user: Translate the below assembly code into C programming language:

```asm
<magic>:
  endbr64
  push   %r15
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  sub    $0xc8,%rsp
  mov    %rdi,0x50(%rsp)
  mov    %rsi,0x58(%rsp)
  mov    %rdx,0x10(%rsp)
  mov    %rcx,0x18(%rsp)
  mov    %r8,0x88(%rsp)
  mov    %r9,0x20(%rsp)
  mov    0x100(%rsp),%rbp
  mov    0x108(%rsp),%rax
  mov    %rax,0x68(%rsp)
  mov    0x110(%rsp),%rax
  mov    %rax,0x30(%rsp)
  mov    0x118(%rsp),%rax
  mov    %rax,0x90(%rsp)
  mov    0x120(%rsp),%rax
  mov    %rax,0x28(%rsp)
  mov    0x128(%rsp),%rax
  mov    %rax,0x70(%rsp)
  mov    0x130(%rsp),%rax
  mov    %rax,0x40(%rsp)
  mov    0x138(%rsp),%rax
  mov    %rax,0x38(%rsp)
  mov    0x140(%rsp),%rax
  mov    %rax,0x60(%rsp)
  mov    0x150(%rsp),%rax
  mov    %rax,0x48(%rsp)
  mov    0x158(%rsp),%rax
  mov    %rax,0x78(%rsp)
  mov    0x160(%rsp),%rax
  mov    %rax,0x80(%rsp)
  mov    0x168(%rsp),%rax
  mov    %rax,0x98(%rsp)
  mov    0x170(%rsp),%rax
  mov    %rax,0xa0(%rsp)
  mov    0x178(%rsp),%r14
  mov    0x180(%rsp),%rax
  mov    %rax,0xa8(%rsp)
  mov    %fs:0x28,%rax
  mov    %rax,0xb8(%rsp)
  xor    %eax,%eax
  mov    %rcx,%rsi
  mov    %rdx,%rdi
  call   <magiccount@plt>
  mov    %eax,%ebx
  test   %r14,%r14
  je     L411
  cmpl   $0x1,(%r14)
  je     L23
L411:
  test   %ebx,%ebx
  je     L20
  jg     L532
L548:
  cmp    $0x1,%ebx
  jg     L312
L93:
  cmpl   $0x1,0x148(%rsp)
  sete   0xf(%rsp)
  movzbl 0xf(%rsp),%eax
  cmp    $0x2,%ebx
  setg   %r13b
  and    %al,%r13b
  jne    L499
L40:
  cmp    $0x3,%ebx
  setg   %r12b
  and    0xf(%rsp),%r12b
  jne    L817
  cmp    $0x4,%ebx
  jle    L326
  cmpl   $0x1,0x148(%rsp)
  je     L569
L414:
  lea    D130(%rip),%rdi
  call   <printf@plt>
L326:
  cmp    $0x5,%ebx
  setg   %r15b
  and    0xf(%rsp),%r15b
  jne    L511
L137:
  cmp    $0x6,%ebx
  jg     L584
L121:
  cmp    $0x7,%ebx
  jg     L643
L344:
  cmp    $0x8,%ebx
  jg     L383
L504:
  cmp    $0x9,%ebx
  jg     L594
L818:
  cmp    $0xa,%ebx
  jg     L202
L169:
  cmp    $0xe,%ebx
  jg     L237
L176:
  lea    0xb4(%rsp),%rdi
  call   <getint@plt>
  mov    0xb4(%rsp),%eax
  test   %eax,%eax
  je     L181
  test   %ebx,%ebx
  setg   %dl
  cmp    $0x1,%eax
  jne    L614
  test   %dl,%dl
  jne    L503
L614:
  cmp    $0x2,%eax
  jne    L283
  test   %dl,%dl
  jne    L600
L283:
  cmp    $0x1,%ebx
  jle    L636
  cmp    $0x3,%eax
  je     L362
L636:
  cmp    $0x4,%eax
  jne    L726
  test   %r13b,%r13b
  jne    L107
L726:
  cmp    $0x5,%eax
  je     L105
  cmp    $0x6,%eax
  je     L368
  cmp    $0x7,%eax
  jne    L29
  cmp    $0x4,%ebx
  jle    L701
  cmpb   $0x0,0xf(%rsp)
  je     L701
  mov    %r14,%rcx
  mov    0xa0(%rsp),%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <superstrength@plt>
  jmp    L181
L23:
  lea    D21(%rip),%rdi
  call   <printf@plt>
  jmp    L181
L20:
  lea    D154(%rip),%rdi
  call   <printf@plt>
L181:
  mov    0xb8(%rsp),%rax
  sub    %fs:0x28,%rax
  jne    L472
  add    $0xc8,%rsp
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
L532:
  lea    D59(%rip),%rdi
  call   <printf@plt>
  jmp    L548
L312:
  lea    D55(%rip),%rdi
  call   <printf@plt>
  jmp    L93
L499:
  lea    D115(%rip),%rdi
  call   <printf@plt>
  jmp    L40
L817:
  lea    D1(%rip),%rdi
  call   <printf@plt>
  cmp    $0x4,%ebx
  jle    L326
L569:
  lea    D133(%rip),%rdi
  call   <printf@plt>
  jmp    L414
L511:
  lea    D82(%rip),%rdi
  call   <printf@plt>
  jmp    L137
L584:
  lea    D36(%rip),%rdi
  call   <printf@plt>
  jmp    L121
L643:
  lea    D105(%rip),%rdi
  call   <printf@plt>
  jmp    L344
L383:
  lea    D25(%rip),%rdi
  call   <printf@plt>
  jmp    L504
L594:
  lea    D76(%rip),%rdi
  call   <printf@plt>
  jmp    L818
L202:
  lea    D69(%rip),%rdi
  call   <printf@plt>
  jmp    L169
L237:
  lea    D26(%rip),%rdi
  call   <printf@plt>
  jmp    L176
L503:
  mov    %r14,%rcx
  mov    %rbp,%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <remotevision@plt>
  jmp    L181
L600:
  mov    %r14,%rcx
  mov    0x20(%rsp),%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <futureperception@plt>
  jmp    L181
L362:
  mov    %r14,%r8
  mov    0x18(%rsp),%rcx
  mov    0x10(%rsp),%rdx
  mov    0x58(%rsp),%rsi
  mov    0x50(%rsp),%rdi
  call   <healing@plt>
  jmp    L181
L107:
  push   0x60(%rsp)
  push   0x40(%rsp)
  push   0x58(%rsp)
  push   0x58(%rsp)
  push   0x90(%rsp)
  push   0x50(%rsp)
  mov    0x60(%rsp),%r9
  mov    0x98(%rsp),%r8
  mov    %rbp,%rcx
  mov    0x50(%rsp),%rdx
  mov    0x48(%rsp),%rsi
  mov    0x40(%rsp),%rdi
  call   <escape@plt>
  add    $0x30,%rsp
  jmp    L181
L105:
  test   %r12b,%r12b
  jne    L774
L2:
  cmp    $0x9,%eax
  jne    L701
  test   %r15b,%r15b
  jne    L123
L701:
  cmp    $0x6,%ebx
  jle    L384
  cmp    $0xa,%eax
  je     L768
L384:
  cmp    $0x7,%ebx
  jle    L248
  cmp    $0xb,%eax
  je     L268
L248:
  cmp    $0x8,%ebx
  setg   %dl
  cmp    $0xc,%eax
  jne    L272
  test   %dl,%dl
  jne    L235
L272:
  cmp    $0xd,%eax
  jne    L681
  test   %dl,%dl
  jne    L677
L681:
  cmp    $0x9,%ebx
  jle    L808
  cmp    $0xe,%eax
  je     L266
L808:
  cmp    $0xa,%ebx
  jle    L136
  cmp    $0xf,%eax
  je     L27
L136:
  cmp    $0xe,%ebx
  setg   %dl
  cmp    $0x10,%eax
  jne    L260
  test   %dl,%dl
  jne    L750
L260:
  cmp    $0x11,%eax
  jne    L547
  test   %dl,%dl
  jne    L212
L547:
  lea    D125(%rip),%rdi
  call   <printf@plt>
  jmp    L181
L774:
  mov    %r14,%r8
  mov    0x80(%rsp),%rcx
  mov    0x78(%rsp),%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <paralysis@plt>
  jmp    L181
L368:
  test   %r12b,%r12b
  je     L2
  mov    %r14,%rcx
  mov    0x98(%rsp),%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <doubleattack@plt>
  jmp    L181
L29:
  cmp    $0x4,%ebx
  jle    L2
  cmp    $0x8,%eax
  jne    L2
  mov    %r14,%rcx
  mov    0x38(%rsp),%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <antimagic@plt>
  jmp    L181
L123:
  sub    $0x8,%rsp
  push   0x50(%rsp)
  push   0xb8(%rsp)
  push   0x78(%rsp)
  push   0x58(%rsp)
  push   0x68(%rsp)
  push   0xa0(%rsp)
  push   0x60(%rsp)
  push   0xd0(%rsp)
  push   0x78(%rsp)
  push   0xb8(%rsp)
  push   %rbp
  mov    0x80(%rsp),%r9
  mov    0xe8(%rsp),%r8
  mov    0x78(%rsp),%rcx
  mov    0x70(%rsp),%rdx
  mov    0xb8(%rsp),%rsi
  mov    0xb0(%rsp),%rdi
  call   <stealingspirit@plt>
  add    $0x60,%rsp
  jmp    L181
L768:
  push   %r14
  push   0x50(%rsp)
  mov    0x50(%rsp),%r9
  mov    0x38(%rsp),%r8
  mov    %rbp,%rcx
  mov    0x30(%rsp),%rdx
  mov    0x28(%rsp),%rsi
  mov    0x20(%rsp),%rdi
  call   <bodyswitch@plt>
  add    $0x10,%rsp
  jmp    L181
L268:
  sub    $0x8,%rsp
  mov    0x150(%rsp),%eax
  push   %rax
  push   0x70(%rsp)
  push   0x50(%rsp)
  push   0x68(%rsp)
  push   0x68(%rsp)
  push   0xa0(%rsp)
  push   0x60(%rsp)
  mov    0x70(%rsp),%r9
  mov    0xa8(%rsp),%r8
  mov    %rbp,%rcx
  mov    0x60(%rsp),%rdx
  mov    0x58(%rsp),%rsi
  mov    0x50(%rsp),%rdi
  call   <teleport@plt>
  add    $0x40,%rsp
  jmp    L181
L235:
  mov    %r14,%rcx
  mov    0x30(%rsp),%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <revelation@plt>
  jmp    L181
L677:
  sub    $0x8,%rsp
  push   %r14
  mov    0x50(%rsp),%r9
  mov    0x158(%rsp),%r8d
  mov    0x38(%rsp),%rcx
  mov    %rbp,%rdx
  mov    0x28(%rsp),%rsi
  mov    0x20(%rsp),%rdi
  call   <hellbomb@plt>
  add    $0x10,%rsp
  jmp    L181
L266:
  mov    %r14,%rcx
  mov    0x60(%rsp),%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <curse@plt>
  jmp    L181
L27:
  push   %r14
  mov    0x150(%rsp),%eax
  push   %rax
  push   0x48(%rsp)
  push   0x40(%rsp)
  push   0xb0(%rsp)
  push   0x58(%rsp)
  push   0x98(%rsp)
  push   %rbp
  mov    0x60(%rsp),%r9
  mov    0xc8(%rsp),%r8
  mov    0x58(%rsp),%rcx
  mov    0x50(%rsp),%rdx
  mov    0x98(%rsp),%rsi
  mov    0x90(%rsp),%rdi
  call   <genieofluck@plt>
  add    $0x40,%rsp
  jmp    L181
L750:
  mov    $0x0,%r9d
  mov    0x148(%rsp),%r8d
  mov    $0x6,%ecx
  mov    %rbp,%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <stonestatue@plt>
  jmp    L181
L212:
  mov    $0x0,%r8d
  mov    %r14,%rcx
  mov    0x30(%rsp),%rdx
  mov    0x18(%rsp),%rsi
  mov    0x10(%rsp),%rdi
  call   <godvision@plt>
  jmp    L181
L472:
  call   <__stack_chk_fail@plt>
```

tool_calls: name: read_data
arguments: tag: D130
type_infered: string
name: read_data
arguments: tag: D21
type_infered: string
name: read_data
arguments: tag: D154
type_infered: string
name: read_data
arguments: tag: D59
type_infered: string
name: read_data
arguments: tag: D55
type_infered: string
name: read_data
arguments: tag: D115
type_infered: string
name: read_data
arguments: tag: D1
type_infered: string
name: read_data
arguments: tag: D133
type_infered: string
name: read_data
arguments: tag: D82
type_infered: string
name: read_data
arguments: tag: D36
type_infered: string
name: read_data
arguments: tag: D105
type_infered: string
name: read_data
arguments: tag: D25
type_infered: string
name: read_data
arguments: tag: D76
type_infered: string
name: read_data
arguments: tag: D69
type_infered: string
name: read_data
arguments: tag: D26
type_infered: string
name: read_data
arguments: tag: D125
type_infered: string

tool: D130: [8]: AntiMagic


tool: D21: You are exausted and can't do magic.


tool: D154: You don't have magic potions.


tool: D59: What spell do you want to cast?
[0]: Nothing
[1]: RemoteVision
[2]: FuturePerception


tool: D55: [3]: Healing


tool: D115: [4]: Escape


tool: D1: [5]: Paralysis
[6]: DoubleAttack


tool: D133: [7]: SuperStrength


tool: D82: [9]: StealingSpirit


tool: D36: [10]: BodySwitch


tool: D105: [11]: Teleport


tool: D25: [12]: Revelation
[13]: HellBomb


tool: D76: [14]: Curse


tool: D69: [15]: GenieofLuck


tool: D26: [16]: StoneStatue
[17]: GodVision


tool: D125: You can't do that!


assistant: ```c
void magic(int *hpmax, int *hpnow, int *aces, int *inv, int *slave, int *future, int *map, int *loot, int *vision, int *end, int *pos, int *floor, int *start, int *antimag, int *checkcurse, int combat, int *control, int *contator, int *modenemy, int *datt, int *modatt, int *nomag, char *s) {
  int v = magiccount(aces, inv);
  int k;
  if ((nomag) && (*nomag == 1)) {
    printf("You are exausted and can't do magic.\n");
    return;
  }
  if (v == 0) {
    printf("You don't have magic potions.\n");
    return;
  }
  if (v >= 1)
    printf("What spell do you want to cast?\n[0]: Nothing\n[1]: RemoteVision\n[2]: FuturePerception\n");
  if (v >= 2)
    printf("[3]: Healing\n");
  if ((v >= 3) && (combat == 1))
    printf("[4]: Escape\n");
  if (v >= 4) {
    if (combat == 1)
      printf("[5]: Paralysis\n[6]: DoubleAttack\n");
  }
  if (v >= 5) {
    if (combat == 1)
      printf("[7]: SuperStrength\n");
    printf("[8]: AntiMagic\n");
  }
  if ((v >= 6) && (combat == 1))
    printf("[9]: StealingSpirit\n");
  if (v >= 7)
    printf("[10]: BodySwitch\n");
  if (v >= 8)
    printf("[11]: Teleport\n");
  if (v >= 9)
    printf("[12]: Revelation\n[13]: HellBomb\n");
  if (v >= 10)
    printf("[14]: Curse\n");
  if (v >= 11)
    printf("[15]: GenieofLuck\n");
  if (v >= 15)
    printf("[16]: StoneStatue\n[17]: GodVision\n");
  getint(&k);
  if (k == 0)
    return;
  if ((k == 1) && (v >= 1))
    remotevision(aces, inv, map, nomag);
  else if ((k == 2) && (v >= 1))
    futureperception(aces, inv, future, nomag);
  else if ((k == 3) && (v >= 2))
    healing(hpmax, hpnow, aces, inv, nomag);
  else if ((k == 4) && (v >= 3) && (combat == 1))
    escape(aces, inv, future, map, loot, vision, pos, floor, start, control, antimag, checkcurse);
  else if ((k == 5) && (v >= 4) && (combat == 1))
    paralysis(aces, inv, contator, modenemy, nomag);
  else if ((k == 6) && (v >= 4) && (combat == 1))
    doubleattack(aces, inv, datt, nomag);
  else if ((k == 7) && (v >= 5) && (combat == 1))
    superstrength(aces, inv, modatt, nomag);
  else if ((k == 8) && (v >= 5))
    antimagic(aces, inv, antimag, nomag);
  else if ((k == 9) && (v >= 6) && (combat == 1))
    stealingspirit(hpmax, hpnow, aces, inv, slave, future, map, loot, vision, end, pos, floor, start, antimag, checkcurse, s, control);
  else if ((k == 10) && (v >= 7))
    bodyswitch(aces, inv, future, map, pos, start, control, nomag);
  else if ((k == 11) && (v >= 8))
    teleport(aces, inv, future, map, loot, vision, pos, floor, start, control, antimag, checkcurse, combat);
  else if ((k == 12) && (v >= 9))
    revelation(aces, inv, vision, nomag);
  else if ((k == 13) && (v >= 9))
    hellbomb(aces, inv, map, pos, combat, start, nomag);
  else if ((k == 14) && (v >= 10))
    curse(aces, inv, checkcurse, nomag);
  else if ((k == 15) && (v >= 11))
    genieofluck(hpmax, hpnow, aces, inv, slave, future, map, loot, vision, end, pos, antimag, combat, nomag);
  else if ((k == 16) && (v >= 15))
    stonestatue(aces, inv, map, 6, combat, 0);
  else if ((k == 17) && (v >= 15))
    godvision(aces, inv, vision, nomag, 0);
  else
    printf("You can't do that!\n");
}
```