Abstract: WiFi fingerprinting-based indoor localization has been widely used due to its simplicity and can be implemented on the smartphones. The major drawback of WiFi fingerprinting is that the radio map construction is very labor-intensive and time-consuming. Another drawback of WiFi fingerprinting is the Received Signal Strength (RSS) variance problem, caused by environmental changes and device diversity. RSS variance severely degrades the localization accuracy. In this paper, we propose a robust crowdsourcing-based indoor localization system (RCILS). RCILS can automatically construct the radio map using crowdsourcing data collected by smartphones. RCILS abstracts the indoor map as the semantics graph in which the edges are the possible user paths and the vertexes are the location where users may take special activities. RCILS extracts the activity sequence contained in the trajectories by activity detection and pedestrian dead-reckoning. Based on the semantics graph and activity sequence, crowdsourcing trajectories can be located and a radio map is constructed based on the localization results. For the RSS variance problem, RCILS uses the trajectory fingerprint model for indoor localization. During online localization, RCILS obtains an RSS sequence and realizes localization by matching the RSS sequence with the radio map. To evaluate RCILS, we apply RCILS in an office building. Experiment results demonstrate the efficiency and robustness of RCILS.
Zhou et al. REF proposed to transform the indoor layout into a semantic graph to map with activity sequences contained within the trajectories.
A Robust Crowdsourcing-Based Indoor Localization System
Sensors (Basel, Switzerland)
Sensors (Basel, Switzerland)
Engineering Medicine Computer Science