We perform recommendations for the Social Ridesharing scenario, in which a set of commuters, connected through a social network, arrange one-time rides at short notice. In particular, we focus on how much one should pay for taking a ride with friends. More formally, we propose the first approach that can compute fair coalitional payments that are also stable according to the game-theoretic concept of the kernel for systems with thousands of agents in real-world scenarios. Our tests, based on real datasets for both spatial (GeoLife) and social data (Twitter), show that our approach is significantly faster than the state-of-the-art (up to 84 times), allowing us to compute stable payments for 2000 agents in 50 minutes. We also develop a parallel version of our approach, which achieves a near-optimal speed-up in the number of processors used. Finally, our empirical analysis reveals new insights into the relationship between payments incurred by a user by virtue of its position in its social network and its role (rider or driver).
In another domain, Bistaffa et al. REF introduce a fair payment scheme, which is based on the game theoretic concept of the kernel, for the social ride-sharing problem (where the set of commuters are connected through a social network).
Recommending Fair Payments for Large-Scale Social Ridesharing
RecSys '15
Computer Science