yusuke1997/dblp-id-title huggingface dataset:
Proceedings of the 2009 International Computer Music Conference, ICMC 2009, Montreal, Quebec, Canada, August 16-21, 2009
A Bridge from Nowhere (8'44'')
A Synaesthetic Approach for a synthesizer Interface Based on Genetic Algorithms and fuzzy Sets
Elody: a Java+MidiShare based Music Composition Environment
The Timbral Object - An Alternative Route to the Control of Timbre Space
EmbodiComp: Embodied Interaction for Mixing and Composition
Jack And Jill Project In Autonomous Music Composition
A Behavioral or Actor-Based Paradigm of Sound Production and Studio Composition
A Method of Denoising and Reconstructing Audio Signals
Probabilistic harmonization with fixed intermediate chord constraints
Ixi Software: Open controllers for Open Source audio Software
Structure and Psychoacoustic Perception of the Electroacoustic Soundscape
Lattice: Strategies for and against control in an Improvisation Instrument
Delimitation of Compositive Constants in Electroacoustic Music from the Interior of Argentina
Panel Discussion: Algorithmic Music
Development of an Anthropomorphic Flutist Robot WF-3RIV
A New Approach to HRTF Audio Spatialization
Timbre Morphing Using the Lemur Representation
The Breath Engine: Challenging Biological and Technological Boundaries through the Use of NK Complex Adaptive Systems
Towards bi-Dimensional Classification of Symbolic Music by Affective Content
Evaluation of Architectures for Sound Generation Systems with Respect to Interactive Gestural Control and Realtime Performance
The Development of GiST, a Granular Synthesis Toolkit Based on an Extension of the FOF Generator
Aesthetics of Designing an Adaptive Fuzzy System for Evaluation of Computer Music
Psychoacoustic manipulation of the sound induced Illusory Flash
Studio Report of Computer Music Research Group
Mirror Mind: New Possibilities for Overall Interactive Design in New Music-Media Theatre
Focus-plus-Context displays for audio Interaction
Music-Time and Clock-Time Similarities under Tempo Change
Rhythmic Practice in Music for Small Ensemble and Tape
Characterizing Tempo Change In Musical Performances
Electronic Music: An Interactive CD-ROM for Yong People
Business Model, For Violin, Cello And Live Electronic
Audibility of Initial Pitch Glides in String Instrument Sounds
On timbre stamps and other frequency-domain filters
Modelling the live-electronics in electroacoustic music using particle systems
Conservative Garbage Collectors for Realtime Audio Processing
The Medium Is The App
MLOGO: A MIDI Composing Environment For The Apple IIe
Situated Interactive Music System: Connecting Mind and Body Through Musical Interaction
Statistical Modeling of Sound Aperiodicities
Hierarchical Markov Modeling for Generative Music
Adaptive additive synthesis using spline based parameter trajectory models
Cosmology and Technology in Music
The CIRMMT/McGill Digital Orchestra Project
Software Tools for Musical Expression
Music Haptic : Musical Harmony Notions for All with a force feedback mouse and a Spatial Representation
Teatracks: a demonstration of an auditory display of a Multitrack sound Sequencer
Lightweight Classes without Programming
Analysis by synthesis of the expressive intentions in musical performance
Using Lua for audiovisual Compostion
The Deleuze-Ian/Guattarian Performance: Performancing at n-1 Dimensions
Studio Report: Computer Music Dept of CNUCE/CNR, Pisa, Italy
MvS|C: A Constraint-Based Approach to Musical Knowledge Representation
Interactive Composition: Sharing the Creative Process on the Internet
GAIA: Graphical Audio Interface Application
Ludwig: an Example of Interactive Computer Graphics in a Score Editor
A Compositional Environment Based on PreFORM II, Patchwork, and Esquisse
Synthesizer Management Based on Note Priorities
The Lab for Creative arts & Technologies 2008 Studio Report
Capture, Representation and "Composition" of the Instrumental Gesture
Our Research for lost Route to Root
Cooperative Multimedia Environments for Technology-Enhanced Music Playing and Learning with 3D Posture and Gesture Supports
Variable 4: A Dynamical Composition For Weather Systems
Computer Games for Developing Musical Skills
Alternatives in Network transport Protocols for audio Streaming Applications
Automated Linguistic Analysis of Musical Compositions
Mugeetion: Musical Interface Using Facial Gesture and Emotion
Petrol: Reactive Pattern Language For Improvised Music
Rhythmic Similarity Based on a Descriptor Balancing between Meter and Tempo
Exporing New Composer/Performer Interactions using Real-Time Notation
Designing an Integrated Environment for the Composer and Teacher
A Full-body Gesture Recognition System and its Integration in the Composition "3rd. Pole"
Improvements of iSuperColliderKit and its Applications
Leeds University Electronic Studio: Studio Report
Experimence: Considerations for Composing a Rock Song for Interactive Audience Participation
Human Excess: Aesthetics of Post-Internet Electronic Music
A Java-Based Remote Live coding System for Controlling Multiple Raspberry PI Units
An Expressive Synthesis Model for Bowed String Instruments
Real-time CSound: Software Synthesis with Sensing and Control
Surface Control of Computer Music
jMax: A New JAVA-based Editing and Control System for Real-time Musical Applications
Statistical Parsing for harmonic Analysis of Jazz Chord Sequences
MaxLink: a New Tool for Networked Performance
Anton - A Rule-Based Composition System
One Example of How Artificial Intelligence Can Be Useful in Music Fields
Orb3 - Musical robots within an Adaptive Social Composition System
The BigBang Rubette: gestural Music Composition with Rubato Composer
Slappability: A New Metaphor for Human Computer Interaction
The Thing like US: a Topology of ultra-low frequencies
Performance-Installation: Four Projects
Spatio-Operational Spectral (S.O.S) Synthesis
Witold Lutosławski - An Algorithmic Music Composer?
Realtime Musical Applications using FFT based Resynthesis
Embodied listening, affordances and Performing with Computers
An Experimental Comparison of Formal Measures of rhythmic Syncopation
Explorations of Wind Instruments Using Digital Signal Processing and Physical Modeling Techniques
Computer Assisted Composition in equal tunings: tonal Cognition and the Thirteen tone March
Cluster-Weighted Sampling for Synthesis and Cross-Synthesis of Violin Family Instruments
Patchmix: a Cmix Instrument-Builder
Analysis of Electroacoustic Works with Music and Language Intersections
Visualisation of Musical Structure by Applying Improved Editing Algorithms
Improving score to audio alignment: Percussion alignment and Precise Onset Estimation
Synthesis of expressive movement
The Musicians' Sofware Mall: A Set of Composition and Performance Oriented Applications for Sound Synthesis
A Multi-agent Interactive composing system for creating "expressive" accompaniment
The Fairlight Computer Musical Instrument
A Framework for Representing and Manipulating Tonal Music
Modelling Chinese Musical Instruments in Csound
The cyclotron: a Tool for Playing with Time
Influence of phase effects on roughness modeling
Fundamental Frequency Estimation Using a New Harmonic Matching Method
Automated quantisation and transcription of Ornaments from audio recordings
Vuza: a functional language for creative applications
A Piano Learning Support System considering rhythm
A Permissive Graphical Patcher for SuperCollider Synths
Digital Time: Complexity and perception
Granular Wall: Approaches to sonifying fluid motion
Sound synthesis model based on the simulation of a gaussian bouncing wave packet
Computer-Graphic Tools for Music Analysis
MADDM - Dance-Directed Music
How Musical are Images? From sound Representation to Image Sonification: an Eco Systemic Approach
What Next? Continuation in Real-Time Corpus-Based concatenative synthesis
Common Music 3
Two Highly Integrated Real-Time Music and Graphics Performance Systems
Generating Pitches in Transients by a Percussive Excitation
A low-Cost spherical loudspeaker array for Electroacoustic Music
On the Perceptual Optimization of Synthetic Acoustical Systems
A Process Algebra for Stochastic Music Composition
Compositional and Programming Issues Within Lyra, a Fully Interactive Performance Environment For Violin and Kyma System
Classification in Music: A Computational Model for Paradigmatic Analysis
Composition of Data and Process Models: a Paralogical Approach to Human/Computer Interaction
A MIDI Control and Performance System for Brass Instruments
Studio Report: LIEM CDMC
Musical Effects of Cross-Vocoding, Software Implementated
The BBCut Library
Georgia Tech Music Technology Group - Studio Report
PVOC KIT: new applications of the phase vocoder
Recent Advances in the Coupling of the Language MAX with the Matthews/Boie Radio Drum
The Graphics Environment for Max
ASPEN/EXPLORE: A Multiprocessing Assistant for Electroacoustic Music Composers
Synchronization of van der Pol Oscillators with Delayed Coupling
A System for the Musical Investigation and Expression of Levels of Self-Similarity in an Arbitrary Data Stream
Duration Structure Generation and Recognition in Musical Writing
Physical Modeling with the 2-D Digital Waveguide Mesh
About this phasiness business
Sawtooth: Interface as Visualization
A Genetic Search Technique for Polyphonic Pitch Detection
A Cognitive Model of Pattern Matching in Music
Digital Music Instruments and sound expression
Laminae: A stochastic modeling-based autonomous performance rendering system that elucidates performer characteristics
Jammin' on the Web - a new Client/Server Architecture for Multi-User Musical Performance
IRIN: Micromontage in Graphical Sound Editing and Mixing Tool
Extending Aura with Csound Opcodes
An Evolved Neural Network/HC Hybrid for Tablature Creation in GA-based Guitar Arranging
Designing and Controlling a Source-filter Model for Naturalistic and Expressive singing voice synthesis
Media Modules: Intermedia Systems in a Pure Functional Paradigm
Algorithms Today: Notes on Language Design for Just in Time Programming
Studio Report: Digitópia at Casa da Música
A Theoretical Framework for Electro-Acoustic Music
The Sound Studios of the Banff Centre for the Arts
Concert Scope headphones
Nn Music: improvising with a 'Living' Computer
Performance control of a Flute Physical Model using fuzzy Logic
Light Sensor Piano
Proceedings of the 1984 International Computer Music Conference, ICMC 1984, Paris, France, October 19-23, 1984
Towards A Framework for Handling Musical Expression
Extending Brass & Woodwind Instruments with Acoustic-Aggregate-Synthesis
Education on Music and Technology, A Programme for a Professional Education
Implementing Efficient Frequency Variation in Coupled-Mode Synthesis and Other Cosine-Frequency Systems
Towards Touch Screen Live Instruments with Less Risk: A Gestural Approach
Musical soundscapes for an Accessible Aquarium: Bringing Dynamic Exhibits to the Visually Impaired
Sonicmaps: connecting the ritual of the Concert Hall with a Locative audio Urban Experience
Real-Time Granular Synthesis on a Distributed Multi-processor Platform
A New Approach for Constraint Programming in Music using Relation Domains
pmpd : Physical modelling for Pure Data
Spatiotemporal Granulation
Evolving Decentralized Musical Instruments Using Genetic Algorithms
Computer-Based Tutoring for Conducting Students
Algorithmic Music Language
The Harmonic Matrix: Exploring the geometry of Pitch
Sound spatialisation and coupled cell Networks
Lars-Gunnar Bodin's "Anima": Intervallic Symmetry as Metaphor for A Cybernetic Age
The Banff Centre Media Arts Program: Studio Report and Artistic Retrospective
MusicBox: creating a musical space with mobile devices
Iterative Synaesthetic Composing with Multimedia signals
A Signal Editor for the IRCAM Musical Workstation
Studio Report: The Music Technology Program at Ball State University, Muncie, Indiana
Studio Report: The Electroacoustic Music Studio at The University of Birmingham (UK)
A C++ Library for Computer Music Programming on Real-Time Mach
Real-time composition in Elody
Forest Fire Dynamics In Sonic Organisation
A Computer System for Learning Analytic Listening
Data-driven Modeling and Synthesis of Acoustical Instruments
The Frox Digital Audio System
Proceedings of the 2006 International Computer Music Conference, ICMC 2006, New Orleans, Louisiana, USA, November 6-11, 2006
Dynamic Modeling of Stringed and Wind Instruments, Sound Synthesis by Physical Models
Rudiments Mapping - An Axiomatic Approach to Music Composition
Transmission-Line Modeling and Real-Time Synthesis of String and Wind Instruments
A Microprocessor Controlled Clavier
Neural Network Pitch Tracking Over the Pitch Continuum
Imaginary Miles: Modeling Musebots After Musicians
Aligning Polyphonic Musical Scores with Audio using a Latent Tempo Process
A Microcomputer System for the Real-Time Exploration of Musical Structures
"PuSH-Overture" - Extending the Playability of the Traditional Musical Instrument
Sound Source Separation Using Sparse Coding with Temporal Continuity Objective
The Beast's glove: The tactile and the digital in computer music
Kronos Meta-Sequencer - From Ugens to Orchestra, Score and Beyond
PostFormalism
Sarc: Studio Report
Mapping change over time within stereo Acousmatic Music - A Case Study
Multimedia System for Shakuhachi Tablature
Advancing Expert Human-Computer Interaction through Music
Pocket Gamelan: a J2ME environment for just intonation
Evolution of Musical Organisms
Unnecessary Constraints: A Challenge to Some Assumptions of Digital Musical Instrument Design
Manifold Compositions, Music Visualization, and Scientific Sonification In an Immersive Virtual-reality Environment
Integrating Mobile Music with Percussion Performance Practice
Note and Hammer Velocity Dependence of a Piano String Model Based on Coupled Digital Waveguides
The CDP Composing Environment
The Computer and Live Musical Performance
Mutor: Drone Chorus of Metrically Muted Motors
Processing Sound And Music Description Data Using Openmusic
Gesture Sampling For Instrumental Sound Synthesis: Violin Bowing As A Case Study
Musical Analysis using a Real-Time Model of Peripheral Hearing
A Computational Model of Music Cognition Based on Interacting Primitive Agents
Interactive Optical Music Recognition
Composing for Relative Time in Distributed Performance
A Multi-modal Conducting Simulator
The Laboratorio de Informatica y Electronica Musical of CDMC Madrid
Music Interpreter in the Kansei Music System
squeezeVox: A New Controller for Vocal Synthesis Models
ESATM: An Experimental System For Analyzing The Tonality of Melodies
Coding and Drawing Music Scores
Sound Art in Mexico
The Xyolin: a 10-Octave continuous-pitch xylophone, and other Existemological Instruments
A Dynamic Modelling Approach to Music Recognition
Optimal Acoustic Reverberation Evaluation of Byzantine Chanting in Churches
A Multimedia Digital Signal Processing Tutoring System
Space Perception in the Computer Age
Directional Sound Processing in Stereo Reproduction
Multi-modal instrument: towards a platform for comparative controller evaluation
Sonification of Medical Images Based on Statistical Descriptors
Programmation and Control of Faust Sound Processing in OpenMusic
Cmix on Non-UNIX World
A New Efficient Approach to Query by Humming
The Sentograph: Input Devices and the Communication of Bodily Expression
An Automatic Singing Impression Estimation Method Using Factor Analysis and Multiple Regression
A graphical user interface for MIDI Signal Generation and sound synthesis
The Creation and Projection of Space-Source in Electroacoustic Music
A 3D Future for Loudspeaker Orchestras Emulated in Higher-Order Ambisonics
Trends on the synthesis of the singing voice: technical problems and perspectives
VarèSE's POème éLectronique Regained: Evidence from the VEP Project
Introducing Tacem and the Tiaals Software
Cellular Automata Music
The "Harmonic Walk": an Interactive Educational Environment to Discover Musical Chords
The Black Swan: Probable and Improbable Communcation Over Local and Geographically Displaced Networked Connections as a Musical Performance System
VMCI, an Interface to Control Csound in Real-time Under Windows
Designing gestural Interfaces for Live sound diffusion
Hierarchical Real Time Interapplication Communications
Creating von Foerster's non-Trivial Machine in Digital audio
Gesture-based Collaborative Virtual Reality Performance in Carillon
Negotiating the Musical Work: An empirical study
Interactive Music for Instrumented Dancing Shoes
Open-Source MATLAB Tools for interpolation of SDIF sinusoidal synthesis parameters
Scores Level Composition Based on the GUIDO Music Notation
The Smart Controller - shifting performance boundaries
Studio Report: University of Victoria Music Intelligence and sound Technology Interdisciplinary Centre (MiSTIC)
Algorithms Adapted from Chaos Theory: Compositional Consideration
The Silent Drum controller: a New percussive gestural Interface
Allotrope: Works for Solo Trumpet, Laptop, Pedals and Guitar amplifier
Recent Developments at the Center for Contemporary Music, Mills College
Maps and Legends: FPS-Based Interfaces for Composition and Immersive Performance
Composition Design System: A Functional Approach to Composition
A Composer's Notes on the Development and Implementation of Software for a Digital Synthesizer
Composition as Game Strategy: Making Music by Playing Board Games against Evolved Artificial Neural Networks
Translation as Technique: Collaboratively Creating an Electro-Acoustic Composition for Saxophone and Live Video Projection
A Virtual Piano Concerto - Coupling of the Mathews/Boie Radio Drum and the Yamaha Disklavier Grand Piano in the "The Seven Wonders of the Ancience World"
A Digital Version of the Photosonic Instrument
Proposing Spatdif - the Spatial sound Description Interchange Format
Real Time Control of 3D Sound Space by Gesture
The Mexican Centre for Music and Sonic arts Studio Report
A Cognitive Model in Design of Musical Interfaces
The Semantic HiFi Project
Multi-Point Nonlinear Spatial Distribution of Effects across the Soundfield
Learning Sounding gestures
Musical Production at IRCAM in 1986-87
IBM Computer Music Center - Studio Report
Proving Musical Properties using a temporal Concurrent Constraint Calculus
Georgia Tech Music Department - Studio Report
Music and Gesture: Sensor Technologies in Interactive Music and the Theremin based Space Control Systems
Is More Than Three Decades of Computer Music Reaching the Public it Deserves?
Isomorphism, Computers, and the Multi-media Work
Traveling Wave Implementation of a Lossless Mode-coupling Filter and the Wave Digital Hammer
A 3D Graphical User Interface for Resonance Modeling
Integrated Multimodal Score-following Environment
A Playable synthesis Model and controller for Bowed String Instruments
Optimisations of the FOF Algorithm for VLSI Implementation
A perceptually based onset detector for real-time and offline audio parsing
A Comparison of Feed Forward Neural Network Architectures for Piano Music Transcription
The Acousmographe, a Macintosh software for the graphical representation of sounds
Bio-Sensing and Bio-Feedback Instruments - DoubleMyo, MuseOSC and MRTI2015 -
Computer Music at the University of Bradford
Gamma: A C++ Sound Synthesis Library Further Abstracting the Unit Generator
Parallel Execution of Csound
MusicSpace: a Constraint-Based Control System for Music Spatialization
The Nyquist Composition Environment: Supporting Textual Programming with a Task-Oriented User Interface
Because We Are Falling Down. Physics, Gesture And Relative Realities
A VLSI Approach to Sound Synthesis
Cross-synthesis Based on spectrogram Factorization
The Lure Towards the Performative in Nonlinear Audiovisual Installations
MidiTron MIDI to Real-World Interface
A Neural Network Model of Metric Perception and Cognition in the Audition of Functional Tonal Music
Recursive Digital Filtering in Music Computation
Zwischenräume - A Case Study in the Evaluation of Interactive Sound Installations
Proceedings of the 2008 International Computer Music Conference, ICMC 2008, Belfast, Ireland, August 24-29, 2008
A New Continuous Multimodal Musical Controller Using Wireless Magnetic Tags
A Multimicrocomputer System for Real-Time Music Synthesis: Design and Implementation
Sound Synthesis with a New Elasticity Model
Not Just Prettier: FMS Marches On
Electroacoustic, Creative, and Jazz: Musicians Negotiating Boundaries
Alias-Free Digital Synthesis of Classic Analog Waveforms
Musical Genre Classification by Instrumental Features
Design and Implementation of a Multimedia Opera
Variance in repetitive Games Music
Issues in the Design of an Optical Music Recognition System
Reasonable Influences: The Advantages and Obstacles encountered with Commercial Software Packages used in Introductory Undergraduate Electronic Music Courses
A 'Pick and Mix' Approach to the Integration of Composition Tools
Computerized Recognition of Hand-Written Musical Notes
Founding Of The Asia Computer Music Project
Walk with me: a Work of pointless Curiosity
The Fujara: A Physical Model of The Bass Pipe Instrument in An Interactive Composition
Frequency Domain Spatial Mapping with the LEAP Motion Controller
The Audio Browser - An Audio Database Navigation Tool in a Virtual Environment
Research on Timbre and Musical Contexts at CCRMA
The measurement of performer and audience emotional state as a new means of computer music interaction: a performance case study
Speculative Designs: Towards a Social Music
A New Dissimilarity Metric for the Clustering of partials using the Common variation Cue
A Common Lisp Interface for Dynamic Patching with the IRCAM Signal Processing Workstation
Interchange Formats for Spatial audio
The Laboratory for Creative arts & Technologies - Studio Report
Computer Printing, Storage, and Transfer of Musical Scores
Mused: Navigating the Personal sample Library
Proceedings of the 1997 International Computer Music Conference, ICMC 1997, Thessaloniki, Greece, September 25-30, 1997
The Second-Order Digital Waveguide Oscillator
PRECOMP/GT - A Graphic Tool for Learning Topics in Computer-Assisted Composition
Williams [re]Mix[er]: An Interactive I Ching Composing Program
A Model of Beat Induction Accounting for Perceptual Ambiguity by Continuously Variable Parameters
Fractal Structures and Formalized Composition
Music Synthesis by Simulation Using a General-Purpose Signal Processing System
Phrase boundary estimation in Music Performance with HMM-Based Unsupervised Learning
Shape and Material Design in Physical Modeling Sound Synthesis
Designing an Audio Interaction Modeling Language: Some Basic Concepts and Techniques
Listening Otherwise: Playing with Sound Vibration
The Ear Tone Toolbox for Auditory Distortion Product Synthesis
Feel the Music: Narration in Touch and Sound
Pattern Processing in Music
The Mobile Phone Ensemble As Classroom
A Real Time Synthesis Unit
Body Modeling Techniques for String Instrument Synthesis
Hyperinstruments: Musically Intelligent and Interactive Performance and Creativity Systems
A Flexible Acoustic Ambience Simulator
Sonic Transliteration Applied to Descriptive Music Notation
Spectra and Timbre
Creativity versus Determinism: Cognitive Science and Music Theory as Touchstones of Automatic Music Composition
Singing Voice Analysis and Synthesis System through Glottal Excited Formant Resonators
Imutus Score Processing Components
Cross-cultural aspects of perceptual features in K-Pop: A pilot study comparing Chinese and Swedish listeners
Immersion: An immersive digital application for creative interaction with sound art archives
An Efficient Method to Implement Amplitude Modulation: A Hardware Realization
Sharing and Combining listening Experience: a Social Approach to Web Radio
Real-time Spectral Attenuation Based Analysis and Resynthesis, Spectral Modification, Spectral Accumulation, and Spectral Evaporation; Theory, Implementation, and Compositional Implications
Extended non-linear Applications and the Visual Aesthetics of Real-Time Scores
The Center for New Music and Audio Technologies
Piano Training System on the Use of a Micro-Computer of the Characteristic Extraction of the Learners' Playing a Fundamental Etude
The IBM Computer Music Centre: Studio Report
Qualitative and Quantitive Assessment of a Virtual Bowed String Instrument
Hrtfearly and Hrtfreverb: Flexible Binaural Reverberation Processing