user: Please show me the C implementation that matches the assembly code listed below:

```asm
<page39>:
  endbr64
  sub    $0x8,%rsp
  lea    D129(%rip),%rdi
  call   <printf@plt>
  lea    D8(%rip),%rdi
  call   <printf@plt>
  lea    D80(%rip),%rdi
  call   <printf@plt>
  lea    D86(%rip),%rdi
  call   <printf@plt>
  lea    D125(%rip),%rdi
  call   <printf@plt>
  lea    D119(%rip),%rdi
  call   <printf@plt>
  lea    D98(%rip),%rdi
  call   <printf@plt>
  lea    D81(%rip),%rdi
  call   <printf@plt>
  lea    D14(%rip),%rdi
  call   <printf@plt>
  lea    D53(%rip),%rdi
  call   <printf@plt>
  lea    D21(%rip),%rdi
  call   <printf@plt>
  lea    D9(%rip),%rdi
  call   <printf@plt>
  lea    D41(%rip),%rdi
  call   <printf@plt>
  mov    $0x29,%eax
  add    $0x8,%rsp
  ret
```

tool_calls: name: extract_symbolic_data
arguments: data_label: D129
type_infered: string
name: extract_symbolic_data
arguments: data_label: D8
type_infered: string
name: extract_symbolic_data
arguments: data_label: D80
type_infered: string
name: extract_symbolic_data
arguments: data_label: D86
type_infered: string
name: extract_symbolic_data
arguments: data_label: D125
type_infered: string
name: extract_symbolic_data
arguments: data_label: D119
type_infered: string
name: extract_symbolic_data
arguments: data_label: D98
type_infered: string
name: extract_symbolic_data
arguments: data_label: D81
type_infered: string
name: extract_symbolic_data
arguments: data_label: D14
type_infered: string
name: extract_symbolic_data
arguments: data_label: D53
type_infered: string
name: extract_symbolic_data
arguments: data_label: D21
type_infered: string
name: extract_symbolic_data
arguments: data_label: D9
type_infered: string
name: extract_symbolic_data
arguments: data_label: D41
type_infered: string

tool: D129: You bravely volunteer to test the mutant detection gun.  You stand up and walk


tool: D8: down the steps to the podium, passing a very relieved Troubleshooter along the


tool: D80: way.  When you reach the podium Plato-B-PHI hands you the mutant detection gun


tool: D86: and says, "Here, aim the gun at that Troubleshooter and push the small button.


tool: D125: If you see a purple light, stun him."  Grasping the opportunity to prove your


tool: D119: worth to The Computer, you fire the mutant detection ray at the Troubleshooter.


tool: D98: A brilliant purple nimbus instantly surrounds his body.  You slip your finger


tool: D81: to the large stun button and he falls writhing to the floor.


tool: D14: "Good shot," says the instructor as you hand him the mutant detection gun,


tool: D53: "I'll see that you get a commendation for this.  It seems you have the hang


tool: D21: of mutant detection and elimination.  You can go on to the secret society


tool: D9: infiltration class.  I'll see that the little mutie gets packaged for


tool: D41: tomorrow's mutant dissection class."


assistant: ```c
page39() {
  printf("You bravely volunteer to test the mutant detection gun.  You stand up and walk\n");
  printf("down the steps to the podium, passing a very relieved Troubleshooter along the\n");
  printf("way.  When you reach the podium Plato-B-PHI hands you the mutant detection gun\n");
  printf("and says, \"Here, aim the gun at that Troubleshooter and push the small button.\n");
  printf("If you see a purple light, stun him.\"  Grasping the opportunity to prove your\n");
  printf("worth to The Computer, you fire the mutant detection ray at the Troubleshooter.\n");
  printf("A brilliant purple nimbus instantly surrounds his body.  You slip your finger\n");
  printf("to the large stun button and he falls writhing to the floor.\n");
  printf("\"Good shot,\" says the instructor as you hand him the mutant detection gun,\n");
  printf("\"I\'ll see that you get a commendation for this.  It seems you have the hang\n");
  printf("of mutant detection and elimination.  You can go on to the secret society\n");
  printf("infiltration class.  I\'ll see that the little mutie gets packaged for\n");
  printf("tomorrow\'s mutant dissection class.\"\n");
  return 41;
}
```