user: 提供的汇编代码用C语言表示会是什么样子:

```asm
<make_move>:
  endbr64
  push   %r15
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  mov    %rdi,-0x10(%rsp)
  mov    %edx,%r12d
  mov    %cl,-0x1(%rsp)
  cmp    $0x4f,%cl
  mov    $0x40,%edx
  mov    $0x4f,%eax
  cmove  %edx,%eax
  mov    %al,-0x2(%rsp)
  movslq %esi,%rax
  lea    (%rax,%rax,2),%rax
  add    %rax,%rax
  movslq %r12d,%rdx
  lea    (%rdi,%rax,1),%r10
  mov    %cl,(%r10,%rdx,1)
  lea    -0x1(%rsi),%r15d
  lea    -0xc(%rax),%rbx
  mov    $0xffffffffffffffff,%r13
  mov    $0x6,%r14d
  mov    %r10,-0x38(%rsp)
  jmp    L93
L20:
  cmp    $0x1,%eax
  jg     L126
L8:
  add    $0x1,%rax
  add    $0x1,%edx
  add    $0x2,%esi
L89:
  lea    -0x1(%rax),%edi
  cmp    $0x5,%r15d
  ja     L20
  mov    %edx,%ecx
  cmp    $0x5,%edx
  ja     L20
  mov    -0x3c(%rsp),%r9d
  or     %edi,%r9d
  je     L8
  movslq %edx,%r8
  movzbl -0x2(%rsp),%r10d
  cmp    %r10b,(%r11,%r8,1)
  jne    L20
  mov    %rax,%r8
  sub    %r14,%r8
  lea    -0x1(%r8),%r9
  mov    %r9,-0x28(%rsp)
  movslq %esi,%r9
  add    %rbx,%r9
  add    -0x10(%rsp),%r9
  mov    -0x8(%rsp),%r8d
  movzbl -0x1(%rsp),%ebp
L133:
  mov    %r8d,-0x20(%rsp)
  add    -0x3c(%rsp),%r8d
  mov    %ecx,-0x30(%rsp)
  add    %edi,%ecx
  cmp    $0x5,%r8d
  ja     L20
  cmp    $0x5,%ecx
  ja     L20
  movzbl (%r9),%r10d
  cmp    $0x20,%r10b
  je     L20
  add    -0x28(%rsp),%r9
  cmp    %bpl,%r10b
  jne    L133
  movslq -0x20(%rsp),%rcx
  lea    (%rcx,%rcx,2),%r8
  mov    -0x10(%rsp),%r9
  lea    (%r9,%r8,2),%rbp
  movslq -0x30(%rsp),%r8
  movzbl -0x2(%rsp),%r10d
  mov    %rbp,-0x20(%rsp)
  cmp    0x0(%rbp,%r8,1),%r10b
  jne    L20
  sub    %r13,%rcx
  lea    (%rcx,%rcx,1),%r10
  lea    (%r10,%rcx,1),%r8
  mov    %r9,%rbp
  lea    (%r9,%r8,2),%r8
  mov    -0x18(%rsp),%r9
  sub    %rax,%r9
  mov    %r9,-0x28(%rsp)
  add    %r10,%rcx
  mov    -0x30(%rsp),%r10d
  sub    %edi,%r10d
  movslq %r10d,%r10
  lea    (%r10,%rcx,2),%rcx
  add    %rbp,%rcx
  mov    -0x20(%rsp),%r9
  mov    -0x30(%rsp),%ebp
  mov    %rax,-0x30(%rsp)
  mov    %edx,-0x20(%rsp)
  mov    %edi,%edx
  movzbl -0x2(%rsp),%edi
  movzbl -0x1(%rsp),%r10d
L64:
  movslq %ebp,%rax
  mov    %r10b,(%r9,%rax,1)
  mov    %r8,%r9
  sub    %edx,%ebp
  movzbl (%rcx),%eax
  add    %r14,%r8
  add    -0x28(%rsp),%rcx
  cmp    %dil,%al
  je     L64
  mov    -0x30(%rsp),%rax
  mov    -0x20(%rsp),%edx
  jmp    L20
L126:
  add    $0x1,%r15d
  sub    $0x6,%r14
  add    $0x1,%r13
  add    $0xc,%rbx
  cmp    $0x2,%r13
  je     L38
L93:
  mov    %r13d,-0x3c(%rsp)
  mov    %r15d,-0x8(%rsp)
  mov    -0x38(%rsp),%r11
  sub    %r14,%r11
  lea    -0x1(%r12),%edx
  lea    -0x2(%r12),%esi
  mov    $0x0,%eax
  lea    0x1(%r14),%rdi
  mov    %rdi,-0x18(%rsp)
  jmp    L89
L38:
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
```

assistant: ```c
void make_move(char board[][6], int row, int col, char player) {
  int rowdelta = 0;
  int coldelta = 0;
  int x = 0;
  int y = 0;
  char opponent = (player == 'O') ? '@' : 'O';
  board[row][col] = player;
  for (rowdelta = -1; rowdelta <= 1; rowdelta++)
    for (coldelta = -1; coldelta <= 1; coldelta++) {
      if (row + rowdelta < 0 || row + rowdelta >= 6 || col + coldelta < 0 || col + coldelta >= 6 || (rowdelta == 0 && coldelta == 0))
        continue;
      if (board[row + rowdelta][col + coldelta] == opponent) {
        x = row + rowdelta;
        y = col + coldelta;
        for (;;) {
          x += rowdelta;
          y += coldelta;
          if (x < 0 || x >= 6 || y < 0 || y >= 6)
            break;
          if (board[x][y] == ' ')
            break;
          if (board[x][y] == player) {
            while (board[x -= rowdelta][y -= coldelta] == opponent)
              board[x][y] = player;
            break;
          }
        }
      }
    }
}
```