yusuke1997/dblp-id-title huggingface dataset:
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
Exploring the effects of space and place on engagement with an interactive installation
Frozen Bubble Flake Display: A Novel Projection Screen using a Frozen Soap Bubble
Design rationale: the argument behind the artifact
Exploring Visual Prompts: Refining Images with Scribbles and Annotations in Generative AI Image Tools
FASTDash: a visual dashboard for fostering awareness in software teams
Instrumeteor: Authoring tool for Guitar Performance Video
Shifting from Surveillance-as-Safety to Safety-through-Noticing: A Photovoice Study with Eastside Detroit Residents
ARC: Moving the Method Forward
Race Yourselves: A Longitudinal Exploration of Self-Competition Between Past, Present, and Future Performances in a VR Exergame
Auditory browser for blind and visually impaired users
Exploring Positionality in HCI: Perspectives, Trends, and Challenges
Asleep at the Virtual Wheel: The Increasing Inaccessibility of Virtual Reality Applications
Exploring Regional User Experience for Designing Ultra Low Cost Smart Phones
Awareness in Collaborative Systems
Now where was I?: physiologically-triggered bookmarking
StoryDrawer: A Child-AI Collaborative Drawing System to Support Children's Creative Visual Storytelling
Context-sensitive design and human-centered interactive systems
Changing the Appearance of Real-World Objects By Modifying Their Surroundings
Don't Panic! - Influence of Virtual Stressor Representations from the ICU Context on Perceived Stress Levels
Art and architecture thesaurus (abstract only)
Designing a Data-Driven Survey System: Leveraging Participants' Online Data to Personalize Surveys
Moral Agents for Sustainable Transitions: Ethics, Politics, Design
Modeling pointing at targets of arbitrary shapes
Converging on a science of design through the synthesis of design methodologies
Dolltalk: a computational toy to enhance children's creativity
The Benevolence Paradox: When Do Humans Stop Exploiting AI?
Demonstration of JetController: High-speed Ungrounded Force Feedback Controllers Using Air Propulsion Jets
WoBo: Multisensorial travels through Oculus Rift
CoPRA: a Design Exemplar for Habitable, Cyber-physical Environment
CrossData: Leveraging Text-Data Connections for Authoring Data Documents
Multi-monitor mouse
Computational objects and expressive forms: a design exploration
Flexible shortcuts: designing a new speech user interface for command execution
Assisting Teaching Assistants with Automatic Code Corrections
Technomethodology: Paradoxes and Possibilities
VRception: Rapid Prototyping of Cross-Reality Systemsin Virtual Reality
Touch-typing with a stylus
Assertiveness-based Agent Communication for a Personalized Medicine on Medical Imaging Diagnosis
Does MoodyBoard make internet use more secure?: evaluating an ambient security visualization tool
CanTouchThis: Examining the Effect of Physical Contact in a Mobile Multiplayer Game
Public issues on projected user interface
LitLinker: Supporting the Ideation of Interdisciplinary Contexts with Large Language Models for Teaching Literature in Elementary Schools
Multi-touch rotation gestures: performance and ergonomics
Assessing MyData Scenarios: Ethics, Concerns, and the Promise
Leveraging Community-Generated Videos and Command Logs to Classify and Recommend Software Workflows
Constructing the Visual Online Political Self: An Analysis of Instagram Use by the Scottish Electorate
DefSense: Computational Design of Customized Deformable Input Devices
Hands-up: motion recognition using kinect and a ceiling to improve the convenience of human life
Tutor In-sight: Guiding and Visualizing Students' Attention with Mixed Reality Avatar Presentation Tools
Simulating the feel of brain-computer interfaces for design, development and social interaction
Supporting intercultural computer-mediated discourse: methods, models, and architectures
Range: exploring proxemics in collaborative whiteboard interaction
SuChef: an in-kitchen display to assist with "everyday" cooking
"It's Time!" Toward a Human-AI Quantum Experience Design Paradigm: Reinventing the Theoretical Framework of HCI
Don't touch: social appropriateness of touch sensor placement on interactive lumalive e-textime shirts
Towards a tool for predicting user exploration
"It's More of a Mindset Than a Method": UX Practitioners' Conception of Design Methods
DisplayFab: The State of the Art and a Roadmap in the Personal Fabrication of Free-Form Displays Using Active Materials and Additive Manufacturing
We are the Data: Challenges and Opportunities for Creating Demographically Diverse Anthropographics
Issues limiting the acceptance of user interfaces using gesture input and handwriting character recognition (panel)
Private and public spaces: the use of video mediated communication in a future home environment
Surgment: Segmentation-enabled Semantic Search and Creation of Visual Question and Feedback to Support Video-Based Surgery Learning
There Is No First- or Third-Person View in Virtual Reality: Understanding the Perspective Continuum
Promptiverse: Scalable Generation of Scaffolding Prompts Through Human-AI Hybrid Knowledge Graph Annotation
Swept-frequency, magnetically-coupled resonant tags for realtime, continuous, multiparameter control
Locus of feedback control in computer-based tutoring: impact on learning rate, achievement and attitudes
A systematic review of quantitative studies on the enjoyment of digital entertainment games
Simulator sickness and presence in a high field-of-view virtual environment
Immersion of Xwindow applications into a 3D workbench
The Politics of Privacy Theories: Moving from Norms to Vulnerabilities
SweepScreen: Sweeping Programmable Surfaces to Create Low-fi Displays Everywhere
Disagreement, Agreement, and Elaboration in Crowdsourced Deliberation: Ideation Through Elaborated Perspectives
Hidden Opportunities for Elder Living: Understanding Shared Technology Troubles and Benefits for Older Adults in the UK Cost of Living Crisis
Balancing Expertise: Designing an Eviction Defense Web Tool with Legal Experts and Tenants
Front-camera video recordings as emotion responses to mobile photos shared within close-knit groups
Handsfree Omnidirectional VR Navigation using Head Tilt
The usability of massively multiplayer online roleplaying games: designing for new users
Whole Body Interaction with Public Displays
Characterizing Social Insider Attacks on Facebook
SonicHoop: Using Interactive Sonification to Support Aerial Hoop Practices
Authoring personal histories: exploring the timeline as a framework for meaning making
hAdSpace: Leveraging Natural Human Emotions for Effective On-body Advertisements in Public Spaces
PolarTrack: Optical Outside-In Device Tracking that Exploits Display Polarization
Extending Keyboard Shortcuts with Arm and Wrist Rotation Gestures
Balanced Interaction Design
Privacy Lies: Understanding How, When, and Why People Lie to Protect Their Privacy in Multiple Online Contexts
Analysis of web sites with the repertory grid technique
The accidental tutor: overlaying an intelligent tutor on an existing user interface
Social media ownership: using twitter as a window onto current attitudes and beliefs
Modeling Locomotion with Body Angular Movements in Virtual Reality
Gaining empathy for non-routine mobile device use through autoethnography
AugKey: Increasing Foveal Throughput in Eye Typing with Augmented Keys
WeaveMesh: A Low-Fidelity and Low-Cost Prototyping Approach for 3D Models Created by Flexible Assembly
The Landscape and Gaps in Open Source Fairness Toolkits
Mobile music touch: mobile tactile stimulation for passive learning
EcoThreads: Prototyping Biodegradable E-textiles Through Thread-based Fabrication
Ears and hair: what headsets will people wear?
Imaging-based cosmetics advisory service
Metrics for Peer Counseling: Triangulating Success Outcomes for Online Therapy Platforms
Connected Learning, Collapsed Contexts: Examining Teens' Sociotechnical Ecosystems Through the Lens of Digital Badges
Tools-at-hand and learning in multi-session, collaborative search
Planning for advising
Parody in Place: Exposing Socio-spatial Exclusions in Data-Driven Maps with Design Parody
DesignWeaver: Dimensional Scaffolding for Text-to-Image Product Design
You've Been Acquired!
Enhancing the Educational Potential of Online Movement Videos: System Development and Empirical Studies with TikTok Dance Challenges
Exploring Similarities and Differences in a set of Linked Multiple-site Design Sessions with Children
Evaluating How Level of Detail of Visual History Affects Process Memory
A flexible 3d sound system for interactive applications
Tell me more?: the effects of mental model soundness on personalizing an intelligent agent
FeelTip: tactile input device for small wearable information appliances
A Gaze-Based Exploratory Study on the Information Seeking Behavior of Developers on Stack Overflow
Towards Supporting Mobile Device Users Facing Severely Constraining Situational Impairments
Attention-based design of augmented reality interfaces
Usable gestures for blind people: understanding preference and performance
Collaborative Technologies for Children with Special Needs: A Systematic Literature Review
Designing Metamaterial Cells to Enrich Thermoforming 3D Printed Object for Post-Print Modification
Integrated CSCW tools within a shared 3D virtual environment (abstract)
The Pokémon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream
Exploring Early Adopters' Use of AI Driven Multi-Agent Systems to Inform Human-Agent Interaction Design: Insights from Industry Practice
Child-Centred AI Design: Definition, Operation, and Considerations
Dying, death, and mortality: towards thanatosensitivity in HCI
Foundation Model ColorMap: A Framework for Extracting and Visualizing the Foundation Models' Color Knowledge
Exploring the use of the Physical Web with Resource-Constrained Communities
"This machine is for the aides": Tailoring Voice Assistant Design to Home Health Care Work
"I feel like he's looking in the computer world to be social, but I can't trust his judgement": Reimagining Parental Control for Children with ASD
Letting every pupil learn Japanese hand alphabets with VIUAL interfaces
Environmental interfaces: HomeLab
Tools, conceptual frameworks, and empirical studies for early stages of design
3Book: a scalable 3D virtual book
ShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodiment
Evaluating swabbing: a touchscreen input method for elderly users with tremor
Small, Medium, Large? A Meta-Study of Effect Sizes at CHI to Aid Interpretation of Effect Sizes and Power Calculation
Sketchable Interaction: Drawing User Interfaces with Interactive Regions
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
Synchronization of speech and hand gestures during multimodal human-computer interaction
Abstract specification of user interfaces
Finding usability problems through heuristic evaluation
How screen transitions influence touch and pointer interaction across angled display arrangements
Why the Fine, AI? The Effect of Explanation Level on Citizens' Fairness Perception of AI-based Discretion in Public Administrations
MindfulReframer: A Virtual Reality System for Managing Exam Anxiety Through Cognitive Reappraisal
Forced Smile Creates Positive Mood: A Qualitative Analysis With A VR Experience
Empowering Farming Communities Through Information Tracking: A Design Approach to Crop Planning and Management
Selection from alphabetic and numeric menu trees using a touch screen: breadth, depth, and width
Methods for Evaluation of Imperfect Captioning Tools by Deaf or Hard-of-Hearing Users at Different Reading Literacy Levels
Open columns: a carbon dioxide (CO2) responsive architecture
Co-Writing with Opinionated Language Models Affects Users' Views
Eliciting user preferences using image-based experience sampling and reflection
Prompting an Embodied AI Agent: How Embodiment and Multimodal Signaling Affects Prompting Behaviour
Herding nerds on your table: NerdHerder, a mobile augmented reality game
Safety Sense: Enhancing Urban Cyclists' Perceived Safety during Motorcycle Overtaking through Augmented Reality Warning System
Understanding Human-Automation Engagement In The Industrial Context: Emerging Challenges And Ways Forward
Sensing a live audience
Interacting with Autonomous Vehicles: Learning from other Domains
Ethnochat: an instant messenger program for ethnography
Localization and Globalization of Website Design: A pilot study focuses on comparison of government websites
GenieWizard: Multimodal App Feature Discovery with Large Language Models
Effect of an external viewpoint on therapist performance in virtual reality exposure therapy
An Approach to Making Smart Home Automations Perceivable
Towards a Smart and Socialised Augmented Reality
MOSES: exploring new ground in media and post-conflict reconciliation
Effects of interactivity and 3D-motion on mental rotation brain activity in an immersive virtual environment
TutoriVR: A Video-Based Tutorial System for Design Applications in Virtual Reality
The wearable lullaby: improving sleep quality of caregivers of dementia patients
Enabling technology for users with special needs
MOBILE: User-Centered Interface Building
Do You Need to Touch? Exploring Correlations between Personal Attributes and Preferences for Tangible Privacy Mechanisms
Biogotchi!: An Exploration of Plant-Based Information Displays
Review of Quantitative Empirical Evaluations of Technology for People with Visual Impairments
GPK: An Efficient Special Symbol Input Method for Keyboards
What Do Hackathons Do? Understanding Participation in Hackathons Through Program Theory Analysis
Readability of fonts in the windows environment
Participatory Media: Creating Spaces for Storytelling in Neighbourhood Planning
COST294-MAUSE: a pan European usability research community
Towards Inclusive Source Code Readability Based on the Preferences of Programmers with Visual Impairments
Exploring Augmented Reality Waste Data Representations for Eco Feedback
MoodCapture: Depression Detection using In-the-Wild Smartphone Images
Ephemeral adaptation: the use of gradual onset to improve menu selection performance
CLONE: Synthetic Guideline-based Clinical Reasoning with Large Language Models for Early Diagnosis of Mild Cognitive Impairment
Exploring the Design Space of Optical See-through AR Head-Mounted Displays to Support First Responders in the Field
A Large Inclusive Study of Human Listening Rates
Versatile Immersive Virtual and Augmented Tangible OR - Using VR, AR and Tangibles to Support Surgical Practice
Digital Doctors and Robot Receptionists: User Attributes that Predict Acceptance of Automation in Healthcare Facilities
A Contextual Inquiry of People with Vision Impairments in Cooking
Wrist-bound Guanxi, Jiazu, and Kuolie: Unpacking Chinese Adolescent Smartwatch-Mediated Socialization
Virtual projection: exploring optical projection as a metaphor for multi-device interaction
Toward Real-time Brain Sensing for Learning Assessment: Building a Rich Dataset
From Camera-Eye to AI: Exploring the Interplay of Cinematography and Computational Visual Storytelling
Visualizing interactive narratives: employing a branching comic to tell a story and show its readings
Agile UX and UCD
Designing culturally situated technologies for the home
A tenant interface for energy and maintenance systems
More than dotting the i's - foundations for crossing-based interfaces
How the Death-themed Game Spiritfarer Can Help Players Cope with the Loss of a Loved One
Crowdfunding Platforms and the Design of Paying Publics
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Concert Interaction Translation: Augmenting VR Live Concert Experience using Chat-Driven Artificial Collective Reactions
Using offline documentation online
Get lost: facilitating serendipitous exploration in location-sharing services
Evaluating Soft Organ-Shaped Tangibles for Medical Virtual Reality
Service innovation and design
Making a Simple Interface Complex: Tnteractions among Telephone Features
bioLogic: Natto Cells as Nanoactuators for Shape Changing Interfaces
Meal Chat: Promoting Mealtime Social Interaction for College Students
Perceived Empathy of Technology Scale (PETS): Measuring Empathy of Systems Toward the User
Documented: Embedding Information onto and Retrieving Information from 3D Printed Objects
Anchor: connecting sailors to home
Diffraction, Creativity and AI: Towards New Methods for Design Research
Visual Explanation for Advertising Creative Workflow
Charting the Unknown: Challenges in the Clinical Assessment of Patients' Technology Use Related to Eating Disorders
GeneyMAP: Exploring the Potential of GenAI to Facilitate Mapping User Journeys for UX Design
The Illusion of Privacy: Investigating User Misperceptions in Browser Tracking Protection
PromptCharm: Text-to-Image Generation through Multi-modal Prompting and Refinement
Q-Chef: The impact of surprise-eliciting systems on food-related decision-making
Visualizing medical records with LifeLines
Improving Putting Accuracy with Electrical Muscle Stimulation Feedback Guided by Muscle Synergy Analysis
The "Colonial Impulse" of Natural Language Processing: An Audit of Bengali Sentiment Analysis Tools and Their Identity-based Biases
What Happens to Digital Feedback?: Studying the Use of a Feedback Capture Platform by Care Organisations
Moving Beyond Fun: Evaluating Serious Experience in Digital Games
User-Centered Property Adjustment with Programmable Filament
Using Virtual Reality to Shape Humanity's Return to the Moon: Key Takeaways from a Design Study
Exploring the Use of Electromagnets to Influence Key Targeting on Physical Keyboards
The Seven Year Glitch: Unpacking Beauty and Despair in Malfunction
Medical sensemaking with entity workspace
AI4RFQ: Exploiting User Annotations Towards Automating the Extraction of Information and Requirements from Specification Documents
Opossum: a flexible schema visulaization and editing tool
EGregor: An Eldritch Privacy Mental Model for Smart Assistants
On Designing Content Recommender Systems for Online News Media
Comprehensive Sketching: Exploring Infographic Design Alternatives in Parallel
Urban Memory: Remembering Communities in Urban Redevelopment
Modeling and Leveraging Analytic Focus During Exploratory Visual Analysis
Ringteraction: Coordinated Thumb-index Interaction Using a Ring
Data Jalebi Bot
Electronic voting system usability issues
Exploring interfaces to botanical species classification
Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics
Research Methods for HCI: Understanding People Using Interactive Technologies
Expectations and Trust in Automated Vehicles
Effects of Credibility Indicators on Social Media News Sharing Intent
Physically large displays improve path integration in 3D virtual navigation tasks
Towards a framework of design models
WebTransceiVR: Asymmetrical Communication Between Multiple VR and Non-VR Users Online
Give-Me-A-Hand: The Effect of Partner's Gender on Collaboration Quality in Virtual Reality
Embodying Physics-Aware Avatars in Virtual Reality
Creating a spoken impact: encouraging vocalization through audio visual feedback in children with ASD
VolGrab: Realizing 3D View Navigation by Aerial Hand Gestures
A cognitive constraint model of dual-task trade-offs in a highly dynamic driving task
SnapAndGrab: accessing and sharing contextual multi-media content using bluetooth enabled camera phones and large situated displays
Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences
TNT: a talking tutor 'n' trainer for teaching use of interactive computer systems
Television on the internet: new practices, new viewers
InPhase: a communication system focused on "happy coincidences" of daily behaviors
Evaluating the Utility of Conformal Prediction Sets for AI-Advised Image Labeling
Storytelling alice motivates middle school girls to learn computer programming
Queer in HCI: Supporting LGBTQIA+ Researchers and Research Across Domains
Examining the Use and Impact of an AI Code Assistant on Developer Productivity and Experience in the Enterprise
What the best usability specialists are made of
Functional Digital Nudges: Identifying Optimal Timing for Effective Behavior Change
Post-userism
Usability and Requirements: What role can usability professionals play in requirements definition?
Organizational collaboration: an STC perspective
Constituency as a Matter of Practice: Moving a Plant Studio
Making Sense of Temporal Queries with Interactive Visualization
Human-LLM Collaborative Annotation Through Effective Verification of LLM Labels
FlexEar-Tips: Shape-Adjustable Ear Tips Using Pressure Control
LoopMaker: Automatic Creation of Music Loops from Pre-recorded Music
Time to Scale: Generalizable Affect Detection for Tens of Thousands of Students across An Entire School Year
How HCI Adopts Service Design: Unpacking current perceptions and scopes of service design in HCI and identifying future opportunities
Supporting Shy & Neurodivergent Children in Social Play
When Scales Fail to Measure Up: How Not to Measure Social Media Privacy-Findings of a Representative Survey in 16 Countries
"Front-stage" and "back-stage" information
Peekabot: Robot that Helps Children's Cognitive/Physical Development
Using Co-Design to Examine How Children Conceptualize Intelligent Interfaces
ReelFramer: Human-AI Co-Creation for News-to-Video Translation
Quantifying adaptation parameters for information support of trauma teams
MindfulDiary: Harnessing Large Language Model to Support Psychiatric Patients' Journaling
Snap, Sweat, and Sketch: Designing Home Exercise Experiences for Augmented Reality Head-mounted Displays
The Price of the Priceless: Understanding Estimated Costs of Work in Friendsourcing
An evaluation of video mediated communication
Designing for Neurodiversity in Academia: Addressing Challenges and Opportunities in Human-Computer Interaction
Principles, techniques, and ethics of stage magic and their application to human interface design
Automated visual discourse synthesis: coherence, versatility, and interactivity
IGroup: presenting web image search results in semantic clusters
Topobo in the wild: longitudinal evaluations of educators appropriating a tangible interface
Understanding the Gap Between User Expectations and Technology Performance: Case of Heat Pumps
MementoKey: Keeping Passwords in Mind
BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard
Lights, Camera, Access: A Closeup on Audiovisual Media Accessibility and Aphasia
Replacing a Networking Interface "From Hell"
Designing for designers: an analysis of design practice in the real world
Starving the Newsfeed for Social Media Detox: Effects of Strict and Self-regulated Facebook Newsfeed Diets
"That's important, but...": How Computer Science Researchers Anticipate Unintended Consequences of Their Research Innovations
Causing commotion with a shape-changing bench: experiencing shape-changing interfaces in use
The Funki Buniz Playground: facilitating multi-cultural affective collaborative play
"If Someone Downvoted My Posts - That'd Be the End of the World": Designing Safer Online Spaces for Trauma Survivors
Designing Media Architecture: Tools and Approaches for Addressing the Main Design Challenges
Implicit User Calibration for Model-based Gaze-tracking System using Face Detection around Optical Axis of Eye
Age-related differences in performance with touchscreens compared to traditional mouse input
Agile 3D Sketching with Air Scaffolding
Exploring the potential of audio-tactile messaging for remote interpersonal communication
Cognitive Load Estimation in the Wild
Living Documents: Designing for User Agency over Automated Text Summarization
The Magic Carpet: Physical Sensing for Immersive Environments
Speech dialogue with facial displays
Self-actuated Stretchable Partitions for Dynamically Creating Secure Workplaces
Is HCI education getting a passing grade from industry?
Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape
Head-Mounted Display Visualizations to Support Sound Awareness for the Deaf and Hard of Hearing
Exploring Co-located Interactions with a Shape-Changing Bar Chart