Generative adversarial networks (GANs) are successful deep generative models. They are based on a two-player minimax game. However, the objective function derived in the original motivation is changed to obtain stronger gradients when learning the generator. We propose a novel algorithm that repeats density ratio estimation and f-divergence minimization. Our algorithm offers a new unified perspective toward understanding GANs and is able to make use of multiple viewpoints obtained from the density ratio estimation research, e.g. what divergence is stable and relative density ratio is useful.
The connection between density ratio estimation and GANs is also discussed in REF .
Generative Adversarial Nets from a Density Ratio Estimation Perspective
arXiv: Machine Learning
Mathematics