user: Demonstrate the C code that generates the assembly output below:

```asm
<check_overlap>:
  endbr64
  movapd %xmm0,%xmm8
  test   %edi,%edi
  jle    L106
  lea    0x18(%rsi),%rdx
  lea    -0x1(%rdi),%r9d
  xor    %ecx,%ecx
  sub    $0x2,%edi
  movsd  D3(%rip),%xmm0
  add    $0x30,%rsi
  pxor   %xmm9,%xmm9
L74:
  cmp    %rcx,%r9
  je     L106
  mov    %edi,%eax
  mov    -0x18(%rdx),%r10
  mov    -0x10(%rdx),%r8
  sub    %ecx,%eax
  movsd  -0x8(%rdx),%xmm15
  add    %rcx,%rax
  lea    (%rax,%rax,2),%rax
  lea    (%rsi,%rax,8),%r11
  mov    %rdx,%rax
L182:
  movq   %r10,%xmm12
  subsd  (%rax),%xmm12
  movq   %r8,%xmm6
  subsd  0x8(%rax),%xmm6
  movapd %xmm15,%xmm3
  subsd  0x10(%rax),%xmm3
  movapd %xmm12,%xmm5
  subsd  %xmm8,%xmm5
  movapd %xmm6,%xmm11
  movapd %xmm3,%xmm4
  subsd  %xmm1,%xmm11
  subsd  %xmm2,%xmm4
  mulsd  %xmm5,%xmm5
  mulsd  %xmm11,%xmm11
  mulsd  %xmm4,%xmm4
  movapd %xmm5,%xmm7
  addsd  %xmm11,%xmm7
  movapd %xmm7,%xmm10
  addsd  %xmm4,%xmm10
  comisd %xmm10,%xmm0
  jae    L82
  movapd %xmm2,%xmm10
  movapd %xmm7,%xmm13
  mulsd  %xmm9,%xmm10
  addsd  %xmm3,%xmm10
  mulsd  %xmm10,%xmm10
  addsd  %xmm10,%xmm13
  comisd %xmm13,%xmm0
  jae    L82
  addsd  %xmm2,%xmm3
  mulsd  %xmm3,%xmm3
  addsd  %xmm3,%xmm7
  comisd %xmm7,%xmm0
  jae    L82
  movapd %xmm1,%xmm7
  movapd %xmm5,%xmm13
  movapd %xmm4,%xmm14
  mulsd  %xmm9,%xmm7
  addsd  %xmm6,%xmm7
  mulsd  %xmm7,%xmm7
  addsd  %xmm7,%xmm13
  addsd  %xmm13,%xmm14
  comisd %xmm14,%xmm0
  jae    L82
  movapd %xmm10,%xmm14
  addsd  %xmm13,%xmm14
  comisd %xmm14,%xmm0
  jae    L82
  addsd  %xmm3,%xmm13
  comisd %xmm13,%xmm0
  jae    L82
  addsd  %xmm1,%xmm6
  movapd %xmm4,%xmm13
  mulsd  %xmm6,%xmm6
  addsd  %xmm6,%xmm5
  addsd  %xmm5,%xmm13
  comisd %xmm13,%xmm0
  jae    L82
  movapd %xmm10,%xmm13
  addsd  %xmm5,%xmm13
  comisd %xmm13,%xmm0
  jae    L82
  addsd  %xmm3,%xmm5
  comisd %xmm5,%xmm0
  jae    L82
  movapd %xmm8,%xmm5
  movapd %xmm11,%xmm13
  movapd %xmm4,%xmm14
  mulsd  %xmm9,%xmm5
  addsd  %xmm12,%xmm5
  mulsd  %xmm5,%xmm5
  addsd  %xmm5,%xmm13
  addsd  %xmm13,%xmm14
  comisd %xmm14,%xmm0
  jae    L82
  movapd %xmm10,%xmm14
  addsd  %xmm13,%xmm14
  comisd %xmm14,%xmm0
  jae    L82
  addsd  %xmm3,%xmm13
  comisd %xmm13,%xmm0
  jae    L82
  movapd %xmm7,%xmm13
  movapd %xmm4,%xmm14
  addsd  %xmm5,%xmm13
  addsd  %xmm13,%xmm14
  comisd %xmm14,%xmm0
  jae    L82
  movapd %xmm10,%xmm14
  addsd  %xmm13,%xmm14
  comisd %xmm14,%xmm0
  jae    L82
  addsd  %xmm3,%xmm13
  comisd %xmm13,%xmm0
  jae    L82
  addsd  %xmm6,%xmm5
  movapd %xmm4,%xmm13
  addsd  %xmm5,%xmm13
  comisd %xmm13,%xmm0
  jae    L82
  movapd %xmm10,%xmm13
  addsd  %xmm5,%xmm13
  comisd %xmm13,%xmm0
  jae    L82
  addsd  %xmm3,%xmm5
  comisd %xmm5,%xmm0
  jae    L82
  movapd %xmm12,%xmm5
  movapd %xmm4,%xmm12
  addsd  %xmm8,%xmm5
  mulsd  %xmm5,%xmm5
  addsd  %xmm5,%xmm11
  addsd  %xmm11,%xmm12
  comisd %xmm12,%xmm0
  jae    L82
  movapd %xmm10,%xmm12
  addsd  %xmm11,%xmm12
  comisd %xmm12,%xmm0
  jae    L82
  addsd  %xmm3,%xmm11
  comisd %xmm11,%xmm0
  jae    L82
  addsd  %xmm5,%xmm7
  movapd %xmm4,%xmm11
  addsd  %xmm7,%xmm11
  comisd %xmm11,%xmm0
  jae    L82
  movapd %xmm10,%xmm11
  addsd  %xmm7,%xmm11
  comisd %xmm11,%xmm0
  jae    L82
  addsd  %xmm3,%xmm7
  comisd %xmm7,%xmm0
  jae    L82
  addsd  %xmm5,%xmm6
  addsd  %xmm6,%xmm4
  comisd %xmm4,%xmm0
  jae    L82
  movapd %xmm10,%xmm4
  addsd  %xmm6,%xmm4
  comisd %xmm4,%xmm0
  jae    L82
  addsd  %xmm6,%xmm3
  comisd %xmm3,%xmm0
  jae    L82
  add    $0x18,%rax
  cmp    %rax,%r11
  jne    L182
  add    $0x1,%rcx
  add    $0x18,%rdx
  jmp    L74
  cs nopw 0x0(%rax,%rax,1)
L82:
  mov    $0x1,%eax
  ret
L106:
  xor    %eax,%eax
  ret
```

tool_calls: name: parse_data
arguments: data_tag: D3
type_infered: f64

tool: D3: 4

assistant: ```c
int check_overlap(int np, double lx, double ly, double lz, double *pos) {
  int i;
  int ix, iy, iz;
  int j;
  int jx, jy, jz;
  int kx, ky, kz;
  double rr;
  double x, y, z;
  for (i = 0; i < np; ++i) {
    ix = i * 3;
    iy = ix + 1;
    iz = ix + 2;
    for (j = i + 1; j < np; ++j) {
      jx = j * 3;
      jy = jx + 1;
      jz = jx + 2;
      for (kx = -1; kx <= 1; ++kx) {
        for (ky = -1; ky <= 1; ++ky) {
          for (kz = -1; kz <= 1; ++kz) {
            x = pos[ix] - pos[jx] + (double)kx * lx;
            y = pos[iy] - pos[jy] + (double)ky * ly;
            z = pos[iz] - pos[jz] + (double)kz * lz;
            rr = x * x + y * y + z * z;
            if (rr <= 4.0) {
              return 1;
            }
          }
        }
      }
    }
  }
  return 0;
}
```