user: 请显示与下面列出的汇编代码相匹配的C语言实现：

```asm
<ScoreBoard>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x60,%rsp
  mov    %rdi,-0x58(%rbp)
  mov    %fs:0x28,%rax
  mov    %rax,-0x8(%rbp)
  xor    %eax,%eax
  movq   $0x0,-0x30(%rbp)
  movq   $0x0,-0x28(%rbp)
  movq   $0x0,-0x20(%rbp)
  movq   $0x0,-0x18(%rbp)
  movl   $0x0,-0x10(%rbp)
  movl   $0x0,-0x4c(%rbp)
  jmp    L20
L17:
  mov    -0x4c(%rbp),%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  shl    $0x3,%rax
  sub    %rdx,%rax
  shl    $0x2,%rax
  mov    %rax,%rdx
  mov    -0x58(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%ecx
  mov    -0x4c(%rbp),%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  shl    $0x3,%rax
  sub    %rdx,%rax
  shl    $0x2,%rax
  mov    %rax,%rdx
  mov    -0x58(%rbp),%rax
  add    %rdx,%rax
  mov    0x4(%rax),%eax
  add    %eax,%ecx
  mov    -0x4c(%rbp),%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  shl    $0x3,%rax
  sub    %rdx,%rax
  shl    $0x2,%rax
  mov    %rax,%rdx
  mov    -0x58(%rbp),%rax
  add    %rdx,%rax
  mov    0x8(%rax),%eax
  add    %ecx,%eax
  mov    %eax,-0x48(%rbp)
  movl   $0x3,-0x50(%rbp)
  jmp    L200
L199:
  mov    -0x4c(%rbp),%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  shl    $0x3,%rax
  sub    %rdx,%rax
  shl    $0x2,%rax
  mov    %rax,%rdx
  mov    -0x58(%rbp),%rax
  add    %rax,%rdx
  mov    -0x50(%rbp),%eax
  cltq
  mov    (%rdx,%rax,4),%eax
  add    %eax,-0x48(%rbp)
  mov    -0x48(%rbp),%eax
  add    $0x4,%eax
  movslq %eax,%rdx
  mov    -0x30(%rbp,%rdx,4),%edx
  add    $0x1,%edx
  cltq
  mov    %edx,-0x30(%rbp,%rax,4)
  mov    -0x4c(%rbp),%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  shl    $0x3,%rax
  sub    %rdx,%rax
  shl    $0x2,%rax
  mov    %rax,%rdx
  mov    -0x58(%rbp),%rax
  add    %rax,%rdx
  mov    -0x50(%rbp),%eax
  sub    $0x3,%eax
  cltq
  mov    (%rdx,%rax,4),%eax
  sub    %eax,-0x48(%rbp)
  addl   $0x1,-0x50(%rbp)
L200:
  cmpl   $0x6,-0x50(%rbp)
  jle    L199
  addl   $0x1,-0x4c(%rbp)
L20:
  cmpl   $0x5,-0x4c(%rbp)
  jle    L17
  movl   $0x0,-0x50(%rbp)
  jmp    L82
L39:
  mov    -0x58(%rbp),%rax
  mov    -0x50(%rbp),%edx
  movslq %edx,%rdx
  mov    (%rax,%rdx,4),%ecx
  mov    -0x58(%rbp),%rax
  lea    0x1c(%rax),%rdx
  mov    -0x50(%rbp),%eax
  cltq
  mov    (%rdx,%rax,4),%eax
  add    %eax,%ecx
  mov    -0x58(%rbp),%rax
  lea    0x38(%rax),%rdx
  mov    -0x50(%rbp),%eax
  cltq
  mov    (%rdx,%rax,4),%eax
  add    %ecx,%eax
  mov    %eax,-0x44(%rbp)
  movl   $0x3,-0x4c(%rbp)
  jmp    L143
L33:
  mov    -0x4c(%rbp),%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  shl    $0x3,%rax
  sub    %rdx,%rax
  shl    $0x2,%rax
  mov    %rax,%rdx
  mov    -0x58(%rbp),%rax
  add    %rax,%rdx
  mov    -0x50(%rbp),%eax
  cltq
  mov    (%rdx,%rax,4),%eax
  add    %eax,-0x44(%rbp)
  mov    -0x44(%rbp),%eax
  add    $0x4,%eax
  movslq %eax,%rdx
  mov    -0x30(%rbp,%rdx,4),%edx
  add    $0x1,%edx
  cltq
  mov    %edx,-0x30(%rbp,%rax,4)
  mov    -0x4c(%rbp),%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  shl    $0x3,%rax
  sub    %rdx,%rax
  shl    $0x2,%rax
  lea    -0x54(%rax),%rdx
  mov    -0x58(%rbp),%rax
  add    %rax,%rdx
  mov    -0x50(%rbp),%eax
  cltq
  mov    (%rdx,%rax,4),%eax
  sub    %eax,-0x44(%rbp)
  addl   $0x1,-0x4c(%rbp)
L143:
  cmpl   $0x5,-0x4c(%rbp)
  jle    L33
  addl   $0x1,-0x50(%rbp)
L82:
  cmpl   $0x6,-0x50(%rbp)
  jle    L39
  movl   $0x0,-0x4c(%rbp)
  jmp    L27
L237:
  movl   $0x0,-0x50(%rbp)
  jmp    L246
L81:
  movl   $0x0,-0x40(%rbp)
  movl   $0x0,-0x3c(%rbp)
  movl   $0x0,-0x3c(%rbp)
  jmp    L18
L207:
  mov    -0x4c(%rbp),%edx
  mov    -0x3c(%rbp),%eax
  add    %edx,%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  shl    $0x3,%rax
  sub    %rdx,%rax
  shl    $0x2,%rax
  mov    %rax,%rdx
  mov    -0x58(%rbp),%rax
  add    %rax,%rdx
  mov    -0x50(%rbp),%ecx
  mov    -0x3c(%rbp),%eax
  add    %ecx,%eax
  cltq
  mov    (%rdx,%rax,4),%eax
  add    %eax,-0x40(%rbp)
  addl   $0x1,-0x3c(%rbp)
L18:
  cmpl   $0x3,-0x3c(%rbp)
  jle    L207
  mov    -0x40(%rbp),%eax
  add    $0x4,%eax
  movslq %eax,%rdx
  mov    -0x30(%rbp,%rdx,4),%edx
  add    $0x1,%edx
  cltq
  mov    %edx,-0x30(%rbp,%rax,4)
  addl   $0x1,-0x50(%rbp)
L246:
  cmpl   $0x3,-0x50(%rbp)
  jle    L81
  addl   $0x1,-0x4c(%rbp)
L27:
  cmpl   $0x2,-0x4c(%rbp)
  jle    L237
  movl   $0x3,-0x4c(%rbp)
  jmp    L30
L99:
  movl   $0x0,-0x50(%rbp)
  jmp    L179
L216:
  movl   $0x0,-0x38(%rbp)
  movl   $0x0,-0x34(%rbp)
  movl   $0x0,-0x34(%rbp)
  jmp    L23
L239:
  mov    -0x4c(%rbp),%eax
  sub    -0x34(%rbp),%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  shl    $0x3,%rax
  sub    %rdx,%rax
  shl    $0x2,%rax
  mov    %rax,%rdx
  mov    -0x58(%rbp),%rax
  add    %rax,%rdx
  mov    -0x50(%rbp),%ecx
  mov    -0x34(%rbp),%eax
  add    %ecx,%eax
  cltq
  mov    (%rdx,%rax,4),%eax
  add    %eax,-0x38(%rbp)
  addl   $0x1,-0x34(%rbp)
L23:
  cmpl   $0x3,-0x34(%rbp)
  jle    L239
  mov    -0x38(%rbp),%eax
  add    $0x4,%eax
  movslq %eax,%rdx
  mov    -0x30(%rbp,%rdx,4),%edx
  add    $0x1,%edx
  cltq
  mov    %edx,-0x30(%rbp,%rax,4)
  addl   $0x1,-0x50(%rbp)
L179:
  cmpl   $0x3,-0x50(%rbp)
  jle    L216
  addl   $0x1,-0x4c(%rbp)
L30:
  cmpl   $0x5,-0x4c(%rbp)
  jle    L99
  mov    -0x30(%rbp),%eax
  test   %eax,%eax
  je     L220
  mov    $0xfff0bdc0,%eax
  jmp    L128
L220:
  mov    -0x10(%rbp),%eax
  test   %eax,%eax
  je     L236
  mov    $0xf4240,%eax
  jmp    L128
L236:
  mov    -0x1c(%rbp),%edx
  mov    -0x18(%rbp),%eax
  add    %eax,%eax
  lea    (%rdx,%rax,1),%ecx
  mov    -0x14(%rbp),%edx
  mov    %edx,%eax
  shl    $0x2,%eax
  add    %edx,%eax
  add    %ecx,%eax
  mov    -0x24(%rbp),%ecx
  sub    %ecx,%eax
  mov    %eax,%edx
  mov    -0x28(%rbp),%eax
  add    %eax,%eax
  mov    %edx,%ecx
  sub    %eax,%ecx
  mov    -0x2c(%rbp),%edx
  mov    %edx,%eax
  shl    $0x2,%eax
  add    %edx,%eax
  neg    %eax
  add    %ecx,%eax
L128:
  mov    -0x8(%rbp),%rdx
  sub    %fs:0x28,%rdx
  je     L37
  call   <__stack_chk_fail@plt>
L37:
  leave
  ret
```

assistant: ```c
int ScoreBoard(int scores[][7]) {
  int counters[9] = {0, 0, 0, 0, 0, 0, 0, 0, 0};
  int x, y;
  for (y = 0; y < 6; y++) {
    int score = scores[y][0] + scores[y][1] + scores[y][2];
    for (x = 3; x < 7; x++) {
      score += scores[y][x];
      counters[score + 4]++;
      score -= scores[y][x - 3];
    }
  }
  for (x = 0; x < 7; x++) {
    int score = scores[0][x] + scores[1][x] + scores[2][x];
    for (y = 3; y < 6; y++) {
      score += scores[y][x];
      counters[score + 4]++;
      score -= scores[y - 3][x];
    }
  }
  for (y = 0; y < 6 - 3; y++) {
    for (x = 0; x < 7 - 3; x++) {
      int score = 0, idx = 0;
      for (idx = 0; idx < 4; idx++) {
        score += scores[y + idx][x + idx];
      }
      counters[score + 4]++;
    }
  }
  for (y = 3; y < 6; y++) {
    for (x = 0; x < 7 - 3; x++) {
      int score = 0, idx = 0;
      for (idx = 0; idx < 4; idx++) {
        score += scores[y - idx][x + idx];
      }
      counters[score + 4]++;
    }
  }
  if (counters[0] != 0)
    return -1000000;
  else if (counters[8] != 0)
    return 1000000;
  else
    return counters[5] + 2 * counters[6] + 5 * counters[7] - counters[3] - 2 * counters[2] - 5 * counters[1];
}
```