Streaming techniques, including the selected streaming protocol, have an effect on the streaming quality. In this study, the performance of three different streaming protocols in a disturbed communication channel is evaluated with a modified version of the FFPlay player. A H.264 encoded video is used as a test sequence. The number of displayed image frames, the frame rate and playout duration are used as objective metrics for QoS. The metrics brings out differences of streaming protocols in our test environment. They are measured at the application level and have a connection to the user experience.
For example, Laine and Hakala REF used displayed image frames, the frame rate and play duration as performance metrics.
H.264 QoS and application performance with different streaming protocols
EAI Endorsed Trans. Future Intellig. Educat. Env.
EAI Endorsed Trans. Future Intellig. Educat. Env.
Computer Science