user: 这段汇编代码用C语言表示是什么样的:

```asm
<removeWalls>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x50,%rsp
  mov    %rdi,-0x38(%rbp)
  mov    %rsi,-0x40(%rbp)
  mov    %edx,-0x44(%rbp)
  mov    %ecx,-0x48(%rbp)
  mov    %fs:0x28,%rax
  mov    %rax,-0x8(%rbp)
  xor    %eax,%eax
  mov    -0x44(%rbp),%eax
  movslq %eax,%rdx
  mov    %rdx,%rax
  add    %rax,%rax
  add    %rdx,%rax
  shl    $0x4,%rax
  mov    %rax,%rdx
  mov    -0x40(%rbp),%rax
  add    %rax,%rdx
  mov    -0x48(%rbp),%eax
  cltq
  movl   $0x1,(%rdx,%rax,4)
  movl   $0x0,-0x20(%rbp)
  movl   $0x1,-0x1c(%rbp)
  movl   $0x2,-0x18(%rbp)
  movl   $0x3,-0x14(%rbp)
  movl   $0x0,-0x24(%rbp)
  jmp    L119
L111:
  lea    -0x20(%rbp),%rax
  mov    $0x4,%esi
  mov    %rax,%rdi
  call   <shuffle@plt>
  addl   $0x1,-0x24(%rbp)
L119:
  cmpl   $0x5,-0x24(%rbp)
  jle    L111
  movl   $0x0,-0x24(%rbp)
  jmp    L83
L52:
  mov    -0x24(%rbp),%eax
  cltq
  mov    -0x20(%rbp,%rax,4),%eax
  test   %eax,%eax
  jne    L103
  cmpl   $0x0,-0x44(%rbp)
  jle    L103
  mov    -0x44(%rbp),%eax
  lea    -0x1(%rax),%ecx
  mov    -0x48(%rbp),%edx
  mov    -0x40(%rbp),%rax
  mov    %ecx,%esi
  mov    %rax,%rdi
  call   <squareVisited@plt>
  test   %rax,%rax
  jne    L103
  mov    -0x48(%rbp),%edx
  mov    -0x44(%rbp),%ecx
  mov    -0x38(%rbp),%rax
  mov    %ecx,%esi
  mov    %rax,%rdi
  call   <removeTopWall@plt>
  mov    -0x44(%rbp),%eax
  lea    -0x1(%rax),%edi
  mov    -0x48(%rbp),%edx
  mov    -0x40(%rbp),%rsi
  mov    -0x38(%rbp),%rax
  mov    %edx,%ecx
  mov    %edi,%edx
  mov    %rax,%rdi
  call   <removeWalls>
L103:
  mov    -0x24(%rbp),%eax
  cltq
  mov    -0x20(%rbp,%rax,4),%eax
  cmp    $0x1,%eax
  jne    L11
  cmpl   $0x4,-0x44(%rbp)
  jg     L11
  mov    -0x44(%rbp),%eax
  lea    0x1(%rax),%ecx
  mov    -0x48(%rbp),%edx
  mov    -0x40(%rbp),%rax
  mov    %ecx,%esi
  mov    %rax,%rdi
  call   <squareVisited@plt>
  test   %rax,%rax
  jne    L11
  mov    -0x48(%rbp),%edx
  mov    -0x44(%rbp),%ecx
  mov    -0x38(%rbp),%rax
  mov    %ecx,%esi
  mov    %rax,%rdi
  call   <removeBottomWall@plt>
  mov    -0x44(%rbp),%eax
  lea    0x1(%rax),%edi
  mov    -0x48(%rbp),%edx
  mov    -0x40(%rbp),%rsi
  mov    -0x38(%rbp),%rax
  mov    %edx,%ecx
  mov    %edi,%edx
  mov    %rax,%rdi
  call   <removeWalls>
L11:
  mov    -0x24(%rbp),%eax
  cltq
  mov    -0x20(%rbp,%rax,4),%eax
  cmp    $0x2,%eax
  jne    L76
  cmpl   $0x0,-0x48(%rbp)
  jle    L76
  mov    -0x48(%rbp),%eax
  lea    -0x1(%rax),%edx
  mov    -0x44(%rbp),%ecx
  mov    -0x40(%rbp),%rax
  mov    %ecx,%esi
  mov    %rax,%rdi
  call   <squareVisited@plt>
  test   %rax,%rax
  jne    L76
  mov    -0x48(%rbp),%edx
  mov    -0x44(%rbp),%ecx
  mov    -0x38(%rbp),%rax
  mov    %ecx,%esi
  mov    %rax,%rdi
  call   <removeLeftWall@plt>
  mov    -0x48(%rbp),%eax
  lea    -0x1(%rax),%ecx
  mov    -0x44(%rbp),%edx
  mov    -0x40(%rbp),%rsi
  mov    -0x38(%rbp),%rax
  mov    %rax,%rdi
  call   <removeWalls>
L76:
  mov    -0x24(%rbp),%eax
  cltq
  mov    -0x20(%rbp,%rax,4),%eax
  cmp    $0x3,%eax
  jne    L49
  cmpl   $0xa,-0x48(%rbp)
  jg     L49
  mov    -0x48(%rbp),%eax
  lea    0x1(%rax),%edx
  mov    -0x44(%rbp),%ecx
  mov    -0x40(%rbp),%rax
  mov    %ecx,%esi
  mov    %rax,%rdi
  call   <squareVisited@plt>
  test   %rax,%rax
  jne    L49
  mov    -0x48(%rbp),%edx
  mov    -0x44(%rbp),%ecx
  mov    -0x38(%rbp),%rax
  mov    %ecx,%esi
  mov    %rax,%rdi
  call   <removeRightWall@plt>
  mov    -0x48(%rbp),%eax
  lea    0x1(%rax),%ecx
  mov    -0x44(%rbp),%edx
  mov    -0x40(%rbp),%rsi
  mov    -0x38(%rbp),%rax
  mov    %rax,%rdi
  call   <removeWalls>
L49:
  addl   $0x1,-0x24(%rbp)
L83:
  cmpl   $0x3,-0x24(%rbp)
  jle    L52
  nop
  mov    -0x8(%rbp),%rax
  sub    %fs:0x28,%rax
  je     L117
  call   <__stack_chk_fail@plt>
L117:
  leave
  ret
```

assistant: ```c
void removeWalls(int (*maze)[25], int (*visited)[25 / 2], int startRow, int startCol) {
  visited[startRow][startCol] = 1;
  int i;
  int order[4] = {0, 1, 2, 3};
  for (i = 0; i < 6; i++)
    shuffle(order, 4);
  for (i = 0; i < 4; i++) {
    if (order[i] == 0) {
      if (startRow > 0 && (squareVisited(visited, startRow - 1, startCol) == 0)) {
        removeTopWall(maze, startRow, startCol);
        removeWalls(maze, visited, startRow - 1, startCol);
      }
    }
    if (order[i] == 1) {
      if ((startRow < (13 / 2) - 1) && (squareVisited(visited, startRow + 1, startCol) == 0)) {
        removeBottomWall(maze, startRow, startCol);
        removeWalls(maze, visited, startRow + 1, startCol);
      }
    }
    if (order[i] == 2) {
      if ((startCol > 0) && (squareVisited(visited, startRow, startCol - 1) == 0)) {
        removeLeftWall(maze, startRow, startCol);
        removeWalls(maze, visited, startRow, startCol - 1);
      }
    }
    if (order[i] == 3) {
      if ((startCol < (25 / 2) - 1) && (squareVisited(visited, startRow, startCol + 1) == 0)) {
        removeRightWall(maze, startRow, startCol);
        removeWalls(maze, visited, startRow, startCol + 1);
      }
    }
  }
}
```