yashsingh1/xdaforums huggingface dataset:
[EVO 4G General] jhoffy22:
Haha :) I know that the network has nothing to do with it but lets face it...the network and phone is a total package. And if you want that phone, it has to be on a ****ty network resulting in a bad user experience.

To the second point. How to resolve=Root.

It's just not really a huge improvement to the Evo, basically the same phone.
[EVO 4G General] jhoffy22:
Exactly...are you telling me that if you were given the opportunity to choose between the two phones right now without being penalized an ETF that you would go to AT&T just to get the Inspire? I know that I wouldn't. Now if were solely talking about the phone with the option to have any phone on any network than we know what the obvious choice would be. But still its really not that big of a difference in the two. The Evo has more features, some that I happen to value. And the Inspire has more horsepower.
[EVO 4G General] jhoffy22:
Bunko
[EVO 4G General] jdogg836:
Does anyone know if the Inspire has the crippled version of the market?
[EVO 4G General] CheesyNutz:
1. fail

2. easy fix after its rooted just a matter of time

3. Whooptie freaking do lol never use mine

4. see 3

thinki have used mine 2 times since i got it.
[EVO 4G General] jhoffy22:
cheesy you are out to get me man :) every thread i start you always disagree with me:rolleyes::eek::cool:;):p:)

I do use my kickstand all the time...most of the time its when I'm eating and reading something I just set the phone on the table and scroll away with my handy dandy notebook..uhm...I mean kickstand.;)

I use my ffc to videochat and what not too.
[EVO 4G General] overclockxp:
dump her now!
[EVO 4G General] _MetalHead_:
I was wrong about the screen. I read somewhere that it has an S-LCD and that's why I said it was better. I actually played with one today and the screens were identical, it definitely does not have an S-LCD. I do like the feel of it over the EVO, it feels more solid and I think it was a little thinner too.
[EVO 4G General] splmonster:
S-LCD isn't a huge leap over the old screens. Just adds some more brightness. I do agree though, it seems with every HTC device that comes out, the build quality gets better and better.
[EVO 4G General] Randomwhiteguy:
Of Course it is AT&T. I came from them and the Captivate over to the Evo for many reasons.

Better phone. Yes I admit the Captivate is "better, newer phone", but what good is it without service?

The fact that with any AT&T android phone you have to root it (or go to other measures) just to install third-party apps (the only provider I am aware of that does this). Sure the Inspire looks like a great phone, but compared to other phones that are coming out, if I had to choose, I would stick with the Evo, or go to the Thunderbolt.

Just my opinion.
[EVO 4G General] greyhulk:
Um...the color depth is higher. 16M colors vs 65k on the EVO. Irrelevant in many situations, but important when watching videos and looking at photos.

SLCD also uses less battery:

http://www.geek.com/articles/mobile...to-start-shipping-later-this-summer-20100726/
[EVO 4G General] patelkedar91:
I would get HTC Inspire ... if it was on Sprint and it was the major upgrade during the summer.

Sound playback is legit. Screen is great.

Nice sleek design.

HTC reiterating their lineup every time gives each new product something better.

Hopefully they release something this summer. By that time, their hardware will be super top knotch.

http://www.infosyncworld.com/reviews/cell-phones/htc-inspire-4g/11765.html

The phone looks great hands-on.
[EVO 4G General] piscesjoey:
I like how the battery compartment is separate from the microsd compartment. HTC really dropped the ball when it came to battery & microsd placement on our Evos. Another plus point is the build quality is much better on the Inspire. I suggested this phone to my g/f baby sister who is overdue for a upgrade, I had to talk her out of getting a iPhone or Blackberry Torch LOL

EVO on Tapatalk
[XPERIA X10 Q&A, Help & Troubleshooting] pokey77:
Hi all,

I've already posted on this issue but its still bugging me. I have the latest firmware, baseband and when I install the rom it works very good until the phone reboots after some time (this happens after fresh install is completed, not during installation), all apps like the market, gallery, phone, contact, all settings give errors and I get a pop up window for all of them and they all say force close. All other apps I’ve installed work fine with no errors. I reboot into xrecovery and do a wipe, clear cache and fix permissions and reboot but after a while it does it again so I keep going back to 2.1 which after playing around with 2.2.1 etc makes the x10 a better phone.

Is there anyone out there that can offer any kind of help ! PLEASE ! on this or is it just myself with this issue.

Thanks
[XPERIA X10 Q&A, Help & Troubleshooting] Lord Takyon:
You are not alone mate. 2.2 is always fantastic for me, at the start atleast. I end up getting pretty much the same as you, needs to be rebooted to become stable again.

The longer I leave 2.2 on my phone the more unstable it becomes.
[XPERIA X10 Q&A, Help & Troubleshooting] pokey77:
I wander how others get there's to work. there gotta be away coz if it didn't work for everyone there would be more queries about it. I love my fone and i don't want to quit on it just yet.
[XPERIA X10 Q&A, Help & Troubleshooting] evolutionizer:
If you are talking about using freex10, it requires a baseband .54, pls check on that revert back, i had used freex10 for about a week or two before moving to gingerbread, everything was working fine then for me.

Regards

E
[XPERIA X10 Q&A, Help & Troubleshooting] pokey77:
I do have the latest baseband but it still bums out after about an hr or so. Even if i load a rom, don't restart and leave it overnight and when i awake i unlock the screen and i get the errors. i noticed when it tries to sync with mail i see the errors starting.
[XPERIA X10 Q&A, Help & Troubleshooting] pokey77:
I mean gmail. could it be related to the gapps i install after installing the rom ?
[XPERIA X10 Q&A, Help & Troubleshooting] jimbo77:
Are you using gapps1901? I'm using those google apps with no problems at all....
[XPERIA X10 Q&A, Help & Troubleshooting] pokey77:
I've tried different roms and they all end up the same, with errors. Can i use that gapps you mentioned with other roms ?
[G Tablet General] Theoriginalgiga:
So far I've tried both TnT Lite and the VEGAn roms and by far I prefer the VEGAn rom. My only issue is every once in a while, usually when something uses audio (movie, music or even a typing sound) I get a static/hissing/sounds like your TV is on a channel that doesn't have anything on it sound.it goes away after a couple seconds, but it's at full volume, doesn't matter of the audio is turned all the way down and will do it again if I do anything. I've tried the add and remove headphones, but it doesn't work. I've wiped and reinstalled the ROM, but it always comes back. The hissing/static sound happens on either the headphones or the speakers. Audio will work again when I reboot the unit but only for a little while. Any solutions?
[G Tablet General] goog64:
There's another thread about a similar issue. 5 or 6 people responded that they get a crackle or pop every now and again. I get it also. One guy had it with the stock ROM. Another guy gets it through headphones when jogging.

No solution posted that I can find.
[G Tablet General] Theoriginalgiga:
Thanks for the info. I guess it's either a hardware issue or an incompatibility between android and the driver.
[G Tablet General] ncbrowns:
I'm getting constant speaker hiss through the headphone jack, even when nothing is playing and when the display is off. Only exception is if the tablet is fully powered off. I'm flashed to VEGAn right now, but was getting the same hiss with TnT Lite. Didn't leave the stock ROM on long enough to know if it's happening there, too.
[G Tablet General] TeutonicWolf:
I get the same problem with some low volume hiss via headphone jack. Only happens when devices is in "sleep" -- not when powered off...

Sounds like this ROM (Vegan 5.1) leaves the the jack powered when in sleep...

My phone had the same problem until the ROM it was based on got fixed (it's running a CyanogenMod derivative)

It may be fixed in the CM7 builds -- so given that the next Vegan will incorporate some CM code as well, I'm hoping it will be fixed soon...

It has to be draining the battery if it is true that the jack is powered when in sleep...
[Windows Phone 7 General] Peew971:
So according to Microsoft, Live on WP7 is their plan to compete against the 3DS and the NGP. But then they keep on releasing one title a week which is almost always a puzzle game (some Castlevania puzzler tomorrow).

You have to wonder what part of the platform they are taking seriously because everything is evolving at an alarming pace.

Don't they know that games are the most downloaded apps on other platforms? This is depressing.
[Windows Phone 7 General] thesecondsfade:
Seems that they are indeed WP7's bestsellers and Microsoft continues to release games each week... so what's the problem?
[Windows Phone 7 General] Peew971:
They said XBL was pivotal to the platform, yet they release one single puzzle game a week. Not how you build a gaming platform is it? Can you imagine if apps were released at this rate? I don't see how else I can explain it.

Not that I bought my phone to play games but many people do nowadays.
[Windows Phone 7 General] Cruzer1:
Yeh XBL on WP is abit over-rated. But imo theyre focusing more on making it a companion to your xbox, rather than be a full fledged hardcore gaming device. Microsoft is focusing on the mass market casual gamers (where the money is) and not the hardcore gamers.
[Windows Phone 7 General] vangrieg:
I don't think it's so much a matter of what MS focuses on as what third party developers are ready to provide at this time. Since the user base is rather small it's too risky to make expensive games, hence all this puzzle stuff.

The situation gets even more complicated for them because there are no native APIs. No matter how good XNA is, it means that code cannot be reused between iOS, Android andWP7, so they would need to keep a completely separate fork and maintain it. There was information from Epic who tried to bring their Unreal engine but didn't get permission from Microsoft to use native code. Of course they won't do it in XNA, it's most likely not even possible. But even if it were, it would be prohibitively expensive.
[Windows Phone 7 General] slighmd:
I don't really know how they'll compete against the 3DS and the NGP with these type of games. Like releasing Backgammon to compete with Zelda and God of War. I'm not dissing these casual games but as a gamer, I really think they must release a mix of both hardcore and casual games much like the iOS, Dead Space and Dungeon Defenders along with Fruit Ninja and Angry Birds.
[Windows Phone 7 General] evolutionqy7:
I dont really see the point yet to release hardcore games without the performance update.

Stick to puzzles :) everyone likes puzzles :) their the most popular smartphone games in the world :P
[Windows Phone 7 General] Cruzer1:
I wouldn't call iOS a hardcore platform mainly because there are no physical buttons on any of their hardware. Yes 'hardcore' games are impressive, but when compared to a similar game on consoles/pc's, the controls are toned down to adapt to a touchscreen-only input, therefore making the overall gaming experience more 'casual'. A touchscreen imo best used to accompany hardware controls.
[Windows Phone 7 General] slighmd:
Yes that is true. Still, a good mix of both hardcore and casual games wouldnt hurt, as they will also cater to both sides of the market.
[Windows Phone 7 General] ErikWithNoC:
One xbox live title a week I find a decent enough time period. The games their releasing may not be the best, but others have already said why. I think that as the percentage of WP7 devices increase the quality of games will increase (it took the iPhone a long time to get something like Infinity Blade and Rage).
[Windows Phone 7 General] vetvito:
Am I the only one that notices the kinect demo? That game looked lame but the possibilities are looking great.
[Windows Phone 7 General] ForeverImASpartan:
I agree with the OP. If Microsoft thinks they will be able to compete with the 3DS they need to start shelling out something other than puzzle games. Ive purchase most of the WP7 "xbox" live games save for the crappy anime stuff...and it is all variations of the same thing.

Making another shooter would be great. Resident Evil 4 got released on ios, why cant we get something like that.
[Windows Phone 7 General] vetvito:
The kinect demo is now showing up on my xbox, check the pic.

Yeah xbox live sucks on the phone now, but the possibilities are endless with kinect and multiplayer, as demonstrated.
[Windows Phone 7 General] slighmd:
+1 for this. Also, they already have all of those devs for XBLA. So what could be holding them back? The Xperia Play (Android) was also announced and its launch titles ,http://www.pocketgamer.co.uk/r/Android/Sony+Ericsson+Xperia+Play/news.asp?c=27473 are better than that overpriced Pacman. I'm not really into buying overpriced, 1970's games just for cheevos. Also, the other platforms already have MMO's out, that can be played in quick bursts of around 5-10mins or longer (Pocket Legends). Besides, they released games like The harvest and NFSU, why can't they do it again? This is Xbox live after all, or is it?

Also, that kinect integration is really something to look forward to. That is IF you have the console and the Kinect itself (which I don't have).
[Windows Phone 7 General] amtrakcn:
No one is going to compete those dedicated Gaming Devices with a phone.

If you really want to find a competition, it's gonna be the Xperia Play which is no better than XBL on WP7.

Although I'm looking forward to another 3D RPG/shooter coming to WP7
[Windows Phone 7 General] slighmd:
here's Xperia Play's line up of launch titles, from Pocket Gamer:

http://www.pocketgamer.co.uk/r/Android/Sony+Ericsson+Xperia+Play/news.asp?c=27473
[Windows Phone 7 General] mike21pr:
agreed

The Harvest and ilomilo IMO are the only ones worthy... i mean cmon, if microsoft wants to push the xbox brand on phones there should be at least a level of quality, graphics, and gameplay it must fill before its worthy of the logo. but what i see is some ho hum puzzle games and iphone ports with achievements built in... really? the sad part is when they were speculating this weeks release, they said that castlevania was coming to WP7.... and look what it turned out to be

i would love to see a exclusive WP7 version of HALO (NOVA exists so its more than possible) that should skyrocket the xbox live brand with gamers
[Windows Phone 7 General] Peew971:
I don't think they need to go so far as putting Halo on WP7 either, like someone else said mobile gamers are mostly casual gamers.

However they can do on mobile what they did on XBLA, middle ground games that appeal to everyone and that have quality. Indeed, no need to push the Xbox brand if you're not going to use it properly.

And only one game a week is just ridiculous.
[Windows Phone 7 General] slighmd:
Middle ground games or a mix of both casual and hardcore games. It'd be better if every week, they release 2 games. One for the casual gamer, one for the core gamer. Agree that releasing only one game a week is not good, unless they are running out of games to release hence the decision of 1game per week.
[Windows Phone 7 General] vetvito:
Seriously one game a week is amazing. You can't beat that.

External inputs turns other mobile OSs into hardcore gaming.

Microsoft needs not to forget XBL isn't successful for unlocking achievements.
[Windows Phone 7 General] burnblue:
One XBox Live game a week is fine, since indie devs are contributing tons of games too. I'm actually sick of how the Marketplace is mostly games. Why do you need more than one XBox Live title a week? Allow each one some time to be featured!

Games are doing very well on WP7, so calling it a 'joke' is a joke. I do see your frustration is really that you want console-style games instead of casual, but that doesn't mean what's happening is not worthwhile.
[Windows Phone 7 General] failtorespond:
This week they added castlevania encore of the night (another puzzler) and took away twin blades (not a puzzler) so even though they added one they took one away. Weak. I'm tired of all these $7 puzzle games lets have something new. I'd like to spend my money on games for wp7 but buying newly themed match 3 games isn't what I'm talking about.

Love my wp7 just would be nice to have some good games and letsnot get to the lack of real live support.

I remember when they first started talking about the live games for the wp7 - major nelson was saying that games could be played on one platform, then paused and resumed on another. I'd love to see that happen. Then one game a week might be more interesting. I was kinda let down that ilomilo wasn't like that.
[Windows Phone 7 General] Peew971:
Indeed, they had a video of that but maybe something will come up from GDC and MIX in those lines (not holding my breath though).
[Windows Phone 7 General] OGCF:
I'd rather buy one $3 game than buy three $30 games in one week.

I have high hopes for the NGP and 3DS, but it is almost guaranteed that their games will be more expensive than XBL and iOS games. Just because they are 'real' gaming platforms and not smartphones doesn't mean they are all around better.

I do agree that the quality of titles for XBL really needs to improve (right now we're jus stuck with buggy iOS ports), but I still think Microsoft will come out on top here.
[Windows Phone 7 General] SilverFox84:
We want more games!
[Windows Phone 7 General] vangrieg:
I hate puzzles, so it's not everyone. :)

Basically I think so freaking much at work that the only games I can play are shooters and simulators, so please keep those strategies, puzzles and RPGs as far away from me as possible.

That being said, there's no way on Earth I'll buy a five inch screen device for this purpose. And the iPhone gaming is about as lame as WP7's. We've yet to see a decent game for any phone. Just having God of War as the title doesn't guarantee half decent gameplay or excitement. Check out Assassin's Creed on any platform to see what I mean. Well, that wouldn't be fair because AC was made by Gameloft the ctapmakers, but still...
[Windows Phone 7 General] slighmd:
Personally, i'm ok with puzzle games but they must have depth and not just "puzzles".Games like Puzzle Quest 2 and ilomilo are great. But still, i'm craving better quality games like The Harvest, ilomilo and NFS. I hope they can release games like these again, games worthy of the Xbox brand. Maybe stuff by Cave like Dodonpachi Resurrection, etc. The iOS can do it, so WP7 can too, it must. This is Xbox Live after all.
[Windows Phone 7 General] evolutionqy7:
That game is not lame :) its alot of fun :P
[Windows Phone 7 General] slighmd:
Game is kinda nice, but hopefully is not just a gimmick. But i think M$ should also push WP7's gaming aspect as not just an adjunct or addon to the console. Yes it can be that, but it can also act solo with out the console
[Windows Phone 7 General] Peew971:
Ok, games are handled by a different division so you don't even have a point there.

And grow up, I'm allowed to have opinions.
[Windows Phone 7 General] arkatis:
Indeed.. i agree with you guys! It's a shame that you can see only puzzle games on XBOX LIVE! I mean come on!!!! It's XBOX live...!!!! We need GAMES. not sudoku, not puzzles,not Find the Diferences... just Awesome GAMES!!!!!!!!

Jesus! They have the God Damn money! Give some money for game imports Microsoft! I am so pissed with them! They are idiots!

I wonder why Apple iPhone has 1.000.000.+ sold phones...and counting!

I used to have an iPhone 3G and believe me;we had 100 games/apps per week!

Microsoft release 1 game per week! :mad:

Anw, i am an Apple hater right now! LOL! :D

But still this is the beginning of WP7..Give them more time and MAYBE we should see some nice games...
[Windows Phone 7 General] loomx:
Doesnt anyone remember the WP7 launch, they said there would be about 60 games at launch... I dont think were anywhere near that number even now.

They could have aleast ported audiosurf from the zune hd, I would love that game! and it would be one game that always would have come back factor.
[Windows Phone 7 General] arkatis:
The World needs Games and Apps in their devices...Not just Internet Browsing!!!!
[Windows Phone 7 General] FiyaFleye:
We definitely get more than one game a week, its one certified game that we're getting, which, really, I have no problem with. Sure, I'd love to see more variety, and I think with time that'll come... But I'm assuming games like The Harvest take a good deal of time to develop. And using a million phones sold as a bench mark isn't exactly a lot lol... Just saying. But we're getting what? 1000 apps/games every 2 1/2 weeks?
[Windows Phone 7 General] evolutionqy7:
People calm down. Be patient. Its a new OS. And for a new OS the amount of apps and games available is great. Lately alot of companys have been releasing their 3D HD game engines for wp7. So give time for devs to make something. Tbh I'm happy with 1 game a week now. I wouldn't have the time to try 100 a week nor the money to buy half of them. The rest wouldn't be in my interest either
[Windows Phone 7 General] saldawop:
Especially at WP7 prices!!!
[Windows Phone 7 General] amtrakcn:
I think this is uncomparable...

How long it took for the first 3D game to appear on iPhone OS?
[Windows Phone 7 General] slighmd:
yeah iOS didn't get their 3D games at launch, but it's 2011 and the technology for that is and has already been available and is very accessible. And besides, they are marketing the Xbox brand here, and i think that means high quality, 3D or not.

Furthermore, gamers currently with an iPhone already have big games such as Aralon, Dead Space, Need for Speed: Hot Pursuit, Real Racing, Lara Croft:TGoL, Dungeon Defenders, real time online FPS games, etc. Also, their casual games like Fruit Ninja and Puzzle Quest 2 have online multiplayer. Heck, they even have MMORPG's! I think they are worthier of the Xbox brand. I'm not into Apple stuff (came from a 3G and 3GS before the Nexus One), but considering this, the upcoming iPhone 5 with those rumored specs and these great games, it's very tempting. Cmon MS!
[Windows Phone 7 General] evolutionqy7:
I think this is being just silly :) come on devs from multiple platforms need to update innovate and port games or apps to various range of platforms. That's alot of time and where's does the private life come in. Give it some time. Once the initial work gets done it will all start flowing. Rome wasn't built in one day even though they had all the tools.
[Windows Phone 7 General] mmegalodon:
Not so silly as it was more or less hype from the beginning. Not sure how people were expecting as much as they were ... hopes are high and, quite simply, it's disappointing .... to say the least. People have said they expected more ... others, quite simply, expected as much. Which wasn't / isn't much.
[Windows Phone 7 General] amtrakcn:
I think it's not about technology, but porting a serious game takes much more time than puzzles.

A platform has to prove its profitability, while number of WP7 devices are too few to impress the game studios.

There is technology for 3D games even back to WM5 but iPhone OS(now iOS) did not get 3D games until they had a large user base. So did Android.

The more WP devices/apps are sold, the more motivation game studios will have.
[Windows Phone 7 General] timi22666:
But they should release one game that is so good it would show others what WP7 is capable of, im talking about something that would make that ios game called infinity blade look like nothing... releasing puzzle games each week is good really but it doesn't show us what wp7 is capable of
[Windows Phone 7 General] z33dev33l:
As sad as it is we dont have an engine that powerful yet. Until we get a better gaming engine (which will likely take time due to microsofts stupidity) we wont be quite that high quality.