yusuke1997/dblp-id-title huggingface dataset:
Image montage detection based on image segmentation and robust hashing techniques
A new metric for measuring the visual quality of video watermarks
Detection of Malicious Spatial-Domain Steganography over Noisy Channels Using Convolutional Neural Networks
Steganalysis of overlapping images
A cost-effective decision tree based approach to steganalysis
High capacity color barcodes using dot orientation and color separability
Blind detection for disparity-coherent stereo video watermarking
ForBild: efficient robust image hashing
Identifying image forgeries using change points detection
Robust face recognition: How much face Is needed?
Frequency Domain-Based Detection of Generated Audio
New Graph-Theoretic Approach to Social Steganography
Exposing photo manipulation from user-guided 3D lighting analysis
Media Watermarking, Security, and Forensics 2012, Burlingame, CA, USA, January 22, 2012, Proceedings
Model Based Steganography with Precover
Protocols for data hiding in pseudo-random state
Avoiding detection on twitter: embedding strategies for linguistic steganography
Estimating synchronization signal phase
Ballistic examinations based on 3D data: a comparative study of probabilistic Hough Transform and geometrical shape determination for circle-detection on cartridge bottoms
XSETTINGS/XEMBED Cross-toolkit Protocols
XCB: An X Protocol C Binding
Salamander: The Quest to Build a Useful Handheld Computing Environment
KDE: Interface, Standards, and Inter-Process Communication
Font Subsetting and Downloading in the PostScript Printer Driver of Qt/X11
XFree86 Technical Conference 2001, Oakland, California, USA, November 8-9, 2001
A New Tree Widget for GTK+ 2.0
The Xft Font Library: Architecture and Users Guide
Multilayer RGBD-Video Completion for Hole Filling in 3D-View Synthesis
Educational benefits of stereoscopic visualization from multiple viewpoints, illustrated with an electrical motor model
Detection of 3D position of eyes through a consumer RGB-D camera for stereoscopic mixed reality environments
Achieving high angular resolution via view synthesis: Quality assessment of 3D content on super multiview lightfield display
3D location estimation of light sources in room-scale scenes
Ordinal judgments of depth in monocularly- and stereoscopically-viewed photographs of complex natural scenes
Stereo image rectification algorithm for multi-view 3D display
Efficient aggregation via iterative block-based adapting support-weights
Logging Interactions in Explorable Immersive VR/AR Applications
Modeling depth uncertainty of desynchronized multi-camera systems
Toward fully automatic channel-mismatch detection and discomfort prediction for S3D video
Hierarchical covariance description for 3D face matching and recognition under expression variation
A distortion evaluation framework in 3D video view synthesis
A user-controlled assessment approach to perceptual quality in autostereoscopic displays for mobile gaming
Light budget study for a multiplanar volumetric 3D display
The influence of 3D video artifacts on discomfort of 302 viewers
Frame-Wise CNN-Based View Synthesis for Light Field Camera Arrays
3D immersive karaoke for the learning of foreign language pronunciation
Texture analysis using 3D Gabor features and 3D MPEG-7 Edge Histogram descriptor in fluorescence microscopy
Perceived quality of angular resolution for light field displays and the validy of subjective assessment
Stereoscopic Dataset from A Video Game: Detecting Converged Axes and Perspective Distortions in S3D Videos
An investigation of the effectiveness and persuasiveness of stereoscopic 3D advertising
Full Reference Quality Assessment of DIBR-Based Synthesized Images
A Novel Compression Scheme Based on Hybrid Tucker-Vector Quantization Via Tensor Sketching for Dynamic Light Fields Acquired Through Coded Aperture Camera
An exploration of factors that drive vertical vergence movements across the visual field
Consistent Long Sequences Deep Faces
Efficient and robust reduction of motion artifacts for 3D Time-of-Flight cameras
A Novel Construction Quality Control and Management Method Based on BIM and 3D Laser Scanning Technology
Stereo matching architecture for 3D pose/gesture recognition and distance-measuring application
Pupillary Reactivity to Non-Photorealistic Rendering: A Case Study of Immersion in 3D Cinema
Deepstereobrush: Interactive Depth Map Creation
International Conference on 3D Immersion, IC3D 2021, Brussels, Belgium, December 8, 2021
A Novel 3D-Unet Deep Learning Framework Based on High-Dimensional Bilateral Grid for Edge Consistent Single Image Depth Estimation
Computation of microimages for plenoptic display
Slam-Based 3D Outdoor Reconstructions From Lidar Data
Performance evaluation of patterns for image-based 3D model reconstruction of textureless objects
Disparity map quality for image-based rendering based on multiple metrics
A watermarking scheme for DIBR images
Robust nose tip detection for face range images based on local features in scale-space
Modeling the impact of spatial resolutions on perceptual quality of immersive image/video
From Photogrammetric Reconstruction to Immersive VR Environment
The floating window, its benefits, methods, requirements
The oval sphere vs. the flat canvas
Detection of stuck-to-background objects in converted S3D movies
Neural-Network-Based Detection Methods for Color, Sharpness, and Geometry Artifacts in Stereoscopic and VR180 Videos
VR and the death of the screen plane
3D holographic video system
Performance analysis of DIBR-based view synthesis with kinect azure
Camera oscillation pattern for VSLAM: Translational versus rotational
Complete processing chain for 3D video generation using Kinect sensor
Synthesis of Computer Generated Holograms Using Layer-Based Method and Perspective Projection Images
The Implications of Interpupillary Distance Variability for Virtual Reality
Evaluation of pairwise calibration techniques for range cameras and their ability to detect a misalignment
Multiview from micro-lens image of multi-focused plenoptic camera
Adaptive 3D content generation via depth video based rendering
Automatic 3DS conversion of historical aerial photographs
Bringing 3D vision to the web: Acquiring motion parallax using commodity cameras and WebGL
Predicting Forward & Backward Facial Depth Maps From a Single RGB Image For Mobile 3d AR Application
Multidimensional multiscale parser compression of 3D meshes
Towards True-To-Scale 3D Reconstruction of the Human Face Using Structured Light Projection and Off-The-Shelf Cameras
A Novel Randomize Hierarchical Extension of MV-HEVC for Improved Light Field Compression
Depth Image-Based Rendering of Non-Lambertian Content in MPEG Immersive Video
"The Mystery of the Raddlesham Mumps": a Case Study for Combined Storytelling in a Theatre Play and Virtual Reality
Learning from multi metrics for stereoscopic 3D image quality assessment
HRTF personalization based on weighted sparse representation of anthropometric features
A Rich Stereoscopic 3D High Dynamic Range Image & Video Database of Natural Scenes
International Conference on 3D Imaging, IC3D 2013, Liège, Belgium, December 3-5, 2013
Analysis of Intended Viewing Area vs Estimated Saliency on Narrative Plot Structures in VR Film
Interactive view point transition on synchronised video streams
Parallel implementation of depth-image-based rendering
Objective Quality Evaluation of an Angularly-Continuous Light-Field Format
Sparse based adaptive non separable vector lifting scheme for holograms compression
Stereoscopic vehicle speed measurement - System calibration and synchronization errors analysis
Practical aspects on the use of stereoscopic applications in operative theatres
A new validated method for improving the audiovisual spatial congruence in the case of stereoscopic-3D video and wave field synthesis
Contribution of Stereopsis and Motion Parallax to Fear Responses in the Pit Room Environment
Robust stereo matching using census cost, discontinuity-preserving disparity computation and view-consistent refinement
Beyond stereoscopic: Combining spatial acquisition technologies in real-time engines to produce immersive virtual reality expereinces for the dissemination of archaeological research
Table-top electronic holographic display satisfying stereopsis along 360 degree
A physically motivated pixel-based model for background subtraction in 3D images
Accurate 3D UWB radar super-resolution imaging for a bi-static antenna configuration
A 3D virtual tour of the Santa Maria della Scala Museum Complex in Siena, Italy, based on the use of Oculus Rift HMD
Perceptually adaptive filtering for stereoscopic video compression
Automatic analysis of sharpness mismatch between stereoscopic views for stereo 3D videos
Misperception of rotational motion images displayed with and without stereoscopy
A Process for the Semi-Automated Generation of Life-Sized, Interactive 3D Character Models for Holographic Projection
Estimation of Global Luminance for Holovizio 3D Display
Three dimensional imaging for through-the-wall human sensing
Robust homography for real-time image un-distortion
Iterative refinement for real-time local stereo matching
Message from general chair
A Unified Deep Learning Approach for Foveated Rendering & Novel View Synthesis from Sparse RGB-D Light Fields
Automatic generation of 3D building models from building polygons on digital maps
An efficient depth estimation using temporal 3D-Warping
Convergent multi-view geometric error correction with pseudo-inverse projection homography
Omnidirectional FTV
Cinema as large as life: Large-scale light field cinema system
Cyber (motion) sickness in active stereoscopic 3D gaming
Low-cost plenoptic camera with off-the-shelf components
A framework for quality control in cinematic VR based on Voronoi patches and saliency
Dynamic stereoscopic previz
Adaptive estimates of egocentric distance from vergence in telestereoscopic viewing: Von Hofsten's model revisited
Enhanced rate-distortion optimization for stereo interleaving video coding
Table-top display using integral floating display
Performance optimizations for PatchMatch-based pixel-level multiview inpainting
Validation of subpixel area based simulation for autostereoscopic displays with parallax barriers
Robust Calibration of a Multi-View Azure Kinect Scanner Based on Spatial Consistency
Body expression recognition from animated 3D skeleton
The Viewing Conditions of Light-Field Video for Subjective Quality Assessment
Anisotropic energy accumulation for stereoscopic image seam carving
Frontal projection-type 3D display using micro convex mirror array and relay optic
A new design and algorithm for lenticular lenses display
Object motion description in stereoscopic videos
HELIUM3D: A laser-scanned head-tracked autostereoscopic display
Region Dependent Mesh Refinement for Volumetric Video Workflows
The range of fusible horizontal disparities around the empirical horopters
3D Imaging System using Multi-focus Plenoptic Camera and Tensor Display
Color correction for stereoscopic image based on matching and optimization
Multi-view photometric stereo of non-Lambertian surface under general illuminations
3D Scene Modeling from Dense Video Light Fields
Cost-efficient hardware implementation of stereo image depth optimization system
Half-occluded regions: The key to detecting a diverse array of defects in S3D imagery
VST3D-Net: Video-Based Spatio-Temporal Network for 3D Shape Reconstruction from a Video
Training Firefighters in Virtual Reality
Accurate human body reconstruction for volumetric video
People Groups Analysis for AR Applications
Toward Texturing for Immersive Modeling of Environment Reconstructed from 360 Multi-Camera
Perception aware coding of stereoscopic video
Complexity and implementation analysis of synthesized view distortion estimation architecture in 3D High Efficiency Video Coding
Free Navigation in Natural Scenery With DIBR: RVS and VSRS in MPEG-I Standardization
The algorithm for parameter selection in 3D shooting, independent from stereopair registration methods
A toolchain for capturing and rendering stereo and multi-view datasets
On the distinction between perceived & predicted depth in S3D films
Visual Attention Analysis and User Guidance in Cinematic VR Film
Visual attention modeling for 3D video using neural networks
Annotation-Based Development of Explorable Immersive VR/AR Environments
Director's Cut - Analysis of VR Film Cuts for Interactive Storytelling
Trifocal system for high-quality inter-camera mapping and virtual view synthesis
Segmentation of gait cycles using foot-mounted 3D accelerometers
International Conference on 3D Immersion, IC3D 2020, Brussels, Belgium, December 15, 2020
3D key-frame extraction method based on visual saliency
International Conference on 3D Imaging, IC3D 2016, Liège, Belgium, December 13-14, 2016
WEAR++: 3D model driven camera tracking on board the International Space Station
Pre-processing of holoscopic 3D image for autostereoscopic 3D displays
A compact 3D representation for multi-view video
Large-scale color holographic display capable of steering view window
International Conference on 3D Immersion, IC3D 2018, Brussels, Belgium, December 5-6, 2018
Depth and texture imaging using time-varying color structured lights
A Hybrid Approach to Wide Baseline View Synthesis with Convolutional Neural Networks
Revised depth map estimation for multi-view stereo
Objective Quality Assessment of 2D Synthesized Views for Light-Field Visualization
Detection and correction of disparity estimation errors via supervised learning
A Novel Algebaric Variety Based Model for High Quality Free-Viewpoint View Synthesis on a Krylov Subspace
Towards automatic stereo pair extraction for 3D visualisation of historical aerial photographs
Simulation of Pan-Tilt-Zoom Tracking for Augmented Reality Air Traffic Control
A fast segmentation-driven algorithm for accurate stereo correspondence
International Conference on 3D Imaging, IC3D 2011, Liège, Belgium, December 7-8, 2011
Immersive visualization of geophysical data
Towards display-independent light-field formats
Subjective quality assessment of zooming levels and image reconstructions based on region of interest for light field displays
Transforming 3D cinema content for an enhanced 3DTV experience
Implementation of Multi-Focal Near-Eye Display Architecture: Optimization of Data Path
The interdependence of spatial and angular resolution in the quality of experience of light field visualization
Latent Factor Modeling of Perceived Quality for Stereoscopic 3D Video Recommendation
3D models over the centuries: From old floor plans to 3D representation
2019 International Conference on 3D Immersion, IC3D 2019, Brussels, Belgium, December 11, 2019
2014 International Conference on 3D Imaging, IC3D 2014, Liège, Belgium, December 9-10, 2014
Improving the reliability of 3D people tracking system by means of deep-learning
Should a movie have two different soundtracks for its stereoscopic and non-stereoscopic versions? A study on the front/rear balance
Ranking Regions of Visual Saliency in RGB-D Content
Adaptive Streaming and Rendering of Static Light Fields in the Web Browser
An End-to-End System for Real-Time Dynamic Point Cloud Visualization
Fovography: A naturalistic imaging media
Visibility-driven patch group generation
Natural Scenes Datasets for Exploration In 6DOF Navigation
A Novel Image Fusion Scheme for FTV View Synthesis Based on Layered Depth Scene Representation & Scale Periodic Transform
A low-cost lighthouse-based virtual reality head tracking system
A visual hull free algorithm for fast and robust multi-view stereo
A Device for Capturing Inward-Looking Spherical Light Fields
Tridimensional laser scanning to retrieve engineering site drawings. The experience of the Brussels Park bunker rehabilitation project
A Novel Approach for Multi-View 3D HDR Content Generation via Depth Adaptive Cross Trilateral Tone Mapping
Improving Residual Coding of WaSP Light Field codec
Perceptual compensation mechanisms when viewing stereoscopic 3D from an oblique angle
Explorations for real-time point cloud rendering of natural scenes in virtual reality
Color Transfer of 3D Point Clouds For XR Applications
Row-interleaved sampling for stereoscopic video coding targeting polarized displays
Depth Estimation and View Synthesis for Immersive Media
Assessing Spatial and Temporal Reliability of the Vive System as a Tool for Naturalistic Behavioural Research
Obvious: A system to explore alignment techniques and visualization of 3D views
Handheld light field camera for intergral imaging with pixel mapping algorithm
Floating display screen formed by AIRR (Aerial imaging by retro-reflection) for interaction in 3D space
Performance Evaluation of HDR Image Reconstruction Techniques on Light Field Images
A new jump edge detection method for 3D cameras
Point cloud compression framework for the web
Animation of 3D characters from single depth camera
Assessment of plant leaf area measurement by using stereo-vision
3D scene model based frame prediction in video coding
A Practical Approach for Microphone Array Calibration in Augmented and Virtual Reality Applications
Objective bitstream quality metric for 3D-HD video
A Fast Water Droplet Sound Simulation
Gait recognition based on 3D holoscopic gait energy image
A digital 3D signage system and its effect on customer behavior
Illumination, phase step optimization and improvements in simultaneous multiple frequency measurement for Time-of-Flight sensors
Obstacle detection for pedestrians with a visual impairment based on 3D imaging
Machine Perception Point Cloud Quality Assessment Via Vision Tasks
A robust 3D mesh watermarking scheme against cropping
The relationship of pixel parallax to audience emotional response
Study of asymmetric quality between code viewd in depthin-enhanced multiview video coding
Distributed pixel mapping for refining dark area in parallax barriers based holoscopic 3D Display
Off-axis complex hologram encoding method for holographic display with amplitude-only modulation
Local-Convexity Reinforcement for Scene Reconstruction from Sparse Point Clouds
On uniqueness in triangulation based pattern for structured light reconstruction
Objective and Subjective Assessment of Binocular Disparity for Projection-Based Light Field Displays
Real-time tracking with an embedded 3D camera with FPGA processing
Ray tracing for HoloVizio light field displays
International Conference on 3D Immersion, IC3D 2017, Brussels, Belgium, December 11-12, 2017
No-reference quality assessment of 3D videos based on human visual perception
The Semantic Web3d: Towards Comprehensive Representation of 3d Content on the Semantic Web
Development and validation of a 3D kinematic-based method for determining gait events during overground walking
The Perceptually-Supported and the Subjectively-Preferred Viewing Distance of Projection-Based Light Field Displays
Variational image-based rendering with gradient constraints
A subjective evaluation of true 3D images
Television viewing distance in British households
Limits of brightness and color distortions based on subjective evaluation of stereoscopic images
Augmented film narrative by use of non-photorealistic rendering
Asymmetrie luminance based filtering for stereoscopic video compression
DOM2AFRAME: Putting the web back in WebVR
A premixed autostereoscopic OptiX-based volume rendering
The effects of depth warping on perceived acceleration in stereoscopic animation
MPEG-I Depth Estimation Reference Software
Depth estimation for hand-held light field cameras under low light conditions
A study on a program-associated 3D NRT broadcasting system using a time stamp based synchronization method
Towards an interactive navigation in large virtual microscopy images on 3D displays
Tao, a 3D dynamic document description language
Quality, quantity and precision of depth perception in stereoscopic displays
Lossy-to-lossless progressive coding of depth-map images using competing constant and planar models
Evaluation of variants of the SGM algorithm aimed at implementation on embedded or reconfigurable devices
2015 International Conference on 3D Imaging, IC3D 2015, Liège, Belgium, December 14-15, 2015
Cybersickness and Evaluation of a Remediation System: A Pilot Study
Relating Eye Dominance to Neurochemistry in the Human Visual Cortex Using Ultra High Field 7-Tesla MR Spectroscopy
Predicting head trajectories in 360° virtual reality videos
Stereoscopic image quality in virtual environments
A markerless 3D tracking approach for augmented reality applications
3D visualization and mapping of choroid thickness based on optical coherence tomography: A step-by-step geometric approach
Dynamic feature detection using virtual correction and camera oscillations
Orientation selection for printing 3D models
A simple solution for the non perspective three point pose problem
Multilayer semitransparent-edge processing for depth-image-based rendering
Subpixel-area based simulation for autostereoscopic displays with lenticular arrays
Impact of image brightness reduction on perceived quality of 3D experience for 3D cinema spectators
Study on making omnistereo images for HMD using longer focal length
No-reference perceptual blur metric for stereoscopic images
Optimizing camera positions for multi-view 3D reconstruction
A 3D Convolutional Neural Network for Light Field Depth Estimation
Evaluation of observers' sensitivity to lens distortion discrepancies in stereoscopic moving pictures
Turning a ToF camera into an illumination tester: Multichannel waveform recovery from few measurements using compressed sensing
Interactive registration method for 3D data fusion
A 2D-to-3D chip and its application to TV systems
Interaction between size and disparity cues in distance judgements
Geometrical 3D reconstruction using real-time RGB-D cameras
A memory management architecture for a mobile computing environment
Industry-Oriented Lightweight Simulation System
Scheduling time-sensitive multi-tier services with probabilistic performance guarantee
Distributed Training of Large Language Models
Decentralized Adaptive Routing for Reliability in Event Broker Networks
A Novel Network RAID Architecture with Out-of-Band Virtualization and Redundant Management
Computing watermarks from images using quadtrees
Versioning Architectures for Local and Global Memory
A Distributed Routing Protocol and Handover Schemes in Hybrid Vehicular Ad Hoc Networks
Parallel Secondo: Boosting Database Engines with Hadoop
Orchestrating safe streaming computations with precise control
Object-Oriented Real-Time Distributed Programming and Support Middleware
Efficient Parallel Algorithms for the r-Dominating Set and p-Center Problems on Trees
Improving Energy Efficiency of Permissioned Blockchains Using FPGAs
Enhancement of the CBT Multicast Routing Protocol
Enabling Mobile Device Coordination over Distributed Shared Memory
High-Performance External Stencil Computations Using User-Controllable I/O
Resources Renting with Reserved and On-Demand Instances for Cloud Workflow Applications
An ARIMA Based Real-time Monitoring and Warning Algorithm for the Anomaly Detection
DTC: Addressing the long-tailed problem in intrusion detection through the divide-then-conquer paradigm
Hybrid Prefetching for WWW Proxy Servers
GraphGRU: A Graph Neural Network Model for Resource Prediction in Microservice Cluster
TH-Allreduce: Optimizing Small Data Allreduce Operation on Tianhe System
RAMPDS-2005 Reviewers
Multiple Sequence Alignment on an FPGA
Optimizing Resource Allocation in Pipeline Parallelism for Distributed DNN Training
A Lightweight CNN-based Mechanism to Efficiently Identify Electric Meters under Stealthy False Data Injection Attacks in Smart Power Grid
Energy-aware multipath routing for data aggregation in wireless sensor networks
Fault-free Hamiltonian cycles in locally twisted cubes under conditional edge faults
Scalability of Macroblock-level Parallelism for H.264 Decoding
Avatar Path Clustering in Networked Virtual Environments
Efficient Management and Intelligent Fault Tolerance for HPC Interconnect Networks
Toward Heterogeneity-Aware Device-to-Device Data Dissemination over Wi-Fi Networks
Power Aware Scheduling for Parallel Tasks via Task Clustering
A Time Series Clustering Method for Network Big Data
Secure and Efficient Anonymous Authentication Key Agreement Scheme for Smart Industry