yashsingh1/xdaforums huggingface dataset:
[Android Q&A, Help & Troubleshooting] dbaf14:
hoihoi,

hmm they didnt make a tweet today on twitter http://twitter.com/#!/GungHo_roms

i could login with my latest version before 8 hours without problems!!

毎月第2､第4水曜日 14:00～16:00 maintenance is every 2nd , 4th Wed. each

month 2:00 p.m. to 4:00 p.m (Japan-Time)

~ so this cant be:confused:

maybe its a ban , lets wait a little and then we will check this !

—-------------------------------------

EDIT :

Checked some japanese forums and the softbank market comments!

Dont worry, it seems to be a server down cause japanese cant enter the server too atm :-D

----------------------------------------

dbaf14
[Android Q&A, Help & Troubleshooting] Goetterwind:
Probably it's because a wave of shady players with suspect origins flooded their little server :rolleyes:

I can't wait to proceed. Rockers are waiting to get roasted.

~Kamikaze~
[Android Q&A, Help & Troubleshooting] KogKendragon:
still down?

I'm still getting the server connection cancelled message, is the server still down?

Also, you are nine to fifteen kinds of awesome for doing this, three cheers for nonproductivity anywhere you have service in your android device!
[Android Q&A, Help & Troubleshooting] SeeHarrier:
im get :: conection to server ::

:: cancelled ::

i try sometimes and the same msg =/ all day :(
[Android Q&A, Help & Troubleshooting] dbaf14:
omg ~

servers still down except the download server for the contents wich are hosted by another company named "eitar0s0ft" (co developer of this app)!

i passed first verification through another server i'd use.

then it loads the first start data but then screen off...!!!

so seems to that char-servers etc. are still unreachable T_T

dbaf14
[Android Q&A, Help & Troubleshooting] KogKendragon:
thanks for the update

For two reasons, one I can't read crazy moon language so I wouldn't know if the servers are down or if they're talking bout what they had for lunch. Two, this is probably the coolest thing to hit android phones in awhile and if it works maybe some other gaming companies will develop android clients for their games too lol
[Android Q&A, Help & Troubleshooting] DarkMio:
I can't connect. About 24h serverdownage? Never ever.

But if you need help with german translation: Set us up a complete xml-list and it's done in a few days.
[Android Q&A, Help & Troubleshooting] dbaf14:
here guys ----------->

last post of yesterday

サーバーとの接続がキャンセルされました、が出て、ゲーム
ができない。問い合わせたけど現状維特。営さん頏張って！

says that japanese cant enter too , so the connection cancelled and the game stops working !!

so let us hope there is no new ban system !!

dbaf14
[Android Q&A, Help & Troubleshooting] enp82003:
dbaf13 you did such a great job translating this for us! i really hope the servers come back online!
[Android Q&A, Help & Troubleshooting] pawces:
I get this red Japanese text on the screen with just one option to tap, and tapping on it exits the game. any idea what it says? can't upload my screencapture for some reason..
[Android Q&A, Help & Troubleshooting] KogKendragon:
Basically it tells you "Server Connect Canceled" and the clickable option is "Exit"
[Android Q&A, Help & Troubleshooting] Zebwen:
On official kRO and jRO servers, Gravity banned all non-Korean/Japanese IP's from connecting to prevent people not in those countries from playing on their servers. Let's hope they don't do the same thing here :/
[Android Q&A, Help & Troubleshooting] enp82003:
confirmed still down today =(
[Android Q&A, Help & Troubleshooting] DoctorComrade:
Instead of worrying if the server is still down, we should get some devs to look at how it connects to the server and see if we can set up a private one for ourselves! :x
[Android Q&A, Help & Troubleshooting] avgjoemomma:
I'm with you. I'm betting eAthena would work.
[Android Q&A, Help & Troubleshooting] dbaf14:
heyho ,

still testing several things ^^

an here if anybody is interested in , here i found a prototype version of the first ragnarok clients in english from 10 years ago ~

DOWNLOAD RAGNAROK PROTOTYPE CLIENT

just can run RagExe.exe without Ragnarok.exe if you create a -linkfile of Ragexe.exe and edit the target like this

for example : from>>>

E:\Clients\Ragnarok\rag_client_eng\RagExe.exe

to this >>>

E:\Clients\Ragnarok\rag_client_eng\RagExe.exe -ragpassword

----------------------------------------------------------------

@Comrade P

nice idea , but if you maybe remember , in the past, how the first original serverfiles came to the users?:D

----------------------------------------------------------------

dbaf14
[Android Q&A, Help & Troubleshooting] enp82003:
Hi dbaf14 are you saying the RO client that's in the small APK is the same at the one used on the PC? O.o weird it has a different UI login screen, char select, ect... Also is this APK even owned my gravity? if not it could be that the creatures of this version are being sued... For right now this is the First REAL mmorpg to come to android and it's amazing and it would be more amazing to see the first MMORPG that already has private server development.
[Android Q&A, Help & Troubleshooting] dbaf14:
lol no , thats just a client for interested guys and dev's, i thought maybe its possible to use it to explore the android versions servers ! ~thats maybe not possible cause the android version was developed by gungho and eitarosoft and not gravity,,so there will be a different system for sure ~ but lets have a try :D

now i decided to post android versions server adresses ~

maybe someone could get info about a possible ban !

-------------------------------------------------------------------
http://android.ragna.jp (seems to be simserial checker)

http://ragnarok.eitarosoft.net (download content/ co-dev's server)

http://ragna.eitarosoft.net (download content/ co-dev's server)

http://test1.ragna.eitarosoft.net (download content/ co-dev's server)

http://test2.ragna.eitarosoft.net (download content/ co-dev's server)

http://atest1.android.ragna.jp (seems to be applications game server , not sure yet)

http://btest1.android.ragna.jp (seems to be applications game server without ip block, not sure yet)

----------------------------------------------------------------

with my work with different server-adresses i already dont get the "server connection cancelled"-message and iam able to download contents ~ but noting more ..(already postet)

dbaf14
[Android Q&A, Help & Troubleshooting] KogKendragon:
eAthena?

I am admittedly skeptical about an unmodified eAthena server working because the client is being developed by an entirely different company so the server/client communication is probably going to be entirely different
[Android Q&A, Help & Troubleshooting] rikai:
Just wanted to note, that GungHo(jRO) actually has a controlling stake in Gravity(kRO) now. They have for over 2 years now. It's the reason jRO and kRO have worked to together so closely in the recent past, and the reason jRO has been able to make many game changes.

Because of that, its quite possible that they're using the same base. It would have saved them significant development time at a minimum and would come with the benefit of possible interoperability down the road for far less development cost than it would need otherwise, so i wouldn't be so quick to throw the idea out the window. Plus it has the benefit of bringing more interest toward RO, which i'm sure jRO and kRO both want. ;)
[Android Q&A, Help & Troubleshooting] DoctorComrade:
One of my favorite MMOs though I'm becoming addicted to Lord of the Rings Online.

Sent from my Evo powered by MIUI
[Android Q&A, Help & Troubleshooting] DoctorComrade:
Are you talking about how people would build it from the ground up? If what I've been reading is correct, it looks like it's using an earlier version of RO. One that hasn't been expanded. Couldn't we just find some server files of one of those and go from there? Or modify a new version?
[Android Q&A, Help & Troubleshooting] SoulOfPain:
Now the game asks for downloading the new version:

"latest is different version.

update!

Would you like to go?"

When I confirm it, I was sent to the browser that can not open the page.

Now I have again "Connect canceled"

Sorry for my bad english.
[Android Q&A, Help & Troubleshooting] dbaf14:
hoihoi

RO Mobile Story 1.2.0

unmodified version

We'll Check it today and try some things!

on first view

if classes.dex disassembled maybe in file out\app\roms\a\a\y.smali or out\app\roms\c\e\a.smali just to ignore disconnection or response codes?

its a ban for sure cause access to http://android.ragna.jp wich was in use for serial check too, is also forbidden now !!! T_T

dbaf14
[Android Q&A, Help & Troubleshooting] avgjoemomma:
lol a ban? People love this game and want to play it. I guess it's time for us to band together and look at getting a pserver going:p
[Android Q&A, Help & Troubleshooting] kR105!:
I'm working on it :D
[Android Q&A, Help & Troubleshooting] L4nc3:
WTF ?! RO is nice :D would be nice if they make an english version of it with servers for european and us ppl :D
[Android Q&A, Help & Troubleshooting] eranyo:
Looking forward for it.
[Android Q&A, Help & Troubleshooting] kuklux:
+1

10chars
[Android Q&A, Help & Troubleshooting] funkatiko:
I can acces that webpage. In fact i can connet by mobile now! It says there is a new version! But i cant download the new file :(
[Android Q&A, Help & Troubleshooting] enp82003:
Wow your right I get that message too. gonna do a search for it tonight see what i can pull up.

here is the site

http://translate.googleusercontent....&twu=1&usg=ALkJrhjKDTVz91oheS-4hkKLMJbyZ3hN4A
[Android Q&A, Help & Troubleshooting] DoctorComrade:
Willing to help. Just PM me if you need anything! :D
[Android Q&A, Help & Troubleshooting] dbaf14:
Lol but there is already the latest Version 1.2.0 (apk) in my prev. Post :-)

Hoster is megaupload!

dbaf14
[Android Q&A, Help & Troubleshooting] enp82003:
I think if you use that file you are talking about it ask for an update and goes to market. once it market it says app can not be downloaded and closes :(.
[Android Q&A, Help & Troubleshooting] patta1982:
Wow!!

I'm waiting for that. :p
[Android Q&A, Help & Troubleshooting] SoulOfPain:
On which emulator it will be based? Or you make a new one?

Can I help you?
[Android Q&A, Help & Troubleshooting] pawces:
been lurking here and testing the apk, hope it works soon cant wait!
[Android Q&A, Help & Troubleshooting] Madatsubomi:
Downloaded from the market, but..

I was able to download it off the market using market enabler and the code for japan, but.. Then I got a error message of some sort whose only option closed the program. Here is a screen shot of it.
[Android Q&A, Help & Troubleshooting] KogKendragon:
As far as I can tell that's the server message of connection to server canceled.
[Android Q&A, Help & Troubleshooting] symbiiote:
0.0 wow........
[Android Q&A, Help & Troubleshooting] Kurupt562:
yeah i dont think it works anymore
[Android Q&A, Help & Troubleshooting] Crandl:
of course the market version will not work,

I checked the sim serial function is still there. This could be fixed easily using the same code as last time but as dbaf14 said there is probably a new ban system too. The file has added some more crypting code (with public and private key) so they probably added a new control server function (probably to check if the serial entered corresponds to a number in use) it will make serials much harder to find

if you want the source I can mail the java files (I got all except app.roms.a.a.au which is too big and makes jd-gui crash on windows7)
[Android Q&A, Help & Troubleshooting] Madatsubomi:
By java, did you do that with smali or one of the other utilities?
[Galaxy S I9000 Q&A, Help & Troubleshooting] lelf:
Hi guys i've used CF-Root for install darky's rom with voodoo kernel.

Now i've installed speedmod kernel and when i try to swith to recovery 3e i get 2 errors for missing files, and i have to reboot for return in clockwork recovery.

Is there a method to restore Recovery 3e in JPY?

Someone can make a flashable cwm zip for restore recovery 3e?

Help me pls.

If i flash back to stock JPY and after i flash darky's rom with speedmod's kernel and then restore with nandroid backup, it will replace anyway the recovery 3e with 2e?
[Galaxy S I9000 Q&A, Help & Troubleshooting] dupel:
Emm, why would you need 3e? Its as rubbish as the come.

And just flash cf again.
[Galaxy S I9000 Q&A, Help & Troubleshooting] lelf:
I don't need recovery 2e. I've speedmod's kernel and lagfix enabled.

I wan't back it becouse it goes in conflitc with speedmod's kernel.
[Galaxy S I9000 Q&A, Help & Troubleshooting] dupel:
It doesnt conflict with anything because there is about 0 people who use 3e (or 2e for that matter) on speedmod kernel. Its just stupid, when you have cwm.
[Galaxy S I9000 Q&A, Help & Troubleshooting] lelf:
Can be stupid....but you aren't answer to my question.

I need help for this not some opinion.
[Galaxy S I9000 Q&A, Help & Troubleshooting] Rawat:
Wait, Why is this in the dev forum?
[Galaxy S I9000 Q&A, Help & Troubleshooting] lelf:
Sry, my fault. How i can swith or delete this thread?
[EVO 4G General] mykenyc:
I came to the Evo(opened a new line 3 days ago) because i didn't like the Epic/ Optimus S (really i didn't like the slider hinge kept moving annoying). This is the only other phone i wanted to try, now i love this phone for what it is, big screen, android 2.2, but i feel as if with the new hardware, development it moot. I came to the Evo, because i loved the development community, but it seems like i''m so limited in major factors, especially since i want to run CM6 etc, but can't because of the camera - didn't know this until time of purchase. Do your think HTC will ever release the drivers for the new camera, or just leave it be since this phone is months old? I'm wondering if i should wait for the HTC shift come out buy that, or wait for CES, if your was in my position what would your do?

Disclaimer: No trolls just want honest opinions, cause i'm on the fence as what to do.
[EVO 4G General] nabbed:
Someone here said that the new kernel source was about to be released.

It shouldn't be long...

BTW, the latest dev Sense roms are as smooth as CM6.1.1. The only reason I personally like to run cm6 is to have that autobrightness adjustment feature. Even though I'm running Mikfroyo right now.
[EVO 4G General] Award Tour:
I'm pretty sure HTC is obligated to release the drivers so it's only a matter of time. You're just going to have to wait.

CES should bring some new announcements but anything that we don't already know about (Shift) will probably not come out 'till months after CES.
[EVO 4G General] mykenyc:
thanks guys.
[Windows Phone 7 Q&A, Help & Troubleshooting] WindowsLP:
A new OS so why not some new tech to go with it.

I had a working AR program on my old WinMo 6.5.3 device but it was slow, clunky and inaccurate.

Android and iOS both have AR apps that work great.

Anyone else what an AR app similar to 'layr' from Android or even Google goggles (which i think has a type of AR search feature that scans an image provided by the camera)

I hope this comes soon, it would be amazing.
[Windows Phone 7 Q&A, Help & Troubleshooting] yoshichaser:
Hiya,

I'm going to be developing an AR app for WP7 later this year for the second half of my dissertation at uni. Still trying to come up with a useful purpose for the app that doesn't fall into the navigation category though.
[Windows Phone 7 Q&A, Help & Troubleshooting] tiwas:
Point the camera at a hooker and show which deceases she probably has? :eek:
[Galaxy S I9000 Q&A, Help & Troubleshooting] avatar_ro:
Hello all,

I just received a Galaxy S for Christmas :)

Of course it's locked on Vodafone Romania :(

I readed alot of topics about rooting/unlocking, but it doesen't seems to work on new Froyo versions.

I would try the unlock market way, but i cannot find a good rooting for my phone.

These are the infos:

GT-i9000

Firmware 2.2

Baseband version: I9000XXJP

Kernel version: 2.6.32.9 (root@SE-S611 #1)

Build number: FROYO.XFJP7

Is there any way to unlock it?

Thank you in advance
[Galaxy S I9000 Q&A, Help & Troubleshooting] got_milk:
z4root or SuperOneClick should be able to root it for you.
[Galaxy S I9000 Q&A, Help & Troubleshooting] Bokito:
Are you actually saying it worked for you with bell vibrant on UGJL2 with 2.6.32.9 kernel?
[Galaxy S I9000 Q&A, Help & Troubleshooting] P30TiP:
SuperOneClick works on most phones and most versions... z4root doesn't work on new firmwares.
[Galaxy S I9000 Q&A, Help & Troubleshooting] Samdroid_G_S:
UGJL2 Z24 will not work , SuperOneClick works though.
[Galaxy S I9000 Q&A, Help & Troubleshooting] necunoscatorul:
z4root worked on my froyo
[Galaxy S I9000 Q&A, Help & Troubleshooting] Bokito:
I got mine to work. Issue was with bloody win 7. Tried.it on XP and got rooted on the first try.
[Windows Phone 7 Software Development] Ikkari:
Would it be possible with the current Marketplace restrictions to develop a streaming client for Grooveshark?

Nanogroove and GrooveFish did that on Windows Mobile, it would be great to have such a client on Windows Phone 7, i would definitely pay for such an app.

Also there is a thread going on, on the official Grooveshark forums but there is no official answer till now.

The official clients on iPhone and Android are coded really well and add a great value to the platform.

If you like Grooveshark help us put some pressure on them :D

http://forums.grooveshark.com/discussion/1262/Grooveshark-on-Windows-Phone-7
[Windows Phone 7 Software Development] GuestK00306:
I had a quick glance at the source for one of the Windows Mobile grooveshark applications. Looks like it just uses basic HTTP JSON requests to post/receive data, so it shouldn't really be an issue.

The only problem would be, what would you do while listening to Grooveshark? Because as soon as you want to do something else it has to stop :(
[Windows Phone 7 Software Development] Ikkari:
I know that there is no multitasking on WP7 and that only Zune can play in background. But as long you are in the app you can lock the screen an continue to listen to music, which would be totally enough for me.

Otherwise would there be a way to play the songs directly in the Zune player?

There is some kind of interaction with Zune and 3rd party apps, at least i can see some youtube videos and radio streams in my Zune player history.
[Windows Phone 7 Software Development] GuestK00306:
This could well be possible. I may have a look into doing this this weekend. There are too many differences in the old .NET Compact source code for a direct port, but it should be easy enough to get a proof of concept pretty quickly (assuming the device supports the data received from Grooveshark).
[Windows Phone 7 Software Development] kingjovius:
but i would have thought zune pass is good enough? Then again, if youre in a country without zune pass that might be a problem (i dont have access to zune pass and am waiting :P)
[Windows Phone 7 Software Development] GuestK00306:
It is, but it's also £86 for the year. Grooveshark (via the internal APIs) is free.

edit: I managed to write a quick library to query Grooveshark and pull back some results. Unfortunately the MediaElement is having some trouble playing the MP3 stream when it really should be fine.

If anybody has any ideas why this isn't working, we would basically have a fully functional Grooveshark app :)
[Windows Phone 7 Software Development] CR1M1N4L:
Wow, thanks. The playing fails because of AG_E_NETWORK_ERROR error. After some searching:

I found a suggestion to add &.mp3 to the end of the stream URL, but that didn't work for me.

I've also tried it on my HTC Mozart (with unplugged cable, since I've read that media streaming on the device doesn't work while it's connected to the PC), but that didn't work too.

I've tried to compare Grooveshark MP3 file/codec info with some other MP3 that I can play without any problems using MediaElement. I did it because WP7 supports only specific codecs. Unfortunately I haven't found any differences.

I've tried to extract Location header from the stream to get exact location to the file. Header doesn't exist.

Now I'm scared that it might be impossible to create Grooveshark player until we get update for WP7 API. :confused:

Anyhow, if you find anything to make it work, please let me know. I'm really interested into that.
[Windows Phone 7 Software Development] GuestK00306:
I don't think it has anything to do with the encoding, but I did notice that these don't work:

http://download.linnrecords.com/test/mp3/recit.aspx (MP3)

http://download.linnrecords.com/test/wma/recit24bit.aspx (WMA, should work no matter what)

While this does:

http://wahiduddin.net/troubleshooting/testing.wma

http://wahiduddin.net/troubleshooting/testing.mp3

Something to do with the way the content is served. Maybe the web server is adding extra headers before sending the WMA/MP3 headers?
[Windows Phone 7 Software Development] CR1M1N4L:
There's no surprise two first ones aren't working. Even the browser tries to download them instead of streaming, while the next two ones streams in the browser. The GrooveShark urls also streams in the browser (like the second ones in your post), therefore you shouldn't take first to links in your post as an example since they are forced to be downloaded.

As for headers, here's GrooveShark stream response headers:

HTTP/1.1 206 Partial Content
X-Powered-By: PHP/5.1.6
Cache-Control: no-cache, no-store, must-revalidate
Pragma: no-cache
Expires: Sat, 26 Jul 1997 05:00:00 GMT
Content-Type: audio/mpeg
Etag: "403963618"
Accept-Ranges: bytes
Last-Modified: Wed, 29 Sep 2010 11:57:11 GMT
Content-Range: bytes 0-4617321/4617322
Content-Length: 4617322
Connection: close
Date: Sun, 02 Jan 2011 14:00:40 GMT
Server: lighttpd/1.5.0

And this is some other MP3 stream that WP7 loads correctly:

HTTP/1.1 206 Partial Content
Date: Sun, 02 Jan 2011 14:02:03 GMT
Server: Apache
Last-Modified: Sun, 07 Feb 2010 18:06:12 GMT
Etag: "443d05d-15180-4b6f0114"
Accept-Ranges: bytes
Content-Length: 86400
Content-Range: bytes 0-86399/86400
Keep-Alive: timeout=15, max=100
Connection: Keep-Alive
Content-Type: audio/mpeg

There are some extra headers, but I don't think that it should make any difference.

EDITED:

Just right after posting those headers here and reading my post I've noticed this header in GrooveShark's response:

Connection: close

I think that might cause the problem.
[Windows Phone 7 Software Development] GuestK00306:
I was thinking the same thing, probably causing the Stream to read all in one go. Problem here is that Silverlight restricts pretty much all HTTP headers so we can't override them :(

I did manage to get the stream to play by writing it to the Isolated Storage, then passing it onto the MediaElement:

void gf_CompleteStream(object sender, EventArgs e)
{
GroovesharkAPI.GroovesharkFunctionsEventArgs<GroovesharkAPI.ResponseObjects.Stream> gea =
e as GroovesharkAPI.GroovesharkFunctionsEventArgs<GroovesharkAPI.ResponseObjects.Stream>;

WebClient wc = new WebClient();
wc.OpenReadCompleted += new OpenReadCompletedEventHandler(wc_OpenReadCompleted);
wc.OpenReadAsync(new Uri(gea.ResponseObject.result.url));

this.txtStatus.Text = "Downloading MP3";
}

void wc_OpenReadCompleted(object sender, OpenReadCompletedEventArgs e)
{
using (var store = System.IO.IsolatedStorage.IsolatedStorageFile.GetUserStoreForApplication())
{
if (store.FileExists("output.mp3"))
{
store.DeleteFile("output.mp3");
}
using (var fs = new System.IO.IsolatedStorage.IsolatedStorageFileStream("output.mp3", System.IO.FileMode.Create, store))
{
byte[] bytesInStream = new byte[e.Result.Length];
e.Result.Read(bytesInStream, 0, (int)bytesInStream.Length);
fs.Write(bytesInStream, 0, bytesInStream.Length);
fs.Flush();

this.mediaElement1.SetSource(fs);
}
}
}

So it's definitely something to do with the way MediaElement handles the stream from the server. Another oddity in the API DLL is that the "getStreamUrlEx" method is returning the wrong song!
[Windows Phone 7 Software Development] CR1M1N4L:
Could you check this app source? Maybe there's some problem with GrooveShark API in your test app.