user: Demonstrate the C code that generates the assembly output below:

```asm
<generate_heightmap>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  push   %rbx
  sub    $0x58,%rsp
  mov    %rdi,-0x48(%rbp)
  mov    %esi,-0x4c(%rbp)
  mov    %edx,-0x50(%rbp)
  movss  %xmm0,-0x54(%rbp)
  mov    $0x0,%edi
  call   <time@plt>
  mov    %eax,%edi
  call   <srand@plt>
  mov    $0x0,%eax
  call   <rand@plt>
  movslq %eax,%rdx
  imul   $0x68db8bad,%rdx,%rdx
  shr    $0x20,%rdx
  sar    $0xb,%edx
  mov    %eax,%ecx
  sar    $0x1f,%ecx
  sub    %ecx,%edx
  mov    %edx,-0x20(%rbp)
  mov    -0x20(%rbp),%edx
  imul   $0x1388,%edx,%edx
  sub    %edx,%eax
  mov    %eax,-0x20(%rbp)
  mov    $0x0,%eax
  call   <rand@plt>
  movslq %eax,%rdx
  imul   $0x68db8bad,%rdx,%rdx
  shr    $0x20,%rdx
  sar    $0xb,%edx
  mov    %eax,%ecx
  sar    $0x1f,%ecx
  sub    %ecx,%edx
  mov    %edx,-0x1c(%rbp)
  mov    -0x1c(%rbp),%edx
  imul   $0x1388,%edx,%edx
  sub    %edx,%eax
  mov    %eax,-0x1c(%rbp)
  mov    $0x0,%eax
  call   <rand@plt>
  movslq %eax,%rdx
  imul   $0x68db8bad,%rdx,%rdx
  shr    $0x20,%rdx
  sar    $0xb,%edx
  mov    %eax,%ecx
  sar    $0x1f,%ecx
  sub    %ecx,%edx
  mov    %edx,-0x18(%rbp)
  mov    -0x18(%rbp),%edx
  imul   $0x1388,%edx,%edx
  sub    %edx,%eax
  mov    %eax,-0x18(%rbp)
  mov    $0x0,%eax
  call   <rand@plt>
  movslq %eax,%rdx
  imul   $0x68db8bad,%rdx,%rdx
  shr    $0x20,%rdx
  sar    $0xb,%edx
  mov    %eax,%ecx
  sar    $0x1f,%ecx
  sub    %ecx,%edx
  mov    %edx,-0x14(%rbp)
  mov    -0x14(%rbp),%edx
  imul   $0x1388,%edx,%edx
  sub    %edx,%eax
  mov    %eax,-0x14(%rbp)
  mov    -0x48(%rbp),%rax
  mov    (%rax),%rax
  mov    -0x20(%rbp),%edx
  mov    %edx,(%rax)
  mov    -0x48(%rbp),%rax
  mov    (%rax),%rdx
  mov    -0x4c(%rbp),%eax
  cltq
  shl    $0x2,%rax
  sub    $0x4,%rax
  add    %rax,%rdx
  mov    -0x1c(%rbp),%eax
  mov    %eax,(%rdx)
  mov    -0x50(%rbp),%eax
  cltq
  shl    $0x3,%rax
  lea    -0x8(%rax),%rdx
  mov    -0x48(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%rax
  mov    -0x18(%rbp),%edx
  mov    %edx,(%rax)
  mov    -0x50(%rbp),%eax
  cltq
  shl    $0x3,%rax
  lea    -0x8(%rax),%rdx
  mov    -0x48(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%rdx
  mov    -0x4c(%rbp),%eax
  cltq
  shl    $0x2,%rax
  sub    $0x4,%rax
  add    %rax,%rdx
  mov    -0x14(%rbp),%eax
  mov    %eax,(%rdx)
  mov    -0x14(%rbp),%esi
  mov    -0x18(%rbp),%ecx
  mov    -0x1c(%rbp),%edx
  mov    -0x20(%rbp),%eax
  mov    %esi,%r8d
  mov    %eax,%esi
  lea    D5(%rip),%rax
  mov    %rax,%rdi
  call   <printf@plt>
  mov    -0x50(%rbp),%eax
  sub    $0x1,%eax
  mov    %eax,%edx
  shr    $0x1f,%edx
  add    %edx,%eax
  sar    %eax
  cltq
  lea    0x0(,%rax,8),%rdx
  mov    -0x48(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%rdx
  mov    -0x4c(%rbp),%eax
  sub    $0x1,%eax
  mov    %eax,%ecx
  shr    $0x1f,%ecx
  add    %ecx,%eax
  sar    %eax
  cltq
  shl    $0x2,%rax
  lea    (%rdx,%rax,1),%rbx
  mov    -0x14(%rbp),%esi
  mov    -0x18(%rbp),%ecx
  mov    -0x1c(%rbp),%edx
  mov    -0x20(%rbp),%eax
  mov    %esi,%r8d
  mov    %eax,%esi
  mov    $0x4,%edi
  call   <average@plt>
  mov    %eax,(%rbx)
  mov    -0x4c(%rbp),%eax
  mov    %eax,%edx
  shr    $0x1f,%edx
  add    %edx,%eax
  sar    %eax
  mov    %eax,-0x34(%rbp)
  jmp    L100
L16:
  movl   $0x0,-0x30(%rbp)
  jmp    L79
L56:
  movl   $0x0,-0x2c(%rbp)
  jmp    L4
L23:
  mov    -0x30(%rbp),%eax
  imul   -0x34(%rbp),%eax
  lea    (%rax,%rax,1),%edx
  mov    -0x34(%rbp),%eax
  lea    (%rdx,%rax,1),%r10d
  mov    -0x2c(%rbp),%eax
  imul   -0x34(%rbp),%eax
  lea    (%rax,%rax,1),%edx
  mov    -0x34(%rbp),%eax
  lea    (%rdx,%rax,1),%edi
  mov    -0x54(%rbp),%ecx
  mov    -0x34(%rbp),%r8d
  mov    -0x50(%rbp),%edx
  mov    -0x4c(%rbp),%esi
  mov    -0x48(%rbp),%rax
  movd   %ecx,%xmm0
  mov    %r8d,%r9d
  mov    %r10d,%r8d
  mov    %edi,%ecx
  mov    %rax,%rdi
  call   <diamond@plt>
  addl   $0x1,-0x2c(%rbp)
L4:
  mov    -0x4c(%rbp),%eax
  mov    %eax,%edx
  shr    $0x1f,%edx
  add    %edx,%eax
  sar    %eax
  cltd
  idivl  -0x34(%rbp)
  cmp    %eax,-0x2c(%rbp)
  jl     L23
  addl   $0x1,-0x30(%rbp)
L79:
  mov    -0x50(%rbp),%eax
  mov    %eax,%edx
  shr    $0x1f,%edx
  add    %edx,%eax
  sar    %eax
  cltd
  idivl  -0x34(%rbp)
  cmp    %eax,-0x30(%rbp)
  jl     L56
  movl   $0x0,-0x28(%rbp)
  jmp    L68
L55:
  movl   $0x0,-0x24(%rbp)
  jmp    L40
L80:
  cmpl   $0x1,-0x34(%rbp)
  jle    L36
  mov    -0x28(%rbp),%eax
  imul   -0x34(%rbp),%eax
  lea    (%rax,%rax,1),%edx
  mov    -0x34(%rbp),%eax
  lea    (%rdx,%rax,1),%edi
  mov    -0x24(%rbp),%eax
  imul   -0x34(%rbp),%eax
  lea    (%rax,%rax,1),%edx
  mov    -0x34(%rbp),%eax
  lea    (%rdx,%rax,1),%esi
  mov    -0x54(%rbp),%ecx
  mov    -0x34(%rbp),%edx
  mov    -0x48(%rbp),%rax
  movd   %ecx,%xmm0
  mov    %edx,%ecx
  mov    %edi,%edx
  mov    %rax,%rdi
  call   <square@plt>
L36:
  addl   $0x1,-0x24(%rbp)
L40:
  mov    -0x4c(%rbp),%eax
  mov    %eax,%edx
  shr    $0x1f,%edx
  add    %edx,%eax
  sar    %eax
  cltd
  idivl  -0x34(%rbp)
  cmp    %eax,-0x24(%rbp)
  jl     L80
  addl   $0x1,-0x28(%rbp)
L68:
  mov    -0x50(%rbp),%eax
  mov    %eax,%edx
  shr    $0x1f,%edx
  add    %edx,%eax
  sar    %eax
  cltd
  idivl  -0x34(%rbp)
  cmp    %eax,-0x28(%rbp)
  jl     L55
  cmpl   $0x1,-0x34(%rbp)
  jne    L108
  movl   $0x0,-0x34(%rbp)
L108:
  mov    -0x34(%rbp),%eax
  mov    %eax,%edx
  shr    $0x1f,%edx
  add    %edx,%eax
  sar    %eax
  neg    %eax
  add    %eax,-0x34(%rbp)
L100:
  cmpl   $0x0,-0x34(%rbp)
  jg     L16
  mov    -0x48(%rbp),%rax
  mov    -0x8(%rbp),%rbx
  leave
  ret
```

tool_calls: name: read_data
arguments: label: D5
type: string

tool: D5: Seeds:
%d	%d
%d	%d


assistant: ```c
int **generate_heightmap(int **map, int width, int height, float roughness) {
  srand(time(NULL));
  int seed1, seed2, seed3, seed4;
  seed1 = rand() % 5000;
  seed2 = rand() % 5000;
  seed3 = rand() % 5000;
  seed4 = rand() % 5000;
  map[0][0] = seed1;
  map[0][width - 1] = seed2;
  map[height - 1][0] = seed3;
  map[height - 1][width - 1] = seed4;
  printf("Seeds:\n%d\t%d\n%d\t%d\n", seed1, seed2, seed3, seed4);
  map[(height - 1) / 2][(width - 1) / 2] = average(4, seed1, seed2, seed3, seed4);
  int length = width / 2;
  while (length > 0) {
    for (int y = 0; y < height / 2 / length; y++) {
      for (int x = 0; x < width / 2 / length; x++) {
        diamond(map, width, height, length + (x * 2 * length), length + (y * 2 * length), length, roughness);
      }
    }
    for (int y = 0; y < height / 2 / length; y++) {
      for (int x = 0; x < width / 2 / length; x++) {
        if (length > 1) {
          square(map, length + (x * 2 * length), length + (y * 2 * length), length, roughness);
        }
      }
    }
    if (length == 1)
      length = 0;
    length -= length / 2;
  }
  return map;
}
```