user: 请将以下的汇编代码转换成C语言代码:

```asm
<find_path>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  push   %rbx
  sub    $0x48,%rsp
  mov    %edi,-0x34(%rbp)
  mov    %esi,-0x38(%rbp)
  mov    %rdx,-0x40(%rbp)
  mov    %ecx,-0x44(%rbp)
  mov    %r8d,-0x48(%rbp)
  mov    %r9d,-0x4c(%rbp)
  mov    -0x38(%rbp),%ebx
  movslq %ebx,%rax
  sub    $0x1,%rax
  mov    %rax,-0x18(%rbp)
  movslq %ebx,%rax
  mov    %rax,%r10
  mov    $0x0,%r11d
  mov    -0x4c(%rbp),%eax
  cmp    -0x44(%rbp),%eax
  jne    L44
  mov    0x10(%rbp),%eax
  cmp    -0x48(%rbp),%eax
  jne    L44
  mov    $0x1,%eax
  jmp    L86
L44:
  mov    -0x44(%rbp),%eax
  movslq %eax,%rdx
  movslq %ebx,%rax
  imul   %rdx,%rax
  lea    0x0(,%rax,4),%rdx
  mov    -0x40(%rbp),%rax
  add    %rax,%rdx
  mov    -0x48(%rbp),%eax
  cltq
  mov    (%rdx,%rax,4),%eax
  mov    %eax,-0x1c(%rbp)
  mov    -0x44(%rbp),%eax
  movslq %eax,%rdx
  movslq %ebx,%rax
  imul   %rdx,%rax
  lea    0x0(,%rax,4),%rdx
  mov    -0x40(%rbp),%rax
  add    %rax,%rdx
  mov    -0x48(%rbp),%eax
  cltq
  movl   $0x1,(%rdx,%rax,4)
  movl   $0x0,-0x28(%rbp)
  movl   $0xffffffff,-0x24(%rbp)
  jmp    L19
L18:
  movl   $0xffffffff,-0x20(%rbp)
  jmp    L23
L60:
  cmpl   $0x0,-0x24(%rbp)
  sete   %dl
  cmpl   $0x0,-0x20(%rbp)
  sete   %al
  xor    %edx,%eax
  test   %al,%al
  je     L75
  mov    -0x48(%rbp),%edx
  mov    -0x20(%rbp),%eax
  lea    (%rdx,%rax,1),%edi
  mov    -0x44(%rbp),%edx
  mov    -0x24(%rbp),%eax
  lea    (%rdx,%rax,1),%ecx
  mov    -0x40(%rbp),%rdx
  mov    -0x38(%rbp),%esi
  mov    -0x34(%rbp),%eax
  mov    %edi,%r8d
  mov    %eax,%edi
  call   <valid_move@plt>
  test   %rax,%rax
  je     L75
  mov    -0x48(%rbp),%edx
  mov    -0x20(%rbp),%eax
  lea    (%rdx,%rax,1),%r10d
  mov    -0x44(%rbp),%edx
  mov    -0x24(%rbp),%eax
  lea    (%rdx,%rax,1),%ecx
  mov    -0x4c(%rbp),%r8d
  mov    -0x40(%rbp),%rdx
  mov    -0x38(%rbp),%esi
  mov    -0x34(%rbp),%eax
  sub    $0x8,%rsp
  mov    0x10(%rbp),%edi
  push   %rdi
  mov    %r8d,%r9d
  mov    %r10d,%r8d
  mov    %eax,%edi
  call   <find_path>
  add    $0x10,%rsp
  mov    %eax,-0x28(%rbp)
L75:
  addl   $0x1,-0x20(%rbp)
L23:
  cmpl   $0x0,-0x28(%rbp)
  jne    L109
  cmpl   $0x1,-0x20(%rbp)
  jle    L60
L109:
  addl   $0x1,-0x24(%rbp)
L19:
  cmpl   $0x0,-0x28(%rbp)
  jne    L32
  cmpl   $0x1,-0x24(%rbp)
  jle    L18
L32:
  mov    -0x44(%rbp),%eax
  movslq %eax,%rdx
  movslq %ebx,%rax
  imul   %rdx,%rax
  lea    0x0(,%rax,4),%rdx
  mov    -0x40(%rbp),%rax
  lea    (%rdx,%rax,1),%rcx
  mov    -0x48(%rbp),%eax
  cltq
  mov    -0x1c(%rbp),%edx
  mov    %edx,(%rcx,%rax,4)
  mov    -0x28(%rbp),%eax
L86:
  mov    -0x8(%rbp),%rbx
  leave
  ret
```

assistant: ```c
int find_path(int x, int y, int puzzle[x][y], int curr_x, int curr_y, int goal_x, int goal_y) {
  if (goal_x == curr_x && goal_y == curr_y) {
    return 1;
  }
  int saved = puzzle[curr_x][curr_y];
  puzzle[curr_x][curr_y] = 1;
  int done = 0;
  int i;
  for (i = -1; !done && i < 2; i++) {
    int j;
    for (j = -1; !done && j < 2; j++) {
      if ((i == 0) != (j == 0) && valid_move(x, y, puzzle, curr_x + i, curr_y + j)) {
        done = find_path(x, y, puzzle, curr_x + i, curr_y + j, goal_x, goal_y);
      }
    }
  }
  puzzle[curr_x][curr_y] = saved;
  return done;
}
```