabbawalas of Mumbai
"In search of light": enhancing touristic recommender services with local weather data
Comparison of Mobile and Fixed Use of SmartLibrary
"Please Turn ON Your Mobile Phone" - First Impressions of Text-Messaging in Lectures
Context-Aware Retrieval for Ubiquitous Computing Environments
TalkingCane: Designing Interactive White Cane for Visually Impaired People's Bus Usage
Exploring pinch and spread gestures on mobile devices
ContextContacts: re-designing SmartPhone's contact book to support mobile awareness and collaboration
An explorative comparison of magic lens and personal projection for interacting with smart objects
Designing for Human Sustainability: The Role of Self-Reflection
Adjunct Proceedings of the 26th International Conference on Mobile Human-Computer Interaction, MobileHCI 2024, Melbourne, VIC, Australia, 30 September 2024- 3 October 2024
Research in the large 3.0: app stores, wide distribution, and big data in MobileHCI research
Enabling and improving the use of mobile e-services
Spotting the Elusive Grandis impactus in the HCI Savannah
Mystery in the museum: collaborative learning activities using handheld devices
Exploring mobile news reading interactions for news app personalisation
FlexiGroups: binding mobile devices for collaborative interactions in medium-sized groups with device touch
Enrico: A Dataset for Topic Modeling of Mobile UI Designs
βTap: back-of-device tap input with built-in sensors
Supporting map-based wayfinding with tactile cues
Towards a location model for indoor navigation support through public displays and mobile devices
Pressure-sensitive zooming-out interfaces for one-handed mobile interaction
Evaluating the appropriateness of speech input in marine applications: a field evaluation
CoSMiC: designing a mobile crowd-sourced collaborative application to find a missing child in situ
News-on-the-go
Wearable devices and AI techniques integration to promote physical activity
Supporting Efficient Design of Mobile HCI
Talkin' about the weather: incorporating TalkBack functionality and sonifications for accessible app design
Target size study for one-handed thumb use on small touchscreen devices
Pr@senZ - P@CE: mobile interaction with virtual reality
Investigating the Relationship Between Battery Life and User Acceptance of Dynamic, Energy-Aware Interfaces on Handhelds
Moving beyond the map: automated landmark based pedestrian guidance using street level panoramas
Ubi-jector: an information-sharing workspace in casual places using mobile devices
Towards Detecting and Mitigating Cognitive Bias in Spoken Conversational Search
RehbeCa in Action! A Demo of Innovative Mobile Cervical Rehabilitation
A Diary Study of Rendezvousing: Group Size, Time Pressure and Connectivity
S5: selective sensing of single sound sources
Fixed in time and "time in motion": mobility of vision through a SenseCam lens
MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Toulouse & Virtual Event, France, 27 September 2021 - 1 October 2021
A study on usability of human-robot interaction using a mobile computer and a human interface device
Please enjoy!: workshop on playful experiences in mobile HCI
Towards an Understanding of Real-time Captioning on Head-worn Displays
2D-Dragger: unified touch-based target acquisition with constant effective width
Investigating Smartphone-based Pan and Zoom in 3D Data Spaces in Augmented Reality
User acceptance of mobile TV services
Web Page Transformation When Switching Devices
ISeeU: camera-based user interface for a handheld computer
Microgesture detection for remote interaction with mobile devices
Zooming interfaces for augmented reality browsers
On the use of audio in the educational location based game platform MILE
Towards smart notification management in multi-device environments
Towards improving trust in context-aware systems by displaying system confidence
Push the study to the App store: evaluating off-screen visualizations for maps in the android market
Color match: an imaging based mobile cosmetics advisory service
A mobile application for collaborative learning
User experience design guidelines for telecare services
Evaluating Prototype Augmented and Adaptive guidance system to support Industrial Plant Maintenance
Social Proximity Networks on Cruise Ships
Geofence-to-Conversation: Hierarchical Geofencing for Augmenting City Walks with Large Language Models
Digitalizing the Football Experience: A study on Electronic Performance and Tracking Systems (EPTS) from the Perspective of Football Athletes and Training staff
MUIA 2006: third international workshop on mobile and ubiquitous information access
Designing LoL@, a Mobile Tourist Guide for UMTS
Eliciting values through wearable expression in weight loss
The hybrid shopping list: bridging the gap between physical and digital shopping lists
"Collaborative mobile user interface design": how should companies design the mobile UI together?
MirrorTouch: combining touch and mid-air gestures for public displays
Reconexp: a way to reduce the data loss of the experiencing sampling method
On Unconstrained Ear Recognition For Privacy-Preserving Authentication
Xensible interruptions from your mobile phone
Collective mobile interaction in urban spaces
The Ethical Challenges of Experience Sampling Using Wearable Cameras
Tag your emotions: a novel mobile user interface for annotating images with emotions
Mobile farm for software testing
Using body sensors in evaluations of the impact of smart cycling technologies on cycling experience
User challenges and successes with mobile payment services in North America
Naturalistic enactment to stimulate user experience for the evaluation of a mobile elderly care application
Subliminal Priming of Nonconscious Goals on Smartphones
Gait alignment in mobile phone conversations