user: 提供的汇编代码用C语言表示会是什么样子：

```asm
<sgf_move>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0xe00,%rsp
  mov    %edi,-0xdf4(%rbp)
  mov    %rsi,-0xe00(%rbp)
  mov    %fs:0x28,%rax
  mov    %rax,-0x8(%rbp)
  xor    %eax,%eax
  mov    $0x0,%eax
  call   <get_board_size@plt>
  mov    %eax,-0xdec(%rbp)
  mov    -0xe00(%rbp),%rax
  mov    %rax,%rdi
  call   <strlen@plt>
  test   %eax,%eax
  jne    L145
  mov    $0x0,%eax
  call   <create_next_move@plt>
  mov    -0xdf4(%rbp),%eax
  mov    %eax,%edi
  call   <set_move_pass@plt>
  mov    $0x0,%eax
  call   <push_move@plt>
  mov    $0x1,%eax
  jmp    L137
L145:
  mov    -0xe00(%rbp),%rax
  mov    %rax,%rdi
  call   <strlen@plt>
  cmp    $0x2,%eax
  jle    L39
  mov    $0x0,%eax
  jmp    L137
L39:
  mov    -0xe00(%rbp),%rax
  movzbl (%rax),%eax
  movsbl %al,%eax
  sub    $0x61,%eax
  mov    %eax,-0xde8(%rbp)
  mov    -0xe00(%rbp),%rax
  add    $0x1,%rax
  movzbl (%rax),%eax
  movsbl %al,%eax
  lea    -0x61(%rax),%edx
  mov    -0xdec(%rbp),%eax
  sub    %edx,%eax
  sub    $0x1,%eax
  mov    %eax,-0xde4(%rbp)
  cmpl   $0x0,-0xde8(%rbp)
  js     L13
  mov    -0xde8(%rbp),%eax
  cmp    -0xdec(%rbp),%eax
  jle    L99
L13:
  mov    $0x0,%eax
  jmp    L137
L99:
  cmpl   $0x0,-0xde4(%rbp)
  js     L67
  mov    -0xde4(%rbp),%eax
  cmp    -0xdec(%rbp),%eax
  jle    L166
L67:
  mov    $0x0,%eax
  jmp    L137
L166:
  mov    -0xde4(%rbp),%edx
  mov    -0xde8(%rbp),%ecx
  mov    -0xdf4(%rbp),%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <set_vertex@plt>
  mov    $0x0,%eax
  call   <scan_board_1@plt>
  mov    -0xdf4(%rbp),%eax
  neg    %eax
  mov    %eax,%edi
  call   <remove_stones@plt>
  mov    %eax,-0xde0(%rbp)
  cmpl   $0x0,-0xde0(%rbp)
  jle    L64
  mov    $0x0,%eax
  call   <scan_board_1@plt>
L64:
  mov    -0xde4(%rbp),%edx
  mov    -0xde8(%rbp),%eax
  mov    %edx,%esi
  mov    %eax,%edi
  call   <get_worm_nr@plt>
  mov    %eax,-0xddc(%rbp)
  mov    -0xddc(%rbp),%eax
  mov    %eax,%edi
  call   <get_nr_of_liberties@plt>
  mov    %eax,-0xdd8(%rbp)
  mov    -0xddc(%rbp),%eax
  mov    %eax,%edi
  call   <get_size_of_worm@plt>
  mov    %eax,-0xdd4(%rbp)
  cmpl   $0x0,-0xdd8(%rbp)
  jne    L116
  mov    -0xde4(%rbp),%edx
  mov    -0xde8(%rbp),%eax
  mov    %eax,%esi
  mov    $0x0,%edi
  call   <set_vertex@plt>
  mov    $0x0,%eax
  jmp    L137
L116:
  lea    -0xdd0(%rbp),%rax
  mov    %rax,%rdi
  call   <get_captured_now@plt>
  mov    %eax,-0xde0(%rbp)
  mov    $0x0,%eax
  call   <create_next_move@plt>
  mov    -0xde4(%rbp),%edx
  mov    -0xde8(%rbp),%ecx
  mov    -0xdf4(%rbp),%eax
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <set_move_vertex@plt>
  lea    -0xdd0(%rbp),%rax
  mov    %rax,%rdi
  call   <set_move_captured_stones@plt>
  cmpl   $0x1,-0xde0(%rbp)
  jne    L25
  cmpl   $0x1,-0xdd4(%rbp)
  jne    L25
  cmpl   $0x1,-0xdd8(%rbp)
  jne    L25
  mov    -0xdcc(%rbp),%edx
  mov    -0xdd0(%rbp),%eax
  mov    %edx,%esi
  mov    %eax,%edi
  call   <set_move_ko@plt>
L25:
  mov    $0x0,%eax
  call   <push_move@plt>
  mov    $0x1,%eax
L137:
  mov    -0x8(%rbp),%rdx
  sub    %fs:0x28,%rdx
  je     L109
  call   <__stack_chk_fail@plt>
L109:
  leave
  ret
```

assistant: ```c
bool sgf_move(int color, char *value) {
  int i, j;
  int nr_of_removed_stones;
  int group_nr;
  int nr_of_liberties;
  int group_size;
  int captured_now[21 * 21][2];
  int board_size = get_board_size();
  if (strlen(value) == 0) {
    create_next_move();
    set_move_pass(color);
    push_move();
    return true;
  }
  if (strlen(value) > 2) {
    return false;
  }
  i = value[0] - 97;
  j = board_size - (value[1] - 97) - 1;
  if (i < 0 || i > board_size) {
    return false;
  }
  if (j < 0 || j > board_size) {
    return false;
  }
  set_vertex(color, i, j);
  scan_board_1();
  nr_of_removed_stones = remove_stones(color * -1);
  if (nr_of_removed_stones > 0) {
    scan_board_1();
  }
  group_nr = get_worm_nr(i, j);
  nr_of_liberties = get_nr_of_liberties(group_nr);
  group_size = get_size_of_worm(group_nr);
  if (nr_of_liberties == 0) {
    set_vertex(0, i, j);
    return false;
  }
  nr_of_removed_stones = get_captured_now(captured_now);
  create_next_move();
  set_move_vertex(color, i, j);
  set_move_captured_stones(captured_now);
  if (nr_of_removed_stones == 1 && group_size == 1 && nr_of_liberties == 1) {
    set_move_ko(captured_now[0][0], captured_now[0][1]);
  }
  push_move();
  return true;
}
```