Multiagent-based simulations enable us to validate different use-case scenarios in a lot of application domains. The idea is to develop a realistic virtual environment to test particular domain-specific procedures. This paper presents a multilevel model of a physic environment for the simulation of crowd in a virtual 3D building. The major contributions of this paper is the agentification of the model to support multilevel simulation of the environment. Finally, the application of the model inside an airport terminal is presented.
Stephane REF proposed a multilevel model of a physic environment for the simulation of crowd in a virtual 3D building.
Multilevel Model of the 3D Virtual Environment for Crowd Simulation in Buildings
ANT/SEIT
Engineering Computer Science