user: 这段汇编代码用C语言表示是什么样的?

```asm
<mazeGenerator>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x40,%rsp
  mov    %rdi,-0x38(%rbp)
  mov    %esi,-0x3c(%rbp)
  mov    %edx,-0x40(%rbp)
  mov    %fs:0x28,%rax
  mov    %rax,-0x8(%rbp)
  xor    %eax,%eax
  movq   $0x0,-0x18(%rbp)
  jmp    L186
L165:
  movq   $0x0,-0x10(%rbp)
  jmp    L118
L207:
  cmpq   $0x0,-0x18(%rbp)
  je     L27
  mov    -0x3c(%rbp),%eax
  sub    $0x1,%eax
  cltq
  cmp    %rax,-0x18(%rbp)
  je     L27
  cmpq   $0x0,-0x10(%rbp)
  je     L27
  mov    -0x40(%rbp),%eax
  sub    $0x1,%eax
  cltq
  cmp    %rax,-0x10(%rbp)
  je     L27
  mov    -0x18(%rbp),%rax
  and    $0x1,%eax
  test   %rax,%rax
  je     L27
  mov    -0x10(%rbp),%rax
  and    $0x1,%eax
  test   %rax,%rax
  je     L27
  mov    -0x40(%rbp),%eax
  cltq
  imul   -0x18(%rbp),%rax
  mov    %rax,%rdx
  mov    -0x10(%rbp),%rax
  add    %rax,%rdx
  mov    -0x38(%rbp),%rax
  add    %rdx,%rax
  movb   $0x2e,(%rax)
  jmp    L11
L27:
  mov    -0x40(%rbp),%eax
  cltq
  imul   -0x18(%rbp),%rax
  mov    %rax,%rdx
  mov    -0x10(%rbp),%rax
  add    %rax,%rdx
  mov    -0x38(%rbp),%rax
  add    %rdx,%rax
  movb   $0x23,(%rax)
L11:
  addq   $0x1,-0x10(%rbp)
L118:
  mov    -0x40(%rbp),%eax
  cltq
  cmp    %rax,-0x10(%rbp)
  jb     L207
  addq   $0x1,-0x18(%rbp)
L186:
  mov    -0x3c(%rbp),%eax
  cltq
  cmp    %rax,-0x18(%rbp)
  jb     L165
  mov    $0x0,%eax
  call   <rand@plt>
  cltd
  shr    $0x1e,%edx
  add    %edx,%eax
  and    $0x3,%eax
  sub    %edx,%eax
  cmp    $0x3,%eax
  je     L181
  cmp    $0x3,%eax
  jg     L34
  cmp    $0x2,%eax
  je     L115
  cmp    $0x2,%eax
  jg     L34
  test   %eax,%eax
  je     L163
  cmp    $0x1,%eax
  je     L105
  jmp    L34
L163:
  movl   $0x0,-0x20(%rbp)
  mov    $0x0,%eax
  call   <rand@plt>
  mov    -0x40(%rbp),%edx
  mov    %edx,%ecx
  shr    $0x1f,%ecx
  add    %ecx,%edx
  sar    %edx
  lea    -0x1(%rdx),%ecx
  cltd
  idiv   %ecx
  mov    %edx,%eax
  add    %eax,%eax
  add    $0x1,%eax
  mov    %eax,-0x1c(%rbp)
  mov    -0x20(%rbp),%eax
  imul   -0x40(%rbp),%eax
  mov    %eax,%edx
  mov    -0x1c(%rbp),%eax
  add    %edx,%eax
  movslq %eax,%rdx
  mov    -0x38(%rbp),%rax
  add    %rdx,%rax
  movb   $0x2e,(%rax)
  movl   $0x1,-0x20(%rbp)
  jmp    L34
L105:
  mov    $0x0,%eax
  call   <rand@plt>
  mov    -0x3c(%rbp),%edx
  mov    %edx,%ecx
  shr    $0x1f,%ecx
  add    %ecx,%edx
  sar    %edx
  lea    -0x1(%rdx),%ecx
  cltd
  idiv   %ecx
  mov    %edx,%eax
  add    %eax,%eax
  add    $0x1,%eax
  mov    %eax,-0x20(%rbp)
  movl   $0x0,-0x1c(%rbp)
  mov    -0x20(%rbp),%eax
  imul   -0x40(%rbp),%eax
  mov    %eax,%edx
  mov    -0x1c(%rbp),%eax
  add    %edx,%eax
  movslq %eax,%rdx
  mov    -0x38(%rbp),%rax
  add    %rdx,%rax
  movb   $0x2e,(%rax)
  movl   $0x1,-0x1c(%rbp)
  jmp    L34
L115:
  mov    -0x3c(%rbp),%eax
  sub    $0x1,%eax
  mov    %eax,-0x20(%rbp)
  mov    $0x0,%eax
  call   <rand@plt>
  mov    -0x40(%rbp),%edx
  mov    %edx,%ecx
  shr    $0x1f,%ecx
  add    %ecx,%edx
  sar    %edx
  lea    -0x1(%rdx),%ecx
  cltd
  idiv   %ecx
  mov    %edx,%eax
  add    %eax,%eax
  add    $0x1,%eax
  mov    %eax,-0x1c(%rbp)
  mov    -0x20(%rbp),%eax
  imul   -0x40(%rbp),%eax
  mov    %eax,%edx
  mov    -0x1c(%rbp),%eax
  add    %edx,%eax
  movslq %eax,%rdx
  mov    -0x38(%rbp),%rax
  add    %rdx,%rax
  movb   $0x2e,(%rax)
  mov    -0x3c(%rbp),%eax
  sub    $0x2,%eax
  mov    %eax,-0x20(%rbp)
  jmp    L34
L181:
  mov    $0x0,%eax
  call   <rand@plt>
  mov    -0x3c(%rbp),%edx
  mov    %edx,%ecx
  shr    $0x1f,%ecx
  add    %ecx,%edx
  sar    %edx
  lea    -0x1(%rdx),%ecx
  cltd
  idiv   %ecx
  mov    %edx,%eax
  add    %eax,%eax
  add    $0x1,%eax
  mov    %eax,-0x20(%rbp)
  mov    -0x40(%rbp),%eax
  sub    $0x1,%eax
  mov    %eax,-0x1c(%rbp)
  mov    -0x20(%rbp),%eax
  imul   -0x40(%rbp),%eax
  mov    %eax,%edx
  mov    -0x1c(%rbp),%eax
  add    %edx,%eax
  movslq %eax,%rdx
  mov    -0x38(%rbp),%rax
  add    %rdx,%rax
  movb   $0x2e,(%rax)
  mov    -0x40(%rbp),%eax
  sub    $0x2,%eax
  mov    %eax,-0x1c(%rbp)
  nop
L34:
  lea    -0x28(%rbp),%r9
  mov    -0x1c(%rbp),%r8d
  mov    -0x20(%rbp),%ecx
  mov    -0x38(%rbp),%rdx
  mov    -0x40(%rbp),%esi
  mov    -0x3c(%rbp),%eax
  sub    $0x8,%rsp
  lea    -0x24(%rbp),%rdi
  push   %rdi
  mov    %eax,%edi
  call   <dfsMaze@plt>
  add    $0x10,%rsp
  mov    -0x28(%rbp),%eax
  imul   -0x40(%rbp),%eax
  mov    %eax,%edx
  mov    -0x24(%rbp),%eax
  add    %edx,%eax
  movslq %eax,%rdx
  mov    -0x38(%rbp),%rax
  add    %rdx,%rax
  movb   $0x2e,(%rax)
  nop
  mov    -0x8(%rbp),%rax
  sub    %fs:0x28,%rax
  je     L171
  call   <__stack_chk_fail@plt>
L171:
  leave
  ret
```

assistant: ```c
void mazeGenerator(char *maze, int row, int col) {
  for (size_t i = 0; i < row; i++) {
    for (size_t j = 0; j < col; j++) {
      if (i != 0 && i != row - 1 && j != 0 && j != col - 1 && i % 2 == 1 && j % 2 == 1)
        maze[i * col + j] = '.';
      else
        maze[i * col + j] = '#';
    }
  }
  int startRow, startCol;
  switch (rand() % 4) {
  case 0:
    startRow = 0;
    startCol = 2 * (rand() % (col / 2 - 1)) + 1;
    maze[startRow * col + startCol] = '.';
    startRow = 1;
    break;
  case 1:
    startRow = 2 * (rand() % (row / 2 - 1)) + 1;
    startCol = 0;
    maze[startRow * col + startCol] = '.';
    startCol = 1;
    break;
  case 2:
    startRow = row - 1;
    startCol = 2 * (rand() % (col / 2 - 1)) + 1;
    maze[startRow * col + startCol] = '.';
    startRow = row - 2;
    break;
  case 3:
    startRow = 2 * (rand() % (row / 2 - 1)) + 1;
    startCol = col - 1;
    maze[startRow * col + startCol] = '.';
    startCol = col - 2;
    break;
  }
  int endRow, endCol;
  dfsMaze(row, col, maze, startRow, startCol, &endRow, &endCol);
  maze[endRow * col + endCol] = '.';
  return;
}
```