user: Translate the below assembly code into C programming language:

```asm
<quantizeColors>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x30,%rsp
  mov    %edi,-0x24(%rbp)
  mov    %rsi,-0x30(%rbp)
  mov    %fs:0x28,%rax
  mov    %rax,-0x8(%rbp)
  xor    %eax,%eax
  mov    -0x30(%rbp),%rax
  lea    0x8(%rax),%rdx
  movl   $0x2,(%rdx)
  mov    -0x30(%rbp),%rax
  add    $0x4,%rax
  mov    (%rdx),%edx
  mov    %edx,(%rax)
  mov    (%rax),%edx
  mov    -0x30(%rbp),%rax
  mov    %edx,(%rax)
L82:
  movl   $0x0,-0x14(%rbp)
  movl   $0x1,-0x10(%rbp)
  movl   $0x2,-0xc(%rbp)
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x30(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  lea    D53(%rip),%rax
  mov    (%rcx,%rax,1),%eax
  imul   %eax,%edx
  mov    -0x10(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x30(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%ecx
  mov    -0x10(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rsi
  lea    D53(%rip),%rax
  mov    (%rsi,%rax,1),%eax
  imul   %ecx,%eax
  cmp    %eax,%edx
  jle    L41
  mov    -0x14(%rbp),%eax
  mov    %eax,-0x20(%rbp)
  mov    -0x10(%rbp),%eax
  mov    %eax,-0x14(%rbp)
  mov    -0x20(%rbp),%eax
  mov    %eax,-0x10(%rbp)
L41:
  mov    -0x10(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x30(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x10(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  lea    D53(%rip),%rax
  mov    (%rcx,%rax,1),%eax
  imul   %eax,%edx
  mov    -0xc(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x30(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%ecx
  mov    -0xc(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rsi
  lea    D53(%rip),%rax
  mov    (%rsi,%rax,1),%eax
  imul   %ecx,%eax
  cmp    %eax,%edx
  jle    L35
  mov    -0x10(%rbp),%eax
  mov    %eax,-0x1c(%rbp)
  mov    -0xc(%rbp),%eax
  mov    %eax,-0x10(%rbp)
  mov    -0x1c(%rbp),%eax
  mov    %eax,-0xc(%rbp)
L35:
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x30(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  lea    D53(%rip),%rax
  mov    (%rcx,%rax,1),%eax
  imul   %eax,%edx
  mov    -0x10(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x30(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%ecx
  mov    -0x10(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rsi
  lea    D53(%rip),%rax
  mov    (%rsi,%rax,1),%eax
  imul   %ecx,%eax
  cmp    %eax,%edx
  jle    L44
  mov    -0x14(%rbp),%eax
  mov    %eax,-0x18(%rbp)
  mov    -0x10(%rbp),%eax
  mov    %eax,-0x14(%rbp)
  mov    -0x18(%rbp),%eax
  mov    %eax,-0x10(%rbp)
L44:
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x30(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%eax
  lea    0x1(%rax),%edx
  mov    -0x10(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x30(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  imul   %eax,%edx
  mov    -0xc(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x30(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  imul   %edx,%eax
  cmp    %eax,-0x24(%rbp)
  jl     L48
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x30(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  add    $0x1,%edx
  mov    %edx,(%rax)
  jmp    L82
L48:
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x30(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%eax
  mov    -0x10(%rbp),%edx
  movslq %edx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x30(%rbp),%rdx
  add    %rcx,%rdx
  mov    (%rdx),%edx
  add    $0x1,%edx
  imul   %eax,%edx
  mov    -0xc(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x30(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  imul   %edx,%eax
  cmp    %eax,-0x24(%rbp)
  jl     L75
  mov    -0x10(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x30(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  add    $0x1,%edx
  mov    %edx,(%rax)
  jmp    L82
L75:
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x30(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x10(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x30(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  imul   %edx,%eax
  mov    -0xc(%rbp),%edx
  movslq %edx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x30(%rbp),%rdx
  add    %rcx,%rdx
  mov    (%rdx),%edx
  add    $0x1,%edx
  imul   %edx,%eax
  cmp    %eax,-0x24(%rbp)
  jl     L52
  mov    -0xc(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x30(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  add    $0x1,%edx
  mov    %edx,(%rax)
  jmp    L82
L52:
  mov    -0x30(%rbp),%rax
  mov    (%rax),%edx
  mov    -0x30(%rbp),%rax
  add    $0x4,%rax
  mov    (%rax),%eax
  imul   %eax,%edx
  mov    -0x30(%rbp),%rax
  add    $0x8,%rax
  mov    (%rax),%eax
  imul   %edx,%eax
  mov    -0x8(%rbp),%rdx
  sub    %fs:0x28,%rdx
  je     L27
  call   <__stack_chk_fail@plt>
L27:
  leave
  ret
```

tool_calls: name: disassemble_data
arguments: data_tag: D53
type_guessed: string

tool: D53: 

assistant: ```c
int quantizeColors(int maxNumColors, int *numColors) {
  static const int scale[3] = {8, 4, 6};
  numColors[0] = numColors[1] = numColors[2] = 2;
  while (1) {
    int idx[3] = {0, 1, 2};
    if (numColors[idx[0]] * scale[idx[0]] > numColors[idx[1]] * scale[idx[1]]) {
      int t = idx[0];
      idx[0] = idx[1];
      idx[1] = t;
    };
    if (numColors[idx[1]] * scale[idx[1]] > numColors[idx[2]] * scale[idx[2]]) {
      int t = idx[1];
      idx[1] = idx[2];
      idx[2] = t;
    };
    if (numColors[idx[0]] * scale[idx[0]] > numColors[idx[1]] * scale[idx[1]]) {
      int t = idx[0];
      idx[0] = idx[1];
      idx[1] = t;
    };
    if ((numColors[idx[0]] + 1) * numColors[idx[1]] * numColors[idx[2]] <= maxNumColors) {
      numColors[idx[0]]++;
    } else if (numColors[idx[0]] * (numColors[idx[1]] + 1) * numColors[idx[2]] <= maxNumColors) {
      numColors[idx[1]]++;
    } else if (numColors[idx[0]] * numColors[idx[1]] * (numColors[idx[2]] + 1) <= maxNumColors) {
      numColors[idx[2]]++;
    } else {
      break;
    }
  }
  return numColors[0] * numColors[1] * numColors[2];
}
```