user: Demonstrate the C code that generates the assembly output below:

```asm
<R_faceBlendTetDrv>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  mov    %rdi,-0x18(%rbp)
  mov    %rsi,-0x20(%rbp)
  mov    %rdx,-0x28(%rbp)
  mov    -0x18(%rbp),%rax
  mov    (%rax),%edx
  mov    -0x18(%rbp),%rax
  add    $0x4,%rax
  mov    (%rax),%eax
  add    %eax,%edx
  mov    -0x18(%rbp),%rax
  add    $0x8,%rax
  mov    (%rax),%eax
  add    %edx,%eax
  mov    %eax,-0x4(%rbp)
  mov    -0x28(%rbp),%rax
  lea    0x10(%rax),%rdx
  pxor   %xmm0,%xmm0
  movsd  %xmm0,(%rdx)
  mov    -0x28(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rdx),%xmm0
  movsd  %xmm0,(%rax)
  movsd  (%rax),%xmm0
  mov    -0x28(%rbp),%rax
  movsd  %xmm0,(%rax)
  cmpl   $0x3,-0x4(%rbp)
  jne    L43
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm1
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm0
  mulsd  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  movsd  %xmm0,(%rax)
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm1
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x8,%rax
  mulsd  %xmm1,%xmm0
  movsd  %xmm0,(%rax)
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm1
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x10,%rax
  mulsd  %xmm1,%xmm0
  movsd  %xmm0,(%rax)
  jmp    L30
L43:
  cmpl   $0x5,-0x4(%rbp)
  jne    L86
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm1
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm0
  movapd %xmm0,%xmm2
  addsd  %xmm0,%xmm2
  movsd  D81(%rip),%xmm0
  subsd  %xmm2,%xmm0
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm2
  subsd  %xmm2,%xmm0
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm2
  subsd  %xmm2,%xmm0
  mulsd  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  movsd  %xmm0,(%rax)
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm0
  movq   D8(%rip),%xmm1
  xorpd  %xmm0,%xmm1
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x8,%rax
  mulsd  %xmm1,%xmm0
  movsd  %xmm0,(%rax)
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm2
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm1
  movsd  D81(%rip),%xmm0
  subsd  %xmm1,%xmm0
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm3
  movapd %xmm0,%xmm1
  subsd  %xmm3,%xmm1
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm0
  movapd %xmm0,%xmm3
  addsd  %xmm0,%xmm3
  subsd  %xmm3,%xmm1
  movapd %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x10,%rax
  mulsd  %xmm2,%xmm0
  movsd  %xmm0,(%rax)
  jmp    L30
L86:
  cmpl   $0x4,-0x4(%rbp)
  jne    L16
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm1
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm0
  movapd %xmm0,%xmm2
  addsd  %xmm0,%xmm2
  movsd  D81(%rip),%xmm0
  subsd  %xmm2,%xmm0
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm2
  subsd  %xmm2,%xmm0
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm2
  subsd  %xmm2,%xmm0
  mulsd  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  movsd  %xmm0,(%rax)
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm2
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm3
  movsd  D81(%rip),%xmm0
  movapd %xmm0,%xmm1
  subsd  %xmm3,%xmm1
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm0
  movapd %xmm0,%xmm3
  addsd  %xmm0,%xmm3
  subsd  %xmm3,%xmm1
  movapd %xmm1,%xmm0
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm1
  subsd  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x8,%rax
  mulsd  %xmm2,%xmm0
  movsd  %xmm0,(%rax)
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm0
  movq   D8(%rip),%xmm1
  xorpd  %xmm0,%xmm1
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x10,%rax
  mulsd  %xmm1,%xmm0
  movsd  %xmm0,(%rax)
  jmp    L30
L16:
  cmpl   $0x6,-0x4(%rbp)
  jne    L23
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm0
  movq   D8(%rip),%xmm1
  xorpd  %xmm0,%xmm1
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm0
  mulsd  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  movsd  %xmm0,(%rax)
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm2
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm3
  movsd  D81(%rip),%xmm0
  movapd %xmm0,%xmm1
  subsd  %xmm3,%xmm1
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm0
  movapd %xmm0,%xmm3
  addsd  %xmm0,%xmm3
  subsd  %xmm3,%xmm1
  movapd %xmm1,%xmm0
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm1
  subsd  %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x8,%rax
  mulsd  %xmm2,%xmm0
  movsd  %xmm0,(%rax)
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm2
  mov    -0x20(%rbp),%rax
  movsd  (%rax),%xmm1
  movsd  D81(%rip),%xmm0
  subsd  %xmm1,%xmm0
  mov    -0x20(%rbp),%rax
  add    $0x8,%rax
  movsd  (%rax),%xmm3
  movapd %xmm0,%xmm1
  subsd  %xmm3,%xmm1
  mov    -0x20(%rbp),%rax
  add    $0x10,%rax
  movsd  (%rax),%xmm0
  movapd %xmm0,%xmm3
  addsd  %xmm0,%xmm3
  subsd  %xmm3,%xmm1
  movapd %xmm1,%xmm0
  mov    -0x28(%rbp),%rax
  add    $0x10,%rax
  mulsd  %xmm2,%xmm0
  movsd  %xmm0,(%rax)
  jmp    L30
L23:
  mov    $0x0,%eax
  jmp    L25
L30:
  mov    $0x1,%eax
L25:
  pop    %rbp
  ret
```

tool_calls: name: parse_data
arguments: data_tag: D81
type_guessed: f64
name: parse_data
arguments: data_tag: D8
type_guessed: byte[8]

tool: D81: 1

tool: {"D8": [0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80]}

assistant: ```c
int R_faceBlendTetDrv(int *index, double *L, double drv[]) {
  int isum = index[0] + index[1] + index[2];
  drv[0] = drv[1] = drv[2] = 0;
  if (isum == 3) {
    drv[0] = L[1] * L[2];
    drv[1] = L[0] * L[2];
    drv[2] = L[1] * L[0];
  } else if (isum == 5) {
    drv[0] = L[2] * (1.0 - 2.0 * L[0] - L[1] - L[2]);
    drv[1] = -L[0] * L[2];
    drv[2] = L[0] * (1.0 - L[0] - L[1] - 2.0 * L[2]);
  } else if (isum == 4) {
    drv[0] = L[1] * (1.0 - 2.0 * L[0] - L[1] - L[2]);
    drv[1] = L[0] * (1.0 - L[0] - 2.0 * L[1] - L[2]);
    drv[2] = -L[0] * L[1];
  } else if (isum == 6) {
    drv[0] = -L[1] * L[2];
    drv[1] = L[2] * (1.0 - L[0] - 2.0 * L[1] - L[2]);
    drv[2] = L[1] * (1.0 - L[0] - L[1] - 2.0 * L[2]);
  } else
    return 0;
  return 1;
}
```