user: 提供的汇编代码用C语言表示会是什么样子:

```asm
<drawGifts>:
  endbr64
  sub    $0x8,%rsp
  movsd  D89(%rip),%xmm5
  movsd  D37(%rip),%xmm2
  movsd  D283(%rip),%xmm1
  movapd %xmm5,%xmm0
  call   <glColor3d@plt>
  xor    %eax,%eax
  call   <glPushMatrix@plt>
  movsd  D246(%rip),%xmm1
  mov    $0xfffffffb,%edi
  movsd  D226(%rip),%xmm0
  call   <glTranslated@plt>
  mov    D74(%rip),%rax
  mov    $0x41,%edi
  movsd  D126(%rip),%xmm4
  pxor   %xmm1,%xmm1
  movapd %xmm4,%xmm2
  movq   %rax,%xmm0
  call   <glRotated@plt>
  mov    D84(%rip),%rax
  movq   %rax,%xmm0
  call   <glutSolidCube@plt>
  xor    %eax,%eax
  call   <glPopMatrix@plt>
  movsd  D247(%rip),%xmm3
  movsd  D22(%rip),%xmm2
  movsd  D55(%rip),%xmm1
  movapd %xmm3,%xmm0
  call   <glColor3d@plt>
  xor    %eax,%eax
  call   <glPushMatrix@plt>
  movsd  D214(%rip),%xmm1
  mov    $0xfffffffb,%edi
  movsd  D211(%rip),%xmm0
  call   <glTranslated@plt>
  mov    D74(%rip),%rax
  mov    $0x41,%edi
  movsd  D206(%rip),%xmm6
  pxor   %xmm1,%xmm1
  movapd %xmm6,%xmm2
  movq   %rax,%xmm0
  call   <glRotated@plt>
  mov    D84(%rip),%rax
  movq   %rax,%xmm0
  call   <glutSolidCube@plt>
  xor    %eax,%eax
  call   <glPopMatrix@plt>
  mov    D247(%rip),%rax
  movsd  D117(%rip),%xmm2
  movsd  D258(%rip),%xmm1
  movq   %rax,%xmm0
  call   <glColor3d@plt>
  xor    %eax,%eax
  call   <glPushMatrix@plt>
  pxor   %xmm3,%xmm3
  mov    $0xfffffffb,%edi
  movsd  D212(%rip),%xmm1
  movapd %xmm3,%xmm0
  call   <glTranslated@plt>
  mov    D206(%rip),%rax
  pxor   %xmm3,%xmm3
  mov    $0x41,%edi
  movapd %xmm3,%xmm1
  movq   %rax,%xmm2
  mov    D74(%rip),%rax
  movq   %rax,%xmm0
  call   <glRotated@plt>
  mov    D84(%rip),%rax
  movq   %rax,%xmm0
  call   <glutSolidCube@plt>
  xor    %eax,%eax
  call   <glPopMatrix@plt>
  mov    D89(%rip),%rax
  pxor   %xmm3,%xmm3
  movapd %xmm3,%xmm2
  movapd %xmm3,%xmm1
  movq   %rax,%xmm0
  call   <glColor3d@plt>
  xor    %eax,%eax
  call   <glPushMatrix@plt>
  movsd  D66(%rip),%xmm1
  mov    $0xfffffffb,%edi
  movsd  D27(%rip),%xmm0
  call   <glTranslated@plt>
  mov    D126(%rip),%rax
  pxor   %xmm3,%xmm3
  mov    $0x41,%edi
  movapd %xmm3,%xmm1
  movq   %rax,%xmm2
  mov    D74(%rip),%rax
  movq   %rax,%xmm0
  call   <glRotated@plt>
  mov    D84(%rip),%rax
  movq   %rax,%xmm0
  call   <glutSolidCube@plt>
  xor    %eax,%eax
  add    $0x8,%rsp
  jmp    10c0 <glPopMatrix@plt>
```

tool_calls: name: disassemble_data
arguments: label: D89
type_guessed: f64
name: disassemble_data
arguments: label: D37
type_guessed: f64
name: disassemble_data
arguments: label: D283
type_guessed: f64
name: disassemble_data
arguments: label: D246
type_guessed: f64
name: disassemble_data
arguments: label: D226
type_guessed: byte[8]
name: disassemble_data
arguments: label: D74
type_guessed: f32[2]
name: disassemble_data
arguments: label: D126
type_guessed: f64
name: disassemble_data
arguments: label: D84
type_guessed: f64
name: disassemble_data
arguments: label: D247
type_guessed: f64
name: disassemble_data
arguments: label: D22
type_guessed: f64
name: disassemble_data
arguments: label: D55
type_guessed: f64
name: disassemble_data
arguments: label: D214
type_guessed: f64
name: disassemble_data
arguments: label: D211
type_guessed: f64
name: disassemble_data
arguments: label: D206
type_guessed: f64
name: disassemble_data
arguments: label: D117
type_guessed: f64
name: disassemble_data
arguments: label: D258
type_guessed: f64
name: disassemble_data
arguments: label: D212
type_guessed: f64
name: disassemble_data
arguments: label: D66
type_guessed: f64
name: disassemble_data
arguments: label: D27
type_guessed: f64

tool: D89: 0.99

tool: D37: 0.11

tool: D283: 0.39

tool: D246: 0.55

tool: {"D226": [0x33,0x33,0x33,0x33,0x33,0x33,0xd3,0xbf]}

tool: {"D74": [0.0,-1.875]}

tool: D126: 0.8

tool: D84: 0.2

tool: D247: 0.05

tool: D22: 0.33

tool: D55: 0.7

tool: D214: 0.95

tool: D211: 0.3

tool: D206: 0.5

tool: D117: 0.87

tool: D258: 0.06

tool: D212: 1.6

tool: D66: 0.25

tool: D27: 0.4

assistant: ```c
void drawGifts() {
  glColor3d(0.99, 0.39, 0.11);
  glPushMatrix();
  glTranslated(-0.3, 0.55, -5);
  glRotated(65, -1.0, 0.0, 0.8);
  glutSolidCube(0.2);
  glPopMatrix();
  glColor3d(0.05, 0.70, 0.33);
  glPushMatrix();
  glTranslated(0.3, 0.95, -5);
  glRotated(65, -1.0, 0.0, 0.5);
  glutSolidCube(0.2);
  glPopMatrix();
  glColor3d(0.05, 0.06, 0.87);
  glPushMatrix();
  glTranslated(0, 1.6, -5);
  glRotated(65, -1.0, 0.0, 0.5);
  glutSolidCube(0.2);
  glPopMatrix();
  glColor3d(0.99, 0, 0);
  glPushMatrix();
  glTranslated(0.4, 0.25, -5);
  glRotated(65, -1.0, 0.0, 0.8);
  glutSolidCube(0.2);
  glPopMatrix();
}
```