user: What would the C source look like for the assembly code provided here:

```asm
<bslipds>:
  endbr64
  push   %r15
  push   %r14
  push   %r13
  push   %r12
  push   %rbp
  push   %rbx
  sub    $0x48,%rsp
  mov    %rsi,%r14
  mov    %rdx,%rbx
  mov    %rcx,%r12
  mov    (%rsi),%rbp
  movq   %rbp,%xmm4
  subsd  0x50(%rdx),%xmm4
  movsd  %xmm4,0x20(%rsp)
  mov    0x10(%rsi),%r13
  movq   %r13,%xmm5
  subsd  0x60(%rdx),%xmm5
  movsd  %xmm5,0x28(%rsp)
  movsd  0x8(%rsi),%xmm6
  movsd  %xmm6,0x10(%rsp)
  mulsd  %xmm6,%xmm6
  movsd  %xmm6,0x18(%rsp)
  movapd %xmm4,%xmm0
  mulsd  %xmm4,%xmm0
  addsd  %xmm6,%xmm0
  movapd %xmm5,%xmm1
  mulsd  %xmm5,%xmm1
  addsd  %xmm1,%xmm0
  pxor   %xmm1,%xmm1
  ucomisd %xmm0,%xmm1
  ja     L40
  sqrtsd %xmm0,%xmm0
  movsd  %xmm0,0x8(%rsp)
L61:
  mov    0x80(%rbx),%r15
  movq   %r15,%xmm6
  ucomisd D59(%rip),%xmm6
  jp     L76
  jne    L76
  movsd  (%rbx),%xmm0
  xorpd  D10(%rip),%xmm0
  movsd  0x8(%rsp),%xmm1
  subsd  0x20(%rbx),%xmm1
  mulsd  %xmm1,%xmm0
  movsd  %xmm0,(%rsp)
L27:
  pxor   %xmm0,%xmm0
  comisd (%rsp),%xmm0
  ja     L106
L23:
  movq   %rbp,%xmm7
  subsd  0x68(%rbx),%xmm7
  movsd  %xmm7,0x30(%rsp)
  movq   %r13,%xmm2
  subsd  0x78(%rbx),%xmm2
  movsd  %xmm2,0x38(%rsp)
  movapd %xmm7,%xmm0
  mulsd  %xmm7,%xmm0
  addsd  0x18(%rsp),%xmm0
  movapd %xmm2,%xmm1
  mulsd  %xmm2,%xmm1
  addsd  %xmm1,%xmm0
  pxor   %xmm1,%xmm1
  ucomisd %xmm0,%xmm1
  ja     L24
  sqrtsd %xmm0,%xmm0
L112:
  movq   %r15,%xmm6
  ucomisd D59(%rip),%xmm6
  jp     L3
  jne    L3
  movsd  0x8(%rbx),%xmm2
  xorpd  D10(%rip),%xmm2
  movapd %xmm0,%xmm1
  subsd  0x28(%rbx),%xmm1
  mulsd  %xmm1,%xmm2
L50:
  pxor   %xmm1,%xmm1
  comisd %xmm2,%xmm1
  ja     L1
L5:
  movsd  0x18(%r14),%xmm1
  movsd  %xmm1,(%r12)
  movsd  0x20(%r14),%xmm1
  movsd  %xmm1,0x8(%r12)
  movsd  0x28(%r14),%xmm1
  movsd  %xmm1,0x10(%r12)
  movsd  0x20(%rsp),%xmm1
  movsd  0x8(%rsp),%xmm4
  divsd  %xmm4,%xmm1
  movsd  (%rsp),%xmm5
  mulsd  %xmm5,%xmm1
  movsd  0x30(%rsp),%xmm3
  divsd  %xmm0,%xmm3
  mulsd  %xmm2,%xmm3
  addsd  %xmm3,%xmm1
  divsd  0x40(%rbx),%xmm1
  movsd  %xmm1,0x18(%r12)
  movsd  0x10(%rsp),%xmm3
  movapd %xmm3,%xmm1
  divsd  %xmm4,%xmm1
  mulsd  %xmm5,%xmm1
  divsd  %xmm0,%xmm3
  mulsd  %xmm2,%xmm3
  addsd  %xmm3,%xmm1
  divsd  0x40(%rbx),%xmm1
  addsd  0x48(%rbx),%xmm1
  movsd  %xmm1,0x20(%r12)
  movsd  0x28(%rsp),%xmm1
  divsd  %xmm4,%xmm1
  mulsd  %xmm5,%xmm1
  movsd  0x38(%rsp),%xmm3
  divsd  %xmm0,%xmm3
  mulsd  %xmm2,%xmm3
  addsd  %xmm3,%xmm1
  divsd  0x40(%rbx),%xmm1
  movsd  %xmm1,0x28(%r12)
  add    $0x48,%rsp
  pop    %rbx
  pop    %rbp
  pop    %r12
  pop    %r13
  pop    %r14
  pop    %r15
  ret
L40:
  call   <sqrt@plt>
  movsd  %xmm0,0x8(%rsp)
  jmp    L61
L76:
  movsd  0x8(%rbx),%xmm0
  xorpd  D10(%rip),%xmm0
  movsd  0x8(%rsp),%xmm1
  subsd  0x28(%rbx),%xmm1
  mulsd  %xmm1,%xmm0
  movsd  %xmm0,(%rsp)
  jmp    L27
L106:
  movsd  %xmm0,(%rsp)
  jmp    L23
L24:
  call   <sqrt@plt>
  jmp    L112
L3:
  movsd  (%rbx),%xmm2
  xorpd  D10(%rip),%xmm2
  movapd %xmm0,%xmm1
  subsd  0x20(%rbx),%xmm1
  mulsd  %xmm1,%xmm2
  jmp    L50
L1:
  movapd %xmm1,%xmm2
  jmp    L5
```

tool_calls: name: disassemble_data
arguments: tag: D59
type: f64
name: disassemble_data
arguments: tag: D10
type: f32[4]

tool: D59: 1

tool: {"D10": [0.0,-0.0,0.0,0.0]}

assistant: ```c
void bslipds(unsigned n, double t, double *Y, double *p, double *f) {
  double l1, l2, F1, Fx1, Fy1, Fz1, Fx2, Fy2, Fz2, F2;
  double xr1, zr1, xr2, zr2;
  xr1 = Y[0] - p[10];
  zr1 = Y[2] - p[12];
  l1 = sqrt(xr1 * xr1 + Y[1] * Y[1] + zr1 * zr1);
  if (p[16] == 1.) {
    F1 = -p[0] * (l1 - p[4]);
  } else {
    F1 = -p[1] * (l1 - p[5]);
  }
  if (F1 < 0.) {
    F1 = 0.;
  }
  xr2 = Y[0] - p[13];
  zr2 = Y[2] - p[15];
  l2 = sqrt(xr2 * xr2 + Y[1] * Y[1] + zr2 * zr2);
  if (p[16] == 1.) {
    F2 = -p[1] * (l2 - p[5]);
  } else {
    F2 = -p[0] * (l2 - p[4]);
  }
  if (F2 < 0.) {
    F2 = 0.;
  }
  Fx1 = xr1 / l1 * F1;
  Fy1 = Y[1] / l1 * F1;
  Fz1 = zr1 / l1 * F1;
  Fx2 = xr2 / l2 * F2;
  Fy2 = Y[1] / l2 * F2;
  Fz2 = zr2 / l2 * F2;
  f[0] = Y[3];
  f[1] = Y[4];
  f[2] = Y[5];
  f[3] = (Fx1 + Fx2) / p[8];
  f[4] = (Fy1 + Fy2) / p[8] + p[9];
  f[5] = (Fz1 + Fz2) / p[8];
}
```