user: What would the C source look like for the assembly code provided here?

```asm
<calculateMinimumHP1>:
  endbr64
  push   %r15
  lea    0x1(%rsi),%eax
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  mov    %esi,%ebp
  push   %rbx
  mov    %edx,%ebx
  sub    $0x28,%rsp
  mov    %rdi,0x10(%rsp)
  lea    0x0(,%rax,8),%edi
  mov    %edx,0x18(%rsp)
  mov    %eax,0x1c(%rsp)
  call   <malloc@plt>
  mov    %rax,(%rsp)
  movslq %ebx,%rax
  mov    %rax,0x8(%rsp)
  lea    0x0(,%rax,4),%r13
  test   %ebp,%ebp
  js     L40
  mov    0x18(%rsp),%eax
  mov    (%rsp),%r12
  xor    %ebx,%ebx
  lea    0x4(,%rax,4),%r14d
  mov    %r12,%r15
  nop
L13:
  mov    %r14d,%edi
  add    $0x1,%ebx
  add    $0x8,%r12
  call   <malloc@plt>
  mov    %rax,-0x8(%r12)
  cmp    %ebx,%ebp
  jge    L13
  movslq 0x1c(%rsp),%rax
  mov    (%rsp),%rbx
  mov    D5(%rip),%rcx
  lea    (%rbx,%rax,8),%rdi
  nopl   0x0(%rax)
L49:
  mov    (%r15),%rax
  mov    (%rcx),%esi
  add    $0x8,%r15
  mov    %esi,(%rax,%r13,1)
  cmp    %rdi,%r15
  jne    L49
L40:
  mov    (%rsp),%rbx
  movslq %ebp,%rax
  lea    0x0(,%rax,8),%r8
  mov    (%rbx,%rax,8),%rdi
  mov    0x18(%rsp),%eax
  test   %eax,%eax
  js     L35
  mov    0x8(%rsp),%rbx
  mov    D5(%rip),%rcx
  mov    %rdi,%rax
  lea    0x4(%rdi,%rbx,4),%rsi
  nopl   0x0(%rax)
L4:
  mov    (%rcx),%edx
  add    $0x4,%rax
  mov    %edx,-0x4(%rax)
  cmp    %rax,%rsi
  jne    L4
L35:
  mov    (%rsp),%rax
  mov    0x8(%rsp),%rbx
  mov    -0x8(%rax,%r8,1),%rax
  movl   $0x1,(%rax,%rbx,4)
  movl   $0x1,-0x4(%rdi,%r13,1)
  sub    $0x1,%ebp
  js     L23
  mov    (%rsp),%rdi
  movslq %ebp,%rax
  mov    %ebp,%ebp
  mov    0x18(%rsp),%ebx
  shl    $0x3,%rax
  mov    0x10(%rsp),%r11
  lea    -0x8(%rax),%r10
  lea    (%rdi,%rax,1),%r9
  sub    $0x1,%ebx
  lea    0x0(,%rbp,8),%rax
  sub    %rdi,%r11
  sub    %rax,%r10
  add    %rdi,%r10
  nopl   0x0(%rax,%rax,1)
L10:
  test   %ebx,%ebx
  js     L46
  mov    (%r9),%rsi
  mov    0x8(%r9),%r8
  movslq %ebx,%rdx
  mov    (%r11,%r9,1),%rdi
  nopw   0x0(%rax,%rax,1)
L8:
  mov    (%r8,%rdx,4),%ecx
  mov    0x4(%rsi,%rdx,4),%eax
  cmp    %ecx,%eax
  cmovg  %ecx,%eax
  sub    (%rdi,%rdx,4),%eax
  mov    $0x1,%ecx
  test   %eax,%eax
  cmovle %ecx,%eax
  mov    %eax,(%rsi,%rdx,4)
  sub    $0x1,%rdx
  test   %edx,%edx
  jns    L8
L46:
  sub    $0x8,%r9
  cmp    %r9,%r10
  jne    L10
L23:
  mov    (%rsp),%rax
  mov    (%rax),%rax
  mov    (%rax),%eax
  add    $0x28,%rsp
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
```

assistant: ```c
int calculateMinimumHP1(int **dungeon, int rSize, int cSize) {
  int **mins = (int **)malloc(sizeof(int *) * (rSize + 1));
  for (int i = 0; i <= rSize; i++)
    mins[i] = (int *)malloc(sizeof(int) * (cSize + 1));
  for (int i = 0; i <= rSize; i++)
    mins[i][cSize] = INT_MAX;
  for (int i = 0; i <= cSize; i++)
    mins[rSize][i] = INT_MAX;
  mins[rSize - 1][cSize] = 1;
  mins[rSize][cSize - 1] = 1;
  for (int i = rSize - 1; i >= 0; i--)
    for (int j = cSize - 1; j >= 0; j--)
      mins[i][j] = ((1) > (((mins[i + 1][j]) < (mins[i][j + 1]) ? (mins[i + 1][j]) : (mins[i][j + 1])) - dungeon[i][j]) ? (1) : (((mins[i + 1][j]) < (mins[i][j + 1]) ? (mins[i + 1][j]) : (mins[i][j + 1])) - dungeon[i][j]));
  return mins[0][0];
}
```