user: Translate the below assembly code into C programming language:

```asm
<outputChar>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x20,%rsp
  mov    %edi,-0x4(%rbp)
  mov    %esi,-0x8(%rbp)
  mov    %edx,-0xc(%rbp)
  mov    %ecx,-0x10(%rbp)
  mov    %r8d,-0x14(%rbp)
  mov    %r9d,-0x18(%rbp)
  cmpl   $0x0,-0x8(%rbp)
  je     L51
  cmpl   $0x0,-0xc(%rbp)
  jne    L4
L51:
  lea    D97(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D0(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D2(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D225(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  mov    -0x4(%rbp),%eax
  mov    %eax,%esi
  lea    D212(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x4(%rbp),%eax
  mov    %eax,%esi
  lea    D53(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x0,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x0,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x10(%rbp),%eax
  mov    %eax,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x14(%rbp),%eax
  mov    %eax,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x18(%rbp),%eax
  mov    %eax,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x4(%rbp),%eax
  mov    %eax,%esi
  lea    D125(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    D91(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D29(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
L4:
  mov    -0x4(%rbp),%eax
  mov    %eax,%esi
  lea    D53(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x8(%rbp),%eax
  mov    %eax,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0xc(%rbp),%eax
  mov    %eax,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x10(%rbp),%eax
  mov    %eax,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x14(%rbp),%eax
  mov    %eax,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x18(%rbp),%eax
  mov    %eax,%esi
  lea    D88(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  cmpl   $0x0,0x10(%rbp)
  je     L18
  mov    -0x4(%rbp),%eax
  mov    %eax,%esi
  lea    D125(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  jmp    L12
L18:
  mov    $0x30,%edi
  call   <putchar@plt>
L12:
  lea    D91(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  cmpl   $0x0,-0x8(%rbp)
  je     L1
  cmpl   $0x0,-0xc(%rbp)
  jne    L55
L1:
  lea    D107(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
L55:
  mov    $0xa,%edi
  call   <putchar@plt>
  nop
  leave
  ret
```

tool_calls: name: disassemble_data
arguments: label: D97
type: string
name: disassemble_data
arguments: label: D0
type: string
name: disassemble_data
arguments: label: D2
type: string
name: disassemble_data
arguments: label: D225
type: string
name: disassemble_data
arguments: label: D212
type: string
name: disassemble_data
arguments: label: D53
type: string
name: disassemble_data
arguments: label: D88
type: string
name: disassemble_data
arguments: label: D125
type: string
name: disassemble_data
arguments: label: D91
type: string
name: disassemble_data
arguments: label: D29
type: string
name: disassemble_data
arguments: label: D107
type: string

tool: D97: #ifdef _WIN32

tool: D0: /* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with

tool: D2:    a height or width of zero does not advance the raster position

tool: D225:    as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */

tool: D212: static const GLubyte ch%ddata[] = { 0x0 };


tool: D53: static const BitmapCharRec ch%d = {

tool: D88: %d,

tool: D125: ch%ddata

tool: D91: };

tool: D29: #else

tool: D107: #endif

assistant: ```c
void outputChar(int num, int width, int height, int xoff, int yoff, int advance, int data) {
  if (width == 0 || height == 0) {
    printf("#ifdef _WIN32\n");
    printf("/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with\n");
    printf("   a height or width of zero does not advance the raster position\n");
    printf("   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */\n");
    printf("static const GLubyte ch%ddata[] = { 0x0 };\n", num);
    printf("static const BitmapCharRec ch%d = {", num);
    printf("%d,", 0);
    printf("%d,", 0);
    printf("%d,", xoff);
    printf("%d,", yoff);
    printf("%d,", advance);
    printf("ch%ddata", num);
    printf("};\n");
    printf("#else\n");
  }
  printf("static const BitmapCharRec ch%d = {", num);
  printf("%d,", width);
  printf("%d,", height);
  printf("%d,", xoff);
  printf("%d,", yoff);
  printf("%d,", advance);
  if (data) {
    printf("ch%ddata", num);
  } else {
    printf("0");
  }
  printf("};\n");
  if (width == 0 || height == 0) {
    printf("#endif\n");
  }
  printf("\n");
}
```