Abstract: Reducing the energy consumption of Internet services requires knowledge about the specific traffic and energy consumption characteristics, as well as the associated end-to-end topology and the energy consumption of each network segment. Here, we propose a shift from segment-specific to service-specific end-to-end energy-efficiency modeling to align engineering with activity-based accounting principles. We use the model to assess a range of the most popular instant messaging and video play applications to emerging augmented reality and virtual reality applications. We demonstrate how measurements can be conducted and used in service-specific end-to-end energy consumption assessments. Since the energy consumption is dependent on user behavior, we then conduct a sensitivity analysis on different usage patterns and identify the root causes of service-specific energy consumption. Our main findings show that smartphones are the main energy consumers for web browsing and instant messaging applications, whereas the LTE wireless network is the main consumer for heavy data applications such as video play, video chat and virtual reality applications. By using small cell offloading and mobile edge caching, our results show that the energy consumption of popular and emerging applications could potentially be reduced by over 80%.
We also developed a comprehensive service-specific end-to-end energy model to assess the energy consumption of each network segment, including the end-user devices, wireless access network, wireline core network and data center REF .
Modeling the Total Energy Consumption of Mobile Network Services and Applications
Energies
Engineering