. With TextureGAN, one can generate novel instances of common items from hand drawn sketches and simple texture patches. You can now be your own fashion guru! Top row: Sketch with texture patch overlaid. Bottom row: Results from TextureGAN. In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to place a texture patch on a sketch at arbitrary locations and scales to control the desired output texture. Our generative network learns to synthesize objects consistent with these texture suggestions. To achieve this, we develop a local texture loss in addition to adversarial and content loss to train the generative network. We conduct experiments using sketches generated from real images and textures sampled from a separate texture database and results show that our proposed algorithm is able to generate plausible images that are faithful to user controls. Ablation studies show that our proposed pipeline can generate more realistic images than adapting existing methods directly.
Xian et al. REF facilitated texture editing, by allowing users to place a desired texture patch.
TextureGAN: Controlling Deep Image Synthesis with Texture Patches
2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition
2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition
Computer Science