In this paper we present a user study evaluating the benefits of geometrically correct user-perspective rendering using an Augmented Reality (AR) magic lens. In simulation we compared a user-perspective magic lens against the common device-perspective magic lens on both phone-sized and tablet-sized displays. Our results indicate that a tablet-sized display allows for significantly faster performance of a selection task and that a user-perspective lens has benefits over a device-perspective lens for a selection task. Based on these promising results, we created a proof-of-concept prototype, engineered with current off-the-shelf devices and software. To our knowledge, this is the first geometrically correct userperspective magic lens.
Baricevic et al. REF present a user study, evaluating the benefits of geometrically correct userperspective rendering using an AR magic lens simulated in a VE.
A hand-held AR magic lens with user-perspective rendering
2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
Computer Science