user: What would the C source look like for the assembly code provided here:

```asm
<mix>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  push   %rbx
  sub    $0x28,%rsp
  mov    %rdi,-0x18(%rbp)
  mov    %esi,-0x1c(%rbp)
  mov    %edx,-0x20(%rbp)
  mov    %ecx,-0x24(%rbp)
  mov    %r8d,-0x28(%rbp)
  mov    %r9d,-0x2c(%rbp)
  mov    -0x1c(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x20(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x18(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  lea    (%rdx,%rax,1),%ecx
  mov    -0x1c(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    -0x2c(%rbp),%edx
  add    %ecx,%edx
  mov    %edx,(%rax)
  mov    -0x28(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x1c(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x18(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  xor    %edx,%eax
  mov    -0x28(%rbp),%edx
  movslq %edx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x18(%rbp),%rdx
  lea    (%rcx,%rdx,1),%rbx
  mov    $0x20,%esi
  mov    %eax,%edi
  call   <rot_right64@plt>
  mov    %eax,(%rbx)
  mov    -0x24(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%ecx
  mov    -0x28(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x24(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rsi
  mov    -0x18(%rbp),%rax
  add    %rsi,%rax
  add    %ecx,%edx
  mov    %edx,(%rax)
  mov    -0x20(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x24(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x18(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  xor    %edx,%eax
  mov    -0x20(%rbp),%edx
  movslq %edx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x18(%rbp),%rdx
  lea    (%rcx,%rdx,1),%rbx
  mov    $0x18,%esi
  mov    %eax,%edi
  call   <rot_right64@plt>
  mov    %eax,(%rbx)
  mov    -0x1c(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x20(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x18(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  lea    (%rdx,%rax,1),%ecx
  mov    -0x1c(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    0x10(%rbp),%edx
  add    %ecx,%edx
  mov    %edx,(%rax)
  mov    -0x28(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x1c(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x18(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  xor    %edx,%eax
  mov    -0x28(%rbp),%edx
  movslq %edx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x18(%rbp),%rdx
  lea    (%rcx,%rdx,1),%rbx
  mov    $0x10,%esi
  mov    %eax,%edi
  call   <rot_right64@plt>
  mov    %eax,(%rbx)
  mov    -0x24(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%ecx
  mov    -0x28(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x24(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rsi
  mov    -0x18(%rbp),%rax
  add    %rsi,%rax
  add    %ecx,%edx
  mov    %edx,(%rax)
  mov    -0x20(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rdx
  mov    -0x18(%rbp),%rax
  add    %rdx,%rax
  mov    (%rax),%edx
  mov    -0x24(%rbp),%eax
  cltq
  lea    0x0(,%rax,4),%rcx
  mov    -0x18(%rbp),%rax
  add    %rcx,%rax
  mov    (%rax),%eax
  xor    %edx,%eax
  mov    -0x20(%rbp),%edx
  movslq %edx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x18(%rbp),%rdx
  lea    (%rcx,%rdx,1),%rbx
  mov    $0x3f,%esi
  mov    %eax,%edi
  call   <rot_right64@plt>
  mov    %eax,(%rbx)
  nop
  mov    -0x8(%rbp),%rbx
  leave
  ret
```

assistant: ```c
void mix(uint64_t *v, int a, int b, int c, int d, uint64_t x, uint64_t y) {
  v[a] = v[a] + v[b] + x;
  v[d] = rot_right64((v[d] ^ v[a]), 32);
  v[c] = v[c] + v[d];
  v[b] = rot_right64((v[b] ^ v[c]), 24);
  v[a] = v[a] + v[b] + y;
  v[d] = rot_right64((v[d] ^ v[a]), 16);
  v[c] = v[c] + v[d];
  v[b] = rot_right64((v[b] ^ v[c]), 63);
}
```