user: Translate the below assembly code into C programming language:

```asm
<Qround>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  mov    %rdi,-0x18(%rbp)
  mov    %esi,-0x1c(%rbp)
  mov    -0x1c(%rbp),%eax
  sar    $0x18,%eax
  cltq
  and    $0xf,%eax
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%eax
  mov    %eax,-0x10(%rbp)
  mov    -0x1c(%rbp),%eax
  sar    $0x10,%eax
  cltq
  and    $0xf,%eax
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%eax
  mov    %eax,-0xc(%rbp)
  mov    -0x1c(%rbp),%eax
  sar    $0x8,%eax
  cltq
  and    $0xf,%eax
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%eax
  mov    %eax,-0x8(%rbp)
  mov    -0x1c(%rbp),%eax
  cltq
  and    $0xf,%eax
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%eax
  mov    %eax,-0x4(%rbp)
  mov    -0xc(%rbp),%eax
  add    %eax,-0x10(%rbp)
  mov    -0x10(%rbp),%eax
  xor    %eax,-0x4(%rbp)
  mov    -0x4(%rbp),%eax
  shl    $0x10,%eax
  mov    %eax,%edx
  mov    -0x4(%rbp),%eax
  sar    $0x10,%eax
  or     %edx,%eax
  mov    %eax,-0x4(%rbp)
  mov    -0x4(%rbp),%eax
  add    %eax,-0x8(%rbp)
  mov    -0x8(%rbp),%eax
  xor    %eax,-0xc(%rbp)
  mov    -0xc(%rbp),%eax
  shl    $0xc,%eax
  mov    %eax,%edx
  mov    -0xc(%rbp),%eax
  sar    $0x14,%eax
  or     %edx,%eax
  mov    %eax,-0xc(%rbp)
  mov    -0xc(%rbp),%eax
  add    %eax,-0x10(%rbp)
  mov    -0x10(%rbp),%eax
  xor    %eax,-0x4(%rbp)
  mov    -0x4(%rbp),%eax
  shl    $0x8,%eax
  mov    %eax,%edx
  mov    -0x4(%rbp),%eax
  sar    $0x18,%eax
  or     %edx,%eax
  mov    %eax,-0x4(%rbp)
  mov    -0x4(%rbp),%eax
  add    %eax,-0x8(%rbp)
  mov    -0x8(%rbp),%eax
  xor    %eax,-0xc(%rbp)
  mov    -0xc(%rbp),%eax
  shl    $0x7,%eax
  mov    %eax,%edx
  mov    -0xc(%rbp),%eax
  sar    $0x19,%eax
  or     %edx,%eax
  mov    %eax,-0xc(%rbp)
  mov    -0x1c(%rbp),%eax
  sar    $0x18,%eax
  cltq
  and    $0xf,%eax
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rax,%rdx
  mov    -0x10(%rbp),%eax
  mov    %eax,(%rdx)
  mov    -0x1c(%rbp),%eax
  sar    $0x10,%eax
  cltq
  and    $0xf,%eax
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rax,%rdx
  mov    -0xc(%rbp),%eax
  mov    %eax,(%rdx)
  mov    -0x1c(%rbp),%eax
  sar    $0x8,%eax
  cltq
  and    $0xf,%eax
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rax,%rdx
  mov    -0x8(%rbp),%eax
  mov    %eax,(%rdx)
  mov    -0x1c(%rbp),%eax
  cltq
  and    $0xf,%eax
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rax,%rdx
  mov    -0x4(%rbp),%eax
  mov    %eax,(%rdx)
  nop
  pop    %rbp
  ret
```

assistant: ```c
void Qround(uint32_t *s, uint32_t abcd) {
  uint32_t A = s[(abcd >> 24) & 0x0F];
  uint32_t B = s[(abcd >> 16) & 0x0F];
  uint32_t C = s[(abcd >> 8) & 0x0F];
  uint32_t D = s[(abcd >> 0) & 0x0F];
  A += B;
  D ^= A;
  D = (((D) << ((16) & 0x1F)) | ((D) >> (0x20 - ((16) & 0x1F))));
  C += D;
  B ^= C;
  B = (((B) << ((12) & 0x1F)) | ((B) >> (0x20 - ((12) & 0x1F))));
  A += B;
  D ^= A;
  D = (((D) << ((8) & 0x1F)) | ((D) >> (0x20 - ((8) & 0x1F))));
  C += D;
  B ^= C;
  B = (((B) << ((7) & 0x1F)) | ((B) >> (0x20 - ((7) & 0x1F))));
  s[(abcd >> 24) & 0x0F] = A;
  s[(abcd >> 16) & 0x0F] = B;
  s[(abcd >> 8) & 0x0F] = C;
  s[(abcd >> 0) & 0x0F] = D;
}
```