yusuke1997/dblp-id-title huggingface dataset:
A system for recognizing shape, position and rotation of the hands
Modular Feedback Keyboard
Lyric-Based Rhythm Suggestion
An Instance Based Model for Generating Expressive Performance during Composition
Compel: a Crowdsourced Community-building Repository for Reproducible Computer Music
Using Csound as a Sound Engine for Interactive WWW Content
The Ensemble Member and the Conducted Computer
Data-Driven Stastical Modeling of Violin Bowing Gesture Parameter Contours
Perceptually Based Pitch Scales in Cepstral Techniques for Percussive Timbre Identification
Motor neuron Based Virtual Drummer
Gestural Envelopes: Aesthetic Considerations for Mapping Physical Gestures Using Wireless Motion Sensors
Towards an Extensible Data Structure for the Representation of Music on Computers
The Sonogram: A Tool for Visual Documentation of Musical Structure
An Approach to the Generation of Real-Time Notation via Audio Analysis: The Semantics of Redaction
Effects of different bow stroke styles on body movements of a viola player: an exploratory study
VisualSoundtrack: An Approach to Style Transfer in the Context of Soundtrack Prototyping
A similarity algorithm for interactive style imitation
The CAMP System: An approach for integration of realtime, distributed, and interactive features in a multiparadigm environment
Efficient Fourier Synthesis of Nonstationary Sinusoids
Soundmodels: A language for description of sound and sonic structures based on a taxonomy
Tijuana Sound Arts Project: A Nomadic Studio Report
The sound effect of ancient Greek theatrical masks
New Cognitive Theories of Harmony Applied to Direct Manipulation Tools for Novices
Robust Score-Performance Matching: Taking Advantage of Structural Information
Proceedings of the 1983 International Computer Music Conference, ICMC 1983, Rochester, New York, USA, October 7-10, 1983
μTunes: A Study of Musicality Perception in an Evolutionary Context
Implementation of An Analysis/Synthesis System on a DSPG56001 for General Purpose Sound Processing
Applying Balanced Model Truncation to Sound Analysis/Synthesis Models
A Technique for Time-Variant Filter Design
Learning Musical Structure and Style by Recognition, Prediction and Evolution
Viewpoints on the History of Digital Synthesis
An HTTP Interface to Common Music
Timescale Modification and Wavelet Representations
Noise, Dissonance and the Twentieth-Century Spiritual Crisis: Synchresis in Chion's Requiem
Control: Software for End-User Interface Programming and Interactive Performance
On the Relative Influence of even and odd harmonics in Clarinet Timbre
Sense: an electroacoustic composition for surround sound and tactile transducers
For Jean-Claude: [re]Presenting Duet for One Pianist
Flexible Yet Controllable Physical Models: A Nonlinear Dynamics Approach
The IRCAM Signal Processign Workstation and IRCAM Max User Groups: Future Developments and Platforms
A Sinusoidal Synthesis Algorithm for Generating Transitions Between Notes
The Performer-Instrument Interaction: A Sensory Motor Perspective
A Score-Based Interface for Interactive Computer Music
Extending dataflows with temporal graphs
The SS-1 Sound Spatializer: A Real-Time MIDI Spatialization Processor
DSP - for children
The Development of an Intelligent Composer's Assistant: Interactive Graphics Tools and Knowledge Representation for Music
The Script for "Poème Electronique": Traces from a Pioneer
MuTaTeD'II: A System for Music Information Retrieval of Encoded Music
DMIX: An Environment for Composition
Technology And Creativity In The Classroom: An Opportunity Missed?
Has Structure Any Meaning in Computer Music?
Latest Evolutions of the jMax Real-time Engine: Typing, Scoping, Threading, Compiling
Inverse Performance Theory
A Brief Survey of Mapping in Algorithmic Composition
A Gesture Interface Controlled by the Oral Cavity
Adding Machine Cognition to a Web-based interactive composition
The SCORE Program for Musical Input to Computers
Center for New Music and Audio Technologies (CNMAT) Studio Report
Sho-So-In: New Synthesis Method for Addition of Articulations Based on a Sho-type Physical Model
The Interactive Event Manager (IEM): A Performer's Approach to Interactive System Design
Spatialisation using Sounding Objects
EMS Studio Report
ATK Reaper: The Ambisonic Toolkit as JSFX plugins
Experiments on Computerized Piano Accompaniment
A New Approach to Digital Reverberation Using Waveguide Networks
Searching for Sounds: A Demonstration of FindSounds.com and FindSounds Palette
Real-Time Processing on the Road: a Guided Tour of [IKS]'s abstr/Cncr setup
Fractured Sounds, Fractured Meanings: A Glove-Controlled Spectral Instrument
Gamelunch: a Physics-Based Sonic Dining Table
"There is pleasure...": An Improvisation Using the AAIM Performance System
Integrated System for Cross-Platform/Cross-Application Education on Sound Synthesis and Signal Processing
Analysis and Reconstruction of Interactive Electroacoustic Works for Obsolete Technology: Thea Musgrave's Narcissus
Pulsed Noise in Musical Systems, Techniques for Extraction, Analysis and Visualization
The Music, Technology and Innovation Research Group (MTIRG) at De Montfort University - Studio Report
Gestural Shaping And Transformation In A Universal Space Of Structure And Sound
Efficient Gesture Storage and Retrieval for Multiple Applications Using a Relational Data Model of Open Sound Control
Listening Simulations: Concepts, Design and an Application to Virtual Reality
A Database Environment for Musician-Machine Interaction Experimentation
New Techniques for a Real-time Phase Vocoder
PARSHL: An Analysis/Synthesis Program for Non-Harmonic Sounds Based on a Sinusoidal Representation
Integrating Bayesian Networks with Logic Programs for Music
Page turning and Image Size in a Digital Music Stand
Models and Deformations in Procedural Synchronous Sound for Animation
Separation of Mixed Audio Sources By Independent Subspace Analysis
Towards musical interaction: 'Schismatics' for e-violin and computer
A Design for a Single Pass Scanner for the DARMS Music Coding Language
Understanding Music with AI
The Development of Context Sensitivity in the Midiforth Computer Music System
University of Oregon - Future Music Oregon 2018 Studio Report
Physical Motion as a Metaphor for Timing in Music: The Final Ritard
Timbre Features and Music Emotion in Plucked String, Mallet Percussion, and Keyboard Tones
Performance Rules for Melodies. Origin, Functions, Purposes
Untouchable instruments and Performances
Motion Capture, Analysis and Feedback to Support Learning Conducting
Audioworklet: the Future of Web Audio
Wavetable Acceleration Using Intermediate Buffering and Program Code Trimming
The WaveVerb Multi-Channel Room Acoustics Modelling System
Cyclical Flow: Spatial synthesis sound toy as multichannel Composition Tool
Modelling Ensemble Performance: Dynamic Just Intonation
How To Play the Piano
Score Input to CSound via the Midi Keyboard
Composing Interactive Music: A Pedagogical Approach to Teaching Interactive Composition
Real-time FOF and FOG synthesis in MSP and its integration with PSOLA
A Music-Workstation Based on Multiple Hierarchical Views of Music
Proceedings of the 1994 International Computer Music Conference, ICMC 1994, Aarhus, Denmark, September 12-17, 1994
A Digital Sound Synthesizer
MicroTuner: An Interactive Tuning System for the MAX Environment
Generetive, Emergent, Self-Similar Structures: Construction In Self
CEDS TO GROW A CAT: A Progress/Studio Report
Digital Waveguide Modeling of Wind Instrument Bores constructed of Truncated Cones
Genetic Algorithm Optimization of Additive Synthesis Envelope Breakpoints and Group Synthesis Parameters
A fuzzy logic model for compositional approaches to audio-visual media
An Open Multiprocessing Architecture for Realtime Music Performance
A Sound Modeling and Synthesis System Designed for Maximum Usability
Extended Principal Components Analysis Matching with spectral Weighting for Wavetable synthesis
Musical perspectives on composition, sonification and performace
Continuous Order PolygonalWaveform Synthesis
Real-Time Analysis of sensory Dissonance
Virtual Instruments in Virtual ooms - A Real-Time Binaural Room Simulation Environment for Physical Models of Musical Instruments
Two New Approaches to the Simulation of Acoustic Spaces
A Pen-Based Musical Score Editor
Ambient culture: coping musically with the environment
Precise pitch control in Real Time Corpus-Based concatenative synthesis
A Formal Composition System Based on the Theory of Time Trees
Urban Corridor: Accumulation and Interaction as Form-Bearing Process
GROMA. Aesthetical Issues of Developing an Urban, Permanent, Site-Specific Sound Installation
Musical Instrument Transient Analysis and Re-Synthesis
A New Electronic Genre: The CD-ROM
Sound Labyrinth: Exploration of the Embodied Sublime through an Immersive audio/Visual Installation
Studio Report: a New Icon Musical Notation System - TAL
Score Following of Orchestral Music Using Acoustic Pressure Peak-Tracking and Linear Stretch Matching
MAX Objects for Media Integration
The Constance J. Upchurch Studio for Electro-Acoustical Music
Graphical Control of Granular Synthesis using Cellular Automata and the Freehand Program
Directed Transitional Composition for Gaming and Adaptive Music Using Q-Learning
Studio Report: KEAMS
Design and Implementation of a Real-Time Fingering Detection System for Piano Performance
Waveguide Simulation of Non-Cylindrical Acoustic Tubes
Artaud's Snake: gesture, time and play - a composer's report on the use and development of the WiGI infra red wireless gestural system
Interactive Performance withWireless PDAs
Anglia Polytechnic University - Studio Report
Using Wavelet Based Analysis and Resynthesis to Uncover the Past
Stimulus Complexity and Time Judgments
Combining Audiovisual Mappings For 3D Musical Interaction
Spectral Mutation in Soundhack: A Brief Description
SoZen - Improving Productivity with a Soundscape Generating Zen Garden
Woof! The Columbia University Computer Music Facility
Analysis, Visualization, and Transformation of audio signals using Dictionary-Based Methods
On Acoustic Ecology and "Integral Art"
Image-Based spatialization
Studio Report: Electroacoustic and Computer Studio at City University, London
P300 Harmonies: A Brain-Computer Musical Interface
Beginner's Mind: an Environment for Sonic Improvisation
Real-time Breeding Composition System by means of Genetic Programming and Breeding Procedure
A Parametric Model of Expressiveness in Musical Performance Based on Perceptual and Acoustic Analysis
Sound Element Spatializer
Externalization Mediates Changes in the Perceived Roughness of Sound Signals with Jittered Fundamental Frequency
On the Use of Weighted Sample Methods in Digitizing the Clarinet Equations
Dynamic Patches: Implementation and Control in the SUN-Mercury Workstation
Audience-Participation Techniques Based on Social Mobile Computing
Towards Non-Linear Resynthesis of Instrumental Sounds
Advantages and Limitations of Simulating Percussion Gestures for Sound Synthesis
A New Method for Objective Measurement of Perceived Audio Quality
Synthesizing Ghost Voices in Ghost Winds Talking
Narrativisation in Electroacoustic and Computer Music - Reflections on Empirical Research into Listener's Response
Musical Applications of a Cellular Automata Workstation
Efficient Simulation of the Reed-Bore and Bow-String Mechanisms
Data Auditorio: Towards Intense Interaction, an Interactive Hyper-Directional Sound for Play and Ubiquity
A Run-time System for Arctic
AROOOGA: An Audio Search Engine for theWorldWideWeb
Studio Report: The Institute of Computer Science, Hebrew University
The Articially Intelligent Computer Performer on the Macintosh II and a Pattern Matching Algorithm for Real-time Interactive Performance
CESAM - A Concept Engine for Synthesis of Audio and Music
Developing Systems For Improvisation Based On Listening
Recent Developments at The Center for Computer Music Composition
A Modular Construction Set for Time-Domain Editors
Musical Recording, Editing, and Production Using the Compusonics DSP-2000
Proceedings of the 39th International Computer Music Conference, ICMC 2013, Perth, Australia, August 12-16, 2013
Could the endless progressions in James Tenney's music be viewed as sonic koans?
Chorale Synthesis by the Multidimensional Scaling of Pitches
DIPS: the real-time digital image processing objects for Max environment
Real Time Functional Languages
A Modular DSP Perfomance System for the Composer/Progammer
Sound Database Retrieved by Sound
A Fuzzy Syntactic Approach to Recognising Hand-written Music
Expressive Processing of Audio and MIDI Performances in Real Time
Composition for Ubiquitous Responsive Sound Environments
Spatial Mastering - a new concept for spatial sound design in object-based audio scenes
The Croaker: a Physical Model and a LEGO controller
PrediBase - Controlling Semantics of Symbolic Structures in Music
Extending the generalized Reed Model with measured Reflection Functions
Applications of Linked Data Structures to Automated Composition
Using codes: Cooperative Music Prototyping and Educational Perspectives
The Technophobe and the Madman: An Internet2 Distributed Musical
Connecting SUM with computer-assisted composition in PWGL: Recreating the graphic scores of Anestis Logothetis
A Paradigm Shift for Modelling Sound Sensation
A Dynamic Spatial Sound Movement Toolkit
Prototyping and Interpolation of Multiple Musical Timbres Using Principle Component-Based Synthesis
Proceedings of the 1989 International Computer Music Conference, ICMC 1989, Columbus, Ohio, USA, November 2-5, 1989
An Internet Browser Plug-in for Real-time Sound Synthesis using Pure Data
ScoreGraph: dynamically activated connectivity among parallel processes for interactive computer music performance
A Topo-Phonic Table for Tangible Sonic Interaction
A Real-Time Analysis and Resynthesis Instrument for Transformation of Sounds in the Frequency Domain
Note-Based Segmentation and Hierarchy in the Classification of Digital Musical Instruments
Who's Playing - The Computer's Role in Musical Performance
Fantasy Birds in Yazi's Dream
Polyphonic Audio Matching for Score Following and Intelligent Audio Editors
Some Advances in the Development of a New Architecture for a Digital Sound Synthesizer
How to Produce Chinese Folk Music Using Regular MIDI Equipment
Test Methods for Score-Based Interactive Music Systems
The Sky's the Limit: Composition with Massive Replication and Time-shifting
Potential Applications of MIDI Software in Improvised Musical Performance
A Computer Orchestra
Algorithmic Musical Improvisation From 2d Board Games
Exploring Instrument Constancy Through a New Method for the Design of Synthetic Instruments
An AI Tool for the Analysis and Generation of Melodies
A System for Interactive Music Composition through Computer Graphics
Recognition, Analysis and Performance with Expressive Conducting Gestures
Automatic Piano Reduction from Ensemble Scores Based on Merged-Output Hidden Markov Model
Real-Time Neuro-Fuzzy Systems for Adaptive Control of Musical Processes
Implementation and Applications of Open sound control Timestamps
The Architecture of a Musical Composition System Based on Constraint Resolution and Graph Rewriting
From Boulez to ballads: Training IRCAM's Score follower
A Study of Trumpet Envelopes
Towards A Performance Practice Of Computer Music: A Journey
A real time singing voice analysis/synthesis system
Nonlinear Commuted Synthesis of Bowed Strings
Expanding the Vocalist's Role Through the Use of Live Electronics in Real-Time Improvisation
Universal Classification Applied to Musical Sequences
Influence of Expressive Coupling in Ensemble Performance on Musicians' Body Movement
A Two-Stage Automatic Adaptive Process to Remove Noise from an Audio Signal
MIDAS: A Musical Instrument Digital Array Signal Processor
Morphing Sound in Real Time through the Timbre Tunnel
The Sum Tool as a Visual controller for Image-Based sound synthesis
Electroacoustic Music: Overcoming Analysis Paralysis
Imaginal Listening and Phenomena of Sound-Images in Electroacoustic Music
Are Cognitive Styles an Important factor in the Design of Electroacoustic Music Software?
Analysis of Percussion for Timbre Measurement and Synthesis
A Portable "Walsh" Synthesizer
A Real-time Operating System for Computer Music
Volumetric Modeling of Acoustic Fields in CNMAT's Sound Spatialization Theatre
Exploratory Analysis on Expressions in Two Different 4/4 Beat Patterns
A Wireless, Real-Time controller for the Ensemble audio-Visual System
Realizing Lucier and Stockhausen: Case studies in electroacoustic performance practice
The Standard Instrument Space Libraries: Demonstrating the Power of ISEE
From controller to sound: Tools for Collaborative Development of Digital Musical Instruments
The Eastman School of Music Computer Music Studio
Tabla Gyan: a System for Realtime Tabla Recognition and resynthesis
Gesture Analysis of radiodrum data
Realtime Recognition of Orchestral Instruments
On the Use of Cepstral Representation in Synthesis From Reduced Performance Information
A Novel Approach to Automatic Music Composing: Using Genetic Algorithm
Being There & Being With: The Philosophical and Cognitive Notions of Presence and Embodiment in Virtual Instruments
Cooking with Csound: Wavetable Synthesis Recipes for Woodwind and Brass Instruments
Understanding Emotion in Raag: an Empirical Study of listener responses
Functional Specification of a Distributed and Mobile Architecture for Virtual Sound Space Systems
Emphasizing Form in Virtual Reality-Based Music Performance
The Detection of Rhythmic Repetition Using a Self-Organising Neural Network
Pocket gamelan: developing the instrumentarium for an extended harmonic universe
A Digital Signal Multiprocessor and its Musical Application
Automatic Estimation of Control Parameters: An Instance-Based Learning Approach
SPATGRIS/SERVERGRIS, Creative Tools for 2D and 3D Sound Spatialization
Sound synthesis with auditory distortion Products
Michelangelo Lupone: "Forma del Respiro"
A Space Grammar for the Stochastic Generation of Multi-Dimensional Structures
Playing with Time: manipulation of Time and rate in a Multi-rate signal Processing Pipeline
The influence of sub-woofer frequencies within a multi-channel loudspeaker configuration on the perception of spatial attributes in a concert hall environment
Timbral, Perceptual, And Statistical Attributes for Synthesized Sound
Etna - a New Advanced Graphical Tree Representation of Music
A Fuzzy-Set-Theoretic Frame Work Towards Computer Generation of "AALAP", Patterns in Hindustani Music
Evolutionary Spectral Envelope Morphing by Spectral Shape Descriptors
Spectral Modification and MIDI Control for Improved Quality of Violin Sound Synthesis
Computer Music and Human Engineering: The Making of Labyrinth
PMML: A Music Description Language Supporting Algorithmic Representation of Musical Expression
Drawing Electroacoustic Music
A Least-Square Algorithm for Fundamental Frequency Estimation
Geometic Sound Transformations
Rhythmic Processes in Electronic Music
YASAS - Yet Another Sound Analysis-Synthesis Method
Playing the Network: the Use of Time delays as Musical Devices
Microcomputers and Future Work in Computer-Assisted Music Analysis
Foundations of Interactive sound Design for Traditional Storytelling
Transcribe: A Comprehensive Autotranscription Program
The Intrinsic Value of Timbre in Doppelganger
Performer Adaptive Scores: An Introduction
Parameter Estimation of Virtual Musical Instrument Synthesizers
The Design and Implementation of a Processing System of Qin Score (Jianzipu) QinS(1.0)
Tangibility, Presence, Materiality, Reality in Artistic Creation with Digital Technology
Nonlinear Modeling and Synthesis of the Kantele - a Traditional Finnish String Instrument
The Light Baton: A System for Conducting Computer Music Performance
Music Programming in Gibber
Musical Applications of Real-Time Corpus-Based concatenative synthesis
An Efficient off-Line beat tracking Method for Music with steady Tempo
Computers and Music Education: A Compositional Approach
Large Group Musical Interaction using Disposable Wireless Motion Sensors
Musicbox in C: An Interactive, Graphic Digital Sound Editor
Musical Muscle Memory and the Haptic Display of Performance Nuance
A New Beatbug: Revisions, Simplifications, and New Directions
Spectral Modeling Synthesis
The Digital Piano and the Patch Control Language System
A Fast Data Structure for Disk-Based Audio Editing
Super-Spherical Wave Simulation in Flaring Horns
Morphological Metrics: An Introduction to a Theory of Formal Distances
Architecture of a Processor for the Digital Analysis/Synthesis of Sound
Accessible Digital Musical Instruments - a Survey of Inclusive Instruments Presented at the NIME, SMC and ICMC Conferences
University of Helsinki Music Research Laboratory and Electronic Music Studio - A Studio Report
Modeling Piano Sound using Waveguide Digital Filtering Techniques
Towards an Automated Music Teaching System: Automatic Recognition of Musical Melodies using the WF-4R
Introducing D4: An Interactive 3D Audio Rapid Prototyping and Transportable Rendering Environment Using High Density Loudspeaker Arrays
The Music Representation Project at IRCAM
Convocare_consonare: a Duet for Four voices
A wizard's aid: efficient music constraint programming with Oz
Parameter estimation for dual-polarization plucked string models
Spectral Transformation and Cross Synthesis of Sinusoidal Analysis Peaks
An Expert System for Harmonizing Four-Part Chorales
Paradiddle: a code-free meta-GUI for musical performance with Pure Data
Proportional Recursive Stochastic Compositon Using COMP2, a Smalltalk-80 Composition Program with the Kyma Digital Synthesis System
Plymouth brain-Computer Music Interface Project: Intelligent assistive Technology for Music-Making
Analysis And Resynthesis Of Anemic Cinema
Presenting 'Cosmosf' as a Case Study of audio Application Design in openFrameworks
The POOLman Project
On the Use of Computer Systems in Contemporary Music
Fzero~: Fundamental estimation for Max 6
Score Views - An Object-Oriented Approach to a Graphical Computer Music Synthesis Environment
Redesigning Music Education Through Laptop Ensembles
Planning Human-Computer Improvisation
A Method of Timbre-Shape Synthesis Based On Summation of Spherical
Design and Implementation of a platform independent Guido Notation Engine
Conditions for Development of an Interchange Format for Spatial audio
MoveOSC - Smart Watches in Mobile Music Performance
LR.step, an Algorithmic Drum Sequencer
A Stochastic Method of Tracking a Vocal Performer
Synthesizing Trills for the Chinese Dizi
An Algorithmic Approach to Composing for Flexible Intonation Ensembles
Extracting the Melody of an Image using Mate-Similarity Genetic Algorithm
Enhanced Vocal Performance Tracking Using Multiple Information Sources
A comment on Many-Core Computing and Real-Time audio Software Systems (2008)
Real-Time Simulation of Prehispanic Antaras from South America
A Parallel-Formant Speech Synthesizer in Max/MSP
Real-Time Composition of Sound Environments
Chordscanner: Browsing Chord Progressions Based on Musical Typicality and Intra-composer Consistency
PortAudio - an Open Source Cross Platform Audio API
Trans-Domain Mapping: A Real-time Interactive System for Motion Acquisition and Musical Mapping
A Physically-distinct, Multi-agent, Sonic Space Ecosystem
A Multiply Touch-Sensitive Clavier for Computer Music Systems
Visualizing Musical Structure and Rhythm via Self-Similarity
Introducing CatOracle: Corpus-based concatenative improvisation with the Audio Oracle algorithm
A Model Performance, Interaction and Improvisation
Estimation of partial parameters for non stationary sinusoids
Composing and Performing Digital Voice Using Microphone-Centric Gesture and Control Data
MSC: a computer assisted system integrating music and video through magic squares as compositional models
Using natural language to specify sound parameters
Learning Sets of Musical Rules
Applications of ultrasonic sound beams in Performance and sound Art
Computer Music at University of Padova
Forêt profonde by Francis Dhomont - Representation of the Unconscious
Extraction of Musical Performance Rules Using a Modified Algorithm of Multiple Regression Analysis
Vuzik: a Painting Graphic Score Interface for Composing and control of sound Generation
Development Tools for Pwglsynth