yusuke1997/dblp-id-title huggingface dataset:
Leveraging Virtual Reality and AI Tutoring for Language Learning: A Case Study of a Virtual Campus Environment with OpenAI GPT Integration with Unity 3D
Design, User Experience, and Usability. Design for Contemporary Interactive Environments - 9th International Conference, DUXU 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II
Artificial Intelligence for Advanced Human-Machine Symbiosis
Parser for the Marburg Mathematical Braille Notation NIDRR Project: Universal Math Converter
Universal Design as an Approach to Technology Intervention for Seniors
The marriage of activity theory and human-computer interaction: understanding practice to develop computer systems for workgroups
Dissemination of Misinformation About COVID-19 on TikTok: A Multimodal Analysis
Web Privacy Policies in Higher Education: How Are Content and Design Used to Provide Notice (Or a Lack Thereof) to Users?
Activities for Usability in Lenovo China
Multimedia program for the development of the vision of partially sighted children
Future Applied Conventional Technology Engineering New Academic Fields from Manufacturing Country JAPAN
Design, User Experience, and Usability - 13th International Conference, DUXU 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part II
Does Visualization of Health Data Using an Accelerometer Be Associated with Promoting Exercise Among Elderly People?
Estimating Interpersonal Reactivity Scores Using Gaze Behavior and Dialogue Act During Turn-Changing
An Actor-Network Theory Perspective on Harry Styles' Gender-Fluid Fashion in Twitter User Community
Navigating Through Haptics and Sound: A Non-visual Navigation System to Enhance Urban Bicycling
Design of AI-Enabled Application to Detect Ayurvedic Nutritional Values of Edible Items and Suggest a Diet
EEG4Home: A Human-In-The-Loop Machine Learning Model for EEG-Based BCI
Color Saliency Research on Visual Perceptual Layering Method
EEG Acquisition During the VR Administration of Resting State, Attention, and Image Recognition Tasks: A Feasibility Study
Online Interactive Chart Choosers for Novice Visual Designers: Assistance and Restriction
A Preliminary Study on the Game Design of Pokémon GO and Its Effect on Parent-Child Interaction
Dedicated CAD for Apparel Design
Towards User-Centred Development of Integrated Information, Warning, and Intervention Strategies for Multiple ADAS in the EU Project interactIVe
Can I Help You?: Towards the Improvement of Occupational Experience for Convenience Store Employees in Taiwan
The Virtual Paddle: An Universal Interaction for Accessible Video Games
Easy Model-Driven Development of Multimedia User Interfaces with GuiBuilder
Prosperity4All - Setting the Stage for a Paradigm Shift in eInclusion
It's Not About the Risks, I'm just Used to Doing It: Disclosure of Personal Information on Facebook Among Adolescent Dutch Users
Fitness Evaluation of Military Helmet Pad
Exploring the Variables of Empathy in Gamers: A Comprehensive Survey
Some Paradoxical Aspects of the Use of Computers for Architectural and Structural Design
Research on Cross-channel Switch Behavior of Users from Smart Government APP to Government Service Platform Under PPM Framework
A Comprehension Based Cognitive Model of Situation Awareness
Exploring Flow in IT Professionals' Use of AI-Integrated Tools: Insights from Interviews
Collaborative Design for Strategic UXD Impact and Global Product Value
Building Connected Home Scenarios (IoT) Using Computers
Human Behavior of Prioritizing Right-Turning Vehicles and Traffic Flow at Intersections
Accessing Previously Shared Interaction States through Natural Language
HCI International 2025 - Late Breaking Papers - 27th International Conference on Human-Computer Interaction, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings, Part VIII
User-Interface Supporting Learners' Motivation and Emotion: A Case for Innovation in Learning Management Systems
Mental Workload in Simple and Complicated Computer Aided Design
Extravehicular Intelligence Solution for Lunar Exploration and Research: ARSIS 5.0
Controlling Interaction in Multilingual Conversation Revisited: A Perspective for Services and Interviews in Mandarin Chinese
Crowdsourcing Accessibility: A Review of Platforms, Mobile Applications and Tools
Relationship Between Robot Designs and Preferences in Kawaii Attributes
LineChange: An Analytic Framework for Automated Moderation of Crowdsourcing Systems
Evaluation of Incongruent Feeling During Mouse Operation Using Eye Gaze and EEG
Design of Face Tracking System Using Environmental Cameras and Flying Robot for Evaluation of Health Care
Research on Emotional Home Product Design Based on Five Senses Experience
HCI International 2015 - Posters' Extended Abstracts - International Conference, HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015. Proceedings, Part II
EEG Knows Best: Predicting Future Performance Problems for Targeted Training
Communicating Issues in Automated Driving to Surrounding Traffic - How should an Automated Vehicle Communicate a Minimum Risk Maneuver via eHMI and/or dHMI? - How Should an Automated Vehicle Communicate a Minimum Risk Maneuver via eHMI and/or dHMI?
The Ethic of "CODE" - To Pro Mortalism and Antisurvivalism from Antinatalism
How to Use Applied Psychophysiology/Biofeedback in the Prevention and Assessment of Upper Extremity Musculoskeletal Disorders
Learning Support and Evaluation of Weight-Shifting Skills for Novice Skiers Using Virtual Reality
Driver Drowsiness Detection Using EEG Features
Usability Heuristics: Reinventing the Wheel?
Soft, Embeddable, Dry EEG Sensors for Real World Applications
The Web Crusade Part 1: Motives for Creating Personal Web Pages by Individuals
Hand Tracking and Haptic-Based Jugular Neonate Central Venous Access Procedure
Team performance in complex systems
Implementation of fNIRS for Monitoring Levels of Expertise and Mental Workload
Developing and Evaluating a Thai Website Accessibility Checker
Verification of Evaluation Model for Speech Proactiveness in Foreign Language Conversations
Identity Recognition Based on the Hierarchical Behavior Characteristics of Network Users
User Experience Study of Touch Gesture Interaction in Smart Home Interface Layout
Cross-Over Study of Time Perception and Interface Design
Constructive Adaptive User Interfaces Based on Brain Waves
Blockchain Technology: A Bibliometric Analysis
Bringing Nature into Our Lives - Using Biophilic Design and Calm Computing Principles to Improve Well-Being and Performance
Interpretation of User Evaluation for Emotional Speech Synthesis System
Users Perceptions of Headphones and Earbuds in Norway and Brazil: An Empirical Study Based on a Kahoot Quiz
Research on the Digital Memory Retention Service System for the Elderly-A Case Study of East China
Intelligent Document User Interface Design Using MVC and UIML
Development of a Test Battery for Cyber Soldiers
Systematic Literature Review: Corpus Linguistics in Indonesia
The Importance of Metaphors for User Interaction with Mobile Devices
Teleinformatics in a Global Village-From Baking to IT
Instructional Activities in a Discussion Board Forum of an e-Leaning Management System
Integrating sEMG and Cooperative Games to Enhance the Fun and Engagement of Home Fitness
Behavioral Archetypes for Stroke Rehabilitation Technologies
Optimized User Experience for Labeling Systems for Predictive Maintenance Applications
Influence of Color Perception on Consumer Behavior
Expected Human Performance Behavior in Chess Using Centipawn Loss Analysis
A Comparison of Hybrid Neural Network Based Breast Cancer Diagnosis Systems
Scenarios, Methods, and Didactics in Teaching Using Video-Conferencing Systems and Interactive Tools: Empirical Investigation on Problems and Good Practices
Task-Load Evaluation Method for Maintenance Personnel Based on the JACK Simulation
Changing Perspectives: Is It Sufficient to Detect Social Bots?
Genre Visualization Based on Words Used in Text
Improving Autistic Children's Social Skills Using Virtual Reality
Challenges of Facial Expression Recognition and Recommendations for the Use of Emotion AI in Video Conferences
VR Interface for Accumulation and Sharing of Knowledge Database in Neurosurgery
Relationship Between Worker Interruptibility and Work Transitions Detected by Smartphone
Communications in Emergency and Crisis Situations
Hands-off human-computer interfaces for individuals with severe motor disabilities
Versatile Wearable Computer for Drivers
The Role of Physical Embodiment of Humanoid Robot Interaction: Focusing on Backchannel Head Nods in Danish First Meeting Encounters
Extending and Designing an Inclusive Chess App for Users with Cognitive and Visual Impairments: A Participatory Design Approach
A Natural Interaction VR Environment for Surgical Instrumentation Training
Combined Measurement System for the Evaluation of Multi Causal Strain
Multimodal Accessibility for Deaf Students Using Interactive Video, Digital Repository and Hybrid Books
Learning by Teaching Partner Robot in Collaborative Reading
ChatLsc: Agents for Live Streaming Commerce
Psychological Personas for Universal User Modeling in Human-Computer Interaction
Designing Interactions for Guided Inquiry Learning Environments
Creativity in Digital and Physical Environments: A Case Study with Data Thinking Courses
Using the Bee Colony Optimization Method to Solve the Weighted Set Covering Problem
Tax Risk Analysis and Response in China's Mobile Communications Industry
Participatory Design to Create Digital Technologies for Batik Intangible Cultural Heritage - The Case of iWareBatik
The Effect of Series Workshops on Ownership of Societal Issues: Case Study on Designing Food for the Future
Towards a Friendly User Interface on the Cloud
We Want AI to Help Us - An Explorative Study Regarding How AI Could Assist Operators in the Main Control Room of Nuclear Power Plants
Application of Rhetorical Appeals in Interactive Design for Health
Study on Creative Learning Strategies of Gender Grouping in Collaborative Learning of Graduation Project
Determining Endurance Limit Under Intermittent Physical Operations Based on a Combined Fatigue-Recovery Model
Refining Supervisory Control Capability for Target User Populations
Practical Use of a Remote Movable Avatar Robot with an Immersive Interface for Seniors
"Whose Rule Is It Anyway?" - A Case Study in the Internationalization of User-Configurable Business Rules
Analyzing User Experience Through Web Opinion Mining
Family Matters: The Role of Intergenerational Gameplay in Successful Aging
User Experience Evaluation Methods in Mixed Reality Environments
Generative AI and Changing Work: Systematic Review of Practitioner-Led Work Transformations Through the Lens of Job Crafting
An Analysis of CAD Modeling Procedure Data Collection Using Synchronous and Retrospective Think Aloud Techniques
SAW-Oriented User Interfaces for Emergency Dispatch Systems
Beyond Agreements: A Semantic Differential for Technology Acceptance Measurement
Research on Interactive Packaging Design Based on User's Emotional Experience
Effects of a Dual-Task Tracking on Eye Fixation Related Potentials (EFRP)
The Probing Machine: Can Using GenAI Tools Help With Better Reflections During User Interviews
A Vision-Based Mobile Augmented Reality System for Baseball Games
Combining Multi-Sensory Stimuli in Virtual Worlds - A Progress Report
Evaluation and Analysis of the Features and Applications of 3D Model Platforms
NEC's Approach to Social Value Design
Modeling and Simulating Lifting Task of Below-Knee Amputees
Universal multimedia information access
On Appropriateness and Estimation of the Emotion of Synthesized Response Speech in a Spoken Dialogue System
Transcendent Telepresence: Tele-Communication Better Than Face to Face Interaction
Bangla Fake News Detection with Source-Specific Probabilities for Improved Accuracy
User Research for Experience Vision
Avatar Life-Review: Seniors Reminiscing Through Virtual Bodies
From the Perspective of Service Engineering, The Development of Support Systems for Residents Affected by the Major Earthquake Disaster
Effects of AJAX Technology on the Usability of Blogs
The Effects of Thinking Styles and News Domain on Fake News Recognition by Social Media Users: Evidence from Russia
Interface Issues in Everyday Products
Psychological Aspects of Face-To-Face Versus Computer-Mediated Interpersonal Communication: An Integrative Review
Digital Human Modeling, Second International Conference, ICDHM 2009, Held as Part of HCI International 2009, San Diego, CA, USA, July 19-24, 2009. Proceedings
General Design Principles of Human-Machine Teaming: A Narrative Review
Distributed, Ambient and Pervasive Interactions - 13th International Conference, DAPI 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings, Part II
Don't Lie to Me: Tracking Eye Movement and Mouse Trajectory to Detect Deception in Sharing Economy
A Model of Transfer Resistance for Personalized Trip in Public Transportation
G4NHE Second Edition: Refining a Generic Gamification Technique to Engage HCI Evaluators in Consolidation Tasks
Influence of Artificial Intelligence Recommendation on Consumers' Purchase Intention Under the Information Cocoon Effect
Mobile Technology Use Among Sales People in Insurance Industry
A Kronecker Product Structured EEG Covariance Estimator for a Language Model Assisted-BCI
Virtual Reality to Support Healthcare Workers in Managing Stress and Anxiety During the COVID-19 Pandemic: An Online Survey
Integration of Technology into Classrooms: Role of Knowledge and Teacher Beliefs
Natural Language Based Heavy Personal Assistant Architecture for Information Retrieval and Presentation
Research on Man-Machine Interface Design Based on Intelligent Vehicle
Play for the Elderly - Effect Studies of Playful Technology
Learning and Collaboration Technologies. Design, Development and Technological Innovation - 5th International Conference, LCT 2018, Held as Part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part I
Teaching and Learning in the New Normal: Responding to Students' and Academics' Multifaceted Needs
Hybrid monitoring system for high temperature gas cooling reactor
Cognitive Offloading and the Extended Digital Self
Explore Acceptable Sound Thresholds for Car Navigation in Different Environments
A Study of User Needs for the 'Techno Kitchen'
Leveraging Generative AI Concepts with Uncertainty of Information Concept
Effects of Passive Arm Support Exoskeleton on Static Postural Balance
Tenuta: Strategies for Providing Guidance on Usability and Accessibility
Decision-Making for Adaptive Digital Escape Route Signage Competing with Environmental Cues: Cognitive Tunneling in High-Stress Evacuation Situations
Evaluation of Four Eyestrain Recovery Methods for Visual Display Terminal Workers
Promoting Positive Emotions in Older Adults: A Self-help Relational Savoring e-Intervention
The Digital Evolution of Gender
Le-ADS: Early Learning Disability Detection System for Autism and Dyslexia
A Proposal of an SNS to Support Individual Practices in a Voluntary Community
Role of Privacy Management and Human-Centered Artificial Intelligence in Driving Customer Engagement with Smart Speakers
Accessible Block-Based Programming for K-12 Students Who Are Blind or Low Vision
Classification Procedure for Motor Imagery EEG Data
A Method for Generation and Check of Alarm Configurations Using Cause-Effect Matrices for Plant Alarm System Design
Analysis of Malaria Information on a Social Media Platform
Designing a Smart Watch Interface for a Notification and Communication System for Nursing Homes
The Impact of Workplace Gossip on Organizational Cynicism: Insights from the Employment Relationship Perspective
Computer aided design in medical domain: a new viewpoint towards computer aided education
A Civil Aircraft Cockpit Control Device Design Using Mixed Reality Device
The Importance of Social Media as Source of Information in the Technology Identification in Dependence of External and Internal Factors
Cooking Experience Design for Generation Z in the Digital Age
A Virtual Reality Driving Environment for Training Safe Gaze Patterns: Application in Individuals with ASD
HCI in Games - 5th International Conference, HCI-Games 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part II
"Fail, Clickbait, Cringe, Cancel, Woke": Vernacular Criticisms of Digital Advertising in Social Media Platforms
Evolution of Public Transport in Rural Areas - New Technologies and Digitization
Can We Distinguish Pragmatic from Hedonic User Experience Qualities with Implicit Measures?
Mobile Web Design: The Effect of Education on the Influence of Classical and Expressive Aesthetics on Perceived Credibility
Usability of Mobile Applications Supporting Training in Diagnostic Decision-Making by Radiologists
Improving Emergency Vehicles' Response Times with the Use of Augmented Reality and Artificial Intelligence
User Profiling for Web Search Based on Biological Fluctuation
Scatter Plots Based on Fuzzy Logic in Supporting the Design of Graphical Interfaces
The Exploratory Factor Analysis of Illusion in the Virtual Character System
Utilizing Secondary Input from Passive Brain-Computer Interfaces for Enhancing Human-Machine Interaction
Description of Role Orientation of College Teachers in Online Education Under Epidemic Emergency
Beyond Innovation Within the City Limits
Sports Journalism: Its Global Future in the Age of Digital Media
Idea Creative Method Based on Metaphor for Product Design
Real Time Mono-vision Based Customizable Virtual Keyboard Using Finger Tip Speed Analysis
Factors Relating to Computer Use for People with Mental Illness
Informational Geography: Re-writing and Re-reading Maps
Game-Based Solutions for Impacting Digital Competences in Aged Populations: Insights from an Empathetic Workshop
Future Centered Design: Designing for Sustainable Business
Evaluation of a Voice-Based Internet Browser with Untrained and Trained Users
Metaheuristic Entry Points for Harnessing Human Computation in Mainstream Games
A Navigation System Using Ultrasonic Directional Speaker with Rotating Base
Giving Form to the Voices of Lay-Citizens: Monumental-IT, an Intelligent, Robotic, Civic Monument
The Barriers to and Benefits of Use of ICT for People with Visual Impairment
Multi-dimensional Aesthetics Mining for Social Photo Recommendation
The Intelligent Car Seat Adjustment System Based on a Multimodal Driving Fatigue Detection Method
Appearance Similarity Index for Medicinal Ampoule Labels
Multimodal Interaction Flow Representation for Ubiquitous Environments - MIF: A Case Study in Surgical Navigation Interface Design
Patient Engagement in the Medical Facility Waiting Room Using Gamified Healthcare Information Delivery
A Comparative Study of Children's eHealth Design between East and West: A Case Study of Children's Health Websites in China, Taiwan, the UK, and the US
Conceptual Structure of the Virtual Environment as a Factor of Human-Computer Interaction
Context Management for RFID-Based Distributed Interaction Spaces
Application of Multimodal Information Fusion in Intelligent Pedometers for Visually Impaired Children
Indoor Domain Model for Dialogue Systems
HCI International 2025 Posters - 27th International Conference on Human-Computer Interaction, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings, Part I
Providing Recursive Functions to the Tangible Programming Environment for Smartphones
Positive-Right and Negative-Left: Affective Spatialization by Digital "Grab" Interactions
3D Hand Anthropometry of Korean Teenager's and Comparison with Manual Method
Later Life: Living Alone, Social Connectedness and ICT
Towards an Integrated Adaptive Automotive HMI for the Future
Effects of Image Size and Position on Text Legibility of Foldable Smartphones
Redefining the Digital Paradigm for Virtual Museums - Towards Interactive and Engaging Experiences in the Post-pandemic Era
Towards Portability of Dialog Systems
Searching for Possible Threat Items to Safe Air Travel: Human Error and Training
Universal Access to Groupware with Multimodal Interfaces
Improving Knowledge Asymmetry in Group Discussions with Smart Assistants
An Investigation of Ergonomic Injuries to Prevent Musculoskeletal Disorders and Control Risks in a Manufacturing Unit - An Industrial Case
Believable Agents, Engagement, and Health Interventions
A New Method of Banner Color Design
Modelling Social Cognitive Theory to Explain Software Piracy Intention
Relationship Between the Scientific and Traditional Software Engineering Considering the Ethical Aspects of Human-Computer Interaction
VRowser: A Virtual Reality Parallel Web Browser
Enhancing the Experience of Visiting Outdoor Heritage Sites Using Handheld AR
The Corpus of Emotional Valences for 33, 669 Chinese Words Based on Big Data
Computing Social Networks for Information Sharing: A Case-Based Approach
Digital Archiving of Takigi Noh Based on Reflectance Analysis
Between the Present and the Past: Using Card-Sorting and Biographical Approaches to Identify News Influencers' Media Habits
Optimizing Usability on Video Streaming Devices and Smart TV's
Posture Analysis and Evaluation for Modeling in Elderly Adults
Serious Video Game Interaction for Collaborative Problem Solving in Elementary School
The Core Building Blocks of Human-AI Teaming: Conceptualization and Typology Development
A Camera-Based Multi-touch Interface Builder for Designers
Research on the Application of the Ming Dynasty Clothing Element "ShiDiKe" in Home Fabric Design
RAR (Reality-Augmented Reality) Experience Awakening Urban Influence - "Fu Metaverse" in Fuzhou, China
Enhancing Interactions of Self-help Groups in Africa through Mobile Solutions: Design Guidelines
Designing Effective User Interfaces for Crowdsourcing: An Exploratory Study
Knowledge Based Design of User Interface for Operating an Assistive Robot
Enhancing L2 Learning Through AI-Powered Dialogue Scenario Generation: An Interactive Authoring System for Educators
The Expression of Multi-sensory User Experience on Interactive Packaging Design-Emotional Design of Children's Food
Study of Perception and Cognition in Immersive Digital Twins for Robotic Assembly Processes
Robotic Stand-Up Comedy: State-of-the-Art
Monitoring Security in a Vehicle Using a Mobile Application
Enhancing Human Robot Interaction Through Social Network Interfaces: A Case Study
Integrating Inter-field Data into Space-Time to Grasp and Analyze Activities in Town
Usability of Software-Intensive Systems from Developers' Point of View - Current Status and Future Perspectives of International Standardization of Usability Evaluation
Time-Lapse Detection for Evolution of Trustworthy Network User Operation Behavior Using Bayesian Network
Estimating Ergonomic Comfort During the Process of Mechanism Design by Interaction with a Haptic Feedback-System - Evaluation of Simulated and Kinesthetically Displayed Mechanisms Using the Haptic Feedback System RePlaLink
Experiential Affordance: Explore Gamification in Dating Apps Advertisements
Finding an Efficient Threshold for Fixation Detection in Eye Gaze Tracking
Context Elicitation for User-Centered Context-Aware Systems in Public Transport
Learning from Emerging and Mature Markets to Design Mobile P2P Payment Experiences
Physiological Responses Induced by Mental Workload Simulating Daily Work
Factors Influencing Student Engagement in Online Synchronous Teaching Sessions: Student Perceptions of Using Microphones, Video, Screen-Share, and Chat
Investigation on the Current Status of Qingdao's Li House and Countermeasures for the Reconstruction of Li House Area for Service Design
Senior Patients Online: Which Functions Should a Good Patient Website Offer?
Limitations and Best Practices for the Design of Computer-Aided Interpretation Tools
AR-Based Visitor Support System for Enhancing the Liveliness of Sightseeing Spots Using CG Humanoid Models
Research on the Design of Community Two-Wheeled Electric Vehicle Parking Facilities Based on Kano-QFD and FBS-TRIZ Models
Did the Pandemic Increase Social Media-Induced Appearance Pressures?