yashsingh1/xdaforums huggingface dataset:
[Android Themes] kiltedthrower:
Whomever has it...

Can I get a GAMES or GAMES COLLECTION text icon?

Can I also get the same but says MULTIMEDIA (obviously caps are optional)

Other question, I'm getting too much border around the icons when using desktop visualizer. I've tried a 2x1 and a 4x1 for desktop visualizer and I'm using a 2x1 tile on the launcher. Do I need to use launcherpro (have it, just not installed) to resize?
[Android Themes] jok3sta:
Would you mind sharing thay tfile browser icon :-) pretty please

Sent from my Epic 3g
[Android Themes] Regii:
actually using it for contacts, but ah well. :)
[Android Themes] btje:
What is the width and hight of a single page background?
[Android Themes] michd43:
A work and progress in making a games hub using LP. So far using 3 screens. Thanks to Duhhh for the idea.
[Android Themes] jok3sta:
Much appreciated

Sent from my Epic 3g
[Android Themes] Elliotjacobs_1:
Zip?

I don't suppose anyone's got a zip with all their 1x1 and 2x1 icons in have they? Just messing around with L7 layouts :) cheers in advance
[Android Themes] xyo:
http://xdaforums.com/showthread.php?p=12223456#post12223456

heres a few packs i made if you need any tiles just pm me or just request them there
[Android Themes] shady503403:
been workin on this today... really pretty fond of it.
[Android Themes] casterboink:
Here it is. The games icon is actually from GinoCorleone. You can get it here

http://xdaforums.com/showthread.php?t=978615
[Android Themes] casterboink:
If anyone is interested with this lockscreen. Attached here are the icons and themes.

You need the following apps.

>> Widgetlocker

>> Minimalistic Text

>> SMS Unread Count

Widgetlocker setting:

Main grid is 5x4 and Anchor is 1x4.

Just install Winmod2.wltheme.zip for the slider

Minimalistic text:

For the clock and date, copy the file lockscreen.mtpref into /sdcard/MinimalisticTextPreferences

Then just restore it in Minimalistic text, when you add a widget sized 4x2.

SMS Unread Count:

The icons are attached here for the phone and mail.
[Android Themes] shady503403:
anyone found a good calendar widget that looks good with this launcher yet??
[Android Themes] jok3sta:
Thats beautiful man.. you should make an icon pack. Those are pretty sweet

Sent from my Epic 3g
[Android Themes] shady503403:
Thanks man. :) pretty simple to make icons.. just found pics I wanted, cut to size and added borders.. the phone, text and gmail icons can be found in the big 400+ icon thread.. too bad I really don't use that many apps or id make more icons..
[Android Themes] btje:
wrong post
[Android Themes] Kuno3x16:
Simple Calendar Works GREAT with this Launcher!!

I would post a link but i'm not allowed too... lol

BTW GREAT JOB WITH THE LAUNCHER!!
[Android Themes] Arsaw:
Very good question. I haven't install it. So dumb.

Thanks for your help
[Android Themes] duhhh:
hahahahhah :D
[Android Themes] sianxian:
as requested by tdizzle404 and Bb8900 (hope it isn't too late cuz i don't check my pm), these are my icon tiles, hope u guys enjoy it (:
[Android Themes] Wuzz Ranger:
awww thank you very much sianxian for the png's.
[Android Themes] Tzeunis:
Deleted...

Found out meself :-)
[Android Themes] psycodelic:
well this is my hub

]ok. this is how my xperia mini pro look like right now.
[Android Themes] Langdang02:
Thanks for your nice work, would love it much
[Android Themes] heinsmit:
Thanks to everyone who's helped me so far. Right now my annoying problem is the fact that widgets, even when they cover the whole tile, are smaller slightly lengthways and widthways than equivalent icons so this breaks everything up a bit. Any way around that?
[Android Themes] eakackack:
Motorola Atrix
[Android Themes] amucinom:
Launcher pro backgrounds mimicking WP7 like menus

somebody should start a new thread sharing not only games backgrounds/wallpapers, but multiple backgrounds of different things, like a "people" background and a "music" background and stuff. it would be pretty cool! :D

im thinking of starting one. what do u guys think?
[Android Themes] h_zee13:
that would be a good idea...go for it
[Android Themes] chad24taylor:
Simple. Battery widget looks blurry in the pic, can't tell on the phone though.
[Android Themes] dialupboy:
hi, is that clock from beautiful widget?

how can you make it fit so good inside the tile,

Mine always shows up to small.

my phone is galaxy mini, qvga also.
[Android Themes] tpickard:
That is one of the super clock 4x2 configurations from beautiful widgets. Not all skins will look good, but some turn out pretty nice.

Sent from XDA mobile app. Please excuse any typos or poor image quality.
[Android Themes] dialupboy:
No problem with clock widget , but the weather definitely to small, unlike others shown on their sample.
[Android Themes] Tzeunis:
Here is mine. Nothing special, after 2 hours work.. still trying stuff etc...

Lockscreen:

- led clock white

- sms unread count

- beautiful widgets

Rest:

- launcher7

- klok is Simiclock op een Tile 2x1
[Android Themes] Wuzz Ranger:
OK, how did you get the clock, weather, and battery all on one block like that?

Thank you,
[Android Themes] skribbler86:
He already stated he is using simi clock. It has all the options you need inside.
[Android Themes] Wuzz Ranger:
I'm sorry I didn't see that and thank you for clarifying.
[Android Themes] Tzeunis:
Only thing to achieve is to get the font in one style & size....
[Android Themes] cwirth7:
Dont forget to pay that fine! :D
[Android Themes] shady503403:
haha i wont, much easier to pay fine than go to court for not paying. ;)
[Android Themes] Nick Mancuso:
@ Tzeunis

please share the tile for settings, camera and news.

thank you!
[Android Themes] Wuzz Ranger:
Sorry, those aren't my screenshots.
[Windows Phone 7 Development and Hacking] bxthomas:
I have been experimenting with Native COM on WP7. I create a native COM project in Visual Studio 2008 and a managed project in Visual Studio 2010 which consumes the native COM DLL. Everything works great but debugging the native code is tricky. The managed debugger will not debug the native code. The native debugger in visual studio 2008 will not attach to the device. DEBUGMSG statements that I add in the native COM project do not show up in the debug output in the managed debugger.

Has anyone discovered any good tricks to assist with native COM debugging?
[Windows Phone 7 Development and Hacking] Useless guy:
Unfortunally there is no way to connect debugger even to managed code.
[Windows Phone 7 Development and Hacking] bxthomas:
I could live with there being no native debugging, if I could at least get some logging functionality. I guess I could log to a file in the native code and then read it out from the managed side, or I could set up a COM event and pass back strings to the managed side for debugging output. Seems like there might be an easier way?
[Windows Phone 7 Development and Hacking] walshieau:
If you've looked at the OEM code, (and I have), you'll know not even they have the ability to put the device into KITL mode and attach a debugger. Only the MSFT guys can.

The only way you're going to be able to do it is write to a log file in your \My Documents\ folder and read it back.
[Windows Phone 7 Development and Hacking] bxthomas:
Thanks walshieau (your blog really helped me get started with this). I guess my other approach would be to debug the native code on a Windows CE device and then use the debugged native COM dll in WP7.
[Windows Phone 7 Development and Hacking] Laurentius26:
It's possible to cook in KITL on HD2 and connect the device to visual studio.
[Windows Phone 7 Development and Hacking] walshieau:
Yes it is possible to "cook-in" KITL for the HD2. But not for retail WP7 devices atm.

Back to the original question, I'd suggest downloading the WM 6.5 SDK and debugging it that way via the emulator.
[Windows Phone 7 Development and Hacking] bxthomas:
Debugging on the Windows CE 6 emulator works great. I was able to make a simple console app that consumed my COM DLL and debug into the native code. I'm hoping that once the COM DLL is debugged, integrating it back into the WP7 app should be a breeze.
[Captivate Q&A, Help & Troubleshooting] angryphoton:
I was wondering, are maps in Navigate and Google maps stored in the phone or does it need an internet connection to work? Let us say you went on a road trip to some off-beaten place, where you do not have any signal from AT&T. So at that point, will the GPS still work? I mean i know the phone can still communicate with the GPS, but can you phone display the maps without the connection to AT&T?

I know GPS's like Garmin etc, have the maps of the entire US stored in it memory, so no matter where you go you get to see the map of where you are. TIA.
[Captivate Q&A, Help & Troubleshooting] Dupontrocks11:
Google navigation needs a GPS signal to work but if you dont have one, what will happen is the directions will still be there, but your location wont update to your position.
[Captivate Q&A, Help & Troubleshooting] ccdoggy:
you do need a data connection to use google maps and such.

i use copilot live and really enjoy it.
[Captivate Q&A, Help & Troubleshooting] angryphoton:
Thanks for the replies, so if I am getting this correctly you do need a data connection to fully use your phone GPS, otherwise it can probably still give you some text/voice directions like turn left in 200 feet, etc. but with no visible current maps (if you do not have a data connection).

The simple reason I was asking this was to see how much a phone GPS can substitute for a true GPS, like when maybe need to use it in some far-off place like Yosemite park, etc. Looks like from the answers so far the phone GPS is quite limited.
[Captivate Q&A, Help & Troubleshooting] Ikonomi:
In my experience, Google Navigation cannot calculate your route without a data connection. The program will stay at "generating driving directions" until it times out and throws a network error. You can't really do much with Maps or Navigation without the data connection.

As far as map storage, Google Maps will cache certain map tiles that you recently (or habitually?) loaded, but Navigation will not. I'm not sure if Maps will even continue past startup with no data connection at all, though, for example with the phone in airplane mode. It seems like it would tell you that you need a connection. I can't remember what it actually does.

If you try to use Maps with no GPS, it will tell you to enable it and calculate your position based on wifi networks and cell towers. If you don't have any RF enabled, it can't tell where you are. Navigation, if it has a tower location with no GPS fix, will give you a top-down map view and tell you to follow the indicated route, and won't give you voice directions.

Perception 10.2 | SpeedMod K13C | I9000ZSJPG
[Captivate Q&A, Help & Troubleshooting] jboneiii:
I loved the Garmin GPS products. Having maps offline with no need for data was fast and reliable. I wish they would make an Android product.

Oruxmaps supports offline maps but has no navigation capability unless I'm missing something.

Sent using XDA App
[Captivate Q&A, Help & Troubleshooting] SnackCracker:
I use MapDroyd for GPS without a data/cell signal. You install the APP, then you can download maps and store them on your SD card. You'll have maps/GPS anywhere. No need to worry about having a cell signal.

Just download the maps prior to heading out of town. You can download maps by state. I keep Oregon and Washington maps on my phone and never worry about GPS out in the midde of nowhere.

Sent from Samsung Captivate using Tapatalk
[Captivate Q&A, Help & Troubleshooting] Dani897:
google nav needs to download the map at the time you start the trip, once it has a route the map is there but if you miss a turn it may have trouble recalculating without a cell signal. if there is public wifi it might work.

there are a number of apps in the market that are one time pay (unlike i phone where many are subscriptions) that store that maps on your phone but they take up massive amounts of space and take forever to download the maps. i have succcess with navdroyd, the gps quirks of this phone may prevent some apps from working well depending on the base rom so test it imediately in case you need to get a refund.
[HD7 Q&A, Help & Troubleshooting] shivamms:
oK, so basically i lost my phone last week.I know about find my phone, but i didn't do my first sync.Can any body do it without the sync, or am i basically screwed?:confused:
[HD7 Q&A, Help & Troubleshooting] ace10134:
If you set up your Windows Live email account when you first got your phone (which is basically the first thing you do with the phone), then YES you can find it.

Go to http://windowsphone.live.com/

Log in with the account you set up your Windows Phone with.

Click Find My Phone.

Click Map It. Hopefully it'll give you a good location. Then when you're close, click the Ring It link, and it'll start ringing even if the volume is off.

If it doesn't find it on the first try, use the "Send me an email when it finds the phone" option. I just tried it now and it failed to find my phone, but hopefully I'll get an email soon with the location.
[HD7 Q&A, Help & Troubleshooting] shivamms:
Thank alot!
[Nexus One Android Development] redbullcat:
Over the last few days, I've been cooking up a ROM using the Incredible S system dumps and nandroids. Problem is, it doesn't work :( It flashes fine, everything works there, but when I boot up my N1, it stays on the Nexus splash screen (the one with the X on the padlock on it). If any devs could have a good look at it, and see if they can find the source of the problem I'd be eternally grateful :) When you've found the problem and confirmed it works, PM me the file, tell me how you solved the problem, and I'll just check everything is in working order, then upload it. I will also put your username in the thread!

I used the HTC Android Kitchen (link here) to make this, so you might want to use that.

Incredible S

Link to latest ROM

The zip is: 224.0 MB (234929825 bytes)

Desire S

Link to latest Desire S ROM.

The zip is: 233.1 MB (244429351 bytes)

Thank you devs,

redbullcat
[Nexus One Android Development] evilkorn:
I doubt you could get the whole image on the phone, 224mb is way to big without scripts to move files over to another partition.
[Nexus One Android Development] redbullcat:
http://xdaforums.com/showthread.php?t=784260

That is 268mb and is a Sense ROM, so 224mb should fit.
[Nexus One Android Development] pepone1234:
I think that the system directory is way too big to be installed on a nexus one.

You should move some of the system content to data or move it to an ext3 sdcard partition.
[Nexus One Android Development] Jack_R1:
What they said.

Put attention that even the ROM you linked REQUIRES A2SD partition, which it'll set up and use.
[Nexus One Android Development] redbullcat:
So to move the content from system to data: is that just a straight drag and drop procedure, or is some converting to make it work in data rather than system required?
[Nexus One Android Development] pepone1234:
I am not an expert in the porting roms topic but if I am correct you will have to symlink the things that you move.

This can be done modifying the updater-script.
[Nexus One Android Development] redbullcat:
OK, thank you :)
[Nexus One Android Development] redbullcat:
How would I move the stuff from system to an ext3 sdcard partition?
[Nexus One Android Development] HighTech216:
Good thread. Sounds like a simple matter of setting up a2ext.
[Nexus One Android Development] redstar3894:
Nice work dude!

I would take a look at eViL's desire HD port since its going to be the most similar to this ROM.... ;)

That should help you in figuring out what is/isn't okay to move to SD.... :p

Sent from my Nexus One
[Nexus One Android Development] redbullcat:
Thank you ;) thanks also for the tip :D
[Nexus One Android Development] redbullcat:
How big should the system and data directory's ideally be?
[Nexus One Android Development] Jack_R1:
System - 140 MB is the phone limit, so I wouldn't go above 120-125 MB.

Data - all the rest, as much as you need. You're installing to EXT anyway.
[Nexus One Android Development] MrNameless:
Can you provide a LOGCAT when booting up?
[Nexus One Android Development] redbullcat:
I can certainly try ;)
[Nexus One Android Development] redbullcat:
OK, so I've moved stuff to a folder in the root of the ROM called ext, as that is what was in the NXSense-HD ROM by eVil. Problem is, the system directory is still 20mb too big. The folders in system:

bin

etc

framework

lib

media

sd

usr

xbin

and build.prop

What can I move to ext/data from this selection of folders? I moved from system to ext:

app (now called system-app)

customize (now called system-customize)

fonts (now called system-fonts)

Thanks,

redbullcat :)
[Nexus One Android Development] Atento:
I'm not a developer, but if you move one folder to ext partition and create a symlink to this folder in system partition? Shouldn't it work?
[Nexus One Android Development] redbullcat:
I don't know if any folder can be moved though. For example, framework may not be movable.

EDIT: So I've moved some stuff from system to ext, but now the update-script is giving me grief. I'm trying to follow eVil's update-script, but it doesn't seem to be working. Does the update-script have to be done manually, or is there an automatic generator?
[Nexus One Android Development] redbullcat:
I've tried and tried, and I can't seem to get it to work. Could somebody either link me to an update-scipt generator, or help me build an update-script? I'd be so grateful :)
[Nexus One Android Development] kaiser_tytnii:
I am not a dev but I would like to show you support as I am so sick and tired of the N1 development forum full of that iphone-clone miui ROM and all the Sense ROM dev left N1 because they bought another phone or so... :)
[Nexus One Android Development] redbullcat:
Thank you :) Let's hope I can get this working!
[Nexus One Android Development] redbullcat:
OK, so taking a slightly different tack...is there any way I can delete anything from the system directory that I don't need? I've moved everything that doesn't need or have a set_perm entry in the update-script (set_perm is what seems to be causing the issues), but unless I can get them to work, I'm pretty much stuck :( Help!
[Nexus One Android Development] ali3nfr3ak:
I to have been trying to get a port up and running, without much success, having the same problem as you with the update script, mustve flashed my phone like a million times lol.... I used Evils rom as a base and swapped out everything with the stuff from incredible s putting it in the same folders as was in evils rom and used the android kitchen to port the kernel, I got the rom to flash once , but never went past the X screen

Take a look at evils rom, you will get a good idea of what can and cant be moved, or removed from rom all together
[Nexus One Android Development] Hollow.Droid:
It's not a generator but it may help in creating your own. Link.
[Nexus One Android Development] redbullcat:
Aha! I've PMed you, maybe we can work together...we seem to need it lol! :)
[Nexus One Android Development] redbullcat:
Thanks :) Hopefully it will help me :D
[Nexus One Android Development] redbullcat:
Anyone who could help? :(
[Nexus One Android Development] BackfireNL:
You sir! are not a dev :)

But it's ok trying to get it working! But believe me... you need to replace propetairy system files like drivers etc to get it working... not only by moving data and certain system apps to ext.

The hardware of the incredible S is just not the same
[Nexus One Android Development] redbullcat:
I've already done that stuff, like drivers, kernel in the boot.img, etc. The only thing left to do is get the update-script working.

And I know I'm not a dev, that's why I'm asking for help from one...

:)
[Nexus One Android Development] redstar3894:
Will take a look when I get home tonight and see what I can do.... ;)

Sent from my Nexus One
[Nexus One Android Development] redbullcat:
Thanks :) You'll probably find loads of noobish errors :)
[Nexus One Android Development] maroof.saeed:
Well hats off to you redbull, atleast you are trying. But as compared to you i am a developer but always i thought of some spare time to cook a rom but i think its my dream :(
[Nexus One Android Development] maroof.saeed:
Well i am anxiously waiting that someone fix the errors and we can test that Rom. I think many of us have a time to test the ROM but not to cook itself.
[Nexus One Android Development] redbullcat:
Thank you :) We'll get there eventually :) Only problem is, my SD card doesn't want to work. What a time for it to go lol! Anyone want to test a newly cooked version of the ROM out for me?
[Nexus One Android Development] Hollow.Droid:
Happily :) I've a newly partitioned SD card with 1GB ext ready to go!
[Nexus One Android Development] redbullcat:
I'll send you a pm with the link as soon as the ROM has uploaded! :)
[Nexus One Android Development] maroof.saeed:
Send me the link i 'll flash it and let you know.
[Nexus One Android Development] redbullcat:
Link to latest ROM

The zip is: 224.0 MB (234929825 bytes)

As I said, I have no idea if this'll work, as my SD card has died. I take no responsibilities if this harms your phone in any way.

Please provide a LOGCAT after you've flashed and booted as well. Thanks :)
[Nexus One Android Development] Hollow.Droid:
It failed during flashing with 'Command symlink requires exactly two arguments. Failure at line 41: symlink /ext/customize'. Hope this helps.
[Nexus One Android Development] redbullcat:
Thanks, I'll look into it :)
[Nexus One Android Development] ali3nfr3ak:
I hvent got any further either ,started afresh last night, I am getting this error

E:can't symlink /system/xbin/[

it makes me want to scream lol, have tried searching google for answers but no go as of yet =\
[Nexus One Android Development] redstar3894:
Okay, i'll be around for a little bit here tonight... i have some time, so i'll take a look at this new issue, sounds like its having trouble linking up busybox.... will let you guys know.... ;)

Sent from my LogicPD Zoom2
[Nexus One Android Development] redbullcat:
Thank you :)
[Nexus One Android Development] redbullcat:
Anyone know how to solve the 'Command symlink requires exactly two arguments' error? It's getting quite annoying now :D

Thanks :)
[Nexus One Android Development] Turge:
Redbull, it's not much, but I just donated $10 for the replacement cost of your SD card.

Hope you get this ROM working!

P.S. You should fix your donate signature.. it's not working.
[Nexus One Android Development] redbullcat:
Wow, thanks! :) Yeah, my sig isn't working properly...I'll fix it :D

Thanks so much, Turge/Steve, this really spurs me on to get this ROM working! :)
[Nexus One Android Development] ali3nfr3ak:
comparing your update to evils ... i believe the reason why you are getting 'Command symlink requires exactly two arguments' is because you have not pointed your symlink to the actual place it should be....hmm dunno if that sounds right...

your updatescript:

symlink /ext/customize

evils updatescript:

symlink /system/sd/system-app SYSTEM:app

do you see what i mean? you have only given yours one arguement
[Nexus One Android Development] QD2DC:
some help

From what i understand about symlinking, your symlink needs to tell where the file/directory is and where to link it to. like the example below, the folder customize is located on the ext partition, "/ext/customize", and should be linked to "SYSTEM:customize". so the line should look like this:

symlink /ext/customize SYSTEM:customize

its fancy "shortcuts" for linux
[Nexus One Android Development] maroof.saeed:
waooooo that means soon we are going to try the new world;). Gingerbread with sense.
[Nexus One Android Development] vegetaleb:
Yep but give our hero some times to build a stable rom and then add wifi/BT/Tb...drivers ;)

@redbullcat did you ask Evil :D if he can help you understand Sense codes?
[Nexus One Android Development] redbullcat:
So I got it to boot...only for it to fail at the X logo thing again. Dammit...
[Nexus One Android Development] maroof.saeed:
means its not working :( ?