user: 这段汇编代码用C语言表示是什么样的？

```asm
<main>:
  endbr64
  push   %r15
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  sub    $0x58,%rsp
  movl   $0x0,0x34(%rsp)
L112:
  movl   $0x0,0x30(%rsp)
L139:
  mov    0x30(%rsp),%edi
  mov    0x34(%rsp),%r11d
  movl   $0x1,0x3c(%rsp)
  mov    %edi,%eax
  mov    %edi,0x48(%rsp)
  add    $0x1,%edi
  mov    %edi,0x30(%rsp)
  add    %eax,%r11d
L162:
  movl   $0x0,0x38(%rsp)
L160:
  mov    0x30(%rsp),%eax
  xor    %r8d,%r8d
  mov    %eax,0x44(%rsp)
L42:
  mov    %r8d,%r10d
  mov    %r11d,%eax
  add    0x38(%rsp),%r10d
  mov    %r8d,0x4c(%rsp)
  mov    %r10d,%r11d
  add    $0x1,%r8d
  mov    $0x1,%r9d
  mov    %eax,%r10d
L46:
  movl   $0x0,0x2c(%rsp)
  mov    %r11d,%r15d
  mov    %r10d,%r11d
L71:
  mov    0x44(%rsp),%eax
  movl   $0x0,0x28(%rsp)
  mov    %r15d,%r10d
  mov    %r11d,%r14d
  mov    %eax,0xc(%rsp)
L119:
  mov    0x28(%rsp),%esi
  movl   $0x1,0x14(%rsp)
  mov    %esi,%eax
  mov    %esi,0x40(%rsp)
  add    0x2c(%rsp),%eax
  add    $0x1,%esi
  mov    %esi,0x28(%rsp)
  mov    %eax,0x10(%rsp)
L123:
  xor    %r11d,%r11d
L168:
  mov    0xc(%rsp),%r15d
  xor    %r13d,%r13d
L29:
  mov    %r13d,%r12d
  mov    $0x1,%ebx
  add    $0x1,%r13d
  lea    (%r11,%r12,1),%ebp
L17:
  cmp    $0x4,%r14d
  jg     L0
  cmp    $0x4,%r10d
  jg     L0
  cmpl   $0x4,0x10(%rsp)
  jg     L0
  cmp    $0x4,%ebp
  jg     L0
  cmp    $0x1,%r15d
  je     L0
  mov    %r10d,0x24(%rsp)
  push   %rbx
  push   %r13
  push   %r11
  mov    0x2c(%rsp),%eax
  mov    %r11d,0x38(%rsp)
  push   %rax
  mov    0x48(%rsp),%eax
  push   %rax
  mov    0x54(%rsp),%eax
  push   %rax
  mov    0x68(%rsp),%ecx
  mov    0x6c(%rsp),%edx
  mov    0x60(%rsp),%esi
  mov    0x64(%rsp),%edi
  mov    %r9d,0x4c(%rsp)
  mov    %r8d,0x48(%rsp)
  call   <test@plt>
  mov    0x54(%rsp),%r10d
  mov    0x50(%rsp),%r11d
  add    $0x30,%rsp
  mov    0x1c(%rsp),%r9d
  mov    0x18(%rsp),%r8d
  nopl   0x0(%rax)
L0:
  add    $0x1,%ebx
  add    %r12d,%ebp
  cmp    $0x5,%ebx
  jne    L17
  add    0xc(%rsp),%r15d
  cmp    $0x5,%r13d
  jne    L29
  add    $0x1,%r11d
  cmp    $0x5,%r11d
  jne    L168
  addl   $0x1,0x14(%rsp)
  mov    0x14(%rsp),%eax
  mov    0x40(%rsp),%ecx
  add    %ecx,0x10(%rsp)
  cmp    $0x5,%eax
  jne    L123
  mov    0x44(%rsp),%edi
  add    %edi,0xc(%rsp)
  cmpl   $0x5,0x28(%rsp)
  jne    L119
  addl   $0x1,0x2c(%rsp)
  mov    0x2c(%rsp),%eax
  mov    %r10d,%r15d
  mov    %r14d,%r11d
  cmp    $0x5,%eax
  jne    L71
  add    $0x1,%r9d
  mov    %r15d,%r11d
  mov    %r14d,%r10d
  add    0x4c(%rsp),%r11d
  cmp    $0x5,%r9d
  jne    L46
  mov    0x30(%rsp),%edi
  mov    %r14d,%r11d
  add    %edi,0x44(%rsp)
  cmp    $0x5,%r8d
  jne    L42
  addl   $0x1,0x38(%rsp)
  mov    0x38(%rsp),%eax
  cmp    $0x5,%eax
  jne    L160
  addl   $0x1,0x3c(%rsp)
  mov    0x3c(%rsp),%eax
  add    0x48(%rsp),%r11d
  cmp    $0x5,%eax
  jne    L162
  cmpl   $0x5,0x30(%rsp)
  jne    L139
  addl   $0x1,0x34(%rsp)
  mov    0x34(%rsp),%eax
  cmp    $0x5,%eax
  jne    L112
  add    $0x58,%rsp
  xor    %eax,%eax
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
```

assistant: ```c
int main() {
  for (int start0 = 0; start0 < 5; start0++) {
    for (int len0 = 1; len0 <= 5; len0++) {
      for (int stride0 = 1; stride0 < 5; stride0++) {
        for (int start1 = 0; start1 < 5; start1++) {
          for (int len1 = 1; len1 <= 5; len1++) {
            for (int stride1 = 1; stride1 < 5; stride1++) {
              for (int start2 = 0; start2 < 5; start2++) {
                for (int len2 = 1; len2 <= 5; len2++) {
                  for (int stride2 = 1; stride2 < 5; stride2++) {
                    for (int start3 = 0; start3 < 5; start3++) {
                      for (int len3 = 1; len3 <= 5; len3++) {
                        for (int stride3 = 1; stride3 < 5; stride3++) {
                          if (start0 + (len0 - 1) * stride0 < 5 && start1 + (len1 - 1) * stride1 < 5 && start2 + (len2 - 1) * stride2 < 5 && start3 + (len3 - 1) * stride3 < 5 && len0 * len1 * len2 * len3 != 1) {
                            test(start0, len0, stride0, start1, len1, stride1, start2, len2, stride2, start3, len3, stride3);
                          }
                        }
                      }
                    }
                  }
                }
              }
            }
          }
        }
      }
    }
  }
  return 0;
}
```