This paper presents a novel algorithm for synthesizing animations of running water, such as waterfalls and rivers, in the style of Chinese paintings, for applications such as cartoon making. All video frames are first registered in a common coordinate system, simultaneously segmenting the water from background and computing optical flow of the water. Taking artists' advice into account, we produce a painting structure to guide painting of brush strokes. Flow lines are placed in the water following an analysis of variance of optical flow, to cause strokes to be drawn where the water is flowing smoothly, rather than in turbulent areas: this allows a few moving strokes to depict the trends of the water flows. A variety of brush strokes is then drawn using a template determined from real Chinese paintings. The novel contributions of this paper are: a method for painting structure generation for flows in videos, and a method for stroke placement, with the necessary temporal coherence. non-photorealistic rendering, Chinese painting, stroke based rendering, video rendering, optical flow
Zhang et al. REF synthesize animations of running water in the style of Chinese paintings for applications such as cartoon making.
Video-based running water animation in Chinese painting style
Science in China Series F: Information Sciences
Science in China Series F: Information Sciences
Computer Science Mathematics