yashsingh1/xdaforums huggingface dataset:
[XPERIA X10 Q&A, Help & Troubleshooting] gunjin1:
Yes same here. Very annoying. I had some apps that needed updating and when viewing that particular app, the 'update' button text is partially cut off at the top too!

I hope they fix it soon.
[XPERIA X10 Q&A, Help & Troubleshooting] freco:
Same here. Also it's slow.
[XPERIA X10 Q&A, Help & Troubleshooting] telmoabff:
Mine got new market! Happened some time today...
[XPERIA X10 Q&A, Help & Troubleshooting] rrusso:
Today i access the market and looks like the problem was fixed
[XPERIA X10 Q&A, Help & Troubleshooting] cheesywad:
yes market has updated and displays correctly
[Motorola Droid and Milestone General] Yriel40k:
The Milestone has a gpu with a frequency of 450mhz. Would it be possible to overclock it?
[Motorola Droid and Milestone General] cry3200:
Nope the Milestone GPU is @ 110MHz, and its not possible to overclock the GPU cause its crashes the phone....
[Nexus S General] csmall:
If I order the nexus s on the best buy website will I be able to port my sprint number to tmobile somehow?
[Android Software Development] catseyenu:
Issue 13116:	Change refund time in Market. 15min is way to little.

Seriously? Are you effing nuts? :eek: :mad:

If your app has real value (apart from impulse marketing geared to fleece the sheep) why would you want to put customers in an all or nothing situation where they are likely to be less prone to purchase due to bad user experience (from both poorly developed apps as well as user error)?

This policy will ultimately cheapen the market & undermine user confidence.

Real developers will suffer from the fast fix sugar daddies that seek to take the money & run leaving the users with no recourse other than disgust at being taken advantage of.

This is no way to run a business & I'm appalled that Google would get behind this in any form or fashion.

At the very least, let the developer decide how long the refund time should be & allow the buyer to pick between those who stand behind their work & the fast fix dope pushers.
[Android Software Development] catseyenu:
Crap, is there no way to edit a poll title after initial submission? WTF?

Can a mod please edit this for me? TIA!

Poll should read: Will you be less likely to trust & buy apps w/ a 15 min. refund policy?
[Android Software Development] Meltus:
Yeah, it is far too low. It should be up to the developer to set the refund time (between 15mins and 24hours).

15mins is stupid, i've never used an app that could be fully evaluated in 15 minutes.
[Android Software Development] catseyenu:
Funny how 6 voters say they have no concerns about a 15 minute return/refund policy without posting a defense for said policy.

I'm gonna guess that they have a weighted interest in screwing customers out of money with poorly developed apps.

/just sayin :D
[Android Software Development] Gahh Its Lee:
I personally think a 15 minute policy is fine for certain apps but other need a much longer amount of time. I think google should just allow the developers to choose the time period for a refund on an app to app basis.
[Android Software Development] lolnl:
You have a 24H refund period or did they change it?
[Android Software Development] joshnichols189:
15 minutes is better than nothing.

Apple users seem to cope with no refund at all just fine.

Besides, you talk like developers are out to screw people over.

"Funny how 6 voters say they have no concerns about a 15 minute return/refund policy without posting a defense for said policy.

I'm gonna guess that they have a weighted interest in screwing customers out of money with poorly developed apps.

/just sayin"

I can see how this might be a concern because our market isn't as regulated as the walled garden, but come on. Good people still exist in the world, believe it or not.

(I own no Apple products.. I use a dinc with CM 6.1 btw :) )
[Android Software Development] catseyenu:
I spend a healthy sum on apps on a regular basis (close to $100 this month alone) & firmly believe in supporting the fruit of any honest development that enriches my user experience. With the large migration of new users to the Android platform we've all seen & experienced the issues of learning.. or not in some cases. ;)

Take any good app on the Market and read the reviews, "Doesn't work!", "Useless!". Really? In most cases I'd guess this is more than likely someone who hasn't read the instructions, "misconfigured" the app, struggling with platform fragmentation or has a sketchy install. It often takes users more than 15 minutes to simply work their way through learning/configuring an app.

If this 15 minute policy is implemented I'm afraid we will begin to see an even more rampant piracy issue than already exists.

A potential buyer will opt to "try out" a hacked version prior to purchase & possibly get a flawed app that doesn't work or one that does & then fail to purchase it.

This isn't good for the platform, Market, developer or user.

Edit: 9 votes for this & still nothing resembling a reasonable argument on your behalf... cowards. :D
[Android Software Development] tridge:
Agree'd on the piracy thing. I have returned only 1 app out of 50+ purchases that force closed upon install, the rest of my apps were returned well after 15 minutes, finding force closes during regular use or false advertising of a feature.

I can see how this will lead people to "try out" things as they do now with music and movies...

I agree that 24 hours is possibly too long but I think the developers should be able to set their own time frames, even if there is no time frame at all, as long as it's their choice.
[Android Software Development] Rootstonian:
As a developer, I see no reason for a 15 minute refund policy. If you've made a solid app and you're honest, you have no reason to "hide" behind a short refund policy; I think 24 hours is reasonable.

What I do and really haven't seen done in the app market, is to provide a free demo version. The demo is sclaed down (for example a 100 row database vs. 100,000 rows or the inability to save data). Granted, this may be hard to do for some apps just due to the nature of the beast.

Then if the user likes what get, they can buy a full version with the caveat that there will be no return policy.
[Android Software Development] catseyenu:
Yes they are changing it.

Android Market to Receive Update Soon
[Android Software Development] catseyenu:
16 Yes to 12 No

And still not one good argument from the 12 no's?

Don't be scared, step up & defend your vote or I'll consider it null & void. :cool:
[Android Software Development] pegisys:
I agree with others that it should be left up to the developer, but I do think that 24 hours is too long in most cases, and in some case I think a refund shouldn't be offered at all.

I can't think of a specific example right now but if there was an app that does one task that the developer charges, and there are no free alternitves, then a person could by the app use it and then get a refund

I could also see 24 hours being way to long in the case of some games. You buy the game finish it in one day and then get your money back.

In these cases the developer is being cheated and it is likely worst than piracy because a pirate would probably never buy the app in the first place, where someone that bought it used it and returned it found the app useful enough to at least spend money on it.

Then again users should be able to get a refund on broken apps
[Android Software Development] bountygiver:
They should let the developers set their own timer, so developers can set a game to 15 minutes and other useful apps to 1 or 2 hours or a whole day.
[Android Software Development] aven_soulgazer:
I'm seeing more and more devs doing trial versions. Gentlealarm might of been the first I saw. Originally the trial wouldn't work on Wednesdays.

As for the return policy, definitely too short at 15 minutes.
[Android Software Development] deathsled:
we're lucky we even get refunds at all. I had an iPhone for 2 years, no refunds from the AppStore.....

I personally think a 24 hour return window just allows people to buy and return games after they're done playing and THAT hurts developers.

What should be done is make it HARDER to publish CRAP to the market making the need for returns unnecessary.
[Android Software Development] joshnichols189:
Wow are you trying to have a discussion or bully people into what you believe? "I'll consider your votes null and void" "blah blah devs only want fifteen minutes because they wanna scam people" at least you get fifteen minutes. Go buy an iPhone and complain to them about not getting the option at all. You'll realize the majority don't care.

Read reviews before you buy something, because while some of them might be people that don't know wtf they are doing, if the app is worth buying someone will buy it before you, and someone will give it a try with the correct settings, and chances are someone will do this while having your phone. Returning an app after playing with it extensively is no better for a developer than returning it within fifteen minutes because either way they make nothing off of it.

Iphones have no return policy, they seem to get along just fine. I don't see the Blackberry app world with a return policy either, devs just put up trial versions of the app. Oh the App Catalog? Hmm doesn't seem to have a return policy either. I have a Tour 9630, a Palm Pre Plus and an Droid Incredible, so you can't call me an Apple lover, a BB fanboi or a Palm hater. I personally don't care what the limit is, I'm open to letting the devs decide on a limit if anything, but I just really don't like the way you're going about this "poll".
[Android Software Development] darkmindgame:
Is a game that you can beat in under 15 min or even 24 hr even worth purchasing? I'm no dev... but i believe that someone making games will undoubtedly try to develop a game that lasts for more than a few hours unless they are just out to make a quick buck... Isn't that why the refund policy is there in the first place? 15 min is a joke... might as well just take the entire refund policy away.
[Android Software Development] deathsled:
"done playing" does not mean "finished the game" lol

I don't think I've played all the way through a single game on a phone ever, except for Game Dev Story on my iPhone, which I played for 18 hours straight one weekend. I definitely got the full effect of that game and haven't really played it since, and if it had been for Android I could have returned it and gotten my money back.....
[Android Software Development] RoboRay:
To the Devs who refuse to offer an ad-supported version of your apps: Google cutting the refund time to 15 minutes is why I'm not buying any more of your apps.

15 minutes is not anywhere near an adequate amount of time to evaluate a product and I refuse to be burned and stuck with a bill for a POS app that doesn't work right, doesn't do what it claims to do, or causes problems or conflicts that may not appear for several hours of usage.

If you offer an ad-supported version, I'll use that for a trial. If you don't, oh well. Your loss.

That, or you can tell Google to pull their heads out of their collective ass.
[Android Software Development] avgjoegeek:
Had an iphone for years...never had an issue with the no refund policy on itunes.

If anything it will make it so only the bigger and better devs will be making a prophet and the lil guy will get hosed. So it will force devs to put out a good product instead of the public testing their crap and having a million updates to fix it.

But it also means you won't be seeing 90000 ****ty apps fleecing the public with there bogus Hello Kitty ADW themes or the cheap game knock offs.

Plus I know it will force me to do more research before I buy anything on the market any time soon.
[Android Software Development] Papierkorb:
In my opinion 15 minutes isn't enough time to try everything out the app claims to do. But 24h is too much too IMO. I think 1 - 3 hours would be reasonable, both from a user and a dever perspective.
[Android Software Development] :
As much as of a pain that it can be to code your app for demo (or make it a completely different app), I really think that's the best route to take.

For one app I have, I'll have to create another database table and load it with limited data, code the app to read that DB. Granted, it's not that much work. But, then what?

You put it up on the Market as "My App Demo Version"...FREE...then you put the app on as "My App Full Version". What I don't know is what Google charges you for this. Do they charge you for each "slot" your application takes? Do they charge a fee for download of "FREE" version? I know you get hit with 20% of the priced version.

Good discussion, btw :)
[Android Software Development] jackHughes:
When I develop themes for Pandahome, what I do is release a free, less feature rich, less complete version of the theme and then I release a "Full" version which has all the perks and features and gets more regular updates and additions. But honestly, I think 15 min is, as I have heard it called, a JOKE. It's an insult to the developer and a risk factor to a consumer when they buy.

I agree with several posters here. The developer should get to set the refund time, OR there should be a time span that reflects the type of application. Games should get a shorter refund time, and more advanced/robust software should get a longer one.
[Android Software Development] Top Nurse:
I think 15 minutes is total BS! Some of my purchased apps market for $50 and I wouldn't even consider a deal like that. And what about when google's servers go down?

Sent from hell
[Android Software Development] N8ter:
you can sell your app direct. No need to use the market.

Lol15minutes...
[Android Software Development] :
Trust me, I've been debating that very idea for many days and even opened-up a thread on it.

Google Market has good exposure to users and makes it easy to install an app. I'm also considering my own web page where users can download, but then they have to use adb to install (which means USB cable and comptuer). And then there's the exposure issue...Google Market easy to find, who's going to find "My App Site dot com"?

The other side of the coin is, that as the developer with a web site, I can offer excellent customer support for my apps and offer e-mail and fourms for each app.

Have to look and see when Google is making this change; if it's 15 minutes, I really think that will drive consumers away.
[Android Software Development] catseyenu:
It was mention here:
[Android Software Development] :
Thanks.

I'm so up in the air in deploying via Google Market or my own website. Most say do both, or the market for it's audience...I dunno :(
[Android Software Development] catseyenu:
FWIW..

When I go to Market I'm there for a specific app that I've either had recommended to me by a trusted source or have researched fairly extensively. I'm not a window shopper who installs unknown apps on my phone, maybe that's why my phone is fast, smooth & has no FC's?

Development done & mentioned here @ XDA I would think is more beneficial than one listing in the multitude of god knows what on the Market. I'm not saying rule the Market out but realize there are better places to gain recognition & visibility.

After XDA, building relationships with various other Android forums & news sites should work for you as well.
[Android Software Development] sacredzero:
how about setting the trial time according to the app's category?

something like

widgets = 2hrs

live wallpapers = 12hrs

games = 6hrs

media players = 6hrs

etc etc etc...

i think that's fair enough time for each app to be tested based on it's intended purpose...
[Android Software Development] mwburden:
I think that there is a huge variety, even within a single category. For example, a Locale/Tasker plugin, vs the main Local or (even more so) Tasker app.

I think the best option would be to let the developer decide. After all, the developer has the most vested interest in getting the right balance.
[Android Software Development] matt2053:
This x 1000000000

Let the developer choose, and make sure he publishes his policy in the app description.
[Android Software Development] Anderdroid:
I don't think there should be a Market refund policy at all. If anyone emails me asking for a refund, I ALWAYS issue it, regardless of the reason. I would however like to see a way to "hide" apps from my Downloads that I don't want seeing there.

I'm starting to hate Android to be honest. The Market crap is eternally growing. They should at least test or take a glance at apps before they get on the Market.
[Android Software Development] xThe Enforcer:
Yeah, 15 minutes is BS.
[Android Software Development] hyperbyteX:
I guess it depends, because a lot of games that took the developer a LONG time to make can still be usually beaten or played to the point of boredom within 24 hours so people could just DL games, beat them and then get their money back right afterwards
[Android Software Development] RoboRay:
You are certainly free to use one of the alternative markets that may be more selective in their offerings. If you truly hate having options and choices to make, may I suggest iOS instead?
[Android Software Development] endrus:
How much refund period would be ideal?

There is no ultimate good or bad answer!

If we take for example the supply of location based profile applications such as locale, tasker, setting profiles, phone weaver etc.

You might be familiar that each comes with a different business model. Some provide time limited or feature limited betas others don't. 24 hour is not always enough to fully evaluate a feature rich app and 15 minutes is much less that that.

It took me more than a week to get familiar with tasker due to its complexity. But I was not sure if that was the right choice for me. Also evaluated SP and PW. However I read tons of good reviews, I rejected locale because I did not have the chance to try it out. There are people who take the risk and pay 10$ for it wihout knowing.

But actually what are you paying for?

- is it the application in the state you are downloading?

- or the service/support the dev is providing?

- the community support behind the app (eg:ADW)

- the promise or the future potential the app or dev is offering?

Every buyer has a different intention and the freedom of choice must be sustained - even if the lower end of the quality might be spoiled.

The key is in the comments. If the user would be provided authentic information on the user satisfaction the low quality app could be sorted out.

Unfortunatelly, Google makes money from the Market as well as the developer so she is less concerned about the quality.

There are always starts and dead cows and the ration has been set long ago (Pareto rules) :o
[HD7 General] X5 E70:
Hello folks :) I am new in Windows Phone

From 3 days i am a owner of HD7, O2 branded but i am think unlocked because i am in Bulgaria and use SIM of domestic operator M-TEL :).

I am comming from HD2 forum. With HD2 was very easy - HSPL and you chow an install everything :)

But now i want to ask you for your help:

- how to install different ROM. I try to install DE ROM but the software says that is not for my device

- how to install IGO8 that was very helpfull with HD2

Thanks to everybody in advance for the help :)
[HD7 General] zeka1974:
Hi,

For the moment it's impossible to change roms with wp7.

We must wait until HSPL is released (or not :()

I have an unlocked O2 UK phone too, my rom it's the O2 UK here in the forum, try that but you will not see any differences.

Regarding iGO8 or other GPS software, they don't work with WP7 for the moment. Hopping to see updates next year.
[HD7 General] X5 E70:
10x zeka1974, the only way is to wait :(

I am sorry that sold my HD2
[HD7 General] Jim Coleman:
Wanna buy mine?
[HD7 General] cloudpost:
impluse buy eh?

i am also a victum of that, except i usually research a little before hand.

Give WP7 a try before you get a different phone. It might surprise you.
[HD7 General] xma1e:
You really need to do some research. This time last year it wasn't so easy to flash a ROM on the HD2, it took nearly 3 months for that to happen. Also there were regular leaks of the WM6.x builds, without this the "easy" ROMS would not exist.

You cannot compare a phone that is 14 months old to one that is only 2 months. A bit like putting my clothes on a baby, being 6ft tall they're just a little bit big for it.

As mentioned above, there is no Satnav program for WP7, which also is nothing new considering Android, Windows Mobile and iOS didn't have SatNav when they first launched.
[General Questions and Answers] nathanpc:
A leaked screenshot showing projected launch dates for a few Sprint devices tells us that a mysterious handset branded "HTC A7373" is set for January 9, 2011 release...

Read More at Daily Computing - My Blog
[General Questions and Answers] kenvan19:
Sprint trots out HTC EVO Shift 4G and new 3G / 4G MiFi from Novatel via Engadget
[General Questions and Answers] stealthfx:
800mhz???

"The EVO Shift features a speedy Qualcomm MSM7630 processor that runs at 800MHz to ensure that features such as the phone's web browser look good on the phone's WVGA (800 x 480 pixel) touchscreen display. Sprint claims that the phone should be capable of 3 to 6Mbps download speeds, on average, when in 4G covered areas, and notes that its Mobile Hotspot service can be used to share a data connection with up to 8 Wi-Fi capable devices."

WTH, yeah I know, OC kernel can fix that I am sure, but seriously, it's 2011, and they are running 2009 speeds?? I hope this article is wrong.

http://www.mobileburn.com/news.jsp?Id=12277&utm_utm_medium=twitter
[General Questions and Answers] bcparker:
I've used an EVO plenty of times, and I used to have an HD2 with android 2.2 on it, and from this review video, the HTC Evo Shift seems noticeably faster than the Evo (both of them stock), with a "weaker" processor its impressive, even though it is a much newer processor. I'm not saying it destroys it, but I'm just saying you can notice why the "speedy" got its name. Here is the review video I'm talking about:

http://www.youtube.com/watch?v=ZET2gMKAH2U

Sprint has officially announced the phone, you can see the specs on the site

But the big things are:

3.6 inch capacitive LCD screen (WVGA res)

5 MP camera, 720p recording supported

800 MHz Qualcomm MSM7630 Processor (which is a 2nd gen Snapdragon)

No front facing camera

All the other things you'd expect from an HTC android phone
[General Questions and Answers] kenvan19:
Don't be so quick to assume that its a crappy processor. We're talking about the same 800mhz in the G2 which has been successfully and stably clocked to 1600mhz. Also, if you watch the videos linked here and elsewhere the phone is just plain fast. The videos only use the free Quadrant so its hard to really gauge the numbers but 1477 beats my Epic stock and even beats it with the ext4 file system hack (1423). I mean, can you imagine how snappy it'll be with CM6?
[Android Software/Hacking General [Developers Only]] Csst:
My question is i have my phone all rooted up and i installed the wireless tethering and it seems to be working fine but for some reason it wont connect to my Nintendo DS lite (now i heard that the wireless tethering uses ad-hoc which from what im reading is NOT supported in the nintendo DS now i was reading on other forums that there is a way to uses a different wireless tethering so it will use AP mode so that it will connect to the DS does anyone know if this is possible to do and how to do it?

Thanks

Csst
[Nexus One General] vegetaleb:
I really liked the Htc Hub from Desire HD rom, can we add it to other N1 Roms??
[HD2 Windows Mobile 6.5 Themes and Apps] webjunky:
hi , is there a wiget available for mail and one for messages that looks like this for CHT ?

this is from Desire HD
[HD2 Windows Mobile 6.5 Themes and Apps] dody:
+ one, in fact we need all the android widgets for CHT :D
[HD2 Windows Mobile 6.5 Themes and Apps] webjunky:
i agree :D