yusuke1997/dblp-id-title huggingface dataset:
Connecting google cloud system with organizational systems for effortless data analysis by anyone, anytime, anywhere
Systems Engineering Challenges and Strategies in a Student Satellite Design Team: HERON - A Case Study
Multiobjective Design Optimization of Hybrid Electric Rail Vehicle Powertrains
A SysML Method with Network Dimensioning
From goals to systems via technical requirements and physical models design of an intelligent cash handling system
Production Challenges of Distributed Ledger Technology (DLT) based Enterprise Applications
Towards modelling of modelling in SE
A QCQP and SDP Formulation of the Optimal Power Flow Including Renewable Energy Resources
Six-Port interferometer for direction-of-arrival detection system
Enhancing predictive maintenance architecture process by using ontology-enabled Case-Based Reasoning
Hierarchical key management for smart grids
Reliability allocation assessment using MEOWA method in complex redundant systems
From simulation to experimentable digital twins: Simulation-based development and operation of complex technical systems
I2C hardware master serial interface for asynchronous ADCs
Dedicated system for Structural Health Monitoring of aircraft hardware system based on V-cycle model
Design of the Environmental Control System of an Unmanned Aerial Vehicle through the MBSE
Design and validation of Cyber-Physical Systems through model abstraction *
Moving Towards Model Based System Engineering Development (MBSD) and Human System Integration (HSI)
Aligning systems of systems engineering with goal-oriented approaches using the i∗ framework
Sovrin Network for Decentralized Digital Identity: Analysing a Self-Sovereign Identity System Based on Distributed Ledger Technology
Economic Load Dispatch with Short-Term Wind Power: Machine Learning through Radial Basis Neural Network
A hierarchical set of SysML Model-based objects for tolerance specification
A Strongly Non-Intrusive Methodology to Monitor and Detect Anomalous Behaviour of Wireless Devices
Managing Sets in Ontology-Based Optimizations
Comprehending Concurrency and Consistency in Distributed Systems
Combining systems engineering with Technology and Manufacturing Readiness Levels to advance research and development
Flooded streets - A crowdsourced sensing system for disaster response: A case study
MPC-based tertiary and secondary optimal control in islanded microgrids
SCRUM++ Framework concepts
Emulation system on smart grid Fast Automated Demand Response of widely-distributed stochastically-operating building facilities
Method for system level vibro-acoustic gear modeling and simulation of electro-mechanical drive trains
A Heterogenous, reliable onboard processing system for small satellites
Apply Storytelling Techniques for Describing Time-Series Data
Applying Interactive Storytelling in Cultural Heritage: Opportunities, Challenges and Lessons Learned
Workshop and Panel: The Authoring Process in Interactive Storytelling
Digital Storytelling as a Whole-Class Learning Activity: Lessons from a Three-Years Project
Felt: A Simple Story Sifter
Social Media Fiction - Designing Stories for Community Engagement
Being in the Story: Readerly Pleasure, Acting Theory, and Performing a Role
Interactive Storytelling - Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010, Edinburgh, UK, November 1-3, 2010. Proceedings
Toward Narrative Instruments
Interactive Video Stories from User Generated Content: A School Concert Use Case
Enabling Instrumental Interaction Through Electronics Making: Effects on Children's Storytelling
Narrative Review Process: Getting Useful Feedback on Your Story
Verbal Communication of Story Facilitators in Multi-player Role-Playing Games
K-Sketch: Digital Storytelling with Animation Sketches
Folklore and Digital Media: Unpacking the Meaning of Place Through Digital Storytelling
A Storytelling Game with Metaphor
How Knowledge of the Player Character's Alignment Affect Decision Making in an Interactive Narrative
3D Simulated Interactive Drama for Teenagers Coping with a Traumatic Brain Injury in a Parent
Making Stories Player-Specific: Delayed Authoring in Interactive Storytelling
"I'm Sure I Made the Right Choice!" - Towards an Architecture to Influence Player's Behaviors in Interactive Stories
Communicating Assertiveness in Robotic Storytellers
Performatology: A Procedural Acting Approach for Interactive Drama in Cinematic Games
PRISM: A Framework for Authoring Interactive Narratives
Verb+s Is Looking for Love: Towards a Meaningful Narrativization of Abstract Content
A New Research Agenda: Writing for Virtual Reality Interactive Narratives
Fleeing the Operator: The User Experience and Participation in Marble Hornets (2009-2014)
Designing Storytelling Games That Encourage Narrative Play
Digital Storytelling by Women in Tech Communities
Using Theme to Author Hypertext Fiction
An Investigation on the Usability of Socio-cultural Features for the Authoring Support During the Development of Interactive Discourse Environments (IDE)
A Natural History Museum Experience: Memories of Carvalhal's Palace - Turning Point
Narrative Cognition in Interactive Systems: Suspense-Surprise and the P300 ERP Component
Enhancing Real-Time Sports Commentary Generation with Dramatic Narrative Devices
Using a Controlled Natural Language for Specifying the Narratives of Serious Games
Experimental Analysis of Spatial Sound for Storytelling in Virtual Reality
Back-Leading through Character Status in Interactive Storytelling
Adaptive Musical Expression from Automatic Realtime Orchestration and Performance
A Framework for Multi-participant Narratives Based on Multiplayer Game Interactions
Touchscreen Poetry: Analyzing Gestural Digital Poems
Toward a Block-Based Programming Approach to Interactive Storytelling for Upper Elementary Students
Bury Me, My Love: The Boundary Between Reality and Fiction in IDNs for Smartphone
Using VR to Simulate Interactable AR Storytelling
Perceived Agency as Meaningful Expression of Playable Character Personality Traits in Storygames
From Testimony to Immersion: The Design and Production of Realidad Helicoide
Firebolt: A System for Automated Low-Level Cinematic Narrative Realization
The Case for Invisibility: Understanding and Improving Agency in Black Mirror's Bandersnatch and Other Interactive Digital Narrative Works
Situating Quests: Design Patterns for Quest and Level Design in Role-Playing Games
Unravelling the Educational Power of Interactive Digital Narratives in Childhood Learning
Planning and Interaction Levels for TV Storytelling
Predicting User Choices in Interactive Narratives Using Indexter's Pairwise Event Salience Hypothesis
Towards a Shared Vocabulary for Interactive Digital Storytelling - A Workshop at ICIDS 2010
Looking at the Interactive Narrative Experience through the Eyes of the Participants
Video Game Mise-En-Scene Remediation of Cinematic Codes in Video Games
Toward a Hermeneutic Narratology of Interactive Digital Storytelling
What We Talk About When We Talk About Insights from Interactive Digital Narratives
Post Game Character Prequels in Educational Tabletop RPGs: Enhancing Character Identification with Interactive Digital Narratives
Teaching Data Storytelling in a Computational Thinking Course for Students in Communications Careers
Gated Story Structure and Dramatic Agency in Sam Barlow's Telling Lies
A Design Framework for Learning About Representation in Video Games Through Modification of Narrative and Gameplay
DreaMR: The Effects of Multisensory Design on Cross-Modal Perception Across Genres with Mixed Reality Concert
StoryFactory - A Tool for Scripting Machinimas in Unreal Engine 2 and UDK
Practical Insights for XR Devised Performances
DEEP SPACE: High Resolution VR Platform for Multi-user Interactive Narratives
Comparing Player Responses to Choice-Based Interactive Narratives Using Facial Expression Analysis
From Co-Curation to Co-Creation: Users as Collective Authors of Archive-Based Cultural Heritage Narratives
What Would You Do in Their Shoes? Experiencing Different Perspectives in an Interactive Drama for Multiple Users
Who Poisoned Hugh? - The STAR Framework: Integrating Learning Objectives with Storytelling
A Model for Analyzing Diegesis in Digital Narrative Games
Suitability of Modelling Context for Use within Emergent Narrative
Authoring Background Character Responses to Foreground Characters
A Model for Describing Alternate Reality Games
Storytelling and the Use of Social Media in Digital Art Installations
Tensions of Plot in Interactive Digital Storytelling
Silent Hill 2 and the Curious Case of Invisible Agency
Textual vs. Graphical Interaction in an Interactive Fiction Game
Video Feedback as a Model for Emergent Narrative
Thoughts on a Discipline for the Study of Interactive Digital Narratives
Overlapping Expectations: Studying the Genre Relationship of Open-World and Ecocritical Genres
RichCast - A Voice-Driven Interactive Digital Narrative Authoring System
Interactive Storytelling System for Enhancing Children's Creativity
Thinning the Fourth Wall with Intelligent Prompt
Emotion-Based Story Event Clustering
Authoring Concepts and Tools for Interactive Digital Storytelling in the Field of Mobile Augmented Reality
Twine Screen Reader: A Browser Extension for Improving the Accessibility of Twine Stories for People with Visual Impairments
"Making Interactive Stories Meaningful" Workshop on Story and Character Development through Theatre Games
The Chronicles of ChatGPT: Generating and Evaluating Visual Novel Narratives on Climate Change Through ChatGPT
1st Workshop on the History of Expressive Systems
Telling Stories via the Gameplay Reflecting a Player Character's Inner States
Design Approaches for Interactive Digital Narrative
The Story Pile - Representing Story in the Board Game Mind Shadows
The 'Angstfabriek' Experience: Factoring Fear into Transformative Interactive Narrative Design
Twine and DooM as Authoring Tools in Teaching IDN Design of LudoNarrative Dissonance
What Inspires Retellings - A Study of the Game Genshin Impact
Lovecraftian Horror in Story-Driven Games: Narrative Design Challenges and Solutions
Designing for Ideological Flexibility: Tracking Perspective Shifts in an Educational IDN
That's not How It Should End: The Effect of Reader/Player Response on the Development of Narrative
Remember That Time? Telling Interesting Stories from Past Interactions
VirtualActor: Endowing Virtual Characters with a Repertoire for Acting
Narrative Development in Improvisational Theatre
A Proposed Curriculum for an Introductory Course on Interactive Digital Narratives in Virtual Reality
Interactive Storytelling to Teach News Literacy to Children
Narrative Game Mechanics and Interactive Fiction
Story Planning with Vignettes: Toward Overcoming the Content Production Bottleneck
Resources for Comparative Analysis of IDN Authoring Tools
Constructing a Multiplayer Tangible Narrative with Interactive Puppets: New User Experiences and Design Challenges
Structuring Location-Aware Interactive Narratives for Mobile Augmented Reality
ShowRunner: A Tool for Storyline Execution/Visualization in 3D Game Environments
Interactive Storytelling - 15th International Conference on Interactive Digital Storytelling, ICIDS 2022, Santa Cruz, CA, USA, December 4-7, 2022, Proceedings
Imagining New Design Spaces for Interactive Digital Storytelling
First Person Victim: Developing a 3D Interactive Dramatic Experience
Analyzing Audience Comments: Improving Interactive Narrative with ChatGPT
Weird and Wonderful: How Experimental Film Narratives Can Inform Interactive Digital Narratives
Interactive Storytelling - 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Tallinn, Estonia, December 7-10, 2021, Proceedings
Towards Design Principles for Fashion in Interactive Emergent Narrative
Prompt Engineering for Narrative Choice Generation
Interactive Digital Narrative Syllabi from Around the World: A Preliminary Analysis
Automated Storytelling in Sports: A Rich Domain to Be Explored
A Knowledge Representation for Planning-Based Story Generation Applied to the Manual and Automatic Encoding of Plot
The Design of Writing Buddy: A Mixed-Initiative Approach Towards Computational Story Collaboration
"It's About What We Take with Us and What We Leave Behind": Investigating the Transformative Potential of Pervasive Games with Various Stakeholders
Designing for Environmental Citizenship: Insights from Combining Immersive VR and Dialogue-Based Activities
Empathic Actualities: Toward a Taxonomy of Empathy in Virtual Reality
Challenges of IDN Research and Teaching
The User Experience of Interactive Digital Storytelling: Theory and Measurement
Threading Facts into a Collective Narrative World
Meta-communication Between Designers and Players of Interactive Digital Narratives
Designing Social Worlds - On Intrigue and Interaction in Live Action Role Playing Games (LARPS)
Towards a Decolonial Framework for IDN
Experiencing the Presence of Historical Stories with Location-Based Augmented Reality
What Really Happened Here? - Dealing with Uncertainty in the Book of Distance: A Critical Historiography Perspective
Towards Procedural Generation of Narrative Puzzles for Open World Games
Monster Power. Rebel Heart. Gay Sword - Queer Structures and Narrative Possibility in PbtA Tabletop Roleplaying Games
Using Storytelling to Teach Children Biodiversity
Digital Narrative, Documents and Interactive Public History
Extending CRPGs as an Interactive Storytelling Form
LLM-Powered NPCs - Evaluating the Impact of Large Language Models on NPC Design
Voodoo: A System That Allows Children to Create Animated Stories with Action Figures as Interface
How Cognitive Niche Construction Shapes Storytelling? - An Investigation of e-picturebooks as Cognitive Artifacts
JUNGLE: An Interactive Visual Platform for Collaborative Creation and Consumption of Nonlinear Transmedia Stories
Playing Story Creation Games with Logical Abduction
Playing with Vision: Sight and Seeing as Narrative and Game Mechanics in Survival Horror
Structuring Narrative Interaction: What We Can Learn from Heavy Rain
Highlight the Path Not Taken to Add Replay Value to Digital Storytelling Games
Bronco: A Universal Authoring Language for Controllable Text Generation
Contextualization of Design Qualities in Interactive Story-Based Visualization Applied to Engineering
From Playing the Story to Gaming the System: Repeat Experiences of a Large Language Model-Based Interactive Story
Beyond the Gutter - Interactivity and Closure in Comics
An Epistemological Approach to the Creation of Interactive VR Fiction Films
Exploiting Structure and Conventions of Movie Scripts for Information Retrieval and Text Mining
Hands-on Interactive Storytelling Techniques
From Debugging to Authoring: Adapting Productivity Tools to Narrative Content Description
Interactive Storytelling - 18th International Conference on Interactive Digital Storytelling, ICIDS 2025, Saint Julian, Malta, December 1-5, 2025, Proceedings, Part II
Traversing Language, the Author, and the Word in Amira Hanafi's a Dictionary of the Revolution
Designing Agency in Detective Video Games: An Analysis of Shadows of Doubt (2023)
Emotional Appraisal of Moral Dilemma in Characters
Specification of an Open Architecture for Interactive Storytelling
Traversing Boundaries When Translating a Literary IDN into Several Languages: A Case Study
A Computational Model of Emotional Response to Stories
Story Immersion in a Gesture-Based Audio-Only Game
Leveraging on Transmedia Entertainment Education to Augment Tourists' Awareness Towards Social Issues
Towards a Narrative-Based Game Environment for Simulating Business Decisions
Evaluating Retellings as a Design Goal for a Fighting Game
Dotykáče: Autoteatro-Inspired Digital Storytelling for Teenage Mobile Phone Use Reflection
VR Storytelling to Prime Uncertainty Avoidance
Interactive Storytelling - 17th International Conference on Interactive Digital Storytelling, ICIDS 2024, Barranquilla, Colombia, December 2-6, 2024, Proceedings, Part II
Letters to José: A Design Case for Building Tangible Interactive Narratives
On Neuro-Game Design: A Connectionist Paradigm Shift
Laugh To Me! Implementing Emotional Escalation on Autonomous Agents for Creating a Comic Sketch
Exploring Narrative Interpretation and Adaptation for Interactive Story Creation
Figure of Speech Detection and Generation as a Service in IDN Authoring Support
Transfordance: The Decentering Effect of Transformative Affordances in Virtual Reality in The Hollow Reach
Right, Left, High, Low Narrative Strategies for Non-linear Storytelling
Do We Need a New Narratology for Interactive Digital Storytelling? A Workshop on Theory at ICIDS 2009
Socially Optimized Learning in Virtual Environments (SOLVE)
Distributed Drama Management: Beyond Double Appraisal in Emergent Narrative
Spatial Storytelling: Finding Interdisciplinary Immersion
Digital Storytelling in a Museum Application Using the Web of Things
Spaceline: A Concept for Interaction in Cinematic Virtual Reality
The Narrative Quality of Game Mechanics
Sketching a Map of the Storylets Design Space
GeoPoetry: Designing Location-Based Combinatorial Electronic Literature Soundtracks for Roadtrips
Dramatic Narrative Logics: Integrating Drama into Storygames with Operational Logics
Mixed Initiative Comic Making in an Artistic Practice
The Role of Gender and Age on User Preferences in Narrative Experiences
A Systematic Analysis of User Experience Dimensions for Interactive Digital Narratives
The AntWriter Improvisational Writing System: Visualizing and Coordinating Upcoming Actions
The Functions of Music in Interactive Media
Jonathan Swift: Augmented Reality Application for Trinity Library's Long Room
Design, Reflect, Create: Game Poem Practices with Generative AI Tools
Intertwined Storylines with Anchor Points
Tracery: An Author-Focused Generative Text Tool
The Complexity Analysis Matrix
A Culturally Sensitive Interactive Digital Narrative to Promote Bodily Awareness Among Afghan Women
Visionary Virtual Worlds - Storytelling via Digital Architecture in NaissanceE
Narrative Consistency across Replays of Pro-social Interactive Digital Narratives
Computational Model of Film Editing for Interactive Storytelling
Enhancing Museums' Experiences Through Games and Stories for Young Audiences
Automatic Annotation of Characters' Emotions in Stories
A Reflexive Approach in Learning Through Uchronia
Multi-user Interactive Drama: The Macro View - Three Structural Layers
Digital Narrative and Temporality
Cue Control: Interactive Sound Spatialization for 360° Videos
Interactive Storytelling - 16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11-15, 2023, Proceedings, Part II
An Active Analysis and Crowd Sourced Approach to Social Training
StoryMINE: A System for Multiplayer Interactive Narrative Experiences
A Spectrum of Audience Interactivity for Entertainment Domains
Interactive Stories for Health Interventions
Interactive Storytelling for the Maintenance of Cultural Identity: The Potential of Affinity Spaces for the Exchange and Continuity of Intergenerational Cultural Knowledge
Towards Measuring Consistency Across Transmedial Narratives
HIP-Storytelling: Hand Interactive Projection for Storytelling
Purposeful Authoring for Emergent Narrative
When the Fourth Layer Meets the Fourth Wall: The Case for Critical Game Retellings
A Tool for Interactive Visualization of Narrative Acts
Generating Side Quests from Building Blocks
Motivations for Rereading in Interactive Stories: A Preliminary Investigation
Purple Rose of Cairo in Reverse
ChatGPT as a Narrative Structure Interpreter
Emohawk: Searching for a "Good" Emergent Narrative
Who Are You? Voice-Over Perspective in Surround Video
Is "Citizen Kane" Moment Coming? - A Research on Chinese VR Documentary Practice and Storytelling
Production and Delivery of Interactive Narratives Based on Video Snippets
Workshop: Impro Theatre
Streams of Consciousness in Interactive Digital Narrative Research Design
El Centro (The Downtown): A Collaborative Transmedia Project Among Ibero-American Universities
NOOA: Maintaining Cultural Identity Through Intergenerational Storytelling and Digital Affinity Spaces
The Winged Kingdom: Interactive Storytelling for Biodiversity Awareness Through VR and AR Experiences in Colombia
Three Is a Magic Number: Virtual Cameras for Dynamic Triadic Game Dialogue
Where's the Finance?: A Transmedia Storytelling Experience to Engage Young Adults in Financial Educational Content
Mapping Trends in Interactive Non-fiction through the Lenses of Interactive Documentary
The Visual Construction of Narrative Space in Video Games
Film-Live - An Innovative Immersive and Interactive Cinema Experience
Collisions and Constellations: On the Possible Intersection of Psychoethnography and Digital Storytelling
Carambola: Enforcing Relationships Between Values in Value-Sensitive Agent Design
Measuring User Responses to Interactive Stories: Towards a Standardized Assessment Tool
Interactive Non-Fiction: Towards a New Approach for Storytelling in Digital Journalism
Recognizing Coherent Narrative Blog Content
Perceived or Not Perceived: Film Character Models for Expressive NLG
Workshop: Pen-and-Paper Role-Playing
A Synset-Based Recommender Method for Mixed-Initiative Narrative World Creation
Bad News: An Experiment in Computationally Assisted Performance
Trying to Get Trapped in the Past - Exploring the Illusion of Presence in Virtual Drama
Teaching Interactive Digital Narrative Through Found Photography
Exploring Collaborative Interactive Digital Narrative Creation in Higher Education Through Narrative Analysis: A Case Study on COVID-19 Storytelling
Four Quantitative Metrics Describing Narrative Conflict
Interactive Storytelling - 6th International Conference, ICIDS 2013, Istanbul, Turkey, November 6-9, 2013, Proceedings
An Intelligent Plot-Centric Interface for Mastering Computer Role-Playing Games
Creative Practice as Research: Reenacting Trauma and Haptic Visuality Approach in Cinematic Virtual Reality Documentary - The Road to Yesterday
An Analysis of Narrative Moves in Improvisational Theatre
Breaching Interactive Storytelling's Implicit Agreement: A Content Analysis of Façade User Behaviors
Embodying Cognitive Processes in Storytelling Interfaces for Children
Multi-user Interactive Drama: A Micro User Drama in Process
Emergent Narrative and Reparative Play
3D Immersion in Virtual Agents Education
The Impact of Multi-character Story Distribution and Gesture on Children's Engagement
Calliope: A Portable Stage for Co-creative Storytelling
Narrative Mode of the Third Kind
Embodied Locative Storytelling of African American Histories
Adaptive Storytelling and Story Repair in a Dynamic Environment
Navigating Sexualization: A Thematic Analysis of Sexualized Character Design in Modern Video Game Narratives
Supporting Rereadability through Narrative Play
Exploring Narrative Presentation for Large Multimodal Lifelog Collections through Card Sorting
Leaving the Small Screen: Telling News Stories in a VR Simulation of an AR News Service
Archiving Interactive Narratives at the British Library
Storygraphia: The Constrained Tool for IDN Authoring Education
Decolonizing IDN Pedagogy From and with Global South: A Cross-Cultural Case Study
Sharing Interactive Digital Storytelling Technologies II
Intersubjective Pivots in Interactive Digital Narrative Design Learning
The Future of the World: From Scientific Account to Interactive Storytelling
A Data-Driven Case-Based Reasoning Approach to Interactive Storytelling
Building English Writing Confidence in Adult Learners: A Pilot Study on a Telegram-Based Text Detective Game
Sounds Safe? - An Initial Investigation into the Potential of Sound Within the Cozy Games Genre
What Makes a Successful Emergent Narrative: The Case of Crusader Kings II
Interactive Narrative, Plot Types, and Interpersonal Relations
Comparing Effects of Different Cinematic Visualization Strategies on Viewer Comprehension
Expressive Range Analysis of a Possible Worlds Driven Emergent Narrative System
Unnatural Emergent Narrative: Toward An Alternative Design Space Through Critique
Towards Automatic Story Clustering for Interactive Narrative Authoring
An Integrated and Iterative Research Direction for Interactive Digital Narrative