user: What would the C source look like for the assembly code provided here:

```asm
<filldatabase7>:
  endbr64
  push   %rbp
  push   %rbx
  sub    $0x8,%rsp
  mov    %rdi,%rbx
  mov    %rsi,%rbp
  call   <filldatabase6@plt>
  lea    D115(%rip),%rax
  mov    %rax,(%rbx)
  movl   $0x0,0x0(%rbp)
  lea    D98(%rip),%rax
  mov    %rax,0x5f0(%rbx)
  lea    D179(%rip),%rdx
  mov    %rdx,0x650(%rbx)
  movl   $0x0,0x328(%rbp)
  lea    D95(%rip),%rcx
  mov    %rcx,0x660(%rbx)
  movl   $0x0,0x330(%rbp)
  lea    D44(%rip),%rdx
  mov    %rdx,0x668(%rbx)
  movl   $0x0,0x334(%rbp)
  lea    D35(%rip),%rcx
  mov    %rcx,0x678(%rbx)
  movl   $0x0,0x33c(%rbp)
  lea    D143(%rip),%rdx
  mov    %rdx,0x680(%rbx)
  movl   $0x0,0x340(%rbp)
  lea    D5(%rip),%rcx
  mov    %rcx,0x690(%rbx)
  movl   $0x0,0x348(%rbp)
  lea    D103(%rip),%rsi
  mov    %rsi,0x6d8(%rbx)
  movl   $0x44,0x36c(%rbp)
  lea    D123(%rip),%rdi
  mov    %rdi,0x3210(%rbx)
  movl   $0x0,0x1908(%rbp)
  lea    D214(%rip),%rdx
  mov    %rdx,0x3218(%rbx)
  movl   $0x0,0x190c(%rbp)
  lea    D92(%rip),%rcx
  mov    %rcx,0x3fc0(%rbx)
  movl   $0x0,0x1fe0(%rbp)
  lea    D198(%rip),%rsi
  mov    %rsi,0x3fc8(%rbx)
  movl   $0x0,0x1fe4(%rbp)
  lea    D70(%rip),%rdi
  mov    %rdi,0x3fd0(%rbx)
  movl   $0x0,0x1fe8(%rbp)
  lea    D90(%rip),%rdx
  mov    %rdx,0x3fd8(%rbx)
  movl   $0x0,0x1fec(%rbp)
  lea    D100(%rip),%rcx
  mov    %rcx,0x3fe0(%rbx)
  movl   $0x0,0x1ff0(%rbp)
  lea    D229(%rip),%rsi
  mov    %rsi,0x3fe8(%rbx)
  movl   $0x0,0x1ff4(%rbp)
  lea    D153(%rip),%rdi
  mov    %rdi,0x3ff8(%rbx)
  movl   $0x0,0x1ffc(%rbp)
  lea    D209(%rip),%rdx
  mov    %rdx,0x4000(%rbx)
  movl   $0xffffffff,0x2000(%rbp)
  lea    D145(%rip),%rcx
  mov    %rcx,0x658(%rbx)
  movl   $0x25,0x32c(%rbp)
  lea    D56(%rip),%rsi
  mov    %rsi,0x6d0(%rbx)
  movl   $0x81,0x368(%rbp)
  lea    D69(%rip),%rdi
  mov    %rdi,0x3208(%rbx)
  movl   $0x1be,0x1904(%rbp)
  mov    %rax,0x3250(%rbx)
  lea    D85(%rip),%rax
  mov    %rax,0x3ff0(%rbx)
  movl   $0x292,0x1ff8(%rbp)
  add    $0x8,%rsp
  pop    %rbx
  pop    %rbp
  ret
```

tool_calls: name: disassemble_data
arguments: label: D115
type: string
name: disassemble_data
arguments: label: D98
type: string
name: disassemble_data
arguments: label: D179
type: string
name: disassemble_data
arguments: label: D95
type: string
name: disassemble_data
arguments: label: D44
type: string
name: disassemble_data
arguments: label: D35
type: string
name: disassemble_data
arguments: label: D143
type: string
name: disassemble_data
arguments: label: D5
type: string
name: disassemble_data
arguments: label: D103
type: string
name: disassemble_data
arguments: label: D123
type: string
name: disassemble_data
arguments: label: D214
type: string
name: disassemble_data
arguments: label: D92
type: string
name: disassemble_data
arguments: label: D198
type: string
name: disassemble_data
arguments: label: D70
type: string
name: disassemble_data
arguments: label: D90
type: string
name: disassemble_data
arguments: label: D100
type: string
name: disassemble_data
arguments: label: D229
type: string
name: disassemble_data
arguments: label: D153
type: string
name: disassemble_data
arguments: label: D209
type: string
name: disassemble_data
arguments: label: D145
type: string
name: disassemble_data
arguments: label: D56
type: string
name: disassemble_data
arguments: label: D69
type: string
name: disassemble_data
arguments: label: D85
type: string

tool: D115: 0000 - Mewnium Z

tool: D98: Placeholder

tool: D179: 0202 - SM Revival Herb

tool: D95: 0204 - SM Item Bundle

tool: D44: 0205 - SM Choice Band/Scarf

tool: D35: 0207 - SM Big Nugget

tool: D143: 0208 - SM Rare Candy

tool: D5: 0210 - Gold Bottle Cap

tool: D103: 0219 - 7-11 Machamp

tool: D123: 1602 - SM Quick Balls

tool: D214: 1603 - SM Poke Balls

tool: D92: 2040 - SM Stardust

tool: D198: 2041 - SM Star Piece

tool: D70: 2042 - SM Nugget

tool: D90: 2043 - SM Pretty Wings

tool: D100: 2044 - SM Balm Mushroom

tool: D229: 2045 - SM Comet Shard

tool: D153: 2047 - PGL 50BP

tool: D209:  

tool: D145: 0203 - PC Alolan Vulpix

tool: D56: 0218 - Lunar Shiny Magikarp

tool: D69: 1601 - Z-stone Munchlax

tool: D85: 2046 - Ash Greninja

assistant: ```c
void filldatabase7(char *database[], int spriteArray[]) {
  filldatabase6(database, spriteArray);
  database[0] = "0000 - Mewnium Z";
  spriteArray[0] = 0;
  database[190] = "Placeholder";
  database[202] = "0202 - SM Revival Herb";
  spriteArray[202] = 0;
  database[204] = "0204 - SM Item Bundle";
  spriteArray[204] = 0;
  database[205] = "0205 - SM Choice Band/Scarf";
  spriteArray[205] = 0;
  database[207] = "0207 - SM Big Nugget";
  spriteArray[207] = 0;
  database[208] = "0208 - SM Rare Candy";
  spriteArray[208] = 0;
  database[210] = "0210 - Gold Bottle Cap";
  spriteArray[210] = 0;
  database[219] = "0219 - 7-11 Machamp";
  spriteArray[219] = 68;
  database[1602] = "1602 - SM Quick Balls";
  spriteArray[1602] = 0;
  database[1603] = "1603 - SM Poke Balls";
  spriteArray[1603] = 0;
  database[2040] = "2040 - SM Stardust";
  spriteArray[2040] = 0;
  database[2041] = "2041 - SM Star Piece";
  spriteArray[2041] = 0;
  database[2042] = "2042 - SM Nugget";
  spriteArray[2042] = 0;
  database[2043] = "2043 - SM Pretty Wings";
  spriteArray[2043] = 0;
  database[2044] = "2044 - SM Balm Mushroom";
  spriteArray[2044] = 0;
  database[2045] = "2045 - SM Comet Shard";
  spriteArray[2045] = 0;
  database[2047] = "2047 - PGL 50BP";
  spriteArray[2047] = 0;
  database[2048] = " ";
  spriteArray[2048] = -1;
  database[203] = "0203 - PC Alolan Vulpix";
  spriteArray[203] = 37;
  database[218] = "0218 - Lunar Shiny Magikarp";
  spriteArray[218] = 129;
  database[1601] = "1601 - Z-stone Munchlax";
  spriteArray[1601] = 446;
  database[1610] = "Placeholder";
  database[2046] = "2046 - Ash Greninja";
  spriteArray[2046] = 658;
}
```