Recent advances in sensing technology have enabled a new generation of tabletop displays that can sense multiple points of input from several users simultaneously. However, apart from a few demonstration techniques [17] , current user interfaces do not take advantage of this increased input bandwidth. We present a variety of multifinger and whole hand gestural interaction techniques for these displays that leverage and extend the types of actions that people perform when interacting on real physical tabletops. Apart from gestural input techniques, we also explore interaction and visualization techniques for supporting shared spaces, awareness, and privacy. These techniques are demonstrated within a prototype room furniture layout application, called RoomPlanner.
The work of REF ] explores various interactions for multi-user tabletop surfaces that leverage and extend the types of multi-finger and whole hand actions people perform when interacting with physical entities on real tables.
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
UIST '03
Computer Science