Projection-based mixed reality is an effective tool to create immersive visualizations on real-world objects. Its wide range of applications includes art installations, education, stage shows, and advertising. In this work, we enhance a multi-projector system for dynamic projection mapping by handling various physical stray-light effects: interreflection, projector black-level, and environmental light in real time for dynamic scenes. We show how all these effects can be efficiently simulated and accounted for at runtime, resulting in significantly improved projection mapping results. By adding a global optimization step, we can further increase the dynamic range of the projection.
Siegl et al. REF proposed a novel multi-projector system for dynamic projection mapping by handling various physical stray-light effects, which mainly focused on dynamic scenes.
Adaptive stray-light compensation in dynamic multi-projection mapping
Computational Visual Media
Computational Visual Media
Mathematics Computer Science