ymoslem/acl-abstracts huggingface dataset:
Distributional Semantics Meets Construction Grammar. towards a Unified Usage-Based Model of Grammar and Meaning (2019)

In this paper, we propose a new type of semantic representation of Construction Grammar that combines constructions with the vector representations used in Distributional Semantics. We introduce a new framework, Distributional Construction Grammar, where grammar and meaning are systematically modeled from language use, and finally, we discuss the kind of contributions that distributional models can provide to CxG representation from a linguistic and cognitive perspective.
Meaning Representation of Null Instantiated Semantic Roles in FrameNet (2019)

Humans have the unique ability to infer information about participants in a scene, even if they are not mentioned in a text about that scene. Computer systems cannot do so without explicit information about those participants. This paper addresses the linguistic phenomenon of null-instantiated frame elements, i.e., implicit semantic roles, and their representation in FrameNet (FN). It motivates FN`s annotation practice, and illustrates three types of null-instantiated arguments that FrameNet tracks, noting that other lexical resources do not record such semantic-pragmatic information, despite its need in natural language understanding (NLU), and the elaborate efforts to create new datasets. It challenges the community to appeal to FN data to develop more sophisticated techniques for recognizing implicit semantic roles, and creating needed datasets. Although the annotation of null-instantiated roles was lexicographically motivated, FN provides useful information for text processing, and therefore must be considered in the design of any meaning representation for natural language understanding.
Copula and Case-Stacking Annotations for Korean AMR (2019)

This paper concerns the application of Abstract Meaning Representation (AMR) to Korean. In this regard, it focuses on the copula construction and its negation and the case-stacking phenomenon thereof. To illustrate this clearly, we reviewed the :domain annotation scheme from various perspectives. In this process, the existing annotation guidelines were improved to devise annotation schemes for each issue under the principle of pursuing consistency and efficiency of annotation without distorting the characteristics of Korean.
ClearTAC: Verb Tense, Aspect, and Form Classification Using Neural Nets (2019)

This paper proposes using a Bidirectional LSTM-CRF model in order to identify the tense and aspect of verbs. The information that this classifier outputs can be useful for ordering events and can provide a pre-processing step to improve efficiency of annotating this type of information. This neural network architecture has been successfully employed for other sequential labeling tasks, and we show that it significantly outperforms the rule-based tool TMV-annotator on the Propbank I dataset.
Preparing SNACS for Subjects and Objects (2019)

Research on adpositions and possessives in multiple languages has led to a small inventory of general-purpose meaning classes that disambiguate tokens. Importantly, that work has argued for a principled separation of the semantic role in a scene from the function coded by morphosyntax. Here, we ask whether this approach can be generalized beyond adpositions and possessives to cover all scene participants{---}including subjects and objects{---}directly, without reference to a frame lexicon. We present new guidelines for English and the results of an interannotator agreement study.
A Case Study on Meaning Representation for Vietnamese (2019)

This paper presents a case study on meaning representation for Vietnamese. Having introduced several existing semantic representation schemes for different languages, we select as basis for our work on Vietnamese AMR (Abstract Meaning Representation). From it, we define a meaning representation label set by adapting the English schema and taking into account the specific characteristics of Vietnamese.
VerbNet Representations: Subevent Semantics for Transfer Verbs (2019)

This paper announces the release of a new version of the English lexical resource VerbNet with substantially revised semantic representations designed to facilitate computer planning and reasoning based on human language. We use the transfer of possession and transfer of information event representations to illustrate both the general framework of the representations and the types of nuances the new representations can capture. These representations use a Generative Lexicon-inspired subevent structure to track attributes of event participants across time, highlighting oppositions and temporal and causal relations among the subevents.
Semantically Constrained Multilayer Annotation: The Case of Coreference (2019)

We propose a coreference annotation scheme as a layer on top of the Universal Conceptual Cognitive Annotation foundational layer, treating units in predicate-argument structure as a basis for entity and event mentions. We argue that this allows coreference annotators to sidestep some of the challenges faced in other schemes, which do not enforce consistency with predicate-argument structure and vary widely in what kinds of mentions they annotate and how. The proposed approach is examined with a pilot annotation study and compared with annotations from other schemes.
Towards Universal Semantic Representation (2019)

Natural language understanding at the semantic level and independent of language variations is of great practical value. Existing approaches such as semantic role labeling (SRL) and abstract meaning representation (AMR) still have features related to the peculiarities of the particular language. In this work we describe various challenges and possible solutions in designing a semantic representation that is universal across a variety of languages.
A Dependency Structure Annotation for Modality (2019)

This paper presents an annotation scheme for modality that employs a dependency structure. Events and sources (here, conceivers) are represented as nodes and epistemic strength relations characterize the edges. The epistemic strength values are largely based on Saur{\'i} and Pustejovsky`s (2009) FactBank, while the dependency structure mirrors Zhang and Xue`s (2018b) approach to temporal relations. Six documents containing 377 events have been annotated by two expert annotators with high levels of agreement.
Augmenting Abstract Meaning Representation for Human-Robot Dialogue (2019)

We detail refinements made to Abstract Meaning Representation (AMR) that make the representation more suitable for supporting a situated dialogue system, where a human remotely controls a robot for purposes of search and rescue and reconnaissance. We propose 36 augmented AMRs that capture speech acts, tense and aspect, and spatial information. This linguistic information is vital for representing important distinctions, for example whether the robot has moved, is moving, or will move. We evaluate two existing AMR parsers for their performance on dialogue data. We also outline a model for graph-to-graph conversion, in which output from AMR parsers is converted into our refined AMRs. The design scheme presented here, though task-specific, is extendable for broad coverage of speech acts using AMR in future task-independent work.
Composing a Picture Book by Automatic Story Understanding and Visualization (2019)

Pictures can enrich storytelling experiences. We propose a framework that can automatically compose a picture book by understanding story text and visualizing it with painting elements, i.e., characters and backgrounds. For story understanding, we extract key information from a story on both sentence level and paragraph level, including characters, scenes and actions. These concepts are organized and visualized in a way that depicts the development of a story. We collect a set of Chinese stories for children and apply our approach to compose pictures for stories. Extensive experiments are conducted towards story event extraction for visualization to demonstrate the effectiveness of our method.
\textquotedblleftMy Way of Telling a Story\textquotedblright: Persona based Grounded Story Generation (2019)

Visual storytelling is the task of generating stories based on a sequence of images. Inspired by the recent works in neural generation focusing on controlling the form of text, this paper explores the idea of generating these stories in different personas. However, one of the main challenges of performing this task is the lack of a dataset of visual stories in different personas. Having said that, there are independent datasets for both visual storytelling and annotated sentences for various persona. In this paper we describe an approach to overcome this by getting labelled persona data from a different task and leveraging those annotations to perform persona based story generation. We inspect various ways of incorporating personality in both the encoder and the decoder representations to steer the generation in the target direction. To this end, we propose five models which are incremental extensions to the baseline model to perform the task at hand. In our experiments we use five different personas to guide the generation process. We find that the models based on our hypotheses perform better at capturing words while generating stories in the target persona.
Using Functional Schemas to Understand Social Media Narratives (2019)

We propose a novel take on understanding narratives in social media, focusing on learning {\textquotedblright}functional story schemas{\textquotedblright}, which consist of sets of stereotypical functional structures. We develop an unsupervised pipeline to extract schemas and apply our method to Reddit posts to detect schematic structures that are characteristic of different subreddits. We validate our schemas through human interpretation and evaluate their utility via a text classification task. Our experiments show that extracted schemas capture distinctive structural patterns in different subreddits, improving classification performance of several models by 2.4{\%} on average. We also observe that these schemas serve as lenses that reveal community norms.
A Hybrid Model for Globally Coherent Story Generation (2019)

Automatically generating globally coherent stories is a challenging problem. Neural text generation models have been shown to perform well at generating fluent sentences from data, but they usually fail to keep track of the overall coherence of the story after a couple of sentences. Existing work that incorporates a text planning module succeeded in generating recipes and dialogues, but appears quite data-demanding. We propose a novel story generation approach that generates globally coherent stories from a fairly small corpus. The model exploits a symbolic text planning module to produce text plans, thus reducing the demand of data; a neural surface realization module then generates fluent text conditioned on the text plan. Human evaluation showed that our model outperforms various baselines by a wide margin and generates stories which are fluent as well as globally coherent.
Guided Neural Language Generation for Automated Storytelling (2019)

Neural network based approaches to automated story plot generation attempt to learn how to generate novel plots from a corpus of natural language plot summaries. Prior work has shown that a semantic abstraction of sentences called events improves neural plot generation and and allows one to decompose the problem into: (1) the generation of a sequence of events (event-to-event) and (2) the transformation of these events into natural language sentences (event-to-sentence). However, typical neural language generation approaches to event-to-sentence can ignore the event details and produce grammatically-correct but semantically-unrelated sentences. We present an ensemble-based model that generates natural language guided by events. Our method outperforms the baseline sequence-to-sequence model. Additionally, we provide results for a full end-to-end automated story generation system, demonstrating how our model works with existing systems designed for the event-to-event problem.
An Analysis of Emotion Communication Channels in Fan-Fiction: Towards Emotional Storytelling (2019)

Centrality of emotion for the stories told by humans is underpinned by numerous studies in literature and psychology. The research in automatic storytelling has recently turned towards emotional storytelling, in which characters' emotions play an important role in the plot development (Theune et al., 2004; y Perez, 2007; Mendez et al., 2016). However, these studies mainly use emotion to generate propositional statements in the form {\textquotedblleft}A feels affection towards B{\textquotedblright} or {\textquotedblleft}A confronts B{\textquotedblright}. At the same time, emotional behavior does not boil down to such propositional descriptions, as humans display complex and highly variable patterns in communicating their emotions, both verbally and non-verbally. In this paper, we analyze how emotions are expressed non-verbally in a corpus of fan fiction short stories. Our analysis shows that stories written by humans convey character emotions along various non-verbal channels. We find that some non-verbal channels, such as facial expressions and voice characteristics of the characters, are more strongly associated with joy, while gestures and body postures are more likely to occur with trust. Based on our analysis, we argue that automatic storytelling systems should take variability of emotion into account when generating descriptions of characters' emotions.
Narrative Generation in the Wild: Methods from NaNoGenMo (2019)

In text generation, generating long stories is still a challenge. Coherence tends to decrease rapidly as the output length increases. Especially for generated stories, coherence of the narrative is an important quality aspect of the output text. In this paper we examine how narrative coherence is attained in the submissions of NaNoGenMo 2018, an online text generation event where participants are challenged to generate a 50,000 word novel. We list the main approaches that were used to generate coherent narratives and link them to scientific literature. Finally, we give recommendations on when to use which approach.
Lexical concreteness in narrative (2019)

This study explores the relation between lexical concreteness and narrative text quality. We present a methodology to quantitatively measure lexical concreteness of a text. We apply it to a corpus of student stories, scored according to writing evaluation rubrics. Lexical concreteness is weakly-to-moderately related to story quality, depending on story-type. The relation is mostly borne by adjectives and nouns, but also found for adverbs and verbs.
A Simple Approach to Classify Fictional and Non-Fictional Genres (2019)

In this work, we deploy a logistic regression classifier to ascertain whether a given document belongs to the fiction or non-fiction genre. For genre identification, previous work had proposed three classes of features, viz., low-level (character-level and token counts), high-level (lexical and syntactic information) and derived features (type-token ratio, average word length or average sentence length). Using the Recursive feature elimination with cross-validation (RFECV) algorithm, we perform feature selection experiments on an exhaustive set of nineteen features (belonging to all the classes mentioned above) extracted from Brown corpus text. As a result, two simple features viz., the ratio of the number of adverbs to adjectives and the number of adjectives to pronouns turn out to be the most significant. Subsequently, our classification experiments aimed towards genre identification of documents from the Brown and Baby BNC corpora demonstrate that the performance of a classifier containing just the two aforementioned features is at par with that of a classifier containing the exhaustive feature set.
Detecting Everyday Scenarios in Narrative Texts (2019)

Script knowledge consists of detailed information on everyday activities. Such information is often taken for granted in text and needs to be inferred by readers. Therefore, script knowledge is a central component to language comprehension. Previous work on representing scripts is mostly based on extensive manual work or limited to scenarios that can be found with sufficient redundancy in large corpora. We introduce the task of scenario detection, in which we identify references to scripts. In this task, we address a wide range of different scripts (200 scenarios) and we attempt to identify all references to them in a collection of narrative texts. We present a first benchmark data set and a baseline model that tackles scenario detection using techniques from topic segmentation and text classification.
Personality Traits Recognition in Literary Texts (2019)

Interesting stories often are built around interesting characters. Finding and detailing what makes an interesting character is a real challenge, but certainly a significant cue is the character personality traits. Our exploratory work tests the adaptability of the current personality traits theories to literal characters, focusing on the analysis of utterances in theatre scripts. And, at the opposite, we try to find significant traits for interesting characters. The preliminary results demonstrate that our approach is reasonable. Using machine learning for gaining insight into the personality traits of fictional characters can make sense.
Winter is here: Summarizing Twitter Streams related to Pre-Scheduled Events (2019)

Pre-scheduled events, such as TV shows and sports games, usually garner considerable attention from the public. Twitter captures large volumes of discussions and messages related to these events, in real-time. Twitter streams related to pre-scheduled events are characterized by the following: (1) spikes in the volume of published tweets reflect the highlights of the event and (2) some of the published tweets make reference to the characters involved in the event, in the context in which they are currently portrayed in a subevent. In this paper, we take advantage of these characteristics to identify the highlights of pre-scheduled events from tweet streams and we demonstrate a method to summarize these highlights. We evaluate our algorithm on tweets collected around 2 episodes of a popular TV show, Game of Thrones, Season 7.
WriterForcing: Generating more interesting story endings (2019)

We study the problem of generating interesting endings for stories. Neural generative models have shown promising results for various text generation problems. Sequence to Sequence (Seq2Seq) models are typically trained to generate a single output sequence for a given input sequence. However, in the context of a story, multiple endings are possible. Seq2Seq models tend to ignore the context and generate generic and dull responses. Very few works have studied generating diverse and interesting story endings for the same story context. In this paper, we propose models which generate more diverse and interesting outputs by 1) training models to focus attention on important keyphrases of the story, and 2) promoting generating nongeneric words. We show that the combination of the two leads to more interesting endings.
Prediction of a Movie`s Success From Plot Summaries Using Deep Learning Models (2019)

As the size of investment for movie production grows bigger, the need for predicting a movie`s success in early stages has increased. To address this need, various approaches have been proposed, mostly relying on movie reviews, trailer movie clips, and SNS postings. However, all of these are available only after a movie is produced and released. To enable a more earlier prediction of a movie`s performance, we propose a deep-learning based approach to predict the success of a movie using only its plot summary text. This paper reports the results evaluating the efficacy of the proposed method and concludes with discussions and future work.
Subversive Toxicity Detection using Sentiment Information (2019)

The presence of toxic content has become a major problem for many online communities. Moderators try to limit this problem by implementing more and more refined comment filters, but toxic users are constantly finding new ways to circumvent them. Our hypothesis is that while modifying toxic content and keywords to fool filters can be easy, hiding sentiment is harder. In this paper, we explore various aspects of sentiment detection and their correlation to toxicity, and use our results to implement a toxicity detection tool. We then test how adding the sentiment information helps detect toxicity in three different real-world datasets, and incorporate subversion to these datasets to simulate a user trying to circumvent the system. Our results show sentiment information has a positive impact on toxicity detection.
Exploring Deep Multimodal Fusion of Text and Photo for Hate Speech Classification (2019)

Interactions among users on social network platforms are usually positive, constructive and insightful. However, sometimes people also get exposed to objectionable content such as hate speech, bullying, and verbal abuse etc. Most social platforms have explicit policy against hate speech because it creates an environment of intimidation and exclusion, and in some cases may promote real-world violence. As users' interactions on today`s social networks involve multiple modalities, such as texts, images and videos, in this paper we explore the challenge of automatically identifying hate speech with deep multimodal technologies, extending previous research which mostly focuses on the text signal alone. We present a number of fusion approaches to integrate text and photo signals. We show that augmenting text with image embedding information immediately leads to a boost in performance, while applying additional attention fusion methods brings further improvement.
Detecting harassment in real-time as conversations develop (2019)

We developed a machine-learning-based method to detect video game players that harass teammates or opponents in chat earlier in the conversation. This real-time technology would allow gaming companies to intervene during games, such as issue warnings or muting or banning a player. In a proof-of-concept experiment on League of Legends data we compute and visualize evaluation metrics for a machine learning classifier as conversations unfold, and observe that the optimal precision and recall of detecting toxic players at each moment in the conversation depends on the confidence threshold of the classifier: the threshold should start low, and increase as the conversation unfolds. How fast this sliding threshold should increase depends on the training set size.
Racial Bias in Hate Speech and Abusive Language Detection Datasets (2019)

Technologies for abusive language detection are being developed and applied with little consideration of their potential biases. We examine racial bias in five different sets of Twitter data annotated for hate speech and abusive language. We train classifiers on these datasets and compare the predictions of these classifiers on tweets written in African-American English with those written in Standard American English. The results show evidence of systematic racial bias in all datasets, as classifiers trained on them tend to predict that tweets written in African-American English are abusive at substantially higher rates. If these abusive language detection systems are used in the field they will therefore have a disproportionate negative impact on African-American social media users. Consequently, these systems may discriminate against the groups who are often the targets of the abuse we are trying to detect.