user: What is the c source code of the assembly code below:

```asm
<LookAt>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x50,%rsp
  mov    %rdi,-0x38(%rbp)
  mov    %rsi,-0x40(%rbp)
  mov    %rdx,-0x48(%rbp)
  mov    %rcx,-0x50(%rbp)
  mov    %fs:0x28,%rax
  mov    %rax,-0x8(%rbp)
  xor    %eax,%eax
  mov    -0x48(%rbp),%rdx
  mov    -0x40(%rbp),%rcx
  lea    -0x14(%rbp),%rax
  mov    %rcx,%rsi
  mov    %rax,%rdi
  call   <Subtract3fv@plt>
  lea    -0x14(%rbp),%rax
  mov    %rax,%rdi
  call   <Normalize3fv@plt>
  lea    -0x14(%rbp),%rdx
  mov    -0x50(%rbp),%rcx
  lea    -0x2c(%rbp),%rax
  mov    %rcx,%rsi
  mov    %rax,%rdi
  call   <CrossProd3fv@plt>
  lea    -0x2c(%rbp),%rax
  mov    %rax,%rdi
  call   <Normalize3fv@plt>
  lea    -0x2c(%rbp),%rdx
  lea    -0x14(%rbp),%rcx
  lea    -0x20(%rbp),%rax
  mov    %rcx,%rsi
  mov    %rax,%rdi
  call   <CrossProd3fv@plt>
  lea    -0x20(%rbp),%rax
  mov    %rax,%rdi
  call   <Normalize3fv@plt>
  movss  -0x2c(%rbp),%xmm0
  mov    -0x38(%rbp),%rax
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  add    $0x10,%rax
  movss  -0x28(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  add    $0x20,%rax
  movss  -0x24(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x40(%rbp),%rdx
  lea    -0x2c(%rbp),%rax
  mov    %rdx,%rsi
  mov    %rax,%rdi
  call   <DotProd3fv@plt>
  movd   %xmm0,%eax
  mov    -0x38(%rbp),%rdx
  add    $0x30,%rdx
  movss  D2(%rip),%xmm0
  movd   %eax,%xmm1
  xorps  %xmm0,%xmm1
  movaps %xmm1,%xmm0
  movss  %xmm0,(%rdx)
  mov    -0x38(%rbp),%rax
  add    $0x4,%rax
  movss  -0x20(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  add    $0x14,%rax
  movss  -0x1c(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  add    $0x24,%rax
  movss  -0x18(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x40(%rbp),%rdx
  lea    -0x20(%rbp),%rax
  mov    %rdx,%rsi
  mov    %rax,%rdi
  call   <DotProd3fv@plt>
  movd   %xmm0,%eax
  mov    -0x38(%rbp),%rdx
  add    $0x34,%rdx
  movss  D2(%rip),%xmm0
  movd   %eax,%xmm2
  xorps  %xmm0,%xmm2
  movaps %xmm2,%xmm0
  movss  %xmm0,(%rdx)
  mov    -0x38(%rbp),%rax
  add    $0x8,%rax
  movss  -0x14(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  add    $0x18,%rax
  movss  -0x10(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  add    $0x28,%rax
  movss  -0xc(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x40(%rbp),%rdx
  lea    -0x14(%rbp),%rax
  mov    %rdx,%rsi
  mov    %rax,%rdi
  call   <DotProd3fv@plt>
  movd   %xmm0,%eax
  mov    -0x38(%rbp),%rdx
  add    $0x38,%rdx
  movss  D2(%rip),%xmm0
  movd   %eax,%xmm3
  xorps  %xmm0,%xmm3
  movaps %xmm3,%xmm0
  movss  %xmm0,(%rdx)
  mov    -0x38(%rbp),%rax
  add    $0xc,%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  add    $0x1c,%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  add    $0x2c,%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  add    $0x3c,%rax
  movss  D14(%rip),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  mov    -0x8(%rbp),%rdx
  sub    %fs:0x28,%rdx
  je     L4
  call   <__stack_chk_fail@plt>
L4:
  leave
  ret
```

tool_calls: name: read_data
arguments: data_label: D2
type_guessed: byte[4]
name: read_data
arguments: data_label: D14
type_guessed: byte[4]

tool: {"D2": [0x00,0x00,0x00,0x80]}

tool: {"D14": [0x00,0x00,0x80,0x3f]}

assistant: ```c
float *LookAt(float *M, const float Eye[3], const float LookAtPt[3], const float ViewUp[3]) {
  float X[3], Y[3], Z[3];
  Subtract3fv(Z, Eye, LookAtPt);
  Normalize3fv(Z);
  CrossProd3fv(X, ViewUp, Z);
  Normalize3fv(X);
  CrossProd3fv(Y, Z, X);
  Normalize3fv(Y);
  M[0] = X[0];
  M[4] = X[1];
  M[8] = X[2];
  M[12] = -DotProd3fv(X, Eye);
  M[1] = Y[0];
  M[5] = Y[1];
  M[9] = Y[2];
  M[13] = -DotProd3fv(Y, Eye);
  M[2] = Z[0];
  M[6] = Z[1];
  M[10] = Z[2];
  M[14] = -DotProd3fv(Z, Eye);
  M[3] = 0;
  M[7] = 0;
  M[11] = 0;
  M[15] = 1;
  return (M);
}
```