ymoslem/acl-abstracts huggingface dataset:
LELIO: An Auto-Adaptative System to Acquire Domain Lexical Knowledge in Technical Texts (2016)

In this paper, we investigate some language acquisition facets of an auto-adaptative system that can automatically acquire most of the relevant lexical knowledge and authoring practices for an application in a given domain. This is the LELIO project: producing customized LELIE solutions. Our goal, within the framework of LELIE (a system that tags language uses that do not follow the Constrained Natural Language principles), is to automate the long, costly and error prone lexical customization of LELIE to a given application domain. Technical texts being relatively restricted in terms of syntax and lexicon, results obtained show that this approach is feasible and relatively reliable. By auto-adaptative, we mean that the system learns from a sample of the application corpus the various lexical terms and uses crucial for LELIE to work properly (e.g. verb uses, fuzzy terms, business terms, stylistic patterns). A technical writer validation method is developed at each step of the acquisition.
Wikification for Scriptio Continua (2016)

The fact that Japanese employs scriptio continua, or a writing system without spaces, complicates the first step of an NLP pipeline. Word segmentation is widely used in Japanese language processing, and lexical knowledge is crucial for reliable identification of words in text. Although external lexical resources like Wikipedia are potentially useful, segmentation mismatch prevents them from being straightforwardly incorporated into the word segmentation task. If we intentionally violate segmentation standards with the direct incorporation, quantitative evaluation will be no longer feasible. To address this problem, we propose to define a separate task that directly links given texts to an external resource, that is, wikification in the case of Wikipedia. By doing so, we can circumvent segmentation mismatch that may not necessarily be important for downstream applications. As the first step to realize the idea, we design the task of Japanese wikification and construct wikification corpora. We annotated subsets of the Balanced Corpus of Contemporary Written Japanese plus Twitter short messages. We also implement a simple wikifier and investigate its performance on these corpora.
Accessing and Elaborating Walenty - a Valence Dictionary of Polish - via Internet Browser (2016)

This article presents Walenty - a new valence dictionary of Polish predicates, concentrating on its creation process and access via Internet browser. The dictionary contains two layers, syntactic and semantic. The syntactic layer describes syntactic and morphosyntactic constraints predicates put on their dependants. The semantic layer shows how predicates and their arguments are involved in a situation described in an utterance. These two layers are connected, representing how semantic arguments can be realised on the surface. Walenty also contains a powerful phraseological (idiomatic) component. Walenty has been created and can be accessed remotely with a dedicated tool called Slowal. In this article, we focus on most important functionalities of this system. First, we will depict how to access the dictionary and how built-in filtering system (covering both syntactic and semantic phenomena) works. Later, we will describe the process of creating dictionary by Slowal tool that both supports and controls the work of lexicographers.
CEPLEXicon \textemdash A Lexicon of Child European Portuguese (2016)

CEPLEXicon (version 1.1) is a child lexicon resulting from the automatic tagging of two child corpora: the corpus Santos (Santos, 2006; Santos et al. 2014) and the corpus Child {\textemdash} Adult Interaction (Freitas et al. 2012), which integrates information from the corpus Freitas (Freitas, 1997). This lexicon includes spontaneous speech produced by seven children (1;02.00 to 3;11.12) during approximately 86h of child-adult interaction. The automatic tagging comprised the lemmatization and morphosyntactic classification of the speech produced by the seven children included in the two child corpora; the lexicon contains information pertaining to lemmas and syntactic categories as well as absolute number of occurrences and frequencies in three age intervals: {\ensuremath{<}} 2 years; {\ensuremath{\geq}} 2 years and {\ensuremath{<}} 3 years; {\ensuremath{\geq}} 3 years. The information included in this lexicon and the format in which it is presented enables research in different areas and allows researchers to obtain measures of lexical growth. CEPLEXicon is available through the ELRA catalogue.
Extracting Weighted Language Lexicons from Wikipedia (2016)

Language models are used in applications as diverse as speech recognition, optical character recognition and information retrieval. They are used to predict word appearance, and to weight the importance of words in these applications. One basic element of language models is the list of words in a language. Another is the unigram frequency of each word. But this basic information is not available for most languages in the world. Since the multilingual Wikipedia project encourages the production of encyclopedic-like articles in many world languages, we can find there an ever-growing source of text from which to extract these two language modelling elements: word list and frequency. Here we present a simple technique for converting this Wikipedia text into lexicons of weighted unigrams for the more than 280 languages present currently present in Wikipedia. The lexicons produced, and the source code for producing them in a Linux-based system are here made available for free on the Web.
Wiktionnaire`s Wikicode GLAWIfied: a Workable French Machine-Readable Dictionary (2016)

GLAWI is a free, large-scale and versatile Machine-Readable Dictionary (MRD) that has been extracted from the French language edition of Wiktionary, called Wiktionnaire. In (Sajous and Hathout, 2015), we introduced GLAWI, gave the rationale behind the creation of this lexicographic resource and described the extraction process, focusing on the conversion and standardization of the heterogeneous data provided by this collaborative dictionary. In the current article, we describe the content of GLAWI and illustrate how it is structured. We also suggest various applications, ranging from linguistic studies, NLP applications to psycholinguistic experimentation. They all can take advantage of the diversity of the lexical knowledge available in GLAWI. Besides this diversity and extensive lexical coverage, GLAWI is also remarkable because it is the only free lexical resource of contemporary French that contains definitions. This unique material opens way to the renewal of MRD-based methods, notably the automated extraction and acquisition of semantic relations.
A Corpus of Images and Text in Online News (2016)

In recent years, several datasets have been released that include images and text, giving impulse to new methods that combine natural language processing and computer vision. However, there is a need for datasets of images in their natural textual context. The ION corpus contains 300K news articles published between August 2014 - 2015 in five online newspapers from two countries. The 1-year coverage over multiple publishers ensures a broad scope in terms of topics, image quality and editorial viewpoints. The corpus consists of JSON-LD files with the following data about each article: the original URL of the article on the news publisher`s website, the date of publication, the headline of the article, the URL of the image displayed with the article (if any), and the caption of that image. Neither the article text nor the images themselves are included in the corpus. Instead, the images are distributed as high-dimensional feature vectors extracted from a Convolutional Neural Network, anticipating their use in computer vision tasks. The article text is represented as a list of automatically generated entity and topic annotations in the form of Wikipedia/DBpedia pages. This facilitates the selection of subsets of the corpus for separate analysis or evaluation.
BosphorusSign: A Turkish Sign Language Recognition Corpus in Health and Finance Domains (2016)

There are as many sign languages as there are deaf communities in the world. Linguists have been collecting corpora of different sign languages and annotating them extensively in order to study and understand their properties. On the other hand, the field of computer vision has approached the sign language recognition problem as a grand challenge and research efforts have intensified in the last 20 years. However, corpora collected for studying linguistic properties are often not suitable for sign language recognition as the statistical methods used in the field require large amounts of data. Recently, with the availability of inexpensive depth cameras, groups from the computer vision community have started collecting corpora with large number of repetitions for sign language recognition research. In this paper, we present the BosphorusSign Turkish Sign Language corpus, which consists of 855 sign and phrase samples from the health, finance and everyday life domains. The corpus is collected using the state-of-the-art Microsoft Kinect v2 depth sensor, and will be the first in this sign language research field. Furthermore, there will be annotations rendered by linguists so that the corpus will appeal both to the linguistic and sign language recognition research communities.
The CIRDO Corpus: Comprehensive Audio/Video Database of Domestic Falls of Elderly People (2016)

Ambient Assisted Living aims at enhancing the quality of life of older and disabled people at home thanks to Smart Homes. In particular, regarding elderly living alone at home, the detection of distress situation after a fall is very important to reassure this kind of population. However, many studies do not include tests in real settings, because data collection in this domain is very expensive and challenging and because of the few available data sets. The C IRDO corpus is a dataset recorded in realistic conditions in D OMUS , a fully equipped Smart Home with microphones and home automation sensors, in which participants performed scenarios including real falls on a carpet and calls for help. These scenarios were elaborated thanks to a field study involving elderly persons. Experiments related in a first part to distress detection in real-time using audio and speech analysis and in a second part to fall detection using video analysis are presented. Results show the difficulty of the task. The database can be used as standardized database by researchers to evaluate and compare their systems for elderly person`s assistance.
Semi-automatically Alignment of Predicates between Speech and OntoNotes data (2016)

Speech data currently receives a growing attention and is an important source of information. We still lack suitable corpora of transcribed speech annotated with semantic roles that can be used for semantic role labeling (SRL), which is not the case for written data. Semantic role labeling in speech data is a challenging and complex task due to the lack of sentence boundaries and the many transcription errors such as insertion, deletion and misspellings of words. In written data, SRL evaluation is performed at the sentence level, but in speech data sentence boundaries identification is still a bottleneck which makes evaluation more complex. In this work, we semi-automatically align the predicates found in transcribed speech obtained with an automatic speech recognizer (ASR) with the predicates found in the corresponding written documents of the OntoNotes corpus and manually align the semantic roles of these predicates thus obtaining annotated semantic frames in the speech data. This data can serve as gold standard alignments for future research in semantic role labeling of speech data.
CORILSE: a Spanish Sign Language Repository for Linguistic Analysis (2016)

CORILSE is a computerized corpus of Spanish Sign Language (Lengua de Signos Espa{\~n}ola, LSE). It consists of a set of recordings from different discourse genres by Galician signers living in the city of Vigo. In this paper we describe its annotation system, developed on the basis of pre-existing ones (mostly the model of Auslan corpus). This includes primary annotation of id-glosses for manual signs, annotation of non-manual component, and secondary annotation of grammatical categories and relations, because this corpus is been built for grammatical analysis, in particular argument structures in LSE. Up until this moment the annotation has been basically made by hand, which is a slow and time-consuming task. The need to facilitate this process leads us to engage in the development of automatic or semi-automatic tools for manual and facial recognition. Finally, we also present the web repository that will make the corpus available to different types of users, and will allow its exploitation for research purposes and other applications (e.g. teaching of LSE or design of tasks for signed language assessment).
The OFAI Multi-Modal Task Description Corpus (2016)

The OFAI Multimodal Task Description Corpus (OFAI-MMTD Corpus) is a collection of dyadic teacher-learner (human-human and human-robot) interactions. The corpus is multimodal and tracks the communication signals exchanged between interlocutors in task-oriented scenarios including speech, gaze and gestures. The focus of interest lies on the communicative signals conveyed by the teacher and which objects are salient at which time. Data are collected from four different task description setups which involve spatial utterances, navigation instructions and more complex descriptions of joint tasks.
A Japanese Chess Commentary Corpus (2016)

In recent years there has been a surge of interest in the natural language prosessing related to the real world, such as symbol grounding, language generation, and nonlinguistic data search by natural language queries. In order to concentrate on language ambiguities, we propose to use a well-defined {\textquotedblleft}real world,{\textquotedblright} that is game states. We built a corpus consisting of pairs of sentences and a game state. The game we focus on is shogi (Japanese chess). We collected 742,286 commentary sentences in Japanese. They are spontaneously generated contrary to natural language annotations in many image datasets provided by human workers on Amazon Mechanical Turk. We defined domain specific named entities and we segmented 2,508 sentences into words manually and annotated each word with a named entity tag. We describe a detailed definition of named entities and show some statistics of our game commentary corpus. We also show the results of the experiments of word segmentation and named entity recognition. The accuracies are as high as those on general domain texts indicating that we are ready to tackle various new problems related to the real world.
The CAMOMILE Collaborative Annotation Platform for Multi-modal, Multi-lingual and Multi-media Documents (2016)

In this paper, we describe the organization and the implementation of the CAMOMILE collaborative annotation framework for multimodal, multimedia, multilingual (3M) data. Given the versatile nature of the analysis which can be performed on 3M data, the structure of the server was kept intentionally simple in order to preserve its genericity, relying on standard Web technologies. Layers of annotations, defined as data associated to a media fragment from the corpus, are stored in a database and can be managed through standard interfaces with authentication. Interfaces tailored specifically to the needed task can then be developed in an agile way, relying on simple but reliable services for the management of the centralized annotations. We then present our implementation of an active learning scenario for person annotation in video, relying on the CAMOMILE server; during a dry run experiment, the manual annotation of 716 speech segments was thus propagated to 3504 labeled tracks. The code of the CAMOMILE framework is distributed in open source.
Finding Recurrent Features of Image Schema Gestures: the FIGURE corpus (2016)

The Frankfurt Image GestURE corpus (FIGURE) is introduced. The corpus data is collected in an experimental setting where 50 naive participants spontaneously produced gestures in response to five to six terms from a total of 27 stimulus terms. The stimulus terms have been compiled mainly from image schemata from psycholinguistics, since such schemata provide a panoply of abstract contents derived from natural language use. The gestures have been annotated for kinetic features. FIGURE aims at finding (sets of) stable kinetic feature configurations associated with the stimulus terms. Given such configurations, they can be used for designing HCI gestures that go beyond pre-defined gesture vocabularies or touchpad gestures. It is found, for instance, that movement trajectories are far more informative than handshapes, speaking against purely handshape-based HCI vocabularies. Furthermore, the mean temporal duration of hand and arm movements associated vary with the stimulus terms, indicating a dynamic dimension not covered by vocabulary-based approaches. Descriptive results are presented and related to findings from gesture studies and natural language dialogue.
An Interaction-Centric Dataset for Learning Automation Rules in Smart Homes (2016)

The term smart home refers to a living environment that by its connected sensors and actuators is capable of providing intelligent and contextualised support to its user. This may result in automated behaviors that blends into the user`s daily life. However, currently most smart homes do not provide such intelligent support. A first step towards such intelligent capabilities lies in learning automation rules by observing the user`s behavior. We present a new type of corpus for learning such rules from user behavior as observed from the events in a smart homes sensor and actuator network. The data contains information about intended tasks by the users and synchronized events from this network. It is derived from interactions of 59 users with the smart home in order to solve five tasks. The corpus contains recordings of more than 40 different types of data streams and has been segmented and pre-processed to increase signal quality. Overall, the data shows a high noise level on specific data types that can be filtered out by a simple smoothing approach. The resulting data provides insights into event patterns resulting from task specific user behavior and thus constitutes a basis for machine learning approaches to learn automation rules.
A Web Tool for Building Parallel Corpora of Spoken and Sign Languages (2016)

In this paper we describe our work in building an online tool for manually annotating texts in any spoken language with SignWriting in any sign language. The existence of such tool will allow the creation of parallel corpora between spoken and sign languages that can be used to bootstrap the creation of efficient tools for the Deaf community. As an example, a parallel corpus between English and American Sign Language could be used for training Machine Learning models for automatic translation between the two languages. Clearly, this kind of tool must be designed in a way that it eases the task of human annotators, not only by being easy to use, but also by giving smart suggestions as the annotation progresses, in order to save time and effort. By building a collaborative, online, easy to use annotation tool for building parallel corpora between spoken and sign languages we aim at helping the development of proper resources for sign languages that can then be used in state-of-the-art models currently used in tools for spoken languages. There are several issues and difficulties in creating this kind of resource, and our presented tool already deals with some of them, like adequate text representation of a sign and many to many alignments between words and signs.
Issues and Challenges in Annotating Urdu Action Verbs on the IMAGACT4ALL Platform (2016)

In South-Asian languages such as Hindi and Urdu, action verbs having compound constructions and serial verbs constructions pose serious problems for natural language processing and other linguistic tasks. Urdu is an Indo-Aryan language spoken by 51, 500, 0001 speakers in India. Action verbs that occur spontaneously in day-to-day communication are highly ambiguous in nature semantically and as a consequence cause disambiguation issues that are relevant and applicable to Language Technologies (LT) like Machine Translation (MT) and Natural Language Processing (NLP). IMAGACT4ALL is an ontology-driven web-based platform developed by the University of Florence for storing action verbs and their inter-relations. This group is currently collaborating with Jawaharlal Nehru University (JNU) in India to connect Indian languages on this platform. Action verbs are frequently used in both written and spoken discourses and refer to various meanings because of their polysemic nature. The IMAGACT4ALL platform stores each 3d animation image, each one of them referring to a variety of possible ontological types, which in turn makes the annotation task for the annotator quite challenging with regard to selecting verb argument structure having a range of probability distribution. The authors, in this paper, discuss the issues and challenges such as complex predicates (compound and conjunct verbs), ambiguously animated video illustrations, semantic discrepancies, and the factors of verb-selection preferences that have produced significant problems in annotating Urdu verbs on the IMAGACT ontology.
Domain Ontology Learning Enhanced by Optimized Relation Instance in DBpedia (2016)

Ontologies are powerful to support semantic based applications and intelligent systems. While ontology learning are challenging due to its bottleneck in handcrafting structured knowledge sources and training data. To address this difficulty, many researchers turn to ontology enrichment and population using external knowledge sources such as DBpedia. In this paper, we propose a method using DBpedia in a different manner. We utilize relation instances in DBpedia to supervise the ontology learning procedure from unstructured text, rather than populate the ontology structure as a post-processing step. We construct three language resources in areas of computer science: enriched Wikipedia concept tree, domain ontology, and gold standard from NSFC taxonomy. Experiment shows that the result of ontology learning from corpus of computer science can be improved via the relation instances extracted from DBpedia in the same field. Furthermore, making distinction between the relation instances and applying a proper weighting scheme in the learning procedure lead to even better result.
Constructing a Norwegian Academic Wordlist (2016)

We present the development of a Norwegian Academic Wordlist (AKA list) for the Norwegian Bokm{\"a}l variety. To identify specific academic vocabulary we developed a 100-million-word academic corpus based on the University of Oslo archive of digital publications. Other corpora were used for testing and developing general word lists. We tried two different methods, those of Carlund et al. (2012) and Gardner {\&} Davies (2013), and compared them. The resulting list is presented on a web site, where the words can be inspected in different ways, and freely downloaded.