user: Converte this assembly snippet into its equivalent C code:

```asm
<rules>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  lea    D1(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  nop
  pop    %rbp
  ret
```

tool_calls: name: unpack_data
arguments: tag: D1
type_infered: string

tool: D1: How to play:

        Player 1's turn

        Fig. 1 | Player indicator

    Terminal Nim does not alter any of Nim's rules, so read no further if
    you already know how to play normal Nim. If you do not already know how
    to play, or you need a reminder, keep reading.

    In Nim, there are several piles containing counters. On your turn, you

        Pile 1: OOOOOOOOOOOOOOOOOO   18
        Pile 2: OOOOOOO              7
        Pile 3: OOOOOOOO             8
        Pile 4: OOOOOOOOOOOOOOOOOOO  19
        Pile 5: OOOOOOOOOOOOOOO      15

        Fig. 2 | Counters display

    select a pile, and remove as many counters as you want from it. There is
    one restriction: you must make sure to remove at least one counter. The

        Player 1 removed 16 counters from pile 1.
        Counters: 18 -> 2

        Fig. 3 | Taking counters

    winner of the game is whoever takes the last counter.

        Congratulations, Player 1! You won the game!

        Fig. 4 | Winning message

Playing the game:

    Follow the prompts that appear in your terminal. It shouldn't be too

        Which pile would you like to remove counters from? 1

        How many counters would you like to remove? 16

        Fig 5 | Counters prompt

    hard. If for some reason the game won't work, make sure that the values
    you're entering are valid. If that doesn't work, submit an issue to the
    GitHub page (https://github.com/ericw31415/terminal-nim/issues/).

    Have Fun!

assistant: ```c
void rules(void) {
  puts("How to play:\n\n"
       "        Player 1's turn\n\n"
       "        Fig. 1 | Player indicator\n\n"
       "    Terminal Nim does not alter any of Nim's rules, so read no further if\n"
       "    you already know how to play normal Nim. If you do not already know how\n"
       "    to play, or you need a reminder, keep reading.\n\n"
       "    In Nim, there are several piles containing counters. On your turn, you\n\n"
       "        Pile 1: OOOOOOOOOOOOOOOOOO   18\n"
       "        Pile 2: OOOOOOO              7\n"
       "        Pile 3: OOOOOOOO             8\n"
       "        Pile 4: OOOOOOOOOOOOOOOOOOO  19\n"
       "        Pile 5: OOOOOOOOOOOOOOO      15\n\n"
       "        Fig. 2 | Counters display\n\n"
       "    select a pile, and remove as many counters as you want from it. There is\n"
       "    one restriction: you must make sure to remove at least one counter. The\n\n"
       "        Player 1 removed 16 counters from pile 1.\n"
       "        Counters: 18 -> 2\n\n"
       "        Fig. 3 | Taking counters\n\n"
       "    winner of the game is whoever takes the last counter.\n\n"
       "        Congratulations, Player 1! You won the game!\n\n"
       "        Fig. 4 | Winning message\n\n"
       "Playing the game:\n\n"
       "    Follow the prompts that appear in your terminal. It shouldn't be too\n\n"
       "        Which pile would you like to remove counters from? 1\n\n"
       "        How many counters would you like to remove? 16\n\n"
       "        Fig 5 | Counters prompt\n\n"
       "    hard. If for some reason the game won't work, make sure that the values\n"
       "    you're entering are valid. If that doesn't work, submit an issue to the\n"
       "    GitHub page (https://github.com/ericw31415/terminal-nim/issues/).\n\n"
       "    Have Fun!");
}
```