[eXpo GW820, GW825 IQ General] trueg:
I did an Emulator round up using my eXpo/IQ a little while ago, but I posted it elsewhere (http://www.lg-expo.com/lg-expo-games/consolearcade-emulator-round-up/). Anyway, here are the parts that dealt with NES and SNES....

A couple of notes:

- Support for our hardware keyboard is spotty. Often only a few keys are recognized by most emulators (see here.. . http://www.lg-expo.com/lg-expo-games/smartgear/msg6873/#msg6873). The rest usually can't be mapped (FPSCE) or have issues when they are able to be mapped (Morphgear & Smartgear).

- Even when using valid keys that the emulator can map, you are generally limited to 2 buttons at a time and even then there are issues (see above link)

- The above issues can be avoided if you use a Bluetooth controller (Wii/PS3 via CobaltController, BGP100 or Zeemote).

- WVGAFIX3 is sometimes required in order for a WVGA screen to be recognized. In those cases, if the emulator doesn't detect a VGA screen it defaults to QVGA (FinalBurn for example).

Emulators:

Multi:

Morphgear 2.4.0.9 (SNES, Genesis, TG16, NES*, GBA*, GBC*, GG* & SMS*) - SNES, Genesis & TG16 are free, the rest are not

- Supports WVGA

- seems to work fine as long as you do not enable audio. I only tried NES and SNES, but even at 1 GHz, it slowed to a crawl with audio enabled. Both appeared to play at full speed with audio disabled. Only real buttons work and you are limited when using more than one button at a time - see above notes.

- Works great with Wiimote.

http://www.spicypixel.com/web/page/morphgear/Download.aspx

Smartgear 1.1.6 (Genesis, NES, TG16, GB, GG, SMS - beta 2.0.18 also supports some Arcade ROMs) - $10

- Supports WVGA

- excellent performance. I can play NES and Genesis games at full speed with audio. You can map any button, but fake buttons (see above link) don't allow for long & short presses and you are limited when using more than one button at at time. Beta 2.0.18 adds native support for BGP100 & Zeemote and can support some Arcade ROMs.

- Grabbed 100 or so popular NES ROMs and only had a problem with 4 of them (I also realized that I only really like a handfull of them - Contra, MegaMan series, Punch Out! & SMB series)

- Only tested Flashback for Genesis & WonderBoy in Monster Land for SMS.

- Works great with Wiimote.

http://www.bitbanksoftware.com/SmartGear.html

(beta page... http://www.bitbanksoftware.com/SG_Beta.html )

NES:

PocketNester 0.7 (NES) - also tested 0.8 Alpha - free

- Does not support VGA/WVGA Full Screen, but it will run full size in a window with GAPI disabled (bottom few lines appear to be blocked when in landscape mode)

- Appears to run full speed with sound (fps counter doesn't work in window mode) - only tested SMB3

- Button mapper recognizes keycodes for all buttons, but only "real" buttons (OK, space, etc etc) work in game.

- Wiimote works great

http://sourceforge.net/projects/pnester/

PocketNesterPlus 0.9 (NES) - updated version of PocketNester - free

- Supports Fullscreen in landscape, crashed in Portrait

- Should be the same speed at PocketNester

- Same button issues as PocketNester

http://www.modaco.com/content/smartphone-software-games/237915/pocketnesterplus-0-9/

NesterJ4u 1.13 (NES) - free

- Couldn't get it to load a ROM

SNES:

Snes9xPPC 0.410001 - Free

- Does not support VGA/WVGA (screen occupies small section in the middle)

- Appears to play near full speed (50+ fps) with audio

- Button mapper recognizes keyboard buttons, but they don't work during gameplay, only "real" buttons work.

PocketSNES 1.52 (SNES) - free

- Does not support VGA/WVGA (limited to QVGA postage stamp)

- Appears to have excellent performance

- Didn't bother testing much due to QVGA limiation

PocketSNES 1.53 (SNES) - free

- Does not support WVGA but will work in VGA with WVGAFix3

- Runs full speed with audio disabled (half speed with audio enabled)

- All buttons are mappable, but fake buttons don't allow for long and short presses (same as SmartGear)

PocketSNES 1.12.200 (n0p port) (SNES) - free

- Supposedly supports VGA, but all I could get was a mirrored, postage stamp window. WVGAFix3 didn't make a difference.

http://n0p.tonych.info/?PocketSNES

PocketSNES/03 Preview 4.1 (SNES) - free

- Supports VGA but could only get portrait and landscape(left) to work not landscape(right). Also wouldn't stretch to fill screen.

- Good performance (Preview 4+- might be a bit better, needs more testing)

- Very buggy. I tried Super Mario World and it started glitching within a minute.

http://translate.google.com/translate?hl=en&sl=ja&u=http://www.geocities.jp/emu193/snes.html

PocketSNES 1.12.200 (original) (SNES) - free

- System would become nearly unresponsive after loading a ROM

SnesGo 0.8 alpha 1 (SNES) - free

- Crashes when ever I load a ROM

SNES9xJ4u b1k (SNES) - free

- all in Japanese, doesn't support VGA/WVGA (postage stamp)

Summary:

SNES - Seems our only options are Morphgear or PocketSNES 1.53 (WVGAFix3) with audio disabled. Sad really, SNES had some really great games. SmartGear would be an option if SNES support was ever finished, but I don't expect any further WinMo developtment.

NES - Again SmartGear offer excellent NES emulation with Sound and high compatibility, but isn't free. PocketNester & PocketNesterPlus should offer the same performance as each other. Go with PocketNesterPlus if you don't require/want Portrait support. Morphgear is a good alternative if you don't care about the audio, but again isn't free.