user: Translate the below assembly code into C programming language:

```asm
<analize_board>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x20,%rsp
  mov    %rdi,-0x18(%rbp)
  movl   $0x0,-0x4(%rbp)
  mov    -0x18(%rbp),%rax
  movzbl 0x2(%rax),%eax
  movsbl %al,%edx
  mov    -0x18(%rbp),%rax
  movzbl 0x1(%rax),%eax
  movsbl %al,%ecx
  mov    -0x18(%rbp),%rax
  movzbl (%rax),%eax
  movsbl %al,%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <calculate_winner@plt>
  mov    %eax,-0x4(%rbp)
  cmpl   $0x0,-0x4(%rbp)
  je     L82
  mov    -0x4(%rbp),%eax
  jmp    L138
L82:
  mov    -0x18(%rbp),%rax
  add    $0x3,%rax
  movzbl 0x2(%rax),%eax
  movsbl %al,%edx
  mov    -0x18(%rbp),%rax
  add    $0x3,%rax
  movzbl 0x1(%rax),%eax
  movsbl %al,%ecx
  mov    -0x18(%rbp),%rax
  add    $0x3,%rax
  movzbl (%rax),%eax
  movsbl %al,%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <calculate_winner@plt>
  mov    %eax,-0x4(%rbp)
  cmpl   $0x0,-0x4(%rbp)
  je     L32
  mov    -0x4(%rbp),%eax
  jmp    L138
L32:
  mov    -0x18(%rbp),%rax
  add    $0x6,%rax
  movzbl 0x2(%rax),%eax
  movsbl %al,%edx
  mov    -0x18(%rbp),%rax
  add    $0x6,%rax
  movzbl 0x1(%rax),%eax
  movsbl %al,%ecx
  mov    -0x18(%rbp),%rax
  add    $0x6,%rax
  movzbl (%rax),%eax
  movsbl %al,%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <calculate_winner@plt>
  mov    %eax,-0x4(%rbp)
  cmpl   $0x0,-0x4(%rbp)
  je     L126
  mov    -0x4(%rbp),%eax
  jmp    L138
L126:
  mov    -0x18(%rbp),%rax
  add    $0x6,%rax
  movzbl (%rax),%eax
  movsbl %al,%edx
  mov    -0x18(%rbp),%rax
  add    $0x3,%rax
  movzbl (%rax),%eax
  movsbl %al,%ecx
  mov    -0x18(%rbp),%rax
  movzbl (%rax),%eax
  movsbl %al,%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <calculate_winner@plt>
  mov    %eax,-0x4(%rbp)
  cmpl   $0x0,-0x4(%rbp)
  je     L102
  mov    -0x4(%rbp),%eax
  jmp    L138
L102:
  mov    -0x18(%rbp),%rax
  add    $0x6,%rax
  movzbl 0x1(%rax),%eax
  movsbl %al,%edx
  mov    -0x18(%rbp),%rax
  add    $0x3,%rax
  movzbl 0x1(%rax),%eax
  movsbl %al,%ecx
  mov    -0x18(%rbp),%rax
  movzbl 0x1(%rax),%eax
  movsbl %al,%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <calculate_winner@plt>
  mov    %eax,-0x4(%rbp)
  cmpl   $0x0,-0x4(%rbp)
  je     L1
  mov    -0x4(%rbp),%eax
  jmp    L138
L1:
  mov    -0x18(%rbp),%rax
  add    $0x6,%rax
  movzbl 0x2(%rax),%eax
  movsbl %al,%edx
  mov    -0x18(%rbp),%rax
  add    $0x3,%rax
  movzbl 0x2(%rax),%eax
  movsbl %al,%ecx
  mov    -0x18(%rbp),%rax
  movzbl 0x2(%rax),%eax
  movsbl %al,%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <calculate_winner@plt>
  mov    %eax,-0x4(%rbp)
  cmpl   $0x0,-0x4(%rbp)
  je     L132
  mov    -0x4(%rbp),%eax
  jmp    L138
L132:
  mov    -0x18(%rbp),%rax
  add    $0x6,%rax
  movzbl 0x2(%rax),%eax
  movsbl %al,%edx
  mov    -0x18(%rbp),%rax
  add    $0x3,%rax
  movzbl 0x1(%rax),%eax
  movsbl %al,%ecx
  mov    -0x18(%rbp),%rax
  movzbl (%rax),%eax
  movsbl %al,%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <calculate_winner@plt>
  mov    %eax,-0x4(%rbp)
  cmpl   $0x0,-0x4(%rbp)
  je     L147
  mov    -0x4(%rbp),%eax
  jmp    L138
L147:
  mov    -0x18(%rbp),%rax
  add    $0x6,%rax
  movzbl (%rax),%eax
  movsbl %al,%edx
  mov    -0x18(%rbp),%rax
  add    $0x3,%rax
  movzbl 0x1(%rax),%eax
  movsbl %al,%ecx
  mov    -0x18(%rbp),%rax
  movzbl 0x2(%rax),%eax
  movsbl %al,%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <calculate_winner@plt>
  mov    %eax,-0x4(%rbp)
  cmpl   $0x0,-0x4(%rbp)
  je     L139
  mov    -0x4(%rbp),%eax
  jmp    L138
L139:
  mov    $0x0,%eax
L138:
  leave
  ret
```

assistant: ```c
int analize_board(char board[][3]) {
  int winner = 0;
  winner = calculate_winner(board[0][0], board[0][1], board[0][2]);
  if (winner != 0)
    return winner;
  winner = calculate_winner(board[1][0], board[1][1], board[1][2]);
  if (winner != 0)
    return winner;
  winner = calculate_winner(board[2][0], board[2][1], board[2][2]);
  if (winner != 0)
    return winner;
  winner = calculate_winner(board[0][0], board[1][0], board[2][0]);
  if (winner != 0)
    return winner;
  winner = calculate_winner(board[0][1], board[1][1], board[2][1]);
  if (winner != 0)
    return winner;
  winner = calculate_winner(board[0][2], board[1][2], board[2][2]);
  if (winner != 0)
    return winner;
  winner = calculate_winner(board[0][0], board[1][1], board[2][2]);
  if (winner != 0)
    return winner;
  winner = calculate_winner(board[0][2], board[1][1], board[2][0]);
  if (winner != 0)
    return winner;
  return 0;
}
```