user: 请将以下的汇编代码转换成C语言代码:

```asm
<main>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x30,%rsp
  mov    %fs:0x28,%rax
  mov    %rax,-0x8(%rbp)
  xor    %eax,%eax
  mov    $0x0,%edi
  call   <time@plt>
  mov    %eax,%edi
  call   <srand@plt>
  movl   $0x0,-0x24(%rbp)
  movl   $0x0,-0x20(%rbp)
  jmp    L10
L7:
  lea    -0x14(%rbp),%rax
  mov    %rax,%rdi
  call   <place_lions_and_girl@plt>
  mov    $0x0,%eax
  call   <gladiator_chooses_the_door@plt>
  mov    %eax,-0x1c(%rbp)
  lea    -0x14(%rbp),%rdx
  mov    -0x1c(%rbp),%eax
  mov    %rdx,%rsi
  mov    %eax,%edi
  call   <emperor_opens_the_door_with_lion@plt>
  mov    %eax,-0x18(%rbp)
  lea    -0x14(%rbp),%rdx
  mov    -0x1c(%rbp),%eax
  mov    %eax,%esi
  mov    $0x1,%edi
  call   <gladiator_gets_the_girl@plt>
  test   %rax,%rax
  je     L18
  addl   $0x1,-0x24(%rbp)
L18:
  addl   $0x1,-0x20(%rbp)
L10:
  cmpl   $0x7fff,-0x20(%rbp)
  jle    L7
  pxor   %xmm0,%xmm0
  cvtsi2sdl -0x24(%rbp),%xmm0
  movsd  D28(%rip),%xmm1
  divsd  %xmm1,%xmm0
  movq   %xmm0,%rdx
  mov    -0x24(%rbp),%eax
  movq   %rdx,%xmm0
  mov    %eax,%edx
  mov    $0x8000,%esi
  lea    D14(%rip),%rax
  mov    %rax,%rdi
  call   <printf@plt>
  movl   $0x0,-0x24(%rbp)
  movl   $0x0,-0x20(%rbp)
  jmp    L32
L58:
  lea    -0x14(%rbp),%rax
  mov    %rax,%rdi
  call   <place_lions_and_girl@plt>
  mov    $0x0,%eax
  call   <gladiator_chooses_the_door@plt>
  mov    %eax,-0x1c(%rbp)
  lea    -0x14(%rbp),%rdx
  mov    -0x1c(%rbp),%eax
  mov    %rdx,%rsi
  mov    %eax,%edi
  call   <emperor_opens_the_door_with_lion@plt>
  mov    %eax,-0x18(%rbp)
  lea    -0x14(%rbp),%rdx
  mov    -0x1c(%rbp),%eax
  mov    %eax,%esi
  mov    $0x0,%edi
  call   <gladiator_gets_the_girl@plt>
  test   %rax,%rax
  je     L43
  addl   $0x1,-0x24(%rbp)
L43:
  addl   $0x1,-0x20(%rbp)
L32:
  cmpl   $0x7fff,-0x20(%rbp)
  jle    L58
  pxor   %xmm0,%xmm0
  cvtsi2sdl -0x24(%rbp),%xmm0
  movsd  D28(%rip),%xmm1
  divsd  %xmm1,%xmm0
  movq   %xmm0,%rdx
  mov    -0x24(%rbp),%eax
  movq   %rdx,%xmm0
  mov    %eax,%edx
  mov    $0x8000,%esi
  lea    D1(%rip),%rax
  mov    %rax,%rdi
  call   <printf@plt>
  mov    $0x0,%eax
  mov    -0x8(%rbp),%rdx
  sub    %fs:0x28,%rdx
  je     L3
  call   <__stack_chk_fail@plt>
L3:
  leave
  ret
```

tool_calls: name: unpack_data
arguments: tag: D28
data_type: byte[8]
name: unpack_data
arguments: tag: D14
data_type: string
name: unpack_data
arguments: tag: D1
data_type: string

tool: {"D28": [0x00,0x00,0x00,0x00,0x00,0x00,0xe0,0x40]}

tool: D14: If the gladiator retains his choice:
    Number of steps: %d
    Number of instances he got the girl: %d
    Frequency: %f



tool: D1: If the gladiator changes his mind:
    Number of steps: %d
    Number of instances he got the girl: %d
    Frequency: %f


assistant: ```c
int main(void) {
  bool is_girl[3];
  int door_gladiator;
  int door_emperor;
  int nr_got_girl;
  int i;
  srand(time(NULL));
  nr_got_girl = 0;
  for (i = 0; i < (1 << 15); i++) {
    place_lions_and_girl(is_girl);
    door_gladiator = gladiator_chooses_the_door();
    door_emperor = emperor_opens_the_door_with_lion(door_gladiator, is_girl);
    if (gladiator_gets_the_girl(true, door_gladiator, is_girl))
      nr_got_girl++;
  }
  printf("If the gladiator retains his choice:\n"
         "    Number of steps: %d\n"
         "    Number of instances he got the girl: %d\n"
         "    Frequency: %f\n\n",
         (1 << 15), nr_got_girl, (double)nr_got_girl / (double)(1 << 15));
  nr_got_girl = 0;
  for (i = 0; i < (1 << 15); i++) {
    place_lions_and_girl(is_girl);
    door_gladiator = gladiator_chooses_the_door();
    door_emperor = emperor_opens_the_door_with_lion(door_gladiator, is_girl);
    if (gladiator_gets_the_girl(false, door_gladiator, is_girl))
      nr_got_girl++;
  }
  printf("If the gladiator changes his mind:\n"
         "    Number of steps: %d\n"
         "    Number of instances he got the girl: %d\n"
         "    Frequency: %f\n",
         (1 << 15), nr_got_girl, (double)nr_got_girl / (double)(1 << 15));
  return 0;
}
```