user: Demonstrate the C code that generates the assembly output below:

```asm
<main>:
  endbr64
  push   %r15
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  sub    $0x18,%rsp
  mov    %fs:0x28,%rax
  mov    %rax,0x8(%rsp)
  xor    %eax,%eax
  lea    D36(%rip),%rdi
  call   <puts@plt>
  lea    D34(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x0,%eax
  call   <hitenter@plt>
  mov    $0x0,%edi
  call   <time@plt>
  mov    %eax,%edi
  call   <srand@plt>
  movl   $0x0,(%rsp)
  movl   $0x0,0x4(%rsp)
  lea    D116(%rip),%rsi
  lea    D98(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x1,%ebx
  mov    $0x0,%ebp
  lea    D20(%rip),%r15
  lea    D116(%rip),%r13
  lea    D106(%rip),%r12
  lea    D56(%rip),%r14
  jmp    L43
L82:
  test   %ebp,%ebp
  mov    %r12,%rsi
  cmove  %r13,%rsi
  lea    D98(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    %ebx,%eax
  neg    %eax
  cmovs  %ebx,%eax
  cmp    $0x2,%eax
  je     L112
  cmp    $0x3,%eax
  je     L84
  cmp    $0x1,%eax
  je     L57
L173:
  cmp    $0xfffffff5,%ebx
  je     L49
L59:
  mov    0x4(%rsp),%edx
  mov    (%rsp),%esi
  mov    %r15,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  test   %ebp,%ebp
  mov    %r12,%rsi
  cmove  %r13,%rsi
  mov    %r14,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x0,%eax
  call   <hitenter@plt>
  add    $0x1,%ebp
  mov    %ebp,%eax
  shr    $0x1f,%eax
  add    %eax,%ebp
  and    $0x1,%ebp
  sub    %eax,%ebp
  jmp    L128
L57:
  mov    $0x0,%eax
  call   <passball@plt>
  mov    %eax,%ebx
L157:
  test   %ebx,%ebx
  js     L173
L128:
  mov    (%rsp),%eax
  cmp    $0x4,%eax
  jg     L150
  cmpl   $0x4,0x4(%rsp)
  jg     L150
L43:
  test   %ebx,%ebx
  js     L82
  mov    %ebx,%eax
  neg    %eax
  cmovs  %ebx,%eax
  cmp    $0x2,%eax
  je     L112
  cmp    $0x3,%eax
  je     L84
  cmp    $0x1,%eax
  jne    L128
  jmp    L57
L112:
  mov    $0x0,%eax
  call   <shotball@plt>
  mov    %eax,%ebx
  jmp    L157
L84:
  mov    $0x0,%eax
  call   <kickball@plt>
  mov    %eax,%ebx
  jmp    L157
L49:
  movslq %ebp,%rax
  addl   $0x1,(%rsp,%rax,4)
  mov    $0xffffffff,%ebx
  jmp    L59
L150:
  cmp    0x4(%rsp),%eax
  lea    D25(%rip),%rsi
  lea    D1(%rip),%rax
  cmovle %rax,%rsi
  lea    D49(%rip),%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x0,%eax
  call   <hitenter@plt>
  mov    0x8(%rsp),%rax
  sub    %fs:0x28,%rax
  jne    L89
  mov    $0x0,%eax
  add    $0x18,%rsp
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
L89:
  call   <__stack_chk_fail@plt>
```

tool_calls: name: parse_data
arguments: label: D36
type_infered: string
name: parse_data
arguments: label: D34
type_infered: string
name: parse_data
arguments: label: D116
type_infered: string
name: parse_data
arguments: label: D98
type_infered: string
name: parse_data
arguments: label: D20
type_infered: string
name: parse_data
arguments: label: D106
type_infered: string
name: parse_data
arguments: label: D56
type_infered: string
name: parse_data
arguments: label: D25
type_infered: string
name: parse_data
arguments: label: D1
type_infered: string
name: parse_data
arguments: label: D49
type_infered: string

tool: D36: 


FIVE POINT SOCCER
=================

tool: D34: First team to five points wins!


(Press enter to begin)

tool: D116: Home

tool: D98: 

%s Team:


tool: D20: 
Score - Home: %d, Away: %d


tool: D106: Away

tool: D56: (%s player, press enter)

tool: D25: HOME

tool: D1: AWAY

tool: D49: 

THE %s TEAM ARE THE CHAMPIONS!!



(Press enter to exit)

assistant: ```c
int main() {
  printf("\n\n\nFIVE POINT SOCCER\n=================\n");
  printf("First team to five points wins!\n\n\n(Press enter to begin)");
  hitenter();
  srand(time(NULL));
  int score[2] = {0, 0};
  int team = 0;
  int nextmove = 1;
  printf("\n\n%s Team:\n", (team == 0) ? "Home" : "Away");
  do {
    if (nextmove < 0) {
      printf("\n\n%s Team:\n", (team == 0) ? "Home" : "Away");
    }
    switch (abs(nextmove)) {
    case 1:
      nextmove = passball();
      break;
    case 2:
      nextmove = shotball();
      break;
    case 3:
      nextmove = kickball();
      break;
    }
    if (nextmove < 0) {
      if (nextmove == -11) {
        score[team]++;
        nextmove = -1;
      }
      printf("\nScore - Home: %d, Away: %d\n", score[0], score[1]);
      printf("(%s player, press enter)", (team == 0) ? "Home" : "Away");
      hitenter();
      team = (team + 1) % 2;
    }
  } while (score[0] < 5 && score[1] < 5);
  printf("\n\nTHE %s TEAM ARE THE CHAMPIONS!!\n\n\n\n(Press enter to exit)", (score[0] > score[1]) ? "HOME" : "AWAY");
  hitenter();
  return 0;
}
```