Abstract. introduced a new measure of difficulty for a distributed task in a network. The smallest number of bits of advice of a distributed problem is the smallest number of bits of information that has to be available to nodes in order to accomplish the task efficiently. Our paper deals with the number of bits of advice required to perform efficiently the graph searching problem in a distributed setting. In this variant of the problem, all searchers are initially placed at a particular node of the network. The aim of the team of searchers is to capture an invisible and arbitrarily fast fugitive in a monotone connected way, i.e., the cleared part of the graph is permanently connected, and never decreases while the search strategy is executed. We show that the minimum number of bits of advice permitting the monotone connected clearing of a network in a distributed setting is O(n log n), where n is the number of nodes of the network, and this bound is tight. More precisely, we first provide a labelling of the vertices of any graph G, using a total of O(n log n) bits, and a protocol using this labelling that enables clearing G in a monotone connected distributed way. Then, we show that this number of bits of advice is almost optimal: no protocol using an oracle providing o(n log n) bits of advice permits the monotone connected clearing of a network using the smallest number of searchers.
In the case of REF , the issue was not efficiency but feasibility: it was shown that (n log n) is the minimum size of advice required to perform monotone connected graph clearing.
GRAPH SEARCHING WITH ADVICE
Computer Science