yashsingh1/xdaforums huggingface dataset:
[Samsung Mesmerize] phidelt82:
It is posted. Just read everything and you should be OK. Ask if you need help. I try to check in several times a day.
[Samsung Mesmerize] the_scotsman:
Link to ROM
[Touch Pro2 CDMA] dartbider:
I was able to purchase a US Cellular TP2, running the original ROM, at the Philippines, which I've been using there for quite some time under a local GSM provider without any connectivity problems whatsoever.

Right now I'm here in California, attempting to use my Philippine provider's roaming service. I was instructed to shift to manual GSM selection and select the network of my choice. However, for some unknown reason, no GSM provider shows up.

When I try the manual selection back in the Philippines, all the providers show up. How come here, nothings turning up? Any ideas on how I can resolve this issue?

ROM version: 2.01.573.3

Radio version: 2.18.02WV
[Touch Pro2 CDMA] dartbider:
Oh nevermind. Answer's here: http://xdaforums.com/showthread.php?t=578659
[Vibrant Q&A, Help & Troubleshooting] Hung0702:
I'm loving my Vibrant on AT&T. My only problem is that voicemail doesn't work. It hasn't worked since early September when I got the phone. I've been too busy with school to deal with the issue. Also, most people just leave a text or wait until I call them back later. But I definitely need voicemail for work.

I followed step 3 here and got the confirmation, but it still doesn't work. Step 2 doesn't apply because I don't see that option, even in the stock web browser on GV's mobile site. I downloaded the official app and opened it too (read somewhere that it needs to be opened at least once).

I think the problem originates in VM under Settings (system settings). I can change the preferred voicemail to GV, but I can't change the number underneath it; it's grayed out and I can't select the phonebook icon next to it either. Does anyone know how to fix this? Anyone on AT&T and got it working on their Vibrant?

I'm using Nero v1 with the stock kernel if it matters.

Most importantly, this is NOT a thread for you to berate me and the other AT&T users about why we should have gotten a Captivate instead. Make your own thread for that, because I really need some advice on this matter. There are a LOT of reasons why I got the Vibrant instead, not the least of which are: still has 1900 HSDPA, better accessories since it's basically the I9000, can use $10 data plan and AT&T can't do anything about it, and it's cheaper unlocked. Oh, and the better community :D
[Vibrant Q&A, Help & Troubleshooting] N8ter:
Yes, I did when I had my Aria, and it worked as it was supposed to back then.

Dunno if they changed anything, but Google Voice didn't have any issues back then...
[Vibrant Q&A, Help & Troubleshooting] jamesd86:
When setting up GV on my Vibrant on T-Mobile, the voicemail number is greyed out and it doesn't allow to change. I just backed into GV app, it wouldn't go past that part of the setup, but my voicemail is GV now. hope this helps.
[Vibrant Q&A, Help & Troubleshooting] ULiAsuj10:
Running for 3 weeks...no problem at all..!!! so ur thinking its not syncing with ur phone??
[Vibrant Q&A, Help & Troubleshooting] Hung0702:
Well, could you check your settings and verify that you're situation differs from mine?

Might have something to do with the SIM card too. I think AT&T sets a VM number on the SIM card and I need to get a phone that can change that number on the SIM card.

EDIT: lol, everyone in this thread has so much Vibrant hate in their sigs. I like my Vibrant (more functionality than my old BlackBerry, although not nearly as stable/streamlined). Wish GPS worked like it should and the default file system format were more efficient. And that Samsung weren't so damned neglectful of the customer. That's pretty much it.
[Vibrant Q&A, Help & Troubleshooting] ULiAsuj10:
Did you activate GV voicemail under setting in the browser...if yes then it should say.."DEACTIVATE GOOGLE VOICEMAIL ON THIS PHONE"...does it say that in ur google voice setting...Under "PHONES TAB"??? if yes then ur google voice is setup for that phone...
[Vibrant Q&A, Help & Troubleshooting] Hung0702:
...and now I feel dumb.

It actually was activated, but I think the problem was that I hadn't included the country code and gave a 10-digit number rather than 11-digits.

I deactivated it and followed the on-screen instructions (call '##004#' on the phone to erase the settings) and instead of just '*004*xxx-xxx-xxxx#', used the exact number they provided, which included the country code (i.e. '1-xxx-xxx-xxxx').

Thanks! Hope this helps anyone how searches for this problem.
[Desire HD General] tanysxavier:
The calendar is stuck with lag. No matter wht way used to fix the lag, the calendar just lag for more than 1 min to load the items.

Ask HTC to do a good job ler. Will stop telling my folks not to buy it anymore.

Samsung still the best !
[EVO 4G Q&A, Help & Troubleshooting] gokuman56:
Can someone give me the download link for the stock kernel for the EVO?

I would appreciate that.

Thanks
[EVO 4G Q&A, Help & Troubleshooting] Biofall:
Got it from here.

Make sure you don't use this if you have the newest radios; it will bootloop you.
[Android Apps and Games] Johny_G:
Of course, I have missed some bug right before release. App was updated on Market.

Changelog

1.1:

Fixed player detection and switching (restart no longer needed)
[Android Apps and Games] thedicemaster:
would it be possible to add support for music mod?

my phone has music mod instead of the stock music player, but it doesn't work with your widget.

i've actually been looking for a widget like this for a while.
[Android Apps and Games] Johny_G:
Actually, I do have modded stock player (bundled with CyanogenMod), and one of my testers has Music MOD installed along with Sense player, and it works for both of us. Have you tried switching between auto-detection and Android player in widget settings? And most importantly - do you have 1.1 upgrade from Market?
[Android Apps and Games] thedicemaster:
got the latest version of the widget, tried all the widget's settings, even tried removing the pre-installed music-mod and re-installing it from market.

it still doesn't detect music-mod.

EDIT: problem seems to only occur with music-mod 1.8, perhaps because that one is designed to be installed next to the stock music player rather than replacing it.

got it working for now with a music-mod 1.7.5.2

EDIT2: just thought of 2 things that might make the widget even better:

1: let the user set the time-out in seconds using a text(number) entry box(if possible one with arrow buttons like the alarm clock and calendar apps), rather than a slide.

i find 1 minute to be too long, and immediate too quick.

2: allow the user to set an action when the widget is touched in it's hidden state, a few possible actions: do nothing(like it's now), launch music player, play/unpause music, reveal widget for a short time.
[Android Apps and Games] rciucki:
great idea, kudos!

I wish this were able to be implemented into other players, as I use PowerAMP.

But I love the idea, I always wanted a feature like this so I didn't have my PowerAMP music widget displayed on my lockscreen at all times.
[Android Apps and Games] :
Pls, add support for Music Mod 1.8 :)
[Android Apps and Games] Johny_G:
Thanks for the great ideas! I will focus on following:

- Install Music Mod 1.8.0 and analyse what is going on there

- Hiding the widget on unlock the way HTC lockscreen does it

- Change the slider to shorter intervals

- Short reveal of the widget on touch
[Android Apps and Games] Johny_G:
New version released for your pleasure :-)

Changelog

1.2:

- Compatible with new versions of Music Mod (1.8+)

- Possibility to hide widget on WidgetLocker unlock (such as HTC Sense lockscreen does it) - please note that it might be delayed

- Possibility to reveal the hidden widget on touch for a while

- Delay can be set to shorter intervals now
[Android Apps and Games] thedicemaster:
thanks, works great.

still keeping music-mod 1.7.5.2 though, because it acts more stock than 1.8.

i did notice the widget interferes with itself, but it's not that big of a problem.

when you use the widget on multiple screens(so either on 2 homescreen pages, or on your homescreen and on widgetlocker) pressing play/pause on one of the widgets doesn't trigger a hide/reveal on the other.

but i think fixing that would require an underlying service which would also mean redoing a lot of your work.
[Android Apps and Games] Johny_G:
Yeah, unfortunately, the widget is not designed for more than one instance :-(. But sice it's designed specifically for WidgetLocker, I guess you can just use some full-featured widget (Pure Music, Music Mod, etc.) in your launcher, just as I do :-).
[Android Apps and Games] randomelements:
Awesome stuff. I actually thought of this a while back but I can't program for toffee - really cool to see someone else came up with the idea :)

Thank you.
[Android Apps and Games] munwaioblivious:
i like it's new look. hope that in near future that it can change its background to transparent. and not working on stock music player on galaxy S
[Android Apps and Games] alovell83:
Hi, I have Samsung and widgetlocker (currently uninstalled because of previous battery life issues, but it's been a few months so I should test again), so I'm interested in this but obviously not able to help with feedback. I thank you for getting on the Samsung coding.

I do have two questions, what happened with the widgets with playback in your pocket and why? Was your phone/screen activating itself/turning on > your leg would touch the widget > suddenly have music playing? Am I understanding correct?

Second, and I think this is a dumb question, but I'll ask anyways. This will take up the space for the widget whether the widget is hidden or not, right? So, nothing could be underneath (probably a bad term) which will be in the foreground when the widget is hidden, right? I think that's maybe impossible, but definitely cool if possible, I'd have no problem with this going on top of something like power control when I have music on. Just a dumb thought.

Can't wait to try it out.
[Android Apps and Games] Johny_G:
randomelements: Thanks. I actually thought about this for a while, but it took me some time to get my ass up and code it :-).

munwaioblivious: There will be possibility to turn the background off. I did not even want it there, but it seemed to be a good way to support all possible wallpapers for the beginning. However, I am still clueless about the Samsung player.

alovell83: The problem was, that my phone kept waking itself up via buttons and when the display was up, it had no hard time to control the playback. So i was just pressing Play/Next in my pocket by my leg. To address your other question: it is not possible to cover one widget with another. The slots (4x1) are taken all the time, even while the widget is hidden.
[Android Apps and Games] exadeci:
Make it compatible with winamp and a bit darker background and it will fit perfect with minimalistic text widget:D:p
[Android Apps and Games] Johny_G:
AFAIK Winamp still does not have any open service interface :-(. However, backgrounds will be a little more variable in following versions.
[Android Apps and Games] DannyBiker:
I was working on a minimalist look on my phone and couldn't find a proper widget for the music player. Stock widgets and Pure Music weren't enough.

So in the end, I had to wait 24h to find a solution. What took you so long ? :D

THANK YOU, this is perfect !:)
[Android Apps and Games] alon24:
beyondpod

I use beyondpod for my podcasts.

Can your widget control beyondpod too? I would love that functionality...
[Android Apps and Games] Snowtoad23:
Will keep an eye on this, need it working with PowerAmp!
[Android Apps and Games] Johny_G:
Thanks, man! :-)

Actually, the scrobbling itself does not matter, I'm just stealing ScrobbleDroid/SLS broadcasts, so I have no use for native scrobbling :-). Before we go any further, please enable ScrobbleDroid or SLS in Rhapsody, save the settings and reboot the phone, so we are sure that nothing is in the way. Thanks!
[Android Apps and Games] rogabean:
Doing that now. Will update in a little bit on that.

I also attached a second logcat to the other post showing rhapsody's native widget controlling the app.

Update - SLS currently doesn't support Rhapsody 2.0 so assuming that's the issue for track info. It supported the beta but no longer. I have no way to enable Rhapsody at this time.

I can live without track info, just hoping you can figure out why the play/pause controls are flaky and only working after multiple presses.

Update: once I played a track in the native player, the widget seemed to glued itself to that player. Even after reboots. I can't get it to reattach to Rhapsody now. Will keep playing with it.

Appreciate you looking into this.

Thanks. :)
[Android Apps and Games] wesbechtel:
Issues with Google Music

I just bought a license, but I'm having some trouble getting the widget to lock on to Google Music on my Thunderbolt (2.2.1). Instead of locking on Google music, the widget alternates between Google music and the stock player. So if Google music is playing, the widget shows play instead of pause, and when I press play, the stock player starts playing. If I press play again, Google music starts playing. Every time I press the widget the two music players alternate. Anyone else having this issue?
[Android Apps and Games] lumpy211:
To everyone (including Johnny_G - I don't know if you have BeyondPod to test it or not): If you are wondering and/or hesitant to purchase a Pro license, BeyondPod works decently in compatibility mode with the latest pro version. There's a slight delay in starting sometimes, but I think that's BP just initializing (my OG Droid is a bit anemic on the RAM so things get kicked out of memory fairly often :(). Sometimes I have to press play twice - I'm not sure if I'm just not waiting long enough for BP to initialize or if it's a bug in Phantom, but it almost always works on the second try. The scrobble workaround works pretty well for showing titles (but I prefer not to use it since it looks cluttered - some podcast names are fairly long :) ). Overall, if you're looking for BP support, I'd say Phantom Pro is $2 well-spent if you can live with the minor delay quirk (which you may or may not have, depending on how new your phone is).

@Johnny_G: Two requests:

1) Native BP support would be nice, but I understand that you're pretty busy as it is with lots of other players (and probably a day-job on top ;)), so no rush. If there's anything that I can do to help (logcat?), please let me know. The BP dev is pretty communicative, so he may offer to help if asked.

2) Can we have an option to support multiple players? Spefically something like this: if there's been no playback for a while (say, 5 minutes or so) and the user presses the widget to unhide it, offer the opportunity to switch players from a user-specified list. The reason I ask this is because I use PowerAMP for media playback and BeyondPod for podcasts, and it'd be nice to be able to use Phantom for both. I know I could use the bluetooth settings for PowerAMP, but then it just controls the last player I opened instead of being able to quickly switch. The behavior is similar to how the MortPlayer widgets work with MP music and audiobooks if you want an already-implemented example.

Thanks for your hard work, Johnny_G!
[Android Apps and Games] Johny_G:
Damn, this is hard to control since both players use the exact same package with the exact same broadcasts :-(. Have you tried Advanced compatibility mode?

Oh, in such case, I will contact him soon :-). Mostly I do not even try to contact other devs since they do not bother to answer at all. So far, only PlayerPro and UberMusic devs helped me, and they have my respect for that.

And I will work on compatibility mode performance as well. It can be a little laggy sometimes.

This is actually cool idea! Will work on it. Just Pro, of course :-D.

You are welcome, and I thank you for your support!
[Android Apps and Games] BWA80:
Hi!

Just another request.. :D

Is it possible to get the "artist - song" to scroll?

Sometimes the artist and song names are so long they are not shown compleatly.

Thanks!!
[Android Apps and Games] Johny_G:
Right to my To-Do list :-)
[Android Apps and Games] Johny_G:
Heh, the scrolling looks kinda cool! :-) It will be published within next version (probably tommorow, but I need to slow the updates down since it pisses people off).
[Android Apps and Games] PsychoKlown:
This is great Johny_G! I want to support you by buying the pro version, but I was wondering if you could link it here since I don't want to use paypal on my phone.

Thanks for the sweet widget :D
[Android Apps and Games] BWA80:
Great, i thought it would be pretty cool!!

Thanks alot for this, i will be happy with this for a while.. but not along while :D

Thanks again!!
[Android Apps and Games] Johny_G:
And thank you for the kind words :-).

The desktop purchase link (the site is in Czech, but this page is in English):

http://mercury.jhg.cz/?page=phantom_purchase

The mobile purchase link (entirely English):

http://mercury.jhg.cz/?page=phantom_purchase&mobile=true
[Android Apps and Games] jman2020:
Quick question. With the 99 cent license, if I get a new device I can't use the application I purchased on it correct?
[Android Apps and Games] PsychoKlown:
I was having the same issue on my Atrix. What I did was use Titanium Backup to backup the old music apk (/system/apps) and then uninstall it. This means you need to have root.

I figured if you have the new one, there's no need for the old one.
[Android Apps and Games] Johny_G:
The licensing model says that single license cannot be transfered, the multilicense can be transfered anytime, and licenses are stackable, so you can increase number of concurrent devices whenever you want just by purchasing it again. However, I am reasonable man aware of importance of his customers, so just give me an e-mail, and we will figure something out. But purchasing 3-device license is much more trouble-less solution :-).
[Android Apps and Games] Johny_G:
The new version is up :-).

Changelog

1.55:

- Music player hot-swap (ability to change the controlled player in real time)

- Scrollable track information

- Ability to open any music player in Advanced compatibility mode

- Increased Advanced compatibility mode performance (let me know if you experience any problems)
[Android Apps and Games] lumpy211:
The hot-swap is awesome, thanks! My only suggestion for improvement would be to remove players that aren't installed from the list, but that's minor. I'm just thankful to have the option there to begin with. The scrolling playback is great, too, for podcasts with BeyondPod.

However, there is a regression with compatibility mode that I've found with the new version. I noticed that pausing doesn't work in compatibility mode with BeyondPod anymore - when pressing the pause button, it turns from the "||" pause to "|>" play symbol for about 5 seconds like it's trying to pause playback, but then changes back to the "||" pause symbol. However, starting playback works as before. This made me want to try out compatibility mode with a few different apps just to test it out and this is what I've found (on CyanogenMod 7.0.3): with the stock Gingerbread Android music app, PlayerPro and PowerAMP, pausing works only about every second attempt. This isn't a huge deal because of the new hot-swap feature and other modes that specifically support those players, but it may indicate a deeper problem with the compatibility mode. Pausing/playing works fine with my bluetooth headphones, so I'm not sure what's going on. FWIW, I noticed this first on CM 6.1.2 and upgraded to CM 7.0.3 to see if the problem still persisted. I didn't try any of the other music apps that I listed above (besides BP of course) on Froyo.

Hopefully that type of info is helpful. If there's anything I can do to help troubleshoot or any other information you could use, let me know.

EDIT: Oh, and about the whole frequent updates thing. I don't mind having updates every day, but I know some people can get annoyed with it. Perhaps a good compromise would be weekly or maybe bi-weekly updates.
[Android Apps and Games] Johny_G:
Dammit, it seems that I have broke it. I guess I will have to roll it back and tweak somehow differently :-(. Thank you for the feedback!
[Android Apps and Games] rendez2k:
Quick question (i hope!): been testing the free version but it doesn't work with my two standard players (winamp and astro player) - would the pro version support all players?
[Android Apps and Games] Johny_G:
Advanced compatibility mode supports both - Winamp and Astro player. Just make sure that you enable headset controls, and external scrobbling in Astro.
[Android Apps and Games] DevinLeFevere:
Anyway to incorporate a scrobbler into the app? Such as simple scrobbler?

Just bought the premium and way happy with this app. Thanks
[Android Apps and Games] Johny_G:
Thank you :-). However, scrobbling will never be incorporated, because there are already two widely supported apps that do the job (SLS and ScrobbleDroid), and if I want to reach their compatibility, I would just need to copy their broadcasts and functions, so I believe that it is not necessary :-).
[Android Apps and Games] Johny_G:
lumpy211: Could you, please, try this beta?

http://dl.dropbox.com/u/11388416/PhantomMusicControl.apk

1) Please try Advanced compatibility mode first, and let me know if the bug was fixed.

2) After that, try native BeyondPod support. It is

not yet finished

, so it is still needed to have scrobbling enabled, but it should be much more responsive.

Thank you!
[Android Apps and Games] lbroskee:
im usin this with google music and it seems buggy. i get 1 of 3 issues:

1. doesnt work

2. track info NEVER displays

3. very laggy
[Android Apps and Games] Johny_G:
Have you tried Advanced compatibility mode? It seems to work better for some Google Music users.
[Android Apps and Games] lbroskee:
awesome that did the trick, thanks
[Android Apps and Games] lumpy211:
Hi Johny_G,

Sorry for my late reply, I've been driving most of the day and have just now gotten a chance to sit down and relax for a bit.

I downloaded and installed the beta and it seems that the compatibility mode has been fixed. Lots of apps (PowerAMP, PlayerPro, and BeyondPod) and pause/resume just fine now in compatibility mode :-)

As for the native BeyondPod support, I thought I was having a minor issue with it not initializing properly, but now as I sit down to document it things seem to be working fine. I'll play around with it for another day or so and see if it recurs.

Thanks again for the excellent work!
[Android Apps and Games] Johny_G:
Great, thank you!

I need to wait for BeyondPod dev until release, so it will be slightly changed anyway :-).
[Android Apps and Games] surveysays:
i have ALL those issues too.. paid for the pro version just to use it with google music. im having to stick with the default widget for now :(

the main thing ive notice is that it just dosent work really.. i dont know if its because it has to stream the music or not. but even on tracks that i stored on my phone it still lags and dosent show track info and just dosent work.
[Android Apps and Games] surveysays:
i just tried this but it keeps using doubletwist instead of google music.. i use doubletwist for the airsync wireless feature to move my multimedia stuff to my device wireless over wifi, i dont use it for a music player.
[Android Apps and Games] Johny_G:
Please try tu turn headset controls off in doubleTwist. It should help.

However, what version of Google Music do you use? I have no problem with it.