user: Demonstrate the C code that generates the assembly output below:

```asm
<rover_stats>:
  endbr64
  mov    %esi,%r10d
  movsbl %dil,%esi
  push   %r14
  push   %r13
  push   %r12
  mov    %ecx,%r12d
  push   %rbp
  push   %rbx
  mov    %r9d,%ebx
  mov    0x30(%rsp),%r13d
  mov    0x38(%rsp),%r14d
  cmp    %r10d,%esi
  je     L8
  mov    %r8d,%ebp
  cmp    %edx,%esi
  je     L30
  lea    D2(%rip),%rdi
  call   <puts@plt>
  mov    %r12d,%esi
  cmp    $0x1,%r14d
  je     L24
  lea    D6(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  mov    %ebp,%esi
  lea    D1(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
L19:
  pop    %rbx
  mov    %r13d,%esi
  pop    %rbp
  xor    %eax,%eax
  pop    %r12
  lea    D88(%rip),%rdi
  pop    %r13
  pop    %r14
  jmp    1070 <printf@plt>
  nopl   0x0(%rax,%rax,1)
L30:
  lea    D26(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  mov    %ebx,%edx
  mov    %ebp,%esi
  lea    D60(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  imul   $0x64,%ebp,%eax
L15:
  cltd
  lea    D83(%rip),%rdi
  idiv   %ebx
  pop    %rbx
  mov    %r13d,%edx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  mov    %eax,%esi
  xor    %eax,%eax
  jmp    1070 <printf@plt>
  nopl   0x0(%rax)
L8:
  lea    D26(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  mov    %ebx,%edx
  mov    %r12d,%esi
  xor    %eax,%eax
  lea    D60(%rip),%rdi
  call   <printf@plt>
  imul   $0x64,%r12d,%eax
  jmp    L15
  nopw   0x0(%rax,%rax,1)
L24:
  lea    D27(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  mov    %ebp,%esi
  lea    D46(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  jmp    L19
```

tool_calls: name: parse_data
arguments: label: D2
type: string
name: parse_data
arguments: label: D6
type: string
name: parse_data
arguments: label: D1
type: string
name: parse_data
arguments: label: D88
type: string
name: parse_data
arguments: label: D26
type: string
name: parse_data
arguments: label: D60
type: string
name: parse_data
arguments: label: D83
type: string
name: parse_data
arguments: label: D27
type: string
name: parse_data
arguments: label: D46
type: string

tool: D2: Stalemate... nobody won :(

tool: D6: Player 1 has won %d game(s), 

tool: D1: Player 2 has won %d game(s)


tool: D88: Stalemate count is %d time(s)


tool: D26: TicTacToe! %c wins!


tool: D60: Current winner has won %d game(s) out of %d, 

tool: D83: %d%% win(s) including %d stalemate(s)


tool: D27: Human player has won %d game(s), 

tool: D46: Computer player has won %d game(s)


assistant: ```c
void rover_stats(char winner, int player1, int player2, int wplayer1, int wplayer2, int nreplays, int nstalemates, int mode) {
  int p1stats, p2stats;
  p1stats = wplayer1 * 100 / nreplays;
  p2stats = wplayer2 * 100 / nreplays;
  if (winner == player1) {
    printf("TicTacToe! %c wins!\n", winner);
    printf("Current winner has won %d game(s) out of %d, ", wplayer1, nreplays);
    printf("%d%% win(s) including %d stalemate(s)\n", p1stats, nstalemates);
  } else if (winner == player2) {
    printf("TicTacToe! %c wins!\n", winner);
    printf("Current winner has won %d game(s) out of %d, ", wplayer2, nreplays);
    printf("%d%% win(s) including %d stalemate(s)\n", p2stats, nstalemates);
  } else {
    printf("Stalemate... nobody won :(\n");
    if (mode == 1) {
      printf("Human player has won %d game(s), ", wplayer1);
      printf("Computer player has won %d game(s)\n", wplayer2);
    } else {
      printf("Player 1 has won %d game(s), ", wplayer1);
      printf("Player 2 has won %d game(s)\n", wplayer2);
    }
    printf("Stalemate count is %d time(s)\n", nstalemates);
  }
}
```