user: What would the C source look like for the assembly code provided here:

```asm
<main>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x30,%rsp
  mov    %fs:0x28,%rax
  mov    %rax,-0x8(%rbp)
  xor    %eax,%eax
  mov    $0x0,%edi
  call   <time@plt>
  mov    %eax,%edi
  call   <srand@plt>
  movl   $0x0,-0x1c(%rbp)
  movl   $0x0,-0x18(%rbp)
  movl   $0x0,-0x14(%rbp)
  lea    D158(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    -0x20(%rbp),%rax
  mov    %rax,%rsi
  lea    D13(%rip),%rax
  mov    %rax,%rdi
  call   <scanf@plt>
  movl   $0x0,-0x10(%rbp)
  jmp    L12
L112:
  mov    $0x0,%eax
  call   <rand@plt>
  movslq %eax,%rdx
  imul   $0x55555556,%rdx,%rdx
  shr    $0x20,%rdx
  mov    %eax,%ecx
  sar    $0x1f,%ecx
  sub    %ecx,%edx
  mov    %edx,-0xc(%rbp)
  mov    -0xc(%rbp),%ecx
  mov    %ecx,%edx
  add    %edx,%edx
  add    %ecx,%edx
  sub    %edx,%eax
  mov    %eax,-0xc(%rbp)
  lea    D135(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    -0x24(%rbp),%rax
  mov    %rax,%rsi
  lea    D13(%rip),%rax
  mov    %rax,%rdi
  call   <scanf@plt>
  mov    -0x24(%rbp),%eax
  sub    $0x1,%eax
  mov    %eax,-0x24(%rbp)
  lea    D86(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    -0x24(%rbp),%eax
  cmp    $0x2,%eax
  je     L66
  cmp    $0x2,%eax
  jg     L195
  test   %eax,%eax
  je     L243
  cmp    $0x1,%eax
  je     L120
  jmp    L195
L243:
  lea    D35(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  cmpl   $0x2,-0xc(%rbp)
  je     L334
  cmpl   $0x2,-0xc(%rbp)
  jg     L163
  cmpl   $0x0,-0xc(%rbp)
  je     L83
  cmpl   $0x1,-0xc(%rbp)
  je     L320
  jmp    L163
L83:
  lea    D104(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  addl   $0x1,-0x14(%rbp)
  jmp    L198
L320:
  lea    D20(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  addl   $0x1,-0x18(%rbp)
  jmp    L198
L334:
  lea    D57(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  addl   $0x1,-0x1c(%rbp)
  nop
L198:
  jmp    L163
L120:
  lea    D169(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  cmpl   $0x2,-0xc(%rbp)
  je     L227
  cmpl   $0x2,-0xc(%rbp)
  jg     L183
  cmpl   $0x0,-0xc(%rbp)
  je     L256
  cmpl   $0x1,-0xc(%rbp)
  je     L298
  jmp    L183
L256:
  lea    D25(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  addl   $0x1,-0x1c(%rbp)
  jmp    L68
L298:
  lea    D31(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  addl   $0x1,-0x14(%rbp)
  jmp    L68
L227:
  lea    D117(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  addl   $0x1,-0x18(%rbp)
  nop
L68:
  jmp    L183
L66:
  lea    D105(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  cmpl   $0x2,-0xc(%rbp)
  je     L3
  cmpl   $0x2,-0xc(%rbp)
  jg     L272
  cmpl   $0x0,-0xc(%rbp)
  je     L87
  cmpl   $0x1,-0xc(%rbp)
  je     L35
  jmp    L272
L87:
  lea    D110(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  addl   $0x1,-0x18(%rbp)
  jmp    L90
L35:
  lea    D33(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  addl   $0x1,-0x1c(%rbp)
  jmp    L90
L3:
  lea    D75(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  addl   $0x1,-0x14(%rbp)
  nop
L90:
  jmp    L272
L163:
  nop
  jmp    L195
L183:
  nop
  jmp    L195
L272:
  nop
L195:
  addl   $0x1,-0x10(%rbp)
L12:
  mov    -0x20(%rbp),%eax
  cmp    %eax,-0x10(%rbp)
  jl     L112
  mov    -0x14(%rbp),%ecx
  mov    -0x18(%rbp),%edx
  mov    -0x1c(%rbp),%eax
  mov    %eax,%esi
  lea    D23(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  mov    $0x0,%eax
  mov    -0x8(%rbp),%rdx
  sub    %fs:0x28,%rdx
  je     L302
  call   <__stack_chk_fail@plt>
L302:
  leave
  ret
```

tool_calls: name: retrieve_data
arguments: tag: D158
datatype: string
name: retrieve_data
arguments: tag: D13
datatype: string
name: retrieve_data
arguments: tag: D135
datatype: string
name: retrieve_data
arguments: tag: D86
datatype: string
name: retrieve_data
arguments: tag: D35
datatype: string
name: retrieve_data
arguments: tag: D104
datatype: string
name: retrieve_data
arguments: tag: D20
datatype: string
name: retrieve_data
arguments: tag: D57
datatype: string
name: retrieve_data
arguments: tag: D169
datatype: string
name: retrieve_data
arguments: tag: D25
datatype: string
name: retrieve_data
arguments: tag: D31
datatype: string
name: retrieve_data
arguments: tag: D117
datatype: string
name: retrieve_data
arguments: tag: D105
datatype: string
name: retrieve_data
arguments: tag: D110
datatype: string
name: retrieve_data
arguments: tag: D33
datatype: string
name: retrieve_data
arguments: tag: D75
datatype: string
name: retrieve_data
arguments: tag: D23
datatype: string

tool: D158: Please input the round you want to play: 

tool: D13: %d

tool: D135: #Please threw the Fist you want, 1=scissors 2=stone 3=paper: 

tool: D86: You threw 

tool: D35: scissors, Computer threw 

tool: D104: scissors, DROW!!

tool: D20: stone, YOU LOSE!!

tool: D57: paper, YOU WIN!!

tool: D169: stone, Computer threw 

tool: D25: scissors, YOU WIN!!

tool: D31: stone, DROW!!

tool: D117: paper, YOU LOSE!!

tool: D105: paper, Computer threw 

tool: D110: scissors, YOU LOSE!!

tool: D33: stone, YOU WIN!!

tool: D75: paper, DROW!!

tool: D23: WIN: %d
LOSE: %d
DROW: %d

assistant: ```c
int main() {
  srand(time(NULL));
  int computer, human, times;
  int win = 0, lose = 0, drow = 0;
  printf("Please input the round you want to play: ");
  scanf("%d", &times);
  int i;
  for (i = 0; i < times; i++) {
    computer = rand() % 3;
    printf("#Please threw the Fist you want, 1=scissors 2=stone 3=paper: ");
    scanf("%d", &human);
    human--;
    printf("You threw ");
    switch (human) {
    case 0:
      printf("scissors, Computer threw ");
      switch (computer) {
      case 0:
        printf("scissors, DROW!!\n");
        drow++;
        break;
      case 1:
        printf("stone, YOU LOSE!!\n");
        lose++;
        break;
      case 2:
        printf("paper, YOU WIN!!\n");
        win++;
        break;
      }
      break;
    case 1:
      printf("stone, Computer threw ");
      switch (computer) {
      case 0:
        printf("scissors, YOU WIN!!\n");
        win++;
        break;
      case 1:
        printf("stone, DROW!!\n");
        drow++;
        break;
      case 2:
        printf("paper, YOU LOSE!!\n");
        lose++;
        break;
      }
      break;
    case 2:
      printf("paper, Computer threw ");
      switch (computer) {
      case 0:
        printf("scissors, YOU LOSE!!\n");
        lose++;
        break;
      case 1:
        printf("stone, YOU WIN!!\n");
        win++;
        break;
      case 2:
        printf("paper, DROW!!\n");
        drow++;
        break;
      }
      break;
    }
  }
  printf("WIN: %d\nLOSE: %d\nDROW: %d", win, lose, drow);
  return 0;
}
```