user: 请显示与下面列出的汇编代码相匹配的C语言实现：

```asm
<if_square_is_magic>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  push   %rbx
  mov    %edi,-0x34(%rbp)
  mov    %rsi,-0x40(%rbp)
  mov    -0x34(%rbp),%eax
  movslq %eax,%rdx
  sub    $0x1,%rdx
  mov    %rdx,-0x18(%rbp)
  movslq %eax,%rdx
  mov    %rdx,%rcx
  mov    $0x0,%ebx
  movl   $0x1,-0x28(%rbp)
  movl   $0x0,-0x20(%rbp)
  movl   $0x0,-0x1c(%rbp)
  movl   $0x0,-0x2c(%rbp)
  jmp    L168
L45:
  mov    -0x40(%rbp),%rdx
  mov    -0x2c(%rbp),%ecx
  movslq %ecx,%rcx
  mov    (%rdx,%rcx,4),%edx
  add    %edx,-0x20(%rbp)
  addl   $0x1,-0x2c(%rbp)
L168:
  mov    -0x2c(%rbp),%edx
  cmp    -0x34(%rbp),%edx
  jl     L45
  movl   $0x0,-0x30(%rbp)
  jmp    L166
L82:
  movl   $0x0,-0x2c(%rbp)
  jmp    L119
L93:
  mov    -0x30(%rbp),%edx
  movslq %edx,%rcx
  movslq %eax,%rdx
  imul   %rcx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x40(%rbp),%rdx
  add    %rdx,%rcx
  mov    -0x2c(%rbp),%edx
  movslq %edx,%rdx
  mov    (%rcx,%rdx,4),%edx
  add    %edx,-0x1c(%rbp)
  addl   $0x1,-0x2c(%rbp)
L119:
  mov    -0x2c(%rbp),%edx
  cmp    -0x34(%rbp),%edx
  jl     L93
  mov    -0x1c(%rbp),%edx
  cmp    -0x20(%rbp),%edx
  je     L59
  movl   $0x0,-0x28(%rbp)
L59:
  movl   $0x0,-0x1c(%rbp)
  addl   $0x1,-0x30(%rbp)
L166:
  mov    -0x30(%rbp),%edx
  cmp    -0x34(%rbp),%edx
  jl     L82
  movl   $0x0,-0x1c(%rbp)
  movl   $0x0,-0x2c(%rbp)
  jmp    L111
L176:
  movl   $0x0,-0x30(%rbp)
  jmp    L68
L48:
  mov    -0x30(%rbp),%edx
  movslq %edx,%rcx
  movslq %eax,%rdx
  imul   %rcx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x40(%rbp),%rdx
  add    %rdx,%rcx
  mov    -0x2c(%rbp),%edx
  movslq %edx,%rdx
  mov    (%rcx,%rdx,4),%edx
  add    %edx,-0x1c(%rbp)
  addl   $0x1,-0x30(%rbp)
L68:
  mov    -0x30(%rbp),%edx
  cmp    -0x34(%rbp),%edx
  jl     L48
  mov    -0x1c(%rbp),%edx
  cmp    -0x20(%rbp),%edx
  je     L74
  movl   $0x0,-0x28(%rbp)
L74:
  movl   $0x0,-0x1c(%rbp)
  addl   $0x1,-0x2c(%rbp)
L111:
  mov    -0x2c(%rbp),%edx
  cmp    -0x34(%rbp),%edx
  jl     L176
  movl   $0x0,-0x1c(%rbp)
  movl   $0x0,-0x24(%rbp)
  jmp    L46
L102:
  mov    -0x24(%rbp),%edx
  movslq %edx,%rcx
  movslq %eax,%rdx
  imul   %rcx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x40(%rbp),%rdx
  add    %rdx,%rcx
  mov    -0x24(%rbp),%edx
  movslq %edx,%rdx
  mov    (%rcx,%rdx,4),%edx
  add    %edx,-0x1c(%rbp)
  addl   $0x1,-0x24(%rbp)
L46:
  mov    -0x24(%rbp),%edx
  cmp    -0x34(%rbp),%edx
  jl     L102
  mov    -0x1c(%rbp),%edx
  cmp    -0x20(%rbp),%edx
  je     L132
  movl   $0x0,-0x28(%rbp)
L132:
  movl   $0x0,-0x1c(%rbp)
  movl   $0x0,-0x30(%rbp)
  mov    -0x34(%rbp),%edx
  sub    $0x1,%edx
  mov    %edx,-0x2c(%rbp)
  movl   $0x0,-0x24(%rbp)
  jmp    L101
L108:
  mov    -0x30(%rbp),%edx
  movslq %edx,%rcx
  movslq %eax,%rdx
  imul   %rcx,%rdx
  lea    0x0(,%rdx,4),%rcx
  mov    -0x40(%rbp),%rdx
  add    %rdx,%rcx
  mov    -0x2c(%rbp),%edx
  movslq %edx,%rdx
  mov    (%rcx,%rdx,4),%edx
  add    %edx,-0x1c(%rbp)
  addl   $0x1,-0x30(%rbp)
  subl   $0x1,-0x2c(%rbp)
  addl   $0x1,-0x24(%rbp)
L101:
  mov    -0x24(%rbp),%edx
  cmp    -0x34(%rbp),%edx
  jl     L108
  mov    -0x1c(%rbp),%eax
  cmp    -0x20(%rbp),%eax
  je     L146
  movl   $0x0,-0x28(%rbp)
L146:
  mov    -0x28(%rbp),%eax
  mov    -0x8(%rbp),%rbx
  leave
  ret
```

assistant: ```c
int if_square_is_magic(int size, int square[size][size]) {
  int row, column, magic = 1, i;
  int sum = 0;
  int new_sum = 0;
  for (column = 0; column < size; column++) {
    sum = sum + square[0][column];
  }
  for (row = 0; row < size; row++) {
    for (column = 0; column < size; column++) {
      new_sum = new_sum + square[row][column];
    }
    if (!(new_sum == sum)) {
      magic = 0;
    }
    new_sum = 0;
  }
  new_sum = 0;
  for (column = 0; column < size; column++) {
    for (row = 0; row < size; row++) {
      new_sum = new_sum + square[row][column];
    }
    if (!(new_sum == sum)) {
      magic = 0;
    }
    new_sum = 0;
  }
  new_sum = 0;
  for (i = 0; i < size; i++) {
    new_sum = new_sum + square[i][i];
  }
  if (!(new_sum == sum)) {
    magic = 0;
  }
  new_sum = 0;
  row = 0;
  column = size - 1;
  for (i = 0; i < size; i++) {
    new_sum = new_sum + square[row][column];
    row++;
    column--;
  }
  if (!(new_sum == sum)) {
    magic = 0;
  }
  return magic;
}
```