user: 下面的汇编指令对应的C源代码是什么：

```asm
<__imlib_rgb_to_hls>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  mov    %edi,-0x24(%rbp)
  mov    %esi,-0x28(%rbp)
  mov    %edx,-0x2c(%rbp)
  mov    %rcx,-0x38(%rbp)
  mov    %r8,-0x40(%rbp)
  mov    %r9,-0x48(%rbp)
  pxor   %xmm0,%xmm0
  cvtsi2ssl -0x24(%rbp),%xmm0
  movss  D6(%rip),%xmm1
  divss  %xmm1,%xmm0
  movss  %xmm0,-0x10(%rbp)
  pxor   %xmm0,%xmm0
  cvtsi2ssl -0x28(%rbp),%xmm0
  movss  D6(%rip),%xmm1
  divss  %xmm1,%xmm0
  movss  %xmm0,-0xc(%rbp)
  pxor   %xmm0,%xmm0
  cvtsi2ssl -0x2c(%rbp),%xmm0
  movss  D6(%rip),%xmm1
  divss  %xmm1,%xmm0
  movss  %xmm0,-0x8(%rbp)
  movl   $0x0,-0x1c(%rbp)
  movss  -0x10(%rbp),%xmm0
  movss  %xmm0,-0x14(%rbp)
  movss  -0x14(%rbp),%xmm0
  movss  %xmm0,-0x18(%rbp)
  movss  -0xc(%rbp),%xmm0
  comiss -0x18(%rbp),%xmm0
  jbe    L49
  movss  -0xc(%rbp),%xmm0
  movss  %xmm0,-0x18(%rbp)
  movl   $0x1,-0x1c(%rbp)
  jmp    L168
L49:
  movss  -0xc(%rbp),%xmm0
  movss  %xmm0,-0x14(%rbp)
L168:
  movss  -0x8(%rbp),%xmm0
  comiss -0x18(%rbp),%xmm0
  jbe    L18
  movss  -0x8(%rbp),%xmm0
  movss  %xmm0,-0x18(%rbp)
  movl   $0x2,-0x1c(%rbp)
  jmp    L68
L18:
  movss  -0x14(%rbp),%xmm0
  comiss -0x8(%rbp),%xmm0
  jbe    L68
  movss  -0x8(%rbp),%xmm0
  movss  %xmm0,-0x14(%rbp)
L68:
  movss  -0x18(%rbp),%xmm0
  subss  -0x14(%rbp),%xmm0
  movss  %xmm0,-0x4(%rbp)
  movss  -0x18(%rbp),%xmm0
  addss  -0x14(%rbp),%xmm0
  movss  D50(%rip),%xmm1
  divss  %xmm1,%xmm0
  mov    -0x40(%rbp),%rax
  movss  %xmm0,(%rax)
  pxor   %xmm0,%xmm0
  ucomiss -0x4(%rbp),%xmm0
  jp     L109
  pxor   %xmm0,%xmm0
  ucomiss -0x4(%rbp),%xmm0
  jne    L109
  mov    -0x48(%rbp),%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  pxor   %xmm0,%xmm0
  movss  %xmm0,(%rax)
  jmp    L183
L109:
  mov    -0x40(%rbp),%rax
  movss  (%rax),%xmm1
  movss  D44(%rip),%xmm0
  comiss %xmm1,%xmm0
  jbe    L144
  movss  -0x18(%rbp),%xmm0
  movaps %xmm0,%xmm1
  addss  -0x14(%rbp),%xmm1
  movss  -0x4(%rbp),%xmm0
  divss  %xmm1,%xmm0
  mov    -0x48(%rbp),%rax
  movss  %xmm0,(%rax)
  jmp    L4
L144:
  movss  D50(%rip),%xmm0
  subss  -0x18(%rbp),%xmm0
  movaps %xmm0,%xmm1
  subss  -0x14(%rbp),%xmm1
  movss  -0x4(%rbp),%xmm0
  divss  %xmm1,%xmm0
  mov    -0x48(%rbp),%rax
  movss  %xmm0,(%rax)
L4:
  cmpl   $0x2,-0x1c(%rbp)
  je     L177
  cmpl   $0x2,-0x1c(%rbp)
  jg     L74
  cmpl   $0x0,-0x1c(%rbp)
  je     L100
  cmpl   $0x1,-0x1c(%rbp)
  je     L23
  jmp    L74
L100:
  movss  -0xc(%rbp),%xmm0
  subss  -0x8(%rbp),%xmm0
  divss  -0x4(%rbp),%xmm0
  mov    -0x38(%rbp),%rax
  movss  %xmm0,(%rax)
  jmp    L74
L23:
  movss  -0x8(%rbp),%xmm0
  subss  -0x10(%rbp),%xmm0
  movaps %xmm0,%xmm1
  divss  -0x4(%rbp),%xmm1
  movss  D50(%rip),%xmm0
  addss  %xmm1,%xmm0
  mov    -0x38(%rbp),%rax
  movss  %xmm0,(%rax)
  jmp    L74
L177:
  movss  -0x10(%rbp),%xmm0
  subss  -0xc(%rbp),%xmm0
  movaps %xmm0,%xmm1
  divss  -0x4(%rbp),%xmm1
  movss  D68(%rip),%xmm0
  addss  %xmm1,%xmm0
  mov    -0x38(%rbp),%rax
  movss  %xmm0,(%rax)
  nop
L74:
  mov    -0x38(%rbp),%rax
  movss  (%rax),%xmm1
  movss  D80(%rip),%xmm0
  mulss  %xmm1,%xmm0
  mov    -0x38(%rbp),%rax
  movss  %xmm0,(%rax)
  mov    -0x38(%rbp),%rax
  movss  (%rax),%xmm1
  pxor   %xmm0,%xmm0
  comiss %xmm1,%xmm0
  ja     L14
  jmp    L183
L14:
  mov    -0x38(%rbp),%rax
  movss  (%rax),%xmm1
  movss  D49(%rip),%xmm0
  addss  %xmm1,%xmm0
  mov    -0x38(%rbp),%rax
  movss  %xmm0,(%rax)
L183:
  nop
  pop    %rbp
  ret
```

tool_calls: name: disassemble_data
arguments: label: D6
datatype: f32
name: disassemble_data
arguments: label: D50
datatype: f32
name: disassemble_data
arguments: label: D44
datatype: f32
name: disassemble_data
arguments: label: D68
datatype: byte[4]
name: disassemble_data
arguments: label: D80
datatype: f32
name: disassemble_data
arguments: label: D49
datatype: f32

tool: D6: 255

tool: D50: 2

tool: D44: 0.5

tool: {"D68": [0x00,0x00,0x80,0x40]}

tool: D80: 60

tool: D49: 360

assistant: ```c
void __imlib_rgb_to_hls(int r, int g, int b, float *hue, float *lightness, float *saturation) {
  int f;
  float i, j, k, max, min, d;
  i = ((float)r) / 255.0;
  j = ((float)g) / 255.0;
  k = ((float)b) / 255.0;
  f = 0;
  max = min = i;
  if (j > max) {
    max = j;
    f = 1;
  } else
    min = j;
  if (k > max) {
    max = k;
    f = 2;
  } else if (k < min)
    min = k;
  d = max - min;
  *lightness = (max + min) / 2.0;
  if (d == 0) {
    *saturation = 0;
    *hue = 0;
  } else {
    if (*lightness < 0.5)
      *saturation = d / (max + min);
    else
      *saturation = d / (2 - max - min);
    switch (f) {
    case 0:
      *hue = (j - k) / d;
      break;
    case 1:
      *hue = 2 + (k - i) / d;
      break;
    case 2:
      *hue = 4 + (i - j) / d;
      break;
    }
    *hue *= 60.0;
    if (*hue < 0)
      *hue += 360.0;
  }
}
```