yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] seedload:
I am interested in people's opinion on my game "Tap Crazy". You don't get enough feedback from the Market on particular issues on particular phones. Let me know what you think. There is a free tutorial only version of the game.

Apparently, as a new user, I can't post any links, so go visit exit4gaming dot com to see screens of the game and a video if you are interested. Not sure on the rules for screens, so, to be safe I won't post them for now.

This isn't a sales pitch. I really am interested in feedback from other developers.

Thanks.

Tap Crazy

A frantic game of tapping insanity.

Pop the balls by tapping them before they reach the top of the screen. But don’t pop your friends as the race to the bottom. As the numbers increase, everyone starts bouncing off of everyone else. It is your job to sort through the ensuing comic mayhem. Five distinct enemy types. Tons of fun! Visit the market today to download Tap Crazy!

Game Features

OpenGL 3D Graphics.

Outstanding ball animation and movement.

Spectacular particle graphics system that fills the screen with destruction.

Four game modes – Tutorial, Normal, Hard, and Insane.

Graphics setting (High, Medium, and Low) for different levels of phones.

Swipe to pause system to pause the game while playing

Automatic pause when getting a call or going to the home screen.

Wave based gameplay. Play a wave whenever you have a minute.

Single save feature keeps progress while maintaining high score integrity.

Scoreloop high scores.

Good Guys

Green Balls – get points for every Green Ball that reaches the bottom. Don’t tap ‘em.

Bad Guys

Red Balls – simple to kill with one tap but plentiful in numbers.

Yellow Balls - Faster and blast through green balls to get to the top.

Armor Balls – Red has put on armor. Break through the armor to get to the meat below.

Purple Balls – On each tap, they divide. Get ‘em quick or look out.

Pink Balls – These magical balls switch places with Green balls when they are tapped.

FOLLOW THIS LINK FOR A VIDEO
[Android Apps and Games] seedload:
Did anyone get a chance to try this game out? Any comments of opinions?

Thanks
[Android Apps and Games] zman519:
Iam not a game dev, but the game seems fun and I like it I only played it for a little ( about to shower) but Nice game :-)

Sent from my ComBadge
[Android Apps and Games] SterAllures:
Like the game, like it when the bubbles pop and the fact it has a scoreboard!

I would consider changing the main menu, the graphics aren't great and the Logo is in a different background color then the surrounding stuff. Will play it tomorrow when I've got some more time ;).

Tested on HTC Desire.

Keep up the good work!

QR Code of the free version of the game:
[Android Apps and Games] slmclarengt:
I understand why the game has most permissions, except why users should grant a game access to read contact data. Can you justify this permission requirement for us?
[Android Apps and Games] seedload:
I was using Scoreloop V1.1 which requires this permission because it lets you find friends from the contacts. I couldn't leave out that permission or SL would crash if someone tried to do it.

I am currently upgrading to SL 2.1 which has thankfully provided a way of disabling its find friends from contacts ability without much trouble, so I will be deleting that permission. Agree, it is stupid for a game to need that.

Regards
[Android Apps and Games] britoso:
Wow really nice game. I'm loving the old school arcade feel.

Can the balls be antialiased more/made shiny? or will that degrade performance?

I noticed the power button does not put the phone in standby when the game is active, is that a feature?
[Android Apps and Games] seedload:
Not sure what you mean by antialiased more. I am not using mip mapped textures if that is what you mean. Made shiny is a possiblity, but, like all things Open GL on Android, it is tough to make that commitment with a game because so many different phones have so many different behaviors.

The ball detail can be made better by switching to "high fx" in the main menu. Basically, in high fx mode, the balls have 4 times the number of triangles. The explosions are super spectacular in that mode. Runs great in that mode on Droid X and Galaxy S level phones or better. Is passable on original Droid at 25-35 FPS.

BTW, for anyone out there playing, there is a trick to displaying FPS (frames per second). In the main menu, hold your finger on the upper left corner of the screen for 10 seconds or more and then release. FPS will appear in the upper left and stay there while you play. It would be nice to know what kinds of FPS different phones get.

On my original Droid, I get between 35-45 while playing at Med Fx and between 25 and 35 at High fx. On a Droid Pro, it runs at over 60 in High Fx. There is also a low fx for anyone with phones that can't hang. No lighting and super low poly balls and explosions.

The app uses wake lock to keep the screen alive. Not sure why your phone doesn't put the phone in standby when you press the power button. Mine does. Probably it is phone dependent on how they implement the wake lock feature. What happens on mine is that I get the screen lock and when I unlock, Tap Crazy comes back up paused.

The game automatically pauses when you press home or get a call or something. When you resume, it should come back up paused. Makes it nice to play a little and not worry about getting interrupted. You can also manually pause by swiping the screen. Game is saved between waves to also allow quick hitting type of play where you can resume the game whenever you have a minute.
[Android Apps and Games] CSL00:
Works great on htc Hero on medium setting, high lags a little but that's to be expected. Tested on FroydVillain 1.7.2 (2.2.1) and Tegro 2.4 (2.1 update 1) both on flykernel 12a @576 mhz (and OpenGL 1.1 mod) . One thing i noticed is that i have to tap slightly above the balls to burst them other than that great game, my touch screen is working flawless so maybe it's something with hvga devices or specific to the Hero or the ROMs i use. getting 33 to 60 on medium and 16 to 20 on high.
[Android Apps and Games] seedload:
Wow, that is much better than I expected on the hero. Good news indeed. Thanks for the feedback!
[Android Apps and Games] britoso:
40-62 FPS on high. (Nexus One)

It does look a lot better on High fx
[Android Apps and Games] agentdr8:
Works great on my galaxy tab on high gfx. The GPS averaged between 58-63.
[Android Apps and Games] seedload:
Guys,

Thanks for the feedback. I just uploaded a 1.2 version to fix a couple of things, at least one of which came directly from these comments. Your comments help a lot. Please let me know if there are any other issues you have seen.

Here are the release notes:

Removed need for Check Contacts permission.

Upgraded to Scoreloop 2.1

Added connecting popup when launching scores.

Fixed various Start/Resume/End game issues.

Fixed infinite score cheat.

BTW, still looking for FPS on different phones or if you have any particular problems on any phone!
[Android Apps and Games] seedload:
Thanks for this point. It is corrected in the new release!
[Android Apps and Games] jdwis:
I am using VR 12 ROM, while installing this game thru market it didnt get installed but gave following error -

Installation error

Package file invalid

??
[Android Apps and Games] seedload:
Is this the free or paid version?
[Android Apps and Games] elracing21:
Ok my phones info is in my sig, I get 57-60 frame rate throughout the game nothing less on high fx. I did notice this game makes my phone extremely hott. Not even dungeon defenders makes my phone this warm but it doesn't bother me I'm just sharing my thoughts. Plus I'm only clocked at 1ghz at the moment not the 1.5ghz my kernel allows me.

Overall the game is insanely fun and addicting. I love the scoreboard implementation I'm currently 3rd and am planning on buying the full version. Props for the affordable prices. The only negative is the hit detection is a bit off for me and I don't get all the sound fx when popping the purple duplicates. I also have trouble hitting the pink when they are close to green. Seems as if they switch places before touching I could be wrong tho. I think that's all I love the game and am willing to support you if some of these issues can be looked at.

Thanks for another great game on the market. =)

EDIT: I forgot to mention the menu looks of low quality compared to the game, the popups after each level look similar. But this doesn't hinder performance or what I think of the game this is just voicing my opinion.

HTC Vision S-OFF CM6.1 Stable Oc'd to 1.5ghz on Pershoots Kernel :)
[Android Apps and Games] seedload:
OK, great comments. Thanks.

On hit detection, there might be a small issue with perspective causing the hits to be a little off. I am looking at that. If it is there, it is only minor but I will address in a future release. I don't think you are right about the pink issue. Pink actually wait 50 msec before switching with the green, so the switch is late, not early. This is intentional to mitigate the accidental pink double tap that would kill a green. There is currently no sound on a purple divide, only on a purple kill. If there is a tight group of purple all at the kill stage, sometimes the sounds cancel for some reason. I'll look at that. I tried purple divide sounds - but sometimes it is too much if you know what I mean - same with bouncing sounds which I eventually omitted.

Your the second person to knock my menu:) LOL. One thing about the menu is that I did reduce the resolution of the underlying graphics by half to cut the apk size substantially (takes out 1.2 Mb). I took screen shots afterwards and there was only a slight difference in the appearance that I didn't judge as that bad, so the reduced apk size won out in the end. Only thing I think looks really bad right now is the paused sign. But, I am probably very wrong on screens with super high resolutions like tablets. I hate these kind of tradeoffs, but it is a phone app. I may play with animating the menu a little to try to distract you from the low resolution:)

Let me know if you are reacting to the resolution or to the artistic quality. I think the later, which is all good, but I just wanted to make sure I got you right.

Thanks for the comments and the support. I think you will be happy if you get the full version. The full version has three new modes of 30 waves each with each wave having different mixtures of balls that makes them play uniquely - personally, I find the yellow and armored wave to be a particularly hard combo. Wave 8 is all yellow, which is a spectacular amount of destruction.

Each difficulty has its own saved game, so you can switch back and forth between difficulties without losing your progress in another.

Thanks again and yes I will try to address all that I can. Keeping notes.

Charlie
[Android Apps and Games] elracing21:
Yes hit detection is there but it IS very minor as you mentioned. The thing is when things are hectic and I miss I have to follow that missed until I get it. Maybe its an OCD thing but I get crazy lol thanks tho for acknowledging.

I went back to observe the pink/green trading places and your right its slightly delayed to avoid killing green. Thanks for stating that and sorry but I was wrong.

The missing sound sometimes throw me off when it gets a tad bit hectic lol. I always know when I popped one when the sound is there. Maybe you can hinder the sound of red since they are the easiest and almost always make the purple, pink, armored have sound? Idk if that will even work or if its just me but when I don't get the sound I tend to tap the same place 2x just incase I don't see it under my finger (I got big thumbs).

When it comes to the menu it could be the resolution that throws it off lol. I didn't mean to be harsh about it =P it does look like the pictures and designs looked good when they were small and you just blew up the size so I'm guessing its the resolution and not the artistic design.

When it comes to artistic design idc much about that stuff. Others might but I dont, maybe its just all the different colors with the low-res text throws the design all off so If anything you can email me some screenies after you mess with them and I can give you my honest opinion.

Maybe play with both a little and post screenshots and let us vote between what looks best? Would be pretty cool getting your supporters involved in that.

Well sir considering you actually took your time to respond to all of my comments I have purchased the full game, its a great game and its off to a great start. I'm going to try to be number one in the scoreboard =P I'm jayvee21 on there if anyone wants to add me go right ahead.

HTC Vision S-OFF CM6.1 Stable Oc'd to 1.5ghz on Pershoots Kernel :)
[Android Apps and Games] seedload:
Wow everyone. Hit location is off by a whopping 90 percent!

Its not that bad because you have two radii to hit a bad guy and because, since it is off by a percentage rather than a fixed distance, it is worse towards the edges than the center. Top of the screen hit registers high. Bottom, registers low. It is a bug in translation from screen to world coordinates. I will fix in next release. Day or two. Also will include tiny miss graphic to show location of misses.

I also have a couple little start/resune bugs to correct, like dying wave1 is a bad thing.

Thabks. Comments are helping a great deal,
[Android Apps and Games] seedload:
Just released a new version 1.3. I hate doing releases on top of releases, but the tap location was big enough to drive it. I think there should be some experiment in perception based on this. Personally, I didn't notice the missed location thing because I had trained myself to be used to it from playing. It wasn't until someone else pointed it out, a couple people actually, that I was even willing to take a look. Mind playing tricks. Anyway, here are the 1.3 release notes and both free and paid are posted.

* Fixed issue with tap location being off towards top and bottom of screen.

* Added missed tap graphic - dot really.

* Fixed various menu navigation issues.
[Android Apps and Games] seedload:
Is anyone good at making videos of games? It would be really great to have a good promotional video of this game. I can provide some graphics for it if anyone is willing. Thanks.
[Android Apps and Games] elracing21:
Hey thanks for the updates, I have a few more bugs to report if you don't mind.

After the update wherever you tap on the screen I get pink pixels leaving a trace of where I tapped. Idk if this is a bug or you added this purposely to show were we are tapping.

Also I have been playing and it seems that the pink/green switching places it kind of off. I have noticed that they trade places even without bumping or coming into contact. It seems as if they change places even if they are in the trajectory of bumping into eachother even wile far away. Its kind of annoying.

Anyway keep up the good work.

HTC Vision S-OFF CM6.1 Stable Oc'd to 1.5ghz on Pershoots Kernel :)
[Android Apps and Games] seedload:
Intentional pixels - show where tap was.

Pink switches places with a green when you tap it (actually 50 msec later), not when it runs into a green. It picks the closest green that is on the bottom 60% of the screen to switch with. If there are no greens there, it pops. Pinks can only switch twice before the next tap pops em.

Charlie
[Android Apps and Games] jkoljo:
Desire HD, High FX, 59-60 FPS. Could use "Insane FX" -option. ;)

Nice game, I like it.
[Android Apps and Games] seedload:
Tap Crazy Video Challenge

Hey guys. Fun news on Tap Crazy.

We are willing to pay $100 for a great promotional video of the game. Exit 4 Gaming is sponsoring a "Tap Crazy Video Challenge". The challenge is simple. Make a great promotional video of Tap Crazy and post it to YouTube and you can make $100 cash.

Check out the rules for the challenge at Tap Crazy Video Challenge!
[G2 and Desire Z Q&A, Help & Troubleshooting] Quiksotik:
Hi all,

I'm having an issue clearing my YouTube cache. Namely, it won't clear.

I have a stock G2 and the YouTube cache is hovering around 491MB, so I'd like to clear it. However, when I click the "clear cache" button, nothing happens.

I've tried downgrading back to the stock version of YouTube and clearing again, but to no avail. Has anyone else had this problem or does anyone else know how to fix it?

Thanks!
[myTouch 3G Slide Q&A, Help & Troubleshooting] xologist:
Hello community. Once again asking a question

My phone takes about 2 minutes to load all the apps on the home-screen. It's really tiring and annoying. I seriously mean like 2 minutes, literarily.

I did apps2sd, and followed the guide, and it still takes forever.

How can I fix this??

Mytouch slide

cyanogen 6.1.0

android version 2.2.1
[myTouch 3G Slide Q&A, Help & Troubleshooting] MusicMan374:
Try clearing your dalvik cache in recovery? See if that works
[myTouch 3G Slide Q&A, Help & Troubleshooting] xologist:
How do I do that again?
[myTouch 3G Slide Q&A, Help & Troubleshooting] xologist:
Can you tell me please
[myTouch 3G Slide Q&A, Help & Troubleshooting] supermario12312:
Just get into Clockwork recovery, and there will be an option that says "Wipe Cache Partition".

Lemme know if that works :3
[myTouch 3G Slide Q&A, Help & Troubleshooting] xologist:
Did that just now. Still taking forever to load home icons.. like 4 minutes no lie
[myTouch 3G Slide Q&A, Help & Troubleshooting] supermario12312:
What launcher are you using?
[myTouch 3G Slide Q&A, Help & Troubleshooting] agentg1001:
are u using tha a2ext method from acejoker? Or the built in froyo a2sd? Because the a2xt method can really slow down boot, which is why I stopped using a2ext and instead installed all apps on main memory (main memory has custom mtd partitions for larger data partition)
[myTouch 3G Slide Q&A, Help & Troubleshooting] xologist:
ADW Launcher

Version 1.3.3 system

Im using the one from Acejoker

this url http://xdaforums.com/showthread.php?t=791795
[myTouch 3G Slide Q&A, Help & Troubleshooting] agentg1001:
Yea like i said you can't really fix it the acejoker a2ext is just slow, which is why i removed it
[myTouch 3G Slide Q&A, Help & Troubleshooting] MusicMan374:
You can apply s-off and repartition your phone's internal memory as well, to get more /data space, without speed issues.
[myTouch 3G Slide Q&A, Help & Troubleshooting] xologist:
That umm sounds complicated.. lol

i'd probably get the S-off installed lol, but then the repartition.. lol that'd be a different problem

idk, might just stick to 4minute start :(
[myTouch 3G Slide Q&A, Help & Troubleshooting] MusicMan374:
The repartitioning isn't hard, there's a simple guide here, it literally is just making a text file and flashing stuff in the right order. http://xdaforums.com/showthread.php?t=893706
[myTouch 3G Slide Q&A, Help & Troubleshooting] bunu:
to clear dalvick cache and not just cache do these steps

go to your recovery

then go to advanced

then clear dalvick cache.

The first boot after wiping will be a LONG time since the cache has to be recreated but that should fix any slow downs or FC's
[myTouch 3G Slide Q&A, Help & Troubleshooting] xologist:
Thanks, I did that quite a lot. The problem persisted.

I got rid of A2EXT

::CLOSE::
[myTouch 3G Slide Q&A, Help & Troubleshooting] migueltherocker:
Yeah, the reason apps2ext was slow for you is because you're using a slow SD card.
[Motorola Droid and Milestone General] wilmer2000:
hello, how are you all? I am a user of a Motorola A853 Milestone want to know how I can modify a ROM, want to remove some things and add some changes, I want to help me, thank you.
[Motorola Droid and Milestone General] Borszczuk:
Root your phone first, then just remove APKs from /system/app/ but you will probably hurt yourself if you remove too much (some apps are mandatory to the system even you do not need nor use them).
[HD2 Android Q&A, Help & Troubleshooting and Genera] pawandeep:
Hi Everyone

I know this question asked multiple times but I still want to get clear if issues I am having with Android can be resolve with some applications

I am a pro user and using phone mainly for business purpose and using windows mobile from 2004. though its not very user friendly but I got used to it and it have very nice feature for business purpose.

After looking at android I am sold to it. and I was using android from SD card to get it familiar with it.

last week I moved to NAND 2.31 Gingergbread. its very much stable but still in early stage.

after using it heavily I found couple of issues and also got a feel its still not mature to use it for business purpose.

here is the list of issues ; if any one of you have any suggestion then please let me know if there is any solution with any app

there is no way to update/add birthday/anniversary to a contact from phone I have to go to Google address book from desktop to update that

no proper file system support or I can say it does not have a proper file manager

no proper association of file or open with functionality

Document viewer and editor missing

Is there any way to change font size to smaller one ; existing font does not looks good

Unicode support to display multiple languages in email , webpages etc
[General Questions and Answers] fashofasho:
Just spoke to a customer representative and was told web2go is no longer offered?? Is there anyway around this?
[Vibrant Q&A, Help & Troubleshooting] merchomini:
Was trying to flash new rom from boot recovery and keep getting stuck in a boot loop that takes me from samsung vibrant screen to boot recovery, no matter what i do i cant get out of boot recovery. Im new to the game so there might be a way to fix it and get the rom on it or get the stock flashed again but all i really need is anyway to get the phone working again ASAP

pleeeeeeeeeeeeeeeease help, im phoneless and my vibrant is stuck in recovery mode.... someone with experience please help me!!!
[Vibrant Q&A, Help & Troubleshooting] justlovejoy:
you need to odin. sounds like you didnt disable a lag fix or something but its no problem if you just odin back to stock, preferrably jfd and just do-over.

theres some tricks in the link to my sig and the odin thread is on the first page of this board. so it wont be hard to find. if any i am up for another hour. pm me!
[Vibrant Q&A, Help & Troubleshooting] offdutyninja808:
We will need more info. What exactly did you do?
[Vibrant Q&A, Help & Troubleshooting] krazie1:
Yeah go ahead and use the following Link:

http://xdaforums.com/showthread.php?t=771111

Download Odin and Official T-Mo Vibrant JFD firmware. Once done open up Odin on your PC. I would do a battery pull first then when your done plug the phone into your PC and iniciate the 3 button combo to get into download mode. Then just put your 512 pit file and your JFD rom into pda. Then flash away.
[Vibrant Q&A, Help & Troubleshooting] junxracr:
What recovery are you in 2e,3e,voodoo ? If you had a backup you can restore. First you have to locate the backup or the original rom zip. Look through sdcard and find them. If you had rom manager, look in cwm backups, you might find nandroid backups there. You'll have to install original zip or backup. Original if on sacard should'nt be hard to find. Be patient and don't do anything drastic !

Nero+DoW *vibrant*
[Vibrant Q&A, Help & Troubleshooting] bobbbb:
http://androidspin.com/2010/08/09/how-to-restore-or-recover-your-samsung-vibrant/

thank me later
[Vibrant Q&A, Help & Troubleshooting] merchomini:
soo im gonna try and do that, but when im trying to use the power and volume keys to get to the digging android i cant do it...... am i doing something wrong....

i just want my phone back....

k, when it is plugged in the only thing it shows or that i can get is the battery, but an empty battery not anything with green in it, and its like frozen on that screen...?

only time i can get it to do anything else is unplugged it will go into recovery mode and i can do anything there but nothing changes anything soooo im super confused now.... am i going to need a new phone.....that could be a problem seeing as i am broke as a joke.......

thanks in advance for the help