yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] kitepascal:
The widget does not update! Is that a known issue?

Perhaps it is a problem with Go Launcher... I can only update the widget by restarting Go Launcher... :confused:

Great app, even perfect if update would work.
[Android Apps and Games] gesher:
LOL can not enter the url directly xD
[Android Apps and Games] _miha_:
Hi, could you be so nice explain to your problem a little more so I can possibly help? And thanks for the 1 star ...

Of course you can enter an URL directly in the URL text edit field - if you could not find it it is on the second tab of the settings where you create your own Background under something like Source URL ...

These kind of ratings made me put further development of this app to lowest priority of my already extremely little android dev time. Sorry for everyone loving the app (like me ;)
[Android Apps and Games] fadingdust:
Super-high Memory Use

I love this app, but right now it's using 25MB of memory, on a small photo. Anything we can do about this?
[Android Apps and Games] _miha_:
Memory usage should depend very much on the method used to find the image. If you specify the url directly to the image file is is lowest (like twice the space the raw image takes because a backup copy is kept while refreshing). Also it depends on your screen size (even if the picture is small it might be stored in screen resolution to avoid image scaling performance/battery power hit every redraw/scroll). You can try to disable the "optimize" setting in system (don't know how it is exactly called).
[Android Apps and Games] debernardis:
I haven't been able to make it work on my Galaxy Note. Always showing a red background, no matter what I select, even if it seems to download images because the percentage increases.

Now I'm going to start reading the full thread to see how to troubleshoot :)
[Android Apps and Games] _miha_:
Can you send me a logfile (for example with the app "aLogCat") before you read all this old stuff?
[Android Apps and Games] debernardis:
Yes, of course! The attached log has been recorded while I tried to add my preset widget, then updated it some times, then pressed view (which showed correctly the downloaded image). No image was showed in the widget window, it stayed stubbornly red.

Thank you very much!

EDIT: log removed after OP's advice
[Android Apps and Games] _miha_:
Version 0.98.3

Veeeeery looooong time no update ... in the meantime some other picture or camera wallpapers and widgets appeared but I still use mine :)

I had to lower image quality for large widgets on large screens until I find a better solution. But now the images can at least be sent to the widget and appear/ refresh all the time (if there is no other problem with the content).
[Android Apps and Games] debernardis:
Thank you for your effort :)

Unfortunately it didn't work on my Galaxy Note, because the widget stayed fixed with the icon image. Tried several times, then something went wrong and my phone got caught in a bootloop.

Had to wipe data partition and now I'm going to restore from Titanium.

Of course it's not your fault! :cool: Only advice is beware upgrading until we're sure it's not compromising the system.
[Android Apps and Games] _miha_:
That sounds horrible and should not be possible! Non-system apps without root can not make a system reboot! In the worst case the app gets killed by the system and then restarts after some time.

My highest resolution device is 1024x600 and there I had no problem. On my Xperia Play (854x480) I noticed a lot of missing refreshes for a large webcam widget - that's what I repaired and where it works fine now.

Sdcard takes some time to be ready after bootup so there might happen some delays or problems like a red screen for some time if external storage is checked in WebLiveWallpaper system settings - but never a bootloop!
[Android Apps and Games] debernardis:
EDIT: WebLiveWallpaper is not the cause of my bootloop (soft bootloop). The culprit was too many apps in sd card.

Luckily I could restore everything, and it was also a good time to get rid of some stuff.

Ernesto de Bernardis

[from my Galaxy Note]
[Android Apps and Games] _miha_:
version 0.98.4

Sorry for the slow updates here ...

No big new features. I repaired the non working large widgets for portrait device orientation. And some smaller issues reported to market.
[Android Apps and Games] Alex Atkin UK:
Is there any potential for improvements to MJPEG performance or is it about the best we can expect?

The reason I ask is I am trying to use a cheap Android tablet (Allwinner A13 based so only single-core @ 1Ghz) to stream an MJPEG camera but am running into performance issues. However out of the several apps I have tried so far, this one seems to be getting the best performance and hopefully doesn't stop streaming every few hours like MjpegViewer has been doing.

The stream is 720p (yeah I know, probably asking a lot from a single-core ARM) and I have tried downscaling it with my NAS box with vlc and then playing that back on the tablet, especially as H264 would use the GPU acceleration. However doing that introduces too much delay in the feed for it to be useful. I cannot drop the resolution of the source either as I am capturing stills for security purposes, so do not want to reduce the quality.
[Android Apps and Games] jmnujr:
Using a url directly to image displays in low quality

Hi, I'm new here to xda-developers but have lurked for many years reading various info. I'm very grateful to those who have posted here as it has helped me often.

I set up a mysite for this widget to a url of a single image, 600x600 pixels in size - this one:

traffic.houstontranstar.org/data/layers/harris_all_layer_speed.gif

When it displays in any form to fit to the screen of my LG G2X (800x480 screen) it shows up a bit pixelated and difficult to read. Only when I display in original size does it look normal but it doesn't show enough of the image - way too much is cut off. I realize resizing a gif is part of the problem, however when showing in original size it clearly is not utilizing the full resolution of the screen. It seems it is only showing an image ~165x220 pixels. I am using a widget that occupies the full desktop. It should be showing more than 165x200..

See attached for screenshots of it showed as fit to background and original size. Also included are an actual gif saved from the url above and a screenshot viewing that gif in the phone's gallery. Not everythign looks nice and pretty except the "fit to background". All the different views look compressed like that other than original image which gets cropped too much.

Any advice?

Tinkering with "Visible Area" yields no change. I'd be ok cropping it less to get a better result. How do I use this and will it show the image clearly and properly cropped as if it were original?

Thanks so much.
[Android Apps and Games] aSiD1712:
Processing Android

I made a little app working fine with this wallpaper. App is for editing and running a Processing-sketch. You can run the sketch in the wallpaper.

https://play.google.com/store/apps/details?id=de.qdiiibp.processing&feature

edit: fixed most bugs, try again if it was not working.
[Android Apps and Games] MJonXDA:
Help needed with links.

Hello.

I am impressed with your app. However I have a problem. I've made a webpage with a few JavaScript features (real-time clock, random images and random quotes, all working OK) and web page links on it (shortcuts to gmail, Google, Wikipedia and such), but I can't actually click on them (the web page links). I don't expect the links to open up on the home screen, but it would be nice to at least open them up in an external browser.

Am I mistaken in thinking this is a feature when it actually isn't, or am I possibly doing something wrong? Because I get the feeling that the app is only taking a snapshot of my webpage and rendering it as an image...

Thanks for your help.
[Android Apps and Games] leomaks:
I need large widgets 5x2 , 5x3

"Original size" of picture works on desktop, does not in widget
[Android Apps and Games] simpsonr:
Would love to see an update to this app as well

Would love to see an update to this app as well
[Android Apps and Games] hari.st:
Setting manually alternative webcam URLs for instant wallpaper display possible?

Hi, I'm new here at xda developer and I found this great app by chance.

I use it to view live images of my two video intercom systems located at the ground and first floor. This app just works well with only one intercom. It interrupts loading data when the screen is off or the screensaver is running. It even loads webcam data near realtime if I set the refresh interval with value zero.

However I'd need to trigger a manual switch to the live view of the other video intercom to see upfront who is ringing when the live view of the other floor is set as wallpaper.

A perfect solution would be

a) Each time when I press the home button the live view image from the cam of the other floor is shown. This way I could easliy cycle between the live views of the floors.

b) The home screen shows video source 1. Each time when I swipe to the left the video soucre 2 from the other intercom is shown. From there sliding back to the right shows video source 1 again.

A workaround with two icons on the home screen which set video source 1 and video source 2 as live wallpaper would be ok for me as well.

Is there a chance to set the webcam URL that displays the cam on the current wallpaper via home screen shortcut or script?

Unfortunately the last post on this thread is from 2013. I'd really appreciate your suggestions!

Thank you for your reply!

KR H.
[Android Apps and Games] hari.st:
I just found an app called Home 2 shortcut (https://play.google.com/store/people/details?id=115714702268872978181&hl=de) which for example can trigger an application via double-tap on the home button.

In case I have two webcams configured at my sites for a slide show: is there a chance to trigger the app with a parameter eg "start WebLiveWallPaper myCam1" where myCam1 is configured as http://<server>/cgi-bin/current.jpg

Thank you for your reply!

KR H.
[Android Apps and Games] burrzoo:
First off, a Thank You to [MENTION=2554465]_miha_[/MENTION] for putting this app out and making so many cool features! Much appreciated! It would be great to see this app being resurrected!

I thought I'd post an update regarding the app on my latest phone.

Some of the features work a-ok on my Samsung Galaxy Note 7 (Android OS 6.0.1), others not so great (I cannot not get .GIFs or HTML files to be animated but .Gifs are displayed as a static image, HTML never load, always get "red screen of death.").

It took me 2 days to figure out the SD card path! In Marshmallow OS the microSD card appears as a hyphenated 8-digit number. Format XXXX-XXXX. I used this path and can now view most folder pictures using: file:///storage/XXXX-XXXX [where this is the "number id for your external card]/Folder Name/

I discovered this path name when using the Youtube downloader app and "moving" a tutorial video to my external card. There's a thread or two here here on XDA that discuss the issue (one is Here: http://xdaforums.com/moto-x-style/help/ota-6-0-update-changed-microsd-card-t3267433).

If anyone on a recent OS has made any mods and care to share them, I would appreciate it!
[Android Apps and Games] alphaeva:
This is awesome! Thank you. :)
[Android Apps and Games] fjavierbatis:
Para instagram

He intentado usar la app para instagram. Logro configurar wallpaper pero se cierra. El widget no se aprecia. Queda muy cercano o muy lejano
[Android Apps and Games] burrzoo:
Since this app hasn't been updated in 5 years or so I've moved on to KLWP (Kustom Live Wallpaper). I have made my own themes and I'm able to use online Webcams that display static images as my wallpaper. The static images change every few minutes.
[Hero CDMA Q&A, Help & Troubleshooting] ladywings:
First, yes, my phone is rooted.

Now, I uninstalled the stock messaging app a few weeks ago, and was using GO SMS (I had been using Handcent but it stopped letting me open attachments months ago). It was working great at first, even after I uninstalled the stock app, no problems, now when my boyfriend sends me a text I don't get it, and the texts I do get come in in a pop up window and it doesn't notify me I have a new text (it just shows up when I turn the screen on). Also when I go into GO SMS the new messages aren't there, they have disappeared into thin air. The ones I send are there, but the ones I receive aren't there. I tried to update GO this morning and it totally uninstalled it (I did not tell it to unistall). Now when I try to install GO or Handcent the installation fails.

I'm running CM6, if that matters.
[Hero CDMA Q&A, Help & Troubleshooting] ladywings:
OK, rebooted and got GO SMS to install again. I was able to send, but still don't know if I can get them. Either my boyfriend didn't respond, which is likely since he's at work, or he did and I didn't get it... LOL
[Hero CDMA Q&A, Help & Troubleshooting] runngwlf:
I seem to remember the stock SMS application was needed for both handcent and gosms to work properly. That would be why your incoming are not showing a notification or showing up in the app. Use a computer to open up the zip of the rom your using and take the stock SMS app from it and put it back on your phone.
[Hero CDMA Q&A, Help & Troubleshooting] ladywings:
If only it was that easy... I can't get my computer to recognize my phone when I have it plugged in. This is one of the reasons I wanted a new phone, but once again Sprint screwed me.
[Hero CDMA Q&A, Help & Troubleshooting] ladywings:
OK, got my computer to recognize my phone (my USB cable is wonky and doesn't work most of the time). While I'm not computer illiterate by any means, I am fairly smart phone illiterate and I'm not sure how to find the ROM. I found the clockwork mod, but can't find the ROM.
[Hero CDMA Q&A, Help & Troubleshooting] stayclean:
Open up the zip file of the ROM (aka the one you downloaded off this website and flashed), grab the stock SMS app (I think MMS.apk?), and ADB push it back to /system/app. Can't post too much from my phone, but search the board/Hero CDMA Wiki/etc, there are instructions on how to use ADB if you don't already know.
[Hero CDMA Q&A, Help & Troubleshooting] runngwlf:
This is the right track. Take the zip for your rom, put it on your computer... open the zip and navigate to /system/app and copy the MMS.apk to your sd card on the phone, you should just be able to click the apk from something like astro or estrongs and it will install, if not, you may have to download the android SDK and push it to your phone. If your not familiar with that process, the alternative is to reflash your rom over what you have. You can do so without a wipe if your flashing the same rom.
[Hero CDMA Q&A, Help & Troubleshooting] laie1472:
If you don't have adb installed you should take a look in the dev section and look for my thread on how to install adb. It takes like 15 to 20 min tops. And it might help with your pc not recognizing your phone. Sometimes those htc drivers get outta wack. Hope it helps good luck.

Something.About.Me.You.Dont

Like.Its.Cool.I.Understand.AWAH
[Hero CDMA Q&A, Help & Troubleshooting] ladywings:
Thanks everyone... going to try to fix the problem tomorrow, now that I finally get a day off where I don't need to have my cell phone operational and can take the time to do it.
[Hero CDMA Q&A, Help & Troubleshooting] runngwlf:
Let us know how it goes!
[Kyocera Zio M6000] phazei:
I have requested the source for the Zio M6000 phone from Kyocera, but they chose not to release it. Other people have also requested with the same result.

Does anyone know what would need to be done to go about bringing their compliance to the GPL/Apache code?

Perhaps the management there is just unaware and would listen with some legal request?

If anyone has any ideas, please help us Zio owners. Thanks.
[Kyocera Zio M6000] jcaf77:
maybe if we all stop whining they'll release the code. I am just saying
[Kyocera Zio M6000] s23bog:
http://gpl-violations.org/
[Kyocera Zio M6000] jcaf77:
thats an awesome website!
[Kyocera Zio M6000] gregnotcraig:
Perhaps the EFF (Electronic Frontier Foundations). http://www.eff.org/
[Kyocera Zio M6000] phazei:
Yeah... when has that worked? We didn't whine, we requested it. They refused to release it. That's all there is to it, it's not something negotiable.

Too bad there hasn't been any news since 2008.

It was either there site or fsf.org that I filled out some form about violations on their website. That was months ago and I never got a reply.

----------

I figured there were probably other companies that did the same with their phones and was hoping to find out what people had done to get it released.

I was hoping someone might have some legalese type letter that may have been used before that could just be mailed to the appropriate parties informing of them of their violation citing examples, possible resolutions, and violation consequences.
[Kyocera Zio M6000] s23bog:
Android and GPL

Apparently, Android is under the Apache License. I do know that using GPL code (i.e. the Linux kernel) alongside other code doesn't "taint" the licensing of the other code.

Source: http://projectgus.com/2010/07/open-source-in-android-tablets/

Android itself isn’t GPL. Its open source Apache license does not mandate that source code has to be made available. However, all Android systems include the Linux kernel at minimum, and may also include other GPL-licensed pieces of software that are not part of the base Android distribution.​
[Kyocera Zio M6000] ften:
I also contacted fsf.org about this a few months ago and got no reply. With the Samsung Moment a member of SDX had to get fsf.org involved and then once they contacted Samsung, Samsung released the source. There is a thread on sdx-developers about the fight to get the source. Luckly sense then Samsung has been on top of releasing the source code for their phones.

I'd try sending more emails to fsf and Kyocera and get more people involved.
[Kyocera Zio M6000] z3r0t0l0rEnCe:
Persistence is the key to getting what we want!
[Kyocera Zio M6000] option94:
It use the linux kernel, which is protected by the gpl. I dont know how to force their hand, but it definitely needs to be done.
[Kyocera Zio M6000] Mattix724:
My Linux teacher has contacted the gpl several times and should be able to give some advice.
[Kyocera Zio M6000] option94:
We have people here who the mods refer to internally as "the GPL hit squad".

I'll see what they have to say about it. They're the ones that go after devs for not releasing source code for kernels.
[Kyocera Zio M6000] Spz0:
Nice! Thanks a ton m8 :-D
[Kyocera Zio M6000] Spz0:
Any progress getting a hold of the GPL hitsquad m8?
[Kyocera Zio M6000] phazei:
Wow, it took a minute, but I got a response from the FSF... apparently they don't hold copyright to the linux kernel... heh.

But seems someone is doing something.
[Kyocera Zio M6000] Mattix724:
Good to see your still around phazei, you should join us on irc when you have some time. Kyocera will be releasing the source code shortly.

irc.freenode.net #openzio
[Kyocera Zio M6000] Spz0:
Hah! That was me. lol

Ive been in close contact with Armijn about the source code issue.

I received an email a few days ago:

Hopefully any day now.
[Kyocera Zio M6000] LiuAnshan:
Awesome, hopefully we'll see it in the next few days
[Kyocera Zio M6000] ften:
That's great news! It always bothered the hell out of me that Kyocera never released the source for this phone.
[Kyocera Zio M6000] Mattix724:
And they still haven't released the source. Its starting to look like the put up a page to download to shut us up. But they are still procrastinating.
[Kyocera Zio M6000] frejolero:
Ummm... Is it just me or is the code up now?

http://kyocera-wireless.com/support/developers.htm
[Kyocera Zio M6000] gregnotcraig:
No it's not just you.:D

Also, YEAH!
[Kyocera Zio M6000] Mattix724:
I had a dream about this happening today. Checked at 7 am.PST but it wasn't up yet.
[Kyocera Zio M6000] z3r0t0l0rEnCe:
Looks like the source code is now available! Sweet look forward to seeing what you guys do.

ZIO 2.2 ROOTED

ADW Launcher EX

Gingerbread Theme
[Kyocera Zio M6000] Mattix724:
Why don't you jump on in head first and help with the development. Join us on irc.freenode.net #openzio
[HD2 Android Q&A, Help & Troubleshooting and Genera] cashyftw:
Hey, Someone is intrested in trading me an Hd2 (with the MDJ Cyanogen mod) for my Samsung Vibrant, but I don't know what to do lol, should I trade, or do you think my Vibrant is the best choice at the moment. Please let me know/HELP.

THANKS.
[HD2 Android Q&A, Help & Troubleshooting and Genera] Archer:
Personally, I don't see any reason to trade that for a HD2. It's a good phone, and apart from a vaguely smaller screen size I don't see anything better about the HD2.

Would you ever want to run Windows? Gingerbread is in a very early state for the Vibrant, so that's not immediately available.

Other than that, I'd keep the 16M colour Super AMOLED Gorilla Glass screen!!
[HD2 Android Q&A, Help & Troubleshooting and Genera] Kailkti:
I'd say keep it. One multi touch is atleast true multi touch on your vibrant, our hd2 gets iffy when it comes to that, the screen is supposed to be the best in the business, camera can record 720p, the hd2 is still in development for 720p recording and the vibrant is definitely faster than what our hd2's can do in android, if you've rooted it, tweaked it and maybe flash a custom rom. Well in all, if you're only here for android, the vibrant is a clear winner.

If you're here for winmo or WP7,well yes the hd2, for WP7, i say go for a true WP7 phone as while the hd2 can perform as regular and smooth as a true WP7 phone, it has some bugs which might ifff you out, you can check out the buglist in our WP7 forums Q&A to see what's not working.

The HD2 appeals to customers who want to tweak or play around with their phones.
[HD2 Android Q&A, Help & Troubleshooting and Genera] cashyftw:
Thanks guys, I was in confusion for awhile, I guess I wanted it just to play around it, I see them on youtube, and they look awesome running android, I'm rooted on my Vibrant, I guess I'm just bored since theres no source code released for the Vibrant yet, while the hd2 has working gingerbread, and a million more roms.
[HD2 Android Q&A, Help & Troubleshooting and Genera] Kailkti:
Well gingerbread whilst offers I think a boost in system performance, some apps are yet to be compatible with it.

Well if you really want to try out stuff, the hd2 will keep you occupied, it has a lot of stuff to try and do. However in my experience, some are laggy, some pose problems, some missing what you need, in all the HD2 isn't fantastic at whichever OS it runs, apart from winmo, which works great, but it is a very well rounded device.
[HD2 Android Q&A, Help & Troubleshooting and Genera] Monk4Life:
@cashyftw

I can't believe your thinking about trading. I have read so many of your posts on the vibrant forums that I am kind of shocked. My wife has the hd2 and all though its a great phone with android it still has some quirks. I love the fact of the vast rom support the hd2 has but in time I think the vibrant will too. Stick with the vibrant. It can't be beat with awesome quality screen and hd video it takes.
[Nexus S General] clafa:
i turned javascript off by mistake and jeees what a speed improvement it was...:eek:
[Nexus S General] Mr.Clark:
Shame that many/most websites look fugly as sin without javascript

Not tested on the phone, true, but still...
[Nexus S General] jerrycycle:
Nice tip. Only thing is the mobile view for google uses java heavily to display page. Change the mobile to classic view. I have enjoyed the increase.
[Nexus S General] diversificationied:
I took out my sim card and turned off my wifi. Great battery life!
[Nexus S General] jerrycycle:
I try this next time I need to conserve some battery.
[Nexus S General] jlevy73:
I just spit my coffee out :)
[Nexus S General] simms22:
better yet, i powered off my phone, not a single percentage drop the whole night :p