user: 请将以下的汇编代码转换成C语言代码：

```asm
<harmonicEvaluate>:
  endbr64
  movss  (%rdx),%xmm0
  movss  0x4(%rdx),%xmm1
  movss  0x8(%rdx),%xmm2
  movss  D67(%rip),%xmm4
  movaps %xmm0,%xmm7
  movaps %xmm1,%xmm6
  movaps %xmm0,%xmm9
  movss  0x4(%rsi),%xmm10
  mulss  %xmm4,%xmm7
  movss  D35(%rip),%xmm3
  movaps %xmm1,%xmm8
  movss  D19(%rip),%xmm5
  mulss  %xmm4,%xmm6
  mulss  %xmm2,%xmm4
  mulss  %xmm2,%xmm3
  mulss  %xmm5,%xmm9
  mulss  %xmm1,%xmm7
  mulss  %xmm1,%xmm1
  mulss  %xmm0,%xmm4
  mulss  %xmm0,%xmm0
  mulss  %xmm5,%xmm8
  mulss  %xmm2,%xmm6
  mulss  %xmm2,%xmm5
  mulss  %xmm2,%xmm3
  mulss  %xmm9,%xmm10
  movaps %xmm0,%xmm2
  movss  D17(%rip),%xmm0
  subss  D54(%rip),%xmm3
  subss  %xmm1,%xmm2
  movss  (%rsi),%xmm1
  mulss  D33(%rip),%xmm3
  mulss  D20(%rip),%xmm2
  mulss  %xmm0,%xmm1
  addss  %xmm10,%xmm1
  movss  0x8(%rsi),%xmm10
  mulss  %xmm8,%xmm10
  addss  %xmm10,%xmm1
  movss  0xc(%rsi),%xmm10
  mulss  %xmm5,%xmm10
  addss  %xmm10,%xmm1
  movss  0x10(%rsi),%xmm10
  mulss  %xmm7,%xmm10
  addss  %xmm10,%xmm1
  movss  0x14(%rsi),%xmm10
  mulss  %xmm6,%xmm10
  addss  %xmm10,%xmm1
  movss  0x18(%rsi),%xmm10
  mulss  %xmm4,%xmm10
  addss  %xmm10,%xmm1
  movss  0x1c(%rsi),%xmm10
  mulss  %xmm3,%xmm10
  addss  %xmm10,%xmm1
  movss  0x20(%rsi),%xmm10
  mulss  %xmm2,%xmm10
  addss  %xmm10,%xmm1
  movss  %xmm1,(%rdi)
  movss  0x24(%rsi),%xmm1
  movss  0x28(%rsi),%xmm10
  mulss  %xmm0,%xmm1
  mulss  %xmm9,%xmm10
  addss  %xmm10,%xmm1
  movss  0x2c(%rsi),%xmm10
  mulss  %xmm8,%xmm10
  addss  %xmm10,%xmm1
  movss  0x30(%rsi),%xmm10
  mulss  %xmm5,%xmm10
  addss  %xmm10,%xmm1
  movss  0x34(%rsi),%xmm10
  mulss  %xmm7,%xmm10
  addss  %xmm10,%xmm1
  movss  0x38(%rsi),%xmm10
  mulss  %xmm6,%xmm10
  addss  %xmm10,%xmm1
  movss  0x3c(%rsi),%xmm10
  mulss  %xmm4,%xmm10
  addss  %xmm10,%xmm1
  movss  0x40(%rsi),%xmm10
  mulss  %xmm3,%xmm10
  addss  %xmm10,%xmm1
  movss  0x44(%rsi),%xmm10
  mulss  %xmm2,%xmm10
  addss  %xmm10,%xmm1
  movss  %xmm1,0x4(%rdi)
  mulss  0x48(%rsi),%xmm0
  mulss  0x4c(%rsi),%xmm9
  mulss  0x50(%rsi),%xmm8
  mulss  0x54(%rsi),%xmm5
  mulss  0x58(%rsi),%xmm7
  mulss  0x5c(%rsi),%xmm6
  addss  %xmm9,%xmm0
  mulss  0x60(%rsi),%xmm4
  mulss  0x64(%rsi),%xmm3
  mulss  0x68(%rsi),%xmm2
  addss  %xmm8,%xmm0
  addss  %xmm5,%xmm0
  addss  %xmm7,%xmm0
  addss  %xmm6,%xmm0
  addss  %xmm4,%xmm0
  addss  %xmm3,%xmm0
  addss  %xmm2,%xmm0
  movss  %xmm0,0x8(%rdi)
  ret
```

tool_calls: name: read_data
arguments: label: D67
type_infered: f32
name: read_data
arguments: label: D35
type_infered: byte[4]
name: read_data
arguments: label: D19
type_infered: f32
name: read_data
arguments: label: D17
type_infered: f32
name: read_data
arguments: label: D54
type_infered: byte[4]
name: read_data
arguments: label: D33
type_infered: f32
name: read_data
arguments: label: D20
type_infered: f32

tool: D67: 1.092548

tool: {"D35": [0x00,0x00,0x40,0x40]}

tool: D19: 0.488603

tool: D17: 0.282095

tool: {"D54": [0x00,0x00,0x80,0x3f]}

tool: D33: 0.315392

tool: D20: 0.546274

assistant: ```c
void harmonicEvaluate(float *C, const float *Y, const float *D) {
  float y[9];
  y[0] = (float)0.282095;
  y[1] = (float)0.488603 * D[0];
  y[2] = (float)0.488603 * D[1];
  y[3] = (float)0.488603 * D[2];
  y[4] = (float)1.092548 * D[0] * D[1];
  y[5] = (float)1.092548 * D[1] * D[2];
  y[6] = (float)1.092548 * D[2] * D[0];
  y[7] = (float)0.315392 * (3 * D[2] * D[2] - 1);
  y[8] = (float)0.546274 * (D[0] * D[0] - D[1] * D[1]);
  C[0] = Y[0 * 9 + 0] * y[0] + Y[0 * 9 + 1] * y[1] + Y[0 * 9 + 2] * y[2] + Y[0 * 9 + 3] * y[3] + Y[0 * 9 + 4] * y[4] + Y[0 * 9 + 5] * y[5] + Y[0 * 9 + 6] * y[6] + Y[0 * 9 + 7] * y[7] + Y[0 * 9 + 8] * y[8];
  C[1] = Y[1 * 9 + 0] * y[0] + Y[1 * 9 + 1] * y[1] + Y[1 * 9 + 2] * y[2] + Y[1 * 9 + 3] * y[3] + Y[1 * 9 + 4] * y[4] + Y[1 * 9 + 5] * y[5] + Y[1 * 9 + 6] * y[6] + Y[1 * 9 + 7] * y[7] + Y[1 * 9 + 8] * y[8];
  C[2] = Y[2 * 9 + 0] * y[0] + Y[2 * 9 + 1] * y[1] + Y[2 * 9 + 2] * y[2] + Y[2 * 9 + 3] * y[3] + Y[2 * 9 + 4] * y[4] + Y[2 * 9 + 5] * y[5] + Y[2 * 9 + 6] * y[6] + Y[2 * 9 + 7] * y[7] + Y[2 * 9 + 8] * y[8];
}
```