user: 提供的汇编代码用C语言表示会是什么样子:

```asm
<ai_moverobber>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  push   %rbx
  sub    $0xb8,%rsp
  mov    %edi,-0xb4(%rbp)
  mov    %fs:0x28,%rax
  mov    %rax,-0x18(%rbp)
  xor    %eax,%eax
  mov    $0x0,%eax
  call   <map_getrobberhex@plt>
  mov    %eax,-0x94(%rbp)
  mov    -0x94(%rbp),%eax
  mov    %eax,%edi
  call   <robber_erase@plt>
  movl   $0x0,-0xa4(%rbp)
  jmp    L128
L157:
  mov    -0xa4(%rbp),%eax
  cltq
  movl   $0x0,-0x70(%rbp,%rax,4)
  addl   $0x1,-0xa4(%rbp)
L128:
  cmpl   $0x15,-0xa4(%rbp)
  jle    L157
  movl   $0xfffffc18,-0x20(%rbp)
  mov    -0x20(%rbp),%eax
  mov    %eax,-0x68(%rbp)
  mov    -0x68(%rbp),%eax
  mov    %eax,-0x70(%rbp)
  movl   $0x1,-0xa4(%rbp)
  jmp    L102
L62:
  cmpl   $0x2,-0xa4(%rbp)
  je     L113
  cmpl   $0x14,-0xa4(%rbp)
  je     L113
  mov    -0xa4(%rbp),%edx
  mov    -0xb4(%rbp),%eax
  mov    %edx,%esi
  mov    %eax,%edi
  call   <ai_robweight@plt>
  mov    -0xa4(%rbp),%edx
  movslq %edx,%rdx
  mov    %eax,-0x70(%rbp,%rdx,4)
  jmp    L77
L113:
  nop
L77:
  addl   $0x1,-0xa4(%rbp)
L102:
  cmpl   $0x15,-0xa4(%rbp)
  jle    L62
  movl   $0x0,-0xa0(%rbp)
  mov    -0xa0(%rbp),%eax
  mov    %eax,-0x9c(%rbp)
  movl   $0x1,-0xa4(%rbp)
  jmp    L75
L30:
  mov    -0xa4(%rbp),%eax
  cltq
  mov    -0x70(%rbp,%rax,4),%eax
  cmp    %eax,-0xa0(%rbp)
  jge    L158
  mov    -0xa4(%rbp),%eax
  cmp    -0x94(%rbp),%eax
  je     L158
  mov    -0xa4(%rbp),%eax
  cltq
  mov    -0x70(%rbp,%rax,4),%eax
  mov    %eax,-0xa0(%rbp)
  mov    -0xa4(%rbp),%eax
  mov    %eax,-0x9c(%rbp)
L158:
  addl   $0x1,-0xa4(%rbp)
L75:
  cmpl   $0x15,-0xa4(%rbp)
  jle    L30
  mov    -0x9c(%rbp),%eax
  mov    %eax,%edi
  call   <robber_place@plt>
  lea    -0x90(%rbp),%rdx
  mov    -0x9c(%rbp),%eax
  mov    %rdx,%rsi
  mov    %eax,%edi
  call   <ai_vertsonhex@plt>
  movl   $0x0,-0xa0(%rbp)
  movl   $0x0,-0x98(%rbp)
  movl   $0x0,-0xa4(%rbp)
  jmp    L159
L139:
  mov    -0xa4(%rbp),%eax
  cltq
  mov    -0x90(%rbp,%rax,4),%ebx
  mov    -0xa4(%rbp),%eax
  cltq
  mov    -0x90(%rbp,%rax,4),%eax
  mov    %eax,%edi
  call   <data_playeratvertex@plt>
  mov    %eax,%ecx
  mov    -0xb4(%rbp),%eax
  mov    %ebx,%edx
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <ai_playerweight@plt>
  cmp    %eax,-0xa0(%rbp)
  jge    L151
  mov    -0xa4(%rbp),%eax
  cltq
  mov    -0x90(%rbp,%rax,4),%ebx
  mov    -0xa4(%rbp),%eax
  cltq
  mov    -0x90(%rbp,%rax,4),%eax
  mov    %eax,%edi
  call   <data_playeratvertex@plt>
  mov    %eax,%ecx
  mov    -0xb4(%rbp),%eax
  mov    %ebx,%edx
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <ai_playerweight@plt>
  mov    %eax,-0xa0(%rbp)
  mov    -0xa4(%rbp),%eax
  cltq
  mov    -0x90(%rbp,%rax,4),%eax
  mov    %eax,%edi
  call   <data_playeratvertex@plt>
  mov    %eax,-0x98(%rbp)
L151:
  addl   $0x1,-0xa4(%rbp)
L159:
  cmpl   $0x5,-0xa4(%rbp)
  jle    L139
  mov    -0x98(%rbp),%eax
  mov    %eax,%edi
  call   <data_totresources@plt>
  test   %rax,%rax
  jle    L103
  mov    -0x98(%rbp),%eax
  mov    %eax,%edi
  call   <robber_steal@plt>
  mov    %eax,%ecx
  mov    -0xb4(%rbp),%eax
  mov    $0x1,%edx
  mov    %ecx,%esi
  mov    %eax,%edi
  call   <data_addresource@plt>
L103:
  mov    -0xb4(%rbp),%eax
  mov    %eax,%edi
  call   <data_refresh@plt>
  nop
  mov    -0x18(%rbp),%rax
  sub    %fs:0x28,%rax
  je     L121
  call   <__stack_chk_fail@plt>
L121:
  mov    -0x8(%rbp),%rbx
  leave
  ret
```

assistant: ```c
void ai_moverobber(int player) {
  int hexorig = map_getrobberhex();
  robber_erase(hexorig);
  int hexes[22], i;
  for (i = 0; i < 22; i++)
    hexes[i] = 0;
  hexes[0] = hexes[2] = hexes[20] = -1000;
  for (i = 1; i < 22; i++) {
    if (i == 2 || i == 20)
      continue;
    hexes[i] = ai_robweight(player, i);
  }
  int max, hex;
  hex = max = 0;
  for (i = 1; i < 22; i++) {
    if (hexes[i] > max && i != hexorig) {
      max = hexes[i];
      hex = i;
    }
  }
  robber_place(hex);
  int verts[6];
  ai_vertsonhex(hex, verts);
  max = 0;
  int maxp = 0;
  for (i = 0; i < 6; i++) {
    if (ai_playerweight(player, data_playeratvertex(verts[i]), verts[i]) > max) {
      max = ai_playerweight(player, data_playeratvertex(verts[i]), verts[i]);
      maxp = data_playeratvertex(verts[i]);
    }
  }
  if (data_totresources(maxp) > 0)
    data_addresource(player, robber_steal(maxp), 1);
  data_refresh(player);
}
```