user: What would the C source look like for the assembly code provided here:

```asm
<f>:
  endbr64
  lea    -0x1(%rdi),%eax
  cmp    $0x1,%eax
  jbe    L15
  ret
  nopl   (%rax)
L15:
  push   %rbx
  xor    %eax,%eax
  mov    %edi,%ebx
  mov    $0x63,%edi
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  xor    %eax,%eax
  mov    $0x63,%edi
  call   <bar@plt>
  cmp    $0x1,%ebx
  jne    L10
  mov    $0x1,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  xor    %edi,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x5,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  xor    %edi,%edi
  xor    %eax,%eax
  pop    %rbx
  jmp    1050 <bar@plt>
  nopl   0x0(%rax,%rax,1)
L10:
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  mov    $0x63,%edi
  xor    %eax,%eax
  call   <bar@plt>
  xor    %eax,%eax
  mov    $0x63,%edi
  call   <bar@plt>
  cmp    $0x2,%ebx
  jne    L28
  mov    $0x63,%edi
  xor    %eax,%eax
  pop    %rbx
  jmp    1050 <bar@plt>
L28:
  pop    %rbx
  ret
```

assistant: ```c
void f(int i) {
  switch (i) {
  case 1: {
    int j;
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 10;
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int k = 9;
    k++;
    {
      int j = 10;
      j++;
    }
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int k = 9;
    k++;
    {
      int j = 10;
      j++;
      { bar(1); }
    }
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    __attribute__((fallthrough));
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    {
      int k = j + 5;
      bar(k);
      __attribute__((fallthrough));
    }
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    return;
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    goto L1;
  }
  L1:
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      return;
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      return;
    else
      return;
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      bar(1);
    else
      return;
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      return;
    else
      bar(2);
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      bar(1);
    else
      bar(2);
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      return;
  } break;
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      return;
    else
      return;
  } break;
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      bar(1);
    else
      return;
  } break;
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      return;
    else
      bar(2);
  } break;
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      bar(1);
    else
      bar(2);
  } break;
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 9;
    while (1)
      ;
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 9;
    switch (j)
      ;
  }
  case 2:
    bar(99);
  }
  switch (i) {
  case 1: {
    int j = 0;
    bar(j);
    if (j == 8)
      bar(1);
    else
      bar(2);
    __attribute__((fallthrough));
  }
  case 2:
    bar(99);
  }
}
```