user: 下面的汇编指令对应的C源代码是什么:

```asm
<mazeGenerator>:
  endbr64
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  sub    $0x10,%rsp
  mov    %rdi,%r12
  mov    %esi,%ebp
  mov    %edx,%ebx
  mov    %fs:0x28,%rax
  mov    %rax,0x8(%rsp)
  xor    %eax,%eax
  movslq %esi,%r10
  test   %r10,%r10
  je     L186
  movslq %edx,%rcx
  mov    %rdi,%rsi
  mov    $0x0,%edx
  lea    -0x1(%rbp),%edi
  movslq %edi,%rdi
  lea    -0x1(%rbx),%r9d
  movslq %r9d,%r9
  jmp    L173
L54:
  movb   $0x23,(%rsi,%rax,1)
L37:
  add    $0x1,%rax
  cmp    %rax,%rcx
  je     L204
L49:
  test   %rdx,%rdx
  je     L54
  cmp    %rdx,%rdi
  je     L54
  test   %rax,%rax
  je     L54
  cmp    %rax,%r9
  je     L54
  test   %r8,%r8
  je     L54
  test   $0x1,%al
  je     L54
  movb   $0x2e,(%rsi,%rax,1)
  jmp    L37
L204:
  add    $0x1,%rdx
  add    %rcx,%rsi
  cmp    %r10,%rdx
  je     L186
L173:
  mov    $0x0,%eax
  mov    %rdx,%r8
  and    $0x1,%r8d
  test   %rcx,%rcx
  jne    L49
  jmp    L204
L186:
  mov    $0x0,%eax
  call   <rand@plt>
  mov    %eax,%ecx
  sar    $0x1f,%ecx
  shr    $0x1e,%ecx
  lea    (%rax,%rcx,1),%edx
  and    $0x3,%edx
  sub    %ecx,%edx
  mov    %edx,%r14d
  cmp    $0x2,%edx
  je     L146
  jg     L59
  test   $0x3,%al
  je     L50
  cmp    $0x1,%edx
  jne    L43
  mov    $0x0,%eax
  call   <rand@plt>
  mov    %ebp,%ecx
  shr    $0x1f,%ecx
  add    %ebp,%ecx
  sar    %ecx
  sub    $0x1,%ecx
  cltd
  idiv   %ecx
  lea    0x1(%rdx,%rdx,1),%r13d
  mov    %ebx,%eax
  imul   %r13d,%eax
  cltq
  movb   $0x2e,(%r12,%rax,1)
  jmp    L43
L50:
  mov    $0x0,%eax
  call   <rand@plt>
  mov    %ebx,%ecx
  shr    $0x1f,%ecx
  add    %ebx,%ecx
  sar    %ecx
  sub    $0x1,%ecx
  cltd
  idiv   %ecx
  lea    0x1(%rdx,%rdx,1),%r14d
  movslq %r14d,%rax
  movb   $0x2e,(%r12,%rax,1)
  mov    $0x1,%r13d
L43:
  sub    $0x8,%rsp
  lea    0xc(%rsp),%rax
  push   %rax
  lea    0x10(%rsp),%r9
  mov    %r14d,%r8d
  mov    %r13d,%ecx
  mov    %r12,%rdx
  mov    %ebx,%esi
  mov    %ebp,%edi
  call   <dfsMaze@plt>
  imul   0x10(%rsp),%ebx
  add    0x14(%rsp),%ebx
  movslq %ebx,%rax
  movb   $0x2e,(%r12,%rax,1)
  add    $0x10,%rsp
  mov    0x8(%rsp),%rax
  sub    %fs:0x28,%rax
  jne    L76
  add    $0x10,%rsp
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  ret
L146:
  mov    $0x0,%eax
  call   <rand@plt>
  mov    %ebx,%ecx
  shr    $0x1f,%ecx
  add    %ebx,%ecx
  sar    %ecx
  sub    $0x1,%ecx
  cltd
  idiv   %ecx
  lea    0x1(%rdx,%rdx,1),%r14d
  lea    -0x1(%rbp),%eax
  imul   %ebx,%eax
  add    %r14d,%eax
  cltq
  movb   $0x2e,(%r12,%rax,1)
  lea    -0x2(%rbp),%r13d
  jmp    L43
L59:
  mov    $0x0,%eax
  call   <rand@plt>
  mov    %ebp,%ecx
  shr    $0x1f,%ecx
  add    %ebp,%ecx
  sar    %ecx
  sub    $0x1,%ecx
  cltd
  idiv   %ecx
  lea    0x1(%rdx,%rdx,1),%r13d
  mov    %r13d,%eax
  imul   %ebx,%eax
  lea    -0x1(%rbx,%rax,1),%eax
  cltq
  movb   $0x2e,(%r12,%rax,1)
  lea    -0x2(%rbx),%r14d
  jmp    L43
L76:
  call   <__stack_chk_fail@plt>
```

assistant: ```c
void mazeGenerator(char *maze, int row, int col) {
  for (size_t i = 0; i < row; i++) {
    for (size_t j = 0; j < col; j++) {
      if (i != 0 && i != row - 1 && j != 0 && j != col - 1 && i % 2 == 1 && j % 2 == 1)
        maze[i * col + j] = '.';
      else
        maze[i * col + j] = '#';
    }
  }
  int startRow, startCol;
  switch (rand() % 4) {
  case 0:
    startRow = 0;
    startCol = 2 * (rand() % (col / 2 - 1)) + 1;
    maze[startRow * col + startCol] = '.';
    startRow = 1;
    break;
  case 1:
    startRow = 2 * (rand() % (row / 2 - 1)) + 1;
    startCol = 0;
    maze[startRow * col + startCol] = '.';
    startCol = 1;
    break;
  case 2:
    startRow = row - 1;
    startCol = 2 * (rand() % (col / 2 - 1)) + 1;
    maze[startRow * col + startCol] = '.';
    startRow = row - 2;
    break;
  case 3:
    startRow = 2 * (rand() % (row / 2 - 1)) + 1;
    startCol = col - 1;
    maze[startRow * col + startCol] = '.';
    startCol = col - 2;
    break;
  }
  int endRow, endCol;
  dfsMaze(row, col, maze, startRow, startCol, &endRow, &endCol);
  maze[endRow * col + endCol] = '.';
  return;
}
```