Zelda-like
Part of speech: adj
Morphological type: derivation
Topics: video-games
Etymology: From Zelda + -like.
Base: Zelda
Affixes: -like
Inflected forms:
form: Zelda-like
pos: adj
tags: canonical
form: more Zelda-like
pos: adj
tags: comparative
form: most Zelda-like
pos: adj
tags: superlative
form: Zeldalike
pos: adj
tags: alternative
Senses:
gloss: Resembling or characteristic of American novelist, painter, playwright, and socialite Zelda Fitzgerald (1900–1948).
pos: adj
examples: Most Zelda-like, and so is her subsequently futile, shabby career, a series of TV parts.
Though she has been hunting for another story that would allow her to create a Zelda-like role, she still is holding out for the real thing.
Caresse [Crosby]’s autobiography, The Passionate Years, reveals that she and her husband led something of a [F.] Scott [Fitzgerald] and Zelda-like existence, but their devotion to literature and fine publishing was unsurpassed.
[F. Scott] Fitzgerald may have made Dick [Diver] a psychiatrist for several reasons: distancing, and also in order to let his character associate with a Zelda-like psychotic, to give him entree into the upper classes abroad, and to create irony with his mental decline--"physician, heal thyself."
Traces the Zelda-like Southern belle figure from warm and charming in “The Ice Palace” to vicious and cruel in “The Last of the Belles”; […]
The three try to pretend that life is intact as an intricate sexual sharing goes on, but Catherine, in a Zelda-like way, becomes increasingly vindictive and hostile, especially toward David and his “work,” and ends up one day burning the stories (about his father) that he has lately been writing and that he considers the best work he has done.
Only in the Zelda-like crazy wife in The Garden of Eden would he [Ernest Hemingway] be able to see himself in such a woman.
When James Jones finished the long haul of From Here to Eternity, he, Zelda-like, gave himself up to the dance.
Gradually, she replaces her belief in Bill with a Zelda-like devotion to ballet, by which she regains her youthfulness.
A Nutcracker viewer might think ballet is pretentious because the Diane character on "Cheers" showed that aspect so well in a Zelda-like episode.
Helen Catos, the central character of Between Love and Passion, is a Zelda-like scion of New York’s gilded set.
(It) is a verse novella that caroms here and there but essentially revolves around a certain Louise, based loosely on the film star Louise Brooks, and a cast of [F.] Scott [Fitzgerald]- and Zelda-like characters.
However, [Scott] Donaldson sees a complexity in Fitzgerald’s portrayal of this Zelda-like character, for as he continued to write about the South in his Tarleton trilogy, Fitzgerald portrayed her as increasingly self-centered, irresponsible, fickle, and artificial, as exemplified by Nancy Lamar in “The Jelly Bean” and by Ailie Calhoun in “The Last of the Belles,” who reflect [F. Scott] Fitzgerald’s gradual disillusionment with the South and his beautiful Southern wife.
[F.] Scott [Fitzgerald] sent a chapter about the increasingly Zelda-like heroine to Zelda and it appealed to her sense of great importance. […] The animate object of Dexter [Green]’s desires is Judy Jones (aka Ginevra King with Zelda-like behavior), a child of wealth whose selfishness, manipulations, and infidelities are overlooked by Dexter in favor of her physical beauty and “passionate energy.”
gloss: Having similar characteristics such as atmosphere and gameplay to the Legend of Zelda series.
pos: adj
examples: The Tale Of Poporokuroisu – a Zelda'''-like RPG with great characterisation (SCE)
At its heart, “Legacy of Goku” combines RPG and action elements to form a very Zelda-like feeling, but with the addition of experience points.
Eventually I ended up finding how to enter a cave and completed a Zelda-like dungeon “level” to rescue the dog.
Anyway, if you’re looking for a Zelda-like adventure for your machine you won’t go far wrong with Golvellius 2.
He [Hidemaro Fujibayashi] steers away from game play that doesn’t feel “Zelda'''-like,” instead asking how that game play can provide a fresh perspective on the familiar and beloved world of Hyrule.
Faria[: A World of Mystery and Danger!] borrows elements from numerous games: although the town exploration and random battle encounters are similar to traditional RPGs like Final Fantasy and Dragon Quest, these battles are Zelda-like real-time fights.
[Koji] Kondo may be making such compositional choices deliberately, or he might simply be writing music that he thinks is ‘Zelda-like’ in style, which manifests as these motivic echoes.
A Zelda-like Quest to Fight an Unbeatable Foe
[…] it wasn’t the first game to really combine roguelike elements such as perma-death and random generation with another genre (in this case, a Zelda'''-like dungeon crawl), but it was by far the one that captured the most attention.
Much like his appearance, sonic cues associated with Xandir [P. Whifflebottom] clearly stem from well-known video games: There are Mario-esque leaping sounds, Sonic [the Hedgehog]-like metallic arpeggios, and in a direct nod to The Legend of Zelda (and tangentially to Super Mario Bros. 3), a recorder that whisks Xandir away from danger. Yet these cues are often used in comedic fashion outside of the contexts with which those sounds would have been associated in the original games. The Zelda'''-like recorder, for example, creates a tornado that, in carrying Xandir away, also destroys a trailer park.
Synonyms: Zeldaesque
Translations: