user: 这段汇编代码用C语言表示是什么样的:

```asm
<mtxSRT>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x50,%rsp
  mov    %rdi,-0x28(%rbp)
  movss  %xmm0,-0x2c(%rbp)
  movss  %xmm1,-0x30(%rbp)
  movss  %xmm2,-0x34(%rbp)
  movss  %xmm3,-0x38(%rbp)
  movss  %xmm4,-0x3c(%rbp)
  movss  %xmm5,-0x40(%rbp)
  movss  %xmm6,-0x44(%rbp)
  movss  %xmm7,-0x48(%rbp)
  mov    -0x38(%rbp),%eax
  movd   %eax,%xmm0
  call   <sinf@plt>
  movd   %xmm0,%eax
  mov    %eax,-0x20(%rbp)
  mov    -0x38(%rbp),%eax
  movd   %eax,%xmm0
  call   <cosf@plt>
  movd   %xmm0,%eax
  mov    %eax,-0x1c(%rbp)
  mov    -0x3c(%rbp),%eax
  movd   %eax,%xmm0
  call   <sinf@plt>
  movd   %xmm0,%eax
  mov    %eax,-0x18(%rbp)
  mov    -0x3c(%rbp),%eax
  movd   %eax,%xmm0
  call   <cosf@plt>
  movd   %xmm0,%eax
  mov    %eax,-0x14(%rbp)
  mov    -0x40(%rbp),%eax
  movd   %eax,%xmm0
  call   <sinf@plt>
  movd   %xmm0,%eax
  mov    %eax,-0x10(%rbp)
  mov    -0x40(%rbp),%eax
  movd   %eax,%xmm0
  call   <cosf@plt>
  movd   %xmm0,%eax
  mov    %eax,-0xc(%rbp)
  movss  -0x20(%rbp),%xmm0
  mulss  -0x10(%rbp),%xmm0
  movss  %xmm0,-0x8(%rbp)
  movss  -0x14(%rbp),%xmm0
  mulss  -0xc(%rbp),%xmm0
  movss  %xmm0,-0x4(%rbp)
  movss  -0x8(%rbp),%xmm0
  movaps %xmm0,%xmm1
  mulss  -0x18(%rbp),%xmm1
  movss  -0x4(%rbp),%xmm0
  subss  %xmm1,%xmm0
  mulss  -0x2c(%rbp),%xmm0
  mov    -0x28(%rbp),%rax
  movss  %xmm0,(%rax)
  movss  -0x1c(%rbp),%xmm0
  movss  D16(%rip),%xmm1
  xorps  %xmm1,%xmm0
  mulss  -0x2c(%rbp),%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x4,%rax
  mulss  -0x10(%rbp),%xmm0
  movss  %xmm0,(%rax)
  movss  -0xc(%rbp),%xmm0
  movaps %xmm0,%xmm1
  mulss  -0x18(%rbp),%xmm1
  movss  -0x14(%rbp),%xmm0
  mulss  -0x8(%rbp),%xmm0
  addss  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x8,%rax
  mulss  -0x2c(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x28(%rbp),%rax
  add    $0xc,%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  movss  -0xc(%rbp),%xmm0
  mulss  -0x20(%rbp),%xmm0
  movaps %xmm0,%xmm1
  mulss  -0x18(%rbp),%xmm1
  movss  -0x14(%rbp),%xmm0
  mulss  -0x10(%rbp),%xmm0
  addss  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x10,%rax
  mulss  -0x30(%rbp),%xmm0
  movss  %xmm0,(%rax)
  movss  -0x30(%rbp),%xmm0
  mulss  -0x1c(%rbp),%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x14,%rax
  mulss  -0xc(%rbp),%xmm0
  movss  %xmm0,(%rax)
  movss  -0x18(%rbp),%xmm0
  mulss  -0x10(%rbp),%xmm0
  movss  -0x4(%rbp),%xmm1
  mulss  -0x20(%rbp),%xmm1
  subss  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x18,%rax
  mulss  -0x30(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x28(%rbp),%rax
  add    $0x1c,%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  movss  -0x1c(%rbp),%xmm0
  movss  D16(%rip),%xmm1
  xorps  %xmm1,%xmm0
  mulss  -0x34(%rbp),%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x20,%rax
  mulss  -0x18(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x28(%rbp),%rax
  add    $0x24,%rax
  movss  -0x34(%rbp),%xmm0
  mulss  -0x20(%rbp),%xmm0
  movss  %xmm0,(%rax)
  movss  -0x34(%rbp),%xmm0
  mulss  -0x1c(%rbp),%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x28,%rax
  mulss  -0x14(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x28(%rbp),%rax
  add    $0x2c,%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  mov    -0x28(%rbp),%rax
  add    $0x30,%rax
  movss  -0x44(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x28(%rbp),%rax
  add    $0x34,%rax
  movss  -0x48(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x28(%rbp),%rax
  add    $0x38,%rax
  movss  0x10(%rbp),%xmm0
  movss  %xmm0,(%rax)
  mov    -0x28(%rbp),%rax
  add    $0x3c,%rax
  movss  D28(%rip),%xmm0
  movss  %xmm0,(%rax)
  nop
  leave
  ret
```

tool_calls: name: read_data
arguments: tag: D16
data_type: byte[4]
name: read_data
arguments: tag: D28
data_type: byte[4]

tool: {"D16": [0x00,0x00,0x00,0x80]}

tool: {"D28": [0x00,0x00,0x80,0x3f]}

assistant: ```c
void mtxSRT(float *_result, float _sx, float _sy, float _sz, float _ax, float _ay, float _az, float _tx, float _ty, float _tz) {
  const float sx = sinf(_ax);
  const float cx = cosf(_ax);
  const float sy = sinf(_ay);
  const float cy = cosf(_ay);
  const float sz = sinf(_az);
  const float cz = cosf(_az);
  const float sxsz = sx * sz;
  const float cycz = cy * cz;
  _result[0] = _sx * (cycz - sxsz * sy);
  _result[1] = _sx * -cx * sz;
  _result[2] = _sx * (cz * sy + cy * sxsz);
  _result[3] = 0.0f;
  _result[4] = _sy * (cz * sx * sy + cy * sz);
  _result[5] = _sy * cx * cz;
  _result[6] = _sy * (sy * sz - cycz * sx);
  _result[7] = 0.0f;
  _result[8] = _sz * -cx * sy;
  _result[9] = _sz * sx;
  _result[10] = _sz * cx * cy;
  _result[11] = 0.0f;
  _result[12] = _tx;
  _result[13] = _ty;
  _result[14] = _tz;
  _result[15] = 1.0f;
}
```