user: 提供的汇编代码用C语言表示会是什么样子:

```asm
<gl_rotatef>:
  endbr64
  sub    $0x78,%rsp
  movss  %xmm1,0x1c(%rsp)
  mulss  D26(%rip),%xmm0
  movss  %xmm2,0x18(%rsp)
  divss  D3(%rip),%xmm0
  movss  %xmm3,0x14(%rsp)
  mov    %fs:0x28,%rax
  mov    %rax,0x68(%rsp)
  xor    %eax,%eax
  movss  %xmm0,0x10(%rsp)
  movabs $0x3f80000000000000,%rax
  movq   $0x3f800000,0x20(%rsp)
  movq   $0x0,0x28(%rsp)
  mov    %rax,0x30(%rsp)
  movq   $0x0,0x38(%rsp)
  movq   $0x0,0x40(%rsp)
  movq   $0x3f800000,0x48(%rsp)
  movq   $0x0,0x50(%rsp)
  mov    %rax,0x58(%rsp)
  call   <sin@plt>
  pxor   %xmm4,%xmm4
  movss  0x10(%rsp),%xmm0
  cvtsi2ss %rax,%xmm4
  movss  %xmm4,0xc(%rsp)
  call   <cos@plt>
  movss  0x1c(%rsp),%xmm1
  pxor   %xmm8,%xmm8
  movss  D8(%rip),%xmm0
  cvtsi2ss %rax,%xmm8
  movss  0x18(%rsp),%xmm2
  lea    0x20(%rsp),%rdi
  movss  0xc(%rsp),%xmm4
  movaps %xmm1,%xmm6
  movaps %xmm0,%xmm5
  movaps %xmm0,%xmm10
  movss  0x14(%rsp),%xmm3
  mulss  %xmm1,%xmm6
  movaps %xmm4,%xmm12
  movaps %xmm2,%xmm11
  mulss  %xmm3,%xmm12
  movaps %xmm3,%xmm7
  movaps %xmm4,%xmm9
  subss  %xmm8,%xmm10
  mulss  %xmm2,%xmm11
  mulss  %xmm3,%xmm7
  mulss  %xmm2,%xmm9
  subss  %xmm6,%xmm5
  mulss  %xmm1,%xmm4
  mulss  %xmm8,%xmm5
  addss  %xmm6,%xmm5
  movaps %xmm1,%xmm6
  mulss  %xmm2,%xmm6
  mulss  %xmm3,%xmm2
  movss  %xmm5,0x20(%rsp)
  mulss  %xmm10,%xmm6
  mulss  %xmm10,%xmm2
  movaps %xmm6,%xmm5
  addss  %xmm12,%xmm6
  subss  %xmm12,%xmm5
  movss  %xmm6,0x24(%rsp)
  movaps %xmm0,%xmm6
  subss  %xmm7,%xmm0
  movss  %xmm5,0x30(%rsp)
  movaps %xmm1,%xmm5
  subss  %xmm11,%xmm6
  movaps %xmm2,%xmm1
  mulss  %xmm3,%xmm5
  subss  %xmm4,%xmm1
  addss  %xmm4,%xmm2
  mulss  %xmm8,%xmm0
  mulss  %xmm8,%xmm6
  movss  %xmm1,0x44(%rsp)
  movss  %xmm2,0x38(%rsp)
  mulss  %xmm10,%xmm5
  addss  %xmm7,%xmm0
  addss  %xmm11,%xmm6
  movss  %xmm0,0x48(%rsp)
  movaps %xmm5,%xmm13
  subss  %xmm9,%xmm5
  movss  %xmm6,0x34(%rsp)
  addss  %xmm9,%xmm13
  movss  %xmm5,0x28(%rsp)
  movss  %xmm13,0x40(%rsp)
  call   <gl_mult_matrixf@plt>
  mov    0x68(%rsp),%rax
  sub    %fs:0x28,%rax
  jne    L7
  add    $0x78,%rsp
  ret
L7:
  call   <__stack_chk_fail@plt>
```

tool_calls: name: read_data
arguments: label: D26
type_guessed: f32
name: read_data
arguments: label: D3
type_guessed: byte[4]
name: read_data
arguments: label: D8
type_guessed: byte[4]

tool: D26: 3.141592653589793

tool: {"D3": [0x00,0x00,0x34,0x43]}

tool: {"D8": [0x00,0x00,0x80,0x3f]}

assistant: ```c
void gl_rotatef(float angle, float x, float y, float z) {
  float mat[] = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1};
  float angle_rad = (float)3.141592653589793 * angle / 180.f;
  float sina = (float)sin(angle_rad);
  float cosa = (float)cos(angle_rad);
  float one_minus_cosa = 1.f - cosa;
  float nxsq = x * x;
  float nysq = y * y;
  float nzsq = z * z;
  mat[0] = nxsq + (1.f - nxsq) * cosa;
  mat[4] = x * y * one_minus_cosa - z * sina;
  mat[8] = x * z * one_minus_cosa + y * sina;
  mat[1] = x * y * one_minus_cosa + z * sina;
  mat[5] = nysq + (1.f - nysq) * cosa;
  mat[9] = y * z * one_minus_cosa - x * sina;
  mat[2] = x * z * one_minus_cosa - y * sina;
  mat[6] = y * z * one_minus_cosa + x * sina;
  mat[10] = nzsq + (1.f - nzsq) * cosa;
  gl_mult_matrixf(mat);
}
```