user: Translate the below assembly code into C programming language:

```asm
<DMTimer4ModuleClkConfig>:
  endbr64
  movl   $0x2,0x44e00004
  nop
L110:
  mov    0x44e00004,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L110
  movl   $0x2,0x44e0000c
  nopw   0x0(%rax,%rax,1)
L132:
  mov    0x44e0000c,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L132
  movl   $0x2,0x44e000dc
  nopw   0x0(%rax,%rax,1)
L109:
  mov    0x44e000dc,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L109
  movl   $0x2,0x44e000e0
  nopw   0x0(%rax,%rax,1)
L32:
  mov    0x44e000e0,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L32
  movl   $0x2,0x44e0012c
  nopw   0x0(%rax,%rax,1)
L95:
  mov    0x44e0012c,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L95
  movl   $0x2,0x44e00000
  nopw   0x0(%rax,%rax,1)
L20:
  mov    0x44e00000,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L20
  movl   $0x2,0x44e00060
  nopw   0x0(%rax,%rax,1)
L79:
  mov    0x44e00060,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L79
  mov    0x44e00510,%eax
  and    $0xfffffffc,%eax
  mov    %eax,0x44e00510
  mov    0x44e00510,%eax
  or     $0x1,%eax
  mov    %eax,0x44e00510
  nopl   0x0(%rax)
L19:
  mov    0x44e00510,%eax
  and    $0x3,%eax
  cmp    $0x1,%eax
  jne    L19
  mov    0x44e00088,%eax
  or     $0x2,%eax
  mov    %eax,0x44e00088
  nopl   0x0(%rax,%rax,1)
L60:
  mov    0x44e00088,%eax
  and    $0x3,%eax
  cmp    $0x2,%eax
  jne    L60
  nop
L65:
  mov    0x44e00088,%eax
  test   $0x30000,%eax
  jne    L65
  xchg   %ax,%ax
L75:
  mov    0x44e00004,%eax
  test   $0x8,%al
  je     L75
  nopl   0x0(%rax,%rax,1)
L28:
  mov    0x44e0000c,%eax
  test   $0x10,%al
  je     L28
  nopl   0x0(%rax,%rax,1)
L128:
  mov    0x44e0012c,%eax
  test   $0x30,%al
  je     L128
  nopl   0x0(%rax,%rax,1)
L11:
  mov    0x44e00000,%eax
  test   $0x10100,%eax
  je     L11
  ret
```

assistant: ```c
void DMTimer4ModuleClkConfig(void) {
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x4)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x4)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0xc)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xc)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0xdc)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xdc)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0xe0)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xe0)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x12c)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x12c)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x0)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x0)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x60)))) = (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x60)))) & (0x00000003u)) != (0x2u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0x500) + (0x10)))) &= ~((0x00000003u));
  (*((volatile unsigned int *)(((0x44E00000) + 0x500) + (0x10)))) |= (0x1u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0x500) + (0x10)))) & (0x00000003u)) != (0x1u))
    ;
  (*((volatile unsigned int *)(((0x44E00000) + 0) + (0x88)))) |= (0x2u);
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x88)))) & (0x00000003u)) != (0x2u))
    ;
  while (((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x88)))) & (0x00030000u)) != (0x0u))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x4)))) & (0x00000008u)))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0xc)))) & (0x00000010u)))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x12c)))) & ((0x00000010u) | (0x00000020u))))
    ;
  while (!((*((volatile unsigned int *)(((0x44E00000) + 0) + (0x0)))) & ((0x00000100u) | (0x00010000u))))
    ;
}
```