user: Demonstrate the C code that generates the assembly output below:

```asm
<RandomFunc>:
  endbr64
  movzbl (%rdi),%ecx
  mov    %rsi,%rdx
  xor    $0xffffffdb,%ecx
  movzbl %cl,%eax
  mov    %ecx,%esi
  test   $0x10,%cl
  je     L39
  shr    $0x2,%sil
  test   $0x4,%cl
  je     L42
  test   $0x1,%cl
  je     L13
  shr    $0x3,%cl
L19:
  and    $0x6,%ecx
  or     $0x1,%ecx
  shl    %cl,%eax
  mov    %eax,%ecx
  movzbl %al,%eax
  shr    $0x4,%cl
  and    $0x6,%ecx
  or     $0x1,%ecx
  sar    %cl,%eax
  shr    $0x3,%al
  xor    $0xffffffa4,%eax
  mov    %al,(%rdx)
  ret
  nopl   0x0(%rax)
L39:
  shr    %sil
  test   $0x2,%cl
  je     L19
  and    $0x6,%esi
  mov    %esi,%ecx
  or     $0x1,%ecx
  sar    %cl,%eax
  mov    %eax,%ecx
  shr    $0x2,%cl
  and    $0x6,%ecx
  or     $0x1,%ecx
  sar    %cl,%eax
  shr    $0x3,%al
  xor    $0xffffffa4,%eax
  mov    %al,(%rdx)
  ret
  nopl   0x0(%rax,%rax,1)
L42:
  test   $0x2,%cl
  je     L22
  and    $0x6,%ecx
  or     $0x1,%ecx
  sar    %cl,%eax
  mov    %eax,%ecx
  and    $0x6,%ecx
  or     $0x1,%ecx
  shl    %cl,%eax
  shr    $0x3,%al
  xor    $0xffffffa4,%eax
  mov    %al,(%rdx)
  ret
L13:
  shr    %cl
  and    $0x6,%ecx
  or     $0x1,%ecx
  shl    %cl,%eax
  mov    %eax,%ecx
  shr    %cl
  and    $0x6,%ecx
  or     $0x1,%ecx
  shl    %cl,%eax
  shr    $0x3,%al
  xor    $0xffffffa4,%eax
  mov    %al,(%rdx)
  ret
  nop
L22:
  and    $0x6,%esi
  mov    %esi,%ecx
  or     $0x1,%ecx
  shl    %cl,%eax
  mov    %eax,%ecx
  shr    $0x4,%cl
  and    $0x6,%ecx
  or     $0x1,%ecx
  shl    %cl,%eax
  shr    $0x3,%al
  xor    $0xffffffa4,%eax
  mov    %al,(%rdx)
  ret
```

assistant: ```c
void RandomFunc(unsigned char input[1], unsigned char output[1]) {
  unsigned char state[1];
  {
    state[0UL] = input[0UL] ^ (unsigned char)219;
    if ((state[0UL] >> (unsigned char)4) & (unsigned char)1) {
      if ((state[0UL] >> (unsigned char)2) & (unsigned char)1) {
        if (state[0UL] & (unsigned char)1) {
          state[0UL] <<= ((state[0UL] >> (unsigned char)3) & (unsigned char)7) | 1UL;
          state[0UL] >>= ((state[0UL] >> (unsigned char)4) & (unsigned char)7) | 1UL;
        } else {
          state[0UL] <<= ((state[0UL] >> (unsigned char)1) & (unsigned char)7) | 1UL;
          state[0UL] <<= ((state[0UL] >> (unsigned char)1) & (unsigned char)7) | 1UL;
        }
      } else if ((state[0UL] >> (unsigned char)1) & (unsigned char)1) {
        state[0UL] >>= (state[0UL] & (unsigned char)7) | 1UL;
        state[0UL] <<= (state[0UL] & (unsigned char)7) | 1UL;
      } else {
        state[0UL] <<= ((state[0UL] >> (unsigned char)2) & (unsigned char)7) | 1UL;
        state[0UL] <<= ((state[0UL] >> (unsigned char)4) & (unsigned char)7) | 1UL;
      }
    } else if ((state[0UL] >> (unsigned char)1) & (unsigned char)1) {
      state[0UL] >>= ((state[0UL] >> (unsigned char)1) & (unsigned char)7) | 1UL;
      state[0UL] >>= ((state[0UL] >> (unsigned char)2) & (unsigned char)7) | 1UL;
    } else {
      state[0UL] <<= (state[0UL] & (unsigned char)7) | 1UL;
      state[0UL] >>= ((state[0UL] >> (unsigned char)4) & (unsigned char)7) | 1UL;
    }
    output[0UL] = (state[0UL] >> (unsigned char)3) ^ (unsigned char)164;
  }
}
```