user: 请将以下的汇编代码转换成C语言代码:

```asm
<help_options>:
  endbr64
  sub    $0x8,%rsp
  lea    D156(%rip),%rdi
  call   <printf@plt>
  lea    D72(%rip),%rdi
  call   <printf@plt>
  lea    D40(%rip),%rdi
  call   <printf@plt>
  lea    D79(%rip),%rdi
  call   <printf@plt>
  lea    D68(%rip),%rdi
  call   <printf@plt>
  lea    D152(%rip),%rdi
  call   <printf@plt>
  lea    D53(%rip),%rdi
  call   <printf@plt>
  lea    D22(%rip),%rdi
  call   <printf@plt>
  lea    D76(%rip),%rdi
  call   <printf@plt>
  lea    D106(%rip),%rdi
  call   <printf@plt>
  lea    D101(%rip),%rdi
  call   <printf@plt>
  lea    D165(%rip),%rdi
  call   <printf@plt>
  lea    D16(%rip),%rdi
  call   <printf@plt>
  lea    D69(%rip),%rdi
  call   <printf@plt>
  lea    D11(%rip),%rdi
  call   <printf@plt>
  lea    D23(%rip),%rdi
  call   <printf@plt>
  lea    D88(%rip),%rdi
  add    $0x8,%rsp
  jmp    1050 <printf@plt>
```

tool_calls: name: unpack_data
arguments: tag: D156
data_type: string
name: unpack_data
arguments: tag: D72
data_type: string
name: unpack_data
arguments: tag: D40
data_type: string
name: unpack_data
arguments: tag: D79
data_type: string
name: unpack_data
arguments: tag: D68
data_type: string
name: unpack_data
arguments: tag: D152
data_type: string
name: unpack_data
arguments: tag: D53
data_type: string
name: unpack_data
arguments: tag: D22
data_type: string
name: unpack_data
arguments: tag: D76
data_type: string
name: unpack_data
arguments: tag: D106
data_type: string
name: unpack_data
arguments: tag: D101
data_type: string
name: unpack_data
arguments: tag: D165
data_type: string
name: unpack_data
arguments: tag: D16
data_type: string
name: unpack_data
arguments: tag: D69
data_type: string
name: unpack_data
arguments: tag: D11
data_type: string
name: unpack_data
arguments: tag: D23
data_type: string
name: unpack_data
arguments: tag: D88
data_type: string

tool: D156: Options:


tool: D72: Options must be entered in the form '[set] <option> [=] <value>', with [set] and
[=] being optional.


tool: D40:   verbose [n]          set Edax verbosity (default 1).


tool: D79:   noise [n]            start displaying Edax search result from this depth
  (default 5).


tool: D68:   witdh [n]            display edax search results using <width> characters
  (default 80).


tool: D152:   hash-table-size [n]  set hashtable size (default 18 bits).


tool: D53:   n-tasks [n]          control the number of parallel threads used in searching
  (default 1).


tool: D22:   l|level [n]          search using limited depth (default 21).


tool: D76:   t|game-time <time>   search using limited time per game.


tool: D106:   move-time <time>     search using limited time per move.


tool: D101:   ponder [on/off]      set pondering on/off.


tool: D165:   book-file [file]     use [file] as default book file (default data/book.dat).


tool: D16:   book-usage [on/off]  use or do not use the opening book.


tool: D69:   book-randomness [n]  play various but worse moves from the opening book.


tool: D11:   auto-start [on/off]  automatically start a new game.


tool: D23:   auto-swap [on/off]   automatically swap players between each game.


tool: D88:   auto-store [on/off]  automatically store each game into the opening book.


assistant: ```c
void help_options(void) {
  printf("Options:\n");
  printf("Options must be entered in the form '[set] <option> [=] <value>', with [set] and\n[=] being optional.\n");
  printf("  verbose [n]          set Edax verbosity (default 1).\n");
  printf("  noise [n]            start displaying Edax search result from this depth\n  (default 5).\n");
  printf("  witdh [n]            display edax search results using <width> characters\n  (default 80).\n");
  printf("  hash-table-size [n]  set hashtable size (default 18 bits).\n");
  printf("  n-tasks [n]          control the number of parallel threads used in searching\n  (default 1).\n");
  printf("  l|level [n]          search using limited depth (default 21).\n");
  printf("  t|game-time <time>   search using limited time per game.\n");
  printf("  move-time <time>     search using limited time per move.\n");
  printf("  ponder [on/off]      set pondering on/off.\n");
  printf("  book-file [file]     use [file] as default book file (default data/book.dat).\n");
  printf("  book-usage [on/off]  use or do not use the opening book.\n");
  printf("  book-randomness [n]  play various but worse moves from the opening book.\n");
  printf("  auto-start [on/off]  automatically start a new game.\n");
  printf("  auto-swap [on/off]   automatically swap players between each game.\n");
  printf("  auto-store [on/off]  automatically store each game into the opening book.\n");
}
```