ymoslem/acl-abstracts huggingface dataset:
G-SPEED: General SParse Efficient Editing MoDel (2023)

Large Language Models (LLMs) have demonstrated incredible capabilities in understanding, generating, and manipulating languages. Through human-model interactions, LLMs can automatically understand human-issued instructions and output the expected contents, which can significantly increase working efficiency. In various types of real-world demands, editing-oriented tasks account for a considerable proportion, which involves an interactive process that entails the continuous refinement of existing texts to meet specific criteria. Due to the need for multi-round human-model interaction and the generation of complicated editing tasks, there is an emergent need for efficient general editing models. In this paper, we propose \textbf{G}eneral \textbf{SP}arse \textbf{E}fficient \textbf{E}diting Mo\textbf{D}el (\textbf{G-SPEED}), which can fulfill diverse editing requirements through a single model while maintaining low computational costs. Specifically, we first propose a novel unsupervised text editing data clustering algorithm to deal with the data scarcity problem. Subsequently, we introduce a sparse editing model architecture to mitigate the inherently limited learning capabilities of small language models. The experimental outcomes indicate that G-SPEED, with its 508M parameters, can surpass LLMs equipped with 175B parameters. Our code and model checkpoints are available at \url{https://github.com/Banner-Z/G-SPEED}.
Attack Prompt Generation for Red Teaming and Defending Large Language Models (2023)

Large language models (LLMs) are susceptible to red teaming attacks, which can induce LLMs to generate harmful content. Previous research constructs attack prompts via manual or automatic methods, which have their own limitations on construction cost and quality. To address these issues, we propose an integrated approach that combines manual and automatic methods to economically generate high-quality attack prompts. Specifically, considering the impressive capabilities of newly emerged LLMs, we propose an attack framework to instruct LLMs to mimic human-generated prompts through in-context learning. Furthermore, we propose a defense framework that fine-tunes victim LLMs through iterative interactions with the attack framework to enhance their safety against red teaming attacks. Extensive experiments on different LLMs validate the effectiveness of our proposed attack and defense frameworks. Additionally, we release a series of attack prompts datasets named SAP with varying sizes, facilitating the safety evaluation and enhancement of more LLMs.
Smart \textquotedblleftChef\textquotedblright: Verifying the Effect of Role-based Paraphrasing for Aspect Term Extraction (2023)

We tackle Aspect Term Extraction (ATE), a task of automatically extracting aspect terms from sentences. The current Pretrained Language Model (PLM) based extractors have achieved significant improvements. They primarily benefit from context-aware encoding. However, a considerable number of sentences in ATE corpora contain uninformative or low-quality contexts. Such sentences frequently act as {\textquotedblleft}troublemakers{\textquotedblright} during test. In this study, we explore the context-oriented quality improvement method. Specifically, we propose to automatically rewrite the sentences from the perspectives of virtual experts with different roles, such as a {\textquotedblleft}chef{\textquotedblright} in the restaurant domain. On this basis, we perform ATE over the paraphrased sentences during test, using the well-trained extractors without any change. In the experiments, we leverage ChatGPT to determine virtual experts in the considered domains, and induce ChatGPT to generate paraphrases conditioned on the roles of virtual experts. We experiment on the benchmark SemEval datasets, including Laptop-domain L14 and Restaurant-domain R14-16. The experimental results show that our approach effectively recalls the inconspicuous aspect terms like {\textquotedblleft}al di la{\textquotedblright}, although it reduces the precision. In addition, it is proven that our approach can be substantially improved by redundancy elimination and multi-role voting. More importantly, our approach can be used to expand the predictions obtained on the original sentences. This yields state-of-the-art performance (i.e., F1-scores of 86.2{\%}, 89.3{\%}, 77.7{\%}, 82.7{\%} on L14 and R14-16) without retraining or fine-tuning the baseline extractors.
Multi-Defendant Legal Judgment Prediction via Hierarchical Reasoning (2023)

Multiple defendants in a criminal fact description generally exhibit complex interactions, and cannot be well handled by existing Legal Judgment Prediction (LJP) methods which focus on predicting judgment results (e.g., law articles, charges, and terms of penalty) for single-defendant cases. To address this problem, we propose the task of multi-defendant LJP, which aims to automatically predict the judgment results for each defendant of multi-defendant cases. Two challenges arise with the task of multi-defendant LJP: (1) indistinguishable judgment results among various defendants; and (2) the lack of a real-world dataset for training and evaluation. To tackle the first challenge, we formalize the multi-defendant judgment process as hierarchical reasoning chains and introduce a multi-defendant LJP method, named Hierarchical Reasoning Network (HRN), which follows the hierarchical reasoning chains to determine criminal relationships, sentencing circumstances, law articles, charges, and terms of penalty for each defendant. To tackle the second challenge, we collect a real-world multi-defendant LJP dataset, namely MultiLJP, to accelerate the relevant research in the future. Extensive experiments on MultiLJP verify the effectiveness of our proposed HRN.
Interpreting Indirect Answers to Yes-No Questions in Multiple Languages (2023)

Yes-no questions expect a yes or no for an answer, but people often skip polar keywords. Instead, they answer with long explanations that must be interpreted. In this paper, we focus on this challenging problem and release new benchmarks in eight languages. We present a distant supervision approach to collect training data, and demonstrate that direct answers (i.e., with polar keywords) are useful to train models to interpret indirect answers (i.e., without polar keywords). We show that monolingual fine-tuning is beneficial if training data can be obtained via distant supervision for the language of interest (5 languages). Additionally, we show that cross-lingual fine-tuning is always beneficial (8 languages).
Generalizing Few-Shot Named Entity Recognizers to Unseen Domains with Type-Related Features (2023)

Few-shot named entity recognition (NER) has shown remarkable progress in identifying entities in low-resource domains. However, few-shot NER methods still struggle with out-of-domain (OOD) examples due to their reliance on manual labeling for the target domain. To address this limitation, recent studies enable generalization to an unseen target domain with only a few labeled examples using data augmentation techniques. Two important challenges remain: First, augmentation is limited to the training data, resulting in minimal overlap between the generated data and OOD examples. Second, knowledge transfer is implicit and insufficient, severely hindering model generalizability and the integration of knowledge from the source domain. In this paper, we propose a framework, prompt learning with type-related features (PLTR), to address these challenges. To identify useful knowledge in the source domain and enhance knowledge transfer, PLTR automatically extracts entity type-related features (TRFs) based on mutual information criteria. To bridge the gap between training and OOD data, PLTR generates a unique prompt for each unseen example by selecting relevant TRFs. We show that PLTR achieves significant performance improvements on in-domain and cross-domain datasets. The use of PLTR facilitates model adaptation and increases representation similarities between the source and unseen domains.
Intervention-Based Alignment of Code Search with Execution Feedback (2023)

One of the fundamental goals in code search is to retrieve a functionally correct code for a given natural language query. As annotating for correctness requires executing test cases (i.e. obtaining execution feedback), existing code search training datasets approximate text-code co-occurrences as positive execution feedback. However, this approximation may misalign models' retrieval decisions from ground-truth correctness. To address such limitation, we propose Code Intervention-based Reinforcement Learning (CIRL) that perturbs training code to result in misalignment (i.e. code intervention), then tests models' decisions and corrects them with the execution feedback by reinforcement learning. The first technical contribution of CIRL is to induce the execution feedback from perturbation, without actual execution. Secondly, CIRL introduces structural perturbations using abstract syntax trees, going beyond simple lexical changes. Experimental results on various datasets demonstrate the effectiveness of CIRL compared to conventional approaches.
Enhancing Neural Machine Translation with Semantic Units (2023)

Conventional neural machine translation (NMT) models typically use subwords and words as the basic units for model input and comprehension. However, complete words and phrases composed of several tokens are often the fundamental units for expressing semantics, referred to as semantic units. To address this issue, we propose a method Semantic Units for Machine Translation (SU4MT) which models the integral meanings of semantic units within a sentence, and then leverages them to provide a new perspective for understanding the sentence. Specifically, we first propose Word Pair Encoding (WPE), a phrase extraction method to help identify the boundaries of semantic units. Next, we design an Attentive Semantic Fusion (ASF) layer to integrate the semantics of multiple subwords into a single vector: the semantic unit representation. Lastly, the semantic-unit-level sentence representation is concatenated to the token-level one, and they are combined as the input of encoder. Experimental results demonstrate that our method effectively models and leverages semantic-unit-level information and outperforms the strong baselines.
DRAFT: Dense Retrieval Augmented Few-shot Topic classifier Framework (2023)

With the growing volume of diverse information, the demand for classifying arbitrary topics has become increasingly critical. To address this challenge, we introduce DRAFT, a simple framework designed to train a classifier for few-shot topic classification. DRAFT uses a few examples of a specific topic as queries to construct Customized dataset with a dense retriever model. Multi-query retrieval (MQR) algorithm, which effectively handles multiple queries related to a specific topic, is applied to construct the Customized dataset. Subsequently, we fine-tune a classifier using the Customized dataset to identify the topic. To demonstrate the efficacy of our proposed approach, we conduct evaluations on both widely used classification benchmark datasets and manually constructed datasets with 291 diverse topics, which simulate diverse contents encountered in real-world applications. DRAFT shows competitive or superior performance compared to baselines that use in-context learning, such as GPT-3 175B and InstructGPT 175B, on few-shot topic classification tasks despite having 177 times fewer parameters, demonstrating its effectiveness.
A Framework for Exploring Player Perceptions of LLM-Generated Dialogue in Commercial Video Games (2023)

The growing capabilities of large language models (LLMs) have inspired recent efforts to integrate LLM-generated dialogue into video games. However, evaluation remains a major challenge: how do we assess the player experience in a commercial game augmented with LLM-generated dialogue? To explore this question, we introduce a dynamic evaluation framework for the dialogue management systems that govern the task-oriented dialogue often found in roleplaying video games. We first extract dialogue from the widely-acclaimed role-playing game *Disco Elysium: The Final Cut*, which contains 1.1M words of dialogue spread across a complex graph of utterances where node reachability depends on game state (e.g., whether a certain item is held). Using this dataset, we have GPT-4 perform *dialogue infilling* to generate grounded utterances based on game state represented via code. In a statistically robust study of 28 players recruited from the r/DiscoyElysium subreddit, the LLM outputs are evaluated against the game designers' writing via both preference judgments and free-form feedback using a web interface that recreates the game`s core conversation functionality. Overall, the game designers' prose is significantly preferred to GPT-4 generations, with participants citing reasons such as improved logical flow and grounding with the game state. To spur more principled future research in this area, we release our web interface and tools to enable researchers to build upon our work. https://pl.aiwright.dev
Generative Calibration for In-context Learning (2023)

As one of the most exciting features of large language models (LLMs), in-context learning is a mixed blessing. While it allows users to fast-prototype a task solver with only a few training examples, the performance is generally sensitive to various configurations of the prompt such as the choice or order of the training examples. In this paper, we for the first time theoretically and empirically identify that such a paradox is mainly due to the label shift of the in-context model to the data distribution, in which LLMs shift the label marginal $p(y)$ while having a good label conditional $p(x|y)$. With this understanding, we can simply calibrate the in-context predictive distribution by adjusting the label marginal, which is estimated via Monte-Carlo sampling over the in-context model, i.e., generation of LLMs. We call our approach as generative calibration. We conduct exhaustive experiments with 12 text classification tasks and 12 LLMs scaling from 774M to 33B, generally find that the proposed method greatly and consistently outperforms the ICL as well as state-of-the-art calibration methods, by up to 27{\%} absolute in macro-F1. Meanwhile, the proposed method is also stable under different prompt configurations.
Chain of Thought with Explicit Evidence Reasoning for Few-shot Relation Extraction (2023)

Few-shot relation extraction involves identifying the type of relationship between two specific entities within a text, using a limited number of annotated samples. A variety of solutions to this problem have emerged by applying meta-learning and neural graph techniques which typically necessitate a training process for adaptation. Recently, the strategy of in-context learning has been demonstrating notable results without the need of training. Few studies have already utilized in-context learning for zero-shot information extraction. Unfortunately, the evidence for inference is either not considered or implicitly modeled during the construction of chain-of-thought prompts. In this paper, we propose a novel approach for few-shot relation extraction using large language models, named CoT-ER, chain-of-thought with explicit evidence reasoning. In particular, CoT-ER first induces large language models to generate evidences using task-specific and concept-level knowledge. Then these evidences are explicitly incorporated into chain-of-thought prompting for relation extraction. Experimental results demonstrate that our CoT-ER approach (with 0{\%} training data) achieves competitive performance compared to the fully-supervised (with 100{\%} training data) state-of-the-art approach on the FewRel1.0 and FewRel2.0 datasets.
AdaTranS: Adapting with Boundary-based Shrinking for End-to-End Speech Translation (2023)

To alleviate the data scarcity problem in End-to-end speech translation (ST), pre-training on data for speech recognition and machine translation is considered as an important technique. However, the modality gap between speech and text prevents the ST model from efficiently inheriting knowledge from the pre-trained models. In this work, we propose AdaTranS for end-to-end ST. It adapts the speech features with a new shrinking mechanism to mitigate the length mismatch between speech and text features by predicting word boundaries. Experiments on the MUST-C dataset demonstrate that AdaTranS achieves better performance than the other shrinking-based methods, with higher inference speed and lower memory usage. Further experiments also show that AdaTranS can be equipped with additional alignment losses to further improve performance.
No offence, Bert - I insult only humans! Multilingual sentence-level attack on toxicity detection networks (2023)

We introduce a simple yet efficient sentence-level attack on black-box toxicity detector models. By adding several positive words or sentences to the end of a hateful message, we are able to change the prediction of a neural network and pass the toxicity detection system check. This approach is shown to be working on seven languages from three different language families. We also describe the defence mechanism against the aforementioned attack and discuss its limitations.
Manipulating the Perceived Personality Traits of Language Models (2023)

Psychology research has long explored aspects of human personality like extroversion, agreeableness and emotional stability, three of the personality traits that make up the {\textquoteleft}Big Five'. Categorizations like the {\textquoteleft}Big Five' are commonly used to assess and diagnose personality types. In this work, we explore whether text generated from large language models exhibits consistency in it`s perceived {\textquoteleft}Big Five' personality traits. For example, is a language model such as GPT2 likely to respond in a consistent way if asked to go out to a party? We also show that when exposed to different types of contexts (such as personality descriptions, or answers to diagnostic questions about personality traits), language models such as BERT and GPT2 consistently identify and mirror personality markers in those contexts. This behavior illustrates an ability to be manipulated in a predictable way (with correlations up to 0.84 between intended and realized changes in personality traits), and frames them as tools for controlling personas in applications such as dialog systems. We contribute two data-sets of personality descriptions of humans subjects.
WikiChat: Stopping the Hallucination of Large Language Model Chatbots by Few-Shot Grounding on Wikipedia (2023)

This paper presents the first few-shot LLM-based chatbot that almost never hallucinates and has high conversationality and low latency. WikiChat is grounded on the English Wikipedia, the largest curated free-text corpus. WikiChat generates a response from an LLM, retains only the grounded facts, and combines them with additional information it retrieves from the corpus to form factual and engaging responses. We distill WikiChat based on GPT-4 into a 7B-parameter LLaMA model with minimal loss of quality, to significantly improve its latency, cost and privacy, and facilitate research and deployment. Using a novel hybrid human-and-LLM evaluation methodology, we show that our best system achieves 97.3{\%} factual accuracy in simulated conversations. It significantly outperforms all retrieval-based and LLM-based baselines, and by 3.9{\%}, 38.6{\%} and 51.0{\%} on head, tail and recent knowledge compared to GPT-4. Compared to previous state-of-the-art retrieval-based chatbots, WikiChat is also significantly more informative and engaging, just like an LLM. WikiChat achieves 97.9{\%} factual accuracy in conversations with human users about recent topics, 55.0{\%} better than GPT-4, while receiving significantly higher user ratings and more favorable comments.
Automated Few-Shot Classification with Instruction-Finetuned Language Models (2023)

A particularly successful class of approaches for few-shot learning combines language models with prompts - hand-crafted task descriptions that complement data samples. However, designing prompts by hand for each task commonly requires domain knowledge and substantial guesswork. We observe, in the context of classification tasks, that instruction finetuned language models are remarkably robust towards some dimensions of a prompt`s design. We subsequently propose a simple method to eliminate the need for handcrafted prompts, named AuT-Few. This approach consists of (i) a prompt retrieval module that selects suitable task instructions from the instruction-tuning knowledge base, and (ii) the generation of two distinct, semantically meaningful, class descriptions and a selection mechanism via cross-validation. Over 12 datasets, spanning 8 classification tasks, we show that AuT-Few outperforms current state-of-the-art few-shot learning methods. Moreover, AuT-Few is the best ranking method across datasets on the RAFT few-shot benchmark. Notably, these results are achieved without task-specific handcrafted prompts on unseen tasks.
Meta-Learning of Prompt Generation for Lightweight Prompt Engineering on Language-Model-as-a-Service (2023)

Recently, many companies have been providing the capabilities of large language models as services. These Language-Model-as-a-Service (LMaaS) offerings support a variety of user tasks through in-context learning from prompts, which include instructions and demonstrations of the task. However, for users, manually crafting prompts or running automatic prompt tuning methods themselves can be demanding. Despite these challenges, LMaaS providers do not offer automatic prompt engineering methods as part of their services. One of the major obstacles to deploying them on an LMaaS is the heavy computational costs associated with automatic prompt engineering methods. These methods are typically designed to iterate through tens of thousands of examples, which impose unaffordable overheads for LMaaS providers. In this paper, we introduce MetaL-Prompt, a novel lightweight automatic prompt generation method for LMaaS. MetaL-Prompt meta-trains a prompt generation model (PGM) to enable robust learning by the language model from the contexts created by the generated prompts (i.e., in-context learning). Thanks to our meta-learning approach, a PGM can generate prompts for unseen tasks without requiring additional training for those specific tasks. Furthermore, the PGM can generate prompts with a single forward pass, significantly reducing computational costs compared to previous methods. We evaluate MetaL-Prompt on a range of unseen tasks and find that it improves performance by up to 19.4{\%} in terms of mean F1 score on QA datasets compared to the state-of-the-art baseline P-tuning, with limited computational cost.
Beneath Surface Similarity: Large Language Models Make Reasonable Scientific Analogies after Structure Abduction (2023)

The vital role of analogical reasoning in human cognition allows us to grasp novel concepts by linking them with familiar ones through shared relational structures. Despite the attention previous research has given to word analogies, this work suggests that Large Language Models (LLMs) often overlook the structures that underpin these analogies, raising questions about the efficacy of word analogies as a measure of analogical reasoning skills akin to human cognition. In response to this, our paper introduces a task of analogical structure abduction, grounded in cognitive psychology, designed to abduce structures that form an analogy between two systems. In support of this task, we establish a benchmark called SCAR, containing 400 scientific analogies from 13 distinct fields, tailored for evaluating analogical reasoning with structure abduction. The empirical evidence underlines the continued challenges faced by LLMs, including ChatGPT and GPT-4, in mastering this task, signifying the need for future exploration to enhance their abilities.