Background: Preparing medical students for the takeover or the start-up of a medical practice is an important challenge in Germany today. Therefore, this paper presents a computer-aided serious game (eMedOffice) developed and currently in use at the RWTH Aachen University Medical School. The game is part of the attempt to teach medical students the organizational and conceptual basics of the medical practice of a general practitioner in a problem-based learning environment. This paper introduces methods and concepts used to develop the serious game and describes the results of an evaluation of the game's application in curricular courses at the Medical School.
A computer-aided serious game (eMedOffice) developed and currently in use at the RWTH Aachen University Medical School is presented by REF .
eMedOffice: A web-based collaborative serious game for teaching optimal design of a medical practice
BMC Medical Education
BMC Medical Education
Medicine