The VertexCover problem is proven to be computationally hard in different ways: It is NPcomplete to find an optimal solution and even NP-hard to find an approximation with reasonable factors. In contrast, recent experiments suggest that on many real-world networks the run time to solve VertexCover is way smaller than even the best known FPT-approaches can explain. Similarly, greedy algorithms deliver very good approximations to the optimal solution in practice, although VertexCover is NP-hard to approximate within reasonable factors. We link these observations to two properties that are observed in many real-world networks, namely a heterogeneous degree distribution and high clustering. To formalize these properties and explain the observed behavior, we analyze how a branch-and-reduce algorithm performs on hyperbolic random graphs, which have become increasingly popular for modeling real-world networks. In fact, we are able to show that the VertexCover problem on hyperbolic random graphs can be solved in polynomial time, with high probability. The proof relies on interesting structural properties of hyperbolic random graphs. Since these predictions of the model are interesting in their own right, we conducted experiments on real-world networks showing that these properties are also observed in practice. When utilizing the same structural properties in an adaptive greedy algorithm, further experiments suggest that this leads to even better approximations than the standard greedy approach on real instances.
For example, Bläsius et al. REF show that minVC on hyperbolic random graphs can be solved in polynomial time.
Solving Vertex Cover in Polynomial Time on Hyperbolic Random Graphs
ArXiv
ArXiv
Computer Science Mathematics