The purpose of the current project is to demonstrate a complete interactive application capable of recognizing 2D hand gestures in order to interact with computer-based board games without the use of a special input devices, such as pointer, mouse or keyboard. A web camera is placed at the top of the platform and captures in real-time player's hand gestures and then recognizes the position of his fingertip on the board. The user is able to choose a piece, select a destination spot and move a piece just by simply placing and moving his/her index finger onto the board. Therefore an interactive, compact platform was developed, containing a light-wood construction, a printed chess board and a conventional webcam in order to test the effectiveness of the system. The suggested interactive system is fully compatible with the latest software technologies, uses a custom GUI, real-time 2D hand gesture recognizer and earcons.
Kalpakas et al. REF developed a system that recognizes 2D gestures using a web camera on the top of a wood chess board.
2D Hand Gesture Recognition Methods for Interactive Board Game Applications.
SIGMAP
Computer Science