user: 请从给定的汇编指令推导出C源代码:

```asm
<gameplay>:
  endbr64
  push   %r15
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  sub    $0x38,%rsp
  mov    %edi,0xc(%rsp)
  mov    %esi,%r14d
  mov    %fs:0x28,%rax
  mov    %rax,0x28(%rsp)
  xor    %eax,%eax
  cmp    $0x2,%edi
  je     L213
  cmp    $0x3,%edi
  je     L199
  cmp    $0x1,%edi
  mov    $0x0,%ecx
  mov    $0x14,%eax
  cmovne %ecx,%eax
  mov    %eax,0x8(%rsp)
  mov    $0x0,%r13d
  mov    $0x5,%eax
  cmove  %eax,%r13d
L87:
  mov    $0x0,%eax
  call   <clearScreen@plt>
  lea    D242(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    D212(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    D109(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    %r13d,%esi
  lea    D118(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x0,%esi
  lea    D182(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    0x8(%rsp),%esi
  lea    D204(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    D172(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  cmp    $0x3,%r14d
  je     L137
  jg     L153
  cmp    $0x1,%r14d
  je     L200
  cmp    $0x2,%r14d
  jne    L160
  lea    D207(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  jmp    L160
L213:
  movl   $0xf,0x8(%rsp)
  mov    $0x7,%r13d
  jmp    L87
L199:
  movl   $0xc,0x8(%rsp)
  mov    $0x9,%r13d
  jmp    L87
L153:
  cmp    $0x4,%r14d
  jne    L160
  lea    D137(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  jmp    L160
L200:
  lea    D63(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
L160:
  lea    D131(%rip),%rdi
  call   <puts@plt>
  lea    D48(%rip),%r15
  lea    D100(%rip),%rbx
  jmp    L195
L137:
  lea    D93(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  jmp    L160
L161:
  cmp    $0x79,%al
  je     L19
L135:
  lea    D189(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  jmp    L38
L62:
  lea    D61(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x0,%eax
  call   <getchar@plt>
L195:
  mov    %r15,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    0x20(%rsp),%rsi
  mov    %rbx,%rdi
  mov    $0x0,%eax
  call   <scanf@plt>
  lea    D133(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    0x1c(%rsp),%rsi
  mov    %rbx,%rdi
  mov    $0x0,%eax
  call   <scanf@plt>
  lea    D185(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    0x24(%rsp),%rsi
  mov    %rbx,%rdi
  mov    $0x0,%eax
  call   <scanf@plt>
  mov    $0xa,%edi
  call   <putchar@plt>
  lea    D123(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    0x1b(%rsp),%r12
  lea    D69(%rip),%rbp
L38:
  mov    %r12,%rsi
  mov    %rbp,%rdi
  mov    $0x0,%eax
  call   <scanf@plt>
  movzbl 0x1b(%rsp),%eax
  cmp    $0x6e,%al
  je     L62
  jg     L161
  cmp    $0x4e,%al
  je     L62
  cmp    $0x59,%al
  jne    L135
L19:
  lea    D176(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x0,%eax
  call   <clearScreen@plt>
  mov    $0xa,%edi
  call   <putchar@plt>
  lea    D75(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    0x8(%rsp),%r9d
  mov    %r14d,%r8d
  mov    0xc(%rsp),%ecx
  mov    0x20(%rsp),%edx
  mov    0x24(%rsp),%esi
  mov    0x1c(%rsp),%edi
  call   <cslls@plt>
  mov    %eax,%ebx
  mov    %eax,%ebp
  imul   0x24(%rsp),%ebp
  imul   0x1c(%rsp),%r13d
  sub    %r13d,%ebp
  mov    $0xa,%edi
  call   <putchar@plt>
  mov    $0xa,%edi
  call   <putchar@plt>
  mov    %ebx,%esi
  lea    D248(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  test   %ebp,%ebp
  js     L12
  mov    %ebp,%esi
  lea    D234(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
L24:
  mov    $0x0,%eax
  call   <getchar@plt>
  mov    $0x0,%eax
  call   <getchar@plt>
  mov    0x28(%rsp),%rax
  sub    %fs:0x28,%rax
  jne    L211
  mov    %ebp,%eax
  add    $0x38,%rsp
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
L12:
  mov    %ebp,%esi
  lea    D162(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  jmp    L24
L211:
  call   <__stack_chk_fail@plt>
```

tool_calls: name: unpack_data
arguments: label: D242
data_type: string
name: unpack_data
arguments: label: D212
data_type: string
name: unpack_data
arguments: label: D109
data_type: string
name: unpack_data
arguments: label: D118
data_type: string
name: unpack_data
arguments: label: D182
data_type: string
name: unpack_data
arguments: label: D204
data_type: string
name: unpack_data
arguments: label: D172
data_type: string
name: unpack_data
arguments: label: D207
data_type: string
name: unpack_data
arguments: label: D137
data_type: string
name: unpack_data
arguments: label: D63
data_type: string
name: unpack_data
arguments: label: D131
data_type: string
name: unpack_data
arguments: label: D48
data_type: string
name: unpack_data
arguments: label: D100
data_type: string
name: unpack_data
arguments: label: D93
data_type: string
name: unpack_data
arguments: label: D189
data_type: string
name: unpack_data
arguments: label: D61
data_type: string
name: unpack_data
arguments: label: D133
data_type: string
name: unpack_data
arguments: label: D185
data_type: string
name: unpack_data
arguments: label: D123
data_type: string
name: unpack_data
arguments: label: D69
data_type: string
name: unpack_data
arguments: label: D176
data_type: string
name: unpack_data
arguments: label: D75
data_type: string
name: unpack_data
arguments: label: D248
data_type: string
name: unpack_data
arguments: label: D234
data_type: string
name: unpack_data
arguments: label: D162
data_type: string

tool: D242: 

	  Manage your stand for today!

tool: D212: 
	

tool: D109: 
	Remember:

tool: D118: 
	Cost per glass: %ic

tool: D182: 
	Cost per signal: %ic

tool: D204: 
	Average competence price per glass: %ic

tool: D172: 
	Weather: 

tool: D207: sunny

tool: D137: stormy

tool: D63: hot

tool: D131: 


tool: D48: 
	How many signals will you use? 

tool: D100: %d

tool: D93: cloudy

tool: D189: 	Option not recognised. Try again... 

tool: D61: 	Press ENTER to set values again 

tool: D133: 
	How many glasses of lemonade will you make? 

tool: D185: 
	How much cents per glass will you ask? 

tool: D123: 
	Are these values right? (Y/N)

tool: D69:  %c

tool: D176: 	OK 

tool: D75: 
	The sells for today were...

tool: D248: 
	You sold %i glasses.

tool: D234: 
	You won %i today

tool: D162: 
	You lost %i today

assistant: ```c
int gameplay(int diff, int whr) {
  int numg, nums, prcg, cstg, totalp, slls, csts, prcc, prcs, x, y;
  switch (diff) {
  case 1:
    cstg = 5;
    prcs = 30;
    prcc = 20;
    break;
  case 2:
    cstg = 7;
    prcs = 40;
    prcc = 15;
    break;
  case 3:
    cstg = 9;
    prcs = 50;
    prcc = 12;
    break;
  }
  clearScreen();
  printf("\n\n\t  Manage your stand for today!");
  printf("\n\t");
  printf("\n\tRemember:");
  printf("\n\tCost per glass: %ic", cstg);
  printf("\n\tCost per signal: %ic", csts);
  printf("\n\tAverage competence price per glass: %ic", prcc);
  printf("\n\tWeather: ");
  switch (whr) {
  case 1:
    printf("hot");
    break;
  case 2:
    printf("sunny");
    break;
  case 3:
    printf("cloudy");
    break;
  case 4:
    printf("stormy");
    break;
  }
  printf("\n\n");
  do {
    x = 0;
    printf("\n\tHow many signals will you use? ");
    scanf("%d", &nums);
    printf("\n\tHow many glasses of lemonade will you make? ");
    scanf("%d", &numg);
    printf("\n\tHow much cents per glass will you ask? ");
    scanf("%d", &prcg);
    printf("\n");
    printf("\n\tAre these values right? (Y/N)");
    char slct;
    do {
      scanf(" %c", &slct);
      y = 1;
      switch (slct) {
      case 'Y':
      case 'y':
        printf("\tOK ");
        x = 0;
        y = 1;
        break;
      case 'N':
      case 'n':
        printf("\tPress ENTER to set values again ");
        x = 1;
        y = 1;
        getchar();
        break;
      default:
        printf("\tOption not recognised. Try again... ");
        y = 0;
        break;
      }
    } while (y == 0);
  } while (x == 1);
  clearScreen();
  printf("\n");
  printf("\n\tThe sells for today were...");
  slls = cslls(numg, prcg, nums, diff, whr, prcc);
  totalp = ((slls * prcg) - ((numg * cstg) + (nums * csts)));
  printf("\n");
  printf("\n");
  printf("\n\tYou sold %i glasses.", slls);
  if (totalp < 0) {
    printf("\n\tYou lost %i today", totalp);
  } else {
    printf("\n\tYou won %i today", totalp);
  }
  getchar();
  getchar();
  return totalp;
}
```