user: 提供的汇编代码用C语言表示会是什么样子：

```asm
<spline3>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  movss  %xmm0,-0x4(%rbp)
  movss  %xmm1,-0x8(%rbp)
  movss  %xmm2,-0xc(%rbp)
  movss  %xmm3,-0x10(%rbp)
  movss  %xmm4,-0x14(%rbp)
  movss  %xmm5,-0x18(%rbp)
  mov    %rdi,-0x20(%rbp)
  mov    %rsi,-0x28(%rbp)
  mov    %rdx,-0x30(%rbp)
  mov    %rcx,-0x38(%rbp)
  movss  -0x4(%rbp),%xmm0
  ucomiss -0x8(%rbp),%xmm0
  jp     L97
  movss  -0x4(%rbp),%xmm0
  ucomiss -0x8(%rbp),%xmm0
  jne    L97
  movss  -0xc(%rbp),%xmm0
  ucomiss -0x10(%rbp),%xmm0
  jp     L50
  movss  -0xc(%rbp),%xmm0
  ucomiss -0x10(%rbp),%xmm0
  je     L9
  jmp    L50
L9:
  movss  -0x14(%rbp),%xmm0
  ucomiss -0x18(%rbp),%xmm0
  jp     L50
  movss  -0x14(%rbp),%xmm0
  ucomiss -0x18(%rbp),%xmm0
  je     L62
  jmp    L50
L62:
  mov    -0x20(%rbp),%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  mov    -0x28(%rbp),%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  mov    -0x30(%rbp),%rax
  movss  -0x14(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x30(%rbp),%rax
  movss  (%rax),%xmm0
  movaps %xmm0,%xmm1
  mulss  -0x4(%rbp),%xmm1
  movss  -0xc(%rbp),%xmm0
  subss  %xmm1,%xmm0
  mov    -0x38(%rbp),%rax
  movss  %xmm0,(%rax)
  jmp    L81
L97:
  movss  -0x14(%rbp),%xmm0
  addss  -0x18(%rbp),%xmm0
  pxor   %xmm1,%xmm1
  cvtss2sd %xmm0,%xmm1
  movss  -0xc(%rbp),%xmm0
  subss  -0x10(%rbp),%xmm0
  cvtss2sd %xmm0,%xmm0
  addsd  %xmm0,%xmm0
  movss  -0x4(%rbp),%xmm2
  subss  -0x8(%rbp),%xmm2
  pxor   %xmm3,%xmm3
  cvtss2sd %xmm2,%xmm3
  movapd %xmm0,%xmm2
  divsd  %xmm3,%xmm2
  subsd  %xmm2,%xmm1
  movapd %xmm1,%xmm0
  movss  -0x4(%rbp),%xmm1
  movaps %xmm1,%xmm2
  subss  -0x8(%rbp),%xmm2
  movss  -0x4(%rbp),%xmm1
  subss  -0x8(%rbp),%xmm1
  mulss  %xmm2,%xmm1
  cvtss2sd %xmm1,%xmm1
  divsd  %xmm1,%xmm0
  cvtsd2ss %xmm0,%xmm0
  mov    -0x20(%rbp),%rax
  movss  %xmm0,(%rax)
  movss  -0x14(%rbp),%xmm0
  subss  -0x18(%rbp),%xmm0
  pxor   %xmm1,%xmm1
  cvtss2sd %xmm0,%xmm1
  movsd  D14(%rip),%xmm0
  mulsd  %xmm1,%xmm0
  movss  -0x4(%rbp),%xmm1
  subss  -0x8(%rbp),%xmm1
  cvtss2sd %xmm1,%xmm1
  divsd  %xmm1,%xmm0
  mov    -0x20(%rbp),%rax
  movss  (%rax),%xmm1
  pxor   %xmm2,%xmm2
  cvtss2sd %xmm1,%xmm2
  movsd  D12(%rip),%xmm1
  mulsd  %xmm1,%xmm2
  movss  -0x4(%rbp),%xmm1
  addss  -0x8(%rbp),%xmm1
  cvtss2sd %xmm1,%xmm1
  mulsd  %xmm2,%xmm1
  subsd  %xmm1,%xmm0
  cvtsd2ss %xmm0,%xmm0
  mov    -0x28(%rbp),%rax
  movss  %xmm0,(%rax)
  movss  -0xc(%rbp),%xmm0
  movaps %xmm0,%xmm1
  subss  -0x10(%rbp),%xmm1
  mov    -0x20(%rbp),%rax
  movss  (%rax),%xmm3
  movss  -0x4(%rbp),%xmm0
  mulss  %xmm0,%xmm0
  movaps %xmm0,%xmm2
  mulss  -0x4(%rbp),%xmm2
  movss  -0x8(%rbp),%xmm0
  mulss  %xmm0,%xmm0
  movaps %xmm0,%xmm4
  mulss  -0x8(%rbp),%xmm4
  subss  %xmm4,%xmm2
  movaps %xmm2,%xmm0
  mulss  %xmm3,%xmm0
  subss  %xmm0,%xmm1
  mov    -0x28(%rbp),%rax
  movss  (%rax),%xmm3
  movss  -0x4(%rbp),%xmm0
  movaps %xmm0,%xmm2
  mulss  %xmm0,%xmm2
  movss  -0x8(%rbp),%xmm0
  movaps %xmm0,%xmm4
  mulss  %xmm0,%xmm4
  subss  %xmm4,%xmm2
  movaps %xmm2,%xmm0
  mulss  %xmm0,%xmm3
  movaps %xmm3,%xmm2
  subss  %xmm2,%xmm1
  movaps %xmm1,%xmm0
  movss  -0x4(%rbp),%xmm1
  subss  -0x8(%rbp),%xmm1
  divss  %xmm1,%xmm0
  mov    -0x30(%rbp),%rax
  movss  %xmm0,(%rax)
  mov    -0x20(%rbp),%rax
  movss  (%rax),%xmm0
  mulss  -0x4(%rbp),%xmm0
  mulss  -0x4(%rbp),%xmm0
  movaps %xmm0,%xmm1
  mulss  -0x4(%rbp),%xmm1
  movss  -0xc(%rbp),%xmm0
  subss  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  movss  (%rax),%xmm1
  mulss  -0x4(%rbp),%xmm1
  mulss  -0x4(%rbp),%xmm1
  subss  %xmm1,%xmm0
  mov    -0x30(%rbp),%rax
  movss  (%rax),%xmm1
  mulss  -0x4(%rbp),%xmm1
  subss  %xmm1,%xmm0
  mov    -0x38(%rbp),%rax
  movss  %xmm0,(%rax)
  jmp    L81
L50:
  nop
L81:
  pop    %rbp
  ret
```

tool_calls: name: extract_symbolic_data
arguments: data_tag: D14
data_type: f64
name: extract_symbolic_data
arguments: data_tag: D12
data_type: f64

tool: D14: 0.5

tool: D12: 1.5

assistant: ```c
void spline3(float x1, float x2, float z1, float z2, float dzdx1, float dzdx2, float *a, float *b, float *c, float *d) {
  if (x1 == x2) {
    if ((z1 == z2) && (dzdx1 == dzdx2)) {
      *a = 0.0;
      *b = 0.0;
      *c = dzdx1;
      *d = (z1 - *c * x1);
    } else {
      return;
    }
    return;
  }
  *a = (dzdx1 + dzdx2 - 2.0 * (z1 - z2) / (x1 - x2)) / ((x1 - x2) * (x1 - x2));
  *b = 0.5 * (dzdx1 - dzdx2) / (x1 - x2) - 1.5 * *a * (x1 + x2);
  *c = (z1 - z2 - *a * (x1 * x1 * x1 - x2 * x2 * x2) - *b * (x1 * x1 - x2 * x2)) / (x1 - x2);
  *d = z1 - *a * x1 * x1 * x1 - *b * x1 * x1 - *c * x1;
  return;
}
```