yusuke1997/dblp-id-title huggingface dataset:
Integrating Simulations to Increase Efficacy of the Teaching-Learning Process
Fe.g.: An Animated Flowchart with Example to Teach the Algorithm Based Courses in Engineering
eSkwela project - eSchool for out-of-school youths and adults, Philippines
Enhancing learning for Visually Impaired with technology: MATHVIS
An ICT-Based System to Improve the Learning Experience in a Large Classroom
SCORM for e-Learning: Towards implementing a collaborative learning platform
The Enactive equation: Exploring How Multiple External Representations are Integrated, Using a Fully Controllable Interface and Eye-Tracking
Support for Exploring Concepts and Locating Information Resources
Impact of NPTEL on Faculty and Students in Non-technical Colleges
Online Educational Games-Based Learning in Disaster Management Education: Influence on Educational Effectiveness and Student Motivation
Modeling Complex Problems in the Teaching of Mathematics
Identifying students' behaviors related to internet usage patterns
Interactive Stratified Attribute Tracking Diagram for Learning Analytics
A Web-Based Virtual Laboratory for Electromagnetic Theory
Development of MATLAB Based LearnFFT Tool for Constructive and Graphical Understanding of FFT
Modeling Academic Performance using Subspace Clustering Algorithm
Self-initiated curriculum planning, visualization and assessment in improving meaningful learning: A comparison between mobile and ubiquitous learning
Narrative Theory Based Metaphor Generation Framework for Technical Education
Cost-effectiveweb-based electronics laboratory using NI MultiSim, LabVIEW and ELVIS II
Concept Maps for Learning in a Flipped Classroom
A Recommender System Assisting Instructor in Building Learning Path for Personalized Learning System
An Experience Report on Teaching Programming and Computational Thinking to Elementary Level Children Using Lego Robotics Education Kit
Design Approach for E-learning Systems: Should it be User Centered or Learner Centered
Automatic capsule preparation for lecture video
An Educational Resources Broker System for Collaborative Sharing of Knowledge-Centric Content
Designing Engineering Curricula Based on Phenomenographic Results: Relating Theory to Practice
Learning Analytics to Identify Students At-risk in MOOCs
FoodForce2: Revolutionizing education
The Effect of Comic Strips as a Supplementary Material to Teach Computer Networks
PENPAL - Electronic Pen Aiding Visually Impaired in Reading and Visualizing Textual Contents
Collaborative and Disciplinary Engagement Levels of the Teams While Managing Engineering Design Uncertainties
Impact of Peer-Related Factors on Student-Related Outcomes in Technology-Mediated Learning: Evidence from Secondary Schools in India
Transforming Indian higher education through blended learning approach
Effect of Periodic sTiGD Activity on Long-Term Performance in System Programming Course
Role of Technology in Fostering Socio Cognitive Skills in the Context of Teaching ESL
Quality Analytics Framework for E-learning Application Environment
Using Cognitive Apprenticeship Framework in Technology Education by Pre-service Teachers
Introducing Network Design to Students via a Dance Activity
Learning Analytics Solution for Reducing Learners' Course Failure Rate
Aiding Teaching of Logic Design and Computer Organization through Dynamic Problem Generation and Automatic Checker Using COLDVL Tool
RF Laboratory for Engineering Education
Development of Debugging Exercise Extraction System using Learning History
Correlation between Teaching Behavior and Real-Time Student Evaluations
Creating Educational Lecture Videos Compatible with Streaming Server Using Low Cost Resources
Grammar Teaching Tools for Tamil language
A Pilot Study: Introducing HDL Lab Course for Effective Learning of Digital Design
An Experience Report of Flipped Classroom Strategy Implementation for Java Programming Course
Technology and the innovative transformation of education
Teaching speaking skills in English language to engineering students using language lab technology
Decision Support System Using DMAIC for Academic Scheduling: ICT in Education Support Activities
Eye-Tracking in STEM Education Research: Limitations, Experiences and Possible Extensions
Technology for Monitoring and Coordinating an After-School Program in Remote Areas of India
ACt-PBL: An Adaptive Approach to Teach Multi-core Computing in University Education
Teaching and Learning of Divergent & Convergent Thinking Skills using DCT
Proposing a Classification Methodology to Reduce Learning Style Combinations for Better Teaching and Learning
A Virtual Laboratory Package to Support Teaching of Logic Design and Computer Organization
A Correlational Study between the Parent and the Teacher's Self-Reported Assessments on the Child's Performance
Web Portal for Quassi Classè in Android
Blended Learning Approach using Virtual Laboratory Applications in Engineering Chemistry
Utilizing Social Networks and Web 2.0 Technologies in Education
Learning Analytics in the Energy Industry: Measuring Competences in Emergency Procedures
Assessing Design of Online Courses Using Bayesian Belief Networks
Stereoscopic Three-Dimensional Visualization for Immersive and Intuitive Anatomy Learning
Enabling Micro-Notes in Moodle for Educational Videos
Use of Syntactic Similarity Based Similarity Matrix for Evaluating Descriptive Answer
SELF: Student Lab Framework for Improving Engagement and Learning
Classroom multiplayer presential games
Promoting Learning of Wikis through Video Tutorials, Mentoring and Hands-On Training Approaches
Debugger Tool to Improve Conceptual Understanding of Programming Language of Novice Learners
Architecture for Automated Student Attendance
Leveraging Virtual Classroom for effective learning
A personalized information retrieval module for retrieving learning materials
Effective Use of Rubrics in Computer Assisted Subjective Answer-Script Evaluation
Secure, Offline Feedback to Convey Instructor Intent
Netra3D: Android Application with Affordances of Tablet Computers
The Role of Co-regulation in Synchronous Online Learning Environment
Personalized Text Content Summarizer for Mobile Learning: An Automatic Text Summarization System with Relevance Based Language Model
PAL: An Interactive Learning Platform for Primary Education
Voice Cues, Keyboard Entry and Mouse Click for Detection of Affective and Cognitive States: A Case for Use in Technology-Based Pedagogy
Implementing Inquiry Based Collaborative Learning in Solid State Physics Course
Modeling and Kinematic Analysis of Industrial Robots in WebGL Interface
Synchronous distance education at IIT Bombay
The Shibir: Iteaching in villages - A CHARUSAT initiative for IT penetration in rural areas
NaVaSH: Examination Software for ICT Based Institutions
Fair and Non-repudiable Protocol for Exchange of E-examination Question Paper and Answer-Scripts
Development of Problem Solving Skills Amongst Undergraduate Engineering Students through a Team-Game-Tournament Collaborative Learning Method
Improvement of Mental Rotation Ability Using Blender 3-D
Online Discussion Based Learning on Google Blogger for Introductory Programming Course
Towards development of a distributed e-Learning ecosystem
Audio visual based pronunciation dictionary for Indian languages
Mapping Large Educational Websites to Interactive DVDs
A student's assistant for open e-Learning
Visual Maps for Collaborative Spoken Tutorial Development
A Score Recommendation System Towards Automating Assessment In Professional Courses
Impact of SOLO Taxonomy in Computer Aided Instruction to Qualitative Outcome of Learning for Secondary School Children
Transition from e-Learning to u-Learning: Innovations and Personalization Issues
Generation of Quizzes and Solutions Based on Ontologies - A Case for a Music Problem Generator
2013 IEEE Fifth International Conference on Technology for Education, T4E 2013, Kharagpur, India, December 18-20, 2013
Guidelines and Templates for Planning, Conducting and Reporting Educational Technology Research
A practical student model for a location-aware and context-sensitive Personalized Adaptive Learning System
An Innovative Educational Environment Based on Virtual Reality and Gamification for Learning Search Algorithms
Implementing SpokenMedia for the Indian Institute for Human Settlements
Improving Design and Functionalities of MOBIlearn2 Application: A Case Study of Mobile Learning in Metalwork Collection of Millennium Gallery
Technology Enabled Learning (TEL) to Improve Pronunciation in the Students of Professional Courses - A Study
Availability, Access and Utilization of E-Resources among Pre-Service Teacher Trainees by Distance
3Pf: Prepare-Present-Positive Feedback - An Active Learning Approach for Low Achievers
The Effectiveness of the Outcome-Based Curriculum Towards Improving Educational Quality for Technical Education
An Adaptive e-Learning Environment Using Distributed Spiking Neural P Systems
Technology Enhanced Learning in Addiction Mental Health: Developing a Virtual Knowledge Network: NIMHANS ECHO
Active Learning Explored in Open Elective Course: Internet of Things (IoT)
A Lesson Generation Framework to Enable Massively Distributed Content Development
An Experience Report on Teaching Compiler Design Concepts Using Case-Based and Project-Based Learning Approaches
Auto-Tagging for Massive Online Selection Tests: Machine Learning to the Rescue
Best practices for teaching in a synchronous virtual classroom
Study the Usage of Mobile Learning Engine in Computer Application Course
Gesture Recognition for American Sign Language with Polygon Approximation
Text, Table and Graph - Which is Faster and More Accurate to Understand?
RoadEthos: Game-Based Learning to Sensitize Children on Road Safety through Ethical Reasoning
Using a Blended Approach to In-service Teacher Training: A Case Study
Technologies, Challenges and Tools for Digital Learning
Perceived Challenge in E-Learning and Its Causes
Application of Program Slicing Technique to Improve Novice Programming Competency in Spoken Tutorial Workshops
Scope of technology in higher education in India: A study
Perception of NPTEL among Its Stakeholders
Effectiveness of WebQuest strategy in Microblogging environment for knowledge generation
Learning objects and metadata understanding the field
Effect of Instructional System Design on Transformation of Learning Approaches
National Programme on Technology Enhanced Learning (NPTEL): The Vision and the Mission
Energy efficient wireless sensing framework to enhance mobile learning
Pedagogy Experiments with Recorded Video Lectures
A Model for Deploying Software Tutors
Automatic Keyword Extraction and Crossword Generation Tool for Indian Languages: SEEKH
Smartphone Based Virtual Reality Systems in Classroom Teaching - A Study on the Effects of Learning Outcome
Modeling and Simulation: The Paradigm Shift for Cohesive Resource Harnessing
Teaching with Visualizations in Classroom Setting: Mapping Instructional Strategies to Instructional Objectives
Assemblage of Recommendations with Constraints: A Choice Based Credit System Perspective
Creation of Ontology in Education Domain
Computer Game-Based Learning and Pedagogical Contexts: Initial Findings from a Field Study
Analytics Using Activity Trackers in the Field of Education
DISCOVIR: A Framework for Designing Interfaces and Structuring Content for Virtual Labs
Innovative use of ICT for educational and community development
Framework for Teaching Bharatanatyam through Digital Medium
Process Models for Virtual Lab Development, Deployment and Distribution
Developing a Student Feedback System using a Design-Based Research Approach
Adaptive Learning System for Analysis of Performance and Learning Behavior of School Children
Collaborative Game Based Learning of Post-Disaster Management: Serious Game on Incident Management Frameworks for Post Disaster Management
ChordATune - An emotion based melody harmonizer for piano music
Clicker: Device Independent Student Response System, Developed for Classroom and Remote Learning to Provide Instant Response and Feedback
Automated Tagging to Enable Fine-Grained Browsing of Lecture Videos
Model for Re-ranking Agent on Hybrid Search Engine for E-learning
What Factors Affect a Primary Student's Performance?
Reflections on the Evaluation of Adaptive Learning Technologies
Bio Suite as Teaching Platform in a Virtual Environment
Design of Valid Summative Assessment Instruments in Formal Higher Education Programs
Personalization of Learning Objects for a course on Database Management System
Indigenous Knowledge and ICT: An Interdisciplinary Approach to Culturally Inclusive Education
Outcome-Based Education - A Case Study on Project Based Learning
Segmentation of NPTEL Users: A Study of Gujarat State
A Canvas-Based Presentation Tool Using Scalable Vector Graphics
Continuous Clustering in Big Data Learning Analytics
Equivalence of Problems in Problem Based e-Learning of Database
Guided Problem Solving and Group Programming: A Technology-Enhanced Teaching-Learning Strategy for Engineering Problem Solving
Explicit Interactions by Users Form a Critical Element in Virtual Labs Aiding Enhanced Education - A Case Study from Biotechnology Virtual Labs
Comparison of English versus Hindi Medium Students for Programming Abilities Acquired through Video-Based Instruction
Adaptive and Gamified Learning Environment (AGLE)
C GLANCE: An Interactive Way to Learn C
Issues Faced in a Remote Instrumentation Laboratory
A framework for technology based evaluation
A Tutorial on Enhancing the Level-of-Learning through ICT-Enabled Teaching in Engineering Education
Software tool for supporting ethnographic research in design and innovation projects in management education
Eliciting Teachers' ICT Competence Profiles Based on Usage Patterns within Learning Object Repositories
Learning of Nonlinear Control System Using -'nonlintool'
Effective Use of CloudComputing Concepts in Engineering Colleges
Conversational Forensics: Building Conversational Pedagogical Agents with Attitude
E-learning development through Elicitus and Raptivity and learning enablement through Interwise a pragmatic approach in blended learning
Text Mining of Activity Reports to Track and Monitor Rural Youth Training Programs
Educational Computing for the Blind in India: Design, Development and Learning Impact
Gesture-Based Affective and Cognitive States Recognition Using Kinect for Effective Feedback during e-Learning
EG-Easy: Design and Testing of Blender-Based Tool to Teach Projections in Engineering Drawing
Using Semantic Web Technologies in a Web Based System for Personalized Learning AI Course
Teaching Computer Programming Using MOOCs in Multiple Campuses: Challenges and Solutions
Investigating the Effectiveness of Non-interactive Video-Based Lectures in e-Learning - Case Study at Master of Science in Information Technology (MSIT) Program
Board Game as a Tool to Teach Software Engineering Concept - Technical Debt
Massive Project Based Learning through a Competition: Impact of and Insights from the e-Yantra Robotics Competition (eYRC - 2013)
Tutoring and Expert Modules of Intelligent Tutoring Systems
Remote Triggered Lab for Robotics: Architecture, Design and Implementation Challenges
American Sign Language Interpreter
A Software Solution to Facilitate Moderation, Observation and Analysis in a Focused Group Interview (FGI)
Verification of C Programs using Annotations
Automatic identification of Granularity level of learning document
Computer Literacy Programs in Rural Communities: Understanding Social Motivators
An architecture solution for E-Learning System - ESSA
Building a knowledge repository of educational resources using dynamic harvesting
Globalisation of Next Generation Technology Enhanced Learning Environment (TELE) for STEM Learning: Contexualizations in the Asia-Pacific Region
On the Design and Use of a Cognitive Tutoring System in the Math Classroom
An Appraisal of Internet Based Education in Karnataka State
Eighth IEEE International Conference on Technology for Education, T4E 2016, Mumbai, India, December 2-4, 2016
Adapting to Learning by Doing (LBD): Challenges Faced in Implementing the Student Enhancement Program (STEP)
Automatic Generation of Question Paper from User Entered Specifications Using a Semantically Tagged Question Repository
Effect of Program Visualization to Teach Computer Programming in a Resource Constrained Classroom
A Smart Tutoring Aid for the Autistic - Educational Aid for Learners on the Autism Spectrum
Multi-dimensional Sentiment Classification in Online Learning Environment
Generation of Educational Technology Research Problems Using Design Thinking Framework
Multimedia and games incorporating student modeling for education
A Rule-Based Approach for Adaptive Content Recommendation in a Personalized Learning Environment: An Experimental Analysis
Duplicate Question Management and Answer Verification System
An Online Inclusive Examination Framework for India
Dynamic Question Paper Template Generation Using Bi-proportional Scaling Method
Wikis for Education - Helping Students Communicate and Collaborate
Using MediaWiki to Increase Teaching Expertise in Engineering Colleges
SEQUEL Based Learning Environment for Development of Multiple Representations (MR) skills
Virtual lecture and laboratory outsourcing techniques in engineering courses
Metadata for resource discovery in learning repositories road to enhanced access to e-learning content
A Learnable-by-Design (LEAD) Model for Designing Experiments for Computer Science Labs
Use of Technology for Improving Math and Science Skills of Children of Classes Primary and Upper-Primary
Improved Mathematics Learning by Modular Technology in Technical Education
e-Rubrics: A Formative as Well as Summative Assessment Tool for Assessment of Course and Program Outcomes
Anurup: An Adaptive Instruction Approach
Project Based Learning for Internet of Things and Data Analytics: Experience Report of Learning from ET601X
From High-School Algebra to Computing through Functional Programming
Engineering a Better Tomorow by Bridging the Quality Gap in Education Through Project Based Learning Using ICT e-Yantra-Robot Enhanced Teaching in Engineering Colleges
Leveraging webinar for student learning
Igniting the Maker Spirit: Design and Pilot Deployment of the Kappa Tangible Electronics Prototyping Kit
Open Access to European Academic Courses Supported by the ASK-CDM-ECTS Tool
Designing TinkMate: A Seamless Tinkering Companion for Engineering Design Kits
A Self Learning VLSI Lab along with Web-Based Platform to Design Schematics and Layouts
2011 IEEE International Conference on Technology for Education, T4E 2011, Chennai, Tamil Nadu, India, July 14-16, 2011
Visual exploratory data analysis methods to characterize student progress in intelligent learning environments
Transformative Learning Theory and WBLEs - Review of Research and Discussion of Implications
Measuring the impact of a learner centric pedagogical technique for a core competency of a course in Data Base Management Systems
Various learning courses based on digital library conceptualization
SpokenMedia project: Media-linked transcripts and rich media notebooks for learning and teaching
Building intelligent campus environment utilizing ubiquitous learning
Estimating Attention and Understanding Level of Students in a Large Classroom Environment
Impact of Digital Library and Internet Technology on Learner's Usability and Satisfaction
Laboratory Model for Teaching Real Power Flow Control in Transmission Line
Exploring in-Service Teachers' Acceptance of Augmented Reality
Study the applicability of Moodle in management education
Promoting Education for Sustainable Development by Using ICT Enhanced Problem Based Learning in a Developing Country
Automated Building of Domain Ontologies from Lecture Notes in Courseware
Technology-Based Learning system in Programmable Logic Controller Education
Designing a Game-Based Learning Environment to Foster Geometric Thinking
Tenth IEEE International Conference on Technology for Education, T4E 2019, Goa, India, December 9-11, 2019
Competitive Examinations in India: e-Assessment Based Case Study
Sixth IEEE International Conference on Technology for Education, T4E 2014, Amritapuri, India, December 18-21, 2014
Evaluating Effectiveness of a Teacher Training MOOC: Industry Perspective
Experience Report: Guiding Faculty & Students to Participate in Humanitarian FOSS Communities
Certificate in Information Technology (CIT)
Flip Class Based Group Quiz: Observations from Engineering Classes
Do I turn left or right?: Using collaborative story development for e-learning
Spoken tutorials
An Educational Website on Kinematics of Robots
A case study on content sharing by leveraging open educational resources framework
e-TLX (enhanced Tangible Learning eXperience) - An HCI Tool for Augmented Teaching Interaction
Unsupervised Techniques to Develop a Social Networking Platform in an Educational Institute
A Pilot Study: The Effect of Using Virtual Laboratory on Students' Conceptual Understanding in Mobile Communications
A Strategic Approach for Determining Students Specialization
PULSE: A Framework for Protocol Based Utility to Log Student Engagement
Development of a Reading Skill Test to Measure Basic Language Skills
Identifying Learning Object Pedagogical Features to Decide Instructional Setting
Learning Analytics for Course Management in Computer Science Curriculum - A Novel Visualization and Summarization Approach
An Online Physical Simulation Platform for Android Programming
3D Virtual Worlds in Education and Training
Evidence Centred Approach to Measuring Learning Outcomes Amongst Management Students Using Epistemic Games
Impact of Mindspark's Adaptive Logic on Student Learning
A Theme to Unite The Resources of Different Remote Laboratories
Training In-Service Teachers to Do Action Research in Educational Technology
Beyond interfaces: Understanding the Process of Designing Grassroots technologies, to Develop Sustainability Case Studies for Engineering Education
Ontology Based Knowledge Representation for Next Generation Mobile Learning
Automated Restructuring of Contents for Virtual Labs
A Software Solution to Conduct Inquiry Based Student Directed Learning
Synchronous technologies for online teaching
Designing Item Banks in Alignment with Course Outcomes for Engineering Courses
Online interpreting test in synchronous cyber classrooms
Accessing educational videos - A personalized approach
A constructivist approach to teaching sentences in Indian language
Assistive Learning for Children with Autism Using Augmented Reality
Butterfly Model: An Innovative Way to Deliver and Personalize Content in the "Learning by Doing" Methodology
Design and Development of an Augmented Reality Tracing Application for Kindergarten Students
Augmented Exer-Learning Tool Using Ultrasonic Depth Visualization of Movement
e-Xamina: An Experimental Multi-user Assessment Platform for Computer Adaptive Testing
GATutor: A Guided Discovery Based Tutor for Designing Greedy Algorithm
A Self Study Learning Environment for Modeling Abilities: Do All Learners Take the Same Learning Path?
A Blended Training Model to Improve Learning Outcome of IT Professionals in Scripting Languages
OntoBAeval: Ontology Based Automatic Evaluation of Free-Text Response
Web Based Programming Assistance Tool for Novices
Bringing Knowledge to the Edge with Jnana Edge and Buddhi Edge: Architecture, Implementation, and Future Directions
Improving Readability of Dyslexic Learners through Document Summarization
A methodology for enhancing programming competence of students using Parikshak
Agile Manifesto in Higher Education
Introducing Second Life, a 3D virtual world, to students and educators
OMEGA: A Multiplayer Online Game for Improving User's Meta-Cognitive Skills
Enhancing Digital Educational Repositories by Linking Videos and Examinations
Automated Alertness and Emotion Detection for Empathic Feedback during e-Learning
Open instructional design
Stringing Subtitles in Sign Language
E-Learning Systems: A Review
From Novice to Expert Instructional Designer: A Training Based on Cognitive Apprenticeship Model
Smart Learning Environments for Teaching Electronics to Students
A relevant online examination system
Data-Driven Validation of Pedagogical Model - A Case of Blended LCM Model
Game Pedagogy with TPACK Model: A Learner Centric Method