user: What is the c source code of the assembly code below?

```asm
<printUsage>:
  endbr64
  push   %rbp
  push   %rbx
  sub    $0x8,%rsp
  mov    %rdi,%rbx
  lea    D108(%rip),%rsi
  call   <fprintf@plt>
  lea    D80(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D16(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D117(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D119(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D52(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D204(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D180(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D165(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D122(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D7(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D126(%rip),%rbp
  mov    %rbp,%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D123(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D152(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D69(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D34(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D192(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D177(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D55(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  mov    %rbp,%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D147(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  mov    %rbp,%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  lea    D78(%rip),%rsi
  mov    %rbx,%rdi
  call   <fprintf@plt>
  add    $0x8,%rsp
  pop    %rbx
  pop    %rbp
  ret
```

tool_calls: name: parse_data
arguments: data_tag: D108
type_guessed: string
name: parse_data
arguments: data_tag: D80
type_guessed: string
name: parse_data
arguments: data_tag: D16
type_guessed: string
name: parse_data
arguments: data_tag: D117
type_guessed: string
name: parse_data
arguments: data_tag: D119
type_guessed: string
name: parse_data
arguments: data_tag: D52
type_guessed: string
name: parse_data
arguments: data_tag: D204
type_guessed: string
name: parse_data
arguments: data_tag: D180
type_guessed: string
name: parse_data
arguments: data_tag: D165
type_guessed: string
name: parse_data
arguments: data_tag: D122
type_guessed: string
name: parse_data
arguments: data_tag: D7
type_guessed: string
name: parse_data
arguments: data_tag: D126
type_guessed: string
name: parse_data
arguments: data_tag: D123
type_guessed: string
name: parse_data
arguments: data_tag: D152
type_guessed: string
name: parse_data
arguments: data_tag: D69
type_guessed: string
name: parse_data
arguments: data_tag: D34
type_guessed: string
name: parse_data
arguments: data_tag: D192
type_guessed: string
name: parse_data
arguments: data_tag: D177
type_guessed: string
name: parse_data
arguments: data_tag: D55
type_guessed: string
name: parse_data
arguments: data_tag: D147
type_guessed: string
name: parse_data
arguments: data_tag: D78
type_guessed: string

tool: D108: Sample usages:


tool: D80:   bm_run_matches <bm_hostname> <bm_port> <username> <pw> games


tool: D16:     See a list of possible opponents


tool: D117:   bm_run_matches <bm_hostname> <bm_port> <username> <pw> run 2pl <local script> <# runs> <tag> <seed> <player1> <player2>


tool: D119:     Run two-player limit matches


tool: D52:   bm_run_matches <bm_hostname> <bm_port> <username> <pw> run 2pn <local script> <# runs> <tag> <seed> <player1> <player2>


tool: D204:     Run two-player no-limit matches


tool: D180:   bm_run_matches <bm_hostname> <bm_port> <username> <pw> run 3pl <local script> <# runs> <tag> <seed> <player1> <player2> <player3>


tool: D165:     Run three-player limit matches


tool: D122:   bm_run_matches <bm_hostname> <bm_port> <username> <pw> rerun 2pl <local script> <match index> <tag> <seed> <player1> <player2> (<player3>)


tool: D7:     Rerun a match that failed


tool: D126: 


tool: D123: <username> is your benchmark server username assigned to you by the competition chair


tool: D152: <pw> is your benchmark server password assigned to you by the competition chair


tool: D69: <local script> is the script that runs your agent locally.  It must take a hostname/IP and a port


tool: D34: <num runs> is the number of matches you want to run


tool: D192: <tag> is a name for this set of matches which will appear in the names of the log files


tool: D177: <seed> is a seed used to generate the random seeds that determine the cards in each match


tool: D55: <player-n> is either the name of an opponent or "local" for your local agent


tool: D147: To run N duplicate heads-up matches, do one run of N matches with a given seed, then run a second set of N matches with the same seed but the order of the players reversed


tool: D78: If one match in a set fails, you can use the "rerun" command to rerun the specified match with the specified seed.  For example, if you tried to run twenty matches with seed 0 and the last match failed, you could use the "rerun" command with seed 0 and match index 19.


assistant: ```c
void printUsage(FILE *file) {
  fprintf(file, "Sample usages:\n");
  fprintf(file, "  bm_run_matches <bm_hostname> <bm_port> <username> <pw> "
                "games\n");
  fprintf(file, "    See a list of possible opponents\n");
  fprintf(file, "  bm_run_matches <bm_hostname> <bm_port> <username> <pw> "
                "run 2pl <local script> <# runs> <tag> <seed> <player1> "
                "<player2>\n");
  fprintf(file, "    Run two-player limit matches\n");
  fprintf(file, "  bm_run_matches <bm_hostname> <bm_port> <username> <pw> "
                "run 2pn <local script> <# runs> <tag> <seed> <player1> "
                "<player2>\n");
  fprintf(file, "    Run two-player no-limit matches\n");
  fprintf(file, "  bm_run_matches <bm_hostname> <bm_port> <username> <pw> "
                "run 3pl <local script> <# runs> <tag> <seed> <player1> <player2> "
                "<player3>\n");
  fprintf(file, "    Run three-player limit matches\n");
  fprintf(file, "  bm_run_matches <bm_hostname> <bm_port> <username> <pw> "
                "rerun 2pl <local script> <match index> <tag> <seed> <player1> "
                "<player2> (<player3>)\n");
  fprintf(file, "    Rerun a match that failed\n");
  fprintf(file, "\n");
  fprintf(file, "<username> is your benchmark server username assigned to "
                "you by the competition chair\n");
  fprintf(file, "<pw> is your benchmark server password assigned to you by "
                "the competition chair\n");
  fprintf(file, "<local script> is the script that runs your agent locally.  "
                "It must take a hostname/IP and a port\n");
  fprintf(file, "<num runs> is the number of matches you want to run\n");
  fprintf(file, "<tag> is a name for this set of matches which will appear "
                "in the names of the log files\n");
  fprintf(file, "<seed> is a seed used to generate the random seeds that "
                "determine the cards in each match\n");
  fprintf(file, "<player-n> is either the name of an opponent or \"local\" "
                "for your local agent\n");
  fprintf(file, "\n");
  fprintf(file, "To run N duplicate heads-up matches, do one run of N "
                "matches with a given seed, then run a second set of N matches "
                "with the same seed but the order of the players reversed\n");
  fprintf(file, "\n");
  fprintf(file, "If one match in a set fails, you can use the \"rerun\" "
                "command to rerun the specified match with the specified seed.  "
                "For example, if you tried to run twenty matches with seed 0 and "
                "the last match failed, you could use the \"rerun\" command with "
                "seed 0 and match index 19.\n");
}
```