user: What is the c source code of the assembly code below?

```asm
<main>:
  endbr64
  push   %r15
  mov    $0xb,%ecx
  push   %r14
  push   %r13
  push   %r12
  mov    $0x1388,%r12d
  push   %rbp
  push   %rbx
  xor    %ebx,%ebx
  sub    $0xc8,%rsp
  mov    %fs:0x28,%rax
  mov    %rax,0xb8(%rsp)
  xor    %eax,%eax
  mov    %rsp,%r14
  lea    0x60(%rsp),%r13
  mov    %r14,%rdi
  rep stos %rax,%es:(%rdi)
  mov    $0xb,%ecx
  mov    %r13,%rdi
  rep stos %rax,%es:(%rdi)
  xor    %edi,%edi
  call   <time@plt>
  mov    %eax,%edi
  call   <srand@plt>
  nopl   0x0(%rax)
L249:
  xor    %eax,%eax
  call   <rollDice@plt>
  mov    %eax,%ebp
  cmp    $0xb,%eax
  je     L321
  jg     L124
  cmp    $0x3,%eax
  jg     L2
  cmp    $0x1,%eax
  jg     L161
L30:
  mov    $0x1,%r15d
L84:
  xor    %eax,%eax
  add    $0x1,%r15d
  call   <rollDice@plt>
  cmp    %eax,%ebp
  je     L57
  cmp    $0x7,%eax
  jne    L84
  add    %r15d,%ebx
  cmp    $0x14,%r15d
  jg     L42
L180:
  movslq %r15d,%r15
  addl   $0x1,0x60(%rsp,%r15,4)
L136:
  sub    $0x1,%r12d
  jne    L249
  lea    D59(%rip),%rdi
  lea    D93(%rip),%rbp
  call   <puts@plt>
  lea    D25(%rip),%r12
  mov    $0x1,%esi
  jmp    L16
  nopl   0x0(%rax)
L164:
  xor    %eax,%eax
  mov    %rbp,%rdi
  call   <printf@plt>
  cmp    $0x15,%r15d
  je     L104
L244:
  mov    %r15d,%esi
L16:
  lea    0x1(%rsi),%r15d
  cmp    $0x9,%esi
  ja     L164
  mov    %r12,%rdi
  xor    %eax,%eax
  call   <printf@plt>
  jmp    L244
  nopl   0x0(%rax)
L57:
  add    %r15d,%ebx
  cmp    $0x14,%r15d
  jg     L117
L277:
  movslq %r15d,%r15
  addl   $0x1,(%rsp,%r15,4)
  jmp    L136
  nopl   0x0(%rax,%rax,1)
L2:
  cmp    $0x7,%eax
  jne    L30
L321:
  add    $0x1,%ebx
  mov    $0x1,%r15d
  jmp    L277
  nopl   0x0(%rax)
L124:
  cmp    $0xc,%eax
  jne    L30
L161:
  add    $0x1,%ebx
  mov    $0x1,%r15d
  jmp    L180
  nop
L42:
  addl   $0x1,0xb4(%rsp)
  jmp    L136
  nopl   (%rax)
L117:
  addl   $0x1,0x54(%rsp)
  jmp    L136
L104:
  lea    D58(%rip),%rdi
  mov    $0x1,%r15d
  xor    %r12d,%r12d
  call   <puts@plt>
  jmp    L290
  nopl   0x0(%rax)
L119:
  xor    %eax,%eax
  mov    %rbp,%rdi
  call   <printf@plt>
  cmp    $0x15,%r15
  je     L271
L294:
  add    $0x1,%r15
L290:
  mov    (%r14,%r15,4),%esi
  add    %esi,%r12d
  cmp    $0x9,%r15
  ja     L119
  lea    D25(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  jmp    L294
L271:
  lea    D43(%rip),%rdi
  lea    D25(%rip),%r14
  call   <puts@plt>
  mov    $0x1,%esi
  jmp    L210
  nopl   0x0(%rax,%rax,1)
L223:
  xor    %eax,%eax
  mov    %rbp,%rdi
  call   <printf@plt>
  cmp    $0x15,%r15d
  je     L203
L318:
  mov    %r15d,%esi
L210:
  lea    0x1(%rsi),%r15d
  cmp    $0x9,%esi
  ja     L223
  mov    %r14,%rdi
  xor    %eax,%eax
  call   <printf@plt>
  jmp    L318
L203:
  lea    D58(%rip),%rdi
  mov    $0x1,%r15d
  xor    %r14d,%r14d
  call   <puts@plt>
  jmp    L252
  nopw   0x0(%rax,%rax,1)
L20:
  xor    %eax,%eax
  mov    %rbp,%rdi
  call   <printf@plt>
  cmp    $0x15,%r15
  je     L45
L39:
  add    $0x1,%r15
L252:
  mov    0x0(%r13,%r15,4),%esi
  add    %esi,%r14d
  cmp    $0x9,%r15
  ja     L20
  lea    D25(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  jmp    L39
L45:
  mov    %r12d,%esi
  lea    D71(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  mov    %r14d,%esi
  lea    D86(%rip),%rdi
  xor    %eax,%eax
  call   <printf@plt>
  mov    $0xd1b71759,%eax
  mov    %ebx,%esi
  lea    D76(%rip),%rdi
  imul   %rax,%rsi
  xor    %eax,%eax
  shr    $0x2c,%rsi
  call   <printf@plt>
  mov    0xb8(%rsp),%rax
  sub    %fs:0x28,%rax
  jne    L40
  add    $0xc8,%rsp
  xor    %eax,%eax
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
L40:
  call   <__stack_chk_fail@plt>
```

tool_calls: name: retrieve_data
arguments: tag: D59
type_guessed: string
name: retrieve_data
arguments: tag: D93
type_guessed: string
name: retrieve_data
arguments: tag: D25
type_guessed: string
name: retrieve_data
arguments: tag: D58
type_guessed: string
name: retrieve_data
arguments: tag: D43
type_guessed: string
name: retrieve_data
arguments: tag: D71
type_guessed: string
name: retrieve_data
arguments: tag: D86
type_guessed: string
name: retrieve_data
arguments: tag: D76
type_guessed: string

tool: D59: WINNING ROLLS

tool: D93: %3d

tool: D25: %4d

tool: D58:  >20

tool: D43: 

LOSING ROLLS

tool: D71: 

Total games won:	%3d


tool: D86: Total games lost:	%3d


tool: D76: Average game length:	%3d


assistant: ```c
int main() {
  int gameStatus, sum, myPoint;
  int winRolls[22] = {0};
  int loseRolls[22] = {0};
  int totalWon = 0, totalLost = 0;
  srand(time(NULL));
  int rollNumber;
  int totalRolls = 0;
  int i;
  for (i = 1; i <= 5000; i++) {
    gameStatus = 0;
    sum = rollDice();
    rollNumber = 1;
    switch (sum) {
    case 7:
    case 11:
      gameStatus = 1;
      break;
    case 2:
    case 3:
    case 12:
      gameStatus = 2;
      break;
    default:
      gameStatus = 0;
      myPoint = sum;
      break;
    }
    while (gameStatus == 0) {
      ++rollNumber;
      sum = rollDice();
      if (sum == myPoint)
        gameStatus = 1;
      else if (sum == 7)
        gameStatus = 2;
    }
    totalRolls += rollNumber;
    if (gameStatus == 1) {
      if (rollNumber <= 20)
        ++winRolls[rollNumber];
      else
        ++winRolls[21];
    } else {
      if (rollNumber <= 20)
        ++loseRolls[rollNumber];
      else
        ++loseRolls[21];
    }
  }
  printf("WINNING ROLLS\n");
  for (i = 1; i < 21; i++) {
    if (i < 10)
      printf("%4d", i);
    else
      printf("%3d", i);
  }
  printf(" >20\n");
  for (i = 1; i <= 21; i++) {
    totalWon += winRolls[i];
    if (i < 10)
      printf("%4d", winRolls[i]);
    else
      printf("%3d", winRolls[i]);
  }
  printf("\n\nLOSING ROLLS\n");
  for (i = 1; i < 21; i++) {
    if (i < 10)
      printf("%4d", i);
    else
      printf("%3d", i);
  }
  printf(" >20\n");
  for (i = 1; i <= 21; i++) {
    totalLost += loseRolls[i];
    if (i < 10)
      printf("%4d", loseRolls[i]);
    else
      printf("%3d", loseRolls[i]);
  }
  printf("\n\nTotal games won:\t%3d\n", totalWon);
  printf("Total games lost:\t%3d\n", totalLost);
  printf("Average game length:\t%3d\n", totalRolls / 5000);
  return 0;
}
```