yashsingh1/xdaforums huggingface dataset:
[EVO 4G General] matthewjulian:
Well, I was sitting at my desk and opened iTunes to start a song and the app store popped up, a list of games caught my eye(Real Racing 2,Battelfield Bad Company, Chaos Rings) so I clicked on the games tab....first, I have never even looked at the app store before now....I WAS BLOWN AWAY BY THE LIBRARY OF GAMES, really has anyone ever looked at what is available for iCrap users!?

To be honest I am considering grabbing a 4th gen ipod touch(if I can get one cheap enough) just to play some decent mobile games, it is just crazy that these companies(ALOT of the developers also develop on Android) havent released these titles for Android, I am a little peeved that we don't have some of these titles, I mean if the an iphone 3 can play Madden/Chaos Rings/Tomb Raider then our Evos are more than capable of running them. Well, I haven't gone on a rant on here in a while so I guess I'm done now, but seriously.....THESE COMPANIES NEED TO PULL THEIR HEADS OUT OF THEIR COLLECTIVE ASS, ANDROID HOLDS SOMETHING LIKE A 48% SHARE OF "SMARTPHONES" IN THE USA RIGHT NOW, IF THEY WANT MY MONEY THEN ITS TIME TO COME AND PLAY WITH GOOD OL' ANDY THE ANDROID:D

There, now I'm done:cool:
[EVO 4G General] T3hPWN:
honestly its not just heads in asses and (sure i'm gonna get haters for this) but the apple market pays better than the android market. Android users just don't pay up like apple users. Are we cheap? Maybe but thats one of the main reasons why development is slow another reason is Android is a baby platform just barely learning to crawl although lately its been running. theres also that issue with the fragmentation on android games. don't get let down because Google has been damn good at taking on problems and the developers for android are rapidly increasing. keep your head up things will change soon enough.
[EVO 4G General] dills2214:
and how much longer has the app store been around? Give it some time, Android will catch up. I know we live in a world of now now now, but think about where the android market was even 1 year ago.
[EVO 4G General] edgemaster191:
it may just be me (don't yell at me, just my observation)

my 2nd gen ipod plays games way better than my Evo. i agree we need more quality games on android but it won't happen until the hardware improves.

the chip in my Shift seems to do ok, and with the new dual core phones coming it will only get better. i think once the number of devices out in the wild are capable of playing them, the developers will start writing more games for the platform.

one advantage to the iphone/ipod i guess is you know when you develop for one it will run on all of them (3rd gen up of course, which most people have) where as android is (i hate to use this term, again, don't yell at me) fragmented (hardware wise) some phones are just flat out not capable of gaming, and they know if they release games into the market, there will be people who don't read the requirments and then flip out when it doesn't run on their first gen G1.
[EVO 4G General] mattykinsx:
Ding ding ding.

Android has done in one year, almost, what Apple has done in approaching four years.

People need to relax with the now now now attitude.

I mean jesus, at this rate it won't be long before Android passes the Istore.
[EVO 4G General] Mr. Monkey:
Yeah I definitely agree with this. Actually I agree with the OP as well... I came from an iPhone awhile back when the original moto droid came out. I love Android because of how open it is... but the Apps suck. Everyone goes on and on about how many more apps there are for Android, and how most of them are free... but they SUCK... for the most part. I think Angry Birds being released on the Android platform was a huuuuuge step in the right direction though. Seriously... besides Angry Birds, show me one decent game that is comparable to an iGame. They dont compare... yet. But even so... I would never go back to an iPhone.

I myself would love to get into programming some more and start developing for Android.

But I agree that this will all get much better. We just gotta wait it out. And dont pirate paid apps... because that wont help with anything.

i<3android
[EVO 4G General] mattykinsx:
They will and then they will likely surpass it.

Just takes time and Google needs to improve the android system to support games including full hardware acceleration.

I think that people just expect way too much, even after the last year.

Think about it.

The last year was ridiculous for Android.

If you said a year ago that Android would have such a large percentage of the smart phone market share... or that it's Market would be closing in on the size of Apple [what is it 200,000 to 300,000 now?] people would call you crazy.

The amount of growth in the last year has just been ridiculous.

Of course, we can only hope for growth of that nature to continue but realistically, it wasn't even seen as possible last year.

We can hope for more apps and more improvements, as it benefits all Android users, but let's also not take for granted what has happened.
[EVO 4G General] Award Tour:
You bring up some good points.

Android over taking the iPhone in the US (keep in mind that the iPhone still has a decent lead internationally) has been big news over the last few days. Some people like to think that more users equals more games/apps but what they fail to realize is that a lot of these new Android users are at the bottom of the pyramid (free or very cheap phones), this brings an interesting dynamic that is different from the iPhone. For one, a lot of these users bought very incapable low priced Android phones; and two, these users bought a cheap phone and would probably be less likely to purchase games/apps anyway. Android is surpassing the iPhone in sales largely because of these low priced phones but this will also lead it to becoming a less attractive platform for developers.

Other factors that make purchasing less likely on Android:

- No wide adoption of carrier billing.

- Just my opinion, but I wouldn't be surprised if piracy is more popular with Android users.

Whatever the reasons, people just don't buy as much apps on Android. Angry Birds being an ad supported game on Android and a paid game on iOS is a testament to that. I'm also curious to see the long term returns on game advertising. They make a lot of money now but the mobile ad space hasn't stabilized yet and I fully expect the CPC to go way down as it does - how many accidental clicks must there have been? Had to be tons; and regardless, who wants to go to the browser in the middle of a game?

Then you ad the usual suspects HW and OS fragmentation, etc. Android has a uphill struggle to get developers (and especially game) committed to the platform.
[EVO 4G General] mattykinsx:
Carrier billing does need to be added. across the board. [But being on one carrier for the last four years aids in have 100% carrier billing :P]

But I'm not sure I fully agree with the rest of what you say.

Honestly, a lot of what you're saying is moreso true for a year ago than it is now.

-The "low end android phone" this year easily has the capabilities and hardware power of Iphone 3g or 3gs.

-Android "fragmentation" is a vastly over exaggerated point comparative to a year ago. http://www.androidcentral.com/sites...487/2011/01/thumb_550_AndroidOS_breakdown.PNG

Side note: do you have any data that proves, not just suggests, that android users buy apps less?

Android may have more users than iPhone now, but that has only been true for a little while.

So how fair is it to directly compare the two? [some kind of percentage comparison would be better]
[EVO 4G General] Mr. Monkey:
Oh totally... because for an iPhone you have to be jailbroken to install an app not from the app store. Any android phone can side load a game. That's why it's so important not to pirate games. :cool:

Check out this link.... Angry Birds earns $1 Million per Month. They are still making tons of money but ad-supported games are definitely not the way to go. I wish they'd release a paid version. I'd pay for it.
[EVO 4G General] mattykinsx:
$1 million dollars a month from a silly game is pretty damned good.

Also, you're free to donate to any developer you want. :P
[EVO 4G General] ghodzilla5150:
I can play Mortal Kombat 3, Legend Of Zelda:Link To The Past and Super Metroid. Do these count? Awesome games can be played on the EVO, you just have to know where to look;) BTW - I don't understand the fascination with hardcore gaming on a Phone. Even thou I have these games on my EVO, I have only played MK3, and that's just a few times. If I am at the Dentist (or comparable office), I just play Angry Birds or Jewel Lust just to pass the time. If I want to play a real mobile game I just bring my PSP or DSiXL with me. These games eat up the battery on a phone rather quickly.
[EVO 4G General] matthewjulian:
Wow, for a little rant we seem to have good info and opinions here:)

Great points all around, I do realize how young the platform is and I also realize we have hardware/software fragmentation issues, I know we are getting there it was just a bit frustrating to see that this morning(think it was the coffee kicking in:p). It was said that Android users aren't the best of consumers at times, and I agree, BUT I can say that since I became an Android user and involved with XDA I have come to appreciate the value of software releases(game or app or LWP), I now know what goes into them and I honestly don't mind paying. Well, again great points made by everyone, one last thing... I have been following CES pretty close this year and with the hardware being stepped up exponentially by manufacturers and Google still churning out better and better software I gotta say I see 2011 being a good year for us:D
[EVO 4G General] bigmoogle:
While I agree with you that games are way better on the iphone/ipod, I have to say that when I found out that Doodle Jump was available on Android, I knew it was okay to get the Evo. I think that was the first step. Angry Birds is the second step. The third step would be to allow Android phones to play Scrabble with iPhones (with the iPad as the Scrabble board).

Also, iphone users like my Alchemy and Alchemy Classic games but they can't play them.
[Vibrant Q&A, Help & Troubleshooting] Mr. Apocalypse:
I love BLN...and I love my Nero w/ Voodoo...but I want to add BLN support without flashing a new kernel...anybody know how?

Sent from my XDA app cuz I'm stalking your mom....
[Vibrant Q&A, Help & Troubleshooting] All~G1:
I believe The BLN kernel source was never released, therefore it can not be built into anything else.
[Vibrant Q&A, Help & Troubleshooting] geoffcorey:
Not possible. BLN require kernel source to work, unlike the current implementation of voodoo.
[Vibrant Q&A, Help & Troubleshooting] silow:
Actually I believe BLN was originally developed on the I9000 kernel by Unhelpful and first ported to a Vibrant kernel by ttabbal. The kernel source should be available per ttabbal's comments in the thread with hist first kernel release with BLN.

I'm sure a kernel developer can take the stock kernel source and merge voodoo and the BLN code but you'd probably have an easier time requesting Team Whiskey add it to their future releases.
[Vibrant Q&A, Help & Troubleshooting] geoffcorey:
actually, BLN code is released. The problem is for 2.2 kernels for the vibrant, there is no source released yet. However, ttabbal does have some i9k kernels that support voodoo and bln.

But to add bln to a stock 2.2 vibrant kernel is impossible right now.
[Folio 100 General] Rutherfor:
Hi all, I need some help with my Folio 100. I have installed V1.3b FolioMod on my tablet and apparently everything works OK, all the applications work fine, Wifi is Ok........ but I've noticed that have stopped responding both SDcard slot as the USB port. I tried by all means go back to the stock mod but no way to do it since it seems not to find the SD.

In addition, reviewing the tablet with the file manager seems to be nothing in the internal storage (or folders or files). I´ve tried to connect with my computer using the mini usb port but I can´t.

Could anyone help me to recover my Folio????

Thanks and sorry for my english but It´s rusty
[Folio 100 General] Nemo0815:
Try removing the battery for at least 5 minutes or so.
[Folio 100 General] Rutherfor:
Hi Nemo0815, thanks for your response. I have removed the battery for half an hour and no change has happended.

Cheking the Folio in the device storage settings I have found that the total space in the internal storage is 0.00B and I don´t know where is the storage space.

Regards.
[Folio 100 General] Dexter_nlb:
this happened once for me too, i just removed the battery, waited 30secs while holding power button down, so i could drain it for all remaining power..

inserted battery and all was ok, and usb was working again.
[Folio 100 General] kepler1982:
looks like he's having the filesystem-not-mounting bug.
[Folio 100 General] Rutherfor:
Hi Dexter_nlb, I have tried your suggestion and the problem is still there.

I´m thinking if the problem could be in relation with the missing storage capacity.

Thanks.
[Folio 100 General] kepler1982:
pasting from first post of foliomod thread:

V0.0+ Generic format internal storage for all mods (so far) here, only needed if you got internal storage problems.

Rename downloaded patch to update.zip and install using recovery.

see if that one helps.

uh.. silly me... you have no way of getting it on there :S

you could try to remount using ADB, but i have no clue on how.. it should be somewhere in the foliomod-thread though.
[Folio 100 General] Rutherfor:
Hi kepler1982, problem is the Sdcard slot don´t work.

Thanks
[Folio 100 General] kepler1982:
read my updated post :)
[Folio 100 General] Dexter_nlb:
you can always reach it with adb and a folioMod installed, through recovery..

so if you can install adb (android sdk tools) + the proper driver, you can at least login and see what is wrong..

but if a sdcard slot is not working at all, that can also be your sdcard not supported, many others has the "16GB" problem using NTFS formatted cards.

make sure the sdcard is fat32 formatted, make sure you put a "update.zip" in the root, when recovery should try and find it..
[Folio 100 General] Rutherfor:
Hi kepler and Dexter. I´m installing SDV but I never used it before. Some help with this tool are welcomed.

Thanks
[Folio 100 General] olyloh6696:
Hi guys im thinking of buying this device... but are there many problems with it? Can you acess the android market yet?
[Folio 100 General] killerbie:
Yep :) maybe it's better for you to have a look in the foliomod topic, in the android dev. section. there you can read what is already possible :)
[Folio 100 General] olyloh6696:
Thanks mate , sorry about not checking!

(BTW my thanks limit is full) Sorry :(
[Folio 100 General] showdogs:
any answers?...please

Hi

I just updated to 1.3d and now have the same problem...cant read sd-card or usb, shows 0.00 mb of space on the "main" memory. Cant make new directory......well can do anything except using the sd-card and usb.

Have tried to take the battery out in both short and long time...nothing helps.

I hope someone can help....maybe Dexter :) I use the Folio to read cartoons and watch video..but now I cant get anything new on it :rolleyes:

best regards

showdogs
[Folio 100 General] showdogs:
come on

Noone has an answer?????really need some help.
[Folio 100 General] Dexter_nlb:
read the wiki's opened, those are there to help in such cases..
[Folio 100 General] frutbag:
Hi, I had this problem once and I solved it like this :

1. Extract SD card.

2. Wipe your device, with the blue screen etc

3. Then install FolioMod 1.3d

For me it works, but yes i know all your data will be gone after this...

By the way, thank so much to you Dexter who transform my Folio in a great device. Keep going on !
[Folio 100 General] EulerVen:
Same problem

Hi, I have the same proble and symtoms are:

· No sdcard (neither internal nor external). In this state, update fails, because external SD card can't be reached. I've tried FolioMod13d, FolioStock and File system format, but they fail.

· Tablet sometimes starts, but you can't do anything, because neither internal storage is not available, nor external.

· Cannot reach tablet through ADB, because USB link cannot be stablished.

· Have tried extracting battery, pushing on/off button, internal "reset" pin point, putting a piece of paper, tighting screws... no result

· Sometimes, when starting, starts vibrating and keeps all time like that, untill you stop the device.

· And sometimes, tablet even doesn't start, you get only black screen. Other times, you got start screen, but flashing "Android" does not appear.

All things had been tryed on full battery and low battery. Non starting problem appears often when low battery.

Sugestions?
[Folio 100 General] frutbag:
I have to say that your Folio seems to be be very capricious, I never had so much problem with mine.

If you can't switch it on and if it's still cover by warranty try to bring it back to your seller.

Sorry to be unable to help you...
[Folio 100 General] EulerVen:
Of course. That has been the last solution. I think that it was a sort of hw problem since low battery had influence on it. Thanks.
[Folio 100 General] forssander:
Had the same issues as described and manage to restore the Folio.

Issues.

No SSD(internal) space left.

SD-cards not found, in android or when updating.

I tried removing battery and alot of the other tips around the forum and nothing helped me. So using adb and flashing it from the PC was my last option.... Ithougt.

Like most here, Android starts but there is no internal space left and you cant update the Folio. As i connected the tablet to my pc i had it running and with the development check box checked. I don't know why but i decided to put my SD card back in to see what happens and found out i can mount the Folio to my PC suddenly.... I get an storage error tho.

So, what if i try and "update" the foilio with the USB-cable plugged in to my PC.

YES, it works! Now i can return it to TOSHIBA for some screen repairs. (Had foliomod on it)

I can't confirm that this works at all for you. Hard to get back to the same state it was in. And i downloaded the ROM from toshiba. (Link under foliomod thread).

Try it, might work for you as well.
[Folio 100 General] fksuperstar:
i want to try this can i know what u mean by

development check box checked

, i was try alot method still same ... hope this can make my folio alive ..

help me pls TQ
[Captivate Q&A, Help & Troubleshooting] sremick:
Disclaimer: I am still running stock 2.1. Still in "look before you leap" aka "educate thyself" mode on here. Read read read...

Anyhow, one thing I've searched for and not really seen talked about much is the the fact that the Captivate, unlike other Galaxy S models, has a unique voice-processing chip... the A1026... dubbed the "Audience" chip:

http://www.audience.com/about/1026.php

Most of the popular ROMs these days (aside from Cognition, which seems to have stopped development in-favor of Perception, which is also I9000-based) are I9000-based, and the I9000 didn't have the Audience chip. Combine this with continued mention of sound-quality issues with the mic (such as this video review of Perception 10) and I have to wonder if they're related.

I searched for threads about Audience and hardly found anything (beyond mention that since the chip wasn't used, the processing ends up having to be done by the modem), nor did I see any mention of it in any of the ROM-specific threads. So I created this thread to ask: Do any of the ROMs specifically add in support for this unique part of the Captivate's hardware, or are we sacrificing that and totally missing out on it? If it's not being used, is there no way to incorporate this back in? So much progress has been made merging other Captivate-specific things back into the I9000 ROMs (most-recently, haptic feedback on the Home button) that I hope this can be done sometime.

Thoughts?
[Captivate Q&A, Help & Troubleshooting] rootnik:
I honestly don't know. It doesn't seem like it is a high priority.

I just wanted to comment on the lack of development on Cognition... I don't think DG has favored it over Perception, I just think there isn't much more that can be done with it until the Captivate finally gets an official gingerbread.
[Captivate Q&A, Help & Troubleshooting] newter55:
.......yeah he said gingerbread
[Captivate Q&A, Help & Troubleshooting] newter55:
.......yeah he said gingerbread :confused::o
[Captivate Q&A, Help & Troubleshooting] sremick:
Bump, since this really didn't get sorted out. Does anyone know?
[Captivate Q&A, Help & Troubleshooting] Auridran:
Cognition 3.04 has the "Noise Suppression" option, but I do not know whether it is hardware or software-based. At one point the thread said it was software-based, and now the thread makes no mention of it at all.

I've personally just decided to go and hack apart the stock Rogers 2.2 ROM to my liking, because my girlfriend complains she can't hear me due to background noise every time she calls me on seemingly any ROM.
[Captivate Q&A, Help & Troubleshooting] nkrick:
Evidence seems to indicate that you must run a Captivate ROM, kernel, and modem in order for the Audience noise cancellation to work correctly. It probably is not necessary to use a Captivate modem, but there are other incompatibilities that will cause problems if you do not use both kernel and modem from the same source (Captivate or i9000). The audience chip requires drivers that are in the kernel and ROM support in the phone application to enable noise cancellation.

It appears that the Google Nexus One also uses an Audience chip, so I posed the question in another thread asking if it can be back-ported (since the source and binary drivers are all available for the GN1).
[Captivate Q&A, Help & Troubleshooting] nbarsotti:
I have been wondering the same thing about the A1026 chip. From reading some of DesignGear's comments in other threads he says that the Rogers Captivate does not have the A1026 chip which means that Cognition 3.04 is not using it. Then the next question is does the Armani Captivate or the Chinese Captivate have the A1026 chip?
[Captivate Q&A, Help & Troubleshooting] shiftylock:
+1 to the Armani captivate question. Would Andromeda possibly have this? Personally I have been asked if I switched phones by callers when I flashed Andromeda. They say it sounds a lot clearer. Not louder, but clearer. huh.
[Captivate Q&A, Help & Troubleshooting] Auridran:
According to nkrick's testing, the Rogers 2.2 does have noise cancellation, it just doesn't work on the Rogers Captivate.

I don't believe it does. It doesn't have the option in the settings menu, anyway.
[Captivate Q&A, Help & Troubleshooting] edog45:
Ok I have Cog 3.4 and it does have Noise suppression and i have tested it by calling someone from a noisy location and then turned it off and called them back and they said the could tell a big difference with it turned off. So from my testing it works fine.
[Captivate Q&A, Help & Troubleshooting] cumanzor:
Where is that option?

Maybe Supercurio should look into this :p
[Captivate Q&A, Help & Troubleshooting] nbarsotti:
sgh-897 or sgh-896?

Do you have an AT&T captivate (897) or a Rogers Captivate (896)?
[Captivate Q&A, Help & Troubleshooting] nbarsotti:
I can corroborate edog45 findings. I just wanted to let you guys know that the noise suppression option in the Cognition 3.04 ROM definitely makes an impact on call quality with my SGH-i897. I don't know if its hardware or software based but with back to back calls with my wife she noticed much lower background noise with the option on. I am running a pure Cognition 3.04, no different kernels or modems.
[Captivate Q&A, Help & Troubleshooting] edog45:
I have an AT&T captivate and the option can be found under call settings---Voice call.