user: Demonstrate the C code that generates the assembly output below:

```asm
<main>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x190,%rsp
  mov    %fs:0x28,%rax
  mov    %rax,-0x8(%rbp)
  xor    %eax,%eax
  movl   $0x1,-0x184(%rbp)
  lea    D78(%rip),%rax
  mov    %rax,-0x170(%rbp)
  lea    D124(%rip),%rax
  mov    %rax,-0x168(%rbp)
  lea    D101(%rip),%rax
  mov    %rax,-0x160(%rbp)
  lea    D75(%rip),%rax
  mov    %rax,-0x158(%rbp)
  lea    D74(%rip),%rax
  mov    %rax,-0x150(%rbp)
  lea    D35(%rip),%rax
  mov    %rax,-0x148(%rbp)
  lea    D64(%rip),%rax
  mov    %rax,-0x140(%rbp)
  lea    D138(%rip),%rax
  mov    %rax,-0x138(%rbp)
  lea    D51(%rip),%rax
  mov    %rax,-0x130(%rbp)
  lea    D106(%rip),%rax
  mov    %rax,-0x128(%rbp)
  lea    D12(%rip),%rax
  mov    %rax,-0x120(%rbp)
  lea    D19(%rip),%rax
  mov    %rax,-0x118(%rbp)
  lea    D36(%rip),%rax
  mov    %rax,-0x110(%rbp)
  lea    D123(%rip),%rax
  mov    %rax,-0x108(%rbp)
  lea    D152(%rip),%rax
  mov    %rax,-0x100(%rbp)
  lea    D129(%rip),%rax
  mov    %rax,-0xf8(%rbp)
  lea    D11(%rip),%rax
  mov    %rax,-0xf0(%rbp)
  lea    -0xe0(%rbp),%rdx
  mov    $0x0,%eax
  mov    $0x1a,%ecx
  mov    %rdx,%rdi
  rep stos %rax,%es:(%rdi)
  movq   $0x0,-0x180(%rbp)
L3:
  movq   $0x0,-0x178(%rbp)
L28:
  mov    -0x180(%rbp),%rdx
  mov    %rdx,%rax
  add    %rax,%rax
  add    %rdx,%rax
  shl    $0x2,%rax
  add    %rdx,%rax
  mov    -0x178(%rbp),%rdx
  add    %rax,%rdx
  mov    -0x184(%rbp),%eax
  mov    %eax,-0xe0(%rbp,%rdx,4)
  addl   $0x1,-0x184(%rbp)
  addq   $0x1,-0x178(%rbp)
  cmpq   $0xc,-0x178(%rbp)
  jbe    L28
  addq   $0x1,-0x180(%rbp)
  cmpq   $0x3,-0x180(%rbp)
  jbe    L3
  mov    $0x0,%edi
  call   <time@plt>
  mov    %eax,%edi
  call   <srand@plt>
  lea    -0x170(%rbp),%rdx
  lea    -0x150(%rbp),%rcx
  lea    -0xe0(%rbp),%rax
  mov    %rcx,%rsi
  mov    %rax,%rdi
  call   <shuffleAndDeal@plt>
  mov    $0x0,%eax
  mov    -0x8(%rbp),%rdx
  sub    %fs:0x28,%rdx
  je     L29
  call   <__stack_chk_fail@plt>
L29:
  leave
  ret
```

tool_calls: name: parse_data
arguments: label: D78
type: string
name: parse_data
arguments: label: D124
type: string
name: parse_data
arguments: label: D101
type: string
name: parse_data
arguments: label: D75
type: string
name: parse_data
arguments: label: D74
type: string
name: parse_data
arguments: label: D35
type: string
name: parse_data
arguments: label: D64
type: string
name: parse_data
arguments: label: D138
type: string
name: parse_data
arguments: label: D51
type: string
name: parse_data
arguments: label: D106
type: string
name: parse_data
arguments: label: D12
type: string
name: parse_data
arguments: label: D19
type: string
name: parse_data
arguments: label: D36
type: string
name: parse_data
arguments: label: D123
type: string
name: parse_data
arguments: label: D152
type: string
name: parse_data
arguments: label: D129
type: string
name: parse_data
arguments: label: D11
type: string

tool: D78: Cuori

tool: D124: Quadri

tool: D101: Fiori

tool: D75: Picche

tool: D74: Asso

tool: D35: Due

tool: D64: Tre

tool: D138: Quattro

tool: D51: Cinque

tool: D106: Sei

tool: D12: Sette

tool: D19: Otto

tool: D36: Nove

tool: D123: Dieci

tool: D152: Jack

tool: D129: Regina

tool: D11: Re

assistant: ```c
int main() {
  void shuffleAndDeal(unsigned int wDeck[][13], const char *wFace[], const char *wSuit[]);
  size_t row;
  size_t column;
  unsigned int i = 1;
  const char *suit[4] = {"Cuori", "Quadri", "Fiori", "Picche"};
  const char *face[13] = {"Asso", "Due", "Tre", "Quattro", "Cinque", "Sei", "Sette", "Otto", "Nove", "Dieci", "Jack", "Regina", "Re"};
  unsigned int deck[4][13] = {{0}, {0}};
  row = 0;
  do {
    column = 0;
    do {
      deck[row][column] = i;
      i++;
      column++;
    } while (column < 13);
    row++;
  } while (row < 4);
  srand(time(NULL));
  shuffleAndDeal(deck, face, suit);
  return 0;
}
```