user: 请显示与下面列出的汇编代码相匹配的C语言实现:

```asm
<calculateMinimumHP>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x30,%rsp
  mov    %rdi,-0x28(%rbp)
  mov    %esi,-0x2c(%rbp)
  mov    %edx,-0x30(%rbp)
  cmpl   $0x0,-0x2c(%rbp)
  je     L100
  cmpl   $0x0,-0x30(%rbp)
  jne    L16
L100:
  mov    $0x0,%eax
  jmp    L20
L16:
  mov    -0x30(%rbp),%eax
  cltq
  shl    $0x2,%eax
  mov    %eax,%edi
  call   <malloc@plt>
  mov    %rax,-0x10(%rbp)
  mov    -0x2c(%rbp),%eax
  cltq
  shl    $0x3,%rax
  lea    -0x8(%rax),%rdx
  mov    -0x28(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%rdx
  mov    -0x30(%rbp),%eax
  cltq
  shl    $0x2,%rax
  sub    $0x4,%rax
  add    %rdx,%rax
  mov    (%rax),%eax
  test   %eax,%eax
  jg     L58
  mov    -0x2c(%rbp),%eax
  cltq
  shl    $0x3,%rax
  lea    -0x8(%rax),%rdx
  mov    -0x28(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%rdx
  mov    -0x30(%rbp),%eax
  cltq
  shl    $0x2,%rax
  sub    $0x4,%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    $0x1,%eax
  sub    %edx,%eax
  jmp    L44
L58:
  mov    $0x1,%eax
L44:
  mov    -0x30(%rbp),%edx
  movslq %edx,%rdx
  shl    $0x2,%rdx
  lea    -0x4(%rdx),%rcx
  mov    -0x10(%rbp),%rdx
  add    %rcx,%rdx
  mov    %eax,(%rdx)
  mov    -0x30(%rbp),%eax
  sub    $0x2,%eax
  mov    %eax,-0x18(%rbp)
  jmp    L63
L51:
  mov    -0x18(%rbp),%eax
  cltq
  add    $0x1,%rax
  lea    0x0(,%rax,4),%rdx
  mov    -0x10(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%eax
  mov    -0x2c(%rbp),%edx
  movslq %edx,%rdx
  shl    $0x3,%rdx
  lea    -0x8(%rdx),%rcx
  mov    -0x28(%rbp),%rdx
  add    %rcx,%rdx
  mov    (%rdx),%rcx
  mov    -0x18(%rbp),%edx
  movslq %edx,%rdx
  shl    $0x2,%rdx
  add    %rcx,%rdx
  mov    (%rdx),%edx
  sub    %edx,%eax
  mov    -0x18(%rbp),%edx
  movslq %edx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x10(%rbp),%rdx
  add    %rcx,%rdx
  mov    $0x1,%ecx
  test   %eax,%eax
  cmovle %ecx,%eax
  mov    %eax,(%rdx)
  subl   $0x1,-0x18(%rbp)
L63:
  cmpl   $0x0,-0x18(%rbp)
  jns    L51
  mov    -0x2c(%rbp),%eax
  sub    $0x2,%eax
  mov    %eax,-0x1c(%rbp)
  jmp    L18
L94:
  mov    -0x1c(%rbp),%eax
  cltq
  lea    0x0(,%rax,8),%rdx
  mov    -0x28(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%rax
  mov    %rax,-0x8(%rbp)
  mov    -0x30(%rbp),%eax
  cltq
  shl    $0x2,%rax
  lea    -0x4(%rax),%rdx
  mov    -0x10(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%eax
  mov    -0x30(%rbp),%edx
  movslq %edx,%rdx
  shl    $0x2,%rdx
  lea    -0x4(%rdx),%rcx
  mov    -0x8(%rbp),%rdx
  add    %rcx,%rdx
  mov    (%rdx),%edx
  sub    %edx,%eax
  mov    -0x30(%rbp),%edx
  movslq %edx,%rdx
  shl    $0x2,%rdx
  lea    -0x4(%rdx),%rcx
  mov    -0x10(%rbp),%rdx
  add    %rcx,%rdx
  mov    $0x1,%ecx
  test   %eax,%eax
  cmovle %ecx,%eax
  mov    %eax,(%rdx)
  mov    -0x30(%rbp),%eax
  sub    $0x2,%eax
  mov    %eax,-0x18(%rbp)
  jmp    L25
L87:
  mov    -0x18(%rbp),%eax
  cltq
  add    $0x1,%rax
  lea    0x0(,%rax,4),%rdx
  mov    -0x10(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x18(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x10(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  cmp    %eax,%edx
  cmovle %edx,%eax
  mov    -0x18(%rbp),%edx
  movslq %edx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x8(%rbp),%rdx
  add    %rcx,%rdx
  mov    (%rdx),%edx
  sub    %edx,%eax
  mov    -0x18(%rbp),%edx
  movslq %edx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x10(%rbp),%rdx
  add    %rcx,%rdx
  mov    $0x1,%ecx
  test   %eax,%eax
  cmovle %ecx,%eax
  mov    %eax,(%rdx)
  subl   $0x1,-0x18(%rbp)
L25:
  cmpl   $0x0,-0x18(%rbp)
  jns    L87
  subl   $0x1,-0x1c(%rbp)
L18:
  cmpl   $0x0,-0x1c(%rbp)
  jns    L94
  mov    -0x10(%rbp),%rax
  mov    (%rax),%eax
  mov    %eax,-0x14(%rbp)
  mov    -0x10(%rbp),%rax
  mov    %rax,%rdi
  call   <free@plt>
  mov    -0x14(%rbp),%eax
L20:
  leave
  ret
```

assistant: ```c
int calculateMinimumHP(int **dungeon, int dungeonRowSize, int dungeonColSize) {
  int ret, *dp, i, j, *curr;
  if (!(dungeonRowSize && dungeonColSize))
    return 0;
  dp = (int *)malloc(dungeonColSize * sizeof(int));
  dp[dungeonColSize - 1] = ((1) > (1 - dungeon[dungeonRowSize - 1][dungeonColSize - 1]) ? (1) : (1 - dungeon[dungeonRowSize - 1][dungeonColSize - 1]));
  for (j = dungeonColSize - 2; j >= 0; --j)
    dp[j] = ((1) > (dp[j + 1] - dungeon[dungeonRowSize - 1][j]) ? (1) : (dp[j + 1] - dungeon[dungeonRowSize - 1][j]));
  for (i = dungeonRowSize - 2; i >= 0; --i) {
    curr = dungeon[i];
    dp[dungeonColSize - 1] = ((1) > (dp[dungeonColSize - 1] - curr[dungeonColSize - 1]) ? (1) : (dp[dungeonColSize - 1] - curr[dungeonColSize - 1]));
    for (j = dungeonColSize - 2; j >= 0; --j)
      dp[j] = ((1) > (((dp[j]) < (dp[j + 1]) ? (dp[j]) : (dp[j + 1])) - curr[j]) ? (1) : (((dp[j]) < (dp[j + 1]) ? (dp[j]) : (dp[j + 1])) - curr[j]));
  }
  ret = dp[0];
  free(dp);
  return ret;
}
```