user: What is the c source code of the assembly code below:

```asm
<main>:
  endbr64
  push   %r15
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  sub    $0x68,%rsp
  mov    %fs:0x28,%rax
  mov    %rax,0x58(%rsp)
  xor    %eax,%eax
  mov    $0x0,%edi
  call   <time@plt>
  mov    %eax,%edi
  call   <srand@plt>
  mov    $0x10,%esi
  lea    D13(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    D10(%rip),%r12
  jmp    L131
L126:
  movslq %esi,%rax
  lea    0xc(%rsp,%rax,4),%rcx
  mov    %esi,%eax
  shr    $0x1f,%eax
  add    %esi,%eax
  sar    %eax
  lea    -0x1(%rax),%eax
  lea    0x4(%rbp,%rax,4),%rsi
  mov    %rbp,%rdx
L100:
  mov    (%rdx),%eax
  xor    (%rcx),%eax
  mov    %eax,(%rdx)
  xor    (%rcx),%eax
  mov    %eax,(%rcx)
  xor    %eax,(%rdx)
  add    $0x4,%rdx
  sub    $0x4,%rcx
  cmp    %rsi,%rdx
  jne    L100
  add    $0x1,%r15d
  jmp    L107
L219:
  mov    0xc(%rsp),%eax
  cmp    $0xe,%ecx
  jg     L150
  test   %eax,%eax
  je     L150
L129:
  mov    $0x9,%edi
  call   <putchar@plt>
  lea    0x4c(%rsp),%r13
  mov    %r13,%rbx
L86:
  mov    (%rbx),%esi
  mov    %r12,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    %rbx,%rax
  sub    $0x4,%rbx
  cmp    %rbp,%rax
  jne    L86
  mov    %r14,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    0xc(%rsp),%rsi
  lea    D110(%rip),%rdi
  call   <scanf@plt>
  mov    0xc(%rsp),%esi
  lea    -0x2(%rsi),%eax
  cmp    $0xe,%eax
  jbe    L126
  lea    D91(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
L107:
  mov    %rbp,%rdx
  mov    $0x0,%eax
L183:
  mov    %eax,%ecx
  add    $0x1,%eax
  mov    0x4(%rdx),%edi
  cmp    %edi,(%rdx)
  jle    L219
  add    $0x4,%rdx
  cmp    $0xf,%eax
  jne    L183
  cmpl   $0x0,0xc(%rsp)
  jne    L74
L52:
  lea    D117(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
L48:
  mov    $0x0,%eax
  call   <getchar@plt>
  mov    %eax,%ebx
  movsbl %al,%edi
  call   <isalpha@plt>
  test   %eax,%eax
  je     L48
  cmp    $0x79,%bl
  jne    L214
L131:
  lea    0x10(%rsp),%rbp
  lea    0x50(%rsp),%r15
  mov    %rbp,%rbx
  mov    $0x0,%r13d
  mov    $0x1,%r14d
L34:
  mov    $0x0,%eax
  call   <rand@plt>
  cltd
  shr    $0x1c,%edx
  lea    (%rax,%rdx,1),%ecx
  and    $0xf,%ecx
  sub    %edx,%ecx
  add    $0x1,%ecx
  mov    %ecx,(%rbx)
  mov    %r14d,%eax
  shl    %cl,%eax
  cltq
  test   %r13,%rax
  jne    L34
  or     %rax,%r13
  add    $0x4,%rbx
  cmp    %r15,%rbx
  jne    L34
  lea    D111(%rip),%rdi
  call   <puts@plt>
  mov    $0x0,%r15d
  lea    D57(%rip),%r14
  jmp    L129
L150:
  test   %eax,%eax
  je     L52
L74:
  mov    $0x9,%edi
  call   <putchar@plt>
L67:
  mov    0x0(%r13),%esi
  mov    %r12,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    %r13,%rax
  sub    $0x4,%r13
  cmp    %rbp,%rax
  jne    L67
  mov    %r15d,%esi
  lea    D71(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  cmp    $0x1d,%r15d
  jg     L29
  cmp    $0x10,%r15d
  jg     L52
  lea    D21(%rip),%rdi
  call   <puts@plt>
  jmp    L52
L29:
  mov    $0x1d,%esi
  lea    D49(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  jmp    L52
L214:
  lea    D63(%rip),%rdi
  call   <puts@plt>
  lea    D4(%rip),%rdi
  call   <puts@plt>
  mov    $0x0,%eax
  call   <getchar@plt>
  mov    $0x0,%eax
  call   <getchar@plt>
  lea    D24(%rip),%rdi
  call   <puts@plt>
  mov    $0x0,%edi
  call   <exit@plt>
  mov    0x58(%rsp),%rax
  sub    %fs:0x28,%rax
  jne    L105
  mov    $0x0,%eax
  add    $0x68,%rsp
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
L105:
  call   <__stack_chk_fail@plt>
```

tool_calls: name: read_data
arguments: label: D13
data_type: string
name: read_data
arguments: label: D10
data_type: string
name: read_data
arguments: label: D110
data_type: string
name: read_data
arguments: label: D91
data_type: string
name: read_data
arguments: label: D117
data_type: string
name: read_data
arguments: label: D111
data_type: string
name: read_data
arguments: label: D57
data_type: string
name: read_data
arguments: label: D71
data_type: string
name: read_data
arguments: label: D21
data_type: string
name: read_data
arguments: label: D49
data_type: string
name: read_data
arguments: label: D63
data_type: string
name: read_data
arguments: label: D4
data_type: string
name: read_data
arguments: label: D24
data_type: string

tool: D13: Reverse
-------

This is the game of Reverse. To win all you have to do is arrange a list
of numbers (1 through %d) in numerical order left to right.
To move, you input how many numbers from the right you want to reverse.
You will no doubt like this game but, if you want to quit just input '0'
as your move.



tool: D10: %2d 

tool: D110: %d

tool: D91: You can not reverse %d. Try again.


tool: D117: 
Would you like to try another? (y/n) : 

tool: D111: Here we go...


tool: D57: 	? 

tool: D71: 

You ordered the list in %d moves.


tool: D21: Wow, you are either extremely good, or extremely lucky.

tool: D49: But it shouldn't have taken more than %d moves.


tool: D63: 







	Cymon's Games

	http://WWW.CYMONSGAMES.COM


   This game and its code is a 2008 Cymon's Games game.
   If you have enjoyed this game or would just like to have a new game
   each week please visit:
   http://WWW.CYMONSGAMES.COM for C/C++ programming resources and programs
   for everyone, beginners and advanced users alike.



tool: D4: 
	Press ENTER to continue...






tool: D24: Good bye for now then!

assistant: ```c
int main(void) {
  int list[16], c, d, turns;
  long mask;
  char yn;
  srand(time(NULL));
  printf("Reverse\n-------\n\n"
         "This is the game of Reverse. To win all you have to do is arrange a list\n"
         "of numbers (1 through %d) in numerical order left to right.\n"
         "To move, you input how many numbers from the right you want to reverse.\n"
         "You will no doubt like this game but, if you want to quit just input '0'\n"
         "as your move.\n\n",
         16);
  do {
    mask = 0;
    for (c = 0; c < 16; c++) {
      while (1 << (list[c] = rand() % 16 + 1) & mask)
        ;
      mask |= 1 << list[c];
    }
    turns = 0;
    puts("Here we go...\n");
    do {
      putchar('\t');
      for (c = 16; c > 0;)
        printf("%2d ", list[--c]);
      printf("\t? ");
      scanf("%d", &d);
      if (d > 1 && d <= 16) {
        for (c = 0; c < (d / 2); c++) {
          list[c] ^= list[d - c - 1];
          list[d - c - 1] ^= list[c];
          list[c] ^= list[d - c - 1];
        }
        turns++;
      } else
        printf("You can not reverse %d. Try again.\n", d);
      for (c = 0; c < 16 - 1 && list[c] > list[c + 1]; c++)
        ;
    } while (d && c < 16 - 1);
    if (d) {
      putchar('\t');
      for (c = 16; c > 0;)
        printf("%2d ", list[--c]);
      printf("\n\nYou ordered the list in %d moves.\n", turns);
      if (turns > 16 * 2 - 3)
        printf("But it shouldn't have taken more than %d moves.\n", 16 * 2 - 3);
      if (turns <= 16)
        puts("Wow, you are either extremely good, or extremely lucky.");
    }
    printf("\nWould you like to try another? (y/n) : ");
    while (!isalpha(yn = getchar()))
      ;
  } while (yn == 'y');
  puts("\n\n\n\n\n\n\n\n\tCymon's Games\n\n\thttp://WWW.CYMONSGAMES.COM\n\n\n"
       "   This game and its code is a 2008 Cymon's Games game.\n"
       "   If you have enjoyed this game or would just like to have a new game\n"
       "   each week please visit:\n"
       "   http://WWW.CYMONSGAMES.COM for C/C++ programming resources and programs\n"
       "   for everyone, beginners and advanced users alike.\n\n");
  printf("\n\tPress ENTER to continue...\n\n\n\n\n\n");
  getchar();
  getchar();
  puts("Good bye for now then!");
  exit(0);
}
```