user: 下面的汇编指令对应的C源代码是什么:

```asm
<DrawFromRGB565>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  mov    %rdi,-0x28(%rbp)
  mov    %rsi,-0x30(%rbp)
  mov    %edx,-0x34(%rbp)
  mov    %ecx,-0x38(%rbp)
  mov    %r8d,-0x3c(%rbp)
  mov    %r9d,-0x40(%rbp)
  mov    -0x30(%rbp),%rax
  mov    %rax,-0x10(%rbp)
  mov    -0x3c(%rbp),%eax
  shl    $0x2,%eax
  mov    %eax,-0x18(%rbp)
  movl   $0x0,-0x1c(%rbp)
  jmp    L20
L25:
  movl   $0x0,-0x20(%rbp)
  jmp    L6
L37:
  mov    -0x34(%rbp),%eax
  imul   -0x1c(%rbp),%eax
  movslq %eax,%rdx
  mov    -0x20(%rbp),%eax
  cltq
  add    %rdx,%rax
  lea    (%rax,%rax,1),%rdx
  mov    -0x10(%rbp),%rax
  add    %rdx,%rax
  mov    %rax,-0x8(%rbp)
  mov    -0x1c(%rbp),%eax
  imul   -0x18(%rbp),%eax
  mov    %eax,%edx
  mov    -0x20(%rbp),%eax
  shl    $0x2,%eax
  add    %edx,%eax
  mov    %eax,-0x14(%rbp)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  movzwl %ax,%eax
  sar    $0x8,%eax
  mov    %eax,%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x2(%rax),%rcx
  mov    -0x28(%rbp),%rax
  add    %rcx,%rax
  and    $0xfffffff8,%edx
  mov    %dl,(%rax)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  movzwl %ax,%eax
  sar    $0x3,%eax
  mov    %eax,%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x1(%rax),%rcx
  mov    -0x28(%rbp),%rax
  add    %rcx,%rax
  and    $0xfffffffc,%edx
  mov    %dl,(%rax)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  mov    %eax,%ecx
  mov    -0x14(%rbp),%eax
  movslq %eax,%rdx
  mov    -0x28(%rbp),%rax
  add    %rdx,%rax
  lea    0x0(,%rcx,8),%edx
  mov    %dl,(%rax)
  addq   $0x2,-0x8(%rbp)
  addl   $0x4,-0x14(%rbp)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  movzwl %ax,%eax
  sar    $0x8,%eax
  mov    %eax,%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x2(%rax),%rcx
  mov    -0x28(%rbp),%rax
  add    %rcx,%rax
  and    $0xfffffff8,%edx
  mov    %dl,(%rax)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  movzwl %ax,%eax
  sar    $0x3,%eax
  mov    %eax,%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x1(%rax),%rcx
  mov    -0x28(%rbp),%rax
  add    %rcx,%rax
  and    $0xfffffffc,%edx
  mov    %dl,(%rax)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  mov    %eax,%ecx
  mov    -0x14(%rbp),%eax
  movslq %eax,%rdx
  mov    -0x28(%rbp),%rax
  add    %rdx,%rax
  lea    0x0(,%rcx,8),%edx
  mov    %dl,(%rax)
  addq   $0x2,-0x8(%rbp)
  addl   $0x4,-0x14(%rbp)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  movzwl %ax,%eax
  sar    $0x8,%eax
  mov    %eax,%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x2(%rax),%rcx
  mov    -0x28(%rbp),%rax
  add    %rcx,%rax
  and    $0xfffffff8,%edx
  mov    %dl,(%rax)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  movzwl %ax,%eax
  sar    $0x3,%eax
  mov    %eax,%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x1(%rax),%rcx
  mov    -0x28(%rbp),%rax
  add    %rcx,%rax
  and    $0xfffffffc,%edx
  mov    %dl,(%rax)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  mov    %eax,%ecx
  mov    -0x14(%rbp),%eax
  movslq %eax,%rdx
  mov    -0x28(%rbp),%rax
  add    %rdx,%rax
  lea    0x0(,%rcx,8),%edx
  mov    %dl,(%rax)
  addq   $0x2,-0x8(%rbp)
  addl   $0x4,-0x14(%rbp)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  movzwl %ax,%eax
  sar    $0x8,%eax
  mov    %eax,%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x2(%rax),%rcx
  mov    -0x28(%rbp),%rax
  add    %rcx,%rax
  and    $0xfffffff8,%edx
  mov    %dl,(%rax)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  movzwl %ax,%eax
  sar    $0x3,%eax
  mov    %eax,%edx
  mov    -0x14(%rbp),%eax
  cltq
  lea    0x1(%rax),%rcx
  mov    -0x28(%rbp),%rax
  add    %rcx,%rax
  and    $0xfffffffc,%edx
  mov    %dl,(%rax)
  mov    -0x8(%rbp),%rax
  movzwl (%rax),%eax
  mov    %eax,%ecx
  mov    -0x14(%rbp),%eax
  movslq %eax,%rdx
  mov    -0x28(%rbp),%rax
  add    %rdx,%rax
  lea    0x0(,%rcx,8),%edx
  mov    %dl,(%rax)
  addl   $0x4,-0x20(%rbp)
L6:
  mov    -0x20(%rbp),%eax
  cmp    -0x34(%rbp),%eax
  jl     L37
  addl   $0x1,-0x1c(%rbp)
L20:
  mov    -0x1c(%rbp),%eax
  cmp    -0x38(%rbp),%eax
  jl     L25
  nop
  nop
  pop    %rbp
  ret
```

assistant: ```c
void DrawFromRGB565(unsigned char *displayFrame, unsigned char *videoFrame, int videoWidth, int videoHeight, int dFrameWidth, int dFrameHeight) {
  int x, y;
  int lineLeng;
  unsigned short *videptrTemp;
  unsigned short *videoptr = videoFrame;
  int temp;
  lineLeng = dFrameWidth * 4;
  for (y = 0; y < videoHeight; y++) {
    for (x = 0; x < videoWidth;) {
      videptrTemp = videoptr + videoWidth * y + x;
      temp = y * lineLeng + x * 4;
      displayFrame[temp + 2] = (unsigned char)((*videptrTemp & 0xF800) >> 8);
      displayFrame[temp + 1] = (unsigned char)((*videptrTemp & 0x07E0) >> 3);
      displayFrame[temp + 0] = (unsigned char)((*videptrTemp & 0x001F) << 3);
      videptrTemp++;
      temp += 4;
      displayFrame[temp + 2] = (unsigned char)((*videptrTemp & 0xF800) >> 8);
      displayFrame[temp + 1] = (unsigned char)((*videptrTemp & 0x07E0) >> 3);
      displayFrame[temp + 0] = (unsigned char)((*videptrTemp & 0x001F) << 3);
      videptrTemp++;
      temp += 4;
      displayFrame[temp + 2] = (unsigned char)((*videptrTemp & 0xF800) >> 8);
      displayFrame[temp + 1] = (unsigned char)((*videptrTemp & 0x07E0) >> 3);
      displayFrame[temp + 0] = (unsigned char)((*videptrTemp & 0x001F) << 3);
      videptrTemp++;
      temp += 4;
      displayFrame[temp + 2] = (unsigned char)((*videptrTemp & 0xF800) >> 8);
      displayFrame[temp + 1] = (unsigned char)((*videptrTemp & 0x07E0) >> 3);
      displayFrame[temp + 0] = (unsigned char)((*videptrTemp & 0x001F) << 3);
      x += 4;
    }
  }
}
```