user: Translate the below assembly code into C programming language:

```asm
<SetUp3>:
  endbr64
  push   %r15
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  sub    $0x68,%rsp
  mov    %edi,%ebx
  mov    %rdx,%r12
  mov    %r9,0x10(%rsp)
  mov    0xa0(%rsp),%r11
  mov    0xa8(%rsp),%r10
  mov    %fs:0x28,%rax
  mov    %rax,0x58(%rsp)
  xor    %eax,%eax
  mov    %rcx,%r15
  mov    %r8,0x8(%rsp)
  lea    0x4(%rsi),%r14
  lea    0x90(%rcx),%rax
  mov    %rax,0x18(%rsp)
  movsd  D21(%rip),%xmm6
  lea    -0x2(%rdi),%r13d
  movq   D46(%rip),%xmm4
  movsd  D42(%rip),%xmm3
  movq   D27(%rip),%xmm5
L139:
  mov    %r15,%rcx
  mov    0x8(%rsp),%rdx
  mov    $0x0,%eax
L52:
  movapd %xmm6,%xmm0
  divsd  (%rcx,%rax,1),%xmm0
  movsd  %xmm0,0x20(%rsp,%rax,1)
  mulsd  (%rdx,%rax,1),%xmm0
  movsd  %xmm0,0x40(%rsp,%rax,1)
  add    $0x8,%rax
  cmp    $0x18,%rax
  jne    L52
  mov    %r14,%rcx
  mov    -0x4(%r14),%edi
  mov    (%r14),%r8d
  cmp    %r8d,%edi
  jg     L100
  movslq %edi,%rdi
  mov    %rdi,%rsi
  shl    $0x10,%rsi
  add    0x10(%rsp),%rsi
  jmp    L124
L39:
  lea    D26(%rip),%rdi
  call   <puts@plt>
  mov    $0x0,%eax
L156:
  mov    0x58(%rsp),%rdx
  sub    %fs:0x28,%rdx
  jne    L66
  add    $0x68,%rsp
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
L27:
  mov    (%rcx),%r8d
  add    $0x1,%rdi
  add    $0x10000,%rsi
  cmp    %edi,%r8d
  jl     L100
L124:
  mov    -0x4(%rcx),%eax
  pxor   %xmm0,%xmm0
  test   %eax,%eax
  jle    L81
  mov    %eax,%edx
  lea    (%rsi,%rdx,8),%r9
  mov    %rsi,%rdx
  pxor   %xmm0,%xmm0
L50:
  addsd  (%rdx),%xmm0
  add    $0x8,%rdx
  cmp    %r9,%rdx
  jne    L50
L81:
  lea    0x1(%r8),%edx
  cmp    %ebx,%edx
  jge    L76
  movslq %r8d,%rbp
  lea    (%rsi,%rbp,8),%rdx
  mov    %r13d,%r9d
  sub    %r8d,%r9d
  add    %rbp,%r9
  lea    0x8(%rsi,%r9,8),%r8
L116:
  addsd  0x8(%rdx),%xmm0
  add    $0x8,%rdx
  cmp    %r8,%rdx
  jne    L116
L76:
  movapd %xmm0,%xmm1
  subsd  (%r12,%rdi,8),%xmm1
  andpd  %xmm4,%xmm1
  movapd %xmm0,%xmm2
  mulsd  %xmm3,%xmm2
  comisd %xmm2,%xmm1
  ja     L39
  xorpd  %xmm5,%xmm0
  cmp    %eax,(%rcx)
  jl     L8
  mov    %rsi,%rdx
  cltq
L146:
  movq   $0x0,(%rdx,%rax,8)
  add    $0x1,%rax
  cmp    %eax,(%rcx)
  jge    L146
L8:
  lea    0x0(,%rdi,8),%rdx
  mov    $0x0,%eax
L26:
  movapd %xmm0,%xmm1
  mulsd  0x20(%rsp,%rax,1),%xmm1
  movsd  %xmm1,(%r11,%rdx,1)
  movapd %xmm0,%xmm1
  mulsd  0x40(%rsp,%rax,1),%xmm1
  movsd  %xmm1,(%r10,%rdx,1)
  add    $0x8,%rax
  add    $0x10000,%rdx
  cmp    $0x18,%rax
  jne    L26
  jmp    L27
L100:
  add    $0x18,%r15
  addq   $0x18,0x8(%rsp)
  add    $0x8,%r14
  cmp    0x18(%rsp),%r15
  jne    L139
  mov    $0x1,%eax
  jmp    L156
L66:
  call   <__stack_chk_fail@plt>
```

tool_calls: name: unpack_data
arguments: data_label: D21
type_guessed: f64
name: unpack_data
arguments: data_label: D46
type_guessed: qword
name: unpack_data
arguments: data_label: D42
type_guessed: byte[8]
name: unpack_data
arguments: data_label: D27
type_guessed: f32[2]
name: unpack_data
arguments: data_label: D26
type_guessed: string

tool: D21: 1

tool: D46: 9223372036854775807

tool: {"D42": [0x95,0xd6,0x26,0xe8,0x0b,0x2e,0x01,0x3e]}

tool: {"D27": [0.0,-0.0]}

tool: D26: Total form factor is too far from unity.

assistant: ```c
SetUp3(npatch, loop, area, rho, emiss, coeff, diag, rhs) int npatch, loop[][2];
double area[], rho[][3], emiss[][3], coeff[][8192], diag[][8192], rhs[][8192];
{
  int j, iface, ipatch, jpatch;
  double tmp1, vtmp1[3], vtmp2[3];
  for (iface = 0; iface < 6; iface++) {
    for (j = 0; j < 3; j++) {
      vtmp1[j] = 1.0 / rho[iface][j];
      vtmp2[j] = emiss[iface][j] * vtmp1[j];
    }
    for (ipatch = loop[iface][0]; ipatch <= loop[iface][1]; ipatch++) {
      tmp1 = 0.0;
      for (jpatch = 0; jpatch < loop[iface][0]; jpatch++) {
        tmp1 += coeff[ipatch][jpatch];
      }
      for (jpatch = loop[iface][1] + 1; jpatch < npatch; jpatch++) {
        tmp1 += coeff[ipatch][jpatch];
      }
      if (fabs(tmp1 - area[ipatch]) > (0.5e-9 * tmp1)) {
        printf("Total form factor is too far from unity.\n");
        return ((1 == 0));
      }
      tmp1 = -tmp1;
      for (jpatch = loop[iface][0]; jpatch <= loop[iface][1]; jpatch++) {
        coeff[ipatch][jpatch] = 0.0;
      }
      for (j = 0; j < 3; j++) {
        diag[j][ipatch] = vtmp1[j] * tmp1;
        rhs[j][ipatch] = vtmp2[j] * tmp1;
      }
    }
  }
  return ((!(1 == 0)));
}
```