yusuke1997/dblp-id-title huggingface dataset:
Force Touch Detection on Capacitive Sensors using Deep Neural Networks
Like the real world: online aesthetics and habits transferred to the physical space
handiMessenger: Awareness-Enhanced Universal Communication for Mobile Users
Effects of content and time of delivery on receptivity to mobile interruptions
Building social discourse around mobile photos: a systemic perspective
ASUR++: A Design Notation for Mobile Mixed Systems
Lessons from early stages design of mobile applications
A picture is worth a thousand keywords: exploring mobile image-based web search
Modeling Human Performance of Stroke-Based Text Entry
Pressure-based menu selection for mobile devices
Monox: extensible gesture notation for mobile devices
Augmenting audio messages with visual directions in mobile guides: an evaluation of three approaches
Predicting interruptibility for manual data collection: a cluster-based user model
Navigating the world and learning to like it: mobility training through a pervasive game
Patterns in the wild: a field study of the usability of pattern and pin-based authentication on mobile devices
Study on manual palletization of inhomogeneous boxes with the help of different interfaces to assess specific factors of ergonomic impact
An Interface with Weight: Taking Interaction by Tilt beyond Disembodied Metaphors
Mobilizing education: evaluation of a mobile learning tool in a low-income school
Towards the Wireless Ward: Evaluating a Trial of Networked PDAs in the National Health Service
The impact of the display type and content to a game adaptation
Time to exercise!: an aide-memoire stroke app for post-stroke arm rehabilitation
Micro-Atmospheres: Exploring Portable and Wearable Solutions to Support Individual Thermal Comfort
Playing it real again: a repeated evaluation of magic lens and static peephole interfaces in public space
Workshop on Societal Effects of AI in Mobile Social Media
MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services: Expanding the Horizon of Mobile Interaction, Extented Abstracts, Oldenburg, Germany, October 5-9, 2020
Developing principles for outdoor mobile multimedia guides in cultural heritage settings
GeoPix: image retrieval on the geo web, from camera click to mouse click
Machine learning for intelligent mobile user interfaces using TensorFlow
Representing microgestures interaction for wearable computing
Collect, Decompile, Extract, Stats, and Diff: Mining Design Pattern Changes in Android Apps
Intervention Study Design in Mobile Research
Awase-E: Image-Based Authentication for Mobile Phones Using User's Favorite Images
Mobile Interface for a Smart Wheelchair
A thermal information display for mobile applications
Mobile maze: a comparison of camera based mobile game human interfaces
Understanding performance of eyes-free, absolute position control on touchable mobile phones
User Needs for Development of Context Dependent Devices in Mobile Home Care
A multimodal networked kissing machine for mobile phones
MusiSkate: enhancing the skateboarding experience through musical feedback
Productive, anxious, lonely: 24 hours without push notifications
TripleBeat: enhancing exercise performance with persuasion
A New Transcoding Technique for PDA Browsers, Based on Content Hierarchy
People, places, and perceptions: effects of location check-in awareness on impressions of strangers
Concepting Wearables for Ice-Hockey Youth
Storyteller: in-situ reflection on study experiences
"Innovative mobile applications of context"
The inviscid text entry rate and its application as a grand goal for mobile text entry
A Cross-Modal Electronic Travel Aid Device
On the design and evaluation of web augmented mobile applications
Enhancing Mobile Interaction: Practical Insights from Smartphone and Smartwatch Integration
Improving system recommendations using localization feedbacks
Detecting physical shock by a mobile phone and its applications in security and emergency
PalmGesture: Using Palms as Gesture Interfaces for Eyes-free Input
Bridging the gap between useful and aesthetic maps in car navigation systems
User experience with in-car GPS navigation systems: comparing the young and elderly drivers
Digging unintentional displacement for one-handed thumb use on touchscreen-based mobile devices
Handheld usability: design, prototyping, & usability testing for mobile phones
The State of Algorithmic Fairness in Mobile Human-Computer Interaction
Observing and Clustering Coaching Behaviours to Inform the Design of a Personalised Robotic Coach
Workshop on prototyping to support the interaction designing in mobile application development (PID-MAD 2013)
Second International Workshop on Mobile and Ubiquitous Information Access
Cross-use of smart phones and printed books in primary school education
Towards Enhanced Context Awareness with Vision-based Multimodal Interfaces
Low-Resolution Supplementary Tactile Cues for Navigational Assistance
I See What You See! Towards Augmented Joint Visual Attention between Beginner and Instructor Surfers
Supporting mobile access to digital video archives without user queries
Identity, identification and identifiability: the language of self-presentation on a location-based mobile dating app
Ubiquitous cognition: mobile environment achieved by migratable agent
GestureShirt: Exploring Gestures in Front of the Body for Truly Mobile Interaction while Running
Exploiting the icon arrangement on mobile devices as information source for context-awareness
Milky: on-product app for emotional product to human interactions
Optimizing Smartphone Micro-usage with Smartwatch Notifications
MonoculAR: a radial light display to point towards out-of-view objects on augmented reality devices
Usable transparency for enhancing privacy in mobile health apps
Map Navigation Using a Wearable Mid-air Display
RadialLight: exploring radial peripheral LEDs for directional cues in head-mounted displays
Butler: A Universal Speech Interface for Mobile Environments
Soft, Embodied, Situated & Connected
A Demonstration of an interactive Virtual Reality Prototype for Exploring the Cultural Heritage of Southern African Rock Art
Designing for delight
Info-Bead group modeling in a mobile scenario
MODIE 2006: modeling and designing user assistance in intelligent environments
Interactive Technology for Cycling - ideate, make - remote, together
Paper ladder: a rating scale to collect children's opinion in user studies
The Challenge of "Informal mHealth" and Community Health Worker Practices
Auto-switching list search interface for touchscreen smartwatches
Three applications for mobile epidemic algorithms
EMG as a Subtle Input Interface for Mobile Computing
Scrappy User Research: How to Get Feedback in 24 Hours or Less
A context-sensitive security model for privacy protection on mobile phones
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, MobileHCI 2018, Barcelona, Spain, September 03-06, 2018
Impact of using UI Design Patterns on the Workload of Rapid Prototyping of Smartphone Applications: An Experimental Study
Challenges of Sustainable Urban Mobility Integration
Understanding the AI-intervened User Interfaces of Online Health Consultation Platforms
Gender differences in the perception of security of mobile phones
'Eyes free' in-car assistance: parent and child passenger collaboration during phone calls
Clip-on gadgets: expandable tactile controls for multi-touch devices
View & share: supporting co-present viewing and sharing of media using personal projection
Designing a mobile AR application for improving pediatric psychological wellbeing
Implementation of OpenVG 1.0 using OpenGL ES
Mobile text entry: relationship between walking speed and text input task difficulty
Improving pocket paint usability via material design compliance and internationalization & localization support on application level
The Unigesture Approach
Visual object detection from mobile phone imagery for context awareness
Safe mathare: a mobile system for women's safe commutes in the slums
Indoor simultaneous localization and mapping for pedestrian with wearable computing
Optimizing user interaction for mobile web browsing
ALEX: mobile language assistant for low-literacy adults
Estimation of Human Sensitivity for Curvature Gain of Redirected Walking Technology
Touch & interact: touch-based interaction of mobile phones with displays
Managing smartwatch notifications through filtering and ambient illumination
Modeling Gliding-based Target Selection for Blind Touchscreen Users
Ethical Awareness of UXers in the Loop: Ethical Issues in the Uxer-AI Collaboration Process from a UX Perspective
SeeingHaptics: Visualizations for Communicating Haptic Designs
Situated Instructions and Guidance For Self-training and Self-coaching in Sports
Ubibus: Ubiquitous Computing to Help Blind People in Public Transport
Corona: Interactivity of Body Electrostatics in Mobile Scenarios Using Wearable High-Voltage Static Charger
Multidimensional tactons for non-visual information presentation in mobile devices
So you're planning a baby?: a review of preconception care apps
See you next time: a model for modern shoulder surfers
Mobile work efficiency: enhancing workflows with mobile devices
MobileHCI '21: 23rd International Conference on Mobile Human-Computer Interaction, Extented Abstracts, Toulouse & Virtual Event, France, 27 September 2021 - 1 October 2021
Release your app on Sunday eve: finding the best time to deploy apps
Design and development of an everyday hand gesture interface
Multi-modal Framework to Support Users with Special Needs in Interaction with Public Information Systems
The Human Interface in Mobile Applications
Cultural difference and mobile phone interface design: icon recognition according to level of abstraction
Using elicitation studies to generate collocated interaction methods
Factors affecting user experience in mobile systems and services
Designing a gaze gesture guiding system
E-static Sensors: Leveraging Triboelectricity for Enabling Gesture-based Interactions with Everyday Textiles
STAT: Subtle Typing Around the Thigh for Head-Mounted Displays
Review of unconventional user interfaces for emotional communication between long-distance partners
Mobile HCI 2004 Workshop on Location Systems Privacy and Control
Please enjoy!?: 2 nd workshop on playful experiences in mobile HCI
AI-Augmented Feature to Edit and Design Mobile Applications
An investigation into round touchscreen wristwatch interaction
Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality
Home Is Where Your Phone Is: Usability Evaluation of Mobile Phone UI for a Smart Home
Q-arrgh!: Commandeering Everyday Digital Codes
BLEXVFR: Designing a Mobile Assistant for Pilots
Evaluating NFC and touchscreen interactions in collaborative mobile pervasive games
Prototyping an Indoor Navigation App with Off-the-Shelf Components to Support Blind and Low-Vision Visitors in a Greek Hospital
Restaurant Menu Understanding: Illustrating the Need for Culturally Augmented Translation
Supporting information retrieval on mobile devices
2nd Workshop on Designing with Older Adults: Towards a Complete Methodology
Designing mobile patient-centric self-help terminals for people with diabetes
Inter-Device Communication with Interactive Sharing Service
Mobile interaction analysis: towards a novel concept for interaction sequence mining
Playing different games on different phones: an empirical study on mobile gaming
It's not how you stand, it's how you move: F-formations and collaboration dynamics in a mobile learning game
User needs and design guidelines for mobile services for sharing digital life memories
In Situ Design for Mental Illness: Considering the Pathology of Bipolar Disorder in mHealth Design
CrowdColor: Crowdsourcing Color Perceptions Using Mobile Devices
Mobile vision (MobiVis): vision-based applications and HCI
Enhancing Social Interaction with Seamless Face Recognition on Google Glass: Leveraging opportunistic multi-tasking on smart phones
How to look at two-sided photos?: exploring novel perspectives on digital images
MACCS: enabling communications for mobile workers within healthcare environments
EatAR tango: portion estimation on mobile devices with a depth sensor
Scent field trial: understanding emerging social interaction
MobileHCI'06 doctoral consortium
Exploring the urban environment with a camera phone: lessons from a user study
ArtemisExpress: A Case Study in Designing Handheld Interfaces for an Online Digital Library
Mobile HCI and Sound
Investigating the User Experience and Challenges of Food Delivery Applications for the Blind and Visually Impaired
MyoShare: sharing data among devices via mid-air gestures
Finding my beat: personalised rhythmic filtering for mobile music interaction
Kick: investigating the use of kick gestures for mobile interactions
The digital workbook; using web 2.0 for generative research purposes
Towards an Improved Readability on Mobile Devices: Evaluating Adaptive Rapid Serial Visual Presentation
Mobile findex: supporting mobile web search with automatic result categories
MuGIS multi-user geographical information system
RodDirect: two-dimensional input with stylus knob
User experience in speech recognition of navigation devices: an assessment
But i don't trust my friends: ecofriends - an application for reflective grocery shopping
Variability in Wrist-Tilt Accelerometer Based Gesture Interfaces
Exploring the Utility of Remote Messaging and Situated Office Door Displays
Human Pacman: A Mobile Entertainment System with Ubiquitous Computing and Tangible Interaction over a Wide Outdoor Area
MobileEssence: meeting capture on smartphones
IoT for the circular economy: the case of a mobile set for video-makers
Interacting with large maps using HMDs in VR settings
A longitudinal evaluation of the acceptability and impact of a diet diary app for older adults with age-related macular degeneration
Analyzing mobile application usage: generating log files from mobile screen recordings
Acceptable intrusiveness of online help in mobile devices
Wearable computing: a human-centered view of key concepts, application domains, and quality factors
Patterns of usage and context in interaction with communication support applications in mobile devices
(Re-)connecting with Nature in Urban Life: Engaging with Wildlife via AI-powered Wearables
Swipe is the new swoosh: how interaction design is changing the role of brand
Exploring notifications in smart home environments
From Monocular Smart Glasses to Asymmetric VR to Immersive AV: Tailored Interaction Designs for Social Mixed Reality
Semantic 3D gaze mapping for estimating focused objects
Spaces of innovation in complex UX design
Investigating Unintended Inputs for One-Handed Touch Interaction Beyond the Touchscreen
Are our mobile phones driving us apart? Divert attention from mobile phones back to physical conversation!
An Experience Sampling Study to Evaluate Why Users Dismiss Smartphone Notifications
Reinforcement based learning through communicative Android app for autism personnel
pieTouch: a direct touch gesture interface for interacting with in-vehicle information systems
Encouraging Face-to-Face Collaborative Learning through the Use of Handheld Computers in the Classroom
SeeSaw: I See You Saw My Video Message
Towards ubiquitous location-based audio: challenges and future directions
Field evaluation of a mobile location-based notification system for police officers
NaviLight: investigating ambient light displays for turn-by-turn navigation in cars
Nudgit - Reducing Online News Consumption by Digital Nudges
Magicscroll: a rollable display device with flexible screen real estate and gestural input
Friend forever: a healderly partner
Connecting across the miles: mediating emotional communication for distant loved ones through unconventional artifacts
RoboType: Realistic Mobile Text Entry Evaluations with Synthetic Users
Point Me In the Right Direction: Understanding User Behaviour with As-The-Crow-Flies Navigation
Using mobile devices to support communication between emergency medical responders and deaf people
A case study of icon-scenario based animated menu's concept development
RECON: capturing mobile and ubiquitous interaction in real contexts
Unacceptability of instantaneous errors in mobile television: from annoying audio to video
Emotional Response Language Education for Mobile Devices
"Privacy-shake", : a haptic interface for managing privacy settings in mobile location sharing applications
Investigating a Technological Approach for Facilitating Awareness Between People with Noise Sensitivity and Their Care Networks
A Comparison of Methods to Move Visual Objects Between Personal Mobile Devices in Different Contexts of Use
Design requirements for mobile TV
Investigating collaborative mobile search behaviors
Social practices and mobile phone use of young migrant workers
Utilizing sensor fusion in markerless mobile augmented reality
A Paper Prototype Study of the Interface for a Children's Collaborative Handheld Learning Application
Collaborative use of mobile devices to curate sources of inspiration
A Content Provider-Specified Web Clipping Approach for Mobile Content Adaptation
Survey of position location techniques in mobile systems
Verbose : Designing a Context-based Educational System for Improving Communicative Expressions
Polly: "being there" through the parrot and a guide
Co-designing for NFC and ATMs: an inspirational bits approach
Reflection processes in energy regulation situations assisted with reflective tools
Time to meet face-to-face and device-to-device
Ethnography of the telephone: changing uses of communication technology in village life
Pressure-based text entry for mobile devices
View & Share: A Collaborative Media Viewing and Sharing Framework using a Projector Phone
Striving for ubiquitous citizenship with mobile PICOLA
EarTouch: turning the ear into an input surface
Designing social wearables for mediation of intimate relationships
Contextual push-to-talk: shortening voice dialogs to improve driving performance
Headphone taps: a simple technique to add input function to regular headphones
Transforming data broadcast contents to fit different user interfaces: generating a readout service for mobile DTV receiver
Understanding Contextual Interactions to Design Navigational Context-Aware Applications
Ubiquitous Interactions for Heads-Up Computing: Understanding Users' Preferences for Subtle Interaction Techniques in Everyday Settings
Spaces Without Faces
Too tense for candy crush: affect influences user engagement with proactively suggested content
BlogWall: displaying artistic and poetic messages on public displays via SMS
Implicit participation from a glance
Augmenting human interaction capabilities with proximity, natural gestures, and eye gaze
Decreasing media breaks through content sharing in wireless networks with mobile devices
Markerless visual fingertip detection for natural mobile device interaction
Medium and transition in mobile projected interfaces
Distributing Event Information by Simulating Word-of-Mouth Exchanges
Messaging Beyond Texts with Real-time Image Suggestions
EnergyHome: leveraging housemate dynamics to motivate energy conservation
Watch Your Vehicle Driving at the City: Interior HMI with Augmented Reality for Automated Driving
Understanding the ergonomic constraints in designing for touch surfaces
Designing Reproductive Health Apps with Users in Mind: A Femtech Case Study
A Localization Service for Mobile Users in Peer-to-Peer Environments
How Throbber Components Affect Users' Perception of Waiting Time
Physical mobile interaction with dynamic physical object
Interaction Design for CSCL in Ubiquitous Computing
Design space of the new materials for fashionable wearables
Mobile augmented reality: design issues and opportunities
Mobiscool: 1st Workshop on Mobile, Social and Culturally Oriented Learning
Mobile HCI and technical ICTD: a methodological perspective
What Happens when Students Go Offline in Mobile Devices?
WhichHand: automatic recognition of a smartphone's position in the hand using a smartwatch
Exploring smartphone-based interaction with overview+detail interfaces on 3D public displays
Investigating Page Turning Methods for Sheet Music during Piano Play
Virtual reality on the go?: a study on social acceptance of VR glasses
Smart and space-aware interactions using smartphones in a shared space
Time to Retire Old Methodologies? Reflecting on Conducting Usability Evaluations with Older Adults
Harnessing accelerometer technology for inclusive mobile learning
Proxemic-Aware Controls: Designing Remote Controls for Ubiquitous Computing Ecologies
Consistent Multi-device Design Using Device Categories
Around-device devices: my coffee mug is a volume dial
A Scenario Adaptive Model for Predicting Error Rates in Moving Target Selection on Smartphones
Fingerprints: detecting meaningful moments for mobile health intervention
Recommending user experiences based on extracted cultural personas for mobile applications - REPEAT methodology
Context-Aware Mobile Media and Social Networks
CareFall: Automatic Fall Detection through Wearable Devices and AI Methods
Hoverflow: exploring around-device interaction with IR distance sensors
Reducing distraction of smartwatch users with deep learning
Around device interaction for multiscale navigation
Mobile implementation of a web 3D carousel with touch input
OpenTrek: A Platform for Developing Interactive Networked Games on Mobile Devices
TalkZones: section-based time support for presentations
One-Handed Use as a Design Driver: Enabling Efficient Multi-channel Delivery of Mobile Applications
The past, present, and future of gaze-enabled handheld mobile devices: survey and lessons learned
SiteSCAN: Intuitive Exchange of Spatial Information in Mixed Reality
A tool for video content understanding on mobile smartphones
Telelogs: a social communication space for urban environments
Integrating Trust Measurements into Experimental Designs
Low-level Voice and Hand-Tracking Interaction Actions: Explorations with Let's Go There
Group interaction with smart phones at work place
Exploring serendipitous social networks: sharing immediate situations among unacquainted individuals
Exploiting Air Quality Monitors to Perform Indoor Surveillance: Academic Setting
FootStriker: an EMS-based assistance system for real-time running style correction
SideBySide: multi-user gestural interaction with handheld projectors
Oh app, where art thou?: on app launching habits of smartphone users
Effect of target size on non-visual text-entry
Design and evaluation of Devanagari virtual keyboards for touch screen mobile phones
User-specific touch models in a cross-device context
Designing a photo sharing service for mobile: a phone number as the key enabler
Delivering Personalized Local Services
3D Hand Pose Estimation on Conventional Capacitive Touchscreens
Data collection and analysis tools for mobile HCI studies
RotaTxt: Chinese pinyin input with a rotator
Data logging plus e-diary: towards an online evaluation approach of mobile service field trial
Mixed-focus collaboration activities for designing mobile interactions
Moving shapes: a multiplayer game based on color detection running on public displays
Brain Computer Interfaces for Mobile Interaction: Opportunities and Challenges
15th International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI '13, Munich, Germany, August 27 - 30, 2013
A Pilot Study of Collaborative Accessibility: How Blind People Find an Entrance
Placing links in mobile banking application
A comparative pilot study of historical artifacts in a CAVE automatic virtual reality environment versus paper-based artifacts
Mobile Resilience: Designing Mobile Interactive Systems for Societal and Technical Resilience
The effects of walking speed on target acquisition on a touchscreen interface
Wearable remote control of a mobile device: comparing one- and two-handed interaction
Tiger: Wearable Glasses for the 20-20-20 Rule to Alleviate Computer Vision Syndrome
Understanding back-to-front pinching for eyes-free mobile touch input
A mobile guide for serendipitous exploration of cities
Sensing-based interaction for information navigation on handheld displays
Tracing: The Forgotten Task of ISO 9241