yusuke1997/dblp-id-title huggingface dataset:
Affects of Perceived-Actions within Virtual Environments on User Behavior on the Outside
Human Influential Factors Assessment During At-Home Gaming with an Instrumented VR Headset
Extending QoE Research: Addressing Harassment in Social VR Through Feminist Digital Ethnography
Generative Image Quality Assessment Agent
Codec Compression Efficiency Evaluation for Ultra Low-Latency Cloud Gaming Applications
Subjective quality assessment of mobile 3D videos
Evaluating the performance of multimedia presentations in communicating radiological findings
Identifying aesthetic highlights in movies from clustering of physiological and behavioral signals
A two-stage power and QoS aware dynamic spectrum assignment scheme for cognitive wireless sensor networks
Examining subjective evaluation methods used in multimedia Quality of Experience research
Mapping of Received Signal Strength Indicator to QoE in VoIP applications over wlan
Effects of delay on perceived quality, behavior and oscillatory brain activity in dyadic telephone conversations
A Vital Improvement? Relating Google's Core Web Vitals to Actual Web QoE
Perceptual quality of 4K-resolution video content compared to HD
Continuous vs. discrete scale stereoscopic video subjective evaluation: case study on robust watermarking
Impact of Quality and Distance on the Perception of Point Clouds in Mixed Reality
Sound influences visual attention discriminately in videos
Subjective and objective evaluation of an audiovisual subjective dataset for research and development
MPEG-DASH users' QoE: The segment duration effect
Waiting times in quality of experience for web based services
On the edge of the seat: Reduced angular resolution of a light field cinema with fixed observer positions
Impact of perceived quality and other influencing factors on emotional video experience
A visibility model for quality assessment of dimmed images
Training the DNN of a Single Observer by Conducting Individualized Subjective Experiments
An SDN QoE-service for dynamically enhancing the performance of OTT applications
Assessing objective quality metrics for JPEG and MPEG point cloud coding
Visual Attention in Omnidirectional Video for Virtual Reality Applications
Towards the Impact of Gamers' Adaptation to Delay Variation on Gaming Quality of Experience
"To pool or not to pool": A comparison of temporal pooling methods for HTTP adaptive video streaming
Unraveling the Hangry Rater: Non-linear Effects of Hunger on Multimedia Quality Perception
NAMA3DS1-COSPAD1: Subjective video quality assessment database on coding conditions introducing freely available high quality 3D stereoscopic sequences
QoE-aware service delivery: A joint-venture approach for content and network providers
Behavioral Biometrics for Automatic Detection of User Familiarity in VR
Gaming taxonomy: An overview of concepts and evaluation methods for computer gaming QoE
User Behaviour Analysis of Volumetric Video in Augmented Reality
Towards an inter-observer analysis framework for multimedia quality assessment
HSSIM: An Objective Haptic Quality Assessment Measure for Force-Feedback Signals
On the accuracy of short-term quality models for long-term quality prediction
Evaluation of binaural reproduction systems from behavioral patterns in a six-degrees-of-freedom wayfinding task
Practical Use Suggests a Re-evaluation of HDR Objective Quality Metrics
Exploring the Effect of Heights and User Stance on User Experience in Extended Reality Climbing
On the visibility of flicker distortions in naturalistic videos
Standardized toolchain and model development for video quality assessment - The mission of the Joint Effort Group in VQEG
NetRate: An Application for Collecting QoE, Energy, and Network Data on Android Devices
Subjective quality assessment comparing UHD and HD resolution in HEVC transmission chains
Visual Quality Assessment for Motion Compensated Frame Interpolation
Got what you want? Modeling expectations to enhance web QoE prediction
Evaluation of video quality fluctuations using pattern categorisation
From Systems to Socials: Rethinking QoE-Centric Telecom XR Standardisation Efforts for Social XR
Sensory effect dataset and test setups
AVT-VQDB-UHD-1-HDR: An Open Video Quality Dataset for Quality Assessment of UHD-1 HDR Videos
Towards training naïve participants for a perceptual annotation task designed for experts
Video quality assessment by decoupling additive impairments and detail losses
Spatial immersion versus emotional immersion, which is more immersive?
Development and Evaluation of a Test Setup to Investigate Distance Differences in Immersive Virtual Environments
Enrichment of Product Presentation Video: Methods and Impacts on User Experience
Modelling speech service quality: From conversational phases to communication quality and service quality
Free viewpoint video quality assessment based on morphological multiscale metrics
Real-Time Free Viewpoint Video for Immersive Videoconferencing
Validation of a novel approach to subjective quality evaluation of conventional and 3D broadcasted video services
Bitrate Control Method based on Quality and Data Volume for WebRTC Simulcast
The QoE alchemy: Turning quality into money. Experiences with a refined methodology for the evaluation of willingness-to-pay for service quality
Exploring the Interplay of Context and Interaction in the Field
PointXR: A Toolbox for Visualization and Subjective Evaluation of Point Clouds in Virtual Reality
Perceived dynamic range of HDR images
A Novel Spherical Video Quality Metric for 360° Video Coding
How Long is Long Enough to Induce Immersion?
Evaluating QoE in Collaborative Co-Located Training Using Heterogeneous AR Devices
Compensating for Type-I errors in video quality assessment
A Spherical Light Field Database for Immersive Telecommunication and Telepresence Applications
Changes of vigilance caused by varying bit rate conditions
Consumer-photo quality assessment: Challenges and pitfalls in crowdsourcing
Know your Game: A Bottom-Up Approach for Gaming Research
An Efficient Quality Metric for Video Frame Interpolation Based on Motion-Field Divergence
Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games
Subjective and Objective Evaluation of the Benefits of Multisensory Virtual Nature Immersion for Patients with Post-Traumatic Stress Disorder
A QoE Evaluation of an Immersive Virtual Reality Autonomous Driving Experience
Effects of static and dynamic image noise and background luminance on letter contrast threshold
Assessment of Audio/Video synchronisation in streaming media
The Double-Edged Impact of User Customisation on QoE in Personalised Media Experiences
Searching for the preferred backlight intensity in liquid crystal displays with local backlight dimming
Quality of experience and HTTP adaptive streaming: A review of subjective studies
Non-linear EEG features for odor pleasantness recognition
Speed Experience: Assessing the Quality of Vehicle Speed Perception in Virtual Environments
Towards ML-Driven Video Encoding Parameter Selection for Quality and Energy Optimization
NeRF-QA: Neural Radiance Fields Quality Assessment Database
Subjective quality assessment of Screen Content Images
On the Number of Subjects Needed for 360° Video Quality Experiments: An SOS Based Analysis
Relationship Status: It's Complicated. Using APM as a QoE-qualifying Tempo Metric
Empirical evaluation of no-reference VQA methods on a natural video quality database
Analysis and Estimation of Video QoE in Wireless Cellular Networks using Machine Learning
The Role of Theoretical Models in Ecologically Valid Studies: the example of a video Quality of Experience model
How the task of evaluating image quality influences viewing behavior
The development of a free stereopsis test for active shutter displays
How to benchmark objective quality metrics from paired comparison data?
Adaptive texture synthesis based on perceived texture regularity
From Low Vision to High Quality: Video QoE Enhancement for Visually Impaired Users
Analysis of problem tokens to rank factors impacting quality in VoIP applications
Study on the Perception of Sharpness Mismatch in Stereoscopic Video
A dataset of hologram reconstructions at different distances and viewpoints for quality evaluation
Testing a Quality of Experience (QoE) Model of Loudspeaker-Based Spatial Speech Reproduction
The effect of viewing distance and display peak luminance - HDR AV1 video streaming quality dataset
Computing Quality-of-Experience Ranges for Video Quality Estimation
Specific chromatic errors: A quality assessment
The Story time Dataset: Simulated Videotelephony Clips for Quality Perception Research
Legibility and readability in Augmented Reality
Modelling brightness perception for high dynamic range television
Defining the relevant perceptual quality space for video and video-telephony
Estimation of perceptual redundancies of HEVC encoded dynamic textures
QoE Assessment of FPV Drone Control in a Cloud Gaming Based Simulation
Ultra-eye: UHD and HD images eye tracking dataset
No silver bullet: QoE metrics, QoE fairness, and user diversity in the context of QoE management
Enabling Real-Time Collaborative Cultural Experiences with Free Viewpoint Video
Evaluating complex scales through subjective ranking
Video quality ruler: A new experimental methodology for assessing video quality
Interactive vs. non-interactive subjective evaluation of IP network impairments on audiovisual quality in videoconferencing context
California-ND: An annotated dataset for near-duplicate detection in personal photo collections
Microworkers vs. facebook: The impact of crowdsourcing platform choice on experimental results
Subjective insights from time and place shifters in assessing temporal quality of experience
Frame-layer packet-based parametric video quality model for encrypted video in IPTV services
Position paper: Quality-of-experience of cyber-physical system applications
How to evaluate objective video quality metrics reliably
Influence of Gender and Viewing Frequency on Quality of Experience
Assessing the impact of inaccurate decision support systems on experts' behavior and decisions
The TUM high definition video datasets
Open access database for experimental validations of holographic compression engines
Remapping of Hidden Area Mesh Pixels for Codec Speed-up in Remote VR
User Experience of Web Browsing - The Relationship of Usability and Quality of Experience
Are Quality and Sustainability Reconcilable? A Subjective Study on Video QoE, Luminance and Resolution
How much longer to go? The influence of waiting time and progress indicators on quality of experience for mobile visual search applied to print media
More for Less: Non-Intrusive Speech Quality Assessment with Limited Annotations
Modeling and Understanding the Quality of Experience of Online Mobile Gaming Services
Are You Still Watching? Streaming Video Quality and Engagement Assessment in the Crowd
A Full- and No-Reference Metrics Accuracy Analysis for Volumetric Media Streaming
nofu - A Lightweight No-Reference Pixel Based Video Quality Model for Gaming Content
Open perceptual binocular and monocular descriptors for stereoscopic 3D images and video characterization
A modular HTTP adaptive streaming QoE model - Candidate for ITU-T P.1203 ("P.NATS")
QoE in Multi-user Collaborative Virtual Reality Games: Impact of Network and Avatar Quality
A Crowdsourcing Approach to Evaluate the Quality of Query-based Extractive Text Summaries
Towards High Resolution Video Quality Assessment in the Crowd
MPEG DASH - some QoE-based insights into the tradeoff between audio and video for live music concert streaming under congested network conditions
Emerging video coding performance: 4K quality monitoring
AVT-VQDB-UHD-2-HDR: An open 8K HDR source dataset for video quality research
Timber: An SDN based emulation platform for QoE Management Experimental Research
Network-Induced Temporal Disturbances in Virtual Reality Applications
On the performance of objective metrics for omnidirectional visual content
On the quality perception of multiparty conferencing calls
A software radio LTE network testbed for video quality of experience experimentation
A personalized Virtual Reality Experience for Relaxation Therapy
Playing Catch-Up: Evaluating Playback Speed Control in Low-Latency Live Streaming
An SDN-based virtual cell framework for enhancing the QoE in TD-LTE pico cells
Linking quality features and quality elements by defining an extended 3DVO quality taxonomy model
A proposal project for a blind image quality assessment by learning distortions from the full reference image quality assessments
A bag of words description scheme based on SSIM for image quality assessment
Relaxed forced choice improves performance of visual quality assessment methods
Ninth International Conference on Quality of Multimedia Experience, QoMEX 2017, Erfurt, Germany, May 31 - June 2, 2017
Assessing Differences in Flow State Induced by an Adaptive Music Learning Software
Laboratory study: Human Interaction using Remote Control System for Airport Safety Management
How does it feel? - Investigating Soft-Touch Surface Experience Dimensions
An eye tracking database for stereoscopic video
Efficient frame complexity estimation and application to G.1070 vide quality monitoring
On the Subjective Assessment of the Perceived Quality of Medical Images and Videos
Impact of Quality Factors on Users' Viewing Behaviors in Adaptive Bitrate Streaming Services
Towards Quality-of-Experience Models for Watching 360° Videos in Head-Mounted Virtual Reality
Assessing the Influence of Visual Factors in Virtual Environments on Raycasting Precision and Accuracy
A Glance at the Dagstuhl Manifesto 'QoE Vadis?'
VITEQ: A generic framework for no-reference quality evaluation of video testimonials
GS-QA: Comprehensive Quality Assessment Benchmark for Gaussian Splatting View Synthesis
No reference video quality assessment based on parametric analysis of HEVC bitstream
Subjective quality of videos displayed with local backlight dimming at different peak white and ambient light levels
Regularized Maximum Likelihood Estimation of the Subjective Quality from Noisy Individual Ratings
Decoding Audience Emotional Responses from Low-Level Content Features
Quantifying the impact of network bandwidth fluctuations and outages on Web QoE
On the Performance of Temporal Pooling Methods for Quality Assessment of Dynamic Point Clouds
SOA thresholds for the perception of discrete/continuous tactile stimulation
BiLSTM-based Quality of Experience Prediction using Physiological Signals
Performance comparison of subjective assessment methods for 3D video quality
On Inter-Rater Reliability for Crowdsourced QoE
Data Collection Framework for End-to-End Radio and Transport Network Quality Monitoring
Foveated Video Coding for Real-Time Streaming Applications
Unperturbed video streaming QoE under web page related context factors
At home in the lab: Assessing audiovisual quality of HTTP-based adaptive streaming with an immersive test paradigm
Parametric Audio-visual Quality Measurement Based on Interpretable Fuzzy Logic
Design and storytelling concepts in the quality of experience
Perception of low-quality videos analyzed by means of electroencephalography
The influence of network quality fluctuations on Web QoE
Exploring users views on immersive adult entertainment applications
Seeing is Believing: The Effect of Video Quality on Quality of Experience in Virtual Reality
TCD-VoIP, a research database of degraded speech for assessing quality in VoIP applications
Assessing the Influence of End-to-End Request Latency and Response Length on Waiting Time Satisfaction of LLM Users
Effect of being observed on the reliability of responses in crowdsourcing micro-task platforms
EVENT-CLASS: Dataset of events in the classroom
Perceptual video quality estimation by regression with myopic experts
A summary on acoustic room divergence and its effect on externalization of auditory events
Gaussian Splatting vs. Classical Photogrammetry: A Comparison for Virtual Backdrops
Subjective visual quality assessment in the presence of audio for Digital Cinema
CaliBrainVR: Using Psycho-physiological Measures to Calibrate Virtual Reality Training
Merging Places: A Real-Time Distributed Live Reverberation Chamber
YouTube QoE Estimation from Encrypted Traffic: Comparison of Test Methodologies and Machine Learning Based Models
Influence of HDR reference on observers preference in tone-mapped images evaluation
Development and Validation of Pictographic Scales for Rapid Assessment of Affective States in Virtual Reality
Fundamental Advantages of Considering Quality of Experience Distributions over Mean Opinion Scores
QoL Through QoE: A Multimodal Sensor Glove for Ulnar Nerve Palsy Telerehabilitation
What your phone makes you see: Investigation of the effect of end-user devices on the assessment of perceived multimedia quality
Understanding how image quality affects deep neural networks
Exploiting Change Blindness for Video Coding: Perspectives from a Less Promising User Study
On the impact of video stalling and video quality in the case of camera switching during adaptive streaming of sports content
Binocular combination and fractional differential based 3D image quality assessment
Comparison of 3D portable display restitution techniques based on stereo and motion parallax
Cross-lab study on preference of experience in 3DTV: Influence from display technology and test environment
Perception of Audio Quality and Audio-on-Audio Interference in Sound Zones
An objective method for High Dynamic Range source content selection
High definition H.264/AVC subjective video database for evaluating the influence of slice losses on quality perception
A smartphone agent for qoe evaluation and user classification over mobile networks
Modelling multi-episodic quality perception for different telecommunication services: First insights
Full-Reference and No-Reference Objective Evaluation of Deep Neural Network Speech
Impact of the Number of Votes on the Reliability and Validity of Subjective Speech Quality Assessment in the Crowdsourcing Approach
Protect and Extend - Using GANs for Synthetic Data Generation of Time-Series Medical Records
Is taking into account the subjects degree of knowledge and expertise enough when rating quality?
Electroencephalogram alterations during perception of pleasant and unpleasant odors
Stereoscopic 360-Degree Hybrid Conference Experience at QoMEX 2024
Investigation of Personal Space perception in Augmented Reality
VALID: Visual quality Assessment for Light field Images Dataset
Evaluating color difference measures in images
Short on Time? Context-Aware Shopping Lists to the Rescue: an Experimental Evaluation of a Smart Shopping Cart
Engaging yet ineffective? A video coding tool's impact on learning
Analysis of Objective 3D Mesh Quality Metrics for Cultural Heritage
Content-immersive Subjective Quality Assessment in Long Duration 360-degree Videos
Improving the discriminability of standard subjective quality assessment methods: a case study
Quality of NeRF Changes with the Viewing Path an Observer Takes: A Subjective Quality Assessment of Real-time NeRF Model
Leveraging Multi-View Learning for Quality of Experience Prediction Models
A quality assessment protocol for free-viewpoint video sequences synthesized from decompressed depth data
Studying the challenges in assessing the perceived quality of mobile-phone based video
Training listeners for multi-channel audio quality evaluation in MUSHRA with a special focus on loop setting
Seventh International Workshop on Quality of Multimedia Experience, QoMEX 2015, Pilos, Messinia, Greece, May 26-29, 2015
Are we ready for Haptic Interactivity in VR? An Experimental Comparison of Different Interaction Methods in Virtual Reality Training
A Cumulative Quality Model for HTTP Adaptive Streaming
A quality of experience model for Adaptive Media Playout
The WEIRDness of QoE research: The diversity of QoMEX authorship considering locality and gender
A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level
QoE Assessment for Multi-Video Object Based Media
Studying the Impact of the Content Selection Method on the Video QoE on Mobile Devices
Predicting video call quality in future mobile networks
Image complexity and spatial information
Exploring users' sense of safety in public using an Augmented Reality application
Investigation of Auditory Nerve Model Based Analysis for Vocoded Speech Synthesis
On the retrieval of perceptually similar haptic surfaces
Performance and QoE assessment of HTC Vive and Oculus Rift for pick-and-place tasks in VR
(Re-)actions speak louder than words? A novel test method for tracking user behavior in web video services
Predicting Preferred Dialogue-to-Background Loudness Difference in Dialogue-Separated Audio
Content categorization based on implicit and explicit user feedback: Combining self-reports with EEG emotional state analysis
Subjective Evaluation of the Impact of Spatial Audio on Triadic Communication in Virtual Reality
Measuring Speech Quality of System Input while Observing only System Output
On the accuracy of objective image and video quality models: New methodology for performance evaluation
Assessing game experience: Heart rate variability, in-game behavior and self-report measures
Effects of shaping of binaural room impulse responses on localization
Perception and automated assessment of audio quality in user generated content: An improved model
Intrusive Quality Measurement of Noisy and Enhanced Speech based on i-Vector Similarity
Effect of Primitive Features of Content on Perceived Quality of Light Field Visualization
Inclusion of End User Playback-Related Interactions in YouTube Video Data Collection and ML-Based Performance Model Training
On subjective and objective quality evaluation of point cloud geometry
Subjective quality assessment of textured human full-body 3D-reconstructions
MARMnet: On the Application of AI to Video Quality Control for Broadcasting Companies
Swiping, Fast and Slow: Assessing the QoE of Short-Form Videos via Crowdsourcing
Multimedia user feedback based on augmenting user tags with EEG emotional states
Embodied design for inclusive XR learning system
Video Encoding Complexity Characterization
National differences in image quality assessment: An investigation on three large-scale IQA datasets
Predicting full-reference video quality measures using HEVC bitstream-based no-reference features
Performance of ITU-T P.1204.4 on Video Encoded with AV1, AVS2, VVC
Perceptual experience of time-varying video quality
Eye gaze behavior under chromatic impairments and quality assessment
STESCAL3D: Subjective evaluation of HD stereo video streaming using H.264 SVC in diverse laboratory environments
Effective preprocessing stage in the fourier transform domain for image quality assessment
A new dimension-based framework model for the quality of speech communication services
No-reference image quality assessment based on statistics of Local Ternary Pattern
Quality of augmented reality experience: A correlation analysis
Experimental evaluation of WebRTC voice quality in LTE coverage tests
Impact of Virtual Environments on Motivation and Engagement During Exergames
Image Super-Resolution Quality Assessment: Structural Fidelity Versus Statistical Naturalness
On the identification of the leading sensory cue in mulsemedia VR applications
On user-centric analysis and prediction of QoE for video streaming using empirical measurements
The Konstanz natural video database (KoNViD-1k)
Using electroencephalography and subjective self-assessment to measure the influence of quality variations in cloud gaming
Visualizing navigation difficulties in video game experiences
Groovability: Using Groove as a Novel Measure for Audio QoE with the Example of Smartphones
Audio-visual discrepancy and the influence on vertical sound source localization
A review on conventional psychoacoustic evaluation tools, methods and algorithms
The impact of video encoding parameters and game type on QoE for cloud gaming: A case study using the steam platform
In Vivo or in Vitro? Influence of the Study Design on Crowdsourced Video QoE
Subjective Assessment of Adaptive Media Playout for Video Streaming