yashsingh1/xdaforums huggingface dataset:
[Fascinate Android Development] GizmoDroid:
Ok, I think I'm done for the night. Sorry for the quality of info, I'll try to work on it more sometime soon.

I feel like we are all just holding our breath for froyo source, but a lot of profitable work can be done in the meantime. Really, a lot has already been done that we can just kang from other devices. We just need to look outward at our foreign cousins.

For instance, supercurio did a lot of work on hacking the sound before they had kernel access. Using his methods from back then might give us some improvements in the meantime.

Things like GPS and Wifi will probably continue to be an issue even after we have source, so they can be done without fear of being completely forgotten about as soon as source drops.

Lots of mods and tweaks that are widespread across other devices don't seem to be discussed. Build.prop hacks are cheap and easy things that don't get much action around here (though not all of them are applicable/or even helpful). Someone brought up the FuguTweaks thing the other day from the Captivate forum. More of these cross-device discussions would be awesome.
[Fascinate Android Development] obsidianchao:
God, my brain just exploded.

This is actually quite interesting, though. Now, on Part II: certain Sammy .apk's have hidden usage? Could we combine that into a massive super-settings app?

Samsung Fascinate, Verizon

EB01 Superclean 2.4

Kenesis' TransMyst GBKB (EPIIIIIC)

Mob87's Honeycomb Theme

Stock Kernel
[Fascinate Android Development] GizmoDroid:
That's the idea. CM has a lot of this kind of thing, but we aren't there yet. There are also a bunch of testing apks that I didn't mention built right into the stock ROM.

There are even some super mega apps (some available on the market) that are somewhat compatible (be careful with these, especially for low level stuff). "Sysinfo" reveals a lot of... system info that you normally have to go digging around for. So does "Under the Hood". "Tuxility" doesn't really have much, but could be an easy start for the basis of a SF compatible utility. "SuperPower" gives a lot of control over power options. "SpareParts" from other Galaxy variants have had lots of options added. There are some other SGS specific tools that half work, as well, but their names are slipping me now. One allows you to flash a kernel from the OS. Also, I wonder if Development.apk from the emulator might have some use?

There are tons of things that could easily be added to the SpareParts app too, if you didn't want to add it to the Settings app.

So much stuff to kang.... so little time.
[Fascinate Android Development] obsidianchao:
Dude. This is... amazing. Can you mentor me on this stuff? XD

Now, Spare Parts is that app in SC that shows the battery info and stuff, no?

Edit: and what all could you drag to spare parts? Could it access those hidden .apk's and utilize the secret functions?

This is so cool.

Samsung Fascinate, Verizon

EB01 Superclean 2.4

Kenesis' TransMyst GBKB (EPIIIIIC)

Mob87's Honeycomb Theme

Stock Kernel
[Fascinate Android Development] thewonderofsteve:
Your gonna hold your breath a long time if you're waiting for froyo source.
[Fascinate Android Development] GizmoDroid:
If anyone needed proof that Quadrant scores aren't good indicators of real performance, this is a real, unedited screen shot from my phone running EB01:

I dropped the link in IRC for giggles and a couple of people lost their minds, accusing me of lying. Sorry fellahs, I got better things to do.

You can boost your quadrant scores this high with a couple easy steps that provide absolutely no performance boost outside of quadrant (it's is similar to why voodoo enabled systems score so high, but only perform somewhat better). So for the hold-outs that still think that quadrant is a reliable benchmark... be aware of it's major flaw.
[Fascinate Android Development] SirGatez:
I have been trying to convince people of this flawed benchmark app for months when using Blazed Eclair, it scores almost normal but runs the same voodoo other kernels do plus lots of other tweaks on kernel side. Very few believed me and switched from Blazed JUST for higher quadrant benchmark scores :-P
[Fascinate Android Development] GizmoDroid:
Maybe I should make a HOWTO tutorial on how to get ridiculously high quadrant scores on any OS/kernel, then people would be free from using it to influence their thinking and instead would base it on real world results.

The cynical side of me says that they would just find a new benchmark and do the same thing with it. :rolleyes:
[Fascinate Android Development] SirGatez:
Meh, we know the truths, so sure make a howto, maybe quadrant will fix their flaws (yeah...i'm not sure about that one...) people on the otherhand will flock like you say without our intervention, but for the rest of us this could prove helpful in building roms/kernels that do not allow benchmarks to succumb to the same flaws that most current ones do :-)
[Fascinate Android Development] GizmoDroid:
[HowTo] Release the most downloaded ROM of all time:

Take stock rom.

Insert the following line into a boot script:

mount -o rw -t tmpfs tmpfs /data/data/com.aurorasoftworks.quadrant.ui.standard

Upload ROM to host of your choice.

Post screenshots of Quadrant scores with download link.

Great Success.

There are lots of ways to inflate quadrant scores... but this is the funniest method because it makes it ridiculously obvious how voodoo can achieve inflated quadrant scores without gaining a similar amount of performance (they both write cache to memory, therefore inflating the I/O scores ridiculously high).
[Fascinate Android Development] GizmoDroid:
Adding more to the noise cancellation issue, I found some more info out tonight:

Jamezelle pointed out a property that is set in res/values/bool.xml in the Phone.apk "has_noise_suppression" and it's set to false. After digging around, I found that this shows up in the PhoneUtils class if you decompile Phone.apk. It reveals two options: "noise_suppression=auto" and "noise_suppression=off". Some realworld testing needs to be done, but if the fascinate has the noise surpression ability and its just turned off, then this could be turned on again by adding to build.prop, or by modding the options menu to have this show up as an option.

Its very possible that it's hidden because it's not implemented, but other Galaxy S phones have some type of noise cancellation, so it might just not be implemented in the software.
[Fascinate Android Development] Dread This Day:
Don't know if you were still looking for how to change EVRC to EVRC-B, but dial **72, the spc code is 000000, press down on the directional button arrow until you see Svc mode nam 1 end of basic nam exit. Press the right directional key once, you will see EXIT change to more, hit enter, press down once and you will see HomePage VoiceSO and EVRC, push the right button to change to EVRC-B. Hit ok and phone will reboot. Sorry for the sloppiness, at work and trying to be quick.

Edit: Ah, nevermind, you didn't want service mode, sorry!
[Fascinate Android Development] GizmoDroid:
Yeah, this way does work, and I have used it multiple times. But it resets itself every time you reactivate, and its near dangerous settings, so its not something I would recommend to newbies.

If there was a less dangerous way to set it (say from a script or an apk) then this could lead to it being more widely recommended. It really does provide substantial improvement of call quality.

If my gf calls using her bluetooth headset, which has mediocre sound quality, the further compression of EVRC makes her very hard to understand. With EVRC-B, I can understand her plain as day.
[Fascinate Android Development] Shandry:
Thanks, working great! But you posted incorrect dial code. Let me correct you. **772
[Windows Phone 7 Development and Hacking] Arktronic:
Here's an app I made for the dev-unlocked crowd. It's an improved ringtone creator and installer, just like the thread title says :p

Features:

Simple drag and drop operation - just drag a media file onto it

Converts virtually any format to the required WMA one, even takes audio out of video files

Supports trimming the incoming file to the desired length

One-click deployment to the device

Open source - improve it if you want!

Please note that the included readme file has EXTREMELY important information. Read it, or else I'll be very angry with you.

IMPORTANT UPDATE: The readme is a little out of date. The URL in it is no longer valid. This is the new valid URL: http://sourceforge.net/projects/mpl...ld/git-c9e16a9/FFmpeg-git-c9e16a9.7z/download

Changelog:

v1.0

- Initial release

v1.1

- ADD: Automatic volume gain

Enjoy!

-Arktronic
[Windows Phone 7 Development and Hacking] rajivshahi:
Thank you making it so easy.... Just want to know will it possible to customize the alert( notification) sounds in future releases ..
[Windows Phone 7 Development and Hacking] the0ne:
good news for Unlockers :) , any chance for a screenshot ?
[Windows Phone 7 Development and Hacking] mrbel87:
hi, very good job ;)

but it's possible to increase volume? is too quiet :(
[Windows Phone 7 Development and Hacking] Vintage144:
Works great! True , the volume setting has decreased!
[Windows Phone 7 Development and Hacking] Arktronic:
Weird, I thought I added it last night. Fixed now. Ah, the perils of drunk posting ;)
[Windows Phone 7 Development and Hacking] Arktronic:
It's true that for some input files the volume ends up being very quiet, while for others it's fine. I'm investigating this issue.
[Windows Phone 7 Development and Hacking] Hirnteri:
i dont understand how it works... ^^
[Windows Phone 7 Development and Hacking] Arktronic:
Version 1.1 uploaded, with Replay Gain support. Hopefully that'll fix those occasions where the generated WMA file is oddly quiet.
[Windows Phone 7 Development and Hacking] enyaj:
Great App! Volume on updated version is still very low on my phone. Still great App. Thanks!
[Windows Phone 7 Development and Hacking] Hirnteri:
could anybody explain to me what i have to do? ...please..? ^^
[Windows Phone 7 Development and Hacking] Arktronic:
That's strange, since volume has improved quite a bit with Replay Gain for the few problematic files I have. What about everyone else? How's the volume?
[Windows Phone 7 Development and Hacking] Arktronic:
If your device isn't developer unlocked, then you can't use this. Otherwise...

Download the latest release that does NOT have the word "source" in it. Read the readme file. Follow its instructions, especially under "FIRST STEPS". Launch RingRing7.exe and see what it says.
[Windows Phone 7 Development and Hacking] Hirnteri:
ok, i have to unlock my device.

thanks ;)
[Windows Phone 7 Development and Hacking] Fabri181818:
great it works fast and nice ;)

thanks
[Windows Phone 7 Development and Hacking] Ddriver:
Only great work! :)

It works fantastic! Thanks a lot. :)
[Windows Phone 7 Development and Hacking] syco78:
works great thanks!
[Windows Phone 7 Development and Hacking] DrStep:
Thank you very much!Its very easy,great job!
[Windows Phone 7 Development and Hacking] air23cpt:
this thing works great....easy to use.
[Windows Phone 7 Development and Hacking] Arktronic:
That was the intention :)
[Windows Phone 7 Development and Hacking] deeman:
Works perfectly well done:) does anyone know how to add new message tones?
[Windows Phone 7 Development and Hacking] Fabri181818:
hi ark, my friend in Italian forum has got this problem:

"I attach the file and begins the "deployement. After several minutes, however, tells me "Unable to connect. connected party did not properly respond after a period of time or lack of response from the host connected."

The phone is connected (it is in active mode) and zune is open..."

any idea or solution???

thx in advance ;)
[Windows Phone 7 Development and Hacking] Arktronic:
That's the first time I've heard of that error. My suggestion would be to reboot both the computer and the phone and then try again. It sounds like a temporary connectivity issue.
[Windows Phone 7 Development and Hacking] Fabri181818:
thanks ark for fast reply... now I hear what he says and then I post the answer (I hope) :D
[Windows Phone 7 Development and Hacking] Bloodgod:
Nice work i'm gonna try it on my focus when i have a few minutes free just finished downloading it. so far i have been using chevron and a few other programs to get my ringtones. Thanks for making it easier.
[Windows Phone 7 Development and Hacking] OGCF:
Just tried it. Easy and pretty simple! Thanks!

Quick question: is there any known way of deleting ringtones?
[Windows Phone 7 Development and Hacking] Arktronic:
At the moment, the only known way to delete ringtones on non-HTC devices is hard-reset. On HTC devices, you can use TouchXperience to delete those files, from what I read.
[Windows Phone 7 Development and Hacking] BobChambers:
Great app, thanks for making it. One slight annoyance though, I can't set custom alarms. Apart from that, it's fantastic.
[Windows Phone 7 Development and Hacking] marn00b:
could someone please help me to to get ffmpeg to run with ringring7 im stuck at that step...im so lame...and yes i obviously dont know what im doing....
[Windows Phone 7 Development and Hacking] marn00b:
ok i keep getting an error saying that the system cannot find a file specified
[Windows Phone 7 Development and Hacking] Arktronic:
When exactly do you get that error? At startup of RingRing7 or what?
[Windows Phone 7 Development and Hacking] marn00b:
:confused:it happens when i try to preview or deploy the file i just cant seem to understand what all this is about...
[Windows Phone 7 Development and Hacking] Arktronic:
Tell me in detail what exactly you did with the ffmpeg download. Also, where did you put RingRing7 and ffmpeg on your computer - what folder?
[Windows Phone 7 Development and Hacking] cmerola:
Does anybody help me?

I did all steps, but whenever I drag&drop the file, if I click on *Preview* or *Deploy*, I only get...

"Conversion failed. Please ensure the current file is a valid multimedia file."

Why this?

http://media.xda-developers.com/images/smilies/confused.gif
[Windows Phone 7 Development and Hacking] Arktronic:
Sounds like you're either trying to use an unsupported file, or FFmpeg is having trouble with something on your system.
[Windows Phone 7 Development and Hacking] skysatmax:
hi do not get ringtones from error 0x80040202
[Windows Phone 7 Development and Hacking] thekiller99:
Is it possible to make the ringtones work for alert notifications?
[Windows Phone 7 Development and Hacking] dememted1:
Absolutly spankin app..... saves loadsa time.. thanx man! I will be making a donation for this. what would be appropiate?
[Windows Phone 7 Development and Hacking] dememted1:
As far as i understand it, alarm/alert tones are in the windows dir so to have new ones it would involve either over writing them or pointing to another tone in registry.. please correct me if i am wrong......
[Windows Phone 7 Development and Hacking] tiny17:
Looks like a great improvement over existing solutions. Any way we will see this for notification sounds/alarm sounds?
[Windows Phone 7 Development and Hacking] Arktronic:
Could you be more specific as to what exactly happens when you get this error?

I appreciate the thought, but if you don't mind, I'd suggest donating to the Red Cross's Japan relief fund instead.

I believe that is correct.

See above. Also, it's possible that new ringtone/notification functionality will be announced this month at the MIX conference.
[Windows Phone 7 Development and Hacking] ctt1wbw:
I'm trying to use this app, but it keeps saying that ffmpeg needs to be there. What is that?
[Windows Phone 7 Development and Hacking] Arktronic:
Ahem. Don't make me go all Shining on you ;)
[Windows Phone 7 Development and Hacking] Slash8915:
I'm getting this...
[Windows Phone 7 Development and Hacking] Arktronic:
Is your Zune updated to the latest version?
[Windows Phone 7 Development and Hacking] Slash8915:
Yes it is. Does the song I drag and drop have to be on my zune player or something?
[Windows Phone 7 Development and Hacking] Arktronic:
No, it doesn't. I hate to say this, but you may have to install the WP7 developer tools in order to get this to work.
[Windows Phone 7 Development and Hacking] jlott069:
I tried to get that one to work, i duno, i just couldnt seem to get it to operate properly. once your phone is unlocked, the chevron ringtone method works fine, least for me.
[Windows Phone 7 Development and Hacking] EarthQ:
I am getting this error too.

It builds the wma file under temp folder, and then a dialog called "WP7 deployment error" shows 0x80040202.

However, I was able to deploy the generated wma with "XBMOD's XAP Builder".
[Windows Phone 7 Development and Hacking] eghostx:
great tool, thanks! hopefully we can get a ringtone uninstaller sometime, i don't wanna end with a huge amount of files in there :D
[Windows Phone 7 Development and Hacking] zuifon:
RingRing is detected as a malware by Spybot Search and Destroy
[Windows Phone 7 Development and Hacking] Arktronic:
That makes no sense. I'm not doing anything spyware-like. And, for anyone paranoid, you can always look at the source code...
[Windows Phone 7 Development and Hacking] kwill:
Thanks for the tool Arktronic! It really does make it easier. One small request. Is there a way you can implement the saving of the deployed xap? The reason I ask is in the event you flash a rom or have to hard reset, you have to remake the ringtones all over again. It'd be much easier if you could just save them after deployment for the next time you made need to install them. Thanks a lot in advance.
[Windows Phone 7 Development and Hacking] Arktronic:
Sure, saving the XAP for future use would be pretty easy to do (when I have time). By the way, custom ringtone support has been officially announced for Windows Phone 'Mango', coming in the end of the year - theoretically ;)
[Windows Phone 7 Development and Hacking] derausgewanderte:
used to work, not anymore error 0x80040202

odd, it used to work fine even though it would post an error 0x80040202. Even with this error it would still deploy the ringtone I created. Now it does not deploy ringtones anymore.

I drag and drop the mp3. I change the filename to something simple (e.g. WallE). start at 00, duration 31seconds. Preview works fine. When I hit deploy it tries to deploy ringtone app. after 5-10 seconds the error window pops up with 0x80040202 and the RingRing program reports "An error occured". No new ringtones.

any idea what I am doing wrong? is there a limit on new ringtones?

edit1:

rebooted phone and PC. same problem. I have a total of 7 new ringtones from previous installs. I tried to use the same mp3s that worked before, still wouldn't work. I turned firewall and av off, nada. I deleted all Zune processes running in background, restarted Zune fresh (phone is showing up in Zune SW and is synced), still no go.

it converts the file, then gets stuck at 'deploying ringtone installer...' and comes up with error after a few seconds. For some reason this process seems to be blocked. I have no idea what could have possibly changed to do this. It worked just fine before.

edit2:

doh! did I miss this one? I remember the ringtone7 app showing under the phone's app list after hitting deploy and then it disappeared when it installed ringtones previously. This time it showed up but just sat there. I tapped it and it said success. The same error still on the PC. But now the ringtone installed. I couldn't find this in the readme file or in the step-by-step. maybe the app needs a little help to complete the process....

and sorry if I posted the obvious.
[Windows Phone 7 Development and Hacking] Arktronic:
How many ringtones have you added already?
[Windows Phone 7 Development and Hacking] ibby03:
Keep getting an error about my file not being a valid multimedia file
[Windows Phone 7 Development and Hacking] freelancex:
Ditto. Even tried to put in a file which is already converted to the correct format from a previous deployment using another app. Still gives same error.
[Windows Phone 7 Development and Hacking] zenfreddy:
A fix for this please Annyonee??? :(

Thanks
[Windows Phone 7 Development and Hacking] Arktronic:
Has this started happening for everyone, or just some people?
[Windows Phone 7 Development and Hacking] Arktronic:
I may have found the issue. The FFmpeg download link in the readme is no longer valid. Whatever you guys have been downloading recently is probably borked. Please try downloading this instead and tell me if it works.
[Windows Phone 7 Development and Hacking] freelancex:
Thanks for this mate, that worked fine. Nice one. Scooter - Logical Song sounds awesome as my ringtone now. lol
[Windows Phone 7 Development and Hacking] Arktronic:
Awesome. I'll update the first post with this info.
[Windows Phone 7 Development and Hacking] rbrsddn:
Thanks for a great tool! Is there any way that you can make this work with SMS alert tones? That would be sweet!!!
[Windows Phone 7 Development and Hacking] SimoDJ_78:
I can't find ringring7.exe !!! where is it? :confused:
[Windows Phone 7 Development and Hacking] derausgewanderte:
huh? how about the first post of this thread...

cheers
[Windows Phone 7 Development and Hacking] rbrsddn:
Great app, but can you make it work with Mango?
[Windows Phone 7 Development and Hacking] derausgewanderte:
you can still use it with Mango. Create a ringtone as usual and then before you upload to the device (which will not work), fish the just created ringtone from the temp folder of the application. Then you can use Zune Client to sync the ringtone to device. works here.

You can also use this to make you ringtones and then use the zune client to sync.

And last not least there is this beauty which soon may allow you to trim and deploy ringtones on the device.
[Windows Phone 7 Development and Hacking] rbrsddn:
Thanks, I will try them.
[Windows Phone 7 Development and Hacking] Arktronic:
Those look like interesting alternatives. I've not had any time to work on this app for Mango, unfortunately.
[EVO 4G Q&A, Help & Troubleshooting] GamerJake0:
Okay well I just got my evo, I have the 69.99 plan.

The rep told me that the 69 $ plan has unlimited minutes too mobile phones and 450 minutes calling too land line phones. Is this true?

I thought the 450 minutes plan meant 450 total minutes per month.
[EVO 4G Q&A, Help & Troubleshooting] durandetto:
That is correct you plan minutes are only used when calling land lines or when you are roaming.
[EVO 4G Q&A, Help & Troubleshooting] GamerJake0:
God I love Sprint lol. I'm so glad I left cricket.
[EVO 4G Q&A, Help & Troubleshooting] WhatThe2:
Yes, ANY mobile to mobile is free. Saves me a ton of money.
[EVO 4G Q&A, Help & Troubleshooting] Dan330:
you 450 mins are only used...

during peak hrs: mom - fri.. 7am to 9pm

only to land lines.

nights and weekends... you can call landlines all you want. they do not count towards your minutes.

everything else is unlimited.

but you forgot the $10/month fee.. which you do have!

69.99 + 10 = $79.99 and taxes
[EVO 4G Q&A, Help & Troubleshooting] craigbailey1986:
I thought the 69.99 was from 7am-7pm? Well when I signed up about 2 years ago its was included
[EVO 4G Q&A, Help & Troubleshooting] plainjane:
Yeah, mine's 7a-7p. I just switched in October, and I'm spending less than I was at Verizon. When I was with Verizon I didn't have a data plan & nothing was unlimited. That's sad, but also why I love Sprint :)
[EVO 4G Q&A, Help & Troubleshooting] lookout4theyeti:
Keep in mind we do not have additional roaming charges, but if you do go into roaming and call a cell phone, it WILL pull from your 450 anytime minutes. Not a big deal for most, but something that most reps fail to mention! And yes, Nights start at 7pm.
[EVO 4G Q&A, Help & Troubleshooting] Dan330:
yes.. 7pm.. was not sure.. been with sprint for a long time.. and it never comes up for me.... barely use 200 mins a month...

did not know about the roaming and minutes thing... hell i hardly ever see it roam... :P