user: Converte this assembly snippet into its equivalent C code:

```asm
<print_help>:
  endbr64
  mov    %rdi,%rsi
  lea    D2(%rip),%rdi
  jmp    1050 <printf@plt>
```

tool_calls: name: disassemble_data
arguments: tag: D2
type: string

tool: D2: %s [-h] [-v] [-f] [-s <save_path> | -n] [<rom_path>] ...

basic options:
    -h, --help        show this help message and exit
    -v, --version     show crater's version number and exit
    -f, --fullscreen  enable fullscreen mode
    -s, --save <path> save cartridge RAM ("battery save") to the given file
                      (defaults to <rom_path>.sav)
    -n, --no-save     disable saving cartridge RAM entirely
    <rom_path>        path to the rom file to execute; if not given, will look
                      in the roms/ directory and prompt the user

advanced options:
    -g, --debug       show logging information while running; add twice (-gg)
                      to show more detailed logs, including an emulator trace
    -b, --bios <path> load BIOS from the given ROM file (no default;
                      the Game Gear does not usually require BIOS)
    -x, --scale <n>   scale the game screen by an integer factor
                      (applies to windowed mode only; defaults to 4)
    -q, --square      force a square pixel aspect ratio instead of the more
                      faithful 8:7 PAR
    -a, --assemble <in> [<out>]
                      convert z80 assembly source code into a binary file that
                      can be run by crater
    -d, --disassemble <in> [<out>]
                      convert a binary file into z80 assembly source code
    -r, --overwrite   allow crater to write assembler output to the same
                      filename as the input


assistant: ```c
void print_help(const char *arg1) {
  printf("%s [-h] [-v] [-f] [-s <save_path> | -n] [<rom_path>] ...\n"
         "\n"
         "basic options:\n"
         "    -h, --help        show this help message and exit\n"
         "    -v, --version     show crater's version number and exit\n"
         "    -f, --fullscreen  enable fullscreen mode\n"
         "    -s, --save <path> save cartridge RAM (\"battery save\") to the given file\n"
         "                      (defaults to <rom_path>.sav)\n"
         "    -n, --no-save     disable saving cartridge RAM entirely\n"
         "    <rom_path>        path to the rom file to execute; if not given, will look\n"
         "                      in the roms/ directory and prompt the user\n"
         "\n"
         "advanced options:\n"
         "    -g, --debug       show logging information while running; add twice (-gg)\n"
         "                      to show more detailed logs, including an emulator trace\n"
         "    -b, --bios <path> load BIOS from the given ROM file (no default;\n"
         "                      the Game Gear does not usually require BIOS)\n"
         "    -x, --scale <n>   scale the game screen by an integer factor\n"
         "                      (applies to windowed mode only; defaults to 4)\n"
         "    -q, --square      force a square pixel aspect ratio instead of the more\n"
         "                      faithful 8:7 PAR\n"
         "    -a, --assemble <in> [<out>]\n"
         "                      convert z80 assembly source code into a binary file that\n"
         "                      can be run by crater\n"
         "    -d, --disassemble <in> [<out>]\n"
         "                      convert a binary file into z80 assembly source code\n"
         "    -r, --overwrite   allow crater to write assembler output to the same\n"
         "                      filename as the input\n",
         arg1);
}
```