user: 请将这段汇编代码片段转换成等效的C代码：

```asm
<usage>:
  endbr64
  push   %rbp
  mov    %rsp,%rbp
  sub    $0x10,%rsp
  mov    %rdi,-0x8(%rbp)
  mov    -0x8(%rbp),%rax
  mov    (%rax),%rax
  mov    %rax,%rsi
  lea    D45(%rip),%rax
  mov    %rax,%rdi
  mov    $0x0,%eax
  call   <printf@plt>
  lea    D178(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D140(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D81(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D24(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D33(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D137(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D166(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D7(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D159(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D67(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D15(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D172(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  mov    D12(%rip),%rax
  movq   %rax,%xmm0
  lea    D68(%rip),%rax
  mov    %rax,%rdi
  mov    $0x1,%eax
  call   <printf@plt>
  lea    D85(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D177(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  lea    D37(%rip),%rax
  mov    %rax,%rdi
  call   <puts@plt>
  mov    $0xa,%edi
  call   <putchar@plt>
  mov    $0x0,%edi
  call   <exit@plt>
  nop
  leave
  ret
```

tool_calls: name: disassemble_data
arguments: tag: D45
type_guessed: string
name: disassemble_data
arguments: tag: D178
type_guessed: string
name: disassemble_data
arguments: tag: D140
type_guessed: string
name: disassemble_data
arguments: tag: D81
type_guessed: string
name: disassemble_data
arguments: tag: D24
type_guessed: string
name: disassemble_data
arguments: tag: D33
type_guessed: string
name: disassemble_data
arguments: tag: D137
type_guessed: string
name: disassemble_data
arguments: tag: D166
type_guessed: string
name: disassemble_data
arguments: tag: D7
type_guessed: string
name: disassemble_data
arguments: tag: D159
type_guessed: string
name: disassemble_data
arguments: tag: D67
type_guessed: string
name: disassemble_data
arguments: tag: D15
type_guessed: string
name: disassemble_data
arguments: tag: D172
type_guessed: string
name: disassemble_data
arguments: tag: D12
type_guessed: f64
name: disassemble_data
arguments: tag: D68
type_guessed: string
name: disassemble_data
arguments: tag: D85
type_guessed: string
name: disassemble_data
arguments: tag: D177
type_guessed: string
name: disassemble_data
arguments: tag: D37
type_guessed: string

tool: D45: 
USAGE: %s [options]



tool: D178: Options:

tool: D140: -c = Use color index rendering (default is RGB)

tool: D81: -fs = Full-screen mode

tool: D24: -i = Interactive mode.  Frames advance in response to mouse movement

tool: D33: -l = Use fewer than 24 colors (to force non-JPEG encoding in TurboVNC)

tool: D137: -m = Use immediate mode rendering (default is display list)

tool: D166: -o = Test 8-bit transparent overlays

tool: D7: -p <p> = Use (approximately) <p> polygons to render scene

tool: D159: -s = Use stereographic rendering initially

tool: D67:      (this can be switched on and off in the application)

tool: D15: -32 = Use 32-bit visual (default is 24-bit)

tool: D172: -f <n> = max frames to render

tool: D12: 2

tool: D68: -bt <t> = print benchmark results every <t> seconds (default=%.1f)


tool: D85: -w <wxh> = specify window width and height

tool: D177: -ic = Use indirect rendering context

tool: D37: -sc 
 = Create window on X screen # 


assistant: ```c
void usage(char **argv) {
  printf("\nUSAGE: %s [options]\n\n", argv[0]);
  printf("Options:\n");
  printf("-c = Use color index rendering (default is RGB)\n");
  printf("-fs = Full-screen mode\n");
  printf("-i = Interactive mode.  Frames advance in response to mouse movement\n");
  printf("-l = Use fewer than 24 colors (to force non-JPEG encoding in TurboVNC)\n");
  printf("-m = Use immediate mode rendering (default is display list)\n");
  printf("-o = Test 8-bit transparent overlays\n");
  printf("-p <p> = Use (approximately) <p> polygons to render scene\n");
  printf("-s = Use stereographic rendering initially\n");
  printf("     (this can be switched on and off in the application)\n");
  printf("-32 = Use 32-bit visual (default is 24-bit)\n");
  printf("-f <n> = max frames to render\n");
  printf("-bt <t> = print benchmark results every <t> seconds (default=%.1f)\n", 2.0);
  printf("-w <wxh> = specify window width and height\n");
  printf("-ic = Use indirect rendering context\n");
  printf("-sc 
 = Create window on X screen # 
\n");
  printf("\n");
  exit(0);
}
```