user: Demonstrate the C code that generates the assembly output below:

```asm
<computer_move_magic>:
  endbr64
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  sub    $0x8,%rsp
  mov    %rdi,%rbp
  movsbl %dl,%r13d
  movsbl %sil,%r12d
  mov    %r13d,%edx
  mov    %r12d,%esi
  call   <get_turn@plt>
  mov    %eax,%ebx
  mov    %eax,%esi
  lea    D15(%rip),%rdi
  call   <printf@plt>
  cmp    $0x9,%ebx
  ja     L328
  mov    %ebx,%ebx
  lea    D3(%rip),%rdx
  movslq (%rdx,%rbx,4),%rax
  add    %rdx,%rax
  notrack jmp *%rax
  mov    $0x1,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
L328:
  mov    $0x1,%eax
  add    $0x8,%rsp
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  ret
  mov    0x8(%rbp),%rax
  cmpb   $0x2d,0x1(%rax)
  je     L334
  mov    $0x1,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L334:
  mov    $0x5,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
  mov    0x10(%rbp),%rax
  cmpb   $0x2d,0x2(%rax)
  je     L97
  mov    $0x3,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L97:
  mov    $0x9,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%esi
  lea    D33(%rip),%rdi
  call   <printf@plt>
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L289
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
L48:
  mov    %rbp,%rdi
  call   <make_center@plt>
  mov    %eax,%esi
  lea    D5(%rip),%rdi
  call   <printf@plt>
  jmp    L328
L289:
  mov    %rbp,%rdi
  call   <make_center@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L48
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L35
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L35:
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  jne    L37
  mov    0x10(%rbp),%rax
  cmpb   $0x2d,0x1(%rax)
  je     L195
  mov    $0x3,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L37:
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L195:
  mov    $0x7,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%esi
  lea    D35(%rip),%rdi
  call   <printf@plt>
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%esi
  lea    D7(%rip),%rdi
  call   <printf@plt>
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L51
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L51:
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L20
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L20:
  mov    %rbp,%rdi
  call   <make_center@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L357
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L357:
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L92
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L92:
  mov    %rbp,%rdi
  call   <make_blank@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L14
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L14:
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L180
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L180:
  mov    %rbp,%rdi
  call   <make_blank@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L347
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L347:
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  test   %eax,%eax
  je     L173
  mov    %r13d,%esi
  mov    %rbp,%rdi
  call   <possible_win@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
L173:
  mov    %rbp,%rdi
  call   <make_blank@plt>
  mov    %eax,%edx
  mov    %r12d,%esi
  mov    %rbp,%rdi
  call   <go@plt>
  jmp    L328
```

tool_calls: name: unpack_data
arguments: data_tag: D15
datatype: string
name: unpack_data
arguments: data_tag: D33
datatype: string
name: unpack_data
arguments: data_tag: D5
datatype: string
name: unpack_data
arguments: data_tag: D35
datatype: string
name: unpack_data
arguments: data_tag: D7
datatype: string

tool: D15: Computer Move: %d


tool: D33: 4: Possible returned: %d

tool: D5: make_center: %d

tool: D35: 6: Possible piece2 returned: %d

tool: D7: 6: Possible piece1 returned: %d

assistant: ```c
int computer_move_magic(char **board, char piece1, char piece2) {
  int turn = get_turn(board, piece1, piece2);
  printf("Computer Move: %d\n", turn);
  int poss;
  switch (turn) {
  case 1:
    go(board, piece1, 1);
    break;
  case 2:
    if (board[1][1] == '-')
      go(board, piece1, 5);
    else
      go(board, piece1, 1);
    break;
  case 3:
    if (board[2][2] == '-')
      go(board, piece1, 9);
    else
      go(board, piece1, 3);
    break;
  case 4:
    printf("4: Possible returned: %d", possible_win(board, piece2));
    if (possible_win(board, piece2) != 0)
      go(board, piece1, possible_win(board, piece2));
    else
      go(board, piece1, make_center(board));
    printf("make_center: %d", make_center(board));
    break;
  case 5:
    if (possible_win(board, piece1) != 0)
      go(board, piece1, possible_win(board, piece1));
    else if (possible_win(board, piece2) != 0)
      go(board, piece1, possible_win(board, piece2));
    else if (board[7 / 3][7 % 3] == '-')
      go(board, piece1, 7);
    else
      go(board, piece1, 3);
    break;
  case 6:
    printf("6: Possible piece2 returned: %d", possible_win(board, piece2));
    printf("6: Possible piece1 returned: %d", possible_win(board, piece1));
    if (possible_win(board, piece2) != 0)
      go(board, piece1, possible_win(board, piece2));
    else if (possible_win(board, piece1) != 0)
      go(board, piece1, possible_win(board, piece1));
    else
      go(board, piece1, make_center(board));
    break;
  case 7:
    if (possible_win(board, piece1) != 0)
      go(board, piece1, possible_win(board, piece1));
    else if (possible_win(board, piece2) != 0)
      go(board, piece1, possible_win(board, piece2));
    else
      go(board, piece1, make_blank(board));
    break;
  case 8:
    if (possible_win(board, piece2) != 0)
      go(board, piece1, possible_win(board, piece2));
    else if (possible_win(board, piece1) != 0)
      go(board, piece1, possible_win(board, piece1));
    else
      go(board, piece1, make_blank(board));
    break;
  case 9:
    if (possible_win(board, piece1) != 0)
      go(board, piece1, possible_win(board, piece1));
    else if (possible_win(board, piece2) != 0)
      go(board, piece1, possible_win(board, piece2));
    else
      go(board, piece1, make_blank(board));
    break;
  };
  return 1;
}
```