yusuke1997/dblp-id-title huggingface dataset:
Towards a GUI for Declarative Medical Image Analysis: Cognitive and Memory Load Issues
The Effect of a GPS on Learning with Regards to Performance and Communication in Municipal Crisis Response
Gesture-Based Human-Machine Interface: A Case Study Comparing the Realism of Furniture Products in E-Commerce
Investigation into the Discrepancies Between Writing on Paper and Writing on a Touchscreen Device
Effect of the Color Tablet Computer's Polarity and Character Size on Legibility
Human Decision-Making and Machine Assistance in Subtitle Translation Through the Lens of Viewer Experience
A Comparison of User Testing and Heuristic Evaluation Methods for Identifying Website Usability Problems
A Role-Based Multiple View Approach to Distributed Geo-Collaboration
Disaster Recovery Framework for e-Learning Environment Using Private Cloud Collaboration and Emergency Alerts
Leveraging Virtual Reality and Exergames to Promote Physical Activity
Enhancing Mobile Security Through Biometric Authentication and Variation Autoencoders for Zero-Day Attack Detection
HCI Education in Brazil: Challenges and Opportunities
Predicting the Outcome of a Computer Literacy Course Based on a Candidate's Personal Characteristics
Decision Theoretic Perspective on Optimizing Intelligent Help
Design Process of a Social Network System for Storage and Share Files in the Workplace
Teaching Discourse Markers in a Technologically-Enhanced Language Classroom
Disaster Mitigation Education Through the Use of the InaRISK Personal Application in Indonesia
Exploring the Inclusive Potential of AI Chatbots: Engagement and Barriers in Foreign Language Training
Creating a Source and Target Language Mixed Stage for Integration of Human Knowledge into Machine Translation
Chinese User-Experience Design: An Initial Analysis
Eliciting and Prioritizing Services for Accessible Information - For Residential Real Estate Transactions
Towards a Web Application to Support Communication in Mobility, Dedicated to People with Cerebral Palsy
Enhancing Student Engagement Through AI-Driven Embodied Pedagogical Agents: A Comparative Study Informed by Self-Determination Theory
Democratizing Information Visualization. A Study to Map the Value of Graphic Design
Eye-scan patterns of Chinese when searching full screen menus
Towards an Architectural Concept for a Wearable Recommendation System to Support Workplace Productivity and Well-Being
SEE BEYOND: Enhancement - Strategies in Teaching Learning as a Stimulus to Creativity in Fashion Design
Human Computer Interaction in Education
Supervising Multiple Remote Tower Operations: How to Develop and Test a New Work Position in the ATC Domain?
Challenges of Older Drivers' Adoption of Advanced Driver Assistance Systems and Autonomous Vehicles
Recall and Communication Support System for Reminiscences Triggered by Humming
Technology and Education as Drivers of the Fourth Industrial Revolution Through the Lens of the New Science of Learning
CRUISER: A Cross-Discipline User Interface and Software Engineering Lifecycle
"Like! Points Application" Enables Exchange of Positive Messages in the Workplace
Integrating HCI Datasets in Project-Based Machine Learning Courses: A College-Level Review and Case Study
Patterns and Models for Automated User Interface Construction - In Search of the Missing Links
Optimization for Lunar Mission Training Scheme Based on AnyBody Software
Defending and Offending cultures
Phishing Susceptibility Across Industries
Towards a New Chemistry Learning Platform with Virtual Reality and Haptics
Electronic Government: Culture and Tax Collection
Universal Access in Human-Computer Interaction. User and Context Diversity - 7th International Conference, UAHCI 2013, Held as Part of HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part I
Human Computer Interaction with Multivariate Sentiment Distributions of Stocks Intraday
Cross-Cultural Design Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage - 7th International Conference, CCD 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part II
Toward Zero Authoring: Considering How to Maximize Courseware Quality and Affordability Simultaneously
Sorry, I'm Late; I'm Not in the Mood: Negative Emotions Lengthen Driving Time
Multimodal Emotion Recognition and Contextual Analysis in Therapy Sessions Using Video Large Language Models
Designing Transparent Interaction for Ubiquitous Computing: Theory and Application
Identification of Cross-Product Experience Factors
Interface and Visualization Metaphors
Using Video Prototyping as a Means to Involve Crisis Communication Personnel in the Design Process: Innovating Crisis Management by Creating a Social Media Awareness Tool
Re-inventing icons: using animation as cues in icons for the visually impaired
Utilizing Generative AI in Design Education: Visualizing Aesthetic Sensibilities Through Language Expression
Automotive HMI Guidelines for China Based on Culture Dimensions Interpretation
Exploring How Augmented Reality Display Features Affect Training System Performance
Rethinking Team Errors: Adapting Human Team Taxonomies for Human-Autonomy Collaboration
Capturing 3D Human Motion from Monocular Images Using Orthogonal Locality Preserving Projection
The Transformative Potential of Making in Teacher Education: A Case Study on Teacher Training Through Making and Prototyping
Development of a Game that Visually-Impaired People Can Actively Enjoy
Privacy of AI-Based Voice Assistants: Understanding the Users' Perspective - A Purposive Review and a Roadmap for Elevating Research on Privacy from a User-Oriented Perspective
Experiencing the Conditions of Trust: A Practice-Based Exploration of Trust Formation Through an Artificial Society Environment
Human Interface and the Management of Information - Thematic Area, HIMI 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part III
Smooth Operator - A Virtual Environment to Prototype and Analyse Operator Support in CCTV Surveillance Rooms
A Study of Perception Using Mobile Device for Multi-haptic Feedback
User Experience Best Practices for Human-Robot Interaction
Breaking Down the "Wall of Text" - Software Tool to Address Complex Assignments for Students with Attention Disorders
Auto-calibration of a Laser 3D Color Digitization System
Automatic Facial Recognition: A Systematic Review on the Problem of Light Variation
Interfaces of Medication Reminder Applications: An Analysis Aimed at the Elder Age
Accessible Indoor Orientation Support by Landmark-Based Navigation
Improving User Interfaces for a Request Tracking System: Best Practical RT
Bie-Modernism Cultural Computing and Identification of "Bie-Human"
Design and implementation of universal end-user commands, interfaces and interactions
Read It Aloud to Me
The Relationship Between Student Attitudes Toward Online Learning and Environmental Factors During Covid-19 Pandemic: The Case of the University of Tetova
Learning Support Interface for Arithmetic Word Problem Based on Eye Movements Reduction
Extending the Concept of User Satisfaction from Customer Experience
A Study on Search Performance and Threshold Range of Icons
The Integration of Web-Based and Mobile-Based Participatory Sensing Interfaces Apply to the Identification and Assessment of Contextual Features in the City
Examination of Communication Tools for "The Left-Behind Children"
Exploring Technology Use in Dance Performances
Designing A Mobile Application for Complementary and Alternative Medicine: A Usability Approach
A Systematic Literature Review on Injury Prevention in Transportation Sector
CASRM: Cricket Automation and Stroke Recognition Model Using OpenPose
Establishing Workload Manipulations Utilizing a Simulated Environment
The Outcome-Based Collaborative Brainstorming of Strategic Service Design
Extended Reality in Aviation Training: The Commercial Single Pilot Operations Case
A Template Course for Teaching the Development of Interactive Systems to Students of Human-Computer Interaction
A Multi-modal Architecture for Intelligent Decision Making in Cars
A Study of Design That Understands the Influences on the Changes of Information Processing Ability of Users
Enabling Accessibility and Enhancing Web Experience: Ordering Search Results According to User Needs
IPlay: Towards Social Media for Community-Design Design
A New Analysis Method for User Reviews of Mobile Fitness Apps
Customer Churn Prediction Model Using Gravitational Search Algorithm
Project Team Recommendation Model Based on Profiles Complementarity
An Exploration of Low-Fidelity Prototyping Methods for Augmented and Virtual Reality
Development of a Real Time Page Transition Feedback System and Its Impact on Learning Behavior
Tingling Cast: Broadcasting Platform Service for Stuttering Children
The Effect of Direction on Object-Oriented Cursor Control Actions
Design and Implementation of Smartphone Application for Measurement and Management of Depressive Emotions in Adolescents Using Cognitive Behavioral Therapy
Comparing the Impact of State Versus Trait Factors on Memory Performance in a Virtual Reality Flight Simulator
Investigating Student Behaviors in Multimodal AIGC-Enhanced Design Education: An HCI-Based Innovative Learning Model
Remote Navigability Testing Using Data Gathering Agents
Shifting from the Discrete to the Continuum: How Are Italian Universities Facing the Challenge?
Exploring Usability Disparities in Multi-touch Screen Interaction Among Older Adults and Younger Individuals
Product Sentiment Trend Prediction
A Systematic Framework for User Requirements in Smart Home Environment
Can the Success of Mobile Games Be Attributed to Following Mobile Game Heuristics?
VoiceBlog for Blind and Weak-Eyed People
Improving In-game Gesture Learning with Visual Feedback
Research on Interactive Design Strategies of Rural Landscape from the Perspective of Integration of Digital Technology and Artificial Intelligence
An Integration Framework for Software Development Environments to Incorporate Task, Team and Tool Perspectives
The Role of Health Status in Older Adults' Perceptions of the Usefulness of eHealth Technology
Rethinking Pension Communication - The Role of Metaphors in Information Visualization
Statistical Analysis of Novel and Traditional Orientation Estimates from an IMU-Instrumented Glove
Pitfalls and Potentials of Home Energy Monitoring Feedback: An Information Experience Critique
Interaction Testing on Using an E-Book Authoring Tool: A Case Study of the SaiteBooker (UNA-SUS/UFMA, Brazil)
The Ethics of Extended Realities: Insights from a Systematic Literature Review
VTubing and Its Potential for the Streaming and Design Community: An Austrian Perspective
On the Privacy-Preserving HCI Issues
Breaking the Traditional E-Learning Mould: Support for the Learning Preference Approach
Learning Analytics Data Flow and Visualizing for Ubiquitous Learning Logs in LMS and Learning Analytics Dashboard
Workflow to Simulate In-Vehicle Display Interactions Using Mixed Reality
A Visual Programming Approach to Big Data Analytics
A Two-Loop Coupled Interaction System Design for Autonomous Driving Scenarios
User Experience Design Study of Museum Website Based on TRIZ Theory: A Case of Heyuan Dinosaur Museum
Smart and Seamless: Investigating User Needs and Recognition for Smartphone-Automobile Interactive Features
Create Children's Programming Teaching Aids with Chinese Characteristics: Provide a Method Framework to Assist Designers in Designing
Impact-Centered: Design Methodology of Intelligent Personal Assistants for Enhancing Elderly Subjective Well-Being
Bringing Service Design Thinking into the Public Sector to Create Proactive and User-Friendly Public Services
User Exploration of Search Space Using Tradeoffs
Supporting Employee Engagement and Knowledge Transfer via Gamification in the Context of Sheltered Workplaces: A Literature Review and Interview Study
Improvement of Novice Software Developers' Understanding about Usability: The Role of Empathy Toward Users as a Case of Emotional Contagion
Integration of a Spanish-to-LSE Machine Translation System into an e-learning Platform
Tourist Evacuation Guidance Support System for Use in Disasters
Exploring Initiative Interactions on a Proxemic and Ambient Public Screen
On a Simple and Effective Method to Analyze Heart Rate Variability
Data-Driven Approach for Student Engagement Modelling Based on Learning Behaviour
Collaboration Strategies for Drag-and-Drop Interaction with Multiple Devices
Some Issues Related to Seated Posture and Workstation Design
A Virtual Handwriting Tablet Based on Pen Shadow Cues
Cross-Cultural Design: A Discussion of Industrial Product Packaging Based on the Product Service System and Technological Evolution Principles
VR Pet Therapy for Improving the Well-Being of Adults with Autism: A Pilot Study
Applying Contextual Design to Multiple Teams in Emergency Management
Improving Management of Medical Equipment
The Interactive Behavior Analysis of Integrated Augmented Reality and Gamification Museum Guide System
Periplous: Empowering Visitors Through Accessible, Touch-Based Map Interfaces
The Role of Virtual Ergonomic Simulation to Develop Innovative Human Centered Products
What is Priming You in APP? The Study of Cultural Difference in Consumers' Self-construction and Perception by Exploring the Splash Screen Design for Mobile Banking Apps
Will You Participate? Exploring the Potential of Robotics Competitions on Human-Centric Topics
Comfort with Social Robots in the Pre-interaction Phase: A Field Experiment with Customers of a Retail Bank
A Training System for Swallowing Ability by Visualizing the Throat Position
Design and Evaluation of Voice User Interfaces: What Should One Consider?
A Software to Capture Mental Models
Development of Musculoskeletal Model to Estimate Muscle Activities During Swallowing
A Real-Time GPU-Based Wall Detection Algorithm for Mapping and Navigation in Indoor Environments
Direct or Indirect: A Video Experiment for In-vehicle Alert Systems
Human-Centered Model-Based Interface Development
Enhancing Emotion Recognition in VIPs with Haptic Feedback
Research on the Measurement of Product Sales with Relation to Visual Planning for Commercial Websites
MyStudentScope: A Web Portal for Parental Management of Their Children's Educational Information
Humanistic Co-design for Specific Learning Difficulties Using Scenario-Based Personas: Tangible Arabic Alphabet Blocks for Dyslexia
The Win/Win in Following Lines of Inclusion in HCI Investigation
Using Reinforcement Learning Agents to Analyze Player Experience
Annotated Domain Ontologies for the Visualization of Heterogeneous Manufacturing Data
How Drivers Categorize ADAS Functions - -Insights from a Card Sorting Study
Exploring Gender Disparities in Psychological Safety in Tech Teams
Fairy Houses: A Creative Engineering Experience
Usability and User Acceptance for Personal Health Records: A Perspective from Healthcare Citizens
Understanding the Role of Communication and Hands-On Experience in Work Process Design for All
Exploring Opportunities from the More-than-Human Perspective for Investigating Wicked Problem in Our Entangled World
Supporting Sequential Memory to Facilitate Reading Comprehension on a Tablet
Personal Smart Spaces for Diabetics
From "Fire Pit" to "Hall": Spiritual Space Design in Chinese Family Life
Deep Learning Based Gesture Classification for Hand Physical Therapy Interactive Program
The Study of Factors Affecting Minimum Center Distance of Mobile Touch Screen
Window Manager Designed for Cloud Services
Virtually Augmented Classroom Curriculum
A Hybrid Multi-criteria Framework for Evaluating the Performance of Clinical Labs During the Covid-19 Pandemic
Readability of Character Size for Car Navigation Systems
An Assessment of Braided Learning: An Including Educational Philosophy for IT-related Education
Cross-Media Digital Form Design and Comparative Measurement of Intangible Cultural Heritage in Zhuhai: Promoting Cultural Exchange and Global Communication
How Discursive Design Therapy is Possible: Theory and Strategy
Emotional Interaction Through Physical Movement
Constrained Tensor Decomposition via Guidance: Increased Inter and Intra-Group Reliability in fMRI Analyses
Accessibility, Usability, Safety, Ergonomics: Concepts, Models, and Differences
Upstream, Downstream or Competitor? Detecting Company Relations for Commercial Activities
Dynamic Generative Design System
The TOM Approach to System Development: Methods and Tools for Task Oriented Modelling of Real-Time Safety Critical Systems
The Effectiveness of Interactivity in Computer-Based Instructional Diagrams
A Case of Designing a Game to Support Older Adults in a Community Setting: Implications for Supporting Active Togetherness
Cyber Vulnerability: An Attentional Dilemma
Algorithm Experimental Evaluation for an Occluded Liver with/without Shadow-Less Lamps and Invisible Light Filter in a Surgical Room
Visually Exploring Multivariate Trends in Patient Cohorts Using Animated Scatter Plots
Exploring the Concept of Goal-Oriented Human-Machine Interface Design in an Agricultural Use Case
Keyword Input via Digits: Simplified Smartphone Interface for Information Retrieval
Application of Ramsis Digital Human Modeling to Human Factors in Space
Interactive Discovery of Concept Drift with Lossless Visualization in Machine Learning
The Effects of an Art Program on Older Adults' Cognition and Satisfaction with Life
Because It's Good for My Feeling of Self-worth: Testing the Expanded Theory of Planned Behavior to Predict Greek Users' Intention to Review Mobile Apps
Image Processing of Office Documents - Ergonomic Evaluation of the User Interface of a New System
Versatile Question-Answer Cards to Collect Personal Profiles from Seniors
MetaCQ: An Etextbook Platform with an Open Learner Model to Support Metacognition
A Comparative Study of Icon Style Based on Cognitive Behavior
A Study Using TAM on the Recognition of Individuals' Privacy and the Acceptance of Risk - -The Case of Japanese Internet Users-
Voices of the Internet of Things: An Exploration of Multiple Voice Effects in Smart Homes
Context and expectations in teleconversations
Exploring UX: Instructional Designs for Groups in Mozilla Hubs
Colored Petri Net Based Formal Airport Control Model for Simulation and Analysis of Airport Control Processes
Visual Instruction as an Intuitive Interface for Robotic Sorting
Understanding Social Network Sites (SNSs) Preferences: Personality, Motivation, and Happiness Matters
Total Learning Architecture (TLA) Data Pillars and Their Applicability to Adaptive Instructional Systems
Gaming Background Influence on VR Performance and Comfort: A Study Using Different Navigation Metaphors
A Probabilistic Analysis Framework for Malicious Insider Threats
Data Center Physical Security Training VR to Support Procedural Memory Tasks
Analysis of Spatial Interaction Model of Quanzhou Aged Community Based on Evidence-Based Design Theory
An Experiment for Motivating Elderly People with Robot Guided Interaction
Exploiting 3D Web to Enhance Online Shopping: Toward an Update of Usability Heuristics
Innovative User Interfaces for Wearable Computers in Real Augmented Environment
Multi-dimensional Echo Chambers: Language and Sentiment Structure of Twitter Discussions on the Charlie Hebdo Case
Semantic Modelling of User and System Context for Control Centers
Design-Neuroscience: Interactions between the Creative and Cognitive Processes of the Brain and Design
Incentive Structure of Participation in Community Activity
A System to Construct an Interest Model of User Based on Information in Browsed Web Page by User
Designing the Empathetic Research IoT Network (ERIN) Chatbot for Mental Health Resources
UserX Story: Incorporating UX Aspects into User Stories Elaboration
Exploring Sociocultural Theory Application in Online Language Courses
How Online Social Network and Wearable Devices Enhance Exercise Well-Being of Chinese Females?
Transforming Traditional Paper Cutting into LINE Stickers
Easy Handheld Training: Interactive Self-learning App for Elderly Smartphone Novices
Cognitive apprenticeship based learning environment in numeric domains
The Decision-Making System for Alzheimer's Patients by Understanding Ability Test from Physiological Signals
Functional modeling of process systems for interface design
Construction of 3-Dimensional Virtual Environment Based on Photographed Image (the Acquisition and Processing of the Photographed Image)
Exploring Tertiary Orality in Virtual Reality
Modeling Foraging Behavior in GitHub
The Synergies between Universal Design and User-Centred Design
Single-Actuator Simultaneous Haptic Rendering for Multiple Vital Signs
Measuring the Emotional Drivers of Visual Preference in China
Revamping the RAMPAGE Adaptive Intelligence Analysis Framework in the Age of Generative AI
Innovation Design in Personal Center Interface of Mobile Application
Dynamic Dominate-Modal-Aware Model for Multimodal Sentiment Analysis
Scanning for Complex Industry Use-Case
Water Cartography
Design, User Experience, and Usability - 13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part V
Investigating Factors that Influence Learning Outcomes in K-12 Online Education: The Role of Teachers' Presence Skill and Students' Grade
SIMBA: An Interactive Sketch-Based Tool for Motion Visualization
Automating Instagram Activities and Analysis: A Survey of Existing Tools
Potential Usability Design Strategies Based on Mental Models, Behavioral Model and Art Therapy for User Experience in Post-COVID-19 Era
Pseudo-haptic Perception in Smartphones Graphical Interfaces: A Case Study
Achieve Your Goal Without Dying in the Attempt: Developing an Area-Based Support for Nomadic Work
Structured Scenario-Based Design Method
A Study on the Preference of Elderly Diabetic Patients to Blood Glucose Meters
Psychological Perspectives on the Influence of Robotic Emotional Cues on Human User Interaction Intention
Gesture Specification and Structure Recognition in Handsketch-Based Diagram Editors
The State of the Awareness of Web Accessibility Guidelines of Student Website and App Developers
Helmet-Mounted Displays to Support Off-Axis Pilot Spatial Orientation
Estimation of User's State during a Dialog Turn with Sequential Multi-modal Features
Learning Topologies of Situated Public Displays by Observing Implicit User Interactions
Research on Image Emotional Semantic Retrieval Mechanism Based on Cognitive Quantification Model
Exploring Ontology-Based Information Through the Progressive Disclosure of Visual Answers to Related Queries
Examining the Neural Correlates of Incidental Facial Emotion Encoding Within the Prefrontal Cortex Using Functional Near-Infrared Spectroscopy
Document Analysis (DA) as a Sociotechnical Design Framework for HCI: A Novel Tele-psychiatric Service as a Case Study
How Does Distraction Task Influence the Interaction of Working Memory and Long-Term Memory?
Field Immersion on Fitness Activities in Urban India
Development of a Chest X-ray Examination Support System for Foreigners Using a Personal Digital Assistant
On Modeling the Quality of Nutrition for Healthy Ageing Using Fuzzy Cognitive Maps
A Comparative Study of Mid-market IT Customers in China and U.S
Adaboost with SVM-Based Classifier for the Classification of Brain Motor Imagery Tasks
Kitchen KungFu: A Match-3 Game to Explore Chinese Medical Beliefs
Behavioral Research and Service Innovation of Cinema Viewers in China
Multi-ledger Coordinating Mechanism by Smart Contract for Individual-Initiated Trustworthy Data Sharing
Human-Centric Design for Next-Generation Infotainment Systems
Micro-influencer Marketing Beauty Brand on Social Media
UI Development of Hardcore Battle Royale Game for Novice Users
Single-Subject vs. Cross-Subject Motor Imagery Models
Bibliometric Analysis and Systematic Review for Ergonomics in Transportation
Using Brain Computer Interaction to Evaluate Problem Solving Abilities
Study on the Digital Expansion of Chinese Static Works of Art
Data Preloading Technique using Intention Prediction
Comparing Pointing Performance of Mouse and Eye-Gaze Input System