user: What is the c source code of the assembly code below:

```asm
<DMTimer2ModuleClkConfig>:
  endbr64
  movl   $0x2,0x44e00004
  nop
L42:
  mov    0x44e00004,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L42
  movl   $0x2,0x44e0000c
  nopw   0x0(%rax,%rax,1)
L2:
  mov    0x44e0000c,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L2
  movl   $0x2,0x44e000dc
  nopw   0x0(%rax,%rax,1)
L124:
  mov    0x44e000dc,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L124
  movl   $0x2,0x44e000e0
  nopw   0x0(%rax,%rax,1)
L0:
  mov    0x44e000e0,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L0
  movl   $0x2,0x44e0012c
  nopw   0x0(%rax,%rax,1)
L118:
  mov    0x44e0012c,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L118
  movl   $0x2,0x44e00000
  nopw   0x0(%rax,%rax,1)
L126:
  mov    0x44e00000,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L126
  movl   $0x2,0x44e00060
  nopw   0x0(%rax,%rax,1)
L67:
  mov    0x44e00060,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L67
  mov    0x44e00508,%eax
  and    $0xfffffffc,%eax
  mov    %eax,0x44e00508
  mov    0x44e00508,%eax
  or     $0x1,%eax
  mov    %eax,0x44e00508
  nopl   0x0(%rax)
L35:
  mov    0x44e00508,%eax
  and    $0x3,%eax
  cmp    $0x1,%eax
  jne    L35
  mov    0x44e00080,%eax
  or     $0x2,%eax
  mov    %eax,0x44e00080
  nopl   0x0(%rax,%rax,1)
L37:
  mov    0x44e00080,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L37
  nop
L56:
  mov    0x44e00080,%eax
  test   $0x30000,%eax
  jne    L56
  xchg   %ax,%ax
L43:
  mov    0x44e00004,%eax
  test   $0x8,%al
  je     L43
  nopl   0x0(%rax,%rax,1)
L89:
  mov    0x44e0000c,%eax
  test   $0x10,%al
  je     L89
  nopl   0x0(%rax,%rax,1)
L25:
  mov    0x44e0012c,%eax
  test   $0x30,%al
  je     L25
  nopl   0x0(%rax,%rax,1)
L21:
  mov    0x44e00000,%eax
  test   $0x41,%ah
  je     L21
  ret
```

assistant: ```c
void DMTimer2ModuleClkConfig(void) {
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x4)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x4)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0xc)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xc)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0xdc)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xdc)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0xe0)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xe0)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x12c)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x12c)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x0)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x0)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x60)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x60)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0x500) + (0x8)))) &= ~((0x00000003u));
  (*((volatile unsigned int *)(((0x44E00000) + 0x500) + (0x8)))) |= (0x1u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0x500) + (0x8)))) & (0x00000003u)) != (0x1u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x80)))) |= (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x80)))) & (0x00000003u)) != (0x2u))
    ;
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x80)))) & (0x00030000u)) != (0x0u))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x4)))) & (0x00000008u)))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xc)))) & (0x00000010u)))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x12c)))) & ((0x00000010u) | (0x00000020u))))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x0)))) & ((0x00000100u) | (0x00004000u))))
    ;
}
```