user: 请将以下的汇编代码转换成C语言代码:

```asm
<h264_sc>:
  endbr64
  push   %r15
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  mov    %rdi,%r15
  mov    %rsi,%r12
  mov    %rdx,%r13
  mov    %rcx,%r14
  mov    %r8,-0x8(%rsp)
  mov    %rdi,%r11
  lea    0xaf0(%rdi),%rsi
  mov    %rdi,%rcx
  movss  D5(%rip),%xmm1
  jmp    L123
L139:
  add    $0x70,%rcx
  cmp    %rsi,%rcx
  je     L32
L123:
  mov    %rcx,%rdx
  mov    $0x0,%eax
L178:
  pxor   %xmm0,%xmm0
  cvtsi2ss %eax,%xmm0
  mulss  %xmm1,%xmm0
  movss  %xmm0,(%rdx,%rax,4)
  add    $0x1,%rax
  cmp    $0x19,%rax
  jne    L178
  jmp    L139
L32:
  mov    %r12,%rbx
  add    $0x690,%r15
  mov    %r12,%rbp
  movss  D6(%rip),%xmm2
  movss  D37(%rip),%xmm3
L31:
  mov    %r11,%rdx
  add    $0x70,%r11
  mov    %r11,%r10
  lea    0xe0(%rdx),%r9
  lea    0x150(%rdx),%r8
  lea    0x1c0(%rdx),%rdi
  lea    0x230(%rdx),%rsi
  mov    %rbp,%rcx
  mov    $0x0,%eax
L154:
  movss  (%r10,%rax,1),%xmm0
  addss  %xmm0,%xmm0
  addss  (%rdx,%rax,1),%xmm0
  movaps %xmm2,%xmm1
  mulss  (%r9,%rax,1),%xmm1
  addss  %xmm1,%xmm0
  movaps %xmm2,%xmm1
  mulss  (%r8,%rax,1),%xmm1
  addss  %xmm1,%xmm0
  movss  (%rdi,%rax,1),%xmm1
  addss  %xmm1,%xmm1
  addss  %xmm1,%xmm0
  addss  (%rsi,%rax,1),%xmm0
  divss  %xmm3,%xmm0
  movss  %xmm0,(%rcx,%rax,1)
  add    $0x4,%rax
  cmp    $0x64,%rax
  jne    L154
  add    $0x70,%rbp
  cmp    %r11,%r15
  jne    L31
  mov    %r13,%rsi
  lea    0x3c(%r12),%rcx
  add    $0x6cc,%r12
  mov    %r13,%rdi
  movss  D6(%rip),%xmm2
  movss  D37(%rip),%xmm3
  jmp    L28
L51:
  add    $0x40,%rdi
  add    $0x70,%rcx
  cmp    %r12,%rcx
  je     L27
L28:
  lea    -0x3c(%rcx),%rax
  mov    %rdi,%rdx
L96:
  movss  0x4(%rax),%xmm0
  addss  %xmm0,%xmm0
  addss  (%rax),%xmm0
  movaps %xmm2,%xmm1
  mulss  0x8(%rax),%xmm1
  addss  %xmm1,%xmm0
  movaps %xmm2,%xmm1
  mulss  0xc(%rax),%xmm1
  addss  %xmm1,%xmm0
  movss  0x10(%rax),%xmm1
  addss  %xmm1,%xmm1
  addss  %xmm1,%xmm0
  addss  0x14(%rax),%xmm0
  divss  %xmm3,%xmm0
  movss  %xmm0,(%rdx)
  add    $0x4,%rax
  add    $0x4,%rdx
  cmp    %rcx,%rax
  jne    L96
  jmp    L51
L65:
  add    $0x40,%rsi
  add    $0x70,%rbx
  add    $0x40,%r9
  cmp    %r13,%rsi
  je     L174
L61:
  mov    %rsi,%rdi
  mov    %rbx,%rcx
  mov    %r9,%rdx
  mov    $0x0,%eax
L9:
  movss  (%rdi,%rax,1),%xmm0
  addss  (%rcx,%rax,1),%xmm0
  movss  %xmm0,(%rdx,%rax,1)
  add    $0x4,%rax
  cmp    $0x3c,%rax
  jne    L9
  jmp    L65
L174:
  mov    -0x8(%rsp),%rsi
  add    $0x3c0,%r14
  jmp    L137
L27:
  mov    %r14,%r8
  add    $0x3c0,%r13
  mov    %r14,%r9
  jmp    L61
L16:
  add    $0x40,%r8
  add    $0x40,%rsi
  cmp    %r8,%r14
  je     L153
L137:
  mov    %r8,%rcx
  mov    %rsi,%rdx
  mov    $0x0,%eax
L86:
  movss  (%rcx,%rax,1),%xmm0
  movss  %xmm0,(%rdx,%rax,1)
  add    $0x4,%rax
  cmp    $0x3c,%rax
  jne    L86
  jmp    L16
L153:
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
```

tool_calls: name: unpack_data
arguments: tag: D5
datatype: byte[4]
name: unpack_data
arguments: tag: D6
datatype: byte[4]
name: unpack_data
arguments: tag: D37
datatype: byte[4]

tool: {"D5": [0xdb,0x0f,0x49,0x40]}

tool: {"D6": [0x00,0x00,0x80,0x40]}

tool: {"D37": [0x00,0x00,0x60,0x41]}

assistant: ```c
void __attribute__((no)) h264_sc(float (*X)[28], float (*H)[28], float (*K)[16], float (*Y)[16], float (*output)[16]) {
  int i, j;
  for (i = 0; i <= 24; i++) {
    for (j = 0; j <= 24; j++) {
      X[i][j] = 3.141592653589793238462643f * j;
    }
  }
  for (i = 0; i <= 14; i++) {
    for (j = 0; j <= 24; j++) {
      H[i][j] = (X[i][j] + 2.0f * X[i + 1][j] + 4.0f * X[i + 2][j] + 4.0f * X[i + 3][j] + 2.0f * X[i + 4][j] + X[i + 5][j]) / 14.0f;
    }
  }
  for (i = 0; i <= 14; i++) {
    for (j = 0; j <= 14; j++) {
      K[i][j] = (H[i][j] + 2.0f * H[i][j + 1] + 4.0f * H[i][j + 2] + 4.0f * H[i][j + 3] + 2.0f * H[i][j + 4] + H[i][j + 5]) / 14.0f;
    }
  }
  for (i = 0; i <= 14; i++) {
    for (j = 0; j <= 14; j++) {
      Y[i][j] = K[i][j] + H[i][j];
    }
  }
  for (i = 0; i <= 14; i++) {
    for (j = 0; j <= 14; j++) {
      output[i][j] = Y[i][j];
    }
  }
}
```