user: What would the C source look like for the assembly code provided here?

```asm
<DMTimer7ModuleClkConfig>:
  endbr64
  movl   $0x2,0x44e00004
  nop
L101:
  mov    0x44e00004,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L101
  movl   $0x2,0x44e0000c
  nopw   0x0(%rax,%rax,1)
L84:
  mov    0x44e0000c,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L84
  movl   $0x2,0x44e000dc
  nopw   0x0(%rax,%rax,1)
L0:
  mov    0x44e000dc,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L0
  movl   $0x2,0x44e000e0
  nopw   0x0(%rax,%rax,1)
L138:
  mov    0x44e000e0,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L138
  movl   $0x2,0x44e0012c
  nopw   0x0(%rax,%rax,1)
L24:
  mov    0x44e0012c,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L24
  movl   $0x2,0x44e00000
  nopw   0x0(%rax,%rax,1)
L88:
  mov    0x44e00000,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L88
  movl   $0x2,0x44e00060
  nopw   0x0(%rax,%rax,1)
L119:
  mov    0x44e00060,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L119
  mov    0x44e00504,%eax
  and    $0xfffffffc,%eax
  mov    %eax,0x44e00504
  mov    0x44e00504,%eax
  or     $0x1,%eax
  mov    %eax,0x44e00504
  nopl   0x0(%rax)
L41:
  mov    0x44e00504,%eax
  and    $0x3,%eax
  cmp    $0x1,%eax
  jne    L41
  mov    0x44e0007c,%eax
  or     $0x2,%eax
  mov    %eax,0x44e0007c
  nopl   0x0(%rax,%rax,1)
L78:
  mov    0x44e0007c,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L78
  nop
L21:
  mov    0x44e0007c,%eax
  test   $0x30000,%eax
  jne    L21
  xchg   %ax,%ax
L20:
  mov    0x44e00004,%eax
  test   $0x8,%al
  je     L20
  nopl   0x0(%rax,%rax,1)
L118:
  mov    0x44e0000c,%eax
  test   $0x10,%al
  je     L118
  nopl   0x0(%rax,%rax,1)
L107:
  mov    0x44e0012c,%eax
  test   $0x30,%al
  je     L107
  nopl   0x0(%rax,%rax,1)
L112:
  mov    0x44e00000,%eax
  test   $0x21,%ah
  je     L112
  ret
```

assistant: ```c
void DMTimer7ModuleClkConfig(void) {
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x4)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x4)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0xc)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xc)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0xdc)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xdc)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0xe0)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xe0)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x12c)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x12c)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x0)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x0)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x60)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x60)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0x500) + (0x4)))) &= ~((0x00000003u));
  (*((volatile unsigned int *)(((0x44E00000) + 0x500) + (0x4)))) |= (0x1u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0x500) + (0x4)))) & (0x00000003u)) != (0x1u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x7c)))) |= (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x7c)))) & (0x00000003u)) != (0x2u))
    ;
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x7c)))) & (0x00030000u)) != (0x0u))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x4)))) & (0x00000008u)))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xc)))) & (0x00000010u)))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x12c)))) & ((0x00000010u) | (0x00000020u))))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x0)))) & ((0x00000100u) | (0x00002000u))))
    ;
}
```